Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 7 (18,902)players online:
LatrodectusVS (40)  Ahorn (26)  MofkerTwitch (13)  KrypTheBear (5)  MechNexus (4)  uamadman (4) 92
stats.dasanfall.com
Executor Conqueror Loki1779[RE4] Loki1779
NC BR 202

KDR: 1.79

Score: 111.2m

Last Seen: Jun 17th, 2019 7:25 PM
- OFFLINE - 4.4 hour(s)

Prestige 1, Battle Rank 100 (202 total) - New Conglomerate on Cobalt - Outfit Member of THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 235
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS L100 Python HESH Bouncing Betty Tempest NC6A GODSAW Tank Mine Breaker Rocket Pods GD-7F Blitz GD-10
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Loki1779



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $185,148 MLG Score: 148
Fun Score: N/A
Cheeseburgers Flipped: 4256TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
18.546%13.936%25835117532,5130.9800450.811

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.801%-0.504D-1.05D*0.047C+HEAD + (~4.66)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
77.7-0.042C+14.4-0.009C+63.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.907%1.329%265412063,98820489271.94632430%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.162%0.161C++-0.242C-0.28

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.60.624B+23.60.555B+37

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.579%1.501%6818120221,859365843485.97404503%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.531%-0.823D--0.678D0.9

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.90.532B+5.80.531B+12.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
24.559%4.703%41920119013,716281145664.8794300%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.741%-1.077D*0.072C+0.376

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
109.60.082C+26.90.324C*82.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.1%74.442%419212081,389289880.479131

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.43%0.315C*0.478B+0.433

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.321C*2.50.218C++4.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.553%11.497%419412064,3232464631.75446

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.971%-0.493D-0.619D0

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.7-0.188C5.6-0.147C10.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 235
111.2m369.8%281 (16.9k)228 (13.7k)1.79074123,16268,7772.16327202 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1210784717.555%7.463%13107:0644

8% Combat Medic23% Engineer18% Heavy Assault29% Infiltrator15% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 25th, 2013 10:32 AMDec 14th, 2015 9:34 PMJun 19th, 2019 10:31 AM (5h) (PST)Jun 17th, 2019 4:31 PM (2d) (PST)Jun 17th, 2019 3:25 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3871012860.2520.1410.0191.0990.045148

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
23,2036,05617,147158166313,679

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8133h/338.9d 25,621 9,191 86,450 536.4k 20,695 19,619 21,901 188.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
F
Kills:3,002
Deaths:2,457
KDR:1.222
Accuracy:18.112% F-
HSR:15.856% F
NS-15M1
D--
Kills:2,525
Deaths:2,605
KDR:0.969
Accuracy:16.984% D--
HSR:14.852% D--
MGR-L1 Promise
D*
Kills:1,468
Deaths:1,551
KDR:0.946
Accuracy:16.756% D*
HSR:16.621% D*
NC05 Jackhammer
D
Kills:1,341
Deaths:1,344
KDR:0.998
Accuracy:35.300% D*
HSR:11.559% D
GD-22S
D
Kills:1,169
Deaths:1,184
KDR:0.987
Accuracy:17.746% D--
HSR:19.076% D
LA1 Anchor
D--
Kills:1,162
Deaths:1,153
KDR:1.008
Accuracy:17.721% D**
HSR:16.954% D--
NS-15M2
D*
Kills:1,153
Deaths:1,194
KDR:0.966
Accuracy:16.573% D**
HSR:16.912% D*
NC6S Gauss SAW S
D--
Kills:1,152
Deaths:1,112
KDR:1.036
Accuracy:17.413% D*
HSR:16.406% D--
EM1
D-
Kills:280
Deaths:316
KDR:0.886
Accuracy:16.652% D-
HSR:13.571% D*
NC6 Gauss SAW
D*
Kills:60
Deaths:158
KDR:0.380
Accuracy:13.679% D*
HSR:15% D**
Kills:13,312
Deaths (as Heavy Assault):13,074
Deaths (to Heavy Assaults):19,397
KDR:1.0182
Kill Difference:238
Playtime:1,446.563 hours
Usage:18%
Score:17.571m
Score/min:202
Accuracy (listed only):18.693%
HSR (listed only):15.681%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
D*
Kills:2,652
Deaths:3,301
KDR:0.803
Accuracy:18.497% D*
HSR:11.275% F
AF-57 Piston
D
Kills:2,435
Deaths:2,844
KDR:0.856
Accuracy:34.931% D
HSR:10.185% D--
NS-11C
D
Kills:1,305
Deaths:1,924
KDR:0.678
Accuracy:17.964% D*
HSR:15.402% D
NS Baron G5
D
Kills:1,163
Deaths:1,428
KDR:0.814
Accuracy:34.689% D--
HSR:11.694% D
NC12 Sweeper
C*
Kills:1,152
Deaths:1,777
KDR:0.648
Accuracy:35.578% D
HSR:14.236% C*
Mauler S6
C-
Kills:599
Deaths:926
KDR:0.647
Accuracy:36.162% C-
HSR:12.187% D
Gauss Compact S
C--
Kills:350
Deaths:468
KDR:0.748
Accuracy:18.325% D--
HSR:15.143% C--
NSX Tanto
D*
Kills:273
Deaths:289
KDR:0.945
Accuracy:16.092% F-
HSR:16.117% D*
Razor GD-23
D*
Kills:234
Deaths:365
KDR:0.641
Accuracy:17.156% D*
HSR:9.829% F-
AC-X11
D*
Kills:171
Deaths:345
KDR:0.496
Accuracy:16.433% F
HSR:15.205% D*
AF-19 Mercenary
D--
Kills:167
Deaths:382
KDR:0.437
Accuracy:17.237% D--
HSR:13.773% D*
MGR-C1 Charger
D**
Kills:165
Deaths:165
KDR:1
Accuracy:17.493% F-
HSR:13.939% D**
LA39 Bruiser
C--
Kills:137
Deaths:198
KDR:0.692
Accuracy:55.415% C--
HSR:8.759% D*
AF-4A Bandit
F
Kills:116
Deaths:183
KDR:0.634
Accuracy:15.223% F--
HSR:12.069% F
The Little Helper
D**
Kills:85
Deaths:90
KDR:0.944
Accuracy:35.406% D**
HSR:7.059% F
Kills:11,004
Deaths (as Engineer):14,685
Deaths (to Engineers):14,589
KDR:0.74934
Kill Difference:3,681
Playtime:1,896.444 hours
Usage:23%
Score:30.578m
Score/min:269
Accuracy (listed only):25.773%
HSR (listed only):12.458%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Tempest
D*
Kills:3,103
Deaths:3,040
KDR:1.021
Accuracy:20.965% F
HSR:12.472% D*
GD-7F
D*
Kills:2,652
Deaths:3,301
KDR:0.803
Accuracy:18.497% D*
HSR:11.275% F
Blitz GD-10
D
Kills:2,554
Deaths:3,219
KDR:0.793
Accuracy:20.695% D
HSR:9.005% D*
AF-57 Piston
D
Kills:2,435
Deaths:2,844
KDR:0.856
Accuracy:34.931% D
HSR:10.185% D--
NS-11C
D
Kills:1,305
Deaths:1,924
KDR:0.678
Accuracy:17.964% D*
HSR:15.402% D
AF-4 Cyclone
D*
Kills:1,167
Deaths:1,321
KDR:0.883
Accuracy:19.268% D*
HSR:8.826% D**
NS Baron G5
D
Kills:1,163
Deaths:1,428
KDR:0.814
Accuracy:34.689% D--
HSR:11.694% D
MKV Suppressed
D--
Kills:1,155
Deaths:1,182
KDR:0.977
Accuracy:20.748% D--
HSR:12.381% D*
NC12 Sweeper
C*
Kills:1,152
Deaths:1,777
KDR:0.648
Accuracy:35.578% D
HSR:14.236% C*
NS-7 PDW
D--
Kills:1,151
Deaths:1,494
KDR:0.770
Accuracy:19.411% D--
HSR:11.208% D--
MGR-S1 Gladius
D--
Kills:1,099
Deaths:988
KDR:1.112
Accuracy:21.525% D--
HSR:14.741% D--
Mauler S6
C-
Kills:599
Deaths:926
KDR:0.647
Accuracy:36.162% C-
HSR:12.187% D
Gauss Compact S
C--
Kills:350
Deaths:468
KDR:0.748
Accuracy:18.325% D--
HSR:15.143% C--
NSX Tanto
D*
Kills:273
Deaths:289
KDR:0.945
Accuracy:16.092% F-
HSR:16.117% D*
Razor GD-23
D*
Kills:234
Deaths:365
KDR:0.641
Accuracy:17.156% D*
HSR:9.829% F-
AC-X11
D*
Kills:171
Deaths:345
KDR:0.496
Accuracy:16.433% F
HSR:15.205% D*
AF-19 Mercenary
D--
Kills:167
Deaths:382
KDR:0.437
Accuracy:17.237% D--
HSR:13.773% D*
MGR-C1 Charger
D**
Kills:165
Deaths:165
KDR:1
Accuracy:17.493% F-
HSR:13.939% D**
NSX Tengu
D*
Kills:147
Deaths:168
KDR:0.875
Accuracy:25.474% F
HSR:13.605% D*
LA39 Bruiser
C--
Kills:137
Deaths:198
KDR:0.692
Accuracy:55.415% C--
HSR:8.759% D*
AF-4A Bandit
F
Kills:116
Deaths:183
KDR:0.634
Accuracy:15.223% F--
HSR:12.069% F
The Little Helper
D**
Kills:85
Deaths:90
KDR:0.944
Accuracy:35.406% D**
HSR:7.059% F
Kills:21,380
Deaths (as Light Assault):26,097
Deaths (to Light Assaults):11,908
KDR:0.81925
Kill Difference:4,717
Playtime:1,253.673 hours
Usage:15%
Score:13.714m
Score/min:182
Accuracy (listed only):24.304%
HSR (listed only):12.232%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Tempest
D*
Kills:3,103
Deaths:3,040
KDR:1.021
Accuracy:20.965% F
HSR:12.472% D*
Blitz GD-10
D
Kills:2,554
Deaths:3,219
KDR:0.793
Accuracy:20.695% D
HSR:9.005% D*
AF-8 RailJack
C**
Kills:1,280
Deaths:404
KDR:3.168
Accuracy:38.298% C*
HSR:77.500% C**
AF-4 Cyclone
D*
Kills:1,167
Deaths:1,321
KDR:0.883
Accuracy:19.268% D*
HSR:8.826% D**
MKV Suppressed
D--
Kills:1,155
Deaths:1,182
KDR:0.977
Accuracy:20.748% D--
HSR:12.381% D*
NS-7 PDW
D--
Kills:1,151
Deaths:1,494
KDR:0.770
Accuracy:19.411% D--
HSR:11.208% D--
MGR-S1 Gladius
D--
Kills:1,099
Deaths:988
KDR:1.112
Accuracy:21.525% D--
HSR:14.741% D--
NS-44 Commissioner
D
Kills:371
Deaths:673
KDR:0.551
Accuracy:26.501% D*
HSR:16.981% D
NS-61 Emissary
D
Kills:349
Deaths:361
KDR:0.967
Accuracy:24.157% D
HSR:8.309% D**
AF-18 Stalker
D*
Kills:232
Deaths:262
KDR:0.885
Accuracy:20.130% D**
HSR:11.638% D*
LA3 Desperado
C-
Kills:189
Deaths:259
KDR:0.730
Accuracy:23.429% D-
HSR:16.931% C-
NSX Tomoe
D--
Kills:171
Deaths:162
KDR:1.056
Accuracy:24.095% D--
HSR:25.731% D--
NC4 Mag-Shot
B++
Kills:164
Deaths:364
KDR:0.451
Accuracy:31.400% B++
HSR:10.976% D*
Impetus
D*
Kills:162
Deaths:146
KDR:1.110
Accuracy:24.671% F
HSR:17.901% D*
NSX Tengu
D*
Kills:147
Deaths:168
KDR:0.875
Accuracy:25.474% F
HSR:13.605% D*
NC14 Bolt Driver
D
Kills:109
Deaths:83
KDR:1.313
Accuracy:31.423% D
HSR:38.532% T*
NC08 Mag-Scatter
C
Kills:51
Deaths:46
KDR:1.109
Accuracy:38.956% D*
HSR:13.726% C
Kills:13,454
Deaths (as Infiltrator):14,172
Deaths (to Infiltrators):9,523
KDR:0.94934
Kill Difference:718
Playtime:2,357.045 hours
Usage:29%
Score:30.633m
Score/min:217
Accuracy (listed only):25.361%
HSR (listed only):18.851%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Tempest
D*
Kills:3,103
Deaths:3,040
KDR:1.021
Accuracy:20.965% F
HSR:12.472% D*
Blitz GD-10
D
Kills:2,554
Deaths:3,219
KDR:0.793
Accuracy:20.695% D
HSR:9.005% D*
AF-57 Piston
D
Kills:2,435
Deaths:2,844
KDR:0.856
Accuracy:34.931% D
HSR:10.185% D--
NC9 A-Tross
D*
Kills:1,584
Deaths:1,806
KDR:0.877
Accuracy:17.561% F
HSR:15.783% D*
AF-4 Cyclone
D*
Kills:1,167
Deaths:1,321
KDR:0.883
Accuracy:19.268% D*
HSR:8.826% D**
NS Baron G5
D
Kills:1,163
Deaths:1,428
KDR:0.814
Accuracy:34.689% D--
HSR:11.694% D
MKV Suppressed
D--
Kills:1,155
Deaths:1,182
KDR:0.977
Accuracy:20.748% D--
HSR:12.381% D*
NC12 Sweeper
C*
Kills:1,152
Deaths:1,777
KDR:0.648
Accuracy:35.578% D
HSR:14.236% C*
NS-7 PDW
D--
Kills:1,151
Deaths:1,494
KDR:0.770
Accuracy:19.411% D--
HSR:11.208% D--
MGR-S1 Gladius
D--
Kills:1,099
Deaths:988
KDR:1.112
Accuracy:21.525% D--
HSR:14.741% D--
NS-11P
D
Kills:1,076
Deaths:1,367
KDR:0.787
Accuracy:16.883% D*
HSR:14.405% D
Mauler S6
C-
Kills:599
Deaths:926
KDR:0.647
Accuracy:36.162% C-
HSR:12.187% D
Reaper DMR
D*
Kills:557
Deaths:565
KDR:0.986
Accuracy:18.044% D**
HSR:16.338% D*
Carnage AR
D--
Kills:201
Deaths:243
KDR:0.827
Accuracy:16.998% F
HSR:12.935% D--
GR-22
D--
Kills:179
Deaths:270
KDR:0.663
Accuracy:16.555% F
HSR:11.732% D--
NC1 Gauss Rifle
D
Kills:160
Deaths:225
KDR:0.711
Accuracy:20.177% D
HSR:10% F
NSX Tengu
D*
Kills:147
Deaths:168
KDR:0.875
Accuracy:25.474% F
HSR:13.605% D*
LA39 Bruiser
C--
Kills:137
Deaths:198
KDR:0.692
Accuracy:55.415% C--
HSR:8.759% D*
The Little Helper
D**
Kills:85
Deaths:90
KDR:0.944
Accuracy:35.406% D**
HSR:7.059% F
Kills:19,704
Deaths (as Combat Medic):23,151
Deaths (to Combat Medics):6,639
KDR:0.85111
Kill Difference:3,447
Playtime:616.992 hours
Usage:8%
Score:10.208m
Score/min:276
Accuracy (listed only):25.604%
HSR (listed only):11.976%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM3 Raven
C
Kills:1,975
Deaths:2,132
KDR:0.926
Accuracy:29.344% D*
HSR:2.430% C
NCM3 Raven
B+
Kills:1,728
Deaths:1,632
KDR:1.059
Accuracy:30.073% D*
HSR:3.299% B+
AF-23 Grinder
C+
Kills:1,387
Deaths:869
KDR:1.596
Accuracy:29.736% D
HSR:15.141% C+
AF-41 Hacksaw
B+
Kills:1,352
Deaths:823
KDR:1.643
Accuracy:32.669% C+
HSR:16.716% B+
AF-34 Mattock
C
Kills:1,231
Deaths:510
KDR:2.414
Accuracy:31.435% C
HSR:11.942% D--
AF-41 Hacksaw
C*
Kills:1,186
Deaths:646
KDR:1.836
Accuracy:34.311% C*
HSR:13.997% C+
AF-23 Grinder
C--
Kills:1,159
Deaths:615
KDR:1.885
Accuracy:32.204% D
HSR:14.495% C--
AF-34 Mattock
D
Kills:1,156
Deaths:455
KDR:2.541
Accuracy:31.259% D
HSR:11.159% F
NCM1 Scattercannon
C+
Kills:729
Deaths:366
KDR:1.992
Accuracy:31.279% D
HSR:14.678% C+
NS-20 Gorgon
C+
Kills:314
Deaths:205
KDR:1.532
Accuracy:17.940% D--
HSR:19.108% C+
NCM2 Falcon
D-
Kills:302
Deaths:339
KDR:0.891
Accuracy:32.336% D-
HSR:2.980% D-
NCM2 Falcon
D
Kills:242
Deaths:167
KDR:1.449
Accuracy:35.124% D
HSR:1.240% D**
NS-10 Burster
B+
Kills:235
Deaths:484
KDR:0.486
Accuracy:18.650% F
HSR:8.085% B+
NCM1 Scattercannon
C++
Kills:233
Deaths:116
KDR:2.009
Accuracy:32.373% C-
HSR:15.880% C++
NS-20 Gorgon
D
Kills:204
Deaths:124
KDR:1.645
Accuracy:19.296% D
HSR:14.216% D-
NS-10 Burster
D--
Kills:122
Deaths:119
KDR:1.025
Accuracy:21.194% D*
HSR:2.459% D--
Kills:13,555
Deaths (as MAX Suit):4,801
Deaths (to MAX Suits):3,914
KDR:2.82337
Kill Difference:8,754
Playtime:532.947 hours
Usage:7%
Score:8.545m
Score/min:267
Accuracy (listed only):28.701%
HSR (listed only):10.489%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B+
Kills:2,658
V. Kills:495 N/A
Deaths:173
KDR:15.364
Accuracy:45.444% C-
KPH:122.200 B+
VKPH:22.800 B+
M30 Mustang AH
D-
Kills:1,106
V. Kills:140 N/A
Deaths:434
KDR:2.548
Accuracy:50.120% D
KPH:17.400 D-
VKPH:2.200 D-
Vortek Rotary
C
Kills:140
V. Kills:136 102%
Deaths:633
KDR:0.221
Accuracy:29.011% C
KPH:2.200 D--
VKPH:2.100 D*
M20 Kestrel
D--
Kills:59
V. Kills:126 46%
Deaths:495
KDR:0.119
Accuracy:29.535% C+
KPH:1.200 D*
VKPH:2.600 D--
Kills:3,963 (1,305 + 0)
Deaths:1,735
KDR:2.284
VKDR:0.517
Vehicle Kills:897
Kill Difference:2,228
Playtime:197.884 hours
Usage:2%
Score:1.314m
Score/min:111
Piloting Accuracy:29.535%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C-
Kills:346
V. Kills:64 N/A
Deaths:59
KDR:5.864
Accuracy:36.816% D
KPH:30.700 D
VKPH:5.700 C-
C150 Dalton
D--
Kills:86
V. Kills:99 86%
Deaths:35
KDR:2.457
Accuracy:33.093% D
KPH:9.700 D**
VKPH:11.100 D--
CAS30 Tank Buster
D--
Kills:84
V. Kills:117 71%
Deaths:261
KDR:0.322
Accuracy:31.596% D*
KPH:1.800 D*
VKPH:2.600 D--
AP30 Shredder
N/A
Kills:50
V. Kills:40 122%
Deaths:35
KDR:1.429
Accuracy:19.886% N/A
KPH:8.300 N/A
VKPH:6.600 N/A
Kills:566 (84 + 482)
Deaths:390
KDR:1.451
VKDR:0.821
Vehicle Kills:320
Kill Difference:176
Playtime:71.997 hours
Usage:1%
Score:0.374m
Score/min:87
Piloting Accuracy:31.596%
Gunner Accuracy:19.886%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:14,684
V. Kills:1,483 N/A
Deaths:541
KDR:27.142
Accuracy:45.889% C
KPH:67.600 B+
VKPH:6.800 C
L100 Python AP
C++
Kills:1,398
V. Kills:917 152%
Deaths:141
KDR:9.915
Accuracy:58.198% B
KPH:29.200 C+
VKPH:19.100 C++
C75 Viper
C-
Kills:1,098
V. Kills:193 N/A
Deaths:211
KDR:5.204
Accuracy:29.990% D-
KPH:22 C-
VKPH:3.900 D-
L100 Python HEAT
C+
Kills:958
V. Kills:256 373%
Deaths:103
KDR:9.301
Accuracy:41.990% D--
KPH:29.900 C+
VKPH:8 D
Skyguard
D*
Kills:299
V. Kills:245 122%
Deaths:183
KDR:1.634
Accuracy:22.476% D*
KPH:6.700 D*
VKPH:5.500 D*
Kills:18,437 (18,437 + 0)
Deaths:1,179
KDR:15.638
VKDR:2.624
Vehicle Kills:3,094
Kill Difference:17,258
Playtime:391.827 hours
Usage:5%
Score:4.131m
Score/min:176
Driving Accuracy:22.476%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
C*
Kills:2,022
V. Kills:1,006 201%
Deaths:302
KDR:6.695
Accuracy:46.140% C*
KPH:30.700 C++
VKPH:15.300 C++
Titan-150 HEAT
D
Kills:1,367
V. Kills:510 268%
Deaths:398
KDR:3.435
Accuracy:39.732% D
KPH:14.100 D
VKPH:5.300 D--
Titan-150 HESH
B++
Kills:1,111
V. Kills:154 N/A
Deaths:84
KDR:13.226
Accuracy:48.645% C++
KPH:51.100 B++
VKPH:7.100 C
Titan-150 AP
C
Kills:944
V. Kills:590 160%
Deaths:210
KDR:4.495
Accuracy:44.617% D
KPH:20.600 C
VKPH:12.900 C
Enforcer ML85
C--
Kills:418
V. Kills:287 145%
Deaths:92
KDR:4.543
Accuracy:34.544% D
KPH:18.400 C--
VKPH:12.700 C--
C85 Canister
D
Kills:112
V. Kills:5 N/A
Deaths:11
KDR:10.182
Accuracy:33.007% D
KPH:42.100 D
VKPH:1.900 D--
M20 Basilisk
C
Kills:91
V. Kills:50 178%
Deaths:53
KDR:1.717
Accuracy:21.305% D*
KPH:10 D-
VKPH:5.500 C
Kills:6,065 (3,422 + 2,643)
Deaths:1,150
KDR:5.274
VKDR:2.263
Vehicle Kills:2,602
Kill Difference:4,915
Playtime:264.476 hours
Usage:3%
Score:3.301m
Score/min:208
Driving Accuracy:44.617%
Gunner Accuracy:21.305%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B*
Kills:1,287
V. Kills:556 231%
Deaths:70
KDR:18.386
Accuracy:57.387% C++
KPH:59.500 B*
VKPH:25.700 B+
Enforcer ML65-H
B+
Kills:637
V. Kills:581 109%
Deaths:70
KDR:9.100
Accuracy:45.301% D*
KPH:38.100 C*
VKPH:34.700 B+
C85 Canister-H
C--
Kills:309
V. Kills:30 N/A
Deaths:25
KDR:12.360
Accuracy:38.974% D*
KPH:59.100 D-
VKPH:5.700 C--
M96 Mjolnir-H
C++
Kills:234
V. Kills:186 125%
Deaths:50
KDR:4.680
Accuracy:46.312% C
KPH:41.900 C
VKPH:33.300 C++
M40 Fury-H
C+
Kills:59
V. Kills:14 393%
Deaths:7
KDR:8.429
Accuracy:43.777% B+
KPH:48.700 D-
VKPH:11.600 C+
Kills:2,526 (0 + 2,526)
Deaths:222
KDR:11.378
VKDR:6.158
Vehicle Kills:1,367
Kill Difference:2,304
Playtime:50.389 hours
Usage:1%
Score:1.021m
Score/min:338
Driving Accuracy:N/A%
Gunner Accuracy:43.777%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:2,544
V. Kills:440 N/A
Deaths:176
KDR:14.455
Accuracy:31.813% C
KPH:57.700 B+
VKPH:10 C*
M40 Fury
C+
Kills:1,363
V. Kills:265 N/A
Deaths:147
KDR:9.272
Accuracy:32.405% C
KPH:51.700 C+
VKPH:10 C+
M12 Kobalt
C
Kills:1,185
V. Kills:47 N/A
Deaths:37
KDR:32.027
Accuracy:11.252% D*
KPH:53.800 C
VKPH:2.100 C
M60-G Bulldog
C**
Kills:1,061
V. Kills:199 N/A
Deaths:127
KDR:8.354
Accuracy:28.017% D
KPH:34.800 C**
VKPH:6.500 C++
M20 Basilisk
C**
Kills:753
V. Kills:256 293%
Deaths:99
KDR:7.606
Accuracy:34.240% C-
KPH:23.300 C**
VKPH:7.900 C++
G30 Walker
B
Kills:607
V. Kills:269 225%
Deaths:80
KDR:7.588
Accuracy:21.636% D*
KPH:17.900 B
VKPH:7.900 C
M12 Kobalt
C
Kills:458
V. Kills:13 N/A
Deaths:16
KDR:28.625
Accuracy:10.378% F
KPH:58.400 C
VKPH:1.700 D
G40-F Ranger
C+
Kills:171
V. Kills:127 134%
Deaths:21
KDR:8.143
Accuracy:27.101% D
KPH:15.200 C
VKPH:11.300 C+
G30 Walker
B*
Kills:145
V. Kills:44 322%
Deaths:9
KDR:16.111
Accuracy:23.153% D
KPH:23.700 B*
VKPH:7.200 C
M20 Basilisk
D
Kills:128
V. Kills:76 166%
Deaths:42
KDR:3.048
Accuracy:25.466% D**
KPH:10.300 D--
VKPH:6.100 D
M60-G Bulldog
C-
Kills:105
V. Kills:21 477%
Deaths:8
KDR:13.125
Accuracy:30.427% D
KPH:25.100 D
VKPH:5 C-
Kills:8,520 (0 + 8,520)
Deaths:762
KDR:11.181
VKDR:2.306
Vehicle Kills:1,757
Kill Difference:7,758
Playtime:231.062 hours
Usage:3%
Score:2.613m
Score/min:188
Driving Accuracy:N/A%
Gunner Accuracy:30.427%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 16,16714,68454127.142A++25.3545.889%CN/A67.6B+6.8C180217.1h2.9B+6.3B
Bouncing Betty 4,4004,3975318.281A+6.4937.143%DN/A116.3C+N/A32337.8h1.9C++5.1C
Tempest 3,1473,1033,0401.021C-0.7720.965%F12.472%D*7.1FN/A18438.4h13.1F62.3F-
NC6A GODSAW 3,0463,0022,4571.222C-0.5718.112%F-15.856%F14.6D**N/A37205.7h10.5C+58.1D*
Tank Mine 4,4832,8424226.735A*4.9425.8%DN/A132.2B+76.3B+107721.5h1.7B+6.7C+
Breaker Rocket Pods 3,1532,65817315.364B**13.5745.444%C-1.016%C+122.5B+22.8B+49521.7h16.8C++37.1C+
GD-7F 2,6702,6523,3010.803C0.9918.497%D*11.275%F8.4D-N/A30315.6h15C81.3D
Blitz GD-10 2,5742,5543,2190.793C+1.0020.695%D9.005%D*9.3D--N/A30274h16.7C+80.6C+
M40 Fury 2,9842,54417614.455A+12.6631.813%C2.083%B57.7B+10C*25044.1h12.9C++40.7C++
NS-15M1 2,5612,5252,6050.969C0.8216.984%D--14.852%D--12.5D--N/A39201.5h15.9D--93.5D-
AF-57 Piston 2,4682,4352,8440.856C0.9334.931%D10.185%D--11.7D--N/A39209h5.5C--15.8C
E540 Halberd 3,0282,0223026.695C+4.9046.14%C*3.66%C**30.7C++15.3C++22065.8h5.8C+12.6C*
NCM3 Raven 3,1571,9752,1320.926C++0.8629.344%D*2.43%C8.1C4.8C--63244.7h26.1B+88.9C+
NCM3 Raven 2,7851,7281,6321.059C*0.7330.073%D*3.299%B+8.4C-5.1C--70205.7h28.2C+93.8C-
Orbital Strike Uplink 2,2071,59511595N/A1,593.21744.681%UN/A1450U556.4U61141.1h1.3T*0.2T*
NC9 A-Tross 1,6141,5841,8060.877C0.9117.561%F15.783%D*11.2D*N/A31141.5h11.7D66.8D**
MGR-L1 Promise 1,5141,4681,5510.946C0.8416.756%D*16.621%D*9.6D*N/A30153.4h22.6D**134.7D**
L100 Python AP 2,3151,3981419.915B**8.1258.198%B2.647%C+29.2C+19.1C++25747.9h7C12.1C+
C-4 ARX 2,0091,3938061.728C+0.0624.245%DN/A63.9D--28.3C39521.8h1.4C5.8D
AF-23 Grinder 1,3971,3878691.596C0.1929.736%D15.141%C+20DN/A7469.4h7.2C24.2C--
Titan-150 HEAT 1,8771,3673983.435C+1.6439.732%D2.707%C+14.2D5.3D--12096.6h4.4B+11.1C++
M40 Fury 1,6281,3631479.272B+7.4832.405%C1.761%C+51.6C+10C+24426.4h13.9C+42.9C+
AF-41 Hacksaw 1,3631,3528231.643C0.1532.669%C+16.716%B+20.3DN/A7566.5h7.9C+24.2C++
NC05 Jackhammer 1,3541,3411,3440.998C0.7935.3%D*11.559%D14D*N/A5195.7h5.4C15.3C
NS-11C 1,3321,3051,9240.678C1.1117.964%D*15.402%D7.8D-N/A27166.4h17.6D98.1D
E540 Halberd-H 1,8431,2877018.386A+16.6057.387%C++N/A59.6B**25.7B+30821.6h7C12.2C+
AF-8 RailJack 1,2871,2804043.168C**1.3838.298%C*77.5%C**21.2C+N/A5960.4h2.3C*6B
C-4 1,8531,2691,1451.108C+0.6825.144%C+N/A47.4D21.8C--57226.8h1.6C+6.4C+
AF-34 Mattock 1,2451,2315102.414C+0.6231.435%C11.942%D--24D-N/A6451.2h8.6D**27.5D--
Sticky Grenade 1,2291,19911199N/A1,197.2151.564%C+N/A799.3C20B*24141.5h2.3C+4.5C++
AF-41 Hacksaw 1,2001,1866461.836C+0.0534.311%C*13.997%C+23.7C-N/A6650h7.7C22.3C*
M12 Kobalt 1,2321,1853732.027A++30.2411.252%D*17.468%C+53.9C2.1C15222h19.9C+177.2D
GD-22S 1,1841,1691,1840.987C0.8017.746%D--19.076%D12.9D--N/A4590.7h12.8C--71.9D
AF-4 Cyclone 1,1831,1671,3210.883C0.9119.268%D*8.826%D**9.6D--N/A35121.4h13C--67.3D
NS Baron G5 1,1781,1631,4280.814C0.9834.689%D--11.694%D8.8D*N/A27132.2h5.5D15.9C+
LA1 Anchor 1,1771,1621,1531.008C0.7817.721%D**16.954%D--11.9D*N/A4598h12D67.8D--
AF-23 Grinder 1,1661,1596151.885C+0.0932.204%D14.495%C--25.4C--N/A6845.7h6.6C**20.5C+
AF-34 Mattock 1,1691,1564552.541C+0.7531.259%D11.159%F25.3D-N/A6645.7h8D25.7D
MKV Suppressed 1,1711,1551,1820.977C+0.8120.748%D--12.381%D*9.7D--N/A27119.1h15.1C+72.7C
NS-15M2 1,1681,1531,1940.966C0.8216.573%D**16.912%D*15.5D--N/A5574.5h14.6C-87.8D-
NC12 Sweeper 1,1711,1521,7770.648C-1.1435.578%D14.236%C*8.7D*N/A33132h5.6D15.7D
NC6S Gauss SAW S 1,1751,1521,1121.036C0.7517.413%D*16.406%D--12D*N/A3396.3h12.4C71C--
NS-7 PDW 1,1731,1511,4940.77C+1.0219.411%D--11.208%D--9D-N/A32128.4h14.9C++76.6C
Titan-150 HESH 1,2651,1118413.226B11.4448.645%C++2.07%C++51B++7.1C22421.8h3.1C**6.4B
Spear Anti-Vehicle Phalanx Turret 1,8271,1108912.472B*10.6840.817%C3.694%C+34.4C22.2C++26532.3h9.6C+23.6C+
M30 Mustang AH 1,2461,1064342.548C0.7650.12%D1.899%B++17.4D-2.2D-9063.4h15.1D30.1D
MGR-S1 Gladius 1,1201,0999881.112C+0.6821.525%D--14.741%D--8.5D--N/A28128.6h12C55.7C-
C75 Viper 1,2911,0982115.204C**3.4129.99%D-1.002%D22C-3.9D-15049.8h10.6B+35.3C++
NS-11P 1,0971,0761,3670.787C1.0016.883%D*14.405%D10.8D--N/A3299.7h17.1D-101.3D*
M60-G Bulldog 1,2601,0611278.354A6.5628.017%D3.676%B+34.8C**6.5C++16230.5h7.2C++25.5C+
L100 Python HEAT 1,2149581039.301B+7.5141.99%D--3.653%B++29.8C+8D16132.1h4.8B+11.5C++
Titan-150 AP 1,5349442104.495C+2.7044.617%D4.237%B*20.6C12.9C39445.8h4.7C++10.5C+
M20 Basilisk 1,009753997.606A*5.8234.24%C-4.117%D23.3C**7.9C++17332.3h104.3C304.8C
NCM1 Scattercannon 7407293661.992C++0.2031.279%D14.678%C+20.8CN/A7435.1h8.8C28.3C
Enforcer ML65-H 1,218637709.1A7.3145.301%D*2.983%B*38.1C*34.8B+38716.7h16.4C+36.2D
NS Decimator 9126147430.826C0.9663.506%B1.303%D21.2D-10.3D18329h5.6C-8.8C+
G30 Walker 876607807.588A*5.8021.636%D*3.789%C+17.9B7.9C14434h175.4B++810.8C+
Mauler S6 6075999260.647C1.1436.162%C-12.187%D5.8D*N/A26103.1h6.2D17.2C-
Reaper DMR 5715575650.986C+0.8018.044%D**16.338%D*11.7D--N/A3747.7h12.8D*70.8F
G30 Walker 8355512126.238M*24.4538.411%C1.996%D43.4B+22.4B+29512.7h174.3B+453.7B+
Xiphos Anti-Personnel Phalanx Tower 5675511551S549.2135.314%B++N/A275.5C*8C+8242h15.5B43.8B
Hawk GD-68 7634607620.604C+1.1958.809%D3.043%C*10.6D7D14843.5h8.3C+14.1C+
M12 Kobalt 4714581628.625A++26.8310.378%F18.996%C+58.7C1.7D2207.8h17.9C*172.5D
Enforcer ML85 705418924.543C+2.7534.544%D1.675%C18.4C--12.6C--20022.7h14.4C-41.7D
Frag Grenade 3843721372N/A370.2143.252%CN/A372C-12B++21171h4.1C+9.4C+
NS-44 Commissioner 3833716730.551C1.2426.501%D*16.981%D9.6D-N/A5038.6h4.8D18.3D--
Gauss Compact S 3583504680.748C+1.0418.325%D--15.143%C--7.9D-N/A4144.1h12.7C69.5D
NS-61 Emissary 3623493610.967C*0.8224.157%D8.309%D**8.7D-N/A3639.9h21.2D-87.6D--
L105 Zephyr 410346595.864C4.0736.816%D1.156%B+30.6D5.7C-13511.3h7.3C-19.7C-
NS-20 Gorgon 3353142051.532B++0.2617.94%D--19.108%C+14.3C1D4222h32.8C*182.7C++
C85 Canister-H 3393092512.36C+10.5738.974%D*9.385%C--59.4D-5.8C-2295.2h12D**30.8F--
NCM2 Falcon 4163023390.891C+0.9032.336%D-2.98%D-9.1C--3.4C--7833.3h15D46.2D
Skyguard 5442991831.634C-0.1622.476%D*3.344%B*6.7D*5.5D*10844.9h150D667.3D--
Spear Anti-Vehicle Phalanx Tower 5022951295U293.2157.444%B*1.017%D*77.6B**54.5A+5623.8h5.3B*9.2B**
EM1 2842803160.886C0.9016.652%D-13.571%D*12.5D--N/A7022.4h18.6D111.6D-
NSX Tanto 2782732890.945C+0.8516.092%F-16.117%D*9.3D-N/A2529.4h16.6C103.4D
NC15 Phoenix 5042711361.993B*0.2056.824%B+N/A10.6C-9.1C16325.5h12.5D22C
MANA Anti-Vehicle Turret 488261992.636U0.8547.266%D--N/A2610S2270M**583780.1h9.5A++20.1C
MANA Anti-Personnel Turret 2612541741.46N/A0.3311.153%UN/A2540U70U7296200.1h29.2T*262T*
NCM2 Falcon 3332421671.449B++0.3435.124%D1.24%D**10.9C+4.1C7922.3h15.2C++43.2C+
NS-10 Burster 3822354840.486D1.3018.65%F8.085%B+3.7D2.3D-4563.5h125.9B++675.3C
Razor GD-23 2382343650.641C1.1517.156%D*9.829%F-6.1D--N/A4738.2h14.2C82.9D
M96 Mjolnir-H 420234504.68C**2.8946.312%C1.282%B+41.8C33.2C++4205.6h50.7D109.4D
NCM1 Scattercannon 2362331162.009C0.2232.373%C-15.88%C++20.6D-N/A6611.3h9.3F28.6D*
AF-18 Stalker 2342322620.885C0.9120.13%D**11.638%D*10D*N/A3723.3h14.2C-70.7D--
M60-A Bulldog 273220287.857C6.0732.578%D*2.727%B11.8D-2.8C6318.7h7.4D-22.7D*
Rocklet Rifle 3962151072.009M0.2257.501%B+N/A34.7B+29.2B+5186.2h30.6B+53.2B++
M60-A Bulldog 256214297.379C5.5934.325%D*3.271%B*11D--2.2C--5519.5h8.1D--23.7D**
NS-20 Gorgon 2292041241.645B*0.1519.296%D14.216%D-14.1C1.7B+4514.5h36.1C*187.1C*
Carnage AR 2052012430.827C0.9616.998%F12.935%D--10.4D--N/A6119.4h15C-88.5D*
LA3 Desperado 1931892590.73C+1.0623.429%D-16.931%C-4.7D*N/A1940h12.6D*53.7D*
GR-22 1811792700.663C-1.1316.555%F11.732%D--10.8D--N/A6216.5h13.1C*79.3D
Hoplon Anti-Aircraft Phalanx Tower 3281741174U172.2139.813%A+N/A87C+77C+7722h52.8C++132.7B
AC-X11 1721713450.496D1.2916.433%F15.205%D*6D--N/A4828.7h12C73.2D-
NSX Tomoe 1761711621.056C0.7324.095%D--25.731%D--7.5D*N/A2622.8h20.9D**86.7D*
G40-F Ranger 298171218.143A+6.3527.101%DN/A15.3C11.3C+18011.2h143.4C+529.3C
NS-R3 Swarm 3631702450.694B+1.1059.211%D--N/A5.3D6.1C+7431.9h35.6D60.1D--
AF-19 Mercenary 1701673820.437C--1.3517.237%D--13.773%D*5.3D-N/A13031.6h18.3D--106.4D-
MGR-C1 Charger 1671651651C+0.7917.493%F-13.939%D**8.5D*N/A2419.3h18.4D*105.2F-
NC4 Mag-Shot 1801643640.451C1.3431.4%B++10.976%D*5.4D--N/A4230.1h17.6F--56C
Impetus 1621621461.11C0.6824.671%F17.901%D*8.9D*N/A3218.3h4.5C**18.3D
NC1 Gauss Rifle 1611602250.711C+1.0820.177%D10%F9.4D--N/A14317.1h16.4D--81.1D
NSX Tengu 1481471680.875C0.9225.474%F13.605%D*9.2D--N/A3115.9h20.3D*79.6D**
Anti-Vehicle Grenade 1921461146N/A144.2141.993%D--N/A182.5D-57.5C-14900.8h8.4D*19.9D*
G30 Walker 189145916.111S14.3223.153%D7.586%A++23.8B*7.2C1556.1h121.4A+524.3B*
Shrike 2031443030.475C1.3255.013%C+2.778%C+11.9D--4.9D*41312.1h6B10.9B
MAX Punch 1611424,8010.03C--1.7641.196%CN/A0.3DN/A1506.1h2.7C+6.5C+
Vortek Rotary 2761406330.221C--1.5729.011%C2.857%B2.2D--2.1D*6064.3h173.1F596.5D**
LA39 Bruiser 1391371980.692C-1.1055.415%C--8.759%D*9.6D*N/A5314.3h3.5D**6.3D-
M20 Basilisk 204128423.048C++1.2625.466%D**2.344%D*10.2D--6.1D16112.5h139.9D--549.5F-
NS-10 Burster 2421221191.025C++0.7721.194%D*2.459%D--3.8D3.8C++6931.9h174.2C821.9D-
AF-4A Bandit 1191161830.634D1.1615.223%F--12.069%F7D*N/A4216.6h13.6D-89.1F-
C85 Canister 1171121110.182C8.3933.007%D15.179%B+41.5D1.9D--1442.7h9.3C28.3C
NC14 Bolt Driver 110109831.313C0.4831.423%D38.532%T*9.1D--N/A13012h4.7F*14.9F-
Aspis Anti-Aircraft Phalanx Turret 217106303.533C++1.7423.814%CN/A9.4C9.8C19611.3h179.3D753.1C
M60-G Bulldog 126105813.125A++11.3330.427%D2.857%C+25D5C-1484.2h8.5C27.9C
The Slasher 12310411,9940.009D-1.7818.86%D*14.423%B+0.1C--N/A01041.1h3.1D--16.4C
M12 Kobalt 9695423.75C+21.9617.068%D--12.632%D*105.6C+1.1D*3550.9h16.7C**97.6C+
M20 Basilisk 14191531.717C--0.0721.305%D*1.099%F10D-5.5C1139.1h114.9D*539.2F
C150 Dalton 18586352.457C--0.6733.093%D2.326%A*9.7D**11.1D--2138.9h8F24.2F--
Mag-Cutter 1098620,5840.004D1.7920.657%D1.163%D-0.1DN/A01523.7h5F24.4C-
The Little Helper 8685900.944C0.8535.406%D**7.059%F10.9D*N/A297.8h6.8F-19.1F
CAS30 Tank Buster 201842610.322D1.4731.596%D*1.19%C+1.8D*2.6D--4745.8h98.3D311.1D**
NS Annihilator 178822310.355D1.4479.162%C-N/A5.3D*6.2D-21015.4h17.5F-22.1F-
Auraxium Slasher 80739,2000.008C1.7814.628%D*10.959%C**0.1DN/A0957.6h2.3C+15.5C-
Icikill 75712,2190.032C1.7617.897%D--25.352%A++0.3C+N/A1222.2h2.5C13.9D
NC6 Gauss SAW 63601580.38D1.4113.679%D*15%D**7.1D--N/A4308.5h20.4F*148.8F-
M40 Fury-H 735978.429C6.6443.777%B+1.695%B+49.2D-11.7C+2741.2h11.9D--27.1D
M20 Kestrel 185594950.119D1.6729.535%C+1.695%C+1.2D*2.6D--3348.4h397T*1344.2T
NC08 Mag-Scatter 5151461.109C+0.6838.956%D*13.726%C24.3CN/A1032.1h3.8B+9.8C
AP30 Shredder 9050351.429D0.3619.886%D**2%C+8.3D*6.7D**1106h115.6D581.2F-

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon556,0386.6h
Nano-Armor Kit1,4832,120,661130.6h
Nanite Revive Grenade02,3010.7h
Reinforcements Module0600.2h
Blast Wall15332.2h
Anti-Vehicle MANA Turret99981.6h
Medical Kit2800.2h
Medical Applicator1,423517,45144.7h
Xiphos Anti-Personnel Tower48752.4h
Hoplon Anti-Aircraft Phalanx Tower29372.4h
Sunderer Garage02541.3h
Rampart Wall31,2316.1h
Cortium Silo47411.4h
Welding Device03,7780.6h
Deconstruction Tool05,2580.5h
Bunker0900.5h
Structure Shield Module11,1152.7h
Skywall Shield Emitter29732.4h
Repair Module42,6765.4h
HIVE0870.3h
Turret AI Module31,7344.3h
Motion Spotter14455,18228.8h
NSX Amaterasu74517.8h
NC Patriot Flare Gun11020.1h
NS Patriot Flare Gun0500.1h
Restoration Kit234890.9h
Spear Anti-Vehicle Tower37431.9h
NC Triumph Flare Gun11380.2h
Spitfire Auto-Turret698,6219.5h
Recon Detection Device845,66610.6h
Shield Recharging Field13313,0655.5h
Ammunition Package23924,65914.3h
Anti-Infantry MANA Turret358332.4h
Snowman Soldier31280.3h
Flail Targeting Dart933,45630.6h
The Flail12230.7h
Pain Spire25081.2h
Routing Spire0730.1h
Router12260.5h
Nano-Repair Grenade04100.1h
Solid Wall26082.4h
Hardlight Barrier112020.3h
Vehicle Gate16373h
Pillbox01620.7h
IPC Targeting Dart1790.5h
Orbital Strike Target Designator15056017.3h
Alarm Module01040.1h
WLT-Howler Mining Laser04,7360.6h
Infantry Tower12881.6h
Elysium Spawn Tube36361.2h
Spear Anti-Vehicle Turret11530.7h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.46s
Server spent 3.16s on queries, 2.70s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.