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Executor Conqueror Loki1779[RE4] Loki1779
NC BR 210

KDR: 1.86

Score: 122.9m

Last Seen: Mar 25th, 2020 4:37 AM
- OFFLINE - 233.5 hour(s)

Prestige 1, Battle Rank 100 (210 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS L100 Python HESH Bouncing Betty Tempest L100 Python AP NC6A GODSAW Tank Mine Breaker Rocket Pods GD-7F
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $196,407 MLG Score: 157
Fun Score: N/A
Cheeseburgers Flipped: 4539TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
18.425%14.238%26238131134,9920.97430.882

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.883%-0.548D-1.033D*0.004C+HEAD + (~5.03)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
79.3-0.071C+14.6-0.025C+64.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.6%1.274%255513444,23921329871.98827429%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.449%-0.067C+-0.271C-0.18

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.50.566B+25.80.515B+44.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.027%1.371%7578134125,168384151796.55246486%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.244%-0.777D--0.73D-0.749

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.20.553B+5.70.545B+11.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
24.641%4.779%43921132814,918293248535.08626307%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.652%-1.07D*0.062C+0.302

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
116.10.035C+28.60.289C*87.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.017%74.168%439213471,413325580.434101

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.424%0.309C*0.458B+0.439

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.323C*2.50.221C++4.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.573%11.674%439413454,7972716771.7662

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.983%-0.512D-0.612D-0.007

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.7-0.195C5.6-0.148C10.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
122.9m386.3%283 (17k)229 (13.7k)1.85598137,71474,2002.2384210 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1349895617.778%7.481%13307:1549

7% Combat Medic24% Engineer17% Heavy Assault30% Infiltrator15% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 25th, 2013 10:32 AMDec 14th, 2015 9:34 PMMar 25th, 2020 1:53 PM (133d) (PST)Mar 25th, 2020 7:17 AM (133d) (PST)Mar 25th, 2020 12:37 AM (134d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4011003010.2570.1380.0191.1670.045157

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
24,0605,97418,086158170313,762

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8931.6h/372.2d 28,375 10,302 98,102 625.4k 22,555 21,688 24,185 214.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
F-
Kills:3,002
Deaths:2,457
KDR:1.222
Accuracy:18.104% F--
HSR:15.856% F-
NS-15M1
D*
Kills:2,525
Deaths:2,605
KDR:0.969
Accuracy:16.984% F
HSR:14.852% D*
MGR-L1 Promise
D**
Kills:2,344
Deaths:2,299
KDR:1.020
Accuracy:16.145% F-
HSR:17.705% D**
GD-22S
D--
Kills:1,169
Deaths:1,184
KDR:0.987
Accuracy:17.746% F
HSR:19.076% D--
LA1 Anchor
D**
Kills:1,162
Deaths:1,153
KDR:1.008
Accuracy:17.721% F--
HSR:16.954% D**
NS-15M2
D**
Kills:1,153
Deaths:1,194
KDR:0.966
Accuracy:16.573% F--
HSR:16.912% D**
NC6S Gauss SAW S
D**
Kills:1,152
Deaths:1,112
KDR:1.036
Accuracy:17.413% F-
HSR:16.406% D**
NSX Naginata
D--
Kills:307
Deaths:264
KDR:1.163
Accuracy:14.826% F--
HSR:23.453% D--
EM1
D**
Kills:284
Deaths:325
KDR:0.874
Accuracy:16.578% D**
HSR:13.380% D**
NSX-P Naginata
D*
Kills:77
Deaths:77
KDR:1
Accuracy:13.851% F--
HSR:23.377% D*
NC6 Gauss SAW
F
Kills:60
Deaths:160
KDR:0.375
Accuracy:13.577% F-
HSR:15% F
Kills:13,235
Deaths (as Heavy Assault):12,830
Deaths (to Heavy Assaults):20,954
KDR:1.03157
Kill Difference:405
Playtime:1,509.831 hours
Usage:17%
Score:18.337m
Score/min:202
Accuracy (listed only):16.320%
HSR (listed only):17.543%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
F
Kills:2,659
Deaths:3,368
KDR:0.789
Accuracy:18.509% F
HSR:11.282% F
AF-57 Piston
D--
Kills:2,452
Deaths:2,868
KDR:0.855
Accuracy:34.941% D--
HSR:10.196% D*
NS-11C
D--
Kills:1,305
Deaths:1,924
KDR:0.678
Accuracy:17.964% F-
HSR:15.402% D--
NS Baron G5
D-
Kills:1,163
Deaths:1,428
KDR:0.814
Accuracy:34.689% D**
HSR:11.694% D-
NC12 Sweeper
C++
Kills:1,152
Deaths:1,777
KDR:0.648
Accuracy:35.578% D*
HSR:14.236% C++
Mauler S6
C--
Kills:1,056
Deaths:1,432
KDR:0.737
Accuracy:35.986% D-
HSR:12.689% C--
MGR-C1 Charger
D*
Kills:788
Deaths:855
KDR:0.922
Accuracy:15.858% T
HSR:18.020% D*
Gauss Compact S
D
Kills:350
Deaths:468
KDR:0.748
Accuracy:18.325% D**
HSR:15.143% D
NSX Tanto
F
Kills:274
Deaths:289
KDR:0.948
Accuracy:16.068% F**
HSR:16.058% F
Razor GD-23
F-
Kills:234
Deaths:365
KDR:0.641
Accuracy:17.156% F-
HSR:9.829% F-
AC-X11
D**
Kills:171
Deaths:345
KDR:0.496
Accuracy:16.433% F--
HSR:15.205% D**
AF-19 Mercenary
D**
Kills:167
Deaths:382
KDR:0.437
Accuracy:17.237% D**
HSR:13.773% D**
LA39 Bruiser
D--
Kills:137
Deaths:198
KDR:0.692
Accuracy:55.415% D--
HSR:8.759% D--
The Little Helper
F
Kills:124
Deaths:120
KDR:1.033
Accuracy:33.456% F
HSR:8.065% F-
AF-4A Bandit
F-
Kills:116
Deaths:183
KDR:0.634
Accuracy:15.223% F**
HSR:12.069% F-
Kills:12,148
Deaths (as Engineer):16,002
Deaths (to Engineers):15,251
KDR:0.75916
Kill Difference:3,854
Playtime:2,107.883 hours
Usage:24%
Score:34.531m
Score/min:273
Accuracy (listed only):25.522%
HSR (listed only):12.828%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Tempest
D**
Kills:3,103
Deaths:3,040
KDR:1.021
Accuracy:20.965% F-
HSR:12.472% D**
GD-7F
F
Kills:2,659
Deaths:3,368
KDR:0.789
Accuracy:18.509% F
HSR:11.282% F
Blitz GD-10
D*
Kills:2,554
Deaths:3,219
KDR:0.793
Accuracy:20.695% D*
HSR:9.005% D**
AF-57 Piston
D--
Kills:2,452
Deaths:2,868
KDR:0.855
Accuracy:34.941% D--
HSR:10.196% D*
NS-7 PDW
D--
Kills:1,840
Deaths:2,177
KDR:0.845
Accuracy:20.173% F
HSR:12.500% D--
NS-11C
D--
Kills:1,305
Deaths:1,924
KDR:0.678
Accuracy:17.964% F-
HSR:15.402% D--
MGR-S1 Gladius
D*
Kills:1,249
Deaths:1,139
KDR:1.097
Accuracy:21.586% F
HSR:15.372% D*
MKV Suppressed
D*
Kills:1,229
Deaths:1,275
KDR:0.964
Accuracy:20.734% F
HSR:12.693% D*
AF-4 Cyclone
F
Kills:1,167
Deaths:1,321
KDR:0.883
Accuracy:19.268% F-
HSR:8.826% F
NS Baron G5
D-
Kills:1,163
Deaths:1,428
KDR:0.814
Accuracy:34.689% D**
HSR:11.694% D-
NC12 Sweeper
C++
Kills:1,152
Deaths:1,777
KDR:0.648
Accuracy:35.578% D*
HSR:14.236% C++
Mauler S6
C--
Kills:1,056
Deaths:1,432
KDR:0.737
Accuracy:35.986% D-
HSR:12.689% C--
MGR-C1 Charger
D*
Kills:788
Deaths:855
KDR:0.922
Accuracy:15.858% T
HSR:18.020% D*
Gauss Compact S
D
Kills:350
Deaths:468
KDR:0.748
Accuracy:18.325% D**
HSR:15.143% D
NSX Tanto
F
Kills:274
Deaths:289
KDR:0.948
Accuracy:16.068% F**
HSR:16.058% F
Razor GD-23
F-
Kills:234
Deaths:365
KDR:0.641
Accuracy:17.156% F-
HSR:9.829% F-
NSX Tengu
D**
Kills:217
Deaths:241
KDR:0.900
Accuracy:25.128% F--
HSR:12.903% D**
AC-X11
D**
Kills:171
Deaths:345
KDR:0.496
Accuracy:16.433% F--
HSR:15.205% D**
AF-19 Mercenary
D**
Kills:167
Deaths:382
KDR:0.437
Accuracy:17.237% D**
HSR:13.773% D**
LA39 Bruiser
D--
Kills:137
Deaths:198
KDR:0.692
Accuracy:55.415% D--
HSR:8.759% D--
The Little Helper
F
Kills:124
Deaths:120
KDR:1.033
Accuracy:33.456% F
HSR:8.065% F-
AF-4A Bandit
F-
Kills:116
Deaths:183
KDR:0.634
Accuracy:15.223% F**
HSR:12.069% F-
Kills:23,507
Deaths (as Light Assault):28,414
Deaths (to Light Assaults):12,800
KDR:0.8273
Kill Difference:4,907
Playtime:1,339.284 hours
Usage:15%
Score:14.845m
Score/min:185
Accuracy (listed only):24.154%
HSR (listed only):12.554%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Tempest
D**
Kills:3,103
Deaths:3,040
KDR:1.021
Accuracy:20.965% F-
HSR:12.472% D**
Blitz GD-10
D*
Kills:2,554
Deaths:3,219
KDR:0.793
Accuracy:20.695% D*
HSR:9.005% D**
NS-7 PDW
D--
Kills:1,840
Deaths:2,177
KDR:0.845
Accuracy:20.173% F
HSR:12.500% D--
AF-8 RailJack
C++
Kills:1,302
Deaths:410
KDR:3.176
Accuracy:38.205% C
HSR:77.189% C++
MGR-S1 Gladius
D*
Kills:1,249
Deaths:1,139
KDR:1.097
Accuracy:21.586% F
HSR:15.372% D*
MKV Suppressed
D*
Kills:1,229
Deaths:1,275
KDR:0.964
Accuracy:20.734% F
HSR:12.693% D*
AF-4 Cyclone
F
Kills:1,167
Deaths:1,321
KDR:0.883
Accuracy:19.268% F-
HSR:8.826% F
NS-44 Commissioner
D--
Kills:437
Deaths:806
KDR:0.542
Accuracy:27.432% D**
HSR:17.163% D--
NS-61 Emissary
D-
Kills:368
Deaths:410
KDR:0.898
Accuracy:24.022% D-
HSR:8.696% F
AF-18 Stalker
D**
Kills:233
Deaths:265
KDR:0.879
Accuracy:20.046% F--
HSR:11.588% D**
NSX Tengu
D**
Kills:217
Deaths:241
KDR:0.900
Accuracy:25.128% F--
HSR:12.903% D**
LA3 Desperado
D
Kills:190
Deaths:269
KDR:0.706
Accuracy:23.275% D*
HSR:16.842% D
NSX Tomoe
D**
Kills:171
Deaths:163
KDR:1.049
Accuracy:24.064% F
HSR:25.731% D**
Impetus
D*
Kills:169
Deaths:149
KDR:1.134
Accuracy:24.284% F--
HSR:18.343% D*
NC4 Mag-Shot
C**
Kills:165
Deaths:371
KDR:0.445
Accuracy:31.323% C**
HSR:10.909% D**
NS-357 Underboss
D
Kills:132
Deaths:226
KDR:0.584
Accuracy:26.185% F-
HSR:18.939% D
NC14 Bolt Driver
D*
Kills:111
Deaths:84
KDR:1.321
Accuracy:31.349% D*
HSR:38.739% T*
NC08 Mag-Scatter
C--
Kills:51
Deaths:46
KDR:1.109
Accuracy:38.416% F-
HSR:13.726% C--
Kills:14,688
Deaths (as Infiltrator):15,611
Deaths (to Infiltrators):10,482
KDR:0.94088
Kill Difference:923
Playtime:2,723.135 hours
Usage:30%
Score:35.463m
Score/min:217
Accuracy (listed only):25.397%
HSR (listed only):18.980%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Tempest
D**
Kills:3,103
Deaths:3,040
KDR:1.021
Accuracy:20.965% F-
HSR:12.472% D**
Blitz GD-10
D*
Kills:2,554
Deaths:3,219
KDR:0.793
Accuracy:20.695% D*
HSR:9.005% D**
AF-57 Piston
D--
Kills:2,452
Deaths:2,868
KDR:0.855
Accuracy:34.941% D--
HSR:10.196% D*
NS-7 PDW
D--
Kills:1,840
Deaths:2,177
KDR:0.845
Accuracy:20.173% F
HSR:12.500% D--
NC9 A-Tross
D**
Kills:1,584
Deaths:1,806
KDR:0.877
Accuracy:17.561% F--
HSR:15.783% D**
MGR-S1 Gladius
D*
Kills:1,249
Deaths:1,139
KDR:1.097
Accuracy:21.586% F
HSR:15.372% D*
MKV Suppressed
D*
Kills:1,229
Deaths:1,275
KDR:0.964
Accuracy:20.734% F
HSR:12.693% D*
AF-4 Cyclone
F
Kills:1,167
Deaths:1,321
KDR:0.883
Accuracy:19.268% F-
HSR:8.826% F
NS Baron G5
D-
Kills:1,163
Deaths:1,428
KDR:0.814
Accuracy:34.689% D**
HSR:11.694% D-
NC12 Sweeper
C++
Kills:1,152
Deaths:1,777
KDR:0.648
Accuracy:35.578% D*
HSR:14.236% C++
NS-11P
D*
Kills:1,113
Deaths:1,424
KDR:0.782
Accuracy:16.800% F-
HSR:14.376% D*
Mauler S6
C--
Kills:1,056
Deaths:1,432
KDR:0.737
Accuracy:35.986% D-
HSR:12.689% C--
Reaper DMR
D**
Kills:557
Deaths:565
KDR:0.986
Accuracy:18.044% F--
HSR:16.338% D**
NSX Tengu
D**
Kills:217
Deaths:241
KDR:0.900
Accuracy:25.128% F--
HSR:12.903% D**
MGR-A1 Vanquisher
F
Kills:207
Deaths:285
KDR:0.726
Accuracy:18.436% F--
HSR:14.010% F
Carnage AR
D**
Kills:201
Deaths:243
KDR:0.827
Accuracy:16.998% F--
HSR:12.935% D**
GR-22
D**
Kills:179
Deaths:270
KDR:0.663
Accuracy:16.555% F--
HSR:11.732% D**
NC1 Gauss Rifle
D*
Kills:160
Deaths:225
KDR:0.711
Accuracy:20.177% D*
HSR:10% F
LA39 Bruiser
D--
Kills:137
Deaths:198
KDR:0.692
Accuracy:55.415% D--
HSR:8.759% D--
The Little Helper
F
Kills:124
Deaths:120
KDR:1.033
Accuracy:33.456% F
HSR:8.065% F-
NS-11A
D*
Kills:107
Deaths:169
KDR:0.633
Accuracy:17.339% F-
HSR:14.953% D*
Kills:21,551
Deaths (as Combat Medic):25,222
Deaths (to Combat Medics):7,162
KDR:0.85445
Kill Difference:3,671
Playtime:653.043 hours
Usage:7%
Score:10.761m
Score/min:275
Accuracy (listed only):24.787%
HSR (listed only):12.359%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM3 Raven
C
Kills:2,054
Deaths:2,180
KDR:0.942
Accuracy:29.629% F
HSR:2.337% C
NCM3 Raven
B
Kills:1,809
Deaths:1,680
KDR:1.077
Accuracy:30.332% D**
HSR:3.206% B
AF-23 Grinder
C+
Kills:1,387
Deaths:869
KDR:1.596
Accuracy:29.736% D--
HSR:15.141% C+
AF-41 Hacksaw
C*
Kills:1,352
Deaths:823
KDR:1.643
Accuracy:32.669% C-
HSR:16.716% C*
AF-34 Mattock
D
Kills:1,231
Deaths:510
KDR:2.414
Accuracy:31.435% D
HSR:11.942% D*
AF-41 Hacksaw
C+
Kills:1,191
Deaths:649
KDR:1.835
Accuracy:34.307% C+
HSR:14.022% C
AF-23 Grinder
D
Kills:1,159
Deaths:615
KDR:1.885
Accuracy:32.204% D--
HSR:14.495% D
AF-34 Mattock
D--
Kills:1,156
Deaths:455
KDR:2.541
Accuracy:31.259% D--
HSR:11.159% F
NCM1 Scattercannon
C
Kills:790
Deaths:391
KDR:2.020
Accuracy:31.674% D*
HSR:15.063% C
NS-20 Gorgon
C-
Kills:422
Deaths:289
KDR:1.460
Accuracy:17.554% D**
HSR:19.668% C-
NCM2 Falcon
D--
Kills:406
Deaths:378
KDR:1.074
Accuracy:32.495% D*
HSR:2.463% D--
NCM2 Falcon
D*
Kills:372
Deaths:206
KDR:1.806
Accuracy:34.746% D*
HSR:1.613% D*
NS-20 Gorgon
D-
Kills:275
Deaths:188
KDR:1.463
Accuracy:18.801% D*
HSR:16% D-
NS-10 Burster
B+
Kills:272
Deaths:501
KDR:0.543
Accuracy:19.456% F-
HSR:7.721% B+
NCM1 Scattercannon
C+
Kills:238
Deaths:118
KDR:2.017
Accuracy:32.464% D*
HSR:16.387% C+
NS-10 Burster
D*
Kills:166
Deaths:136
KDR:1.221
Accuracy:21.975% F
HSR:1.807% D*
Kills:14,280
Deaths (as MAX Suit):4,994
Deaths (to MAX Suits):4,064
KDR:2.85943
Kill Difference:9,286
Playtime:568.489 hours
Usage:6%
Score:8.979m
Score/min:263
Accuracy (listed only):28.796%
HSR (listed only):10.609%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B+
Kills:2,715
V. Kills:500 N/A
Deaths:173
KDR:15.694
Accuracy:45.414% D--
KPH:123.100 C+
VKPH:22.700 B+
M30 Mustang AH
D--
Kills:1,165
V. Kills:146 N/A
Deaths:435
KDR:2.678
Accuracy:49.890% D*
KPH:16.800 D--
VKPH:2.100 D--
Vortek Rotary
D
Kills:140
V. Kills:136 102%
Deaths:633
KDR:0.221
Accuracy:29.031% D
KPH:2.200 D*
VKPH:2.100 D*
M20 Mustang
D--
Kills:111
V. Kills:68 161%
Deaths:132
KDR:0.841
Accuracy:24.795% D--
KPH:5.600 D--
VKPH:3.400 D*
M20 Kestrel
C
Kills:59
V. Kills:126 46%
Deaths:495
KDR:0.119
Accuracy:29.535% C
KPH:1.200 D**
VKPH:2.600 F
Kills:4,190 (1,475 + 0)
Deaths:1,868
KDR:2.243
VKDR:0.522
Vehicle Kills:976
Kill Difference:2,322
Playtime:224.707 hours
Usage:3%
Score:1.619m
Score/min:120
Piloting Accuracy:29.535%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D
Kills:347
V. Kills:64 N/A
Deaths:59
KDR:5.881
Accuracy:36.632% D-
KPH:30.800 D
VKPH:5.700 D
CAS30 Tank Buster
D--
Kills:108
V. Kills:130 82%
Deaths:263
KDR:0.411
Accuracy:31.583% D**
KPH:2.200 D*
VKPH:2.600 D--
C150 Dalton
D-
Kills:108
V. Kills:114 94%
Deaths:35
KDR:3.086
Accuracy:33.391% C-
KPH:11.200 D*
VKPH:11.800 D-
AP30 Shredder
D*
Kills:60
V. Kills:49 120%
Deaths:35
KDR:1.714
Accuracy:22.555% D--
KPH:9.300 D**
VKPH:7.600 D*
Kills:623 (108 + 515)
Deaths:392
KDR:1.589
VKDR:0.911
Vehicle Kills:357
Kill Difference:231
Playtime:76.529 hours
Usage:1%
Score:0.415m
Score/min:90
Piloting Accuracy:31.583%
Gunner Accuracy:22.555%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:16,171
V. Kills:1,684 N/A
Deaths:548
KDR:29.509
Accuracy:45.629% D
KPH:66.800 C+
VKPH:7 D
L100 Python AP
C+
Kills:3,061
V. Kills:1,480 207%
Deaths:171
KDR:17.901
Accuracy:55.024% C+
KPH:37.500 C
VKPH:18.100 C--
C75 Viper
D-
Kills:1,099
V. Kills:193 N/A
Deaths:211
KDR:5.209
Accuracy:29.986% D*
KPH:22 D-
VKPH:3.900 D--
L100 Python HEAT
D
Kills:958
V. Kills:256 373%
Deaths:103
KDR:9.301
Accuracy:41.990% D*
KPH:29.900 D
VKPH:8 D--
Skyguard
D*
Kills:361
V. Kills:276 130%
Deaths:183
KDR:1.973
Accuracy:22.348% D**
KPH:7.700 D*
VKPH:5.900 D*
Kills:21,650 (21,650 + 0)
Deaths:1,216
KDR:17.804
VKDR:3.198
Vehicle Kills:3,889
Kill Difference:20,434
Playtime:452.088 hours
Usage:5%
Score:4.898m
Score/min:181
Driving Accuracy:22.348%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
C
Kills:2,076
V. Kills:1,026 202%
Deaths:303
KDR:6.851
Accuracy:46.280% C+
KPH:31 C
VKPH:15.300 C
Titan-150 HEAT
D--
Kills:1,367
V. Kills:510 268%
Deaths:398
KDR:3.435
Accuracy:39.732% D--
KPH:14.100 D--
VKPH:5.300 D--
Titan-150 HESH
C++
Kills:1,116
V. Kills:157 N/A
Deaths:84
KDR:13.286
Accuracy:48.584% C+
KPH:50.900 C++
VKPH:7.200 D
Titan-150 AP
D
Kills:1,035
V. Kills:623 166%
Deaths:211
KDR:4.905
Accuracy:45.765% D
KPH:21.300 D-
VKPH:12.800 D-
Enforcer ML85
D
Kills:441
V. Kills:298 147%
Deaths:92
KDR:4.793
Accuracy:34.862% D*
KPH:19 D
VKPH:12.800 D-
C85 Canister
D-
Kills:112
V. Kills:5 N/A
Deaths:11
KDR:10.182
Accuracy:33.007% D*
KPH:42.100 D-
VKPH:1.900 D*
M20 Basilisk
D
Kills:95
V. Kills:51 183%
Deaths:53
KDR:1.792
Accuracy:21.358% D**
KPH:10.300 D-
VKPH:5.500 D
Kills:6,242 (3,518 + 2,724)
Deaths:1,152
KDR:5.418
VKDR:2.318
Vehicle Kills:2,670
Kill Difference:5,090
Playtime:269.209 hours
Usage:3%
Score:3.434m
Score/min:213
Driving Accuracy:45.765%
Gunner Accuracy:21.358%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C**
Kills:1,435
V. Kills:606 236%
Deaths:72
KDR:19.931
Accuracy:56.798% C+
KPH:61 C**
VKPH:25.700 C**
Enforcer ML65-H
C*
Kills:658
V. Kills:590 111%
Deaths:70
KDR:9.400
Accuracy:45.729% D**
KPH:38.700 C+
VKPH:34.700 C*
C85 Canister-H
D
Kills:392
V. Kills:37 N/A
Deaths:25
KDR:15.680
Accuracy:40.978% D**
KPH:61.900 D--
VKPH:5.800 D
M96 Mjolnir-H
C+
Kills:250
V. Kills:194 128%
Deaths:51
KDR:4.902
Accuracy:46.280% D
KPH:40.700 D
VKPH:31.600 C+
G30 Walker
C**
Kills:119
V. Kills:30 384%
Deaths:
KDR:
Accuracy:29.255% D*
KPH:43.800 C**
VKPH:11 D-
M40 Fury-H
C
Kills:60
V. Kills:15 375%
Deaths:7
KDR:8.571
Accuracy:43.355% C++
KPH:49.500 D-
VKPH:12.400 C
Kills:2,914 (0 + 2,914)
Deaths:225
KDR:12.951
VKDR:6.542
Vehicle Kills:1,472
Kill Difference:2,689
Playtime:56.948 hours
Usage:1%
Score:1.141m
Score/min:334
Driving Accuracy:N/A%
Gunner Accuracy:43.355%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C+
Kills:2,545
V. Kills:440 N/A
Deaths:176
KDR:14.460
Accuracy:31.799% D
KPH:57.600 C+
VKPH:10 C+
M40 Fury
C
Kills:1,364
V. Kills:266 N/A
Deaths:147
KDR:9.279
Accuracy:32.389% D
KPH:51.600 C
VKPH:10.100 C
M12 Kobalt
C-
Kills:1,276
V. Kills:53 N/A
Deaths:39
KDR:32.718
Accuracy:11.430% F-
KPH:54.100 D
VKPH:2.200 C-
M60-G Bulldog
C+
Kills:1,065
V. Kills:201 N/A
Deaths:127
KDR:8.386
Accuracy:28.042% D--
KPH:34.900 C+
VKPH:6.600 C+
M20 Basilisk
C+
Kills:788
V. Kills:269 292%
Deaths:99
KDR:7.960
Accuracy:34.568% D-
KPH:23.600 C+
VKPH:8 C+
G30 Walker
C+
Kills:660
V. Kills:279 236%
Deaths:80
KDR:8.250
Accuracy:21.613% D**
KPH:18.600 C+
VKPH:7.900 D
M12 Kobalt
D
Kills:515
V. Kills:14 N/A
Deaths:17
KDR:30.294
Accuracy:10.374% F-
KPH:58.400 D
VKPH:1.600 D-
M60-G Bulldog
C
Kills:417
V. Kills:56 N/A
Deaths:10
KDR:41.700
Accuracy:31.737% D--
KPH:41.800 C
VKPH:5.600 D
G30 Walker
B+
Kills:368
V. Kills:92 396%
Deaths:12
KDR:30.667
Accuracy:24.909% D--
KPH:28.700 B+
VKPH:7.200 C--
G40-F Ranger
D
Kills:188
V. Kills:136 137%
Deaths:21
KDR:8.952
Accuracy:27.526% D*
KPH:15.200 D-
VKPH:11 D
M20 Basilisk
D
Kills:136
V. Kills:78 172%
Deaths:42
KDR:3.238
Accuracy:26.267% F
KPH:10.600 D--
VKPH:6.100 D
Kills:9,322 (0 + 9,322)
Deaths:770
KDR:12.106
VKDR:2.447
Vehicle Kills:1,884
Kill Difference:8,552
Playtime:250.421 hours
Usage:3%
Score:2.835m
Score/min:189
Driving Accuracy:N/A%
Gunner Accuracy:26.267%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 17,85516,17154829.509B**27.6545.629%DN/A66.8C+7D181241.9h2.9C++6.4C+
Bouncing Betty 4,8184,8155728.418B*6.5636.705%D--N/A113DN/A31442.6h1.9C+5.2D
Tempest 3,1473,1033,0401.021D0.8320.965%F-12.472%D**7.1FN/A18438.6h13.1F-62.3F--
L100 Python AP 4,5413,06117117.901B++16.0555.024%C+1.633%C37.5C18.1C--23681.6h5.5C9.9C
NC6A GODSAW 3,0463,0022,4571.222C--0.6318.104%F--15.856%F-14.6D**N/A37205.9h10.5C+58.1F-
Tank Mine 4,7022,9974247.068A++5.2126.165%D-N/A135C++76.8C**108422.2h1.7B6.7D-
Breaker Rocket Pods 3,2152,71517315.694B+13.8445.414%D--N/A123.4C+22.7B+50022h16.8D36.9C--
GD-7F 2,6772,6593,3680.789C--1.0718.509%F11.282%F8.2D--N/A30322.6h15.1D-81.6D**
Blitz GD-10 2,5742,5543,2190.793C-1.0620.695%D*9.005%D**9.3D--N/A30274h16.7D-80.6D
M40 Fury 2,9852,54517614.46B**12.6031.799%D2.083%B+57.6C+10C+24944.2h12.9C+40.7C
NS-15M1 2,5612,5252,6050.969C--0.8916.984%F14.852%D*12.5D*N/A39201.5h15.9F-93.5F-
AF-57 Piston 2,4852,4522,8680.855C--1.0034.941%D--10.196%D*11.7D*N/A39210.1h5.5D**15.8D*
MGR-L1 Promise 2,4192,3442,2991.02D0.8416.145%F-17.705%D**10.9D*N/A32215.2h21.9F-135.6F--
E540 Halberd 3,1022,0763036.851C5.0046.28%C+3.565%B+31C15.3C22366.9h5.8C--12.5C
NCM3 Raven 3,2732,0542,1800.942C+0.9129.629%F2.337%C8D4.8D62255.7h26.7C*90C-
Orbital Strike Uplink 2,5901,86711867N/A1,865.14761.994%UN/A1555.8U602.5U65811.2h1.3T*0.2T*
NS-7 PDW 1,8721,8402,1770.845C1.0120.173%F12.5%D--9.1D*N/A31202.5h15.7D77.6D--
NCM3 Raven 2,8921,8091,6801.077C+0.7830.332%D**3.206%B8.3D5D69216.7h28.8C94.9D-
NC9 A-Tross 1,6141,5841,8060.877D0.9817.561%F--15.783%D**11.2D**N/A32141.5h11.7D**66.8F--
C-4 ARX 2,2561,5688951.752C0.1024.244%DN/A65.6D--28.8C-40123.9h1.4D-5.7C--
NC05 Jackhammer 1,4931,4761,4421.024C-0.8335.192%F11.518%D-14.6D*N/A53100.8h5.3D-15.2D**
E540 Halberd-H 2,0411,4357219.931B+18.0856.798%C+N/A61.1C**25.8C**31423.5h6.8D-11.9D
AF-23 Grinder 1,3971,3878691.596C0.2629.736%D--15.141%C+20D*N/A7469.4h7.2C24.2D-
Titan-150 HEAT 1,8771,3673983.435C-1.5839.732%D--2.707%C+14.2D--5.3D--12396.6h4.4C++11.1C
M40 Fury 1,6301,3641479.279C+7.4232.389%D1.76%C++51.7C10.1C24426.4h13.9C42.9D
AF-41 Hacksaw 1,3631,3528231.643C-0.2132.669%C-16.716%C*20.3D--N/A7566.5h7.9C+24.2C+
NS-11C 1,3321,3051,9240.678D1.1817.964%F-15.402%D--7.8D--N/A27166.4h17.6D**98.1F-
AF-8 RailJack 1,3091,3024103.176C+1.3238.205%C77.189%C++21.2DN/A5961.5h2.3C+6C+
C-4 1,8821,2931,1461.128C0.7325.57%CN/A48.1D--21.9D59126.9h1.6D-6.3C--
M12 Kobalt 1,3291,2763932.718B++30.8611.43%F-17.241%C-54.1D2.2C-15623.6h20.2C177.1D*
Spear Anti-Vehicle Phalanx Turret 2,0591,2659313.602B+11.7541.793%D3.399%C35.7D22.4C26135.4h9.5D22.8D
M12 Kobalt 1,3001,2504312.5B**310.6414.662%F--16.48%C--90.6D3.6C-22913.8h17.6C+120.2D**
MGR-S1 Gladius 1,2751,2491,1391.097C0.7621.586%F15.372%D*8.7D*N/A29143.9h11.9D*55.3F
AF-34 Mattock 1,2451,2315102.414C0.5631.435%D11.942%D*24D*N/A6451.2h8.6D--27.5D*
MKV Suppressed 1,2451,2291,2750.964C--0.8920.734%F12.693%D*9.3D*N/A26132h15.3C--73.7D--
Sticky Grenade 1,2291,19911199N/A1,197.1451.564%CN/A799.3C--20C**24171.5h2.3C+4.5C+
AF-41 Hacksaw 1,2051,1916491.835C0.0234.307%C+14.022%C23.6D-N/A6650.4h7.7C+22.4C+
GD-22S 1,1841,1691,1840.987C-0.8717.746%F19.076%D--12.9D*N/A4790.7h12.8D*71.9D*
AF-4 Cyclone 1,1831,1671,3210.883C-0.9719.268%F-8.826%F9.6D*N/A36121.4h13F67.3F-
M30 Mustang AH 1,3111,1654352.678C-0.8249.89%D*1.803%B**16.8D--2.1D--9569.3h15.3F--30.7F--
NS Baron G5 1,1781,1631,4280.814D1.0434.689%D**11.694%D-8.8D**N/A27132.2h5.5D--15.9C
LA1 Anchor 1,1771,1621,1531.008D0.8517.721%F--16.954%D**11.8D**N/A4898.3h12D**67.8F--
AF-23 Grinder 1,1661,1596151.885C0.0332.204%D--14.495%D25.4D-N/A6845.7h6.6C*20.5C-
AF-34 Mattock 1,1691,1564552.541C0.6931.259%D--11.159%F25.3D*N/A6645.7h8C25.7D-
NS-15M2 1,1681,1531,1940.966C-0.8916.573%F--16.912%D**15.5D*N/A5774.5h14.6D*87.8F-
NC12 Sweeper 1,1711,1521,7770.648D1.2135.578%D*14.236%C++8.7D**N/A33132h5.6D**15.7D**
NC6S Gauss SAW S 1,1751,1521,1121.036D0.8217.413%F-16.406%D**12D**N/A3396.3h12.4D**71F-
Titan-150 HESH 1,2731,1168413.286C+11.4348.584%C+2.061%B+51C++7.2D22721.9h3.1C+6.4C+
NS-11P 1,1351,1131,4240.782D1.0716.8%F-14.376%D*10.7D*N/A33104.4h17.1F-101.5F*
C75 Viper 1,2921,0992115.209C3.3529.986%D*1.001%C-22D-3.9D--15649.9h10.6C++35.3C-
M60-G Bulldog 1,2661,0651278.386B+6.5328.042%D--3.662%B**34.9C+6.6C+16330.5h7.1C25.5D
Mauler S6 1,0781,0561,4320.737C1.1235.986%D-12.689%C--7.7D*N/A30137.6h5.9D*16.5D*
Titan-150 AP 1,6581,0352114.905C-3.0545.765%D3.865%B**21.3D-12.8D-39648.6h4.7C--10.4D
L100 Python HEAT 1,2149581039.301C*7.4541.99%D*3.653%B*29.8D8D--16732.1h4.8C++11.5C-
NCM1 Scattercannon 8047903912.02C+0.1631.674%D*15.063%C21.4DN/A7636.9h8.7D27.5D-
MGR-C1 Charger 8017888550.922D0.9315.858%T18.02%D*8.9D*N/A2589h18.9F*119T*
M20 Basilisk 1,057788997.96A6.1034.568%D-4.442%D23.6C+8.1C+17733.4h104.6D302.7D-
G30 Walker 1,0427102133.81B++31.9536.688%C--3.662%C+44.7C+20.9C++27815.9h161.2C**439.4C*
NS Decimator 1,0036797980.851C-1.0062.502%C+1.473%C--21D*10D--18132.3h5.5D8.9D
G30 Walker 939660808.25A++6.3921.613%D**4.242%C*18.6C+7.9D14935.4h169.2B+783C-
Enforcer ML65-H 1,248658709.4B+7.5445.729%D**2.888%A+38.7C+34.7C*38917h16.4C35.8D--
Xiphos Anti-Personnel Phalanx Tower 6226051605S603.1435.383%B+N/A275C+7.7C8132.2h15.9C++45.1B
Reaper DMR 5715575650.986C--0.8718.044%F--16.338%D**11.7D*N/A3847.7h12.8F--70.8T-
M12 Kobalt 5295151730.294A++28.4410.374%F-19.612%C+58.5D1.6D-2188.8h17.8C+171.3D--
Hawk GD-68 7704647620.609C1.2558.822%D--3.017%C++10.6D-7D-14943.9h8.3C14C--
Frag Grenade 4624491449N/A447.1443.944%DN/A374.2D--10.8C21241.2h4D-9D
Enforcer ML85 739441924.793C2.9434.862%D*1.814%C+18.9D12.8D-20623.3h14.2D40.8D--
NS-44 Commissioner 4504378060.542C--1.3127.432%D**17.163%D--7.7D*N/A4056.6h5D**18.2F
NS-20 Gorgon 4524222891.46C+0.4017.554%D**19.668%C-14.4D1D4329.3h33.4C+190.1C-
M60-G Bulldog 4734171041.7S39.8431.737%D--N/A41.7C5.6D16910h7.5C23.6D
NCM2 Falcon 5334063781.074C0.7832.495%D*2.463%D--9.7D-3D7142h14.6D45D**
NC15 Phoenix 6824021402.871B**1.0257.764%B++N/A12.3C8.6D15932.6h11.9D-20.6C
C85 Canister-H 4293922515.68C+13.8240.978%D**9.184%C--62.2D--5.9C--2296.3h12.2F-29.8F*
NCM2 Falcon 4933722061.806C**0.0534.746%D*1.613%D*12C-3.9C-7031.1h13.6C++39.3C--
NS-61 Emissary 3813684100.898C0.9624.022%D-8.696%F7.7D--N/A3247.6h21.3D*88.8D*
G30 Walker 4603681230.667M**28.8124.909%D--8.696%A*28.8B+7.2C--15212.8h132.9B++533.5C*
Spear Anti-Vehicle Phalanx Tower 6103621362U360.1457.333%B+N/A78.7B53.9B+5484.6h5.5B++9.6B++
Skyguard 6373611831.973D0.1222.348%D**2.77%B++7.7D*5.9D*11946.6h133.4D596.9D**
Gauss Compact S 3583504680.748C-1.1118.325%D**15.143%D7.9D-N/A4244.1h12.7D--69.5D*
L105 Zephyr 411347595.881C--4.0336.632%D-1.153%B*30.7D-5.7D13811.3h7.3D19.8D
NSX Naginata 3163072641.163C--0.6914.826%F--23.453%D--13.9D*N/A4622.1h17F-114.7F*
EM1 2882843250.874D0.9816.578%D**13.38%D**12.1D*N/A7023.4h18.6F--112.3F-
NS-20 Gorgon 3092751881.463C+0.3918.801%D*16%D-13.3D-1.6C+4220.7h38.5C+205D
NSX Tanto 2792742890.948D0.9116.068%F**16.058%F9.3D*N/A2729.5h16.6D*103.5F--
NS-10 Burster 4392725010.543D1.3119.456%F-7.721%B+3.8D--2.4D*4570.7h131B+673.5D
Rocklet Rifle 4882631441.826A0.0355.211%BN/A29.6C+25.3C+4438.9h32C*58B+
MANA Anti-Vehicle Turret 488261992.636U0.7847.248%UN/A2610U2270U586850.1h9.5T*20.1T*
MANA Anti-Personnel Turret 2612541741.46N/A0.4011.153%UN/A2540U70U7622300.1h29.2T*262T*
M96 Mjolnir-H 444250514.902C+3.0546.28%D1.2%B++41D31.8C+4126.1h51.9D*112.1D**
NCM1 Scattercannon 2412381182.017C+0.1632.464%D*16.387%C+20.3D*N/A6511.7h9.4F--28.8F*
Razor GD-23 2382343650.641D1.2117.156%F-9.829%F-6.1D--N/A4938.2h14.2D*82.9F-
AF-18 Stalker 2352332650.879D0.9820.046%F--11.588%D**9.7D**N/A3724.1h14.3D--71.4F-
M60-A Bulldog 273220287.857D6.0032.586%F2.727%B11.8D--2.8C-6218.7h7.4D--22.7F-
NSX Tengu 2232172410.9D0.9625.128%F--12.903%D**8.5D*N/A2825.6h23.3F-92.8T-
M60-A Bulldog 259216297.448D-5.5934.334%D**3.241%B*11D--2.2D5619.6h8.2D**23.8F-
MGR-A1 Vanquisher 2102072850.726C-1.1318.436%F--14.01%F15.8D*N/A4413.1h15.6F--84.4T
Hoplon Anti-Aircraft Phalanx Tower 3742011201U199.1439.921%A*0.995%C91.4C+78.6C+7542.2h51.5C128.9B+
Carnage AR 2052012430.827C--1.0316.998%F--12.935%D**10.4D*N/A6419.4h15D*88.5F--
LA3 Desperado 1941902690.706C1.1523.275%D*16.842%D4.5D**N/A1942.1h12.7F--54.5F
G40-F Ranger 324188218.952B+7.1027.526%D*N/A15.2D-11D18112.4h147D--533.9D*
NS-R3 Swarm 3931872590.722C+1.1359.567%D*N/A5.4D--5.9C-7534.7h35D--58.7D*
GR-22 1811792700.663D1.1916.555%F--11.732%D**10.8D*N/A6816.5h13.1C--79.3F-
NSX Tomoe 1761711631.049C0.8124.064%F25.731%D**7.5D**N/A2722.9h20.9F--87F*
AC-X11 1721713450.496D1.3616.433%F--15.205%D**6D*N/A5228.7h12F73.2F--
Impetus 1691691491.134C0.7224.284%F--18.343%D*9D**N/A3318.7h4.6C-18.8F-
AF-19 Mercenary 1701673820.437D1.4217.237%D**13.773%D**5.3D-N/A14431.8h18.3F106.4D**
NS-10 Burster 3121661361.221C+0.6321.975%F1.807%D*4.2D--3.7C--6539.1h164.9C-750.4D--
NC4 Mag-Shot 1811653710.445D1.4131.323%C**10.909%D**5.4D--N/A4430.8h17.6F*56.3F-
NC1 Gauss Rifle 1611602250.711D1.1420.177%D*10%F9.4D--N/A15917.1h16.4F--81.1F-
Anti-Vehicle Grenade 1931471147N/A145.1441.961%D*N/A183.8D*57.5D15130.8h8.3F19.8F-
MAX Punch 1661474,9940.029C--1.8341.336%CN/A0.3DN/A1541h2.7C+6.5C+
Shrike 2031443030.475D1.3855.013%C--2.778%C+11.9D**4.9D*43712.1h6C++10.9C+
Vortek Rotary 2761406330.221D1.6329.031%D2.857%B*2.2D*2.1D*6065h173.7T598.3T
LA39 Bruiser 1391371980.692D1.1655.415%D--8.759%D--9.6D**N/A5914.3h3.5F**6.3F
M20 Basilisk 214136423.238C1.3826.267%F2.206%D**10.5D--6D16512.9h142.1F540.9T
NS-357 Underboss 1341322260.584C--1.2726.185%F-18.939%D3.7D**N/A1835.5h4.9D*18.9F-
The Little Helper 1251241201.033C-0.8233.456%F8.065%F-13.3D*N/A379.3h5.9F17.6F--
The Slasher 14112213,6130.009D--1.8515.563%D**13.115%B+0.1DN/A01200.7h3D**19.1D**
Aspis Anti-Aircraft Phalanx Turret 241121313.903C+2.0524.226%D-N/A9.8D9.8D19312.3h175.7D*725.1D-
G30 Walker 1491191119U117.1429.255%D*10.084%M**44.1B11.1D-2392.7h114.4B+391.1C++
AF-4A Bandit 1191161830.634D-1.2215.223%F**12.069%F-7D*N/A4516.6h13.6F-89.1T*
C85 Canister 1171121110.182C-8.3333.007%D*15.179%B+41.5D-1.9D*1452.7h9.3C28.3D
M20 Mustang 1791111320.841D1.0124.795%D--N/A5.6D--3.4D*19220h107.5C433.6D
NC14 Bolt Driver 112111841.321D0.5331.349%D*38.739%T*8.7D*N/A13312.8h4.6T*14.8T
CAS30 Tank Buster 2381082630.411C--1.4431.583%D**N/A2.2D*2.6D--4949.2h91F-288.2F--
C150 Dalton 222108353.086D-1.2333.391%C-1.852%A++11.3D*11.9D-2299.6h7.2F-21.5F--
NS-11A 1081071690.633D-1.2217.339%F-14.953%D*10.8D*N/A889.9h16.9F-97.7F*
M20 Basilisk 14695531.792D0.0621.358%D**1.053%F-10.3D-5.5D1169.2h111.1D**520.2F--
Mag-Cutter 1098620,5840.004D1.8520.657%D1.163%D-0.1D-N/A01523.9h5F*24.4D-
Icikill 90843,8620.022D1.8328.196%C-22.619%A+0.2C--N/A1360.4h4.6T*16.3D
NS Annihilator 178822310.355D*1.5079.162%C-N/A5.3D**6.2D--21815.4h17.5F--22.1F--
Auraxium Slasher 88819,3630.009C1.8515.11%D*9.877%B0.1D-N/A0967.9h2.2C++14.5C
NSX-P Naginata 8177771D0.8613.851%F--23.377%D*12D*N/A536.4h17.6F-127.1F**
AP30 Shredder 10960351.714D-0.1422.555%D--1.667%C9.2D**7.5D*1186.5h128.7F570.8F**
NC6 Gauss SAW 63601600.375D1.4813.577%F-15%F7D*N/A4678.6h20.5T*150.9T*
M40 Fury-H 756078.571C--6.7243.355%C++1.667%B*50D-12.5C2981.2h12.5D--28.7D-
M20 Kestrel 185594950.119D1.7429.535%C1.695%C++1.2D**2.6F3348.4h397T*1344.2T*
NC08 Mag-Scatter 5151461.109C+0.7538.416%F-13.726%C--24.3DN/A1042.1h3.8C++9.9D

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,5782,276,751140.9h
Nanite Revive Grenade02,9180.8h
Spawn Beacon706,4768h
Anti-Vehicle MANA Turret99991.6h
Medical Kit3920.3h
Medical Applicator1,500550,04847h
Rampart Wall31,2966.4h
Sunderer Garage02651.4h
Bunker0980.6h
HIVE0870.3h
Xiphos Anti-Personnel Tower41,0052.7h
NSX Amaterasu74517.8h
Deconstruction Tool05,2580.5h
Welding Device14,6640.8h
Hoplon Anti-Aircraft Phalanx Tower21,0702.7h
Cortium Silo58351.5h
Repair Module43,0436.1h
Turret AI Module31,9864.9h
Structure Shield Module11,2463h
Skywall Shield Emitter21,1092.7h
Reinforcements Module0600.2h
Blast Wall15952.4h
Motion Spotter17464,15034.3h
NC Patriot Flare Gun11060.1h
NS Patriot Flare Gun0500.1h
Spitfire Auto-Turret10813,16615.2h
Spear Anti-Vehicle Tower38712.2h
NC Triumph Flare Gun12000.3h
Restoration Kit234890.9h
Recon Detection Device845,66610.6h
Shield Recharging Field13313,0835.5h
Ammunition Package25429,69816.4h
Anti-Infantry MANA Turret358332.4h
The Flail12610.8h
Flail Targeting Dart1053,94633.8h
Pain Spire26911.7h
Routing Spire01130.1h
Solid Wall48523.4h
Alarm Module01250.1h
Infantry Tower13541.9h
WLT-Howler Mining Laser04,7360.6h
Pillbox01860.8h
Spear Anti-Vehicle Turret21710.8h
Elysium Spawn Tube37221.3h
Vehicle Gate28413.8h
Nano-Repair Grenade05350.1h
Router13780.7h
Snowman Soldier31290.3h
Orbital Strike Target Designator17063419.7h
IPC Targeting Dart1890.5h
Hardlight Barrier122090.3h

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