Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 11 (18,355)players online:
Dudisfludis (10)  TheBasementIntern (8)  HEKOMIn (7)  milsimprodigy (7)  xWangsta (6)  Snooberflerp (3) 41
stats.dasanfall.com
Deputy Director Conqueror Loki1779[RE4] Loki1779
NC BR 91

KDR: 1.73

Score: 103.7m

Last Seen: Dec 16th, 2018 7:53 PM
- OFFLINE - 31.7 hour(s)

Prestige 1, Battle Rank 91 - New Conglomerate on Cobalt - Outfit Member of THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 232
Level Progress (to 92): 35%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS L100 Python HESH Bouncing Betty NC6A GODSAW Tempest Tank Mine GD-7F Breaker Rocket Pods Blitz GD-10
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Loki1779



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $177,642 MLG Score: 142
Fun Score: N/A
Cheeseburgers Flipped: 4102TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
18.506%13.738%2543498830,7330.9838020.745

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.842%-0.495D-1.065D*0.01C+HEAD + (~4.48)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
76.7-0.024C+14.20.005C+62.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.04%1.309%267410183,89519928981.95532433%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.161%0.167C++-0.277C-0.285

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.30.624B+23.60.554B+36.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.766%1.655%6128101419,394352337775.50341513%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.422%-0.887D---0.631D0.858

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.30.501B+6.10.511B+13.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
24.484%4.442%40020100212,742273243384.66398294%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.792%-1.082D*0.026C+0.42

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
105.70.103C+25.90.339C**79.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.225%74.273%400210201,376273780.50274

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.491%0.327C**0.468B+0.474

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.32C*2.50.215C++4.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.549%11.379%400410184,2712294621.86181

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.968%-0.485D-0.622D0.004

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.7-0.186C5.6-0.147C10.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 232
103.7m368%279 (16.7k)227 (13.6k)1.72867112,83265,2712.0930391 (91)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1022712717.257%7.619%13107:0037

8% Combat Medic23% Engineer19% Heavy Assault28% Infiltrator16% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 25th, 2013 10:32 AMDec 14th, 2015 9:34 PMDec 17th, 2018 12:48 PM (1d) (PST)Dec 16th, 2018 5:11 PM (2d) (PST)Dec 16th, 2018 3:53 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3841022820.2470.1430.0191.0690.044142

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
23,0146,13516,879159164313,603

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7623.1h/317.6d 23,782 8,597 80,767 489.1k 19,608 18,315 20,063 175.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
F
Kills:3,002
Deaths:2,457
KDR:1.222
Accuracy:18.117% F
HSR:15.856% F
NS-15M1
D--
Kills:2,361
Deaths:2,418
KDR:0.976
Accuracy:17.017% D--
HSR:14.655% D--
NC05 Jackhammer
D-
Kills:1,248
Deaths:1,266
KDR:0.986
Accuracy:35.563% D--
HSR:11.218% D-
GD-22S
D
Kills:1,167
Deaths:1,182
KDR:0.987
Accuracy:17.694% D--
HSR:19.023% D
LA1 Anchor
D--
Kills:1,162
Deaths:1,153
KDR:1.008
Accuracy:17.721% D*
HSR:16.954% D--
NS-15M2
D--
Kills:1,153
Deaths:1,194
KDR:0.966
Accuracy:16.573% D**
HSR:16.912% D--
NC6S Gauss SAW S
D--
Kills:1,152
Deaths:1,112
KDR:1.036
Accuracy:17.413% D--
HSR:16.406% D--
MGR-L1 Promise
D*
Kills:840
Deaths:895
KDR:0.939
Accuracy:16.412% D**
HSR:15.714% D*
EM1
D-
Kills:280
Deaths:316
KDR:0.886
Accuracy:16.652% D-
HSR:13.571% D*
NC6 Gauss SAW
D*
Kills:60
Deaths:158
KDR:0.380
Accuracy:13.679% D*
HSR:15% D**
Kills:12,425
Deaths (as Heavy Assault):12,151
Deaths (to Heavy Assaults):18,392
KDR:1.02255
Kill Difference:274
Playtime:1,414.009 hours
Usage:19%
Score:17.179m
Score/min:202
Accuracy (listed only):18.684%
HSR (listed only):15.531%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
D*
Kills:2,634
Deaths:3,280
KDR:0.803
Accuracy:18.494% D*
HSR:11.124% F
AF-57 Piston
C--
Kills:2,417
Deaths:2,808
KDR:0.861
Accuracy:34.907% C--
HSR:10.012% D--
NS-11C
D
Kills:1,305
Deaths:1,924
KDR:0.678
Accuracy:17.964% D*
HSR:15.402% D
NC12 Sweeper
C*
Kills:1,152
Deaths:1,777
KDR:0.648
Accuracy:35.578% D
HSR:14.236% C*
NS Baron G5
C-
Kills:905
Deaths:1,129
KDR:0.802
Accuracy:34.898% D
HSR:12.265% C-
Mauler S6
C
Kills:565
Deaths:890
KDR:0.635
Accuracy:36.237% C
HSR:12.035% D
Gauss Compact S
C--
Kills:350
Deaths:468
KDR:0.748
Accuracy:18.325% D--
HSR:15.143% C--
NSX Tanto
D*
Kills:273
Deaths:288
KDR:0.948
Accuracy:16.067% F-
HSR:16.117% D*
Razor GD-23
D*
Kills:234
Deaths:365
KDR:0.641
Accuracy:17.156% D*
HSR:9.829% F-
AC-X11
D*
Kills:171
Deaths:345
KDR:0.496
Accuracy:16.433% F
HSR:15.205% D*
AF-19 Mercenary
D--
Kills:167
Deaths:382
KDR:0.437
Accuracy:17.237% D--
HSR:13.773% D*
LA39 Bruiser
C--
Kills:137
Deaths:198
KDR:0.692
Accuracy:55.415% C--
HSR:8.759% D*
AF-4A Bandit
F
Kills:116
Deaths:183
KDR:0.634
Accuracy:15.223% F--
HSR:12.069% F
Kills:10,426
Deaths (as Engineer):14,037
Deaths (to Engineers):14,133
KDR:0.74275
Kill Difference:3,611
Playtime:1,758.331 hours
Usage:23%
Score:28.367m
Score/min:269
Accuracy (listed only):25.687%
HSR (listed only):12.767%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Tempest
D*
Kills:2,960
Deaths:2,886
KDR:1.026
Accuracy:20.958% D**
HSR:12.297% D*
GD-7F
D*
Kills:2,634
Deaths:3,280
KDR:0.803
Accuracy:18.494% D*
HSR:11.124% F
Blitz GD-10
D
Kills:2,552
Deaths:3,215
KDR:0.794
Accuracy:20.709% D
HSR:8.973% D*
AF-57 Piston
C--
Kills:2,417
Deaths:2,808
KDR:0.861
Accuracy:34.907% C--
HSR:10.012% D--
NS-11C
D
Kills:1,305
Deaths:1,924
KDR:0.678
Accuracy:17.964% D*
HSR:15.402% D
AF-4 Cyclone
D*
Kills:1,161
Deaths:1,319
KDR:0.880
Accuracy:19.362% D*
HSR:8.872% D**
MKV Suppressed
D--
Kills:1,155
Deaths:1,182
KDR:0.977
Accuracy:20.748% D--
HSR:12.381% D*
NC12 Sweeper
C*
Kills:1,152
Deaths:1,777
KDR:0.648
Accuracy:35.578% D
HSR:14.236% C*
NS-7 PDW
D--
Kills:1,151
Deaths:1,494
KDR:0.770
Accuracy:19.411% D--
HSR:11.208% D--
NS Baron G5
C-
Kills:905
Deaths:1,129
KDR:0.802
Accuracy:34.898% D
HSR:12.265% C-
MGR-S1 Gladius
D--
Kills:766
Deaths:707
KDR:1.083
Accuracy:21.138% D--
HSR:14.360% D--
Mauler S6
C
Kills:565
Deaths:890
KDR:0.635
Accuracy:36.237% C
HSR:12.035% D
Gauss Compact S
C--
Kills:350
Deaths:468
KDR:0.748
Accuracy:18.325% D--
HSR:15.143% C--
NSX Tanto
D*
Kills:273
Deaths:288
KDR:0.948
Accuracy:16.067% F-
HSR:16.117% D*
Razor GD-23
D*
Kills:234
Deaths:365
KDR:0.641
Accuracy:17.156% D*
HSR:9.829% F-
AC-X11
D*
Kills:171
Deaths:345
KDR:0.496
Accuracy:16.433% F
HSR:15.205% D*
AF-19 Mercenary
D--
Kills:167
Deaths:382
KDR:0.437
Accuracy:17.237% D--
HSR:13.773% D*
LA39 Bruiser
C--
Kills:137
Deaths:198
KDR:0.692
Accuracy:55.415% C--
HSR:8.759% D*
AF-4A Bandit
F
Kills:116
Deaths:183
KDR:0.634
Accuracy:15.223% F--
HSR:12.069% F
NSX Tengu
D*
Kills:111
Deaths:125
KDR:0.888
Accuracy:26.346% D**
HSR:12.613% D*
Kills:20,282
Deaths (as Light Assault):24,965
Deaths (to Light Assaults):11,314
KDR:0.81242
Kill Difference:4,683
Playtime:1,191.708 hours
Usage:16%
Score:12.979m
Score/min:182
Accuracy (listed only):24.130%
HSR (listed only):12.334%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Tempest
D*
Kills:2,960
Deaths:2,886
KDR:1.026
Accuracy:20.958% D**
HSR:12.297% D*
Blitz GD-10
D
Kills:2,552
Deaths:3,215
KDR:0.794
Accuracy:20.709% D
HSR:8.973% D*
AF-8 RailJack
C**
Kills:1,267
Deaths:403
KDR:3.144
Accuracy:38.470% C**
HSR:77.348% C**
AF-4 Cyclone
D*
Kills:1,161
Deaths:1,319
KDR:0.880
Accuracy:19.362% D*
HSR:8.872% D**
MKV Suppressed
D--
Kills:1,155
Deaths:1,182
KDR:0.977
Accuracy:20.748% D--
HSR:12.381% D*
NS-7 PDW
D--
Kills:1,151
Deaths:1,494
KDR:0.770
Accuracy:19.411% D--
HSR:11.208% D--
MGR-S1 Gladius
D--
Kills:766
Deaths:707
KDR:1.083
Accuracy:21.138% D--
HSR:14.360% D--
NS-44 Commissioner
D
Kills:371
Deaths:672
KDR:0.552
Accuracy:26.472% D--
HSR:16.981% D
NS-61 Emissary
D
Kills:333
Deaths:344
KDR:0.968
Accuracy:24.154% D
HSR:8.108% D**
AF-18 Stalker
D*
Kills:232
Deaths:261
KDR:0.889
Accuracy:20.165% D**
HSR:11.638% D*
Impetus
D**
Kills:162
Deaths:146
KDR:1.110
Accuracy:24.671% F
HSR:17.901% D**
NSX Tengu
D*
Kills:111
Deaths:125
KDR:0.888
Accuracy:26.346% D**
HSR:12.613% D*
NC14 Bolt Driver
D
Kills:109
Deaths:83
KDR:1.313
Accuracy:31.423% D
HSR:38.532% T*
LA3 Desperado
B+
Kills:103
Deaths:180
KDR:0.572
Accuracy:20.433% D*
HSR:22.330% B+
NC4 Mag-Shot
B*
Kills:60
Deaths:244
KDR:0.246
Accuracy:33.227% B*
HSR:13.333% D-
NC08 Mag-Scatter
C
Kills:51
Deaths:46
KDR:1.109
Accuracy:39.192% D*
HSR:13.726% C
Kills:12,544
Deaths (as Infiltrator):13,307
Deaths (to Infiltrators):8,946
KDR:0.94266
Kill Difference:763
Playtime:2,114.317 hours
Usage:28%
Score:26.876m
Score/min:212
Accuracy (listed only):25.430%
HSR (listed only):18.788%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Tempest
D*
Kills:2,960
Deaths:2,886
KDR:1.026
Accuracy:20.958% D**
HSR:12.297% D*
Blitz GD-10
D
Kills:2,552
Deaths:3,215
KDR:0.794
Accuracy:20.709% D
HSR:8.973% D*
AF-57 Piston
C--
Kills:2,417
Deaths:2,808
KDR:0.861
Accuracy:34.907% C--
HSR:10.012% D--
NC9 A-Tross
D*
Kills:1,584
Deaths:1,806
KDR:0.877
Accuracy:17.561% F
HSR:15.783% D*
AF-4 Cyclone
D*
Kills:1,161
Deaths:1,319
KDR:0.880
Accuracy:19.362% D*
HSR:8.872% D**
MKV Suppressed
D--
Kills:1,155
Deaths:1,182
KDR:0.977
Accuracy:20.748% D--
HSR:12.381% D*
NC12 Sweeper
C*
Kills:1,152
Deaths:1,777
KDR:0.648
Accuracy:35.578% D
HSR:14.236% C*
NS-7 PDW
D--
Kills:1,151
Deaths:1,494
KDR:0.770
Accuracy:19.411% D--
HSR:11.208% D--
NS-11P
D
Kills:982
Deaths:1,242
KDR:0.791
Accuracy:16.871% D*
HSR:14.155% D
NS Baron G5
C-
Kills:905
Deaths:1,129
KDR:0.802
Accuracy:34.898% D
HSR:12.265% C-
MGR-S1 Gladius
D--
Kills:766
Deaths:707
KDR:1.083
Accuracy:21.138% D--
HSR:14.360% D--
Mauler S6
C
Kills:565
Deaths:890
KDR:0.635
Accuracy:36.237% C
HSR:12.035% D
Reaper DMR
D*
Kills:544
Deaths:544
KDR:1
Accuracy:18.132% D**
HSR:15.993% D*
Carnage AR
D--
Kills:201
Deaths:243
KDR:0.827
Accuracy:16.998% F
HSR:12.935% D--
GR-22
D--
Kills:179
Deaths:270
KDR:0.663
Accuracy:16.555% F
HSR:11.732% D--
NC1 Gauss Rifle
C--
Kills:160
Deaths:225
KDR:0.711
Accuracy:20.177% C--
HSR:10% F
LA39 Bruiser
C--
Kills:137
Deaths:198
KDR:0.692
Accuracy:55.415% C--
HSR:8.759% D*
NSX Tengu
D*
Kills:111
Deaths:125
KDR:0.888
Accuracy:26.346% D**
HSR:12.613% D*
Kills:18,682
Deaths (as Combat Medic):22,060
Deaths (to Combat Medics):6,262
KDR:0.84687
Kill Difference:3,378
Playtime:603.284 hours
Usage:8%
Score:10.017m
Score/min:277
Accuracy (listed only):25.111%
HSR (listed only):12.145%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM3 Raven
C
Kills:1,950
Deaths:2,116
KDR:0.922
Accuracy:29.154% D*
HSR:2.410% C
NCM3 Raven
B+
Kills:1,699
Deaths:1,616
KDR:1.051
Accuracy:29.885% D*
HSR:3.355% B+
AF-23 Grinder
C++
Kills:1,387
Deaths:869
KDR:1.596
Accuracy:29.736% D
HSR:15.141% C++
AF-41 Hacksaw
B+
Kills:1,333
Deaths:813
KDR:1.640
Accuracy:32.628% C+
HSR:16.654% B+
AF-34 Mattock
C
Kills:1,231
Deaths:510
KDR:2.414
Accuracy:31.435% C
HSR:11.942% D--
AF-23 Grinder
C--
Kills:1,159
Deaths:615
KDR:1.885
Accuracy:32.204% D
HSR:14.495% C--
AF-41 Hacksaw
B
Kills:1,158
Deaths:636
KDR:1.821
Accuracy:34.283% B
HSR:13.817% C+
AF-34 Mattock
D
Kills:1,156
Deaths:455
KDR:2.541
Accuracy:31.259% D
HSR:11.159% D**
NCM1 Scattercannon
C
Kills:633
Deaths:324
KDR:1.954
Accuracy:30.933% D
HSR:14.218% C
NS-20 Gorgon
C+
Kills:237
Deaths:150
KDR:1.580
Accuracy:18.453% D-
HSR:18.144% C+
NS-10 Burster
B+
Kills:228
Deaths:477
KDR:0.478
Accuracy:18.475% F
HSR:7.895% B+
NCM2 Falcon
D
Kills:225
Deaths:294
KDR:0.765
Accuracy:30.839% D--
HSR:3.556% D
NCM1 Scattercannon
B
Kills:205
Deaths:104
KDR:1.971
Accuracy:32.591% C
HSR:16.585% B
NS-20 Gorgon
D
Kills:164
Deaths:99
KDR:1.657
Accuracy:19.422% D
HSR:15.854% D
NCM2 Falcon
D
Kills:163
Deaths:122
KDR:1.336
Accuracy:33.917% D
HSR:1.227% F
NS-10 Burster
D-
Kills:115
Deaths:112
KDR:1.027
Accuracy:20.984% D*
HSR:2.609% D-
Kills:13,043
Deaths (as MAX Suit):4,656
Deaths (to MAX Suits):3,806
KDR:2.80133
Kill Difference:8,387
Playtime:513.710 hours
Usage:7%
Score:8.278m
Score/min:269
Accuracy (listed only):28.512%
HSR (listed only):10.566%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B++
Kills:2,598
V. Kills:487 N/A
Deaths:172
KDR:15.105
Accuracy:45.425% C-
KPH:120.400 B+
VKPH:22.600 B++
M30 Mustang AH
D-
Kills:1,081
V. Kills:139 N/A
Deaths:426
KDR:2.538
Accuracy:50.303% D
KPH:17.400 D-
VKPH:2.200 D-
Vortek Rotary
C
Kills:137
V. Kills:134 101%
Deaths:626
KDR:0.219
Accuracy:29.077% C
KPH:2.200 D--
VKPH:2.100 D*
M20 Kestrel
D--
Kills:59
V. Kills:126 46%
Deaths:495
KDR:0.119
Accuracy:29.535% C+
KPH:1.200 D*
VKPH:2.600 D--
Kills:3,875 (1,277 + 0)
Deaths:1,719
KDR:2.254
VKDR:0.515
Vehicle Kills:886
Kill Difference:2,156
Playtime:194.626 hours
Usage:3%
Score:1.289m
Score/min:110
Piloting Accuracy:29.535%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C-
Kills:338
V. Kills:61 N/A
Deaths:56
KDR:6.036
Accuracy:36.466% D
KPH:30.400 D
VKPH:5.500 C-
C150 Dalton
D-
Kills:81
V. Kills:96 84%
Deaths:34
KDR:2.382
Accuracy:33.787% C--
KPH:9.500 D*
VKPH:11.200 D-
CAS30 Tank Buster
D--
Kills:79
V. Kills:113 69%
Deaths:258
KDR:0.306
Accuracy:31.776% D*
KPH:1.800 D*
VKPH:2.500 D--
Kills:498 (79 + 419)
Deaths:348
KDR:1.431
VKDR:0.776
Vehicle Kills:270
Kill Difference:150
Playtime:64.022 hours
Usage:1%
Score:0.319m
Score/min:83
Piloting Accuracy:31.776%
Gunner Accuracy:33.787%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B++
Kills:12,897
V. Kills:1,224 N/A
Deaths:492
KDR:26.213
Accuracy:45.922% C
KPH:69.300 B++
VKPH:6.600 C
C75 Viper
C-
Kills:1,098
V. Kills:193 N/A
Deaths:211
KDR:5.204
Accuracy:29.990% D-
KPH:22 C-
VKPH:3.900 D--
L100 Python HEAT
C+
Kills:958
V. Kills:256 373%
Deaths:103
KDR:9.301
Accuracy:41.990% D--
KPH:29.900 C+
VKPH:8 D
L100 Python AP
C++
Kills:788
V. Kills:641 123%
Deaths:113
KDR:6.973
Accuracy:57.225% C**
KPH:23 C--
VKPH:18.700 C++
Skyguard
D--
Kills:299
V. Kills:245 122%
Deaths:183
KDR:1.634
Accuracy:22.476% D*
KPH:6.700 D--
VKPH:5.500 D*
Kills:16,040 (16,040 + 0)
Deaths:1,102
KDR:14.555
VKDR:2.322
Vehicle Kills:2,559
Kill Difference:14,938
Playtime:347.184 hours
Usage:5%
Score:3.550m
Score/min:170
Driving Accuracy:22.476%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
C++
Kills:1,906
V. Kills:966 197%
Deaths:292
KDR:6.527
Accuracy:45.991% C++
KPH:30.400 C++
VKPH:15.400 C++
Titan-150 HEAT
D
Kills:1,367
V. Kills:510 268%
Deaths:398
KDR:3.435
Accuracy:39.732% D
KPH:14.100 D
VKPH:5.300 D--
Titan-150 HESH
B++
Kills:1,107
V. Kills:152 N/A
Deaths:83
KDR:13.337
Accuracy:48.653% C++
KPH:51.700 B++
VKPH:7.100 C
Titan-150 AP
C
Kills:880
V. Kills:556 158%
Deaths:206
KDR:4.272
Accuracy:44.279% D
KPH:19.800 C
VKPH:12.500 C-
Enforcer ML85
D
Kills:387
V. Kills:266 145%
Deaths:87
KDR:4.448
Accuracy:33.750% D-
KPH:17.800 D
VKPH:12.200 D
C85 Canister
D
Kills:112
V. Kills:5 N/A
Deaths:11
KDR:10.182
Accuracy:31.279% D-
KPH:42.900 D
VKPH:1.900 D
M20 Basilisk
C--
Kills:72
V. Kills:43 164%
Deaths:53
KDR:1.358
Accuracy:20.636% D*
KPH:8.400 D-
VKPH:5 C--
Kills:5,831 (3,354 + 2,477)
Deaths:1,130
KDR:5.160
VKDR:2.211
Vehicle Kills:2,498
Kill Difference:4,701
Playtime:258.195 hours
Usage:3%
Score:3.166m
Score/min:204
Driving Accuracy:44.279%
Gunner Accuracy:20.636%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B*
Kills:1,145
V. Kills:517 221%
Deaths:69
KDR:16.594
Accuracy:57.296% C++
KPH:58.500 B*
VKPH:26.400 B++
Enforcer ML65-H
B+
Kills:635
V. Kills:580 109%
Deaths:70
KDR:9.071
Accuracy:45.314% D**
KPH:38 C*
VKPH:34.700 B+
C85 Canister-H
D
Kills:262
V. Kills:23 N/A
Deaths:23
KDR:11.391
Accuracy:38.339% D*
KPH:53.500 D-
VKPH:4.700 D
M96 Mjolnir-H
C++
Kills:188
V. Kills:158 118%
Deaths:44
KDR:4.273
Accuracy:43.771% D
KPH:40.200 C
VKPH:33.800 C++
M40 Fury-H
C+
Kills:59
V. Kills:14 393%
Deaths:7
KDR:8.429
Accuracy:43.777% B+
KPH:48.700 D-
VKPH:11.600 C+
Kills:2,289 (0 + 2,289)
Deaths:213
KDR:10.746
VKDR:6.066
Vehicle Kills:1,292
Kill Difference:2,076
Playtime:47.064 hours
Usage:1%
Score:0.946m
Score/min:335
Driving Accuracy:N/A%
Gunner Accuracy:43.777%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:2,544
V. Kills:440 N/A
Deaths:176
KDR:14.455
Accuracy:31.811% C
KPH:57.800 B+
VKPH:10 C*
M40 Fury
C+
Kills:1,363
V. Kills:265 N/A
Deaths:147
KDR:9.272
Accuracy:32.416% C
KPH:51.700 C+
VKPH:10.100 C+
M60-G Bulldog
B
Kills:1,061
V. Kills:199 N/A
Deaths:127
KDR:8.354
Accuracy:28.035% D
KPH:34.900 B
VKPH:6.500 C++
M12 Kobalt
C
Kills:943
V. Kills:38 N/A
Deaths:28
KDR:33.679
Accuracy:11.026% D*
KPH:52.400 C
VKPH:2.100 C
M20 Basilisk
C+
Kills:603
V. Kills:220 273%
Deaths:91
KDR:6.626
Accuracy:33.304% C--
KPH:20.600 C+
VKPH:7.500 C+
G30 Walker
C*
Kills:513
V. Kills:239 214%
Deaths:75
KDR:6.840
Accuracy:21.295% D*
KPH:16.700 C*
VKPH:7.800 C
M12 Kobalt
C
Kills:413
V. Kills:13 N/A
Deaths:15
KDR:27.533
Accuracy:10.207% F
KPH:60 C
VKPH:1.900 C-
G40-F Ranger
C
Kills:162
V. Kills:120 134%
Deaths:20
KDR:8.100
Accuracy:26.818% D-
KPH:15.200 C
VKPH:11.300 C
M20 Basilisk
D
Kills:116
V. Kills:70 163%
Deaths:40
KDR:2.900
Accuracy:24.590% D**
KPH:9.700 D--
VKPH:5.900 D
G30 Walker
B++
Kills:107
V. Kills:35 297%
Deaths:8
KDR:13.375
Accuracy:21.909% D-
KPH:21.700 B++
VKPH:7.100 C
M60-G Bulldog
C
Kills:82
V. Kills:19 410%
Deaths:8
KDR:10.250
Accuracy:30.959% C--
KPH:23.200 D
VKPH:5.400 C
Kills:7,907 (0 + 7,907)
Deaths:735
KDR:10.758
VKDR:2.256
Vehicle Kills:1,658
Kill Difference:7,172
Playtime:216.626 hours
Usage:3%
Score:2.465m
Score/min:190
Driving Accuracy:N/A%
Gunner Accuracy:30.959%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 14,12112,89749226.213A24.4845.922%C1.008%D69.3B++6.6C180186.1h2.9B+6.2B
Bouncing Betty 4,0474,0444838.373A+6.6437.472%DN/A118.6C+N/A32934.1h1.9C++5C
NC6A GODSAW 3,0463,0022,4571.222C0.5118.117%F15.856%F14.6D**N/A37205.5h10.5C+58.1D--
Tempest 3,0022,9602,8861.026C-0.7020.958%D**12.297%D*7.1D**N/A18419.5h13F61.9F
Tank Mine 4,3122,7194176.52A*4.7925.46%DN/A128.9B+75.5B+106321.1h1.7B+6.8C+
GD-7F 2,6522,6343,2800.803C0.9318.494%D*11.124%F8.4D-N/A29314h15C81.2C--
Breaker Rocket Pods 3,0852,59817215.105B**13.3845.425%C-1.039%C+120.3B+22.5B++48721.6h17C+37.4C+
Blitz GD-10 2,5722,5523,2150.794C+0.9320.709%D8.973%D*9.3D--N/A29273.9h16.7C+80.4C+
M40 Fury 2,9842,54417614.455A+12.7331.811%C2.083%B57.8B+10C*25044h12.9C*40.7C++
AF-57 Piston 2,4492,4172,8080.861C0.8734.907%C--10.012%D--11.7D--N/A39206.8h5.5C--15.8C
NS-15M1 2,3892,3612,4180.976C0.7517.017%D--14.655%D--12.7D--N/A40186.2h15.6D91.7D
NCM3 Raven 3,1211,9502,1160.922C++0.8129.154%D*2.41%C8.1C4.9C--63241.4h25.8B+88.5C+
E540 Halberd 2,8721,9062926.527C+4.8045.991%C++3.83%C**30.4C++15.4C++22162.8h5.9C+12.8C*
NCM3 Raven 2,7411,6991,6161.051C++0.6829.885%D*3.355%B+8.4C-5.1C--70202.4h27.9C++93.4C--
NC9 A-Tross 1,6141,5841,8060.877C0.8517.561%F15.783%D*11.2D*N/A31141.5h11.7D-66.8D*
AF-23 Grinder 1,3971,3878691.596C0.1329.736%D15.141%C++20DN/A7469.4h7.2C24.2C--
Titan-150 HEAT 1,8771,3673983.435C+1.7139.732%D2.707%C+14.2D5.3D--11996.6h4.4B+11.1C++
M40 Fury 1,6281,3631479.272B+7.5432.416%C1.761%C+51.6C+10C+24426.4h13.9C+42.9C+
AF-41 Hacksaw 1,3441,3338131.64C0.0932.628%C+16.654%B+20.4DN/A7565.3h7.8C23.8C++
NS-11C 1,3321,3051,9240.678C1.0517.964%D*15.402%D7.8D-N/A26166.4h17.6C--98.1D
AF-8 RailJack 1,2741,2674033.144C**1.4238.47%C**77.348%C**21.2C+N/A5959.8h2.3C*6B
C-4 ARX 1,8201,2627521.678C+0.0524.004%DN/A62.5D--27.6C-38920.2h1.4C5.8C--
NC05 Jackhammer 1,2591,2481,2660.986C0.7435.563%D--11.218%D-13.6D*N/A4992h5.4C15.3C
C-4 1,8201,2411,1451.084C0.6424.825%C+N/A46.3D21.6C--55826.8h1.6C+6.6C+
AF-34 Mattock 1,2451,2315102.414C+0.6931.435%C11.942%D--24D-N/A6451.2h8.6F27.5D*
Sticky Grenade 1,2291,19911199N/A1,197.2751.565%C+N/A799.3C20B*24121.5h2.3C+4.5C++
GD-22S 1,1821,1671,1820.987C0.7417.694%D--19.023%D12.9D--N/A4490.4h12.7C-71.7D
LA1 Anchor 1,1771,1621,1531.008C0.7217.721%D*16.954%D--11.9D*N/A4497.6h12D67.8D-
AF-4 Cyclone 1,1771,1611,3190.88C0.8519.362%D*8.872%D**9.6D--N/A34121h12.9C-66.9D
AF-23 Grinder 1,1661,1596151.885C+0.1632.204%D14.495%C--25.4C--N/A6845.7h6.6C++20.5C+
AF-41 Hacksaw 1,1711,1586361.821C0.0934.283%B13.817%C+23.7C--N/A6648.8h7.5C21.9C*
AF-34 Mattock 1,1691,1564552.541C+0.8131.259%D11.159%D**25.3D-N/A6545.7h8D-25.7D
MKV Suppressed 1,1711,1551,1820.977C+0.7520.748%D--12.381%D*9.7D--N/A26119.1h15.1C+72.7C+
NS-15M2 1,1681,1531,1940.966C0.7616.573%D**16.912%D--15.5D--N/A5574.5h14.6C-87.8D
NC6S Gauss SAW S 1,1751,1521,1121.036C0.6917.413%D--16.406%D--12D--N/A3396.3h12.4C-71C--
NC12 Sweeper 1,1711,1521,7770.648C-1.0835.578%D14.236%C*8.7D-N/A33132h5.6D15.7D
NS-7 PDW 1,1731,1511,4940.77C+0.9619.411%D--11.208%D--9D-N/A32128.4h14.9C++76.6C+
E540 Halberd-H 1,6621,1456916.594A14.8757.296%C++N/A58.4B*26.4B++30719.6h7C+12.3C+
Titan-150 HESH 1,2591,1078313.337B11.6148.653%C++2.078%C*51.7B++7.1C22221.4h3.1C*6.4B
C75 Viper 1,2911,0982115.204C++3.4829.99%D-1.002%D22C-3.9D--14849.8h10.6B+35.3C++
M30 Mustang AH 1,2201,0814262.538C0.8150.303%D1.758%B+17.4D-2.2D-9162.1h15.1D30D-
Spear Anti-Vehicle Phalanx Turret 1,7561,0618612.337B*10.6140.506%C3.864%C+33.9C22.2C++26431.3h9.7C+23.8C+
M60-G Bulldog 1,2601,0611278.354B**6.6328.035%D3.676%B+34.9B6.5C++16230.4h7.2C++25.5C+
NS-11P 1,0019821,2420.791C0.9416.871%D*14.155%D10.7D-N/A3292.1h17.2D-102.1D--
L100 Python HEAT 1,2149581039.301B*7.5741.99%D--3.653%B++29.8C+8D15832.1h4.8B+11.5C++
M12 Kobalt 9819432833.679A*31.9511.026%D*16.967%C52.4C2.1C14918h19.7C++178.6D
NS Baron G5 9179051,1290.802C0.9334.898%D12.265%C-8.4D*N/A25107.7h5.5D15.8C+
Titan-150 AP 1,4368802064.272C+2.5444.279%D4.545%B*19.9C12.6C-38444.3h4.8C++10.8C+
MGR-L1 Promise 8668408950.939C0.7916.412%D**15.714%D*8.6D*N/A2997.5h22D**134.2D**
Orbital Strike Uplink 1,0998111811N/A809.27686.458%UN/A1013.8U360U45360.8h1.6T*0.2T*
L100 Python AP 1,4297881136.973B+5.2457.225%C**4.442%B*23C--18.7C++24834.3h8.9D--15.5D
MGR-S1 Gladius 7817667071.083C+0.6521.138%D--14.36%D--7.9D--N/A2696.8h12C56.6C--
Enforcer ML65-H 1,215635709.071A7.3445.314%D**2.992%B**38C*34.7B+38516.7h16.4C++36.3C--
NCM1 Scattercannon 6416333241.954C++0.2330.933%D14.218%C20.6CN/A7530.7h8.8C28.6C
M20 Basilisk 823603916.626A*4.9033.304%C--3.814%D-20.6C+7.5C+17029.3h112.2C336.8C-
Mauler S6 5735658900.635C1.0936.237%C12.035%D5.6D*N/A26100.4h6.3D17.3C-
NS Decimator 8325586970.801C0.9363.484%B1.434%D20.8D10.2D17826.8h5.7C-9C+
Reaper DMR 5585445441C+0.7318.132%D**15.993%D*11.6D--N/A3646.7h12.8D*70.6D**
G30 Walker 752513756.84A++5.1121.295%D*3.704%C16.7C*7.8C14530.7h183.3B+861C+
Xiphos Anti-Personnel Phalanx Tower 4794641464S462.2734.756%B+N/A257.8C++8.3C+7671.8h16.6C*47.7B+
Hawk GD-68 7634607620.604C+1.1258.809%C--3.043%C++10.6C-7C-14643.5h8.3C+14.1C+
M12 Kobalt 4264131527.533A++25.8010.207%F18.886%C+59.9C1.9C-2326.9h17.6C*172.2C--
Enforcer ML85 653387874.448C+2.7233.75%D-1.809%C17.8D12.2D19821.8h14.6C43.2D-
G30 Walker 5983801427.143S25.4137.074%C2.105%D38.4C*22C**2889.9h187B504.3C**
NS-44 Commissioner 3833716720.552C1.1826.472%D--16.981%D9.7D-N/A4938.4h4.8D18.2D-
Gauss Compact S 3583504680.748C+0.9818.325%D--15.143%C--7.9D-N/A4044.1h12.7C69.5C-
Frag Grenade 3483381338N/A336.2742.984%CN/A375.6C--11.1B+20940.9h4.2C9.7C+
L105 Zephyr 399338566.036C4.3136.466%D1.183%B+30.5D5.5C-13211.1h7.2C19.7C-
NS-61 Emissary 3463333440.968C**0.7624.154%D8.108%D**9D-N/A3637.1h21.4D-88.8D-
Skyguard 5442991831.634C-0.0922.476%D*3.344%B**6.7D--5.5D*10644.9h150C--667.3D--
EM1 2842803160.886C0.8416.652%D-13.571%D*12.5D-N/A6922.4h18.6D111.6D-
NSX Tanto 2782732880.948C+0.7816.067%F-16.117%D*9.3D--N/A2429.3h16.6C103.3D
C85 Canister-H 2852622311.391C+9.6638.339%D*9.924%C53.5D-4.7D2084.9h12.6F33F--
MANA Anti-Vehicle Turret 486260982.653A*0.9247.23%C-2.308%D2600C++2260B*580740.1h9.5C20.1D--
MANA Anti-Personnel Turret 2612541741.46N/A0.2711.153%UN/A2540U70U7071100.1h29.2T*262T*
Spear Anti-Vehicle Phalanx Tower 4172421242U240.2759.689%B**1.24%D*73.3B**53A5343.3h5.5B*9.3B**
NC15 Phoenix 4572401321.818B++0.0956.681%B+N/A10.4C9.4C16423.1h12.5C--22C
NS-20 Gorgon 2552371501.58B++0.1518.453%D-18.144%C+13.9C1.1C-4017h35.7C*193.6C++
Razor GD-23 2382343650.641C1.0917.156%D*9.829%F-6.1D--N/A4638.2h14.2C82.9D
AF-18 Stalker 2342322610.889C0.8420.165%D**11.638%D*10D*N/A3623.2h14.2C-70.5D-
NS-10 Burster 3722284770.478D1.2518.475%F7.895%B+3.6D2.3D-4562.5h126.2B++683.2C
NCM2 Falcon 3222252940.765C0.9630.839%D--3.556%D8.3D3.6C-8427.2h14.8D47.9D
M60-A Bulldog 255213297.345C5.6234.326%D*3.286%B*11D-2.2C--5519.4h8.2D*23.8D**
M60-A Bulldog 262210287.5C5.7732.253%D*2.857%B+11.3D-2.8C6218.6h7.5D-23.4D**
NCM1 Scattercannon 2072051041.971C0.2432.591%C16.585%B22DN/A739.3h9.1D**27.8D--
Carnage AR 2052012430.827C0.9016.998%F12.935%D--10.4D--N/A5919.4h15C-88.5D*
M96 Mjolnir-H 346188444.273C++2.5443.771%D1.064%C*40C33.6C++4274.7h47.9C-109.4D
GR-22 1811792700.663C-1.0716.555%F11.732%D--10.8D--N/A6016.5h13.1C*79.3D
AC-X11 1721713450.496D1.2316.433%F15.205%D*6D--N/A4528.7h12C-73.2D-
NS-R3 Swarm 3581672410.693B+1.0459.198%D--N/A5.4C--6.1C+7431.1h35.3D59.6D-
AF-19 Mercenary 1701673820.437C-1.2917.237%D--13.773%D*5.3D-N/A12231.6h18.3D-106.4D
NS-20 Gorgon 185164991.657B*0.0719.422%D15.854%D13.8C+1.8B++4411.9h38.3C*197.3C++
NCM2 Falcon 2371631221.336B+0.3933.917%D1.227%F10.1C4.6C+9116.2h15.2C++44.9C+
Impetus 1621621461.11C0.6224.671%F17.901%D**8.9D**N/A3218.3h4.5C**18.3D
G40-F Ranger 282162208.1B**6.3726.818%D-N/A15.3C11.3C17610.6h140.1C+522.3C
NC1 Gauss Rifle 1611602250.711C+1.0220.177%C--10%F9.4D-N/A13417.1h16.4D--81.1D
Rocklet Rifle 271148851.741A*0.0156.836%B+N/A32.2B26.7C++4874.6h32B+56.3B+
Anti-Vehicle Grenade 1921461146N/A144.2741.948%D--N/A182.5D-57.5C--14850.8h8.3D--19.9D*
Shrike 2031443030.475C1.2555.013%C+2.778%C+11.9D--4.9D--39612.1h6B10.9C**
Hoplon Anti-Aircraft Phalanx Tower 2841441144S142.2738.305%AN/A80C+77.8C+7591.8h55.2C+144C*
MAX Punch 1581394,6560.03C--1.7040.428%CN/A0.3CN/A1487.4h2.6C+6.4C+
Vortek Rotary 2711376260.219C--1.5129.077%C2.92%B+2.2D--2.1D*6062.5h172.3F592.6D**
LA39 Bruiser 1391371980.692C-1.0455.415%C--8.759%D*9.6D*N/A4914.3h3.5D**6.3D
M20 Basilisk 186116402.9C+1.1724.59%D**2.586%D*9.7D--5.9D16111.9h140.9C573.1F
AF-4A Bandit 1191161830.634D1.0915.223%F--12.069%F7D*N/A4116.6h13.6D-89.1F-
NS-10 Burster 2321151121.027C++0.7020.984%D*2.609%D-3.7D3.8C++6930.9h177.6C846.4D--
C85 Canister 1171121110.182C8.4531.279%D-15.179%B+43.1D1.9D1432.6h8.4C+26.9C
NSX Tengu 1121111250.888C0.8426.346%D**12.613%D*8.1D*N/A2613.7h18.9D--71.6D*
NC14 Bolt Driver 110109831.313C0.4231.423%D38.532%T*9.2D--N/A12511.8h4.7F*14.9F
G30 Walker 142107813.375S11.6521.909%D-5.607%B++21.8B++7.1C1494.9h119.9A+547.3B*
Aspis Anti-Aircraft Phalanx Turret 213104283.714C++1.9923.565%CN/A9.6C10.1C19810.8h173.6D736.8C+
The Slasher 12310411,9900.009D-1.7218.86%D*14.423%C*0.1DN/A01040h3.1D-16.4D
LA3 Desperado 1061031800.572C1.1620.433%D*22.33%B+4.2D*N/A2024.7h12.7D**62.3D
Mag-Cutter 1098620,5840.004D1.7220.657%D1.163%D-0.1DN/A01522.8h5F24.4D-
M60-G Bulldog 10182810.25B*8.5230.959%C--3.659%B+23.4D5.4C1443.5h8.3C26.7C
NS Annihilator 178822310.355D1.3779.162%CN/A5.3D*6.2D-20315.4h17.5F-22.1F
C150 Dalton 17781342.382C--0.6533.787%C--2.469%A*9.4D**11.2D-2068.6h8.3F24.5F-
CAS30 Tank Buster 192792580.306D1.4231.776%D*1.266%C+1.8D*2.6D--4744.3h97.7D307.5D**
Auraxium Slasher 80738,8860.008C1.7214.959%D--10.959%C*0.1C--N/A0938.5h2.3C++15.1C+
M20 Basilisk 11572531.358D0.3720.636%D*1.389%F8.4D-5C--1088.6h133.3F-646.2F--
NC4 Mag-Shot 75602440.246D1.4833.227%B*13.333%D-4.7D--1.2B**6812.8h27.7T*83.5D--
NC6 Gauss SAW 63601580.38D1.3513.679%D*15%D**7.1D--N/A4058.5h20.4F*148.8F-
M40 Fury-H 735978.429C6.7043.777%B+1.695%B+49.2D-11.7C+2721.2h11.9D--27.1D
M20 Kestrel 185594950.119D1.6129.535%C+1.695%C+1.2D*2.6D--3248.4h397T-1344.2T
NC08 Mag-Scatter 5151461.109C+0.6239.192%D*13.726%C24.3CN/A1022.1h3.8B+9.7C

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade02,2050.6h
Blast Wall14832h
Motion Spotter13250,03625.9h
Restoration Kit234890.9h
NC Patriot Flare Gun1960.1h
NS Patriot Flare Gun0500.1h
Anti-Vehicle MANA Turret99961.6h
Solid Wall13241.4h
Nano-Armor Kit1,4251,998,442123.1h
Routing Spire0650.1h
Medical Kit2760.2h
Pain Spire23521h
Flail Targeting Dart682,49721.9h
The Flail01570.5h
Spawn Beacon535,6776h
Medical Applicator1,390505,77243.6h
HIVE0870.3h
Bunker0870.5h
NSX Amaterasu74517.8h
Turret AI Module11,4873.9h
Repair Module42,2684.8h
Skywall Shield Emitter18212.1h
Structure Shield Module11,0472.6h
Cortium Silo25841.1h
Sunderer Garage02391.3h
Spitfire Auto-Turret606,7787.4h
Reinforcements Module0590.2h
NC Triumph Flare Gun11320.2h
Hoplon Anti-Aircraft Phalanx Tower28132.1h
Rampart Wall31,2126h
Xiphos Anti-Personnel Tower47642.2h
Spear Anti-Vehicle Tower36351.6h
Deconstruction Tool05,2580.5h
Welding Device02,2190.3h
Recon Detection Device845,66610.6h
Shield Recharging Field13313,0615.5h
Ammunition Package22422,15213.2h
Anti-Infantry MANA Turret358332.4h
Vehicle Gate04522.3h
Pillbox01530.7h
Elysium Spawn Tube14670.9h
Orbital Strike Target Designator8337311.1h
IPC Targeting Dart1780.5h
Infantry Tower12561.4h
WLT-Howler Mining Laser04,7360.6h
Alarm Module0780.1h
Spear Anti-Vehicle Turret11380.7h
Nano-Repair Grenade01850.1h
Snowman Soldier31140.3h
Hardlight Barrier112020.3h
Router12160.5h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.05s
Server spent 1.52s on queries, 1.48s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.