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Director General Conqueror Loki1779[RE4] Loki1779
NC BR 96

KDR: 1.74

Score: 105.6m

Last Seen: Feb 14th, 2019 5:03 PM
- OFFLINE - 40.2 hour(s)

Prestige 1, Battle Rank 96 - New Conglomerate on Cobalt - Outfit Member of THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 228
Level Progress (to 97): 85%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS L100 Python HESH Bouncing Betty Tempest NC6A GODSAW Tank Mine GD-7F Breaker Rocket Pods Blitz GD-10
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $180,144 MLG Score: 144
Fun Score: N/A
Cheeseburgers Flipped: 4175TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
18.47%13.772%2543498831,2370.9843390.758

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.823%-0.507D-1.063D*0.029C+HEAD + (~4.54)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
77.6-0.037C+14.3-0.003C+63.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.998%1.299%266410183,92520139081.94886432%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.166%0.165C++-0.281C-0.28

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.20.626B+23.50.557B+36.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.856%1.631%6218101419,807355838175.56689519%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.419%-0.881D---0.633D0.853

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
190.508B+6.10.517B+13

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
24.459%4.546%40620100213,088275944134.74203297%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.797%-1.084D*0.044C+0.412

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
106.80.099C+26.10.337C**80.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.172%74.311%406210201,378279380.493376

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.467%0.321C*0.47B+0.457

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.321C*2.50.216C++4.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.557%11.439%406410184,2752341621.82614

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.966%-0.488D-0.615D0.003

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.7-0.187C5.6-0.147C10.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 228
105.6m370.1%280 (16.8k)227 (13.6k)1.74225115,37766,2232.1089196 (96)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1022730617.293%7.582%13107:0340

8% Combat Medic23% Engineer18% Heavy Assault28% Infiltrator15% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 25th, 2013 10:32 AMDec 14th, 2015 9:34 PMFeb 15th, 2019 3:51 AM (23h) (PST)Feb 14th, 2019 1:58 PM (2d) (PST)Feb 14th, 2019 1:03 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3841022820.2480.1420.0191.0810.044144

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
23,0556,14816,907159165313,630

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7748h/322.8d 24,281 8,748 82,447 502.7k 19,875 18,693 20,446 178.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
D**
Kills:3,002
Deaths:2,457
KDR:1.222
Accuracy:18.114% F
HSR:15.856% D**
NS-15M1
D--
Kills:2,366
Deaths:2,422
KDR:0.977
Accuracy:17.031% D--
HSR:14.751% D--
NC05 Jackhammer
D-
Kills:1,262
Deaths:1,280
KDR:0.986
Accuracy:35.430% D--
HSR:11.173% D-
MGR-L1 Promise
D*
Kills:1,211
Deaths:1,299
KDR:0.932
Accuracy:16.424% D**
HSR:15.772% D*
GD-22S
D
Kills:1,169
Deaths:1,184
KDR:0.987
Accuracy:17.746% D--
HSR:19.076% D
LA1 Anchor
D--
Kills:1,162
Deaths:1,153
KDR:1.008
Accuracy:17.721% D**
HSR:16.954% D--
NS-15M2
D--
Kills:1,153
Deaths:1,194
KDR:0.966
Accuracy:16.573% D**
HSR:16.912% D--
NC6S Gauss SAW S
D--
Kills:1,152
Deaths:1,112
KDR:1.036
Accuracy:17.413% D*
HSR:16.406% D--
EM1
D-
Kills:280
Deaths:316
KDR:0.886
Accuracy:16.652% D-
HSR:13.571% D*
NC6 Gauss SAW
D*
Kills:60
Deaths:158
KDR:0.380
Accuracy:13.679% D*
HSR:15% D**
Kills:12,817
Deaths (as Heavy Assault):12,575
Deaths (to Heavy Assaults):18,680
KDR:1.01924
Kill Difference:242
Playtime:1,421.739 hours
Usage:18%
Score:17.260m
Score/min:202
Accuracy (listed only):18.678%
HSR (listed only):15.547%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
D*
Kills:2,649
Deaths:3,298
KDR:0.803
Accuracy:18.500% D*
HSR:11.212% F
AF-57 Piston
C--
Kills:2,421
Deaths:2,821
KDR:0.858
Accuracy:34.924% C--
HSR:10.120% D--
NS-11C
D
Kills:1,305
Deaths:1,924
KDR:0.678
Accuracy:17.964% D*
HSR:15.402% D
NC12 Sweeper
C*
Kills:1,152
Deaths:1,777
KDR:0.648
Accuracy:35.578% D
HSR:14.236% C*
NS Baron G5
C--
Kills:926
Deaths:1,149
KDR:0.806
Accuracy:34.813% D-
HSR:12.095% C--
Mauler S6
C
Kills:565
Deaths:890
KDR:0.635
Accuracy:36.237% C
HSR:12.035% D
Gauss Compact S
D
Kills:350
Deaths:468
KDR:0.748
Accuracy:18.325% D--
HSR:15.143% D
NSX Tanto
D*
Kills:273
Deaths:288
KDR:0.948
Accuracy:16.067% F-
HSR:16.117% D*
Razor GD-23
D*
Kills:234
Deaths:365
KDR:0.641
Accuracy:17.156% D*
HSR:9.829% F-
AC-X11
D*
Kills:171
Deaths:345
KDR:0.496
Accuracy:16.433% F
HSR:15.205% D*
AF-19 Mercenary
D--
Kills:167
Deaths:382
KDR:0.437
Accuracy:17.237% D--
HSR:13.773% D*
LA39 Bruiser
C--
Kills:137
Deaths:198
KDR:0.692
Accuracy:55.415% C--
HSR:8.759% D*
AF-4A Bandit
F-
Kills:116
Deaths:183
KDR:0.634
Accuracy:15.223% F--
HSR:12.069% F-
Kills:10,466
Deaths (as Engineer):14,088
Deaths (to Engineers):14,250
KDR:0.7429
Kill Difference:3,622
Playtime:1,812.621 hours
Usage:23%
Score:29.267m
Score/min:269
Accuracy (listed only):25.682%
HSR (listed only):12.769%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Tempest
D*
Kills:3,041
Deaths:2,994
KDR:1.016
Accuracy:20.931% D**
HSR:12.299% D*
GD-7F
D*
Kills:2,649
Deaths:3,298
KDR:0.803
Accuracy:18.500% D*
HSR:11.212% F
Blitz GD-10
D
Kills:2,554
Deaths:3,219
KDR:0.793
Accuracy:20.695% D
HSR:9.005% D*
AF-57 Piston
C--
Kills:2,421
Deaths:2,821
KDR:0.858
Accuracy:34.924% C--
HSR:10.120% D--
NS-11C
D
Kills:1,305
Deaths:1,924
KDR:0.678
Accuracy:17.964% D*
HSR:15.402% D
AF-4 Cyclone
D*
Kills:1,162
Deaths:1,319
KDR:0.881
Accuracy:19.335% D*
HSR:8.864% D**
MKV Suppressed
D--
Kills:1,155
Deaths:1,182
KDR:0.977
Accuracy:20.748% D--
HSR:12.381% D*
NC12 Sweeper
C*
Kills:1,152
Deaths:1,777
KDR:0.648
Accuracy:35.578% D
HSR:14.236% C*
NS-7 PDW
D--
Kills:1,151
Deaths:1,494
KDR:0.770
Accuracy:19.411% D--
HSR:11.208% D--
NS Baron G5
C--
Kills:926
Deaths:1,149
KDR:0.806
Accuracy:34.813% D-
HSR:12.095% C--
MGR-S1 Gladius
D--
Kills:773
Deaths:711
KDR:1.087
Accuracy:21.140% D--
HSR:14.230% D--
Mauler S6
C
Kills:565
Deaths:890
KDR:0.635
Accuracy:36.237% C
HSR:12.035% D
Gauss Compact S
D
Kills:350
Deaths:468
KDR:0.748
Accuracy:18.325% D--
HSR:15.143% D
NSX Tanto
D*
Kills:273
Deaths:288
KDR:0.948
Accuracy:16.067% F-
HSR:16.117% D*
Razor GD-23
D*
Kills:234
Deaths:365
KDR:0.641
Accuracy:17.156% D*
HSR:9.829% F-
AC-X11
D*
Kills:171
Deaths:345
KDR:0.496
Accuracy:16.433% F
HSR:15.205% D*
AF-19 Mercenary
D--
Kills:167
Deaths:382
KDR:0.437
Accuracy:17.237% D--
HSR:13.773% D*
LA39 Bruiser
C--
Kills:137
Deaths:198
KDR:0.692
Accuracy:55.415% C--
HSR:8.759% D*
AF-4A Bandit
F-
Kills:116
Deaths:183
KDR:0.634
Accuracy:15.223% F--
HSR:12.069% F-
NSX Tengu
D*
Kills:112
Deaths:127
KDR:0.882
Accuracy:25.996% D**
HSR:12.500% D*
Kills:20,414
Deaths (as Light Assault):25,134
Deaths (to Light Assaults):11,461
KDR:0.81221
Kill Difference:4,720
Playtime:1,200.045 hours
Usage:15%
Score:13.077m
Score/min:182
Accuracy (listed only):24.106%
HSR (listed only):12.324%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Tempest
D*
Kills:3,041
Deaths:2,994
KDR:1.016
Accuracy:20.931% D**
HSR:12.299% D*
Blitz GD-10
D
Kills:2,554
Deaths:3,219
KDR:0.793
Accuracy:20.695% D
HSR:9.005% D*
AF-8 RailJack
C**
Kills:1,269
Deaths:403
KDR:3.149
Accuracy:38.400% C**
HSR:77.384% C**
AF-4 Cyclone
D*
Kills:1,162
Deaths:1,319
KDR:0.881
Accuracy:19.335% D*
HSR:8.864% D**
MKV Suppressed
D--
Kills:1,155
Deaths:1,182
KDR:0.977
Accuracy:20.748% D--
HSR:12.381% D*
NS-7 PDW
D--
Kills:1,151
Deaths:1,494
KDR:0.770
Accuracy:19.411% D--
HSR:11.208% D--
MGR-S1 Gladius
D--
Kills:773
Deaths:711
KDR:1.087
Accuracy:21.140% D--
HSR:14.230% D--
NS-44 Commissioner
D
Kills:371
Deaths:673
KDR:0.551
Accuracy:26.495% D*
HSR:16.981% D
NS-61 Emissary
D
Kills:333
Deaths:344
KDR:0.968
Accuracy:24.157% D
HSR:8.108% D**
AF-18 Stalker
D*
Kills:232
Deaths:261
KDR:0.889
Accuracy:20.165% D**
HSR:11.638% D*
Impetus
D*
Kills:162
Deaths:146
KDR:1.110
Accuracy:24.671% D**
HSR:17.901% D*
LA3 Desperado
C++
Kills:114
Deaths:193
KDR:0.591
Accuracy:21.987% D--
HSR:20.175% C++
NSX Tengu
D*
Kills:112
Deaths:127
KDR:0.882
Accuracy:25.996% D**
HSR:12.500% D*
NC14 Bolt Driver
D
Kills:109
Deaths:83
KDR:1.313
Accuracy:31.423% D
HSR:38.532% T*
NC4 Mag-Shot
B*
Kills:60
Deaths:248
KDR:0.242
Accuracy:32.645% B*
HSR:13.333% D-
NC08 Mag-Scatter
C
Kills:51
Deaths:46
KDR:1.109
Accuracy:39.192% D*
HSR:13.726% C
Kills:12,649
Deaths (as Infiltrator):13,443
Deaths (to Infiltrators):9,084
KDR:0.94094
Kill Difference:794
Playtime:2,157.783 hours
Usage:28%
Score:27.570m
Score/min:213
Accuracy (listed only):25.462%
HSR (listed only):18.642%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Tempest
D*
Kills:3,041
Deaths:2,994
KDR:1.016
Accuracy:20.931% D**
HSR:12.299% D*
Blitz GD-10
D
Kills:2,554
Deaths:3,219
KDR:0.793
Accuracy:20.695% D
HSR:9.005% D*
AF-57 Piston
C--
Kills:2,421
Deaths:2,821
KDR:0.858
Accuracy:34.924% C--
HSR:10.120% D--
NC9 A-Tross
D*
Kills:1,584
Deaths:1,806
KDR:0.877
Accuracy:17.561% F
HSR:15.783% D*
AF-4 Cyclone
D*
Kills:1,162
Deaths:1,319
KDR:0.881
Accuracy:19.335% D*
HSR:8.864% D**
MKV Suppressed
D--
Kills:1,155
Deaths:1,182
KDR:0.977
Accuracy:20.748% D--
HSR:12.381% D*
NC12 Sweeper
C*
Kills:1,152
Deaths:1,777
KDR:0.648
Accuracy:35.578% D
HSR:14.236% C*
NS-7 PDW
D--
Kills:1,151
Deaths:1,494
KDR:0.770
Accuracy:19.411% D--
HSR:11.208% D--
NS-11P
D-
Kills:991
Deaths:1,264
KDR:0.784
Accuracy:16.835% D*
HSR:14.228% D-
NS Baron G5
C--
Kills:926
Deaths:1,149
KDR:0.806
Accuracy:34.813% D-
HSR:12.095% C--
MGR-S1 Gladius
D--
Kills:773
Deaths:711
KDR:1.087
Accuracy:21.140% D--
HSR:14.230% D--
Mauler S6
C
Kills:565
Deaths:890
KDR:0.635
Accuracy:36.237% C
HSR:12.035% D
Reaper DMR
D*
Kills:544
Deaths:544
KDR:1
Accuracy:18.132% D**
HSR:15.993% D*
Carnage AR
D--
Kills:201
Deaths:243
KDR:0.827
Accuracy:16.998% F
HSR:12.935% D--
GR-22
D--
Kills:179
Deaths:270
KDR:0.663
Accuracy:16.555% F
HSR:11.732% D--
NC1 Gauss Rifle
D
Kills:160
Deaths:225
KDR:0.711
Accuracy:20.177% D
HSR:10% F
LA39 Bruiser
C--
Kills:137
Deaths:198
KDR:0.692
Accuracy:55.415% C--
HSR:8.759% D*
NSX Tengu
D*
Kills:112
Deaths:127
KDR:0.882
Accuracy:25.996% D**
HSR:12.500% D*
Kills:18,808
Deaths (as Combat Medic):22,233
Deaths (to Combat Medics):6,358
KDR:0.84595
Kill Difference:3,425
Playtime:604.814 hours
Usage:8%
Score:10.042m
Score/min:277
Accuracy (listed only):25.082%
HSR (listed only):12.134%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM3 Raven
C
Kills:1,963
Deaths:2,127
KDR:0.923
Accuracy:29.253% D*
HSR:2.394% C
NCM3 Raven
B+
Kills:1,714
Deaths:1,627
KDR:1.053
Accuracy:29.974% D*
HSR:3.326% B+
AF-23 Grinder
C+
Kills:1,387
Deaths:869
KDR:1.596
Accuracy:29.736% D
HSR:15.141% C+
AF-41 Hacksaw
B+
Kills:1,333
Deaths:813
KDR:1.640
Accuracy:32.618% C+
HSR:16.654% B+
AF-34 Mattock
C
Kills:1,231
Deaths:510
KDR:2.414
Accuracy:31.435% C
HSR:11.942% D--
AF-23 Grinder
C--
Kills:1,159
Deaths:615
KDR:1.885
Accuracy:32.204% C--
HSR:14.495% C--
AF-41 Hacksaw
B
Kills:1,158
Deaths:636
KDR:1.821
Accuracy:34.270% B
HSR:13.817% C+
AF-34 Mattock
C--
Kills:1,156
Deaths:455
KDR:2.541
Accuracy:31.259% C--
HSR:11.159% F
NCM1 Scattercannon
C
Kills:693
Deaths:349
KDR:1.986
Accuracy:31.257% D
HSR:14.430% C
NCM2 Falcon
D
Kills:280
Deaths:328
KDR:0.854
Accuracy:31.887% D-
HSR:3.214% D
NS-20 Gorgon
C+
Kills:259
Deaths:175
KDR:1.480
Accuracy:18.095% D-
HSR:18.147% C+
NS-10 Burster
B++
Kills:230
Deaths:480
KDR:0.479
Accuracy:18.510% F
HSR:7.826% B++
NCM2 Falcon
D
Kills:219
Deaths:156
KDR:1.404
Accuracy:34.710% D
HSR:1.370% D**
NCM1 Scattercannon
B
Kills:205
Deaths:104
KDR:1.971
Accuracy:32.497% C
HSR:16.585% B
NS-20 Gorgon
D
Kills:164
Deaths:99
KDR:1.657
Accuracy:19.422% D
HSR:15.854% D
NS-10 Burster
D-
Kills:116
Deaths:115
KDR:1.009
Accuracy:21.023% D*
HSR:2.586% D-
Kills:13,267
Deaths (as MAX Suit):4,729
Deaths (to MAX Suits):3,844
KDR:2.80546
Kill Difference:8,538
Playtime:522.882 hours
Usage:7%
Score:8.391m
Score/min:267
Accuracy (listed only):28.634%
HSR (listed only):10.559%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B+
Kills:2,624
V. Kills:490 N/A
Deaths:172
KDR:15.256
Accuracy:45.416% C-
KPH:121.400 B+
VKPH:22.700 B+
M30 Mustang AH
D-
Kills:1,082
V. Kills:139 N/A
Deaths:429
KDR:2.522
Accuracy:50.267% D
KPH:17.300 D-
VKPH:2.200 D-
Vortek Rotary
C
Kills:139
V. Kills:135 102%
Deaths:628
KDR:0.221
Accuracy:29.022% C
KPH:2.200 D--
VKPH:2.100 D*
M20 Kestrel
D--
Kills:59
V. Kills:126 46%
Deaths:495
KDR:0.119
Accuracy:29.535% C+
KPH:1.200 D*
VKPH:2.600 D--
Kills:3,904 (1,280 + 0)
Deaths:1,724
KDR:2.265
VKDR:0.516
Vehicle Kills:890
Kill Difference:2,180
Playtime:195.568 hours
Usage:3%
Score:1.293m
Score/min:110
Piloting Accuracy:29.535%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C-
Kills:339
V. Kills:62 N/A
Deaths:57
KDR:5.947
Accuracy:36.468% D
KPH:30.300 D
VKPH:5.500 C-
C150 Dalton
D--
Kills:81
V. Kills:96 84%
Deaths:34
KDR:2.382
Accuracy:33.787% C--
KPH:9.400 D**
VKPH:11.200 D--
CAS30 Tank Buster
D--
Kills:80
V. Kills:114 70%
Deaths:258
KDR:0.310
Accuracy:31.745% D*
KPH:1.800 D*
VKPH:2.600 D--
Kills:500 (80 + 420)
Deaths:349
KDR:1.433
VKDR:0.779
Vehicle Kills:272
Kill Difference:151
Playtime:64.227 hours
Usage:1%
Score:0.321m
Score/min:83
Piloting Accuracy:31.745%
Gunner Accuracy:33.787%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B++
Kills:13,299
V. Kills:1,259 N/A
Deaths:499
KDR:26.651
Accuracy:45.873% C
KPH:69.300 B++
VKPH:6.600 C-
C75 Viper
C
Kills:1,098
V. Kills:193 N/A
Deaths:211
KDR:5.204
Accuracy:29.990% D-
KPH:22 C
VKPH:3.900 D--
L100 Python HEAT
C+
Kills:958
V. Kills:256 373%
Deaths:103
KDR:9.301
Accuracy:41.990% D--
KPH:29.900 C+
VKPH:8 D
L100 Python AP
C++
Kills:788
V. Kills:641 123%
Deaths:113
KDR:6.973
Accuracy:57.220% C*
KPH:23 D
VKPH:18.700 C++
Skyguard
D--
Kills:299
V. Kills:245 122%
Deaths:183
KDR:1.634
Accuracy:22.476% D*
KPH:6.700 D--
VKPH:5.500 D*
Kills:16,442 (16,442 + 0)
Deaths:1,109
KDR:14.826
VKDR:2.339
Vehicle Kills:2,594
Kill Difference:15,333
Playtime:353.097 hours
Usage:5%
Score:3.629m
Score/min:171
Driving Accuracy:22.476%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
C*
Kills:1,973
V. Kills:992 199%
Deaths:297
KDR:6.643
Accuracy:46.195% C*
KPH:30.600 C++
VKPH:15.400 C++
Titan-150 HEAT
D
Kills:1,367
V. Kills:510 268%
Deaths:398
KDR:3.435
Accuracy:39.732% D
KPH:14.100 D
VKPH:5.300 D-
Titan-150 HESH
B++
Kills:1,107
V. Kills:152 N/A
Deaths:83
KDR:13.337
Accuracy:48.653% C++
KPH:51.700 B++
VKPH:7.100 C
Titan-150 AP
C
Kills:891
V. Kills:561 159%
Deaths:208
KDR:4.284
Accuracy:44.235% D
KPH:19.900 C
VKPH:12.600 C-
Enforcer ML85
D
Kills:391
V. Kills:269 145%
Deaths:87
KDR:4.494
Accuracy:33.851% D-
KPH:17.900 D
VKPH:12.300 D
C85 Canister
D
Kills:112
V. Kills:5 N/A
Deaths:11
KDR:10.182
Accuracy:31.279% D-
KPH:42.900 D
VKPH:1.900 D--
M20 Basilisk
C
Kills:73
V. Kills:43 166%
Deaths:53
KDR:1.377
Accuracy:20.677% D*
KPH:8.400 D-
VKPH:4.900 C
Kills:5,914 (3,365 + 2,549)
Deaths:1,137
KDR:5.201
VKDR:2.227
Vehicle Kills:2,532
Kill Difference:4,777
Playtime:260.396 hours
Usage:3%
Score:3.209m
Score/min:205
Driving Accuracy:44.235%
Gunner Accuracy:20.677%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B*
Kills:1,170
V. Kills:526 222%
Deaths:70
KDR:16.714
Accuracy:57.295% C++
KPH:58.700 B*
VKPH:26.400 B++
Enforcer ML65-H
B+
Kills:635
V. Kills:580 109%
Deaths:70
KDR:9.071
Accuracy:45.314% D*
KPH:38 C*
VKPH:34.700 B+
C85 Canister-H
D
Kills:290
V. Kills:25 N/A
Deaths:25
KDR:11.600
Accuracy:38.877% D*
KPH:57.500 D-
VKPH:5 D
M96 Mjolnir-H
C*
Kills:208
V. Kills:169 122%
Deaths:46
KDR:4.522
Accuracy:45.321% C-
KPH:42.600 C
VKPH:34.600 C*
M40 Fury-H
C+
Kills:59
V. Kills:14 393%
Deaths:7
KDR:8.429
Accuracy:43.777% B+
KPH:48.700 D-
VKPH:11.600 C+
Kills:2,362 (0 + 2,362)
Deaths:218
KDR:10.835
VKDR:6.028
Vehicle Kills:1,314
Kill Difference:2,144
Playtime:47.767 hours
Usage:1%
Score:0.968m
Score/min:338
Driving Accuracy:N/A%
Gunner Accuracy:43.777%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:2,544
V. Kills:440 N/A
Deaths:176
KDR:14.455
Accuracy:31.813% C
KPH:57.700 B+
VKPH:10 C*
M40 Fury
C+
Kills:1,363
V. Kills:265 N/A
Deaths:147
KDR:9.272
Accuracy:32.405% C
KPH:51.700 C+
VKPH:10.100 C+
M12 Kobalt
C
Kills:1,069
V. Kills:42 N/A
Deaths:30
KDR:35.633
Accuracy:11.107% D*
KPH:54.100 C
VKPH:2.100 C
M60-G Bulldog
B
Kills:1,061
V. Kills:199 N/A
Deaths:127
KDR:8.354
Accuracy:28.026% D
KPH:34.800 B
VKPH:6.500 C++
M20 Basilisk
C++
Kills:653
V. Kills:232 280%
Deaths:94
KDR:6.947
Accuracy:33.453% C-
KPH:21.600 C++
VKPH:7.700 C++
G30 Walker
C**
Kills:548
V. Kills:253 216%
Deaths:76
KDR:7.211
Accuracy:21.505% D--
KPH:17.200 C**
VKPH:8 C
M12 Kobalt
C
Kills:418
V. Kills:13 N/A
Deaths:15
KDR:27.867
Accuracy:10.151% F
KPH:59.300 C
VKPH:1.800 C--
G40-F Ranger
C
Kills:164
V. Kills:122 133%
Deaths:20
KDR:8.200
Accuracy:26.750% D-
KPH:15 C
VKPH:11.200 C
M20 Basilisk
D
Kills:117
V. Kills:71 163%
Deaths:41
KDR:2.854
Accuracy:24.929% D**
KPH:9.800 D--
VKPH:5.900 D
G30 Walker
B++
Kills:110
V. Kills:35 306%
Deaths:8
KDR:13.750
Accuracy:21.853% D-
KPH:22.100 B++
VKPH:7 C
M60-G Bulldog
C
Kills:82
V. Kills:19 410%
Deaths:8
KDR:10.250
Accuracy:30.864% C-
KPH:23.100 D
VKPH:5.400 C
Kills:8,129 (0 + 8,129)
Deaths:742
KDR:10.956
VKDR:2.279
Vehicle Kills:1,691
Kill Difference:7,387
Playtime:221.151 hours
Usage:3%
Score:2.515m
Score/min:190
Driving Accuracy:N/A%
Gunner Accuracy:30.864%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 14,55813,29949926.651A24.9145.873%CN/A69.3B++6.6C-180192h2.9B+6.3B
Bouncing Betty 4,0954,0924928.317A+6.5737.289%DN/A117.6C+N/A32634.8h1.9C++5.1C
Tempest 3,0853,0412,9941.016C--0.7320.931%D**12.299%D*7D**N/A18432.4h13.1F62.4F-
NC6A GODSAW 3,0463,0022,4571.222C-0.5218.114%F15.856%D**14.6D**N/A37205.6h10.5C+58.1D--
Tank Mine 4,3812,7694186.624A*4.8825.546%DN/A130.6B+76B+107221.2h1.7B+6.7C+
GD-7F 2,6672,6493,2980.803C0.9418.5%D*11.212%F8.4D-N/A29315.5h15C81.3C--
Breaker Rocket Pods 3,1142,62417215.256A13.5145.416%C-1.029%C+121.5B+22.7B+48921.6h16.9C++37.2C+
Blitz GD-10 2,5742,5543,2190.793C+0.9520.695%D9.005%D*9.3D-N/A29274h16.7C+80.6C+
M40 Fury 2,9842,54417614.455A+12.7131.813%C2.083%B57.7B+10C*25044.1h12.9C*40.7C++
AF-57 Piston 2,4532,4212,8210.858C0.8834.924%C--10.12%D--11.7D--N/A39207.6h5.5D15.8C
NS-15M1 2,3942,3662,4220.977C0.7717.031%D--14.751%D--12.7D--N/A40186.6h15.6D91.6D
E540 Halberd 2,9651,9732976.643C+4.9046.195%C*3.7%C**30.6C++15.4C++22064.5h5.9C+12.7C*
NCM3 Raven 3,1401,9632,1270.923C++0.8229.253%D*2.394%C8.1C4.8C--63243.6h26B+88.9C+
NCM3 Raven 2,7641,7141,6271.053C*0.6929.974%D*3.326%B+8.4C5.1C-70204.6h28.1C++93.8C
NC9 A-Tross 1,6141,5841,8060.877C0.8717.561%F15.783%D*11.2D*N/A31141.5h11.7D66.8D**
AF-23 Grinder 1,3971,3878691.596C0.1529.736%D15.141%C+20DN/A7469.4h7.2C24.2C-
Titan-150 HEAT 1,8771,3673983.435C+1.6939.732%D2.707%C+14.2D5.3D-11996.6h4.4B+11.1C*
M40 Fury 1,6281,3631479.272B+7.5332.405%C1.761%C+51.6C+10C+24426.4h13.9C+42.9C+
AF-41 Hacksaw 1,3441,3338131.64C0.1032.618%C+16.654%B+20.4DN/A7565.3h7.8C23.8C++
NS-11C 1,3321,3051,9240.678C1.0617.964%D*15.402%D7.8D-N/A26166.4h17.6C--98.1D
C-4 ARX 1,8601,2927631.693C+0.0524.066%DN/A62.7D--27.6C-39020.6h1.4C5.8D
AF-8 RailJack 1,2761,2694033.149C**1.4138.4%C**77.384%C**21.2C+N/A5959.9h2.3C*6B
NC05 Jackhammer 1,2751,2621,2800.986C0.7635.43%D--11.173%D-13.6D--N/A4992.7h5.4C+15.4C
C-4 1,8291,2491,1451.091C+0.6524.936%C+N/A46.6D21.6C--56226.8h1.6C+6.5C+
AF-34 Mattock 1,2451,2315102.414C+0.6731.435%C11.942%D--24D-N/A6451.2h8.6F-27.5D--
MGR-L1 Promise 1,2501,2111,2990.932C0.8116.424%D**15.772%D*9.3D*N/A30130.1h22.5D**136.9D**
Sticky Grenade 1,2291,19911199N/A1,197.2651.565%C+N/A799.3C20B++24121.5h2.3C++4.5C++
E540 Halberd-H 1,6961,1707016.714A14.9757.295%C++N/A58.8B*26.4B++30819.9h7C+12.3C+
GD-22S 1,1841,1691,1840.987C0.7617.746%D--19.076%D12.9D--N/A4590.7h12.8C-71.9C--
LA1 Anchor 1,1771,1621,1531.008C-0.7317.721%D**16.954%D--11.9D*N/A4498h12D67.8D--
AF-4 Cyclone 1,1781,1621,3190.881C0.8619.335%D*8.864%D**9.6D--N/A35121h13C-67D
AF-23 Grinder 1,1661,1596151.885C+0.1432.204%C--14.495%C--25.4C-N/A6845.7h6.6C++20.5C+
AF-41 Hacksaw 1,1711,1586361.821C0.0834.27%B13.817%C+23.7C--N/A6648.8h7.5C21.9C*
AF-34 Mattock 1,1691,1564552.541C+0.8031.259%C--11.159%F25.3D-N/A6545.7h8D-25.7D
MKV Suppressed 1,1711,1551,1820.977C+0.7720.748%D--12.381%D*9.7D--N/A26119.1h15.1C+72.7C+
NS-15M2 1,1681,1531,1940.966C0.7816.573%D**16.912%D--15.5D--N/A5574.5h14.6C87.8D
NC6S Gauss SAW S 1,1751,1521,1121.036C0.7117.413%D*16.406%D--12D*N/A3396.3h12.4C71C--
NC12 Sweeper 1,1711,1521,7770.648C-1.0935.578%D14.236%C*8.7D*N/A33132h5.6D15.7D
NS-7 PDW 1,1731,1511,4940.77C+0.9719.411%D--11.208%D--9D-N/A32128.4h14.9C++76.6C+
Titan-150 HESH 1,2591,1078313.337B+11.5948.653%C++2.078%C++51.7B++7.1C22321.4h3.1C**6.4B+
C75 Viper 1,2911,0982115.204C*3.4629.99%D-1.002%D22C3.9D--14849.8h10.6B+35.3C*
M30 Mustang AH 1,2211,0824292.522C0.7850.267%D1.756%B+17.3D-2.2D-9062.6h15.1D30.1D
Spear Anti-Vehicle Phalanx Turret 1,7761,0768812.227B*10.4840.63%C+3.81%C+34.1C+22.2C++26431.6h9.7C+23.8C+
M12 Kobalt 1,1111,0693035.633A*33.8911.107%D*17.025%C54C2.1C15419.8h19.4C++174.7C-
M60-G Bulldog 1,2601,0611278.354B**6.6128.026%D3.676%B+34.9B6.5C++16230.4h7.2C++25.5C+
NS-11P 1,0109911,2640.784C0.9616.835%D*14.228%D-10.6D--N/A3293.2h17.3D-102.7D*
Orbital Strike Uplink 1,3439841984N/A982.26695.261%UN/A1093.3U398.9U50250.9h1.5T*0.2T*
L100 Python HEAT 1,2149581039.301B++7.5641.99%D--3.653%B++29.8C+8D15932.1h4.8B+11.5C++
NS Baron G5 9389261,1490.806C0.9434.813%D-12.095%C--8.4D*N/A25110h5.5D15.8C+
Titan-150 AP 1,4528912084.284C+2.5444.235%D4.489%B*19.9C12.6C-38744.7h4.8C++10.8C+
L100 Python AP 1,4297881136.973B+5.2357.22%C*4.442%B**23D18.7C++25034.3h8.9D--15.5D
MGR-S1 Gladius 7887737111.087C+0.6621.14%D--14.23%D--8D--N/A2696.9h11.9C56.4C
NCM1 Scattercannon 7046933491.986C++0.2431.257%D14.43%C21.1C+N/A7532.9h8.7C27.9C
M20 Basilisk 885653946.947A*5.2033.453%C-4.135%D21.6C++7.7C++17130.2h108.9C325.4C
Enforcer ML65-H 1,215635709.071A+7.3345.314%D*2.992%B**38C*34.7B+38516.7h16.4C++36.3C--
Mauler S6 5735658900.635C1.1136.237%C12.035%D5.6D*N/A26100.4h6.3D17.3C
NS Decimator 8425657070.799C0.9463.437%B1.416%D20.8D-10.2D17827.1h5.7C--9C+
G30 Walker 801548767.211A*5.4721.505%D--3.65%C17.2C**8C14631.8h180.6B+839.7C+
Reaper DMR 5585445441C+0.7418.132%D**15.993%D*11.6D--N/A3646.7h12.8D*70.6F
Xiphos Anti-Personnel Phalanx Tower 4844691469S467.2635.134%B+N/A246.8C++7.9C+7631.9h16.9C**48.2C**
Hawk GD-68 7634607620.604C+1.1458.809%C--3.043%C*10.6D7D14743.5h8.3C+14.1C+
G30 Walker 6534211626.313S24.5736.985%C-2.138%C--39.7C*21.9C*28910.6h182.7B+494C**
M12 Kobalt 4314181527.867A++26.1210.151%F18.66%C+58.9C1.8C--2297.1h17.5C*172.3D
Enforcer ML85 660391874.494C+2.7533.851%D-1.79%C17.9D12.3D20021.9h14.6C43.1D
NS-44 Commissioner 3833716730.551C1.1926.495%D*16.981%D9.6D-N/A4938.6h4.8D18.3D--
Gauss Compact S 3583504680.748C+0.9918.325%D--15.143%D7.9DN/A4044.1h12.7C69.5C-
Frag Grenade 3613491349N/A347.2643.077%CN/A349D12B++20781h4.2C+9.7C+
L105 Zephyr 401339575.947C4.2036.468%D1.18%B+30.3D5.5C-13211.2h7.2C19.8C
NS-61 Emissary 3463333440.968C**0.7724.157%D8.108%D**9D-N/A3737.1h21.5D-88.8D-
Skyguard 5442991831.634C-0.1122.476%D*3.344%B**6.7D--5.5D*10744.9h150C--667.3D--
C85 Canister-H 3152902511.6C+9.8638.877%D*9.31%D58D-5D2165h12.2D**31.3F--
NCM2 Falcon 3852803280.854C+0.8931.887%D-3.214%D8.9C--3.3D7931.4h15D46.9D
EM1 2842803160.886C0.8616.652%D-13.571%D*12.5D--N/A6922.4h18.6D111.6D-
NSX Tanto 2782732880.948C+0.7916.067%F-16.117%D*9.3D-N/A2529.3h16.6C103.3D
MANA Anti-Vehicle Turret 486260982.653B+0.9147.23%C--N/A2600C-2260C+581260.1h9.5M*20.1C**
NS-20 Gorgon 2772591751.48B+0.2618.095%D-18.147%C+13.6CN/A3919.1h35.1C*193.9C++
Spear Anti-Vehicle Phalanx Tower 4392561256U254.2660.009%B**1.172%D*77.6B**55.5A+5513.3h5.3B*8.9B**
MANA Anti-Personnel Turret 2612541741.46N/A0.2811.153%UN/A2540U70U7143700.1h29.2T*262T*
NC15 Phoenix 4682481331.865B++0.1256.672%B+N/A10.4C9.2C16323.9h12.6C--22.1C
Razor GD-23 2382343650.641C1.1017.156%D*9.829%F-6.1D--N/A4638.2h14.2C+82.9C--
AF-18 Stalker 2342322610.889C0.8520.165%D**11.638%D*10D*N/A3623.2h14.2C70.5D-
NS-10 Burster 3752304800.479D1.2618.51%F7.826%B++3.7D2.3D-4562.9h126.2B++682C
NCM2 Falcon 3062191561.404B++0.3434.71%D1.37%D**10.7C+4.3C+8020.4h15.3C++44C+
M60-A Bulldog 255213297.345C5.6034.326%D*3.286%B*11D-2.2C--5519.4h8.2D--23.8D**
M60-A Bulldog 262210287.5C5.7632.22%D*2.857%B+11.3D-2.8C6218.6h7.5D-23.4D**
M96 Mjolnir-H 377208464.522C*2.7845.321%C-N/A42.4C34.5C*4364.9h48.7C-107.5D
NCM1 Scattercannon 2072051041.971C0.2332.497%C16.585%B21.8DN/A729.4h9.1D**28D--
Carnage AR 2052012430.827C0.9216.998%F12.935%D--10.4D--N/A6019.4h15C88.5D*
GR-22 1811792700.663C-1.0816.555%F11.732%D--10.8D--N/A6016.5h13.1C*79.3D
AC-X11 1721713450.496D1.2516.433%F15.205%D*6D--N/A4628.7h12C73.2D-
NS-R3 Swarm 3581672430.687B+1.0659.146%D*N/A5.3D6.1C+7431.3h35.5D60D-
AF-19 Mercenary 1701673820.437C-1.3117.237%D--13.773%D*5.3D-N/A12331.6h18.3D-106.4D
G40-F Ranger 286164208.2A+6.4626.75%D-N/A15C11.2C17410.9h143.5C+536.3C
NS-20 Gorgon 185164991.657B*0.0919.422%D15.854%D13.8C1.8B*4511.9h38.3C++197.3C++
Impetus 1621621461.11C0.6324.671%D**17.901%D*8.9D*N/A3218.3h4.5C**18.3C--
NC1 Gauss Rifle 1611602250.711C+1.0320.177%D10%F9.4D-N/A13517.1h16.4D--81.1D
Rocklet Rifle 285155891.742A*0.0056.476%B+N/A31.6B26.5C*4794.9h32B+56.6B+
Hoplon Anti-Aircraft Phalanx Tower 2871461146S144.2638.261%A+N/A81.1C+78.3C+7631.8h54.5C++142.4B
Anti-Vehicle Grenade 1921461146N/A144.2641.948%D--N/A182.5D-57.5C--14850.8h8.3D--19.9D*
Shrike 2031443030.475C1.2755.013%C+2.778%C+11.9D--4.9D--40012.1h6B+10.9B
Vortek Rotary 2741396280.221C--1.5229.022%C2.878%B+2.2D--2.1D*6062.9h170.7F588.3F
MAX Punch 1581394,7290.029C--1.7141.183%CN/A0.3DN/A1496.4h2.7C+6.6C+
LA39 Bruiser 1391371980.692C-1.0555.415%C--8.759%D*9.6D*N/A5014.3h3.5F6.3D-
M20 Basilisk 188117412.854C+1.1124.929%D**2.564%D*9.8D--5.9D16112h143.3D*574.8F--
AF-4A Bandit 1191161830.634D1.1115.223%F--12.069%F-7D*N/A4116.6h13.6D89.1F
NS-10 Burster 2331161151.009C++0.7321.023%D*2.586%D-3.7D3.7C+6831.3h178.4C848.5D-
LA3 Desperado 1171141930.591C1.1521.987%D--20.175%C++4.1D*N/A1927.8h13.8F62.7F
C85 Canister 1171121110.182C8.4431.279%D-15.179%B+43.1D1.9D--1462.6h8.4C+26.9C
NSX Tengu 1131121270.882C0.8625.996%D**12.5%D*8.1D--N/A2613.9h19D--73.3D*
G30 Walker 145110813.75S12.0121.853%D-5.455%B*22B++7C1505h118A+540.2B*
NC14 Bolt Driver 110109831.313C0.4331.423%D38.532%T*9.2D-N/A12711.9h4.7F*14.9F
The Slasher 12310411,9920.009D-1.7318.86%D*14.423%B+0.1DN/A01040.3h3.1D-16.4D-
Aspis Anti-Aircraft Phalanx Turret 213104293.586C++1.8423.628%CN/A9.5C10C+19710.9h175.5C--742.7C+
Mag-Cutter 1098620,5840.004D1.7420.657%D1.163%D-0.1DN/A01523.5h5F24.4D
NS Annihilator 178822310.355D1.3979.162%CN/A5.3D*6.2D-20515.4h17.5F22.1F
M60-G Bulldog 10182810.25A8.5130.864%C-3.659%B+23.4D5.4C1443.5h8.3C26.8C+
C150 Dalton 17781342.382D0.6433.787%C--2.469%A**9.4D**11.2D--2068.6h8.3F-24.5F-
CAS30 Tank Buster 194802580.31C--1.4331.745%D*1.25%C++1.8D*2.6D--4744.5h97C--305.6D*
M20 Basilisk 11673531.377D0.3720.677%D*1.37%F8.4D-4.9C1088.7h132.7F641.6F--
Auraxium Slasher 80738,9990.008C1.7314.745%D*10.959%C**0.1DN/A0946.1h2.3C+15.3C-
NC6 Gauss SAW 63601580.38D1.3613.679%D*15%D**7.1D--N/A4118.5h20.4F--148.8F-
NC4 Mag-Shot 75602480.242D1.5032.645%B*13.333%D-4.1D*1B++6014.6h28.2T*86.4D
M20 Kestrel 185594950.119D1.6229.535%C+1.695%C+1.2D*2.6D--3248.4h397T*1344.2T
M40 Fury-H 735978.429C6.6943.777%B+1.695%B+49.2D-11.7C+2731.2h11.9D--27.1D
NC08 Mag-Scatter 5151461.109C*0.6339.192%D*13.726%C24.3CN/A1022.1h3.8B+9.7C+
M12 Kobalt 5151151C*49.2615.783%D*11.765%D*85CN/A3060.6h18.7C+118.4D

Consumables
  Name Deaths Consumed Time Equipped
NC Patriot Flare Gun1960.1h
NS Patriot Flare Gun0500.1h
Restoration Kit234890.9h
Motion Spotter13551,04426.5h
Blast Wall14912.1h
Anti-Vehicle MANA Turret99961.6h
Solid Wall13931.6h
Nano-Armor Kit1,4522,044,474126h
Pain Spire23751h
Routing Spire0650.1h
Medical Applicator1,397507,46243.8h
Medical Kit2760.2h
Flail Targeting Dart822,82124.8h
The Flail01760.6h
Nanite Revive Grenade02,2160.6h
Spawn Beacon535,7656.1h
HIVE0870.3h
Bunker0890.5h
Repair Module42,3585h
Turret AI Module11,5403.9h
Skywall Shield Emitter28512.2h
Structure Shield Module11,0542.6h
Cortium Silo36181.2h
Sunderer Garage02401.3h
Spitfire Auto-Turret647,4508.1h
NSX Amaterasu74517.8h
Hoplon Anti-Aircraft Phalanx Tower28372.1h
Rampart Wall31,2126h
Xiphos Anti-Personnel Tower47852.2h
Spear Anti-Vehicle Tower36561.7h
NC Triumph Flare Gun11320.2h
Welding Device02,3250.4h
Deconstruction Tool05,2580.5h
Reinforcements Module0590.2h
Recon Detection Device845,66610.6h
Shield Recharging Field13313,0615.5h
Ammunition Package23023,23913.6h
Anti-Infantry MANA Turret358332.4h
Vehicle Gate04922.4h
Pillbox01540.7h
Elysium Spawn Tube25061h
Orbital Strike Target Designator9740912.8h
IPC Targeting Dart1780.5h
Infantry Tower12621.4h
WLT-Howler Mining Laser04,7360.6h
Alarm Module0820.1h
Spear Anti-Vehicle Turret11420.7h
Nano-Repair Grenade02560.1h
Snowman Soldier31280.3h
Hardlight Barrier112020.3h
Router12160.5h

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