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Paragon Surfer LonesomeFrogfaceVS[69KD] LonesomeFrogfaceVS
VS BR 149

KDR: 5.14

Score: 51.3m

Last Seen: Sep 20th, 2019 7:53 PM
- OFFLINE - 49.1 hour(s)

Prestige 1, Battle Rank 100 (149 total) - Vanu Sovereignty on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Light PPA Betelgeuse 54-A Pulsar C Ghost NSX Daimyo Saron Laser Cannon Maelstrom Turbo Laser VE-S Canis
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $10,653,516 MLG Score: 8516
Fun Score: N/A
Cheeseburgers Flipped: 232TIME WITH MEDKIT: 16.3%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
33.46%36.951%123641117360,4323.705891.434

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.818%2.367A*2.46A**-0.708D-HEAD ++ (~20.22)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.40.671B+8.10.429B16.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.153%0.775%74765120928,757580563649.4957510%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.942%0.584B+-0.745D-0.311

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.60.753B++16.70.678B+22

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
56.764%0.313%715312112,8757985203.59825552%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.792%1.548A+-1.467F-0.241

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.891B*2.40.809B++1.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.845%10.096%1137712075,02252313269.60229378%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.993%-0.262C1.427A1.231

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.20.748B++10.20.748B++20

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.18%88.15%11377120716,3371729369.44881

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.883%1.993A++1.357A-0.509

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.60.639B+1.70.458B+1.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
63.028%18.418%1137412103,6921470222.51156

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.215%1.713A++0.537B+0.512

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.675B+2.60.453B+1.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
51.3m209.4%681 (40.9k)574 (34.4k)5.13965146,03328,4135.37648149 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS12141602832.456%28.611%92903:0947

32% Engineer26% Heavy Assault17% Infiltrator20% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 4th, 2017 9:59 PMJul 7th, 2018 9:55 PMSep 20th, 2019 3:32 PM (2d) (PST)Sep 20th, 2019 4:20 PM (2d) (PST)Sep 20th, 2019 3:53 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,3132721,0411.6350.3180.4683.6910.1278516

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
78,80016,31962,481981928221834,438

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1488.3h/62d 6,729 41,782 33,997 329.6k 1,952 5,315 11,361 117.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A
Kills:16,565
Deaths:3,345
KDR:4.952
Accuracy:31.568% A
HSR:40.272% A
NS-15M1
A**
Kills:1,641
Deaths:271
KDR:6.055
Accuracy:31.636% A++
HSR:41.865% A**
VE-H Maw
A*
Kills:1,272
Deaths:290
KDR:4.386
Accuracy:31.018% B**
HSR:43.947% A*
NSX-P Naginata
A+
Kills:1,197
Deaths:256
KDR:4.676
Accuracy:30.610% A+
HSR:36.592% B**
Ursa
A+
Kills:1,185
Deaths:212
KDR:5.590
Accuracy:31.553% A+
HSR:35.106% A+
Flare VE6
A*
Kills:1,176
Deaths:188
KDR:6.255
Accuracy:30.939% A+
HSR:39.201% A*
Orion VS54
A++
Kills:1,168
Deaths:252
KDR:4.635
Accuracy:30.628% A++
HSR:30.051% B++
Pulsar LSW
A+
Kills:1,159
Deaths:206
KDR:5.626
Accuracy:31.032% A+
HSR:34.167% A
NS-15M2
M+
Kills:1,149
Deaths:248
KDR:4.633
Accuracy:32.361% A++
HSR:48.042% M+
SVA-88
A*
Kills:316
Deaths:77
KDR:4.104
Accuracy:34.220% A*
HSR:40.506% A*
Kills:26,828
Deaths (as Heavy Assault):5,345
Deaths (to Heavy Assaults):7,801
KDR:5.01927
Kill Difference:21,483
Playtime:386.944 hours
Usage:26%
Score:11.307m
Score/min:487
Accuracy (listed only):31.556%
HSR (listed only):38.975%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
A*
Kills:7,044
Deaths:1,159
KDR:6.078
Accuracy:35.033% A*
HSR:32.751% A++
VE-S Canis
M*
Kills:2,905
Deaths:538
KDR:5.400
Accuracy:38.794% A++
HSR:48.778% M*
VE-C Horizon
B**
Kills:2,764
Deaths:548
KDR:5.044
Accuracy:42.080% B**
HSR:30.282% B*
NS-11C
A*
Kills:2,236
Deaths:427
KDR:5.237
Accuracy:34.398% A*
HSR:26.297% A
Pandora VX25
A+
Kills:1,317
Deaths:379
KDR:3.475
Accuracy:54.344% A+
HSR:16.325% C*
NS-7 PDW
M++
Kills:1,306
Deaths:296
KDR:4.412
Accuracy:34.235% A++
HSR:36.141% M++
VX6-7
A++
Kills:1,271
Deaths:225
KDR:5.649
Accuracy:33.468% A++
HSR:30.212% A+
Phobos VX86
A++
Kills:1,248
Deaths:401
KDR:3.112
Accuracy:78.302% A++
HSR:19.792% B+
Eridani SX5
A++
Kills:1,229
Deaths:223
KDR:5.511
Accuracy:31.964% B**
HSR:33.361% A++
Sirius SX12
A**
Kills:1,203
Deaths:294
KDR:4.092
Accuracy:32.072% A+
HSR:34.331% A**
Zenith VX-5
A++
Kills:1,193
Deaths:182
KDR:6.555
Accuracy:34.523% A++
HSR:31.517% A++
The Little Helper
A+
Kills:1,180
Deaths:415
KDR:2.843
Accuracy:60.977% A
HSR:23.644% A+
Serpent VE92
A*
Kills:1,178
Deaths:243
KDR:4.848
Accuracy:33.833% A*
HSR:26.146% B**
Solstice VE3
A**
Kills:1,176
Deaths:255
KDR:4.612
Accuracy:35.660% A**
HSR:27.296% A
NSX-P Tanto
A*
Kills:1,172
Deaths:238
KDR:4.924
Accuracy:36.342% A*
HSR:29.949% B++
Deimos VA29
A+
Kills:901
Deaths:258
KDR:3.492
Accuracy:79.500% A+
HSR:20.755% B++
Skorpios
A+
Kills:555
Deaths:152
KDR:3.651
Accuracy:33.114% A+
HSR:32.973% A+
Solstice SF
M
Kills:345
Deaths:173
KDR:1.994
Accuracy:38.401% M
HSR:16.812% C+
Solstice Burst
A++
Kills:324
Deaths:67
KDR:4.836
Accuracy:34.468% A+
HSR:35.803% A++
Thanatos VE70
A*
Kills:226
Deaths:95
KDR:2.379
Accuracy:61.714% A*
HSR:13.717% C--
Eclipse VE3A
B**
Kills:168
Deaths:42
KDR:4
Accuracy:31.683% B**
HSR:22.619% B+
NSX-P Tengu
A*
Kills:98
Deaths:35
KDR:2.800
Accuracy:50% A*
HSR:23.469% B
Kills:31,039
Deaths (as Light Assault):6,645
Deaths (to Light Assaults):6,566
KDR:4.67103
Kill Difference:24,394
Playtime:292.176 hours
Usage:20%
Score:9.331m
Score/min:532
Accuracy (listed only):42.950%
HSR (listed only):27.862%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
A*
Kills:7,044
Deaths:1,159
KDR:6.078
Accuracy:35.033% A*
HSR:32.751% A++
VE-C Horizon
B**
Kills:2,764
Deaths:548
KDR:5.044
Accuracy:42.080% B**
HSR:30.282% B*
NS-11C
A*
Kills:2,236
Deaths:427
KDR:5.237
Accuracy:34.398% A*
HSR:26.297% A
Pandora VX25
A+
Kills:1,317
Deaths:379
KDR:3.475
Accuracy:54.344% A+
HSR:16.325% C*
VX6-7
A++
Kills:1,271
Deaths:225
KDR:5.649
Accuracy:33.468% A++
HSR:30.212% A+
Phobos VX86
A++
Kills:1,248
Deaths:401
KDR:3.112
Accuracy:78.302% A++
HSR:19.792% B+
Zenith VX-5
A++
Kills:1,193
Deaths:182
KDR:6.555
Accuracy:34.523% A++
HSR:31.517% A++
The Little Helper
A+
Kills:1,180
Deaths:415
KDR:2.843
Accuracy:60.977% A
HSR:23.644% A+
Serpent VE92
A*
Kills:1,178
Deaths:243
KDR:4.848
Accuracy:33.833% A*
HSR:26.146% B**
Solstice VE3
A**
Kills:1,176
Deaths:255
KDR:4.612
Accuracy:35.660% A**
HSR:27.296% A
NSX-P Tanto
A*
Kills:1,172
Deaths:238
KDR:4.924
Accuracy:36.342% A*
HSR:29.949% B++
Deimos VA29
A+
Kills:901
Deaths:258
KDR:3.492
Accuracy:79.500% A+
HSR:20.755% B++
VE-LR Obelisk
A++
Kills:776
Deaths:177
KDR:4.384
Accuracy:43.081% A++
HSR:44.974% A+
Eidolon VE33
A++
Kills:631
Deaths:151
KDR:4.179
Accuracy:37.676% A++
HSR:35.658% A
Solstice SF
M
Kills:345
Deaths:173
KDR:1.994
Accuracy:38.401% M
HSR:16.812% C+
Solstice Burst
A++
Kills:324
Deaths:67
KDR:4.836
Accuracy:34.468% A+
HSR:35.803% A++
Thanatos VE70
A*
Kills:226
Deaths:95
KDR:2.379
Accuracy:61.714% A*
HSR:13.717% C--
Eclipse VE3A
B**
Kills:168
Deaths:42
KDR:4
Accuracy:31.683% B**
HSR:22.619% B+
Kills:25,150
Deaths (as Engineer):5,435
Deaths (to Engineers):3,785
KDR:4.62741
Kill Difference:19,715
Playtime:479.038 hours
Usage:32%
Score:16.965m
Score/min:590
Accuracy (listed only):44.749%
HSR (listed only):26.919%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
M*
Kills:2,905
Deaths:538
KDR:5.400
Accuracy:38.794% A++
HSR:48.778% M*
Terminus VX-9
A++
Kills:1,398
Deaths:457
KDR:3.059
Accuracy:31.967% A
HSR:40.415% A++
Pandora VX25
A+
Kills:1,317
Deaths:379
KDR:3.475
Accuracy:54.344% A+
HSR:16.325% C*
NS-7 PDW
M++
Kills:1,306
Deaths:296
KDR:4.412
Accuracy:34.235% A++
HSR:36.141% M++
Phobos VX86
A++
Kills:1,248
Deaths:401
KDR:3.112
Accuracy:78.302% A++
HSR:19.792% B+
Eridani SX5
A++
Kills:1,229
Deaths:223
KDR:5.511
Accuracy:31.964% B**
HSR:33.361% A++
Sirius SX12
A**
Kills:1,203
Deaths:294
KDR:4.092
Accuracy:32.072% A+
HSR:34.331% A**
The Little Helper
A+
Kills:1,180
Deaths:415
KDR:2.843
Accuracy:60.977% A
HSR:23.644% A+
Deimos VA29
A+
Kills:901
Deaths:258
KDR:3.492
Accuracy:79.500% A+
HSR:20.755% B++
Corvus VA55
A++
Kills:745
Deaths:190
KDR:3.921
Accuracy:33.749% A++
HSR:36.510% A++
H-V45
A*
Kills:660
Deaths:218
KDR:3.028
Accuracy:33.876% A*
HSR:32.879% A++
Skorpios
A+
Kills:555
Deaths:152
KDR:3.651
Accuracy:33.114% A+
HSR:32.973% A+
Thanatos VE70
A*
Kills:226
Deaths:95
KDR:2.379
Accuracy:61.714% A*
HSR:13.717% C--
Pulsar VS1
A**
Kills:120
Deaths:27
KDR:4.444
Accuracy:33.839% A*
HSR:38.333% A**
Equinox VE2 Burst
A
Kills:100
Deaths:23
KDR:4.348
Accuracy:33.880% A
HSR:36% B*
NSX-P Tengu
A*
Kills:98
Deaths:35
KDR:2.800
Accuracy:50% A*
HSR:23.469% B
Kills:15,191
Deaths (as Combat Medic):4,001
Deaths (to Combat Medics):2,987
KDR:3.7968
Kill Difference:11,190
Playtime:44.630 hours
Usage:3%
Score:3.733m
Score/min:1,394
Accuracy (listed only):45.145%
HSR (listed only):30.464%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
A++
Kills:6,987
Deaths:1,022
KDR:6.837
Accuracy:47.484% A
HSR:86.246% A++
NSX Daimyo
A
Kills:4,701
Deaths:831
KDR:5.657
Accuracy:50.417% A
HSR:96.788% B*
VE-S Canis
M*
Kills:2,905
Deaths:538
KDR:5.400
Accuracy:38.794% A++
HSR:48.778% M*
NS-44 Commissioner
M
Kills:1,696
Deaths:788
KDR:2.152
Accuracy:48.144% A+
HSR:41.038% M
NS-357 Underboss
A++
Kills:1,511
Deaths:721
KDR:2.096
Accuracy:45.918% B**
HSR:35.804% A++
NS-7 PDW
M++
Kills:1,306
Deaths:296
KDR:4.412
Accuracy:34.235% A++
HSR:36.141% M++
Eridani SX5
A++
Kills:1,229
Deaths:223
KDR:5.511
Accuracy:31.964% B**
HSR:33.361% A++
Sirius SX12
A**
Kills:1,203
Deaths:294
KDR:4.092
Accuracy:32.072% A+
HSR:34.331% A**
NS-45 Pilot
B*
Kills:1,200
Deaths:463
KDR:2.592
Accuracy:36.137% B*
HSR:29.583% B+
Phantom VA23
A+
Kills:1,168
Deaths:258
KDR:4.527
Accuracy:45.001% A+
HSR:35.702% B++
Phaseshift VX-S
A+
Kills:1,165
Deaths:158
KDR:7.373
Accuracy:47.595% A+
HSR:77.597% C*
XM98
A++
Kills:1,163
Deaths:170
KDR:6.841
Accuracy:47.353% A+
HSR:91.660% A++
Parallax VX3
A
Kills:1,161
Deaths:134
KDR:8.664
Accuracy:46.980% A
HSR:86.219% B**
Parsec VX3-A
B++
Kills:934
Deaths:147
KDR:6.354
Accuracy:46.149% B++
HSR:81.906% B+
Skorpios
A+
Kills:555
Deaths:152
KDR:3.651
Accuracy:33.114% A+
HSR:32.973% A+
Beamer VS3
A+
Kills:517
Deaths:318
KDR:1.626
Accuracy:33.682% B**
HSR:34.429% A+
NS-AM7 Archer
B*
Kills:316
Deaths:378
KDR:0.836
Accuracy:57.091% C
HSR:25% B*
NS-44L Blackhand
B**
Kills:271
Deaths:79
KDR:3.430
Accuracy:43.652% C*
HSR:56.458% B**
NS-44L Showdown
C++
Kills:254
Deaths:132
KDR:1.924
Accuracy:41.449% C+
HSR:35.039% C++
VA39 Spectre
A*
Kills:226
Deaths:41
KDR:5.512
Accuracy:44.561% A*
HSR:39.381% C++
Artemis VX26
S
Kills:181
Deaths:31
KDR:5.839
Accuracy:33.972% A
HSR:53.039% S
NSX Tomoe
B*
Kills:161
Deaths:39
KDR:4.128
Accuracy:32.360% B++
HSR:45.963% B*
NS-30 Vandal
A+
Kills:136
Deaths:34
KDR:4
Accuracy:41.704% A+
HSR:27.206% C++
Soldier Soaker
B++
Kills:125
Deaths:52
KDR:2.404
Accuracy:40.642% B++
HSR:11.200% C--
NSX-P Tengu
A*
Kills:98
Deaths:35
KDR:2.800
Accuracy:50% A*
HSR:23.469% B
Kills:31,169
Deaths (as Infiltrator):7,334
Deaths (to Infiltrators):3,677
KDR:4.24993
Kill Difference:23,835
Playtime:251.879 hours
Usage:17%
Score:8.205m
Score/min:543
Accuracy (listed only):42.019%
HSR (listed only):47.972%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A*
Kills:1,605
Deaths:175
KDR:9.171
Accuracy:30.617% A*
HSR:28.100% A
Blueshift VM5
A*
Kills:1,602
Deaths:175
KDR:9.154
Accuracy:30.317% A*
HSR:30.150% A++
Cosmos VM3
M++
Kills:1,246
Deaths:150
KDR:8.307
Accuracy:32.519% M++
HSR:20.466% C**
Cosmos VM3
M++
Kills:1,240
Deaths:150
KDR:8.267
Accuracy:31.834% M++
HSR:19.597% C++
Quasar VM1
A++
Kills:93
Deaths:13
KDR:7.154
Accuracy:25.576% A++
HSR:26.882% B**
Quasar VM1
A**
Kills:88
Deaths:13
KDR:6.769
Accuracy:26.786% A*
HSR:31.818% A**
Kills:5,874
Deaths (as MAX Suit):338
Deaths (to MAX Suits):1,108
KDR:17.3787
Kill Difference:5,536
Playtime:28.998 hours
Usage:2%
Score:1.714m
Score/min:985
Accuracy (listed only):29.608%
HSR (listed only):26.169%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
S
Kills:17,103
V. Kills:517 N/A
Deaths:792
KDR:21.595
Accuracy:55.939% A*
KPH:231.200 S
VKPH:7 A+
Saron Laser Cannon
S
Kills:4,504
V. Kills:2,302 196%
Deaths:330
KDR:13.649
Accuracy:37.499% B**
KPH:64.800 S
VKPH:33.100 M**
Maelstrom Turbo Laser
M**
Kills:4,354
V. Kills:2,133 204%
Deaths:338
KDR:12.882
Accuracy:39.391% A+
KPH:67.100 M**
VKPH:32.900 M+
Dual Photon Pods
S
Kills:2,697
V. Kills:416 N/A
Deaths:82
KDR:32.890
Accuracy:70.975% A*
KPH:311.200 S
VKPH:48 A**
Coyote Missiles
A*
Kills:1,088
V. Kills:342 317%
Deaths:59
KDR:18.441
Accuracy:64.004% A+
KPH:125.800 A*
VKPH:39.500 B**
Hornet Missiles
A*
Kills:804
V. Kills:450 178%
Deaths:28
KDR:28.714
Accuracy:71.424% B**
KPH:201.200 A*
VKPH:112.600 A*
Antares LC
S
Kills:745
V. Kills:374 199%
Deaths:45
KDR:16.556
Accuracy:37.326% B*
KPH:76.500 S
VKPH:38.400 M+
Photon A2A Missile Pods
M**
Kills:428
V. Kills:211 202%
Deaths:11
KDR:38.909
Accuracy:88.067% A+
KPH:191.100 M**
VKPH:94.200 A++
M202 Wyrm
B++
Kills:424
V. Kills:167 252%
Deaths:19
KDR:22.316
Accuracy:58.348% B+
KPH:169.500 B++
VKPH:66.800 C**
Kills:32,147 (26,706 + 0)
Deaths:1,704
KDR:18.866
VKDR:4.056
Vehicle Kills:6,912
Kill Difference:30,443
Playtime:244.154 hours
Usage:16%
Score:7.841m
Score/min:535
Piloting Accuracy:37.326%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A+
Kills:644
V. Kills:362 177%
Deaths:10
KDR:64.400
Accuracy:33.805% C--
KPH:65.200 A+
VKPH:36.600 B*
L-24R Spur
B
Kills:337
V. Kills:19 N/A
Deaths:15
KDR:22.467
Accuracy:41.782% B
KPH:39.600 C*
VKPH:2.200 C+
AP30 Shredder
A++
Kills:194
V. Kills:116 166%
Deaths:
KDR:
Accuracy:45.929% A+
KPH:66.800 A++
VKPH:40 A++
Dual-75 Duster
M
Kills:172
V. Kills:9 N/A
Deaths:2
KDR:86
Accuracy:55.390% A++
KPH:157.500 M
VKPH:8.200 B*
CAS30 Tank Buster
A++
Kills:99
V. Kills:42 230%
Deaths:7
KDR:14.143
Accuracy:57.134% B**
KPH:18.700 A++
VKPH:7.900 C++
Kills:1,446 (436 + 1,010)
Deaths:34
KDR:42.529
VKDR:16.118
Vehicle Kills:548
Kill Difference:1,412
Playtime:27.671 hours
Usage:2%
Score:0.460m
Score/min:277
Piloting Accuracy:57.134%
Gunner Accuracy:55.390%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M**
Kills:557
V. Kills:43 N/A
Deaths:23
KDR:24.217
Accuracy:57.228% B**
KPH:140.900 M**
VKPH:10.900 B++
Kills:557 (557 + 0)
Deaths:23
KDR:24.217
VKDR:1.870
Vehicle Kills:43
Kill Difference:534
Playtime:3.953 hours
Usage:0%
Score:0.111m
Score/min:466
Driving Accuracy:57.228%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
A**
Kills:1,810
V. Kills:251 N/A
Deaths:91
KDR:19.890
Accuracy:60.075% B**
KPH:89.100 A**
VKPH:12.400 B**
Saron HRB
S
Kills:988
V. Kills:440 224%
Deaths:48
KDR:20.583
Accuracy:61.907% A*
KPH:69.400 S
VKPH:30.900 A++
Supernova FPC
M*
Kills:508
V. Kills:226 224%
Deaths:12
KDR:42.333
Accuracy:49.298% C--
KPH:63.600 M*
VKPH:28.300 A**
M12 Kobalt
A++
Kills:441
V. Kills:5 N/A
Deaths:8
KDR:55.125
Accuracy:22.556% A++
KPH:117.500 A++
VKPH:1.300 D-
Proton II PPA
M++
Kills:269
V. Kills:10 N/A
Deaths:8
KDR:33.625
Accuracy:43.643% M++
KPH:119.500 A*
VKPH:4.400 B
E540 Halberd
M*
Kills:160
V. Kills:62 254%
Deaths:3
KDR:53.333
Accuracy:66.616% A**
KPH:66.700 M*
VKPH:25.800 A+
Kills:4,176 (2,318 + 1,858)
Deaths:170
KDR:24.565
VKDR:5.847
Vehicle Kills:994
Kill Difference:4,006
Playtime:50.943 hours
Usage:3%
Score:1.361m
Score/min:445
Driving Accuracy:49.298%
Gunner Accuracy:66.616%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
B**
Kills:1,580
V. Kills:26 N/A
Deaths:50
KDR:31.600
Accuracy:28.387% B**
KPH:175.300 B++
VKPH:2.900 D
Proton II PPA-H
A**
Kills:485
V. Kills:28 N/A
Deaths:28
KDR:17.321
Accuracy:59.232% A**
KPH:153.800 A+
VKPH:8.900 B++
G40-F Ranger
A+
Kills:185
V. Kills:99 185%
Deaths:5
KDR:37
Accuracy:42.768% A+
KPH:46.400 B++
VKPH:24.800 B+
E540 Halberd-H
B**
Kills:177
V. Kills:79 221%
Deaths:10
KDR:17.700
Accuracy:66.011% B**
KPH:64 B**
VKPH:28.600 B*
M60-G Bulldog-H
A++
Kills:153
V. Kills:4 N/A
Deaths:4
KDR:38.250
Accuracy:66.592% A+
KPH:143 A++
VKPH:3.700 D--
Kills:2,580 (0 + 2,580)
Deaths:97
KDR:26.598
VKDR:2.433
Vehicle Kills:236
Kill Difference:2,483
Playtime:19.994 hours
Usage:1%
Score:0.446m
Score/min:372
Driving Accuracy:N/A%
Gunner Accuracy:66.592%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M
Kills:531
V. Kills:26 N/A
Deaths:3
KDR:177
Accuracy:30.058% A*
KPH:160 M
VKPH:7.800 A++
M12 Kobalt
M*
Kills:353
V. Kills:8 N/A
Deaths:4
KDR:88.250
Accuracy:28.000% A*
KPH:194.800 M*
VKPH:4.400 B+
Kills:884 (0 + 884)
Deaths:7
KDR:126.286
VKDR:4.857
Vehicle Kills:34
Kill Difference:877
Playtime:5.130 hours
Usage:0%
Score:0.199m
Score/min:647
Driving Accuracy:N/A%
Gunner Accuracy:28.000%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
S
Kills:1,246
V. Kills:37 N/A
Deaths:18
KDR:69.222
Accuracy:46.720% A*
KPH:266.600 S
VKPH:7.900 B+
Pelter Rocket Pod
S
Kills:101
V. Kills:48 206%
Deaths:1
KDR:101
Accuracy:66.323% A*
KPH:117.900 A++
VKPH:56 S
Kills:1,347 (0 + 1,347)
Deaths:19
KDR:70.895
VKDR:4.474
Vehicle Kills:85
Kill Difference:1,328
Playtime:5.530 hours
Usage:0%
Score:0.268m
Score/min:808
Piloting Accuracy:N/A%
Gunner Accuracy:66.323%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Light PPA 17,62017,10379221.595M++16.4655.939%A*N/A231.1S7A+55174h7.5B++13.4B++
Betelgeuse 54-A 16,71816,5653,3454.952B++0.1931.568%A40.272%A173.3M++1.6A+49095.6h8.7B**27.5B**
Pulsar C 7,1157,0441,1596.078M+0.9435.033%A*32.751%A++174.8S1.8M**46240.3h8.2B**23.3B**
Ghost 7,0096,9871,0226.837A+1.7047.484%A86.246%A++112M++N/A26162.4h1.6B**3.3B**
NSX Daimyo 4,7024,7018315.657B*0.5250.417%A96.788%B*115.5A*N/A56740.7h1.9B**3.7B**
Saron Laser Cannon 6,8064,50433013.648M**8.5137.499%B**N/A64.8S33.1M**43169.5h39.2B**104.5A
Maelstrom Turbo Laser 6,4874,35433812.882M**7.7439.391%A+N/A67.1M**32.9M+44464.9h33.3B**84.6B**
VE-S Canis 2,9282,9055385.4S0.2638.794%A++48.778%M*212S1.7A*52813.7h7.5A19.4B*
VE-C Horizon 2,8002,7645485.044A**0.1042.08%B**30.282%B*196S2.6A++47814.1h10.1B**23.9B**
Dual Photon Pods 3,1132,6978232.89M**27.7570.975%A*N/A310S47.8A**10728.7h10A14.1A
NS-11C 2,2602,2364275.237S0.1034.398%A*26.297%A122.9S1.3A*30318.2h9.6B**28B**
Supernova VPC 2,0611,8109119.89B++14.7560.075%B**N/A89.2A**12.4B**34820.3h2.3B**3.8B**
NS-44 Commissioner 1,7071,6967882.152B**2.9948.144%A+41.038%M134.6M**N/A36112.6h2.6A5.4B**
NS-15M1 1,6521,6412716.055M*0.9231.636%A++41.865%A**154.8S1A+36510.6h8.8A27.8B**
Blueshift VM5 1,6261,6051759.171M+4.0330.617%A*28.1%A96.1M**1.3A+27616.7h14.3B+46.7B**
Blueshift VM5 1,6231,6021759.154M+4.0130.317%A*30.15%A++95.9M**1.3A28116.7h14.3B+47.2B**
M12 Kobalt-H 1,6061,5805031.6B**26.4628.387%B**17.975%C*175.6B++2.9D3859h10.8B*38.1B**
NS-357 Underboss 1,5191,5117212.096B**3.0445.918%B**35.804%A++119MN/A41212.7h3A6.5B**
Terminus VX-9 1,4171,3984573.059B++2.0831.967%A40.415%A++128.3M**1.7A**33910.9h9.6B**30.1B**
Pandora VX25 1,3291,3173793.475A*1.6654.344%A+16.325%C*149.7M**1.4A4058.8h3.6B*6.6B*
NS-7 PDW 1,3311,3062964.412S0.7334.235%A++36.141%M++126.8S2.4S31110.3h10.8B**31.7B*
VE-H Maw 1,2871,2722904.386A**0.7531.018%B**43.947%A*141.3M+1.7A+3719h7.9B**25.5B*
VX6-7 1,2821,2712255.649M*0.5133.468%A++30.212%A+176.5S1.5A*4347.2h9.3B*27.8B**
Phobos VX86 1,2521,2484013.112A+2.0378.302%A++19.792%B+156M**N/A4528h1.8B**2.3B*
CAS 14-E 1,2831,2461869.222S64.0846.72%A*1.364%C-265.1S7.9B+7314.7h14.3A30.7A
Cosmos VM3 1,2721,2461508.307S3.1732.519%M++20.466%C**113.3S2.4M**37711h12.5B+38.3B+
Cosmos VM3 1,2601,2401508.267M**3.1331.834%M++19.597%C++112.7S1.8A*37611h12.3B+38.7B**
Lumine Edge 1,2391,23514,6700.084C+5.0647.156%A++12.956%C--2.2CN/A7556.8h1.2B+2.5C**
Lasher X2 1,2531,2313873.181M++1.9645.878%M3.006%C--115S2.1A31410.7h18.6C**40.5B**
Eridani SX5 1,2351,2292235.511S0.3731.964%B**33.361%A++170.7SN/A4127.2h9.5B*29.8B++
Sirius SX12 1,2261,2032944.092M1.0532.072%A+34.331%A**138.3S2.6S3758.7h10.8B**33.6B*
NS-45 Pilot 1,2041,2004632.592B**2.5536.137%B*29.583%B+112.1A++N/A61110.7h5.6B*15.4B*
NSX-P Naginata 1,2101,1972564.676M0.4630.61%A+36.592%B**161.8M**1.8B**4207.4h9B**29.2B**
Zenith VX-5 1,2001,1931826.555S1.4234.523%A++31.517%A++183.5S1.1A4336.5h9.3A27B**
Ursa 1,1891,1852125.59S0.4531.553%A+35.106%A+144.5M**N/A3358.2h7.9B**25.2B**
NS Decimator 1,6251,1813653.236M1.9062.851%C*2.286%C++64.9A++24.4B**35718.2h3.1B**4.9B**
The Little Helper 1,2001,1804152.843A2.3060.977%A23.644%A+131.1M**2.2M3379h4.1B++6.8B++
Serpent VE92 1,1961,1782434.848M*0.2933.833%A*26.146%B**206.7S3.2S7215.7h8.8B**26.1B**
Solstice VE3 1,1831,1762554.612S0.5335.66%A**27.296%A150.8SN/A5737.8h9.2A25.7B++
Flare VE6 1,1811,1761886.255S1.1230.939%A+39.201%A*170.4SN/A4286.9h7.2A23.2B**
NSX-P Tanto 1,1821,1722384.924S0.2236.342%A*29.949%B++172.4S1.5A++4806.8h9.3B**25.6B**
Phantom VA23 1,1761,1682584.527A++0.6145.001%A+35.702%B++134.3SN/A2808.7h3.5B**7.8B**
Orion VS54 1,1781,1682524.635A*0.5030.628%A++30.051%B++132.7S1.1A+6198.8h9B**29.5B+
Phaseshift VX-S 1,1721,1651587.373A++2.2347.595%A+77.597%C*107.9SN/A31110.8h2.2B++4.7B++
XM98 1,1661,1631706.841M1.7047.353%A+91.66%A++117.5SN/A2579.9h1.5A+3.2A
Parallax VX3 1,1621,1611348.664A+3.5246.98%A86.219%B**103.7SN/A28111.2h1.5A3.2B**
Pulsar LSW 1,1671,1592065.626M*0.4931.032%A+34.167%A134.8M++N/A3758.6h9.3B**29.9B*
NS-15M2 1,1561,1492484.633A++0.5132.361%A++48.042%M+161.8S1B*5537.1h8.7B**26.8B**
Coyote Missiles 1,4301,0885918.441S13.3064.004%A+N/A126.5A*39.8B**6258.6h15.3A+24A
Saron HRB 1,4289884820.583M++15.4461.907%A*N/A69.6S31A++37114.2h13.5A+21.8A++
Parsec VX3-A 9359341476.354B1.2146.149%B++81.906%B+118.2M*N/A2997.9h1.5A3.3B**
Deimos VA29 9059012583.492A*1.6579.5%A+20.755%B++160.9SN/A4695.6h1.8B**2.3B++
C-4 9148162453.331A1.8137.858%A*N/A110.3B+13.2D--6277.4h0.8A2.1A
Hornet Missiles 1,2548042828.714S23.5771.424%B**N/A201A*112.5A*13254h6.1B+8.6B*
VE-LR Obelisk 7857761774.384A++0.7643.081%A++44.974%A+121.3M**1.4B**4016.4h4.1A9.5B**
M12 Kobalt 7757571842.056B++36.9226.915%B**21.004%B++204.6A++4.9C+4383.7h9.8A36.5B**
Corvus VA55 7567451903.921M*1.2233.749%A++36.51%A++124.2S1.8M*21956h8.5A+25.2A
Antares LC 1,1197454516.556S11.4237.326%B*1.074%D76.8S38.6M+6299.7h35.6B**95.3B**
H-V45 6706602183.028B*2.1133.876%A*32.879%A++90.4M1.4A**7217.3h10.8B**31.9B**
C150 Dalton 1,0066441064.4S59.2633.805%C--N/A65.1A+36.6B*4419.9h2.4B**7B**
Eidolon VE33 6376311514.179M++0.9637.676%A++35.658%A112.7S1.1B**3185.6h5.5A14.6B**
Sticky Grenade 6536271627N/A621.8679.143%M++N/A3135S130U72190.2h1.1B**1.4B**
L100 Python HESH 6005572324.217B**19.0857.228%B**N/A139.3M**10.8B++4664h2.1A3.6A
Skorpios 5645551523.651A+1.4933.114%A+32.973%A+135.4M**2.2M**3844.1h9.5B*28.7B**
Frag Grenade 5595501550N/A544.8654.197%B**N/A687.5B*11.3C**26450.8h2.8B*5.2B*
M12 Kobalt 5575313177U171.8630.058%A*16.949%C160.9M7.9A*5893.3h11.9A39.7B**
Beamer VS3 5275173181.626B**3.5133.682%B**34.429%A+68A*1.3B*3337.6h6.5B*19.2B
Supernova FPC 7345081242.333S37.1949.298%C--N/A63.5M*28.3A**8588h3.1A+6.3B**
Proton II PPA-H 5134852817.321B+12.1859.232%A**N/A151.6A8.8B++3653.2h7.7B++13B**
M12 Kobalt 446441855.125A++49.9922.556%A++18.367%B**116.1A++1.3D-3123.8h12.4B**55B**
Photon A2A Missile Pods 6394281138.909S33.7788.067%A+N/A194.5M**95.9A++12852.2h8.2C*9.3B++
M202 Wyrm 5914241922.316B**17.1858.348%B+2.83%C+169.6B++66.8C**8962.5h19.3B**33.1B**
M12 Kobalt 361353488.25M*83.1128%A*12.748%D*196.1M*4.4B+7521.8h11A39.4B**
Solstice SF 3553451731.994B**3.1538.401%M16.812%C+86.3S2.5S3224h7B++18.2B**
L-24R Spur 3563371522.467A+17.3341.782%BN/A39.6C*2.2C+1178.5h15.4B+36.8B+
Solstice Burst 329324674.836A**0.3034.468%A+35.803%A++190.6S2.9S4611.7h9.2A26.7B**
NS-AM7 Archer 4133163780.836B*4.3057.091%C25%B*8.5C**2.6C+5337h8B**14B**
SVA-88 321316774.104B**1.0434.22%A*40.506%A*143.6M**2.3S6002.2h9.9B*29B*
Lancer VS22 4953121312.382A++2.7658.336%C-N/A38.5A++22.6B++2808.1h6.4B*11B*
Force-Blade 2752748,6980.032C**5.1145.446%A2.92%D0.8C++N/A2361.2h1.7B*3.6B++
NS-44L Blackhand 272271793.43A++1.7143.652%C*56.458%B**93.4M**N/A3232.9h3.2B*7.3B++
Proton II PPA 279269833.625A28.4943.643%M++N/A117A*4.3C**4352.3h7.8B++17.8A
NS-44L Showdown 2552541321.924B**3.2241.449%C+35.039%C++77A++N/A1703.3h3.3B+8B
VA39 Spectre 227226415.512M++0.3744.561%A*39.381%C++132.9SN/A5871.7h3.4A+7.6A
Thanatos VE70 228226952.379A++2.7661.714%A*13.717%C--150.7S1.3A*7541.5h3.8B*6.2B**
Tank Mine 2582011612.563S7.42149.265%SN/A251.3M++71.3B13780.8h2C+1.4M
AP30 Shredder 3101941194U188.8645.929%A+N/A66.9A++40A++4022.9h73.8B+160.7B**
G40-F Ranger 284185537M+31.8642.768%A+N/A46.3B++24.8B+3824h58.4B+136.5B*
Artemis VX26 182181315.839M**0.7033.972%A53.039%S129.3SN/A5501.4h8.8A25.9B**
E540 Halberd-H 2561771017.7B++12.5666.011%B**N/A63.2B**28.2B*2972.8h4.2B**6.3A
Dual-75 Duster 181172286U80.8655.39%A++N/A156.4M8.2B*3461.1h3.9A7B**
Eclipse VE3A 168168424M+1.1431.683%B**22.619%B+129.2M*N/A5301.3h8.8B**27.9B**
NSX Tomoe 162161394.128A++1.0132.36%B++45.963%B*123.8M**N/A4321.3h11.2B*34.5B++
E540 Halberd 222160353.333M**48.1966.616%A**N/A66.7M*25.8A+5502.4h5.5C**8.2B**
M60-G Bulldog-H 157153438.25A**33.1166.592%A+N/A139.1A++3.6D--4431.1h3.9B**5.8B**
NS-30 Vandal 137136344A+1.1441.704%A+27.206%C++113.3M*N/A3911.2h4.8B++11.4B*
Soldier Soaker 127125522.404B**2.7440.642%B++11.2%C--113.6A*1.8B**2961.1h5.3B+13B*
Pulsar VS1 121120274.444M**0.7033.839%A*38.333%A**171.4S1.4A*17100.7h9.3A++27.5A
Pelter Rocket Pod 1491011101S95.8666.323%A*N/A112.2A++53.3M**12250.9h14B*21.1B*
Rocklet Rifle 1691011020.99B+4.1548.518%C--N/A23C15.5D2924.4h29.7B++61.1B+
Fatestealer 100100711.408U3.7351.98%A+25%C**71.4A++N/A1521.4h2.1B++4B**
Equinox VE2 Burst 102100234.348A0.7933.88%A36%B*142.9M*2.9S5260.7h11.4B+33.5B++
CAS30 Tank Buster 14199714.143S9.0057.134%B**1.01%C18.7A++7.9C++1445.3h27B**47.2B**
NSX-P Tengu 10098352.8A++2.3450%A*23.469%B140M**2.9M6150.7h10.2B*20.5B**
S1 15597432.256M2.8859.184%C*N/A40.4B**24.2A++5592.4h5.4B++9.1B+
Quasar VM1 9593137.154M2.0125.576%A++26.882%B**84.5M*1.8A++2441.1h10.7B**42B**
Quasar VM1 8888136.769M**1.6326.786%A*31.818%A**80SN/A4981.1h11.8B**43.9B++
Anti-Vehicle Grenade 8172172N/A66.8643.99%DN/A360C+45D13730.2h4.9B+11.2C*
The Slasher 61608650.069B5.0715.464%D**23.333%A+1.6CN/A536.4h2B+12.9C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon1026,2056.7h
Nano-Armor Kit471581,15473.2h
Nanite Revive Grenade0660h
Medical Applicator10534,7954.3h
Restoration Kit2822,38714.4h
Motion Spotter526,2704h
Ammunition Package207091.2h
Medical Kit4,11821,291228.8h
Snowman Soldier72410.4h
Nano-Repair Grenade02910.1h

Check the help document for the dictionary if you want to learn more about words used here.


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