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Lt. Commander LoveTheLiberator[H8G] LoveTheLiberator
TR BR 48

KDR: 2.44

Score: 2.3m

Last Seen: Aug 24th, 2019 3:15 PM
- OFFLINE - 715.7 hour(s)

Battle Rank 48 - Terran Republic on Emerald - Outfit Member of IHateGroggy[H8G] IHateGroggy
TR outfit on Emerald

Members: 3
Level Progress (to 49): 94%
Level 100 Progress: 12% 605h
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS M18 Needler T9 CARV C150 Dalton L-30R Vektor TRAC-5 CAS30 Tank Buster M20 Wyvern Tank Mine
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $520,416 MLG Score: 416
Fun Score: N/A
Cheeseburgers Flipped: 7TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.425%23.846%606212125202.212770.23

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±0.36%0.842B*0.371C**0.959B*HEAD ++ (~11.13)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.80.384C**11.60.181C++34.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.59%0.685%329112135841585133.67296114%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-1.393D**-0.637D-1.977

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
249.7-0.708D-63.9-0.256C185.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
IHateGroggy[H8G] IHateGroggy
TR outfit on Emerald

Members: 3
2.3m364.7%456 (27.4k)422 (25.3k)2.442292,1378753.5588648 (48)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR12149623.076%7.3%16806:170

77% Engineer11% Heavy Assault9% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 23rd, 2017 3:32 AMJan 2nd, 2019 3:10 AMSep 21st, 2019 7:22 PM (1d) (PST)Aug 24th, 2019 1:26 PM (30d) (PST)Aug 24th, 2019 11:15 AM (30d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
937568810.3890.1590.0281.9990.159416

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
56,1923,36652,826231021201025,323

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
91.5h/3.8d 977 156 923 11k 17 92 871 5.1m

EngineerCLASS DETAILS: Engineer
TRAC-5
B*
Kills:95
Deaths:88
KDR:1.080
Accuracy:26.191% B*
HSR:8.421% F-
Kills:95
Deaths (as Engineer):88
Deaths (to Engineers):379
KDR:1.07955
Kill Difference:7
Playtime:70.549 hours
Usage:77%
Score:1.863m
Score/min:440
Accuracy (listed only):26.191%
HSR (listed only):8.421%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5
B*
Kills:95
Deaths:88
KDR:1.080
Accuracy:26.191% B*
HSR:8.421% F-
Kills:95
Deaths (as Light Assault):88
Deaths (to Light Assaults):105
KDR:1.07955
Kill Difference:7
Playtime:8.544 hours
Usage:9%
Score:0.229m
Score/min:448
Accuracy (listed only):26.191%
HSR (listed only):8.421%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
B**
Kills:425
Deaths:226
KDR:1.881
Accuracy:25.173% B**
HSR:27.294% B++
Kills:425
Deaths (as Heavy Assault):226
Deaths (to Heavy Assaults):146
KDR:1.88053
Kill Difference:199
Playtime:9.843 hours
Usage:11%
Score:0.185m
Score/min:313
Accuracy (listed only):25.173%
HSR (listed only):27.294%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Kills:0
Deaths (as Infiltrator):0
Deaths (to Infiltrators):95
KDR:0
Kill Difference:UNR
Playtime:0.564 hours
Usage:1%
Score:0.008m
Score/min:242
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Kills:0
Deaths (as Combat Medic):0
Deaths (to Combat Medics):48
KDR:0
Kill Difference:UNR
Playtime:0.633 hours
Usage:1%
Score:0.010m
Score/min:263
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Kills:0
Deaths (as MAX Suit):0
Deaths (to MAX Suits):19
KDR:0
Kill Difference:UNR
Playtime:0.874 hours
Usage:1%
Score:0.022m
Score/min:416
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
A*
Kills:584
V. Kills:389 150%
Deaths:148
KDR:3.946
Accuracy:25.590% D*
KPH:32.700 A*
VKPH:21.800 A*
Kills:584 (584 + 0)
Deaths:148
KDR:3.946
VKDR:2.628
Vehicle Kills:389
Kill Difference:436
Playtime:17.862 hours
Usage:20%
Score:0.366m
Score/min:341
Piloting Accuracy:25.590%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
M+
Kills:198
V. Kills:198 99%
Deaths:22
KDR:9
Accuracy:22.450% F-
KPH:59.800 A+
VKPH:59.800 M+
L-30R Vektor
C
Kills:135
V. Kills:70 190%
Deaths:96
KDR:1.406
Accuracy:40.474% C++
KPH:7.800 C
VKPH:4 C
CAS30 Tank Buster
A++
Kills:73
V. Kills:53 135%
Deaths:126
KDR:0.579
Accuracy:64.661% A++
KPH:4.600 D
VKPH:3.300 D-
Kills:406 (208 + 198)
Deaths:244
KDR:1.664
VKDR:1.316
Vehicle Kills:321
Kill Difference:162
Playtime:36.495 hours
Usage:40%
Score:0.344m
Score/min:157
Piloting Accuracy:64.661%
Gunner Accuracy:22.450%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Needler 9735841483.946B++1.5025.59%D*N/A32.6A*21.7A*34117.9h63.9B**249.7B*
T9 CARV 4264252261.881B+0.5625.173%B**27.294%B++64.4A++N/A1526.6h10.6B**42.1B*
C150 Dalton 396198229C**6.5622.45%F-N/A60A+60M+12563.3h2.4A10.8C**
L-30R Vektor 205135961.406C1.0440.474%C++N/A7.8C4C5617.3h75C++185.4C**
TRAC-5 9795881.08B1.3626.191%B*8.421%F-13.4CN/A387.1h16.3C+62.1B
CAS30 Tank Buster 126731260.579C-1.8664.661%A++N/A4.6D3.3D-3915.9h106F163.9C+

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator17920h
Chainblade28956415.9h
Nano-Armor Kit6961,13910.4h
Medical Kit7550.1h
M18 Locust02,2880.2h
M18 Rotary02,5410.4h

Check the help document for the dictionary if you want to learn more about words used here.


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