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Colonel LoveThisLiberator[HaKa] LoveThisLiberator
TR BR 72

KDR: 5.05

Score: 6.2m

Last Seen: Jun 25th, 2019 12:03 PM
- OFFLINE - 11.3 hour(s)

Battle Rank 72 - Terran Republic on Connery - Outfit Member of Hackagaweas[HaKa] Hackagaweas
TR outfit on Connery

Members: 6
Level Progress (to 73): 12%
Level 100 Progress: 33% 414h
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS M18 Locust M18 Needler M18 Rotary M14 Banshee MSW-R TRAC-5 NS-15MB CAS30 Tank Buster
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $429,093 MLG Score: 343
Fun Score: N/A
Cheeseburgers Flipped: 6TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.888%29.401%791512065681.641623.407

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.683%1.031B**1.447A0.167C++HEAD ++ (~15.96)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.50.391B11.70.16C++31.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
23.705%0.724%1098412074,419334179313.2305246%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±11.21%-1.53F-0.746D-1.792

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
167.3-0.001C+39.70.303C*127.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Hackagaweas[HaKa] Hackagaweas
TR outfit on Connery

Members: 6
6.2m270.1%510 (30.6k)471 (28.3k)5.048248,4761,6796.1876172 (72)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR121150724.248%3.233%7807:525

92% Engineer8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 26th, 2017 10:57 PMMar 3rd, 2017 3:21 AMJun 25th, 2019 8:41 AM (1d) (PST)Jun 25th, 2019 9:20 AM (1d) (PST)Jun 25th, 2019 8:03 AM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,213281,1850.6420.1270.0212.3870.241343

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
72,7731,70071,07339811431428,233

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
219.9h/9.2d 1,913 274 2,144 31.5k 34 114 3,182 16m

EngineerCLASS DETAILS: Engineer
TRAC-5
B+
Kills:130
Deaths:115
KDR:1.130
Accuracy:22.579% C*
HSR:21.539% B+
Kills:130
Deaths (as Engineer):115
Deaths (to Engineers):718
KDR:1.13043
Kill Difference:15
Playtime:201.645 hours
Usage:92%
Score:5.838m
Score/min:483
Accuracy (listed only):22.579%
HSR (listed only):21.539%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A+
Kills:193
Deaths:129
KDR:1.496
Accuracy:30.269% A+
HSR:32.124% B**
NS-15MB
B++
Kills:115
Deaths:57
KDR:2.018
Accuracy:30.552% B++
HSR:33.044% B
T9 CARV
A+
Kills:79
Deaths:59
KDR:1.339
Accuracy:25.838% A+
HSR:29.114% B**
Kills:387
Deaths (as Heavy Assault):245
Deaths (to Heavy Assaults):269
KDR:1.57959
Kill Difference:142
Playtime:9.132 hours
Usage:4%
Score:0.169m
Score/min:308
Accuracy (listed only):28.887%
HSR (listed only):31.427%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5
B+
Kills:130
Deaths:115
KDR:1.130
Accuracy:22.579% C*
HSR:21.539% B+
Kills:130
Deaths (as Light Assault):115
Deaths (to Light Assaults):206
KDR:1.13043
Kill Difference:15
Playtime:4.031 hours
Usage:2%
Score:0.138m
Score/min:569
Accuracy (listed only):22.579%
HSR (listed only):21.539%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
A+
Kills:51
Deaths:52
KDR:0.981
Accuracy:25.933% B*
HSR:31.373% A+
Kills:51
Deaths (as Combat Medic):52
Deaths (to Combat Medics):72
KDR:0.98077
Kill Difference:1
Playtime:2.414 hours
Usage:1%
Score:0.028m
Score/min:194
Accuracy (listed only):25.933%
HSR (listed only):31.373%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Kills:0
Deaths (as Infiltrator):0
Deaths (to Infiltrators):133
KDR:0
Kill Difference:UNR
Playtime:1.860 hours
Usage:1%
Score:0.029m
Score/min:260
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Locust
S
Kills:1,840
V. Kills:964 191%
Deaths:184
KDR:10
Accuracy:35.717% B+
KPH:77.500 S
VKPH:40.600 M++
M18 Needler
B**
Kills:1,622
V. Kills:865 187%
Deaths:398
KDR:4.075
Accuracy:17.657% F--
KPH:23.700 B**
VKPH:12.700 B+
M18 Rotary
S
Kills:1,472
V. Kills:762 193%
Deaths:143
KDR:10.294
Accuracy:41.406% A++
KPH:109.500 S
VKPH:56.700 S
M14 Banshee
M*
Kills:1,210
V. Kills:74 N/A
Deaths:127
KDR:9.528
Accuracy:34.337% B*
KPH:138.100 M*
VKPH:8.400 A**
M202 Wyrm
A*
Kills:89
V. Kills:34 254%
Deaths:7
KDR:12.714
Accuracy:70.228% A*
KPH:108.200 C*
VKPH:41.300 C+
Hornet Missiles
B*
Kills:85
V. Kills:54 155%
Deaths:18
KDR:4.722
Accuracy:67.693% B*
KPH:31.700 D
VKPH:20.100 D
Kills:6,318 (6,144 + 0)
Deaths:877
KDR:7.204
VKDR:3.139
Vehicle Kills:2,753
Kill Difference:5,441
Playtime:117.776 hours
Usage:54%
Score:2.832m
Score/min:401
Piloting Accuracy:34.337%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
M
Kills:115
V. Kills:48 235%
Deaths:92
KDR:1.250
Accuracy:71.311% M
KPH:5.800 C
VKPH:2.400 D*
L-30R Vektor
B++
Kills:99
V. Kills:44 220%
Deaths:57
KDR:1.737
Accuracy:45.749% B++
KPH:8.200 C
VKPH:3.600 C--
C150 Dalton
B*
Kills:75
V. Kills:56 132%
Deaths:13
KDR:5.769
Accuracy:19.061% F-
KPH:45.200 B++
VKPH:33.700 B*
Kills:289 (214 + 75)
Deaths:162
KDR:1.784
VKDR:0.914
Vehicle Kills:148
Kill Difference:127
Playtime:33.640 hours
Usage:15%
Score:0.300m
Score/min:149
Piloting Accuracy:45.749%
Gunner Accuracy:19.061%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Locust 2,8041,84018410S4.9535.717%B+N/A77.3S40.5M++61823.8h44.3B+123.9B*
M18 Needler 2,4871,6223984.075B++0.9717.657%F--N/A23.7B**12.7B+16968.3h60.8B**344.2B+
M18 Rotary 2,2341,47214310.294M**5.2541.406%A++1.087%D-109.9S56.9S107413.4h33A79.6A
M14 Banshee 1,2841,2101279.528B+4.4834.337%B*N/A137.5M*8.4A**5638.8h13.4B++39B++
MSW-R 1981931291.496C+3.5530.269%A+32.124%B**68.9A1.8M**2102.8h10.5B++34.7B*
TRAC-5 1401301151.13B+3.9222.579%C*21.539%B+8.4DN/A3315.5h13.1B+57.8B+
NS-15MB 116115572.018C++3.0330.552%B++33.044%B67.6C*N/A2071.7h11.6C++37.9C*
CAS30 Tank Buster 163115921.25C+3.8071.311%MN/A5.8C2.4D*4119.8h104.3F-146.3C+
L-30R Vektor 14399571.737C+3.3145.749%B++N/A8.2C3.6C--5112.1h84.9C+185.7C**
M202 Wyrm 12389712.714B++7.6770.228%A*N/A111.3C*42.5C+7550.8h56.7C--80.8C++
Hornet Missiles 13985184.722C+0.3367.693%B*N/A31.5D20D3682.7h22.2F--32.8D**
Hyena Missile Launcher 1278399.222S4.1740.977%AN/A55.3A**29.3A*3861.5h19.8A+48.3A
T9 CARV 8279591.339C++3.7125.838%A+29.114%B**52.7A2M**1521.5h11.9B++46.1B++
C150 Dalton 13175135.769C+0.7219.061%F-N/A44.1B+32.9B++21571.7h2.7B**13.9C
T1 Cycler 5151520.981C+4.0725.933%B*31.373%A+36.4B++N/A1151.4h12.8B+49.4B++

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator102,5430.2h
Ammunition Package1980h
Nano-Armor Kit112136,77729.4h
Medical Kit381490.4h
AP30 Shredder0880h
MANA Anti-Personnel Turret0700h
A30 Walker02100h

Check the help document for the dictionary if you want to learn more about words used here.


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