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Brigadier LovelornApostle[Ubi] LovelornApostle
NC BR 81

KDR: 1.53

Score: 90.1m

Last Seen: Dec 4th, 2018 5:51 PM
- OFFLINE - 13.8 hour(s)

Prestige 1, Battle Rank 81 - New Conglomerate on Connery
Level Progress (to 82): 73%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS L100 Python AP M30 Mustang AH NC05 Jackhammer AE NC6A GODSAW LA39 Bruiser NC12 Sweeper Bouncing Betty Gauss Compact Burst
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,019,565 MLG Score: 815
Fun Score: N/A
Cheeseburgers Flipped: 801TIME WITH MEDKIT: 4.1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.55%27.775%7655996355,2181.38770.138

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.477%1.275A1.11B**-1.192D*HEAD ++ (~14)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.80.575B+8.80.385C**23.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.965%1.146%197510174,450268425291.65736176%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.563%-0.366C--0.427C--0.5

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
104.40.35C**35.50.329C**69

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.902%2.796%399810147,047271331262.59749225%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.408%0.297C*0.1C+0.373

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.30.553B+7.60.394B9.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.272%14.249%81810141,56523145160.676318303%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.996%-0.173C2.536A**0.105

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
102.50.131C++35.10.103C+67.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.32%65.108%81710155,3022667591.988

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.993%0.941B*-0.136C0.097

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.449B2.20.293C*3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.532%13.014%81610167,40034091322.17009

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.673%1.096B**-0.295C0.232

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.575B+3.10.37C**2.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
90.1m470.7%557 (33.4k)442 (26.5k)1.52546110,20172,2411.7074281 (81)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC1022557723.429%20.604%48302:4959

9% Combat Medic34% Engineer22% Heavy Assault18% Infiltrator13% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 6th, 2015 9:03 PMMay 28th, 2018 2:06 PMDec 5th, 2018 11:33 AM (13d) (PST)Dec 4th, 2018 1:52 PM (14d) (PST)Dec 4th, 2018 1:51 PM (14d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6192064130.5410.3550.1122.8400.062815

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,15112,36524,78632217170426,533

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3394h/141.4d 13,145 22,706 49,006 578.3k 4,339 10,319 12,675 126.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC05 Jackhammer AE
C++
Kills:1,447
Deaths:821
KDR:1.762
Accuracy:48.461% C++
HSR:16.517% C+
NC6A GODSAW
B+
Kills:1,325
Deaths:866
KDR:1.530
Accuracy:25.359% C--
HSR:29.811% B+
EM6
B*
Kills:1,206
Deaths:857
KDR:1.407
Accuracy:23.211% C**
HSR:29.270% B*
NS-15M1
A
Kills:1,192
Deaths:713
KDR:1.672
Accuracy:23.935% C**
HSR:31.879% A
NC6 Gauss SAW
B**
Kills:1,186
Deaths:750
KDR:1.581
Accuracy:23.929% B++
HSR:30.270% B**
MGR-L1 Promise
C**
Kills:1,172
Deaths:690
KDR:1.699
Accuracy:23.050% C+
HSR:26.792% C**
NS-15MP
C+
Kills:1,169
Deaths:732
KDR:1.597
Accuracy:27.039% C+
HSR:27.545% C+
NC05 Jackhammer
B+
Kills:1,167
Deaths:685
KDR:1.704
Accuracy:47.675% B+
HSR:14.824% C+
NC6S Gauss SAW S
A++
Kills:1,165
Deaths:695
KDR:1.676
Accuracy:24.464% C*
HSR:36.052% A++
NS-15M AE
C+
Kills:1,160
Deaths:587
KDR:1.976
Accuracy:25.362% C+
HSR:23.879% C
GD-22S
B**
Kills:1,158
Deaths:873
KDR:1.326
Accuracy:25.159% B+
HSR:31.434% B**
LA1 Anchor
B++
Kills:1,158
Deaths:835
KDR:1.387
Accuracy:27.491% B+
HSR:30.225% B++
NSX Naginata
B++
Kills:1,158
Deaths:731
KDR:1.584
Accuracy:25.127% B++
HSR:30.829% B+
NS-15M2
B+
Kills:1,158
Deaths:716
KDR:1.617
Accuracy:25.798% B+
HSR:29.534% B+
EM1
B++
Kills:1,139
Deaths:710
KDR:1.604
Accuracy:24.784% B++
HSR:26.163% B++
Kills:17,960
Deaths (as Heavy Assault):11,261
Deaths (to Heavy Assaults):24,821
KDR:1.59489
Kill Difference:6,699
Playtime:759.077 hours
Usage:22%
Score:17.109m
Score/min:376
Accuracy (listed only):28.056%
HSR (listed only):27.668%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LA39 Bruiser
A
Kills:1,304
Deaths:1,054
KDR:1.237
Accuracy:74.499% A
HSR:11.887% C--
NC12 Sweeper
B*
Kills:1,298
Deaths:998
KDR:1.301
Accuracy:50.783% B*
HSR:11.094% D
Gauss Compact Burst
A*
Kills:1,249
Deaths:669
KDR:1.867
Accuracy:30.332% B++
HSR:38.271% A*
AF-57 Piston
B**
Kills:1,244
Deaths:851
KDR:1.462
Accuracy:50.042% B**
HSR:13.585% C+
Warden
A
Kills:1,224
Deaths:629
KDR:1.946
Accuracy:32.957% B**
HSR:33.007% A
GD-66 Claw
B**
Kills:1,217
Deaths:1,102
KDR:1.104
Accuracy:69.865% B**
HSR:14.133% C+
NSX-P Tanto
B++
Kills:1,181
Deaths:663
KDR:1.781
Accuracy:27.306% B+
HSR:30.059% B++
Mauler S6
B*
Kills:1,179
Deaths:920
KDR:1.282
Accuracy:48.474% B*
HSR:14.758% C+
GD Guardian
B+
Kills:1,175
Deaths:744
KDR:1.579
Accuracy:34.753% C++
HSR:33.021% B+
GD-7F
A
Kills:1,168
Deaths:756
KDR:1.545
Accuracy:26.208% B+
HSR:27.312% A
Gauss Compact S
B*
Kills:1,161
Deaths:1,336
KDR:0.869
Accuracy:27.901% B*
HSR:22.222% B++
NS Baron G5
B++
Kills:1,160
Deaths:798
KDR:1.454
Accuracy:50.674% B++
HSR:14.569% C+
NSX Tanto
B**
Kills:1,158
Deaths:758
KDR:1.528
Accuracy:28.875% B+
HSR:31.865% B**
The Brawler
C+
Kills:1,158
Deaths:981
KDR:1.180
Accuracy:53.012% C+
HSR:12.867% C
NS-11C
B**
Kills:1,156
Deaths:830
KDR:1.393
Accuracy:28.096% B*
HSR:24.914% B**
19A Fortuna
C**
Kills:1,154
Deaths:1,110
KDR:1.040
Accuracy:25.200% C
HSR:22.010% C**
NS-11CP
C+
Kills:1,151
Deaths:1,185
KDR:0.971
Accuracy:26.894% C
HSR:22.242% C+
AC-X11
B++
Kills:1,146
Deaths:1,058
KDR:1.083
Accuracy:28.737% B++
HSR:24.607% B+
AF-19 Mercenary
B**
Kills:1,144
Deaths:1,214
KDR:0.942
Accuracy:27.972% B**
HSR:25.437% B++
NS Baron G5AE
B
Kills:1,128
Deaths:709
KDR:1.591
Accuracy:42.070% C
HSR:17.021% B
MGR-M1 Bishop
D
Kills:267
Deaths:171
KDR:1.561
Accuracy:28.971% D
HSR:22.097% D--
Razor GD-23
A++
Kills:102
Deaths:61
KDR:1.672
Accuracy:25.747% C**
HSR:29.412% A++
AF-4A Bandit
B+
Kills:100
Deaths:83
KDR:1.205
Accuracy:23.455% C
HSR:26% B+
Kills:24,224
Deaths (as Engineer):18,680
Deaths (to Engineers):14,305
KDR:1.29679
Kill Difference:5,544
Playtime:1,156.593 hours
Usage:34%
Score:31.497m
Score/min:454
Accuracy (listed only):37.514%
HSR (listed only):22.713%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LA39 Bruiser
A
Kills:1,304
Deaths:1,054
KDR:1.237
Accuracy:74.499% A
HSR:11.887% C--
NC12 Sweeper
B*
Kills:1,298
Deaths:998
KDR:1.301
Accuracy:50.783% B*
HSR:11.094% D
Gauss Compact Burst
A*
Kills:1,249
Deaths:669
KDR:1.867
Accuracy:30.332% B++
HSR:38.271% A*
AF-57 Piston
B**
Kills:1,244
Deaths:851
KDR:1.462
Accuracy:50.042% B**
HSR:13.585% C+
GD-66 Claw
B**
Kills:1,217
Deaths:1,102
KDR:1.104
Accuracy:69.865% B**
HSR:14.133% C+
NSX-P Tanto
B++
Kills:1,181
Deaths:663
KDR:1.781
Accuracy:27.306% B+
HSR:30.059% B++
Mauler S6
B*
Kills:1,179
Deaths:920
KDR:1.282
Accuracy:48.474% B*
HSR:14.758% C+
AF-4 Cyclone
B**
Kills:1,178
Deaths:987
KDR:1.194
Accuracy:28.141% B+
HSR:25.637% B**
GD-7F
A
Kills:1,168
Deaths:756
KDR:1.545
Accuracy:26.208% B+
HSR:27.312% A
NSX Tengu
B**
Kills:1,168
Deaths:785
KDR:1.488
Accuracy:41.077% B++
HSR:27.997% B**
MKV Suppressed
A
Kills:1,163
Deaths:895
KDR:1.299
Accuracy:28.029% B+
HSR:26.741% A
Tempest
A
Kills:1,161
Deaths:854
KDR:1.359
Accuracy:26.512% C+
HSR:29.888% A
Gauss Compact S
B*
Kills:1,161
Deaths:1,336
KDR:0.869
Accuracy:27.901% B*
HSR:22.222% B++
NS Baron G5
B++
Kills:1,160
Deaths:798
KDR:1.454
Accuracy:50.674% B++
HSR:14.569% C+
NSX Tanto
B**
Kills:1,158
Deaths:758
KDR:1.528
Accuracy:28.875% B+
HSR:31.865% B**
The Brawler
C+
Kills:1,158
Deaths:981
KDR:1.180
Accuracy:53.012% C+
HSR:12.867% C
NS-11C
B**
Kills:1,156
Deaths:830
KDR:1.393
Accuracy:28.096% B*
HSR:24.914% B**
19A Fortuna
C**
Kills:1,154
Deaths:1,110
KDR:1.040
Accuracy:25.200% C
HSR:22.010% C**
NS-7 PDW
B*
Kills:1,152
Deaths:832
KDR:1.385
Accuracy:29.507% B*
HSR:23.351% B*
NS-11CP
C+
Kills:1,151
Deaths:1,185
KDR:0.971
Accuracy:26.894% C
HSR:22.242% C+
Blitz GD-10
B++
Kills:1,151
Deaths:909
KDR:1.266
Accuracy:27.627% B++
HSR:19.461% B+
AC-X11
B++
Kills:1,146
Deaths:1,058
KDR:1.083
Accuracy:28.737% B++
HSR:24.607% B+
AF-19 Mercenary
B**
Kills:1,144
Deaths:1,214
KDR:0.942
Accuracy:27.972% B**
HSR:25.437% B++
NS Baron G5AE
B
Kills:1,128
Deaths:709
KDR:1.591
Accuracy:42.070% C
HSR:17.021% B
MGR-S1 Gladius
A
Kills:182
Deaths:124
KDR:1.468
Accuracy:26.008% C+
HSR:30.769% A
PS1-AV Suppressor
C**
Kills:115
Deaths:66
KDR:1.742
Accuracy:29.182% C+
HSR:25.217% C**
Razor GD-23
A++
Kills:102
Deaths:61
KDR:1.672
Accuracy:25.747% C**
HSR:29.412% A++
AF-4A Bandit
B+
Kills:100
Deaths:83
KDR:1.205
Accuracy:23.455% C
HSR:26% B+
Kills:28,828
Deaths (as Light Assault):22,588
Deaths (to Light Assaults):12,009
KDR:1.27625
Kill Difference:6,240
Playtime:450.917 hours
Usage:13%
Score:15.350m
Score/min:567
Accuracy (listed only):35.794%
HSR (listed only):22.976%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
B**
Kills:1,178
Deaths:987
KDR:1.194
Accuracy:28.141% B+
HSR:25.637% B**
SAS-R
B+
Kills:1,170
Deaths:570
KDR:2.053
Accuracy:42.393% B+
HSR:55.812% D*
NSX Tengu
B**
Kills:1,168
Deaths:785
KDR:1.488
Accuracy:41.077% B++
HSR:27.997% B**
MKV Suppressed
A
Kills:1,163
Deaths:895
KDR:1.299
Accuracy:28.029% B+
HSR:26.741% A
NC4 Mag-Shot
A*
Kills:1,162
Deaths:1,108
KDR:1.049
Accuracy:38.279% A++
HSR:33.563% A*
AF-6 Shadow
C
Kills:1,162
Deaths:663
KDR:1.753
Accuracy:32.174% C
HSR:24.785% C
NSX Tomoe
C*
Kills:1,161
Deaths:785
KDR:1.479
Accuracy:30.074% C*
HSR:30.836% D
Tempest
A
Kills:1,161
Deaths:854
KDR:1.359
Accuracy:26.512% C+
HSR:29.888% A
LA8 Rebel
B**
Kills:1,160
Deaths:1,108
KDR:1.047
Accuracy:37.239% B*
HSR:28.621% B**
LA80
C++
Kills:1,160
Deaths:509
KDR:2.279
Accuracy:41.440% C++
HSR:66.035% D**
EM4 Longshot
B**
Kills:1,159
Deaths:391
KDR:2.964
Accuracy:45.567% B**
HSR:72.304% D
NS-30 Vandal
C**
Kills:1,159
Deaths:657
KDR:1.764
Accuracy:34.346% C**
HSR:23.382% C
LA3 Desperado
A
Kills:1,159
Deaths:1,133
KDR:1.023
Accuracy:32.543% B++
HSR:27.092% A
AF-18 Stalker
B+
Kills:1,156
Deaths:712
KDR:1.624
Accuracy:28.741% C*
HSR:23.097% B+
NS-44 Commissioner
B*
Kills:1,156
Deaths:1,083
KDR:1.067
Accuracy:42.597% B*
HSR:23.616% C**
NS-7 PDW
B*
Kills:1,152
Deaths:832
KDR:1.385
Accuracy:29.507% B*
HSR:23.351% B*
Blitz GD-10
B++
Kills:1,151
Deaths:909
KDR:1.266
Accuracy:27.627% B++
HSR:19.461% B+
NC14 Bolt Driver
B++
Kills:1,150
Deaths:400
KDR:2.875
Accuracy:40.174% B++
HSR:72.609% C+
NS-61 Emissary
B**
Kills:1,145
Deaths:919
KDR:1.246
Accuracy:30.900% B+
HSR:22.358% B**
Impetus
B++
Kills:1,142
Deaths:653
KDR:1.749
Accuracy:38.549% B++
HSR:33.012% B+
NS-AM7 Archer
B**
Kills:339
Deaths:823
KDR:0.412
Accuracy:60.584% C**
HSR:26.844% B**
NS-357 Underboss
B**
Kills:322
Deaths:352
KDR:0.915
Accuracy:40.275% B+
HSR:27.950% B**
The Moonshot
C
Kills:266
Deaths:100
KDR:2.660
Accuracy:40.629% C
HSR:68.045% F-
NS-357P Underboss
C*
Kills:265
Deaths:330
KDR:0.803
Accuracy:42.925% C*
HSR:23.774% C+
Gauss SPR
B++
Kills:260
Deaths:134
KDR:1.940
Accuracy:36.661% B++
HSR:33.462% C+
NC08 Mag-Scatter
B*
Kills:197
Deaths:128
KDR:1.539
Accuracy:57.131% B+
HSR:20.305% B*
MGR-S1 Gladius
A
Kills:182
Deaths:124
KDR:1.468
Accuracy:26.008% C+
HSR:30.769% A
NS-45 Pilot
B**
Kills:148
Deaths:113
KDR:1.310
Accuracy:29.010% C
HSR:33.784% B**
AF-8 RailJack
C--
Kills:137
Deaths:67
KDR:2.045
Accuracy:33.293% C--
HSR:67.153% D-
PS1-AV Suppressor
C**
Kills:115
Deaths:66
KDR:1.742
Accuracy:29.182% C+
HSR:25.217% C**
Soldier Soaker
B++
Kills:105
Deaths:53
KDR:1.981
Accuracy:40.915% B++
HSR:15.238% C+
NS-44L Blackhand
B+
Kills:68
Deaths:142
KDR:0.479
Accuracy:45.678% B+
HSR:39.706% C+
NS-44 Commissioner AE
B+
Kills:60
Deaths:65
KDR:0.923
Accuracy:45.992% B+
HSR:18.333% D
Kills:25,638
Deaths (as Infiltrator):18,450
Deaths (to Infiltrators):8,658
KDR:1.38959
Kill Difference:7,188
Playtime:623.901 hours
Usage:18%
Score:17.546m
Score/min:469
Accuracy (listed only):37.097%
HSR (listed only):33.963%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
LA39 Bruiser
A
Kills:1,304
Deaths:1,054
KDR:1.237
Accuracy:74.499% A
HSR:11.887% C--
NC12 Sweeper
B*
Kills:1,298
Deaths:998
KDR:1.301
Accuracy:50.783% B*
HSR:11.094% D
AF-57 Piston
B**
Kills:1,244
Deaths:851
KDR:1.462
Accuracy:50.042% B**
HSR:13.585% C+
GD-66 Claw
B**
Kills:1,217
Deaths:1,102
KDR:1.104
Accuracy:69.865% B**
HSR:14.133% C+
Mauler S6
B*
Kills:1,179
Deaths:920
KDR:1.282
Accuracy:48.474% B*
HSR:14.758% C+
AF-4 Cyclone
B**
Kills:1,178
Deaths:987
KDR:1.194
Accuracy:28.141% B+
HSR:25.637% B**
NSX Yumi
C++
Kills:1,170
Deaths:961
KDR:1.217
Accuracy:26.662% C++
HSR:23.419% C
NSX Tengu
B**
Kills:1,168
Deaths:785
KDR:1.488
Accuracy:41.077% B++
HSR:27.997% B**
MKV Suppressed
A
Kills:1,163
Deaths:895
KDR:1.299
Accuracy:28.029% B+
HSR:26.741% A
Tempest
A
Kills:1,161
Deaths:854
KDR:1.359
Accuracy:26.512% C+
HSR:29.888% A
Gauss Rifle Burst
B+
Kills:1,161
Deaths:842
KDR:1.379
Accuracy:28.140% C++
HSR:31.869% B+
NS Baron G5
B++
Kills:1,160
Deaths:798
KDR:1.454
Accuracy:50.674% B++
HSR:14.569% C+
NC1 Gauss Rifle
B*
Kills:1,159
Deaths:851
KDR:1.362
Accuracy:26.492% B*
HSR:26.402% B*
NC9 A-Tross
B+
Kills:1,159
Deaths:890
KDR:1.302
Accuracy:25.993% C++
HSR:28.300% B+
GR-22
B*
Kills:1,158
Deaths:797
KDR:1.453
Accuracy:26.164% B+
HSR:25.475% B*
The Brawler
C+
Kills:1,158
Deaths:981
KDR:1.180
Accuracy:53.012% C+
HSR:12.867% C
NS-7 PDW
B*
Kills:1,152
Deaths:832
KDR:1.385
Accuracy:29.507% B*
HSR:23.351% B*
Blitz GD-10
B++
Kills:1,151
Deaths:909
KDR:1.266
Accuracy:27.627% B++
HSR:19.461% B+
Reaper DMR
C+
Kills:1,151
Deaths:897
KDR:1.283
Accuracy:25.331% C+
HSR:23.371% C+
NS Baron G5AE
B
Kills:1,128
Deaths:709
KDR:1.591
Accuracy:42.070% C
HSR:17.021% B
Gauss Prime
C++
Kills:299
Deaths:247
KDR:1.211
Accuracy:25.831% C+
HSR:24.080% C++
Carnage AR
B*
Kills:296
Deaths:273
KDR:1.084
Accuracy:25.190% C++
HSR:26.351% B*
MGR-S1 Gladius
A
Kills:182
Deaths:124
KDR:1.468
Accuracy:26.008% C+
HSR:30.769% A
PS1-AV Suppressor
C**
Kills:115
Deaths:66
KDR:1.742
Accuracy:29.182% C+
HSR:25.217% C**
NS-11A
B+
Kills:78
Deaths:70
KDR:1.114
Accuracy:23.554% C+
HSR:24.359% B+
Kills:24,589
Deaths (as Combat Medic):18,693
Deaths (to Combat Medics):6,416
KDR:1.31541
Kill Difference:5,896
Playtime:293.073 hours
Usage:9%
Score:5.694m
Score/min:324
Accuracy (listed only):36.354%
HSR (listed only):22.104%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
A
Kills:892
Deaths:325
KDR:2.745
Accuracy:45.566% B*
HSR:21.525% A
AF-23 Grinder
B*
Kills:847
Deaths:325
KDR:2.606
Accuracy:41.263% B++
HSR:18.064% B*
NCM2 Falcon
A
Kills:517
Deaths:380
KDR:1.361
Accuracy:55.794% A
HSR:4.836% C++
NCM1 Scattercannon
B
Kills:450
Deaths:207
KDR:2.174
Accuracy:38.574% B
HSR:15.333% C+
NCM1 Scattercannon
B+
Kills:440
Deaths:223
KDR:1.973
Accuracy:41.623% B+
HSR:15.227% C+
NCM2 Falcon
A++
Kills:433
Deaths:396
KDR:1.093
Accuracy:55.205% A++
HSR:2.771% D--
AF-41 Hacksaw
A+
Kills:288
Deaths:106
KDR:2.717
Accuracy:48.613% A+
HSR:16.319% C**
AF-41 Hacksaw
A+
Kills:245
Deaths:106
KDR:2.311
Accuracy:44.940% A+
HSR:18.776% B**
AF-34 Mattock
A*
Kills:183
Deaths:78
KDR:2.346
Accuracy:34.094% C
HSR:26.230% A*
AF-34 Mattock
B++
Kills:170
Deaths:78
KDR:2.179
Accuracy:31.870% C
HSR:18.824% B++
NS-10 Burster
M
Kills:165
Deaths:158
KDR:1.044
Accuracy:46.597% M
HSR:4.242% C--
NS-10 Burster
A**
Kills:139
Deaths:158
KDR:0.880
Accuracy:47.018% A**
HSR:0.719% D**
NS-20 Gorgon
A++
Kills:135
Deaths:92
KDR:1.467
Accuracy:30.226% B*
HSR:28.148% A++
NS-20 Gorgon
B**
Kills:112
Deaths:92
KDR:1.217
Accuracy:30.142% B*
HSR:25.893% B**
NCM3 Raven
A++
Kills:71
Deaths:99
KDR:0.717
Accuracy:54.829% A++
HSR:1.408% D-
NCM3 Raven
A++
Kills:55
Deaths:99
KDR:0.556
Accuracy:55.003% A++
HSR:1.818% D
Kills:5,142
Deaths (as MAX Suit):1,461
Deaths (to MAX Suits):4,062
KDR:3.51951
Kill Difference:3,681
Playtime:100.318 hours
Usage:3%
Score:2.858m
Score/min:475
Accuracy (listed only):43.835%
HSR (listed only):13.758%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A*
Kills:1,447
V. Kills:453 319%
Deaths:596
KDR:2.428
Accuracy:62.170% B*
KPH:39.700 C
VKPH:12.400 A*
Breaker Rocket Pods
B+
Kills:1,042
V. Kills:198 N/A
Deaths:160
KDR:6.513
Accuracy:56.147% B*
KPH:110 B+
VKPH:20.900 B+
Hornet Missiles
B**
Kills:851
V. Kills:367 231%
Deaths:143
KDR:5.951
Accuracy:66.527% B*
KPH:117 B**
VKPH:50.500 B
M20 Mustang
B+
Kills:672
V. Kills:668 100%
Deaths:855
KDR:0.786
Accuracy:28.939% C
KPH:13.300 C+
VKPH:13.200 B+
Vortek Rotary
B+
Kills:666
V. Kills:618 108%
Deaths:811
KDR:0.821
Accuracy:30% C+
KPH:15.100 C+
VKPH:14 B+
M20 Kestrel
C++
Kills:581
V. Kills:362 160%
Deaths:332
KDR:1.750
Accuracy:29.144% C+
KPH:20.300 C++
VKPH:12.600 C+
Kills:5,259 (3,366 + 0)
Deaths:2,897
KDR:1.815
VKDR:0.920
Vehicle Kills:2,666
Kill Difference:2,362
Playtime:176.554 hours
Usage:5%
Score:4.638m
Score/min:438
Piloting Accuracy:29.144%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:623
V. Kills:584 106%
Deaths:653
KDR:0.954
Accuracy:39.987% C-
KPH:12.500 B*
VKPH:11.800 B**
C150 Dalton
B*
Kills:99
V. Kills:119 83%
Deaths:47
KDR:2.106
Accuracy:29.079% D--
KPH:28 C
VKPH:33.600 B*
L-24R Spur
C
Kills:78
V. Kills:16 459%
Deaths:69
KDR:1.130
Accuracy:30.415% D*
KPH:7.200 D*
VKPH:1.500 C
Kills:800 (701 + 99)
Deaths:769
KDR:1.040
VKDR:0.935
Vehicle Kills:719
Kill Difference:31
Playtime:63.987 hours
Usage:2%
Score:0.591m
Score/min:154
Piloting Accuracy:30.415%
Gunner Accuracy:29.079%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:1,499
V. Kills:803 186%
Deaths:268
KDR:5.593
Accuracy:54.576% C+
KPH:37.400 B+
VKPH:20 B
L100 Python HESH
A
Kills:1,106
V. Kills:163 N/A
Deaths:126
KDR:8.778
Accuracy:59.968% A
KPH:70.800 B++
VKPH:10.400 B++
L100 Python HEAT
B**
Kills:890
V. Kills:323 275%
Deaths:148
KDR:6.014
Accuracy:60.133% B**
KPH:44.500 B**
VKPH:16.200 B**
C75 Viper
B*
Kills:278
V. Kills:79 348%
Deaths:52
KDR:5.346
Accuracy:45.410% B*
KPH:36.700 B+
VKPH:10.400 B*
Skyguard
B
Kills:172
V. Kills:120 142%
Deaths:72
KDR:2.389
Accuracy:34.323% B*
KPH:15.500 C*
VKPH:10.800 B
Kills:3,945 (3,945 + 0)
Deaths:666
KDR:5.923
VKDR:2.234
Vehicle Kills:1,488
Kill Difference:3,279
Playtime:94.367 hours
Usage:3%
Score:1.854m
Score/min:327
Driving Accuracy:34.323%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B*
Kills:1,180
V. Kills:1,031 114%
Deaths:331
KDR:3.565
Accuracy:56.420% B++
KPH:21.500 C+
VKPH:18.800 B*
Titan-150 HESH
B**
Kills:1,074
V. Kills:193 N/A
Deaths:151
KDR:7.113
Accuracy:57.570% B**
KPH:51.800 B++
VKPH:9.300 C**
Titan-150 HEAT
B**
Kills:848
V. Kills:414 204%
Deaths:185
KDR:4.584
Accuracy:54.791% B*
KPH:26.800 B+
VKPH:13.100 B**
C85 Canister
M*
Kills:76
V. Kills: N/A
Deaths:10
KDR:7.600
Accuracy:43.501% B+
KPH:207.700 M*
VKPH:0 D--
Kills:3,178 (3,102 + 76)
Deaths:677
KDR:4.694
VKDR:2.419
Vehicle Kills:1,638
Kill Difference:2,501
Playtime:107.676 hours
Usage:3%
Score:3.176m
Score/min:492
Driving Accuracy:54.791%
Gunner Accuracy:43.501%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M96 Mjolnir-H
C*
Kills:64
V. Kills:44 142%
Deaths:26
KDR:2.462
Accuracy:49.150% C+
KPH:51.100 C++
VKPH:35.100 C*
Kills:64 (0 + 64)
Deaths:26
KDR:2.462
VKDR:1.692
Vehicle Kills:44
Kill Difference:38
Playtime:1.253 hours
Usage:0%
Score:0.050m
Score/min:659
Driving Accuracy:N/A%
Gunner Accuracy:49.150%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:606
V. Kills:17 N/A
Deaths:85
KDR:7.129
Accuracy:23.872% A
KPH:91.200 B*
VKPH:2.600 C++
M12 Kobalt
B++
Kills:357
V. Kills:17 N/A
Deaths:38
KDR:9.395
Accuracy:25.401% A++
KPH:77.500 C*
VKPH:3.700 B++
M20 Basilisk
A+
Kills:142
V. Kills:67 209%
Deaths:45
KDR:3.156
Accuracy:47.256% B**
KPH:28.200 B++
VKPH:13.300 A+
M40 Fury
B++
Kills:110
V. Kills:18 N/A
Deaths:19
KDR:5.789
Accuracy:40.854% B++
KPH:59.300 B+
VKPH:9.700 C++
M20 Basilisk
A
Kills:89
V. Kills:47 185%
Deaths:38
KDR:2.342
Accuracy:49.409% A
KPH:29.600 B++
VKPH:15.600 A
G30 Walker
B**
Kills:86
V. Kills:70 121%
Deaths:33
KDR:2.606
Accuracy:33.212% B++
KPH:18.900 B+
VKPH:15.400 B**
G30 Walker
A
Kills:57
V. Kills:51 110%
Deaths:21
KDR:2.714
Accuracy:37.114% B**
KPH:22.200 B++
VKPH:19.900 A
Kills:1,447 (0 + 1,447)
Deaths:279
KDR:5.186
VKDR:1.029
Vehicle Kills:287
Kill Difference:1,168
Playtime:28.282 hours
Usage:1%
Score:0.657m
Score/min:387
Driving Accuracy:N/A%
Gunner Accuracy:37.114%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python AP 2,3021,4992685.593C**4.0754.576%C+3.002%C++37.4B+20B37940.1h4.5B*8.3B*
M30 Mustang AH 1,9001,4475962.428C0.9062.17%B*N/A39.6C12.4A*24436.5h11.7C18.9C+
NC05 Jackhammer AE 1,4561,4478211.762C++0.2448.461%C++16.517%C+65.2C**N/A19322.2h3.6B*7.4B+
NC6A GODSAW 1,3451,3258661.53C0.0025.359%C--29.811%B+48.4CN/A17527.4h7.7C++30.5C**
LA39 Bruiser 1,3331,3041,0541.237C+0.2974.499%A11.887%C--52B+1.2A++41725.1h2.1B+2.9B++
NC12 Sweeper 1,3211,2989981.301C*0.2250.783%B*11.094%D46.2B+N/A15728.1h3.6B*7.1B*
Bouncing Betty 1,2571,2564073.086C1.5649.004%B+N/A157B++N/A11908h1.5A3.1B**
Gauss Compact Burst 1,2611,2496691.867C++0.3430.332%B++38.271%A*57.8B++N/A31821.6h8.5B**28B+
AF-57 Piston 1,2641,2448511.462C**0.0650.042%B**13.585%C+54.6B*N/A20022.8h3.8B++7.6B+
Warden 1,2361,2246291.946B**0.4232.957%B**33.007%A46A++N/A14526.6h6.1B**18.4B**
GD-66 Claw 1,2521,2171,1021.104C+0.4269.865%B**14.133%C+45.9C**1.3A*54026.5h2.4C**3.4B+
EM6 1,2251,2068571.407C+0.1223.211%C**29.27%B*48.8BN/A33124.7h9.6B++41.2B+
NS-15M1 1,2241,1927131.672C*0.1523.935%C**31.879%A29.4CN/A7940.6h11.4B+47.5B+
NC6 Gauss SAW 1,1931,1867501.581B+0.0623.929%B++30.27%B**53.4AN/A55322.2h7.5B*31.4B++
NSX-P Tanto 1,2021,1816631.781B*0.2627.306%B+30.059%B++38.3B+N/A16330.8h10.6B**38.9B*
Titan-150 AP 2,2111,1803313.565C2.0456.42%B++3.729%B+21.5C+18.8B*55454.9h5.1C+9.1C**
Mauler S6 1,1881,1799201.282B0.2448.474%B*14.758%C+59.8A++N/A29519.7h3.5B**7.3B*
AF-4 Cyclone 1,1961,1789871.194C+0.3328.141%B+25.637%B**44.1B+N/A32026.7h8B**28.3B++
GD Guardian 1,1921,1757441.579C0.0534.753%C++33.021%B+27.3DN/A6743h6.3B+18.3B+
MGR-L1 Promise 1,1871,1726901.699C**0.1723.05%C+26.792%C**43.1C++N/A11027.2h12B++51.9B+
NSX Yumi 1,1951,1709611.217C+0.3126.662%C++23.419%C31.3C+N/A7037.4h9.2B**34.3B++
SAS-R 1,1781,1705702.053C+0.5342.393%B+55.812%D*45.3B+N/A35025.8h2.2C*5.2B+
NS-15MP 1,1781,1697321.597C0.0727.039%C+27.545%C+47.3C-N/A11224.7h10.3C**38.2C*
GD-7F 1,1811,1687561.545B+0.0226.208%B+27.312%A53.6AN/A38421.8h10.4B*39.6B+
NSX Tengu 1,1771,1687851.488C**0.0441.077%B++27.997%B**61.2B**N/A15719.1h8.4B**20.5B*
NC05 Jackhammer 1,1791,1676851.704B+0.1847.675%B+14.824%C+69.5B**N/A32316.8h3.5B**7.4B++
NC6S Gauss SAW S 1,1871,1656951.676C*0.1524.464%C*36.052%A++41.3C+N/A13228.2h9.4B+38.3B+
MKV Suppressed 1,1741,1638951.299C**0.2328.029%B+26.741%A44.6B+N/A37726.1h9B**31.9B++
Sticky Grenade 1,1661,16211162N/A1,160.4763.042%B**N/A1660A5.7D107230.7h1.3B*2B*
NC4 Mag-Shot 1,1681,1621,1081.049B+0.4838.279%A++33.563%A*37.5B++N/A11331h6.9B+18.1B
AF-6 Shadow 1,1671,1626631.753C+0.2332.174%C24.785%C48C**N/A11124.2h4.2B**13.2B+
NSX Tomoe 1,1711,1617851.479C+0.0530.074%C*30.836%D33.3CN/A10234.9h12.5B+41.4B+
Tempest 1,1691,1618541.359C+0.1726.512%C+29.888%A34.6C-N/A9933.6h8.7B++33B+
Gauss Rifle Burst 1,1721,1618421.379C+0.1528.14%C++31.869%B+37.6C+N/A9630.9h9.1B*32.3B++
Gauss Compact S 1,1881,1611,3360.869C+0.6627.901%B*22.222%B++22.3C++N/A16852.1h8.4B++30B++
NS Baron G5 1,1721,1607981.454B+0.0750.674%B++14.569%C+50.7B*N/A15822.9h3.3B**6.5C+
NS-15M AE 1,1691,1605871.976C+0.4525.362%C+23.879%C64.1B+N/A15418.1h9.9B++38.9B+
LA8 Rebel 1,1651,1601,1081.047C*0.4837.239%B*28.621%B**30.3C++N/A8838.3h5.3B++14.2C++
LA80 1,1831,1605092.279C0.7541.44%C++66.035%D**34.6C+N/A8333.5h2.4C5.8C+
EM4 Longshot 1,1691,1593912.964C+1.4445.567%B**72.304%D45.1B*N/A18225.7h1.9B+4.3B++
NC1 Gauss Rifle 1,1731,1598511.362B0.1626.492%B*26.402%B*44.1AN/A18926.3h8.4A+31.9B**
NS-30 Vandal 1,1651,1596571.764C+0.2434.346%C**23.382%C49.5B+N/A11423.4h4.4B**12.9B++
NC9 A-Tross 1,1731,1598901.302C+0.2225.993%C++28.3%B+36.4C++N/A11831.8h7.6B**29.2B++
LA3 Desperado 1,1651,1591,1331.023C++0.5032.543%B++27.092%A40.2C**N/A14828.8h7.9B+24.3C*
GD-22S 1,1701,1588731.326C+0.2025.159%B+31.434%B**45.4B+N/A17725.5h9B*35.6B++
LA1 Anchor 1,1691,1588351.387C0.1427.491%B+30.225%B++37.2CN/A18331.1h9B+32.9B+
GR-22 1,1701,1587971.453C++0.0726.164%B+25.475%B*38.3BN/A12830.2h10A38.3B*
NSX Tanto 1,1721,1587581.528B+0.0028.875%B+31.865%B**38.6C**N/A9230h11.7B+40.4B
NSX Naginata 1,1751,1587311.584C*0.0625.127%B++30.829%B+39.8C+N/A14829.1h10.2B+40.6B+
The Brawler 1,1741,1589811.18C+0.3553.012%C+12.867%C35.9C-N/A19632.3h2.9B**5.5B++
NS-15M2 1,1661,1587161.617C++0.0925.798%B+29.534%B+46.7C*N/A37624.8h10.8B++41.8B+
AF-18 Stalker 1,1671,1567121.624B0.1028.741%C*23.097%B+42.2B+N/A10127.4h8.7A+30.4B*
NS-11C 1,1751,1568301.393B+0.1328.096%B*24.914%B**24.4C+N/A9947.3h12.9B+46B+
NS-44 Commissioner 1,1631,1561,0831.067C++0.4642.597%B*23.616%C**40.3BN/A20428.7h3.4B+8B++
19A Fortuna 1,1671,1541,1101.04C+0.4925.2%C22.01%C**20.2DN/A6357.1h8.1B*32.1B+
NS-7 PDW 1,1611,1528321.385B+0.1429.507%B*23.351%B*51.2AN/A53622.5h8.8A+29.7B*
NS-11CP 1,1651,1511,1850.971D0.5526.894%C22.242%C+18.5D-N/A7962.1h11.2C**41.8C*
Blitz GD-10 1,1651,1519091.266C*0.2627.627%B++19.461%B+40.2B+N/A26928.6h11.2B*40.7B++
Reaper DMR 1,1651,1518971.283C+0.2425.331%C+23.371%C+38C*N/A9530.3h8.3B*32.9B+
NC14 Bolt Driver 1,1611,1504002.875B+1.3540.174%B++72.609%C+40.9AN/A31428.1h2B*5B*
AC-X11 1,1761,1461,0581.083C+0.4428.737%B++24.607%B+32.6C**N/A30535.1h8.7B+30.2B+
NS-61 Emissary 1,1491,1459191.246B++0.2830.9%B+22.358%B**50.4AN/A13222.7h10.2B+33B++
AF-19 Mercenary 1,1691,1441,2140.942C++0.5827.972%B**25.437%B++26.2B+N/A25143.6h10B*35.8B++
Impetus 1,1651,1426531.749C+0.2238.549%B++33.012%B+33.3CN/A7834.3h4.3B+11.2B+
EM1 1,1521,1397101.604B+0.0824.784%B++26.163%B++47.5B+N/A31924h10.4B+42B++
NS Baron G5AE 1,1361,1287091.591C*0.0742.07%C17.021%B56.7B+N/A13519.9h3.3B**7.8C++
L100 Python HESH 1,2691,1061268.778C+7.2559.968%A1.447%C+70.9B++10.4B++28415.6h3B5.1B++
Titan-150 HESH 1,2671,0741517.113C5.5957.57%B**2.7%B++51.9B++9.3C**40320.7h2.9B+5B*
C-4 1,4251,0546351.66C*0.1321.17%DN/A100.4B+35.3B+199810.5h1.2B+5.9C*
Breaker Rocket Pods 1,2401,0421606.513C+4.9956.147%B*N/A109.7B+20.8B+11749.5h12.7B+22.6B+
Tank Mine 1,5549732294.249B*2.7240.481%B+N/A59D-35.2D--77016.5h1.7B+4.1A
Hawk GD-68 1,3919319420.988B++0.5470.681%B**2.256%C27.5B*13.6B+25233.9h5.9B**8.3A
NS Decimator 1,1979021,0230.882C+0.6469.112%B**4.324%A+38.4C**12.6C33023.5h4.4B6.4B++
Shrike 1,1988961,1500.779C++0.7569.919%A+3.348%C**35.7B**12C+57425.1h4.9B*7B**
AF-23 Grinder 9068923252.745C++1.2245.566%B*21.525%A45.7B*N/A16619.5h5B**10.9B**
L100 Python HEAT 1,2138901486.014C*4.4960.133%B**3.034%C*44.5B**16.2B**26920h5B+8.3B*
C-4 ARX 1,3208897401.201C-0.3220.717%D**N/A27.8F13.5D*21632h1.4C6.7D--
MANA Anti-Vehicle Turret 1,2148773932.232A+0.7154.202%B3.079%C+8770M++3370A*40274400.1h5A9.2A**
Hornet Missiles 1,2188511435.951C*4.4366.527%B*1.41%C116.6B**50.3B14607.3h7.5B*11.2B**
Titan-150 HEAT 1,2628481854.584C+3.0654.791%B*3.538%B26.8B+13.1B**43031.6h4.4B+8B*
AF-23 Grinder 8638473252.606C++1.0841.263%B++18.064%B*43.4B*N/A15919.5h4.8B**11.5B**
M20 Mustang 1,3406728550.786C0.7428.939%C1.786%C+13.3C+13.2B+34650.6h86.6B+299.2B+
Vortek Rotary 1,2846668110.821C0.7030%C+1.952%C15.1C+14B+50044.1h70.5C**235C**
CAS30 Tank Buster 1,2076236530.954C+0.5739.987%C-N/A12.5B*11.8B**15249.7h36.1C**90.4B+
M12 Kobalt 623606857.129C-5.6023.872%A19.802%C**91.8B*2.6C++2886.6h15.4B*64.6B++
M20 Kestrel 9435813321.75C+0.2229.144%C+N/A20.3C++12.7C+24728.6h64.3B+220.6B+
NCM2 Falcon 6785173801.361B+0.1655.794%A4.836%C++19.2A6B+11526.9h10.5B++18.9B*
NCM1 Scattercannon 4544502072.174C+0.6538.574%B15.333%C+45.9B++N/A1739.8h5.5B14.3B+
NCM1 Scattercannon 4454402231.973C++0.4541.623%B+15.227%C+43.6A++N/A20810.1h6.2B++14.8B+
Frag Grenade 4434371437N/A435.4754.419%B**N/A624.3B+8.6C++41160.7h3B*5.6B*
Anti-Vehicle Grenade 5254361436N/A434.4752.262%C++N/A335.4C+68.5C27341.3h5.6C++10.8C**
Carver 44243431,0010.014C1.5113.038%D*14.055%C0.4C--N/A11173.1h1.5C+11.7C
NCM2 Falcon 6004333961.093C+0.4355.205%A++2.771%D--15.9B6.1B++11627.2h12.6C+22.7B+
M12 Kobalt 374357389.395C7.8725.401%A++18.768%C+77.6C*3.7B++2604.6h17.8C*69.9B+
NS-AM7 Archer 3983398230.412C+1.1160.584%C**26.844%B**4.1DN/A3282.2h8.7B**14.4B**
NS-357 Underboss 3243223520.915C+0.6140.275%B+27.95%B**31.3CN/A10010.3h4.4C+10.8C**
Gauss Prime 3012992471.211C0.3125.831%C+24.08%C++34CN/A848.8h9.3B*35.8B+
Carnage AR 3042962731.084C+0.4425.19%C++26.351%B*27.2C+N/A13810.9h10.6B**42.2B++
AF-22 Crow 3772913000.97B*0.5672.854%B++5.498%A*41B**12.1C+2317.1h4.7A6.4A+
AF-41 Hacksaw 2982881062.717C++1.1948.613%A+16.319%C**48B**1.7M*2066h5.2B*10.6A
C75 Viper 357278525.346C*3.8245.41%B*N/A36.6B+10.4B*3607.6h11.7C**25.9B++
MGR-M1 Bishop 2712671711.561C+0.0428.971%D22.097%D--19.5DN/A4713.7h5.1B*17.7B+
The Moonshot 2672661002.66C--1.1340.629%C68.045%F-30.6D--N/A918.7h2.2D--5.4D
NS-357P Underboss 2662653300.803C-0.7242.925%C*23.774%C+39.6DN/A1676.7h4.1C9.5C++
Gauss SPR 2642601341.94C*0.4136.661%B++33.462%C+24.3CN/A6110.7h4.3B*11.6B*
AF-41 Hacksaw 2492451062.311C+0.7944.94%A+18.776%B**40.8B++N/A1786h5.6B+12.5B**
NC08 Mag-Scatter 1971971281.539C*0.0157.131%B+20.305%B*27CN/A897.3h3.5B++6.1B++
AF-34 Mattock 187183782.346C+0.8234.094%C26.23%A*41.6C++N/A1794.4h5.1B*14.8B+
MGR-S1 Gladius 1821821241.468C++0.0626.008%C+30.769%A23C-N/A687.9h7.3B**28.2B++
Skyguard 292172722.389C+0.8634.323%B*2.326%C++15.5C*10.8B28711.1h132.2C+385.2B
AF-34 Mattock 176170782.179C0.6531.87%C18.824%B++38.6C+1.4A++1624.4h5.1B+16.1B
NS-10 Burster 3091651581.044C*0.4846.597%M4.242%C--9.2A++8M15517.9h150C++321.9B*
NSX Masamune 2091601750.914C++0.6151.471%D6.25%M*36.4B11.1C1894.4h7.5B++14.7B+
NS-45 Pilot 1491481131.31C++0.2229.01%C33.784%B**44.8C+N/A1133.3h6.1B++20.9B+
M20 Basilisk 209142453.156C*1.6347.256%B**12.676%A**28.4B++13.4A+4395h97.3C+205.8B+
NS-10 Burster 2601391580.88C+0.6547.018%A**N/A7.8B**6.8A*13817.9h178.7C380.1B*
MAX Punch 1401381,4610.094C+1.4335.135%DN/A1.4C+N/A597.6h1.7C++4.8C++
The Slasher 1461387,1750.019D1.5121.623%D-5.797%D0.5C--N/A1285.9h2.6C12C
AF-8 RailJack 139137672.045C+0.5233.293%C--67.153%D-25.8C++N/A1505.3h2B+6B
NS-20 Gorgon 143135921.467B+0.0630.226%B*28.148%A++25.5B**1.5C*905.3h24.6B+81.4B++
Auraxium Mag-Cutter 13212112,6290.01C--1.5210.542%D**1.653%D-0.3C--N/A1456.1h2C**19.4D
PS1-AV Suppressor 117115661.742C+0.2229.182%C+25.217%C**41.1C+N/A1162.8h10B**34.2B++
NS-20 Gorgon 117112921.217C**0.3130.142%B*25.893%B**21.1B++N/A675.3h29.3B97.3B++
M40 Fury 128110195.789C+4.2640.854%B++N/A57.9B+9.5C++5951.9h13.1C++32.2B+
Soldier Soaker 105105531.981B++0.4640.915%B++15.238%C+45.7C+N/A1952.3h5.8C*14.2B++
Razor GD-23 102102611.672B*0.1525.747%C**29.412%A++25.5C++N/A3254h11.4B+44.3B+
AF-4A Bandit 100100831.205C+0.3223.455%C26%B+30.3C+N/A2343.3h9.6B+40.9B
C150 Dalton 21899472.106D0.5829.079%D--2.02%A+28.3C34B*5473.5h6D20.7D**
M20 Basilisk 13689382.342C0.8249.409%A5.618%C+29.7B++15.7A3723h101.4C+205.3B+
NC15 Phoenix 19686940.915C+0.6152.742%C+N/A7.4D9.5C27911.6h16.4D**31.2D**
G30 Walker 15686332.606C1.0833.212%B++2.326%D-18.7B+15.2B**4044.6h164.4B*495.1B*
NSX Amaterasu 83796,2520.013D1.515.513%D**1.266%D*0.3DN/A1280.6h3.3C++59D
NS-11A 7878701.114C+0.4123.554%C+24.359%B+33.9C*N/A2422.3h11.8B++50.1B+
L-24R Spur 9478691.13D0.4030.415%D*N/A7.2D*1.5C3510.8h76.6D252D--
C85 Canister 7676107.6C-6.0743.501%B+10.526%D190M+N/A14260.4h3.3B**7.6B**
Rocklet Rifle 14271830.855C**0.6763.455%AN/A19.7D19.7C-3903.6h50.2D-79.1C+
NCM3 Raven 11471990.717C0.8154.829%A++1.408%D-9.2C5.6C2097.7h42.8D**78C+
NS-44L Blackhand 72681420.479D1.0545.678%B+39.706%C+14.8C--N/A1464.6h5.8D12.6C+
MANA Anti-Personnel Turret 6565451.444N/A0.0824.058%UN/A650UN/A3254700.1h19.1T*79.2T*
M96 Mjolnir-H 10864262.462C-0.9449.15%C+N/A49.2C++33.8C++6591.3h34.3C**69.9B
NS-44 Commissioner AE 6060650.923C0.6045.992%B+18.333%D31.6DN/A881.9h4C8.7C*
G30 Walker 10857212.714C1.1937.114%B**N/A21.9B++19.6A6062.6h194.3B+523.6B*
NCM3 Raven 9655990.556C-0.9755.003%A++1.818%D7.1D5.3C1727.7h55.5F--100.9C--

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter13917,19312.5h
NS Patriot Flare Gun21610.5h
Nano-Armor Kit353500,80734.1h
Pain Spire1530.3h
Anti-Vehicle MANA Turret302,3282.7h
Spawn Beacon639,1299.7h
Turret AI Module0550.3h
Structure Shield Module0520.3h
Repair Module1900.3h
Cortium Silo0620.2h
AE Nano-Armor Kit304466,72334.3h
Medical Applicator3610,7920.9h
Medical Kit1,97414,027139.1h
Nanite Revive Grenade01,5330.4h
Nanite Healing Grenade02630.1h
AE Medical Applicator604211,36319.1h
Welding Device09910.1h
Deconstruction Tool03,9310.2h
Spitfire Auto-Turret134980.6h
Rampart Wall5720.7h
Xiphos Anti-Personnel Tower3520.3h
Ammunition Package1016,4413.4h
Anti-Infantry MANA Turret72030.4h
WLT-Howler Mining Laser01,2400.6h
Elysium Spawn Tube0590.2h
Nano-Repair Grenade01030h
Hardlight Barrier125030.6h
Router23770.5h
Recon Detection Device1098,19412h
Smoke Grenade01,6460.5h
Shield Recharging Field492,8691.1h

Check the help document for the dictionary if you want to learn more about words used here.


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