Values shown above only count for the items listed to the left.
CLASS DETAILS: Light Assault
Mauler S6
A
Kills:
119
Deaths:
45
KDR:
2.644
Accuracy:
52.745% A
HSR:
15.126% C+
AF-19 Mercenary
A
Kills:
54
Deaths:
22
KDR:
2.455
Accuracy:
29.278% A
HSR:
7.407% F--
Kills:
173
Deaths (as Light Assault):
67
Deaths (to Light Assaults):
499
KDR:
2.58209
Kill Difference:
↑106
Playtime:
1.199 hours
Usage:
1%
Score:
0.010m
Score/min:
142
Accuracy (listed only):
41.011%
HSR (listed only):
11.267%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Infiltrator
NC14 Bolt Driver
B++
Kills:
2,825
Deaths:
379
KDR:
7.454
Accuracy:
40.004% B++
HSR:
72.035% C
NC4 Mag-Shot
A
Kills:
704
Deaths:
293
KDR:
2.403
Accuracy:
35.776% A
HSR:
12.642% D--
Kills:
3,529
Deaths (as Infiltrator):
672
Deaths (to Infiltrators):
491
KDR:
5.25149
Kill Difference:
↑2,857
Playtime:
75.019 hours
Usage:
37%
Score:
1.109m
Score/min:
246
Accuracy (listed only):
37.890%
HSR (listed only):
42.339%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Combat Medic
Mauler S6
A
Kills:
119
Deaths:
45
KDR:
2.644
Accuracy:
52.745% A
HSR:
15.126% C+
NC1 Gauss Rifle
M*
Kills:
55
Deaths:
27
KDR:
2.037
Accuracy:
38.975% M*
HSR:
18.182% C
Kills:
174
Deaths (as Combat Medic):
72
Deaths (to Combat Medics):
261
KDR:
2.41667
Kill Difference:
↑102
Playtime:
1.929 hours
Usage:
1%
Score:
0.028m
Score/min:
243
Accuracy (listed only):
45.860%
HSR (listed only):
16.654%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Engineer
Mauler S6
A
Kills:
119
Deaths:
45
KDR:
2.644
Accuracy:
52.745% A
HSR:
15.126% C+
AF-19 Mercenary
A
Kills:
54
Deaths:
22
KDR:
2.455
Accuracy:
29.278% A
HSR:
7.407% F--
Kills:
173
Deaths (as Engineer):
67
Deaths (to Engineers):
343
KDR:
2.58209
Kill Difference:
↑106
Playtime:
8.120 hours
Usage:
4%
Score:
0.117m
Score/min:
241
Accuracy (listed only):
41.011%
HSR (listed only):
11.267%
Values shown above only count for the items listed to the left.
CLASS DETAILS: MAX Suit
NCM1 Scattercannon
B++
Kills:
605
Deaths:
154
KDR:
3.929
Accuracy:
44.691% B++
HSR:
15.703% C+
NCM1 Scattercannon
B*
Kills:
523
Deaths:
145
KDR:
3.607
Accuracy:
44.368% B*
HSR:
16.826% B+
Kills:
1,128
Deaths (as MAX Suit):
149.500
Deaths (to MAX Suits):
90
KDR:
7.54515
Kill Difference:
↑978.500
Playtime:
11.138 hours
Usage:
5%
Score:
0.275m
Score/min:
411
Accuracy (listed only):
44.530%
HSR (listed only):
16.264%
Values shown above only count for the items listed to the left.
VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER
The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIBERATOR GUNSHIP
The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIGHTNING TANK
The Lightning (often called light armor) is a common pool tank manned by a single player.
C75 Viper
A
Kills:
236
V. Kills:
37 N/A
Deaths:
16
KDR:
14.750
Accuracy:
32.071% D
KPH:
53.400A
VKPH:
8.400C*
Kills:
236 (236 + 0)
Deaths:
16
KDR:
14.750
VKDR:
2.313
Vehicle Kills:
37
Kill Difference:
↑220
Playtime:
4.420 hours
Usage:
2%
Score:
0.049m
Score/min:
184
Driving Accuracy:
32.071%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: EMPIRE-SPECIFIC TANK
The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: HARASSER
The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: SUNDERER
The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: FLASH
The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: VALKYRIE
The Valkyrie is a common pool air transport similar in size and function to a helicopter.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
WEAPON ANALYSIS
All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.
Color key: Directive Reward Infantry Sanctioned Utility
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