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Primarch LucasCaminacielos[MDK] LucasCaminacielos
VS BR 99

KDR: 3.06

Score: 98.6m

Last Seen: Feb 21st, 2019 2:25 PM
- OFFLINE - 54 minute(s)

Prestige 1, Battle Rank 99 - Vanu Sovereignty on Miller - Outfit Member of Mandrake[MDK] Mandrake
VS outfit on Miller

Members: 50
Level Progress (to 100): 28%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Light PPA Eridani SX5 NS-15M2 Supernova FPC Sirius SX12 Terminus VX-9 Orion VS54 Betelgeuse 54-A
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,671,336 MLG Score: 1336
Fun Score: N/A
Cheeseburgers Flipped: 309TIME WITH MEDKIT: 3.3%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.36%20.47%56054968122,2262.912220.143

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.055%1.227B**-0.034C+-0.87D--HEAD ++ (~6.79)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.40.513B+100.302C*26.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.541%1.141%24204101828,4821876175315.18231624%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.416%0.854B*-0.425C--0.129

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
260.838B++11.80.776B++14.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.668%1.521%13108101420,315269572687.53524279%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.619%0.854B*-0.702D-0.47

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.60.725B++5.30.579B+5.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.673%8.293%3391810046,246210919162.96159326%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.678%-0.322C0.989B*0.74

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.10.474B+20.30.484B+41.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.275%77.667%339810147,9974096371.95192

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.372%0.788B++0.69B+-0.375

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.472B+2.10.339C**3.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.919%16.782%339510174,7552717561.75009

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.634%0.541B+0.448B-0.097

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.516B+3.10.37C**3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Mandrake[MDK] Mandrake
VS outfit on Miller

Members: 50
98.6m199.7%392 (23.5k)325 (19.5k)3.05532220,63472,2133.3731399 (99)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS10221777022.625%16.145%36504:1267

16% Combat Medic22% Engineer18% Heavy Assault23% Infiltrator20% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 12th, 2013 3:25 PMJan 15th, 2014 3:46 PMFeb 21st, 2019 9:30 PM (6h) (PST)Feb 21st, 2019 1:05 PM (15h) (PST)Feb 21st, 2019 10:25 AM (17h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6821565260.7280.2380.1171.5720.0601336

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,9239,36331,5604414794419,514

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5053h/210.5d 22,950 35,621 66,751 476.7k 7,224 20,790 18,099 206.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
B
Kills:10,629
Deaths:3,345
KDR:3.178
Accuracy:25.636% B
HSR:22.147% C-
Orion VS54
B+
Kills:5,806
Deaths:2,073
KDR:2.801
Accuracy:23.057% B+
HSR:21.512% C-
Betelgeuse 54-A
C+
Kills:5,266
Deaths:1,757
KDR:2.997
Accuracy:25.423% C+
HSR:27.174% C
SVA-88
C++
Kills:3,801
Deaths:1,406
KDR:2.703
Accuracy:23.620% C++
HSR:23.283% C
Pulsar LSW
C**
Kills:1,416
Deaths:443
KDR:3.196
Accuracy:24.404% C**
HSR:23.870% C+
Lasher X2
B*
Kills:1,212
Deaths:481
KDR:2.520
Accuracy:31.589% B*
HSR:4.043% C+
Flare VE6
C+
Kills:1,197
Deaths:536
KDR:2.233
Accuracy:21.643% C+
HSR:22.556% C
Ursa
B+
Kills:1,179
Deaths:339
KDR:3.478
Accuracy:25.152% B+
HSR:22.646% C+
VX29 Polaris
C+
Kills:1,161
Deaths:466
KDR:2.491
Accuracy:23.466% C+
HSR:19.638% C-
NSX Naginata
C*
Kills:1,159
Deaths:463
KDR:2.503
Accuracy:23.166% C*
HSR:25.626% C
VE-H Maw
C++
Kills:835
Deaths:247
KDR:3.381
Accuracy:25.268% C+
HSR:27.425% C++
Kills:33,661
Deaths (as Heavy Assault):11,556
Deaths (to Heavy Assaults):21,251
KDR:2.91286
Kill Difference:22,105
Playtime:888.015 hours
Usage:18%
Score:16.466m
Score/min:309
Accuracy (listed only):24.766%
HSR (listed only):21.811%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eridani SX5
B*
Kills:19,010
Deaths:6,426
KDR:2.958
Accuracy:30.995% B*
HSR:18.780% C+
Sirius SX12
A
Kills:8,201
Deaths:2,319
KDR:3.536
Accuracy:31.328% A
HSR:18.266% C++
Pulsar C
B+
Kills:5,246
Deaths:1,836
KDR:2.857
Accuracy:27.295% B+
HSR:22.627% C+
NSX Tengu
B++
Kills:3,809
Deaths:1,172
KDR:3.250
Accuracy:41.767% B++
HSR:18.666% C
NS-11C
B*
Kills:3,485
Deaths:1,543
KDR:2.259
Accuracy:27.911% B*
HSR:17.159% C
Eclipse VE3A
C+
Kills:2,646
Deaths:1,158
KDR:2.285
Accuracy:26.904% C+
HSR:16.440% D
VE-S Canis
B*
Kills:2,213
Deaths:607
KDR:3.646
Accuracy:32.188% B*
HSR:15.273% D
MKV Suppressed
C**
Kills:1,913
Deaths:906
KDR:2.111
Accuracy:27.260% C**
HSR:17.564% C
Serpent VE92
C*
Kills:1,893
Deaths:860
KDR:2.201
Accuracy:24.658% C*
HSR:16.640% D
NSX Tanto
B+
Kills:1,666
Deaths:578
KDR:2.882
Accuracy:29.100% B+
HSR:24.910% C+
Zenith VX-5
B++
Kills:1,349
Deaths:550
KDR:2.453
Accuracy:29.164% B++
HSR:18.903% C
VX6-7
B+
Kills:1,258
Deaths:560
KDR:2.246
Accuracy:27.390% B+
HSR:17.250% D
NS Baron G5
B**
Kills:1,200
Deaths:692
KDR:1.734
Accuracy:55.110% B**
HSR:15.667% C**
NSX-P Tanto
B++
Kills:1,174
Deaths:384
KDR:3.057
Accuracy:29.232% B++
HSR:25.128% C+
Solstice VE3
C+
Kills:1,173
Deaths:1,100
KDR:1.066
Accuracy:22.478% C+
HSR:14.408% D-
Solstice Burst
B+
Kills:1,168
Deaths:554
KDR:2.108
Accuracy:29.641% B+
HSR:23.373% C+
Deimos VA29
B+
Kills:1,168
Deaths:519
KDR:2.250
Accuracy:65.503% B+
HSR:16.182% C+
Skorpios
C++
Kills:1,161
Deaths:556
KDR:2.088
Accuracy:28.120% C++
HSR:16.968% D
Pandora VX25
B*
Kills:1,159
Deaths:567
KDR:2.044
Accuracy:47.628% B*
HSR:14.668% C+
NS-7 PDW
B++
Kills:1,157
Deaths:628
KDR:1.842
Accuracy:28.191% B++
HSR:13.829% D
Nova
C*
Kills:1,156
Deaths:508
KDR:2.276
Accuracy:44.622% C+
HSR:16.177% C*
Thanatos VE70
B*
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:44.929% B+
HSR:20.346% B*
Solstice SF
B**
Kills:1,140
Deaths:443
KDR:2.573
Accuracy:29.350% B**
HSR:18.597% C**
Phobos VX86
C+
Kills:117
Deaths:63
KDR:1.857
Accuracy:58.151% C+
HSR:14.530% C
The Little Helper
B++
Kills:59
Deaths:56
KDR:1.054
Accuracy:31.876% F-
HSR:20.339% B++
Kills:65,676
Deaths (as Light Assault):25,264
Deaths (to Light Assaults):13,972
KDR:2.59959
Kill Difference:40,412
Playtime:1,026.428 hours
Usage:20%
Score:19.422m
Score/min:315
Accuracy (listed only):34.832%
HSR (listed only):18.108%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
B+
Kills:5,246
Deaths:1,836
KDR:2.857
Accuracy:27.295% B+
HSR:22.627% C+
NS-11C
B*
Kills:3,485
Deaths:1,543
KDR:2.259
Accuracy:27.911% B*
HSR:17.159% C
Eclipse VE3A
C+
Kills:2,646
Deaths:1,158
KDR:2.285
Accuracy:26.904% C+
HSR:16.440% D
Serpent VE92
C*
Kills:1,893
Deaths:860
KDR:2.201
Accuracy:24.658% C*
HSR:16.640% D
NSX Tanto
B+
Kills:1,666
Deaths:578
KDR:2.882
Accuracy:29.100% B+
HSR:24.910% C+
Revenant
D
Kills:1,389
Deaths:530
KDR:2.621
Accuracy:30.295% D
HSR:24.622% D
Zenith VX-5
B++
Kills:1,349
Deaths:550
KDR:2.453
Accuracy:29.164% B++
HSR:18.903% C
VX6-7
B+
Kills:1,258
Deaths:560
KDR:2.246
Accuracy:27.390% B+
HSR:17.250% D
NS Baron G5
B**
Kills:1,200
Deaths:692
KDR:1.734
Accuracy:55.110% B**
HSR:15.667% C**
NSX-P Tanto
B++
Kills:1,174
Deaths:384
KDR:3.057
Accuracy:29.232% B++
HSR:25.128% C+
Solstice VE3
C+
Kills:1,173
Deaths:1,100
KDR:1.066
Accuracy:22.478% C+
HSR:14.408% D-
Solstice Burst
B+
Kills:1,168
Deaths:554
KDR:2.108
Accuracy:29.641% B+
HSR:23.373% C+
Deimos VA29
B+
Kills:1,168
Deaths:519
KDR:2.250
Accuracy:65.503% B+
HSR:16.182% C+
Eidolon VE33
B+
Kills:1,160
Deaths:528
KDR:2.197
Accuracy:30.857% B+
HSR:19.569% D-
Pandora VX25
B*
Kills:1,159
Deaths:567
KDR:2.044
Accuracy:47.628% B*
HSR:14.668% C+
Nova
C*
Kills:1,156
Deaths:508
KDR:2.276
Accuracy:44.622% C+
HSR:16.177% C*
Thanatos VE70
B*
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:44.929% B+
HSR:20.346% B*
Solstice SF
B**
Kills:1,140
Deaths:443
KDR:2.573
Accuracy:29.350% B**
HSR:18.597% C**
VE-LR Obelisk
B++
Kills:225
Deaths:38
KDR:5.921
Accuracy:37.176% B++
HSR:36.889% B+
Phobos VX86
C+
Kills:117
Deaths:63
KDR:1.857
Accuracy:58.151% C+
HSR:14.530% C
The Little Helper
B++
Kills:59
Deaths:56
KDR:1.054
Accuracy:31.876% F-
HSR:20.339% B++
Kills:30,986
Deaths (as Engineer):13,746
Deaths (to Engineers):11,931
KDR:2.25418
Kill Difference:17,240
Playtime:1,118.158 hours
Usage:22%
Score:25.246m
Score/min:376
Accuracy (listed only):35.680%
HSR (listed only):19.734%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5
B*
Kills:19,010
Deaths:6,426
KDR:2.958
Accuracy:30.995% B*
HSR:18.780% C+
Sirius SX12
A
Kills:8,201
Deaths:2,319
KDR:3.536
Accuracy:31.328% A
HSR:18.266% C++
NSX Tengu
B++
Kills:3,809
Deaths:1,172
KDR:3.250
Accuracy:41.767% B++
HSR:18.666% C
NS-44 Commissioner
B++
Kills:2,646
Deaths:1,789
KDR:1.479
Accuracy:42.018% B++
HSR:24.565% B
VE-S Canis
B*
Kills:2,213
Deaths:607
KDR:3.646
Accuracy:32.188% B*
HSR:15.273% D
MKV Suppressed
C**
Kills:1,913
Deaths:906
KDR:2.111
Accuracy:27.260% C**
HSR:17.564% C
NS-357 Underboss
B*
Kills:1,469
Deaths:781
KDR:1.881
Accuracy:42.969% B*
HSR:25.528% B+
Parsec VX3-A
C
Kills:1,234
Deaths:94
KDR:13.128
Accuracy:39.672% C-
HSR:76.742% C
Ghost
B+
Kills:1,223
Deaths:308
KDR:3.971
Accuracy:41.997% B+
HSR:65.985% C
NS-30 Vandal
B++
Kills:1,205
Deaths:498
KDR:2.420
Accuracy:36.913% B++
HSR:14.689% D**
NS-61 Emissary
C++
Kills:1,193
Deaths:514
KDR:2.321
Accuracy:29.058% C++
HSR:17.016% C++
NSX Daimyo
C**
Kills:1,163
Deaths:180
KDR:6.461
Accuracy:37.168% D
HSR:95.013% C**
Parallax VX3
B+
Kills:1,162
Deaths:144
KDR:8.069
Accuracy:42.566% B+
HSR:75.818% C
Beamer VS3
B*
Kills:1,161
Deaths:684
KDR:1.697
Accuracy:32.856% B*
HSR:20.241% C
Skorpios
C++
Kills:1,161
Deaths:556
KDR:2.088
Accuracy:28.120% C++
HSR:16.968% D
Nyx VX31
C++
Kills:1,161
Deaths:474
KDR:2.449
Accuracy:34.840% C++
HSR:19.724% D--
V10
C
Kills:1,159
Deaths:144
KDR:8.049
Accuracy:38.984% C
HSR:71.096% D
Artemis VX26
C*
Kills:1,159
Deaths:559
KDR:2.073
Accuracy:28.160% C*
HSR:15.444% D--
NS-7 PDW
B++
Kills:1,157
Deaths:628
KDR:1.842
Accuracy:28.191% B++
HSR:13.829% D
Phantom VA23
B+
Kills:1,152
Deaths:447
KDR:2.577
Accuracy:38.568% B+
HSR:23.177% D
XM98
B++
Kills:1,152
Deaths:196
KDR:5.878
Accuracy:41.877% B++
HSR:78.472% B+
Spiker
B+
Kills:1,150
Deaths:554
KDR:2.076
Accuracy:33.184% B+
HSR:21.044% C+
NSX Tomoe
B
Kills:1,137
Deaths:431
KDR:2.638
Accuracy:30.909% B
HSR:31.750% C-
Phaseshift VX-S
B*
Kills:825
Deaths:69
KDR:11.957
Accuracy:42.426% B*
HSR:85.818% B*
Manticore SX40
B**
Kills:702
Deaths:241
KDR:2.913
Accuracy:36.445% B**
HSR:24.644% B+
NS-45 Pilot
B+
Kills:590
Deaths:209
KDR:2.823
Accuracy:33.911% B+
HSR:24.068% C+
NS-44L Blackhand
C+
Kills:377
Deaths:205
KDR:1.839
Accuracy:40.256% C+
HSR:40.584% C+
NS-AM7 Archer
D--
Kills:306
Deaths:273
KDR:1.121
Accuracy:51.545% D--
HSR:8.497% D--
Cerberus
C*
Kills:306
Deaths:164
KDR:1.866
Accuracy:33.070% C*
HSR:18.301% C--
Soldier Soaker
A+
Kills:124
Deaths:29
KDR:4.276
Accuracy:47.498% A+
HSR:12.097% C--
The Immortal
B++
Kills:94
Deaths:60
KDR:1.567
Accuracy:32.087% C--
HSR:34.043% B++
VA39 Spectre
B+
Kills:79
Deaths:41
KDR:1.927
Accuracy:35.144% B+
HSR:44.304% B+
Kills:61,393
Deaths (as Infiltrator):21,702
Deaths (to Infiltrators):12,141
KDR:2.82891
Kill Difference:39,691
Playtime:1,170.700 hours
Usage:23%
Score:21.433m
Score/min:305
Accuracy (listed only):36.374%
HSR (listed only):34.000%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5
B*
Kills:19,010
Deaths:6,426
KDR:2.958
Accuracy:30.995% B*
HSR:18.780% C+
Sirius SX12
A
Kills:8,201
Deaths:2,319
KDR:3.536
Accuracy:31.328% A
HSR:18.266% C++
Terminus VX-9
C*
Kills:6,799
Deaths:3,174
KDR:2.142
Accuracy:26.657% C*
HSR:22.474% C-
NSX Tengu
B++
Kills:3,809
Deaths:1,172
KDR:3.250
Accuracy:41.767% B++
HSR:18.666% C
VE-S Canis
B*
Kills:2,213
Deaths:607
KDR:3.646
Accuracy:32.188% B*
HSR:15.273% D
MKV Suppressed
C**
Kills:1,913
Deaths:906
KDR:2.111
Accuracy:27.260% C**
HSR:17.564% C
CME
C+
Kills:1,331
Deaths:691
KDR:1.926
Accuracy:26.433% C+
HSR:17.656% D
H-V45
C+
Kills:1,320
Deaths:657
KDR:2.009
Accuracy:23.833% C+
HSR:15.606% D
Corvus VA55
C
Kills:1,214
Deaths:776
KDR:1.564
Accuracy:22.379% C
HSR:13.427% D**
NS Baron G5
B**
Kills:1,200
Deaths:692
KDR:1.734
Accuracy:55.110% B**
HSR:15.667% C**
NS-11P
B+
Kills:1,181
Deaths:556
KDR:2.124
Accuracy:25.146% B+
HSR:19.390% C++
Deimos VA29
B+
Kills:1,168
Deaths:519
KDR:2.250
Accuracy:65.503% B+
HSR:16.182% C+
Darkstar
D
Kills:1,166
Deaths:596
KDR:1.956
Accuracy:24.200% D
HSR:13.636% D**
Pulsar VS1
D
Kills:1,161
Deaths:1,078
KDR:1.077
Accuracy:20.512% D
HSR:13.695% D--
NS-11A
C+
Kills:1,161
Deaths:649
KDR:1.789
Accuracy:24.162% C+
HSR:15.159% D-
Skorpios
C++
Kills:1,161
Deaths:556
KDR:2.088
Accuracy:28.120% C++
HSR:16.968% D
Pandora VX25
B*
Kills:1,159
Deaths:567
KDR:2.044
Accuracy:47.628% B*
HSR:14.668% C+
NS-7 PDW
B++
Kills:1,157
Deaths:628
KDR:1.842
Accuracy:28.191% B++
HSR:13.829% D
Nova
C*
Kills:1,156
Deaths:508
KDR:2.276
Accuracy:44.622% C+
HSR:16.177% C*
Equinox VE2
C++
Kills:1,156
Deaths:631
KDR:1.832
Accuracy:25.840% C+
HSR:21.799% C++
Thanatos VE70
B*
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:44.929% B+
HSR:20.346% B*
Equinox VE2 Burst
C
Kills:1,149
Deaths:608
KDR:1.890
Accuracy:25.286% C
HSR:17.929% D--
Phobos VX86
C+
Kills:117
Deaths:63
KDR:1.857
Accuracy:58.151% C+
HSR:14.530% C
The Little Helper
B++
Kills:59
Deaths:56
KDR:1.054
Accuracy:31.876% F-
HSR:20.339% B++
Kills:61,116
Deaths (as Combat Medic):25,114
Deaths (to Combat Medics):7,996
KDR:2.43354
Kill Difference:36,002
Playtime:800.525 hours
Usage:16%
Score:15.169m
Score/min:316
Accuracy (listed only):33.838%
HSR (listed only):17.001%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:757
Deaths:224
KDR:3.379
Accuracy:22.436% B+
HSR:18.362% C--
Blueshift VM5
B+
Kills:745
Deaths:224
KDR:3.326
Accuracy:21.581% B+
HSR:24.027% B+
Nebula VM20
B*
Kills:220
Deaths:59
KDR:3.729
Accuracy:21.958% B++
HSR:25% B*
Nebula VM20
A+
Kills:193
Deaths:59
KDR:3.271
Accuracy:21.618% B++
HSR:27.979% A+
Quasar VM1
C+
Kills:81
Deaths:68
KDR:1.191
Accuracy:15.678% C+
HSR:16.049% C--
Comet VM2
B++
Kills:69
Deaths:87
KDR:0.793
Accuracy:40.640% C
HSR:5.797% B++
NS-10 Burster
A*
Kills:66
Deaths:22
KDR:3
Accuracy:44.230% A*
HSR:3.030% D--
Kills:2,131
Deaths (as MAX Suit):371.500
Deaths (to MAX Suits):2,820
KDR:5.7362
Kill Difference:1,759.500
Playtime:38.665 hours
Usage:1%
Score:0.867m
Score/min:374
Accuracy (listed only):26.877%
HSR (listed only):17.178%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
M++
Kills:26,669
V. Kills:966 N/A
Deaths:2,441
KDR:10.925
Accuracy:53.945% A++
KPH:140.600 M++
VKPH:5.100 B++
Dual Photon Pods
B**
Kills:944
V. Kills:207 454%
Deaths:45
KDR:20.978
Accuracy:62.340% B**
KPH:128.700 B**
VKPH:28.200 B*
Saron Laser Cannon
C+
Kills:809
V. Kills:506 160%
Deaths:412
KDR:1.964
Accuracy:31.932% C+
KPH:12.200 C+
VKPH:7.700 C
Hornet Missiles
A+
Kills:505
V. Kills:293 172%
Deaths:32
KDR:15.781
Accuracy:69.128% B*
KPH:120.500 B*
VKPH:69.900 A+
Coyote Missiles
A**
Kills:57
V. Kills:27 204%
Deaths:2
KDR:28.500
Accuracy:58.725% B++
KPH:129.400 A**
VKPH:61.300 A**
Kills:28,984 (27,478 + 0)
Deaths:2,932
KDR:9.885
VKDR:0.682
Vehicle Kills:1,999
Kill Difference:26,052
Playtime:267.673 hours
Usage:5%
Score:5.258m
Score/min:327
Piloting Accuracy:31.932%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A
Kills:198
V. Kills:28 N/A
Deaths:15
KDR:13.200
Accuracy:51.149% B**
KPH:81.700 A
VKPH:11.600 B+
CAS30 Tank Buster
D
Kills:60
V. Kills:69 86%
Deaths:95
KDR:0.632
Accuracy:50.453% B+
KPH:3.700 D
VKPH:4.300 D
Kills:258 (60 + 198)
Deaths:110
KDR:2.345
VKDR:0.882
Vehicle Kills:97
Kill Difference:148
Playtime:18.633 hours
Usage:0%
Score:0.152m
Score/min:136
Piloting Accuracy:50.453%
Gunner Accuracy:51.149%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:1,902
V. Kills:261 N/A
Deaths:55
KDR:34.582
Accuracy:57.243% B*
KPH:86.900 A+
VKPH:11.900 B**
L100 Python HEAT
A++
Kills:1,176
V. Kills:339 346%
Deaths:59
KDR:19.932
Accuracy:59.751% B*
KPH:54.400 A++
VKPH:15.700 B**
L100 Python AP
B**
Kills:1,115
V. Kills:595 187%
Deaths:96
KDR:11.615
Accuracy:54.025% C
KPH:41.400 B**
VKPH:22.100 B*
C75 Viper
B*
Kills:1,095
V. Kills:178 N/A
Deaths:106
KDR:10.330
Accuracy:39.411% C+
KPH:44.700 B*
VKPH:7.300 C+
Skyguard
A+
Kills:396
V. Kills:223 177%
Deaths:21
KDR:18.857
Accuracy:38.614% A+
KPH:24 A+
VKPH:13.500 B**
LB00 Python AP
B+
Kills:163
V. Kills:63 255%
Deaths:5
KDR:32.600
Accuracy:58.146% C+
KPH:61.100 C**
VKPH:23.600 B+
Kills:5,847 (5,847 + 0)
Deaths:342
KDR:17.096
VKDR:4.851
Vehicle Kills:1,659
Kill Difference:5,505
Playtime:114.123 hours
Usage:2%
Score:1.948m
Score/min:284
Driving Accuracy:58.146%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:9,824
V. Kills:4,616 213%
Deaths:404
KDR:24.317
Accuracy:59.058% B++
KPH:45.500 A*
VKPH:21.400 A+
Supernova VPC
A++
Kills:3,728
V. Kills:752 495%
Deaths:115
KDR:32.417
Accuracy:61.419% A
KPH:68.900 A
VKPH:13.900 A++
Supernova PC
A**
Kills:1,079
V. Kills:304 354%
Deaths:65
KDR:16.600
Accuracy:59.008% B**
KPH:47.800 A**
VKPH:13.500 A+
Saron HRB
B++
Kills:874
V. Kills:615 142%
Deaths:97
KDR:9.010
Accuracy:52.582% B**
KPH:30.100 B+
VKPH:21.200 B++
E540 Halberd
B++
Kills:716
V. Kills:383 186%
Deaths:49
KDR:14.612
Accuracy:51.422% B+
KPH:39.100 B++
VKPH:20.900 B++
Proton II PPA
B**
Kills:207
V. Kills:3 N/A
Deaths:14
KDR:14.786
Accuracy:27.141% B+
KPH:85.700 B**
VKPH:1.200 D*
M12 Kobalt
A
Kills:161
V. Kills:3 N/A
Deaths:1
KDR:161
Accuracy:16.588% C**
KPH:112 A
VKPH:2.100 D
G30 Walker
M+
Kills:82
V. Kills:19 410%
Deaths:3
KDR:27.333
Accuracy:30.762% B+
KPH:45.700 M+
VKPH:10.600 C+
Aphelion VEX-4
A+
Kills:81
V. Kills:51 156%
Deaths:9
KDR:9
Accuracy:44.679% A+
KPH:32.300 B+
VKPH:20.300 B+
Kills:16,752 (14,631 + 2,121)
Deaths:757
KDR:22.129
VKDR:8.911
Vehicle Kills:6,746
Kill Difference:15,995
Playtime:348.031 hours
Usage:7%
Score:6.788m
Score/min:325
Driving Accuracy:59.008%
Gunner Accuracy:44.679%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:201
V. Kills:6 N/A
Deaths:20
KDR:10.050
Accuracy:36.176% C+
KPH:107.900 B+
VKPH:3.200 D-
E540 Halberd-H
B*
Kills:179
V. Kills:62 284%
Deaths:12
KDR:14.917
Accuracy:59.240% C*
KPH:62.200 B*
VKPH:21.500 C+
Saron HRB-H
B+
Kills:142
V. Kills:83 169%
Deaths:37
KDR:3.838
Accuracy:60.553% B+
KPH:36.100 C+
VKPH:21.100 C
Aphelion VEX-4H
B**
Kills:139
V. Kills:77 178%
Deaths:19
KDR:7.316
Accuracy:51.266% B++
KPH:56.900 B**
VKPH:31.500 B
M12 Kobalt-H
B*
Kills:123
V. Kills:2 N/A
Deaths:1
KDR:123
Accuracy:23.946% C*
KPH:180.500 B*
VKPH:2.900 D
Kills:784 (0 + 784)
Deaths:89
KDR:8.809
VKDR:2.584
Vehicle Kills:230
Kill Difference:695
Playtime:11.798 hours
Usage:0%
Score:0.371m
Score/min:524
Driving Accuracy:N/A%
Gunner Accuracy:23.946%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:1,228
V. Kills:30 N/A
Deaths:30
KDR:40.933
Accuracy:19.615% C*
KPH:123.800 A++
VKPH:3 C+
M12 Kobalt
B**
Kills:670
V. Kills:20 N/A
Deaths:17
KDR:39.412
Accuracy:19.344% C**
KPH:111.200 B**
VKPH:3.300 C+
M40 Fury
B++
Kills:659
V. Kills:161 407%
Deaths:59
KDR:11.170
Accuracy:44.085% B*
KPH:52.400 B
VKPH:12.800 B++
M40 Fury
C*
Kills:426
V. Kills:99 426%
Deaths:32
KDR:13.313
Accuracy:42.699% B++
KPH:54.100 C+
VKPH:12.600 C*
M20 Basilisk
B*
Kills:233
V. Kills:71 324%
Deaths:25
KDR:9.320
Accuracy:39.197% C+
KPH:30.200 B*
VKPH:9.200 B
M20 Basilisk
B++
Kills:165
V. Kills:75 217%
Deaths:16
KDR:10.313
Accuracy:43.419% B+
KPH:29.300 B++
VKPH:13.300 B++
G40-F Ranger
A+
Kills:73
V. Kills:52 138%
Deaths:1
KDR:73
Accuracy:35.376% B+
KPH:30.100 A
VKPH:21.400 A+
M60-G Bulldog
C+
Kills:55
V. Kills:7 N/A
Deaths:13
KDR:4.231
Accuracy:32.759% C
KPH:26.300 C+
VKPH:3.400 D
G30 Walker
B+
Kills:52
V. Kills:23 217%
Deaths:6
KDR:8.667
Accuracy:30.255% C++
KPH:17.800 B+
VKPH:7.900 C
Kills:3,561 (0 + 3,561)
Deaths:199
KDR:17.894
VKDR:2.704
Vehicle Kills:538
Kill Difference:3,362
Playtime:57.164 hours
Usage:1%
Score:1.108m
Score/min:323
Driving Accuracy:N/A%
Gunner Accuracy:30.255%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:121
V. Kills:48 247%
Deaths:97
KDR:1.247
Accuracy:53.016% B
KPH:12.300 D
VKPH:4.900 C
S12 Renegade
C
Kills:112
V. Kills: N/A
Deaths:43
KDR:2.605
Accuracy:40.027% C
KPH:29.300 D
VKPH:0 F
Kills:233 (233 + 0)
Deaths:140
KDR:1.664
VKDR:0.343
Vehicle Kills:48
Kill Difference:93
Playtime:13.687 hours
Usage:0%
Score:0.082m
Score/min:100
Driving Accuracy:40.027%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
B*
Kills:1,431
V. Kills:419 341%
Deaths:66
KDR:21.682
Accuracy:54.502% B*
KPH:80.200 B++
VKPH:23.500 B+
CAS 14-E
A**
Kills:350
V. Kills:67 N/A
Deaths:16
KDR:21.875
Accuracy:38.852% B*
KPH:76.300 C*
VKPH:14.600 A**
Kills:1,781 (0 + 1,781)
Deaths:82
KDR:21.720
VKDR:5.927
Vehicle Kills:486
Kill Difference:1,699
Playtime:22.433 hours
Usage:0%
Score:0.407m
Score/min:302
Piloting Accuracy:N/A%
Gunner Accuracy:38.852%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Light PPA 27,63526,6692,44110.925A7.8753.945%A++1.061%C140.7M++5.1B++363189.6h8.4B++15.5B++
Eridani SX5 19,15919,0106,4262.958A++0.1030.995%B*18.78%C+59.8B**N/A151318.1h9.9B++32B+
NS-15M2 10,74310,6293,3453.178B*0.1225.636%B22.147%C-56.3B+N/A149188.7h10.4B++40.7B+
Supernova FPC 14,4409,82440424.317M++21.2659.058%B++1.222%D-45.5A*21.4A+306215.7h3.9B**6.7B**
Sirius SX12 8,2938,2012,3193.536A*0.4831.328%A18.266%C++61A++N/A166134.4h11.7B*37.5B++
Terminus VX-9 6,8876,7993,1742.142B++0.9126.657%C*22.474%C-35.5C+N/A96191.5h11.4B+42.6B+
Orion VS54 5,8295,8062,0732.801B**0.2523.057%B+21.512%C-50.8B*N/A172114.2h9.9B*43.1C**
Betelgeuse 54-A 5,3115,2661,7572.997C++0.0625.423%C+27.174%C64.1C+N/A18482.2h9.6B++37.6B+
Pulsar C 5,3055,2461,8362.857B**0.2027.295%B+22.627%C+39.8B+N/A114131.9h10B+36.5B+
NSX Tengu 3,8433,8091,1723.25A++0.1941.767%B++18.666%C54.5B++N/A13169.9h10.9B++26.2B+
SVA-88 3,8193,8011,4062.703B+0.3523.62%C++23.283%C51.4C**N/A14374h10.7B+45.2B
Supernova VPC 4,4803,72811532.417A*29.3661.419%AN/A68.9A13.9A++25454.1h2.9B+4.7B++
NS-11C 3,5173,4851,5432.259A+0.8027.911%B*17.159%C38.6B+N/A11190.2h11B*39.5B++
Eclipse VE3A 2,6692,6461,1582.285B+0.7726.904%C+16.44%D37.3C+N/A8371h11.3B42B
NS-44 Commissioner 2,6642,6461,7891.479B+1.5842.018%B++24.565%B47.5B+N/A14855.7h3.4B+8B++
C-4 3,2732,3229612.416B++0.6423.003%C-N/A99.2B+40.6B*82523.4h1.1B*4.9B+
VE-S Canis 2,2452,2136073.646A*0.5932.188%B*15.273%D68.7B*1B*17632.2h9B*27.9B++
MKV Suppressed 1,9291,9139062.111A0.9427.26%C**17.564%C50.1B*N/A15338.2h11.8B+43.4B+
L100 Python HESH 2,1631,9025534.582A++31.5357.243%B*1.42%C+86.8A+11.9B**31521.9h2.6B*4.6B*
Serpent VE92 1,9131,8938602.201B**0.8524.658%C*16.64%D34.2C**N/A12655.3h11.6B+47B+
NSX Tanto 1,6841,6665782.882A++0.1729.1%B+24.91%C+40.9BN/A10340.7h10.9B+37.3B
NS-357 Underboss 1,4791,4697811.881B**1.1742.969%B*25.528%B+49.5BN/A13229.7h3.8B+8.8B++
Pelter Rocket Pod 1,8501,4316621.682B18.6354.502%B*N/A80.4B++23.5B+30817.8h17B+31.3B+
Pulsar LSW 1,4311,4164433.196A+0.1424.404%C**23.87%C+55.5B+N/A21425.5h10B*41B+
Revenant 1,3991,3895302.621C+0.4330.295%D24.622%D31.9C--N/A7243.5h6.6B+21.9C++
Zenith VX-5 1,3631,3495502.453A0.6029.164%B++18.903%C44.7B+N/A13530.2h10.1B**34.5B++
CME 1,3501,3316911.926B+1.1326.433%C+17.656%D31.5C+N/A7442.2h11.6B++43.9B+
H-V45 1,3301,3206572.009B1.0523.833%C+15.606%D37.6C*N/A13935.1h11.4B++47.7B+
VX6-7 1,2691,2585602.246B++0.8127.39%B+17.25%D50.1B++N/A17125.1h9.6B*35.1B++
Frag Grenade 1,2631,24311243N/A1,239.9458.575%A++N/A776.9A12.5B**28501.6h2.7B**4.7B**
Parsec VX3-A 1,2391,2349413.128A*10.0739.672%C-76.742%C48C+N/A12025.7h1.8C**4.6C++
M12 Kobalt 1,2581,2283040.933M37.8819.615%C*19.544%B124A++3C+3649.9h12.8A65.1B++
Ghost 1,2291,2233083.971B+0.9241.997%B+65.985%C48.3B+N/A18025.3h2.1B+5B+
Corvus VA55 1,2211,2147761.564B+1.4922.379%C13.427%D**23.7CN/A8451.3h11.1B+49.4C**
Lasher X2 1,2301,2124812.52A**0.5431.589%B*4.043%C+44.7B++N/A16327.1h16.3B*51.5B++
NS-30 Vandal 1,2221,2054982.42B+0.6436.913%B++14.689%D**61.5B**N/A18619.6h5B+13.5B+
NS Baron G5 1,2121,2006921.734B*1.3255.11%B**15.667%C**35.8C++N/A11233.5h3.4B**6.1C*
Flare VE6 1,2001,1975362.233B*0.8221.643%C+22.556%C50.3BN/A20323.8h9B++41.6B+
NS-61 Emissary 1,2021,1935142.321A*0.7329.058%C++17.016%C++54.5A+N/A14621.9h10B++34.4B++
NS-11P 1,1911,1815562.124B*0.9325.146%B+19.39%C++31.4C*N/A8637.6h11.7B*46.4B++
Ursa 1,1831,1793393.478M0.4225.152%B+22.646%C+68.9AN/A21117.1h8.7B**34.7B++
L100 Python HEAT 1,5151,1765919.932M**16.8859.751%B*3.231%B+54.4A++15.7B**25421.6h4.1B**6.9B**
NSX-P Tanto 1,1871,1743843.057A*0.0029.232%B++25.128%C+34.1BN/A8834.4h11B*37.7B*
Solstice VE3 1,1761,1731,1001.066B+1.9922.478%C+14.408%D-19.5C++N/A13060.3h12.7B+56.4C**
Solstice Burst 1,1791,1685542.108B+0.9529.641%B+23.373%C+42.9C*N/A12227.2h10.8B*36.3B++
Deimos VA29 1,1791,1685192.25B*0.8165.503%B+16.182%C+43.3C++N/A12227h1.8B**2.7B++
Darkstar 1,1781,1665961.956B+1.1024.2%D13.636%D**34.4C-N/A8133.9h11.4B++47.2C*
M12 Kobalt 1,1891,1661297.167M**94.1122.596%C++19.297%B+188.1A3.7C--4186.2h12.9B++57B++
NSX Daimyo 1,1651,1631806.461B*3.4137.168%D95.013%C**41.2CN/A9828.2h2.3B+6.3C++
Parallax VX3 1,1731,1621448.069A+5.0142.566%B+75.818%C49.4AN/A14523.5h1.9B++4.6B+
Beamer VS3 1,1661,1616841.697A1.3632.856%B*20.241%C41B++N/A13828.3h7.2B++22C**
Pulsar VS1 1,1671,1611,0781.077C++1.9820.512%D13.695%D--17.5C-N/A8366.3h12.5B++61C**
VX29 Polaris 1,1741,1614662.491B**0.5623.466%C+19.638%C-67.5B*N/A24217.2h10.7B++45.7B+
NS-11A 1,1681,1616491.789B1.2724.162%C+15.159%D-32.2C++N/A11336.1h12.5B+51.5B+
Skorpios 1,1651,1615562.088B0.9728.12%C++16.968%D58.9B++N/A14619.7h9.9B++35.1B+
Nyx VX31 1,1691,1614742.449C++0.6134.84%C++19.724%D--69.1AN/A21716.8h4.6B+13.3B+
Eidolon VE33 1,1691,1605282.197B**0.8630.857%B+19.569%D-36.4B++N/A13131.9h6.5B**21B*
Pandora VX25 1,1651,1595672.044B*1.0147.628%B*14.668%C+43.7C**N/A11926.5h3.4B*7B*
NSX Naginata 1,1711,1594632.503B**0.5523.166%C*25.626%C45.1C++N/A14625.7h10.5B+45.3B+
V10 1,1621,1591448.049A*4.9938.984%C71.096%D40.8BN/A9628.4h2.1B5.3C**
Artemis VX26 1,1661,1595592.073B++0.9828.16%C*15.444%D--52.2B**N/A17922.2h10.4B++36.9B+
NS-7 PDW 1,1721,1576281.842A1.2128.191%B++13.829%D47.4B**N/A19124.4h12.1B++42.9B++
Nova 1,1721,1565082.276B++0.7844.622%C+16.177%C*35.5C+N/A8632.6h3.4B++7.6B+
Equinox VE2 1,1711,1566311.832B++1.2225.84%C+21.799%C++32.5C+N/A9035.6h10.9B++42B+
Thanatos VE70 1,1751,1556791.701B**1.3544.929%B+20.346%B*19.9CN/A7057.9h3.8B*8.5B++
Phantom VA23 1,1591,1524472.577C++0.4838.568%B+23.177%D40.4C+N/A9328.5h4.3B11B+
XM98 1,1561,1521965.878A++2.8241.877%B++78.472%B+41.3B+N/A12927.9h2B*4.8B*
Spiker 1,1571,1505542.076B**0.9833.184%B+21.044%C+71.9B**N/A18916h6.6B++19.8B*
Equinox VE2 Burst 1,1621,1496081.89C++1.1725.286%C17.929%D--32.3C-N/A7635.6h12.4C*49.1C++
Solstice SF 1,1541,1404432.573A++0.4829.35%B**18.597%C**44A+N/A12925.9h10.2B34.9B++
NSX Tomoe 1,1441,1374312.638B++0.4230.909%B31.75%C-39.5C+N/A10228.8h13.3B43B+
L100 Python AP 1,7101,1159611.615A++8.5654.025%C5.381%A+41.4B**22.1B*34526.9h4.5B**8.4B++
C75 Viper 1,2731,09510610.33A7.2739.411%C+1.187%C44.7B*7.3C+26124.5h8.2B**20.7B*
Supernova PC 1,3831,0796516.6A++13.5459.008%B**1.946%C47.7A**13.5A+27722.6h3.8B*6.5B**
Dual Photon Pods 1,1519444520.978A*17.9262.34%B**1.059%C129.3B**28.4B*7137.3h17.3B++27.7B++
Tank Mine 1,4129371297.264A**4.2155.046%A++N/A170.4A86.4B*14435.5h2.4D4.3B**
Spear Anti-Vehicle Phalanx Turret 1,2308893624.694M21.6453.148%B*5.287%B+72.3A*27.7B+50812.3h5.8B**11B**
Saron HRB 1,489874979.01B*5.9552.582%B**1.373%C30B+21.1B++38429.1h22.1C++42B++
NS Decimator 1,2458394791.752B*1.3067.512%B*1.788%C43.2B+20.9B+36019.4h4.4B6.5B+
VE-H Maw 8428352473.381A+0.3325.268%C+27.425%C++47.2C+N/A14217.7h10B+39.6C**
Phaseshift VX-S 8308256911.957M*8.9042.426%B*85.818%B*36.2C*N/A10022.8h2.2B++5.1B++
Saron Laser Cannon 1,3158094121.964C++1.0931.932%C+3.708%B**12.2C+7.7C13466.1h115B360B+
Blueshift VM5 7627572243.379B+0.3222.436%B+18.362%C--42.5B+N/A13617.8h15B+67B+
Blueshift VM5 7547452243.326B+0.2721.581%B+24.027%B+41.9B+N/A14317.8h14.6B+67.9B+
Nemesis VSH9 1,1947374771.545A+1.5171.039%B**2.714%C+24B+14.9B*27130.7h6.5B*9.2B**
E540 Halberd 1,0997164914.612B+11.5651.422%B+1.676%C--39.1B++20.9B++72218.3h5.5B10.7B+
Manticore SX40 7107022412.913A*0.1436.445%B**24.644%B+72.4A++N/A1759.7h5.6B**15.4B**
M12 Kobalt 6906701739.412B**36.3619.344%C**21.94%B*111.7B**3.3C+3326h14.9B++76.8B+
M40 Fury 8206595911.169B*8.1144.085%B*N/A52.3B12.8B++34612.6h13.7C++31B+
NS-45 Pilot 5965902092.823A0.2333.911%B+24.068%C+56.7C**N/A14210.4h6B++17.8B++
Hornet Missiles 7985053215.781A*12.7369.128%B*N/A120.2B*69.8A+10214.2h9.8C*14.2B+
Force-Blade 46243320,6090.021C+3.0342.663%B**5.081%C0.4CN/A21019.4h2.4C**5.6B+
S1 6614333591.206B*1.8561.931%B+1.848%D28.5C*15B43315.2h5.5B++8.9B++
M40 Fury 5254263213.313B*10.2642.699%B++1.408%C-53.9C+12.5C*3697.9h14.9C+35C**
Skyguard 6193962118.857S15.8038.614%A+1.263%D24A+13.5B**21216.5h74.5A193A
NS-44L Blackhand 3803772051.839B++1.2240.256%C+40.584%C+28.1C**N/A9013.4h4.2C**10.4C**
CAS 14-E 4173501621.875B+18.8238.852%B*1.143%D76.1C*14.6A**2794.6h37.2C95.6C++
NS-AM7 Archer 4613062731.121A++1.9351.545%D--8.497%D--4.5C--2.3C+3668.2h14.6B+28.3B+
Cerberus 3073061641.866B*1.1933.07%C*18.301%C--37.3C+N/A1038.2h4.9B*14.9B++
M20 Basilisk 359302650.333S47.2850.398%C6.291%B*104.1M+19.7C+4422.9h43.4A86.1A
NSX Masamune 4452651501.767A1.2956.275%C+2.642%B+30.5C+20.7B++2458.7h12.1C++21.5C++
MANA Anti-Personnel Turret 259257922.793N/A0.2619.814%UN/A2570U20U7126600.1h20.4T*102.7T*
Rocklet Rifle 491254843.024S0.0343.961%D--N/A32.6B+30.4B+4047.8h24B**54.6B+
M20 Basilisk 304233259.32M6.2639.197%C+7.725%B++30.3B*9.2B2817.7h61.9B**157.8B*
Anti-Vehicle Grenade 2922271227N/A223.9458.267%B*N/A378.3C+108.3C++30340.6h5.5C*9.4B+
VE-LR Obelisk 226225385.921M2.8737.176%B++36.889%B+40.2BN/A1455.6h5.4B++14.4B*
Nebula VM20 224220593.729B*0.6721.958%B++25%B*53.7A1B*1914.1h13B**59.2B++
The Slasher 2242095,8580.036C3.0249.94%B**4.306%D0.5C-N/A1381.5h2B4B+
Proton II PPA 2102071414.786C++11.7327.141%B+1.932%C+86.3B**1.3D*3012.4h8.3B+30.6B++
Auraxium Slasher 21220310,0850.02C--3.0432.077%C++4.434%D0.4C-N/A1562.3h2.2C++6.9C**
Proton II PPA-H 2072012010.05C+6.9936.176%C+0.995%D105.8B3.2D-4361.9h8.5B+23.6B+
L105 Zephyr 2261981513.2B+10.1451.149%B**N/A82.5A11.7B+4182.4h5.2B*10.1B*
Nebula VM20 199193593.271B+0.2221.618%B++27.979%A+47.1B*1.5A*1864.1h14.5B+66.9B++
Auraxium Force-Blade 19619113,2490.014C--3.0428.636%C+4.188%C-0.2DN/A1770.8h2C**6.9C**
E540 Halberd-H 2411791214.917B+11.8659.24%C*N/A61.7B*21.4C+5812.9h4.4B*7.3B**
Sticky Grenade 1811771177N/A173.9458.233%B++N/A885C+20B*32930.2h2.5C+4.2C*
Aspis Anti-Aircraft Phalanx Turret 3771751017.5S14.4437.141%A++N/A18A+20.8A*3309.7h130.2B++350.5B*
M20 Basilisk 2401651610.313S7.2643.419%B+7.273%B++29.5B++13.4B++3005.6h93.5B215.4B+
LB00 Python AP 226163532.6A*29.5458.146%C+1.227%B60.4C**23.3B3352.7h3.7B++6.3B++
C-4 ARX 229161413.927B**0.8725.357%CN/A115C++48.6B*9351.4h0.9B*3.5B++
M12 Kobalt 1641611161S157.9416.588%C**16.149%B++115A+2.1D3011.4h11.3B**68.3B*
Saron HRB-H 225142373.838C+0.7860.553%B+N/A36.4C+21.3C4553.9h21.6B+35.6B++
Aphelion VEX-4H 216139197.316C**4.2651.266%B++3.597%C**57.9B**32.1B+6582.4h43.9B+85.5B++
Soldier Soaker 124124294.276M++1.2247.498%A+12.097%C--137.8M+N/A5780.9h4.8B*10.2B**
M12 Kobalt-H 1251231123S119.9423.946%C*17.886%C**175.7B*2.9D4410.7h12.7B+53.2B+
M40 Fury-F 169121971.247C+1.8153.016%BN/A12.2D4.8C939.9h16.3C-30.7C
Phobos VX86 119117631.857B+1.2058.151%C+14.53%C39C+N/A1983h2B*3.5B+
S12 Renegade 112112432.605C+0.4540.027%C4.464%C29.5DN/A1183.8h2.6B*6.6B+
Icikill 1301124,7160.024C--3.0336.822%B+5.357%D0.3C+N/A1337.9h1.8B++4.8B+
Proximity Mine 110109129.083A++6.0361.869%A*N/A121.1C+1.1B**9900.9h2.2D3.6B*
Hunter QCX 10495980.969B+2.0972.607%A++35.79%B+10.8C1C938.8h15D20.7C+
The Immortal 9594601.567B1.4932.087%C--34.043%B++36.2CN/A1012.6h6.8B++21.1B+
NS-TMC-01 "His Regards" 96937,8950.012C-3.0426.154%C++1.075%D--0.2C-N/A1411.7h2.4C+9.1C**
Lancer VS22 17486531.623A1.4359.44%C1.163%C+11.9C+12.2C+2617.2h19.7B33.2C**
G30 Walker 10182327.333S24.2830.762%B+3.659%C**45.6M+10.6C+2941.8h92.4B**300.4B++
Quasar VM1 8281681.191C+1.8615.678%C+16.049%C--14.5DN/A1835.6h13.5B+86.1C**
Aphelion VEX-4 1328199B**5.9444.679%A+2.469%D32.4B+20.4B+4322.5h56.5C*126.6B++
VA39 Spectre 8079411.927C**1.1335.144%B+44.304%B+20.8C+N/A3483.8h5.7C**16.3B+
G40-F Ranger 12573173U69.9435.376%B+1.37%C+30.4A+21.7A+2732.4h76.6B**216.4B**
Comet VM2 8769870.793C+2.2640.64%C5.797%B++8.3C--2.2D--1708.3h24.5C+60.2C+
NS-10 Burster 11466223M*0.0644.23%A*3.03%D--11.4A**8.3M++1725.8h107.1B++242.1B**
CAS30 Tank Buster 12960950.632C2.4250.453%B+3.333%A*3.7D4.3D9316.2h82.5D163.6C+
The Little Helper 5959561.054C+2.0031.876%F-20.339%B++15.1D*N/A543.9h4.7C++14.7D-
M60-A Bulldog 665896.444C3.3939.103%DN/A15.3D2.1D933.8h7.4C-18.8C--
M60-A Bulldog 6157228.5B+25.4438.568%D-3.509%B*13.3D-N/A714.3h9.7D**25.2D**
Coyote Missiles 8457228.5U25.4458.725%B++1.754%A*142.5M67.5M+9360.4h29.4B*50.1B*
M60-G Bulldog 6255134.231C+1.1832.759%C5.455%A++26.2C+3.3D2242.1h5.9B++17.9B+
M60-A Bulldog 6355163.438C0.3836.778%C+N/A25C--3.6D-1572.2h7.6D--20.8C
G30 Walker 755268.667A*5.6130.255%C++3.846%C+17.9B+7.9C2092.9h165.2B*545.9B++
NS Annihilator 8852153.467S0.4179.158%CN/A12.7B+8.8C++3164.1h7.6A+9.6A

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit4413,02212.9h
Motion Spotter14850,82622h
Nano-Armor Kit7001,793,388102.6h
Anti-Vehicle MANA Turret83060.7h
Spawn Beacon3289,33317.1h
Repair Module01090.4h
Turret AI Module0850.5h
Cortium Silo1700.2h
Structure Shield Module0530.2h
Medical Applicator1,534827,13065.6h
Nanite Revive Grenade07,0972h
VS Triumph Flare Gun27570.8h
Deconstruction Tool05100.1h
Spitfire Auto-Turret232,5722.8h
Hoplon Anti-Aircraft Phalanx Tower0530.4h
Rampart Wall1630.5h
Ammunition Package1779,5009.2h
Shield Recharging Field732,7082.3h
Medical Kit3,91334,453154.1h
Anti-Infantry MANA Turret238191.3h
Nano-Repair Grenade06940.2h
Flail Targeting Dart42031.3h
Snowman Soldier52600.3h
Hardlight Barrier3510.1h
Router0760.1h
Recon Detection Device494,4789.2h

Check the help document for the dictionary if you want to learn more about words used here.


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