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Paragon Grouchy LucasCaminacielos[MDK] LucasCaminacielos
VS BR 202

KDR: 3.12

Score: 110.8m

Last Seen: Aug 22nd, 2019 3:53 PM
- OFFLINE - 16.8 hour(s)

Prestige 1, Battle Rank 100 (202 total) - Vanu Sovereignty on Miller - Outfit Member of Mandrake[MDK] Mandrake
VS outfit on Miller

Members: 43
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Light PPA Eridani SX5 NS-15M2 Supernova FPC Sirius SX12 Terminus VX-9 Orion VS54 Pulsar C
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,691,352 MLG Score: 1352
Fun Score: N/A
Cheeseburgers Flipped: 358TIME WITH MEDKIT: 3.3%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.431%20.547%564541160129,5852.839720.28

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.075%1.218B**-0.056C+-0.871D--HEAD ++ (~6.83)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.50.511B+100.3C*26.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.087%1.101%24804121031,1452025191915.37271622%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.42%0.914B*-0.452D0.135

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.50.842B*11.80.778B++13.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.527%1.479%12678120621,168289476037.31192278%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.639%0.825B++-0.693D0.472

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.60.724B++5.30.579B+5.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.269%8.016%3641911957,073225921953.12965322%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.541%-0.269C0.879B*0.674

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.60.491B+20.20.492B+40.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.215%77.722%364812068,4214400411.91343

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.35%0.804B++0.702B++-0.361

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.476B+2.10.343C**3.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.152%16.765%364612084,9212976561.65301

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.19%0.549B+0.42B-0.252

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.519B+3.10.372C**3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Mandrake[MDK] Mandrake
VS outfit on Miller

Members: 43
110.8m207.6%399 (23.9k)331 (19.9k)3.11988244,70878,4353.44888202 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS12141981122.712%16.039%36404:1673

15% Combat Medic24% Engineer16% Heavy Assault23% Infiltrator21% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 12th, 2013 3:25 PMJan 15th, 2014 3:46 PMAug 23rd, 2019 3:38 AM (3m) (PST)Aug 22nd, 2019 4:15 PM (11h) (PST)Aug 22nd, 2019 11:53 AM (16h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6911555360.7300.2340.1171.6450.0621352

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,4709,27532,1954414799419,833

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5584.3h/232.7d 25,805 39,249 75,699 551.3k 7,860 23,327 20,827 231.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
C**
Kills:10,630
Deaths:3,346
KDR:3.177
Accuracy:25.635% C**
HSR:22.145% C-
Orion VS54
B+
Kills:5,807
Deaths:2,074
KDR:2.800
Accuracy:23.056% B+
HSR:21.509% C-
Betelgeuse 54-A
C
Kills:5,266
Deaths:1,757
KDR:2.997
Accuracy:25.423% C
HSR:27.174% C--
SVA-88
C+
Kills:3,801
Deaths:1,406
KDR:2.703
Accuracy:23.620% C+
HSR:23.283% C
VX29 Polaris
C++
Kills:1,594
Deaths:664
KDR:2.401
Accuracy:24.175% C++
HSR:20.703% C
Pulsar LSW
C*
Kills:1,416
Deaths:443
KDR:3.196
Accuracy:24.404% C*
HSR:23.870% C+
Flare VE6
C+
Kills:1,341
Deaths:624
KDR:2.149
Accuracy:22.167% C+
HSR:22.893% C
NSX-P Naginata
C*
Kills:1,185
Deaths:428
KDR:2.769
Accuracy:23.279% C++
HSR:30.633% C*
Ursa
B+
Kills:1,179
Deaths:339
KDR:3.478
Accuracy:25.152% B+
HSR:22.646% C
VE-H Maw
C+
Kills:1,177
Deaths:405
KDR:2.906
Accuracy:25.125% C+
HSR:26.253% C+
NSX Naginata
C*
Kills:1,159
Deaths:463
KDR:2.503
Accuracy:23.166% C*
HSR:25.626% C
Kills:34,555
Deaths (as Heavy Assault):11,949
Deaths (to Heavy Assaults):22,835
KDR:2.89187
Kill Difference:22,606
Playtime:903.488 hours
Usage:16%
Score:16.688m
Score/min:308
Accuracy (listed only):24.109%
HSR (listed only):24.249%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eridani SX5
B*
Kills:19,010
Deaths:6,426
KDR:2.958
Accuracy:30.995% B*
HSR:18.780% C+
Sirius SX12
A
Kills:8,201
Deaths:2,319
KDR:3.536
Accuracy:31.328% A
HSR:18.266% C+
Pulsar C
B+
Kills:5,491
Deaths:1,925
KDR:2.852
Accuracy:27.333% B+
HSR:22.692% C+
NSX Tengu
B*
Kills:5,427
Deaths:1,574
KDR:3.448
Accuracy:42.202% B*
HSR:19.587% C
NS-11C
B*
Kills:3,514
Deaths:1,553
KDR:2.263
Accuracy:27.928% B*
HSR:17.075% C
Solstice Burst
B+
Kills:3,250
Deaths:1,127
KDR:2.884
Accuracy:28.743% B+
HSR:23.446% C+
VE-S Canis
B*
Kills:3,237
Deaths:933
KDR:3.469
Accuracy:32.462% B*
HSR:13.871% D
Eclipse VE3A
C+
Kills:2,665
Deaths:1,166
KDR:2.286
Accuracy:26.860% C+
HSR:16.323% D
Serpent VE92
C**
Kills:2,506
Deaths:1,018
KDR:2.462
Accuracy:25.020% C**
HSR:18.516% C
MKV Suppressed
B+
Kills:2,453
Deaths:1,062
KDR:2.310
Accuracy:27.970% B+
HSR:18.304% C+
VX6-7
B+
Kills:1,772
Deaths:743
KDR:2.385
Accuracy:26.999% B+
HSR:18.172% C--
NSX Tanto
B+
Kills:1,666
Deaths:578
KDR:2.882
Accuracy:29.100% B+
HSR:24.910% C+
Zenith VX-5
B++
Kills:1,349
Deaths:550
KDR:2.453
Accuracy:29.164% B++
HSR:18.903% C-
NSX-P Tengu
B*
Kills:1,298
Deaths:356
KDR:3.646
Accuracy:40.987% B*
HSR:19.646% C
NS Baron G5
B**
Kills:1,200
Deaths:692
KDR:1.734
Accuracy:55.110% B**
HSR:15.667% C*
VE-C Horizon
C+
Kills:1,179
Deaths:456
KDR:2.586
Accuracy:32.757% C
HSR:23.410% C+
The Little Helper
B+
Kills:1,177
Deaths:465
KDR:2.531
Accuracy:40.373% D-
HSR:18.182% B+
NSX-P Tanto
B++
Kills:1,174
Deaths:384
KDR:3.057
Accuracy:29.232% B++
HSR:25.128% C+
Solstice VE3
C+
Kills:1,173
Deaths:1,100
KDR:1.066
Accuracy:22.478% C+
HSR:14.408% D--
Deimos VA29
B+
Kills:1,168
Deaths:519
KDR:2.250
Accuracy:65.503% B+
HSR:16.182% C+
Skorpios
C++
Kills:1,161
Deaths:556
KDR:2.088
Accuracy:28.120% C++
HSR:16.968% D
Pandora VX25
B++
Kills:1,159
Deaths:567
KDR:2.044
Accuracy:47.628% B++
HSR:14.668% C+
NS-7 PDW
B++
Kills:1,157
Deaths:628
KDR:1.842
Accuracy:28.191% B++
HSR:13.829% D
Nova
C**
Kills:1,156
Deaths:508
KDR:2.276
Accuracy:44.622% C+
HSR:16.177% C**
Thanatos VE70
B*
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:44.929% B+
HSR:20.346% B*
Solstice SF
B**
Kills:1,140
Deaths:443
KDR:2.573
Accuracy:29.350% B**
HSR:18.597% C**
Phobos VX86
C+
Kills:226
Deaths:142
KDR:1.592
Accuracy:58.232% C+
HSR:15.487% C+
Chaos
C*
Kills:57
Deaths:33
KDR:1.727
Accuracy:55% C*
HSR:15.790% C+
Kills:76,121
Deaths (as Light Assault):28,502
Deaths (to Light Assaults):15,457
KDR:2.67072
Kill Difference:47,619
Playtime:1,172.078 hours
Usage:21%
Score:22.197m
Score/min:316
Accuracy (listed only):36.022%
HSR (listed only):18.333%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
B+
Kills:5,491
Deaths:1,925
KDR:2.852
Accuracy:27.333% B+
HSR:22.692% C+
NS-11C
B*
Kills:3,514
Deaths:1,553
KDR:2.263
Accuracy:27.928% B*
HSR:17.075% C
Solstice Burst
B+
Kills:3,250
Deaths:1,127
KDR:2.884
Accuracy:28.743% B+
HSR:23.446% C+
Eclipse VE3A
C+
Kills:2,665
Deaths:1,166
KDR:2.286
Accuracy:26.860% C+
HSR:16.323% D
Serpent VE92
C**
Kills:2,506
Deaths:1,018
KDR:2.462
Accuracy:25.020% C**
HSR:18.516% C
VX6-7
B+
Kills:1,772
Deaths:743
KDR:2.385
Accuracy:26.999% B+
HSR:18.172% C--
NSX Tanto
B+
Kills:1,666
Deaths:578
KDR:2.882
Accuracy:29.100% B+
HSR:24.910% C+
Revenant
D
Kills:1,423
Deaths:532
KDR:2.675
Accuracy:30.322% D
HSR:25.018% D
Zenith VX-5
B++
Kills:1,349
Deaths:550
KDR:2.453
Accuracy:29.164% B++
HSR:18.903% C-
NS Baron G5
B**
Kills:1,200
Deaths:692
KDR:1.734
Accuracy:55.110% B**
HSR:15.667% C*
VE-C Horizon
C+
Kills:1,179
Deaths:456
KDR:2.586
Accuracy:32.757% C
HSR:23.410% C+
The Little Helper
B+
Kills:1,177
Deaths:465
KDR:2.531
Accuracy:40.373% D-
HSR:18.182% B+
NSX-P Tanto
B++
Kills:1,174
Deaths:384
KDR:3.057
Accuracy:29.232% B++
HSR:25.128% C+
Solstice VE3
C+
Kills:1,173
Deaths:1,100
KDR:1.066
Accuracy:22.478% C+
HSR:14.408% D--
Deimos VA29
B+
Kills:1,168
Deaths:519
KDR:2.250
Accuracy:65.503% B+
HSR:16.182% C+
Eidolon VE33
B+
Kills:1,160
Deaths:530
KDR:2.189
Accuracy:30.801% B+
HSR:19.569% D-
Pandora VX25
B++
Kills:1,159
Deaths:567
KDR:2.044
Accuracy:47.628% B++
HSR:14.668% C+
Nova
C**
Kills:1,156
Deaths:508
KDR:2.276
Accuracy:44.622% C+
HSR:16.177% C**
Thanatos VE70
B*
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:44.929% B+
HSR:20.346% B*
Solstice SF
B**
Kills:1,140
Deaths:443
KDR:2.573
Accuracy:29.350% B**
HSR:18.597% C**
VE-LR Obelisk
B**
Kills:373
Deaths:58
KDR:6.431
Accuracy:38.782% B**
HSR:35.925% B+
Phobos VX86
C+
Kills:226
Deaths:142
KDR:1.592
Accuracy:58.232% C+
HSR:15.487% C+
Chaos
C*
Kills:57
Deaths:33
KDR:1.727
Accuracy:55% C*
HSR:15.790% C+
Kills:37,133
Deaths (as Engineer):15,768
Deaths (to Engineers):12,819
KDR:2.35496
Kill Difference:21,365
Playtime:1,359.065 hours
Usage:24%
Score:31.898m
Score/min:391
Accuracy (listed only):36.794%
HSR (listed only):19.765%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5
B*
Kills:19,010
Deaths:6,426
KDR:2.958
Accuracy:30.995% B*
HSR:18.780% C+
Sirius SX12
A
Kills:8,201
Deaths:2,319
KDR:3.536
Accuracy:31.328% A
HSR:18.266% C+
NSX Tengu
B*
Kills:5,427
Deaths:1,574
KDR:3.448
Accuracy:42.202% B*
HSR:19.587% C
VE-S Canis
B*
Kills:3,237
Deaths:933
KDR:3.469
Accuracy:32.462% B*
HSR:13.871% D
NS-44 Commissioner
B++
Kills:2,784
Deaths:1,859
KDR:1.498
Accuracy:42.082% B++
HSR:24.713% B
MKV Suppressed
B+
Kills:2,453
Deaths:1,062
KDR:2.310
Accuracy:27.970% B+
HSR:18.304% C+
NS-357 Underboss
B*
Kills:1,554
Deaths:833
KDR:1.866
Accuracy:43.451% B*
HSR:25.676% B+
Ghost
C**
Kills:1,470
Deaths:349
KDR:4.212
Accuracy:40.913% C**
HSR:66.939% C+
NSX-P Tengu
B*
Kills:1,298
Deaths:356
KDR:3.646
Accuracy:40.987% B*
HSR:19.646% C
Parsec VX3-A
C
Kills:1,234
Deaths:94
KDR:13.128
Accuracy:39.672% C--
HSR:76.742% C
NS-30 Vandal
B+
Kills:1,205
Deaths:498
KDR:2.420
Accuracy:36.913% B+
HSR:14.689% D**
NS-61 Emissary
C++
Kills:1,193
Deaths:514
KDR:2.321
Accuracy:29.058% C++
HSR:17.016% C++
NSX Daimyo
C**
Kills:1,163
Deaths:180
KDR:6.461
Accuracy:37.168% D
HSR:95.013% C**
Parallax VX3
B+
Kills:1,162
Deaths:144
KDR:8.069
Accuracy:42.566% B+
HSR:75.818% C+
Skorpios
C++
Kills:1,161
Deaths:556
KDR:2.088
Accuracy:28.120% C++
HSR:16.968% D
Nyx VX31
C++
Kills:1,161
Deaths:474
KDR:2.449
Accuracy:34.840% C++
HSR:19.724% D--
Beamer VS3
B*
Kills:1,161
Deaths:684
KDR:1.697
Accuracy:32.856% B*
HSR:20.241% C
V10
C+
Kills:1,159
Deaths:144
KDR:8.049
Accuracy:38.984% C+
HSR:71.096% D
Artemis VX26
C*
Kills:1,159
Deaths:559
KDR:2.073
Accuracy:28.160% C*
HSR:15.444% D--
NS-7 PDW
B++
Kills:1,157
Deaths:628
KDR:1.842
Accuracy:28.191% B++
HSR:13.829% D
Phantom VA23
B+
Kills:1,152
Deaths:447
KDR:2.577
Accuracy:38.568% B+
HSR:23.177% D
XM98
B++
Kills:1,152
Deaths:196
KDR:5.878
Accuracy:41.877% B++
HSR:78.472% B+
Spiker
B+
Kills:1,150
Deaths:554
KDR:2.076
Accuracy:33.184% B+
HSR:21.044% C+
NSX Tomoe
B+
Kills:1,137
Deaths:431
KDR:2.638
Accuracy:30.909% B+
HSR:31.750% C--
Phaseshift VX-S
B*
Kills:1,002
Deaths:81
KDR:12.370
Accuracy:42.727% B*
HSR:86.327% B*
NS-45 Pilot
B+
Kills:732
Deaths:286
KDR:2.559
Accuracy:34.754% B+
HSR:24.317% C
Manticore SX40
B**
Kills:721
Deaths:257
KDR:2.805
Accuracy:36.273% B**
HSR:24.411% B
NS-44L Blackhand
C+
Kills:444
Deaths:248
KDR:1.790
Accuracy:39.100% C
HSR:39.640% C+
NS-AM7 Archer
D-
Kills:393
Deaths:328
KDR:1.198
Accuracy:52.214% D-
HSR:7.634% D--
Cerberus
C++
Kills:352
Deaths:196
KDR:1.796
Accuracy:32.811% C++
HSR:19.886% C
Soldier Soaker
B++
Kills:250
Deaths:71
KDR:3.521
Accuracy:39.924% B++
HSR:12% C
The Immortal
B+
Kills:96
Deaths:63
KDR:1.524
Accuracy:32.125% C
HSR:33.333% B+
VA39 Spectre
B+
Kills:79
Deaths:41
KDR:1.927
Accuracy:35.144% B+
HSR:44.304% B+
Kills:67,009
Deaths (as Infiltrator):23,385
Deaths (to Infiltrators):13,101
KDR:2.86547
Kill Difference:43,624
Playtime:1,272.626 hours
Usage:23%
Score:23.384m
Score/min:306
Accuracy (listed only):36.319%
HSR (listed only):33.596%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5
B*
Kills:19,010
Deaths:6,426
KDR:2.958
Accuracy:30.995% B*
HSR:18.780% C+
Sirius SX12
A
Kills:8,201
Deaths:2,319
KDR:3.536
Accuracy:31.328% A
HSR:18.266% C+
Terminus VX-9
C*
Kills:6,921
Deaths:3,217
KDR:2.151
Accuracy:26.649% C*
HSR:22.526% C--
NSX Tengu
B*
Kills:5,427
Deaths:1,574
KDR:3.448
Accuracy:42.202% B*
HSR:19.587% C
VE-S Canis
B*
Kills:3,237
Deaths:933
KDR:3.469
Accuracy:32.462% B*
HSR:13.871% D
MKV Suppressed
B+
Kills:2,453
Deaths:1,062
KDR:2.310
Accuracy:27.970% B+
HSR:18.304% C+
H-V45
C++
Kills:1,551
Deaths:744
KDR:2.085
Accuracy:24.451% C++
HSR:16.699% D
NS-11A
C+
Kills:1,361
Deaths:715
KDR:1.904
Accuracy:24.511% C+
HSR:16.973% D
CME
C+
Kills:1,339
Deaths:697
KDR:1.921
Accuracy:26.426% C+
HSR:17.775% D
NSX-P Tengu
B*
Kills:1,298
Deaths:356
KDR:3.646
Accuracy:40.987% B*
HSR:19.646% C
Corvus VA55
C
Kills:1,227
Deaths:785
KDR:1.563
Accuracy:22.385% C
HSR:13.529% D**
NS Baron G5
B**
Kills:1,200
Deaths:692
KDR:1.734
Accuracy:55.110% B**
HSR:15.667% C*
NS-11P
B+
Kills:1,181
Deaths:556
KDR:2.124
Accuracy:25.146% B+
HSR:19.390% C+
The Little Helper
B+
Kills:1,177
Deaths:465
KDR:2.531
Accuracy:40.373% D-
HSR:18.182% B+
Equinox VE2 Burst
C
Kills:1,176
Deaths:624
KDR:1.885
Accuracy:25.346% C
HSR:18.112% D*
Darkstar
D
Kills:1,169
Deaths:599
KDR:1.952
Accuracy:24.193% D
HSR:13.687% D**
Deimos VA29
B+
Kills:1,168
Deaths:519
KDR:2.250
Accuracy:65.503% B+
HSR:16.182% C+
Pulsar VS1
D
Kills:1,161
Deaths:1,078
KDR:1.077
Accuracy:20.512% D
HSR:13.695% D--
Skorpios
C++
Kills:1,161
Deaths:556
KDR:2.088
Accuracy:28.120% C++
HSR:16.968% D
Pandora VX25
B++
Kills:1,159
Deaths:567
KDR:2.044
Accuracy:47.628% B++
HSR:14.668% C+
NS-7 PDW
B++
Kills:1,157
Deaths:628
KDR:1.842
Accuracy:28.191% B++
HSR:13.829% D
Equinox VE2
C++
Kills:1,156
Deaths:631
KDR:1.832
Accuracy:25.840% C+
HSR:21.799% C++
Nova
C**
Kills:1,156
Deaths:508
KDR:2.276
Accuracy:44.622% C+
HSR:16.177% C**
Thanatos VE70
B*
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:44.929% B+
HSR:20.346% B*
Phobos VX86
C+
Kills:226
Deaths:142
KDR:1.592
Accuracy:58.232% C+
HSR:15.487% C+
Chaos
C*
Kills:57
Deaths:33
KDR:1.727
Accuracy:55% C*
HSR:15.790% C+
Kills:67,484
Deaths (as Combat Medic):27,105
Deaths (to Combat Medics):8,704
KDR:2.48973
Kill Difference:40,379
Playtime:820.719 hours
Usage:15%
Score:15.573m
Score/min:316
Accuracy (listed only):35.350%
HSR (listed only):17.151%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:803
Deaths:230
KDR:3.491
Accuracy:22.568% B+
HSR:18.805% C-
Blueshift VM5
B+
Kills:788
Deaths:230
KDR:3.426
Accuracy:21.670% B+
HSR:24.112% B+
Nebula VM20
B*
Kills:286
Deaths:70
KDR:4.086
Accuracy:21.754% B++
HSR:24.825% B*
Nebula VM20
A++
Kills:242
Deaths:70
KDR:3.457
Accuracy:21.544% B++
HSR:28.512% A++
Comet VM2
C*
Kills:89
Deaths:89
KDR:1
Accuracy:45.219% C*
HSR:4.494% C++
Quasar VM1
C+
Kills:81
Deaths:68
KDR:1.191
Accuracy:15.678% C+
HSR:16.049% D
NS-10 Burster
A*
Kills:72
Deaths:24
KDR:3
Accuracy:44.825% A*
HSR:2.778% D--
NS-10 Burster
A**
Kills:51
Deaths:21
KDR:2.429
Accuracy:46.748% A**
HSR:1.961% D*
Kills:2,412
Deaths (as MAX Suit):401
Deaths (to MAX Suits):2,936
KDR:6.01496
Kill Difference:2,011
Playtime:44.853 hours
Usage:1%
Score:1.011m
Score/min:376
Accuracy (listed only):30.001%
HSR (listed only):15.192%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
M+
Kills:29,307
V. Kills:1,121 N/A
Deaths:2,573
KDR:11.390
Accuracy:54.094% A++
KPH:137 M+
VKPH:5.200 B*
Dual Photon Pods
A
Kills:944
V. Kills:207 454%
Deaths:45
KDR:20.978
Accuracy:62.340% A
KPH:128.700 B**
VKPH:28.200 B*
Saron Laser Cannon
C++
Kills:832
V. Kills:515 161%
Deaths:415
KDR:2.005
Accuracy:31.953% C++
KPH:12.400 C+
VKPH:7.700 C
Hornet Missiles
B++
Kills:770
V. Kills:451 170%
Deaths:42
KDR:18.333
Accuracy:68.718% B*
KPH:103 B+
VKPH:60.300 B++
Antares LC
B+
Kills:326
V. Kills:180 180%
Deaths:56
KDR:5.821
Accuracy:33.701% B
KPH:24.400 B+
VKPH:13.500 C++
Coyote Missiles
B+
Kills:114
V. Kills:44 253%
Deaths:10
KDR:11.400
Accuracy:57.016% B+
KPH:50.700 C*
VKPH:19.600 C+
Kills:32,293 (30,465 + 0)
Deaths:3,141
KDR:10.281
VKDR:0.802
Vehicle Kills:2,518
Kill Difference:29,152
Playtime:311.402 hours
Usage:6%
Score:5.971m
Score/min:320
Piloting Accuracy:33.701%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A+
Kills:198
V. Kills:28 N/A
Deaths:15
KDR:13.200
Accuracy:51.245% B**
KPH:81.400 A+
VKPH:11.500 C*
C150 Dalton
C++
Kills:132
V. Kills:84 155%
Deaths:10
KDR:13.200
Accuracy:38.283% C+
KPH:36 C++
VKPH:22.900 C+
CAS30 Tank Buster
D
Kills:62
V. Kills:71 86%
Deaths:96
KDR:0.646
Accuracy:50.488% B+
KPH:3.700 D
VKPH:4.300 D
Kills:392 (62 + 330)
Deaths:121
KDR:3.240
VKDR:1.512
Vehicle Kills:183
Kill Difference:271
Playtime:22.759 hours
Usage:0%
Score:0.276m
Score/min:202
Piloting Accuracy:50.488%
Gunner Accuracy:38.283%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:1,911
V. Kills:263 N/A
Deaths:55
KDR:34.745
Accuracy:57.205% B**
KPH:87 A+
VKPH:12 B**
L100 Python HEAT
A++
Kills:1,176
V. Kills:339 346%
Deaths:59
KDR:19.932
Accuracy:59.751% B*
KPH:54.400 A++
VKPH:15.700 B*
L100 Python AP
B++
Kills:1,115
V. Kills:595 187%
Deaths:96
KDR:11.615
Accuracy:54.025% C
KPH:41.400 B++
VKPH:22.100 B++
C75 Viper
B*
Kills:1,095
V. Kills:178 N/A
Deaths:106
KDR:10.330
Accuracy:39.411% C+
KPH:44.700 B*
VKPH:7.300 C+
LB00 Python AP
B++
Kills:938
V. Kills:336 278%
Deaths:17
KDR:55.177
Accuracy:55.259% C-
KPH:67 B++
VKPH:24 C**
Skyguard
A+
Kills:429
V. Kills:241 177%
Deaths:22
KDR:19.500
Accuracy:38.419% A+
KPH:24.600 A+
VKPH:13.800 A
Kills:6,664 (6,664 + 0)
Deaths:355
KDR:18.772
VKDR:5.499
Vehicle Kills:1,952
Kill Difference:6,309
Playtime:126.438 hours
Usage:2%
Score:2.220m
Score/min:293
Driving Accuracy:38.419%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A++
Kills:10,558
V. Kills:4,908 215%
Deaths:427
KDR:24.726
Accuracy:58.970% B++
KPH:46.300 A++
VKPH:21.500 B**
Supernova VPC
A+
Kills:3,805
V. Kills:775 490%
Deaths:116
KDR:32.802
Accuracy:61.493% B**
KPH:69.600 A
VKPH:14.200 A+
Supernova PC
A*
Kills:1,079
V. Kills:304 354%
Deaths:65
KDR:16.600
Accuracy:58.955% B**
KPH:47.700 A*
VKPH:13.400 A
Saron HRB
A
Kills:1,073
V. Kills:707 152%
Deaths:100
KDR:10.730
Accuracy:54.263% A
KPH:31.600 B++
VKPH:20.800 B+
E540 Halberd
B++
Kills:738
V. Kills:393 187%
Deaths:50
KDR:14.760
Accuracy:51.298% B+
KPH:38.900 B++
VKPH:20.700 B++
Proton II PPA
B*
Kills:221
V. Kills:3 N/A
Deaths:14
KDR:15.786
Accuracy:28.880% B++
KPH:82.500 B*
VKPH:1.100 D**
M12 Kobalt
B*
Kills:179
V. Kills:3 N/A
Deaths:1
KDR:179
Accuracy:16.943% C**
KPH:97.800 B*
VKPH:1.600 D
Aphelion VEX-4
A
Kills:85
V. Kills:52 160%
Deaths:9
KDR:9.444
Accuracy:44.553% A
KPH:33.700 B++
VKPH:20.600 B+
G30 Walker
A*
Kills:84
V. Kills:20 400%
Deaths:3
KDR:28
Accuracy:30.690% B+
KPH:43.800 A*
VKPH:10.400 C+
M20 Basilisk
M+
Kills:52
V. Kills:15 325%
Deaths:6
KDR:8.667
Accuracy:36.664% B**
KPH:45.400 M+
VKPH:13.100 A+
Kills:17,874 (15,442 + 2,432)
Deaths:791
KDR:22.597
VKDR:9.077
Vehicle Kills:7,180
Kill Difference:17,083
Playtime:368.170 hours
Usage:7%
Score:7.521m
Score/min:340
Driving Accuracy:58.955%
Gunner Accuracy:36.664%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B**
Kills:416
V. Kills:26 N/A
Deaths:26
KDR:16
Accuracy:43.519% B++
KPH:131.800 B**
VKPH:8.200 B+
E540 Halberd-H
B*
Kills:281
V. Kills:95 293%
Deaths:17
KDR:16.529
Accuracy:59.148% C*
KPH:61.800 B*
VKPH:20.900 C+
M12 Kobalt-H
B+
Kills:186
V. Kills:3 N/A
Deaths:2
KDR:93
Accuracy:24.154% C**
KPH:163.600 B+
VKPH:2.600 D
Saron HRB-H
B+
Kills:143
V. Kills:83 170%
Deaths:37
KDR:3.865
Accuracy:60.537% B+
KPH:36.100 C+
VKPH:20.900 C
Aphelion VEX-4H
B*
Kills:142
V. Kills:79 178%
Deaths:20
KDR:7.100
Accuracy:51.145% B+
KPH:57.600 B*
VKPH:32.100 B+
Kills:1,168 (0 + 1,168)
Deaths:102
KDR:11.451
VKDR:2.804
Vehicle Kills:286
Kill Difference:1,066
Playtime:15.271 hours
Usage:0%
Score:0.471m
Score/min:514
Driving Accuracy:N/A%
Gunner Accuracy:51.145%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:1,237
V. Kills:30 N/A
Deaths:30
KDR:41.233
Accuracy:19.721% C**
KPH:123 A++
VKPH:3 C+
M12 Kobalt
B**
Kills:759
V. Kills:24 N/A
Deaths:17
KDR:44.647
Accuracy:18.967% C*
KPH:111.600 B**
VKPH:3.500 C++
M40 Fury
B++
Kills:662
V. Kills:163 404%
Deaths:60
KDR:11.033
Accuracy:44.166% B*
KPH:52.400 B
VKPH:12.900 B++
M40 Fury
C++
Kills:426
V. Kills:99 426%
Deaths:32
KDR:13.313
Accuracy:42.729% B++
KPH:53.400 C+
VKPH:12.400 C++
M20 Basilisk
B*
Kills:255
V. Kills:79 319%
Deaths:26
KDR:9.808
Accuracy:40.817% C*
KPH:30.800 B*
VKPH:9.500 B+
M20 Basilisk
B*
Kills:176
V. Kills:79 220%
Deaths:16
KDR:11
Accuracy:43.110% B+
KPH:30.500 B*
VKPH:13.700 B*
G40-F Ranger
A++
Kills:76
V. Kills:54 138%
Deaths:2
KDR:38
Accuracy:35.574% B+
KPH:30.200 A
VKPH:21.500 A++
M60-G Bulldog
C+
Kills:55
V. Kills:7 N/A
Deaths:13
KDR:4.231
Accuracy:32.659% C
KPH:26.300 C+
VKPH:3.300 D
G30 Walker
C**
Kills:54
V. Kills:24 216%
Deaths:6
KDR:9
Accuracy:30.386% C++
KPH:17.800 C**
VKPH:7.900 C
Kills:3,700 (0 + 3,700)
Deaths:202
KDR:18.317
VKDR:2.767
Vehicle Kills:559
Kill Difference:3,498
Playtime:59.150 hours
Usage:1%
Score:1.161m
Score/min:327
Driving Accuracy:N/A%
Gunner Accuracy:30.386%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:121
V. Kills:48 247%
Deaths:97
KDR:1.247
Accuracy:53.016% C**
KPH:12.300 D
VKPH:4.900 C
S12 Renegade
C++
Kills:121
V. Kills: N/A
Deaths:44
KDR:2.750
Accuracy:43.228% C++
KPH:28.300 D
VKPH:0 F
Kills:242 (242 + 0)
Deaths:141
KDR:1.716
VKDR:0.340
Vehicle Kills:48
Kill Difference:101
Playtime:14.139 hours
Usage:0%
Score:0.086m
Score/min:102
Driving Accuracy:43.228%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
B**
Kills:1,692
V. Kills:499 338%
Deaths:78
KDR:21.692
Accuracy:55.027% B**
KPH:80.100 B++
VKPH:23.600 B++
VLG Missile Launcher
B*
Kills:908
V. Kills:378 240%
Deaths:41
KDR:22.146
Accuracy:63.359% B**
KPH:78.100 B+
VKPH:32.500 B*
CAS 14-E
A**
Kills:478
V. Kills:87 N/A
Deaths:23
KDR:20.783
Accuracy:40.119% B**
KPH:78.500 C**
VKPH:14.300 A**
Kills:3,078 (0 + 3,078)
Deaths:142
KDR:21.676
VKDR:6.789
Vehicle Kills:964
Kill Difference:2,936
Playtime:38.838 hours
Usage:1%
Score:0.904m
Score/min:388
Piloting Accuracy:N/A%
Gunner Accuracy:40.119%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Light PPA 30,42829,3072,57311.39A8.2754.094%A++1.027%C137M+5.2B*355213.9h8.5B+15.8B++
Eridani SX5 19,15919,0106,4262.958A++0.1630.995%B*18.78%C+59.8B**N/A151318.1h9.9B++32B++
NS-15M2 10,74410,6303,3463.177B*0.0625.635%C**22.145%C-56.3B+N/A150188.7h10.4B++40.7B+
Supernova FPC 15,46610,55842724.726M21.6158.97%B++1.174%D46.3A++21.5B**320227.8h3.9B*6.6B**
Sirius SX12 8,2938,2012,3193.536A*0.4231.328%A18.266%C+61A+N/A167134.4h11.7B*37.5B++
Terminus VX-9 7,0126,9213,2172.151B0.9726.649%C*22.526%C--35.5C+N/A97194.9h11.4B+42.6B+
Orion VS54 5,8305,8072,0742.8B*0.3223.056%B+21.509%C-50.8B*N/A178114.4h10B*43.2C**
Pulsar C 5,5515,4911,9252.852B**0.2727.333%B+22.692%C+39.2B+N/A112140.2h9.9B++36.3B+
NSX Tengu 5,4765,4271,5743.448A*0.3342.202%B*19.587%C55.5B*N/A13297.7h10.6B++25B++
Betelgeuse 54-A 5,3115,2661,7572.997C++0.1225.423%C27.174%C--64.1C+N/A18982.2h9.6B++37.6B
Supernova VPC 4,5803,80511632.802A++29.6861.493%B**N/A69.6A14.2A+26054.7h2.9B+4.7B++
SVA-88 3,8193,8011,4062.703B+0.4223.62%C+23.283%C51.4C*N/A14574h10.7B+45.2B
NS-11C 3,5483,5141,5532.263A+0.8627.928%B*17.075%C37.5B+N/A10993.7h11.1B*39.6B++
Solstice Burst 3,2903,2501,1272.884B**0.2428.743%B+23.446%C+54.1B+N/A13860.1h11.2B++38.8B+
VE-S Canis 3,2893,2379333.469A*0.3532.462%B*13.871%D75.5B**1.2B**20042.9h9B*27.8B++
NS-44 Commissioner 2,8042,7841,8591.498B+1.6242.082%B++24.713%B48.2B+N/A15257.8h3.4B+8B++
Eclipse VE3A 2,6882,6651,1662.286B0.8326.86%C+16.323%D37.1C+N/A8371.9h11.3B+42.1B
Serpent VE92 2,5372,5061,0182.462A0.6625.02%C**18.516%C35.9C**N/A12769.9h11.6B+46.5B+
MKV Suppressed 2,4772,4531,0622.31A++0.8127.97%B+18.304%C+53.6B**N/A15945.8h11.9B++42.5B+
C-4 3,2982,3409612.435B++0.6823.215%C-N/A100B+40.9B*84523.4h1.1B*4.8B+
L100 Python HESH 2,1741,9115534.745A*31.6357.205%B**1.413%C+86.9A+12B**32622h2.6B+4.6B*
VX6-7 1,7881,7727432.385B*0.7326.999%B+18.172%C--52.4B++N/A16533.8h10.1B++37.4B++
Pelter Rocket Pod 2,1911,6927821.692B+18.5755.027%B**N/A80.2B++23.6B++30421.1h17.1B+31.1B+
NSX Tanto 1,6841,6665782.882A++0.2429.1%B+24.91%C+40.9BN/A10540.7h10.9B+37.3B+
VX29 Polaris 1,6271,5946642.401B*0.7224.175%C++20.703%C46.1C++1B**15834.6h11.7B48.6B
NS-357 Underboss 1,5641,5548331.866B*1.2543.451%B*25.676%B+49.3C**N/A13731.5h3.9B+9B++
H-V45 1,5661,5517442.085B+1.0324.451%C++16.699%D39.4BN/A13839.4h11.4B++46.7B+
Ghost 1,4791,4703494.212B+1.0940.913%C**66.939%C+48.7B+N/A17430.2h2.1B+5.1B+
Revenant 1,4331,4235322.675C+0.4430.322%D25.018%D31.7C--N/A7244.9h6.7B+21.9C*
Pulsar LSW 1,4311,4164433.196A+0.0824.404%C*23.87%C+55.5B+N/A22025.5h10B*41B+
Frag Grenade 1,4091,38411384N/A1,380.8858.429%A++N/A768.9A13.9B+28081.8h2.8B*4.8B**
NS-11A 1,3781,3617151.903B+1.2224.511%C+16.973%D33.4C++N/A11740.8h12.6B+51.3B+
Zenith VX-5 1,3631,3495502.453A0.6729.164%B++18.903%C-44.7B+N/A13830.2h10.1B**34.5B*
Flare VE6 1,3451,3416242.149B++0.9722.167%C+22.893%C46.6C*N/A18928.8h9.2B++41.6B+
CME 1,3581,3396971.921B++1.2026.426%C+17.775%D31.5C+N/A7542.5h11.6B++43.8B+
NSX-P Tengu 1,3061,2983563.646M0.5340.987%B*19.646%C62.1B*N/A21820.9h10.4B*25.3B*
M12 Kobalt 1,2671,2373041.233M38.1119.721%C**19.564%B122.5A+3C+36810.1h13B**65.7B++
Parsec VX3-A 1,2391,2349413.128A*10.0139.672%C--76.742%C48C+N/A12125.7h1.8C**4.6C+
Corvus VA55 1,2341,2277851.563B+1.5622.385%C13.529%D**23.6CN/A8452h11.1B+49.7C*
Lasher X2 1,2301,2124812.52A*0.6031.496%B++4.043%C++44.6B++N/A17327.2h16.3B*51.7B++
NS-30 Vandal 1,2221,2054982.42B+0.7036.913%B+14.689%D**61.5B**N/A18819.6h5B+13.5B++
M12 Kobalt 1,2311,20312100.25M**97.1322.184%C+19.285%C**182.3A4.2C4086.6h13.1B*59.2B++
NS Baron G5 1,2121,2006921.734B*1.3955.11%B**15.667%C*35.8C++N/A11433.5h3.4B**6.1C++
NS-61 Emissary 1,2021,1935142.321A*0.8029.058%C++17.016%C++54.5A+N/A14821.9h10B+34.4B++
NSX-P Naginata 1,2121,1854282.769B**0.3523.279%C++30.633%C*32.9C-N/A8736h11.7B+50.4B
NS-11P 1,1911,1815562.124B*1.0025.146%B+19.39%C+31.4C++N/A8737.6h11.7B*46.4B++
VE-C Horizon 1,1981,1794562.586B*0.5332.757%C23.41%C+44.3C+N/A17226.6h11.7B*35.7B+
Ursa 1,1831,1793393.478A*0.3625.152%B+22.646%C68.9B**N/A21517.1h8.7B*34.7B++
The Little Helper 1,1961,1774652.531B**0.5940.373%D-18.182%B+36CN/A11832.7h3.8B*9.5C*
VE-H Maw 1,1881,1774052.906A0.2125.125%C+26.253%C+44.4C+N/A13226.5h10B+40C**
Equinox VE2 Burst 1,1891,1766241.885C++1.2325.346%C18.112%D*32.2C-N/A7736.5h12.4C*48.9C++
L100 Python HEAT 1,5151,1765919.932M**16.8159.751%B*3.231%B+54.4A++15.7B*26121.6h4.1B**6.9B**
NSX-P Tanto 1,1871,1743843.057A*0.0629.232%B++25.128%C+34.1C**N/A9234.4h11B*37.7B++
Solstice VE3 1,1761,1731,1001.066B+2.0522.478%C+14.408%D--19.3C+N/A13660.7h12.7B+56.4C**
Darkstar 1,1811,1695991.952C**1.1724.193%D13.687%D**34.1C-N/A8134.3h11.4B++47.3C*
Deimos VA29 1,1791,1685192.25B*0.8765.503%B+16.182%C+43.3C+N/A12527h1.8B**2.7B+
NSX Daimyo 1,1651,1631806.461B**3.3437.168%D95.013%C**41.2CN/A9928.2h2.3B+6.3C++
Parallax VX3 1,1731,1621448.069A4.9542.566%B+75.818%C+49.4AN/A14723.5h1.9B++4.6B+
Pulsar VS1 1,1671,1611,0781.077C++2.0420.512%D13.695%D--17.5C-N/A8666.4h12.5B++61C*
Skorpios 1,1651,1615562.088B+1.0328.12%C++16.968%D58.9B+N/A14719.7h9.9B++35.1B+
Nyx VX31 1,1691,1614742.449B0.6734.84%C++19.724%D--69.1B**N/A21816.8h4.6B++13.3B+
Beamer VS3 1,1661,1616841.697A1.4232.856%B*20.241%C41B++N/A14128.3h7.2B++22C**
Eidolon VE33 1,1691,1605302.189B**0.9330.801%B+19.569%D-36.3B++N/A13332h6.5B**21.1B*
Pandora VX25 1,1651,1595672.044B++1.0847.628%B++14.668%C+43.7C*N/A12426.5h3.4B*7B*
NSX Naginata 1,1711,1594632.503B**0.6223.166%C*25.626%C45.1C++N/A15025.7h10.5B+45.3B+
V10 1,1621,1591448.049A*4.9338.984%C+71.096%D40.8C**N/A9628.4h2.1B5.3C**
Artemis VX26 1,1661,1595592.073B++1.0528.16%C*15.444%D--52.2B*N/A18122.2h10.4B++36.9B+
NS-7 PDW 1,1721,1576281.842B**1.2828.191%B++13.829%D47.4B**N/A19424.4h12.1B++42.9B++
Equinox VE2 1,1711,1566311.832B+1.2925.84%C+21.799%C++32.5C++N/A9035.6h10.9B++42B+
Nova 1,1721,1565082.276B++0.8444.622%C+16.177%C**35.5C+N/A8632.6h3.4B++7.6B+
Thanatos VE70 1,1751,1556791.701B**1.4244.929%B+20.346%B*19.9C-N/A7257.9h3.8B*8.5B++
Phantom VA23 1,1591,1524472.577B+0.5438.568%B+23.177%D40.4C+N/A9428.5h4.3B11B+
XM98 1,1561,1521965.878A*2.7641.877%B++78.472%B+41.3B*N/A13127.9h2B*4.8B*
Spiker 1,1571,1505542.076B**1.0433.184%B+21.044%C+71.9A+N/A19116h6.6B+19.8B*
Solstice SF 1,1541,1404432.573A++0.5529.35%B**18.597%C**44A+N/A13025.9h10.2C**34.9B++
NSX Tomoe 1,1441,1374312.638B++0.4830.909%B+31.75%C--39.5C+N/A10328.8h13.3B43B+
L100 Python AP 1,7101,1159611.615A+8.5054.025%C5.381%A++41.4B++22.1B++36126.9h4.5B++8.4B+
C75 Viper 1,2731,09510610.33A7.2139.411%C+1.187%C44.7B*7.3C+27124.5h8.2B**20.7B*
Supernova PC 1,3831,0796516.6A++13.4858.955%B**1.946%C47.7A*13.5A+28222.6h3.8B*6.5B**
Saron HRB 1,7801,07310010.73B**7.6154.263%A1.118%C-31.7B++20.9B+42333.9h22C++40.5B++
Phaseshift VX-S 1,0081,0028112.37M**9.2542.727%B*86.327%B*37.1B+N/A10427h2.1B++4.9B++
Tank Mine 1,4669771297.574A**4.4557.426%A++N/A177.6A+88.9B**14945.5h2.4D4.2B**
Dual Photon Pods 1,1519444520.978A*17.8662.34%A1.059%C129.3B**28.4B*7277.3h17.3B++27.7B++
LB00 Python AP 1,2749381755.176S52.0655.259%C-N/A67B++24C**28614h3.2B**5.8B*
Spear Anti-Vehicle Phalanx Turret 1,2959343625.944M+22.8253.584%B*5.246%B++74.1A*28.7B++53312.6h5.8B*10.8B**
VLG Missile Launcher 1,2869084122.146B*19.0363.359%B**N/A78.3B+32.6B*59611.6h5.6C++8.9B+
NS Decimator 1,2468404801.75B*1.3767.5%B*1.786%C43.1B+20.8B+38319.5h4.4C**6.5B+
Saron Laser Cannon 1,3478324152.005C++1.1131.953%C++3.606%B**12.4C+7.7C13867.1h113.5B355.1B+
Blueshift VM5 8088032303.491B+0.3722.568%B+18.805%C-42.7B+N/A13918.8h15B+66.3B+
Blueshift VM5 7987882303.426B+0.3121.67%B+24.112%B+41.9B+N/A14418.8h14.6B+67.3B+
Hornet Missiles 1,2217704218.333M+15.2168.718%B*N/A102.7B+60.1B++8147.5h9.5C**13.9B+
M12 Kobalt 7837591744.647A41.5318.967%C*22.398%B*111.6B**3.5C++3416.8h14.7B++77.7B+
E540 Halberd 1,1317385014.76B+11.6451.298%B+1.626%C--38.8B++20.7B++73919h5.5C**10.6B+
Nemesis VSH9 1,1947374771.545A++1.5771.039%B**2.714%C++24C**14.9C++27730.7h6.5B*9.2B**
NS-45 Pilot 7397322862.559B**0.5634.754%B+24.317%C43.3C+N/A11216.9h6.5B+18.7B+
Manticore SX40 7297212572.805A*0.3136.273%B**24.411%B70A*N/A17110.3h5.6B**15.5B**
M40 Fury 8256626011.033B*7.9144.166%B*N/A52.5B12.9B++34612.6h13.7C*31.1B+
C-4 ARX 7285051413.582B*0.4623.389%D-N/A132.9C**58.7A+10043.8h0.9B**3.8B++
CAS 14-E 5654782320.783B+17.6640.119%B**N/A78.4C**14.3A**2816.1h35.3C+88.1B
S1 7204703701.27B**1.8561.987%B+1.702%D29C**15.4B44316.2h5.5B++8.9B++
Force-Blade 49445921,4220.021C+3.1043.284%B**5.011%C0.4CN/A21060.9h2.4C**5.5B+
Rocklet Rifle 8444551433.182S0.0646.695%DN/A34.2B+29.2B+40213.3h25.1B**53.7B+
NS-44L Blackhand 4484442481.79B+1.3339.1%C39.64%C+26.1C++N/A8517h4.1B10.6C*
Skyguard 6704292219.5S16.3838.419%A+1.166%D24.7A+13.9A21817.4h72.7A189.2A
M40 Fury 5254263213.313B**10.1942.729%B++1.408%C-53.3C+12.4C++3658h15C+35.1C**
Proton II PPA-H 4424162616B+12.8843.519%B++N/A130B*8.1B+4723.2h9.2B+21.1B+
NS-AM7 Archer 5873933281.198A++1.9252.214%D-7.634%D--4.6C--2.3C4185.8h14.3B+27.3B+
VE-LR Obelisk 381373586.431M+3.3138.782%B**35.925%B+42.4B+N/A1478.8h5.5B++14.2B*
Cerberus 3543521961.796B*1.3232.811%C++19.886%C40.5C++N/A1128.7h4.8B*14.7B++
Sticky Grenade 3343261326N/A322.8860.841%B**N/A1086.7C**26.7A+34610.3h2.3C+3.7B
Antares LC 506326565.821A**2.7033.701%B1.227%C--24.3B+13.4C+15813.4h80.1B+237.8B++
M20 Basilisk 386325654.167U51.0550.25%C6.462%B*104.8M+19.7C+4443.1h44.3A88.1A
Nebula VM20 293286704.086B**0.9721.754%B++24.825%B*56.1A1.4A++2115.1h12.9B**59.4B++
E540 Halberd-H 3762811716.529B+13.4159.148%C*N/A62.4B*21.1C+5054.5h4.7B++7.9B*
MANA Anti-Personnel Turret 272269952.832N/A0.2919.805%UN/A2690U30U7607100.1h20.5T*103.5T*
NSX Masamune 4452651501.767A1.3556.275%C+2.642%B+30.5C+20.7B+2478.7h12.1C*21.5C*
M20 Basilisk 334255269.808M*6.6940.817%C*7.843%B*30.7B*9.5B+2858.3h64.1B++156.9B*
Soldier Soaker 250250713.521A*0.4039.924%B++12%C147.1M*N/A4931.7h4.6B++11.5B**
Nebula VM20 248242703.457B+0.3421.544%B++28.512%A++47.5B*1.2B**1945.1h15B+69.5B+
Anti-Vehicle Grenade 2922271227N/A223.8858%B*N/A378.3C+108.3C++30670.6h5.5C*9.5B+
Phobos VX86 2282261421.592C*1.5358.232%C+15.487%C+47.1C++N/A2004.8h2.1B++3.7B
Proton II PPA 2242211415.786C++12.6728.88%B++1.81%C81.9B*1.1D**3252.7h9C**31B++
The Slasher 2282135,9390.036C3.0850.296%A4.695%D0.5C-N/A1391.9h2B+4C++
Auraxium Slasher 21220310,1080.02C3.1032.077%C++4.434%D0.4C-N/A1563.5h2.2C++6.9C**
L105 Zephyr 2261981513.2B+10.0851.245%B**N/A82.5A+11.7C**4482.4h5.2B*10.1B*
Aspis Anti-Aircraft Phalanx Turret 4101951019.5S16.3837.513%A++N/A19.1A+21.1A*33610.2h124.2B++331.2B*
Auraxium Force-Blade 19919413,3610.015C--3.1029.095%C+4.124%C--0.2C+N/A1780.1h2B6.9C**
M12 Kobalt-H 189186293S89.8824.154%C**21.505%B*169.1B++2.7D4201.1h13.4B+55.6B+
M12 Kobalt 1821791179S175.8816.943%C**15.084%B99.4B*1.7D2581.8h11.8B**69.7B++
M20 Basilisk 2551761611S7.8843.11%B+6.818%B+30.3B++13.6B*3205.8h89.1B+206.6B++
Icikill 2101747,4150.023D3.1042.199%B*6.322%C-0.4C+N/A1494.6h2.1C++4.9B+
Lancer VS22 270145622.339A++0.7856.925%DN/A14.2C+12.3C+29610.2h15.2B+26.6B+
Saron HRB-H 226143373.865C0.7560.537%B+N/A35.8C+20.8C4714h21.6B+35.7B++
Aphelion VEX-4H 221142207.1C*3.9851.145%B+3.521%C*56.8B*31.6B+6952.5h43.3B++84.6B*
Proximity Mine 1431411211.75M8.6357.537%A++N/A128.2C++1.8A*9451.1h2.2D-3.9B+
C150 Dalton 2161321013.2B*10.0838.283%C+N/A35.7C+22.7C+5163.7h3.4B+8.8B++
M40 Fury-F 169121971.247C+1.8753.016%C**N/A12.2D4.8C949.9h16.3C-30.7C
S12 Renegade 121121442.75C+0.3743.228%C++4.959%C+28.1DN/A1194.3h3.2C**7.3B
Coyote Missiles 1581141011.4M*8.2857.016%B+N/A51.8C**20C+2902.2h34.3B+60.1B+
Fatestealer 102101731.384U1.7458.036%A*16.832%D19.8CN/A425.1h1.9A3.3A+
The Immortal 9796631.524B1.6032.125%C33.333%B+36.9CN/A1042.6h6.7B*21B+
Hunter QCX 10495980.969B+2.1572.57%A++35.79%B++10.8C1C978.8h15D20.7C+
NS-TMC-01 "His Regards" 96937,8960.012C-3.1126.154%C++1.075%D--0.2C-N/A1411.8h2.4C+9.1C**
Comet VM2 11689891C++2.1245.219%C*4.494%C++8.5C--2.6D15710.5h30.8D68C
Aphelion VEX-4 1378599.444A6.3244.553%A2.353%D34B++20.8B+4442.5h54.2C**121.7B++
G30 Walker 10484328S24.8830.69%B+3.571%B44.2A**10.5C+3061.9h99B**322.6B++
Quasar VM1 8281681.191C+1.9315.678%C+16.049%D14.5DN/A1935.6h13.5B+86.1C**
VA39 Spectre 8079411.927B+1.1935.144%B+44.304%B+20.8C+N/A3873.8h5.7C*16.3B+
G40-F Ranger 13076238U34.8835.574%B+1.316%C++30.4A+21.6A++2842.5h76.7B**215.6B**
NS-10 Burster 12372243M++0.1244.825%A*2.778%D--11.3A*8M+1726.4h110.3B+246B**
CAS30 Tank Buster 13362960.646C-2.4750.488%B+3.226%A*3.7D4.3D9716.7h82.6D163.6C+
M60-A Bulldog 665896.444C3.3239.103%DN/A14.9D-2.1D933.9h7.4D18.8D
Chaos 5857331.727C*1.3955%C*15.79%C+24.8D--N/A1132.3h4.1C*7.4B
M60-A Bulldog 6157228.5B++25.3838.568%D-3.509%B**13.3D--N/A714.3h9.7F25.2F
M60-G Bulldog 6255134.231C+1.1132.659%C5.455%A++26.2C+3.3D2262.1h5.9B++18B+
M60-A Bulldog 6355163.438C0.3236.778%C+N/A25D3.6D-1702.2h7.6D--20.8C
G30 Walker 785469A*5.8830.386%C++3.704%C+18C**8C2103h162.6B*535.3B++
M20 Basilisk 675268.667M+5.5536.664%B**3.846%D47.3M++13.6A++3701.1h43.8A+119.3A+
NS Annihilator 8852163.25S0.1379.612%CN/A12.4B+8.6C+3424.2h7.9A9.9A
NS-10 Burster 9251212.429A++0.6946.748%A**1.961%D*8.8A7.1A*1375.8h148.5C+317.7B**

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret83060.7h
Spawn Beacon39210,82320.1h
Nano-Armor Kit8462,155,414124h
Skywall Shield Emitter0530.4h
Structure Shield Module0580.2h
Repair Module01170.4h
Cortium Silo1850.3h
Turret AI Module0960.6h
Nanite Revive Grenade07,2942.1h
Medical Applicator1,544838,92166.6h
Spitfire Auto-Turret304,2954.4h
Restoration Kit4563,16013.3h
Motion Spotter16355,05324.1h
Hoplon Anti-Aircraft Phalanx Tower0630.4h
Rampart Wall1670.6h
VS Triumph Flare Gun27570.8h
Deconstruction Tool05100.1h
Shield Recharging Field732,8762.4h
Recon Detection Device504,8609.9h
Ammunition Package19012,79010.4h
Medical Kit4,50038,314170.4h
Anti-Infantry MANA Turret238461.4h
Flail Targeting Dart42031.3h
Router11400.2h
Nano-Repair Grenade08560.2h
Snowman Soldier52600.3h
Hardlight Barrier3560.1h

Check the help document for the dictionary if you want to learn more about words used here.


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