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Harbinger LucasCaminacielos[MDK] LucasCaminacielos
VS BR 90

KDR: 3.03

Score: 95.2m

Last Seen: Dec 9th, 2018 10:30 AM
- OFFLINE - 37.2 hour(s)

Prestige 1, Battle Rank 90 - Vanu Sovereignty on Miller - Outfit Member of Mandrake[MDK] Mandrake
VS outfit on Miller

Members: 62
Level Progress (to 91): 85%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Light PPA Eridani SX5 NS-15M2 Supernova FPC Sirius SX12 Terminus VX-9 Orion VS54 Betelgeuse 54-A
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,663,830 MLG Score: 1330
Fun Score: N/A
Cheeseburgers Flipped: 299TIME WITH MEDKIT: 3.3%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.358%20.438%55954968119,8382.937850.093

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.035%1.238B**-0.023C+-0.874D--HEAD ++ (~6.76)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.40.514B+100.303C*26.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.717%1.149%24214101827,8491841169715.12711640%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.419%0.868B*-0.424C--0.124

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.70.84B*11.70.778B++13.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.913%1.56%12848101419,360263469687.34725278%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.593%0.882B*-0.692D0.462

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.50.727B++5.20.58B+5.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.708%8.2%3291710055,939206718582.87186319%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.646%-0.297C1.006B**0.833

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.80.508B+20.50.512B+42.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.251%77.563%329810147,8223974371.9678

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.394%0.779B++0.684B+-0.362

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.47B+2.10.339C**3.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.874%16.787%329510174,7242628561.79756

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.545%0.543B+0.464B+-0.133

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.515B+3.10.368C**3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Mandrake[MDK] Mandrake
VS outfit on Miller

Members: 62
95.2m197.8%392 (23.5k)325 (19.5k)3.03082213,09770,3103.3444890 (90)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS10221705822.53%16.191%36504:1067

16% Combat Medic22% Engineer18% Heavy Assault23% Infiltrator20% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 12th, 2013 3:25 PMJan 15th, 2014 3:46 PMDec 9th, 2018 4:07 PM (1d) (PST)Dec 9th, 2018 7:30 AM (1d) (PST)Dec 9th, 2018 6:30 AM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6811575240.7290.2400.1181.5580.0591330

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,8689,42731,4414414793419,524

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4875.1h/203.1d 22,053 34,503 64,493 455.7k 7,027 20,040 17,339 199.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
B+
Kills:10,629
Deaths:3,345
KDR:3.178
Accuracy:25.636% B+
HSR:22.147% C
Orion VS54
B+
Kills:5,805
Deaths:2,072
KDR:2.802
Accuracy:23.055% B+
HSR:21.516% C-
Betelgeuse 54-A
C+
Kills:5,266
Deaths:1,757
KDR:2.997
Accuracy:25.423% C+
HSR:27.174% C
SVA-88
C++
Kills:3,801
Deaths:1,406
KDR:2.703
Accuracy:23.620% C++
HSR:23.283% C
Pulsar LSW
B
Kills:1,416
Deaths:443
KDR:3.196
Accuracy:24.404% B
HSR:23.870% C+
Lasher X2
B*
Kills:1,212
Deaths:481
KDR:2.520
Accuracy:31.589% B*
HSR:4.043% C+
Flare VE6
C+
Kills:1,197
Deaths:536
KDR:2.233
Accuracy:21.643% C+
HSR:22.556% C
Ursa
B+
Kills:1,179
Deaths:339
KDR:3.478
Accuracy:25.152% B+
HSR:22.646% C+
VX29 Polaris
C+
Kills:1,161
Deaths:466
KDR:2.491
Accuracy:23.466% C+
HSR:19.638% C-
NSX Naginata
C*
Kills:1,159
Deaths:463
KDR:2.503
Accuracy:23.166% C*
HSR:25.626% C
VE-H Maw
C++
Kills:699
Deaths:225
KDR:3.107
Accuracy:25.207% C+
HSR:26.753% C++
Kills:33,524
Deaths (as Heavy Assault):11,533
Deaths (to Heavy Assaults):20,730
KDR:2.90679
Kill Difference:21,991
Playtime:882.499 hours
Usage:18%
Score:16.375m
Score/min:309
Accuracy (listed only):24.760%
HSR (listed only):21.750%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eridani SX5
B**
Kills:19,010
Deaths:6,426
KDR:2.958
Accuracy:30.995% B**
HSR:18.780% C+
Sirius SX12
A
Kills:8,201
Deaths:2,319
KDR:3.536
Accuracy:31.328% A
HSR:18.266% C++
Pulsar C
B+
Kills:4,856
Deaths:1,718
KDR:2.827
Accuracy:27.360% B+
HSR:22.447% C+
NS-11C
B*
Kills:3,387
Deaths:1,483
KDR:2.284
Accuracy:27.900% B*
HSR:17.065% C
Eclipse VE3A
C+
Kills:2,646
Deaths:1,158
KDR:2.285
Accuracy:26.904% C+
HSR:16.440% D
VE-S Canis
B*
Kills:1,918
Deaths:520
KDR:3.688
Accuracy:32.380% B*
HSR:15.850% D
MKV Suppressed
B
Kills:1,913
Deaths:906
KDR:2.111
Accuracy:27.260% B
HSR:17.564% C
NSX Tengu
B++
Kills:1,886
Deaths:600
KDR:3.143
Accuracy:41.632% B++
HSR:18.982% C
NSX Tanto
B+
Kills:1,666
Deaths:578
KDR:2.882
Accuracy:29.100% B+
HSR:24.910% C+
Zenith VX-5
B*
Kills:1,349
Deaths:550
KDR:2.453
Accuracy:29.164% B*
HSR:18.903% C-
VX6-7
B+
Kills:1,258
Deaths:560
KDR:2.246
Accuracy:27.390% B+
HSR:17.250% D
Serpent VE92
C*
Kills:1,251
Deaths:673
KDR:1.859
Accuracy:24.614% C*
HSR:15.188% D-
NS Baron G5
B**
Kills:1,198
Deaths:690
KDR:1.736
Accuracy:55.102% B**
HSR:15.609% C**
NSX-P Tanto
B*
Kills:1,174
Deaths:384
KDR:3.057
Accuracy:29.232% B*
HSR:25.128% C+
Solstice VE3
C+
Kills:1,173
Deaths:1,100
KDR:1.066
Accuracy:22.478% C+
HSR:14.408% D-
Deimos VA29
B+
Kills:1,168
Deaths:519
KDR:2.250
Accuracy:65.503% B+
HSR:16.182% C+
Solstice Burst
B+
Kills:1,168
Deaths:554
KDR:2.108
Accuracy:29.641% B+
HSR:23.373% C+
Skorpios
C*
Kills:1,161
Deaths:556
KDR:2.088
Accuracy:28.120% C*
HSR:16.968% D
Pandora VX25
B*
Kills:1,159
Deaths:567
KDR:2.044
Accuracy:47.628% B*
HSR:14.668% C+
NS-7 PDW
B++
Kills:1,157
Deaths:628
KDR:1.842
Accuracy:28.191% B++
HSR:13.829% D
Nova
C**
Kills:1,156
Deaths:508
KDR:2.276
Accuracy:44.622% C+
HSR:16.177% C**
Thanatos VE70
B*
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:44.929% B+
HSR:20.346% B*
Solstice SF
B**
Kills:1,140
Deaths:443
KDR:2.573
Accuracy:29.350% B**
HSR:18.597% C**
Phobos VX86
C+
Kills:86
Deaths:47
KDR:1.830
Accuracy:56.962% C+
HSR:13.954% C
Kills:62,236
Deaths (as Light Assault):24,166
Deaths (to Light Assaults):13,590
KDR:2.57535
Kill Difference:38,070
Playtime:983.409 hours
Usage:20%
Score:18.657m
Score/min:316
Accuracy (listed only):34.908%
HSR (listed only):17.953%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
B+
Kills:4,856
Deaths:1,718
KDR:2.827
Accuracy:27.360% B+
HSR:22.447% C+
NS-11C
B*
Kills:3,387
Deaths:1,483
KDR:2.284
Accuracy:27.900% B*
HSR:17.065% C
Eclipse VE3A
C+
Kills:2,646
Deaths:1,158
KDR:2.285
Accuracy:26.904% C+
HSR:16.440% D
NSX Tanto
B+
Kills:1,666
Deaths:578
KDR:2.882
Accuracy:29.100% B+
HSR:24.910% C+
Revenant
D
Kills:1,386
Deaths:529
KDR:2.620
Accuracy:30.352% D
HSR:24.675% D
Zenith VX-5
B*
Kills:1,349
Deaths:550
KDR:2.453
Accuracy:29.164% B*
HSR:18.903% C-
VX6-7
B+
Kills:1,258
Deaths:560
KDR:2.246
Accuracy:27.390% B+
HSR:17.250% D
Serpent VE92
C*
Kills:1,251
Deaths:673
KDR:1.859
Accuracy:24.614% C*
HSR:15.188% D-
NS Baron G5
B**
Kills:1,198
Deaths:690
KDR:1.736
Accuracy:55.102% B**
HSR:15.609% C**
NSX-P Tanto
B*
Kills:1,174
Deaths:384
KDR:3.057
Accuracy:29.232% B*
HSR:25.128% C+
Solstice VE3
C+
Kills:1,173
Deaths:1,100
KDR:1.066
Accuracy:22.478% C+
HSR:14.408% D-
Deimos VA29
B+
Kills:1,168
Deaths:519
KDR:2.250
Accuracy:65.503% B+
HSR:16.182% C+
Solstice Burst
B+
Kills:1,168
Deaths:554
KDR:2.108
Accuracy:29.641% B+
HSR:23.373% C+
Eidolon VE33
B+
Kills:1,160
Deaths:528
KDR:2.197
Accuracy:30.857% B+
HSR:19.569% D-
Pandora VX25
B*
Kills:1,159
Deaths:567
KDR:2.044
Accuracy:47.628% B*
HSR:14.668% C+
Nova
C**
Kills:1,156
Deaths:508
KDR:2.276
Accuracy:44.622% C+
HSR:16.177% C**
Thanatos VE70
B*
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:44.929% B+
HSR:20.346% B*
Solstice SF
B**
Kills:1,140
Deaths:443
KDR:2.573
Accuracy:29.350% B**
HSR:18.597% C**
VE-LR Obelisk
B*
Kills:155
Deaths:23
KDR:6.739
Accuracy:37.328% B*
HSR:37.419% B+
Phobos VX86
C+
Kills:86
Deaths:47
KDR:1.830
Accuracy:56.962% C+
HSR:13.954% C
Kills:29,691
Deaths (as Engineer):13,291
Deaths (to Engineers):11,656
KDR:2.23392
Kill Difference:16,400
Playtime:1,073.597 hours
Usage:22%
Score:24.086m
Score/min:374
Accuracy (listed only):35.821%
HSR (listed only):19.615%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5
B**
Kills:19,010
Deaths:6,426
KDR:2.958
Accuracy:30.995% B**
HSR:18.780% C+
Sirius SX12
A
Kills:8,201
Deaths:2,319
KDR:3.536
Accuracy:31.328% A
HSR:18.266% C++
NS-44 Commissioner
B++
Kills:2,594
Deaths:1,769
KDR:1.466
Accuracy:42.079% B++
HSR:24.480% B+
VE-S Canis
B*
Kills:1,918
Deaths:520
KDR:3.688
Accuracy:32.380% B*
HSR:15.850% D
MKV Suppressed
B
Kills:1,913
Deaths:906
KDR:2.111
Accuracy:27.260% B
HSR:17.564% C
NSX Tengu
B++
Kills:1,886
Deaths:600
KDR:3.143
Accuracy:41.632% B++
HSR:18.982% C
NS-357 Underboss
B*
Kills:1,320
Deaths:717
KDR:1.841
Accuracy:42.662% B*
HSR:25.303% B+
Parsec VX3-A
C
Kills:1,234
Deaths:94
KDR:13.128
Accuracy:39.672% C-
HSR:76.742% C
Ghost
B+
Kills:1,223
Deaths:308
KDR:3.971
Accuracy:41.997% B+
HSR:65.985% C+
NS-30 Vandal
B++
Kills:1,205
Deaths:498
KDR:2.420
Accuracy:36.913% B++
HSR:14.689% D**
NS-61 Emissary
C++
Kills:1,190
Deaths:511
KDR:2.329
Accuracy:29.051% C++
HSR:17.059% C++
NSX Daimyo
B
Kills:1,163
Deaths:180
KDR:6.461
Accuracy:37.168% D
HSR:95.013% B
Parallax VX3
B+
Kills:1,162
Deaths:144
KDR:8.069
Accuracy:42.566% B+
HSR:75.818% C+
Nyx VX31
C*
Kills:1,161
Deaths:474
KDR:2.449
Accuracy:34.840% C*
HSR:19.724% D--
Beamer VS3
B*
Kills:1,161
Deaths:684
KDR:1.697
Accuracy:32.856% B*
HSR:20.241% C
Skorpios
C*
Kills:1,161
Deaths:556
KDR:2.088
Accuracy:28.120% C*
HSR:16.968% D
Artemis VX26
C*
Kills:1,159
Deaths:559
KDR:2.073
Accuracy:28.160% C*
HSR:15.444% D--
V10
C
Kills:1,159
Deaths:144
KDR:8.049
Accuracy:38.984% C
HSR:71.096% D
NS-7 PDW
B++
Kills:1,157
Deaths:628
KDR:1.842
Accuracy:28.191% B++
HSR:13.829% D
Phantom VA23
B+
Kills:1,152
Deaths:447
KDR:2.577
Accuracy:38.568% B+
HSR:23.177% D
XM98
B++
Kills:1,152
Deaths:196
KDR:5.878
Accuracy:41.877% B++
HSR:78.472% B+
Spiker
B+
Kills:1,150
Deaths:554
KDR:2.076
Accuracy:33.184% B+
HSR:21.044% C+
NSX Tomoe
B+
Kills:1,137
Deaths:431
KDR:2.638
Accuracy:30.909% B+
HSR:31.750% C--
Manticore SX40
B**
Kills:697
Deaths:234
KDR:2.979
Accuracy:36.470% B**
HSR:24.677% B+
Phaseshift VX-S
B*
Kills:650
Deaths:51
KDR:12.745
Accuracy:42.757% B*
HSR:86.769% B*
NS-45 Pilot
B+
Kills:590
Deaths:209
KDR:2.823
Accuracy:33.911% B+
HSR:24.068% C+
NS-44L Blackhand
C+
Kills:346
Deaths:198
KDR:1.747
Accuracy:39.940% C+
HSR:41.908% C+
NS-AM7 Archer
D--
Kills:290
Deaths:254
KDR:1.142
Accuracy:51.127% D--
HSR:8.966% D--
Cerberus
C*
Kills:290
Deaths:159
KDR:1.824
Accuracy:32.954% C*
HSR:18.276% C--
Soldier Soaker
A+
Kills:124
Deaths:29
KDR:4.276
Accuracy:47.498% A+
HSR:12.097% C--
The Immortal
B+
Kills:94
Deaths:60
KDR:1.567
Accuracy:32.087% C-
HSR:34.043% B+
VA39 Spectre
B+
Kills:79
Deaths:41
KDR:1.927
Accuracy:35.144% B+
HSR:44.304% B+
Kills:58,728
Deaths (as Infiltrator):20,900
Deaths (to Infiltrators):11,800
KDR:2.80995
Kill Difference:37,828
Playtime:1,107.534 hours
Usage:23%
Score:20.372m
Score/min:307
Accuracy (listed only):36.352%
HSR (listed only):34.106%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5
B**
Kills:19,010
Deaths:6,426
KDR:2.958
Accuracy:30.995% B**
HSR:18.780% C+
Sirius SX12
A
Kills:8,201
Deaths:2,319
KDR:3.536
Accuracy:31.328% A
HSR:18.266% C++
Terminus VX-9
C*
Kills:6,392
Deaths:3,044
KDR:2.100
Accuracy:26.607% C*
HSR:22.325% C-
VE-S Canis
B*
Kills:1,918
Deaths:520
KDR:3.688
Accuracy:32.380% B*
HSR:15.850% D
MKV Suppressed
B
Kills:1,913
Deaths:906
KDR:2.111
Accuracy:27.260% B
HSR:17.564% C
NSX Tengu
B++
Kills:1,886
Deaths:600
KDR:3.143
Accuracy:41.632% B++
HSR:18.982% C
H-V45
C+
Kills:1,320
Deaths:657
KDR:2.009
Accuracy:23.833% C+
HSR:15.606% D
CME
C+
Kills:1,258
Deaths:666
KDR:1.889
Accuracy:26.089% C+
HSR:17.568% D
Corvus VA55
C
Kills:1,213
Deaths:776
KDR:1.563
Accuracy:22.382% C
HSR:13.438% D**
NS Baron G5
B**
Kills:1,198
Deaths:690
KDR:1.736
Accuracy:55.102% B**
HSR:15.609% C**
NS-11P
B+
Kills:1,181
Deaths:556
KDR:2.124
Accuracy:25.146% B+
HSR:19.390% C++
Deimos VA29
B+
Kills:1,168
Deaths:519
KDR:2.250
Accuracy:65.503% B+
HSR:16.182% C+
Darkstar
D
Kills:1,166
Deaths:596
KDR:1.956
Accuracy:24.200% D
HSR:13.636% D**
Pulsar VS1
D
Kills:1,161
Deaths:1,078
KDR:1.077
Accuracy:20.512% D
HSR:13.695% D--
NS-11A
C+
Kills:1,161
Deaths:649
KDR:1.789
Accuracy:24.162% C+
HSR:15.159% D-
Skorpios
C*
Kills:1,161
Deaths:556
KDR:2.088
Accuracy:28.120% C*
HSR:16.968% D
Pandora VX25
B*
Kills:1,159
Deaths:567
KDR:2.044
Accuracy:47.628% B*
HSR:14.668% C+
NS-7 PDW
B++
Kills:1,157
Deaths:628
KDR:1.842
Accuracy:28.191% B++
HSR:13.829% D
Nova
C**
Kills:1,156
Deaths:508
KDR:2.276
Accuracy:44.622% C+
HSR:16.177% C**
Equinox VE2
C++
Kills:1,156
Deaths:631
KDR:1.832
Accuracy:25.840% C+
HSR:21.799% C++
Thanatos VE70
B*
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:44.929% B+
HSR:20.346% B*
Equinox VE2 Burst
C
Kills:1,149
Deaths:608
KDR:1.890
Accuracy:25.286% C
HSR:17.929% D--
Phobos VX86
C+
Kills:86
Deaths:47
KDR:1.830
Accuracy:56.962% C+
HSR:13.954% C
Kills:58,325
Deaths (as Combat Medic):24,226
Deaths (to Combat Medics):7,775
KDR:2.40754
Kill Difference:34,099
Playtime:780.415 hours
Usage:16%
Score:14.850m
Score/min:317
Accuracy (listed only):33.857%
HSR (listed only):16.857%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:751
Deaths:223
KDR:3.368
Accuracy:22.452% B+
HSR:18.376% C-
Blueshift VM5
B++
Kills:739
Deaths:223
KDR:3.314
Accuracy:21.590% B+
HSR:24.087% B++
Nebula VM20
B*
Kills:214
Deaths:55
KDR:3.891
Accuracy:21.966% B++
HSR:25.234% B*
Nebula VM20
A++
Kills:187
Deaths:55
KDR:3.400
Accuracy:21.569% B++
HSR:28.877% A++
Quasar VM1
C+
Kills:81
Deaths:68
KDR:1.191
Accuracy:15.678% C+
HSR:16.049% C--
Comet VM2
B++
Kills:69
Deaths:87
KDR:0.793
Accuracy:40.640% C
HSR:5.797% B++
NS-10 Burster
A*
Kills:59
Deaths:22
KDR:2.682
Accuracy:44.144% A*
HSR:3.390% D-
Kills:2,100
Deaths (as MAX Suit):366.500
Deaths (to MAX Suits):2,786
KDR:5.72988
Kill Difference:1,733.500
Playtime:37.449 hours
Usage:1%
Score:0.843m
Score/min:375
Accuracy (listed only):26.863%
HSR (listed only):17.401%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
M++
Kills:26,101
V. Kills:940 N/A
Deaths:2,407
KDR:10.844
Accuracy:53.930% A++
KPH:141 M++
VKPH:5.100 B++
Dual Photon Pods
B**
Kills:944
V. Kills:207 454%
Deaths:45
KDR:20.978
Accuracy:62.340% B**
KPH:128.700 B**
VKPH:28.200 B*
Saron Laser Cannon
C+
Kills:744
V. Kills:476 156%
Deaths:396
KDR:1.879
Accuracy:31.916% C+
KPH:11.900 C+
VKPH:7.600 C
Hornet Missiles
B**
Kills:482
V. Kills:275 175%
Deaths:32
KDR:15.063
Accuracy:69.101% B*
KPH:117.600 B*
VKPH:67.100 B**
Kills:28,271 (26,845 + 0)
Deaths:2,880
KDR:9.816
VKDR:0.659
Vehicle Kills:1,898
Kill Difference:25,391
Playtime:259.120 hours
Usage:5%
Score:5.101m
Score/min:328
Piloting Accuracy:31.916%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A
Kills:170
V. Kills:18 N/A
Deaths:15
KDR:11.333
Accuracy:51.561% B**
KPH:81.800 A
VKPH:8.700 C+
CAS30 Tank Buster
D
Kills:60
V. Kills:69 86%
Deaths:95
KDR:0.632
Accuracy:50.453% B+
KPH:3.700 D
VKPH:4.300 D
Kills:230 (60 + 170)
Deaths:110
KDR:2.091
VKDR:0.791
Vehicle Kills:87
Kill Difference:120
Playtime:18.288 hours
Usage:0%
Score:0.145m
Score/min:132
Piloting Accuracy:50.453%
Gunner Accuracy:51.561%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:1,805
V. Kills:251 N/A
Deaths:53
KDR:34.057
Accuracy:57.757% B**
KPH:88.300 A+
VKPH:12.300 B**
L100 Python HEAT
A++
Kills:1,176
V. Kills:339 346%
Deaths:59
KDR:19.932
Accuracy:59.751% B*
KPH:54.400 A++
VKPH:15.700 B**
L100 Python AP
B**
Kills:1,115
V. Kills:595 187%
Deaths:96
KDR:11.615
Accuracy:54.025% C
KPH:41.400 B**
VKPH:22.100 B++
C75 Viper
B*
Kills:1,095
V. Kills:178 N/A
Deaths:106
KDR:10.330
Accuracy:39.411% C+
KPH:44.700 B*
VKPH:7.300 C+
Skyguard
A+
Kills:336
V. Kills:195 171%
Deaths:20
KDR:16.800
Accuracy:38.972% A+
KPH:22.500 A
VKPH:13.100 B**
Kills:5,527 (5,527 + 0)
Deaths:334
KDR:16.548
VKDR:4.665
Vehicle Kills:1,558
Kill Difference:5,193
Playtime:108.412 hours
Usage:2%
Score:1.830m
Score/min:281
Driving Accuracy:38.972%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:9,158
V. Kills:4,379 209%
Deaths:386
KDR:23.725
Accuracy:58.903% B++
KPH:44.800 A*
VKPH:21.400 A+
Supernova VPC
A++
Kills:3,596
V. Kills:727 494%
Deaths:114
KDR:31.544
Accuracy:61.526% A
KPH:68.400 A
VKPH:13.800 A++
Supernova PC
A**
Kills:1,079
V. Kills:304 354%
Deaths:65
KDR:16.600
Accuracy:59.008% B**
KPH:47.800 A**
VKPH:13.500 A++
Saron HRB
B++
Kills:874
V. Kills:615 142%
Deaths:97
KDR:9.010
Accuracy:52.531% B**
KPH:30.200 B+
VKPH:21.200 B++
E540 Halberd
B++
Kills:689
V. Kills:374 184%
Deaths:48
KDR:14.354
Accuracy:51.906% B+
KPH:39.200 B++
VKPH:21.300 B++
Proton II PPA
B**
Kills:207
V. Kills:3 N/A
Deaths:14
KDR:14.786
Accuracy:26.795% B+
KPH:86.400 B**
VKPH:1.300 D*
M12 Kobalt
B**
Kills:151
V. Kills:3 N/A
Deaths:1
KDR:151
Accuracy:16.344% C++
KPH:108.600 B**
VKPH:2.200 C-
G30 Walker
M+
Kills:76
V. Kills:17 422%
Deaths:3
KDR:25.333
Accuracy:29.919% B
KPH:46.200 M+
VKPH:10.300 C
Aphelion VEX-4
A
Kills:73
V. Kills:48 149%
Deaths:9
KDR:8.111
Accuracy:44.345% A
KPH:29.800 B+
VKPH:19.600 C*
Kills:15,903 (13,833 + 2,070)
Deaths:737
KDR:21.578
VKDR:8.779
Vehicle Kills:6,470
Kill Difference:15,166
Playtime:334.052 hours
Usage:7%
Score:6.465m
Score/min:323
Driving Accuracy:59.008%
Gunner Accuracy:44.345%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C++
Kills:166
V. Kills:4 N/A
Deaths:20
KDR:8.300
Accuracy:35.340% C+
KPH:96.700 C++
VKPH:2.300 D--
Saron HRB-H
B+
Kills:142
V. Kills:83 169%
Deaths:37
KDR:3.838
Accuracy:60.553% B+
KPH:36.100 C+
VKPH:21.100 C
Aphelion VEX-4H
B**
Kills:139
V. Kills:77 178%
Deaths:19
KDR:7.316
Accuracy:51.266% B++
KPH:56.900 B**
VKPH:31.500 B
E540 Halberd-H
B*
Kills:110
V. Kills:39 275%
Deaths:8
KDR:13.750
Accuracy:57.500% C+
KPH:60.600 B*
VKPH:21.500 C+
Kills:557 (0 + 557)
Deaths:84
KDR:6.631
VKDR:2.417
Vehicle Kills:203
Kill Difference:473
Playtime:9.908 hours
Usage:0%
Score:0.325m
Score/min:546
Driving Accuracy:N/A%
Gunner Accuracy:57.500%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:1,221
V. Kills:29 N/A
Deaths:30
KDR:40.700
Accuracy:19.604% C**
KPH:123.600 A++
VKPH:2.900 C+
M40 Fury
B++
Kills:658
V. Kills:160 409%
Deaths:59
KDR:11.153
Accuracy:44.059% B*
KPH:52.700 C**
VKPH:12.800 B++
M12 Kobalt
A
Kills:658
V. Kills:20 N/A
Deaths:17
KDR:38.706
Accuracy:19.487% B
KPH:112.700 A
VKPH:3.400 C++
M40 Fury
C*
Kills:424
V. Kills:98 428%
Deaths:32
KDR:13.250
Accuracy:42.656% B++
KPH:53.900 C+
VKPH:12.500 C*
M20 Basilisk
B*
Kills:225
V. Kills:69 321%
Deaths:25
KDR:9
Accuracy:38.895% C+
KPH:29.900 B*
VKPH:9.200 B
M20 Basilisk
B++
Kills:164
V. Kills:74 219%
Deaths:16
KDR:10.250
Accuracy:43.384% B+
KPH:29.400 B++
VKPH:13.300 B++
G40-F Ranger
B*
Kills:69
V. Kills:49 138%
Deaths:1
KDR:69
Accuracy:35.151% B+
KPH:30.300 B*
VKPH:21.500 B+
M60-G Bulldog
C
Kills:53
V. Kills:7 N/A
Deaths:13
KDR:4.077
Accuracy:32.095% C
KPH:25.600 C
VKPH:3.400 D
G30 Walker
B+
Kills:52
V. Kills:23 217%
Deaths:6
KDR:8.667
Accuracy:30.277% C++
KPH:17.800 B+
VKPH:7.900 C
Kills:3,524 (0 + 3,524)
Deaths:199
KDR:17.709
VKDR:2.658
Vehicle Kills:529
Kill Difference:3,325
Playtime:56.432 hours
Usage:1%
Score:1.092m
Score/min:323
Driving Accuracy:N/A%
Gunner Accuracy:30.277%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:121
V. Kills:48 247%
Deaths:97
KDR:1.247
Accuracy:53.016% B
KPH:12.300 D
VKPH:4.900 C
S12 Renegade
C
Kills:104
V. Kills: N/A
Deaths:43
KDR:2.419
Accuracy:40.057% C
KPH:27.800 D
VKPH:0 F
Kills:225 (225 + 0)
Deaths:140
KDR:1.607
VKDR:0.343
Vehicle Kills:48
Kill Difference:85
Playtime:13.604 hours
Usage:0%
Score:0.081m
Score/min:99
Driving Accuracy:40.057%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
B*
Kills:1,431
V. Kills:419 341%
Deaths:66
KDR:21.682
Accuracy:54.521% B*
KPH:80.300 B++
VKPH:23.500 B+
CAS 14-E
M
Kills:333
V. Kills:65 N/A
Deaths:14
KDR:23.786
Accuracy:38.607% B*
KPH:74.700 C++
VKPH:14.600 M
Kills:1,764 (0 + 1,764)
Deaths:80
KDR:22.050
VKDR:6.050
Vehicle Kills:484
Kill Difference:1,684
Playtime:22.285 hours
Usage:0%
Score:0.404m
Score/min:302
Piloting Accuracy:N/A%
Gunner Accuracy:38.607%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Light PPA 27,04126,1012,40710.844B++7.8153.93%A++1.073%C141M++5.1B++364185.1h8.3B++15.5B++
Eridani SX5 19,15919,0106,4262.958A++0.0730.995%B**18.78%C+59.8B**N/A151318.1h9.9B++32B++
NS-15M2 10,74310,6293,3453.178B*0.1525.636%B+22.147%C56.3B+N/A149188.7h10.4B++40.7B+
Supernova FPC 13,5379,15838623.725M+20.6958.903%B++1.234%D-44.8A*21.4A+303204.4h4B*6.7B**
Sirius SX12 8,2938,2012,3193.536A*0.5131.328%A18.266%C++61A++N/A165134.4h11.7B*37.5B++
Terminus VX-9 6,4776,3923,0442.1B+0.9326.607%C*22.325%C-35.6C+N/A97179.6h11.3B+42.4B+
Orion VS54 5,8285,8052,0722.802B**0.2323.055%B+21.516%C-50.8B**N/A171114.2h9.9B**43.1C**
Betelgeuse 54-A 5,3115,2661,7572.997C++0.0325.423%C+27.174%C64.1C++N/A18282.2h9.6B++37.6B+
Pulsar C 4,9064,8561,7182.827B**0.2027.36%B+22.447%C+39.9B+N/A115121.7h9.9B++36.3B+
SVA-88 3,8193,8011,4062.703B+0.3323.62%C++23.283%C51.4C**N/A14374h10.7B+45.2B+
Supernova VPC 4,3233,59611431.544A++28.5161.526%AN/A68.4A13.8A++25052.6h2.9B+4.7B++
NS-11C 3,4183,3871,4832.284A+0.7527.9%B*17.065%C40B++N/A11384.7h10.9B*39B++
Eclipse VE3A 2,6692,6461,1582.285B0.7526.904%C+16.44%D37.3C+N/A8371h11.3B42B
NS-44 Commissioner 2,6122,5941,7691.466B+1.5642.079%B++24.48%B+47.3B+N/A14754.8h3.4B+8B++
C-4 3,2652,3169612.41B++0.6222.914%C-N/A99B+40.6B*81823.4h1.1B*4.9B+
VE-S Canis 1,9481,9185203.688A*0.6632.38%B*15.85%D67.5B*1.1B**16928.4h9B*27.8B++
MKV Suppressed 1,9291,9139062.111A0.9227.26%B17.564%C50.1B*N/A15238.2h11.8B+43.4B+
NSX Tengu 1,8991,8866003.143A++0.1141.632%B++18.982%C56.1B*N/A12933.6h11B+26.3B+
L100 Python HESH 2,0561,8055334.057A*31.0357.757%B**1.496%C+88.5A+12.3B**31820.4h2.6B+4.5B*
NSX Tanto 1,6841,6665782.882A++0.1529.1%B+24.91%C+40.9B+N/A10340.7h10.9B+37.3B+
Pelter Rocket Pod 1,8501,4316621.682B+18.6554.521%B*N/A80.4B++23.5B+30917.8h17B+31.3B++
Pulsar LSW 1,4311,4164433.196A0.1724.404%B23.87%C+55.5B+N/A21225.5h10B*41B+
Revenant 1,3961,3865292.62C++0.4130.352%D24.675%D32.2C-N/A7243.1h6.6B21.7C*
Zenith VX-5 1,3631,3495502.453A0.5829.164%B*18.903%C-44.7B+N/A13430.2h10.1B**34.5B++
NS-357 Underboss 1,3281,3207171.841B*1.1942.662%B*25.303%B+48.4B+N/A12827.3h3.7B+8.6B+
H-V45 1,3301,3206572.009B+1.0223.833%C+15.606%D37.6B+N/A13735.1h11.4B++47.7B+
CME 1,2751,2586661.889B+1.1426.089%C+17.568%D31.1C+N/A7440.4h11.4B*43.9B+
VX6-7 1,2691,2585602.246B++0.7827.39%B+17.25%D50.1B++N/A17025.1h9.6B**35.1B++
Serpent VE92 1,2591,2516731.859B++1.1724.614%C*15.188%D-32.4C*N/A13038.6h11B++44.8B+
Frag Grenade 1,2561,23611236N/A1,232.9758.608%A++N/A772.5B**12.5B**28341.6h2.7B**4.7B**
Parsec VX3-A 1,2391,2349413.128A*10.1039.672%C-76.742%C48C+N/A12025.7h1.8C*4.6C+
Ghost 1,2291,2233083.971B+0.9441.997%B+65.985%C+48.3B+N/A17825.3h2.1B+5B+
M12 Kobalt 1,2501,2213040.7M+37.6719.604%C**19.656%B123.3A++2.9C+3619.9h12.8A65.2B++
Corvus VA55 1,2201,2137761.563B+1.4722.382%C13.438%D**23.7CN/A8451.2h11.1B+49.4C**
Lasher X2 1,2301,2124812.52A**0.5131.589%B*4.043%C+44.7B*N/A16227.1h16.3B*51.5B++
NS-30 Vandal 1,2221,2054982.42B+0.6136.913%B++14.689%D**61.5B**N/A18619.6h5B+13.5B++
NS Baron G5 1,2101,1986901.736B*1.2955.102%B**15.609%C**35.8C++N/A11233.5h3.4B**6.1C+
Flare VE6 1,2001,1975362.233B*0.8021.643%C+22.556%C50.3B+N/A20123.8h9B++41.6B+
NS-61 Emissary 1,1991,1905112.329A*0.7029.051%C++17.059%C++54.8A+N/A14521.7h10B++34.4B++
NS-11P 1,1911,1815562.124B*0.9125.146%B+19.39%C++31.4C*N/A8637.6h11.7B*46.4B++
Ursa 1,1831,1793393.478A**0.4525.152%B+22.646%C+68.9AN/A21017.1h8.7B**34.7B++
L100 Python HEAT 1,5151,1765919.932M**16.9059.751%B*3.231%B+54.4A++15.7B**25021.6h4.1B**6.9B**
NSX-P Tanto 1,1871,1743843.057A*0.0329.232%B*25.128%C+34.1B+N/A8734.4h11B*37.7B*
Solstice VE3 1,1761,1731,1001.066B+1.9622.478%C+14.408%D-19.5C++N/A12760.3h12.7B+56.4C**
Deimos VA29 1,1791,1685192.25B*0.7865.503%B+16.182%C+43.3C++N/A12127h1.8B**2.7B++
Solstice Burst 1,1791,1685542.108B+0.9229.641%B+23.373%C+42.9C*N/A12227.2h10.8B*36.3B++
Darkstar 1,1781,1665961.956B+1.0724.2%D13.636%D**34.4CN/A8133.9h11.4B++47.2C*
NSX Daimyo 1,1651,1631806.461B**3.4337.168%D95.013%B41.2CN/A9728.2h2.3B+6.3C++
M12 Kobalt 1,1851,1621296.833M++93.8022.639%C++19.277%B+187.4A+3.7C-4186.2h12.9B++56.9B++
Parallax VX3 1,1731,1621448.069A+5.0442.566%B+75.818%C+49.4AN/A14423.5h1.9B+4.6B+
Nyx VX31 1,1691,1614742.449C*0.5834.84%C*19.724%D--69.1A+N/A21716.8h4.6B+13.3B+
Beamer VS3 1,1661,1616841.697A1.3332.856%B*20.241%C41B*N/A13728.3h7.2B++22C**
Pulsar VS1 1,1671,1611,0781.077C++1.9520.512%D13.695%D--17.5CN/A8266.3h12.5B++61C**
NS-11A 1,1681,1616491.789B+1.2424.162%C+15.159%D-32.2C++N/A11236.1h12.5B+51.5B+
VX29 Polaris 1,1741,1614662.491B*0.5423.466%C+19.638%C-67.5B**N/A24117.2h10.7B+45.7B+
Skorpios 1,1651,1615562.088B0.9428.12%C*16.968%D58.9B++N/A14619.7h9.9B++35.1B+
Eidolon VE33 1,1691,1605282.197B**0.8330.857%B+19.569%D-36.4B++N/A13131.9h6.5B**21B*
Artemis VX26 1,1661,1595592.073B++0.9628.16%C*15.444%D--52.2B**N/A17822.2h10.4B++36.9B+
V10 1,1621,1591448.049A++5.0238.984%C71.096%D40.8BN/A9628.4h2.1B5.3C**
NSX Naginata 1,1711,1594632.503B**0.5323.166%C*25.626%C45.1C*N/A14625.7h10.5B+45.3B+
Pandora VX25 1,1651,1595672.044B**0.9947.628%B*14.668%C+43.7BN/A11826.5h3.4B*7B*
NS-7 PDW 1,1721,1576281.842B**1.1928.191%B++13.829%D47.4B**N/A19024.4h12.1B++42.9B+
Nova 1,1721,1565082.276B+0.7544.622%C+16.177%C**35.5C+N/A8632.6h3.4B*7.6B+
Equinox VE2 1,1711,1566311.832B++1.2025.84%C+21.799%C++32.5C++N/A8935.6h10.9B++42B+
Thanatos VE70 1,1751,1556791.701B*1.3344.929%B+20.346%B*19.9CN/A7057.9h3.8B*8.5B++
Phantom VA23 1,1591,1524472.577C++0.4538.568%B+23.177%D40.4C++N/A9328.5h4.3B11B+
XM98 1,1561,1521965.878A*2.8541.877%B++78.472%B+41.3B**N/A12927.9h2B*4.8B*
Spiker 1,1571,1505542.076B**0.9533.184%B+21.044%C+71.9A+N/A18916h6.6B++19.8B++
Equinox VE2 Burst 1,1621,1496081.89C++1.1425.286%C17.929%D--32.3CN/A7535.6h12.4C*49.1C++
Solstice SF 1,1541,1404432.573A++0.4629.35%B**18.597%C**44A++N/A12925.9h10.2B34.9B++
NSX Tomoe 1,1441,1374312.638B+0.3930.909%B+31.75%C--39.5C++N/A10128.8h13.3B43B+
L100 Python AP 1,7101,1159611.615A++8.5854.025%C5.381%A41.4B**22.1B++34026.9h4.5B*8.4B++
C75 Viper 1,2731,09510610.33A7.3039.411%C+1.187%C44.7B*7.3C+25924.5h8.2B**20.7B*
Supernova PC 1,3831,0796516.6A+13.5759.008%B**1.946%C47.7A**13.5A++27422.6h3.8B*6.5B**
Dual Photon Pods 1,1519444520.978A*17.9562.34%B**1.059%C129.3B**28.4B*7067.3h17.3B++27.7B++
Tank Mine 1,3799131297.078A*4.0553.919%A+N/A169.1A+86.3B*14265.4h2.4D4.4B**
Spear Anti-Vehicle Phalanx Turret 1,2168793425.853M++22.8252.883%B*5.347%B+72.6A*27.9B+50612.1h5.8B*11B**
Saron HRB 1,489874979.01B*5.9852.531%B**1.373%C30.1B+21.2B++38429h22C++41.8B+
NS Decimator 1,2428374791.747B*1.2867.506%B*1.792%C43.1B+20.9B+35619.4h4.4B6.5B+
Blueshift VM5 7567512233.368B+0.3422.452%B+18.376%C-42.9B++N/A13617.5h15.1B+67B+
Saron Laser Cannon 1,2207443961.879C++1.1531.916%C+3.763%B**11.9C+7.6C13462.6h118B369.6B+
Blueshift VM5 7487392233.314B+0.2821.59%B+24.087%B++42.2B++N/A14317.5h14.7B+68B+
Nemesis VSH9 1,1907354741.551A+1.4871.114%B**2.721%C+24B++14.9B++27130.6h6.5B++9.2B**
VE-H Maw 7066992253.107B**0.0825.207%C+26.753%C++45.4C+N/A13815.4h10.2B40.4C**
Manticore SX40 7056972342.979A*0.0536.47%B**24.677%B+73.4A*N/A1789.5h5.6B*15.3B**
E540 Halberd 1,0636894814.354B+11.3251.906%B+1.742%C--39.1B++21.3B++71517.6h5.5B10.7B+
M40 Fury 8186585911.153B*8.1244.059%B*N/A52.6C**12.8B++34812.5h13.5C*30.7B+
M12 Kobalt 6786581738.706B**35.6819.487%B21.581%B++113.4A3.4C++3315.8h14.8B++76B+
Phaseshift VX-S 6556505112.745M++9.7142.757%B*86.769%B*37.1B+N/A10317.5h2.1B++5B++
NS-45 Pilot 5965902092.823A0.2133.911%B+24.068%C+56.7BN/A14110.4h6B++17.8B++
Hornet Missiles 7574823215.063A*12.0369.101%B*N/A117.6B*67.1B**9974.1h9.6C*13.9B+
Force-Blade 46243320,6090.021C+3.0142.663%B**5.081%C0.4CN/A21019.4h2.4C**5.6B
M40 Fury 5224243213.25B*10.2242.656%B++1.415%C-53.7C+12.4C*3687.9h15C+35.1C**
S1 6394183581.168B*1.8661.956%B+1.914%D28.2C**14.9B43114.8h5.5B+8.9B++
NS-44L Blackhand 3483461981.747B+1.2839.94%C+41.908%C+28.6C**N/A9112.1h4.2C**10.5C*
Skyguard 5313362016.8S13.7738.972%A+1.488%C--22.6A13.1B**20714.9h80.5B**206.7A
CAS 14-E 3983331423.786B++20.7638.607%B*1.201%D74C++14.4M2754.5h37.1C96.2C++
NS-AM7 Archer 4362902541.142A++1.8951.127%D--8.966%D--4.5D2.3C+3663.9h14.5B+28.3B+
Cerberus 2912901591.824B*1.2132.954%C*18.276%C--36.3C+N/A988h5B++15.1B++
NSX Masamune 4432641501.76B**1.2756.434%C+2.652%B+30.3C+20.6B++2458.7h12.1C++21.4C++
Anti-Vehicle Grenade 2922271227N/A223.9758.318%B*N/A378.3C+108.3C*30390.6h5.5C*9.4B+
M20 Basilisk 294225259M++5.9738.895%C+8%B*30B*9.2B2817.5h61.5B**158.1B*
MANA Anti-Personnel Turret 225223812.753N/A0.2819.429%UN/A2230U20U6118100.1h20.7T*106.6T*
Nebula VM20 218214553.891B**0.8621.966%B++25.234%B*53.5A1B**1934h13B**59.3B++
Proton II PPA 2102071414.786C++11.7626.795%B+1.932%C+86.3B**1.3D*3042.4h8.1B+30.3B++
Auraxium Slasher 21220310,0780.02C3.0132.077%C*4.434%D0.4C-N/A1561.4h2.2C++6.9C**
Rocklet Rifle 369187752.493M**0.5441.24%D**N/A30.2C*29.4B3916.2h23.5B**57B+
Nebula VM20 192187553.4B++0.3721.569%B++28.877%A++46.8B*1.3A++1894h14.5B+67.3B+
Auraxium Force-Blade 18718412,8310.014C--3.0227.891%C+3.804%C--0.2DN/A1742.5h1.9B+7C**
The Slasher 1881765,0130.035C3.0046.797%B*3.409%D-0.6CN/A1318.1h1.9B+4.1B+
L105 Zephyr 1881701511.333B8.3051.561%B**N/A81A8.6C+4342.1h5.2B*10.2B*
Aspis Anti-Aircraft Phalanx Turret 3641671016.7S13.6736.955%A++N/A17.4A20.5A++3299.6h132.5B+358.4B*
Proton II PPA-H 170166208.3C5.2735.34%C+1.205%D97.6C++2.4D--4191.7h8.7B+24.7B
M20 Basilisk 2381641610.25S7.2243.384%B+7.317%B++29.3B++13.2B+2985.6h93.1B214.7B+
Sticky Grenade 1661621162N/A158.9755.959%B+N/A810C20B**32490.2h2.4C+4.2C*
VE-LR Obelisk 155155236.739M3.7137.328%B*37.419%B+38.8C*N/A1434h5.4B+14.5B++
M12 Kobalt 1541511151S147.9716.344%C++14.57%C**107.9B**2.1C--2791.4h11.5B**70.1B++
M20 Basilisk 192147529.4S26.3754.564%C*2.721%D-73.5A22.5C++4442h62.2B**114B**
Saron HRB-H 225142373.838C0.8160.553%B+N/A36.4C+21.3C4523.9h21.6B+35.6B+
Aphelion VEX-4H 216139197.316C**4.2951.266%B++3.597%B57.9B**32.1B+6492.4h43.9B++85.5B*
Soldier Soaker 124124294.276M1.2547.498%A+12.097%C--137.8M+N/A5780.9h4.8B*10.2B**
M40 Fury-F 169121971.247C+1.7853.016%BN/A12.2D4.8C939.9h16.3D30.7C
E540 Halberd-H 149110813.75B+10.7257.5%C+N/A61.1B*21.7C+7311.8h4.6B*8B*
Icikill 1221064,3250.025C-3.0136.542%B+5.66%C--0.3C-N/A1309.5h1.8B+4.8B+
S12 Renegade 104104432.419C+0.6140.057%C3.846%C-28.1DN/A1173.7h2.7B++6.8B+
Hunter QCX 10495980.969B+2.0672.607%A++35.79%B+10.8C1C938.8h15D20.7C+
The Immortal 9594601.567C**1.4632.087%C-34.043%B+36.2CN/A1012.6h6.8B++21.1B+
NS-TMC-01 "His Regards" 94927,7990.012C-3.0226.071%C++1.087%D--0.2C--N/A1404.6h2.4C++9.1B
Phobos VX86 8886471.83B+1.2056.962%C+13.954%C33.1CN/A1712.6h2.1B+3.7B
Proximity Mine 8382810.25A*7.2264.238%A**N/A136.7B1.7A*12860.6h2.4D**3.7B++
Quasar VM1 8281681.191C+1.8415.678%C+16.049%C--14.5DN/A1795.6h13.5B+86.1C**
VA39 Spectre 8079411.927B1.1035.144%B+44.304%B+20.8C+N/A3363.8h5.7C**16.3B+
G30 Walker 9376325.333S22.3029.919%B3.947%C**47.5M+10.6C+3001.6h88.9B**297.2B*
Lancer VS22 15273521.404B*1.6359.366%C1.37%C+10.6C11.4C2576.9h21.5C**36.3C*
Aphelion VEX-4 1217398.111B**5.0844.345%A2.74%C--30.4B+20C**4282.4h61.1C++137.7B+
G40-F Ranger 11869169U65.9735.151%B+1.449%C+30B*21.3B+2752.3h75.9B**215.8B**
Comet VM2 8769870.793C+2.2440.64%C5.797%B++8.3C--2.2D-1678.3h24.5C+60.2C+
CAS30 Tank Buster 12960950.632C-2.4050.453%B+3.333%A*3.7D4.3D9316.2h82.5D163.6C+
NS-10 Burster 10359222.682M+0.3544.144%A*3.39%D-10.5A*7.9M1635.6h115B+260.5B**
M60-A Bulldog 655796.333C3.3039.002%DN/A15D-2.1D933.8h7.4C-19D
M60-A Bulldog 6157228.5B++25.4738.424%D-3.509%B*13.3D--N/A724.3h9.7D**25.2F
M60-A Bulldog 6355163.438C0.4136.778%C+N/A25C--3.6D-1562.2h7.6D--20.8C
C-4 ARX 705386.625M3.5938.281%M++N/A176.7A56.7A20910.3h0.9B**2.4A+
M60-G Bulldog 6053134.077C+1.0532.095%C5.66%A++25.2C3.3D2212.1h5.9B++18.3B+
G30 Walker 755268.667A*5.6430.277%C++3.846%C+17.9B+7.9C2082.9h165B*545B++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret83060.7h
Nanite Revive Grenade06,9352h
Nano-Armor Kit6791,719,30198.6h
Medical Applicator1,515813,91764.6h
Spawn Beacon3168,96816.3h
Hoplon Anti-Aircraft Phalanx Tower0510.4h
Structure Shield Module0520.2h
Rampart Wall1630.5h
Repair Module01010.4h
Turret AI Module0800.5h
Deconstruction Tool05100.1h
Motion Spotter14348,35421h
Restoration Kit4362,99312.7h
VS Triumph Flare Gun27570.8h
Spitfire Auto-Turret222,3942.6h
Cortium Silo1610.2h
Ammunition Package1769,1689.1h
Shield Recharging Field732,6322.2h
Medical Kit3,71133,196146.7h
Anti-Infantry MANA Turret237671.3h
Nano-Repair Grenade06090.2h
Flail Targeting Dart42031.3h
Snowman Soldier31830.2h
Recon Detection Device494,4559.2h

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