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Paragon LucasCaminacielos[MDK] LucasCaminacielos
VS BR 195

KDR: 3.09

Score: 101.7m

Last Seen: Apr 17th, 2019 1:41 PM
- ONLINE NOW

Prestige 1, Battle Rank 100 (195 total) - Vanu Sovereignty on Miller - Outfit Member of Mandrake[MDK] Mandrake
VS outfit on Miller

Members: 40
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Light PPA Eridani SX5 NS-15M2 Supernova FPC Sirius SX12 Terminus VX-9 Orion VS54 Pulsar C
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,690,101 MLG Score: 1351
Fun Score: N/A
Cheeseburgers Flipped: 316TIME WITH MEDKIT: 3.3%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.403%20.455%56154981123,8602.870320.215

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.097%1.227B**-0.036C+-0.898D--HEAD ++ (~6.75)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.40.513B+100.303C*26.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.766%1.138%24664103129,5151916183215.39651610%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.422%0.863B*-0.428C--0.131

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.80.839B++11.80.776B++14

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.471%1.516%12788102720,383276172987.38247279%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.64%0.835B++-0.699D0.484

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.70.724B++5.30.578B+5.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.858%8.29%3501910166,550215219663.04227333%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.515%-0.312C1.007B**0.695

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.10.473B+20.40.481B+41.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.348%77.77%350810278,1064222381.91949

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.406%0.792B++0.693B+-0.368

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.473B+2.10.341C**3.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.93%16.786%350510304,7602778561.71285

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.67%0.541B+0.445B-0.092

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.517B+3.10.37C**3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Mandrake[MDK] Mandrake
VS outfit on Miller

Members: 40
101.7m199.3%390 (23.4k)323 (19.4k)3.08545228,87674,1793.4059195 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS10351853122.798%16.133%36804:1468

15% Combat Medic23% Engineer17% Heavy Assault23% Infiltrator21% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 12th, 2013 3:25 PMJan 15th, 2014 3:46 PMApr 17th, 2019 11:21 AM (22h) (PST)Apr 17th, 2019 12:01 PM (21h) (PST)Apr 17th, 2019 9:41 AM (24h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6821555270.7270.2360.1171.5700.0601351

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,9379,28231,6554414794419,389

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5244.6h/218.5d 23,770 36,925 69,142 493.9k 7,457 21,631 18,943 214.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
B
Kills:10,630
Deaths:3,346
KDR:3.177
Accuracy:25.635% B
HSR:22.145% C-
Orion VS54
B+
Kills:5,806
Deaths:2,073
KDR:2.801
Accuracy:23.057% B+
HSR:21.512% C-
Betelgeuse 54-A
C
Kills:5,266
Deaths:1,757
KDR:2.997
Accuracy:25.423% C
HSR:27.174% C-
SVA-88
C+
Kills:3,801
Deaths:1,406
KDR:2.703
Accuracy:23.620% C+
HSR:23.283% C
Pulsar LSW
C**
Kills:1,416
Deaths:443
KDR:3.196
Accuracy:24.404% C**
HSR:23.870% C+
Lasher X2
B*
Kills:1,212
Deaths:481
KDR:2.520
Accuracy:31.589% B*
HSR:4.043% C++
VX29 Polaris
C++
Kills:1,210
Deaths:500
KDR:2.420
Accuracy:23.746% C++
HSR:19.504% C-
Flare VE6
C+
Kills:1,197
Deaths:536
KDR:2.233
Accuracy:21.643% C+
HSR:22.556% C
NSX-P Naginata
C++
Kills:1,185
Deaths:428
KDR:2.769
Accuracy:23.279% C++
HSR:30.633% C++
Ursa
B+
Kills:1,179
Deaths:339
KDR:3.478
Accuracy:25.152% B+
HSR:22.646% C
NSX Naginata
C*
Kills:1,159
Deaths:463
KDR:2.503
Accuracy:23.166% C*
HSR:25.626% C
VE-H Maw
C++
Kills:853
Deaths:255
KDR:3.345
Accuracy:25.383% C+
HSR:27.433% C++
Kills:34,914
Deaths (as Heavy Assault):12,027
Deaths (to Heavy Assaults):21,775
KDR:2.90297
Kill Difference:22,887
Playtime:898.521 hours
Usage:17%
Score:16.622m
Score/min:308
Accuracy (listed only):24.675%
HSR (listed only):22.535%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eridani SX5
B*
Kills:19,010
Deaths:6,426
KDR:2.958
Accuracy:30.995% B*
HSR:18.780% C+
Sirius SX12
A
Kills:8,201
Deaths:2,319
KDR:3.536
Accuracy:31.328% A
HSR:18.266% C+
Pulsar C
B+
Kills:5,421
Deaths:1,899
KDR:2.855
Accuracy:27.358% B+
HSR:22.597% C+
NSX Tengu
B*
Kills:5,244
Deaths:1,525
KDR:3.439
Accuracy:42.206% B*
HSR:19.470% C+
NS-11C
B*
Kills:3,511
Deaths:1,553
KDR:2.261
Accuracy:27.933% B*
HSR:17.089% C
VE-S Canis
B*
Kills:2,882
Deaths:797
KDR:3.616
Accuracy:32.574% B*
HSR:14.330% D
Eclipse VE3A
C+
Kills:2,646
Deaths:1,158
KDR:2.285
Accuracy:26.904% C+
HSR:16.440% D
Serpent VE92
C*
Kills:2,195
Deaths:928
KDR:2.365
Accuracy:24.827% C*
HSR:17.358% C-
MKV Suppressed
C**
Kills:1,913
Deaths:906
KDR:2.111
Accuracy:27.260% C**
HSR:17.564% C
NSX Tanto
B+
Kills:1,666
Deaths:578
KDR:2.882
Accuracy:29.100% B+
HSR:24.910% C+
Zenith VX-5
B*
Kills:1,349
Deaths:550
KDR:2.453
Accuracy:29.164% B*
HSR:18.903% C-
VX6-7
B+
Kills:1,258
Deaths:560
KDR:2.246
Accuracy:27.390% B+
HSR:17.250% D
NS Baron G5
B**
Kills:1,200
Deaths:692
KDR:1.734
Accuracy:55.110% B**
HSR:15.667% C*
NSX-P Tanto
B++
Kills:1,174
Deaths:384
KDR:3.057
Accuracy:29.232% B++
HSR:25.128% C+
Solstice VE3
C+
Kills:1,173
Deaths:1,100
KDR:1.066
Accuracy:22.478% C+
HSR:14.408% D-
Deimos VA29
B+
Kills:1,168
Deaths:519
KDR:2.250
Accuracy:65.503% B+
HSR:16.182% C+
Solstice Burst
B+
Kills:1,168
Deaths:554
KDR:2.108
Accuracy:29.641% B+
HSR:23.373% C+
Skorpios
C*
Kills:1,161
Deaths:556
KDR:2.088
Accuracy:28.120% C*
HSR:16.968% D
Pandora VX25
B*
Kills:1,159
Deaths:567
KDR:2.044
Accuracy:47.628% B*
HSR:14.668% C+
NS-7 PDW
B++
Kills:1,157
Deaths:628
KDR:1.842
Accuracy:28.191% B++
HSR:13.829% D
Nova
B
Kills:1,156
Deaths:508
KDR:2.276
Accuracy:44.622% C+
HSR:16.177% B
Thanatos VE70
B*
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:44.929% B+
HSR:20.346% B*
Solstice SF
B**
Kills:1,140
Deaths:443
KDR:2.573
Accuracy:29.350% B**
HSR:18.597% C**
The Little Helper
B**
Kills:744
Deaths:280
KDR:2.657
Accuracy:38.122% D--
HSR:21.237% B**
Phobos VX86
C+
Kills:122
Deaths:65
KDR:1.877
Accuracy:58.588% C+
HSR:14.754% C
Kills:68,973
Deaths (as Light Assault):26,174
Deaths (to Light Assaults):14,397
KDR:2.63517
Kill Difference:42,799
Playtime:1,086.166 hours
Usage:21%
Score:20.351m
Score/min:312
Accuracy (listed only):35.142%
HSR (listed only):18.172%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
B+
Kills:5,421
Deaths:1,899
KDR:2.855
Accuracy:27.358% B+
HSR:22.597% C+
NS-11C
B*
Kills:3,511
Deaths:1,553
KDR:2.261
Accuracy:27.933% B*
HSR:17.089% C
Eclipse VE3A
C+
Kills:2,646
Deaths:1,158
KDR:2.285
Accuracy:26.904% C+
HSR:16.440% D
Serpent VE92
C*
Kills:2,195
Deaths:928
KDR:2.365
Accuracy:24.827% C*
HSR:17.358% C-
NSX Tanto
B+
Kills:1,666
Deaths:578
KDR:2.882
Accuracy:29.100% B+
HSR:24.910% C+
Revenant
D
Kills:1,398
Deaths:530
KDR:2.638
Accuracy:30.327% D
HSR:24.607% D
Zenith VX-5
B*
Kills:1,349
Deaths:550
KDR:2.453
Accuracy:29.164% B*
HSR:18.903% C-
VX6-7
B+
Kills:1,258
Deaths:560
KDR:2.246
Accuracy:27.390% B+
HSR:17.250% D
NS Baron G5
B**
Kills:1,200
Deaths:692
KDR:1.734
Accuracy:55.110% B**
HSR:15.667% C*
NSX-P Tanto
B++
Kills:1,174
Deaths:384
KDR:3.057
Accuracy:29.232% B++
HSR:25.128% C+
Solstice VE3
C+
Kills:1,173
Deaths:1,100
KDR:1.066
Accuracy:22.478% C+
HSR:14.408% D-
Deimos VA29
B+
Kills:1,168
Deaths:519
KDR:2.250
Accuracy:65.503% B+
HSR:16.182% C+
Solstice Burst
B+
Kills:1,168
Deaths:554
KDR:2.108
Accuracy:29.641% B+
HSR:23.373% C+
Eidolon VE33
B+
Kills:1,160
Deaths:528
KDR:2.197
Accuracy:30.857% B+
HSR:19.569% D-
Pandora VX25
B*
Kills:1,159
Deaths:567
KDR:2.044
Accuracy:47.628% B*
HSR:14.668% C+
Nova
B
Kills:1,156
Deaths:508
KDR:2.276
Accuracy:44.622% C+
HSR:16.177% B
Thanatos VE70
B*
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:44.929% B+
HSR:20.346% B*
Solstice SF
B**
Kills:1,140
Deaths:443
KDR:2.573
Accuracy:29.350% B**
HSR:18.597% C**
The Little Helper
B**
Kills:744
Deaths:280
KDR:2.657
Accuracy:38.122% D--
HSR:21.237% B**
VE-LR Obelisk
B**
Kills:347
Deaths:53
KDR:6.547
Accuracy:39.335% B**
HSR:36.599% B+
Phobos VX86
C+
Kills:122
Deaths:65
KDR:1.877
Accuracy:58.588% C+
HSR:14.754% C
Kills:32,310
Deaths (as Engineer):14,128
Deaths (to Engineers):12,191
KDR:2.28695
Kill Difference:18,182
Playtime:1,189.358 hours
Usage:23%
Score:26.467m
Score/min:371
Accuracy (listed only):36.114%
HSR (listed only):19.803%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5
B*
Kills:19,010
Deaths:6,426
KDR:2.958
Accuracy:30.995% B*
HSR:18.780% C+
Sirius SX12
A
Kills:8,201
Deaths:2,319
KDR:3.536
Accuracy:31.328% A
HSR:18.266% C+
NSX Tengu
B*
Kills:5,244
Deaths:1,525
KDR:3.439
Accuracy:42.206% B*
HSR:19.470% C+
VE-S Canis
B*
Kills:2,882
Deaths:797
KDR:3.616
Accuracy:32.574% B*
HSR:14.330% D
NS-44 Commissioner
B++
Kills:2,664
Deaths:1,803
KDR:1.478
Accuracy:42.009% B++
HSR:24.625% B
MKV Suppressed
C**
Kills:1,913
Deaths:906
KDR:2.111
Accuracy:27.260% C**
HSR:17.564% C
NS-357 Underboss
B*
Kills:1,512
Deaths:808
KDR:1.871
Accuracy:43.337% B*
HSR:25.794% B+
Parsec VX3-A
C
Kills:1,234
Deaths:94
KDR:13.128
Accuracy:39.672% C-
HSR:76.742% C
Ghost
B+
Kills:1,223
Deaths:308
KDR:3.971
Accuracy:41.997% B+
HSR:65.985% C
NS-30 Vandal
B++
Kills:1,205
Deaths:498
KDR:2.420
Accuracy:36.913% B++
HSR:14.689% D**
NS-61 Emissary
C++
Kills:1,193
Deaths:514
KDR:2.321
Accuracy:29.058% C++
HSR:17.016% C++
NSX Daimyo
C**
Kills:1,163
Deaths:180
KDR:6.461
Accuracy:37.168% D
HSR:95.013% C**
Parallax VX3
B+
Kills:1,162
Deaths:144
KDR:8.069
Accuracy:42.566% B+
HSR:75.818% C
Nyx VX31
C*
Kills:1,161
Deaths:474
KDR:2.449
Accuracy:34.840% C*
HSR:19.724% D--
Skorpios
C*
Kills:1,161
Deaths:556
KDR:2.088
Accuracy:28.120% C*
HSR:16.968% D
Beamer VS3
B*
Kills:1,161
Deaths:684
KDR:1.697
Accuracy:32.856% B*
HSR:20.241% C
Artemis VX26
C*
Kills:1,159
Deaths:559
KDR:2.073
Accuracy:28.160% C*
HSR:15.444% D*
V10
C+
Kills:1,159
Deaths:144
KDR:8.049
Accuracy:38.984% C+
HSR:71.096% D
NS-7 PDW
B++
Kills:1,157
Deaths:628
KDR:1.842
Accuracy:28.191% B++
HSR:13.829% D
Phantom VA23
B+
Kills:1,152
Deaths:447
KDR:2.577
Accuracy:38.568% B+
HSR:23.177% D
XM98
B++
Kills:1,152
Deaths:196
KDR:5.878
Accuracy:41.877% B++
HSR:78.472% B+
Spiker
B+
Kills:1,150
Deaths:554
KDR:2.076
Accuracy:33.184% B+
HSR:21.044% C++
NSX Tomoe
B
Kills:1,137
Deaths:431
KDR:2.638
Accuracy:30.909% B
HSR:31.750% C-
Phaseshift VX-S
B*
Kills:934
Deaths:80
KDR:11.675
Accuracy:42.916% B*
HSR:85.760% B*
Manticore SX40
B**
Kills:703
Deaths:242
KDR:2.905
Accuracy:36.465% B**
HSR:24.609% B+
NS-45 Pilot
B+
Kills:677
Deaths:251
KDR:2.697
Accuracy:35.097% B+
HSR:24.077% C+
NS-44L Blackhand
C+
Kills:406
Deaths:216
KDR:1.880
Accuracy:40.336% C+
HSR:41.133% C+
NS-AM7 Archer
D--
Kills:315
Deaths:277
KDR:1.137
Accuracy:51.485% D--
HSR:8.254% D--
Cerberus
C*
Kills:314
Deaths:171
KDR:1.836
Accuracy:33.007% C*
HSR:18.471% C--
Soldier Soaker
A+
Kills:124
Deaths:29
KDR:4.276
Accuracy:47.498% A+
HSR:12.097% C--
The Immortal
B+
Kills:94
Deaths:60
KDR:1.567
Accuracy:32.087% D
HSR:34.043% B+
VA39 Spectre
B+
Kills:79
Deaths:41
KDR:1.927
Accuracy:35.144% B+
HSR:44.304% B+
Kills:63,801
Deaths (as Infiltrator):22,362
Deaths (to Infiltrators):12,475
KDR:2.8531
Kill Difference:41,439
Playtime:1,216.319 hours
Usage:23%
Score:22.154m
Score/min:304
Accuracy (listed only):36.463%
HSR (listed only):34.018%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5
B*
Kills:19,010
Deaths:6,426
KDR:2.958
Accuracy:30.995% B*
HSR:18.780% C+
Sirius SX12
A
Kills:8,201
Deaths:2,319
KDR:3.536
Accuracy:31.328% A
HSR:18.266% C+
Terminus VX-9
C*
Kills:6,867
Deaths:3,194
KDR:2.150
Accuracy:26.639% C*
HSR:22.514% C--
NSX Tengu
B*
Kills:5,244
Deaths:1,525
KDR:3.439
Accuracy:42.206% B*
HSR:19.470% C+
VE-S Canis
B*
Kills:2,882
Deaths:797
KDR:3.616
Accuracy:32.574% B*
HSR:14.330% D
MKV Suppressed
C**
Kills:1,913
Deaths:906
KDR:2.111
Accuracy:27.260% C**
HSR:17.564% C
CME
C+
Kills:1,331
Deaths:691
KDR:1.926
Accuracy:26.433% C+
HSR:17.656% D
H-V45
C+
Kills:1,320
Deaths:657
KDR:2.009
Accuracy:23.833% C+
HSR:15.606% D
Corvus VA55
C
Kills:1,214
Deaths:776
KDR:1.564
Accuracy:22.379% C
HSR:13.427% D**
NS Baron G5
B**
Kills:1,200
Deaths:692
KDR:1.734
Accuracy:55.110% B**
HSR:15.667% C*
NS-11P
B+
Kills:1,181
Deaths:556
KDR:2.124
Accuracy:25.146% B+
HSR:19.390% C+
Deimos VA29
B+
Kills:1,168
Deaths:519
KDR:2.250
Accuracy:65.503% B+
HSR:16.182% C+
Darkstar
D
Kills:1,166
Deaths:596
KDR:1.956
Accuracy:24.200% D
HSR:13.636% D**
NS-11A
C+
Kills:1,161
Deaths:649
KDR:1.789
Accuracy:24.162% C+
HSR:15.159% D-
Skorpios
C*
Kills:1,161
Deaths:556
KDR:2.088
Accuracy:28.120% C*
HSR:16.968% D
Pulsar VS1
D
Kills:1,161
Deaths:1,078
KDR:1.077
Accuracy:20.512% D
HSR:13.695% D--
Pandora VX25
B*
Kills:1,159
Deaths:567
KDR:2.044
Accuracy:47.628% B*
HSR:14.668% C+
NS-7 PDW
B++
Kills:1,157
Deaths:628
KDR:1.842
Accuracy:28.191% B++
HSR:13.829% D
Equinox VE2
C++
Kills:1,156
Deaths:631
KDR:1.832
Accuracy:25.840% C+
HSR:21.799% C++
Nova
B
Kills:1,156
Deaths:508
KDR:2.276
Accuracy:44.622% C+
HSR:16.177% B
Thanatos VE70
B*
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:44.929% B+
HSR:20.346% B*
Equinox VE2 Burst
C-
Kills:1,149
Deaths:608
KDR:1.890
Accuracy:25.286% C-
HSR:17.929% D--
The Little Helper
B**
Kills:744
Deaths:280
KDR:2.657
Accuracy:38.122% D--
HSR:21.237% B**
Phobos VX86
C+
Kills:122
Deaths:65
KDR:1.877
Accuracy:58.588% C+
HSR:14.754% C
Kills:63,978
Deaths (as Combat Medic):25,903
Deaths (to Combat Medics):8,222
KDR:2.46991
Kill Difference:38,075
Playtime:803.194 hours
Usage:15%
Score:15.209m
Score/min:316
Accuracy (listed only):34.150%
HSR (listed only):17.044%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:769
Deaths:225
KDR:3.418
Accuracy:22.450% B+
HSR:18.336% C--
Blueshift VM5
B+
Kills:761
Deaths:225
KDR:3.382
Accuracy:21.596% B+
HSR:23.916% B+
Nebula VM20
B++
Kills:228
Deaths:63
KDR:3.619
Accuracy:21.752% B++
HSR:24.123% B++
Nebula VM20
A+
Kills:202
Deaths:63
KDR:3.206
Accuracy:21.438% B++
HSR:28.218% A+
Quasar VM1
C+
Kills:81
Deaths:68
KDR:1.191
Accuracy:15.678% C+
HSR:16.049% C--
Comet VM2
B++
Kills:71
Deaths:87
KDR:0.816
Accuracy:42.544% C+
HSR:5.634% B++
NS-10 Burster
A**
Kills:66
Deaths:22
KDR:3
Accuracy:44.806% A**
HSR:3.030% D-
Kills:2,178
Deaths (as MAX Suit):376.500
Deaths (to MAX Suits):2,857
KDR:5.78486
Kill Difference:1,801.500
Playtime:39.535 hours
Usage:1%
Score:0.885m
Score/min:373
Accuracy (listed only):27.180%
HSR (listed only):17.044%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
M++
Kills:27,678
V. Kills:1,035 N/A
Deaths:2,494
KDR:11.098
Accuracy:54.115% A++
KPH:139.200 M++
VKPH:5.200 B++
Dual Photon Pods
B**
Kills:944
V. Kills:207 454%
Deaths:45
KDR:20.978
Accuracy:62.340% B**
KPH:128.700 B**
VKPH:28.200 B*
Saron Laser Cannon
C+
Kills:832
V. Kills:515 161%
Deaths:415
KDR:2.005
Accuracy:31.953% C+
KPH:12.400 C+
VKPH:7.700 C
Hornet Missiles
A+
Kills:601
V. Kills:353 170%
Deaths:34
KDR:17.677
Accuracy:69.252% B*
KPH:120.700 B*
VKPH:70.900 A+
Antares LC
B+
Kills:179
V. Kills:94 188%
Deaths:23
KDR:7.783
Accuracy:35.718% B+
KPH:22.900 B
VKPH:12 C+
Coyote Missiles
B+
Kills:89
V. Kills:36 241%
Deaths:8
KDR:11.125
Accuracy:57.978% B+
KPH:47.400 C**
VKPH:19.200 C+
Kills:30,323 (28,689 + 0)
Deaths:3,019
KDR:10.044
VKDR:0.742
Vehicle Kills:2,240
Kill Difference:27,304
Playtime:287.866 hours
Usage:5%
Score:5.520m
Score/min:320
Piloting Accuracy:35.718%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A
Kills:198
V. Kills:28 N/A
Deaths:15
KDR:13.200
Accuracy:51.149% B**
KPH:81.700 A
VKPH:11.600 B
CAS30 Tank Buster
D
Kills:61
V. Kills:70 86%
Deaths:95
KDR:0.642
Accuracy:50.546% B+
KPH:3.700 D
VKPH:4.300 D
Kills:259 (61 + 198)
Deaths:110
KDR:2.355
VKDR:0.891
Vehicle Kills:98
Kill Difference:149
Playtime:18.785 hours
Usage:0%
Score:0.154m
Score/min:136
Piloting Accuracy:50.546%
Gunner Accuracy:51.149%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:1,903
V. Kills:262 N/A
Deaths:55
KDR:34.600
Accuracy:57.225% B**
KPH:86.800 A+
VKPH:12 B**
L100 Python HEAT
A++
Kills:1,176
V. Kills:339 346%
Deaths:59
KDR:19.932
Accuracy:59.751% B*
KPH:54.400 A++
VKPH:15.700 B*
L100 Python AP
B**
Kills:1,115
V. Kills:595 187%
Deaths:96
KDR:11.615
Accuracy:54.025% C
KPH:41.400 B**
VKPH:22.100 B++
C75 Viper
B*
Kills:1,095
V. Kills:178 N/A
Deaths:106
KDR:10.330
Accuracy:39.411% C+
KPH:44.700 B*
VKPH:7.300 C+
LB00 Python AP
B++
Kills:611
V. Kills:215 283%
Deaths:11
KDR:55.546
Accuracy:56.026% C
KPH:65.100 B++
VKPH:22.900 B
Skyguard
A+
Kills:416
V. Kills:235 176%
Deaths:21
KDR:19.810
Accuracy:38.440% A+
KPH:24.400 A+
VKPH:13.800 B**
Kills:6,316 (6,316 + 0)
Deaths:348
KDR:18.149
VKDR:5.241
Vehicle Kills:1,824
Kill Difference:5,968
Playtime:121.367 hours
Usage:2%
Score:2.073m
Score/min:285
Driving Accuracy:38.440%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:9,864
V. Kills:4,632 213%
Deaths:405
KDR:24.356
Accuracy:59.061% B++
KPH:45.600 A*
VKPH:21.400 A
Supernova VPC
A+
Kills:3,735
V. Kills:753 495%
Deaths:116
KDR:32.198
Accuracy:61.434% A
KPH:68.900 A
VKPH:13.900 A+
Supernova PC
A**
Kills:1,079
V. Kills:304 354%
Deaths:65
KDR:16.600
Accuracy:59.008% B**
KPH:47.800 A**
VKPH:13.500 A+
Saron HRB
B+
Kills:881
V. Kills:618 142%
Deaths:97
KDR:9.082
Accuracy:52.747% B**
KPH:30.200 B+
VKPH:21.200 B+
E540 Halberd
B++
Kills:719
V. Kills:384 187%
Deaths:49
KDR:14.674
Accuracy:51.419% B+
KPH:39.100 B++
VKPH:20.900 B++
Proton II PPA
B**
Kills:207
V. Kills:3 N/A
Deaths:14
KDR:14.786
Accuracy:27.141% B+
KPH:85.700 B**
VKPH:1.200 D*
M12 Kobalt
B*
Kills:176
V. Kills:3 N/A
Deaths:1
KDR:176
Accuracy:16.905% B
KPH:96.600 B*
VKPH:1.600 D
Aphelion VEX-4
A
Kills:85
V. Kills:52 160%
Deaths:9
KDR:9.444
Accuracy:44.553% A
KPH:33.800 B++
VKPH:20.600 B+
G30 Walker
M
Kills:82
V. Kills:19 410%
Deaths:3
KDR:27.333
Accuracy:30.495% B+
KPH:44.400 M
VKPH:10.300 C
M20 Basilisk
M*
Kills:51
V. Kills:15 319%
Deaths:6
KDR:8.500
Accuracy:35.763% B*
KPH:50.800 M*
VKPH:15 A*
Kills:16,879 (14,678 + 2,201)
Deaths:765
KDR:22.064
VKDR:8.867
Vehicle Kills:6,783
Kill Difference:16,114
Playtime:350.247 hours
Usage:7%
Score:6.853m
Score/min:326
Driving Accuracy:59.008%
Gunner Accuracy:35.763%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:254
V. Kills:13 N/A
Deaths:22
KDR:11.546
Accuracy:40.160% B
KPH:110.900 B+
VKPH:5.700 C+
E540 Halberd-H
B*
Kills:254
V. Kills:86 292%
Deaths:14
KDR:18.143
Accuracy:59.641% C*
KPH:64.100 B*
VKPH:21.700 C+
M12 Kobalt-H
B+
Kills:181
V. Kills:3 N/A
Deaths:2
KDR:90.500
Accuracy:24.116% C*
KPH:161.200 B+
VKPH:2.700 D-
Saron HRB-H
B+
Kills:143
V. Kills:83 170%
Deaths:37
KDR:3.865
Accuracy:60.534% B+
KPH:36.100 C+
VKPH:21 C
Aphelion VEX-4H
B*
Kills:139
V. Kills:77 178%
Deaths:19
KDR:7.316
Accuracy:51.256% B++
KPH:56.700 B*
VKPH:31.400 B
Kills:971 (0 + 971)
Deaths:94
KDR:10.330
VKDR:2.787
Vehicle Kills:262
Kill Difference:877
Playtime:13.788 hours
Usage:0%
Score:0.409m
Score/min:494
Driving Accuracy:N/A%
Gunner Accuracy:51.256%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:1,236
V. Kills:30 N/A
Deaths:30
KDR:41.200
Accuracy:19.675% C*
KPH:123.400 A++
VKPH:3 C+
M12 Kobalt
B**
Kills:677
V. Kills:20 N/A
Deaths:17
KDR:39.824
Accuracy:19.253% C**
KPH:111.400 B**
VKPH:3.300 C+
M40 Fury
B++
Kills:659
V. Kills:161 407%
Deaths:59
KDR:11.170
Accuracy:44.041% B*
KPH:52.400 B
VKPH:12.800 B++
M40 Fury
C++
Kills:426
V. Kills:99 426%
Deaths:32
KDR:13.313
Accuracy:42.743% B++
KPH:54 C++
VKPH:12.500 C++
M20 Basilisk
B*
Kills:249
V. Kills:77 319%
Deaths:25
KDR:9.960
Accuracy:40.528% C++
KPH:30.700 B*
VKPH:9.500 B+
M20 Basilisk
B*
Kills:170
V. Kills:76 221%
Deaths:16
KDR:10.625
Accuracy:43.383% B+
KPH:29.900 B++
VKPH:13.400 B*
G40-F Ranger
A+
Kills:76
V. Kills:54 138%
Deaths:1
KDR:76
Accuracy:35.583% B+
KPH:30.700 A
VKPH:21.800 A+
M60-G Bulldog
C+
Kills:55
V. Kills:7 N/A
Deaths:13
KDR:4.231
Accuracy:32.725% C+
KPH:26.300 C+
VKPH:3.300 D
G30 Walker
B+
Kills:54
V. Kills:24 216%
Deaths:6
KDR:9
Accuracy:30.462% C++
KPH:18.300 B+
VKPH:8.200 C
Kills:3,602 (0 + 3,602)
Deaths:199
KDR:18.101
VKDR:2.754
Vehicle Kills:548
Kill Difference:3,403
Playtime:57.880 hours
Usage:1%
Score:1.123m
Score/min:323
Driving Accuracy:N/A%
Gunner Accuracy:30.462%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:121
V. Kills:48 247%
Deaths:97
KDR:1.247
Accuracy:53.016% C**
KPH:12.300 D
VKPH:4.900 C
S12 Renegade
C
Kills:115
V. Kills: N/A
Deaths:43
KDR:2.674
Accuracy:40.160% C
KPH:28.900 D
VKPH:0 F
Kills:236 (236 + 0)
Deaths:140
KDR:1.686
VKDR:0.343
Vehicle Kills:48
Kill Difference:96
Playtime:13.845 hours
Usage:0%
Score:0.083m
Score/min:100
Driving Accuracy:40.160%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
B*
Kills:1,571
V. Kills:464 338%
Deaths:69
KDR:22.768
Accuracy:54.787% B*
KPH:80 B+
VKPH:23.600 B+
CAS 14-E
A*
Kills:420
V. Kills:80 N/A
Deaths:20
KDR:21
Accuracy:40.006% B**
KPH:74.900 C++
VKPH:14.300 A*
Kills:1,991 (0 + 1,991)
Deaths:89
KDR:22.371
VKDR:6.112
Vehicle Kills:544
Kill Difference:1,902
Playtime:25.250 hours
Usage:0%
Score:0.453m
Score/min:299
Piloting Accuracy:N/A%
Gunner Accuracy:40.006%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Light PPA 28,71327,6782,49411.098A8.0154.115%A++1.062%C139.2M++5.2B++357198.8h8.4B++15.6B++
Eridani SX5 19,15919,0106,4262.958A+0.1330.995%B*18.78%C+59.8B**N/A151318.1h9.9B++32B++
NS-15M2 10,74410,6303,3463.177B**0.0925.635%B22.145%C-56.3B+N/A149188.7h10.4B++40.7B+
Supernova FPC 14,4969,86440524.356M+21.2759.061%B++1.217%D-45.6A*21.4A307216.3h3.9B**6.7B**
Sirius SX12 8,2938,2012,3193.536A*0.4531.328%A18.266%C+61A++N/A166134.4h11.7B*37.5B++
Terminus VX-9 6,9586,8673,1942.15B*0.9426.639%C*22.514%C--35.5C+N/A96193.4h11.3B+42.6B+
Orion VS54 5,8295,8062,0732.801B**0.2823.057%B+21.512%C-50.8B*N/A174114.2h9.9B**43.1B++
Pulsar C 5,4815,4211,8992.855A0.2327.358%B+22.597%C+39.3B+N/A112138h9.9B++36.3B+
Betelgeuse 54-A 5,3115,2661,7572.997C++0.0925.423%C27.174%C-64.1C+N/A18582.2h9.6B++37.6B+
NSX Tengu 5,2905,2441,5253.439A*0.3542.206%B*19.47%C+55.8B*N/A13393.9h10.6B++25.1B++
SVA-88 3,8193,8011,4062.703B+0.3823.62%C+23.283%C51.4C**N/A14474h10.7B+45.2B
Supernova VPC 4,4883,73511632.198A*29.1161.434%AN/A68.9A13.9A+25554.2h2.9B+4.7B*
NS-11C 3,5453,5111,5532.261A+0.8227.933%B*17.089%C37.7B+N/A10993.1h11.1B*39.6B++
VE-S Canis 2,9292,8827973.616A*0.5332.574%B*14.33%D72.4B**1.2B**18439.8h9.1B*27.9B++
NS-44 Commissioner 2,6822,6641,8031.478B+1.6142.009%B++24.625%B47.5B+N/A14856.1h3.4B+8B++
Eclipse VE3A 2,6692,6461,1582.285B0.8026.904%C+16.44%D37.3C+N/A8471h11.3B+42B+
C-4 3,2802,3279612.421B++0.6623.047%C-N/A99.4B+40.7B*83123.4h1.1B*4.8B+
Serpent VE92 2,2222,1959282.365A0.7224.827%C*17.358%C-34.5BN/A12263.6h11.6B+46.9B+
MKV Suppressed 1,9291,9139062.111A0.9727.26%C**17.564%C50.1B*N/A15338.2h11.8B++43.4B+
L100 Python HESH 2,1651,9035534.6A*31.5157.225%B**1.419%C+86.9A+12B**31721.9h2.6B*4.6B**
NSX Tanto 1,6841,6665782.882A++0.2029.1%B+24.91%C+40.9B+N/A10440.7h10.9B+37.3B+
Pelter Rocket Pod 2,0351,5716922.768B19.6854.787%B*N/A80.2B+23.7B+30619.6h17.1B+31.2B+
NS-357 Underboss 1,5221,5128081.871B*1.2143.337%B*25.794%B+49.6C**N/A13430.5h3.9B8.9B++
Pulsar LSW 1,4311,4164433.196A+0.1124.404%C**23.87%C+55.5B+N/A21525.5h10B*41B+
Revenant 1,4081,3985302.638C**0.4530.327%D24.607%D31.8C--N/A7244h6.6B+21.8C++
Zenith VX-5 1,3631,3495502.453A0.6329.164%B*18.903%C-44.7B+N/A13530.2h10.1B**34.5B++
CME 1,3501,3316911.926B++1.1626.433%C+17.656%D31.5C+N/A7542.2h11.6B++43.9B+
H-V45 1,3301,3206572.009B+1.0823.833%C+15.606%D37.6BN/A13935.1h11.4B++47.7B+
VX6-7 1,2691,2585602.246B**0.8427.39%B+17.25%D50.1B++N/A17225.1h9.6B*35.1B++
Frag Grenade 1,2761,25511255N/A1,251.9158.333%A++N/A738.2B**12.4B+28021.7h2.8B**4.8B**
M12 Kobalt 1,2661,2363041.2M+38.1119.675%C*19.579%B123.6A++3C+36510h12.9B**65.5B++
Parsec VX3-A 1,2391,2349413.128A*10.0439.672%C-76.742%C48C++N/A12025.7h1.8C**4.6C+
Ghost 1,2291,2233083.971B+0.8941.997%B+65.985%C48.3B+N/A18325.3h2.1B+5B+
Corvus VA55 1,2211,2147761.564B++1.5222.379%C13.427%D**23.7CN/A8451.3h11.1B+49.4C**
Lasher X2 1,2301,2124812.52A**0.5731.589%B*4.043%C++44.7B*N/A16427.1h16.3B*51.5B++
VX29 Polaris 1,2271,2105002.42B*0.6723.746%C++19.504%C-62.7B*N/A22219.3h10.9B+45.9B+
NS-30 Vandal 1,2221,2054982.42B+0.6736.913%B++14.689%D**61.5B**N/A18719.6h5B+13.5B++
NS Baron G5 1,2121,2006921.734B*1.3555.11%B**15.667%C*35.8C++N/A11333.5h3.4B**6.1C*
Flare VE6 1,2001,1975362.233B*0.8521.643%C+22.556%C50.3B+N/A20423.8h9B++41.6B+
NS-61 Emissary 1,2021,1935142.321A*0.7629.058%C++17.016%C++54.5A+N/A14721.9h10B+34.4B++
NSX-P Naginata 1,2121,1854282.769B**0.3223.279%C++30.633%C++32.9CN/A8436h11.7B50.4B
NS-11P 1,1911,1815562.124B**0.9625.146%B+19.39%C+31.4C*N/A8637.6h11.7B*46.4B++
Ursa 1,1831,1793393.478M0.3925.152%B+22.646%C68.9AN/A21217.1h8.7B*34.7B++
L100 Python HEAT 1,5151,1765919.932M**16.8559.751%B*3.231%B+54.4A++15.7B*25621.6h4.1B**6.9B**
NSX-P Tanto 1,1871,1743843.057A**0.0329.232%B++25.128%C+34.1B+N/A8934.4h11B*37.7B*
Solstice VE3 1,1761,1731,1001.066B+2.0222.478%C+14.408%D-19.4C++N/A13160.5h12.7B++56.4B+
Deimos VA29 1,1791,1685192.25B**0.8465.503%B+16.182%C+43.3C++N/A12227h1.8B**2.7B++
Solstice Burst 1,1791,1685542.108B+0.9829.641%B+23.373%C+42.9C**N/A12327.2h10.8B*36.3B++
M12 Kobalt 1,1891,1661297.167M**94.0822.596%C++19.297%B188.1A+3.7C-4186.2h12.9B*57B++
Darkstar 1,1781,1665961.956C**1.1324.2%D13.636%D**34.4C-N/A8233.9h11.4B++47.2C++
NSX Daimyo 1,1651,1631806.461B**3.3837.168%D95.013%C**41.2CN/A9828.2h2.3B+6.3C++
Parallax VX3 1,1731,1621448.069A+4.9842.566%B+75.818%C49.4AN/A14523.5h1.9B++4.6B+
Nyx VX31 1,1691,1614742.449B0.6434.84%C*19.724%D--69.1AN/A21816.8h4.6B*13.3B+
NS-11A 1,1681,1616491.789B+1.3024.162%C+15.159%D-32.2C++N/A11436.1h12.5B+51.5B+
Skorpios 1,1651,1615562.088B1.0028.12%C*16.968%D58.9B++N/A14619.7h9.9B++35.1B+
Beamer VS3 1,1661,1616841.697A1.3932.856%B*20.241%C41B*N/A13928.3h7.2B+22C**
Pulsar VS1 1,1671,1611,0781.077C++2.0120.512%D13.695%D--17.5CN/A8466.3h12.5B++61C**
Eidolon VE33 1,1691,1605282.197B*0.8930.857%B+19.569%D-36.4B++N/A13231.9h6.5B**21B*
Pandora VX25 1,1651,1595672.044B**1.0447.628%B*14.668%C+43.7C**N/A12026.5h3.4B*7B*
NSX Naginata 1,1711,1594632.503B**0.5823.166%C*25.626%C45.1C*N/A14725.7h10.5B+45.3B+
Artemis VX26 1,1661,1595592.073B++1.0128.16%C*15.444%D*52.2B**N/A18022.2h10.4B++36.9B+
V10 1,1621,1591448.049A**4.9638.984%C+71.096%D40.8BN/A9628.4h2.1B5.3C**
NS-7 PDW 1,1721,1576281.842A1.2428.191%B++13.829%D47.4B**N/A19224.4h12.1B++42.9B+
Equinox VE2 1,1711,1566311.832B++1.2525.84%C+21.799%C++32.5C+N/A9035.6h10.9B++42B+
Nova 1,1721,1565082.276B++0.8144.622%C+16.177%B35.5C+N/A8632.6h3.4B*7.6B+
Thanatos VE70 1,1751,1556791.701B**1.3844.929%B+20.346%B*19.9CN/A7157.9h3.8B*8.5B++
Phantom VA23 1,1591,1524472.577B+0.5138.568%B+23.177%D40.4C+N/A9328.5h4.3B11B+
XM98 1,1561,1521965.878A++2.7941.877%B++78.472%B+41.3B**N/A13027.9h2B*4.8B++
Spiker 1,1571,1505542.076B**1.0133.184%B+21.044%C++71.9A+N/A18916h6.6B++19.8B++
Equinox VE2 Burst 1,1621,1496081.89C++1.2025.286%C-17.929%D--32.3C-N/A7635.6h12.4C*49.1C++
Solstice SF 1,1541,1404432.573A++0.5129.35%B**18.597%C**44A+N/A12925.9h10.2B34.9B++
NSX Tomoe 1,1441,1374312.638B+0.4530.909%B31.75%C-39.5C++N/A10228.8h13.3B43B+
L100 Python AP 1,7101,1159611.615A+8.5354.025%C5.381%A+41.4B**22.1B++34826.9h4.5B**8.4B*
C75 Viper 1,2731,09510610.33A+7.2439.411%C+1.187%C44.7B*7.3C+26324.5h8.2B**20.7B**
Supernova PC 1,3831,0796516.6A++13.5159.008%B**1.946%C47.7A**13.5A+27822.6h3.8B**6.5B**
Tank Mine 1,4339531297.388A**4.3055.575%A++N/A173.3A+87.3B*14525.5h2.4D4.3B**
Dual Photon Pods 1,1519444520.978A*17.8962.34%B**1.059%C129.3B**28.4B*7177.3h17.3B++27.7B++
Phaseshift VX-S 9409348011.675M*8.5942.916%B*85.76%B*36.8B+N/A10025.4h2.1B+4.9B++
Spear Anti-Vehicle Phalanx Turret 1,2549063625.167M22.0853.249%B*5.188%B+73.1A*28.1B++51212.4h5.8B**10.9B**
Saron HRB 1,499881979.082B*6.0052.747%B**1.362%C+30.2B+21.2B+38529.2h22.1C++41.9B++
VE-H Maw 8608532553.345A++0.2625.383%C+27.433%C++47.1C+N/A14618.1h10B+39.5C**
NS Decimator 1,2458394791.752B*1.3367.512%B*1.788%C43.2B+20.9B+36419.4h4.4C**6.5B+
Saron Laser Cannon 1,3478324152.005C++1.0831.953%C+3.606%B*12.4C+7.7C13667.1h113.5B+355.1B+
Blueshift VM5 7747692253.418B+0.3322.45%B+18.336%C--42.7B++N/A13718h15B+66.7B+
Blueshift VM5 7717612253.382B+0.3021.596%B+23.916%B+42.3B+N/A14418h14.5B+67.3B+
The Little Helper 7577442802.657B**0.4338.122%D--21.237%B**30.4C-N/A7224.5h4B++10.4C++
Nemesis VSH9 1,1947374771.545A+1.5471.039%B**2.714%C++24B+14.9B*27230.7h6.5B*9.2B**
E540 Halberd 1,1037194914.673B+11.5951.419%B+1.669%C--39.1B++20.9B++72518.4h5.5B10.6B+
Manticore SX40 7117032422.905A*0.1836.465%B**24.609%B+72.5A*N/A1759.7h5.6B*15.4B**
NS-45 Pilot 6846772512.697A0.3935.097%B+24.077%C+46.4C+N/A11514.6h6.4B+18.3B+
M12 Kobalt 6976771739.824A+36.7419.253%C**21.861%B*111B**3.3C+3326.1h14.8B++76.9B+
M40 Fury 8206595911.169B*8.0844.041%B*N/A52.3B12.8B++34612.6h13.7C**31B+
LB00 Python AP 8266111155.545S52.4656.026%CN/A65B++22.9B2769.4h3.3B**5.9B**
Hornet Missiles 9546013417.676A*14.5969.252%B*N/A120.2B*70.6A+9745h9.6C**13.8B+
S1 7144663681.266B**1.8261.86%B+1.717%D29.1B15.5B43116h5.5B++8.8B*
Force-Blade 47244120,8480.021C+3.0642.869%B**4.989%C0.4CN/A21032.4h2.4C**5.6B+
M40 Fury 5254263213.313B**10.2342.743%B++1.408%C-53.9C++12.5C++3687.9h15C+35B
CAS 14-E 5004202021B+17.9140.006%B**N/A75C++14.3A*2725.6h37.3C93.3C*
Skyguard 6514162119.81S16.7238.44%A+1.202%D24.5A+13.8B**21517h73.3A190.7A
NS-44L Blackhand 4094062161.88B+1.2140.336%C+41.133%C+27.6C*N/A8614.7h4.1B10.3C**
VE-LR Obelisk 354347536.547M+3.4639.335%B**36.599%B+43.9B+N/A1397.9h5.5B++13.9B*
Rocklet Rifle 6303301053.143S0.0646.191%DN/A33.7B+30.6B+3919.8h24.5B**52.9B++
NS-AM7 Archer 4733152771.137A+1.9551.485%D--8.254%D--4.5C--2.2C3670.3h14.5B+28.1B+
Cerberus 3153141711.836B*1.2533.007%C*18.471%C--37.8C++N/A1038.3h4.9B*15B++
M20 Basilisk 363306651S47.9150.251%C6.863%B**105.5M+19.7C+4382.9h43.8A87.2B**
C-4 ARX 423298833.59B*0.5024.223%DN/A119.2C++50B*8672.5h0.9B*3.7B+
NSX Masamune 4452651501.767A1.3256.275%C+2.642%B+30.5C+20.7B++2468.7h12.1C*21.5C*
MANA Anti-Personnel Turret 259257922.793N/A0.2919.813%UN/A2570U20U7165500.1h20.4T*102.7T*
Proton II PPA-H 2672542211.545C+8.4640.16%BN/A110.4B+5.7C+4162.3h9.1B+22.6B+
E540 Halberd-H 3402541418.143B**15.0659.641%C*N/A63.5B*21.5C+5064h4.6B*7.7B*
M20 Basilisk 326249259.96M++6.8740.528%C++7.631%B++30.7B*9.5B+2778.1h63.9B**157.7B**
Nebula VM20 232228633.619B*0.5321.752%B++24.123%B++53AN/A1894.3h13.1B**60.3B++
Anti-Vehicle Grenade 2922271227N/A223.9158.298%B*N/A378.3C++108.3C++30380.6h5.5C*9.4B+
The Slasher 2262115,9300.036C3.0550.119%A4.739%D0.5C-N/A1389.5h2B+4B+
Sticky Grenade 2132071207N/A203.9158.871%B*N/A1035C**30A*31040.2h2.5C+4.2C**
Proton II PPA 2102071414.786C++11.7027.141%B+1.932%C+86.3B**1.3D*3012.4h8.3B+30.6B++
Auraxium Slasher 21220310,0890.02C--3.0732.077%C++4.434%D0.4C-N/A1562.5h2.2C++6.9C**
Nebula VM20 208202633.206B++0.1221.438%B++28.218%A+47B*1.4A++1854.3h14.5B+67.4B++
L105 Zephyr 2261981513.2B+10.1151.149%B**N/A82.5A11.7B+4222.4h5.2B*10.1B*
Auraxium Force-Blade 19919413,3610.015C--3.0729.095%C+4.124%C--0.2DN/A1780.1h2C**6.9C**
Aspis Anti-Aircraft Phalanx Turret 3921841018.4S15.3137.312%A++N/A18.6A+21A*3329.9h127.4B++341.3B**
M12 Kobalt-H 184181290.5M**87.4124.116%C*22.1%B**164.5B+2.7D-3681.1h13.6B+56.2B+
Antares LC 273179237.783M*4.7035.718%B+2.235%C**22.9B12.1C+1527.8h82.3B+230.3B++
M12 Kobalt 1791761176S172.9116.905%B15.341%B+97.8B*1.7D2521.8h11.9B**70.3B*
M20 Basilisk 2461701610.625S7.5443.383%B+7.059%B+29.8B++13.3B++3075.7h91.3B+210.5B+
Saron HRB-H 226143373.865C0.7860.534%B+N/A35.8C+20.8C4544h21.6B+35.6B++
Aphelion VEX-4H 216139197.316C*4.2351.256%B++3.597%C**55.6B*30.8C**6702.5h44B+85.9B*
Proximity Mine 1331321211A*7.9159.548%A*N/A132C**1B*9561h2.2D3.7B*
Soldier Soaker 124124294.276M++1.1947.498%A+12.097%C--137.8M+N/A5780.9h4.8B*10.2B**
Icikill 1421225,4230.022D3.0637.438%B+4.918%D0.3C+N/A1394.8h1.9B+5B+
Phobos VX86 124122651.877B+1.2158.588%C+14.754%C39.4C+N/A2013.1h2B*3.5B+
M40 Fury-F 169121971.247C+1.8453.016%C**N/A12.2D4.8C939.9h16.3C--30.7C
S12 Renegade 115115432.674C+0.4140.16%C4.348%C28.8DN/A1164h2.6B++6.5B+
Lancer VS22 211108542A++1.0958.518%CN/A12.9C+12.3C+2498.4h17.8B+30.5B
Fatestealer 102101731.384M**1.7058.036%A*16.832%D19.8C-N/A425.1h1.9A3.3A+
Hunter QCX 10495980.969B+2.1272.607%A++35.79%B++10.8C1C958.8h15D20.7C+
The Immortal 9594601.567B1.5232.087%D34.043%B+36.2CN/A1012.6h6.8B++21.1B+
NS-TMC-01 "His Regards" 96937,8950.012C-3.0726.154%C++1.075%D--0.2CN/A1411.7h2.4C+9.1C**
Coyote Missiles 12589811.125S8.0457.978%B+1.124%B*46.8C**18.9C2851.9h32B++55.1B++
Aphelion VEX-4 1378599.444A++6.3644.553%A2.353%D-34B++20.8B+4372.5h54.2C**121.7B*
G30 Walker 10182327.333S24.2530.495%B+3.659%C*45.6M10.6C+2871.8h94.7B**310.5B*
Quasar VM1 8281681.191C+1.8915.678%C+16.049%C--14.5DN/A1875.6h13.5B+86.1B
VA39 Spectre 8079411.927B+1.1635.144%B+44.304%B+20.8C+N/A3543.8h5.7B16.3B+
G40-F Ranger 13076176U72.9135.583%B+1.316%C+30.4B**21.6A2792.5h75.8B**212.9B**
Comet VM2 9071870.816C+2.2742.544%C+5.634%B++8.3C-2.2D--1688.6h27.1C63.7C+
NS-10 Burster 11466223M++0.0944.806%A**3.03%D-11.4A*8.3M++1725.8h111B+247.7B**
CAS30 Tank Buster 13161950.642C-2.4450.546%B+3.279%A**3.7D4.3D9416.4h82D162.1C+
M60-A Bulldog 665896.444C3.3639.103%DN/A15.3D-2.1D933.8h7.4C-18.8D
M60-A Bulldog 6157228.5B+25.4138.568%D-3.509%B*13.3D--N/A714.3h9.7F-25.2F
M60-G Bulldog 6255134.231C+1.1532.725%C+5.455%A+26.2C+3.3D2252.1h5.9B++17.9B+
M60-A Bulldog 6355163.438C0.3536.778%C+N/A25C--3.6D-1572.2h7.6D--20.8C
G30 Walker 785469A*5.9130.462%C++3.704%C+18.6B+8.3C2132.9h161.4B**529.9B*
NS Annihilator 8852163.25S0.1679.158%C-N/A12.7B+8.8C++3234.1h7.6A+9.6A
M20 Basilisk 665168.5S5.4135.763%B*3.922%C-51M*15A*4151h39.5A+110.3A+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter15752,81822.9h
Restoration Kit4413,02212.9h
Nano-Armor Kit7161,867,981107.1h
Anti-Vehicle MANA Turret83060.7h
Spawn Beacon3459,77918.1h
Turret AI Module0850.5h
Repair Module01110.4h
Cortium Silo1720.2h
Structure Shield Module0530.2h
Medical Applicator1,535828,66965.7h
Nanite Revive Grenade07,1312h
VS Triumph Flare Gun27570.8h
Deconstruction Tool05100.1h
Spitfire Auto-Turret253,2453.4h
Rampart Wall1630.5h
Hoplon Anti-Aircraft Phalanx Tower0530.4h
Ammunition Package17910,6229.6h
Shield Recharging Field732,7202.3h
Medical Kit4,08535,730160.1h
Anti-Infantry MANA Turret238231.4h
Hardlight Barrier3510.1h
Snowman Soldier52600.3h
Flail Targeting Dart42031.3h
Router1980.1h
Nano-Repair Grenade07280.2h
Recon Detection Device494,5139.3h

Check the help document for the dictionary if you want to learn more about words used here.


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