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Paragon LucasCaminacielos[MDK] LucasCaminacielos
VS BR 198

KDR: 3.1

Score: 106.4m

Last Seen: Jun 14th, 2019 6:21 PM
- OFFLINE - 3.4 hour(s)

Prestige 1, Battle Rank 100 (198 total) - Vanu Sovereignty on Miller - Outfit Member of Mandrake[MDK] Mandrake
VS outfit on Miller

Members: 53
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Light PPA Eridani SX5 NS-15M2 Supernova FPC Sirius SX12 Terminus VX-9 Orion VS54 Pulsar C
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,681,344 MLG Score: 1344
Fun Score: N/A
Cheeseburgers Flipped: 336TIME WITH MEDKIT: 3.2%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.394%20.478%561541156126,1782.837120.267

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.091%1.222B**-0.053C+-0.888D--HEAD ++ (~6.78)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.40.512B+100.302C*26.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.955%1.107%24834120630,5411978189015.44031615%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.421%0.901B*-0.442C--0.132

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.60.841B*11.80.778B++13.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.483%1.495%12708120220,796283674567.33028279%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.628%0.829B++-0.692D0.475

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.70.723B++5.30.578B+5.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.008%8.102%3521911916,764222220103.0441336%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.507%-0.295C0.92B*0.67

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
61.30.484B+20.30.49B+41.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.342%77.809%352812028,1344308381.88768

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.396%0.803B++0.698B+-0.354

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.476B+2.10.343C**3.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.024%16.832%352512054,8302882561.67534

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.644%0.538B+0.429B-0.113

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.517B+30.371C**3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Mandrake[MDK] Mandrake
VS outfit on Miller

Members: 53
106.4m203.5%394 (23.6k)327 (19.6k)3.10437237,31776,4463.42845198 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS12101923222.742%16.015%36404:1570

15% Combat Medic24% Engineer17% Heavy Assault23% Infiltrator21% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 12th, 2013 3:25 PMJan 15th, 2014 3:46 PMJun 15th, 2019 12:10 PM (2d) (PST)Jun 14th, 2019 3:04 PM (3d) (PST)Jun 14th, 2019 2:21 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6861545320.7280.2350.1171.6060.0611344

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,1479,24431,9034414796419,602

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5430.4h/226.3d 24,774 38,006 71,749 523.4k 7,691 22,590 19,923 223.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
B
Kills:10,630
Deaths:3,346
KDR:3.177
Accuracy:25.635% B
HSR:22.145% C-
Orion VS54
B+
Kills:5,807
Deaths:2,073
KDR:2.801
Accuracy:23.055% B+
HSR:21.509% C-
Betelgeuse 54-A
C
Kills:5,266
Deaths:1,757
KDR:2.997
Accuracy:25.423% C
HSR:27.174% C-
SVA-88
C+
Kills:3,801
Deaths:1,406
KDR:2.703
Accuracy:23.620% C+
HSR:23.283% C
VX29 Polaris
C++
Kills:1,482
Deaths:603
KDR:2.458
Accuracy:24.052% C++
HSR:20.175% C
Pulsar LSW
C*
Kills:1,416
Deaths:443
KDR:3.196
Accuracy:24.404% C*
HSR:23.870% C+
Lasher X2
B*
Kills:1,212
Deaths:481
KDR:2.520
Accuracy:31.496% B*
HSR:4.043% C++
Flare VE6
C+
Kills:1,197
Deaths:536
KDR:2.233
Accuracy:21.643% C+
HSR:22.556% C
NSX-P Naginata
C**
Kills:1,185
Deaths:428
KDR:2.769
Accuracy:23.279% C++
HSR:30.633% C**
Ursa
B+
Kills:1,179
Deaths:339
KDR:3.478
Accuracy:25.152% B+
HSR:22.646% C
VE-H Maw
C+
Kills:1,176
Deaths:405
KDR:2.904
Accuracy:25.129% C+
HSR:26.276% C+
NSX Naginata
C*
Kills:1,159
Deaths:463
KDR:2.503
Accuracy:23.166% C*
HSR:25.626% C
Kills:35,510
Deaths (as Heavy Assault):12,280
Deaths (to Heavy Assaults):22,346
KDR:2.89169
Kill Difference:23,230
Playtime:901.449 hours
Usage:17%
Score:16.657m
Score/min:308
Accuracy (listed only):24.671%
HSR (listed only):22.495%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eridani SX5
B*
Kills:19,010
Deaths:6,426
KDR:2.958
Accuracy:30.995% B*
HSR:18.780% C+
Sirius SX12
A
Kills:8,201
Deaths:2,319
KDR:3.536
Accuracy:31.328% A
HSR:18.266% C++
Pulsar C
B+
Kills:5,490
Deaths:1,925
KDR:2.852
Accuracy:27.332% B+
HSR:22.696% C+
NSX Tengu
B*
Kills:5,427
Deaths:1,574
KDR:3.448
Accuracy:42.202% B*
HSR:19.587% C+
NS-11C
B*
Kills:3,514
Deaths:1,553
KDR:2.263
Accuracy:27.930% B*
HSR:17.075% C
VE-S Canis
B*
Kills:3,125
Deaths:891
KDR:3.507
Accuracy:32.432% B*
HSR:13.952% D
Eclipse VE3A
C+
Kills:2,646
Deaths:1,158
KDR:2.285
Accuracy:26.904% C+
HSR:16.440% D
Serpent VE92
C**
Kills:2,506
Deaths:1,018
KDR:2.462
Accuracy:25.020% C**
HSR:18.516% C
MKV Suppressed
C**
Kills:1,913
Deaths:906
KDR:2.111
Accuracy:27.260% C**
HSR:17.564% C
VX6-7
B+
Kills:1,772
Deaths:743
KDR:2.385
Accuracy:26.999% B+
HSR:18.172% C-
NSX Tanto
B+
Kills:1,666
Deaths:578
KDR:2.882
Accuracy:29.100% B+
HSR:24.910% C+
Zenith VX-5
B*
Kills:1,349
Deaths:550
KDR:2.453
Accuracy:29.164% B*
HSR:18.903% C-
Solstice Burst
B+
Kills:1,234
Deaths:569
KDR:2.169
Accuracy:29.556% B+
HSR:23.582% C+
NS Baron G5
B**
Kills:1,200
Deaths:692
KDR:1.734
Accuracy:55.110% B**
HSR:15.667% C**
The Little Helper
B+
Kills:1,177
Deaths:465
KDR:2.531
Accuracy:40.373% D-
HSR:18.182% B+
NSX-P Tanto
B++
Kills:1,174
Deaths:384
KDR:3.057
Accuracy:29.232% B++
HSR:25.128% C+
Solstice VE3
C+
Kills:1,173
Deaths:1,100
KDR:1.066
Accuracy:22.478% C+
HSR:14.408% D-
Deimos VA29
B+
Kills:1,168
Deaths:519
KDR:2.250
Accuracy:65.503% B+
HSR:16.182% C+
Skorpios
C++
Kills:1,161
Deaths:556
KDR:2.088
Accuracy:28.120% C++
HSR:16.968% D
Pandora VX25
B++
Kills:1,159
Deaths:567
KDR:2.044
Accuracy:47.628% B++
HSR:14.668% C+
NS-7 PDW
B++
Kills:1,157
Deaths:628
KDR:1.842
Accuracy:28.191% B++
HSR:13.829% D
Nova
C**
Kills:1,156
Deaths:508
KDR:2.276
Accuracy:44.622% C+
HSR:16.177% C**
Thanatos VE70
B*
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:44.929% B+
HSR:20.346% B*
Solstice SF
B**
Kills:1,140
Deaths:443
KDR:2.573
Accuracy:29.350% B**
HSR:18.597% C**
NSX-P Tengu
B**
Kills:980
Deaths:264
KDR:3.712
Accuracy:41.237% B**
HSR:19.796% C
VE-C Horizon
C++
Kills:700
Deaths:289
KDR:2.422
Accuracy:32.146% C
HSR:24.714% C++
Phobos VX86
C++
Kills:192
Deaths:127
KDR:1.512
Accuracy:58.275% C+
HSR:16.667% C++
Kills:72,545
Deaths (as Light Assault):27,431
Deaths (to Light Assaults):14,954
KDR:2.64464
Kill Difference:45,114
Playtime:1,118.458 hours
Usage:21%
Score:21.033m
Score/min:313
Accuracy (listed only):35.312%
HSR (listed only):18.510%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
B+
Kills:5,490
Deaths:1,925
KDR:2.852
Accuracy:27.332% B+
HSR:22.696% C+
NS-11C
B*
Kills:3,514
Deaths:1,553
KDR:2.263
Accuracy:27.930% B*
HSR:17.075% C
Eclipse VE3A
C+
Kills:2,646
Deaths:1,158
KDR:2.285
Accuracy:26.904% C+
HSR:16.440% D
Serpent VE92
C**
Kills:2,506
Deaths:1,018
KDR:2.462
Accuracy:25.020% C**
HSR:18.516% C
VX6-7
B+
Kills:1,772
Deaths:743
KDR:2.385
Accuracy:26.999% B+
HSR:18.172% C-
NSX Tanto
B+
Kills:1,666
Deaths:578
KDR:2.882
Accuracy:29.100% B+
HSR:24.910% C+
Revenant
D
Kills:1,412
Deaths:532
KDR:2.654
Accuracy:30.325% D
HSR:24.646% D
Zenith VX-5
B*
Kills:1,349
Deaths:550
KDR:2.453
Accuracy:29.164% B*
HSR:18.903% C-
Solstice Burst
B+
Kills:1,234
Deaths:569
KDR:2.169
Accuracy:29.556% B+
HSR:23.582% C+
NS Baron G5
B**
Kills:1,200
Deaths:692
KDR:1.734
Accuracy:55.110% B**
HSR:15.667% C**
The Little Helper
B+
Kills:1,177
Deaths:465
KDR:2.531
Accuracy:40.373% D-
HSR:18.182% B+
NSX-P Tanto
B++
Kills:1,174
Deaths:384
KDR:3.057
Accuracy:29.232% B++
HSR:25.128% C+
Solstice VE3
C+
Kills:1,173
Deaths:1,100
KDR:1.066
Accuracy:22.478% C+
HSR:14.408% D-
Deimos VA29
B+
Kills:1,168
Deaths:519
KDR:2.250
Accuracy:65.503% B+
HSR:16.182% C+
Eidolon VE33
B+
Kills:1,160
Deaths:530
KDR:2.189
Accuracy:30.801% B+
HSR:19.569% D-
Pandora VX25
B++
Kills:1,159
Deaths:567
KDR:2.044
Accuracy:47.628% B++
HSR:14.668% C+
Nova
C**
Kills:1,156
Deaths:508
KDR:2.276
Accuracy:44.622% C+
HSR:16.177% C**
Thanatos VE70
B*
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:44.929% B+
HSR:20.346% B*
Solstice SF
B**
Kills:1,140
Deaths:443
KDR:2.573
Accuracy:29.350% B**
HSR:18.597% C**
VE-C Horizon
C++
Kills:700
Deaths:289
KDR:2.422
Accuracy:32.146% C
HSR:24.714% C++
VE-LR Obelisk
B**
Kills:373
Deaths:57
KDR:6.544
Accuracy:38.974% B**
HSR:35.925% B+
Phobos VX86
C++
Kills:192
Deaths:127
KDR:1.512
Accuracy:58.275% C+
HSR:16.667% C++
Kills:34,516
Deaths (as Engineer):14,986
Deaths (to Engineers):12,527
KDR:2.30322
Kill Difference:19,530
Playtime:1,300.093 hours
Usage:24%
Score:29.587m
Score/min:379
Accuracy (listed only):35.989%
HSR (listed only):20.053%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5
B*
Kills:19,010
Deaths:6,426
KDR:2.958
Accuracy:30.995% B*
HSR:18.780% C+
Sirius SX12
A
Kills:8,201
Deaths:2,319
KDR:3.536
Accuracy:31.328% A
HSR:18.266% C++
NSX Tengu
B*
Kills:5,427
Deaths:1,574
KDR:3.448
Accuracy:42.202% B*
HSR:19.587% C+
VE-S Canis
B*
Kills:3,125
Deaths:891
KDR:3.507
Accuracy:32.432% B*
HSR:13.952% D
NS-44 Commissioner
B++
Kills:2,685
Deaths:1,812
KDR:1.482
Accuracy:42.001% B++
HSR:24.767% B+
MKV Suppressed
C**
Kills:1,913
Deaths:906
KDR:2.111
Accuracy:27.260% C**
HSR:17.564% C
NS-357 Underboss
B*
Kills:1,552
Deaths:833
KDR:1.863
Accuracy:43.441% B*
HSR:25.580% B+
Parsec VX3-A
C
Kills:1,234
Deaths:94
KDR:13.128
Accuracy:39.672% C--
HSR:76.742% C
Ghost
B+
Kills:1,223
Deaths:308
KDR:3.971
Accuracy:41.997% B+
HSR:65.985% C
NS-30 Vandal
B++
Kills:1,205
Deaths:498
KDR:2.420
Accuracy:36.913% B++
HSR:14.689% D**
NS-61 Emissary
C++
Kills:1,193
Deaths:514
KDR:2.321
Accuracy:29.058% C++
HSR:17.016% C++
NSX Daimyo
C**
Kills:1,163
Deaths:180
KDR:6.461
Accuracy:37.168% D
HSR:95.013% C**
Parallax VX3
B+
Kills:1,162
Deaths:144
KDR:8.069
Accuracy:42.566% B+
HSR:75.818% C
Nyx VX31
C++
Kills:1,161
Deaths:474
KDR:2.449
Accuracy:34.840% C++
HSR:19.724% D--
Beamer VS3
B*
Kills:1,161
Deaths:684
KDR:1.697
Accuracy:32.856% B*
HSR:20.241% C
Skorpios
C++
Kills:1,161
Deaths:556
KDR:2.088
Accuracy:28.120% C++
HSR:16.968% D
Artemis VX26
C++
Kills:1,159
Deaths:559
KDR:2.073
Accuracy:28.160% C++
HSR:15.444% D--
V10
C+
Kills:1,159
Deaths:144
KDR:8.049
Accuracy:38.984% C+
HSR:71.096% D
NS-7 PDW
B++
Kills:1,157
Deaths:628
KDR:1.842
Accuracy:28.191% B++
HSR:13.829% D
Phantom VA23
B+
Kills:1,152
Deaths:447
KDR:2.577
Accuracy:38.568% B+
HSR:23.177% D
XM98
B++
Kills:1,152
Deaths:196
KDR:5.878
Accuracy:41.877% B++
HSR:78.472% B+
Spiker
B+
Kills:1,150
Deaths:554
KDR:2.076
Accuracy:33.184% B+
HSR:21.044% C+
NSX Tomoe
B+
Kills:1,137
Deaths:431
KDR:2.638
Accuracy:30.909% B+
HSR:31.750% C--
NSX-P Tengu
B**
Kills:980
Deaths:264
KDR:3.712
Accuracy:41.237% B**
HSR:19.796% C
Phaseshift VX-S
B*
Kills:962
Deaths:80
KDR:12.025
Accuracy:42.785% B*
HSR:85.863% B*
Manticore SX40
B**
Kills:718
Deaths:255
KDR:2.816
Accuracy:36.315% B**
HSR:24.513% B+
NS-45 Pilot
B+
Kills:710
Deaths:276
KDR:2.572
Accuracy:34.836% B+
HSR:23.944% C
NS-44L Blackhand
C+
Kills:425
Deaths:230
KDR:1.848
Accuracy:40.014% C+
HSR:40.471% C+
NS-AM7 Archer
D--
Kills:357
Deaths:303
KDR:1.178
Accuracy:51.892% D--
HSR:7.843% D--
Cerberus
C*
Kills:314
Deaths:174
KDR:1.805
Accuracy:32.842% C*
HSR:18.471% C--
Soldier Soaker
A+
Kills:124
Deaths:29
KDR:4.276
Accuracy:47.498% A+
HSR:12.097% C--
The Immortal
B++
Kills:94
Deaths:60
KDR:1.567
Accuracy:32.087% D
HSR:34.043% B++
VA39 Spectre
B+
Kills:79
Deaths:41
KDR:1.927
Accuracy:35.144% B+
HSR:44.304% B+
Kills:65,405
Deaths (as Infiltrator):22,884
Deaths (to Infiltrators):12,826
KDR:2.85811
Kill Difference:42,521
Playtime:1,244.586 hours
Usage:23%
Score:22.809m
Score/min:305
Accuracy (listed only):36.587%
HSR (listed only):33.541%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5
B*
Kills:19,010
Deaths:6,426
KDR:2.958
Accuracy:30.995% B*
HSR:18.780% C+
Sirius SX12
A
Kills:8,201
Deaths:2,319
KDR:3.536
Accuracy:31.328% A
HSR:18.266% C++
Terminus VX-9
C*
Kills:6,921
Deaths:3,217
KDR:2.151
Accuracy:26.649% C*
HSR:22.526% C--
NSX Tengu
B*
Kills:5,427
Deaths:1,574
KDR:3.448
Accuracy:42.202% B*
HSR:19.587% C+
VE-S Canis
B*
Kills:3,125
Deaths:891
KDR:3.507
Accuracy:32.432% B*
HSR:13.952% D
MKV Suppressed
C**
Kills:1,913
Deaths:906
KDR:2.111
Accuracy:27.260% C**
HSR:17.564% C
H-V45
C++
Kills:1,551
Deaths:744
KDR:2.085
Accuracy:24.451% C++
HSR:16.699% D
CME
C+
Kills:1,339
Deaths:697
KDR:1.921
Accuracy:26.426% C+
HSR:17.775% D
Corvus VA55
C
Kills:1,224
Deaths:785
KDR:1.559
Accuracy:22.401% C
HSR:13.480% D**
NS Baron G5
B**
Kills:1,200
Deaths:692
KDR:1.734
Accuracy:55.110% B**
HSR:15.667% C**
NS-11P
B+
Kills:1,181
Deaths:556
KDR:2.124
Accuracy:25.146% B+
HSR:19.390% C+
The Little Helper
B+
Kills:1,177
Deaths:465
KDR:2.531
Accuracy:40.373% D-
HSR:18.182% B+
Darkstar
D
Kills:1,169
Deaths:599
KDR:1.952
Accuracy:24.193% D
HSR:13.687% D**
Deimos VA29
B+
Kills:1,168
Deaths:519
KDR:2.250
Accuracy:65.503% B+
HSR:16.182% C+
Pulsar VS1
D
Kills:1,161
Deaths:1,078
KDR:1.077
Accuracy:20.512% D
HSR:13.695% D--
NS-11A
C+
Kills:1,161
Deaths:649
KDR:1.789
Accuracy:24.162% C+
HSR:15.159% D-
Skorpios
C++
Kills:1,161
Deaths:556
KDR:2.088
Accuracy:28.120% C++
HSR:16.968% D
Pandora VX25
B++
Kills:1,159
Deaths:567
KDR:2.044
Accuracy:47.628% B++
HSR:14.668% C+
NS-7 PDW
B++
Kills:1,157
Deaths:628
KDR:1.842
Accuracy:28.191% B++
HSR:13.829% D
Nova
C**
Kills:1,156
Deaths:508
KDR:2.276
Accuracy:44.622% C+
HSR:16.177% C**
Equinox VE2
C++
Kills:1,156
Deaths:631
KDR:1.832
Accuracy:25.840% C+
HSR:21.799% C++
Thanatos VE70
B*
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:44.929% B+
HSR:20.346% B*
Equinox VE2 Burst
C
Kills:1,149
Deaths:608
KDR:1.890
Accuracy:25.286% C
HSR:17.929% D*
NSX-P Tengu
B**
Kills:980
Deaths:264
KDR:3.712
Accuracy:41.237% B**
HSR:19.796% C
Phobos VX86
C++
Kills:192
Deaths:127
KDR:1.512
Accuracy:58.275% C+
HSR:16.667% C++
Kills:66,193
Deaths (as Combat Medic):26,685
Deaths (to Combat Medics):8,471
KDR:2.48053
Kill Difference:39,508
Playtime:812.411 hours
Usage:15%
Score:15.397m
Score/min:316
Accuracy (listed only):34.531%
HSR (listed only):17.151%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:790
Deaths:229
KDR:3.450
Accuracy:22.596% B+
HSR:18.608% C-
Blueshift VM5
B+
Kills:784
Deaths:229
KDR:3.424
Accuracy:21.707% B+
HSR:24.235% B+
Nebula VM20
B*
Kills:286
Deaths:70
KDR:4.086
Accuracy:21.754% B+
HSR:24.825% B*
Nebula VM20
A++
Kills:242
Deaths:70
KDR:3.457
Accuracy:21.544% B++
HSR:28.512% A++
Quasar VM1
C+
Kills:81
Deaths:68
KDR:1.191
Accuracy:15.678% C+
HSR:16.049% D
Comet VM2
B+
Kills:79
Deaths:87
KDR:0.908
Accuracy:43.244% C+
HSR:5.063% B+
NS-10 Burster
A*
Kills:72
Deaths:24
KDR:3
Accuracy:44.586% A*
HSR:2.778% D--
Kills:2,334
Deaths (as MAX Suit):388.500
Deaths (to MAX Suits):2,891
KDR:6.00772
Kill Difference:1,945.500
Playtime:42.115 hours
Usage:1%
Score:0.963m
Score/min:381
Accuracy (listed only):27.301%
HSR (listed only):17.153%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
M+
Kills:28,704
V. Kills:1,093 N/A
Deaths:2,549
KDR:11.261
Accuracy:54.091% A++
KPH:137.900 M+
VKPH:5.300 B*
Dual Photon Pods
A
Kills:944
V. Kills:207 454%
Deaths:45
KDR:20.978
Accuracy:62.340% A
KPH:128.700 B**
VKPH:28.200 B*
Saron Laser Cannon
C+
Kills:832
V. Kills:515 161%
Deaths:415
KDR:2.005
Accuracy:31.953% C+
KPH:12.400 C+
VKPH:7.700 C
Hornet Missiles
B**
Kills:698
V. Kills:409 170%
Deaths:40
KDR:17.450
Accuracy:68.873% B*
KPH:108 B++
VKPH:63.300 B**
Antares LC
B+
Kills:292
V. Kills:159 183%
Deaths:46
KDR:6.348
Accuracy:34.076% B
KPH:25.100 B+
VKPH:13.700 C+
Coyote Missiles
B+
Kills:114
V. Kills:44 253%
Deaths:10
KDR:11.400
Accuracy:57.084% B+
KPH:50.700 B
VKPH:19.600 C+
Kills:31,584 (29,828 + 0)
Deaths:3,105
KDR:10.172
VKDR:0.782
Vehicle Kills:2,427
Kill Difference:28,479
Playtime:302.875 hours
Usage:6%
Score:5.806m
Score/min:319
Piloting Accuracy:34.076%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A
Kills:198
V. Kills:28 N/A
Deaths:15
KDR:13.200
Accuracy:51.245% B**
KPH:81.500 A
VKPH:11.500 B+
CAS30 Tank Buster
D
Kills:61
V. Kills:70 86%
Deaths:95
KDR:0.642
Accuracy:50.546% B+
KPH:3.700 D
VKPH:4.300 D
Kills:259 (61 + 198)
Deaths:110
KDR:2.355
VKDR:0.891
Vehicle Kills:98
Kill Difference:149
Playtime:18.791 hours
Usage:0%
Score:0.154m
Score/min:137
Piloting Accuracy:50.546%
Gunner Accuracy:51.245%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:1,903
V. Kills:262 N/A
Deaths:55
KDR:34.600
Accuracy:57.225% B*
KPH:86.800 A+
VKPH:12 B**
L100 Python HEAT
A++
Kills:1,176
V. Kills:339 346%
Deaths:59
KDR:19.932
Accuracy:59.751% B*
KPH:54.400 A++
VKPH:15.700 B*
L100 Python AP
B*
Kills:1,115
V. Kills:595 187%
Deaths:96
KDR:11.615
Accuracy:54.025% C
KPH:41.400 B*
VKPH:22.100 B++
C75 Viper
B*
Kills:1,095
V. Kills:178 N/A
Deaths:106
KDR:10.330
Accuracy:39.411% C+
KPH:44.700 B*
VKPH:7.300 C+
LB00 Python AP
B+
Kills:824
V. Kills:288 285%
Deaths:14
KDR:58.857
Accuracy:55.431% C-
KPH:66.800 B+
VKPH:23.400 C*
Skyguard
A+
Kills:424
V. Kills:239 177%
Deaths:22
KDR:19.273
Accuracy:38.475% A+
KPH:24.600 A+
VKPH:13.900 B**
Kills:6,537 (6,537 + 0)
Deaths:352
KDR:18.571
VKDR:5.401
Vehicle Kills:1,901
Kill Difference:6,185
Playtime:124.522 hours
Usage:2%
Score:2.160m
Score/min:289
Driving Accuracy:38.475%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:10,269
V. Kills:4,786 215%
Deaths:417
KDR:24.626
Accuracy:58.938% B++
KPH:46.100 A*
VKPH:21.500 A
Supernova VPC
A+
Kills:3,735
V. Kills:753 495%
Deaths:116
KDR:32.198
Accuracy:61.434% A
KPH:68.900 A
VKPH:13.900 A+
Supernova PC
A*
Kills:1,079
V. Kills:304 354%
Deaths:65
KDR:16.600
Accuracy:58.955% B**
KPH:47.700 A*
VKPH:13.400 A+
Saron HRB
B++
Kills:898
V. Kills:624 144%
Deaths:97
KDR:9.258
Accuracy:52.938% B**
KPH:30.200 B+
VKPH:21 B++
E540 Halberd
B++
Kills:726
V. Kills:388 187%
Deaths:50
KDR:14.520
Accuracy:51.373% B+
KPH:38.800 B++
VKPH:20.700 B++
Proton II PPA
B**
Kills:207
V. Kills:3 N/A
Deaths:14
KDR:14.786
Accuracy:27.141% B+
KPH:85.700 B**
VKPH:1.200 D*
M12 Kobalt
B*
Kills:177
V. Kills:3 N/A
Deaths:1
KDR:177
Accuracy:16.917% C*
KPH:97 B*
VKPH:1.600 D
Aphelion VEX-4
A
Kills:85
V. Kills:52 160%
Deaths:9
KDR:9.444
Accuracy:44.553% A
KPH:33.700 B++
VKPH:20.600 B+
G30 Walker
A++
Kills:84
V. Kills:20 400%
Deaths:3
KDR:28
Accuracy:30.596% C**
KPH:44.300 A++
VKPH:10.500 C+
M20 Basilisk
M++
Kills:52
V. Kills:15 325%
Deaths:6
KDR:8.667
Accuracy:36.664% B*
KPH:45.400 M++
VKPH:13.100 A+
Kills:17,312 (15,083 + 2,229)
Deaths:778
KDR:22.252
VKDR:8.931
Vehicle Kills:6,948
Kill Difference:16,534
Playtime:357.944 hours
Usage:7%
Score:7.085m
Score/min:330
Driving Accuracy:58.955%
Gunner Accuracy:36.664%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B*
Kills:371
V. Kills:22 N/A
Deaths:25
KDR:14.840
Accuracy:42.786% B+
KPH:125 B*
VKPH:7.400 C**
E540 Halberd-H
B*
Kills:278
V. Kills:94 293%
Deaths:16
KDR:17.375
Accuracy:59.015% C*
KPH:61.400 B*
VKPH:20.800 C+
M12 Kobalt-H
B+
Kills:186
V. Kills:3 N/A
Deaths:2
KDR:93
Accuracy:24.154% C**
KPH:163.600 B+
VKPH:2.600 D
Saron HRB-H
B+
Kills:143
V. Kills:83 170%
Deaths:37
KDR:3.865
Accuracy:60.534% B+
KPH:36.100 C+
VKPH:21 C
Aphelion VEX-4H
B**
Kills:140
V. Kills:78 177%
Deaths:20
KDR:7
Accuracy:51.130% B++
KPH:56.900 B**
VKPH:31.700 B+
Kills:1,118 (0 + 1,118)
Deaths:100
KDR:11.180
VKDR:2.800
Vehicle Kills:280
Kill Difference:1,018
Playtime:15.055 hours
Usage:0%
Score:0.456m
Score/min:505
Driving Accuracy:N/A%
Gunner Accuracy:51.130%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A+
Kills:1,237
V. Kills:30 N/A
Deaths:30
KDR:41.233
Accuracy:19.698% C*
KPH:123.200 A+
VKPH:3 C+
M12 Kobalt
B**
Kills:707
V. Kills:23 N/A
Deaths:17
KDR:41.588
Accuracy:19.290% C**
KPH:111.700 B**
VKPH:3.600 C++
M40 Fury
B++
Kills:661
V. Kills:162 406%
Deaths:59
KDR:11.203
Accuracy:44.131% B*
KPH:52.400 C**
VKPH:12.800 B++
M40 Fury
C*
Kills:426
V. Kills:99 426%
Deaths:32
KDR:13.313
Accuracy:42.729% B++
KPH:53.400 C+
VKPH:12.400 C*
M20 Basilisk
B*
Kills:251
V. Kills:77 322%
Deaths:26
KDR:9.654
Accuracy:40.766% C*
KPH:30.400 B*
VKPH:9.300 B+
M20 Basilisk
B*
Kills:175
V. Kills:78 222%
Deaths:16
KDR:10.938
Accuracy:43.117% B+
KPH:30.400 B++
VKPH:13.500 B*
G40-F Ranger
A
Kills:76
V. Kills:54 138%
Deaths:2
KDR:38
Accuracy:35.556% B+
KPH:30.200 B**
VKPH:21.500 A
M60-G Bulldog
C+
Kills:55
V. Kills:7 N/A
Deaths:13
KDR:4.231
Accuracy:32.659% C
KPH:26.300 C+
VKPH:3.300 D
G30 Walker
C**
Kills:54
V. Kills:24 216%
Deaths:6
KDR:9
Accuracy:30.428% C++
KPH:17.900 C**
VKPH:8 C
Kills:3,642 (0 + 3,642)
Deaths:201
KDR:18.119
VKDR:2.756
Vehicle Kills:554
Kill Difference:3,441
Playtime:58.581 hours
Usage:1%
Score:1.139m
Score/min:324
Driving Accuracy:N/A%
Gunner Accuracy:30.428%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:121
V. Kills:48 247%
Deaths:97
KDR:1.247
Accuracy:53.016% B
KPH:12.300 D
VKPH:4.900 C
S12 Renegade
C*
Kills:117
V. Kills: N/A
Deaths:43
KDR:2.721
Accuracy:43.786% C*
KPH:28.300 D
VKPH:0 F
Kills:238 (238 + 0)
Deaths:140
KDR:1.700
VKDR:0.343
Vehicle Kills:48
Kill Difference:98
Playtime:14.005 hours
Usage:0%
Score:0.085m
Score/min:102
Driving Accuracy:43.786%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
B**
Kills:1,691
V. Kills:498 339%
Deaths:78
KDR:21.680
Accuracy:55.015% B**
KPH:80.100 B++
VKPH:23.600 B++
VLG Missile Launcher
B
Kills:515
V. Kills:199 258%
Deaths:33
KDR:15.606
Accuracy:61.071% B++
KPH:74.800 C++
VKPH:28.900 B
CAS 14-E
M
Kills:475
V. Kills:87 N/A
Deaths:23
KDR:20.652
Accuracy:40.109% B**
KPH:78.200 C**
VKPH:14.300 M
Kills:2,681 (0 + 2,681)
Deaths:134
KDR:20.007
VKDR:5.851
Vehicle Kills:784
Kill Difference:2,547
Playtime:34.062 hours
Usage:1%
Score:0.764m
Score/min:374
Piloting Accuracy:N/A%
Gunner Accuracy:40.109%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Light PPA 29,79728,7042,54911.261B++8.1654.091%A++1.031%C137.9M+5.3B*356208.1h8.5B+15.7B++
Eridani SX5 19,15919,0106,4262.958A++0.1530.995%B*18.78%C+59.8B**N/A151318.1h9.9B++32B++
NS-15M2 10,74410,6303,3463.177B*0.0725.635%B22.145%C-56.3B+N/A150188.7h10.4B++40.7B+
Supernova FPC 15,05510,26941724.626M21.5258.938%B++1.188%D-46.1A*21.5A312222.9h3.9B*6.6B**
Sirius SX12 8,2938,2012,3193.536A*0.4331.328%A18.266%C++61A++N/A166134.4h11.7B*37.5B++
Terminus VX-9 7,0126,9213,2172.151B+0.9526.649%C*22.526%C--35.5C+N/A96194.9h11.4B+42.6B+
Orion VS54 5,8305,8072,0732.801B++0.3023.055%B+21.509%C-50.8B*N/A176114.3h9.9B*43.2C**
Pulsar C 5,5505,4901,9252.852A0.2527.332%B+22.696%C+39.2B+N/A112140.1h9.9B+36.3B+
NSX Tengu 5,4765,4271,5743.448A*0.3442.202%B*19.587%C+55.5B+N/A13297.7h10.6B++25B++
Betelgeuse 54-A 5,3115,2661,7572.997C+0.1125.423%C27.174%C-64.1C+N/A18882.2h9.6B++37.6B
SVA-88 3,8193,8011,4062.703B+0.4023.62%C+23.283%C51.4C*N/A14574h10.7B+45.2B
Supernova VPC 4,4883,73511632.198A*29.0961.434%AN/A68.9A13.9A+25654.2h2.9B+4.7B++
NS-11C 3,5483,5141,5532.263A+0.8427.93%B*17.075%C37.6B+N/A10993.4h11.1B*39.6B++
VE-S Canis 3,1723,1258913.507A*0.4032.432%B*13.952%D74.1B**1.1B*19642.2h9B*27.8B++
NS-44 Commissioner 2,7042,6851,8121.482B+1.6242.001%B++24.767%B+47.4B+N/A15056.6h3.4B+8B++
Eclipse VE3A 2,6692,6461,1582.285B0.8226.904%C+16.44%D37.3C+N/A8471h11.3B42B
Serpent VE92 2,5372,5061,0182.462A0.6425.02%C**18.516%C35.9C**N/A12669.9h11.6B+46.5B+
C-4 3,2882,3339612.428B++0.6823.109%C-N/A99.7B+40.8B*83923.4h1.1B*4.8B+
MKV Suppressed 1,9291,9139062.111A0.9927.26%C**17.564%C50.1B*N/A15438.2h11.8B++43.4B+
L100 Python HESH 2,1651,9035534.6A++31.5057.225%B*1.419%C+86.9A+12B**32121.9h2.6B*4.6B*
VX6-7 1,7881,7727432.385B*0.7226.999%B+18.172%C-52.4B*N/A16433.8h10.1B++37.4B++
Pelter Rocket Pod 2,1891,6917821.679B+18.5755.015%B**N/A80.1B++23.6B++30421.1h17.1B+31.1B+
NSX Tanto 1,6841,6665782.882A++0.2229.1%B+24.91%C+40.9BN/A10540.7h10.9B+37.3B+
NS-357 Underboss 1,5621,5528331.863B*1.2443.441%B*25.58%B+49.4BN/A13631.4h3.9B+9B++
H-V45 1,5661,5517442.085B+1.0224.451%C++16.699%D39.4B+N/A13739.4h11.4B++46.7B+
VX29 Polaris 1,5141,4826032.458B*0.6524.052%C++20.175%C47.3C*1B**16731.3h11.7B48.6C**
Pulsar LSW 1,4311,4164433.196A+0.0924.404%C*23.87%C+55.5B+N/A21825.5h10B*41B+
Revenant 1,4221,4125322.654C+0.4530.325%D24.646%D31.7C--N/A7244.5h6.6B+21.9C++
Zenith VX-5 1,3631,3495502.453A0.6529.164%B*18.903%C-44.7B+N/A13730.2h10.1B**34.5B*
CME 1,3581,3396971.921B+1.1826.426%C+17.775%D31.5C+N/A7542.5h11.6B++43.8B+
Frag Grenade 1,3301,30711307N/A1,303.9058.621%A++N/A768.8A13.5B++28271.7h2.8B*4.7B**
M12 Kobalt 1,2671,2373041.233M38.1319.698%C*19.564%B123.7A++3C+36810h12.9B**65.5B++
Parsec VX3-A 1,2391,2349413.128A**10.0239.672%C--76.742%C48C+N/A12125.7h1.8C**4.6C+
Solstice Burst 1,2471,2345692.169B+0.9429.556%B+23.582%C+44.2C*N/A12527.9h10.7B*36.3B++
Corvus VA55 1,2311,2247851.559B+1.5522.401%C13.48%D**23.6CN/A8451.9h11.1B+49.7C**
Ghost 1,2291,2233083.971B+0.8741.997%B+65.985%C48.3B+N/A18525.3h2.1B+5B+
Lasher X2 1,2301,2124812.52A*0.5831.496%B*4.043%C++44.7B++N/A16827.1h16.3B*51.7B++
NS-30 Vandal 1,2221,2054982.42B+0.6836.913%B++14.689%D**61.5B**N/A18719.6h5B+13.5B++
NS Baron G5 1,2121,2006921.734B*1.3755.11%B**15.667%C**35.8C++N/A11333.5h3.4B**6.1C+
Flare VE6 1,2001,1975362.233B*0.8721.643%C+22.556%C50.3BN/A20523.8h9B++41.6B+
NS-61 Emissary 1,2021,1935142.321A*0.7829.058%C++17.016%C++54.5A+N/A14821.9h10B+34.4B++
M12 Kobalt 1,2101,1851298.75M*95.6522.536%C++19.325%B185.2A3.9C4186.4h12.9B*57.2B++
NSX-P Naginata 1,2121,1854282.769B**0.3423.279%C++30.633%C**32.9CN/A8636h11.7B+50.4B+
NS-11P 1,1911,1815562.124B*0.9825.146%B+19.39%C+31.4C++N/A8637.6h11.7B*46.4B++
Ursa 1,1831,1793393.478A*0.3725.152%B+22.646%C68.9AN/A21417.1h8.7B*34.7B++
The Little Helper 1,1961,1774652.531B**0.5740.373%D-18.182%B+36CN/A11832.7h3.8B*9.5C*
VE-H Maw 1,1871,1764052.904B**0.2025.129%C+26.276%C+44.4C+N/A12826.5h10B+40C**
L100 Python HEAT 1,5151,1765919.932M**16.8359.751%B*3.231%B+54.4A++15.7B*25821.6h4.1B**6.9B**
NSX-P Tanto 1,1871,1743843.057A*0.0529.232%B++25.128%C+34.1BN/A9134.4h11B*37.7B*
Solstice VE3 1,1761,1731,1001.066B+2.0422.478%C+14.408%D-19.3C+N/A13560.7h12.7B+56.4C**
Darkstar 1,1811,1695991.952C**1.1524.193%D13.687%D**34.1C-N/A8134.3h11.4B++47.3C*
Deimos VA29 1,1791,1685192.25B*0.8565.503%B+16.182%C+43.3C+N/A12327h1.8B**2.7B++
NSX Daimyo 1,1651,1631806.461B**3.3637.168%D95.013%C**41.2CN/A9828.2h2.3B+6.3C++
Parallax VX3 1,1731,1621448.069A4.9642.566%B+75.818%C49.4AN/A14623.5h1.9B+4.6B+
Pulsar VS1 1,1671,1611,0781.077C++2.0320.512%D13.695%D--17.5C-N/A8666.4h12.5B++61C*
Nyx VX31 1,1691,1614742.449C*0.6634.84%C++19.724%D--69.1AN/A21816.8h4.6B*13.3B+
Beamer VS3 1,1661,1616841.697A1.4132.856%B*20.241%C41B++N/A14028.3h7.2B++22B+
NS-11A 1,1681,1616491.789B1.3224.162%C+15.159%D-32.2C++N/A11536.1h12.5B+51.5B+
Skorpios 1,1651,1615562.088B+1.0228.12%C++16.968%D58.9B++N/A14719.7h9.9B++35.1B+
Eidolon VE33 1,1691,1605302.189B**0.9230.801%B+19.569%D-36.3B++N/A13232h6.5B**21.1B++
Pandora VX25 1,1651,1595672.044B**1.0647.628%B++14.668%C+43.7C*N/A12226.5h3.4B*7B*
NSX Naginata 1,1711,1594632.503B**0.6023.166%C*25.626%C45.1C++N/A14925.7h10.5B+45.3B+
Artemis VX26 1,1661,1595592.073B+1.0328.16%C++15.444%D--52.2B*N/A18022.2h10.4B++36.9B+
V10 1,1621,1591448.049A*4.9438.984%C+71.096%D40.8BN/A9628.4h2.1B5.3C**
NS-7 PDW 1,1721,1576281.842B**1.2628.191%B++13.829%D47.4B**N/A19324.4h12.1B++42.9B++
Nova 1,1721,1565082.276B++0.8344.622%C+16.177%C**35.5C+N/A8632.6h3.4B*7.6B+
Equinox VE2 1,1711,1566311.832B+1.2725.84%C+21.799%C++32.5C++N/A9035.6h10.9B++42B+
Thanatos VE70 1,1751,1556791.701B*1.4044.929%B+20.346%B*19.9C-N/A7257.9h3.8B*8.5B++
Phantom VA23 1,1591,1524472.577B+0.5338.568%B+23.177%D40.4C+N/A9428.5h4.3B11B+
XM98 1,1561,1521965.878A*2.7741.877%B++78.472%B+41.3B**N/A13027.9h2B*4.8B*
Spiker 1,1571,1505542.076B**1.0333.184%B+21.044%C+71.9A+N/A19016h6.6B++19.8B*
Equinox VE2 Burst 1,1621,1496081.89C++1.2125.286%C17.929%D*32.3C-N/A7735.6h12.4C*49.1C++
Solstice SF 1,1541,1404432.573A++0.5329.35%B**18.597%C**44A+N/A13025.9h10.2B34.9B++
NSX Tomoe 1,1441,1374312.638B+0.4730.909%B+31.75%C--39.5C+N/A10328.8h13.3B43B+
L100 Python AP 1,7101,1159611.615A+8.5154.025%C5.381%A+41.4B*22.1B++35526.9h4.5B*8.4B++
C75 Viper 1,2731,09510610.33A7.2339.411%C+1.187%C44.7B*7.3C+26724.5h8.2B**20.7B*
Supernova PC 1,3831,0796516.6A++13.5058.955%B**1.946%C47.7A*13.5A+28022.6h3.8B*6.5B**
NSX-P Tengu 9879802643.712A*0.6141.237%B**19.796%C66.2B**N/A23414.8h10.3B*25B*
Tank Mine 1,4529661297.488M4.3856.57%A++N/A175.6A+88.4B*14745.5h2.4D4.2B**
Phaseshift VX-S 9689628012.025M++8.9242.785%B*85.863%B*36.6B+N/A10226.3h2.1B++4.9B++
Dual Photon Pods 1,1519444520.978A*17.8762.34%A1.059%C129.3B**28.4B*7257.3h17.3B++27.7B++
Spear Anti-Vehicle Phalanx Turret 1,2839253625.694M+22.5953.552%B*5.297%B++74A*28.6B++51912.5h5.8B++10.8B*
Saron HRB 1,522898979.258B*6.1552.938%B**1.336%C30.1B+20.9B++38429.8h22.2C+41.8B+
NS Decimator 1,2458394801.748B*1.3667.5%B*1.788%C43B+20.8B+36819.5h4.4C**6.5B+
Saron Laser Cannon 1,3478324152.005C++1.1031.953%C+3.606%B*12.4C+7.7C13767.1h113.5B355.1B+
LB00 Python AP 1,1128241458.857S55.7555.431%C-N/A67B+23.4C*28712.3h3.2B**5.7B**
Blueshift VM5 7957902293.45B+0.3522.596%B+18.608%C-42.7B+N/A13818.5h15.1B66.7B+
Blueshift VM5 7947842293.424B+0.3221.707%B+24.235%B+42.4B+N/A14518.5h14.6B67.1B+
Nemesis VSH9 1,1947374771.545A+1.5671.039%B**2.714%C+24C**14.9C*27630.7h6.5B*9.2B**
E540 Halberd 1,1147265014.52B+11.4251.373%B+1.653%D38.8B++20.7B++73318.7h5.5C**10.7B+
Manticore SX40 7267182552.816A++0.2936.315%B**24.513%B+69.7A*N/A17010.3h5.6B**15.5B**
NS-45 Pilot 7177102762.572B**0.5334.836%B+23.944%C44.1C+N/A11116.1h6.5B+18.6B+
M12 Kobalt 7307071741.588B**38.4819.29%C**21.499%B++112.2B**3.7C++3336.3h14.7B++76B+
VE-C Horizon 7107002892.422B++0.6832.146%C24.714%C++40C+N/A14417.5h11.7B*36.5B+
Hornet Missiles 1,1076984017.45A**14.3568.873%B*N/A107.4B++62.9B**8746.5h9.6C*13.9B+
M40 Fury 8236615911.203B*8.1044.131%B*N/A52.5C**12.9B++34612.6h13.7C++31B+
VLG Missile Launcher 7145153315.606B+12.5061.071%B++N/A74.6C++28.8B6716.9h5.6C++9.2B+
CAS 14-E 5624752320.652B+17.5540.109%B**N/A77.9C**14.3M2806.1h35.5C+88.5C**
S1 7154673691.266B**1.8461.963%B+1.713%D29C**15.4B44116.1h5.5B++8.9B++
Force-Blade 49045721,3560.021C+3.0843.314%B**5.033%C0.4CN/A21056.8h2.4C**5.5B+
C-4 ARX 6314391223.598B*0.4923.643%DN/A133B58.2A+9813.3h0.9B**3.8B++
M40 Fury 5254263213.313B*10.2142.729%B++1.408%C-53.3C+12.4C*3648h15C+35.1C**
NS-44L Blackhand 4294252301.848B+1.2640.014%C+40.471%C+27.4C++N/A8715.5h4.1B10.3C**
Skyguard 6634242219.273S16.1738.475%A+1.179%D24.7A+13.9B**21717.2h73.1A190A
VE-LR Obelisk 381373576.544M3.4438.974%B**35.925%B+42.4B+N/A1428.8h5.5B++14.1B*
Proton II PPA-H 3933712514.84C**11.7442.786%B+N/A123.7B++7.3C**4673h9.2B21.6B+
Rocklet Rifle 7013691203.075S0.0346.671%DN/A33.5B+30.2B+39811h25.1B**53.7B+
NS-AM7 Archer 5363573031.178A++1.9351.892%D--7.843%D--4.5D2.2C4079.8h14.3B+27.5B+
Cerberus 3153141741.805B++1.3032.842%C*18.471%C--37.8C++N/A1038.3h5B*15.1B++
M20 Basilisk 367309651.5S48.4050.513%C6.796%B**103M+19.3C+4443h45.1A89.2A
Antares LC 451292466.348M3.2434.076%B1.37%C-25.2B+13.7C+16111.6h79.3B+232.7B++
Nebula VM20 293286704.086B*0.9821.754%B+24.825%B*56.1A1.4A++2085.1h12.9B**59.4B++
E540 Halberd-H 3722781617.375B*14.2759.015%C*N/A61.8B*20.9C+4954.5h4.7B++8B*
MANA Anti-Personnel Turret 272269952.832N/A0.2719.805%UN/A2690U30U7521200.1h20.5T*103.5T*
NSX Masamune 4452651501.767A1.3456.275%C+2.642%B+30.5C++20.7B++2468.7h12.1C*21.5C*
Sticky Grenade 2722651265N/A261.9059.63%B*N/A883.3C+23.3B**32410.3h2.4C+4.1C*
M20 Basilisk 328251269.654M*6.5540.766%C*7.57%B++30.6B*9.4B+2798.2h64.8B++159B*
Nebula VM20 248242703.457B+0.3521.544%B++28.512%A++47.5B*1.2A1925.1h15B69.5B+
Anti-Vehicle Grenade 2922271227N/A223.9058.162%B++N/A378.3C+108.3C++30630.6h5.5C++9.4B+
The Slasher 2272125,9330.036C3.0750.238%B**4.717%D0.5C-N/A1390.8h2B+4C++
Proton II PPA 2102071414.786C+11.6827.141%B+1.932%C+86.3B**1.3D*3022.4h8.3B+30.6B++
Auraxium Slasher 21220310,1000.02C3.0832.077%C++4.434%D0.4C--N/A1563.1h2.2C++6.9C**
L105 Zephyr 2261981513.2B+10.1051.245%B**N/A82.5A11.7B+4222.4h5.2B++10.1B*
Auraxium Force-Blade 19919413,3610.015C--3.0929.095%C+4.124%C-0.2DN/A1780.1h2C**6.9C**
Phobos VX86 1941921271.512C++1.5958.275%C+16.667%C++46.8C++N/A2094.1h2.2B+3.7B+
Aspis Anti-Aircraft Phalanx Turret 4041911019.1S16.0037.447%A++N/A18.9A+21.1A*33510.1h125.7B++335.8B*
M12 Kobalt-H 189186293S89.9024.154%C**21.505%B**169.1B++2.7D3921.1h13.4B+55.6B+
M12 Kobalt 1801771177S173.9016.917%C*15.254%B+98.3B*1.7D2551.8h11.8B**70B*
M20 Basilisk 2531751610.938S7.8343.117%B+6.857%B+30.2B++13.4B*3145.8h89.5B+207.5B+
Saron HRB-H 226143373.865C0.7660.534%B+N/A35.8C+20.8C4664h21.6B+35.6B++
Aphelion VEX-4H 218140207C*3.9051.13%B++3.571%C*56B*31.2B6802.5h43.8B++85.7B*
Icikill 1641395,9030.024C--3.0839.466%B++5.036%D0.3C+N/A1419.1h1.9B+4.8B+
Proximity Mine 1361351211.25A**8.1557.955%A++N/A122.7C+N/A9351.1h2.3D*3.9B+
Lancer VS22 241126572.211A++0.8957.747%C--N/A13C+11.9C2759.7h16.8B+29.1B+
Soldier Soaker 124124294.276M1.1747.498%A+12.097%C--137.8M+N/A5780.9h4.8B**10.2B**
M40 Fury-F 169121971.247C+1.8653.016%BN/A12.2D4.8C949.9h16.3D30.7C
S12 Renegade 117117432.721C+0.3843.786%C*5.128%C+28.5DN/A1214.1h3.2C**7.4B
Coyote Missiles 1581141011.4M*8.3057.084%B+N/A51.8B20C+2862.2h33.8B+59.2B+
Fatestealer 102101731.384U1.7258.036%A*16.832%D19.8CN/A425.1h1.9A3.3A+
Hunter QCX 10495980.969B+2.1472.57%A++35.79%B++10.8C1C968.8h15D-20.7C+
The Immortal 9594601.567C**1.5432.087%D34.043%B++36.2CN/A1002.6h6.8B*21.1B+
NS-TMC-01 "His Regards" 96937,8950.012C-3.0926.154%C++1.075%D--0.2C-N/A1411.7h2.4C+9.1B
Aphelion VEX-4 1378599.444A++6.3444.553%A2.353%D34B++20.8B+4362.5h54.2C**121.7B++
G30 Walker 10484328S24.9030.596%C**3.571%C++44.2A++10.5C+3031.9h96.7B**315.9B++
Quasar VM1 8281681.191C1.9115.678%C+16.049%D14.5DN/A1905.6h13.5B+86.1C**
VA39 Spectre 8079411.927B+1.1835.144%B+44.304%B+20.8C+N/A3753.8h5.7C*16.3B+
Comet VM2 10379870.908C+2.2043.244%C+5.063%B+8.4C--2.6D-1659.4h28.1C-64.9C+
G40-F Ranger 13076238U34.9035.556%B+1.316%C+30.4B**21.6A2792.5h76.6B**215.5B**
NS-10 Burster 12372243M++0.1044.586%A*2.778%D--11.6A**8.2M++1746.2h107.3B++240.6B**
CAS30 Tank Buster 13161950.642C-2.4650.546%B+3.279%A**3.7D4.3D9416.4h82D162.1C+
M60-A Bulldog 665896.444C3.3439.103%DN/A14.9D-2.1D933.9h7.4D18.8D
M60-A Bulldog 6157228.5B+25.4038.568%D-3.509%B**13.3D--N/A714.3h9.7F-25.2F-
M60-A Bulldog 6355163.438C0.3336.778%C+N/A25D3.6D-1702.2h7.6D*20.8C-
M60-G Bulldog 6255134.231C+1.1332.659%C5.455%A++26.2C+3.3D2262.1h5.9B++18B+
G30 Walker 785469M+5.9030.428%C++3.704%C18B8C2103h161.9B*532B++
NS Annihilator 8852163.25S0.1579.492%CN/A12.7B+8.8C++3344.1h7.8A9.8A
M20 Basilisk 675268.667A*5.5636.664%B*3.846%D47.3M*13.6A++3691.1h43.8A+119.3A

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon37710,44819.3h
Anti-Vehicle MANA Turret83060.7h
Nano-Armor Kit7772,022,875116h
Skywall Shield Emitter0500.4h
Structure Shield Module0550.2h
Repair Module01140.4h
Cortium Silo1790.3h
Turret AI Module0890.5h
Nanite Revive Grenade07,2282h
Medical Applicator1,537833,05466.1h
Spitfire Auto-Turret304,0484.1h
Restoration Kit4413,02212.9h
Motion Spotter16054,06123.5h
Hoplon Anti-Aircraft Phalanx Tower0560.4h
Rampart Wall1660.6h
VS Triumph Flare Gun27570.8h
Deconstruction Tool05100.1h
Recon Detection Device494,5649.3h
Shield Recharging Field732,8762.4h
Ammunition Package18712,23610.2h
Medical Kit4,23236,688163.5h
Anti-Infantry MANA Turret238411.4h
Flail Targeting Dart42031.3h
Snowman Soldier52600.3h
Router11300.2h
Nano-Repair Grenade07610.2h
Hardlight Barrier3560.1h

Check the help document for the dictionary if you want to learn more about words used here.


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