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Paragon LucasCaminacielos[MDK] LucasCaminacielos
VS BR 202

KDR: 3.12

Score: 111.6m

Last Seen: Sep 24th, 2019 1:56 PM
- OFFLINE - 31 hour(s)

Prestige 1, Battle Rank 100 (202 total) - Vanu Sovereignty on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Light PPA Eridani SX5 NS-15M2 Supernova FPC Sirius SX12 Terminus VX-9 Orion VS54 Pulsar C
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,703,862 MLG Score: 1362
Fun Score: N/A
Cheeseburgers Flipped: 371TIME WITH MEDKIT: 3.3%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.451%20.585%565541229130,9572.846330.278

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.074%1.207B**-0.068C+-0.847D--HEAD ++ (~6.86)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.50.508B+100.298C*26.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.121%1.107%24914127931,4342037194215.43151618%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.418%0.937B*-0.432C--0.135

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.50.843B*11.70.779B++13.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.533%1.478%12588127521,179291876087.25557278%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.639%0.823B++-0.67D0.466

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.60.724B++5.30.578B+5.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.264%8.002%3651912647,111227022053.13122322%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.522%-0.273C0.847B*0.645

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.60.496B+20.20.499B+40.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.208%77.544%365812758,6664435431.954

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.369%0.791B++0.678B+-0.372

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.476B+2.10.344C**3.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.152%16.765%365612774,9212994561.64362

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.19%0.534B+0.389C**-0.262

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.518B+3.10.372C**3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
111.6m207.4%398 (23.9k)330 (19.8k)3.12473247,06079,0663.45358202 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS12832000722.741%16.1%36604:1673

15% Combat Medic24% Engineer16% Heavy Assault23% Infiltrator21% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 12th, 2013 3:25 PMJan 15th, 2014 3:46 PMOct 19th, 2019 4:18 PM (224d) (PST)Sep 24th, 2019 12:04 PM (249d) (PST)Sep 24th, 2019 9:56 AM (249d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6921555370.7310.2340.1181.6460.0621362

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,5309,28332,2474414799419,822

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5630.2h/234.6d 26,001 39,776 76,477 556k 7,914 23,559 21,009 233.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
C++
Kills:10,630
Deaths:3,346
KDR:3.177
Accuracy:25.635% C++
HSR:22.145% D
Orion VS54
C*
Kills:5,807
Deaths:2,074
KDR:2.800
Accuracy:23.056% C*
HSR:21.509% D
Betelgeuse 54-A
C-
Kills:5,266
Deaths:1,757
KDR:2.997
Accuracy:25.423% C-
HSR:27.174% D
SVA-88
C+
Kills:3,801
Deaths:1,406
KDR:2.703
Accuracy:23.620% C+
HSR:23.283% C-
VX29 Polaris
C+
Kills:1,677
Deaths:688
KDR:2.438
Accuracy:24.336% C+
HSR:20.990% C-
Pulsar LSW
C+
Kills:1,416
Deaths:443
KDR:3.196
Accuracy:24.404% C+
HSR:23.870% C
Flare VE6
C
Kills:1,344
Deaths:629
KDR:2.137
Accuracy:22.193% C
HSR:22.917% C
NSX-P Naginata
C++
Kills:1,185
Deaths:428
KDR:2.769
Accuracy:23.279% C+
HSR:30.633% C++
Ursa
C*
Kills:1,179
Deaths:339
KDR:3.478
Accuracy:25.152% C*
HSR:22.646% C
VE-H Maw
C
Kills:1,177
Deaths:405
KDR:2.906
Accuracy:25.125% C
HSR:26.253% C
NSX Naginata
C+
Kills:1,159
Deaths:463
KDR:2.503
Accuracy:23.166% C+
HSR:25.626% C-
Kills:34,641
Deaths (as Heavy Assault):11,978
Deaths (to Heavy Assaults):23,006
KDR:2.89205
Kill Difference:22,663
Playtime:905.659 hours
Usage:16%
Score:16.726m
Score/min:308
Accuracy (listed only):24.126%
HSR (listed only):24.277%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eridani SX5
B++
Kills:19,010
Deaths:6,426
KDR:2.958
Accuracy:30.995% B++
HSR:18.780% C
Sirius SX12
B**
Kills:8,201
Deaths:2,319
KDR:3.536
Accuracy:31.328% B**
HSR:18.266% C+
Pulsar C
B
Kills:5,491
Deaths:1,925
KDR:2.852
Accuracy:27.333% B
HSR:22.692% C
NSX Tengu
B++
Kills:5,427
Deaths:1,574
KDR:3.448
Accuracy:42.202% B++
HSR:19.587% C
Solstice Burst
C*
Kills:3,917
Deaths:1,331
KDR:2.943
Accuracy:28.525% C*
HSR:23.743% C+
NS-11C
B+
Kills:3,514
Deaths:1,554
KDR:2.261
Accuracy:27.928% B+
HSR:17.075% C-
VE-S Canis
B+
Kills:3,239
Deaths:934
KDR:3.468
Accuracy:32.467% B+
HSR:13.862% D--
MKV Suppressed
B
Kills:2,952
Deaths:1,201
KDR:2.458
Accuracy:28.491% B
HSR:19.207% C+
Eclipse VE3A
C+
Kills:2,670
Deaths:1,168
KDR:2.286
Accuracy:26.856% C+
HSR:16.330% D
Serpent VE92
C+
Kills:2,506
Deaths:1,018
KDR:2.462
Accuracy:25.020% C+
HSR:18.516% C
VX6-7
C*
Kills:1,772
Deaths:743
KDR:2.385
Accuracy:26.999% C*
HSR:18.172% D
NSX Tanto
B
Kills:1,673
Deaths:583
KDR:2.870
Accuracy:29.117% B
HSR:24.925% C+
Zenith VX-5
B+
Kills:1,349
Deaths:550
KDR:2.453
Accuracy:29.164% B+
HSR:18.903% D
NSX-P Tengu
B++
Kills:1,298
Deaths:356
KDR:3.646
Accuracy:40.987% B++
HSR:19.646% C
NS Baron G5
B**
Kills:1,200
Deaths:692
KDR:1.734
Accuracy:55.110% B**
HSR:15.667% C*
VE-C Horizon
C
Kills:1,179
Deaths:456
KDR:2.586
Accuracy:32.757% C--
HSR:23.410% C
The Little Helper
B
Kills:1,177
Deaths:465
KDR:2.531
Accuracy:40.373% D--
HSR:18.182% B
NSX-P Tanto
B+
Kills:1,174
Deaths:384
KDR:3.057
Accuracy:29.232% B+
HSR:25.128% C+
Solstice VE3
C
Kills:1,173
Deaths:1,100
KDR:1.066
Accuracy:22.478% C
HSR:14.408% D--
Deimos VA29
C*
Kills:1,168
Deaths:519
KDR:2.250
Accuracy:65.503% C*
HSR:16.182% C+
Skorpios
C+
Kills:1,161
Deaths:556
KDR:2.088
Accuracy:28.120% C+
HSR:16.968% D
Pandora VX25
B+
Kills:1,159
Deaths:567
KDR:2.044
Accuracy:47.628% B+
HSR:14.668% C
NS-7 PDW
B+
Kills:1,157
Deaths:628
KDR:1.842
Accuracy:28.191% B+
HSR:13.829% D
Nova
C*
Kills:1,156
Deaths:508
KDR:2.276
Accuracy:44.622% C+
HSR:16.177% C*
Thanatos VE70
B*
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:44.929% B
HSR:20.346% B*
Solstice SF
B*
Kills:1,140
Deaths:443
KDR:2.573
Accuracy:29.350% B*
HSR:18.597% C**
Phobos VX86
C
Kills:226
Deaths:142
KDR:1.592
Accuracy:58.232% C
HSR:15.487% C
Chaos
C+
Kills:57
Deaths:33
KDR:1.727
Accuracy:55% C+
HSR:15.790% C+
Kills:77,301
Deaths (as Light Assault):28,854
Deaths (to Light Assaults):15,617
KDR:2.67904
Kill Difference:48,447
Playtime:1,186.482 hours
Usage:21%
Score:22.442m
Score/min:315
Accuracy (listed only):36.034%
HSR (listed only):18.376%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
B
Kills:5,491
Deaths:1,925
KDR:2.852
Accuracy:27.333% B
HSR:22.692% C
Solstice Burst
C*
Kills:3,917
Deaths:1,331
KDR:2.943
Accuracy:28.525% C*
HSR:23.743% C+
NS-11C
B+
Kills:3,514
Deaths:1,554
KDR:2.261
Accuracy:27.928% B+
HSR:17.075% C-
Eclipse VE3A
C+
Kills:2,670
Deaths:1,168
KDR:2.286
Accuracy:26.856% C+
HSR:16.330% D
Serpent VE92
C+
Kills:2,506
Deaths:1,018
KDR:2.462
Accuracy:25.020% C+
HSR:18.516% C
VX6-7
C*
Kills:1,772
Deaths:743
KDR:2.385
Accuracy:26.999% C*
HSR:18.172% D
NSX Tanto
B
Kills:1,673
Deaths:583
KDR:2.870
Accuracy:29.117% B
HSR:24.925% C+
Revenant
D
Kills:1,425
Deaths:532
KDR:2.679
Accuracy:30.314% D-
HSR:24.983% D
Zenith VX-5
B+
Kills:1,349
Deaths:550
KDR:2.453
Accuracy:29.164% B+
HSR:18.903% D
NS Baron G5
B**
Kills:1,200
Deaths:692
KDR:1.734
Accuracy:55.110% B**
HSR:15.667% C*
VE-C Horizon
C
Kills:1,179
Deaths:456
KDR:2.586
Accuracy:32.757% C--
HSR:23.410% C
The Little Helper
B
Kills:1,177
Deaths:465
KDR:2.531
Accuracy:40.373% D--
HSR:18.182% B
NSX-P Tanto
B+
Kills:1,174
Deaths:384
KDR:3.057
Accuracy:29.232% B+
HSR:25.128% C+
Solstice VE3
C
Kills:1,173
Deaths:1,100
KDR:1.066
Accuracy:22.478% C
HSR:14.408% D--
Deimos VA29
C*
Kills:1,168
Deaths:519
KDR:2.250
Accuracy:65.503% C*
HSR:16.182% C+
Eidolon VE33
C**
Kills:1,160
Deaths:530
KDR:2.189
Accuracy:30.801% C**
HSR:19.569% D-
Pandora VX25
B+
Kills:1,159
Deaths:567
KDR:2.044
Accuracy:47.628% B+
HSR:14.668% C
Nova
C*
Kills:1,156
Deaths:508
KDR:2.276
Accuracy:44.622% C+
HSR:16.177% C*
Thanatos VE70
B*
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:44.929% B
HSR:20.346% B*
Solstice SF
B*
Kills:1,140
Deaths:443
KDR:2.573
Accuracy:29.350% B*
HSR:18.597% C**
VE-LR Obelisk
B++
Kills:373
Deaths:58
KDR:6.431
Accuracy:38.782% B++
HSR:35.925% C**
Phobos VX86
C
Kills:226
Deaths:142
KDR:1.592
Accuracy:58.232% C
HSR:15.487% C
Chaos
C+
Kills:57
Deaths:33
KDR:1.727
Accuracy:55% C+
HSR:15.790% C+
Kills:37,814
Deaths (as Engineer):15,980
Deaths (to Engineers):12,912
KDR:2.36633
Kill Difference:21,834
Playtime:1,370.169 hours
Usage:24%
Score:32.149m
Score/min:391
Accuracy (listed only):36.785%
HSR (listed only):19.777%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5
B++
Kills:19,010
Deaths:6,426
KDR:2.958
Accuracy:30.995% B++
HSR:18.780% C
Sirius SX12
B**
Kills:8,201
Deaths:2,319
KDR:3.536
Accuracy:31.328% B**
HSR:18.266% C+
NSX Tengu
B++
Kills:5,427
Deaths:1,574
KDR:3.448
Accuracy:42.202% B++
HSR:19.587% C
VE-S Canis
B+
Kills:3,239
Deaths:934
KDR:3.468
Accuracy:32.467% B+
HSR:13.862% D--
MKV Suppressed
B
Kills:2,952
Deaths:1,201
KDR:2.458
Accuracy:28.491% B
HSR:19.207% C+
NS-44 Commissioner
B+
Kills:2,839
Deaths:1,883
KDR:1.508
Accuracy:42.151% B+
HSR:24.516% C*
Ghost
C+
Kills:1,707
Deaths:383
KDR:4.457
Accuracy:40.765% C+
HSR:67.721% C
NS-357 Underboss
B++
Kills:1,554
Deaths:833
KDR:1.866
Accuracy:43.451% B++
HSR:25.676% C**
NSX-P Tengu
B++
Kills:1,298
Deaths:356
KDR:3.646
Accuracy:40.987% B++
HSR:19.646% C
Parsec VX3-A
D
Kills:1,234
Deaths:94
KDR:13.128
Accuracy:39.672% D
HSR:76.742% D
NS-30 Vandal
B+
Kills:1,205
Deaths:498
KDR:2.420
Accuracy:36.913% B+
HSR:14.689% D**
NS-61 Emissary
C++
Kills:1,193
Deaths:514
KDR:2.321
Accuracy:29.058% C++
HSR:17.016% C+
NSX Daimyo
C*
Kills:1,163
Deaths:180
KDR:6.461
Accuracy:37.168% D-
HSR:95.013% C*
Parallax VX3
B
Kills:1,162
Deaths:144
KDR:8.069
Accuracy:42.566% B
HSR:75.818% C
Beamer VS3
B++
Kills:1,161
Deaths:684
KDR:1.697
Accuracy:32.856% B++
HSR:20.241% C
Skorpios
C+
Kills:1,161
Deaths:556
KDR:2.088
Accuracy:28.120% C+
HSR:16.968% D
Nyx VX31
C+
Kills:1,161
Deaths:474
KDR:2.449
Accuracy:34.840% C+
HSR:19.724% D*
Artemis VX26
C+
Kills:1,159
Deaths:559
KDR:2.073
Accuracy:28.160% C+
HSR:15.444% D*
V10
C
Kills:1,159
Deaths:144
KDR:8.049
Accuracy:38.984% C
HSR:71.096% D-
NS-7 PDW
B+
Kills:1,157
Deaths:628
KDR:1.842
Accuracy:28.191% B+
HSR:13.829% D
XM98
B+
Kills:1,152
Deaths:196
KDR:5.878
Accuracy:41.877% B+
HSR:78.472% C**
Phantom VA23
B
Kills:1,152
Deaths:447
KDR:2.577
Accuracy:38.568% B
HSR:23.177% D-
Spiker
B+
Kills:1,150
Deaths:554
KDR:2.076
Accuracy:33.184% B+
HSR:21.044% C
NSX Tomoe
C*
Kills:1,137
Deaths:431
KDR:2.638
Accuracy:30.905% C*
HSR:31.750% D
Phaseshift VX-S
B++
Kills:1,009
Deaths:81
KDR:12.457
Accuracy:42.791% B++
HSR:86.026% B++
NS-45 Pilot
B+
Kills:733
Deaths:288
KDR:2.545
Accuracy:34.763% B+
HSR:24.284% C-
Manticore SX40
B**
Kills:729
Deaths:260
KDR:2.804
Accuracy:36.230% B**
HSR:24.417% C**
NS-44L Blackhand
C
Kills:452
Deaths:255
KDR:1.773
Accuracy:39.032% C
HSR:39.381% C
NS-AM7 Archer
D-
Kills:395
Deaths:350
KDR:1.129
Accuracy:52.300% D-
HSR:7.595% D*
Cerberus
C++
Kills:369
Deaths:207
KDR:1.783
Accuracy:32.733% C++
HSR:20.054% C-
Soldier Soaker
B+
Kills:250
Deaths:71
KDR:3.521
Accuracy:39.924% B+
HSR:12% C
The Immortal
B+
Kills:96
Deaths:63
KDR:1.524
Accuracy:32.125% D
HSR:33.333% B+
VA39 Spectre
B+
Kills:80
Deaths:41
KDR:1.951
Accuracy:35% B
HSR:43.750% B+
Kills:67,846
Deaths (as Infiltrator):23,628
Deaths (to Infiltrators):13,198
KDR:2.87142
Kill Difference:44,218
Playtime:1,288.369 hours
Usage:23%
Score:23.663m
Score/min:306
Accuracy (listed only):36.327%
HSR (listed only):33.610%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5
B++
Kills:19,010
Deaths:6,426
KDR:2.958
Accuracy:30.995% B++
HSR:18.780% C
Sirius SX12
B**
Kills:8,201
Deaths:2,319
KDR:3.536
Accuracy:31.328% B**
HSR:18.266% C+
Terminus VX-9
C+
Kills:6,921
Deaths:3,217
KDR:2.151
Accuracy:26.649% C+
HSR:22.526% D
NSX Tengu
B++
Kills:5,427
Deaths:1,574
KDR:3.448
Accuracy:42.202% B++
HSR:19.587% C
VE-S Canis
B+
Kills:3,239
Deaths:934
KDR:3.468
Accuracy:32.467% B+
HSR:13.862% D--
MKV Suppressed
B
Kills:2,952
Deaths:1,201
KDR:2.458
Accuracy:28.491% B
HSR:19.207% C+
H-V45
C+
Kills:1,551
Deaths:744
KDR:2.085
Accuracy:24.451% C+
HSR:16.699% D
NS-11A
C+
Kills:1,374
Deaths:719
KDR:1.911
Accuracy:24.556% C+
HSR:17.031% D
CME
C+
Kills:1,339
Deaths:697
KDR:1.921
Accuracy:26.426% C+
HSR:17.775% D
NSX-P Tengu
B++
Kills:1,298
Deaths:356
KDR:3.646
Accuracy:40.987% B++
HSR:19.646% C
Corvus VA55
C--
Kills:1,227
Deaths:785
KDR:1.563
Accuracy:22.385% C--
HSR:13.529% D**
NS Baron G5
B**
Kills:1,200
Deaths:692
KDR:1.734
Accuracy:55.110% B**
HSR:15.667% C*
NS-11P
C++
Kills:1,181
Deaths:556
KDR:2.124
Accuracy:25.146% C++
HSR:19.390% C-
The Little Helper
B
Kills:1,177
Deaths:465
KDR:2.531
Accuracy:40.373% D--
HSR:18.182% B
Equinox VE2 Burst
D
Kills:1,176
Deaths:624
KDR:1.885
Accuracy:25.346% D
HSR:18.112% D*
Darkstar
D
Kills:1,169
Deaths:599
KDR:1.952
Accuracy:24.193% D
HSR:13.687% D**
Deimos VA29
C*
Kills:1,168
Deaths:519
KDR:2.250
Accuracy:65.503% C*
HSR:16.182% C+
Pulsar VS1
D
Kills:1,161
Deaths:1,078
KDR:1.077
Accuracy:20.512% D
HSR:13.695% D*
Skorpios
C+
Kills:1,161
Deaths:556
KDR:2.088
Accuracy:28.120% C+
HSR:16.968% D
Pandora VX25
B+
Kills:1,159
Deaths:567
KDR:2.044
Accuracy:47.628% B+
HSR:14.668% C
NS-7 PDW
B+
Kills:1,157
Deaths:628
KDR:1.842
Accuracy:28.191% B+
HSR:13.829% D
Nova
C*
Kills:1,156
Deaths:508
KDR:2.276
Accuracy:44.622% C+
HSR:16.177% C*
Equinox VE2
C++
Kills:1,156
Deaths:631
KDR:1.832
Accuracy:25.840% C+
HSR:21.799% C++
Thanatos VE70
B*
Kills:1,155
Deaths:679
KDR:1.701
Accuracy:44.929% B
HSR:20.346% B*
Phobos VX86
C
Kills:226
Deaths:142
KDR:1.592
Accuracy:58.232% C
HSR:15.487% C
Chaos
C+
Kills:57
Deaths:33
KDR:1.727
Accuracy:55% C+
HSR:15.790% C+
Kills:67,998
Deaths (as Combat Medic):27,249
Deaths (to Combat Medics):8,760
KDR:2.49543
Kill Difference:40,749
Playtime:821.494 hours
Usage:15%
Score:15.579m
Score/min:316
Accuracy (listed only):35.372%
HSR (listed only):17.188%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C**
Kills:810
Deaths:233
KDR:3.476
Accuracy:22.705% C**
HSR:19.136% C--
Blueshift VM5
B
Kills:799
Deaths:233
KDR:3.429
Accuracy:21.752% C**
HSR:23.780% B
Nebula VM20
B++
Kills:286
Deaths:70
KDR:4.086
Accuracy:21.754% B
HSR:24.825% B++
Nebula VM20
A
Kills:242
Deaths:70
KDR:3.457
Accuracy:21.544% B+
HSR:28.512% A
Comet VM2
C*
Kills:99
Deaths:91
KDR:1.088
Accuracy:46.410% C*
HSR:4.040% C+
Quasar VM1
C
Kills:81
Deaths:68
KDR:1.191
Accuracy:15.678% C
HSR:16.049% D
NS-10 Burster
A*
Kills:77
Deaths:24
KDR:3.208
Accuracy:44.957% A*
HSR:3.896% D
NS-10 Burster
A*
Kills:61
Deaths:21
KDR:2.905
Accuracy:46.794% A*
HSR:1.639% D*
Comet VM2
B++
Kills:55
Deaths:26
KDR:2.115
Accuracy:52.516% B++
HSR:1.818% D*
Kills:2,510
Deaths (as MAX Suit):418
Deaths (to MAX Suits):2,952
KDR:6.00478
Kill Difference:2,092
Playtime:46.523 hours
Usage:1%
Score:1.042m
Score/min:373
Accuracy (listed only):32.679%
HSR (listed only):13.744%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A*
Kills:29,596
V. Kills:1,144 N/A
Deaths:2,573
KDR:11.503
Accuracy:54.052% A++
KPH:136.600 A*
VKPH:5.300 B++
Dual Photon Pods
B+
Kills:944
V. Kills:207 454%
Deaths:45
KDR:20.978
Accuracy:62.340% B**
KPH:128.700 B+
VKPH:28.200 B+
Saron Laser Cannon
C++
Kills:832
V. Kills:515 161%
Deaths:415
KDR:2.005
Accuracy:31.953% C++
KPH:12.400 C
VKPH:7.700 C-
Hornet Missiles
B++
Kills:788
V. Kills:458 172%
Deaths:42
KDR:18.762
Accuracy:68.698% B++
KPH:102.500 B+
VKPH:59.600 B++
Antares LC
B
Kills:333
V. Kills:183 181%
Deaths:56
KDR:5.946
Accuracy:33.766% B
KPH:23.700 C+
VKPH:13.100 C
Coyote Missiles
B+
Kills:114
V. Kills:44 253%
Deaths:10
KDR:11.400
Accuracy:57.016% B+
KPH:50.700 C*
VKPH:19.600 C
Kills:32,607 (30,761 + 0)
Deaths:3,141
KDR:10.381
VKDR:0.812
Vehicle Kills:2,551
Kill Difference:29,466
Playtime:315.035 hours
Usage:6%
Score:6.021m
Score/min:319
Piloting Accuracy:33.766%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B**
Kills:198
V. Kills:28 N/A
Deaths:15
KDR:13.200
Accuracy:51.245% B*
KPH:81.400 B**
VKPH:11.500 C++
C150 Dalton
C+
Kills:132
V. Kills:84 155%
Deaths:10
KDR:13.200
Accuracy:38.283% C+
KPH:36 C
VKPH:22.900 C
CAS30 Tank Buster
D
Kills:62
V. Kills:71 86%
Deaths:96
KDR:0.646
Accuracy:50.488% B
KPH:3.700 D-
VKPH:4.300 D
Kills:392 (62 + 330)
Deaths:121
KDR:3.240
VKDR:1.512
Vehicle Kills:183
Kill Difference:271
Playtime:22.759 hours
Usage:0%
Score:0.278m
Score/min:203
Piloting Accuracy:50.488%
Gunner Accuracy:38.283%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:1,914
V. Kills:264 N/A
Deaths:55
KDR:34.800
Accuracy:57.192% B*
KPH:86.900 B**
VKPH:12 B*
L100 Python HEAT
A
Kills:1,176
V. Kills:339 346%
Deaths:59
KDR:19.932
Accuracy:59.751% B*
KPH:54.400 A
VKPH:15.700 B+
L100 Python AP
B+
Kills:1,115
V. Kills:595 187%
Deaths:96
KDR:11.615
Accuracy:54.025% C
KPH:41.400 B+
VKPH:22.100 B+
C75 Viper
B+
Kills:1,095
V. Kills:178 N/A
Deaths:106
KDR:10.330
Accuracy:39.411% C+
KPH:44.700 B+
VKPH:7.300 C
LB00 Python AP
B+
Kills:941
V. Kills:338 278%
Deaths:17
KDR:55.353
Accuracy:55.242% C-
KPH:66.800 B+
VKPH:24 C++
Skyguard
A+
Kills:429
V. Kills:241 177%
Deaths:22
KDR:19.500
Accuracy:38.419% A+
KPH:24.600 B**
VKPH:13.800 B**
Kills:6,670 (6,670 + 0)
Deaths:355
KDR:18.789
VKDR:5.507
Vehicle Kills:1,955
Kill Difference:6,315
Playtime:126.594 hours
Usage:2%
Score:2.224m
Score/min:293
Driving Accuracy:38.419%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A+
Kills:10,566
V. Kills:4,912 215%
Deaths:427
KDR:24.745
Accuracy:58.981% B++
KPH:46.300 A+
VKPH:21.500 B**
Supernova VPC
A
Kills:3,805
V. Kills:775 490%
Deaths:116
KDR:32.802
Accuracy:61.493% B**
KPH:69.600 B**
VKPH:14.200 A
Supernova PC
A++
Kills:1,079
V. Kills:304 354%
Deaths:65
KDR:16.600
Accuracy:58.955% B**
KPH:47.700 A++
VKPH:13.400 B**
Saron HRB
B**
Kills:1,073
V. Kills:707 152%
Deaths:100
KDR:10.730
Accuracy:54.261% B**
KPH:31.600 B+
VKPH:20.800 B+
E540 Halberd
B++
Kills:738
V. Kills:393 187%
Deaths:50
KDR:14.760
Accuracy:51.298% B
KPH:38.900 B+
VKPH:20.700 B++
Proton II PPA
B+
Kills:221
V. Kills:3 N/A
Deaths:14
KDR:15.786
Accuracy:28.880% B+
KPH:82.500 B+
VKPH:1.100 D**
M12 Kobalt
B*
Kills:179
V. Kills:3 N/A
Deaths:1
KDR:179
Accuracy:16.943% C++
KPH:97.800 B*
VKPH:1.600 D
Aphelion VEX-4
A
Kills:85
V. Kills:52 160%
Deaths:9
KDR:9.444
Accuracy:44.553% A
KPH:33.700 B++
VKPH:20.600 B+
G30 Walker
A
Kills:84
V. Kills:20 400%
Deaths:3
KDR:28
Accuracy:30.690% C+
KPH:43.800 A
VKPH:10.400 C
M20 Basilisk
M*
Kills:52
V. Kills:15 325%
Deaths:6
KDR:8.667
Accuracy:36.837% B**
KPH:45.200 M*
VKPH:13 M
Kills:17,882 (15,450 + 2,432)
Deaths:791
KDR:22.607
VKDR:9.082
Vehicle Kills:7,184
Kill Difference:17,091
Playtime:368.326 hours
Usage:7%
Score:7.529m
Score/min:341
Driving Accuracy:58.955%
Gunner Accuracy:36.837%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B++
Kills:429
V. Kills:27 N/A
Deaths:26
KDR:16.500
Accuracy:43.414% B+
KPH:134 B++
VKPH:8.400 B+
E540 Halberd-H
B+
Kills:282
V. Kills:95 294%
Deaths:17
KDR:16.588
Accuracy:59.049% C++
KPH:61.500 B+
VKPH:20.700 C
M12 Kobalt-H
B+
Kills:186
V. Kills:3 N/A
Deaths:2
KDR:93
Accuracy:24.154% C++
KPH:163.600 B+
VKPH:2.600 D-
Saron HRB-H
B+
Kills:143
V. Kills:83 170%
Deaths:37
KDR:3.865
Accuracy:60.537% B+
KPH:36.100 C+
VKPH:20.900 C
Aphelion VEX-4H
B++
Kills:142
V. Kills:79 178%
Deaths:20
KDR:7.100
Accuracy:51.145% B+
KPH:57.600 B++
VKPH:32.100 B
Kills:1,182 (0 + 1,182)
Deaths:102
KDR:11.588
VKDR:2.814
Vehicle Kills:287
Kill Difference:1,080
Playtime:15.354 hours
Usage:0%
Score:0.474m
Score/min:514
Driving Accuracy:N/A%
Gunner Accuracy:51.145%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:1,237
V. Kills:30 N/A
Deaths:30
KDR:41.233
Accuracy:19.789% C++
KPH:122.800 B**
VKPH:3 C
M12 Kobalt
B*
Kills:779
V. Kills:26 N/A
Deaths:17
KDR:45.824
Accuracy:19.219% C++
KPH:111.100 B*
VKPH:3.700 C+
M40 Fury
B++
Kills:664
V. Kills:164 402%
Deaths:60
KDR:11.067
Accuracy:44.165% B++
KPH:52.500 C++
VKPH:13 B++
M40 Fury
C++
Kills:426
V. Kills:99 426%
Deaths:32
KDR:13.313
Accuracy:42.729% B+
KPH:53.400 C+
VKPH:12.400 C++
M20 Basilisk
B++
Kills:257
V. Kills:79 321%
Deaths:26
KDR:9.885
Accuracy:40.823% C++
KPH:31 B++
VKPH:9.500 B+
M20 Basilisk
B++
Kills:176
V. Kills:79 220%
Deaths:16
KDR:11
Accuracy:43.110% B
KPH:30.500 B+
VKPH:13.700 B++
G40-F Ranger
A
Kills:76
V. Kills:54 138%
Deaths:2
KDR:38
Accuracy:35.742% C*
KPH:30 B**
VKPH:21.300 A
M60-G Bulldog
C
Kills:55
V. Kills:7 N/A
Deaths:13
KDR:4.231
Accuracy:32.659% C--
KPH:26.300 C
VKPH:3.300 D
G30 Walker
C++
Kills:54
V. Kills:24 216%
Deaths:6
KDR:9
Accuracy:30.386% C+
KPH:17.800 C++
VKPH:7.900 C
Kills:3,724 (0 + 3,724)
Deaths:202
KDR:18.436
VKDR:2.782
Vehicle Kills:562
Kill Difference:3,522
Playtime:59.396 hours
Usage:1%
Score:1.166m
Score/min:327
Driving Accuracy:N/A%
Gunner Accuracy:30.386%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:130
V. Kills: N/A
Deaths:45
KDR:2.889
Accuracy:43.650% C++
KPH:29.500 D
VKPH:0 D**
M40 Fury-F
C
Kills:121
V. Kills:48 247%
Deaths:97
KDR:1.247
Accuracy:53.016% B
KPH:12.300 D
VKPH:4.900 C
Kills:251 (251 + 0)
Deaths:142
KDR:1.768
VKDR:0.338
Vehicle Kills:48
Kill Difference:109
Playtime:14.274 hours
Usage:0%
Score:0.088m
Score/min:102
Driving Accuracy:53.016%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
B*
Kills:1,692
V. Kills:499 338%
Deaths:78
KDR:21.692
Accuracy:55.027% B*
KPH:80.100 B+
VKPH:23.600 B+
VLG Missile Launcher
A
Kills:1,058
V. Kills:437 242%
Deaths:41
KDR:25.805
Accuracy:63.451% A
KPH:79.400 B++
VKPH:32.800 A
CAS 14-E
A*
Kills:479
V. Kills:87 N/A
Deaths:23
KDR:20.826
Accuracy:40.096% B*
KPH:78.600 C+
VKPH:14.300 A*
Kills:3,229 (0 + 3,229)
Deaths:142
KDR:22.739
VKDR:7.204
Vehicle Kills:1,023
Kill Difference:3,087
Playtime:40.547 hours
Usage:1%
Score:0.944m
Score/min:388
Piloting Accuracy:N/A%
Gunner Accuracy:40.096%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Light PPA 30,74029,5962,57311.503B*8.3854.052%A++1.034%C136.6A*5.3B++354216.7h8.6B+15.8B++
Eridani SX5 19,15919,0106,4262.958B**0.1730.995%B++18.78%C59.8B+N/A151318.1h9.9B+32B+
NS-15M2 10,74410,6303,3463.177B+0.0525.635%C++22.145%D56.3C++N/A150188.7h10.4B+40.7B+
Supernova FPC 15,47810,56642724.745A+21.6258.981%B++1.174%D46.3A+21.5B**320228h3.9B++6.6B**
Sirius SX12 8,2938,2012,3193.536A++0.4131.328%B**18.266%C+61B*N/A167134.4h11.7B+37.5B+
Terminus VX-9 7,0126,9213,2172.151C*0.9726.649%C+22.526%D35.5CN/A97194.9h11.4C*42.6C*
Orion VS54 5,8305,8072,0742.8B+0.3223.056%C*21.509%D50.8B+N/A178114.4h10B++43.2C++
Pulsar C 5,5515,4911,9252.852B++0.2727.333%B22.692%C39.2C++N/A112140.2h9.9B+36.3B+
NSX Tengu 5,4765,4271,5743.448A*0.3242.202%B++19.587%C55.5B+N/A13297.7h10.6B+25B+
Betelgeuse 54-A 5,3115,2661,7572.997C+0.1325.423%C-27.174%D64.1CN/A19082.2h9.6B+37.6C*
Solstice Burst 3,9713,9171,3312.943B*0.1828.525%C*23.743%C+55.1C*N/A13871.1h11.2B+39.2B+
Supernova VPC 4,5803,80511632.802B**29.6861.493%B**N/A69.6B**14.2A26054.7h2.9C**4.7B++
SVA-88 3,8193,8011,4062.703B0.4223.62%C+23.283%C-51.4C+N/A14574h10.7C**45.2C*
NS-11C 3,5483,5141,5542.261B*0.8627.928%B+17.075%C-37.5C*N/A10993.8h11.1B++39.6B+
VE-S Canis 3,2913,2399343.468A+0.3432.467%B+13.862%D--75.3B+1.2B++20043h9B+27.8B+
MKV Suppressed 2,9812,9521,2012.458A0.6728.491%B19.207%C+56.2B++N/A16052.5h11.8B+41.5B+
NS-44 Commissioner 2,8602,8391,8831.508B+1.6242.151%B+24.516%C*48.4C**N/A15258.7h3.4B+8B+
Eclipse VE3A 2,6932,6701,1682.286C*0.8426.856%C+16.33%D37CN/A8372.1h11.3C*42.1C*
Serpent VE92 2,5372,5061,0182.462B++0.6625.02%C+18.516%C35.9C+N/A12769.9h11.6B46.5C**
C-4 3,2982,3409612.435B+0.6923.224%C--N/A100C*40.9B*84723.4h1.1B++4.8B
L100 Python HESH 2,1781,9145534.8A31.6857.192%B*1.411%C+87B**12B*32622h2.6C**4.6B++
VX6-7 1,7881,7727432.385B+0.7426.999%C*18.172%D52.4BN/A16533.8h10.1B+37.4B+
Ghost 1,7181,7073834.457B+1.3340.765%C+67.721%C48.5C+N/A16835.2h2.1C++5.2C*
Pelter Rocket Pod 2,1911,6927821.692C++18.5755.027%B*N/A80.2B+23.6B+30421.1h17.1B++31.1B*
VX29 Polaris 1,7101,6776882.438B+0.6924.336%C+20.99%C-46.6C+N/A15936h11.7C++48.1C++
NSX Tanto 1,6911,6735832.87A++0.2529.117%B24.925%C+40.7C++N/A10541.1h10.9B++37.4B+
NS-357 Underboss 1,5641,5548331.866B++1.2643.451%B++25.676%C**49.3C+N/A13731.5h3.9C*9B+
H-V45 1,5661,5517442.085C*1.0424.451%C+16.699%D39.4C++N/A13839.4h11.4B+46.7B
Revenant 1,4351,4255322.679C+0.4530.314%D-24.983%D31.7DN/A7245h6.6C**21.9C+
Pulsar LSW 1,4311,4164433.196B**0.0724.404%C+23.87%C55.5C+N/A22125.5h10B++41B
Plasma Grenade 1,4241,39811398N/A1,394.8858.441%A+N/A735.8B++13.7C++28021.9h2.8B+4.8B*
NS-11A 1,3921,3747191.911B1.2124.556%C+17.031%D33.3C+N/A11641.3h12.7C*51.7C*
Zenith VX-5 1,3631,3495502.453B*0.6729.164%B+18.903%D44.7C++N/A13830.2h10.1B*34.5B++
Flare VE6 1,3481,3446292.137B+0.9922.193%C22.917%C46.3C+N/A18929h9.2B+41.6C*
CME 1,3581,3396971.921B*1.2026.426%C+17.775%D31.5CN/A7542.5h11.6B+43.8B
NSX-P Tengu 1,3061,2983563.646M0.5240.987%B++19.646%C62.1B+N/A21920.9h10.4B++25.3B++
M12 Kobalt 1,2671,2373041.233B**38.1119.789%C++19.564%C**122.5B**3C36910.1h13B**65.8B+
Parsec VX3-A 1,2391,2349413.128A+10.0039.672%D76.742%D48CN/A12125.7h1.8C+4.6C
Corvus VA55 1,2341,2277851.563B1.5622.385%C--13.529%D**23.6C-N/A8452h11.1B49.7C++
M12 Kobalt 1,2451,21712101.417A*98.2922.278%C+19.556%B181.6B**4.2C4106.7h13.2B++59.2B+
Lasher X2 1,2301,2124812.52A0.6031.496%B+4.043%C++44.6C*N/A17327.2h16.3B+51.7B+
NS-30 Vandal 1,2221,2054982.42C++0.7036.913%B+14.689%D**61.5B+N/A18819.6h5B+13.5B+
NS Baron G5 1,2121,2006921.734B++1.3955.11%B**15.667%C*35.8C+N/A11433.5h3.4B**6.1C+
NS-61 Emissary 1,2021,1935142.321A*0.8029.058%C++17.016%C+54.5B**N/A14821.9h10B+34.4B+
NSX-P Naginata 1,2121,1854282.769B**0.3623.279%C+30.633%C++32.9C--N/A8836h11.7B50.4C**
NS-11P 1,1911,1815562.124B+1.0025.146%C++19.39%C-31.4CN/A8737.6h11.7B+46.4B+
Ursa 1,1831,1793393.478A++0.3525.152%C*22.646%C68.9B++N/A21617.1h8.7B*34.7B+
VE-C Horizon 1,1981,1794562.586B+0.5432.757%C--23.41%C44.3CN/A17226.6h11.7B+35.7B
VE-H Maw 1,1881,1774052.906B++0.2225.125%C26.253%C44.4C-N/A13226.5h10C++40C++
The Little Helper 1,1961,1774652.531B*0.5940.373%D--18.182%B36C-N/A11832.7h3.8B++9.5C++
Equinox VE2 Burst 1,1891,1766241.885C+1.2425.346%D18.112%D*32.2DN/A7736.5h12.4C+48.9C+
L100 Python HEAT 1,5151,1765919.932A*16.8159.751%B*3.231%B+54.4A15.7B+26221.6h4.1B*6.9B++
NSX-P Tanto 1,1871,1743843.057A*0.0729.232%B+25.128%C+34.1C++N/A9334.4h11B++37.7B++
Solstice VE3 1,1761,1731,1001.066C**2.0622.478%C14.408%D--19.3CN/A13760.7h12.7B+56.4C++
Darkstar 1,1811,1695991.952C**1.1724.193%D13.687%D**34.1DN/A8134.3h11.4B++47.3C++
Deimos VA29 1,1791,1685192.25B++0.8765.503%C*16.182%C+43.3CN/A12527h1.8B**2.7B++
NSX Daimyo 1,1651,1631806.461B++3.3437.168%D-95.013%C*41.2C--N/A9928.2h2.3B6.3C+
Parallax VX3 1,1731,1621448.069B*4.9442.566%B75.818%C49.4B++N/A14723.5h1.9B+4.6B+
Pulsar VS1 1,1671,1611,0781.077C+2.0520.512%D13.695%D*17.5DN/A8766.4h12.5B+61C++
Beamer VS3 1,1661,1616841.697B**1.4332.856%B++20.241%C41BN/A14128.3h7.2B++22B++
Skorpios 1,1651,1615562.088C*1.0428.12%C+16.968%D58.9BN/A14719.7h9.9B+35.1B+
Nyx VX31 1,1691,1614742.449C+0.6834.84%C+19.724%D*69.1B*N/A21916.8h4.6B++13.3B+
Eidolon VE33 1,1691,1605302.189B+0.9430.801%C**19.569%D-36.3C*N/A13332h6.5B++21.1B++
Artemis VX26 1,1661,1595592.073B1.0528.16%C+15.444%D*52.2B+N/A18122.2h10.4B+36.9B+
NSX Naginata 1,1711,1594632.503B*0.6223.166%C+25.626%C-45.1C+N/A15125.7h10.5B+45.3B
Pandora VX25 1,1651,1595672.044B+1.0847.628%B+14.668%C43.7C+N/A12526.5h3.4B++7B*
V10 1,1621,1591448.049A+4.9238.984%C71.096%D-40.8C+N/A9628.4h2.1C++5.3C++
NS-7 PDW 1,1721,1576281.842B*1.2828.191%B+13.829%D47.4B++N/A19424.4h12.1B+42.9B+
Nova 1,1721,1565082.276B+0.8544.622%C+16.177%C*35.5C+N/A8632.6h3.4B++7.6B+
Equinox VE2 1,1711,1566311.832B+1.2925.84%C+21.799%C++32.5C+N/A9035.6h10.9B+42B
Thanatos VE70 1,1751,1556791.701B++1.4244.929%B20.346%B*19.9DN/A7257.9h3.8B++8.5B+
XM98 1,1561,1521965.878A++2.7541.877%B+78.472%C**41.3B+N/A13127.9h2B++4.8B++
Phantom VA23 1,1591,1524472.577C+0.5538.568%B23.177%D-40.4CN/A9428.5h4.3C++11B
Spiker 1,1571,1505542.076B++1.0533.184%B+21.044%C71.9B**N/A19116h6.6B+19.8B*
Solstice SF 1,1541,1404432.573A0.5529.35%B*18.597%C**44B**N/A13025.9h10.2B+34.9B+
NSX Tomoe 1,1441,1374312.638B+0.4930.905%C*31.75%D39.3C+N/A10328.9h13.3C*43.1C**
L100 Python AP 1,7101,1159611.615B+8.4954.025%C5.381%A+41.4B+22.1B+36226.9h4.5B+8.4B+
C75 Viper 1,2731,09510610.33B++7.2139.411%C+1.187%C44.7B+7.3C27124.5h8.2B*20.7B+
Supernova PC 1,3831,0796516.6A13.4858.955%B**1.946%C47.7A++13.5B**28322.6h3.8B++6.5B**
Saron HRB 1,7801,07310010.73B**7.6154.261%B**1.118%C-31.7B+20.9B+42333.9h22C+40.5B+
VLG Missile Launcher 1,4951,0584125.805C+22.6863.451%AN/A79.5B++32.9A57013.3h5.6C*8.9B++
Phaseshift VX-S 1,0151,0098112.457S9.3342.791%B++86.026%B++37.2C*N/A10427.1h2.1B++4.9B+
Tank Mine 1,4739841297.628A*4.5057.646%A++N/A178.9A88.9B*14985.5h2.4D-4.2B**
Dual Photon Pods 1,1519444520.978A++17.8562.34%B**1.059%C129.3B+28.4B+7277.3h17.3B+27.7B+
LB00 Python AP 1,2799411755.353A52.2355.242%C-N/A66.7B+24C++28514.1h3.2B*5.8B++
Spear Anti-Vehicle Phalanx Turret 1,2979353725.27A*22.1553.613%B++5.241%B++74.2A+28.7B+53412.6h5.8B++10.8B++
NS Decimator 1,2468404801.75B+1.3767.5%B*1.786%C43.1C*20.8B38419.5h4.4C+6.5B+
Saron Laser Cannon 1,3478324152.005C+1.1231.953%C++3.606%B**12.4C7.7C-13967.1h113.5C*355.1C**
Blueshift VM5 8158102333.476B0.3522.705%C**19.136%C--42.6C++N/A13819h15.1C*66.6B+
Blueshift VM5 8097992333.429B0.3021.752%C**23.78%B42.1C*N/A14319h14.7C*67.4B
Hornet Missiles 1,2467884218.762A++15.6468.698%B++N/A102.3B+59.5B++8037.7h9.6B14B+
M12 Kobalt 8057791745.824B+42.7019.219%C++22.08%B++111.3B*3.7C+3387h15B+78.1B+
E540 Halberd 1,1317385014.76C**11.6451.298%B1.626%C-38.8B+20.7B++73919h5.5C+10.6B
Nemesis VSH9 1,1947374771.545B**1.5871.039%B**2.714%C+24C**14.9C**27930.7h6.5B++9.2B*
NS-45 Pilot 7407332882.545B++0.5834.763%B+24.284%C-43.4CN/A11216.9h6.5C**18.7B+
Manticore SX40 7377292602.804A++0.3236.23%B**24.417%C**69.4AN/A17010.5h5.6B*15.6B*
M40 Fury 8286646011.067B+7.9444.165%B++N/A52.7C++13B++34712.6h13.7C++31B+
C-4 ARX 7585241423.69B*0.5723.332%D--N/A137.9C**61.6A++10123.8h0.9B**3.8B+
CAS 14-E 5664792320.826C+17.7040.096%B*N/A78.5C+14.3A*2816.1h35.3C88.1C++
S1 7224723701.276B++1.8561.947%B+1.695%D29C++15.3C++44416.3h5.5B+8.9B+
Rocklet Rifle 8674691453.234M**0.1146.665%DN/A34.5C*29.3C**40213.6h25B**53.6B+
Force-Blade 49445921,4220.021C+3.1043.284%B**5.011%C0.4CN/A21061h2.4C*5.5B+
NS-44L Blackhand 4564522551.773B+1.3539.032%C39.381%C26C+N/A8417.4h4.1C++10.5C++
Skyguard 6704292219.5S16.3838.419%A+1.166%D24.7B**13.9B**21917.4h72.7A189.2A
Proton II PPA-H 4564292616.5C++13.3843.414%B+N/A134.1B++8.4B+4783.2h9.1C**20.9B+
M40 Fury 5254263213.313B+10.1942.729%B+1.408%C53.3C+12.4C++3658h15C35.1C++
NS-AM7 Archer 5903953501.129A2.0052.3%D-7.595%D*4.5D2.2C4287.3h14.3B+27.4C**
VE-LR Obelisk 381373586.431A*3.3138.782%B++35.925%C**42.4C+N/A1488.8h5.5B+14.2B+
Cerberus 3713692071.783B+1.3432.733%C++20.054%C-41C+N/A1139h4.8B*14.6B+
Antares LC 516333565.946A+2.8233.766%B1.201%C-23.8C+13.1C15414h81.4B+240.9B+
M20 Basilisk 394331655.167A**52.0450.258%C6.949%A106.8A*20.3C+4483.1h43.9A87.4A
Sticky Grenade 3343261326N/A322.8860.641%B*N/A1086.7C+26.7A34450.3h2.3C+3.7C*
Nebula VM20 293286704.086B*0.9621.754%B24.825%B++56.1B*1.4A2115.1h12.9B+59.4B++
E540 Halberd-H 3772821716.588C**13.4659.049%C++N/A61.3B+20.7C5024.6h4.7B+8B++
MANA Anti-Personnel Turret 272269952.832N/A0.2919.805%UN/A2690U30U7629200.1h20.5T*103.5T*
NSX Masamune 4452651501.767A1.3656.275%C2.642%B+30.5C+20.7B++2478.7h12.1C++21.5C++
M20 Basilisk 336257269.885M6.7640.823%C++7.782%B*31B++9.5B+2868.3h63.7B+155.9B++
Soldier Soaker 250250713.521A*0.4039.924%B+12%C147.1MN/A4941.7h4.6B+11.5B*
Nebula VM20 248242703.457B+0.3321.544%B+28.512%A47.5B+1.2B++1945.1h15C**69.5B+
Anti-Vehicle Grenade 2922271227N/A223.8857.912%B+N/A378.3C+108.3C*30650.6h5.5C+9.5C**
Phobos VX86 2282261421.592C++1.5358.232%C15.487%C47.1C+N/A2014.8h2.1B+3.7C*
Proton II PPA 2242211415.786C+12.6628.88%B+1.81%C+81.9B+1.1D**3262.7h9C++31B+
The Slasher 2282135,9390.036C3.0950.296%B**4.695%D0.5CN/A1392h2C**4C+
Auraxium Slasher 21220310,1080.02C--3.1032.077%C++4.434%D0.4C-N/A1563.6h2.2C+6.9C**
L105 Zephyr 2261981513.2C**10.0851.245%B*N/A82.5B**11.7C++4502.4h5.2B++10.1B*
Aspis Anti-Aircraft Phalanx Turret 4121961117.818S14.6937.547%A+N/A19.2A21.2A++33610.2h124B++330.1B++
Auraxium Force-Blade 19919413,3610.015C--3.1129.095%C+4.124%C--0.2C--N/A1780.1h2C*6.9C**
Icikill 2281907,9410.024D3.1043.049%B++5.789%C--0.4C--N/A1522.2h2C*4.7B+
M12 Kobalt-H 189186293M+89.8824.154%C++21.505%B++169.1B+2.7D-4211.1h13.4B+55.6B+
M12 Kobalt 1821791179S175.8816.943%C++15.084%C**99.4B*1.7D2591.8h11.8B**69.7B++
M20 Basilisk 2551761611M+7.8843.11%B6.818%B+30.3B+13.6B++3205.8h89.1C**206.6B+
Lancer VS22 284154632.444B*0.6856.749%C-N/A14.5C+12.3C29210.6h14.6B25.7B
Proximity Mine 1471451212.083A*8.9657.932%A+N/A131.8C+1.8A9511.1h2.2D--3.9B+
Saron HRB-H 226143373.865C0.7460.537%B+N/A35.8C+20.8C4714h21.6C**35.7B+
Aphelion VEX-4H 221142207.1B+3.9851.145%B+3.521%C*56.8B+31.6B6952.5h43.3B+84.6B++
C150 Dalton 2161321013.2C*10.0838.283%C+N/A35.7C22.7C5213.7h3.4C*8.8B
S12 Renegade 130130452.889C+0.2443.65%C++4.615%C29.5DN/A1204.4h3.1C**7.2C**
M40 Fury-F 169121971.247C1.8853.016%BN/A12.2D4.8C949.9h16.3D-30.7D
Coyote Missiles 1581141011.4M8.2857.016%B+N/A51.8C**20C2902.2h34.3B+60.1B+
Fatestealer 102101731.384U1.7458.036%A++16.832%D19.8CN/A425.1h1.9A3.3A
Comet VM2 13099911.088C++2.0446.41%C*4.04%C+8.6D2.7D-15011.5h31.3D-67.5C
The Immortal 9796631.524C*1.6032.125%D33.333%B+36.9CN/A1042.6h6.7B**21B+
Hunter QCX 10495980.969B2.1672.57%A++35.79%B++10.8C1C988.8h15D20.7C+
NS-TMC-01 "His Regards" 96937,8960.012C-3.1126.154%C+1.075%D--0.2C-N/A1411.8h2.4C+9.1C**
Aphelion VEX-4 1378599.444B*6.3244.553%A2.353%D34B++20.8B+4442.5h54.2C**121.7B++
G30 Walker 10484328S24.8830.69%C+3.571%B+44.2A10.5C3091.9h99B*322.6B++
Quasar VM1 8281681.191C1.9315.678%C16.049%D14.5D-N/A1965.6h13.5B86.1C++
VA39 Spectre 8180411.951C++1.1735%B43.75%B+20.5CN/A3863.9h5.7C++16.3C**
NS-10 Burster 13177243.208A*0.0844.957%A*3.896%D11.5A*8.1M1686.7h107.3B++238.7B**
G40-F Ranger 13076238S34.8835.742%C*1.316%C++30.4B**21.6A+2822.5h77.4A216.5A
M60-A Bulldog 8269164.313C-1.1935.939%CN/A25.6D4.8D1592.7h7.1D*19.8C--
CAS30 Tank Buster 13362960.646C--2.4850.488%B3.226%A**3.7D-4.3D9716.7h82.6D--163.6C
NS-10 Burster 10861212.905A0.2246.794%A*1.639%D*9.8A7.6A*1396.2h129.5B276.7B**
M60-A Bulldog 665896.444C3.3239.103%D-N/A14.9D--2.1D933.9h7.4D-18.8D--
Chaos 5857331.727C++1.4055%C+15.79%C+24.8D--N/A1132.3h4.1C+7.4C++
M60-A Bulldog 6157228.5B+25.3838.568%D--3.509%B**13.3D--N/A714.3h9.7F-25.2F-
Comet VM2 8655262.115B**1.0152.516%B++1.818%D*8.5D4.8C+1736.5h45.7F87.1D
M60-G Bulldog 6255134.231C1.1132.659%C--5.455%A++26.2C3.3D2262.1h5.9B+18C**
G30 Walker 785469B**5.8830.386%C+3.704%C+18C*8C2103h162.6B++535.3B++
M20 Basilisk 675268.667M**5.5436.837%B**3.846%C43.3M++12.5A**3681.2h44.3A+120.4A
NS Annihilator 8852163.25S0.1379.612%CN/A12.4B8.6C+3484.2h7.9A9.9A

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon39710,91220.3h
Anti-Vehicle MANA Turret83060.7h
Nano-Armor Kit8742,175,028125.3h
Skywall Shield Emitter0530.4h
Turret AI Module0960.6h
Structure Shield Module0580.2h
Repair Module01170.4h
Nanite Revive Grenade07,3022.1h
Medical Applicator1,545839,45066.6h
Cortium Silo1850.3h
Restoration Kit4573,17813.3h
Motion Spotter16455,50224.4h
Spitfire Auto-Turret304,3494.5h
Hoplon Anti-Aircraft Phalanx Tower0630.4h
Rampart Wall1670.6h
VS Triumph Flare Gun27570.8h
Deconstruction Tool05100.1h
Recon Detection Device515,28010.6h
Shield Recharging Field732,8762.4h
Ammunition Package19012,88010.4h
Medical Kit4,59838,821172h
Anti-Infantry MANA Turret238461.4h
Flail Targeting Dart42031.3h
Snowman Soldier52600.3h
Router11400.2h
Hardlight Barrier3560.1h
Nano-Repair Grenade08700.2h

Check the help document for the dictionary if you want to learn more about words used here.


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