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Colonel Ice Cold Lucky1TR[YBuS] Lucky1TR
TR BR 73

KDR: 3.41

Score: 56.6m

Last Seen: Mar 20th, 2019 7:26 PM
- OFFLINE - 11.2 hour(s)

Prestige 1, Battle Rank 73 - Terran Republic on Miller - Outfit Leader of Yellow Bus[YBuS] Yellow Bus
TR outfit on Miller

Members: 19
Level Progress (to 74): 28%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS TSAR-42 MSW-R T32 Bull P2-120 AP M14 Banshee NS-11CP Hellfire Rocket Pods NS-11P
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,139,210 MLG Score: 1710
Fun Score: N/A
Cheeseburgers Flipped: 186TIME WITH MEDKIT: 1.6%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.356%26.622%7284598850,7323.44623-0.035

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.454%1.212B**0.905B*-0.388C-HEAD ++ (~12.94)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.90.491B+10.40.272C*27.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.385%1.407%765510286,11298917956.17374340%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.557%-0.214C-0.18C0.504

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.70.493B+28.90.454B+52.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.248%1.714%1062610278,108131640356.16109201%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.291%0.8B++-0.563D-0.178

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.10.683B+60.519B+6.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.084%1.532%9021310206,594117821265.59288310%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.661%0.918B*-0.719D-0.753

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.80.808B++10.50.734B++12.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.932%75.274%902310306,2161565133.96935

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.287%1.19B**0.532B+-0.44

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.561B+1.90.415B2.5

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Yellow Bus[YBuS] Yellow Bus
TR outfit on Miller

Members: 19
56.6m280.1%462 (27.7k)377 (22.6k)3.4107495,73628,0693.9010773 (73)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1033523124.256%20.568%49905:2149

15% Combat Medic40% Engineer18% Heavy Assault10% Infiltrator15% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 8th, 2014 12:20 PMJun 27th, 2014 4:00 PMMar 21st, 2019 6:16 AM (19h) (PST)Mar 20th, 2019 5:22 PM (1d) (PST)Mar 20th, 2019 3:26 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7271156120.6370.1870.1312.0010.0771710

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,6196,92636,69338118120522,620

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2504h/104.3d 13,763 19,691 27,033 300.6k 1,954 9,412 11,590 109.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B*
Kills:3,441
Deaths:1,047
KDR:3.287
Accuracy:25.357% B+
HSR:30.253% B*
T32 Bull
B++
Kills:3,402
Deaths:1,053
KDR:3.231
Accuracy:26.097% B+
HSR:29.600% B++
T9A "Butcher"
B++
Kills:2,014
Deaths:646
KDR:3.118
Accuracy:25.052% C++
HSR:33.019% B++
T9 CARV-S
B**
Kills:1,400
Deaths:456
KDR:3.070
Accuracy:25.063% B+
HSR:31.143% B**
T16 Rhino
B*
Kills:1,283
Deaths:438
KDR:2.929
Accuracy:25.659% B*
HSR:23.461% C*
T9 CARV
B*
Kills:1,265
Deaths:510
KDR:2.480
Accuracy:23.836% B*
HSR:26.166% B+
NS-15MP
C++
Kills:1,246
Deaths:348
KDR:3.580
Accuracy:26.633% C+
HSR:30.498% C++
MG-H1 Watchman
B**
Kills:1,167
Deaths:339
KDR:3.442
Accuracy:26.126% B+
HSR:35.304% B**
NS-15M2
B++
Kills:1,166
Deaths:298
KDR:3.913
Accuracy:25.978% B+
HSR:30.875% B++
NSX Naginata
B+
Kills:1,160
Deaths:256
KDR:4.531
Accuracy:24.232% B+
HSR:31.552% B+
NS-15M1
B++
Kills:1,157
Deaths:345
KDR:3.354
Accuracy:26.199% B++
HSR:20.657% C
T7 Mini-Chaingun
A
Kills:592
Deaths:239
KDR:2.477
Accuracy:23.656% A
HSR:14.358% B
TMG-50
B**
Kills:471
Deaths:168
KDR:2.804
Accuracy:25.737% B*
HSR:30.998% B**
NSX-P Naginata
B**
Kills:299
Deaths:98
KDR:3.051
Accuracy:27.696% B**
HSR:34.114% B+
Kills:20,063
Deaths (as Heavy Assault):6,241
Deaths (to Heavy Assaults):7,814
KDR:3.21471
Kill Difference:13,822
Playtime:446.998 hours
Usage:18%
Score:9.860m
Score/min:368
Accuracy (listed only):25.523%
HSR (listed only):28.714%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11CP
C**
Kills:2,120
Deaths:645
KDR:3.287
Accuracy:28.745% C+
HSR:25.142% C**
NSX-P Tanto
B*
Kills:1,419
Deaths:324
KDR:4.380
Accuracy:29.779% B*
HSR:30.233% B++
LC3 Jaguar
B*
Kills:1,223
Deaths:641
KDR:1.908
Accuracy:27.935% B*
HSR:16.190% D
NSX Tanto
B++
Kills:1,205
Deaths:335
KDR:3.597
Accuracy:28.785% B+
HSR:29.959% B++
NS-11C
B**
Kills:1,196
Deaths:476
KDR:2.513
Accuracy:28.773% B**
HSR:23.495% B*
HC1 Cougar
A+
Kills:1,178
Deaths:306
KDR:3.850
Accuracy:30.596% A
HSR:30.051% A+
LC2 Lynx AE
B++
Kills:1,173
Deaths:316
KDR:3.712
Accuracy:28.989% B
HSR:31.202% B++
TRAC-5 Burst
B*
Kills:1,168
Deaths:374
KDR:3.123
Accuracy:28.345% B+
HSR:29.538% B*
TRAC-5
B**
Kills:1,159
Deaths:661
KDR:1.753
Accuracy:27.204% B**
HSR:20.535% C**
TRAC-5 S
A
Kills:1,159
Deaths:544
KDR:2.131
Accuracy:29.817% A
HSR:23.037% A
T5 AMC
B**
Kills:1,159
Deaths:525
KDR:2.208
Accuracy:28.457% B**
HSR:23.900% B*
LC2 Lynx
B*
Kills:1,158
Deaths:849
KDR:1.364
Accuracy:27.713% B*
HSR:20.380% C+
MG-HBR1 Dragoon
B**
Kills:405
Deaths:62
KDR:6.532
Accuracy:40.906% B**
HSR:24.938% C-
AMR-66
A+
Kills:264
Deaths:50
KDR:5.280
Accuracy:35.998% A+
HSR:25% C++
TRAC-Shot
A*
Kills:136
Deaths:44
KDR:3.091
Accuracy:26.207% C*
HSR:27.941% A*
Kills:16,122
Deaths (as Engineer):6,152
Deaths (to Engineers):5,609
KDR:2.62061
Kill Difference:9,970
Playtime:1,013.538 hours
Usage:40%
Score:25.542m
Score/min:420
Accuracy (listed only):29.883%
HSR (listed only):25.436%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11CP
C**
Kills:2,120
Deaths:645
KDR:3.287
Accuracy:28.745% C+
HSR:25.142% C**
NSX-P Tanto
B*
Kills:1,419
Deaths:324
KDR:4.380
Accuracy:29.779% B*
HSR:30.233% B++
LC3 Jaguar
B*
Kills:1,223
Deaths:641
KDR:1.908
Accuracy:27.935% B*
HSR:16.190% D
NSX Tanto
B++
Kills:1,205
Deaths:335
KDR:3.597
Accuracy:28.785% B+
HSR:29.959% B++
NS-11C
B**
Kills:1,196
Deaths:476
KDR:2.513
Accuracy:28.773% B**
HSR:23.495% B*
HC1 Cougar
A+
Kills:1,178
Deaths:306
KDR:3.850
Accuracy:30.596% A
HSR:30.051% A+
LC2 Lynx AE
B++
Kills:1,173
Deaths:316
KDR:3.712
Accuracy:28.989% B
HSR:31.202% B++
TRAC-5 Burst
B*
Kills:1,168
Deaths:374
KDR:3.123
Accuracy:28.345% B+
HSR:29.538% B*
TRAC-5
B**
Kills:1,159
Deaths:661
KDR:1.753
Accuracy:27.204% B**
HSR:20.535% C**
TRAC-5 S
A
Kills:1,159
Deaths:544
KDR:2.131
Accuracy:29.817% A
HSR:23.037% A
T5 AMC
B**
Kills:1,159
Deaths:525
KDR:2.208
Accuracy:28.457% B**
HSR:23.900% B*
LC2 Lynx
B*
Kills:1,158
Deaths:849
KDR:1.364
Accuracy:27.713% B*
HSR:20.380% C+
NS-7 PDW
B*
Kills:653
Deaths:249
KDR:2.622
Accuracy:28.934% B*
HSR:20.980% B+
NSX Tengu
B**
Kills:456
Deaths:141
KDR:3.234
Accuracy:43.488% B**
HSR:25.219% B++
TRAC-Shot
A*
Kills:136
Deaths:44
KDR:3.091
Accuracy:26.207% C*
HSR:27.941% A*
MG-S1 Jackal
C++
Kills:66
Deaths:26
KDR:2.538
Accuracy:26.851% C++
HSR:16.667% C--
SMG-46 Armistice
B*
Kills:61
Deaths:24
KDR:2.542
Accuracy:29.916% B*
HSR:16.393% C+
Kills:16,689
Deaths (as Light Assault):6,480
Deaths (to Light Assaults):5,557
KDR:2.57546
Kill Difference:10,209
Playtime:366.557 hours
Usage:15%
Score:7.535m
Score/min:343
Accuracy (listed only):29.443%
HSR (listed only):24.168%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B+
Kills:3,893
Deaths:439
KDR:8.868
Accuracy:41.484% B+
HSR:72.772% B+
SOAS-20
B*
Kills:1,646
Deaths:525
KDR:3.135
Accuracy:28.275% C+
HSR:26.610% B*
NS-44 Commissioner
B*
Kills:1,313
Deaths:877
KDR:1.497
Accuracy:43.634% B*
HSR:20.792% C+
M77-B
A
Kills:1,162
Deaths:120
KDR:9.683
Accuracy:45.993% A
HSR:77.625% C*
RAMS .50M
B**
Kills:1,161
Deaths:133
KDR:8.729
Accuracy:45.892% B**
HSR:81.309% B
NSX Tomoe
C+
Kills:1,159
Deaths:298
KDR:3.889
Accuracy:29.213% C+
HSR:34.167% C
NS-7 PDW
B*
Kills:653
Deaths:249
KDR:2.622
Accuracy:28.934% B*
HSR:20.980% B+
NS-357P Underboss
B**
Kills:623
Deaths:416
KDR:1.498
Accuracy:49.067% B**
HSR:20.225% C--
NSX Tengu
B**
Kills:456
Deaths:141
KDR:3.234
Accuracy:43.488% B**
HSR:25.219% B++
TX1-FB Repeater
B++
Kills:318
Deaths:201
KDR:1.582
Accuracy:28.385% C+
HSR:27.673% B++
SOAS-20 AE
B+
Kills:292
Deaths:67
KDR:4.358
Accuracy:32.177% C+
HSR:31.507% B+
TX1 Repeater
A*
Kills:70
Deaths:71
KDR:0.986
Accuracy:23.648% C+
HSR:34.286% A*
MG-S1 Jackal
C++
Kills:66
Deaths:26
KDR:2.538
Accuracy:26.851% C++
HSR:16.667% C--
SMG-46 Armistice
B*
Kills:61
Deaths:24
KDR:2.542
Accuracy:29.916% B*
HSR:16.393% C+
Kills:12,873
Deaths (as Infiltrator):3,587
Deaths (to Infiltrators):4,265
KDR:3.58879
Kill Difference:9,286
Playtime:252.737 hours
Usage:10%
Score:4.890m
Score/min:322
Accuracy (listed only):35.497%
HSR (listed only):36.159%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11P
A
Kills:2,082
Deaths:675
KDR:3.084
Accuracy:28.617% A
HSR:24.880% B*
T1 Cycler
B++
Kills:1,488
Deaths:903
KDR:1.648
Accuracy:25.689% B++
HSR:21.640% C+
TORQ-9
B**
Kills:1,435
Deaths:653
KDR:2.198
Accuracy:29.700% B**
HSR:19.164% D
T1A Unity
B*
Kills:1,177
Deaths:491
KDR:2.397
Accuracy:25.550% C+
HSR:30.926% B*
NS-11A
B++
Kills:1,162
Deaths:472
KDR:2.462
Accuracy:28.006% B++
HSR:24.699% B+
TAR
B++
Kills:1,161
Deaths:468
KDR:2.481
Accuracy:27.005% B++
HSR:19.897% C+
T1S Cycler
B+
Kills:1,160
Deaths:578
KDR:2.007
Accuracy:26.887% B+
HSR:17.328% C--
Cycler TRV
B*
Kills:1,159
Deaths:675
KDR:1.717
Accuracy:27.134% B*
HSR:12.252% D*
NS-7 PDW
B*
Kills:653
Deaths:249
KDR:2.622
Accuracy:28.934% B*
HSR:20.980% B+
SABR-13
A
Kills:617
Deaths:182
KDR:3.390
Accuracy:29.925% B++
HSR:36.143% A
NSX Tengu
B**
Kills:456
Deaths:141
KDR:3.234
Accuracy:43.488% B**
HSR:25.219% B++
T1B Cycler
B**
Kills:115
Deaths:54
KDR:2.130
Accuracy:26.827% C++
HSR:36.522% B**
MG-S1 Jackal
C++
Kills:66
Deaths:26
KDR:2.538
Accuracy:26.851% C++
HSR:16.667% C--
SMG-46 Armistice
B*
Kills:61
Deaths:24
KDR:2.542
Accuracy:29.916% B*
HSR:16.393% C+
Kills:12,792
Deaths (as Combat Medic):5,591
Deaths (to Combat Medics):2,823
KDR:2.28796
Kill Difference:7,201
Playtime:379.183 hours
Usage:15%
Score:8.035m
Score/min:353
Accuracy (listed only):28.895%
HSR (listed only):23.051%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:194
Deaths:72
KDR:2.694
Accuracy:20.976% B**
HSR:15.979% D-
M3 Pounder HEG
A
Kills:174
Deaths:38
KDR:4.579
Accuracy:46.535% B**
HSR:5.172% A
M1 Heavy Cycler
A
Kills:170
Deaths:67
KDR:2.537
Accuracy:19.404% A
HSR:12.353% D*
M3 Pounder HEG
B**
Kills:154
Deaths:38
KDR:4.053
Accuracy:49.787% B**
HSR:1.299% D*
M2 Mutilator
A*
Kills:85
Deaths:34
KDR:2.500
Accuracy:21.805% A++
HSR:28.235% A*
M2 Mutilator
A+
Kills:84
Deaths:34
KDR:2.471
Accuracy:20.889% A+
HSR:16.667% C-
NS-10 Burster
M**
Kills:53
Deaths:15
KDR:3.533
Accuracy:53.437% M**
HSR:5.660% C++
Kills:914
Deaths (as MAX Suit):149
Deaths (to MAX Suits):1,359
KDR:6.13423
Kill Difference:765
Playtime:23.281 hours
Usage:1%
Score:0.780m
Score/min:558
Accuracy (listed only):33.262%
HSR (listed only):12.195%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B**
Kills:2,131
V. Kills:73 N/A
Deaths:184
KDR:11.582
Accuracy:35.753% B**
KPH:69.500 B*
VKPH:2.400 C--
Hellfire Rocket Pods
M**
Kills:2,111
V. Kills:112 N/A
Deaths:47
KDR:44.915
Accuracy:64.695% A++
KPH:293.100 M**
VKPH:15.600 C++
Hornet Missiles
M**
Kills:1,065
V. Kills:198 N/A
Deaths:32
KDR:33.281
Accuracy:70.891% A
KPH:259.400 M**
VKPH:48.200 B+
M18 Needler
C+
Kills:877
V. Kills:746 117%
Deaths:494
KDR:1.775
Accuracy:31.108% C+
KPH:10.400 C
VKPH:8.800 C+
M18 Rotary
C
Kills:229
V. Kills:163 140%
Deaths:121
KDR:1.893
Accuracy:29.445% C
KPH:10.500 C
VKPH:7.500 C
Kills:6,413 (3,237 + 0)
Deaths:878
KDR:7.304
VKDR:1.472
Vehicle Kills:1,292
Kill Difference:5,535
Playtime:148.321 hours
Usage:6%
Score:2.657m
Score/min:299
Piloting Accuracy:29.445%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A*
Kills:1,258
V. Kills:68 N/A
Deaths:86
KDR:14.628
Accuracy:62.072% A*
KPH:109.700 A*
VKPH:5.900 C--
CAS30 Tank Buster
B+
Kills:764
V. Kills:693 110%
Deaths:387
KDR:1.974
Accuracy:51.186% B+
KPH:9.800 B
VKPH:8.900 C**
C150 Dalton
B+
Kills:421
V. Kills:427 98%
Deaths:94
KDR:4.479
Accuracy:29.199% D--
KPH:30 C+
VKPH:30.400 B+
L105 Zephyr PX
A
Kills:369
V. Kills:16 N/A
Deaths:23
KDR:16.044
Accuracy:60.647% A
KPH:96.400 B+
VKPH:4.200 D
AP30 Shredder
C-
Kills:93
V. Kills:68 135%
Deaths:45
KDR:2.067
Accuracy:27.174% D
KPH:20.600 C--
VKPH:15 C-
Dual-75 Duster
B*
Kills:59
V. Kills:1 N/A
Deaths:6
KDR:9.833
Accuracy:46.573% B*
KPH:74.100 C+
VKPH:1.300 D--
Kills:2,964 (764 + 2,200)
Deaths:641
KDR:4.624
VKDR:1.986
Vehicle Kills:1,273
Kill Difference:2,323
Playtime:112.583 hours
Usage:4%
Score:1.809m
Score/min:268
Piloting Accuracy:51.186%
Gunner Accuracy:46.573%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:1,338
V. Kills:880 152%
Deaths:97
KDR:13.794
Accuracy:54.935% C+
KPH:30.900 C++
VKPH:20.300 B+
LB00 Python AP
C**
Kills:1,230
V. Kills:590 208%
Deaths:57
KDR:21.579
Accuracy:55.904% C
KPH:48.700 C+
VKPH:23.400 C**
L100 Python HESH
B**
Kills:1,187
V. Kills:207 N/A
Deaths:25
KDR:47.480
Accuracy:54.514% B++
KPH:72.400 B*
VKPH:12.600 B**
L100 Python HEAT
A++
Kills:533
V. Kills:126 420%
Deaths:23
KDR:23.174
Accuracy:50.442% C+
KPH:57.100 A++
VKPH:13.500 B+
Skyguard
A++
Kills:115
V. Kills:77 147%
Deaths:26
KDR:4.423
Accuracy:41.093% A++
KPH:14.500 C++
VKPH:9.700 C++
C75 Viper
B**
Kills:100
V. Kills:17 N/A
Deaths:5
KDR:20
Accuracy:39.200% C++
KPH:46.300 B**
VKPH:7.900 C++
Kills:4,503 (4,503 + 0)
Deaths:233
KDR:19.326
VKDR:8.142
Vehicle Kills:1,897
Kill Difference:4,270
Playtime:104.444 hours
Usage:4%
Score:1.808m
Score/min:289
Driving Accuracy:39.200%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A
Kills:2,794
V. Kills:2,263 123%
Deaths:294
KDR:9.503
Accuracy:51.114% B+
KPH:31.500 C*
VKPH:25.500 A
E540 Halberd
A++
Kills:1,252
V. Kills:750 167%
Deaths:109
KDR:11.486
Accuracy:55.626% A++
KPH:33.700 B*
VKPH:20.200 A++
P2-120 HEAT
B**
Kills:1,174
V. Kills:365 321%
Deaths:62
KDR:18.936
Accuracy:43.036% C++
KPH:37 B**
VKPH:11.500 B
P2-120 HESH
B**
Kills:1,082
V. Kills:100 N/A
Deaths:36
KDR:30.056
Accuracy:38.550% C
KPH:71.700 B**
VKPH:6.600 C-
MR11 Gatekeeper
A++
Kills:222
V. Kills:175 126%
Deaths:24
KDR:9.250
Accuracy:53.471% A++
KPH:27.600 B*
VKPH:21.800 B++
P525 Marauder
A+
Kills:81
V. Kills:7 N/A
Deaths:5
KDR:16.200
Accuracy:28.005% B**
KPH:80.900 B+
VKPH:7 A+
Kills:6,605 (5,050 + 1,555)
Deaths:530
KDR:12.462
VKDR:6.906
Vehicle Kills:3,660
Kill Difference:6,075
Playtime:181.834 hours
Usage:7%
Score:5.158m
Score/min:473
Driving Accuracy:38.550%
Gunner Accuracy:28.005%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A*
Kills:1,194
V. Kills:47 N/A
Deaths:37
KDR:32.270
Accuracy:41.901% B*
KPH:205 A*
VKPH:8.100 B
G20 Vulcan-H
D
Kills:358
V. Kills:242 147%
Deaths:103
KDR:3.476
Accuracy:50.730% B+
KPH:29.700 D
VKPH:20 D
E540 Halberd-H
D
Kills:320
V. Kills:218 146%
Deaths:71
KDR:4.507
Accuracy:58.255% C++
KPH:24.100 D--
VKPH:16.400 D
Kills:1,872 (0 + 1,872)
Deaths:211
KDR:8.872
VKDR:2.403
Vehicle Kills:507
Kill Difference:1,661
Playtime:31.176 hours
Usage:1%
Score:0.821m
Score/min:439
Driving Accuracy:N/A%
Gunner Accuracy:58.255%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:457
V. Kills:51 N/A
Deaths:27
KDR:16.926
Accuracy:41.892% B*
KPH:81 A+
VKPH:9 C+
M40 Fury
B*
Kills:307
V. Kills:40 N/A
Deaths:24
KDR:12.792
Accuracy:34.084% C
KPH:73.200 B*
VKPH:9.500 C
M12 Kobalt
B*
Kills:181
V. Kills:6 N/A
Deaths:5
KDR:36.200
Accuracy:21.016% B++
KPH:94.700 B*
VKPH:3.100 C+
M60-G Bulldog
A*
Kills:99
V. Kills:8 N/A
Deaths:6
KDR:16.500
Accuracy:38.568% B+
KPH:67 A*
VKPH:5.400 C+
Kills:1,044 (0 + 1,044)
Deaths:62
KDR:16.839
VKDR:1.694
Vehicle Kills:105
Kill Difference:982
Playtime:13.226 hours
Usage:1%
Score:0.463m
Score/min:584
Driving Accuracy:N/A%
Gunner Accuracy:38.568%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:312
V. Kills:50 N/A
Deaths:119
KDR:2.622
Accuracy:46.786% C
KPH:23.500 C+
VKPH:3.800 D
S12 Renegade
C+
Kills:170
V. Kills:7 N/A
Deaths:42
KDR:4.048
Accuracy:51.713% B**
KPH:47 C+
VKPH:1.900 C+
Kills:482 (482 + 0)
Deaths:161
KDR:2.994
VKDR:0.354
Vehicle Kills:57
Kill Difference:321
Playtime:16.892 hours
Usage:1%
Score:0.125m
Score/min:123
Driving Accuracy:51.713%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C**
Kills:98
V. Kills:3 N/A
Deaths:8
KDR:12.250
Accuracy:34.916% C++
KPH:78.800 C**
VKPH:2.400 D*
Kills:98 (0 + 98)
Deaths:8
KDR:12.250
VKDR:0.375
Vehicle Kills:3
Kill Difference:90
Playtime:1.245 hours
Usage:0%
Score:0.015m
Score/min:203
Piloting Accuracy:N/A%
Gunner Accuracy:34.916%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 3,9063,8934398.868A++5.4641.484%B+72.772%B+57B*N/A15668.3h1.9B*4.7B++
MSW-R 3,4653,4411,0473.287B+0.1225.357%B+30.253%B*54.6B++N/A20363h9.4B**37.2B++
T32 Bull 3,4323,4021,0533.231A++0.1826.097%B+29.6%B++49.5B+N/A17568.7h10.7B++41B+
P2-120 AP 5,0572,7942949.503B+6.0951.114%B+2.255%C--31.5C*25.5A60388.8h8.3C16.2C*
M14 Banshee 2,2042,13118411.582B*8.1735.753%B**1.267%C*69.4B*2.4C--32130.7h11.2B*31.3B*
NS-11CP 2,1492,1206453.287A0.1228.745%C+25.142%C**46.2C+N/A12045.9h11.2C**39.1C**
Hellfire Rocket Pods 2,2232,1114744.915S41.5064.695%A++N/A293.2M**15.6C++14457.2h8.8B++13.6B*
NS-11P 2,1012,0826753.084A++0.3328.617%A24.88%B*47.9B**N/A12943.5h10.8B**37.7B**
T9A "Butcher" 2,0262,0146463.118B++0.2925.052%C++33.019%B++56.9C++N/A15635.4h9.5B**38B+
SOAS-20 1,6531,6465253.135A0.2828.275%C+26.61%B*48.6B++N/A11133.9h10.6B+37.4B+
T1 Cycler 1,4951,4889031.648B+1.7625.689%B++21.64%C+24.4C+N/A11961.1h11.3B**43.9B*
TORQ-9 1,4411,4356532.198B++1.2129.7%B**19.164%D32C+N/A13344.8h11A36.9B**
NSX-P Tanto 1,4401,4193244.38M**0.9729.779%B*30.233%B++60.4A++N/A18223.5h12B++40.1B++
T9 CARV-S 1,4131,4004563.07B**0.3425.063%B+31.143%B**54.1B+N/A17625.9h10.3B++41.1B+
L100 Python AP 2,2181,3389713.794A*10.3854.935%C+1.196%D-30.9C++20.3B+27543.3h6.3C*11.4C*
NS-44 Commissioner 1,3221,3138771.497B+1.9143.634%B*20.792%C+60.2B**N/A21821.8h3B*6.9B*
T16 Rhino 1,2901,2834382.929A++0.4825.659%B*23.461%C*49.3B*N/A25926h10.2B**39.9B*
T9 CARV 1,2681,2655102.48B++0.9323.836%B*26.166%B+41.9B++N/A27430.2h10.2B**42.8B*
L105 Zephyr 1,3261,2588614.628B11.2262.072%A*N/A109.4A*5.9C--50911.5h3.7A+6A
E540 Halberd 2,0021,25210911.486B++8.0855.626%A++1.518%D--33.7B*20.2A++38837.2h5.5B9.9B**
NS-15MP 1,2491,2463483.58B++0.1726.633%C+30.498%C++57.4C+N/A12321.7h9.9B+37C**
LB00 Python AP 1,8201,2305721.579B*18.1755.904%CN/A48.6C+23.3C*28325.3h4.4B+7.9C*
LC3 Jaguar 1,2251,2236411.908B+1.5027.935%B*16.19%D23.3CN/A11352.5h11B+39.3B++
NSX Tanto 1,2151,2053353.597A**0.1928.785%B+29.959%B++47.1B+N/A11025.6h12.5B43.5C**
NS-11C 1,2061,1964762.513A++0.9028.773%B**23.495%B*36.9B+N/A11532.4h10.8B*37.6B++
P525 Marauder-H 1,2411,1943732.27A++28.8641.901%B*1.005%C++205.9A*8.1B6425.8h4.4B**10.5B**
L100 Python HESH 1,3941,1872547.48M++44.0754.514%B++N/A72.4B*12.6B**26916.4h3.2C**5.8B+
HC1 Cougar 1,1961,1783063.85M0.4430.596%A30.051%A+56.4A+N/A18720.9h10.6B+34.8B++
T1A Unity 1,1881,1774912.397A1.0125.55%C+30.926%B*42.2C+N/A14027.9h11.5B+45.1B
Sticky Grenade 1,1801,17511175N/A1,171.5964.439%A+N/A1958.3A*8.3C-77300.6h1.1A1.7B**
P2-120 HEAT 1,5391,1746218.935A*15.5243.036%C++2.811%C+37B**11.5B32631.7h5.7B++13.3B*
LC2 Lynx AE 1,1841,1733163.712A++0.3028.989%B31.202%B++51.2B+N/A14322.9h11.8B+40.8B+
TRAC-5 Burst 1,1791,1683743.123B+0.2928.345%B+29.538%B*35.5C+N/A11832.9h11.2B+39.7B+
MG-H1 Watchman 1,1781,1673393.442A0.0326.126%B+35.304%B**56.1B+N/A16820.8h12.2B++46.9B+
NS-15M2 1,1731,1662983.913A0.5025.978%B+30.875%B++55B+N/A19821.2h9.9B*38.2B++
M77-B 1,1621,1621209.683S6.2745.993%A77.625%C*60.8A*N/A24319.1h1.8B**3.9B**
NS-11A 1,1741,1624722.462B*0.9528.006%B++24.699%B+40.6B+N/A14328.6h10.1A36.2B*
TAR 1,1671,1614682.481B++0.9327.005%B++19.897%C+39.4BN/A22129.5h9.4A+34.7B**
RAMS .50M 1,1611,1611338.729A++5.3245.892%B**81.309%B43B**N/A20627h1.7B**3.6B*
NSX Naginata 1,1681,1602564.531M++1.1224.232%B+31.552%B+51.8B+N/A11422.4h10B++41.3B+
T1S Cycler 1,1651,1605782.007B**1.4026.887%B+17.328%C--31.9C++N/A15336.4h10.7B*39.7B++
NSX Tomoe 1,1711,1592983.889A+0.4829.213%C+34.167%C51.7B+N/A11522.4h12.5B+42.7B+
TRAC-5 1,1641,1596611.753A1.6627.204%B**20.535%C**16.1C+N/A8872h10.7B**39.2B*
TRAC-5 S 1,1711,1595442.131A+1.2829.817%A23.037%A28.6B+N/A8740.5h11.1B+37.2B++
Cycler TRV 1,1671,1596751.717B+1.6927.134%B*12.252%D*23.7CN/A10848.9h10.8B*39.7B*
T5 AMC 1,1701,1595252.208A1.2028.457%B**23.9%B*32.6B++N/A11835.5h11.3B*39.8B*
LC2 Lynx 1,1631,1588491.364C*2.0527.713%B*20.38%C+17.5C-N/A9666.1h11.5B*41.4B*
NS-15M1 1,1671,1573453.354A+0.0626.199%B++20.657%C51.4B+N/A24622.5h10.2B*38.8B++
P2-120 HESH 1,1821,0823630.056A26.6538.55%C1.294%B+71.7B**6.6C-25415.1h3.9B*10B+
Hornet Missiles 1,2631,0653233.281S29.8770.891%A1.502%C+259.8M**48.3B+11744.1h4.7A6.7A
MANA Anti-Vehicle Turret 1,3709991029.794S6.3858.31%B+2.503%D76.3A*28.3C++58213.1h4.1B**7.1A
M18 Needler 1,6238774941.775C+1.6431.108%C+3.079%B+10.4C8.8C+18384.5h104.4B+335.7B+
CAS30 Tank Buster 1,4577643871.974C**1.4451.186%B+1.047%C9.8B8.9C**15977.9h32.1B**62.7B*
NS-7 PDW 6586532492.622A**0.7928.934%B*20.98%B+38.4B+N/A13917h12.1B++41.7B++
Frag Grenade 6406351635N/A631.5953.842%AN/A635B++5C--32061h3B*5.5B*
NS-357P Underboss 6276234161.498C++1.9149.067%B**20.225%C--61.7C+N/A15410.1h3.5B7.2B+
SABR-13 6276171823.39B**0.0229.925%B++36.143%A50.2B*N/A15012.3h10.1B++33.8B*
T7 Mini-Chaingun 5985922392.477A++0.9323.656%A14.358%B51.5B**N/A27511.5h10.3B**43.6B*
ML-7 9305813951.471A1.9456.512%C+2.065%C--24.9C++15B+37423.3h5.4B++9.6B++
L100 Python HEAT 6595332323.174M**19.7650.442%C+2.064%C57.3A++13.5B+3159.3h4.3B**8.5B*
C-4 6905182771.87B1.5423.032%C-N/A75.1C+24.9C10046.9h1.3B+5.7C**
TMG-50 4744711682.804A+0.6125.737%B*30.998%B**48.6B++N/A2049.7h10.1B+39.4B+
M40 Fury 5084572716.926A13.5241.892%B*2.188%B+81.6A+9.1C+5745.6h8.3B**19.7B**
NSX Tengu 4634561413.234A++0.1843.488%B**25.219%B++54.9B++N/A1558.3h12.9C*29.7B+
C150 Dalton 848421944.479C1.0729.199%D--N/A30.1C+30.5B+50914h3.8B+13.1C+
MG-HBR1 Dragoon 407405626.532S3.1240.906%B**24.938%C-60.4A++N/A1576.7h5B*12.3B*
L105 Zephyr PX 3853692316.043C+12.6360.647%A1.084%B+97.1B+4.2D3233.8h3.8B*6.2B**
G20 Vulcan-H 6003581033.476C+0.0750.73%B+2.235%C-29.6D20D46112.1h99C*195.1B+
M60-A Bulldog 365345938.333C**34.9264.542%A++N/A90.8A*5.3C++3873.8h4B*6.1A
M60-A Bulldog 352320745.714B+42.3060.929%A+2.5%C+72.7A++7.3B++3284.4h4.7B+7.7B**
E540 Halberd-H 538320714.507C-1.1058.255%C++1.25%C-24.1D--16.4D32913.3h7.9C--13.6C
TX1-FB Repeater 3183182011.582C**1.8328.385%C+27.673%B++66.3B+N/A1584.8h9.5B+33.6B+
M40 Fury-F 3623121192.622B*0.7946.786%CN/A23.5C+3.8D12913.3h5.2B*11.1B**
M40 Fury 3473072412.792B+9.3834.084%C1.629%C+73.1B*9.5C6784.2h7.9B**23.1B*
NSX-P Naginata 300299983.051B**0.3627.696%B**34.114%B+54.4B+N/A1515.5h10.7B+38.8B++
M60-A Bulldog 348297624.79C1.3841.04%B+N/A29.7C5.1C38110h5.6C*13.6B+
Tank Mine 456295853.471B+0.0654.745%A++N/A128.3B+70C**21942.3h2.3D4.2A
SOAS-20 AE 295292674.358A0.9532.177%C+31.507%B+58.4C*N/A1415h11.7C++36.2C++
Anti-Vehicle Grenade 3452911291N/A287.5950.439%C+N/A363.8C+67.5C27740.8h4.9B+9.8B+
NS Decimator 3952721312.076A1.3358.964%C+1.471%D37.3C*16.8C++5037.3h4.1B+7B+
AMR-66 268264505.28S1.8735.998%A+25%C++58.7MN/A2484.5h7.6B++21.1B*
M18 Rotary 3922291211.893C++1.5229.445%C2.183%C+10.5C7.4C17221.9h79.1B++268.8B++
MR11 Gatekeeper 397222249.25A5.8453.471%A++1.351%D27.8B*21.9B*4468h49.8C*93.2B*
MRC3 Mercy 194194722.694C**0.7220.976%B**15.979%D-33.4B+N/A1535.8h14.6A69.7B*
M40 Fury 2151861512.4C++8.9952.977%B+N/A71.5C11.2D-1982.6h9.4B+17.7B+
M12 Kobalt 187181536.2A++32.7921.016%B++14.917%D95.3B*3.2C+5111.9h14.9B++70.7B++
M3 Pounder HEG 196174384.579A*1.1746.535%B**5.172%A45.8M++5.8A+5203.8h8.8A18.9B**
MANA Anti-Personnel Turret 173171266.577N/A3.1723.402%UN/A1710U20U5778500.1h18.3T*78.1T*
S12 Renegade 177170424.048B+0.6451.713%B**N/A47.2C+1.9C+1053.6h2.8B+5.3B*
M1 Heavy Cycler 170170672.537B**0.8719.404%A12.353%D*30.9B**N/A1855.5h13.6B**70.3B*
Icikill 18315616,8290.009D-3.4022.064%D6.41%C--0.1C+N/A11098.4h2.7D12.2C
M3 Pounder HEG 161154384.053A+0.6449.787%B**1.299%D*40.5A**1.8D*3783.8h10.6B**21.4B*
TRAC-Shot 137136443.091A0.3226.207%C*27.941%A*43.9B+N/A1353.1h10.6B+40.5B+
ASP-30 Grounder 180120761.579A++1.8369.176%B*6.667%A*29.3A14.6B+4214.1h5.7B**8.2A
T1B Cycler 116115542.13C*1.2826.827%C++36.522%B**41.1C+N/A1662.8h12.9C+48.2C*
Skyguard 192115264.423B*1.0141.093%A++N/A14.6C++9.7C++2947.9h120.3C++292.6B*
M12 Kobalt 118114522.8C19.3918.704%D13.158%D--81.4C-2.9C1951.4h14.3B+76.4B
A30 Walker 203104254.16C+0.7532.592%B**1.923%C*11.2C+10.6C++1629.3h153.9B*472.3B**
Blackheart 104103851.212C++2.2038.489%C-35.922%C**30.3C++N/A1123.4h2.1B5.5B+
C75 Viper 117100520M++16.5939.2%C++N/A45.5B**7.7C+6482.2h7.6B*19.3B**
M60-G Bulldog 10799616.5M+13.0938.568%B+2.02%D66A*5.3C4431.5h4.2A11B**
CAS 14-E 10198812.25C+8.8434.916%C++2.041%C*81.7B2.5D*2031.2h19.6B*56.1B*
Rocklet Rifle 16596185.333S1.9255.92%BN/A53.3A*38.3B**6931.8h23.8B**42.6B**
AP30 Shredder 16193452.067C1.3427.174%DN/A20.7C--15.1C-7204.5h78.3C**288.2C++
M2 Mutilator 8585342.5B+0.9121.805%A++28.235%A*50A*N/A3881.7h12.1A+55.4B**
M2 Mutilator 8684342.471B+0.9420.889%A+16.667%C-49.4A*1.2A++3441.7h11.6A++55.7B**
P525 Marauder 8881516.2C+12.7928.005%B**1.235%D81B+7A+2621h5.9B21.2B++
TX1 Repeater 7170710.986B2.4223.648%C+34.286%A*41.2B++N/A4611.7h9.7B*41.2B+
MG-S1 Jackal 6666262.538A0.8726.851%C++16.667%C--38.8C*N/A1431.7h10.4C**38.9B+
SMG-46 Armistice 6261242.542A+0.8729.916%B*16.393%C+46.9B*N/A6101.3h12.2B++40.9B++
Dual-75 Duster 605969.833C6.4246.573%B*N/A73.8C+1.3D--3910.8h3.9A8.4B*
Spear Anti-Vehicle Phalanx Turret 8056318.667A*15.2649.728%B++3.571%C56B**24C**15351h6.5B+13.1B*
NS-10 Burster 9753153.533M+0.1253.437%M**5.66%C++7.8A+6.5A*1796.8h151.4B+283.2A

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret59951.2h
Nano-Armor Kit371830,54963.3h
Medical Applicator191164,58411.1h
Nanite Revive Grenade04170.1h
Spawn Beacon88600.4h
Motion Spotter106,3332.6h
M40 Fury-H0510h
Restoration Kit393721.3h
Ammunition Package282,7511.3h
Shield Recharging Field181,2690.5h
Medical Kit1,40111,57838.9h
Anti-Infantry MANA Turret32850.4h
Snowman Soldier2750.1h
Recon Detection Device34560.7h

Check the help document for the dictionary if you want to learn more about words used here.


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