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Field Marshal Ice Cold Lucky1TR[YBuS] Lucky1TR
TR BR 166

KDR: 3.65

Score: 67.5m

Last Seen: Aug 3rd, 2020 4:31 PM
- OFFLINE - 13.6 hour(s)

Prestige 1, Battle Rank 100 (166 total) - Terran Republic on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS TSAR-42 T32 Bull P2-120 AP MSW-R LB00 Python AP NS-11CP NS-11P M14 Banshee
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,798,487 MLG Score: 2237
Fun Score: N/A
Cheeseburgers Flipped: 215TIME WITH MEDKIT: 2.4%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.377%27.959%79348130165,5933.602620.048

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.1%1.379A1.03B**-0.86D--HEAD ++ (~13.77)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
360.514B+10.20.285C*25.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.281%1.349%736513446,525109518175.9589359%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.572%-0.206C-0.201C0.511

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
800.508B+28.20.47B+51.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.706%1.473%1045713429,977156047656.39551209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.506%0.549B+-0.663D-0.071

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.90.559B+7.90.366C**9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.422%1.881%8191513347,123132122885.38805311%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.812%0.665B+-0.638D0.751

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.40.772B++11.90.704B++15.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.863%79.295%8194134510,2442036245.03143

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.075%1.19B**0.788B++-0.597

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.558B+1.90.41B2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.163%18.433%819313461,3781194151.15314

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.548%1.268A0.704B++0.502

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.576B+3.20.346C**2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
67.5m264.8%461 (27.7k)377 (22.6k)3.6502125,05634,2604.14498166 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1349751425.364%23.204%58905:1462

14% Combat Medic40% Engineer18% Heavy Assault12% Infiltrator15% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 8th, 2014 12:20 PMJun 27th, 2014 4:00 PMAug 3rd, 2020 9:39 PM (10d) (PST)Aug 3rd, 2020 1:27 PM (10d) (PST)Aug 3rd, 2020 12:31 PM (10d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7751246510.6980.1910.1622.0560.0782237

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,5167,43939,077421110123522,615

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2985.9h/124.4d 16,951 29,018 35,331 368.4k 2,353 11,523 14,034 138.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
T32 Bull
B+
Kills:6,442
Deaths:1,817
KDR:3.545
Accuracy:28.460% C**
HSR:32.847% B+
MSW-R
C++
Kills:3,524
Deaths:1,074
KDR:3.281
Accuracy:25.551% C+
HSR:30.392% C++
T9A "Butcher"
C*
Kills:2,180
Deaths:685
KDR:3.182
Accuracy:25.439% C
HSR:33.486% C*
T9 CARV-S
C*
Kills:1,400
Deaths:456
KDR:3.070
Accuracy:25.063% C+
HSR:31.143% C*
T16 Rhino
C**
Kills:1,289
Deaths:441
KDR:2.923
Accuracy:25.681% C**
HSR:23.351% C
T9 CARV
C++
Kills:1,277
Deaths:511
KDR:2.499
Accuracy:23.833% C++
HSR:26.233% C+
NS-15MP
C
Kills:1,246
Deaths:348
KDR:3.580
Accuracy:26.633% D
HSR:30.498% C
NS-15 Gallows
C++
Kills:1,199
Deaths:249
KDR:4.815
Accuracy:29.919% C+
HSR:36.280% C++
TMG-50
B+
Kills:1,176
Deaths:321
KDR:3.664
Accuracy:28.352% B+
HSR:33.844% B+
MG-H1 Watchman
B+
Kills:1,167
Deaths:339
KDR:3.442
Accuracy:26.126% C+
HSR:35.304% B+
NS-15M2
C+
Kills:1,166
Deaths:298
KDR:3.913
Accuracy:25.978% C
HSR:30.875% C+
NSX Naginata
C+
Kills:1,160
Deaths:256
KDR:4.531
Accuracy:24.232% C
HSR:31.552% C+
NS-15M1
C+
Kills:1,157
Deaths:345
KDR:3.354
Accuracy:26.199% C+
HSR:20.657% D
NSX-P Naginata
C*
Kills:1,145
Deaths:287
KDR:3.990
Accuracy:27.843% C*
HSR:30.830% C
Kills:25,528
Deaths (as Heavy Assault):7,427
Deaths (to Heavy Assaults):9,585
KDR:3.43719
Kill Difference:18,101
Playtime:533.200 hours
Usage:18%
Score:11.824m
Score/min:370
Accuracy (listed only):26.379%
HSR (listed only):30.521%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11CP
C+
Kills:2,741
Deaths:790
KDR:3.470
Accuracy:29.862% C+
HSR:25.830% C+
NSX-P Tanto
C*
Kills:1,645
Deaths:371
KDR:4.434
Accuracy:30.212% C++
HSR:30.942% C*
T5 AMC
B+
Kills:1,450
Deaths:604
KDR:2.401
Accuracy:28.740% B+
HSR:25.241% B+
NSX Tanto
C*
Kills:1,266
Deaths:346
KDR:3.659
Accuracy:28.950% C+
HSR:30.095% C*
MG-C1 Kindred
B+
Kills:1,234
Deaths:388
KDR:3.180
Accuracy:31.806% B+
HSR:27.229% C*
HC1 Cougar
B*
Kills:1,231
Deaths:367
KDR:3.354
Accuracy:30.600% B+
HSR:30.869% B*
LC3 Jaguar
C*
Kills:1,223
Deaths:642
KDR:1.905
Accuracy:27.925% C*
HSR:16.190% D--
NS-11C
B
Kills:1,196
Deaths:476
KDR:2.513
Accuracy:28.773% B
HSR:23.495% C**
LC2 Lynx AE
C**
Kills:1,187
Deaths:322
KDR:3.686
Accuracy:29.113% C+
HSR:31.087% C**
NS-7 PDW
B++
Kills:1,186
Deaths:407
KDR:2.914
Accuracy:31.070% B++
HSR:22.934% C**
MG-S1 Jackal
B**
Kills:1,172
Deaths:349
KDR:3.358
Accuracy:35.446% B**
HSR:20.051% C-
TRAC-5 Burst
C**
Kills:1,168
Deaths:374
KDR:3.123
Accuracy:28.345% C+
HSR:29.538% C**
AS16 NightHawk
A+
Kills:1,161
Deaths:380
KDR:3.055
Accuracy:57.525% A+
HSR:18.691% B*
TRAC-5 S
B*
Kills:1,159
Deaths:544
KDR:2.131
Accuracy:29.817% B*
HSR:23.037% B*
TRAC-5
B+
Kills:1,159
Deaths:662
KDR:1.751
Accuracy:27.204% B+
HSR:20.535% C+
LC2 Lynx
C*
Kills:1,158
Deaths:849
KDR:1.364
Accuracy:27.713% C*
HSR:20.380% D
TRAC-Shot
B**
Kills:999
Deaths:301
KDR:3.319
Accuracy:31.118% B**
HSR:25.726% B**
NSX Tengu
B+
Kills:538
Deaths:190
KDR:2.832
Accuracy:44.149% B+
HSR:25.465% C*
SMG-46 Armistice
B++
Kills:192
Deaths:70
KDR:2.743
Accuracy:32.048% B++
HSR:20.313% C++
TAS-16 Blackjack
B++
Kills:125
Deaths:71
KDR:1.761
Accuracy:72.353% B++
HSR:18.400% B+
FA1 Barrage
C++
Kills:92
Deaths:72
KDR:1.278
Accuracy:46.243% C++
HSR:15.217% C+
Kills:23,282
Deaths (as Light Assault):8,575
Deaths (to Light Assaults):6,765
KDR:2.7151
Kill Difference:14,707
Playtime:453.489 hours
Usage:15%
Score:9.339m
Score/min:343
Accuracy (listed only):34.715%
HSR (listed only):23.870%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11CP
C+
Kills:2,741
Deaths:790
KDR:3.470
Accuracy:29.862% C+
HSR:25.830% C+
NSX-P Tanto
C*
Kills:1,645
Deaths:371
KDR:4.434
Accuracy:30.212% C++
HSR:30.942% C*
T5 AMC
B+
Kills:1,450
Deaths:604
KDR:2.401
Accuracy:28.740% B+
HSR:25.241% B+
NSX Tanto
C*
Kills:1,266
Deaths:346
KDR:3.659
Accuracy:28.950% C+
HSR:30.095% C*
MG-C1 Kindred
B+
Kills:1,234
Deaths:388
KDR:3.180
Accuracy:31.806% B+
HSR:27.229% C*
HC1 Cougar
B*
Kills:1,231
Deaths:367
KDR:3.354
Accuracy:30.600% B+
HSR:30.869% B*
LC3 Jaguar
C*
Kills:1,223
Deaths:642
KDR:1.905
Accuracy:27.925% C*
HSR:16.190% D--
NS-11C
B
Kills:1,196
Deaths:476
KDR:2.513
Accuracy:28.773% B
HSR:23.495% C**
LC2 Lynx AE
C**
Kills:1,187
Deaths:322
KDR:3.686
Accuracy:29.113% C+
HSR:31.087% C**
MG-HBR1 Dragoon
B+
Kills:1,175
Deaths:142
KDR:8.275
Accuracy:39.584% B+
HSR:29.787% C
TRAC-5 Burst
C**
Kills:1,168
Deaths:374
KDR:3.123
Accuracy:28.345% C+
HSR:29.538% C**
AS16 NightHawk
A+
Kills:1,161
Deaths:380
KDR:3.055
Accuracy:57.525% A+
HSR:18.691% B*
TRAC-5 S
B*
Kills:1,159
Deaths:544
KDR:2.131
Accuracy:29.817% B*
HSR:23.037% B*
TRAC-5
B+
Kills:1,159
Deaths:662
KDR:1.751
Accuracy:27.204% B+
HSR:20.535% C+
LC2 Lynx
C*
Kills:1,158
Deaths:849
KDR:1.364
Accuracy:27.713% C*
HSR:20.380% D
TRAC-Shot
B**
Kills:999
Deaths:301
KDR:3.319
Accuracy:31.118% B**
HSR:25.726% B**
AMR-66
B*
Kills:716
Deaths:123
KDR:5.821
Accuracy:36.210% B*
HSR:32.123% B+
TAS-16 Blackjack
B++
Kills:125
Deaths:71
KDR:1.761
Accuracy:72.353% B++
HSR:18.400% B+
FA1 Barrage
C++
Kills:92
Deaths:72
KDR:1.278
Accuracy:46.243% C++
HSR:15.217% C+
Kills:22,085
Deaths (as Engineer):7,824
Deaths (to Engineers):6,442
KDR:2.82272
Kill Difference:14,261
Playtime:1,180.054 hours
Usage:40%
Score:29.388m
Score/min:415
Accuracy (listed only):34.847%
HSR (listed only):24.969%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B+
Kills:6,573
Deaths:728
KDR:9.029
Accuracy:42.057% C+
HSR:75.901% B+
SOAS-20
B
Kills:1,650
Deaths:526
KDR:3.137
Accuracy:28.268% C-
HSR:26.667% B
SOAS-20 AE
B
Kills:1,610
Deaths:332
KDR:4.849
Accuracy:32.158% C
HSR:36.832% B
NS-44 Commissioner
B+
Kills:1,351
Deaths:898
KDR:1.504
Accuracy:43.827% B+
HSR:21.170% C--
NSX Daimyo
B
Kills:1,348
Deaths:141
KDR:9.560
Accuracy:42.393% C
HSR:95.549% B
NS-7 PDW
B++
Kills:1,186
Deaths:407
KDR:2.914
Accuracy:31.070% B++
HSR:22.934% C**
MG-S1 Jackal
B**
Kills:1,172
Deaths:349
KDR:3.358
Accuracy:35.446% B**
HSR:20.051% C-
NS-357P Underboss
B*
Kills:1,164
Deaths:688
KDR:1.692
Accuracy:51.568% B*
HSR:20.705% D
M77-B
B*
Kills:1,162
Deaths:120
KDR:9.683
Accuracy:45.993% B*
HSR:77.625% C+
RAMS .50M
B+
Kills:1,161
Deaths:133
KDR:8.729
Accuracy:45.892% B+
HSR:81.309% C*
NSX Tomoe
C
Kills:1,159
Deaths:298
KDR:3.889
Accuracy:29.213% C
HSR:34.167% D
TX1-FB Repeater
B+
Kills:713
Deaths:403
KDR:1.769
Accuracy:32.286% B
HSR:31.697% B+
NSX Tengu
B+
Kills:538
Deaths:190
KDR:2.832
Accuracy:44.149% B+
HSR:25.465% C*
KSR-35
C
Kills:393
Deaths:66
KDR:5.955
Accuracy:36.208% C
HSR:26.718% C--
SMG-46 Armistice
B++
Kills:192
Deaths:70
KDR:2.743
Accuracy:32.048% B++
HSR:20.313% C++
Soldier Soaker
B+
Kills:135
Deaths:50
KDR:2.700
Accuracy:42.354% B+
HSR:10.370% D
NS-AM7 Archer
A
Kills:90
Deaths:101
KDR:0.891
Accuracy:54.256% D
HSR:34.445% A
TX1 Repeater
A+
Kills:70
Deaths:71
KDR:0.986
Accuracy:23.648% C-
HSR:34.286% A+
Kills:21,667
Deaths (as Infiltrator):5,571
Deaths (to Infiltrators):5,472
KDR:3.88925
Kill Difference:16,096
Playtime:360.792 hours
Usage:12%
Score:7.283m
Score/min:336
Accuracy (listed only):38.491%
HSR (listed only):38.678%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11P
B+
Kills:2,681
Deaths:818
KDR:3.278
Accuracy:29.697% B+
HSR:26.147% C+
T1 Cycler
C+
Kills:1,488
Deaths:903
KDR:1.648
Accuracy:25.689% C+
HSR:21.640% C-
TORQ-9
B+
Kills:1,435
Deaths:653
KDR:2.198
Accuracy:29.700% B+
HSR:19.164% D--
NS-7 PDW
B++
Kills:1,186
Deaths:407
KDR:2.914
Accuracy:31.070% B++
HSR:22.934% C**
T1A Unity
B+
Kills:1,177
Deaths:491
KDR:2.397
Accuracy:25.550% C-
HSR:30.926% B+
MG-S1 Jackal
B**
Kills:1,172
Deaths:349
KDR:3.358
Accuracy:35.446% B**
HSR:20.051% C-
SABR-13
B++
Kills:1,171
Deaths:293
KDR:3.997
Accuracy:31.641% B+
HSR:36.379% B++
Cycler TRV
C++
Kills:1,163
Deaths:679
KDR:1.713
Accuracy:27.142% C++
HSR:12.296% D**
NS-11A
C++
Kills:1,162
Deaths:472
KDR:2.462
Accuracy:28.006% C++
HSR:24.699% C+
TAR
C++
Kills:1,161
Deaths:468
KDR:2.481
Accuracy:27.005% C++
HSR:19.897% D
AS16 NightHawk
A+
Kills:1,161
Deaths:380
KDR:3.055
Accuracy:57.525% A+
HSR:18.691% B*
T1S Cycler
C+
Kills:1,160
Deaths:578
KDR:2.007
Accuracy:26.887% C+
HSR:17.328% D-
T1B Cycler
B*
Kills:708
Deaths:210
KDR:3.371
Accuracy:30.299% B
HSR:38.842% B*
NSX Tengu
B+
Kills:538
Deaths:190
KDR:2.832
Accuracy:44.149% B+
HSR:25.465% C*
SMG-46 Armistice
B++
Kills:192
Deaths:70
KDR:2.743
Accuracy:32.048% B++
HSR:20.313% C++
TAS-16 Blackjack
B++
Kills:125
Deaths:71
KDR:1.761
Accuracy:72.353% B++
HSR:18.400% B+
FA1 Barrage
C++
Kills:92
Deaths:72
KDR:1.278
Accuracy:46.243% C++
HSR:15.217% C+
Kills:17,772
Deaths (as Combat Medic):7,104
Deaths (to Combat Medics):3,450
KDR:2.50169
Kill Difference:10,668
Playtime:410.033 hours
Usage:14%
Score:8.796m
Score/min:358
Accuracy (listed only):35.321%
HSR (listed only):22.846%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B+
Kills:247
Deaths:82
KDR:3.012
Accuracy:21.850% B+
HSR:18.624% D
M3 Pounder HEG
B++
Kills:218
Deaths:44
KDR:4.955
Accuracy:49.118% B+
HSR:4.128% B++
M3 Pounder HEG
B++
Kills:193
Deaths:44
KDR:4.386
Accuracy:52.075% B++
HSR:1.036% D**
M1 Heavy Cycler
B+
Kills:170
Deaths:67
KDR:2.537
Accuracy:19.404% B+
HSR:12.353% D*
MRC3 Mercy
B*
Kills:85
Deaths:15
KDR:5.667
Accuracy:24.289% B*
HSR:28.235% B*
M2 Mutilator
A++
Kills:85
Deaths:34
KDR:2.500
Accuracy:21.805% B*
HSR:28.235% A++
M2 Mutilator
B*
Kills:84
Deaths:34
KDR:2.471
Accuracy:20.889% B*
HSR:16.667% D
NS-10 Burster
M++
Kills:55
Deaths:15
KDR:3.667
Accuracy:51.664% M++
HSR:5.455% B
Kills:1,137
Deaths (as MAX Suit):167.500
Deaths (to MAX Suits):1,476
KDR:6.78806
Kill Difference:969.500
Playtime:26.945 hours
Usage:1%
Score:0.896m
Score/min:554
Accuracy (listed only):32.637%
HSR (listed only):14.342%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B++
Kills:2,525
V. Kills:85 N/A
Deaths:186
KDR:13.575
Accuracy:35.530% B++
KPH:76.400 C*
VKPH:2.600 D
Hellfire Rocket Pods
A*
Kills:2,111
V. Kills:112 N/A
Deaths:47
KDR:44.915
Accuracy:64.695% A+
KPH:293.100 A*
VKPH:15.600 C
Hornet Missiles
M+
Kills:1,072
V. Kills:202 N/A
Deaths:32
KDR:33.500
Accuracy:70.946% B**
KPH:259.500 M+
VKPH:48.900 C+
M18 Needler
C-
Kills:895
V. Kills:755 118%
Deaths:494
KDR:1.812
Accuracy:31.098% C
KPH:10.500 D
VKPH:8.900 C-
M18 Rotary
D
Kills:230
V. Kills:164 139%
Deaths:123
KDR:1.870
Accuracy:29.448% D
KPH:9.800 D
VKPH:7 D
Kills:6,833 (3,650 + 0)
Deaths:882
KDR:7.747
VKDR:1.494
Vehicle Kills:1,318
Kill Difference:5,951
Playtime:153.076 hours
Usage:5%
Score:2.765m
Score/min:301
Piloting Accuracy:29.448%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A++
Kills:1,258
V. Kills:68 N/A
Deaths:86
KDR:14.628
Accuracy:62.072% A++
KPH:109.700 A+
VKPH:5.900 D
CAS30 Tank Buster
C++
Kills:764
V. Kills:693 110%
Deaths:387
KDR:1.974
Accuracy:51.217% C++
KPH:9.800 C+
VKPH:8.900 C++
C150 Dalton
C+
Kills:452
V. Kills:445 101%
Deaths:94
KDR:4.809
Accuracy:29.169% D*
KPH:31.300 D
VKPH:30.800 C+
L105 Zephyr PX
B+
Kills:369
V. Kills:16 N/A
Deaths:23
KDR:16.044
Accuracy:60.647% B+
KPH:96.400 C++
VKPH:4.200 D*
L-24R Spur
B**
Kills:206
V. Kills:13 N/A
Deaths:
KDR:
Accuracy:43.902% B+
KPH:73.600 B**
VKPH:4.600 B++
AP30 Shredder
D-
Kills:93
V. Kills:68 135%
Deaths:45
KDR:2.067
Accuracy:27.174% D-
KPH:20.600 D-
VKPH:15 D-
Dual-75 Duster
B+
Kills:59
V. Kills:1 N/A
Deaths:6
KDR:9.833
Accuracy:46.573% B+
KPH:74.100 C
VKPH:1.300 D*
Kills:3,201 (970 + 2,231)
Deaths:641
KDR:4.994
VKDR:2.034
Vehicle Kills:1,304
Kill Difference:2,560
Playtime:115.924 hours
Usage:4%
Score:1.874m
Score/min:269
Piloting Accuracy:43.902%
Gunner Accuracy:46.573%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C+
Kills:2,939
V. Kills:1,455 202%
Deaths:68
KDR:43.221
Accuracy:56.237% C
KPH:49.900 D
VKPH:24.700 C+
L100 Python AP
C+
Kills:1,338
V. Kills:880 152%
Deaths:97
KDR:13.794
Accuracy:54.935% C
KPH:30.900 D
VKPH:20.300 C+
L100 Python HEAT
B*
Kills:1,272
V. Kills:372 341%
Deaths:47
KDR:27.064
Accuracy:52.884% C+
KPH:59.600 B*
VKPH:17.400 B
L100 Python HESH
B+
Kills:1,187
V. Kills:207 N/A
Deaths:25
KDR:47.480
Accuracy:54.514% C*
KPH:72.400 C+
VKPH:12.600 B+
Skyguard
A
Kills:264
V. Kills:142 185%
Deaths:27
KDR:9.778
Accuracy:40.653% A
KPH:19.800 C**
VKPH:10.600 C+
C75 Viper
C+
Kills:133
V. Kills:26 N/A
Deaths:5
KDR:26.600
Accuracy:42.904% C+
KPH:39.700 C+
VKPH:7.800 C--
Kills:7,133 (7,133 + 0)
Deaths:269
KDR:26.517
VKDR:11.457
Vehicle Kills:3,082
Kill Difference:6,864
Playtime:156.725 hours
Usage:5%
Score:2.671m
Score/min:284
Driving Accuracy:42.904%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B+
Kills:3,660
V. Kills:2,673 137%
Deaths:297
KDR:12.323
Accuracy:51.576% B+
KPH:34.700 C
VKPH:25.400 B+
E540 Halberd
B**
Kills:1,493
V. Kills:836 178%
Deaths:110
KDR:13.573
Accuracy:55.270% A+
KPH:35 C**
VKPH:19.600 B**
P2-120 HEAT
C*
Kills:1,174
V. Kills:365 321%
Deaths:62
KDR:18.936
Accuracy:43.036% C+
KPH:37 C*
VKPH:11.500 C+
P2-120 HESH
C**
Kills:1,082
V. Kills:100 N/A
Deaths:36
KDR:30.056
Accuracy:38.550% D
KPH:71.700 C**
VKPH:6.600 D
MR11 Gatekeeper
C*
Kills:231
V. Kills:181 127%
Deaths:24
KDR:9.625
Accuracy:53.451% A
KPH:27.800 C*
VKPH:21.800 C*
P525 Marauder
B++
Kills:81
V. Kills:7 N/A
Deaths:5
KDR:16.200
Accuracy:28.005% B+
KPH:80.900 C+
VKPH:7 B++
Kills:7,721 (5,916 + 1,805)
Deaths:534
KDR:14.459
VKDR:7.794
Vehicle Kills:4,162
Kill Difference:7,187
Playtime:204.071 hours
Usage:7%
Score:5.755m
Score/min:470
Driving Accuracy:38.550%
Gunner Accuracy:28.005%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:1,194
V. Kills:47 N/A
Deaths:37
KDR:32.270
Accuracy:41.901% B+
KPH:205 A++
VKPH:8.100 C*
E540 Halberd-H
D-
Kills:376
V. Kills:239 157%
Deaths:71
KDR:5.296
Accuracy:57.163% C
KPH:25.900 D*
VKPH:16.500 D-
G20 Vulcan-H
D
Kills:361
V. Kills:244 147%
Deaths:103
KDR:3.505
Accuracy:50.735% C++
KPH:29.800 D--
VKPH:20.100 D
G30 Walker
B+
Kills:71
V. Kills:35 197%
Deaths:2
KDR:35.500
Accuracy:38.272% B+
KPH:21.700 D
VKPH:10.700 D--
Kills:2,002 (0 + 2,002)
Deaths:213
KDR:9.399
VKDR:2.653
Vehicle Kills:565
Kill Difference:1,789
Playtime:35.736 hours
Usage:1%
Score:0.953m
Score/min:445
Driving Accuracy:N/A%
Gunner Accuracy:38.272%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:457
V. Kills:51 N/A
Deaths:27
KDR:16.926
Accuracy:41.907% B
KPH:80.700 B*
VKPH:9 C
M40 Fury
B+
Kills:308
V. Kills:40 N/A
Deaths:24
KDR:12.833
Accuracy:34.219% D
KPH:73.300 B+
VKPH:9.500 C--
M12 Kobalt
C**
Kills:214
V. Kills:6 N/A
Deaths:5
KDR:42.800
Accuracy:21.274% C**
KPH:90.400 C*
VKPH:2.500 C--
M60-G Bulldog
B**
Kills:101
V. Kills:9 N/A
Deaths:6
KDR:16.833
Accuracy:38.854% C+
KPH:67.400 B**
VKPH:6 C
M12 Kobalt
C++
Kills:91
V. Kills:3 N/A
Deaths:2
KDR:45.500
Accuracy:19.718% C++
KPH:73.200 C
VKPH:2.400 D
Kills:1,171 (0 + 1,171)
Deaths:64
KDR:18.297
VKDR:1.703
Vehicle Kills:109
Kill Difference:1,107
Playtime:14.969 hours
Usage:1%
Score:0.523m
Score/min:582
Driving Accuracy:N/A%
Gunner Accuracy:19.718%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:318
V. Kills:55 N/A
Deaths:121
KDR:2.628
Accuracy:47.046% D
KPH:23.500 C
VKPH:4.100 C--
S12 Renegade
C+
Kills:170
V. Kills:7 N/A
Deaths:42
KDR:4.048
Accuracy:51.713% B*
KPH:47 C
VKPH:1.900 C+
Kills:488 (488 + 0)
Deaths:163
KDR:2.994
VKDR:0.380
Vehicle Kills:62
Kill Difference:325
Playtime:17.131 hours
Usage:1%
Score:0.131m
Score/min:128
Driving Accuracy:51.713%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:275
V. Kills:17 N/A
Deaths:8
KDR:34.375
Accuracy:40.132% B**
KPH:97.200 B+
VKPH:6 C+
Kills:275 (0 + 275)
Deaths:8
KDR:34.375
VKDR:2.125
Vehicle Kills:17
Kill Difference:267
Playtime:2.829 hours
Usage:0%
Score:0.041m
Score/min:241
Piloting Accuracy:N/A%
Gunner Accuracy:40.132%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 6,5966,5737289.029A5.3842.057%C+75.901%B+65.2C*N/A176100.8h1.9B4.5C**
T32 Bull 6,5256,4421,8173.545B**0.1128.46%C**32.847%B+58.1C+N/A176110.8h10.7B37.5B+
P2-120 AP 6,3333,66029712.323C*8.6751.576%B+1.776%C34.8C25.4B+578105.3h7.3C-14.2C+
MSW-R 3,5493,5241,0743.281C*0.3725.551%C+30.392%C++55C+N/A21364.1h9.5B++37B
LB00 Python AP 4,3942,9396843.221C**39.5756.237%CN/A49.9D24.7C+27558.9h4.3C7.6C
NS-11CP 2,7952,7417903.47B*0.1829.862%C+25.83%C+50C--1C+13054.8h11.3C+37.9C++
NS-11P 2,7102,6818183.278B**0.3729.697%B+26.147%C+52.6C+N/A15051h10.6B++35.8B+
M14 Banshee 2,6102,52518613.575C*9.9235.53%B++1.149%B+76.3C*2.6D33433.1h11.3B++31.7B*
T9A "Butcher" 2,1962,1806853.182B0.4725.439%C33.486%C*57.8C--N/A16537.7h9.5B++37.3C**
Hellfire Rocket Pods 2,2232,1114744.915M**41.2664.695%A+N/A293.2A*15.6C14577.2h8.8C*13.6B+
SOAS-20 1,6571,6505263.137B**0.5128.268%C-26.667%B48.5C+N/A11234h10.6C++37.3C++
NSX-P Tanto 1,6691,6453714.434M0.7830.212%C++30.942%C*62.1C**N/A18826.5h11.8C++39.1B
SOAS-20 AE 1,6361,6103324.849B++1.2032.158%C36.832%B66.8C1.1C14224.1h11C+34.3C+
E540 Halberd 2,3291,49311013.573B+9.9255.27%A+1.407%D-35C**19.6B**38042.6h5.3C++9.6B++
T1 Cycler 1,4951,4889031.648C++2.0025.689%C+21.64%C-24.4DN/A12561.1h11.3B+43.9B
T5 AMC 1,4621,4506042.401A+1.2528.74%B+25.241%B+36.4C++N/A12839.8h11.6B++40.3B+
TORQ-9 1,4411,4356532.198C**1.4529.7%B+19.164%D--32DN/A13744.8h11B**36.9B++
T9 CARV-S 1,4131,4004563.07B+0.5825.063%C+31.143%C*53.6CN/A17826.1h10.3B+41.1C**
NS-44 Commissioner 1,3601,3518981.504C++2.1543.827%B+21.17%C--60.9C*N/A22222.2h3B+6.9B+
NSX Daimyo 1,3491,3481419.56A+5.9142.393%C95.549%B70.9C+N/A18519h2.1B+4.9B
L100 Python AP 2,2181,3389713.794C**10.1454.935%C1.196%D30.9D20.3C+28943.3h6.3C11.4C-
T16 Rhino 1,2961,2894412.923B*0.7325.681%C**23.351%C49.4C+N/A26126.1h10.3B++39.9B+
T9 CARV 1,2801,2775112.499C**1.1523.833%C++26.233%C+42CN/A29330.4h10.2B+42.7B
L100 Python HEAT 1,6441,2724727.064M+23.4152.884%C+1.101%D59.7B*17.5B28121.3h4.2B++8B+
NSX Tanto 1,2761,2663463.659A*0.0128.95%C+30.095%C*48.1C+N/A11526.3h12.5C+43C++
L105 Zephyr 1,3261,2588614.628C+10.9862.072%A++N/A109.4A+5.9D51011.5h3.7A6B**
NS-15MP 1,2491,2463483.58C*0.0726.633%D30.498%C57.4DN/A12321.7h9.9C*37C+
MG-C1 Kindred 1,2451,2343883.18A+0.4731.806%B+27.229%C*58.2C+N/A17021.2h9.8C**30.9B+
HC1 Cougar 1,2511,2313673.354A0.3030.6%B+30.869%B*53.1C++N/A17923.2h10.6C*34.6B
LC3 Jaguar 1,2251,2236421.905C++1.7527.925%C*16.19%D--23.3DN/A11752.5h11C++39.3C**
NS-15 Gallows 1,2311,1992494.815B*1.1629.919%C+36.28%C++79.4C2.1B20115.1h10.3C++34.4C++
NS-11C 1,2061,1964762.513B++1.1428.773%B23.495%C**36.9CN/A11932.4h10.8B++37.6B+
P525 Marauder-H 1,2411,1943732.27B*28.6241.901%B+1.005%B+205.9A++8.1C*6485.8h4.4B**10.5B**
L100 Python HESH 1,3941,1872547.48A*43.8354.514%C*N/A72.4C+12.6B+28216.4h3.2C+5.8C++
LC2 Lynx AE 1,2011,1873223.686B**0.0429.113%C+31.087%C**49.7CN/A13923.9h11.8C**40.6C**
NS-7 PDW 1,2111,1864072.914B**0.7431.07%B++22.934%C**44.8C+N/A13626.5h12.3C**39.5B+
T1A Unity 1,1881,1774912.397B+1.2525.55%C-30.926%B+42.2CN/A14127.9h11.5C++45.1C+
TMG-50 1,1941,1763213.664A0.0128.352%B+33.844%B+60.6C++N/A21219.4h9.5C*33.5B+
MG-HBR1 Dragoon 1,1891,1751428.275S4.6239.584%B+29.787%C71.2B*N/A20416.5h4.8B+12.1B+
Sticky Grenade 1,1801,17511175N/A1,171.3564.439%AN/A1958.3A++8.3D77590.6h1.1B**1.7B*
P2-120 HEAT 1,5391,1746218.935A+15.2843.036%C+2.811%C+37C*11.5C+33231.7h5.7B+13.3B+
T7 Mini-Chaingun 1,1851,1723873.028A++0.6225.414%B**15.102%C+63C*N/A25018.6h11B+43.2B++
MG-S1 Jackal 1,2011,1723493.358B**0.2935.446%B**20.051%C-67.4C**1.7B**19317.4h8.8B++24.8B+
SABR-13 1,1861,1712933.997B**0.3531.641%B+36.379%B++60.1B+N/A18419.5h9.7B+30.8B+
TRAC-5 Burst 1,1791,1683743.123C*0.5328.345%C+29.538%C**35.5DN/A12032.9h11.2C++39.7C++
MG-H1 Watchman 1,1781,1673393.442B+0.2126.126%C+35.304%B+56.1CN/A18120.8h12.2B46.9C*
NS-15M2 1,1731,1662983.913B0.2625.978%C30.875%C+55CN/A21221.2h9.9B+38.2C*
NS-357P Underboss 1,1691,1646881.692C+1.9651.568%B*20.705%D77.6CN/A19515h3.4C*6.5B++
Cycler TRV 1,1711,1636791.713C+1.9427.142%C++12.296%D**23.7D-N/A11049h10.8B+39.6B+
NS-11A 1,1741,1624722.462B+1.1928.006%C++24.699%C+40.6CN/A14728.6h10.1B*36.2B+
M77-B 1,1621,1621209.683M*6.0345.993%B*77.625%C+60.8B*N/A24619.1h1.8B*3.9B*
RAMS .50M 1,1611,1611338.729A5.0845.892%B+81.309%C*43C++N/A21027h1.7B++3.6B++
TAR 1,1671,1614682.481B+1.1727.005%C++19.897%D39.4CN/A22629.5h9.4B**34.7B++
AS16 NightHawk 1,1751,1613803.055B+0.6057.525%A+18.691%B*99.2A1.2B++32311.7h3.3B++5.7B**
T1S Cycler 1,1651,1605782.007B+1.6426.887%C+17.328%D-31.9C-N/A15436.4h10.7B+39.7B
NSX Naginata 1,1681,1602564.531A*0.8824.232%C31.552%C+51.8CN/A11822.4h10B41.3C*
NSX Tomoe 1,1711,1592983.889B+0.2429.213%C34.167%D51.7C+N/A11722.4h12.5C++42.7C+
TRAC-5 S 1,1711,1595442.131B*1.5229.817%B*23.037%B*28.2C+N/A8741.1h11.1C++37.2B+
TRAC-5 1,1641,1596621.751B++1.9027.204%B+20.535%C+16C--N/A9572.4h10.7B+39.2B+
LC2 Lynx 1,1631,1588491.364C+2.2927.713%C*20.38%D17.5DN/A9866.1h11.5B+41.4B+
NS-15M1 1,1671,1573453.354B+0.3026.199%C+20.657%D51.4CN/A24822.5h10.2B+38.8B
NSX-P Naginata 1,1531,1452873.99A0.3427.843%C*30.83%C72.9C+N/A26915.7h10C*36B
P2-120 HESH 1,1821,0823630.056B+26.4138.55%D1.294%B**71.7C**6.6D26215.1h3.9B+10C++
Hornet Missiles 1,2741,0723233.5A*29.8570.946%B**1.493%C*261.5M+49.3C+12104.1h4.8A6.8B**
MANA Anti-Vehicle Turret 1,4041,0211069.632M+5.9858.473%C++2.547%D76.8A++28.8C+58713.3h4.2B+7.2B*
TRAC-Shot 1,0309993013.319B**0.3331.118%B**25.726%B**62B++1.9B**17816.1h10.7C++34.3B+
Frag Grenade 9559351935N/A931.3554.397%B*N/A667.9C*14.3C++29571.4h2.9B+5.4B+
M18 Needler 1,6508954941.812C-1.8431.098%C3.017%B**10.5D8.9C-18485.1h105C*337.5C*
CAS30 Tank Buster 1,4577643871.974C+1.6851.217%C++1.047%C9.8C+8.9C++15978.1h32.2B++62.8B++
AMR-66 7337161235.821M**2.1736.21%B*32.123%B+65.7B**1.6A22110.9h6.7B+18.6B+
TX1-FB Repeater 7177134031.769C+1.8832.286%B31.697%B+82.9C++N/A2198.6h9.7C*29.9B+
T1B Cycler 7217082103.371B+0.2830.299%B38.842%B*59.5C+1.1C*19911.9h11.3C*37.2B+
ML-7 9796123991.534B+2.1256.902%C1.961%C--25.5C15.3C+38124h5.5C**9.6C**
C-4 7195432781.953C++1.7023.661%DN/A76.5C--24.8C10377.1h1.3C+5.4C+
NSX Tengu 5465381902.832A0.8244.149%B+25.465%C*54.9C+N/A1589.8h12.6C28.5C++
M40 Fury 5084572716.926B+13.2841.907%B2.188%B++80.2B*8.9C5735.7h8.3B*19.8B*
C150 Dalton 897452944.809D-1.1629.169%D*N/A31.4D30.9C+51914.4h3.7C+12.7D
KSR-35 394393665.955B**2.3036.208%C26.718%C--57C+N/A1826.9h4.6C-12.7C
E540 Halberd-H 615376715.296D1.6557.163%C1.064%C25.9D*16.5D-33714.5h7.5C--13.1D
L105 Zephyr PX 3853692316.043C12.3960.647%B+1.084%C**97.1C++4.2D*3233.8h3.8B**6.2B**
G20 Vulcan-H 6053611033.505C0.1550.735%C++2.216%C29.8D--20.2D49212.1h98.6C+194.3C+
Tank Mine 5343531093.239C+0.4158.006%B**N/A100.9C-51.7C--15053.5h2.3D3.9B**
M60-A Bulldog 365345938.333C+34.6864.437%B**N/A90.8B**5.3C++3873.8h4B**6.2B*
M60-A Bulldog 352320745.714C++42.0660.929%B**2.5%C++72.7B*7.3B+3294.4h4.7B++7.7B*
M40 Fury-F 3733181212.628B+1.0247.046%DN/A23.6C4.1C--13313.5h5.3B**11.3B**
Anti-Vehicle Grenade 3713111311N/A307.3549.919%CN/A345.6C66.7C-26970.9h4.9C*9.9C*
NS Decimator 4523111412.206B+1.4459.972%C1.608%C38.9C17.6C5088h4.1C+6.8C+
M40 Fury 3483082412.833C*9.1834.219%D1.623%C+73.3B+9.5C--6774.2h7.9B*23.2B++
M60-A Bulldog 348297624.79D1.1441.04%C+N/A29.7D5.1D-38210h5.6C13.6C++
CAS 14-E 292275834.375B+30.7240.132%B**1.455%C+98.2B+6.1C+2412.8h21B++52.4B*
Skyguard 406264279.778A+6.1340.653%A1.136%D19.7C*10.6C+25813.4h89.2B219.5B*
MRC3 Mercy 248247823.012C+0.6421.85%B+18.624%D34.8CN/A1567.1h14.9B*68.1B+
MR11 Gatekeeper 412231249.625C++5.9753.451%A1.299%C-27.8C*21.8C*4848.3h49C+91.7B+
M18 Rotary 3942301231.87C1.7829.448%D2.174%C*9.7D6.9D16623.6h80.6B+273.7C**
M3 Pounder HEG 248218444.955A1.3049.118%B+4.128%B++41.9A+5.8B**4235.2h10.1B**20.5B++
M12 Kobalt 220214542.8B+39.1521.274%C**16.355%D89.2C*2.5C--4902.4h15.8C**74.2B
L-24R Spur 2192061206U202.3543.902%B+1.942%C**73.6B**4.6B++2352.8h17.5C**39.9C**
Icikill 22720022,9680.009D--3.6423.04%D5.5%C--0.1C--N/A11460.1h2.4D10.5C+
M3 Pounder HEG 208193444.386B*0.7452.075%B++1.036%D**37.1B**2.9D-3155.2h12.1B*23.2B++
SMG-46 Armistice 193192702.743A+0.9132.048%B++20.313%C++49.2C++N/A3503.9h13.1C++40.9B
M40 Fury 2151861512.4C-8.7552.977%B+N/A71.5D11.2D-1982.6h9.4B+17.7B+
MANA Anti-Personnel Turret 173171266.577N/A2.9323.402%UN/A1710U20U6066900.1h18.3T*78.1T*
S12 Renegade 177170424.048C**0.4051.713%B*N/A47.2C1.9C+1093.6h2.8C**5.3B+
M1 Heavy Cycler 170170672.537B+1.1119.404%B+12.353%D*30.9C*N/A1975.5h13.6B**70.3B++
Soldier Soaker 136135502.7B*0.9542.354%B+10.37%D71.1C++N/A2271.9h5.3B+12.4B++
C75 Viper 159133526.6A*22.9542.904%C+N/A40.3C+7.9C-5203.3h8.9C++20.7B
TAS-16 Blackjack 126125711.761C*1.8972.353%B++18.4%B+69.4C**N/A3651.8h2B+2.7B+
Rocklet Rifle 209121294.172S0.5257.92%B+N/A50.4A36.7B++7002.4h26.1B*45.1B*
ASP-30 Grounder 180120761.579B+2.0769.207%B+6.667%A**29.3C++14.6C+4294.1h5.7B++8.2B*
M12 Kobalt 118114522.8D19.1519.077%D13.158%D*81.4D2.9D1961.4h14.8C*77.3C+
T2 Striker 190113382.974M**0.6853.499%C++N/A15.9C+10.8C2557.1h25.5B*47.7B*
Blackheart 105104891.169C+2.4837.643%D35.577%B+28.1CN/A1053.7h2.2B+5.9B+
A30 Walker 203104254.16C0.5132.522%B+1.923%B+11.1C10.5C+1629.4h154.7C*475.8B+
M60-G Bulldog 110101616.833B++13.1838.854%C+1.98%C67.3B**6C4721.5h4.2B**10.9B++
AP30 Shredder 16193452.067C-1.5827.174%D-N/A20.7D-15.1D7244.5h78.3C++288.2C
FA1 Barrage 9292721.278C+2.3746.243%C++15.217%C+26.3C--N/A2993.5h3.5B*7.5B+
M12 Kobalt 9491245.5B++41.8519.718%C++23.077%B*75.8C2.5C--6071.2h18.3D92.7C+
NS-AM7 Archer 106901010.891B+2.7654.256%D34.445%A5DN/A3418.1h10.4B++19.2B+
MRC3 Mercy 8685155.667B*2.0224.289%B*28.235%B*53.1B++N/A3861.6h13.1A+53.8B*
M2 Mutilator 8585342.5C++1.1521.805%B*28.235%A++50B*N/A4031.7h12.1A55.4B+
M2 Mutilator 8684342.471C++1.1820.889%B*16.667%D49.4B**1.2A3611.7h11.6A55.7B++
P525 Marauder 8881516.2C12.5528.005%B+1.235%D81C+7B++2621h5.9C**21.2B+
G30 Walker 10671235.5A+31.8538.272%B+2.817%C21.5D10.6D--3833.3h163.5C+427.2C*
TX1 Repeater 7170710.986C++2.6623.648%C-34.286%A+38.9C+N/A4601.8h9.7B*41.2B
Spear Anti-Vehicle Phalanx Turret 8862415.5B++11.8550.794%C*3.226%C62B+26C+16251h6.2B+12.2B++
Dual-75 Duster 605969.833D6.1846.573%B+N/A73.8C1.3D*3930.8h3.9B**8.4B**
NS-10 Burster 10055153.667A++0.0251.664%M++5.455%B7.5B+6.2A+1737.3h156.4C++302.7B**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit499904,18069h
M40 Fury-H0510h
Anti-Vehicle MANA Turret51,1491.4h
Nanite Revive Grenade04300.1h
Spawn Beacon91,0390.5h
Medical Applicator193168,81211.4h
Motion Spotter126,8902.8h
Restoration Kit707733.1h
Recon Detection Device51,7482.1h
Ammunition Package413,8881.7h
Shield Recharging Field181,2690.5h
Medical Kit1,74214,83368.5h
Anti-Infantry MANA Turret32880.4h
Snowman Soldier2750.1h

Check the help document for the dictionary if you want to learn more about words used here.


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