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Lt. General Ice Cold Lucky1TR[YBuS] Lucky1TR
TR BR 88

KDR: 3.54

Score: 60.7m

Last Seen: Nov 17th, 2019 7:02 PM
- OFFLINE - 21.7 hour(s)

Prestige 1, Battle Rank 88 - Terran Republic on Miller - Outfit Leader of Yellow Bus[YBuS] Yellow Bus
TR outfit on Miller

Members: 25
Level Progress (to 89): 8%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS TSAR-42 T32 Bull MSW-R P2-120 AP M14 Banshee NS-11P NS-11CP T9A "Butcher"
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,481,984 MLG Score: 1984
Fun Score: N/A
Cheeseburgers Flipped: 186TIME WITH MEDKIT: 1.9%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.723%27.287%75646117355,5843.451140.089

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.618%1.266A0.956B*-0.525DHEAD ++ (~13.43)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.20.5B+10.30.279C*26.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.347%1.398%740512146,150102817965.98249342%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.564%-0.206C-0.167C0.506

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.70.496B+28.90.457B+52.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.141%1.593%1069712129,227142444006.47963210%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.423%0.592B+-0.604D-0.108

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.30.577B+7.70.386C**8.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.323%1.923%8651412056,814122121675.57611314%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.136%0.749B++-0.627D0.892

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.80.802B++10.60.738B++13.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.315%77.096%865412158,8501749195.06003

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.908%1.252A0.64B+-0.752

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.564B+1.90.414B2.4

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Yellow Bus[YBuS] Yellow Bus
TR outfit on Miller

Members: 25
60.7m269.6%459 (27.5k)375 (22.5k)3.54008107,76030,4404.0311488 (88)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1219617724.648%22.348%55105:1952

14% Combat Medic40% Engineer18% Heavy Assault12% Infiltrator14% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 8th, 2014 12:20 PMJun 27th, 2014 4:00 PMNov 18th, 2019 1:10 AM (10h) (PST)Nov 17th, 2019 4:13 PM (18h) (PST)Nov 17th, 2019 3:02 PM (20h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7461186280.6650.1880.1492.0020.0781984

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,7807,05237,72840119120522,493

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2700.4h/112.5d 14,948 24,082 30,205 324.3k 2,078 10,241 12,558 120.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
T32 Bull
B*
Kills:4,995
Deaths:1,460
KDR:3.421
Accuracy:27.663% B++
HSR:31.912% B*
MSW-R
B++
Kills:3,484
Deaths:1,056
KDR:3.299
Accuracy:25.464% B+
HSR:30.310% B++
T9A "Butcher"
B++
Kills:2,122
Deaths:669
KDR:3.172
Accuracy:25.293% C++
HSR:33.271% B++
T9 CARV-S
B*
Kills:1,400
Deaths:456
KDR:3.070
Accuracy:25.063% B+
HSR:31.143% B*
T16 Rhino
B*
Kills:1,283
Deaths:438
KDR:2.929
Accuracy:25.659% B*
HSR:23.461% C++
T9 CARV
B*
Kills:1,277
Deaths:511
KDR:2.499
Accuracy:23.833% B*
HSR:26.233% B+
NS-15MP
C+
Kills:1,246
Deaths:348
KDR:3.580
Accuracy:26.633% C
HSR:30.498% C+
MG-H1 Watchman
B**
Kills:1,167
Deaths:339
KDR:3.442
Accuracy:26.126% B+
HSR:35.304% B**
NS-15M2
B++
Kills:1,166
Deaths:298
KDR:3.913
Accuracy:25.978% B
HSR:30.875% B++
NSX Naginata
B+
Kills:1,160
Deaths:256
KDR:4.531
Accuracy:24.232% B
HSR:31.552% B+
NS-15M1
B++
Kills:1,157
Deaths:345
KDR:3.354
Accuracy:26.199% B++
HSR:20.657% C
NSX-P Naginata
B*
Kills:1,145
Deaths:287
KDR:3.990
Accuracy:27.843% B*
HSR:30.830% C**
TMG-50
A
Kills:746
Deaths:229
KDR:3.258
Accuracy:27.094% B**
HSR:33.378% A
Kills:22,348
Deaths (as Heavy Assault):6,692
Deaths (to Heavy Assaults):8,491
KDR:3.33951
Kill Difference:15,656
Playtime:486.451 hours
Usage:18%
Score:10.749m
Score/min:368
Accuracy (listed only):25.929%
HSR (listed only):29.956%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11CP
C**
Kills:2,141
Deaths:653
KDR:3.279
Accuracy:28.815% C+
HSR:25.129% C**
NSX-P Tanto
B++
Kills:1,419
Deaths:324
KDR:4.380
Accuracy:29.779% B++
HSR:30.233% B++
NSX Tanto
B++
Kills:1,258
Deaths:345
KDR:3.646
Accuracy:28.943% B+
HSR:29.809% B++
LC3 Jaguar
B*
Kills:1,223
Deaths:641
KDR:1.908
Accuracy:27.935% B*
HSR:16.190% D
NS-11C
B*
Kills:1,196
Deaths:476
KDR:2.513
Accuracy:28.773% B*
HSR:23.495% B++
HC1 Cougar
A
Kills:1,178
Deaths:306
KDR:3.850
Accuracy:30.596% A
HSR:30.051% A
LC2 Lynx AE
B*
Kills:1,173
Deaths:316
KDR:3.712
Accuracy:28.989% B+
HSR:31.202% B*
TRAC-5 Burst
B*
Kills:1,168
Deaths:374
KDR:3.123
Accuracy:28.345% B+
HSR:29.538% B*
T5 AMC
B**
Kills:1,159
Deaths:525
KDR:2.208
Accuracy:28.457% B**
HSR:23.900% B++
TRAC-5 S
A
Kills:1,159
Deaths:544
KDR:2.131
Accuracy:29.817% A
HSR:23.037% B**
TRAC-5
B**
Kills:1,159
Deaths:661
KDR:1.753
Accuracy:27.204% B**
HSR:20.535% C*
LC2 Lynx
B*
Kills:1,158
Deaths:849
KDR:1.364
Accuracy:27.713% B*
HSR:20.380% C
MG-C1 Kindred
B*
Kills:1,022
Deaths:277
KDR:3.690
Accuracy:31.285% B*
HSR:27.299% B+
MG-HBR1 Dragoon
A
Kills:543
Deaths:80
KDR:6.788
Accuracy:42.016% A
HSR:25.414% C-
AMR-66
A+
Kills:276
Deaths:53
KDR:5.208
Accuracy:36.051% A+
HSR:25% C+
TRAC-Shot
A++
Kills:138
Deaths:45
KDR:3.067
Accuracy:26.499% C*
HSR:27.536% A++
Kills:17,370
Deaths (as Engineer):6,469
Deaths (to Engineers):5,936
KDR:2.68511
Kill Difference:10,901
Playtime:1,077.468 hours
Usage:40%
Score:26.887m
Score/min:416
Accuracy (listed only):30.076%
HSR (listed only):25.547%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11CP
C**
Kills:2,141
Deaths:653
KDR:3.279
Accuracy:28.815% C+
HSR:25.129% C**
NSX-P Tanto
B++
Kills:1,419
Deaths:324
KDR:4.380
Accuracy:29.779% B++
HSR:30.233% B++
NSX Tanto
B++
Kills:1,258
Deaths:345
KDR:3.646
Accuracy:28.943% B+
HSR:29.809% B++
LC3 Jaguar
B*
Kills:1,223
Deaths:641
KDR:1.908
Accuracy:27.935% B*
HSR:16.190% D
NS-11C
B*
Kills:1,196
Deaths:476
KDR:2.513
Accuracy:28.773% B*
HSR:23.495% B++
HC1 Cougar
A
Kills:1,178
Deaths:306
KDR:3.850
Accuracy:30.596% A
HSR:30.051% A
LC2 Lynx AE
B*
Kills:1,173
Deaths:316
KDR:3.712
Accuracy:28.989% B+
HSR:31.202% B*
TRAC-5 Burst
B*
Kills:1,168
Deaths:374
KDR:3.123
Accuracy:28.345% B+
HSR:29.538% B*
T5 AMC
B**
Kills:1,159
Deaths:525
KDR:2.208
Accuracy:28.457% B**
HSR:23.900% B++
TRAC-5 S
A
Kills:1,159
Deaths:544
KDR:2.131
Accuracy:29.817% A
HSR:23.037% B**
TRAC-5
B**
Kills:1,159
Deaths:661
KDR:1.753
Accuracy:27.204% B**
HSR:20.535% C*
LC2 Lynx
B*
Kills:1,158
Deaths:849
KDR:1.364
Accuracy:27.713% B*
HSR:20.380% C
MG-C1 Kindred
B*
Kills:1,022
Deaths:277
KDR:3.690
Accuracy:31.285% B*
HSR:27.299% B+
NS-7 PDW
B*
Kills:653
Deaths:249
KDR:2.622
Accuracy:28.934% B*
HSR:20.980% B+
NSX Tengu
B**
Kills:467
Deaths:148
KDR:3.155
Accuracy:43.556% B**
HSR:25.268% B++
SMG-46 Armistice
B**
Kills:179
Deaths:65
KDR:2.754
Accuracy:31.928% B**
HSR:19.553% B+
TRAC-Shot
A++
Kills:138
Deaths:45
KDR:3.067
Accuracy:26.499% C*
HSR:27.536% A++
MG-S1 Jackal
C**
Kills:84
Deaths:39
KDR:2.154
Accuracy:28.122% C**
HSR:16.667% C--
Kills:17,934
Deaths (as Light Assault):6,837
Deaths (to Light Assaults):6,030
KDR:2.62308
Kill Difference:11,097
Playtime:388.491 hours
Usage:14%
Score:7.923m
Score/min:340
Accuracy (listed only):29.761%
HSR (listed only):24.489%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B++
Kills:6,220
Deaths:688
KDR:9.041
Accuracy:42.349% B+
HSR:75.306% B++
SOAS-20
B++
Kills:1,646
Deaths:525
KDR:3.135
Accuracy:28.275% C+
HSR:26.610% B++
SOAS-20 AE
B**
Kills:1,600
Deaths:329
KDR:4.863
Accuracy:32.105% C+
HSR:36.875% B**
NS-44 Commissioner
B*
Kills:1,327
Deaths:883
KDR:1.503
Accuracy:43.736% B*
HSR:20.799% C
NS-357P Underboss
A+
Kills:1,163
Deaths:686
KDR:1.695
Accuracy:51.576% A+
HSR:20.722% C-
M77-B
A
Kills:1,162
Deaths:120
KDR:9.683
Accuracy:45.993% A
HSR:77.625% C*
RAMS .50M
B**
Kills:1,161
Deaths:133
KDR:8.729
Accuracy:45.892% B**
HSR:81.309% B
NSX Tomoe
C+
Kills:1,159
Deaths:298
KDR:3.889
Accuracy:29.213% C+
HSR:34.167% C
NS-7 PDW
B*
Kills:653
Deaths:249
KDR:2.622
Accuracy:28.934% B*
HSR:20.980% B+
NSX Tengu
B**
Kills:467
Deaths:148
KDR:3.155
Accuracy:43.556% B**
HSR:25.268% B++
TX1-FB Repeater
B++
Kills:389
Deaths:241
KDR:1.614
Accuracy:28.994% C+
HSR:30.077% B++
NSX Daimyo
B++
Kills:307
Deaths:30
KDR:10.233
Accuracy:46.050% B++
HSR:95.440% B+
SMG-46 Armistice
B**
Kills:179
Deaths:65
KDR:2.754
Accuracy:31.928% B**
HSR:19.553% B+
KSR-35
C++
Kills:106
Deaths:20
KDR:5.300
Accuracy:36.194% C++
HSR:23.585% D
MG-S1 Jackal
C**
Kills:84
Deaths:39
KDR:2.154
Accuracy:28.122% C**
HSR:16.667% C--
TX1 Repeater
A++
Kills:70
Deaths:71
KDR:0.986
Accuracy:23.648% C+
HSR:34.286% A++
Kills:17,693
Deaths (as Infiltrator):4,525
Deaths (to Infiltrators):4,738
KDR:3.91006
Kill Difference:13,168
Playtime:316.256 hours
Usage:12%
Score:6.237m
Score/min:329
Accuracy (listed only):36.660%
HSR (listed only):39.954%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11P
B**
Kills:2,165
Deaths:696
KDR:3.111
Accuracy:28.769% B**
HSR:24.850% B++
T1 Cycler
B++
Kills:1,488
Deaths:903
KDR:1.648
Accuracy:25.689% B++
HSR:21.640% C+
TORQ-9
B**
Kills:1,435
Deaths:653
KDR:2.198
Accuracy:29.700% B**
HSR:19.164% D
T1A Unity
B*
Kills:1,177
Deaths:491
KDR:2.397
Accuracy:25.550% C+
HSR:30.926% B*
Cycler TRV
B++
Kills:1,163
Deaths:679
KDR:1.713
Accuracy:27.142% B++
HSR:12.296% D*
NS-11A
B++
Kills:1,162
Deaths:472
KDR:2.462
Accuracy:28.006% B++
HSR:24.699% C**
TAR
B++
Kills:1,161
Deaths:468
KDR:2.481
Accuracy:27.005% B++
HSR:19.897% C
T1S Cycler
B+
Kills:1,160
Deaths:578
KDR:2.007
Accuracy:26.887% B+
HSR:17.328% D
SABR-13
A
Kills:746
Deaths:207
KDR:3.604
Accuracy:30.629% B*
HSR:36.729% A
NS-7 PDW
B*
Kills:653
Deaths:249
KDR:2.622
Accuracy:28.934% B*
HSR:20.980% B+
NSX Tengu
B**
Kills:467
Deaths:148
KDR:3.155
Accuracy:43.556% B**
HSR:25.268% B++
T1B Cycler
A
Kills:319
Deaths:97
KDR:3.289
Accuracy:29.390% B+
HSR:38.872% A
SMG-46 Armistice
B**
Kills:179
Deaths:65
KDR:2.754
Accuracy:31.928% B**
HSR:19.553% B+
MG-S1 Jackal
C**
Kills:84
Deaths:39
KDR:2.154
Accuracy:28.122% C**
HSR:16.667% C--
Kills:13,359
Deaths (as Combat Medic):5,745
Deaths (to Combat Medics):3,048
KDR:2.32533
Kill Difference:7,614
Playtime:387.273 hours
Usage:14%
Score:8.165m
Score/min:351
Accuracy (listed only):29.379%
HSR (listed only):23.490%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B*
Kills:194
Deaths:72
KDR:2.694
Accuracy:20.976% B*
HSR:15.979% D--
M3 Pounder HEG
A
Kills:174
Deaths:38
KDR:4.579
Accuracy:46.535% B*
HSR:5.172% A
M1 Heavy Cycler
B**
Kills:170
Deaths:67
KDR:2.537
Accuracy:19.404% B**
HSR:12.353% D*
M3 Pounder HEG
B*
Kills:154
Deaths:38
KDR:4.053
Accuracy:49.787% B*
HSR:1.299% D*
M2 Mutilator
A*
Kills:85
Deaths:34
KDR:2.500
Accuracy:21.805% A+
HSR:28.235% A*
M2 Mutilator
A+
Kills:84
Deaths:34
KDR:2.471
Accuracy:20.889% A+
HSR:16.667% C-
NS-10 Burster
M**
Kills:53
Deaths:15
KDR:3.533
Accuracy:53.437% M**
HSR:5.660% C*
Kills:914
Deaths (as MAX Suit):149
Deaths (to MAX Suits):1,411
KDR:6.13423
Kill Difference:765
Playtime:23.281 hours
Usage:1%
Score:0.780m
Score/min:558
Accuracy (listed only):33.262%
HSR (listed only):12.195%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B**
Kills:2,168
V. Kills:73 N/A
Deaths:186
KDR:11.656
Accuracy:35.644% B**
KPH:70.200 B++
VKPH:2.400 C--
Hellfire Rocket Pods
M*
Kills:2,111
V. Kills:112 N/A
Deaths:47
KDR:44.915
Accuracy:64.695% A++
KPH:293.100 M*
VKPH:15.600 C++
Hornet Missiles
M*
Kills:1,065
V. Kills:198 N/A
Deaths:32
KDR:33.281
Accuracy:70.891% A
KPH:259.400 M*
VKPH:48.200 B
M18 Needler
C+
Kills:877
V. Kills:746 117%
Deaths:494
KDR:1.775
Accuracy:31.097% C+
KPH:10.400 C
VKPH:8.800 C+
M18 Rotary
C
Kills:230
V. Kills:164 139%
Deaths:123
KDR:1.870
Accuracy:29.448% C
KPH:9.800 C
VKPH:7 C-
Kills:6,451 (3,275 + 0)
Deaths:882
KDR:7.314
VKDR:1.466
Vehicle Kills:1,293
Kill Difference:5,569
Playtime:150.277 hours
Usage:6%
Score:2.678m
Score/min:297
Piloting Accuracy:29.448%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A*
Kills:1,258
V. Kills:68 N/A
Deaths:86
KDR:14.628
Accuracy:62.072% A*
KPH:109.700 A*
VKPH:5.900 D
CAS30 Tank Buster
C**
Kills:764
V. Kills:693 110%
Deaths:387
KDR:1.974
Accuracy:51.186% B+
KPH:9.800 C*
VKPH:8.900 C**
C150 Dalton
B+
Kills:421
V. Kills:427 98%
Deaths:94
KDR:4.479
Accuracy:29.199% D--
KPH:30 C
VKPH:30.400 B+
L105 Zephyr PX
B**
Kills:369
V. Kills:16 N/A
Deaths:23
KDR:16.044
Accuracy:60.647% B**
KPH:96.400 C*
VKPH:4.200 D--
AP30 Shredder
C--
Kills:93
V. Kills:68 135%
Deaths:45
KDR:2.067
Accuracy:27.174% D
KPH:20.600 D
VKPH:15 C--
Dual-75 Duster
B*
Kills:59
V. Kills:1 N/A
Deaths:6
KDR:9.833
Accuracy:46.573% B*
KPH:74.100 C++
VKPH:1.300 D*
Kills:2,964 (764 + 2,200)
Deaths:641
KDR:4.624
VKDR:1.986
Vehicle Kills:1,273
Kill Difference:2,323
Playtime:112.583 hours
Usage:4%
Score:1.812m
Score/min:268
Piloting Accuracy:51.186%
Gunner Accuracy:46.573%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C++
Kills:2,001
V. Kills:982 204%
Deaths:68
KDR:29.427
Accuracy:56.163% C
KPH:49.800 C+
VKPH:24.400 C++
L100 Python AP
C**
Kills:1,338
V. Kills:880 152%
Deaths:97
KDR:13.794
Accuracy:54.935% C+
KPH:30.900 C+
VKPH:20.300 C**
L100 Python HEAT
A++
Kills:1,272
V. Kills:372 341%
Deaths:47
KDR:27.064
Accuracy:52.884% C++
KPH:59.600 A++
VKPH:17.400 B**
L100 Python HESH
B*
Kills:1,187
V. Kills:207 N/A
Deaths:25
KDR:47.480
Accuracy:54.514% B++
KPH:72.400 B*
VKPH:12.600 B++
Skyguard
A++
Kills:184
V. Kills:102 179%
Deaths:27
KDR:6.815
Accuracy:41.432% A++
KPH:18.400 B+
VKPH:10.200 C++
C75 Viper
B*
Kills:114
V. Kills:24 456%
Deaths:5
KDR:22.800
Accuracy:40.445% C++
KPH:43.100 B*
VKPH:9.100 C++
Kills:6,096 (6,096 + 0)
Deaths:269
KDR:22.662
VKDR:9.543
Vehicle Kills:2,567
Kill Difference:5,827
Playtime:133.931 hours
Usage:5%
Score:2.287m
Score/min:285
Driving Accuracy:40.445%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A
Kills:2,990
V. Kills:2,350 127%
Deaths:297
KDR:10.067
Accuracy:51.118% B+
KPH:32.400 C++
VKPH:25.500 A
E540 Halberd
A++
Kills:1,352
V. Kills:781 173%
Deaths:110
KDR:12.291
Accuracy:55.240% A++
KPH:34.400 B*
VKPH:19.900 A++
P2-120 HEAT
B**
Kills:1,174
V. Kills:365 321%
Deaths:62
KDR:18.936
Accuracy:43.036% C++
KPH:37 B**
VKPH:11.500 C**
P2-120 HESH
B*
Kills:1,082
V. Kills:100 N/A
Deaths:36
KDR:30.056
Accuracy:38.550% C
KPH:71.700 B*
VKPH:6.600 C--
MR11 Gatekeeper
B*
Kills:229
V. Kills:179 127%
Deaths:24
KDR:9.542
Accuracy:53.468% A++
KPH:27.600 B*
VKPH:21.600 B*
P525 Marauder
B**
Kills:81
V. Kills:7 N/A
Deaths:5
KDR:16.200
Accuracy:28.005% B**
KPH:80.900 B
VKPH:7 B**
Kills:6,908 (5,246 + 1,662)
Deaths:534
KDR:12.936
VKDR:7.082
Vehicle Kills:3,782
Kill Difference:6,374
Playtime:187.746 hours
Usage:7%
Score:5.336m
Score/min:474
Driving Accuracy:38.550%
Gunner Accuracy:28.005%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A*
Kills:1,194
V. Kills:47 N/A
Deaths:37
KDR:32.270
Accuracy:41.901% B++
KPH:205 A*
VKPH:8.100 B
G20 Vulcan-H
D
Kills:361
V. Kills:244 147%
Deaths:103
KDR:3.505
Accuracy:50.735% B
KPH:29.800 D
VKPH:20.100 D
E540 Halberd-H
D
Kills:323
V. Kills:220 146%
Deaths:71
KDR:4.549
Accuracy:58.266% C++
KPH:24.300 D--
VKPH:16.600 D
Kills:1,878 (0 + 1,878)
Deaths:211
KDR:8.900
VKDR:2.422
Vehicle Kills:511
Kill Difference:1,667
Playtime:31.239 hours
Usage:1%
Score:0.840m
Score/min:448
Driving Accuracy:N/A%
Gunner Accuracy:58.266%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:457
V. Kills:51 N/A
Deaths:27
KDR:16.926
Accuracy:41.892% B++
KPH:81 A+
VKPH:9 C+
M40 Fury
B++
Kills:308
V. Kills:40 N/A
Deaths:24
KDR:12.833
Accuracy:34.219% C+
KPH:73.300 B++
VKPH:9.500 C
M12 Kobalt
B++
Kills:203
V. Kills:6 N/A
Deaths:5
KDR:40.600
Accuracy:20.935% B++
KPH:87.600 B++
VKPH:2.600 C
M60-G Bulldog
A*
Kills:99
V. Kills:8 N/A
Deaths:6
KDR:16.500
Accuracy:38.568% B+
KPH:66.800 A*
VKPH:5.400 C+
M12 Kobalt
B+
Kills:91
V. Kills:3 N/A
Deaths:2
KDR:45.500
Accuracy:19.484% B+
KPH:73.900 C++
VKPH:2.400 C
Kills:1,158 (0 + 1,158)
Deaths:64
KDR:18.094
VKDR:1.688
Vehicle Kills:108
Kill Difference:1,094
Playtime:14.878 hours
Usage:1%
Score:0.515m
Score/min:577
Driving Accuracy:N/A%
Gunner Accuracy:19.484%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:312
V. Kills:50 N/A
Deaths:119
KDR:2.622
Accuracy:46.786% C
KPH:23.500 C+
VKPH:3.800 D
S12 Renegade
C+
Kills:170
V. Kills:7 N/A
Deaths:42
KDR:4.048
Accuracy:51.713% B**
KPH:47 C+
VKPH:1.900 C+
Kills:482 (482 + 0)
Deaths:161
KDR:2.994
VKDR:0.354
Vehicle Kills:57
Kill Difference:321
Playtime:16.892 hours
Usage:1%
Score:0.127m
Score/min:125
Driving Accuracy:51.713%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C**
Kills:98
V. Kills:3 N/A
Deaths:8
KDR:12.250
Accuracy:34.916% C++
KPH:78.400 C**
VKPH:2.400 D*
Kills:98 (0 + 98)
Deaths:8
KDR:12.250
VKDR:0.375
Vehicle Kills:3
Kill Difference:90
Playtime:1.250 hours
Usage:0%
Score:0.015m
Score/min:206
Piloting Accuracy:N/A%
Gunner Accuracy:34.916%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 6,2386,2206889.041B**5.5042.349%B+75.306%B++64.8B**N/A17396h1.9B++4.5B++
T32 Bull 5,0494,9951,4603.421A++0.1227.663%B++31.912%B*55.1B+N/A17290.6h10.7B++38.5B+
MSW-R 3,5093,4841,0563.299B+0.2425.464%B+30.31%B++55B+N/A20763.4h9.4B**37.1B++
P2-120 AP 5,3402,99029710.067B+6.5351.118%B+2.174%C32.4C++25.5A60392.3h7.9C15.5C++
M14 Banshee 2,2412,16818611.656B+8.1235.644%B**1.245%C*70.2B++2.4C--32430.9h11.2B++31.5B*
NS-11P 2,1842,1656963.111A*0.4328.769%B**24.85%B++48.1B**N/A12945h10.9B**37.7B**
NS-11CP 2,1712,1416533.279A0.2628.815%C+25.129%C**46.1C+N/A12146.4h11.3B39.1C**
T9A "Butcher" 2,1362,1226693.172B*0.3725.293%C++33.271%B++57.2C+N/A16037.1h9.5B**37.5B+
Hellfire Rocket Pods 2,2232,1114744.915S41.3764.695%A++N/A293.2M*15.6C++14497.2h8.8B+13.6B*
LB00 Python AP 2,9832,0016829.426B*25.8956.163%CN/A49.8C+24.4C++27840.2h4.3C*7.7C++
SOAS-20 1,6531,6465253.135A0.4128.275%C+26.61%B++48.6B+N/A11233.9h10.6B+37.4B+
SOAS-20 AE 1,6251,6003294.863A1.3232.105%C+36.875%B**66.4B1C*14024.1h11B34.4C**
T1 Cycler 1,4951,4889031.648B+1.8925.689%B++21.64%C+24.4C+N/A12261.1h11.3B**43.9B*
TORQ-9 1,4411,4356532.198B++1.3429.7%B**19.164%D32C+N/A13544.8h11A36.9B**
NSX-P Tanto 1,4401,4193244.38S0.8429.779%B++30.233%B++60.4AN/A18423.5h12B+40.1B++
T9 CARV-S 1,4131,4004563.07B**0.4725.063%B+31.143%B*54.1B+N/A17825.9h10.3B++41.1B+
E540 Halberd 2,1331,35211012.291B++8.7555.24%A++1.553%D-34.4B*19.9A++38239.3h5.4B+9.8B**
L100 Python AP 2,2181,3389713.794A10.2554.935%C+1.196%D30.9C+20.3C**28043.3h6.3C+11.4C+
NS-44 Commissioner 1,3361,3278831.503B+2.0443.736%B*20.799%C60.6B**N/A22021.9h3B*6.9B++
T16 Rhino 1,2901,2834382.929A++0.6125.659%B*23.461%C++49.3B++N/A26026h10.2B++39.9B++
T9 CARV 1,2801,2775112.499B**1.0423.833%B*26.233%B+42B++N/A28130.4h10.2B**42.7B++
L100 Python HEAT 1,6441,2724727.064S23.5252.884%C++1.101%D-59.7A++17.5B**27821.3h4.2B**8B*
NSX Tanto 1,2681,2583453.646M0.1128.943%B+29.809%B++48B+N/A11326.2h12.5C**43.1B+
L105 Zephyr 1,3261,2588614.628B11.0962.072%A*N/A109.4A*5.9D50911.5h3.7A6B**
NS-15MP 1,2491,2463483.58B+0.0426.633%C30.498%C+57.4CN/A12321.7h9.9B+37C*
LC3 Jaguar 1,2251,2236411.908B+1.6327.935%B*16.19%D23.3CN/A11552.5h11B+39.3B++
NS-11C 1,2061,1964762.513A++1.0328.773%B*23.495%B++36.9B+N/A11732.4h10.8B*37.6B*
P525 Marauder-H 1,2411,1943732.27A+28.7341.901%B++1.005%C++205.9A*8.1B6465.8h4.4B**10.5B**
L100 Python HESH 1,3941,1872547.48M*43.9454.514%B++N/A72.4B*12.6B++27516.4h3.2C**5.8B+
HC1 Cougar 1,1961,1783063.85M++0.3130.596%A30.051%A56.4B**N/A18920.9h10.6B+34.8B++
T1A Unity 1,1881,1774912.397B+1.1425.55%C+30.926%B*42.2C+N/A14027.9h11.5B+45.1B+
Sticky Grenade 1,1801,17511175N/A1,171.4664.439%AN/A1958.3A*8.3D77430.6h1.1A1.7B**
P2-120 HEAT 1,5391,1746218.935A*15.3943.036%C++2.811%C+37B**11.5C**32931.7h5.7B*13.3B*
LC2 Lynx AE 1,1841,1733163.712A++0.1728.989%B+31.202%B*50.6BN/A14223.2h11.8B++40.8B++
TRAC-5 Burst 1,1791,1683743.123B+0.4228.345%B+29.538%B*35.5C+N/A11932.9h11.2B+39.7B+
MG-H1 Watchman 1,1781,1673393.442B**0.1026.126%B+35.304%B**56.1B+N/A17320.8h12.2B++46.9B+
NS-15M2 1,1731,1662983.913B**0.3725.978%B30.875%B++55BN/A20321.2h9.9B*38.2B++
Cycler TRV 1,1711,1636791.713B+1.8327.142%B++12.296%D*23.7CN/A10849h10.8B**39.6B*
NS-357P Underboss 1,1681,1636861.695C*1.8551.576%A+20.722%C-77.5C**N/A19415h3.4B+6.5B*
M77-B 1,1621,1621209.683S6.1445.993%A77.625%C*60.8A*N/A24319.1h1.8B**3.9B**
NS-11A 1,1741,1624722.462B**1.0828.006%B++24.699%C**40.6BN/A14528.6h10.1A36.2B*
RAMS .50M 1,1611,1611338.729A+5.1945.892%B**81.309%B43B*N/A20727h1.7B*3.6B*
TAR 1,1671,1614682.481B++1.0627.005%B++19.897%C39.4C**N/A22329.5h9.4A+34.7B**
T1S Cycler 1,1651,1605782.007B*1.5326.887%B+17.328%D31.9C++N/A15336.4h10.7B++39.7B++
NSX Naginata 1,1681,1602564.531M++0.9924.232%B31.552%B+51.8BN/A11622.4h10B+41.3B+
T5 AMC 1,1701,1595252.208A++1.3328.457%B**23.9%B++32.6B+N/A11935.5h11.3B**39.8B++
TRAC-5 S 1,1711,1595442.131A++1.4129.817%A23.037%B**28.2B+N/A8641.1h11.1B37.2B++
NSX Tomoe 1,1711,1592983.889A++0.3529.213%C+34.167%C51.7B+N/A11522.4h12.5B+42.7B+
TRAC-5 1,1641,1596611.753A+1.7927.204%B**20.535%C*16.1C+N/A9172h10.7B**39.2B*
LC2 Lynx 1,1631,1588491.364C**2.1827.713%B*20.38%C17.5C--N/A9766.1h11.5B*41.4B*
NS-15M1 1,1671,1573453.354A0.1926.199%B++20.657%C51.4B+N/A24622.5h10.2B*38.8B++
NSX-P Naginata 1,1531,1452873.99M0.4527.843%B*30.83%C**72.9B*N/A26315.7h10B++36B++
P2-120 HESH 1,1821,0823630.056A26.5238.55%C1.294%B+71.7B*6.6C--25515.1h3.9B++10B+
Hornet Missiles 1,2631,0653233.281M**29.7470.891%A1.502%C+259.8M*48.3B11774.1h4.7A6.7A
MG-C1 Kindred 1,0291,0222773.69A+0.1531.285%B*27.299%B+66.4B*N/A18215.4h9.7B+30.9B++
MANA Anti-Vehicle Turret 1,3721,0001039.709S6.1758.37%B+2.5%D76.3A*28.4C++58313.1h4.2B**7.1A
T7 Mini-Chaingun 9159053182.846A*0.6924.497%A+14.917%B+59.9AN/A26015.1h10.7B**43.6B*
M18 Needler 1,6238774941.775C+1.7731.097%C+3.079%B++10.4C8.8C+18384.5h104.5B+335.9B+
CAS30 Tank Buster 1,4577643871.974C*1.5751.186%B+1.047%C9.8C*8.9C**15977.9h32.1B*62.7B*
SABR-13 7567462073.604A++0.0630.629%B*36.729%A52.2B*N/A15414.3h9.9B*32.5B*
TMG-50 7527462293.258A*0.2827.094%B**33.378%A57.4B**N/A19913h9.8B+36.1B++
Frag Grenade 7297181718N/A714.4654.404%AN/A652.7B*10C++30571.1h3B*5.6B*
NS-7 PDW 6586532492.622A*0.9228.934%B*20.98%B+38.4B+N/A14017h12.1B++41.7B++
ML-7 9595983971.506A2.0356.855%C++2.007%C-25.2C++15.2B+37723.7h5.5B++9.6B++
MG-HBR1 Dragoon 548543806.788S3.2542.016%A25.414%C-62.4A++N/A1658.7h5.3B++12.6B*
C-4 7085332771.924B1.6223.495%C-N/A76.1C+25C10137h1.3B+5.5C*
NSX Tengu 4754671483.155A*0.3943.556%B**25.268%B++53.7B+N/A1558.7h12.8C**29.5B+
M40 Fury 5084572716.926A13.3941.892%B++2.188%B+81.6A+9.1C+5745.6h8.3B**19.7B**
C150 Dalton 848421944.479C0.9429.199%D--N/A30.1C30.5B+51014h3.8B13.1C+
TX1-FB Repeater 3903892411.614B+1.9328.994%C+30.077%B++70.7BN/A1675.5h9.5B*32.9B+
L105 Zephyr PX 3853692316.043C12.5060.647%B**1.084%B97.1C**4.2D--3233.8h3.8B++6.2B**
G20 Vulcan-H 6053611033.505C+0.0450.735%B2.216%C29.8D20.2D47312.1h98.6C*194.3B+
M60-A Bulldog 365345938.333C**34.7964.437%A++N/A90.8A++5.3C*3873.8h4B**6.2B**
E540 Halberd-H 543323714.549C--1.0158.266%C++1.238%C24.3D--16.5D33913.3h7.8D13.5C--
M60-A Bulldog 352320745.714B+42.1760.929%A2.5%C++72.7A7.3B*3284.4h4.7B*7.7B**
T1B Cycler 324319973.289B+0.2529.39%B+38.872%A54.1C**N/A1735.9h11.7B+39.7B+
Tank Mine 4873171003.17C**0.3756.556%A++N/A105.7C+56.7C+17243h2.3D4.1A
M40 Fury-F 3623121192.622B++0.9246.786%CN/A23.5C+3.8D13013.3h5.2B*11.1B**
NS Decimator 4503101412.199A+1.3459.962%C+1.613%C-38.8C*17.5C*4958h4B+6.7B+
M40 Fury 3483082412.833B++9.2934.219%C+1.623%C+73.3B++9.5C6774.2h7.9B**23.2B*
NSX Daimyo 3083073010.233A*6.6946.05%B++95.44%B+60.2C**N/A1525.1h2.2B+4.8B+
Anti-Vehicle Grenade 3583001300N/A296.4650.1%C+N/A375C++72.5C26600.8h5B+10B+
M60-A Bulldog 348297624.79C1.2541.04%B+N/A29.7C5.1C38110h5.6C*13.6B+
AMR-66 280276535.208S1.6736.051%A+25%C+58.7A*N/A2584.7h7.5B++20.9B*
M18 Rotary 3942301231.87C++1.6729.448%C2.174%C+9.7C6.9C-16523.6h80.6B+273.7B+
MR11 Gatekeeper 408229249.542B**6.0053.468%A++1.31%D27.6B*21.6B*4538.3h49.3C*92.3B*
M12 Kobalt 209203540.6A++37.0620.935%B++16.749%C-88.3B++2.6C4742.3h16B+76.3B+
MRC3 Mercy 194194722.694C**0.8520.976%B*15.979%D--33.4C**N/A1565.8h14.6A69.7B*
M40 Fury 2151861512.4C+8.8652.977%BN/A71.5C11.2D-1982.6h9.4B+17.7B++
Skyguard 286184276.815A++3.2741.432%A++1.63%C18.4B+10.2C++28310h101B+243.8B**
SMG-46 Armistice 180179652.754A+0.7931.928%B**19.553%B+52.6B**N/A3603.4h12.7B+39.9B++
M3 Pounder HEG 196174384.579A++1.0446.535%B*5.172%A45.8M++5.8A+5243.8h8.8A18.9B**
MANA Anti-Personnel Turret 173171266.577N/A3.0423.402%UN/A1710U20U5912100.1h18.3T*78.1T*
M1 Heavy Cycler 170170672.537B**1.0019.404%B**12.353%D*30.9B*N/A1895.5h13.6A70.3B*
S12 Renegade 177170424.048B+0.5151.713%B**N/A47.2C+1.9C+1073.6h2.8B+5.3B*
Icikill 19616919,1390.009D-3.5322.166%D-5.917%C-0.1CN/A11245.1h2.6D11.6C
M3 Pounder HEG 161154384.053A+0.5149.787%B*1.299%D*40.5A*1.8D*3853.8h10.6A21.4B**
TRAC-Shot 140138453.067A+0.4726.499%C*27.536%A++44.5B+N/A1393.1h10.7B+40.3B+
ASP-30 Grounder 180120761.579A1.9669.176%B**6.667%A*29.3A+14.6B+4234.1h5.7B**8.2A
M12 Kobalt 118114522.8C19.2619.077%C-13.158%D*81.4C-2.9C1941.4h14.8B+77.3C*
C75 Viper 138114522.8S19.2640.445%C++N/A43.8B*9.2C++5862.6h7.6B*18.9B**
KSR-35 107106205.3A1.7636.194%C++23.585%D44.2C++N/A1932.4h5.3D14.6C+
Blackheart 105104861.209C++2.3338.502%C--35.577%B30.6BN/A1133.4h2.1B+5.5B+
A30 Walker 203104254.16C+0.6232.522%B**1.923%C*11.1C++10.5C++1629.4h154.7B++475.8B**
M60-G Bulldog 10799616.5M12.9638.568%B+2.02%D66A++5.3C+4431.5h4.2A11B**
CAS 14-E 10198812.25C+8.7134.916%C++2.041%C*81.7B2.5D*2051.2h19.6B**56.1B*
Rocklet Rifle 16596195.053S1.5155.822%BN/A50.5A++36.3B**7061.9h24.5B**43.8B**
AP30 Shredder 16193452.067C1.4727.174%DN/A20.7D15.1C-7214.5h78.3B+288.2C++
M12 Kobalt 9491245.5A41.9619.484%B+23.077%B**75.8C++2.5C6041.2h17.9C++91.9B+
M2 Mutilator 8585342.5B+1.0421.805%A+28.235%A*50A++N/A3961.7h12.1A+55.4B*
M2 Mutilator 8684342.471B+1.0720.889%A+16.667%C-49.4A*1.2A+3541.7h11.6A++55.7B**
MG-S1 Jackal 8484392.154B*1.3928.122%C**16.667%C--44.2B+N/A1861.9h10C**35.6B+
P525 Marauder 8881516.2C+12.6628.005%B**1.235%C--81B7B**2621h5.9B+21.2B++
TX1 Repeater 7170710.986B2.5523.648%C+34.286%A++38.9B+N/A4561.8h9.7B**41.2B++
Dual-75 Duster 605969.833C6.2946.573%B*N/A73.8C++1.3D*3930.8h3.9A+8.4B**
T2 Striker 10258252.32S1.2246.042%DN/A11.6C+8.8C-2515h20.8A+45.1B**
Spear Anti-Vehicle Phalanx Turret 8056414A10.4650%B+3.571%C+56B**24C**15631h6.6B13.2B++
NS-10 Burster 9753153.533M++0.0153.437%M**5.66%C*7.8B**6.5A*1796.8h151.4B283.2A

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon89520.5h
M40 Fury-H0510h
Anti-Vehicle MANA Turret51,0271.3h
Nano-Armor Kit399857,85765.5h
Nanite Revive Grenade04300.1h
Medical Applicator192165,93911.2h
Restoration Kit475132h
Motion Spotter106,3842.6h
Shield Recharging Field181,2690.5h
Ammunition Package343,1181.4h
Medical Kit1,50312,82149.8h
Anti-Infantry MANA Turret32850.4h
Snowman Soldier2750.1h
Recon Detection Device51,1441.4h

Check the help document for the dictionary if you want to learn more about words used here.


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