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Lt. General Ice Cold Lucky1TR[YBuS] Lucky1TR
TR BR 90

KDR: 3.55

Score: 61.5m

Last Seen: Jan 21st, 2020 7:15 PM
- OFFLINE - 82.3 hour(s)

Prestige 1, Battle Rank 90 - Terran Republic on Miller - Outfit Leader of Yellow Bus[YBuS] Yellow Bus
TR outfit on Miller

Members: 28
Level Progress (to 91): 16%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS TSAR-42 T32 Bull MSW-R P2-120 AP LB00 Python AP NS-11CP M14 Banshee NS-11P
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,518,263 MLG Score: 2013
Fun Score: N/A
Cheeseburgers Flipped: 186TIME WITH MEDKIT: 2%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.791%27.328%75947118556,3133.446120.105

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.14%1.266A0.956B*-0.525DHEAD ++ (~13.43)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.10.5B+10.30.279C*26.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.343%1.397%733512276,158103917965.92685343%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.565%-0.206C-0.167C0.506

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.60.496B+28.90.457B+52.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.429%1.58%1053712259,305143644406.4798210%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.486%0.592B+-0.604D-0.108

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.50.577B+8.10.386C**9.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.305%1.915%8581412186,839123621865.53317313%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.114%0.749B++-0.627D0.892

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.80.802B++10.50.738B++13.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.167%77.58%858412289,0901779195.10961

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.975%1.252A0.64B+-0.752

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.564B+1.90.414B2.5

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Yellow Bus[YBuS] Yellow Bus
TR outfit on Miller

Members: 28
61.5m268.4%458 (27.5k)374 (22.4k)3.55133109,59430,8604.0443990 (90)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1232630924.756%22.469%55605:1954

14% Combat Medic40% Engineer18% Heavy Assault12% Infiltrator15% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 8th, 2014 12:20 PMJun 27th, 2014 4:00 PMJan 24th, 2020 12:16 PM (11h) (PST)Jan 21st, 2020 3:48 PM (3d) (PST)Jan 21st, 2020 3:15 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7501186320.6680.1880.15020.0782013

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,9917,07937,91240119120522,467

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2735.9h/114d 15,216 24,625 30,741 328.4k 2,102 10,378 12,748 123.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
T32 Bull
B*
Kills:5,141
Deaths:1,496
KDR:3.437
Accuracy:27.788% B++
HSR:32.017% B*
MSW-R
B++
Kills:3,489
Deaths:1,058
KDR:3.298
Accuracy:25.475% B+
HSR:30.267% B++
T9A "Butcher"
B++
Kills:2,126
Deaths:670
KDR:3.173
Accuracy:25.302% C++
HSR:33.255% B++
T9 CARV-S
B*
Kills:1,400
Deaths:456
KDR:3.070
Accuracy:25.063% B+
HSR:31.143% B*
T16 Rhino
B*
Kills:1,283
Deaths:438
KDR:2.929
Accuracy:25.659% B*
HSR:23.461% C++
T9 CARV
B*
Kills:1,277
Deaths:511
KDR:2.499
Accuracy:23.833% B*
HSR:26.233% B+
NS-15MP
C+
Kills:1,246
Deaths:348
KDR:3.580
Accuracy:26.633% C
HSR:30.498% C+
MG-H1 Watchman
B**
Kills:1,167
Deaths:339
KDR:3.442
Accuracy:26.126% B+
HSR:35.304% B**
NS-15M2
B+
Kills:1,166
Deaths:298
KDR:3.913
Accuracy:25.978% B
HSR:30.875% B+
NSX Naginata
B+
Kills:1,160
Deaths:256
KDR:4.531
Accuracy:24.232% B
HSR:31.552% B+
NS-15M1
B+
Kills:1,157
Deaths:345
KDR:3.354
Accuracy:26.199% B+
HSR:20.657% C
NSX-P Naginata
B*
Kills:1,145
Deaths:287
KDR:3.990
Accuracy:27.843% B*
HSR:30.830% C**
TMG-50
A
Kills:780
Deaths:236
KDR:3.305
Accuracy:27.296% B**
HSR:33.462% A
Kills:22,537
Deaths (as Heavy Assault):6,738
Deaths (to Heavy Assaults):8,607
KDR:3.34476
Kill Difference:15,799
Playtime:493.914 hours
Usage:18%
Score:10.884m
Score/min:367
Accuracy (listed only):25.956%
HSR (listed only):29.966%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11CP
C**
Kills:2,217
Deaths:665
KDR:3.334
Accuracy:28.970% C+
HSR:25.350% C**
NSX-P Tanto
B++
Kills:1,429
Deaths:325
KDR:4.397
Accuracy:29.773% B++
HSR:30.161% B++
NSX Tanto
B++
Kills:1,266
Deaths:346
KDR:3.659
Accuracy:28.950% B+
HSR:30.095% B++
LC3 Jaguar
B*
Kills:1,223
Deaths:641
KDR:1.908
Accuracy:27.935% B*
HSR:16.190% D
MG-C1 Kindred
B**
Kills:1,204
Deaths:329
KDR:3.660
Accuracy:31.694% B**
HSR:27.326% B+
NS-11C
B*
Kills:1,196
Deaths:476
KDR:2.513
Accuracy:28.773% B*
HSR:23.495% B++
HC1 Cougar
A
Kills:1,178
Deaths:308
KDR:3.825
Accuracy:30.596% A
HSR:30.051% A
LC2 Lynx AE
B*
Kills:1,173
Deaths:316
KDR:3.712
Accuracy:28.989% B+
HSR:31.202% B*
TRAC-5 Burst
B*
Kills:1,168
Deaths:374
KDR:3.123
Accuracy:28.345% B+
HSR:29.538% B*
TRAC-5
B**
Kills:1,159
Deaths:661
KDR:1.753
Accuracy:27.204% B**
HSR:20.535% C*
T5 AMC
B**
Kills:1,159
Deaths:525
KDR:2.208
Accuracy:28.457% B**
HSR:23.900% B++
TRAC-5 S
A
Kills:1,159
Deaths:544
KDR:2.131
Accuracy:29.817% A
HSR:23.037% B**
LC2 Lynx
B*
Kills:1,158
Deaths:849
KDR:1.364
Accuracy:27.713% B*
HSR:20.380% C
NS-7 PDW
B++
Kills:653
Deaths:249
KDR:2.622
Accuracy:28.934% B++
HSR:20.980% B+
NSX Tengu
B**
Kills:502
Deaths:165
KDR:3.042
Accuracy:43.872% B**
HSR:25.100% B++
TRAC-Shot
A+
Kills:325
Deaths:117
KDR:2.778
Accuracy:29.257% B*
HSR:26.769% A+
SMG-46 Armistice
B**
Kills:179
Deaths:65
KDR:2.754
Accuracy:31.928% B**
HSR:19.553% B+
MG-S1 Jackal
B+
Kills:92
Deaths:46
KDR:2
Accuracy:28.689% B+
HSR:16.304% D
Kills:18,440
Deaths (as Light Assault):7,001
Deaths (to Light Assaults):6,113
KDR:2.63391
Kill Difference:11,439
Playtime:397.884 hours
Usage:15%
Score:8.091m
Score/min:339
Accuracy (listed only):29.994%
HSR (listed only):24.442%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11CP
C**
Kills:2,217
Deaths:665
KDR:3.334
Accuracy:28.970% C+
HSR:25.350% C**
NSX-P Tanto
B++
Kills:1,429
Deaths:325
KDR:4.397
Accuracy:29.773% B++
HSR:30.161% B++
NSX Tanto
B++
Kills:1,266
Deaths:346
KDR:3.659
Accuracy:28.950% B+
HSR:30.095% B++
LC3 Jaguar
B*
Kills:1,223
Deaths:641
KDR:1.908
Accuracy:27.935% B*
HSR:16.190% D
MG-C1 Kindred
B**
Kills:1,204
Deaths:329
KDR:3.660
Accuracy:31.694% B**
HSR:27.326% B+
NS-11C
B*
Kills:1,196
Deaths:476
KDR:2.513
Accuracy:28.773% B*
HSR:23.495% B++
HC1 Cougar
A
Kills:1,178
Deaths:308
KDR:3.825
Accuracy:30.596% A
HSR:30.051% A
LC2 Lynx AE
B*
Kills:1,173
Deaths:316
KDR:3.712
Accuracy:28.989% B+
HSR:31.202% B*
TRAC-5 Burst
B*
Kills:1,168
Deaths:374
KDR:3.123
Accuracy:28.345% B+
HSR:29.538% B*
TRAC-5
B**
Kills:1,159
Deaths:661
KDR:1.753
Accuracy:27.204% B**
HSR:20.535% C*
T5 AMC
B**
Kills:1,159
Deaths:525
KDR:2.208
Accuracy:28.457% B**
HSR:23.900% B++
TRAC-5 S
A
Kills:1,159
Deaths:544
KDR:2.131
Accuracy:29.817% A
HSR:23.037% B**
LC2 Lynx
B*
Kills:1,158
Deaths:849
KDR:1.364
Accuracy:27.713% B*
HSR:20.380% C
MG-HBR1 Dragoon
A
Kills:600
Deaths:85
KDR:7.059
Accuracy:41.624% A
HSR:24.667% C--
TRAC-Shot
A+
Kills:325
Deaths:117
KDR:2.778
Accuracy:29.257% B*
HSR:26.769% A+
AMR-66
A+
Kills:276
Deaths:53
KDR:5.208
Accuracy:36.051% A+
HSR:25% C+
Kills:17,890
Deaths (as Engineer):6,614
Deaths (to Engineers):6,000
KDR:2.70487
Kill Difference:11,276
Playtime:1,088.977 hours
Usage:40%
Score:27.150m
Score/min:416
Accuracy (listed only):30.259%
HSR (listed only):25.481%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B++
Kills:6,233
Deaths:688
KDR:9.060
Accuracy:42.333% B+
HSR:75.341% B++
SOAS-20
B++
Kills:1,650
Deaths:526
KDR:3.137
Accuracy:28.268% C+
HSR:26.667% B++
SOAS-20 AE
B**
Kills:1,600
Deaths:329
KDR:4.863
Accuracy:32.105% C+
HSR:36.875% B**
NS-44 Commissioner
B*
Kills:1,329
Deaths:886
KDR:1.500
Accuracy:43.749% B*
HSR:20.768% C
NS-357P Underboss
A+
Kills:1,164
Deaths:687
KDR:1.694
Accuracy:51.568% A+
HSR:20.705% C-
M77-B
A
Kills:1,162
Deaths:120
KDR:9.683
Accuracy:45.993% A
HSR:77.625% C*
RAMS .50M
B**
Kills:1,161
Deaths:133
KDR:8.729
Accuracy:45.892% B**
HSR:81.309% B
NSX Tomoe
C+
Kills:1,159
Deaths:298
KDR:3.889
Accuracy:29.213% C+
HSR:34.167% C
NS-7 PDW
B++
Kills:653
Deaths:249
KDR:2.622
Accuracy:28.934% B++
HSR:20.980% B+
NSX Daimyo
B+
Kills:534
Deaths:45
KDR:11.867
Accuracy:42.836% C*
HSR:95.506% B+
NSX Tengu
B**
Kills:502
Deaths:165
KDR:3.042
Accuracy:43.872% B**
HSR:25.100% B++
TX1-FB Repeater
B++
Kills:440
Deaths:262
KDR:1.679
Accuracy:29.522% C+
HSR:29.773% B++
SMG-46 Armistice
B**
Kills:179
Deaths:65
KDR:2.754
Accuracy:31.928% B**
HSR:19.553% B+
KSR-35
C++
Kills:106
Deaths:20
KDR:5.300
Accuracy:36.194% C++
HSR:23.585% D
MG-S1 Jackal
B+
Kills:92
Deaths:46
KDR:2
Accuracy:28.689% B+
HSR:16.304% D
TX1 Repeater
A++
Kills:70
Deaths:71
KDR:0.986
Accuracy:23.648% C+
HSR:34.286% A++
NS-AM7 Archer
A+
Kills:52
Deaths:76
KDR:0.684
Accuracy:54.088% D
HSR:32.692% A+
Kills:18,086
Deaths (as Infiltrator):4,666
Deaths (to Infiltrators):4,827
KDR:3.87613
Kill Difference:13,420
Playtime:321.491 hours
Usage:12%
Score:6.352m
Score/min:329
Accuracy (listed only):37.578%
HSR (listed only):39.484%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11P
B**
Kills:2,165
Deaths:696
KDR:3.111
Accuracy:28.769% B**
HSR:24.850% B++
T1 Cycler
B++
Kills:1,488
Deaths:903
KDR:1.648
Accuracy:25.689% B++
HSR:21.640% C+
TORQ-9
B**
Kills:1,435
Deaths:653
KDR:2.198
Accuracy:29.700% B**
HSR:19.164% D
T1A Unity
B*
Kills:1,177
Deaths:491
KDR:2.397
Accuracy:25.550% C+
HSR:30.926% B*
Cycler TRV
B++
Kills:1,163
Deaths:679
KDR:1.713
Accuracy:27.142% B++
HSR:12.296% D*
NS-11A
B++
Kills:1,162
Deaths:472
KDR:2.462
Accuracy:28.006% B++
HSR:24.699% C**
TAR
B++
Kills:1,161
Deaths:468
KDR:2.481
Accuracy:27.005% B++
HSR:19.897% C
T1S Cycler
B+
Kills:1,160
Deaths:578
KDR:2.007
Accuracy:26.887% B+
HSR:17.328% D
SABR-13
A
Kills:746
Deaths:207
KDR:3.604
Accuracy:30.629% B*
HSR:36.729% A
NS-7 PDW
B++
Kills:653
Deaths:249
KDR:2.622
Accuracy:28.934% B++
HSR:20.980% B+
NSX Tengu
B**
Kills:502
Deaths:165
KDR:3.042
Accuracy:43.872% B**
HSR:25.100% B++
T1B Cycler
A
Kills:403
Deaths:133
KDR:3.030
Accuracy:29.987% B++
HSR:38.710% A
SMG-46 Armistice
B**
Kills:179
Deaths:65
KDR:2.754
Accuracy:31.928% B**
HSR:19.553% B+
MG-S1 Jackal
B+
Kills:92
Deaths:46
KDR:2
Accuracy:28.689% B+
HSR:16.304% D
Kills:13,486
Deaths (as Combat Medic):5,805
Deaths (to Combat Medics):3,081
KDR:2.32317
Kill Difference:7,681
Playtime:389.044 hours
Usage:14%
Score:8.211m
Score/min:352
Accuracy (listed only):29.485%
HSR (listed only):23.441%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B*
Kills:194
Deaths:72
KDR:2.694
Accuracy:20.976% B*
HSR:15.979% D--
M3 Pounder HEG
A
Kills:174
Deaths:38
KDR:4.579
Accuracy:46.535% B*
HSR:5.172% A
M1 Heavy Cycler
B**
Kills:170
Deaths:67
KDR:2.537
Accuracy:19.404% B**
HSR:12.353% D*
M3 Pounder HEG
B*
Kills:154
Deaths:38
KDR:4.053
Accuracy:49.787% B*
HSR:1.299% D*
M2 Mutilator
A*
Kills:85
Deaths:34
KDR:2.500
Accuracy:21.805% A+
HSR:28.235% A*
M2 Mutilator
A+
Kills:84
Deaths:34
KDR:2.471
Accuracy:20.889% A+
HSR:16.667% C-
NS-10 Burster
M**
Kills:53
Deaths:15
KDR:3.533
Accuracy:53.437% M**
HSR:5.660% C*
Kills:914
Deaths (as MAX Suit):149
Deaths (to MAX Suits):1,419
KDR:6.13423
Kill Difference:765
Playtime:23.281 hours
Usage:1%
Score:0.780m
Score/min:558
Accuracy (listed only):33.262%
HSR (listed only):12.195%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B**
Kills:2,176
V. Kills:73 N/A
Deaths:186
KDR:11.699
Accuracy:35.616% B**
KPH:70.300 B++
VKPH:2.400 C--
Hellfire Rocket Pods
M*
Kills:2,111
V. Kills:112 N/A
Deaths:47
KDR:44.915
Accuracy:64.695% A++
KPH:293.100 M*
VKPH:15.600 C++
Hornet Missiles
M*
Kills:1,065
V. Kills:198 N/A
Deaths:32
KDR:33.281
Accuracy:70.891% A
KPH:259.400 M*
VKPH:48.200 B
M18 Needler
C+
Kills:877
V. Kills:746 117%
Deaths:494
KDR:1.775
Accuracy:31.097% C+
KPH:10.400 C
VKPH:8.800 C+
M18 Rotary
C
Kills:230
V. Kills:164 139%
Deaths:123
KDR:1.870
Accuracy:29.448% C
KPH:9.800 C
VKPH:7 C-
Kills:6,459 (3,283 + 0)
Deaths:882
KDR:7.323
VKDR:1.466
Vehicle Kills:1,293
Kill Difference:5,577
Playtime:150.311 hours
Usage:5%
Score:2.683m
Score/min:297
Piloting Accuracy:29.448%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A*
Kills:1,258
V. Kills:68 N/A
Deaths:86
KDR:14.628
Accuracy:62.072% A*
KPH:109.700 A*
VKPH:5.900 D
CAS30 Tank Buster
C**
Kills:764
V. Kills:693 110%
Deaths:387
KDR:1.974
Accuracy:51.186% B+
KPH:9.800 C*
VKPH:8.900 C**
C150 Dalton
B+
Kills:436
V. Kills:437 100%
Deaths:94
KDR:4.638
Accuracy:29.145% D--
KPH:30.500 C
VKPH:30.600 B+
L105 Zephyr PX
B**
Kills:369
V. Kills:16 N/A
Deaths:23
KDR:16.044
Accuracy:60.647% B**
KPH:96.400 C*
VKPH:4.200 D--
AP30 Shredder
C--
Kills:93
V. Kills:68 135%
Deaths:45
KDR:2.067
Accuracy:27.174% D
KPH:20.600 D
VKPH:15 C--
Dual-75 Duster
B*
Kills:59
V. Kills:1 N/A
Deaths:6
KDR:9.833
Accuracy:46.573% B*
KPH:74.100 C++
VKPH:1.300 D*
Kills:2,979 (764 + 2,215)
Deaths:641
KDR:4.647
VKDR:2.002
Vehicle Kills:1,283
Kill Difference:2,338
Playtime:112.848 hours
Usage:4%
Score:1.824m
Score/min:269
Piloting Accuracy:51.186%
Gunner Accuracy:46.573%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C++
Kills:2,221
V. Kills:1,088 204%
Deaths:68
KDR:32.662
Accuracy:56.075% C
KPH:49.700 C+
VKPH:24.400 C++
L100 Python AP
C**
Kills:1,338
V. Kills:880 152%
Deaths:97
KDR:13.794
Accuracy:54.935% C+
KPH:30.900 C+
VKPH:20.300 C**
L100 Python HEAT
A++
Kills:1,272
V. Kills:372 341%
Deaths:47
KDR:27.064
Accuracy:52.884% C++
KPH:59.600 A++
VKPH:17.400 B**
L100 Python HESH
B*
Kills:1,187
V. Kills:207 N/A
Deaths:25
KDR:47.480
Accuracy:54.514% B++
KPH:72.400 B*
VKPH:12.600 B++
Skyguard
A++
Kills:262
V. Kills:141 185%
Deaths:27
KDR:9.704
Accuracy:40.677% A++
KPH:19.800 B++
VKPH:10.600 C**
C75 Viper
B++
Kills:123
V. Kills:25 473%
Deaths:5
KDR:24.600
Accuracy:41.157% C*
KPH:41.200 B++
VKPH:8.400 C+
Kills:6,403 (6,403 + 0)
Deaths:269
KDR:23.803
VKDR:10.086
Vehicle Kills:2,713
Kill Difference:6,134
Playtime:141.991 hours
Usage:5%
Score:2.405m
Score/min:282
Driving Accuracy:41.157%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A
Kills:2,990
V. Kills:2,350 127%
Deaths:297
KDR:10.067
Accuracy:51.118% B+
KPH:32.400 C++
VKPH:25.500 A
E540 Halberd
A++
Kills:1,356
V. Kills:783 173%
Deaths:110
KDR:12.327
Accuracy:55.156% A++
KPH:34.300 B*
VKPH:19.800 A++
P2-120 HEAT
B**
Kills:1,174
V. Kills:365 321%
Deaths:62
KDR:18.936
Accuracy:43.036% C++
KPH:37 B**
VKPH:11.500 C**
P2-120 HESH
B*
Kills:1,082
V. Kills:100 N/A
Deaths:36
KDR:30.056
Accuracy:38.550% C
KPH:71.700 B*
VKPH:6.600 C--
MR11 Gatekeeper
B*
Kills:229
V. Kills:179 127%
Deaths:24
KDR:9.542
Accuracy:53.468% A++
KPH:27.600 B*
VKPH:21.600 B*
P525 Marauder
B**
Kills:81
V. Kills:7 N/A
Deaths:5
KDR:16.200
Accuracy:28.005% B**
KPH:80.900 B
VKPH:7 B**
Kills:6,912 (5,246 + 1,666)
Deaths:534
KDR:12.944
VKDR:7.086
Vehicle Kills:3,784
Kill Difference:6,378
Playtime:187.885 hours
Usage:7%
Score:5.346m
Score/min:474
Driving Accuracy:38.550%
Gunner Accuracy:28.005%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A*
Kills:1,194
V. Kills:47 N/A
Deaths:37
KDR:32.270
Accuracy:41.901% B++
KPH:205 A*
VKPH:8.100 B
G20 Vulcan-H
D
Kills:361
V. Kills:244 147%
Deaths:103
KDR:3.505
Accuracy:50.735% B
KPH:29.800 D
VKPH:20.100 D
E540 Halberd-H
D
Kills:329
V. Kills:222 148%
Deaths:71
KDR:4.634
Accuracy:57.804% C+
KPH:24.600 D--
VKPH:16.600 D
Kills:1,884 (0 + 1,884)
Deaths:211
KDR:8.929
VKDR:2.431
Vehicle Kills:513
Kill Difference:1,673
Playtime:31.351 hours
Usage:1%
Score:0.844m
Score/min:448
Driving Accuracy:N/A%
Gunner Accuracy:57.804%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:457
V. Kills:51 N/A
Deaths:27
KDR:16.926
Accuracy:41.892% B++
KPH:80.900 A+
VKPH:9 C+
M40 Fury
B++
Kills:308
V. Kills:40 N/A
Deaths:24
KDR:12.833
Accuracy:34.219% C+
KPH:73.300 B++
VKPH:9.500 C
M12 Kobalt
B++
Kills:203
V. Kills:6 N/A
Deaths:5
KDR:40.600
Accuracy:20.935% B++
KPH:87.600 B++
VKPH:2.600 C
M60-G Bulldog
A*
Kills:99
V. Kills:8 N/A
Deaths:6
KDR:16.500
Accuracy:38.568% B+
KPH:66.800 A*
VKPH:5.400 C+
M12 Kobalt
B+
Kills:91
V. Kills:3 N/A
Deaths:2
KDR:45.500
Accuracy:19.484% B+
KPH:73.900 C++
VKPH:2.400 C
Kills:1,158 (0 + 1,158)
Deaths:64
KDR:18.094
VKDR:1.688
Vehicle Kills:108
Kill Difference:1,094
Playtime:14.880 hours
Usage:1%
Score:0.516m
Score/min:578
Driving Accuracy:N/A%
Gunner Accuracy:19.484%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:312
V. Kills:50 N/A
Deaths:119
KDR:2.622
Accuracy:46.849% C
KPH:23.400 C+
VKPH:3.700 D
S12 Renegade
C+
Kills:170
V. Kills:7 N/A
Deaths:42
KDR:4.048
Accuracy:51.713% B**
KPH:47 C+
VKPH:1.900 C+
Kills:482 (482 + 0)
Deaths:161
KDR:2.994
VKDR:0.354
Vehicle Kills:57
Kill Difference:321
Playtime:16.951 hours
Usage:1%
Score:0.127m
Score/min:125
Driving Accuracy:51.713%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C**
Kills:98
V. Kills:3 N/A
Deaths:8
KDR:12.250
Accuracy:34.916% C++
KPH:78.400 C**
VKPH:2.400 D*
Kills:98 (0 + 98)
Deaths:8
KDR:12.250
VKDR:0.375
Vehicle Kills:3
Kill Difference:90
Playtime:1.250 hours
Usage:0%
Score:0.015m
Score/min:206
Piloting Accuracy:N/A%
Gunner Accuracy:34.916%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 6,2516,2336889.06B**5.5142.333%B+75.341%B++64.7B**N/A17396.3h1.9B++4.5B++
T32 Bull 5,1965,1411,4963.436A++0.1227.788%B++32.017%B*55.4B+N/A17192.8h10.7B++38.4B+
MSW-R 3,5143,4891,0583.298B+0.2525.475%B+30.267%B++54.9B+N/A20763.5h9.4B**37B++
P2-120 AP 5,3402,99029710.067B+6.5251.118%B+2.174%C32.4C++25.5A60492.3h7.9C15.5C++
LB00 Python AP 3,3092,2216832.662B**29.1156.075%CN/A49.8C+24.4C++27844.6h4.2B7.6C*
NS-11CP 2,2472,2176653.334A0.2228.97%C+25.35%C**46.5C+N/A12147.7h11.3B38.9C**
M14 Banshee 2,2492,17618611.699B+8.1535.616%B**1.241%C*70.4B++2.4C--32530.9h11.2B++31.5B*
NS-11P 2,1842,1656963.111A++0.4428.769%B**24.85%B++48.1B*N/A12945h10.9B**37.7B**
T9A "Butcher" 2,1402,1266703.173B*0.3825.302%C++33.255%B++57.3C+N/A16037.1h9.5B**37.5B+
Hellfire Rocket Pods 2,2232,1114744.915S41.3664.695%A++N/A293.2M*15.6C++14497.2h8.8B+13.6B*
SOAS-20 1,6571,6505263.137A0.4128.268%C+26.667%B++48.5B+N/A11234h10.6B+37.3B+
SOAS-20 AE 1,6251,6003294.863A1.3132.105%C+36.875%B**66.4B1C*14024.1h11B34.4C**
T1 Cycler 1,4951,4889031.648B+1.9025.689%B++21.64%C+24.4C+N/A12261.1h11.3B**43.9B*
TORQ-9 1,4411,4356532.198B++1.3529.7%B**19.164%D32C+N/A13544.8h11A36.9B**
NSX-P Tanto 1,4501,4293254.397S0.8529.773%B++30.161%B++60.6AN/A18523.6h11.9B+40.1B++
T9 CARV-S 1,4131,4004563.07B**0.4825.063%B+31.143%B*54.1B+N/A17825.9h10.3B++41.1B+
E540 Halberd 2,1391,35611012.327B++8.7855.156%A++1.549%D-34.3B*19.8A++38139.5h5.4B+9.8B**
L100 Python AP 2,2181,3389713.794A10.2454.935%C+1.196%D30.9C+20.3C**28143.3h6.3C+11.4C+
NS-44 Commissioner 1,3381,3298861.5B+2.0543.749%B*20.768%C60.7B**N/A22021.9h3B*6.9B++
T16 Rhino 1,2901,2834382.929A++0.6225.659%B*23.461%C++49.3B++N/A26126h10.2B++39.9B++
T9 CARV 1,2801,2775112.499B**1.0523.833%B*26.233%B+42B++N/A28230.4h10.2B**42.7B++
L100 Python HEAT 1,6441,2724727.064S23.5152.884%C++1.101%D-59.7A++17.5B**27921.3h4.2B**8B*
NSX Tanto 1,2761,2663463.659M0.1128.95%B+30.095%B++48.1B+N/A11426.3h12.5C**43B+
L105 Zephyr 1,3261,2588614.628B11.0862.072%A*N/A109.4A*5.9D51011.5h3.7A6B**
NS-15MP 1,2491,2463483.58B+0.0326.633%C30.498%C+57.4CN/A12321.7h9.9B+37C*
LC3 Jaguar 1,2251,2236411.908B+1.6427.935%B*16.19%D23.3CN/A11552.5h11B+39.3B++
MG-C1 Kindred 1,2141,2043293.66A+0.1131.694%B**27.326%B+65.4B++N/A18118.4h9.8B+31B++
NS-11C 1,2061,1964762.513A++1.0428.773%B*23.495%B++36.9B+N/A11732.4h10.8B*37.6B*
P525 Marauder-H 1,2411,1943732.27A+28.7241.901%B++1.005%C++205.9A*8.1B6465.8h4.4B**10.5B**
L100 Python HESH 1,3941,1872547.48M*43.9354.514%B++N/A72.4B*12.6B++27616.4h3.2C**5.8B+
HC1 Cougar 1,1961,1783083.825M++0.2730.596%A30.051%A56.4B**N/A18920.9h10.6B+34.8B++
T1A Unity 1,1881,1774912.397B+1.1525.55%C+30.926%B*42.2C+N/A14027.9h11.5B+45.1B+
Sticky Grenade 1,1801,17511175N/A1,171.4564.439%AN/A1958.3A*8.3D77460.6h1.1A1.7B**
P2-120 HEAT 1,5391,1746218.935A*15.3843.036%C++2.811%C+37B**11.5C**32931.7h5.7B*13.3B*
LC2 Lynx AE 1,1841,1733163.712A++0.1628.989%B+31.202%B*50.6BN/A14223.2h11.8B++40.8B++
T7 Mini-Chaingun 1,1851,1723873.028A**0.5225.414%A+15.102%B+63AN/A24518.6h11B*43.2B*
TRAC-5 Burst 1,1791,1683743.123B+0.4328.345%B+29.538%B*35.5C+N/A11932.9h11.2B+39.7B+
MG-H1 Watchman 1,1781,1673393.442B**0.1126.126%B+35.304%B**56.1B+N/A17320.8h12.2B++46.9B+
NS-15M2 1,1731,1662983.913B**0.3625.978%B30.875%B+55C**N/A20421.2h9.9B*38.2B+
NS-357P Underboss 1,1691,1646871.694C*1.8651.568%A+20.705%C-77.6C**N/A19515h3.4B+6.5B*
Cycler TRV 1,1711,1636791.713B+1.8427.142%B++12.296%D*23.7CN/A10849h10.8B**39.6B*
NS-11A 1,1741,1624722.462B**1.0928.006%B++24.699%C**40.6BN/A14528.6h10.1A36.2B*
M77-B 1,1621,1621209.683S6.1345.993%A77.625%C*60.8A*N/A24419.1h1.8B**3.9B**
RAMS .50M 1,1611,1611338.729A+5.1845.892%B**81.309%B43B*N/A20827h1.7B*3.6B*
TAR 1,1671,1614682.481B++1.0727.005%B++19.897%C39.4C**N/A22329.5h9.4A+34.7B**
NSX Naginata 1,1681,1602564.531M++0.9824.232%B31.552%B+51.8BN/A11622.4h10B+41.3B+
T1S Cycler 1,1651,1605782.007B*1.5426.887%B+17.328%D31.9C++N/A15436.4h10.7B++39.7B++
NSX Tomoe 1,1711,1592983.889A++0.3429.213%C+34.167%C51.7B+N/A11522.4h12.5B+42.7B+
TRAC-5 1,1641,1596611.753A+1.8027.204%B**20.535%C*16.1C+N/A9172h10.7B**39.2B*
T5 AMC 1,1701,1595252.208A++1.3428.457%B**23.9%B++32.6B+N/A11935.5h11.3B**39.8B++
TRAC-5 S 1,1711,1595442.131A++1.4229.817%A23.037%B**28.2B+N/A8641.1h11.1B37.2B++
LC2 Lynx 1,1631,1588491.364C**2.1927.713%B*20.38%C17.5C--N/A9766.1h11.5B*41.4B*
NS-15M1 1,1671,1573453.354A0.2026.199%B+20.657%C51.4B+N/A24622.5h10.2B*38.8B++
NSX-P Naginata 1,1531,1452873.99M0.4427.843%B*30.83%C**72.9B*N/A26315.7h10B++36B++
P2-120 HESH 1,1821,0823630.056A26.5038.55%C1.294%B+71.7B*6.6C--25615.1h3.9B++10B+
Hornet Missiles 1,2631,0653233.281M**29.7370.891%A1.502%C+259.8M*48.3B11794.1h4.7A6.7A
MANA Anti-Vehicle Turret 1,3741,0011049.625S6.0758.423%B+2.498%D76.4A*28.5C++58413.1h4.2B**7.1A
M18 Needler 1,6238774941.775C+1.7831.097%C+3.079%B++10.4C8.8C+18384.5h104.5B+335.9B+
TMG-50 7867802363.305A*0.2527.296%B**33.462%A58.2B**N/A20113.4h9.8B+35.8B++
CAS30 Tank Buster 1,4577643871.974C*1.5851.186%B+1.047%C9.8C*8.9C**15977.9h32.1B*62.7B*
SABR-13 7567462073.604A++0.0530.629%B*36.729%A52.2B*N/A15414.3h9.9B*32.5B*
Frag Grenade 7437321732N/A728.4554.534%AN/A665.5B*10C++30621.1h3B*5.6B*
NS-7 PDW 6586532492.622A*0.9328.934%B++20.98%B+38.4B+N/A14117h12.1B++41.7B++
ML-7 9696043981.518A2.0356.842%C++1.987%C-25.4C*15.3B+37823.8h5.5B++9.6B++
MG-HBR1 Dragoon 605600857.059S3.5141.624%A24.667%C--62.5A++N/A1679.6h5.3B++12.7B*
NSX Daimyo 5355344511.867M8.3242.836%C*95.506%B+63.6B+N/A1638.4h2.1B++5B+
C-4 7085332771.924B1.6323.495%C-N/A76.1C+25C10137h1.3B+5.5C*
NSX Tengu 5105021653.042A++0.5143.872%B**25.1%B++55.2B+N/A1589.1h12.7C**28.9B+
M40 Fury 5084572716.926A13.3741.892%B++2.188%B+81.6A+9.1C+5745.6h8.3B**19.7B**
TX1-FB Repeater 4414402621.679B+1.8729.522%C+29.773%B++74.6B+N/A1795.9h9.7B++32.7B+
C150 Dalton 873436944.638C1.0929.145%D--N/A30.5C30.6B+51414.3h3.7B+12.9C+
T1B Cycler 4094031333.03B+0.5229.987%B++38.71%A53C**N/A1837.6h11.9B39.6B+
L105 Zephyr PX 3853692316.043C12.4960.647%B**1.084%B97.1C**4.2D--3233.8h3.8B++6.2B**
G20 Vulcan-H 6053611033.505C+0.0550.735%B2.216%C29.8D20.2D47512.1h98.6C*194.3B+
M60-A Bulldog 365345938.333C**34.7864.437%A++N/A90.8A++5.3C*3873.8h4B**6.2B**
E540 Halberd-H 551329714.634C--1.0857.804%C+1.216%C24.6D--16.6D33913.4h7.8D13.5C--
TRAC-Shot 3343251172.778A0.7729.257%B*26.769%A+51.6B*1.4A++1296.3h10.7B+36.5B++
Tank Mine 4953231033.136C**0.4256.312%A++N/A107.7C+57.3C+16813h2.3D4A
M60-A Bulldog 352320745.714B+42.1660.929%A2.5%C++72.7A7.3B*3284.4h4.7B*7.7B**
M40 Fury-F 3623121192.622B++0.9346.849%CN/A23.5C+3.8D13013.3h5.2B*11.1B**
NS Decimator 4503101412.199A1.3559.962%C+1.613%C-38.8C++17.5C++4988h4B+6.7B+
M40 Fury 3483082412.833B++9.2834.219%C+1.623%C+73.3B++9.5C6774.2h7.9B**23.2B*
Anti-Vehicle Grenade 3583001300N/A296.4550.1%C+N/A375C+72.5C26600.8h5B+10.1B
M60-A Bulldog 348297624.79C1.2441.04%B+N/A29.7C5.1C38110h5.6C*13.6B+
AMR-66 280276535.208S1.6636.051%A+25%C+58.7A*N/A2594.7h7.5B++20.9B*
Skyguard 403262279.704M++6.1540.677%A++1.145%D19.7B++10.6C**25613.3h89.4B++219.7B**
M18 Rotary 3942301231.87C++1.6829.448%C2.174%C+9.7C6.9C-16623.6h80.6B+273.7B+
MR11 Gatekeeper 408229249.542B**5.9953.468%A++1.31%D27.6B*21.6B*4548.3h49.3C*92.3B*
M12 Kobalt 209203540.6A++37.0520.935%B++16.749%C-88.3B++2.6C4752.3h16B+76.3B+
MRC3 Mercy 194194722.694C**0.8620.976%B*15.979%D--33.4C**N/A1575.8h14.6A69.7B*
M40 Fury 2151861512.4C+8.8552.977%BN/A71.5C11.2D-1982.6h9.4B+17.7B++
SMG-46 Armistice 180179652.754A+0.8031.928%B**19.553%B+52.6B**N/A3613.4h12.7B+39.9B++
M3 Pounder HEG 196174384.579A++1.0346.535%B*5.172%A45.8M++5.8A+5253.8h8.8A18.9B**
MANA Anti-Personnel Turret 173171266.577N/A3.0323.402%UN/A1710U20U5942200.1h18.3T*78.1T*
Icikill 19817119,5590.009D-3.5422.279%D5.848%C-0.1CN/A11270.2h2.6D11.5C
M1 Heavy Cycler 170170672.537B**1.0119.404%B**12.353%D*30.9B*N/A1915.5h13.6A70.3B*
S12 Renegade 177170424.048B+0.5051.713%B**N/A47.2C+1.9C+1073.6h2.8B+5.3B*
M3 Pounder HEG 161154384.053A+0.5049.787%B*1.299%D*40.5A*1.8D*3853.8h10.6A21.4B**
C75 Viper 148123524.6S21.0541.157%C*N/A41B++8.3C+5413h8.2B++20B**
ASP-30 Grounder 180120761.579A1.9769.176%B**6.667%A*29.3A+14.6B+4244.1h5.7B**8.2A
M12 Kobalt 118114522.8C19.2519.077%C-13.158%D*81.4C-2.9C1941.4h14.8B+77.3C*
KSR-35 107106205.3A1.7536.194%C++23.585%D44.2C++N/A1932.4h5.3D14.6C+
A30 Walker 203104254.16C+0.6132.522%B**1.923%C*11.1C++10.5C++1629.4h154.7B++475.8B**
Blackheart 105104861.209C++2.3438.502%C--35.577%B30.6BN/A1133.4h2.1B+5.5B+
Rocklet Rifle 17199195.211S1.6655.614%BN/A52.1A*37.9A7261.9h24.5B**44.1B**
M60-G Bulldog 10799616.5M12.9538.568%B+2.02%D66A++5.3C+4451.5h4.2A11B**
CAS 14-E 10198812.25C+8.7034.916%C++2.041%C*81.7B2.5D*2051.2h19.6B**56.1B*
AP30 Shredder 16193452.067C1.4827.174%DN/A20.7D15.1C-7214.5h78.3B+288.2C++
MG-S1 Jackal 9292462B++1.5528.689%B+16.304%D46B+N/A1932h9.9C**34.4B+
M12 Kobalt 9491245.5A41.9519.484%B+23.077%B**75.8C++2.5C6051.2h17.9C++91.9B+
M2 Mutilator 8585342.5B+1.0521.805%A+28.235%A*50A++N/A3971.7h12.1A+55.4B*
M2 Mutilator 8684342.471B+1.0820.889%A+16.667%C-49.4A*1.2A+3551.7h11.6A++55.7B**
P525 Marauder 8881516.2C+12.6528.005%B**1.235%C--81B7B**2621h5.9B+21.2B++
TX1 Repeater 7170710.986B2.5723.648%C+34.286%A++38.9B+N/A4571.8h9.7B**41.2B++
Dual-75 Duster 605969.833C6.2846.573%B*N/A73.8C++1.3D*3930.8h3.9A+8.4B**
T2 Striker 10258272.148M**1.4046.2%C--N/A11.4C+8.6C--2525.1h21.1A+45.6B**
Spear Anti-Vehicle Phalanx Turret 8056414A10.4550%B+3.571%C+56B**24C**15661h6.6B13.2B++
NS-10 Burster 9753153.533M++0.0253.437%M**5.66%C*7.8B**6.5A*1796.8h151.4B283.2A
NS-AM7 Archer 6452760.684B+2.8754.088%D32.692%A+3.2D-N/A2816.1h13.2B+24.5B+

Consumables
  Name Deaths Consumed Time Equipped
M40 Fury-H0510h
Medical Applicator192166,05411.2h
Anti-Vehicle MANA Turret51,0381.3h
Spawn Beacon89620.5h
Nano-Armor Kit407862,24766h
Restoration Kit505592.1h
Motion Spotter106,3842.6h
Nanite Revive Grenade04300.1h
Shield Recharging Field181,2690.5h
Ammunition Package343,1501.4h
Medical Kit1,52313,03951.9h
Anti-Infantry MANA Turret32850.4h
Snowman Soldier2750.1h
Recon Detection Device51,2101.5h

Check the help document for the dictionary if you want to learn more about words used here.


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