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Lt. Colonel Ice Cold Lucky1TR[YBuS] Lucky1TR
TR BR 67

KDR: 3.38

Score: 55.4m

Last Seen: Jan 18th, 2019 9:19 PM
- OFFLINE - 8.9 hour(s)

Prestige 1, Battle Rank 67 - Terran Republic on Miller - Outfit Leader of Yellow Bus[YBuS] Yellow Bus
TR outfit on Miller

Members: 21
Level Progress (to 68): 39%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS TSAR-42 MSW-R T32 Bull P2-120 AP M14 Banshee Hellfire Rocket Pods NS-11CP NS-11P
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,111,688 MLG Score: 1688
Fun Score: N/A
Cheeseburgers Flipped: 186TIME WITH MEDKIT: 1.5%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.248%26.595%7254597749,4573.42405-0.043

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.362%1.209B**0.914B*-0.376C-HEAD ++ (~12.97)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.20.489B+10.40.271C*27.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.381%1.411%767510176,09798417936.18985340%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.563%-0.217C-0.181C0.503

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.80.491B+28.90.453B+52.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.099%1.747%1040610167,785128539116.05366199%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.264%0.802B++-0.563D-0.176

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.30.682B+60.519B+6.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.029%1.532%9151310096,591115921245.6819310%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.666%0.917B*-0.717D-0.76

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.70.807B++10.50.733B++12.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.954%75.297%915310196,1491517134.05339

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.287%1.186B**0.539B+-0.434

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.561B+1.90.414B2.5

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Yellow Bus[YBuS] Yellow Bus
TR outfit on Miller

Members: 21
55.4m281.5%461 (27.7k)376 (22.6k)3.3811293,21427,5693.8597367 (67)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1022506724.16%20.614%49805:2147

15% Combat Medic40% Engineer18% Heavy Assault10% Infiltrator14% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 8th, 2014 12:20 PMJun 27th, 2014 4:00 PMJan 18th, 2019 10:03 PM (21h) (PST)Jan 18th, 2019 6:52 PM (1d) (PST)Jan 18th, 2019 5:19 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7181166020.6330.1870.1301.9960.0761688

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,0616,93136,13038118120522,569

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2454.7h/102.3d 13,195 19,215 26,354 294k 1,922 9,239 11,219 105.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B*
Kills:3,441
Deaths:1,047
KDR:3.287
Accuracy:25.357% B+
HSR:30.253% B*
T32 Bull
B*
Kills:3,321
Deaths:1,040
KDR:3.193
Accuracy:26.003% B+
HSR:29.479% B*
T9A "Butcher"
B*
Kills:2,014
Deaths:646
KDR:3.118
Accuracy:25.052% C++
HSR:33.019% B*
T9 CARV-S
B**
Kills:1,400
Deaths:456
KDR:3.070
Accuracy:25.063% B++
HSR:31.143% B**
T16 Rhino
B**
Kills:1,283
Deaths:438
KDR:2.929
Accuracy:25.659% B**
HSR:23.461% C**
T9 CARV
B**
Kills:1,265
Deaths:510
KDR:2.480
Accuracy:23.836% B**
HSR:26.166% B+
NS-15MP
C++
Kills:1,246
Deaths:348
KDR:3.580
Accuracy:26.633% C+
HSR:30.498% C++
MG-H1 Watchman
B**
Kills:1,167
Deaths:339
KDR:3.442
Accuracy:26.126% B++
HSR:35.304% B**
NS-15M2
B++
Kills:1,166
Deaths:298
KDR:3.913
Accuracy:25.978% B+
HSR:30.875% B++
NSX Naginata
B+
Kills:1,160
Deaths:256
KDR:4.531
Accuracy:24.232% B+
HSR:31.552% B+
NS-15M1
B++
Kills:1,157
Deaths:345
KDR:3.354
Accuracy:26.199% B++
HSR:20.657% C+
TMG-50
A
Kills:461
Deaths:165
KDR:2.794
Accuracy:25.579% B*
HSR:31.236% A
T7 Mini-Chaingun
B**
Kills:420
Deaths:203
KDR:2.069
Accuracy:22.462% B**
HSR:13.333% C++
NSX-P Naginata
B*
Kills:201
Deaths:72
KDR:2.792
Accuracy:27.540% B*
HSR:34.328% B+
Kills:19,702
Deaths (as Heavy Assault):6,163
Deaths (to Heavy Assaults):7,678
KDR:3.19682
Kill Difference:13,539
Playtime:440.823 hours
Usage:18%
Score:9.675m
Score/min:366
Accuracy (listed only):25.408%
HSR (listed only):28.665%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11CP
C*
Kills:2,088
Deaths:631
KDR:3.309
Accuracy:28.681% C+
HSR:24.952% C*
NSX-P Tanto
B*
Kills:1,386
Deaths:318
KDR:4.358
Accuracy:29.782% B*
HSR:30.087% B++
NSX Tanto
B++
Kills:1,205
Deaths:335
KDR:3.597
Accuracy:28.785% B+
HSR:29.959% B++
LC3 Jaguar
B*
Kills:1,201
Deaths:633
KDR:1.897
Accuracy:27.888% B*
HSR:16.070% D
NS-11C
B**
Kills:1,196
Deaths:476
KDR:2.513
Accuracy:28.773% B**
HSR:23.495% B*
LC2 Lynx AE
B++
Kills:1,173
Deaths:316
KDR:3.712
Accuracy:28.989% B+
HSR:31.202% B++
TRAC-5 Burst
B**
Kills:1,168
Deaths:374
KDR:3.123
Accuracy:28.345% B+
HSR:29.538% B**
TRAC-5
B**
Kills:1,159
Deaths:661
KDR:1.753
Accuracy:27.204% B**
HSR:20.535% C**
TRAC-5 S
A+
Kills:1,159
Deaths:544
KDR:2.131
Accuracy:29.817% A+
HSR:23.037% A
T5 AMC
B**
Kills:1,159
Deaths:525
KDR:2.208
Accuracy:28.457% B**
HSR:23.900% B*
LC2 Lynx
B*
Kills:1,158
Deaths:849
KDR:1.364
Accuracy:27.713% B*
HSR:20.380% C+
HC1 Cougar
A*
Kills:438
Deaths:138
KDR:3.174
Accuracy:28.360% B*
HSR:33.333% A*
AMR-66
A+
Kills:261
Deaths:50
KDR:5.220
Accuracy:35.921% A+
HSR:25.287% C++
MG-HBR1 Dragoon
B**
Kills:234
Deaths:39
KDR:6
Accuracy:40.393% B**
HSR:25.641% C
TRAC-Shot
A++
Kills:130
Deaths:41
KDR:3.171
Accuracy:26.114% C*
HSR:27.692% A++
Kills:15,115
Deaths (as Engineer):5,930
Deaths (to Engineers):5,522
KDR:2.5489
Kill Difference:9,185
Playtime:991.904 hours
Usage:40%
Score:24.914m
Score/min:419
Accuracy (listed only):29.681%
HSR (listed only):25.674%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11CP
C*
Kills:2,088
Deaths:631
KDR:3.309
Accuracy:28.681% C+
HSR:24.952% C*
NSX-P Tanto
B*
Kills:1,386
Deaths:318
KDR:4.358
Accuracy:29.782% B*
HSR:30.087% B++
NSX Tanto
B++
Kills:1,205
Deaths:335
KDR:3.597
Accuracy:28.785% B+
HSR:29.959% B++
LC3 Jaguar
B*
Kills:1,201
Deaths:633
KDR:1.897
Accuracy:27.888% B*
HSR:16.070% D
NS-11C
B**
Kills:1,196
Deaths:476
KDR:2.513
Accuracy:28.773% B**
HSR:23.495% B*
LC2 Lynx AE
B++
Kills:1,173
Deaths:316
KDR:3.712
Accuracy:28.989% B+
HSR:31.202% B++
TRAC-5 Burst
B**
Kills:1,168
Deaths:374
KDR:3.123
Accuracy:28.345% B+
HSR:29.538% B**
TRAC-5
B**
Kills:1,159
Deaths:661
KDR:1.753
Accuracy:27.204% B**
HSR:20.535% C**
TRAC-5 S
A+
Kills:1,159
Deaths:544
KDR:2.131
Accuracy:29.817% A+
HSR:23.037% A
T5 AMC
B**
Kills:1,159
Deaths:525
KDR:2.208
Accuracy:28.457% B**
HSR:23.900% B*
LC2 Lynx
B*
Kills:1,158
Deaths:849
KDR:1.364
Accuracy:27.713% B*
HSR:20.380% C+
NS-7 PDW
B*
Kills:653
Deaths:249
KDR:2.622
Accuracy:28.934% B*
HSR:20.980% B+
NSX Tengu
B**
Kills:441
Deaths:133
KDR:3.316
Accuracy:43.473% B**
HSR:26.077% B*
HC1 Cougar
A*
Kills:438
Deaths:138
KDR:3.174
Accuracy:28.360% B*
HSR:33.333% A*
TRAC-Shot
A++
Kills:130
Deaths:41
KDR:3.171
Accuracy:26.114% C*
HSR:27.692% A++
MG-S1 Jackal
C++
Kills:66
Deaths:26
KDR:2.538
Accuracy:26.851% C++
HSR:16.667% C--
SMG-46 Armistice
B*
Kills:61
Deaths:24
KDR:2.542
Accuracy:29.916% B*
HSR:16.393% C++
Kills:15,841
Deaths (as Light Assault):6,273
Deaths (to Light Assaults):5,459
KDR:2.52527
Kill Difference:9,568
Playtime:350.539 hours
Usage:14%
Score:7.224m
Score/min:343
Accuracy (listed only):29.299%
HSR (listed only):24.370%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B+
Kills:3,826
Deaths:430
KDR:8.898
Accuracy:41.486% B+
HSR:72.765% B+
SOAS-20
B*
Kills:1,646
Deaths:525
KDR:3.135
Accuracy:28.275% C++
HSR:26.610% B*
NS-44 Commissioner
B*
Kills:1,307
Deaths:873
KDR:1.497
Accuracy:43.588% B*
HSR:20.888% C+
M77-B
A
Kills:1,162
Deaths:120
KDR:9.683
Accuracy:45.993% A
HSR:77.625% C*
RAMS .50M
B**
Kills:1,161
Deaths:133
KDR:8.729
Accuracy:45.892% B**
HSR:81.309% B
NSX Tomoe
C+
Kills:1,159
Deaths:298
KDR:3.889
Accuracy:29.213% C+
HSR:34.167% C
NS-7 PDW
B*
Kills:653
Deaths:249
KDR:2.622
Accuracy:28.934% B*
HSR:20.980% B+
NS-357P Underboss
B++
Kills:518
Deaths:362
KDR:1.431
Accuracy:47.405% B++
HSR:21.043% C
NSX Tengu
B**
Kills:441
Deaths:133
KDR:3.316
Accuracy:43.473% B**
HSR:26.077% B*
TX1-FB Repeater
B++
Kills:318
Deaths:201
KDR:1.582
Accuracy:28.385% C+
HSR:27.673% B++
SOAS-20 AE
C*
Kills:261
Deaths:64
KDR:4.078
Accuracy:32.191% C+
HSR:29.502% C*
TX1 Repeater
A*
Kills:67
Deaths:70
KDR:0.957
Accuracy:23.529% C+
HSR:34.328% A*
MG-S1 Jackal
C++
Kills:66
Deaths:26
KDR:2.538
Accuracy:26.851% C++
HSR:16.667% C--
SMG-46 Armistice
B*
Kills:61
Deaths:24
KDR:2.542
Accuracy:29.916% B*
HSR:16.393% C++
Kills:12,646
Deaths (as Infiltrator):3,508
Deaths (to Infiltrators):4,175
KDR:3.6049
Kill Difference:9,138
Playtime:248.121 hours
Usage:10%
Score:4.786m
Score/min:322
Accuracy (listed only):35.367%
HSR (listed only):36.145%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11P
A
Kills:2,076
Deaths:670
KDR:3.099
Accuracy:28.594% A
HSR:24.856% B**
T1 Cycler
B*
Kills:1,488
Deaths:903
KDR:1.648
Accuracy:25.689% B*
HSR:21.640% C+
TORQ-9
B**
Kills:1,435
Deaths:653
KDR:2.198
Accuracy:29.700% B**
HSR:19.164% D
T1A Unity
B*
Kills:1,177
Deaths:491
KDR:2.397
Accuracy:25.550% C+
HSR:30.926% B*
NS-11A
B*
Kills:1,162
Deaths:472
KDR:2.462
Accuracy:28.006% B*
HSR:24.699% B+
TAR
B++
Kills:1,161
Deaths:468
KDR:2.481
Accuracy:27.005% B++
HSR:19.897% C+
T1S Cycler
B+
Kills:1,160
Deaths:578
KDR:2.007
Accuracy:26.887% B+
HSR:17.328% C--
Cycler TRV
B*
Kills:1,158
Deaths:674
KDR:1.718
Accuracy:27.122% B*
HSR:12.263% D*
NS-7 PDW
B*
Kills:653
Deaths:249
KDR:2.622
Accuracy:28.934% B*
HSR:20.980% B+
SABR-13
A+
Kills:601
Deaths:176
KDR:3.415
Accuracy:29.885% B*
HSR:36.273% A+
NSX Tengu
B**
Kills:441
Deaths:133
KDR:3.316
Accuracy:43.473% B**
HSR:26.077% B*
T1B Cycler
B**
Kills:106
Deaths:49
KDR:2.163
Accuracy:26.324% C++
HSR:36.793% B**
MG-S1 Jackal
C++
Kills:66
Deaths:26
KDR:2.538
Accuracy:26.851% C++
HSR:16.667% C--
SMG-46 Armistice
B*
Kills:61
Deaths:24
KDR:2.542
Accuracy:29.916% B*
HSR:16.393% C++
Kills:12,745
Deaths (as Combat Medic):5,566
Deaths (to Combat Medics):2,781
KDR:2.2898
Kill Difference:7,179
Playtime:378.463 hours
Usage:15%
Score:8.020m
Score/min:353
Accuracy (listed only):28.853%
HSR (listed only):23.140%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:194
Deaths:72
KDR:2.694
Accuracy:20.976% B**
HSR:15.979% D-
M3 Pounder HEG
A+
Kills:174
Deaths:38
KDR:4.579
Accuracy:46.535% B**
HSR:5.172% A+
M1 Heavy Cycler
A
Kills:170
Deaths:67
KDR:2.537
Accuracy:19.404% A
HSR:12.353% D--
M3 Pounder HEG
B**
Kills:154
Deaths:38
KDR:4.053
Accuracy:49.787% B**
HSR:1.299% D*
M2 Mutilator
A*
Kills:85
Deaths:34
KDR:2.500
Accuracy:21.805% A++
HSR:28.235% A*
M2 Mutilator
A+
Kills:84
Deaths:34
KDR:2.471
Accuracy:20.889% A+
HSR:16.667% C-
NS-10 Burster
M**
Kills:53
Deaths:15
KDR:3.533
Accuracy:53.437% M**
HSR:5.660% C++
Kills:914
Deaths (as MAX Suit):149
Deaths (to MAX Suits):1,342
KDR:6.13423
Kill Difference:765
Playtime:23.281 hours
Usage:1%
Score:0.780m
Score/min:558
Accuracy (listed only):33.262%
HSR (listed only):12.195%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B**
Kills:2,120
V. Kills:73 N/A
Deaths:182
KDR:11.648
Accuracy:35.758% B**
KPH:69.600 B*
VKPH:2.400 C--
Hellfire Rocket Pods
M**
Kills:2,107
V. Kills:110 N/A
Deaths:47
KDR:44.830
Accuracy:64.728% A++
KPH:292.600 M**
VKPH:15.300 C++
Hornet Missiles
S
Kills:1,064
V. Kills:198 N/A
Deaths:32
KDR:33.250
Accuracy:70.940% A
KPH:259.100 S
VKPH:48.200 B+
M18 Needler
C+
Kills:877
V. Kills:746 117%
Deaths:494
KDR:1.775
Accuracy:31.108% C+
KPH:10.400 C+
VKPH:8.800 C+
M18 Rotary
C
Kills:229
V. Kills:163 140%
Deaths:121
KDR:1.893
Accuracy:29.445% C
KPH:10.500 C
VKPH:7.500 C
Kills:6,397 (3,226 + 0)
Deaths:876
KDR:7.303
VKDR:1.473
Vehicle Kills:1,290
Kill Difference:5,521
Playtime:148.121 hours
Usage:6%
Score:2.646m
Score/min:298
Piloting Accuracy:29.445%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A**
Kills:1,258
V. Kills:68 N/A
Deaths:86
KDR:14.628
Accuracy:62.072% A*
KPH:109.700 A**
VKPH:5.900 C--
CAS30 Tank Buster
B
Kills:764
V. Kills:693 110%
Deaths:387
KDR:1.974
Accuracy:51.186% B+
KPH:9.800 C**
VKPH:8.900 B
C150 Dalton
B+
Kills:421
V. Kills:427 98%
Deaths:94
KDR:4.479
Accuracy:29.220% D--
KPH:30 C+
VKPH:30.500 B+
L105 Zephyr PX
A
Kills:369
V. Kills:16 N/A
Deaths:23
KDR:16.044
Accuracy:60.647% A
KPH:96.400 B+
VKPH:4.200 D-
AP30 Shredder
C
Kills:93
V. Kills:68 135%
Deaths:45
KDR:2.067
Accuracy:27.174% C--
KPH:20.600 C--
VKPH:15 C
Dual-75 Duster
B*
Kills:59
V. Kills:1 N/A
Deaths:6
KDR:9.833
Accuracy:46.573% B*
KPH:74.100 C*
VKPH:1.300 D-
Kills:2,964 (764 + 2,200)
Deaths:641
KDR:4.624
VKDR:1.986
Vehicle Kills:1,273
Kill Difference:2,323
Playtime:112.564 hours
Usage:5%
Score:1.808m
Score/min:268
Piloting Accuracy:51.186%
Gunner Accuracy:46.573%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:1,338
V. Kills:880 152%
Deaths:97
KDR:13.794
Accuracy:54.935% C+
KPH:30.900 C++
VKPH:20.300 B+
L100 Python HESH
A
Kills:1,187
V. Kills:207 N/A
Deaths:25
KDR:47.480
Accuracy:54.514% B++
KPH:72.400 B*
VKPH:12.600 A
LB00 Python AP
B
Kills:848
V. Kills:411 206%
Deaths:35
KDR:24.229
Accuracy:55.836% C
KPH:48.900 C++
VKPH:23.700 B
L100 Python HEAT
A++
Kills:391
V. Kills:88 439%
Deaths:19
KDR:20.579
Accuracy:48.174% C
KPH:55.200 A++
VKPH:12.400 C*
Skyguard
A*
Kills:112
V. Kills:75 147%
Deaths:26
KDR:4.308
Accuracy:41.480% A*
KPH:14.300 C++
VKPH:9.600 C++
C75 Viper
B**
Kills:100
V. Kills:17 N/A
Deaths:5
KDR:20
Accuracy:39.200% C++
KPH:46.300 B**
VKPH:7.900 C++
Kills:3,976 (3,976 + 0)
Deaths:207
KDR:19.208
VKDR:8.106
Vehicle Kills:1,678
Kill Difference:3,769
Playtime:94.166 hours
Usage:4%
Score:1.598m
Score/min:283
Driving Accuracy:39.200%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A
Kills:2,613
V. Kills:2,179 120%
Deaths:286
KDR:9.136
Accuracy:51.069% B+
KPH:30.700 C++
VKPH:25.600 A
E540 Halberd
A++
Kills:1,252
V. Kills:750 167%
Deaths:109
KDR:11.486
Accuracy:55.626% A++
KPH:33.700 B*
VKPH:20.200 A++
P2-120 HEAT
B**
Kills:1,174
V. Kills:365 321%
Deaths:62
KDR:18.936
Accuracy:43.036% C++
KPH:37 B**
VKPH:11.500 B+
P2-120 HESH
B**
Kills:1,082
V. Kills:100 N/A
Deaths:36
KDR:30.056
Accuracy:38.550% C
KPH:71.700 B**
VKPH:6.600 C
MR11 Gatekeeper
B**
Kills:181
V. Kills:154 117%
Deaths:20
KDR:9.050
Accuracy:52.595% A++
KPH:27.700 B**
VKPH:23.500 B**
P525 Marauder
A+
Kills:81
V. Kills:7 N/A
Deaths:5
KDR:16.200
Accuracy:28.005% B**
KPH:80.900 B+
VKPH:7 A+
Kills:6,383 (4,869 + 1,514)
Deaths:518
KDR:12.322
VKDR:6.863
Vehicle Kills:3,555
Kill Difference:5,865
Playtime:176.539 hours
Usage:7%
Score:5.014m
Score/min:473
Driving Accuracy:38.550%
Gunner Accuracy:28.005%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A*
Kills:1,194
V. Kills:47 N/A
Deaths:37
KDR:32.270
Accuracy:41.901% B*
KPH:205 A*
VKPH:8.100 B
G20 Vulcan-H
D
Kills:356
V. Kills:241 147%
Deaths:103
KDR:3.456
Accuracy:50.632% B+
KPH:29.500 D
VKPH:20 D
E540 Halberd-H
D
Kills:319
V. Kills:217 146%
Deaths:71
KDR:4.493
Accuracy:58.212% C++
KPH:24.100 D--
VKPH:16.400 D
Kills:1,869 (0 + 1,869)
Deaths:211
KDR:8.858
VKDR:2.393
Vehicle Kills:505
Kill Difference:1,658
Playtime:31.137 hours
Usage:1%
Score:0.809m
Score/min:433
Driving Accuracy:N/A%
Gunner Accuracy:58.212%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:457
V. Kills:51 N/A
Deaths:27
KDR:16.926
Accuracy:41.892% B*
KPH:81 A+
VKPH:9 C+
M40 Fury
B*
Kills:307
V. Kills:40 N/A
Deaths:24
KDR:12.792
Accuracy:34.084% C
KPH:73.200 B*
VKPH:9.500 C
M12 Kobalt
B**
Kills:181
V. Kills:6 N/A
Deaths:5
KDR:36.200
Accuracy:20.876% B++
KPH:95 B**
VKPH:3.100 C+
M60-G Bulldog
A*
Kills:99
V. Kills:8 N/A
Deaths:6
KDR:16.500
Accuracy:38.568% B
KPH:67 A*
VKPH:5.400 C
Kills:1,044 (0 + 1,044)
Deaths:62
KDR:16.839
VKDR:1.694
Vehicle Kills:105
Kill Difference:982
Playtime:13.220 hours
Usage:1%
Score:0.463m
Score/min:583
Driving Accuracy:N/A%
Gunner Accuracy:38.568%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:312
V. Kills:50 N/A
Deaths:119
KDR:2.622
Accuracy:46.786% C+
KPH:23.500 C+
VKPH:3.800 D
S12 Renegade
C+
Kills:170
V. Kills:7 N/A
Deaths:42
KDR:4.048
Accuracy:51.713% B**
KPH:47 C+
VKPH:1.900 C+
Kills:482 (482 + 0)
Deaths:161
KDR:2.994
VKDR:0.354
Vehicle Kills:57
Kill Difference:321
Playtime:16.892 hours
Usage:1%
Score:0.125m
Score/min:123
Driving Accuracy:51.713%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C**
Kills:98
V. Kills:3 N/A
Deaths:8
KDR:12.250
Accuracy:34.916% C++
KPH:78.800 C**
VKPH:2.400 D*
Kills:98 (0 + 98)
Deaths:8
KDR:12.250
VKDR:0.375
Vehicle Kills:3
Kill Difference:90
Playtime:1.245 hours
Usage:0%
Score:0.014m
Score/min:194
Piloting Accuracy:N/A%
Gunner Accuracy:34.916%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 3,8393,8264308.898B**5.5241.486%B+72.765%B+57B**N/A15567.1h1.9B*4.7B++
MSW-R 3,4653,4411,0473.287B+0.0925.357%B+30.253%B*54.6B++N/A20263h9.4B**37.2B++
T32 Bull 3,3493,3211,0403.193A+0.1926.003%B+29.479%B*49.1B+N/A17367.7h10.7B++41.3B+
P2-120 AP 4,7922,6132869.136B+5.7551.069%B+2.373%C--30.7C++25.6A60985h8.5C16.6C++
M14 Banshee 2,1932,12018211.648B++8.2735.758%B**1.274%C*69.5B*2.4C--32130.5h11.2B*31.2B*
Hellfire Rocket Pods 2,2172,1074744.83S41.4564.728%A++N/A292.6M**15.3C++14377.2h8.8A+13.6B**
NS-11CP 2,1162,0886313.309A0.0728.681%C+24.952%C*46.2C+N/A12045.2h11.2C*39.2C**
NS-11P 2,0952,0766703.099A++0.2828.594%A24.856%B**47.9B**N/A12843.3h10.8B**37.7B**
T9A "Butcher" 2,0262,0146463.118B++0.2625.052%C++33.019%B*57.1C++N/A15635.3h9.5B**38B++
SOAS-20 1,6531,6465253.135A0.2528.275%C++26.61%B*48.6B++N/A11133.9h10.6B+37.4B+
T1 Cycler 1,4951,4889031.648B+1.7325.689%B*21.64%C+24.4C++N/A11861.1h11.3B**43.9B*
TORQ-9 1,4411,4356532.198B++1.1829.7%B**19.164%D32C+N/A13344.8h11A36.9B**
T9 CARV-S 1,4131,4004563.07B**0.3125.063%B++31.143%B**54.1B+N/A17625.9h10.3B++41.1B+
NSX-P Tanto 1,4071,3863184.358M**0.9829.782%B*30.087%B++60.8A++N/A18122.8h11.9B++39.9B++
L100 Python AP 2,2181,3389713.794A*10.4154.935%C+1.196%D--30.9C++20.3B+27343.3h6.3C*11.4C*
NS-44 Commissioner 1,3161,3078731.497B+1.8843.588%B*20.888%C+60.2B**N/A21821.7h3B*6.9B*
T16 Rhino 1,2901,2834382.929A++0.4525.659%B**23.461%C**49.3B*N/A25926h10.2B**39.9B*
T9 CARV 1,2681,2655102.48B*0.9023.836%B**26.166%B+41.9B*N/A27330.2h10.2B**42.8B*
L105 Zephyr 1,3261,2588614.628B+11.2562.072%A*N/A109.4A**5.9C--50911.5h3.7A6A
E540 Halberd 2,0021,25210911.486B*8.1055.626%A++1.518%D--33.7B*20.2A++38637.2h5.5B9.9B**
NS-15MP 1,2491,2463483.58B++0.2026.633%C+30.498%C++57.4C+N/A12221.7h9.9B+37C**
NSX Tanto 1,2151,2053353.597A**0.2228.785%B+29.959%B++47.1B++N/A11025.6h12.5B43.5C**
LC3 Jaguar 1,2031,2016331.897B+1.4827.888%B*16.07%D23CN/A11252.2h11B+39.4B++
NS-11C 1,2061,1964762.513A++0.8728.773%B**23.495%B*36.9B+N/A11532.4h10.8B*37.6B*
P525 Marauder-H 1,2411,1943732.27A+28.8941.901%B*1.005%C+205.9A*8.1B6415.8h4.4B**10.5B**
L100 Python HESH 1,3941,1872547.48M**44.1054.514%B++N/A72.4B*12.6A26616.4h3.2C**5.8B+
T1A Unity 1,1881,1774912.397A0.9825.55%C+30.926%B*42.2C+N/A14027.9h11.5B+45.1B
Sticky Grenade 1,1801,17511175N/A1,171.6264.439%A+N/A1958.3A*8.3C-77220.6h1.1A1.7B**
P2-120 HEAT 1,5391,1746218.935A*15.5543.036%C++2.811%C+37B**11.5B+32431.7h5.7B++13.3B*
LC2 Lynx AE 1,1841,1733163.712A++0.3328.989%B+31.202%B++51.7B+N/A14422.7h11.8B++40.8B+
TRAC-5 Burst 1,1791,1683743.123B++0.2628.345%B+29.538%B**35.5C+N/A11832.9h11.2B+39.7B+
MG-H1 Watchman 1,1781,1673393.442A0.0626.126%B++35.304%B**56.1B+N/A16720.8h12.2B++46.9B++
NS-15M2 1,1731,1662983.913A0.5325.978%B+30.875%B++55B+N/A19621.2h9.9B*38.2B++
NS-11A 1,1741,1624722.462B*0.9228.006%B*24.699%B+40.6B+N/A14228.6h10.1A36.2B**
M77-B 1,1621,1621209.683S6.3045.993%A77.625%C*60.8A**N/A24219.1h1.8B**3.9B**
TAR 1,1671,1614682.481B++0.9027.005%B++19.897%C+39.4B+N/A22129.5h9.4A+34.7B**
RAMS .50M 1,1611,1611338.729A++5.3545.892%B**81.309%B43B**N/A20627h1.7B**3.6B*
T1S Cycler 1,1651,1605782.007B*1.3726.887%B+17.328%C--31.9C++N/A15336.4h10.7B*39.7B*
NSX Naginata 1,1681,1602564.531M++1.1524.232%B+31.552%B+51.8B+N/A11322.4h10B++41.3B+
NSX Tomoe 1,1711,1592983.889A+0.5129.213%C+34.167%C51.7B+N/A11422.4h12.5B+42.7B+
TRAC-5 1,1641,1596611.753A1.6327.204%B**20.535%C**16.1C+N/A8772h10.7B**39.2B*
TRAC-5 S 1,1711,1595442.131A++1.2529.817%A+23.037%A28.7B++N/A8740.4h11.1B+37.2B++
T5 AMC 1,1701,1595252.208A1.1728.457%B**23.9%B*32.6B++N/A11835.5h11.3B**39.8B*
Cycler TRV 1,1661,1586741.718B+1.6627.122%B*12.263%D*23.7CN/A10848.8h10.8B**39.7B*
LC2 Lynx 1,1631,1588491.364C**2.0227.713%B*20.38%C+17.5C-N/A9566.1h11.5B*41.4B++
NS-15M1 1,1671,1573453.354A+0.0326.199%B++20.657%C+51.4B+N/A24522.5h10.2B*38.8B++
P2-120 HESH 1,1821,0823630.056A+26.6738.55%C1.294%B+71.7B**6.6C25115.1h3.9B*10B+
Hornet Missiles 1,2621,0643233.25M**29.8770.94%A1.504%C+259.5S48.3B+11674.1h4.7A6.6A
MANA Anti-Vehicle Turret 1,3709991029.794S6.4158.31%B+2.503%D76.3A**28.3C++58213.1h4.1B**7.1A
M18 Needler 1,6238774941.775C+1.6131.108%C+3.079%B+10.4C+8.8C+18384.5h104.4B+335.7B+
LB00 Python AP 1,2598483524.229B**20.8555.836%CN/A49C++23.8B25717.3h4.4B+7.9C**
CAS30 Tank Buster 1,4577643871.974B1.4151.186%B+1.047%C9.8C**8.9B15977.9h32.1B**62.7B*
NS-7 PDW 6586532492.622A++0.7628.934%B*20.98%B+38.4B++N/A13817h12.1B++41.7B++
Frag Grenade 6266221622N/A618.6254.047%AN/A622B+4D32401h3B*5.5B*
SABR-13 6106011763.415B**0.0329.885%B*36.273%A+50.1B*N/A14812h10B++33.5B*
ML-7 9215763901.477A1.9056.49%C+2.083%C--25C*15B+37423h5.4B++9.5B++
NS-357P Underboss 5205183621.431C+1.9547.405%B++21.043%C58.2C+N/A1438.9h3.5B7.4B+
C-4 6755072761.837B1.5422.824%C-N/A74.6C+24.7C9906.8h1.3B+5.8C*
TMG-50 4644611652.794A++0.5925.579%B*31.236%A48B++N/A2039.6h10.1B+39.5B++
M40 Fury 5084572716.926A13.5441.892%B*2.188%B+81.6A++9.1C+5745.6h8.3B**19.7B**
NSX Tengu 4484411333.316A*0.0743.473%B**26.077%B*55.8B*N/A1517.9h13C*29.9B+
HC1 Cougar 4454381383.174A*0.2128.36%B*33.333%A*43.4B*N/A18210.1h10.6B+37.5B+
C150 Dalton 848421944.479C1.1029.22%D--N/A30.1C+30.5B+50914h3.8B+13.1C+
T7 Mini-Chaingun 4234202032.069A1.3122.462%B**13.333%C++45.2B++N/A2549.3h10.3B**46B*
L100 Python HEAT 4793911920.579M++17.2048.174%C2.302%C55.1A++12.4C*3297.1h4B**8.4B*
L105 Zephyr PX 3853692316.043C+12.6660.647%A1.084%C*97.1B+4.2D-3233.8h3.8B*6.2B**
G20 Vulcan-H 5973561033.456C+0.0750.632%B+2.247%C-29.7D20.1D44912h99C*195.6B+
M60-A Bulldog 365345938.333B34.9564.542%A++N/A90.8A*5.3C**3873.8h4B**6.1A
M60-A Bulldog 352320745.714B+42.3360.929%A+2.5%C+72.7A++7.3B*3284.4h4.7B+7.7B**
E540 Halberd-H 536319714.493C-1.1158.212%C++1.254%C24D--16.3D32813.3h7.9C--13.6C-
TX1-FB Repeater 3183182011.582B1.8028.385%C+27.673%B++66.3B+N/A1584.8h9.5B+33.6B+
M40 Fury-F 3623121192.622B++0.7646.786%C+N/A23.5C+3.8D12813.3h5.2B*11.1B**
M40 Fury 3473072412.792B++9.4134.084%C1.629%C+73.1B*9.5C6784.2h7.9B**23.1B*
M60-A Bulldog 348297624.79C1.4141.04%B+N/A29.7C5.1C38110h5.6C*13.6B+
Tank Mine 452291853.424B+0.0452.798%A+N/A132.3B+73.2B22162.2h2.2C4.2A
Anti-Vehicle Grenade 3412891289N/A285.6250.392%C+N/A361.3C+65C27950.8h4.9B+9.7B+
NS Decimator 3952721312.076A1.3158.964%C+1.471%D37.3C*16.8C++4987.3h4.1B+7B+
AMR-66 265261505.22S1.8435.921%A+25.287%C++59.3MN/A2454.4h7.6B++21.2B*
SOAS-20 AE 264261644.078B**0.7032.191%C+29.502%C*55.5C+N/A1364.7h11.7C++36.3C++
MG-HBR1 Dragoon 235234396M**2.6240.393%B**25.641%C52AN/A1234.5h5.2B*12.8B*
M18 Rotary 3922291211.893C++1.4929.445%C2.183%C+10.5C7.4C17221.9h79.1B++268.8B++
NSX-P Naginata 201201722.792B*0.5927.54%B*34.328%B+54.3B+N/A1243.7h10.7B+38.9B++
MRC3 Mercy 194194722.694B0.6920.976%B**15.979%D-33.4B+N/A1535.8h14.6A69.7B*
M40 Fury 2151861512.4C+9.0252.977%B+N/A71.5C11.2D1982.6h9.4B+17.7B+
M12 Kobalt 187181536.2A+32.8220.876%B++14.917%D95.3B**3.2C+5091.9h14.7B++70.4B++
MR11 Gatekeeper 335181209.05A5.6752.595%A++1.657%C27.8B**23.7B**4766.5h50.3C*95.6B*
M3 Pounder HEG 196174384.579A++1.2046.535%B**5.172%A+45.8M*5.8A+5183.8h8.8A18.9B**
MANA Anti-Personnel Turret 173171266.577N/A3.2023.402%UN/A1710U20U5756700.1h18.3T*78.1T*
S12 Renegade 177170424.048B+0.6751.713%B**N/A47.2C+1.9C+1053.6h2.8B+5.3B*
M1 Heavy Cycler 170170672.537B**0.8419.404%A12.353%D--30.9B**N/A1845.5h13.6B**70.3B*
M3 Pounder HEG 161154384.053A+0.6749.787%B**1.299%D*40.5A**1.8D*3783.8h10.6B**21.4B*
Icikill 18115416,3750.009D3.3722.081%D6.494%C-0.1DN/A11068.6h2.7D12.2C
TRAC-Shot 131130413.171A+0.2126.114%C*27.692%A++44.8B+N/A1362.9h10.4B+39.7B+
ASP-30 Grounder 180120761.579A++1.8069.176%B*6.667%A*29.3B**14.6B4184.1h5.7B**8.2A
M12 Kobalt 118114522.8C19.4218.704%C--13.158%D--81.4C-2.9D1941.4h14.3B+76.4C**
Skyguard 187112264.308B*0.9341.48%A*N/A14.4C++9.6C++2887.8h121.1C*291.9B*
T1B Cycler 107106492.163C*1.2226.324%C++36.793%B**39.3C+N/A1662.7h12.5C++47.4C*
A30 Walker 203104254.16C+0.7832.592%B**1.923%C**11.2C+10.6C++1629.3h153.9B*472.3B**
Blackheart 104103851.212C*2.1738.489%C-35.922%C**30.3C**N/A1123.4h2.1B+5.5B+
C75 Viper 117100520M16.6239.2%C++N/A45.5B**7.7C+6432.2h7.6B*19.3B**
M60-G Bulldog 10799616.5A**13.1238.568%B2.02%D66A*5.3C4421.5h4.2A11B**
CAS 14-E 10198812.25C+8.8734.916%C++2.041%C*81.7B2.5D*1931.2h19.6B*56.1B*
AP30 Shredder 16193452.067C1.3127.174%C--N/A20.7C--15.1C7194.5h78.3C*288.2C++
M2 Mutilator 8585342.5B+0.8821.805%A++28.235%A*50A*N/A3881.7h12.1A+55.4B**
M2 Mutilator 8684342.471B+0.9120.889%A+16.667%C-49.4A*1.2A++3431.7h11.6A++55.7B**
Rocklet Rifle 14684174.941S1.5655.79%BN/A49.4A++36.5B**6611.7h24.2B**43.4B*
P525 Marauder 8881516.2C+12.8228.005%B**1.235%D81B+7A+2611h5.9B21.2B++
TX1 Repeater 6867700.957C**2.4223.529%C+34.328%A*41.9B++N/A4511.6h10B*42.4B+
MG-S1 Jackal 6666262.538A0.8426.851%C++16.667%C--38.8C*N/A1391.7h10.4C**38.9B+
SMG-46 Armistice 6261242.542A+0.8429.916%B*16.393%C++46.9B*N/A6001.3h12.2B++40.9B++
Dual-75 Duster 605969.833C+6.4546.573%B*N/A73.8C*1.3D-3910.8h3.9A8.4B**
Spear Anti-Vehicle Phalanx Turret 8056318.667A*15.2949.728%B++3.571%C56B**24C**15131h6.5B+13.1B*
NS-10 Burster 9753153.533M+0.1553.437%M**5.66%C++7.8A+6.5A*1796.8h151.4B+283.2A

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter106,3332.6h
Restoration Kit393591.3h
Nano-Armor Kit368816,18962.5h
Anti-Vehicle MANA Turret59951.2h
M40 Fury-H0510h
Spawn Beacon88460.4h
Nanite Revive Grenade04160.1h
Medical Applicator191164,53411.1h
Ammunition Package282,7311.3h
Shield Recharging Field181,2690.5h
Medical Kit1,37011,29935.4h
Anti-Infantry MANA Turret32850.4h
Snowman Soldier2750.1h
Recon Detection Device33860.5h

Check the help document for the dictionary if you want to learn more about words used here.


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