Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 15 (18,834)players online:
CAMIKAZE78 (26)  Myian (19)  GlitchDiecy (12)  femanuelexxx (4)  AbnormaI_ (4)  표목 (3) 68
stats.dasanfall.com
Commissar Ice Cold Lucky1TR[YBuS] Lucky1TR
TR BR 80

KDR: 3.46

Score: 58.4m

Last Seen: May 21st, 2019 7:31 PM
- OFFLINE - 41.9 hour(s)

Prestige 1, Battle Rank 80 - Terran Republic on Miller - Outfit Leader of Yellow Bus[YBuS] Yellow Bus
TR outfit on Miller

Members: 33
Level Progress (to 81): 58%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS TSAR-42 T32 Bull MSW-R P2-120 AP M14 Banshee NS-11CP Hellfire Rocket Pods NS-11P
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Lucky1TR



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,251,800 MLG Score: 1800
Fun Score: N/A
Cheeseburgers Flipped: 186TIME WITH MEDKIT: 1.8%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.513%26.983%74246115053,0823.458340.003

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.505%1.24B**0.938B*-0.427C--HEAD ++ (~13.23)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.60.495B+10.30.274C*27.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.389%1.405%750511916,119100917956.05842341%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.549%-0.211C-0.175C0.504

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.70.493B+28.90.454B+52.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.046%1.626%1056711898,673135241776.4102208%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.387%0.816B++-0.603D-0.159

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.90.691B+7.50.53B+8.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.539%1.819%8731411826,708119821325.59933314%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.128%0.777B++-0.648D0.93

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.90.8B++10.60.732B++13.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.767%75.652%873311936,5961647164.00243

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.319%1.174B**0.543B+-0.427

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.559B+1.90.413B2.5

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Yellow Bus[YBuS] Yellow Bus
TR outfit on Miller

Members: 33
58.4m275.8%461 (27.7k)376 (22.6k)3.46113100,80929,1263.9489580 (80)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1196560724.41%21.086%51505:1950

15% Combat Medic40% Engineer18% Heavy Assault11% Infiltrator15% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 8th, 2014 12:20 PMJun 27th, 2014 4:00 PMMay 22nd, 2019 4:34 AM (1d) (PST)May 21st, 2019 3:42 PM (2d) (PST)May 21st, 2019 3:31 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7321166160.6490.1880.1372.0020.0771800

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,9186,97536,94339118120522,569

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2588.4h/107.8d 14,208 21,257 28,211 311k 2,006 9,754 11,923 113.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
T32 Bull
B**
Kills:4,256
Deaths:1,243
KDR:3.424
Accuracy:27.001% B++
HSR:30.921% B**
MSW-R
B*
Kills:3,441
Deaths:1,047
KDR:3.287
Accuracy:25.357% B+
HSR:30.253% B*
T9A "Butcher"
B++
Kills:2,055
Deaths:654
KDR:3.142
Accuracy:25.113% C++
HSR:32.895% B++
T9 CARV-S
B**
Kills:1,400
Deaths:456
KDR:3.070
Accuracy:25.063% B+
HSR:31.143% B**
T16 Rhino
B**
Kills:1,283
Deaths:438
KDR:2.929
Accuracy:25.659% B**
HSR:23.461% C**
T9 CARV
B**
Kills:1,277
Deaths:511
KDR:2.499
Accuracy:23.833% B**
HSR:26.233% B+
NS-15MP
C+
Kills:1,246
Deaths:348
KDR:3.580
Accuracy:26.633% C
HSR:30.498% C+
MG-H1 Watchman
B**
Kills:1,167
Deaths:339
KDR:3.442
Accuracy:26.126% B+
HSR:35.304% B**
NS-15M2
B++
Kills:1,166
Deaths:298
KDR:3.913
Accuracy:25.978% B+
HSR:30.875% B++
NSX Naginata
B+
Kills:1,160
Deaths:256
KDR:4.531
Accuracy:24.232% B+
HSR:31.552% B+
NS-15M1
B++
Kills:1,157
Deaths:345
KDR:3.354
Accuracy:26.199% B++
HSR:20.657% C+
NSX-P Naginata
B**
Kills:1,145
Deaths:287
KDR:3.990
Accuracy:27.843% B**
HSR:30.830% C*
TMG-50
A+
Kills:691
Deaths:217
KDR:3.184
Accuracy:26.885% B**
HSR:33.285% A+
T7 Mini-Chaingun
A+
Kills:660
Deaths:253
KDR:2.609
Accuracy:24.169% A+
HSR:14.394% B
Kills:22,104
Deaths (as Heavy Assault):6,692
Deaths (to Heavy Assaults):8,114
KDR:3.30305
Kill Difference:15,412
Playtime:477.753 hours
Usage:18%
Score:10.575m
Score/min:369
Accuracy (listed only):25.721%
HSR (listed only):28.736%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11CP
C**
Kills:2,128
Deaths:648
KDR:3.284
Accuracy:28.755% C+
HSR:25.141% C**
NSX-P Tanto
B*
Kills:1,419
Deaths:324
KDR:4.380
Accuracy:29.779% B*
HSR:30.233% B++
LC3 Jaguar
B*
Kills:1,223
Deaths:641
KDR:1.908
Accuracy:27.935% B*
HSR:16.190% D
NSX Tanto
B++
Kills:1,205
Deaths:335
KDR:3.597
Accuracy:28.785% B+
HSR:29.959% B++
NS-11C
B**
Kills:1,196
Deaths:476
KDR:2.513
Accuracy:28.773% B**
HSR:23.495% B*
HC1 Cougar
A+
Kills:1,178
Deaths:306
KDR:3.850
Accuracy:30.596% A
HSR:30.051% A+
LC2 Lynx AE
B++
Kills:1,173
Deaths:316
KDR:3.712
Accuracy:28.989% B+
HSR:31.202% B++
TRAC-5 Burst
B*
Kills:1,168
Deaths:374
KDR:3.123
Accuracy:28.345% B+
HSR:29.538% B*
T5 AMC
B**
Kills:1,159
Deaths:525
KDR:2.208
Accuracy:28.457% B**
HSR:23.900% B*
TRAC-5
B**
Kills:1,159
Deaths:661
KDR:1.753
Accuracy:27.204% B**
HSR:20.535% C**
TRAC-5 S
A+
Kills:1,159
Deaths:544
KDR:2.131
Accuracy:29.817% A+
HSR:23.037% A
LC2 Lynx
B*
Kills:1,158
Deaths:849
KDR:1.364
Accuracy:27.713% B*
HSR:20.380% C+
MG-C1 Kindred
B**
Kills:538
Deaths:131
KDR:4.107
Accuracy:30.395% B++
HSR:30.297% B**
MG-HBR1 Dragoon
A
Kills:453
Deaths:68
KDR:6.662
Accuracy:41.090% A
HSR:24.503% C--
AMR-66
A+
Kills:264
Deaths:50
KDR:5.280
Accuracy:35.998% A+
HSR:25% C++
TRAC-Shot
A++
Kills:136
Deaths:44
KDR:3.091
Accuracy:26.207% C*
HSR:27.941% A++
Kills:16,716
Deaths (as Engineer):6,292
Deaths (to Engineers):5,753
KDR:2.65671
Kill Difference:10,424
Playtime:1,032.899 hours
Usage:40%
Score:25.977m
Score/min:419
Accuracy (listed only):29.927%
HSR (listed only):25.713%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11CP
C**
Kills:2,128
Deaths:648
KDR:3.284
Accuracy:28.755% C+
HSR:25.141% C**
NSX-P Tanto
B*
Kills:1,419
Deaths:324
KDR:4.380
Accuracy:29.779% B*
HSR:30.233% B++
LC3 Jaguar
B*
Kills:1,223
Deaths:641
KDR:1.908
Accuracy:27.935% B*
HSR:16.190% D
NSX Tanto
B++
Kills:1,205
Deaths:335
KDR:3.597
Accuracy:28.785% B+
HSR:29.959% B++
NS-11C
B**
Kills:1,196
Deaths:476
KDR:2.513
Accuracy:28.773% B**
HSR:23.495% B*
HC1 Cougar
A+
Kills:1,178
Deaths:306
KDR:3.850
Accuracy:30.596% A
HSR:30.051% A+
LC2 Lynx AE
B++
Kills:1,173
Deaths:316
KDR:3.712
Accuracy:28.989% B+
HSR:31.202% B++
TRAC-5 Burst
B*
Kills:1,168
Deaths:374
KDR:3.123
Accuracy:28.345% B+
HSR:29.538% B*
T5 AMC
B**
Kills:1,159
Deaths:525
KDR:2.208
Accuracy:28.457% B**
HSR:23.900% B*
TRAC-5
B**
Kills:1,159
Deaths:661
KDR:1.753
Accuracy:27.204% B**
HSR:20.535% C**
TRAC-5 S
A+
Kills:1,159
Deaths:544
KDR:2.131
Accuracy:29.817% A+
HSR:23.037% A
LC2 Lynx
B*
Kills:1,158
Deaths:849
KDR:1.364
Accuracy:27.713% B*
HSR:20.380% C+
NS-7 PDW
B*
Kills:653
Deaths:249
KDR:2.622
Accuracy:28.934% B*
HSR:20.980% B+
MG-C1 Kindred
B**
Kills:538
Deaths:131
KDR:4.107
Accuracy:30.395% B++
HSR:30.297% B**
NSX Tengu
B**
Kills:456
Deaths:141
KDR:3.234
Accuracy:43.488% B**
HSR:25.219% B++
TRAC-Shot
A++
Kills:136
Deaths:44
KDR:3.091
Accuracy:26.207% C*
HSR:27.941% A++
SMG-46 Armistice
B**
Kills:74
Deaths:32
KDR:2.313
Accuracy:30.717% B**
HSR:18.919% B+
MG-S1 Jackal
C++
Kills:66
Deaths:26
KDR:2.538
Accuracy:26.851% C++
HSR:16.667% C--
Kills:17,248
Deaths (as Light Assault):6,622
Deaths (to Light Assaults):5,773
KDR:2.60465
Kill Difference:10,626
Playtime:377.395 hours
Usage:15%
Score:7.719m
Score/min:341
Accuracy (listed only):29.541%
HSR (listed only):24.649%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B+
Kills:4,273
Deaths:472
KDR:9.053
Accuracy:41.374% B+
HSR:73.578% B+
SOAS-20
B*
Kills:1,646
Deaths:525
KDR:3.135
Accuracy:28.275% C++
HSR:26.610% B*
NS-44 Commissioner
B*
Kills:1,327
Deaths:883
KDR:1.503
Accuracy:43.736% B*
HSR:20.799% C+
SOAS-20 AE
B**
Kills:1,175
Deaths:256
KDR:4.590
Accuracy:31.523% C+
HSR:37.021% B**
M77-B
A
Kills:1,162
Deaths:120
KDR:9.683
Accuracy:45.993% A
HSR:77.625% C*
RAMS .50M
B**
Kills:1,161
Deaths:133
KDR:8.729
Accuracy:45.892% B**
HSR:81.309% B
NSX Tomoe
C+
Kills:1,159
Deaths:298
KDR:3.889
Accuracy:29.213% C+
HSR:34.167% C
NS-357P Underboss
B**
Kills:801
Deaths:519
KDR:1.543
Accuracy:49.553% B**
HSR:18.976% D
NS-7 PDW
B*
Kills:653
Deaths:249
KDR:2.622
Accuracy:28.934% B*
HSR:20.980% B+
NSX Tengu
B**
Kills:456
Deaths:141
KDR:3.234
Accuracy:43.488% B**
HSR:25.219% B++
TX1-FB Repeater
B++
Kills:318
Deaths:201
KDR:1.582
Accuracy:28.385% C+
HSR:27.673% B++
SMG-46 Armistice
B**
Kills:74
Deaths:32
KDR:2.313
Accuracy:30.717% B**
HSR:18.919% B+
TX1 Repeater
A*
Kills:70
Deaths:71
KDR:0.986
Accuracy:23.648% C+
HSR:34.286% A*
KSR-35
C*
Kills:69
Deaths:12
KDR:5.750
Accuracy:36.315% C*
HSR:28.986% C++
MG-S1 Jackal
C++
Kills:66
Deaths:26
KDR:2.538
Accuracy:26.851% C++
HSR:16.667% C--
Kills:14,410
Deaths (as Infiltrator):3,938
Deaths (to Infiltrators):4,485
KDR:3.65922
Kill Difference:10,472
Playtime:276.732 hours
Usage:11%
Score:5.327m
Score/min:321
Accuracy (listed only):35.593%
HSR (listed only):36.188%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11P
A
Kills:2,086
Deaths:678
KDR:3.077
Accuracy:28.629% A
HSR:24.832% B*
T1 Cycler
B*
Kills:1,488
Deaths:903
KDR:1.648
Accuracy:25.689% B*
HSR:21.640% C+
TORQ-9
B**
Kills:1,435
Deaths:653
KDR:2.198
Accuracy:29.700% B**
HSR:19.164% D
T1A Unity
B*
Kills:1,177
Deaths:491
KDR:2.397
Accuracy:25.550% C+
HSR:30.926% B*
NS-11A
B*
Kills:1,162
Deaths:472
KDR:2.462
Accuracy:28.006% B*
HSR:24.699% B+
TAR
B++
Kills:1,161
Deaths:468
KDR:2.481
Accuracy:27.005% B++
HSR:19.897% C+
T1S Cycler
B++
Kills:1,160
Deaths:578
KDR:2.007
Accuracy:26.887% B++
HSR:17.328% C--
Cycler TRV
B*
Kills:1,159
Deaths:675
KDR:1.717
Accuracy:27.134% B*
HSR:12.252% D*
NS-7 PDW
B*
Kills:653
Deaths:249
KDR:2.622
Accuracy:28.934% B*
HSR:20.980% B+
SABR-13
A+
Kills:617
Deaths:182
KDR:3.390
Accuracy:29.925% B*
HSR:36.143% A+
NSX Tengu
B**
Kills:456
Deaths:141
KDR:3.234
Accuracy:43.488% B**
HSR:25.219% B++
T1B Cycler
B**
Kills:121
Deaths:58
KDR:2.086
Accuracy:27.066% C**
HSR:35.537% B**
SMG-46 Armistice
B**
Kills:74
Deaths:32
KDR:2.313
Accuracy:30.717% B**
HSR:18.919% B+
MG-S1 Jackal
C++
Kills:66
Deaths:26
KDR:2.538
Accuracy:26.851% C++
HSR:16.667% C--
Kills:12,815
Deaths (as Combat Medic):5,606
Deaths (to Combat Medics):2,923
KDR:2.28594
Kill Difference:7,209
Playtime:379.576 hours
Usage:15%
Score:8.039m
Score/min:353
Accuracy (listed only):28.970%
HSR (listed only):23.157%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:194
Deaths:72
KDR:2.694
Accuracy:20.976% B**
HSR:15.979% D-
M3 Pounder HEG
A+
Kills:174
Deaths:38
KDR:4.579
Accuracy:46.535% B**
HSR:5.172% A+
M1 Heavy Cycler
A
Kills:170
Deaths:67
KDR:2.537
Accuracy:19.404% A
HSR:12.353% D*
M3 Pounder HEG
B**
Kills:154
Deaths:38
KDR:4.053
Accuracy:49.787% B**
HSR:1.299% D*
M2 Mutilator
A*
Kills:85
Deaths:34
KDR:2.500
Accuracy:21.805% A++
HSR:28.235% A*
M2 Mutilator
A+
Kills:84
Deaths:34
KDR:2.471
Accuracy:20.889% A+
HSR:16.667% C-
NS-10 Burster
M**
Kills:53
Deaths:15
KDR:3.533
Accuracy:53.437% M**
HSR:5.660% C++
Kills:914
Deaths (as MAX Suit):149
Deaths (to MAX Suits):1,378
KDR:6.13423
Kill Difference:765
Playtime:23.281 hours
Usage:1%
Score:0.780m
Score/min:558
Accuracy (listed only):33.262%
HSR (listed only):12.195%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B**
Kills:2,138
V. Kills:73 N/A
Deaths:184
KDR:11.620
Accuracy:35.753% B**
KPH:69.600 B*
VKPH:2.400 C--
Hellfire Rocket Pods
M**
Kills:2,111
V. Kills:112 N/A
Deaths:47
KDR:44.915
Accuracy:64.695% A++
KPH:293.100 M**
VKPH:15.600 C++
Hornet Missiles
S
Kills:1,065
V. Kills:198 N/A
Deaths:32
KDR:33.281
Accuracy:70.891% A
KPH:259.400 S
VKPH:48.200 B+
M18 Needler
C+
Kills:877
V. Kills:746 117%
Deaths:494
KDR:1.775
Accuracy:31.108% C+
KPH:10.400 C+
VKPH:8.800 C+
M18 Rotary
C
Kills:229
V. Kills:163 140%
Deaths:123
KDR:1.862
Accuracy:29.521% C
KPH:10.100 C
VKPH:7.200 C
Kills:6,420 (3,244 + 0)
Deaths:880
KDR:7.295
VKDR:1.468
Vehicle Kills:1,292
Kill Difference:5,540
Playtime:149.084 hours
Usage:6%
Score:2.663m
Score/min:298
Piloting Accuracy:29.521%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A**
Kills:1,258
V. Kills:68 N/A
Deaths:86
KDR:14.628
Accuracy:62.072% A*
KPH:109.700 A**
VKPH:5.900 C--
CAS30 Tank Buster
B+
Kills:764
V. Kills:693 110%
Deaths:387
KDR:1.974
Accuracy:51.186% B+
KPH:9.800 B
VKPH:8.900 B
C150 Dalton
B+
Kills:421
V. Kills:427 98%
Deaths:94
KDR:4.479
Accuracy:29.199% D*
KPH:30 C
VKPH:30.400 B+
L105 Zephyr PX
A
Kills:369
V. Kills:16 N/A
Deaths:23
KDR:16.044
Accuracy:60.647% A
KPH:96.400 B
VKPH:4.200 D
AP30 Shredder
C-
Kills:93
V. Kills:68 135%
Deaths:45
KDR:2.067
Accuracy:27.174% D
KPH:20.600 D
VKPH:15 C-
Dual-75 Duster
B*
Kills:59
V. Kills:1 N/A
Deaths:6
KDR:9.833
Accuracy:46.573% B*
KPH:74.100 C++
VKPH:1.300 D--
Kills:2,964 (764 + 2,200)
Deaths:641
KDR:4.624
VKDR:1.986
Vehicle Kills:1,273
Kill Difference:2,323
Playtime:112.583 hours
Usage:4%
Score:1.810m
Score/min:268
Piloting Accuracy:51.186%
Gunner Accuracy:46.573%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C++
Kills:1,412
V. Kills:681 207%
Deaths:68
KDR:20.765
Accuracy:55.839% C
KPH:48.800 C+
VKPH:23.500 C++
L100 Python AP
B+
Kills:1,338
V. Kills:880 152%
Deaths:97
KDR:13.794
Accuracy:54.935% C+
KPH:30.900 C++
VKPH:20.300 B+
L100 Python HESH
A
Kills:1,187
V. Kills:207 N/A
Deaths:25
KDR:47.480
Accuracy:54.514% B++
KPH:72.400 B*
VKPH:12.600 A
L100 Python HEAT
A++
Kills:902
V. Kills:234 384%
Deaths:36
KDR:25.056
Accuracy:50.865% C+
KPH:59.100 A++
VKPH:15.300 B++
Skyguard
A++
Kills:141
V. Kills:84 166%
Deaths:26
KDR:5.423
Accuracy:40.684% A++
KPH:16.600 B+
VKPH:9.900 C++
C75 Viper
B**
Kills:100
V. Kills:17 N/A
Deaths:5
KDR:20
Accuracy:39.200% C++
KPH:46.300 B**
VKPH:7.900 C+
Kills:5,080 (5,080 + 0)
Deaths:257
KDR:19.767
VKDR:8.183
Vehicle Kills:2,103
Kill Difference:4,823
Playtime:114.601 hours
Usage:4%
Score:1.978m
Score/min:288
Driving Accuracy:39.200%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A
Kills:2,849
V. Kills:2,290 124%
Deaths:297
KDR:9.593
Accuracy:51.149% B+
KPH:31.700 C*
VKPH:25.400 A
E540 Halberd
A++
Kills:1,262
V. Kills:755 167%
Deaths:109
KDR:11.578
Accuracy:55.653% A++
KPH:33.600 B*
VKPH:20.100 A++
P2-120 HEAT
B**
Kills:1,174
V. Kills:365 321%
Deaths:62
KDR:18.936
Accuracy:43.036% C++
KPH:37 B**
VKPH:11.500 B+
P2-120 HESH
B**
Kills:1,082
V. Kills:100 N/A
Deaths:36
KDR:30.056
Accuracy:38.550% C
KPH:71.700 B**
VKPH:6.600 C-
MR11 Gatekeeper
B*
Kills:229
V. Kills:179 127%
Deaths:24
KDR:9.542
Accuracy:53.468% A++
KPH:27.600 B*
VKPH:21.600 B*
P525 Marauder
A
Kills:81
V. Kills:7 N/A
Deaths:5
KDR:16.200
Accuracy:28.005% B**
KPH:80.900 B+
VKPH:7 A
Kills:6,677 (5,105 + 1,572)
Deaths:533
KDR:12.527
VKDR:6.934
Vehicle Kills:3,696
Kill Difference:6,144
Playtime:183.624 hours
Usage:7%
Score:5.218m
Score/min:474
Driving Accuracy:38.550%
Gunner Accuracy:28.005%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A*
Kills:1,194
V. Kills:47 N/A
Deaths:37
KDR:32.270
Accuracy:41.901% B*
KPH:205 A*
VKPH:8.100 B+
G20 Vulcan-H
D
Kills:358
V. Kills:242 147%
Deaths:103
KDR:3.476
Accuracy:50.769% B+
KPH:29.600 D
VKPH:20 D
E540 Halberd-H
D
Kills:320
V. Kills:218 146%
Deaths:71
KDR:4.507
Accuracy:58.255% C++
KPH:24.100 D--
VKPH:16.400 D
Kills:1,872 (0 + 1,872)
Deaths:211
KDR:8.872
VKDR:2.403
Vehicle Kills:507
Kill Difference:1,661
Playtime:31.190 hours
Usage:1%
Score:0.827m
Score/min:442
Driving Accuracy:N/A%
Gunner Accuracy:58.255%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:457
V. Kills:51 N/A
Deaths:27
KDR:16.926
Accuracy:41.892% B++
KPH:81 A+
VKPH:9 C+
M40 Fury
B*
Kills:308
V. Kills:40 N/A
Deaths:24
KDR:12.833
Accuracy:34.219% C
KPH:73.300 B*
VKPH:9.500 C
M12 Kobalt
B*
Kills:195
V. Kills:6 N/A
Deaths:5
KDR:39
Accuracy:21.349% B*
KPH:92.200 B*
VKPH:2.800 C
M60-G Bulldog
A*
Kills:99
V. Kills:8 N/A
Deaths:6
KDR:16.500
Accuracy:38.568% B+
KPH:66.800 A*
VKPH:5.400 C+
M12 Kobalt
B+
Kills:89
V. Kills:3 N/A
Deaths:2
KDR:44.500
Accuracy:19.507% B+
KPH:72.500 C+
VKPH:2.400 C-
Kills:1,148 (0 + 1,148)
Deaths:64
KDR:17.938
VKDR:1.688
Vehicle Kills:108
Kill Difference:1,084
Playtime:14.671 hours
Usage:1%
Score:0.512m
Score/min:582
Driving Accuracy:N/A%
Gunner Accuracy:19.507%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:312
V. Kills:50 N/A
Deaths:119
KDR:2.622
Accuracy:46.786% C+
KPH:23.500 C+
VKPH:3.800 C--
S12 Renegade
C+
Kills:170
V. Kills:7 N/A
Deaths:42
KDR:4.048
Accuracy:51.713% B**
KPH:47 C+
VKPH:1.900 C+
Kills:482 (482 + 0)
Deaths:161
KDR:2.994
VKDR:0.354
Vehicle Kills:57
Kill Difference:321
Playtime:16.892 hours
Usage:1%
Score:0.126m
Score/min:124
Driving Accuracy:51.713%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C**
Kills:98
V. Kills:3 N/A
Deaths:8
KDR:12.250
Accuracy:34.916% C++
KPH:78.700 C**
VKPH:2.400 D*
Kills:98 (0 + 98)
Deaths:8
KDR:12.250
VKDR:0.375
Vehicle Kills:3
Kill Difference:90
Playtime:1.246 hours
Usage:0%
Score:0.015m
Score/min:206
Piloting Accuracy:N/A%
Gunner Accuracy:34.916%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 4,2894,2734729.053B**5.5941.374%B+73.578%B+58.2B**N/A16073.4h1.9B*4.7B+
T32 Bull 4,2924,2561,2433.424A++0.0427.001%B++30.921%B**53.7B+N/A17579.2h10.6B++39.2B+
MSW-R 3,4653,4411,0473.287B++0.1725.357%B+30.253%B*54.6B++N/A20563h9.4B**37.2B++
P2-120 AP 5,1392,8492979.593B+6.1351.149%B+2.211%D31.7C*25.4A60390h8.2C16C*
M14 Banshee 2,2112,13818411.62B++8.1635.753%B**1.263%C*69.6B*2.4C--32330.7h11.2B*31.3B*
NS-11CP 2,1572,1286483.284A0.1828.755%C+25.141%C**46.1C+N/A12046.2h11.3C*39.1C**
Hellfire Rocket Pods 2,2232,1114744.915S41.4564.695%A++N/A293.2M**15.6C++14477.2h8.8B++13.6B**
NS-11P 2,1052,0866783.077A++0.3828.629%A24.832%B*47.7B**N/A12943.7h10.8B**37.7B**
T9A "Butcher" 2,0692,0556543.142B++0.3225.113%C++32.895%B++56.8C+N/A15736.2h9.5B**37.9B+
SOAS-20 1,6531,6465253.135A0.3328.275%C++26.61%B*48.6B++N/A11133.9h10.6B+37.4B+
T1 Cycler 1,4951,4889031.648B+1.8125.689%B*21.64%C+24.4C+N/A12061.1h11.3B**43.9B*
TORQ-9 1,4411,4356532.198B++1.2629.7%B**19.164%D32C+N/A13444.8h11A36.9B**
NSX-P Tanto 1,4401,4193244.38M**0.9229.779%B*30.233%B++60.4A++N/A18323.5h12B++40.1B++
LB00 Python AP 2,0931,4126820.765B++17.3055.839%CN/A48.9C+23.6C++28128.9h4.3B7.8C*
T9 CARV-S 1,4131,4004563.07B**0.3925.063%B+31.143%B**54.1B+N/A17725.9h10.3B++41.1B+
L100 Python AP 2,2181,3389713.794A*10.3354.935%C+1.196%D-30.9C++20.3B+27643.3h6.3C++11.4C++
NS-44 Commissioner 1,3361,3278831.503B+1.9643.736%B*20.799%C+60.6B**N/A21921.9h3B*6.9B*
T16 Rhino 1,2901,2834382.929A++0.5325.659%B**23.461%C**49.3B*N/A26026h10.2B**39.9B*
T9 CARV 1,2801,2775112.499B*0.9623.833%B**26.233%B+42B++N/A27730.4h10.2B**42.7B*
E540 Halberd 2,0171,26210911.578B++8.1255.653%A++1.506%D--33.6B*20.1A++38737.6h5.5B9.9B**
L105 Zephyr 1,3261,2588614.628B+11.1762.072%A*N/A109.4A**5.9C--50911.5h3.7A6A
NS-15MP 1,2491,2463483.58B+0.1226.633%C30.498%C+57.4CN/A12321.7h9.9B+37C*
LC3 Jaguar 1,2251,2236411.908B+1.5527.935%B*16.19%D23.3CN/A11452.5h11B+39.3B++
NSX Tanto 1,2151,2053353.597A**0.1428.785%B+29.959%B++47.1B+N/A11125.6h12.5B43.5B+
NS-11C 1,2061,1964762.513A++0.9528.773%B**23.495%B*36.9B+N/A11632.4h10.8B*37.6B*
P525 Marauder-H 1,2411,1943732.27A+28.8141.901%B*1.005%C++205.9A*8.1B+6445.8h4.4B**10.5B**
L100 Python HESH 1,3941,1872547.48M*44.0254.514%B++N/A72.4B*12.6A27116.4h3.2C*5.8B+
HC1 Cougar 1,1961,1783063.85M+0.3930.596%A30.051%A+56.4A+N/A18820.9h10.6B+34.8B++
T1A Unity 1,1881,1774912.397A1.0625.55%C+30.926%B*42.2C+N/A14027.9h11.5B+45.1B
SOAS-20 AE 1,1911,1752564.59A1.1331.523%C+37.021%B**61.8B+N/A13319h11.2C**35.6C**
Sticky Grenade 1,1801,17511175N/A1,171.5464.439%A+N/A1958.3A*8.3C-77360.6h1.1A1.7B**
P2-120 HEAT 1,5391,1746218.935A*15.4743.036%C++2.811%C+37B**11.5B+32831.7h5.7B++13.3B++
LC2 Lynx AE 1,1841,1733163.712A++0.2528.989%B+31.202%B++50.6B+N/A14223.2h11.8B++40.8B+
TRAC-5 Burst 1,1791,1683743.123B++0.3428.345%B+29.538%B*35.5C+N/A11932.9h11.2B+39.7B+
MG-H1 Watchman 1,1781,1673393.442A0.0226.126%B+35.304%B**56.1B+N/A17120.8h12.2B*46.9B++
NS-15M2 1,1731,1662983.913A0.4525.978%B+30.875%B++55B+N/A20021.2h9.9B*38.2B++
NS-11A 1,1741,1624722.462B**1.0028.006%B*24.699%B+40.6B+N/A14428.6h10.1A36.2B**
M77-B 1,1621,1621209.683S6.2245.993%A77.625%C*60.8A**N/A24319.1h1.8B**3.9B**
TAR 1,1671,1614682.481B++0.9827.005%B++19.897%C+39.4B+N/A22229.5h9.4A+34.7B**
RAMS .50M 1,1611,1611338.729A++5.2745.892%B**81.309%B43B**N/A20727h1.7B**3.6B*
NSX Naginata 1,1681,1602564.531M+1.0724.232%B+31.552%B+51.8B+N/A11522.4h10B++41.3B+
T1S Cycler 1,1651,1605782.007B*1.4526.887%B++17.328%C--31.9C++N/A15336.4h10.7B*39.7B++
NSX Tomoe 1,1711,1592983.889B**0.4329.213%C+34.167%C51.7B+N/A11522.4h12.5B+42.7B+
T5 AMC 1,1701,1595252.208A1.2528.457%B**23.9%B*32.6B++N/A11935.5h11.3B**39.8B*
TRAC-5 1,1641,1596611.753A1.7127.204%B**20.535%C**16.1C+N/A8972h10.7B**39.2B*
Cycler TRV 1,1671,1596751.717B+1.7427.134%B*12.252%D*23.7CN/A10848.9h10.8B**39.7B*
TRAC-5 S 1,1711,1595442.131A+1.3329.817%A+23.037%A28.4B++N/A8640.8h11.1B37.2B++
LC2 Lynx 1,1631,1588491.364C*2.1027.713%B*20.38%C+17.5C-N/A9666.1h11.5B*41.4B*
NS-15M1 1,1671,1573453.354A0.1126.199%B++20.657%C+51.4B+N/A24622.5h10.2B*38.8B++
NSX-P Naginata 1,1531,1452873.99A*0.5327.843%B**30.83%C*72.9B**N/A26015.7h10B*36B++
P2-120 HESH 1,1821,0823630.056A26.5938.55%C1.294%B+71.7B**6.6C-25415.1h3.9B++10B+
Hornet Missiles 1,2631,0653233.281S29.8270.891%A1.502%C+259.8S48.3B+11754.1h4.7A+6.7A+
MANA Anti-Vehicle Turret 1,3709991029.794S6.3358.31%B+2.503%D76.3A**28.3C++58213.1h4.1B**7.1A
L100 Python HEAT 1,1369023625.056S21.5950.865%C+1.22%D-59A++15.3B++29315.3h4.2B+8.2B++
M18 Needler 1,6238774941.775C+1.6931.108%C+3.079%B+10.4C+8.8C+18384.5h104.4B+335.7B+
NS-357P Underboss 8068015191.543C++1.9249.553%B**18.976%D65.7C+N/A16512.2h3.5B7B++
CAS30 Tank Buster 1,4577643871.974B1.4951.186%B+1.047%C9.8B8.9B15977.9h32.1B**62.7B*
TMG-50 6976912173.184A++0.2826.885%B**33.285%A+55.7B**N/A19712.4h9.8B++36.4B++
T7 Mini-Chaingun 6676602532.609A++0.8524.169%A+14.394%B54.5AN/A27612.1h10.4B**43B*
Frag Grenade 6646571657N/A653.5454.101%AN/A657B*7C+31521h3B*5.6B*
NS-7 PDW 6586532492.622A*0.8428.934%B*20.98%B+38.4B++N/A13917h12.1B++41.7B++
SABR-13 6276171823.39B**0.0729.925%B*36.143%A+50.2B*N/A15112.3h10.1B++33.8B*
ML-7 9595983971.506A1.9656.855%C++2.007%C--25.2C*15.2B+37523.7h5.5B++9.6B++
MG-C1 Kindred 5415381314.107A++0.6530.395%B++30.297%B**68.1B**N/A2057.9h9.7B+31.9B++
C-4 6965232771.888B1.5723.333%CN/A74.7C+24.7C10027h1.3B+5.6C**
M40 Fury 5084572716.926A13.4641.892%B++2.188%B+81.6A+9.1C+5745.6h8.3B**19.7B**
NSX Tengu 4634561413.234A*0.2343.488%B**25.219%B++54.9B+N/A1578.3h12.9C*29.7B+
MG-HBR1 Dragoon 455453686.662S3.2041.09%A24.503%C--61.2A++N/A1597.4h5.1B*12.4B**
C150 Dalton 848421944.479C1.0229.199%D*N/A30.1C30.5B+50914h3.8B+13.1C+
L105 Zephyr PX 3853692316.043C+12.5860.647%A1.084%B97.1B4.2D3233.8h3.8B++6.2B**
G20 Vulcan-H 6003581033.476C+0.0150.769%B+2.235%C-29.6D20D46412.1h99.2C++195.4B+
M60-A Bulldog 365345938.333B34.8764.437%A++N/A90.8A++5.3C**3873.8h4A6.2A
E540 Halberd-H 538320714.507C--1.0558.255%C++1.25%C--24.1D--16.4D33313.3h7.9C--13.6C-
M60-A Bulldog 352320745.714B+42.2560.929%A+2.5%C++72.7A+7.3B**3284.4h4.7B*7.7B**
TX1-FB Repeater 3183182011.582C**1.8828.385%C+27.673%B++66.3BN/A1584.8h9.5B+33.6B+
M40 Fury-F 3623121192.622B++0.8446.786%C+N/A23.5C+3.8C--12913.3h5.2B*11.1B*
M40 Fury 3483082412.833B++9.3734.219%C1.623%C+73.3B*9.5C6774.2h7.9B**23.2B*
NS Decimator 4423041392.187A1.2759.629%C+1.645%C--39B17.7C**4977.8h4B+6.7B+
Anti-Vehicle Grenade 3552981298N/A294.5450.235%C+N/A372.5C+71.3C26830.8h5B+10B
M60-A Bulldog 348297624.79C1.3341.04%B+N/A29.7C5.1C38110h5.6C*13.6B+
Tank Mine 456295863.43B+0.0356.204%A++N/A128.3B+70C*21232.3h2.3D4.2A
AMR-66 268264505.28S1.8235.998%A+25%C++58.7MN/A2554.5h7.6B++21.1B*
MR11 Gatekeeper 408229249.542A+6.0853.468%A++1.31%D27.6B*21.6B*4418.3h49.3C*92.3B*
M18 Rotary 3922291231.862C++1.6029.521%C2.183%C+10.1C7.2C16722.6h79.9B++270.7B++
M12 Kobalt 201195539A++35.5421.349%B*14.359%D-92.9B*2.9C+5002.1h15.7B+73.3B+
MRC3 Mercy 194194722.694C**0.7720.976%B**15.979%D-33.4B+N/A1545.8h14.6A69.7B*
M40 Fury 2151861512.4C+8.9452.977%BN/A71.5C11.2D1982.6h9.4B+17.7B++
M3 Pounder HEG 196174384.579A*1.1246.535%B**5.172%A+45.8M*5.8A+5213.8h8.8A18.9B*
MANA Anti-Personnel Turret 173171266.577N/A3.1223.402%UN/A1710U20U5854400.1h18.3T*78.1T*
M1 Heavy Cycler 170170672.537B**0.9219.404%A12.353%D*30.9B**N/A1885.5h13.6B**70.3B*
S12 Renegade 177170424.048B+0.5951.713%B**N/A47.2C+1.9C+1073.6h2.8B+5.3B*
Icikill 18615917,8490.009D-3.4521.925%D6.289%C--0.1C+N/A11165.4h2.7D12.2C
M3 Pounder HEG 161154384.053A+0.5949.787%B**1.299%D*40.5A**1.8D*3803.8h10.6B**21.4B*
Skyguard 225141265.423A1.9640.684%A++1.418%D16.6B+9.9C++2968.5h105.5B+259.3B**
TRAC-Shot 137136443.091A0.3726.207%C*27.941%A++43.9B+N/A1373.1h10.6B+40.5B+
T1B Cycler 123121582.086C*1.3827.066%C**35.537%B**40.3C+N/A1743h13.1C+48.3C*
ASP-30 Grounder 180120761.579A++1.8869.176%B*6.667%A*29.3A14.6B+4224.1h5.7B**8.2A
M12 Kobalt 118114522.8C19.3418.704%D13.158%D--81.4C-2.9C1961.4h14.3B+76.4C**
A30 Walker 203104254.16C+0.7032.522%B**1.923%C**11.1C+10.5C+1629.4h154.7B++475.8B**
Blackheart 104103851.212C++2.2538.489%C35.922%B+30.3C**N/A1123.4h2.1B+5.5B+
C75 Viper 117100520M++16.5439.2%C++N/A45.5B**7.7C+6632.2h7.6B*19.3B**
M60-G Bulldog 10799616.5M13.0438.568%B+2.02%D66A*5.3C4421.5h4.2A11B**
CAS 14-E 10198812.25C+8.7934.916%C++2.041%C*81.7B2.5D*2061.2h19.6B*56.1B*
Rocklet Rifle 16596195.053S1.5955.914%BN/A50.5A++36.3B**6981.9h24.2B**43.3B**
AP30 Shredder 16193452.067C1.3927.174%DN/A20.7D15.1C7204.5h78.3C**288.2C++
M12 Kobalt 9289244.5A++41.0419.507%B+22.472%B*74.2C++2.5C5951.2h18.1C+93B
M2 Mutilator 8585342.5B+0.9621.805%A++28.235%A*50A*N/A3911.7h12.1A+55.4B**
M2 Mutilator 8684342.471B+0.9920.889%A+16.667%C-49.4A*1.2A++3501.7h11.6A++55.7B**
P525 Marauder 8881516.2C+12.7428.005%B**1.235%D81B+7A2621h5.9B21.2B*
SMG-46 Armistice 7574322.313B**1.1530.717%B**18.919%B+46.3B*N/A5751.6h12.9B+41.8B+
TX1 Repeater 7170710.986B2.4823.648%C+34.286%A*41.2B++N/A4591.7h9.7B*41.2B+
KSR-35 6969125.75A++2.2936.315%C*28.986%C++38.3C+N/A2021.8h4.9C13.4C++
MG-S1 Jackal 6666262.538A0.9226.851%C++16.667%C--38.8C**N/A1611.7h10.4C**38.9B+
Dual-75 Duster 605969.833C6.3746.573%B*N/A73.8C++1.3D--3930.8h3.9A8.4B**
T2 Striker 10258252.32S1.1445.98%DN/A11.6C+8.8C--2445h20.7A+45B**
Spear Anti-Vehicle Phalanx Turret 8056318.667A*15.2149.728%B++3.571%C56B**24C**15411h6.5B+13.1B++
NS-10 Burster 9753153.533M++0.0753.437%M**5.66%C++7.8A6.5A*1796.8h151.4B283.2A

Consumables
  Name Deaths Consumed Time Equipped
M40 Fury-H0510h
Anti-Vehicle MANA Turret59951.2h
Spawn Beacon89120.5h
Nanite Revive Grenade04300.1h
Nano-Armor Kit373843,48764.4h
Medical Applicator192164,83511.1h
Motion Spotter106,3842.6h
Restoration Kit393781.3h
Shield Recharging Field181,2690.5h
Ammunition Package302,7691.3h
Medical Kit1,45012,19244.2h
Anti-Infantry MANA Turret32850.4h
Snowman Soldier2750.1h
Recon Detection Device36790.9h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.55s
Server spent 1.55s on queries, 1.00s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.