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Lt. General Imperator Lukas85[POLA] Lukas85
TR BR 92

KDR: 3.01

Score: 32.2m

Last Seen: Jan 22nd, 2020 3:45 PM
- OFFLINE - 32.2 hour(s)

Prestige 1, Battle Rank 92 - Terran Republic on Miller - Outfit Leader of Polscy zdobywcy Auriaxis[POLA] Polscy zdobywcy Auriaxis
TR outfit on Miller

Members: 1
Level Progress (to 93): 79%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Claymore T32 Bull MSW-R Tank Mine Frag Grenade L100 Python HEAT P2-120 AP L100 Python AP
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $701,811 MLG Score: 561
Fun Score: N/A
Cheeseburgers Flipped: 767TIME WITH MEDKIT: 1.1%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.616%18.259%44934119827,1482.566460.439

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.207%0.661B+-0.42C---1.663F-HEAD + (~5.95)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.10.26C*13.60.053C+41.5

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.951%1.541%1346712258,04989932048.95328251%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.32%0.186C++-0.637D-0.157

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.20.501B+8.20.34C**11

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.491%5.942%177712259936363651.55887271%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.075%-0.35C-0.337C**0.098

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
150.8-0.256C49-0.218C101.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.302%73.52%177412281,7901747121.02403

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.259%-0.119C+0.425B0.331

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.90.104C+30.048C+5.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.88%10.127%1771123123781020.292232

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-0.496D-0.892D---1.619

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.80.036C+4.60.069C+8.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Polscy zdobywcy Auriaxis[POLA] Polscy zdobywcy Auriaxis
TR outfit on Miller

Members: 1
32.2m286.2%230 (13.8k)208 (12.5k)3.0052762,68420,8583.629492 (92)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1232453119.881%12.407%24707:2827

8% Combat Medic39% Engineer30% Heavy Assault13% Light Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 17th, 2015 3:27 PMDec 22nd, 2015 7:52 PMJan 23rd, 2020 8:42 AM (9h) (PST)Jan 22nd, 2020 12:51 PM (1d) (PST)Jan 22nd, 2020 11:45 AM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6231005230.4040.1340.0501.3200.057561

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,4076,01531,392248379312,452

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2587.5h/107.8d 13,018 7,777 23,027 204.9k 1,577 13,573 8,897 96.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
T32 Bull
C**
Kills:2,500
Deaths:994
KDR:2.515
Accuracy:25.341% C**
HSR:17.080% D--
MSW-R
C+
Kills:2,032
Deaths:937
KDR:2.169
Accuracy:22.837% C+
HSR:18.209% D-
NS-15MP
D
Kills:1,199
Deaths:389
KDR:3.082
Accuracy:24.941% D
HSR:18.849% D*
T9 CARV
C+
Kills:1,178
Deaths:670
KDR:1.758
Accuracy:19.256% C+
HSR:16.638% D--
NS-15M AE
C+
Kills:1,163
Deaths:459
KDR:2.534
Accuracy:25.068% C+
HSR:18.315% D--
T9 CARV-S
B+
Kills:1,163
Deaths:550
KDR:2.115
Accuracy:25.208% B+
HSR:18.917% D-
NS-15M1
C
Kills:1,158
Deaths:486
KDR:2.383
Accuracy:21.187% C
HSR:15.026% D--
T9A "Butcher"
C+
Kills:1,138
Deaths:448
KDR:2.540
Accuracy:23.945% C+
HSR:22.056% D
NSX-P Naginata
C+
Kills:1,020
Deaths:330
KDR:3.091
Accuracy:21.994% C+
HSR:24.314% D
NSX Naginata
B
Kills:277
Deaths:132
KDR:2.098
Accuracy:22.572% C++
HSR:30.686% B
T16 Rhino
C+
Kills:140
Deaths:57
KDR:2.456
Accuracy:20.238% C+
HSR:19.286% C--
MG-H1 Watchman
C++
Kills:111
Deaths:38
KDR:2.921
Accuracy:20.345% C--
HSR:27.027% C++
Kills:13,079
Deaths (as Heavy Assault):5,490
Deaths (to Heavy Assaults):5,187
KDR:2.38233
Kill Difference:7,589
Playtime:783.099 hours
Usage:30%
Score:9.805m
Score/min:209
Accuracy (listed only):22.744%
HSR (listed only):20.533%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
B*
Kills:1,206
Deaths:600
KDR:2.010
Accuracy:27.920% B*
HSR:15.008% C
TRAC-5
C+
Kills:1,184
Deaths:824
KDR:1.437
Accuracy:20.870% C+
HSR:13.429% D--
SMG-46AE Armistice
D
Kills:1,170
Deaths:555
KDR:2.108
Accuracy:26.601% D
HSR:14.957% D--
NSX-P Tanto
C++
Kills:1,167
Deaths:523
KDR:2.231
Accuracy:26.329% C++
HSR:20.566% D
LC2 Lynx
C*
Kills:1,167
Deaths:482
KDR:2.421
Accuracy:24.564% C*
HSR:23.051% C*
LC3 Jaguar
B
Kills:1,163
Deaths:622
KDR:1.870
Accuracy:25.452% B
HSR:15.649% D-
NS-11C
C+
Kills:1,151
Deaths:758
KDR:1.518
Accuracy:23.386% C+
HSR:15.899% D
NS-7 PDW
D-
Kills:405
Deaths:307
KDR:1.319
Accuracy:20.631% D-
HSR:10.124% D*
PDW-16 Hailstorm
B+
Kills:397
Deaths:189
KDR:2.101
Accuracy:26.607% B+
HSR:15.365% C+
T5 AMC
C++
Kills:356
Deaths:179
KDR:1.989
Accuracy:23.880% C++
HSR:20.506% C++
NS Baron G5AE
C-
Kills:312
Deaths:156
KDR:2
Accuracy:38.085% D-
HSR:13.141% C-
MG-C1 Kindred
C+
Kills:259
Deaths:98
KDR:2.643
Accuracy:26.379% C+
HSR:15.444% D*
SMG-46 Armistice
C
Kills:246
Deaths:150
KDR:1.640
Accuracy:24.035% C
HSR:8.130% D**
FA1 Barrage
C-
Kills:237
Deaths:179
KDR:1.324
Accuracy:35.880% C-
HSR:10.127% D--
HC1 Cougar
C+
Kills:215
Deaths:96
KDR:2.240
Accuracy:24.198% C+
HSR:19.070% D
NSX-P Tengu
B+
Kills:154
Deaths:60
KDR:2.567
Accuracy:38.567% B+
HSR:25.325% B+
TRAC-Shot
C++
Kills:115
Deaths:67
KDR:1.716
Accuracy:25.758% C++
HSR:9.565% F
PS1-AV Suppressor
D--
Kills:65
Deaths:34
KDR:1.912
Accuracy:24.079% D--
HSR:13.846% D*
Kills:10,969
Deaths (as Light Assault):5,879
Deaths (to Light Assaults):3,759
KDR:1.86579
Kill Difference:5,090
Playtime:341.808 hours
Usage:13%
Score:4.317m
Score/min:210
Accuracy (listed only):26.846%
HSR (listed only):15.511%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46AE Armistice
D
Kills:1,170
Deaths:555
KDR:2.108
Accuracy:26.601% D
HSR:14.957% D--
RAMS-AE .50M
D
Kills:1,166
Deaths:128
KDR:9.109
Accuracy:36.260% D-
HSR:77.530% D
TX1 Repeater
B+
Kills:850
Deaths:666
KDR:1.276
Accuracy:27.354% B+
HSR:21.529% C+
NS-44 Commissioner
B
Kills:484
Deaths:331
KDR:1.462
Accuracy:39.796% B
HSR:16.116% D-
NS-7 PDW
D-
Kills:405
Deaths:307
KDR:1.319
Accuracy:20.631% D-
HSR:10.124% D*
PDW-16 Hailstorm
B+
Kills:397
Deaths:189
KDR:2.101
Accuracy:26.607% B+
HSR:15.365% C+
M77-B
D
Kills:318
Deaths:46
KDR:6.913
Accuracy:32.156% D
HSR:69.182% D-
NS-61 Emissary
B++
Kills:299
Deaths:158
KDR:1.892
Accuracy:32.626% B++
HSR:17.391% C++
SMG-46 Armistice
C
Kills:246
Deaths:150
KDR:1.640
Accuracy:24.035% C
HSR:8.130% D**
TS2 Inquisitor
B+
Kills:236
Deaths:135
KDR:1.748
Accuracy:32.139% B+
HSR:11.441% D*
RAMS .50M
C+
Kills:218
Deaths:27
KDR:8.074
Accuracy:37.448% C+
HSR:74.771% C--
Soldier Soaker
C
Kills:154
Deaths:88
KDR:1.750
Accuracy:25.577% D-
HSR:11.688% C
NSX-P Tengu
B+
Kills:154
Deaths:60
KDR:2.567
Accuracy:38.567% B+
HSR:25.325% B+
NSX Tomoe
C+
Kills:133
Deaths:52
KDR:2.558
Accuracy:27.550% C
HSR:36.090% C+
99SV
C
Kills:88
Deaths:27
KDR:3.259
Accuracy:27.471% D
HSR:32.955% C
NS-AM7 AE/TR Archer
B
Kills:83
Deaths:51
KDR:1.627
Accuracy:68.658% B
HSR:7.229% D-
PS1-AV Suppressor
D--
Kills:65
Deaths:34
KDR:1.912
Accuracy:24.079% D--
HSR:13.846% D*
Kills:6,466
Deaths (as Infiltrator):3,004
Deaths (to Infiltrators):4,384
KDR:2.15246
Kill Difference:3,462
Playtime:139.761 hours
Usage:5%
Score:1.347m
Score/min:161
Accuracy (listed only):32.209%
HSR (listed only):27.275%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
B*
Kills:1,206
Deaths:600
KDR:2.010
Accuracy:27.920% B*
HSR:15.008% C
TRAC-5
C+
Kills:1,184
Deaths:824
KDR:1.437
Accuracy:20.870% C+
HSR:13.429% D--
NSX-P Tanto
C++
Kills:1,167
Deaths:523
KDR:2.231
Accuracy:26.329% C++
HSR:20.566% D
LC2 Lynx
C*
Kills:1,167
Deaths:482
KDR:2.421
Accuracy:24.564% C*
HSR:23.051% C*
LC3 Jaguar
B
Kills:1,163
Deaths:622
KDR:1.870
Accuracy:25.452% B
HSR:15.649% D-
NS-11C
C+
Kills:1,151
Deaths:758
KDR:1.518
Accuracy:23.386% C+
HSR:15.899% D
T5 AMC
C++
Kills:356
Deaths:179
KDR:1.989
Accuracy:23.880% C++
HSR:20.506% C++
NS Baron G5AE
C-
Kills:312
Deaths:156
KDR:2
Accuracy:38.085% D-
HSR:13.141% C-
MG-C1 Kindred
C+
Kills:259
Deaths:98
KDR:2.643
Accuracy:26.379% C+
HSR:15.444% D*
FA1 Barrage
C-
Kills:237
Deaths:179
KDR:1.324
Accuracy:35.880% C-
HSR:10.127% D--
HC1 Cougar
C+
Kills:215
Deaths:96
KDR:2.240
Accuracy:24.198% C+
HSR:19.070% D
TRAC-Shot
C++
Kills:115
Deaths:67
KDR:1.716
Accuracy:25.758% C++
HSR:9.565% F
Kills:8,532
Deaths (as Engineer):4,584
Deaths (to Engineers):3,022
KDR:1.86126
Kill Difference:3,948
Playtime:1,019.991 hours
Usage:39%
Score:12.622m
Score/min:206
Accuracy (listed only):26.892%
HSR (listed only):15.955%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
C*
Kills:1,170
Deaths:464
KDR:2.522
Accuracy:25.762% C*
HSR:24.017% C+
SMG-46AE Armistice
D
Kills:1,170
Deaths:555
KDR:2.108
Accuracy:26.601% D
HSR:14.957% D--
TAR-AE
C++
Kills:1,166
Deaths:411
KDR:2.837
Accuracy:27.753% C++
HSR:18.868% D--
T1 Cycler
B+
Kills:1,163
Deaths:513
KDR:2.267
Accuracy:24.778% B+
HSR:17.369% D
NS-11A
B
Kills:704
Deaths:264
KDR:2.667
Accuracy:26.264% B
HSR:25.142% B
NS-7 PDW
D-
Kills:405
Deaths:307
KDR:1.319
Accuracy:20.631% D-
HSR:10.124% D*
PDW-16 Hailstorm
B+
Kills:397
Deaths:189
KDR:2.101
Accuracy:26.607% B+
HSR:15.365% C+
NS Baron G5AE
C-
Kills:312
Deaths:156
KDR:2
Accuracy:38.085% D-
HSR:13.141% C-
SMG-46 Armistice
C
Kills:246
Deaths:150
KDR:1.640
Accuracy:24.035% C
HSR:8.130% D**
FA1 Barrage
C-
Kills:237
Deaths:179
KDR:1.324
Accuracy:35.880% C-
HSR:10.127% D--
NSX-P Tengu
B+
Kills:154
Deaths:60
KDR:2.567
Accuracy:38.567% B+
HSR:25.325% B+
PS1-AV Suppressor
D--
Kills:65
Deaths:34
KDR:1.912
Accuracy:24.079% D--
HSR:13.846% D*
Kills:7,189
Deaths (as Combat Medic):3,282
Deaths (to Combat Medics):1,633
KDR:2.19043
Kill Difference:3,907
Playtime:202.719 hours
Usage:8%
Score:2.789m
Score/min:229
Accuracy (listed only):28.253%
HSR (listed only):16.368%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
C+
Kills:540
Deaths:170
KDR:3.176
Accuracy:14.879% C+
HSR:18.519% C+
M2 Mutilator
C+
Kills:437
Deaths:136
KDR:3.213
Accuracy:15.127% C+
HSR:13.959% D--
MRC3 Mercy
B++
Kills:361
Deaths:84
KDR:4.298
Accuracy:20.450% B++
HSR:17.175% D
MRC3 Mercy
B++
Kills:354
Deaths:91
KDR:3.890
Accuracy:20.160% B++
HSR:15.537% D--
M3 Pounder HEG
C*
Kills:295
Deaths:39
KDR:7.564
Accuracy:40.379% C*
HSR:1.695% D--
M3 Pounder HEG
C+
Kills:291
Deaths:33
KDR:8.818
Accuracy:41.059% C+
HSR:1.718% D--
MR1 Fracture
C
Kills:202
Deaths:66
KDR:3.061
Accuracy:34.404% C
HSR:1.980% D-
MR1 Fracture
C
Kills:184
Deaths:60
KDR:3.067
Accuracy:34.556% C
HSR:0% F-
M1 Heavy Cycler
B
Kills:106
Deaths:47
KDR:2.255
Accuracy:13.338% C
HSR:19.811% B
NS-10 Burster
C
Kills:53
Deaths:9
KDR:5.889
Accuracy:26.856% C
HSR:0% F
Kills:2,823
Deaths (as MAX Suit):367.500
Deaths (to MAX Suits):1,161
KDR:7.68163
Kill Difference:2,455.500
Playtime:96.011 hours
Usage:4%
Score:1.339m
Score/min:232
Accuracy (listed only):26.121%
HSR (listed only):9.039%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B
Kills:1,289
V. Kills:435 296%
Deaths:61
KDR:21.131
Accuracy:51.255% C+
KPH:37.700 B
VKPH:12.700 C++
L100 Python AP
D-
Kills:1,271
V. Kills:818 155%
Deaths:124
KDR:10.250
Accuracy:55.141% C+
KPH:20.400 D-
VKPH:13.100 D-
LB00 Python AP
D-
Kills:1,230
V. Kills:498 246%
Deaths:44
KDR:27.955
Accuracy:51.647% D
KPH:35.100 D--
VKPH:14.200 D-
L100 Python HESH
D
Kills:1,110
V. Kills:156 N/A
Deaths:52
KDR:21.346
Accuracy:41.723% D
KPH:35.100 D
VKPH:4.900 D
C75 Viper
C+
Kills:1,066
V. Kills:274 388%
Deaths:90
KDR:11.844
Accuracy:39.261% C+
KPH:24.600 C
VKPH:6.300 C-
Skyguard
C*
Kills:81
V. Kills:49 162%
Deaths:5
KDR:16.200
Accuracy:19.634% D**
KPH:15.900 C*
VKPH:9.600 C+
Kills:6,047 (6,047 + 0)
Deaths:376
KDR:16.082
VKDR:5.931
Vehicle Kills:2,230
Kill Difference:5,671
Playtime:211.696 hours
Usage:8%
Score:1.737m
Score/min:137
Driving Accuracy:19.634%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C*
Kills:1,286
V. Kills:812 158%
Deaths:77
KDR:16.701
Accuracy:41.940% C-
KPH:29.500 C+
VKPH:18.600 C*
P2-120 HESH
C++
Kills:1,173
V. Kills:262 446%
Deaths:34
KDR:34.500
Accuracy:38.881% C
KPH:45 C
VKPH:10 C++
P2-120 HEAT
C++
Kills:854
V. Kills:398 214%
Deaths:93
KDR:9.183
Accuracy:38.525% C
KPH:22.300 C
VKPH:10.400 C++
E540 Halberd
C
Kills:314
V. Kills:118 264%
Deaths:27
KDR:11.630
Accuracy:38.563% C
KPH:23.400 C
VKPH:8.800 D-
MR11 Gatekeeper
C--
Kills:245
V. Kills:193 126%
Deaths:57
KDR:4.298
Accuracy:35.709% C--
KPH:16.100 D
VKPH:12.700 C--
G30 Vulcan
C--
Kills:62
V. Kills:42 144%
Deaths:21
KDR:2.952
Accuracy:29.167% C+
KPH:14.800 D
VKPH:10 C--
Kills:3,934 (3,313 + 621)
Deaths:309
KDR:12.731
VKDR:5.906
Vehicle Kills:1,825
Kill Difference:3,625
Playtime:140.845 hours
Usage:5%
Score:2.033m
Score/min:241
Driving Accuracy:38.525%
Gunner Accuracy:29.167%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
D
Kills:81
V. Kills:48 165%
Deaths:16
KDR:5.063
Accuracy:39.813% D--
KPH:29.300 D
VKPH:17.400 D-
Kills:81 (0 + 81)
Deaths:16
KDR:5.063
VKDR:3
Vehicle Kills:48
Kill Difference:65
Playtime:2.760 hours
Usage:0%
Score:0.447m
Score/min:2,697
Driving Accuracy:N/A%
Gunner Accuracy:39.813%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C
Kills:294
V. Kills:74 392%
Deaths:26
KDR:11.308
Accuracy:36.847% C
KPH:14.900 C--
VKPH:3.800 D--
M12 Kobalt
D
Kills:127
V. Kills:9 N/A
Deaths:5
KDR:25.400
Accuracy:17.717% C++
KPH:28.600 D--
VKPH:2 D
M40 Fury
D-
Kills:76
V. Kills:18 400%
Deaths:14
KDR:5.429
Accuracy:43.634% B*
KPH:23 D*
VKPH:5.400 D-
M20 Basilisk
C+
Kills:68
V. Kills:19 340%
Deaths:10
KDR:6.800
Accuracy:37.531% C+
KPH:19.500 C+
VKPH:5.400 D-
M12 Kobalt
D
Kills:52
V. Kills:3 N/A
Deaths:5
KDR:10.400
Accuracy:18.807% B
KPH:31.500 D--
VKPH:1.800 D
Kills:617 (0 + 617)
Deaths:60
KDR:10.283
VKDR:2.050
Vehicle Kills:123
Kill Difference:557
Playtime:32.620 hours
Usage:1%
Score:0.203m
Score/min:104
Driving Accuracy:N/A%
Gunner Accuracy:18.807%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Claymore 2,7702,7692898.893U95.8929.769%CN/A249.5A++N/A60611.1h1.1B*3.8C*
T32 Bull 2,5162,5009942.515B*0.4925.341%C**17.08%D--33CN/A8675.8h13.5C+53.4C*
MSW-R 2,0442,0329372.169C++0.8422.837%C+18.209%D-32.4CN/A9962.8h12C*52.7C*
Tank Mine 2,8661,9098522.459U19.4521.615%D-N/A180.1A+90.3B**120710.6h1.5B++6.9C
Frag Grenade 1,7561,71311713N/A1,709.9952.347%B**N/A519.1C*13B+16033.3h3.6C**6.9B+
L100 Python HEAT 1,7241,2896121.131M++18.1351.255%C+N/A37.7B12.7C++15334.2h6.7C13.1C+
P2-120 AP 2,0981,2867716.701A13.7041.94%C-N/A29.5C+18.6C*35043.6h9.9D*23.6D--
L100 Python AP 2,0891,27112410.25B*7.2455.141%C+1.967%C20.4D-13.1D-14562.4h7.9D-14.3D
LB00 Python AP 1,7281,2304427.955B++24.9551.647%DN/A35.1D--14.2D-15435h5.2C--10.1D--
TRAC-5 S 1,2691,2066002.01A++1.0027.92%B*15.008%C16.7CN/A4572.1h12.9C+46.3B+
NS-15MP 1,2091,1993893.082B0.0824.941%D18.849%D*37DN/A9632.4h12.6D50.5C
TRAC-5 1,1941,1848241.437B**1.5720.87%C+13.429%D--14.6CN/A4981h12.7B+61B+
T9 CARV 1,1861,1786701.758B+1.2519.256%C+16.638%D--25.1C+N/A8747h11.7B++60.8B+
P2-120 HESH 1,4351,1733434.5A++31.4938.881%CN/A44.9C10C++19426.1h6.2D16.1D
TORQ-9 1,1851,1704642.522B*0.4825.762%C*24.017%C+24.7C-N/A6447.4h16.8C-65C++
SMG-46AE Armistice 1,1861,1705552.108B++0.9026.601%D14.957%D--12.9D--N/A3191h16.1D60.7C-
NSX-P Tanto 1,1791,1675232.231A+0.7726.329%C++20.566%D21.7CN/A5453.9h15.1C++57.3C*
LC2 Lynx 1,1821,1674822.421A0.5824.564%C*23.051%C*22.7CN/A6351.5h14.2C**58B+
TAR-AE 1,1741,1664112.837B++0.1727.753%C++18.868%D--23.9D-N/A6048.7h14.8D--53.2C
RAMS-AE .50M 1,1721,1661289.109A++6.1036.26%D-77.53%D22.1D--N/A5752.7h2.7F-7.4F
T1 Cycler 1,1711,1635132.267B**0.7424.778%B+17.369%D21.9C+N/A6653.2h14.1C*57B+
NS-15M AE 1,1711,1634592.534C**0.4725.068%C+18.315%D--26.8D-N/A6243.4h13.3C-53.1C+
LC3 Jaguar 1,1771,1636221.87B+1.1425.452%B15.649%D-18.9C-N/A5061.6h11.9C**46.7B+
T9 CARV-S 1,1661,1635502.115B+0.8925.208%B+18.917%D-29.3C--N/A6939.7h13.1C+51.8B
T7 Mini-Chaingun 1,1721,1585292.189A+0.8219.627%B+11.658%C37.1C++N/A9531.2h13.5B+68.8B+
NS-15M1 1,1751,1584862.383B++0.6221.187%C15.026%D--20.9DN/A4755.4h13.1C+61.9C+
NS-11C 1,1631,1517581.518B+1.4923.386%C+15.899%D12.2DN/A3594.7h14C*60C*
T9A "Butcher" 1,1441,1384482.54B+0.4723.945%C+22.056%D37.4DN/A10730.4h12.6C-52.6C+
C-4 ARX 1,3841,1214062.761B+0.2429.561%B++N/A103.8C24.4D43610.8h1.2C++4B+
L100 Python HESH 1,2661,1105221.346B**18.3441.723%D2.793%A35D4.9D12031.7h3.3C*8C+
ML-7 1,3301,0797641.412A1.5954.444%C2.78%C+29.8B+6.9D-18036.2h5.8B+10.7B+
C75 Viper 1,3401,0669011.844A*8.8439.261%C+N/A24.6C6.3C-10443.3h13.6C++34.7C*
NS Decimator 1,2701,0286661.544B+1.4659.123%C4.377%A++29.7C7D*14634.6h4.9C+8.4C+
NSX-P Naginata 1,0381,0203303.091A++0.0921.994%C+24.314%D33.9CN/A9430.1h12.8C++58.2C++
Spear Anti-Vehicle Phalanx Turret 1,5179573329M**25.9943.413%C+2.508%D17.2D*10.1D--11955.6h13.5D31.1D
C-4 1,3049473842.466B++0.5427.88%C**N/A95.7C**36.1B+7089.9h1.4C*5B+
P2-120 HEAT 1,252854939.183B++6.1838.525%C3.981%B+22.3C10.4C++19338.3h11D*28.4D*
TX1 Repeater 8558506661.276B++1.7327.354%B+21.529%C+18C-N/A5347.1h10.8B++39.3B++
NS-11A 7287042642.667A0.3426.264%B25.142%B25.1CN/A7028.1h17.3D--65.7C+
NS Annihilator 1,1766392712.358S0.6578.419%DN/A8.7C7.3C-9273.4h12.4C+15.8C+
NS Decimator-B 7916282872.188B+0.8262.251%C2.707%C**36.5C9.5D17117.2h5.3D*8.5D-
M2 Mutilator 5495401703.176B**0.1714.879%C+18.519%C+21.3CN/A5725.4h19.3C129.9C++
NS-44 Commissioner 4844843311.462B+1.5439.796%B16.116%D-22.7C-N/A7021.3h3.4B+8.5B+
M2 Mutilator 4424371363.213B**0.2115.127%C+13.959%D--23.9CN/A6418.3h18.5C+122.5C++
NS-7 PDW 4064053071.319B+1.6920.631%D-10.124%D*8.9D-N/A2645.5h14.4C*69.8C+
PDW-16 Hailstorm 3983971892.101A0.9026.607%B+15.365%C+25.8C+N/A6915.4h15.1C++56.9B
MRC3 Mercy 370361844.298B**1.2920.45%B++17.175%D29.8C++N/A9112.1h26D*127.1C++
T5 AMC 3613561791.989A1.0223.88%C++20.506%C++20.8C+N/A6617.1h15.2C+63.8C++
MRC3 Mercy 360354913.89B++0.8820.16%B++15.537%D--28.1C+N/A8712.6h27.6F137.1C+
M77-B 320318466.913M3.9132.156%D69.182%D-17.4DN/A4918.3h3.4D*10.5D--
E540 Halberd 4323142711.63B++8.6238.563%C1.274%D--23.4C8.8D-18413.4h6.9D17.8C
NS Baron G5AE 3133121562B++1.0138.085%D-13.141%C-31.8CN/A799.8h4.1B10.8C+
NS-61 Emissary 3022991581.892A+1.1132.626%B++17.391%C++13.7DN/A4321.8h11.3C**34.5B+
M3 Pounder HEG 316295397.564M**4.5640.379%C*1.695%D--16.1C+1.1D*9018.3h20.2C50.1C+
M20 Basilisk 3682942611.308M+8.3036.847%C4.762%C-14.9C--3.8D--8519.7h90.7C*246.1C*
M3 Pounder HEG 311291338.818S5.8141.059%C+1.718%D--16.3C1.1F7617.8h20.4C+49.6C++
T7 Mini-Chaingun AE 295288843.429A*0.4221.454%C**15.625%C++58.8B+1.4B+1634.9h13.4C*62.6B
NSX Naginata 2802771322.098B++0.9122.572%C++30.686%B28.9C-N/A909.6h14.3C63.5C++
Sticky Grenade 2682601260N/A256.9958.776%B++N/A650D20B+17390.4h3.6D*6.2C-
MG-C1 Kindred 264259982.643B*0.3626.379%C+15.444%D*28.8CN/A819h11.6C++44.1C*
SMG-46 Armistice 2482461501.64B+1.3724.035%C8.13%D**19.8C--N/A8212.4h13.8B57.6C*
MR11 Gatekeeper 438245574.298C+1.2935.709%C--2.041%C++16.1D12.7C--20615.2h69.3D--194D-
FA1 Barrage 2382371791.324B1.6835.88%C-10.127%D--18.7C--N/A6512.7h4.6B+12.8C*
TS2 Inquisitor 2362361351.748B++1.2632.139%B+11.441%D*34.7C+N/A1036.8h9B+28B+
RAMS .50M 221218278.074A5.0737.448%C+74.771%C--22.2C-N/A979.8h2.9D-7.8C-
HC1 Cougar 215215962.24A0.7724.198%C+19.07%D18.1C-N/A6711.9h13.9C57.3C+
MR1 Fracture 300202663.061M**0.0634.404%C1.98%D-7.3C3.5D7527.8h83.9D*243.9D
MR1 Fracture 285184603.067S0.0634.556%CN/A6.9C3.8C--8326.5h90.1D*260.7D-
Anti-Vehicle Grenade 1991691169N/A165.9942.036%D--N/A241.4D42.9D11960.7h6.6C15.8D
Soldier Soaker 155154881.75B+1.2625.577%D-11.688%C25.7DN/A696h6.4C+25.1C-
NSX-P Tengu 155154602.567A+0.4438.567%B+25.325%B+14.3D-N/A5110.8h15.1C+39.2C++
T16 Rhino 140140572.456A0.5520.238%C+19.286%C--20.6DN/A856.8h14.4C+70.9C++
NSX Tomoe 134133522.558B++0.4527.55%C36.09%C+35.9C+N/A1073.7h17C--61.7C
M12 Kobalt 136127525.4B++22.3917.717%C++20.472%B+28.9D--2D1294.4h23.5D-132.5C+
T2 Striker 233119961.24A++1.7742.793%D-N/A6.4D--6.2D--11718.5h75.6F-176.7F-
TRAC-Shot 117115671.716B+1.2925.758%C++9.565%F5.7D*N/A1720.1h14.5D-56.5C
MG-H1 Watchman 112111382.921B*0.0820.345%C--27.027%C++19.5D-N/A985.7h15.9C+77.9C+
M1 Heavy Cycler 107106472.255B*0.7513.338%C19.811%B11.5D-N/A629.2h27.5F-206C--
Aspis Anti-Aircraft Phalanx Turret 210106521.2S18.1920.864%D-N/A6.2D-6D--9117.2h132.6B+635.6C++
Rocklet Rifle 206105991.061B++1.9443.895%D--N/A18.1D-17.4D3175.8h46.9D106.9D-
99SV 8988273.259B**0.2527.471%D32.955%C11.6DN/A837.6h6.9D25.1D
T7-P Mini-Chaingun 8685184.722A*1.7222.597%C+10.588%D*47.2DN/A1061.8h11.5C**50.9C*
NS-AM7 AE/TR Archer 12183511.627B**1.3868.658%B7.229%D-5.8C--2.7C3814.3h50.5D*73.6D**
G20 Vulcan-H 12981165.063C*2.0639.813%D--N/A28.9D17.1D-26952.8h179.5F-450.8F--
Skyguard 13081516.2S13.1919.634%D**N/A15.9C*9.6C+1905.1h68.2B**347.2B+
NS "Jackpot" Decimator 9780402C**1.0164.633%C+2.5%B++33.3D7.1D1472.4h5.8F9D*
M40 Fury 9476145.429C2.4243.634%B*2.632%B**23D*5.5D-1043.3h17.9D41.1C++
M20 Basilisk 8768106.8A+3.7937.531%C+5.882%C++19.4C+5.4D-1603.5h71.5B++190.6B++
PS1-AV Suppressor 6865341.912C++1.0924.079%D--13.846%D*9.2D*N/A247.1h18.7F77.6D*
G30 Vulcan 10462212.952C+0.0529.167%C+1.613%D--14.8D10C--1324.2h150.8D*516.9D
NS-10 Burster 825395.889S2.8826.856%CN/A5C+2.7D5510.6h155.5C**578.8C++
M12 Kobalt 5552510.4C7.3918.807%B15.385%D30.6D--1.8D1351.7h24.9D*132.2C+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret32540.5h
Nano-Armor Kit162542,56534h
AE Nano-Armor Kit118320,36320.1h
AE Medical Applicator8194,6958.5h
Nanite Revive Grenade03780.1h
Medical Applicator130127,14212.3h
Spitfire Auto-Turret172,4602.2h
Motion Spotter01130.2h
Recon Detection Device287,18817.2h
Shield Recharging Field24140.2h
Medical Kit3686,53129.3h
Ammunition Package428,1834.3h
Anti-Infantry MANA Turret31440.5h
Hardlight Barrier41020.1h
Nano-Repair Grenade04650.1h
M4-F Pillager01330h

Check the help document for the dictionary if you want to learn more about words used here.


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