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Founder M0N0[FCLM] M0N0
VS BR 176

KDR: 1.9

Score: 78.3m

Last Seen: Jul 29th, 2018 2:35 AM
- OFFLINE - 6329.9 hour(s)

Battle Rank 120 (176 total) - Vanu Sovereignty on Briggs
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Supernova VPC Betelgeuse 54-A SVA-88 Maelstrom Turbo Laser Saron Laser Cannon Supernova FPC C-4 Force-Blade
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $905,724 MLG Score: 724
Fun Score: N/A
Cheeseburgers Flipped: 1109TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.966%15.533%4815797858,9701.746740.152

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.963%1.926A++-0.795D--1.528FMIXED (~0.05)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.10.531B+10.90.24C++24.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.957%3.81%340510305,197208415132.49257343%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.488%0.163C++2.029A*-0.174

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
860.466B+33.50.367C**52.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.176%2.231%592910269,456269222703.51263416%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.788%0.708B++-0.241C1.026

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.80.773B++4.20.663B+4.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.716%3.237%3931510205,437230716242.35572335%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.94%1.071B**-0.289C0.855

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.30.66B+19.20.513B+21.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.484%70.072%393810275,2464041291.29819

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.464%2.322A*0.193C++0.457

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.563B+2.20.315C*2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.984%10.285%393610295,9992756442.17592

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.967%0.878B*-0.847D--0.653

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.525B+3.30.329C**3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
78.3m262.3%404 (24.2k)368 (22.1k)1.89841125,85166,2932.07806176 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-VS1035411425%13.194%33003:1284

15% Combat Medic27% Engineer16% Heavy Assault21% Infiltrator17% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 1:59 AMApr 6th, 2013 7:53 AMAug 27th, 2018 3:42 PM (234d) (PST)Jul 28th, 2018 10:36 PM (264d) (PST)Jul 28th, 2018 10:35 PM (264d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5902253650.5920.3120.0781.6960.054724

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,37613,50821,86836195102322,109

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3541.9h/147.6d 11,910 16,605 32,438 360.4k 7,136 10,449 11,551 125.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B++
Kills:1,358
Deaths:771
KDR:1.761
Accuracy:29.466% B++
HSR:19.219% D**
SVA-88
B**
Kills:1,339
Deaths:507
KDR:2.641
Accuracy:28.603% B**
HSR:16.878% D*
NS-15MP
C++
Kills:1,172
Deaths:607
KDR:1.931
Accuracy:28.122% C++
HSR:15.444% D**
Flare VE6
B+
Kills:1,168
Deaths:725
KDR:1.611
Accuracy:25.338% B+
HSR:14.897% D**
Orion VS54
A+
Kills:1,163
Deaths:614
KDR:1.894
Accuracy:28.758% A+
HSR:15.907% D*
NSX Naginata
A+
Kills:1,163
Deaths:676
KDR:1.720
Accuracy:30.075% A+
HSR:20.980% D--
Lasher X2
A++
Kills:1,162
Deaths:718
KDR:1.618
Accuracy:39.177% A++
HSR:2.840% D
SVA-GG
B*
Kills:1,162
Deaths:673
KDR:1.727
Accuracy:30.584% B*
HSR:19.535% D*
Pulsar LSW
B*
Kills:1,160
Deaths:655
KDR:1.771
Accuracy:27.212% B*
HSR:18.104% D-
VX29 Polaris
B**
Kills:1,160
Deaths:612
KDR:1.895
Accuracy:29.167% B**
HSR:14.310% D*
NS-15M2
B**
Kills:1,160
Deaths:672
KDR:1.726
Accuracy:29.330% B**
HSR:18.793% D-
NS-15M AE
B++
Kills:1,160
Deaths:634
KDR:1.830
Accuracy:29.405% B++
HSR:15.690% D*
Ursa
B*
Kills:1,160
Deaths:684
KDR:1.696
Accuracy:27.300% B*
HSR:15.603% D*
NS-15M1
A
Kills:428
Deaths:292
KDR:1.466
Accuracy:29.941% A
HSR:19.860% C
Kills:15,915
Deaths (as Heavy Assault):8,840
Deaths (to Heavy Assaults):18,625
KDR:1.80034
Kill Difference:7,075
Playtime:581.529 hours
Usage:16%
Score:14.197m
Score/min:407
Accuracy (listed only):29.463%
HSR (listed only):16.290%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
B+
Kills:1,192
Deaths:1,069
KDR:1.115
Accuracy:26.592% B+
HSR:8.389% F-
Pulsar C
B**
Kills:1,188
Deaths:715
KDR:1.662
Accuracy:30.095% B**
HSR:18.771% D
Pandora VX25
C*
Kills:1,178
Deaths:838
KDR:1.406
Accuracy:41.921% C*
HSR:8.659% F
NSX Tanto
A++
Kills:1,173
Deaths:597
KDR:1.965
Accuracy:35.397% A++
HSR:17.903% D--
VX6-7
C*
Kills:1,170
Deaths:268
KDR:4.366
Accuracy:25.465% C*
HSR:11.624% F
NS-11C
A+
Kills:1,167
Deaths:946
KDR:1.234
Accuracy:30.989% A+
HSR:16.795% C
Thanatos VE70
B**
Kills:1,161
Deaths:790
KDR:1.470
Accuracy:50.087% B**
HSR:8.786% D**
Solstice Burst
B**
Kills:1,160
Deaths:621
KDR:1.868
Accuracy:31.644% B**
HSR:14.914% D*
Eidolon VE33
A+
Kills:1,160
Deaths:708
KDR:1.638
Accuracy:36.503% A+
HSR:15% D**
Solstice SF
A
Kills:1,160
Deaths:804
KDR:1.443
Accuracy:30.297% A
HSR:16.897% C+
Revenant
C+
Kills:1,160
Deaths:1,282
KDR:0.905
Accuracy:33.979% C+
HSR:16.810% F
Eclipse VE3A
A
Kills:1,160
Deaths:846
KDR:1.371
Accuracy:32.744% A
HSR:13.276% D*
Phobos VX86
B**
Kills:1,160
Deaths:698
KDR:1.662
Accuracy:70.709% B**
HSR:9.569% D*
Solstice VE3
A
Kills:1,160
Deaths:729
KDR:1.591
Accuracy:29.596% A
HSR:13.793% D--
Nova
B+
Kills:1,160
Deaths:761
KDR:1.524
Accuracy:51.305% B+
HSR:9.741% D*
Zenith VX-5
B*
Kills:1,160
Deaths:544
KDR:2.132
Accuracy:29.826% B*
HSR:16.379% D-
NS-11CP
B+
Kills:1,160
Deaths:794
KDR:1.461
Accuracy:31.092% B+
HSR:11.724% F
Deimos VA29
A+
Kills:1,159
Deaths:824
KDR:1.407
Accuracy:78.362% A+
HSR:14.064% C-
NS Baron G5
B++
Kills:613
Deaths:562
KDR:1.091
Accuracy:50.607% B++
HSR:12.235% C--
Chaos
C+
Kills:181
Deaths:130
KDR:1.392
Accuracy:52.485% C+
HSR:14.365% C+
Kills:21,782
Deaths (as Engineer):14,526
Deaths (to Engineers):13,042
KDR:1.49952
Kill Difference:7,256
Playtime:954.631 hours
Usage:27%
Score:21.368m
Score/min:373
Accuracy (listed only):39.985%
HSR (listed only):13.485%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
B+
Kills:1,192
Deaths:1,069
KDR:1.115
Accuracy:26.592% B+
HSR:8.389% F-
Pulsar C
B**
Kills:1,188
Deaths:715
KDR:1.662
Accuracy:30.095% B**
HSR:18.771% D
Pandora VX25
C*
Kills:1,178
Deaths:838
KDR:1.406
Accuracy:41.921% C*
HSR:8.659% F
NSX Tanto
A++
Kills:1,173
Deaths:597
KDR:1.965
Accuracy:35.397% A++
HSR:17.903% D--
VX6-7
C*
Kills:1,170
Deaths:268
KDR:4.366
Accuracy:25.465% C*
HSR:11.624% F
NS-11C
A+
Kills:1,167
Deaths:946
KDR:1.234
Accuracy:30.989% A+
HSR:16.795% C
NS-7B PDW
B+
Kills:1,161
Deaths:782
KDR:1.485
Accuracy:29.009% B+
HSR:9.302% D**
Thanatos VE70
B**
Kills:1,161
Deaths:790
KDR:1.470
Accuracy:50.087% B**
HSR:8.786% D**
Solstice Burst
B**
Kills:1,160
Deaths:621
KDR:1.868
Accuracy:31.644% B**
HSR:14.914% D*
MKV Suppressed
B**
Kills:1,160
Deaths:652
KDR:1.779
Accuracy:31.243% B**
HSR:11.983% D*
Solstice SF
A
Kills:1,160
Deaths:804
KDR:1.443
Accuracy:30.297% A
HSR:16.897% C+
NSX Tengu
A
Kills:1,160
Deaths:668
KDR:1.737
Accuracy:46.011% A
HSR:13.879% D--
NS-7 PDW
A
Kills:1,160
Deaths:1,364
KDR:0.850
Accuracy:31.322% A
HSR:13.707% D
Eclipse VE3A
A
Kills:1,160
Deaths:846
KDR:1.371
Accuracy:32.744% A
HSR:13.276% D*
Phobos VX86
B**
Kills:1,160
Deaths:698
KDR:1.662
Accuracy:70.709% B**
HSR:9.569% D*
Eridani SX5
A+
Kills:1,160
Deaths:749
KDR:1.549
Accuracy:34.267% A+
HSR:10.776% D*
Eridani SX5G
B*
Kills:1,160
Deaths:754
KDR:1.538
Accuracy:32.308% B*
HSR:13.448% D--
Sirius SX12
A+
Kills:1,160
Deaths:742
KDR:1.563
Accuracy:32.560% A+
HSR:9.828% D**
Solstice VE3
A
Kills:1,160
Deaths:729
KDR:1.591
Accuracy:29.596% A
HSR:13.793% D--
Nova
B+
Kills:1,160
Deaths:761
KDR:1.524
Accuracy:51.305% B+
HSR:9.741% D*
Zenith VX-5
B*
Kills:1,160
Deaths:544
KDR:2.132
Accuracy:29.826% B*
HSR:16.379% D-
NS-11CP
B+
Kills:1,160
Deaths:794
KDR:1.461
Accuracy:31.092% B+
HSR:11.724% F
Deimos VA29
A+
Kills:1,159
Deaths:824
KDR:1.407
Accuracy:78.362% A+
HSR:14.064% C-
Skorpios
B**
Kills:973
Deaths:565
KDR:1.722
Accuracy:31.901% B**
HSR:15.314% D-
NS Baron G5
B++
Kills:613
Deaths:562
KDR:1.091
Accuracy:50.607% B++
HSR:12.235% C--
Chaos
C+
Kills:181
Deaths:130
KDR:1.392
Accuracy:52.485% C+
HSR:14.365% C+
VE-S Canis
M+
Kills:144
Deaths:89
KDR:1.618
Accuracy:44.716% M+
HSR:14.583% D
Kills:28,700
Deaths (as Light Assault):18,901
Deaths (to Light Assaults):11,818
KDR:1.51844
Kill Difference:9,799
Playtime:599.629 hours
Usage:17%
Score:13.270m
Score/min:369
Accuracy (listed only):38.613%
HSR (listed only):12.989%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
C++
Kills:1,215
Deaths:938
KDR:1.295
Accuracy:24.751% C++
HSR:8.230% F-
Pandora VX25
C*
Kills:1,178
Deaths:838
KDR:1.406
Accuracy:41.921% C*
HSR:8.659% F
Pulsar VS1
A*
Kills:1,162
Deaths:797
KDR:1.458
Accuracy:34.392% A*
HSR:15.232% D
NS-7B PDW
B+
Kills:1,161
Deaths:782
KDR:1.485
Accuracy:29.009% B+
HSR:9.302% D**
Thanatos VE70
B**
Kills:1,161
Deaths:790
KDR:1.470
Accuracy:50.087% B**
HSR:8.786% D**
Equinox VE2
A
Kills:1,160
Deaths:785
KDR:1.478
Accuracy:32.523% A
HSR:18.793% C
Equinox VE2 Burst
C+
Kills:1,160
Deaths:886
KDR:1.309
Accuracy:27.387% C+
HSR:14.224% D**
Corvus VA55
B*
Kills:1,160
Deaths:883
KDR:1.314
Accuracy:28.274% B*
HSR:15.086% D*
Terminus VX-9
B+
Kills:1,160
Deaths:913
KDR:1.271
Accuracy:28.321% B+
HSR:8.793% F--
MKV Suppressed
B**
Kills:1,160
Deaths:652
KDR:1.779
Accuracy:31.243% B**
HSR:11.983% D*
NSX Tengu
A
Kills:1,160
Deaths:668
KDR:1.737
Accuracy:46.011% A
HSR:13.879% D--
NS-11P
A
Kills:1,160
Deaths:858
KDR:1.352
Accuracy:29.068% A
HSR:18.104% C+
NS-7 PDW
A
Kills:1,160
Deaths:1,364
KDR:0.850
Accuracy:31.322% A
HSR:13.707% D
NS-11A
B**
Kills:1,160
Deaths:833
KDR:1.393
Accuracy:29.856% B**
HSR:14.397% D--
CME
A
Kills:1,160
Deaths:847
KDR:1.370
Accuracy:33.386% A
HSR:18.448% D
Phobos VX86
B**
Kills:1,160
Deaths:698
KDR:1.662
Accuracy:70.709% B**
HSR:9.569% D*
Eridani SX5
A+
Kills:1,160
Deaths:749
KDR:1.549
Accuracy:34.267% A+
HSR:10.776% D*
Eridani SX5G
B*
Kills:1,160
Deaths:754
KDR:1.538
Accuracy:32.308% B*
HSR:13.448% D--
Sirius SX12
A+
Kills:1,160
Deaths:742
KDR:1.563
Accuracy:32.560% A+
HSR:9.828% D**
Nova
B+
Kills:1,160
Deaths:761
KDR:1.524
Accuracy:51.305% B+
HSR:9.741% D*
Deimos VA29
A+
Kills:1,159
Deaths:824
KDR:1.407
Accuracy:78.362% A+
HSR:14.064% C-
Skorpios
B**
Kills:973
Deaths:565
KDR:1.722
Accuracy:31.901% B**
HSR:15.314% D-
NS Baron G5
B++
Kills:613
Deaths:562
KDR:1.091
Accuracy:50.607% B++
HSR:12.235% C--
NSX Yumi
A+
Kills:369
Deaths:332
KDR:1.111
Accuracy:34.646% A+
HSR:20.325% D
Darkstar
B+
Kills:236
Deaths:186
KDR:1.269
Accuracy:29.660% B+
HSR:13.136% D**
Chaos
C+
Kills:181
Deaths:130
KDR:1.392
Accuracy:52.485% C+
HSR:14.365% C+
VE-S Canis
M+
Kills:144
Deaths:89
KDR:1.618
Accuracy:44.716% M+
HSR:14.583% D
Kills:26,952
Deaths (as Combat Medic):19,226
Deaths (to Combat Medics):7,828
KDR:1.40185
Kill Difference:7,726
Playtime:528.721 hours
Usage:15%
Score:12.172m
Score/min:384
Accuracy (listed only):38.558%
HSR (listed only):13.148%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Artemis VX26
B*
Kills:1,194
Deaths:734
KDR:1.627
Accuracy:31.148% B*
HSR:11.977% F
Beamer VS3
M+
Kills:1,170
Deaths:823
KDR:1.422
Accuracy:46.401% M+
HSR:15.812% D-
Spiker
B+
Kills:1,161
Deaths:942
KDR:1.232
Accuracy:33.912% B+
HSR:13.178% D--
NS-7B PDW
B+
Kills:1,161
Deaths:782
KDR:1.485
Accuracy:29.009% B+
HSR:9.302% D**
NS-30 Vandal
A
Kills:1,161
Deaths:543
KDR:2.138
Accuracy:40.422% A
HSR:16.279% D*
Cerberus
A+
Kills:1,161
Deaths:883
KDR:1.315
Accuracy:41.974% A+
HSR:9.561% F
V10
A*
Kills:1,160
Deaths:305
KDR:3.803
Accuracy:55.348% A*
HSR:79.397% C*
Parallax VX3
A+
Kills:1,160
Deaths:332
KDR:3.494
Accuracy:49.169% A+
HSR:76.379% C+
NS-44G Commissioner
A
Kills:1,160
Deaths:762
KDR:1.522
Accuracy:52.105% A
HSR:18.104% D
Phantom VA23
B++
Kills:1,160
Deaths:631
KDR:1.838
Accuracy:40.010% B++
HSR:24.914% D
Ghost
A++
Kills:1,160
Deaths:548
KDR:2.117
Accuracy:51.820% A++
HSR:58.190% D--
NSX Tomoe
A++
Kills:1,160
Deaths:535
KDR:2.168
Accuracy:37.632% A++
HSR:23.276% D*
MKV Suppressed
B**
Kills:1,160
Deaths:652
KDR:1.779
Accuracy:31.243% B**
HSR:11.983% D*
NSX Tengu
A
Kills:1,160
Deaths:668
KDR:1.737
Accuracy:46.011% A
HSR:13.879% D--
XM98
A**
Kills:1,160
Deaths:339
KDR:3.422
Accuracy:53.378% A**
HSR:74.483% C+
NS-7 PDW
A
Kills:1,160
Deaths:1,364
KDR:0.850
Accuracy:31.322% A
HSR:13.707% D
Manticore SX40
A*
Kills:1,160
Deaths:664
KDR:1.747
Accuracy:43.314% A*
HSR:19.741% C
Nyx VX31
A++
Kills:1,160
Deaths:523
KDR:2.218
Accuracy:43.899% A++
HSR:27.500% C
Eridani SX5
A+
Kills:1,160
Deaths:749
KDR:1.549
Accuracy:34.267% A+
HSR:10.776% D*
Eridani SX5G
B*
Kills:1,160
Deaths:754
KDR:1.538
Accuracy:32.308% B*
HSR:13.448% D--
Sirius SX12
A+
Kills:1,160
Deaths:742
KDR:1.563
Accuracy:32.560% A+
HSR:9.828% D**
Skorpios
B**
Kills:973
Deaths:565
KDR:1.722
Accuracy:31.901% B**
HSR:15.314% D-
VA39 Spectre
A+
Kills:245
Deaths:112
KDR:2.188
Accuracy:41.657% A+
HSR:27.755% D-
The Immortal
B++
Kills:173
Deaths:199
KDR:0.869
Accuracy:38.546% B++
HSR:21.965% D-
Parsec VX3-A
B**
Kills:164
Deaths:65
KDR:2.523
Accuracy:48.038% B**
HSR:67.683% F
Beamer VS3-FB
B**
Kills:162
Deaths:170
KDR:0.953
Accuracy:38.616% B**
HSR:16.049% D*
VE-S Canis
M+
Kills:144
Deaths:89
KDR:1.618
Accuracy:44.716% M+
HSR:14.583% D
NS-AM7 Archer
A++
Kills:106
Deaths:173
KDR:0.613
Accuracy:71.513% A++
HSR:8.491% D--
NSX Daimyo
B+
Kills:99
Deaths:62
KDR:1.597
Accuracy:44.386% B+
HSR:91.919% D
NS-357P Underboss
B**
Kills:99
Deaths:123
KDR:0.805
Accuracy:48.960% B**
HSR:15.152% D--
Phaseshift VX-S
B**
Kills:98
Deaths:70
KDR:1.400
Accuracy:43.605% B**
HSR:61.225% D-
VS Patriot Flare Gun
U
Kills:75
Deaths:56
KDR:1.339
Accuracy:24.593% B+
HSR:0% U
NS Deep Freeze
C*
Kills:60
Deaths:54
KDR:1.111
Accuracy:43.874% C*
HSR:8.333% D
Kills:26,806
Deaths (as Infiltrator):16,013
Deaths (to Infiltrators):10,120
KDR:1.67401
Kill Difference:10,793
Playtime:740.244 hours
Usage:21%
Score:13.093m
Score/min:295
Accuracy (listed only):41.747%
HSR (listed only):27.278%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
A*
Kills:1,167
Deaths:494
KDR:2.362
Accuracy:26.075% A*
HSR:13.967% D*
Cosmos VM3
A*
Kills:1,167
Deaths:503
KDR:2.320
Accuracy:25.666% A*
HSR:13.368% D**
Nebula VM20
A++
Kills:1,160
Deaths:385
KDR:3.013
Accuracy:26.591% A++
HSR:16.724% D
Blueshift VM5
B**
Kills:1,160
Deaths:383
KDR:3.029
Accuracy:23.844% B**
HSR:11.983% F
Nebula VM20
A++
Kills:1,160
Deaths:395
KDR:2.937
Accuracy:27.067% A++
HSR:15.431% D--
Blueshift VM5
B**
Kills:1,160
Deaths:400
KDR:2.900
Accuracy:24.340% B**
HSR:13.362% D**
Comet VM2
B++
Kills:501
Deaths:279
KDR:1.796
Accuracy:48.340% B++
HSR:2.994% D
Comet VM2
B++
Kills:441
Deaths:276
KDR:1.598
Accuracy:51.151% B++
HSR:2.494% D-
Quasar VM1
A++
Kills:289
Deaths:107
KDR:2.701
Accuracy:26.084% A++
HSR:18.685% C
Quasar VM1
A*
Kills:242
Deaths:92
KDR:2.630
Accuracy:25.596% A*
HSR:17.355% C
NS-20 Gorgon
B++
Kills:177
Deaths:67
KDR:2.642
Accuracy:32.065% B++
HSR:15.254% D
NS-20 Gorgon
B++
Kills:160
Deaths:67
KDR:2.388
Accuracy:32.892% B++
HSR:19.375% C++
NS-10 Burster
A++
Kills:81
Deaths:89
KDR:0.910
Accuracy:41.570% A++
HSR:4.938% C--
NS-10 Burster
A++
Kills:74
Deaths:89
KDR:0.831
Accuracy:41.414% A++
HSR:6.757% C*
Kills:8,939
Deaths (as MAX Suit):1,813
Deaths (to MAX Suits):3,769
KDR:4.9305
Kill Difference:7,126
Playtime:138.886 hours
Usage:4%
Score:4.208m
Score/min:505
Accuracy (listed only):32.335%
HSR (listed only):12.335%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Maelstrom Turbo Laser
B++
Kills:1,269
V. Kills:447 283%
Deaths:701
KDR:1.810
Accuracy:34.692% B++
KPH:18.100 C*
VKPH:6.400 D
Saron Laser Cannon
A
Kills:1,266
V. Kills:297 425%
Deaths:452
KDR:2.801
Accuracy:37.307% B*
KPH:26.600 A
VKPH:6.200 C--
Dual Photon Pods
B*
Kills:1,223
V. Kills:197 N/A
Deaths:201
KDR:6.085
Accuracy:60.211% B*
KPH:62.200 C
VKPH:10 D
Antares LC
B+
Kills:1,162
V. Kills:430 270%
Deaths:619
KDR:1.877
Accuracy:32.295% C++
KPH:24.400 B+
VKPH:9 C--
Light PPA
B*
Kills:1,160
V. Kills:142 N/A
Deaths:270
KDR:4.296
Accuracy:53.538% A++
KPH:43.100 C+
VKPH:5.300 B*
Hornet Missiles
A+
Kills:1,160
V. Kills:243 475%
Deaths:109
KDR:10.642
Accuracy:66.973% B+
KPH:150.300 A+
VKPH:31.500 C
Photon A2A Missile Pods
C++
Kills:115
V. Kills:137 83%
Deaths:18
KDR:6.389
Accuracy:66.638% F--
KPH:38.400 C
VKPH:45.800 C++
Coyote Missiles
C**
Kills:70
V. Kills:16 412%
Deaths:14
KDR:5
Accuracy:55.462% C**
KPH:26.700 C--
VKPH:6.100 D*
Kills:7,425 (4,857 + 0)
Deaths:2,384
KDR:3.115
VKDR:0.801
Vehicle Kills:1,909
Kill Difference:5,041
Playtime:225.256 hours
Usage:6%
Score:3.481m
Score/min:258
Piloting Accuracy:53.538%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:635
V. Kills:163 387%
Deaths:48
KDR:13.229
Accuracy:59.356% A*
KPH:2,286,000 U
VKPH:586,800 U
L105 Zephyr
A++
Kills:472
V. Kills:48 N/A
Deaths:27
KDR:17.482
Accuracy:47.324% B+
KPH:96.200 A++
VKPH:9.800 C++
CAS30 Tank Buster
C
Kills:279
V. Kills:286 97%
Deaths:321
KDR:0.869
Accuracy:41.389% C-
KPH:6.300 C
VKPH:6.400 C
AP30 Shredder
U
Kills:59
V. Kills:9 N/A
Deaths:11
KDR:5.364
Accuracy:19.414% F-
KPH:212,400 U
VKPH:32,400 U
Kills:1,445 (279 + 1,166)
Deaths:407
KDR:3.550
VKDR:1.243
Vehicle Kills:506
Kill Difference:1,038
Playtime:49.331 hours
Usage:1%
Score:0.976m
Score/min:330
Piloting Accuracy:41.389%
Gunner Accuracy:19.414%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A**
Kills:1,170
V. Kills:426 274%
Deaths:130
KDR:9
Accuracy:58.970% C**
KPH:60 A**
VKPH:21.800 B++
L100 Python HEAT
M+
Kills:1,163
V. Kills:296 392%
Deaths:116
KDR:10.026
Accuracy:63.365% A
KPH:70 M+
VKPH:17.800 A
C75 Viper
M+
Kills:1,161
V. Kills:133 N/A
Deaths:63
KDR:18.429
Accuracy:38.316% C+
KPH:79.400 M+
VKPH:9.100 C**
L100 Python HESH
B**
Kills:1,150
V. Kills:201 N/A
Deaths:95
KDR:12.105
Accuracy:63.658% A++
KPH:66.600 B++
VKPH:11.600 B**
Skyguard
B**
Kills:116
V. Kills:72 159%
Deaths:37
KDR:3.135
Accuracy:35.598% B**
KPH:14.800 C++
VKPH:9.200 C+
Kills:4,760 (4,760 + 0)
Deaths:441
KDR:10.794
VKDR:2.558
Vehicle Kills:1,128
Kill Difference:4,319
Playtime:75.828 hours
Usage:2%
Score:1.509m
Score/min:332
Driving Accuracy:35.598%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
A++
Kills:2,002
V. Kills:227 N/A
Deaths:167
KDR:11.988
Accuracy:67.094% A++
KPH:36.400 C
VKPH:4.100 D--
Supernova FPC
A+
Kills:1,265
V. Kills:540 234%
Deaths:177
KDR:7.147
Accuracy:52.093% C+
KPH:39.800 A+
VKPH:17 B+
Supernova PC
A+
Kills:1,162
V. Kills:300 386%
Deaths:107
KDR:10.860
Accuracy:61.557% A
KPH:37.700 A+
VKPH:9.700 B
Saron HRB
A**
Kills:1,084
V. Kills:564 192%
Deaths:135
KDR:8.030
Accuracy:44.651% C++
KPH:50.400 A**
VKPH:26.200 A
Proton II PPA
B**
Kills:378
V. Kills:31 N/A
Deaths:22
KDR:17.182
Accuracy:32.402% A
KPH:72.400 B+
VKPH:5.900 B**
Supernova-R PC
C-
Kills:267
V. Kills:75 351%
Deaths:45
KDR:5.933
Accuracy:63.220% A
KPH:35.600 D--
VKPH:10 C-
Kills:6,158 (4,696 + 1,462)
Deaths:653
KDR:9.430
VKDR:2.660
Vehicle Kills:1,737
Kill Difference:5,505
Playtime:151.884 hours
Usage:4%
Score:3.120m
Score/min:342
Driving Accuracy:63.220%
Gunner Accuracy:32.402%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
B**
Kills:385
V. Kills:189 203%
Deaths:56
KDR:6.875
Accuracy:53.063% C
KPH:57.700 B**
VKPH:28.300 B+
E540 Halberd-H
B+
Kills:171
V. Kills:68 248%
Deaths:18
KDR:9.500
Accuracy:62.522% B+
KPH:52.100 B
VKPH:20.700 C+
Proton II PPA-H
N/A
Kills:50
V. Kills:2 N/A
Deaths:12
KDR:4.167
Accuracy:46.626% N/A
KPH:51 N/A
VKPH:2 N/A
Kills:606 (0 + 606)
Deaths:86
KDR:7.047
VKDR:3.012
Vehicle Kills:259
Kill Difference:520
Playtime:10.931 hours
Usage:0%
Score:0.403m
Score/min:615
Driving Accuracy:N/A%
Gunner Accuracy:46.626%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A*
Kills:542
V. Kills:138 390%
Deaths:66
KDR:8.212
Accuracy:51.097% A
KPH:47.200 A*
VKPH:12 B**
M20 Basilisk
M++
Kills:479
V. Kills:141 337%
Deaths:81
KDR:5.914
Accuracy:55.960% A++
KPH:59.200 M++
VKPH:17.400 A+
M40 Fury
A++
Kills:422
V. Kills:75 N/A
Deaths:53
KDR:7.962
Accuracy:48.836% A
KPH:89.200 A++
VKPH:15.900 A
M40 Fury
A++
Kills:289
V. Kills:54 N/A
Deaths:41
KDR:7.049
Accuracy:52.857% A++
KPH:95.100 A++
VKPH:17.800 B**
M12 Kobalt
A*
Kills:210
V. Kills:3 N/A
Deaths:12
KDR:17.500
Accuracy:25.262% A
KPH:137 A*
VKPH:2 D
M60-G Bulldog
A++
Kills:140
V. Kills:16 N/A
Deaths:14
KDR:10
Accuracy:54.133% A++
KPH:54.300 B++
VKPH:6.200 C
M60-G Bulldog
C**
Kills:94
V. Kills:22 409%
Deaths:18
KDR:5.222
Accuracy:58.210% A**
KPH:30.800 C++
VKPH:7.200 C**
M12 Kobalt
C+
Kills:77
V. Kills:4 N/A
Deaths:7
KDR:11
Accuracy:24.209% A
KPH:67.100 C+
VKPH:3.500 C+
Kills:2,253 (0 + 2,253)
Deaths:292
KDR:7.716
VKDR:1.551
Vehicle Kills:453
Kill Difference:1,961
Playtime:35.661 hours
Usage:1%
Score:0.922m
Score/min:431
Driving Accuracy:N/A%
Gunner Accuracy:24.209%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A++
Kills:817
V. Kills:48 N/A
Deaths:319
KDR:2.561
Accuracy:46.387% B+
KPH:71 B++
VKPH:4.200 A++
M40 Fury-F
B**
Kills:741
V. Kills:241 306%
Deaths:435
KDR:1.703
Accuracy:53.621% B
KPH:35 B*
VKPH:11.400 B**
M12 Kobalt-F
A*
Kills:611
V. Kills:35 N/A
Deaths:258
KDR:2.368
Accuracy:28.211% B*
KPH:59 A
VKPH:3.400 A*
Kills:2,169 (2,169 + 0)
Deaths:1,012
KDR:2.143
VKDR:0.320
Vehicle Kills:324
Kill Difference:1,157
Playtime:43.031 hours
Usage:1%
Score:0.380m
Score/min:147
Driving Accuracy:28.211%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
B+
Kills:62
V. Kills:14 413%
Deaths:16
KDR:3.875
Accuracy:49.293% C**
KPH:76 B+
VKPH:17.200 C+
Kills:62 (0 + 62)
Deaths:16
KDR:3.875
VKDR:0.875
Vehicle Kills:14
Kill Difference:46
Playtime:0.816 hours
Usage:0%
Score:0.018m
Score/min:377
Piloting Accuracy:N/A%
Gunner Accuracy:49.293%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Supernova VPC 2,2292,00216711.988C++10.0967.094%A++1.099%C-36.3C4.1D--16555.1h2.5B*3.7B**
Betelgeuse 54-A 1,3691,3587711.761C0.1429.466%B++19.219%D**50.9CN/A24626.7h11.7C-39.8C*
SVA-88 1,3501,3395072.641B+0.7428.603%B**16.878%D*32.2C-N/A16241.6h13.5C-47.3C**
Maelstrom Turbo Laser 1,7161,2697011.81C+0.0934.692%B++6.935%M18.1C*6.4D15370.1h55.5B*160B*
Saron Laser Cannon 1,5631,2664522.801B0.9037.307%B*6.319%M26.6A6.2C--22047.6h45.1B**120.8A
Supernova FPC 1,8051,2651777.147C*5.2552.093%C+6.008%A**39.8A+17B+54231.8h2.9A++5.6A
C-4 2,0011,2615512.289B++0.3924.809%C+N/A84.6C++49.7A+114414.9h1.3B+5.1B+
Force-Blade 1,4021,22528,2510.043B++1.8661.633%MN/A0.9C**N/A41314.7h2B+3.3B*
Dual Photon Pods 1,4201,2232016.085C+4.1960.211%B*N/A62.1C10D38519.7h14.1B**23.4B*
H-V45 1,2241,2159381.295C+0.6024.751%C++8.23%F-16.1DN/A8275.3h12.5B+50.6B
Artemis VX26 1,1971,1947341.627C**0.2731.148%B*11.977%F22.2C--N/A8453.8h11.4B+36.7B+
Serpent VE92 1,1981,1921,0691.115C++0.7826.592%B+8.389%F-17.4C-N/A7568.6h12.1B+45.6B+
Pulsar C 1,2011,1887151.662B+0.2430.095%B**18.771%D27.7C+N/A14442.9h10.3B+34.4B+
Pandora VX25 1,1911,1788381.406C**0.4941.921%C*8.659%F27.8CN/A10042.3h4.2B10.1B+
NSX Tanto 1,1861,1735971.965B*0.0735.397%A++17.903%D--53.1B*N/A12222.1h11.9B+33.8B++
NS-15MP 1,1771,1726071.931C+0.0328.122%C++15.444%D**38.6DN/A13630.4h11.9C42.3C+
Proximity Mine 1,1721,1722135.502B+3.6056.172%A++N/A198.6A++N/A6635.9h1.4A+2.5A+
VX6-7 1,1791,1702684.366M+2.4725.465%C*11.624%F14.5DN/A8580.9h11.8B46.5B+
L100 Python AP 1,5961,1701309B*7.1058.97%C**1.966%C-60A**21.8B++29719.5h3.1A+5.3A+
Beamer VS3 1,1751,1708231.422B*0.4846.401%M+15.812%D-34B+N/A16934.4h9.4C++20.2C**
Flare VE6 1,1741,1687251.611C**0.2925.338%B+14.897%D**35.5C+N/A14032.9h10.7C++42.3B+
Cosmos VM3 1,1781,1674942.362B0.4626.075%A*13.967%D*37.2B++N/A15431.4h12.8B++49B*
Cosmos VM3 1,1811,1675032.32C*0.4225.666%A*13.368%D**36.4B+N/A15532.1h12.6B+48.9B*
NS-11C 1,1781,1679461.234B0.6630.989%A+16.795%C36.1B+N/A12832.3h12.6B+40.7B++
Orion VS54 1,1661,1636141.894B0.0028.758%A+15.907%D*46.7B++N/A36824.9h11.6B+40.3B++
L100 Python HEAT 1,4591,16311610.026A8.1363.365%A3.095%B+70.1M+17.8A28916.6h3.1A+4.9A+
NSX Naginata 1,1691,1636761.72B+0.1830.075%A+20.98%D--56.5B++N/A12420.6h11.3B37.5B++
Lasher X2 1,1731,1627181.618B**0.2839.177%A++2.84%D43.2B++N/A17726.9h16.5B*42B*
SVA-GG 1,1761,1626731.727C+0.1730.584%B*19.535%D*50.5CN/A17523h11.4C++37.4B
Supernova PC 1,4621,16210710.86B**8.9661.557%A1.205%D-37.7A+9.7B23730.8h2.8A+4.5A+
Antares LC 1,5921,1626191.877C++0.0232.295%C++5.336%M+24.4B+9C--27247.7h54.8B*169.6B*
Pulsar VS1 1,1761,1627971.458B+0.4434.392%A*15.232%D44.9AN/A15925.9h12.7B++36.9B**
Spiker 1,1681,1619421.232C*0.6733.912%B+13.178%D--47.2B+N/A13524.6h8.4C**24.8B+
C75 Viper 1,2941,1616318.429M*16.5338.316%C+N/A79.5M+9.1C**59814.6h4.8A+12.5A
NS-7B PDW 1,1641,1617821.485B0.4129.009%B+9.302%D**32.3C+N/A8836h12.8B+44B+
NS-30 Vandal 1,1781,1615432.138C**0.2440.422%A16.279%D*53.8B++N/A21321.6h5.3B+13B++
Thanatos VE70 1,1641,1617901.47B++0.4350.087%B**8.786%D**33C**N/A15835.2h4B++8B*
Cerberus 1,1701,1618831.315C**0.5841.974%A+9.561%F43.6C**N/A18226.6h6.4C+15.1B+
Nebula VM20 1,1701,1603853.013B+1.1126.591%A++16.724%D48.3B**N/A24724h14.1B++53B*
Blueshift VM5 1,1781,1603833.029B1.1323.844%B**11.983%F33.5C++N/A11834.6h12A50.4B*
V10 1,1631,1603053.803B1.9055.348%A*79.397%C*27.8CN/A10041.7h2B+3.6B*
Parallax VX3 1,1641,1603323.494C++1.6049.169%A+76.379%C+53A+N/A17121.9h1.9B++3.8B*
Equinox VE2 1,1701,1607851.478C**0.4232.523%A18.793%C47B++N/A11024.7h12.2C**37.6B+
Solstice Burst 1,1661,1606211.868B0.0331.644%B**14.914%D*47.9B+N/A27024.2h11.1B++35.1B++
NS-44G Commissioner 1,1711,1607621.522C*0.3852.105%A18.104%D39.7CN/A10829.2h3.9C+7.5B+
Eidolon VE33 1,1701,1607081.638B+0.2636.503%A+15%D**49.8A+N/A23023.3h6.6B*17.9B**
Phantom VA23 1,1611,1606311.838C+0.0640.01%B++24.914%D44.4C*N/A19726.1h4.1B+10.1B+
Equinox VE2 Burst 1,1671,1608861.309C0.5927.387%C+14.224%D**29.4C--N/A10239.4h12.9C++47.1C*
Corvus VA55 1,1651,1608831.314B0.5828.274%B*15.086%D*32.4C**N/A13035.8h11.3B+40.1B++
Ghost 1,1651,1605482.117C+0.2251.82%A++58.19%D--37.4C+N/A17431h2.2C**4.3B++
Terminus VX-9 1,1621,1609131.271C+0.6328.321%B+8.793%F--34C+N/A14334.1h12.4C++43.9B
NSX Tomoe 1,1641,1605352.168C**0.2737.632%A++23.276%D*54.5B++N/A12221.3h14C*37.1B++
MKV Suppressed 1,1671,1606521.779B**0.1231.243%B**11.983%D*53.2B**N/A20221.8h12.1B+38.7B+
Solstice SF 1,1641,1608041.443B+0.4630.297%A16.897%C+29.3B+N/A17539.6h12C++39.5B+
Revenant 1,1771,1601,2820.905D0.9933.979%C+16.81%F22.2D-N/A5652.2h7.9C23.2C+
NSX Tengu 1,1621,1606681.737B+0.1646.011%A13.879%D--41.4C*N/A10228h10.9B++23.6B++
NS-11P 1,1651,1608581.352C*0.5529.068%A18.104%C+38.5B+N/A13530.1h12.9B+44.5B++
XM98 1,1731,1603393.422B+1.5253.378%A**74.483%C+55.8A++N/A24820.8h2B*3.8B**
NS-7 PDW 1,1801,1601,3640.85C+1.0531.322%A13.707%D27.6C++N/A9342.1h13.5B+43.2B+
Manticore SX40 1,1661,1606641.747B*0.1543.314%A*19.741%C43.6B++N/A11126.6h8.4C+19.3B++
Eclipse VE3A 1,1671,1608461.371C+0.5332.744%A13.276%D*39.1C++N/A17729.7h12.4C++37.9B+
NS-11A 1,1641,1608331.393C++0.5129.856%B**14.397%D--33.4C++N/A17334.7h12B++40.1B*
CME 1,1701,1608471.37C++0.5333.386%A18.448%D45.8B+N/A12925.3h12.3B+36.9B*
Nyx VX31 1,1641,1605232.218C*0.3243.899%A++27.5%C33.6C+N/A10934.5h5.4C**12.2B++
Phobos VX86 1,1611,1606981.662C**0.2470.709%B**9.569%D*42.8C+N/A14927.1h2B*2.8B++
MANA Anti-Personnel Turret 1,1781,1604522.566N/A0.6727.68%UN/A11600U180U20365000.1h18.3T*66.2T*
Nebula VM20 1,1691,1603952.937B+1.0427.067%A++15.431%D--46.4B*N/A23725h15.2B+56.1B*
Eridani SX5 1,1641,1607491.549B0.3534.267%A+10.776%D*40.7C**N/A21528.5h10.8B+31.6B++
Eridani SX5G 1,1681,1607541.538C++0.3632.308%B*13.448%D--45.8C+N/A20425.3h11.2C++34.8B+
Sirius SX12 1,1671,1607421.563B+0.3432.56%A+9.828%D**39.7B+N/A19329.2h12.1B++37.2B++
Light PPA 1,3021,1602704.296C+2.4053.538%A++1.034%C43.1C+5.3B*16026.9h13.6C++25.5B+
Solstice VE3 1,1651,1607291.591A0.3129.596%A13.793%D--35.5B**N/A27932.7h11.7B*39.7B++
Pulsar LSW 1,1621,1606551.771C**0.1327.212%B*18.104%D-51.3B+N/A31722.6h11.3B+41.5B+
VX29 Polaris 1,1631,1606121.895B+0.0029.167%B**14.31%D*43.9C++N/A22126.4h11.6B39.9B+
NS-15M2 1,1691,1606721.726C++0.1729.33%B**18.793%D-43.6C+N/A18626.6h11.8B40.4B+
Frag Grenade 1,1701,16011160N/A1,158.1045.916%C++N/A580B+5C26552h3B*6.6B+
Hornet Missiles 1,4031,16010910.642B**8.7466.973%B+2.414%B++150.6A+31.6C11147.7h5.2B++7.7B**
NS-15M AE 1,1691,1606341.83C+0.0729.405%B++15.69%D*54.5C++N/A24021.3h11.6C++39.3B+
Ursa 1,1631,1606841.696B+0.2027.3%B*15.603%D*45.5B+N/A22325.5h10B+36.6B+
Nova 1,1731,1607611.524C++0.3751.305%B+9.741%D*45.1B+N/A21825.7h3.9B+7.6B+
Zenith VX-5 1,1611,1605442.132B**0.2329.826%B*16.379%D-58B**N/A25520h11.7B+39.2B+
Blueshift VM5 1,1691,1604002.9C**1.0024.34%B**13.362%D**32.5C+N/A11435.7h13.2B**54.2B*
NS-11CP 1,1671,1607941.461C+0.4431.092%B+11.724%F27.5DN/A11742.2h12.6C+40.6C*
Deimos VA29 1,1721,1598241.407C++0.4978.362%A+14.064%C-49.7BN/A32023.3h2.1B+2.7B++
L100 Python HESH 1,3511,1509512.105C++10.2163.658%A++1.913%C**66.5B++11.6B**21917.3h3.2B5B*
Saron HRB 1,6481,0841358.03B+6.1344.651%C++1.476%C+50.4A**26.2A71621.5h12.5A++28A
MANA Anti-Vehicle Turret 1,2141,0464862.152C+0.2557.273%C++6.979%M10460A*1680C-34322100.1h3.1A+5.3B**
Skorpios 9819735651.722C++0.1831.901%B**15.314%D-49.1C**N/A15619.8h10.2B+32.1B*
Sticky Grenade 9469401940N/A938.1048.792%CN/A723.1C-4.6D-21881.3h2.4C+4.9C+
S12 Renegade 8658173192.561C+0.6646.387%B+2.448%D--71B++4.2A++17111.5h3.7C+8.1C*
M40 Fury-F 9827414351.703C++0.2053.621%BN/A35B*11.4B**14621.2h8.8B+16.4B++
C150 Dalton 7986354813.229B**11.3359.356%A*N/A6350U1630U35527900.1h3.3B++5.6A
NS Baron G5 6216135621.091C+0.8150.607%B++12.235%C--33.3C+N/A14918.4h3.8B*7.5C++
M12 Kobalt-F 6466112582.368C**0.4728.211%B*11.129%C*58.8A3.4A*12410.4h12.3B+43.5B+
Nemesis VSH9 8185595820.96B+0.9469.263%B*4.651%A19.1C++8.9C22829.2h5.7B**8.2A
Tank Mine 9745572122.627C+0.7328.742%CN/A126.6B+94.8B**17514.4h1.8C**6.3C++
Lancer VS22 1,0905485890.93C**0.9768.709%B**1.642%C+20.7B*20.5B**44026.5h10B++14.6B++
MAX Punch 5675421,8220.297A1.6060.183%B*N/A4.1B*N/A15131.9h1.7C++2.8C**
M20 Basilisk 680542668.212A*6.3151.097%A5.351%C+47.1A*12B**40111.5h57.6B**112.7A
Comet VM2 6315012791.796B**0.1048.34%B++2.994%D22.7A*5.9B*22022.1h11A22.8B**
M20 Basilisk 620479815.914A++4.0255.96%A++5.637%C+59.1M++17.4A+5108.1h61.7B**110.3A
L105 Zephyr 5204722717.481B**15.5847.324%B+N/A96.3A++9.8C++4554.9h3.8A+8B**
Comet VM2 5604412761.598B++0.3051.151%B++2.494%D-20.8A++5.6B17921.2h13.2B**25.8B**
NS-15M1 4334282921.466C++0.4329.941%A19.86%C45.5C*N/A1919.4h12B40.1B++
M40 Fury 497422537.962C**6.0648.836%A2.607%B**89.8A++16A5534.7h11.9B+24.4B*
Saron HRB-H 574385566.875B4.9853.063%C1.299%C57.5B**28.2B6846.7h16.6B**31.3B*
Proton II PPA 4093782217.182C**15.2832.402%A1.323%D72.7B+6B**2725.2h7.7B++23.8B**
NSX Yumi 3753693321.111C+0.7934.646%A+20.325%D38.8C++N/A1089.5h12.9C+37.2B+
C-4 ARX 4672991751.709C+0.1924.09%DN/A103.1C+57.9A8982.9h1.4C5.8C-
M40 Fury 343289417.049C+5.1552.857%A++1.73%C+96.3A++18B**5693h14.4C+27.2B++
Quasar VM1 2902891072.701C**0.8026.084%A++18.685%C51.6AN/A1795.6h12.3B+47.1B*
CAS30 Tank Buster 5652793210.869C1.0341.389%C-2.509%A+6.3C6.4C16444.4h49B+118.4B
Supernova-R PC 342267455.933C4.0363.22%A1.124%T-35.6D--10C-2057.5h4.6D--7.4D
Spear Anti-Vehicle Phalanx Turret 3952502211.364B++9.4758.786%A+N/A69.4A++40.3A++8773.6h6.2B*10.5B**
Auraxium Force-Blade 27124620,5720.012D1.8941.443%B*2.439%D0.3DN/A1718.8h2.6D6.2B
VA39 Spectre 2472451122.188B+0.2941.657%A+27.755%D-44.5A++N/A2105.5h4.4B*10.6B**
Quasar VM1 250242922.63B*0.7325.596%A*17.355%C46.5A*1.5M+3195.2h13.6B+53.1B++
Darkstar 2372361861.269C0.6329.66%B+13.136%D**35.8CN/A1406.6h12.6C*42.5B+
NS Decimator 3132222670.831C1.0768.246%B*2.252%C+34.7C+14.2C+5536.4h4.2B+6.1B++
M60-A Bulldog 235216636B*34.1057.918%A1.389%D77.1A++6.8B++4142.8h4.9B++8.5B*
M60-A Bulldog 241213826.625B++24.7358.817%A4.695%A*56.1B**7.4B*3233.8h5.2B+8.8B*
M12 Kobalt 2132101217.5B+15.6025.262%A21.905%B*140A*2D4001.5h12.9B**50.9B*
Lumine Edge 2052051731.185S0.7144.553%A+18.537%B+30.6MN/A706.7h1.1B++2.5B+
S1 2631941911.016B+0.8865.103%B*2.062%C-29.4B+10.5C6036.6h4.2A6.5A
Blackheart 1961831561.173C+0.7354.366%B+30.055%C+19.9C1.4C+1089.2h4.5C+8.3C*
Chaos 1821811301.392C+0.5152.485%C+14.365%C+46.4C+N/A1173.9h3.7B++7.1B+
Lancer AE 3751782030.877C1.0270.634%B**2.809%A18.2C++20.1B**4569.8h12.2B+17.3B+
NS-20 Gorgon 182177672.642A0.7432.065%B++15.254%D45.4M+1.3C1483.9h19.1B*59.5B**
The Immortal 1741731990.869C1.0338.546%B++21.965%D-31.5C--N/A805.5h8.9C-23.1C++
E540 Halberd-H 239171189.5C++7.6062.522%B+3.509%B**51.8B20.6C+5533.3h4.2B**6.8B**
Parsec VX3-A 165164652.523D0.6248.038%B**67.683%F58.6B+N/A1532.8h1.9C+3.9B+
Beamer VS3-FB 1631621700.953C+0.9538.616%B**16.049%D*29.5C-N/A1135.5h8.6C+22.2B+
NS-20 Gorgon 167160672.388B**0.4932.892%B++19.375%C++41A**1.8B+1313.9h21.9B*66.5B**
VE-S Canis 146144891.618B+0.2844.716%M+14.583%D29.4CN/A974.9h14C31.2B++
M60-G Bulldog 1561401410A8.1054.133%A++N/A53.8B++6.2C2552.6h4.8B*8.8B*
Damascus Edge 1421185,1540.023C1.8831.116%C++11.017%B+0.7CN/A3177.4h2.2C++7.1B
Skyguard 188116373.135C++1.2435.598%B**4.31%A*14.9C++9.2C+2607.8h89.5B*251.3B**
Photon A2A Missile Pods 252115186.389B4.4966.638%F--N/A38.3C45.7C++9153h6.7B*10.1B
NS-AM7 Archer 1601061730.613C**1.2971.513%A++8.491%D--8.7B+4.4A5012.2h19.4C*27.2B+
Anti-Vehicle Grenade 1251021102N/A100.1040.746%D*N/A255C--57.5C-26900.4h5.8C++14.2C
NSX Daimyo 10099621.597C-0.3044.386%B+91.919%D22.5D--N/A574.4h3.4D--7.7C
NS-357P Underboss 102991230.805C-1.0948.96%B**15.152%D--21.1D--N/A594.7h7.1T*14.6D**
Phaseshift VX-S 9898701.4D0.5043.605%B**61.225%D-29.7C+N/A1163.3h3.1C++7B+
M60-G Bulldog 11694185.222C*3.3258.21%A**1.064%D*30.3C++7.1C**2543.1h8C+13.7B*
The Slasher 89866280.137A++1.7646.552%B*N/A3.2C+N/A827.3h1.6B*3.4B+
NS-10 Burster 12781890.91C+0.9941.57%A++4.938%C--7.5B++4.3B+12810.8h120.8B+290.5B*
M12 Kobalt 8177711C9.1024.209%A22.078%B*70C+3.6C+2031.1h19.3C+79.6B+
VS Patriot Flare Gun 7575561.339B+0.5624.593%B+N/A34.1BN/A902.2h1.8B**7.4B++
NS-10 Burster 11774890.831C1.0741.414%A++6.757%C*6.9B+4C++12410.8h132.9B+320.9B*
Coyote Missiles 8670145A3.1055.462%C**N/A26.9C--6.2D*2632.6h25.5B**46B*
Pelter Rocket Pod 7662163.875C--1.9849.293%C**N/A77.5B+17.5C+3760.8h18B+36.5B+
NS Deep Freeze 6060541.111C*0.7943.874%C*8.333%D66.7C**N/A2940.9h1.9B++4.2B+
AP30 Shredder 6859115.364C+3.4719.414%F-1.695%C590U90S5044100.1h25.8A++133.1A
Proton II PPA-H 5250124.167D2.2746.626%B**2%C**50D-2D*3461h13.7D29.3C++

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter457,2313.6h
Restoration Kit1151,6742.5h
Nano-Armor Kit1,1361,109,996105.5h
Anti-Vehicle MANA Turret672,2722.8h
Spawn Beacon2917,59613.8h
Medical Applicator1,315315,17840.1h
Nanite Revive Grenade03,8801.1h
Spitfire Auto-Turret358311h
Aphelion VEX-4H01740h
Ammunition Package1354,4264.9h
Shield Recharging Field734,3261.8h
Medical Kit4988,12111h
Anti-Infantry MANA Turret831,9044h
Snowman Soldier2560.1h
Recon Detection Device703,8776.1h

Check the help document for the dictionary if you want to learn more about words used here.


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