Online: daguest  
latest news: Minor updates & switch to discordtracker: offline - 839hvisitors: 0 | 11 (20,095)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (206 days). The data shown below may not be accurate.

Field Marshal Rocketman M1ghtyW0lf[AFSX] M1ghtyW0lf
TR BR 131

KDR: 1.85

Score: 37.1m

Last Seen: May 7th, 2020 5:26 PM
- OFFLINE - 4.9 hour(s)

Prestige 1, Battle Rank 100 (131 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS C-4 P2-120 AP L100 Python AP C150 Dalton VLG Missile Launcher E540 Halberd-H G20 Vulcan-H PDW-16 Hailstorm
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:M1ghtyW0lf



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $272,718 MLG Score: 218
Fun Score: N/A
Cheeseburgers Flipped: 126TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.267%15.876%36934131514,1661.106890.745

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.301%0.389C**-0.787D--1.003D*HEAD + (~4.24)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.40.333C**11.50.194C++37.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.129%1.02%136513441,66613377121.24607234%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.694%-0.646D-0.506D-0.1

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
154.90.046C+48.20.094C+106.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.184%1.27%401513448,428295655282.85019152%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.636%-0.083C+-0.795D-0.462

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.60.595B+6.30.498B+9.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.325%1.44%553913408,961251552433.56302171%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.334%0.749B++-0.745D-0.953

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.80.512B+260.353C**32.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.99%71.4%553413451,507113291.33127

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.591%0.305C*0.28C*0.568

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.337C**2.40.237C++4.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.522%13.002%5532134794682141.15225

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.988%0.473B+-0.354C-1.623

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.671B+20.578B+2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
37.1m356.1%246 (14.8k)216 (13k)1.8514355,19129,8102.33596131 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1349164418.042%7.869%14205:4513

63% Engineer8% Heavy Assault14% Infiltrator12% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 12th, 2013 4:01 PMMar 13th, 2020 9:35 PMMay 7th, 2020 5:30 PM (206d) (PST)May 7th, 2020 1:30 PM (206d) (PST)May 7th, 2020 1:26 PM (206d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
576794970.3220.1740.0251.5010.099218

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,5654,71429,8511910290612,990

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2855.1h/119d 14,444 4,343 16,095 257.1k 1,685 5,697 17,012 98.7m

EngineerCLASS DETAILS: Engineer
TRAC-5 S
D
Kills:1,268
Deaths:1,470
KDR:0.863
Accuracy:21.222% D
HSR:13.565% D
TRS-12 Uppercut
C--
Kills:879
Deaths:1,008
KDR:0.872
Accuracy:53.725% D
HSR:12.969% C--
HC1 Cougar
D--
Kills:875
Deaths:971
KDR:0.901
Accuracy:22.635% D--
HSR:14.971% D**
TRAC-5
D-
Kills:699
Deaths:863
KDR:0.810
Accuracy:16.587% D**
HSR:15.308% D-
NS-11C
C
Kills:617
Deaths:488
KDR:1.264
Accuracy:25.477% C
HSR:17.180% D
LC2 Lynx
C++
Kills:559
Deaths:444
KDR:1.259
Accuracy:26.981% C++
HSR:20.751% C--
LC2 Lynx AE
C-
Kills:286
Deaths:315
KDR:0.908
Accuracy:26.833% C-
HSR:17.133% F
LC3 Jaguar
D--
Kills:223
Deaths:227
KDR:0.982
Accuracy:21.458% D--
HSR:11.659% F
NSX-P Tanto
C-
Kills:164
Deaths:170
KDR:0.965
Accuracy:26.624% C-
HSR:22.561% D-
NS Baron G5
D
Kills:154
Deaths:144
KDR:1.069
Accuracy:37.517% D--
HSR:11.688% D
TS4 Haymaker
C+
Kills:67
Deaths:94
KDR:0.713
Accuracy:25.475% F-
HSR:13.433% C+
NS Baron G5AE
D**
Kills:63
Deaths:80
KDR:0.788
Accuracy:36.487% D**
HSR:7.937% D**
Kills:5,854
Deaths (as Engineer):6,274
Deaths (to Engineers):9,494
KDR:0.93306
Kill Difference:420
Playtime:1,800.763 hours
Usage:63%
Score:28.045m
Score/min:260
Accuracy (listed only):28.418%
HSR (listed only):14.930%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
D*
Kills:844
Deaths:816
KDR:1.034
Accuracy:18.067% D*
HSR:16.351% D*
T32 Bull
C
Kills:659
Deaths:547
KDR:1.205
Accuracy:24.911% C
HSR:21.700% D
NS-15M2
D**
Kills:550
Deaths:493
KDR:1.116
Accuracy:20.523% D**
HSR:16.364% F
MSW-R
D
Kills:520
Deaths:382
KDR:1.361
Accuracy:22.660% D
HSR:19.423% D*
T9 CARV
D--
Kills:244
Deaths:262
KDR:0.931
Accuracy:17.537% D--
HSR:19.262% D--
NSX-P Naginata
D
Kills:238
Deaths:205
KDR:1.161
Accuracy:23.081% D
HSR:24.370% D--
NS-15M AE
D
Kills:184
Deaths:148
KDR:1.243
Accuracy:25.019% D
HSR:19.022% D*
T16 Rhino
D**
Kills:132
Deaths:135
KDR:0.978
Accuracy:15.743% D**
HSR:9.091% F-
MG-H1 Watchman
D
Kills:92
Deaths:105
KDR:0.876
Accuracy:23.056% D
HSR:20.652% D*
Kills:3,463
Deaths (as Heavy Assault):3,093
Deaths (to Heavy Assaults):6,200
KDR:1.11962
Kill Difference:370
Playtime:224.225 hours
Usage:8%
Score:2.287m
Score/min:170
Accuracy (listed only):21.178%
HSR (listed only):18.470%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
PDW-16 Hailstorm
D-
Kills:1,532
Deaths:1,457
KDR:1.051
Accuracy:22.325% D-
HSR:11.619% D--
SMG-46 Armistice
C
Kills:1,243
Deaths:976
KDR:1.274
Accuracy:26.713% C
HSR:13.596% D
NS-7 PDW
C
Kills:1,155
Deaths:1,164
KDR:0.992
Accuracy:26.615% C
HSR:13.507% D-
NS-44 Commissioner
D-
Kills:701
Deaths:898
KDR:0.781
Accuracy:32.564% D-
HSR:16.976% D--
TSAR-42
D
Kills:576
Deaths:261
KDR:2.207
Accuracy:36.238% D--
HSR:66.146% D
SOAS-20
D--
Kills:550
Deaths:602
KDR:0.914
Accuracy:24.081% D*
HSR:15.636% D--
M77-B
C++
Kills:539
Deaths:250
KDR:2.156
Accuracy:41.298% C++
HSR:77.922% C+
NSX Tengu
C--
Kills:315
Deaths:275
KDR:1.145
Accuracy:37.313% C--
HSR:19.365% D
RAMS .50M
C+
Kills:280
Deaths:91
KDR:3.077
Accuracy:39.881% C
HSR:78.571% C+
T4 AMP
C
Kills:256
Deaths:319
KDR:0.803
Accuracy:26.904% C
HSR:18.750% C-
NS-357 Underboss
D
Kills:247
Deaths:271
KDR:0.911
Accuracy:34.450% D
HSR:14.170% D*
MG-S1 Jackal
C++
Kills:221
Deaths:166
KDR:1.331
Accuracy:30.213% C++
HSR:14.480% D*
MKV Suppressed
A
Kills:196
Deaths:112
KDR:1.750
Accuracy:34.725% A
HSR:18.367% C-
TX1 Repeater
D-
Kills:184
Deaths:264
KDR:0.697
Accuracy:21.338% D-
HSR:14.130% D*
NS-30 Vandal
F
Kills:165
Deaths:102
KDR:1.618
Accuracy:26.207% F
HSR:14.545% F
NSX-P Tengu
C
Kills:164
Deaths:99
KDR:1.657
Accuracy:37.745% C
HSR:20.122% D
TS2 Inquisitor
C
Kills:161
Deaths:128
KDR:1.258
Accuracy:29.422% C
HSR:13.665% D*
SOAS-20 AE
C
Kills:117
Deaths:59
KDR:1.983
Accuracy:31.729% C
HSR:17.094% F-
99SV
A+
Kills:112
Deaths:81
KDR:1.383
Accuracy:29.691% D-
HSR:49.107% A+
NSX Tomoe
B++
Kills:98
Deaths:77
KDR:1.273
Accuracy:34.668% B++
HSR:22.449% F-
NS-45 Pilot
C+
Kills:85
Deaths:46
KDR:1.848
Accuracy:33.534% C+
HSR:18.824% D**
NS-357 IA
C+
Kills:60
Deaths:73
KDR:0.822
Accuracy:48.159% C+
HSR:26.667% D-
Kills:8,957
Deaths (as Infiltrator):7,771
Deaths (to Infiltrators):4,231
KDR:1.15262
Kill Difference:1,186
Playtime:402.738 hours
Usage:14%
Score:3.178m
Score/min:132
Accuracy (listed only):32.082%
HSR (listed only):26.169%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
PDW-16 Hailstorm
D-
Kills:1,532
Deaths:1,457
KDR:1.051
Accuracy:22.325% D-
HSR:11.619% D--
TRAC-5 S
D
Kills:1,268
Deaths:1,470
KDR:0.863
Accuracy:21.222% D
HSR:13.565% D
SMG-46 Armistice
C
Kills:1,243
Deaths:976
KDR:1.274
Accuracy:26.713% C
HSR:13.596% D
NS-7 PDW
C
Kills:1,155
Deaths:1,164
KDR:0.992
Accuracy:26.615% C
HSR:13.507% D-
TRS-12 Uppercut
C--
Kills:879
Deaths:1,008
KDR:0.872
Accuracy:53.725% D
HSR:12.969% C--
HC1 Cougar
D--
Kills:875
Deaths:971
KDR:0.901
Accuracy:22.635% D--
HSR:14.971% D**
TRAC-5
D-
Kills:699
Deaths:863
KDR:0.810
Accuracy:16.587% D**
HSR:15.308% D-
NS-11C
C
Kills:617
Deaths:488
KDR:1.264
Accuracy:25.477% C
HSR:17.180% D
LC2 Lynx
C++
Kills:559
Deaths:444
KDR:1.259
Accuracy:26.981% C++
HSR:20.751% C--
NSX Tengu
C--
Kills:315
Deaths:275
KDR:1.145
Accuracy:37.313% C--
HSR:19.365% D
LC2 Lynx AE
C-
Kills:286
Deaths:315
KDR:0.908
Accuracy:26.833% C-
HSR:17.133% F
LC3 Jaguar
D--
Kills:223
Deaths:227
KDR:0.982
Accuracy:21.458% D--
HSR:11.659% F
MG-S1 Jackal
C++
Kills:221
Deaths:166
KDR:1.331
Accuracy:30.213% C++
HSR:14.480% D*
MKV Suppressed
A
Kills:196
Deaths:112
KDR:1.750
Accuracy:34.725% A
HSR:18.367% C-
NSX-P Tanto
C-
Kills:164
Deaths:170
KDR:0.965
Accuracy:26.624% C-
HSR:22.561% D-
NSX-P Tengu
C
Kills:164
Deaths:99
KDR:1.657
Accuracy:37.745% C
HSR:20.122% D
NS Baron G5
D
Kills:154
Deaths:144
KDR:1.069
Accuracy:37.517% D--
HSR:11.688% D
TS4 Haymaker
C+
Kills:67
Deaths:94
KDR:0.713
Accuracy:25.475% F-
HSR:13.433% C+
NS Baron G5AE
D**
Kills:63
Deaths:80
KDR:0.788
Accuracy:36.487% D**
HSR:7.937% D**
Kills:10,680
Deaths (as Light Assault):10,523
Deaths (to Light Assaults):4,780
KDR:1.01492
Kill Difference:157
Playtime:334.225 hours
Usage:12%
Score:2.824m
Score/min:141
Accuracy (listed only):29.298%
HSR (listed only):15.274%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
PDW-16 Hailstorm
D-
Kills:1,532
Deaths:1,457
KDR:1.051
Accuracy:22.325% D-
HSR:11.619% D--
SMG-46 Armistice
C
Kills:1,243
Deaths:976
KDR:1.274
Accuracy:26.713% C
HSR:13.596% D
NS-7 PDW
C
Kills:1,155
Deaths:1,164
KDR:0.992
Accuracy:26.615% C
HSR:13.507% D-
TRS-12 Uppercut
C--
Kills:879
Deaths:1,008
KDR:0.872
Accuracy:53.725% D
HSR:12.969% C--
NSX Tengu
C--
Kills:315
Deaths:275
KDR:1.145
Accuracy:37.313% C--
HSR:19.365% D
MG-S1 Jackal
C++
Kills:221
Deaths:166
KDR:1.331
Accuracy:30.213% C++
HSR:14.480% D*
TAR
D--
Kills:197
Deaths:211
KDR:0.934
Accuracy:18.261% F
HSR:16.244% D--
MKV Suppressed
A
Kills:196
Deaths:112
KDR:1.750
Accuracy:34.725% A
HSR:18.367% C-
NS-11P
D*
Kills:188
Deaths:219
KDR:0.858
Accuracy:19.162% F
HSR:15.426% D*
NSX-P Tengu
C
Kills:164
Deaths:99
KDR:1.657
Accuracy:37.745% C
HSR:20.122% D
TORQ-9
C+
Kills:162
Deaths:145
KDR:1.117
Accuracy:26.899% C+
HSR:16.049% D**
NS Baron G5
D
Kills:154
Deaths:144
KDR:1.069
Accuracy:37.517% D--
HSR:11.688% D
T1S Cycler
D--
Kills:74
Deaths:87
KDR:0.851
Accuracy:20.621% D*
HSR:16.216% D--
TS4 Haymaker
C+
Kills:67
Deaths:94
KDR:0.713
Accuracy:25.475% F-
HSR:13.433% C+
NS Baron G5AE
D**
Kills:63
Deaths:80
KDR:0.788
Accuracy:36.487% D**
HSR:7.937% D**
PSA-02 Diamondback
N/A
Kills:50
Deaths:44
KDR:1.136
Accuracy:27.084% N/A
HSR:22% N/A
Kills:6,660
Deaths (as Combat Medic):6,281
Deaths (to Combat Medics):2,359
KDR:1.06034
Kill Difference:379
Playtime:60.215 hours
Usage:2%
Score:0.541m
Score/min:150
Accuracy (listed only):30.055%
HSR (listed only):15.189%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
C+
Kills:120
Deaths:70
KDR:1.714
Accuracy:16.721% C+
HSR:17.500% C-
M1 Heavy Cycler
C-
Kills:115
Deaths:77
KDR:1.494
Accuracy:14.320% C-
HSR:13.913% D--
M2 Mutilator
C**
Kills:51
Deaths:34
KDR:1.500
Accuracy:18.969% C**
HSR:17.647% C-
Kills:286
Deaths (as MAX Suit):90.500
Deaths (to MAX Suits):807
KDR:3.16022
Kill Difference:195.500
Playtime:15.748 hours
Usage:1%
Score:0.212m
Score/min:225
Accuracy (listed only):16.670%
HSR (listed only):16.353%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C--
Kills:759
V. Kills:148 N/A
Deaths:118
KDR:6.432
Accuracy:46.669% D
KPH:64.200 D
VKPH:12.500 C--
M18 Rotary
D-
Kills:384
V. Kills:281 136%
Deaths:441
KDR:0.871
Accuracy:24.966% D*
KPH:7.200 D-
VKPH:5.200 D--
M18 Locust
D
Kills:141
V. Kills:80 174%
Deaths:46
KDR:3.065
Accuracy:27.296% D-
KPH:16.100 D
VKPH:9.100 D-
M18 Needler
C--
Kills:97
V. Kills:67 143%
Deaths:71
KDR:1.366
Accuracy:30.011% C--
KPH:9.900 D
VKPH:6.800 D
M14 Banshee
D-
Kills:70
V. Kills:15 438%
Deaths:64
KDR:1.094
Accuracy:28.843% C--
KPH:9.200 D*
VKPH:2 D-
Kills:1,451 (692 + 0)
Deaths:740
KDR:1.961
VKDR:0.799
Vehicle Kills:591
Kill Difference:711
Playtime:91.571 hours
Usage:3%
Score:0.684m
Score/min:125
Piloting Accuracy:28.843%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:2,680
V. Kills:1,501 178%
Deaths:113
KDR:23.717
Accuracy:36.452% C
KPH:45.500 C+
VKPH:25.500 C
CAS30 Tank Buster
C+
Kills:356
V. Kills:187 189%
Deaths:105
KDR:3.390
Accuracy:50.005% C+
KPH:7.200 C-
VKPH:3.800 D-
L105 Zephyr
C+
Kills:129
V. Kills:37 339%
Deaths:28
KDR:4.607
Accuracy:34.639% D*
KPH:36.300 D
VKPH:10.400 C+
AP30 Shredder
D*
Kills:106
V. Kills:73 143%
Deaths:34
KDR:3.118
Accuracy:20.998% F
KPH:16 D*
VKPH:11 D*
Kills:3,271 (356 + 2,915)
Deaths:280
KDR:11.682
VKDR:6.421
Vehicle Kills:1,798
Kill Difference:2,991
Playtime:118.756 hours
Usage:4%
Score:1.584m
Score/min:222
Piloting Accuracy:50.005%
Gunner Accuracy:20.998%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C++
Kills:2,736
V. Kills:1,275 214%
Deaths:216
KDR:12.667
Accuracy:54.091% C
KPH:43 C++
VKPH:20.100 C+
L100 Python HEAT
D--
Kills:233
V. Kills:118 196%
Deaths:51
KDR:4.569
Accuracy:49.154% C--
KPH:17.700 D*
VKPH:9 D--
C75 Viper
C
Kills:60
V. Kills:21 273%
Deaths:15
KDR:4
Accuracy:39.891% C
KPH:26.300 D
VKPH:9.200 C
Kills:3,029 (3,029 + 0)
Deaths:282
KDR:10.741
VKDR:5.014
Vehicle Kills:1,414
Kill Difference:2,747
Playtime:79.043 hours
Usage:3%
Score:1.218m
Score/min:257
Driving Accuracy:39.891%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
D
Kills:4,098
V. Kills:3,595 114%
Deaths:898
KDR:4.563
Accuracy:38.108% D*
KPH:18.100 D*
VKPH:15.900 D
E540 Halberd
C
Kills:1,429
V. Kills:907 157%
Deaths:223
KDR:6.408
Accuracy:45.964% C++
KPH:20.600 D--
VKPH:13 C
P2-120 HEAT
D
Kills:1,095
V. Kills:424 258%
Deaths:247
KDR:4.433
Accuracy:37.378% D
KPH:18.100 D--
VKPH:7 D--
G30 Vulcan
C
Kills:366
V. Kills:300 122%
Deaths:114
KDR:3.211
Accuracy:32.670% C+
KPH:16.600 D
VKPH:13.600 C
P2-120 HESH
D-
Kills:266
V. Kills:61 429%
Deaths:22
KDR:12.091
Accuracy:31.512% D**
KPH:25.600 D**
VKPH:5.900 D-
Halberd SE
C++
Kills:174
V. Kills:77 223%
Deaths:1
KDR:174
Accuracy:49.340% C++
KPH:40.500 C+
VKPH:17.900 C++
MR11 Gatekeeper
C
Kills:152
V. Kills:123 123%
Deaths:23
KDR:6.609
Accuracy:37.878% D
KPH:20.800 D
VKPH:16.800 C
Kills:7,580 (5,459 + 2,121)
Deaths:1,528
KDR:4.961
VKDR:3.591
Vehicle Kills:5,487
Kill Difference:6,052
Playtime:400.216 hours
Usage:14%
Score:5.536m
Score/min:231
Driving Accuracy:31.512%
Gunner Accuracy:37.878%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C+
Kills:2,063
V. Kills:990 208%
Deaths:225
KDR:9.169
Accuracy:63.808% B+
KPH:51.700 C+
VKPH:24.800 C+
G20 Vulcan-H
C**
Kills:2,035
V. Kills:1,077 189%
Deaths:440
KDR:4.625
Accuracy:52.351% C**
KPH:50.500 C+
VKPH:26.700 C
Halberd-H SE
B+
Kills:927
V. Kills:390 237%
Deaths:33
KDR:28.091
Accuracy:65.144% B*
KPH:80.400 C+
VKPH:33.800 B+
P525 Marauder-H
A+
Kills:385
V. Kills:56 N/A
Deaths:22
KDR:17.500
Accuracy:42.329% B+
KPH:88.600 D
VKPH:12.900 A+
M12 Kobalt-H
C-
Kills:118
V. Kills:2 N/A
Deaths:1
KDR:118
Accuracy:18.507% D-
KPH:110.200 C-
VKPH:1.900 D*
M40 Fury-H
C++
Kills:72
V. Kills:23 300%
Deaths:3
KDR:24
Accuracy:48.348% C*
KPH:69.800 D
VKPH:22.300 C++
G40-F Ranger
B++
Kills:60
V. Kills:33 176%
Deaths:12
KDR:5
Accuracy:40.349% B++
KPH:23.500 D-
VKPH:12.900 D-
Kills:5,660 (0 + 5,660)
Deaths:736
KDR:7.690
VKDR:3.493
Vehicle Kills:2,571
Kill Difference:4,924
Playtime:100.752 hours
Usage:4%
Score:2.505m
Score/min:414
Driving Accuracy:N/A%
Gunner Accuracy:40.349%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:92
V. Kills:41 219%
Deaths:15
KDR:6.133
Accuracy:42.761% B+
KPH:27 D--
VKPH:12.100 B+
M40 Fury
C-
Kills:56
V. Kills:19 280%
Deaths:7
KDR:8
Accuracy:39.647% C+
KPH:29.100 D*
VKPH:9.900 C-
M12 Kobalt
C
Kills:54
V. Kills:2 N/A
Deaths:
KDR:
Accuracy:16.290% D
KPH:69.500 C
VKPH:2.600 C--
Kills:202 (0 + 202)
Deaths:22
KDR:9.182
VKDR:2.818
Vehicle Kills:62
Kill Difference:180
Playtime:6.102 hours
Usage:0%
Score:0.118m
Score/min:323
Driving Accuracy:N/A%
Gunner Accuracy:16.290%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M4-F Pillager
C*
Kills:96
V. Kills:27 343%
Deaths:23
KDR:4.174
Accuracy:55.311% B*
KPH:29.200 C+
VKPH:8.200 C*
M40 Fury-F
D
Kills:71
V. Kills:22 309%
Deaths:58
KDR:1.224
Accuracy:50.992% C
KPH:11.100 D-
VKPH:3.400 D
Kills:167 (167 + 0)
Deaths:81
KDR:2.062
VKDR:0.605
Vehicle Kills:49
Kill Difference:86
Playtime:9.672 hours
Usage:0%
Score:0.111m
Score/min:191
Driving Accuracy:50.992%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
A
Kills:2,386
V. Kills:1,009 236%
Deaths:121
KDR:19.719
Accuracy:51.938% D
KPH:88.100 B**
VKPH:37.200 A
CAS 14-E
B++
Kills:309
V. Kills:31 N/A
Deaths:9
KDR:34.333
Accuracy:41.192% B**
KPH:87.700 C*
VKPH:8.800 B++
M20 Wyvern
B+
Kills:125
V. Kills:65 189%
Deaths:17
KDR:7.353
Accuracy:43.958% B++
KPH:36.200 B+
VKPH:18.800 B+
Pelter Rocket Pod
D
Kills:62
V. Kills:18 326%
Deaths:5
KDR:12.400
Accuracy:43.112% D
KPH:50.300 D
VKPH:14.600 D
Kills:2,882 (0 + 2,882)
Deaths:152
KDR:18.961
VKDR:7.388
Vehicle Kills:1,123
Kill Difference:2,730
Playtime:35.304 hours
Usage:1%
Score:0.836m
Score/min:395
Piloting Accuracy:N/A%
Gunner Accuracy:43.112%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 6,8604,6402,8241.643C+0.2121.903%D-N/A55.7D-26.7C39683.3h0.9B**4.2C**
P2-120 AP 7,6934,0988984.563D2.7138.108%D*1.586%C--18.1D*15.9D265226h8.3D-21.8D*
L100 Python AP 4,0112,73621612.667C*10.8254.091%CN/A43C++20C26663.6h3.5B+6.5B+
C150 Dalton 4,1812,68011323.717A21.8736.452%CN/A45.5C+25.5C34058.9h2.5B+6.8B+
VLG Missile Launcher 3,3952,38612119.719C17.8751.938%DN/A88B**37.2A41827.1h4.6B+8.8B+
E540 Halberd-H 3,0532,0632259.169C-7.3263.808%B+N/A51.7C+24.8C+35739.9h4.8C*7.5B+
G20 Vulcan-H 3,1122,0354404.625C2.7752.351%C**2.162%C-50.5C+26.7C45540.3h77.2B+147.4B++
PDW-16 Hailstorm 1,5491,5321,4571.051C0.8022.325%D-11.619%D--19.7DN/A5177.7h14.1C+63.2C
E540 Halberd 2,3361,4292236.408C4.5645.964%C++2.239%C20.6D--13.1C20569.5h6C--13.1C+
TRAC-5 S 1,2851,2681,4700.863C0.9921.222%D13.565%D9.1D-N/A28138.8h11.6C+54.7C+
SMG-46 Armistice 1,2491,2439761.274C+0.5826.713%C13.596%D24.1DN/A6751.6h12.4C**46.4C++
NS-7 PDW 1,1631,1551,1640.992C0.8626.615%C13.507%D-8.4D*N/A24138.3h13.3C+49.8C+
P2-120 HEAT 1,5191,0952474.433C--2.5837.378%D2.1%C--18.1D--7D--13460.6h5.8B15.5C++
Halberd-H SE 1,3179273328.091C26.2465.144%B*N/A80.6C+33.9B+56511.5h3.6B+5.6B++
TRS-12 Uppercut 8828791,0080.872C--0.9853.725%D12.969%C--20D--N/A5043.9h1.9B*3.6C*
HC1 Cougar 8898759710.901C-0.9522.635%D--14.971%D**6.6D*N/A21132.5h10.6C*46.8C+
TMG-50 8508448161.034C-0.8218.067%D*16.351%D*18D--N/A4847h10C++55.1C
Hellfire Rocket Pods 9077591186.432C--4.5846.669%D1.186%B+64.3D12.5C--33611.8h18.3C+39.1C+
NS-44 Commissioner 7057018980.781C1.0732.564%D-16.976%D--14.3D--N/A4449h3.3C*10.3C+
TRAC-5 7136998630.81C1.0416.587%D**15.308%D-14.4DN/A5148.5h12.9C++77.8C
Chainblade 71267314,4040.047B+1.8031.431%C+3.863%C0.6CN/A21063.8h2B+6.4B+
T32 Bull 6746595471.205C0.6524.911%C21.7%D30D-N/A8522h11.8C+47.5C+
NS-11C 6256174881.264C+0.5925.477%C17.18%D16.2DN/A4838.1h11.9C**46.6C*
TSAR-42 5795762612.207C0.3636.238%D--66.146%D16.6D*N/A4834.6h2.2C6C
LC2 Lynx 5725594441.259C+0.5926.981%C++20.751%C--13.9D-N/A5140.3h13.5C+49.9C++
SOAS-20 5525506020.914D0.9424.081%D*15.636%D--18.1D*N/A5530.4h12.1C+50.4D
NS-15M2 5585504931.116C0.7420.523%D**16.364%F21.3D--N/A5525.8h11.8C57.4D
M77-B 5395392502.156C0.3041.298%C++77.922%C+17.5D--N/A4530.8h2.4C+5.7C++
MSW-R 5215203821.361C0.4922.66%D19.423%D*35.1DN/A11714.8h10.8C++47.8C+
P525 Marauder-H 4413852217.5C+15.6542.329%B+N/A89.5D13A+3274.3h8.6D20.3C+
M18 Rotary 6653844410.871D0.9824.966%D*1.042%D7.2D-5.2D--7453.6h103.5C++414.7C
G30 Vulcan 6663661143.211C1.3632.67%C+4.918%B*16.6D13.6C22322.1h102.5C+313.8C+
CAS30 Tank Buster 5433561053.39B+1.5450.005%C+N/A7.2C-3.8D-8349.6h42.9B+85.8B+
Hunter QCX 4613544890.724C+1.1339.384%C9.04%D-9.7D2.9C5136.5h4.2B10.6C**
NS Decimator 5233324250.781D1.0753.114%D*N/A16.6D**9.6D--13920h4.5C+8.5C--
NSX Tengu 3163152751.145C--0.7137.313%C--19.365%D36.2DN/A1368.7h11.6C+31C+
CAS 14-E 340309934.333B+32.4841.192%B**N/A88.3C*8.9B++3663.5h31.2C+75.9C**
LC2 Lynx AE 2902863150.908D0.9426.833%C-17.133%F13.1D*N/A4221.9h12C**44.8C++
RAMS .50M 284280913.077C1.2339.881%C78.571%C+16.2D*N/A5517.3h1.9C**4.8C++
P2-120 HESH 3272662212.091C10.2431.512%D**1.88%A*25.6D**5.9D-18510.4h5.3D16.9D*
T4 AMP 2582563190.803C1.0526.904%C18.75%C-19.8D-N/A6412.9h14.1C+52.5C+
NS-357 Underboss 2482472710.911C0.9434.45%D14.17%D*30.1DN/A848.2h3.7C*10.8C+
T9 CARV 2452442620.931C-0.9217.537%D--19.262%D--24.4DN/A13510h12C++68.2C+
NSX-P Naginata 2402382051.161D0.6923.081%D24.37%D--26.7D--N/A998.9h10.9C++47.3C+
L100 Python HEAT 351233514.569D2.7249.154%C--3.433%B*17.7D*8.9D--16513.2h5.7C+11.7C
LC3 Jaguar 2262232270.982C-0.8721.458%D--11.659%F11.2D--N/A4319.9h12.3C+57.4C
MG-S1 Jackal 2262211661.331C0.5230.213%C++14.48%D*23.3D-N/A709.5h9.5B+31.4B
TAR 1971972110.934C0.9218.261%F16.244%D--16.3D--N/A5912.1h10.8B+59.3C--
MKV Suppressed 1961961121.75C*0.1034.725%A18.367%C-59.4BN/A1603.3h11.2B+32.4B++
NS-11P 1891882190.858D0.9919.162%F15.426%D*14.2D--N/A4013.2h13.6D70.9D*
TX1 Repeater 1891842640.697C1.1521.338%D-14.13%D*24.2C--N/A897.6h13.9C65.3C-
NS-15M AE 1851841481.243D0.6125.019%D19.022%D*40.9D-N/A1114.5h10.8C+43C+
Tank Mine 307180622.903C+1.0574.264%A*N/A72D-50.8D11372.5h4.3T*5.9C
Halberd SE 2511741174M+172.1549.34%C++N/A40.5C+17.9C++2554.3h4.5D9.1C+
T7 Mini-Chaingun 1701691641.03C0.8213.864%D--13.61%C17.6D--N/A709.6h13.6C+97.8C
NS-30 Vandal 1671651021.618C0.2326.207%F14.545%F13.6D*N/A3912.1h6.1D23.4D*
NSX-P Tanto 1661641700.965C--0.8926.624%C-22.561%D-12.3D--N/A4213.3h11.8C++44.2C++
NSX-P Tengu 165164991.657C+0.1937.745%C20.122%D38.1DN/A1494.3h10.1C**26.8C**
TORQ-9 1651621451.117C0.7326.899%C+16.049%D**36C-N/A1134.5h13.9C+51.8C+
TS2 Inquisitor 1631611281.258C+0.5929.422%C13.665%D*32.2DN/A985h8.8B29.7C**
NS Baron G5 1551541441.069C0.7837.517%D--11.688%D32.8C--N/A1284.7h3.5B*9.4C+
MR11 Gatekeeper 275152236.609C4.7637.878%D1.974%C++20.8D16.8C2887.3h41.8C**110.4C++
M18 Locust 221141463.065C1.2127.296%D-N/A16D9.1D-1138.8h75C++274.8C*
M60-A Bulldog 177139294.793D2.9433.019%D-N/A21.7D--5.9D2996.4h5C**15.3C+
T16 Rhino 1331321350.978C-0.8715.743%D**9.091%F-17.1D--N/A687.7h12.1C++77D
L105 Zephyr 166129284.607D2.7634.639%D*N/A35.8D-10.3C+2663.6h6.1C+17.6C
M20 Wyvern 190125177.353B5.5043.958%B++1.6%D--35.7B+18.6B+3023.5h67C*152.5B+
M2 Mutilator 122120701.714C0.1416.721%C+17.5%C-23.1DN/A755.2h15.7C++94C*
M12 Kobalt-H 1201181118S116.1518.507%D-14.407%D107.3C-1.8D*3021.1h12.2B+65.7C++
SOAS-20 AE 118117591.983C-0.1331.729%C17.094%F-48.8DN/A1342.4h10.3C*32.5C+
M1 Heavy Cycler 116115771.494C+0.3614.32%C-13.913%D--24CN/A854.8h13.7B*95.3B+
99SV 113112811.383C--0.4729.691%D-49.107%A+13.7D-N/A568.2h5.3C+17.9C
AP30 Shredder 179106343.118C-1.2720.998%F1.887%C+16.1D*11.1D*1956.6h89.6C+426.9D**
Frag Grenade 1101041104N/A102.1534.36%F-N/A260D*15C++11070.4h4.2D--12.2F
NSX Tomoe 9898771.273C0.5834.668%B++22.449%F-31.6DN/A883.1h14.9D43.1C+
M18 Needler 16497711.366C--0.4930.011%C--1.031%C--9.9D6.8D1999.8h83.7B+278.8B
M4-F Pillager 12396234.174A*2.3255.311%B*N/A29.1C8.2C*2493.3h29.3B++53B+
MG-H1 Watchman 93921050.876C-0.9823.056%D20.652%D*24.2D--N/A1053.8h14.5C63C
M40 Fury 13392156.133C4.2842.761%B+1.087%D27.1D--12.1B+2833.4h22.7F53D
Spear Anti-Vehicle Phalanx Turret 14485614.167B+12.3243.824%C--4.706%B+28.3D--19.7D4303h9.1C20.9C
NS-45 Pilot 8585461.848C++0.0033.534%C+18.824%D**42.5DN/A1332h5.2B*15.6B+
NS-TMC-01 "His Regards" 83823,7660.022C1.8310.039%D*1.22%D-0.4DN/A2199.6h1.6B++15.7C
ML-7 131781180.661C1.1953.409%D-2.564%C+17D-11.5C3914.6h6C++11.3C+
T2 Striker 12377701.1B+0.7538.284%D**N/A11.3C6.8C-2976.8h18.9A+49.5B*
T1S Cycler 7574870.851C--1.0020.621%D*16.216%D--13.2D*N/A445.6h12C+58.3C--
M40 Fury-H 9572324B+22.1548.348%C*1.389%B+72D23C*3161h10.6C21.9C+
M12 Kobalt 7371235.5C33.6519.629%D21.127%B+88.8D2.5D-3920.8h17C86.5C
M40 Fury-F 9371581.224C0.6350.992%C1.408%B++11.1D-3.4D1616.4h10.1C*19.9C*
M14 Banshee 8570641.094D0.7628.843%C--1.429%B**9.2D*2D-717.6h47.3F--164F-
TS4 Haymaker 6767940.713D1.1425.475%F-13.433%C+13.1D*N/A395.1h3.4B*13.4D-
NS Baron G5AE 6363800.788D-1.0636.487%D**7.937%D**17.5D*N/A503.6h3A+8.2C+
Pelter Rocket Pod 8062512.4C--10.5543.112%DN/A51.7D15D2311.2h18C*41.7C+
NS-357 IA 6060730.822C1.0348.159%C+26.667%D-35.3DN/A1031.7h2.8B*5.9B+
C75 Viper 8160154C-2.1539.891%CN/A26.1D9.1C5422.3h13.4C+33.6C+
G40-F Ranger 9360125D-3.1540.349%B++N/A23.1D-12.7D--2182.6h89.5C221.9C+
MANA Anti-Vehicle Turret 13459561.054C-0.8041.28%D**5.085%B+13.1D*16.7D-3474.5h13.1C31.8D--
M40 Fury 755678C+6.1539.647%C+N/A29.5D*10C-3811.9h20.4D--51.6D-
Claymore 5555413.75B+11.9033.333%C+N/A110DN/A4080.5h1.4F4.3C
M12 Kobalt 5654154B**52.1516.29%D14.815%D-67.5C2.5C--3550.8h12.7B**77.8C**
M2 Mutilator 5151341.5C0.3518.969%C**17.647%C-20.4D-N/A702.5h20.3D*106.9C+
PSA-02 Diamondback 5050441.136D0.7227.084%D22%D--33.3DN/A831.5h14.1D--52.1D-

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,6101,665,266107.2h
Spawn Beacon91,5881.6h
Anti-Vehicle MANA Turret73901.6h
Nanite Revive Grenade01850.1h
Medical Applicator11863,7154.3h
NS Patriot Flare Gun13620.8h
Welding Device08060.1h
Spitfire Auto-Turret71040.5h
Recon Detection Device324,0145.7h
Medical Kit1823,2343.8h
Ammunition Package417180.8h
Nano-Repair Grenade01,5560.4h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.04s
Server spent 2.92s on queries, 2.88s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.