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Executor M3L0N[S00L] M3L0N
NC BR 165

KDR: 7.79

Score: 66.6m

Last Seen: Jun 28th, 2020 6:39 PM
- OFFLINE - 18.5 hour(s)

Prestige 1, Battle Rank 100 (165 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERHEAVY
PRIMARY WEAPONS SAS-R EM4 Longshot NC6A GODSAW LA1 Anchor AF-34 Mattock EM6 AF-34 Mattock MGR-L1 Promise
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $6,627,798 MLG Score: 5298
Fun Score: N/A
Cheeseburgers Flipped: 2182TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 1.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.911%27.606%63241130672,0035.938881.85

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.997%0.325C*0.98B*-1.493FHEAD ++ (~16.15)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.70.478B+8.90.379C**29.8

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.957%3.618%14347134010,032110015979.11172628%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.499%0.377C**0.728B++-0.076

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.838B++2.80.775B++3.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
23.431%11.464%4501413334,3797976955.48747629%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.805%-1.145D*1.597A+0.734

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.60.685B+90.776B++29.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.873%72.466%4507134080,46928008228.7287

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.135%1.211B**0.348C**0.211

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.555B+1.90.405B2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.223%12.707%450313442,534103212.45305

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.923%-0.375C--0.41C---0.024

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.30.29C*3.50.286C*5.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
66.6m156.7%311 (18.7k)279 (16.7k)7.78864207,42726,6328.16165 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC13471456125.45%41.117%104608:5657

7% Engineer30% Heavy Assault44% Infiltrator8% Light Assault7% MAX Suit3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 26th, 2012 8:55 PMMar 12th, 2017 7:02 PMJun 30th, 2020 8:23 PM (10d) (PST)Jun 28th, 2020 2:48 PM (13d) (PST)Jun 28th, 2020 2:39 PM (13d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6261584680.8690.1120.3571.3960.0215298

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,5789,45028,1285272184116,743

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3976.9h/165.7d 9,890 85,287 45,528 333k 6,087 17,090 5,069 149.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C*
Kills:10,092
Deaths:1,238
KDR:8.152
Accuracy:23.944% D--
HSR:30.470% C*
LA1 Anchor
C**
Kills:9,587
Deaths:1,498
KDR:6.400
Accuracy:23.151% D
HSR:29.300% C**
EM6
C++
Kills:5,146
Deaths:1,018
KDR:5.055
Accuracy:20.702% C-
HSR:26.273% C++
MGR-L1 Promise
B+
Kills:4,718
Deaths:604
KDR:7.811
Accuracy:21.986% C--
HSR:30.458% B+
NC6 Gauss SAW
C**
Kills:3,120
Deaths:644
KDR:4.845
Accuracy:19.955% C
HSR:26.090% C**
GD-22S
B+
Kills:2,843
Deaths:507
KDR:5.607
Accuracy:20.749% D
HSR:29.793% B+
NS-15M1
C*
Kills:1,962
Deaths:279
KDR:7.032
Accuracy:20.214% D
HSR:25.637% C*
EM1
C--
Kills:1,480
Deaths:294
KDR:5.034
Accuracy:19.230% D
HSR:19.324% C--
NS-15M2
C++
Kills:1,468
Deaths:166
KDR:8.843
Accuracy:23.196% C-
HSR:29.292% C++
NC6S Gauss SAW S
C
Kills:1,161
Deaths:234
KDR:4.962
Accuracy:20.881% D
HSR:22.136% C
NSX Naginata
B
Kills:1,160
Deaths:193
KDR:6.010
Accuracy:20.069% D
HSR:31.810% B
Kills:42,737
Deaths (as Heavy Assault):6,675
Deaths (to Heavy Assaults):6,938
KDR:6.40255
Kill Difference:36,062
Playtime:1,212.494 hours
Usage:30%
Score:16.739m
Score/min:230
Accuracy (listed only):21.280%
HSR (listed only):27.326%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-57 Piston
C-
Kills:1,749
Deaths:523
KDR:3.344
Accuracy:34.132% D
HSR:12.521% C-
AF-19 Mercenary
C+
Kills:1,267
Deaths:218
KDR:5.812
Accuracy:22.456% C+
HSR:20.442% C
MGR-S1 Gladius
C**
Kills:1,211
Deaths:165
KDR:7.339
Accuracy:26.155% C
HSR:25.434% C**
Razor GD-23
C
Kills:1,190
Deaths:179
KDR:6.648
Accuracy:22.955% C
HSR:19.580% C
NSX Tanto
B+
Kills:1,165
Deaths:187
KDR:6.230
Accuracy:25.915% C
HSR:30.215% B+
Gauss Compact S
A+
Kills:1,164
Deaths:216
KDR:5.389
Accuracy:25.845% C**
HSR:27.749% A+
AF-4A Bandit
C
Kills:1,163
Deaths:185
KDR:6.286
Accuracy:21.912% D--
HSR:22.098% C
GD-7F
C*
Kills:1,161
Deaths:162
KDR:7.167
Accuracy:23.477% C
HSR:22.136% C*
AC-X11
C
Kills:1,160
Deaths:177
KDR:6.554
Accuracy:23.021% D
HSR:20.517% C
NS-11C
C
Kills:1,160
Deaths:175
KDR:6.629
Accuracy:21.403% D
HSR:17.586% C
19A Fortuna
C
Kills:1,159
Deaths:170
KDR:6.818
Accuracy:24.116% D-
HSR:19.500% C
AF-4 Cyclone
C
Kills:1,159
Deaths:255
KDR:4.545
Accuracy:23.594% D
HSR:17.256% C
MGR-C1 Charger
C++
Kills:999
Deaths:118
KDR:8.466
Accuracy:25.153% C--
HSR:25.926% C++
GD-66 Claw
C+
Kills:501
Deaths:125
KDR:4.008
Accuracy:53.740% D
HSR:14.771% C+
NSX-P Tanto
B*
Kills:357
Deaths:46
KDR:7.761
Accuracy:25.928% C+
HSR:32.493% B*
Blitz GD-10
B++
Kills:291
Deaths:48
KDR:6.063
Accuracy:25.892% C++
HSR:21.650% B++
Mauler S6
C++
Kills:284
Deaths:89
KDR:3.191
Accuracy:42.356% C++
HSR:10.211% D--
NS Baron G5
C+
Kills:116
Deaths:21
KDR:5.524
Accuracy:45.906% C+
HSR:11.207% D
Kills:17,256
Deaths (as Light Assault):3,059
Deaths (to Light Assaults):4,451
KDR:5.64106
Kill Difference:14,197
Playtime:336.027 hours
Usage:8%
Score:5.251m
Score/min:260
Accuracy (listed only):28.553%
HSR (listed only):20.627%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-57 Piston
C-
Kills:1,749
Deaths:523
KDR:3.344
Accuracy:34.132% D
HSR:12.521% C-
MGR-S1 Gladius
C**
Kills:1,211
Deaths:165
KDR:7.339
Accuracy:26.155% C
HSR:25.434% C**
Reaper DMR
C+
Kills:1,161
Deaths:224
KDR:5.183
Accuracy:21.398% D--
HSR:25.840% C+
NC9 A-Tross
C+
Kills:1,161
Deaths:184
KDR:6.310
Accuracy:24.574% C
HSR:25.237% C+
AF-4 Cyclone
C
Kills:1,159
Deaths:255
KDR:4.545
Accuracy:23.594% D
HSR:17.256% C
NC1 Gauss Rifle
B+
Kills:1,156
Deaths:185
KDR:6.249
Accuracy:22.010% C
HSR:25.606% B+
GD-66 Claw
C+
Kills:501
Deaths:125
KDR:4.008
Accuracy:53.740% D
HSR:14.771% C+
Blitz GD-10
B++
Kills:291
Deaths:48
KDR:6.063
Accuracy:25.892% C++
HSR:21.650% B++
Mauler S6
C++
Kills:284
Deaths:89
KDR:3.191
Accuracy:42.356% C++
HSR:10.211% D--
NS Baron G5
C+
Kills:116
Deaths:21
KDR:5.524
Accuracy:45.906% C+
HSR:11.207% D
GR-22
C+
Kills:109
Deaths:36
KDR:3.028
Accuracy:14.713% F--
HSR:19.266% C+
MGR-A1 Vanquisher
C**
Kills:87
Deaths:8
KDR:10.875
Accuracy:22.039% D*
HSR:27.586% C**
Kills:8,985
Deaths (as Combat Medic):1,863
Deaths (to Combat Medics):2,504
KDR:4.82287
Kill Difference:7,122
Playtime:107.171 hours
Usage:3%
Score:1.527m
Score/min:238
Accuracy (listed only):29.709%
HSR (listed only):19.715%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
C*
Kills:60,400
Deaths:5,507
KDR:10.968
Accuracy:41.339% C*
HSR:70.795% C++
EM4 Longshot
A++
Kills:13,912
Deaths:956
KDR:14.552
Accuracy:50.788% A++
HSR:77.351% C+
AF-8 RailJack
A++
Kills:1,496
Deaths:83
KDR:18.024
Accuracy:49.632% A++
HSR:71.123% C
MGR-S1 Gladius
C**
Kills:1,211
Deaths:165
KDR:7.339
Accuracy:26.155% C
HSR:25.434% C**
LA8 Rebel
C*
Kills:1,191
Deaths:474
KDR:2.513
Accuracy:28.050% C
HSR:23.342% C*
NSX Daimyo
C
Kills:1,174
Deaths:87
KDR:13.494
Accuracy:39.564% C-
HSR:93.441% C
NS-357 Underboss
C
Kills:1,173
Deaths:506
KDR:2.318
Accuracy:34.560% C-
HSR:20.290% C
NS-44 Commissioner
D
Kills:1,170
Deaths:465
KDR:2.516
Accuracy:26.584% D*
HSR:18.462% D
NS-30 Vandal
B+
Kills:1,164
Deaths:156
KDR:7.462
Accuracy:31.578% C-
HSR:31.529% B+
The Moonshot
C+
Kills:1,164
Deaths:88
KDR:13.227
Accuracy:42.365% C+
HSR:76.117% D
NC14 Bolt Driver
A+
Kills:1,162
Deaths:13
KDR:89.385
Accuracy:46.641% A+
HSR:73.322% C+
LA80
C**
Kills:1,161
Deaths:80
KDR:14.513
Accuracy:43.582% C**
HSR:76.917% C+
Impetus
B**
Kills:1,160
Deaths:133
KDR:8.722
Accuracy:35.862% C++
HSR:38.362% B**
AF-4 Cyclone
C
Kills:1,159
Deaths:255
KDR:4.545
Accuracy:23.594% D
HSR:17.256% C
NSX Tomoe
C+
Kills:1,149
Deaths:159
KDR:7.226
Accuracy:26.068% D-
HSR:38.468% C+
NS-45 Pilot
C*
Kills:1,109
Deaths:374
KDR:2.965
Accuracy:27.399% D
HSR:31.289% C*
NS-357 IA
C
Kills:362
Deaths:138
KDR:2.623
Accuracy:46.019% C
HSR:22.376% D--
Blitz GD-10
B++
Kills:291
Deaths:48
KDR:6.063
Accuracy:25.892% C++
HSR:21.650% B++
NS-61 Emissary
A
Kills:163
Deaths:55
KDR:2.964
Accuracy:20.699% D*
HSR:26.380% A
NC4 Mag-Shot
B**
Kills:151
Deaths:17
KDR:8.882
Accuracy:17.431% D**
HSR:26.490% B**
NS-AM7 Archer
M
Kills:76
Deaths:13
KDR:5.846
Accuracy:59.203% C++
HSR:44.737% M
NS-44L Showdown
C
Kills:76
Deaths:52
KDR:1.462
Accuracy:38.476% C
HSR:21.053% D**
Kills:92,074
Deaths (as Infiltrator):9,824
Deaths (to Infiltrators):5,562
KDR:9.37235
Kill Difference:82,250
Playtime:1,753.301 hours
Usage:44%
Score:29.191m
Score/min:277
Accuracy (listed only):35.522%
HSR (listed only):43.008%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
MGR-M1 Bishop
B+
Kills:4,135
Deaths:453
KDR:9.128
Accuracy:34.346% C++
HSR:35.792% B+
AF-57 Piston
C-
Kills:1,749
Deaths:523
KDR:3.344
Accuracy:34.132% D
HSR:12.521% C-
AF-19 Mercenary
C+
Kills:1,267
Deaths:218
KDR:5.812
Accuracy:22.456% C+
HSR:20.442% C
Razor GD-23
C
Kills:1,190
Deaths:179
KDR:6.648
Accuracy:22.955% C
HSR:19.580% C
NSX Tanto
B+
Kills:1,165
Deaths:187
KDR:6.230
Accuracy:25.915% C
HSR:30.215% B+
Gauss Compact S
A+
Kills:1,164
Deaths:216
KDR:5.389
Accuracy:25.845% C**
HSR:27.749% A+
AF-4A Bandit
C
Kills:1,163
Deaths:185
KDR:6.286
Accuracy:21.912% D--
HSR:22.098% C
GD-7F
C*
Kills:1,161
Deaths:162
KDR:7.167
Accuracy:23.477% C
HSR:22.136% C*
AC-X11
C
Kills:1,160
Deaths:177
KDR:6.554
Accuracy:23.021% D
HSR:20.517% C
NS-11C
C
Kills:1,160
Deaths:175
KDR:6.629
Accuracy:21.403% D
HSR:17.586% C
19A Fortuna
C
Kills:1,159
Deaths:170
KDR:6.818
Accuracy:24.116% D-
HSR:19.500% C
MGR-C1 Charger
C++
Kills:999
Deaths:118
KDR:8.466
Accuracy:25.153% C--
HSR:25.926% C++
GD-66 Claw
C+
Kills:501
Deaths:125
KDR:4.008
Accuracy:53.740% D
HSR:14.771% C+
NSX-P Tanto
B*
Kills:357
Deaths:46
KDR:7.761
Accuracy:25.928% C+
HSR:32.493% B*
Mauler S6
C++
Kills:284
Deaths:89
KDR:3.191
Accuracy:42.356% C++
HSR:10.211% D--
Warden
B*
Kills:157
Deaths:27
KDR:5.815
Accuracy:24.711% C--
HSR:30.573% B*
NS Baron G5
C+
Kills:116
Deaths:21
KDR:5.524
Accuracy:45.906% C+
HSR:11.207% D
Kills:18,887
Deaths (as Engineer):3,071
Deaths (to Engineers):4,592
KDR:6.15011
Kill Difference:15,816
Playtime:282.447 hours
Usage:7%
Score:5.759m
Score/min:340
Accuracy (listed only):29.257%
HSR (listed only):21.960%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B**
Kills:5,153
Deaths:752
KDR:6.852
Accuracy:41.595% B++
HSR:21.754% B**
AF-34 Mattock
B**
Kills:4,922
Deaths:752
KDR:6.545
Accuracy:45.146% B*
HSR:22.389% B**
NCM2 Falcon
A**
Kills:1,966
Deaths:204
KDR:9.637
Accuracy:40.382% C+
HSR:10.478% A**
NCM1 Scattercannon
A+
Kills:1,821
Deaths:273
KDR:6.670
Accuracy:45.281% B+
HSR:22.680% A+
NCM1 Scattercannon
A*
Kills:1,730
Deaths:287
KDR:6.028
Accuracy:49.305% B*
HSR:24.682% A*
AF-41 Hacksaw
B**
Kills:1,437
Deaths:275
KDR:5.225
Accuracy:25.610% D-
HSR:18.580% B**
AF-41 Hacksaw
B**
Kills:1,394
Deaths:263
KDR:5.300
Accuracy:27.270% D-
HSR:19.082% B**
AF-23 Grinder
B+
Kills:1,224
Deaths:208
KDR:5.885
Accuracy:45.858% B+
HSR:17.484% C*
NS-20 Gorgon
B**
Kills:1,209
Deaths:205
KDR:5.898
Accuracy:21.593% D
HSR:26.634% B**
AF-23 Grinder
B+
Kills:1,200
Deaths:208
KDR:5.769
Accuracy:42.010% B+
HSR:15.583% C++
NS-20 Gorgon
B**
Kills:1,200
Deaths:205
KDR:5.854
Accuracy:21.078% D
HSR:25.833% B**
NCM2 Falcon
A++
Kills:1,125
Deaths:203
KDR:5.542
Accuracy:43.839% C+
HSR:8.533% A++
NCM3 Raven
A+
Kills:230
Deaths:56
KDR:4.107
Accuracy:41.120% C++
HSR:5.217% A+
NCM3 Raven
A++
Kills:228
Deaths:56
KDR:4.071
Accuracy:40.436% C+
HSR:5.263% A++
NS-10 Burster
B*
Kills:118
Deaths:40
KDR:2.950
Accuracy:36.961% B*
HSR:3.390% D
NS-10 Burster
B*
Kills:115
Deaths:39
KDR:2.949
Accuracy:37.564% B*
HSR:3.478% D
Kills:25,072
Deaths (as MAX Suit):2,013
Deaths (to MAX Suits):1,104
KDR:12.45504
Kill Difference:23,059
Playtime:273.266 hours
Usage:7%
Score:8.116m
Score/min:495
Accuracy (listed only):37.815%
HSR (listed only):15.691%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:264
V. Kills:30 N/A
Deaths:25
KDR:10.560
Accuracy:41.607% C+
KPH:54.200 C+
VKPH:6.200 C-
Kills:264 (0 + 264)
Deaths:25
KDR:10.560
VKDR:1.200
Vehicle Kills:30
Kill Difference:239
Playtime:4.870 hours
Usage:0%
Score:0.057m
Score/min:193
Piloting Accuracy:N/A%
Gunner Accuracy:41.607%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:2,967
V. Kills:239 N/A
Deaths:36
KDR:82.417
Accuracy:51.047% C*
KPH:87.100 B**
VKPH:7 C
L100 Python HEAT
A++
Kills:1,193
V. Kills:169 N/A
Deaths:36
KDR:33.139
Accuracy:50.753% C+
KPH:68 A++
VKPH:9.600 C--
C75 Viper
A**
Kills:1,138
V. Kills:103 N/A
Deaths:28
KDR:40.643
Accuracy:32.814% D
KPH:83.900 A**
VKPH:7.600 C+
L100 Python AP
B++
Kills:728
V. Kills:240 302%
Deaths:14
KDR:52
Accuracy:47.087% D-
KPH:47.400 B++
VKPH:15.600 D
Kills:6,026 (6,026 + 0)
Deaths:114
KDR:52.860
VKDR:6.588
Vehicle Kills:751
Kill Difference:5,912
Playtime:80.522 hours
Usage:2%
Score:1.318m
Score/min:273
Driving Accuracy:47.087%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:1,507
V. Kills:509 295%
Deaths:57
KDR:26.439
Accuracy:47.333% C
KPH:45.900 A++
VKPH:15.500 C+
Titan-150 HEAT
A
Kills:1,255
V. Kills:202 N/A
Deaths:77
KDR:16.299
Accuracy:43.360% C
KPH:37 A
VKPH:6 D-
Titan-150 HESH
A+
Kills:1,244
V. Kills:133 N/A
Deaths:24
KDR:51.833
Accuracy:54.048% B++
KPH:72.100 A+
VKPH:7.700 C+
E540 Halberd
A**
Kills:1,056
V. Kills:297 354%
Deaths:48
KDR:22
Accuracy:48.132% B+
KPH:57.900 A**
VKPH:16.300 C*
M12 Kobalt
B+
Kills:369
V. Kills:3 N/A
Deaths:7
KDR:52.714
Accuracy:16.691% C**
KPH:82.600 B+
VKPH:0.700 D--
Enforcer ML85
B+
Kills:300
V. Kills:105 283%
Deaths:25
KDR:12
Accuracy:42.223% C++
KPH:28.600 B+
VKPH:10 D--
C85 Canister
C++
Kills:199
V. Kills:9 N/A
Deaths:7
KDR:28.429
Accuracy:42.354% C++
KPH:79.600 C+
VKPH:3.600 C
Kills:5,930 (4,006 + 1,924)
Deaths:245
KDR:24.204
VKDR:5.135
Vehicle Kills:1,258
Kill Difference:5,685
Playtime:119.718 hours
Usage:3%
Score:1.916m
Score/min:267
Driving Accuracy:54.048%
Gunner Accuracy:42.354%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C++
Kills:212
V. Kills:4 N/A
Deaths:12
KDR:17.667
Accuracy:47.420% C--
KPH:118.100 C++
VKPH:2.200 D**
E540 Halberd-H
B++
Kills:161
V. Kills:74 215%
Deaths:17
KDR:9.471
Accuracy:61.463% B++
KPH:38.500 C
VKPH:17.700 C-
M40 Fury-H
C
Kills:87
V. Kills:8 N/A
Deaths:7
KDR:12.429
Accuracy:36.706% C--
KPH:74.400 C
VKPH:6.800 D
M12 Kobalt-H
C
Kills:69
V. Kills:1 N/A
Deaths:3
KDR:23
Accuracy:20.660% C
KPH:110.100 C
VKPH:1.600 D*
Kills:529 (0 + 529)
Deaths:39
KDR:13.564
VKDR:2.231
Vehicle Kills:87
Kill Difference:490
Playtime:7.779 hours
Usage:0%
Score:0.153m
Score/min:328
Driving Accuracy:N/A%
Gunner Accuracy:20.660%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B++
Kills:924
V. Kills:10 N/A
Deaths:18
KDR:51.333
Accuracy:18.089% C+
KPH:97.500 B++
VKPH:1.100 D--
M12 Kobalt
B+
Kills:398
V. Kills:7 N/A
Deaths:6
KDR:66.333
Accuracy:17.429% C+
KPH:95 B+
VKPH:1.700 D
M40 Fury
C*
Kills:202
V. Kills:19 N/A
Deaths:7
KDR:28.857
Accuracy:31.807% C--
KPH:58.800 C*
VKPH:5.500 D-
M20 Basilisk
C-
Kills:79
V. Kills:21 359%
Deaths:8
KDR:9.875
Accuracy:30.304% D--
KPH:17.100 C-
VKPH:4.500 D--
M60-G Bulldog
C*
Kills:70
V. Kills:5 N/A
Deaths:3
KDR:23.333
Accuracy:37.537% C*
KPH:29.500 C
VKPH:2.100 D--
M40 Fury
C-
Kills:56
V. Kills:3 N/A
Deaths:2
KDR:28
Accuracy:27.678% D--
KPH:45.700 C-
VKPH:2.400 D**
Kills:1,729 (0 + 1,729)
Deaths:44
KDR:39.295
VKDR:1.477
Vehicle Kills:65
Kill Difference:1,685
Playtime:25.322 hours
Usage:1%
Score:0.429m
Score/min:282
Driving Accuracy:N/A%
Gunner Accuracy:27.678%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SAS-R 60,47560,4005,50710.968A**3.1841.339%C*70.795%C++60B+N/A1531006.1h1.9B+4.6B+
EM4 Longshot 13,91813,91295614.552M*6.7650.788%A++77.351%C+51.2B*N/A133271.5h1.8B++3.6B*
NC6A GODSAW 10,13710,0921,2388.152A*0.3623.944%D--30.47%C*47.2DN/A122213.6h8.3C++34.7C+
LA1 Anchor 9,6069,5871,4986.4A1.3923.151%D29.3%C**40.7C-N/A115235.4h9.2B+39.5C++
AF-34 Mattock 5,1775,1537526.852B*0.9441.595%B++21.754%B**62.5B*N/A18982.4h6.4C++15.3B+
EM6 5,1525,1461,0185.055A+2.7320.702%C-26.273%C++42.7C+N/A120120.5h9.1B++44.1C**
AF-34 Mattock 4,9534,9227526.545B*1.2445.146%B*22.389%B**59.7B*N/A17582.4h7.2C++16B+
MGR-L1 Promise 4,7424,7186047.811S0.0221.986%C--30.458%B+44.6C+N/A119105.9h12.3B+55.8C*
MGR-M1 Bishop 4,1424,1354539.128M1.3434.346%C++35.792%B+55.2B*N/A13374.9h4.7B**13.7B++
NC6 Gauss SAW 3,1273,1206444.845M+2.9419.955%C26.09%C**46.2BN/A19267.6h7.8B+39.1B+
L100 Python HESH 3,2062,9673682.417S74.6351.047%C*1.652%C++87B**7C27434.1h2.2B**4.3B*
GD-22S 2,8542,8435075.607A*2.1820.749%D29.793%B+37.4CN/A11676h9.8B+47.2C++
Frag Grenade 2,9032,83912839N/A2,831.2156.335%AN/A747.1B*16.8B++23223.8h2.9B++5.2B++
NCM2 Falcon 2,1671,9662049.637S1.8540.382%C+10.478%A**47.6M*4.9C++16041.3h4.3A+10.7B**
NS-15M1 1,9661,9622797.032M**0.7620.214%D25.637%C*40.5CN/A12548.5h11.3B56.1C+
NCM1 Scattercannon 1,8231,8212736.67A++1.1245.281%B+22.68%A+66.2AN/A20027.5h5.4B+11.9B+
AF-57 Piston 1,7501,7495233.344A++4.4434.132%D12.521%C-37.8C+N/A12746.3h3.6B++10.5C*
NCM1 Scattercannon 1,7331,7302876.028A++1.7649.305%B*24.682%A*57.7A*N/A18630h6.5B+13.2B++
Titan-150 AP 2,0161,5075726.439A*18.6547.333%C6.503%A*45.9A++15.5C+35132.8h2.9A6.1B**
AF-8 RailJack 1,4961,4968318.024S10.2449.632%A++71.123%C68.6M+N/A17721.8h1.9B++3.8B*
EM1 1,4821,4802945.034M**2.7519.23%D19.324%C--39.4C+N/A12437.6h11B++57.5C*
NS-15M2 1,4711,4681668.843M++1.0523.196%C-29.292%C++47.2C+N/A14231.1h10.3B++44.5C**
NS Decimator 1,8111,4603134.665M*3.1255.513%D2.808%B+45.5C**10.9D23432.1h3.4B++6.2B+
AF-41 Hacksaw 1,4441,4372755.225B*2.5625.61%D-18.58%B**44.2B++N/A12832.5h5.6B++22C*
AF-41 Hacksaw 1,3991,3942635.3B*2.4927.27%D-19.082%B**45.4B++N/A12930.7h6B++22C**
AF-19 Mercenary 1,2681,2672185.812S1.9822.456%C+20.442%C41B*N/A22630.9h8.5B**38B++
Titan-150 HEAT 1,4571,2557716.299A++8.5143.36%C3.426%B+37A6D-16033.9h2.6A5.9A
Titan-150 HESH 1,3771,2442451.833A**44.0454.048%B++5.145%M+71.9A+7.7C+31217.3h2.4B**4.4B**
AF-23 Grinder 1,2311,2242085.885B**1.9045.858%B+17.484%C*54.6B**N/A18222.4h6.1B+13.3B++
MGR-S1 Gladius 1,2161,2111657.339M*0.4526.155%C25.434%C**40.6C+N/A12729.8h9.5C*36.3C++
NS-20 Gorgon 1,2271,2092055.898S1.8921.593%D26.634%B**37.4B**N/A10732.3h17.1B**79.3B*
AF-23 Grinder 1,2021,2002085.769B**2.0242.01%B+15.583%C++53.6AN/A17922.4h5.7B+13.5B++
NS-20 Gorgon 1,2201,2002055.854S1.9321.078%D25.833%B**37.2B**N/A10832.3h17.2B**81.5B*
L100 Python HEAT 1,3621,1933633.139S25.3550.753%C+4.275%A68.2A++9.7C-25517.5h2.9B**5.8B**
LA8 Rebel 1,1921,1914742.513A++5.2828.05%C23.342%C*54.1B*N/A13922h4.1A14.8B++
Razor GD-23 1,1921,1901796.648S1.1422.955%C19.58%C44.2B++N/A17826.9h9.9B++43B
NSX Daimyo 1,1741,1748713.494A*5.7139.564%C-93.441%C41.6DN/A11128.2h2.2B+5.4C**
NS-357 Underboss 1,1761,1735062.318B**5.4734.56%C-20.29%C78.2B*N/A21415h3B**8.5B+
NS-44 Commissioner 1,1731,1704652.516A5.2726.584%D*18.462%D37.3C+N/A12131.4h2.9B*10.9C++
NSX Tanto 1,1681,1651876.23S1.5625.915%C30.215%B+38.6C+N/A9330.2h13.3C++51.5C++
NS-30 Vandal 1,1671,1641567.462A*0.3331.578%C-31.529%B+40CN/A9929.1h5.4C++17.2C+
Gauss Compact S 1,1661,1642165.389M**2.4025.845%C**27.749%A+29C**N/A8840.1h10.7C+41.5C*
The Moonshot 1,1651,1648813.227A*5.4442.365%C+76.117%D65.4BN/A18017.8h1.8C++4.2C++
AF-4A Bandit 1,1641,1631856.286M**1.5021.912%D--22.098%C48.1C++N/A15024.2h10.5C+48C
NC14 Bolt Driver 1,1621,1621389.385U81.6046.641%A+73.322%C+40.1B++N/A20329h2B*4.3B*
Reaper DMR 1,1651,1612245.183A**2.6121.398%D--25.84%C+42.2C+N/A13427.5h8.4B+39.2C+
NC6S Gauss SAW S 1,1631,1612344.962M+2.8320.881%D22.136%C48.6C+N/A13023.9h9.4B+45.2C++
NC9 A-Tross 1,1631,1611846.31S1.4824.574%C25.237%C+42.5C++N/A11327.3h9.3C*37.8C++
GD-7F 1,1631,1611627.167S0.6223.477%C22.136%C*46.8BN/A18824.8h12.1C**51.7C++
LA80 1,1611,1618014.513M**6.7243.582%C**76.917%C+66.7B**N/A19617.4h1.9B+4.4B+
Impetus 1,1621,1601338.722M**0.9335.862%C++38.362%B**57.7B+N/A13120.1h4B+11B+
AC-X11 1,1611,1601776.554S1.2323.021%D20.517%C48.5B+N/A20023.9h8.4B+36.4C*
NSX Naginata 1,1601,1601936.01S1.7820.069%D31.81%B37.7C-N/A11530.8h10.1B+50.4C*
NS-11C 1,1621,1601756.629S1.1621.403%D17.586%C47B+N/A19024.7h13.7C++63.9C+
19A Fortuna 1,1621,1591706.818S0.9724.116%D-19.5%C41.7C+N/A9727.8h10.1C+41.9C
AF-4 Cyclone 1,1591,1592554.545A*3.2423.594%D17.256%C35.7C+N/A15232.5h10.3C**43.6C++
NC1 Gauss Rifle 1,1631,1561856.249M++1.5422.01%C25.606%B+38.8B+N/A17129.8h10.1B*46B+
NSX Tomoe 1,1521,1491597.226M++0.5626.068%D-38.468%C+52.5C*N/A13021.9h12.2B+46.9C++
C75 Viper 1,2411,1382840.643S32.8532.814%D1.142%C83.7A*7.6C+30513.6h4.5A+13.6B**
NCM2 Falcon 1,2531,1252035.542S2.2543.839%C+8.533%A++27.3A++3.1D10041.2h8.2B**18.7B*
NS-45 Pilot 1,1111,1093742.965A4.8227.399%D31.289%C*104.6B*N/A29810.6h4.6A16.7B+
Shrike 1,3461,0862254.827S2.9656.221%C+2.486%C+42.1A10.1C28025.8h3.9A7B**
E540 Halberd 1,3531,0564822A14.2148.132%B+4.451%B*58A**16.3C*32418.2h3.8A7.9B**
MGR-C1 Charger 1,0029991188.466S0.6825.153%C--25.926%C++50.5BN/A13419.8h12.9C++51.5C+
M12 Kobalt 9349241851.333A*43.5418.089%C+21.212%B+97.3B++1.1D--3039.5h12.1A66.9B++
AF-22 Crow 1,2197922343.385S4.4066.108%C+2.146%C+24.4C**13.1C+16532.5h6.2B*9.3B++
L100 Python AP 9687281452S44.2147.087%D-6.181%A*47.6B++15.7D26115.3h3.4B**7.3B++
Spear Anti-Vehicle Phalanx Turret 6555471245.583S37.7945.151%C++6.947%A++77A++15.2D3877.1h4.1B**9B**
GD-66 Claw 5015011254.008A++3.7853.74%D14.771%C+37.7CN/A10713.3h2.8C--5.2C
Mag-Cutter 47147022,1750.021C+7.7720.865%D1.489%D0.2CN/A03068.8h1.6B*7.7B
NC05 Jackhammer 4434422102.105B+5.6837.289%D--20.362%A51.4C+N/A2408.6h4.3B+11.5C+
M12 Kobalt 405398666.333S58.5417.429%C+19.347%C+94.8B+1.7D3914.2h12.5B**71.6B+
M12 Kobalt 372369752.714A*44.9316.691%C**21.409%B*82B+N/A2024.5h13.2B++79.3B+
NS-357 IA 3623621382.623B**5.1746.019%C22.376%D--90.5B**N/A2204h2.7B**5.8B+
NSX-P Tanto 358357467.761S0.0325.928%C+32.493%B*34C+N/A11710.5h14C++54.1C*
Enforcer ML85 4053002512A4.2142.223%C++2.333%C*28.6B+10D--22510.5h8.2A19.4B**
C-4 359293555.327A**2.4674.476%SN/A195.3A*44B**25881.5h1.3C**1.8A
Blitz GD-10 291291486.063S1.7325.892%C++21.65%B++47.7B+N/A3606.1h13.2B+51.1B
Mauler S6 284284893.191A++4.6042.356%C++10.211%D--30.9C+N/A1639.2h4B++9.3B+
L105 Zephyr 2942642510.56C+2.7741.607%C+N/A53.9C+6.1C-1934.9h4.8B++11.6B+
NCM3 Raven 334230564.107S3.6841.12%C++5.217%A+18.1A++8.2B*14912.7h19.7B**47.9B*
NCM3 Raven 327228564.071M**3.7240.436%C+5.263%A++18A+7.8B+13412.7h19.6B*48.5B++
Hawk GD-68 324228673.403S4.3959.497%C--4.825%A20.9C*8.8C+24610.9h5.4A9.1B**
C85 Canister-H 2162121217.667C++9.8847.42%C--19.34%A**117.8C++2.2D**4281.8h4.8B++10.1B+
M40 Fury 221202728.857M++21.0731.807%C--N/A59.4C**5.6D2523.4h7.8B*24.5B+
C85 Canister 208199728.429B+20.6442.354%C++14.573%B+79.6C+3.6C1742.5h6.6B15.5B+
NS-61 Emissary 164163552.964M+4.8220.699%D*26.38%A70.9A++N/A2772.3h7.1B*34.4B+
E540 Halberd-H 235161179.471C+1.6861.463%B++N/A38.3C17.6C-2954.2h5.1B8.2B+
Warden 157157275.815M++1.9724.711%C--30.573%B*32.7BN/A2634.8h6.7B*27B+
NC4 Mag-Shot 151151178.882S1.0917.431%D**26.49%B**43.1B++N/A3793.5h5.2B**29.9C*
M60-A Bulldog 148138434.5B26.7148.599%C*N/A29.4C2.1D1204.7h5.8C+11.9C**
Tank Mine 182137216.524A++1.26261.307%UN/A228.3A*75B20700.6h3.8T-1.5M
NS-10 Burster 220118402.95M*4.8436.961%B*3.39%D6.5B5.6B**9818.1h155.4C+420.3B+
NS Baron G5 116116215.524S2.2645.906%C+11.207%D50.4B+N/A2442.3h4.1B+8.8C++
NS-10 Burster 201115392.949A*4.8437.564%B*3.478%D6.6B4.9B++8917.4h155.1C+412.8B+
GR-22 109109363.028B**4.7614.713%F--19.266%C+24.8C--N/A2704.4h12B+81.6D--
M40 Fury-H 9587712.429C+4.6436.706%C--N/A72.5C-6.7D2721.2h6.5B+17.7C**
MGR-A1 Vanquisher 8887810.875S3.0922.039%D*27.586%C**41.4C+N/A2342.1h11C+50.1D
M20 Basilisk 1007989.875M*2.0930.304%D--7.595%B+17.2C-4.6D--2044.6h56.7B**187.1B++
M60-A Bulldog 8476107.6C+0.1942.883%B+2.632%A31.7C3.3D1582.4h6.3D14.7C*
NS-AM7 Archer 7876135.846U1.9459.203%C++44.737%M24.5M+N/A1963.1h7.6B**12.9B**
NS-44L Showdown 7676521.462B6.3338.476%C21.053%D**44.7BN/A1221.7h2.7A6.9B+
MAX Punch 70702,0130.035C--7.7537.725%C-N/A0.3D-N/A1267.8h1.8C++4.8C*
M60-G Bulldog 7570323.333M**15.5437.537%C*2.857%C++29.2C2.1D--2022.4h5.5B++14.6B++
M12 Kobalt-H 7069323C+15.2120.66%C18.841%C++115C+1.7D--3680.6h11.7B*56.7B+
MANA Anti-Vehicle Turret 9966135.077U2.7152.094%F-N/A660D**330F--1201680.1h7.7C+14.8D--
M40 Fury 5956228M+20.2127.678%D--N/A46.7C-2.5D**2831.2h8.2B++29.7B+
Aspis Anti-Aircraft Phalanx Turret 10250225S17.2132.593%B*N/A20A20.8A+3412.5h92.4A283.5B**

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade01570h
Spawn Beacon202,4591.7h
Anti-Vehicle MANA Turret41300.3h
Medical Applicator5360,3825.1h
Medical Kit1,94328,14531.8h
Restoration Kit133260.3h
Motion Spotter11,9730.9h
Recon Detection Device3815,45617.8h
G40-F Ranger01330h
Ammunition Package5880.1h
Nano-Armor Kit86211,50915.6h

Check the help document for the dictionary if you want to learn more about words used here.


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