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Field Marshal Space MANBURGERS[FedX] MANBURGERS
TR BR 222

KDR: 4.89

Score: 141.4m

Last Seen: Apr 19th, 2019 2:02 AM
- OFFLINE - 54.5 hour(s)

Prestige 1, Battle Rank 100 (222 total) - Terran Republic on Emerald - Outfit Officer of Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 35
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP P525 Marauder-H P2-120 HESH P2-120 HEAT M18 Needler M14 Banshee AP30 Shredder MRC3 Mercy
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $711,819 MLG Score: 569
Fun Score: N/A
Cheeseburgers Flipped: 1620TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.582%20.82%65830100516,7102.44372.447

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.576%2.043A*0.015C+-1.972F-HEAD + (~5.03)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.70.535B+110.233C++23.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.368%0.665%1108610297,825114540006.8281196%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.599%0.945B*-0.86D---0.137

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
93.90.419B43.50.181C++50.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
60.631%1.935%31608102735,04323532048414.8929171%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.377%1.919A++-0.428C--0.829

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.20.658B+80.36C**5.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.111%2.549%163225101021,3012106721210.1144295%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.089%0.918B*-0.462D0.912

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
73.30.384C**33.80.149C++39.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.154%80.758%16322103334362530.5488

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.188%1.222B**0.892B*0.246

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.517B+2.10.352C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.418%12.963%16321103410846530.232258

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%1.08B**-0.316C-1.604

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.6-0.103C+7.9-0.632D6.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 35
141.4m763.6%642 (38.5k)588 (35.3k)4.89075124,81225,5206.68346222 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1035669827.061%5.611%15209:2629

72% Engineer8% Heavy Assault6% Infiltrator14% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 2:42 AMAug 20th, 2015 1:07 AMApr 20th, 2019 2:01 PM (13h) (PST)Apr 19th, 2019 12:08 AM (2d) (PST)Apr 18th, 2019 10:02 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,196811,1150.5190.1060.0295.3590.183569

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
71,7354,87266,86331623221135,285

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4008.3h/167d 45,750 7,003 56,368 1288.9k 4,356 6,164 43,991 287.5m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A++
Kills:1,176
Deaths:456
KDR:2.579
Accuracy:31.820% A++
HSR:14.286% D--
TRAC-5 S
A++
Kills:1,165
Deaths:193
KDR:6.036
Accuracy:32.225% A++
HSR:11.073% D--
T5 AMC
A++
Kills:1,156
Deaths:406
KDR:2.847
Accuracy:32.928% A++
HSR:18.080% C
TRAC-5 Burst
B*
Kills:1,149
Deaths:275
KDR:4.178
Accuracy:30.139% B*
HSR:24.021% C++
TRAC-5
A++
Kills:1,144
Deaths:545
KDR:2.099
Accuracy:30.227% A++
HSR:19.755% C++
NSX-P Tanto
A++
Kills:799
Deaths:455
KDR:1.756
Accuracy:35.709% A++
HSR:24.656% C+
LC2 Lynx
A
Kills:355
Deaths:230
KDR:1.543
Accuracy:29.746% A
HSR:25.352% B++
AMR-66
A+
Kills:229
Deaths:60
KDR:3.817
Accuracy:35.750% A+
HSR:13.100% F
AS16 NightHawk
A+
Kills:108
Deaths:52
KDR:2.077
Accuracy:54.418% A+
HSR:12.963% C
HC1 Cougar
B**
Kills:63
Deaths:28
KDR:2.250
Accuracy:30.095% B**
HSR:26.984% B*
TRAC-Shot
B+
Kills:51
Deaths:42
KDR:1.214
Accuracy:27.629% B+
HSR:7.843% F-
Kills:7,395
Deaths (as Engineer):2,742
Deaths (to Engineers):9,003
KDR:2.69694
Kill Difference:4,653
Playtime:2,895.411 hours
Usage:72%
Score:94.805m
Score/min:546
Accuracy (listed only):33.699%
HSR (listed only):18.010%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A++
Kills:1,152
Deaths:212
KDR:5.434
Accuracy:28.634% A++
HSR:17.535% D-
T7 Mini-Chaingun AE
A
Kills:1,151
Deaths:379
KDR:3.037
Accuracy:26.631% A
HSR:12.511% C-
T9 CARV-S
A++
Kills:1,145
Deaths:129
KDR:8.876
Accuracy:31.569% A++
HSR:17.205% D--
T16 Rhino
A++
Kills:958
Deaths:345
KDR:2.777
Accuracy:26.906% B**
HSR:32.568% A++
MSW-R
A
Kills:956
Deaths:371
KDR:2.577
Accuracy:29.686% A
HSR:25.732% C*
T7 Mini-Chaingun
B**
Kills:521
Deaths:98
KDR:5.316
Accuracy:23.050% B**
HSR:9.021% D--
TMG-50
A
Kills:392
Deaths:133
KDR:2.947
Accuracy:28.012% A
HSR:24.235% C++
T7-P Mini-Chaingun
D
Kills:216
Deaths:88
KDR:2.455
Accuracy:15.927% D*
HSR:12.963% D
Kills:6,491
Deaths (as Heavy Assault):1,755
Deaths (to Heavy Assaults):5,750
KDR:3.69858
Kill Difference:4,736
Playtime:310.847 hours
Usage:8%
Score:24.676m
Score/min:1,323
Accuracy (listed only):26.302%
HSR (listed only):18.971%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A++
Kills:1,176
Deaths:456
KDR:2.579
Accuracy:31.820% A++
HSR:14.286% D--
TRAC-5 S
A++
Kills:1,165
Deaths:193
KDR:6.036
Accuracy:32.225% A++
HSR:11.073% D--
T5 AMC
A++
Kills:1,156
Deaths:406
KDR:2.847
Accuracy:32.928% A++
HSR:18.080% C
TRAC-5 Burst
B*
Kills:1,149
Deaths:275
KDR:4.178
Accuracy:30.139% B*
HSR:24.021% C++
TRAC-5
A++
Kills:1,144
Deaths:545
KDR:2.099
Accuracy:30.227% A++
HSR:19.755% C++
NSX-P Tanto
A++
Kills:799
Deaths:455
KDR:1.756
Accuracy:35.709% A++
HSR:24.656% C+
SMG-46 Armistice
A++
Kills:419
Deaths:250
KDR:1.676
Accuracy:34.253% A++
HSR:22.912% B**
LC2 Lynx
A
Kills:355
Deaths:230
KDR:1.543
Accuracy:29.746% A
HSR:25.352% B++
PDW-16 Hailstorm
A*
Kills:183
Deaths:95
KDR:1.926
Accuracy:35.967% A*
HSR:12.022% D
SMG-46AE Armistice
C*
Kills:156
Deaths:129
KDR:1.209
Accuracy:30.717% C*
HSR:20.513% C+
MG-S1 Jackal
A++
Kills:150
Deaths:100
KDR:1.500
Accuracy:36.502% A++
HSR:24% B+
AS16 NightHawk
A+
Kills:108
Deaths:52
KDR:2.077
Accuracy:54.418% A+
HSR:12.963% C
HC1 Cougar
B**
Kills:63
Deaths:28
KDR:2.250
Accuracy:30.095% B**
HSR:26.984% B*
TRAC-Shot
B+
Kills:51
Deaths:42
KDR:1.214
Accuracy:27.629% B+
HSR:7.843% F-
Kills:8,074
Deaths (as Light Assault):3,256
Deaths (to Light Assaults):3,278
KDR:2.47973
Kill Difference:4,818
Playtime:196.118 hours
Usage:5%
Score:5.837m
Score/min:496
Accuracy (listed only):33.741%
HSR (listed only):18.890%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11P
A++
Kills:1,152
Deaths:420
KDR:2.743
Accuracy:30.879% A++
HSR:21.615% B
Cycler TRV
A+
Kills:453
Deaths:184
KDR:2.462
Accuracy:30.090% A+
HSR:11.479% D*
T1 Cycler
A++
Kills:431
Deaths:221
KDR:1.950
Accuracy:30.918% A++
HSR:23.434% C**
SMG-46 Armistice
A++
Kills:419
Deaths:250
KDR:1.676
Accuracy:34.253% A++
HSR:22.912% B**
SABR-13
B*
Kills:322
Deaths:63
KDR:5.111
Accuracy:30.373% B*
HSR:15.217% D**
T1S Cycler
A
Kills:193
Deaths:105
KDR:1.838
Accuracy:30.013% A
HSR:13.472% D--
PDW-16 Hailstorm
A*
Kills:183
Deaths:95
KDR:1.926
Accuracy:35.967% A*
HSR:12.022% D
SMG-46AE Armistice
C*
Kills:156
Deaths:129
KDR:1.209
Accuracy:30.717% C*
HSR:20.513% C+
MG-S1 Jackal
A++
Kills:150
Deaths:100
KDR:1.500
Accuracy:36.502% A++
HSR:24% B+
AS16 NightHawk
A+
Kills:108
Deaths:52
KDR:2.077
Accuracy:54.418% A+
HSR:12.963% C
TAR-AE
A++
Kills:60
Deaths:28
KDR:2.143
Accuracy:28.939% C**
HSR:40% A++
Kills:3,627
Deaths (as Combat Medic):1,647
Deaths (to Combat Medics):1,578
KDR:2.20219
Kill Difference:1,980
Playtime:153.764 hours
Usage:4%
Score:4.367m
Score/min:473
Accuracy (listed only):33.915%
HSR (listed only):19.784%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner AE
B*
Kills:1,161
Deaths:891
KDR:1.303
Accuracy:48.839% B*
HSR:24.720% C+
TX1 Repeater
B*
Kills:535
Deaths:268
KDR:1.996
Accuracy:29.901% B*
HSR:19.065% C
SMG-46 Armistice
A++
Kills:419
Deaths:250
KDR:1.676
Accuracy:34.253% A++
HSR:22.912% B**
NS-AM7 Archer
A
Kills:260
Deaths:424
KDR:0.613
Accuracy:69.163% A
HSR:17.692% C++
RAMS .50M
B**
Kills:252
Deaths:23
KDR:10.957
Accuracy:45.182% B**
HSR:85.714% B*
TX2 Emperor
B+
Kills:238
Deaths:91
KDR:2.615
Accuracy:32.166% B+
HSR:10.504% D**
99SV
A+
Kills:195
Deaths:
KDR:
Accuracy:41.443% A+
HSR:30.256% D
PDW-16 Hailstorm
A*
Kills:183
Deaths:95
KDR:1.926
Accuracy:35.967% A*
HSR:12.022% D
NS-357 IA
A+
Kills:179
Deaths:122
KDR:1.467
Accuracy:58.563% A+
HSR:22.346% D-
AM7-XOXO
A**
Kills:168
Deaths:10
KDR:16.800
Accuracy:88.766% A**
HSR:2.381% D**
SOAS-20
B**
Kills:159
Deaths:68
KDR:2.338
Accuracy:33.339% B**
HSR:13.837% D--
SMG-46AE Armistice
C*
Kills:156
Deaths:129
KDR:1.209
Accuracy:30.717% C*
HSR:20.513% C+
MG-S1 Jackal
A++
Kills:150
Deaths:100
KDR:1.500
Accuracy:36.502% A++
HSR:24% B+
NS-61 Emissary
B*
Kills:127
Deaths:96
KDR:1.323
Accuracy:33.904% B*
HSR:21.260% B*
TSAR-42
C++
Kills:91
Deaths:36
KDR:2.528
Accuracy:38.993% C++
HSR:67.033% C+
Kills:4,273
Deaths (as Infiltrator):2,603
Deaths (to Infiltrators):2,416
KDR:1.64157
Kill Difference:1,670
Playtime:249.484 hours
Usage:6%
Score:5.861m
Score/min:392
Accuracy (listed only):43.847%
HSR (listed only):26.284%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:1,754
Deaths:358
KDR:4.899
Accuracy:21.950% B**
HSR:15.736% D-
MRC3 Mercy
B**
Kills:1,728
Deaths:340
KDR:5.082
Accuracy:21.413% B**
HSR:14.873% D--
M3 Pounder HEG
A++
Kills:899
Deaths:505
KDR:1.780
Accuracy:54.948% A++
HSR:3.671% B+
M3 Pounder HEG
A++
Kills:798
Deaths:504
KDR:1.583
Accuracy:57.640% A++
HSR:3.008% C+
M6 Onslaught
A+
Kills:719
Deaths:218
KDR:3.298
Accuracy:23.783% A+
HSR:14.186% D*
M6 Onslaught
A
Kills:714
Deaths:218
KDR:3.275
Accuracy:24.073% A
HSR:18.207% C
MR1 Fracture
A*
Kills:448
Deaths:196
KDR:2.286
Accuracy:55.219% A*
HSR:6.250% B**
MR1 Fracture
A*
Kills:446
Deaths:194
KDR:2.299
Accuracy:56.888% A*
HSR:5.381% B++
M2 Mutilator
A+
Kills:358
Deaths:57
KDR:6.281
Accuracy:20.572% A+
HSR:15.084% D-
M2 Mutilator
A+
Kills:302
Deaths:42
KDR:7.190
Accuracy:21.251% A+
HSR:14.238% D--
NS-10 Burster
A++
Kills:217
Deaths:55
KDR:3.945
Accuracy:40.570% A++
HSR:4.147% D
NS-10 Burster
A++
Kills:187
Deaths:55
KDR:3.400
Accuracy:40.522% A++
HSR:3.209% D
M1 Heavy Cycler
B**
Kills:65
Deaths:13
KDR:5
Accuracy:18.851% B**
HSR:23.077% B**
NS-20 Gorgon
S
Kills:62
Deaths:31
KDR:2
Accuracy:66.768% S
HSR:17.742% C
NS-20 Gorgon
S
Kills:55
Deaths:31
KDR:1.774
Accuracy:67.280% S
HSR:20% C*
Kills:8,752
Deaths (as MAX Suit):1,408.500
Deaths (to MAX Suits):1,234
KDR:6.2137
Kill Difference:7,343.500
Playtime:202.839 hours
Usage:5%
Score:5.885m
Score/min:484
Accuracy (listed only):39.448%
HSR (listed only):11.921%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
A++
Kills:2,216
V. Kills:1,215 182%
Deaths:467
KDR:4.745
Accuracy:43.725% A++
KPH:28.400 A+
VKPH:15.600 B**
M14 Banshee
A++
Kills:2,019
V. Kills:136 N/A
Deaths:286
KDR:7.059
Accuracy:40.055% A++
KPH:77 B**
VKPH:5.200 B*
M18 Locust
A++
Kills:1,461
V. Kills:890 164%
Deaths:336
KDR:4.348
Accuracy:42.751% A++
KPH:26.900 B+
VKPH:16.400 C**
Tomcat A2AM Pods
B
Kills:1,224
V. Kills:632 193%
Deaths:89
KDR:13.753
Accuracy:79.901% C+
KPH:70.400 B
VKPH:36.300 C
Hornet Missiles
B
Kills:1,170
V. Kills:810 144%
Deaths:185
KDR:6.324
Accuracy:77.262% A*
KPH:69.300 C++
VKPH:48 B
Hellfire Rocket Pods
A++
Kills:1,076
V. Kills:365 294%
Deaths:100
KDR:10.760
Accuracy:65.178% A++
KPH:91.300 C*
VKPH:31 A++
M18 Rotary
B
Kills:991
V. Kills:724 137%
Deaths:318
KDR:3.116
Accuracy:44.126% A*
KPH:17.400 C*
VKPH:12.700 B
Coyote Missiles
C*
Kills:600
V. Kills:310 193%
Deaths:105
KDR:5.714
Accuracy:57.031% B+
KPH:55.400 C+
VKPH:28.600 C*
M202 Wyrm
B+
Kills:72
V. Kills:28 248%
Deaths:4
KDR:18
Accuracy:59.172% B+
KPH:127.200 C*
VKPH:49.500 C+
Kills:10,829 (6,687 + 0)
Deaths:1,890
KDR:5.730
VKDR:2.704
Vehicle Kills:5,110
Kill Difference:8,939
Playtime:272.891 hours
Usage:7%
Score:5.891m
Score/min:360
Piloting Accuracy:44.126%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
M+
Kills:1,970
V. Kills:1,332 148%
Deaths:79
KDR:24.937
Accuracy:51.629% A*
KPH:62.900 A**
VKPH:42.500 M+
CAS30 Tank Buster
M
Kills:1,136
V. Kills:738 154%
Deaths:360
KDR:3.156
Accuracy:64.729% A++
KPH:23.200 M
VKPH:15.100 A++
L105 Zephyr PX
B++
Kills:1,064
V. Kills:123 N/A
Deaths:41
KDR:25.951
Accuracy:56.277% B++
KPH:102.300 B++
VKPH:11.800 C++
C150 Dalton
A++
Kills:721
V. Kills:539 134%
Deaths:57
KDR:12.649
Accuracy:52.444% B**
KPH:63 A+
VKPH:47.100 A++
L-30R Vektor
B+
Kills:387
V. Kills:190 203%
Deaths:112
KDR:3.455
Accuracy:46.764% B+
KPH:15.900 B+
VKPH:7.800 C+
Dual-75 Duster
A
Kills:155
V. Kills:10 N/A
Deaths:3
KDR:51.667
Accuracy:49.553% A
KPH:84.400 B+
VKPH:5.400 C+
L-24R Spur
C+
Kills:151
V. Kills:37 397%
Deaths:65
KDR:2.323
Accuracy:35.528% C-
KPH:15.300 D
VKPH:3.700 C+
L105 Zephyr
B**
Kills:148
V. Kills:31 463%
Deaths:7
KDR:21.143
Accuracy:51.770% B**
KPH:71.400 B*
VKPH:15 B**
Kills:5,732 (1,674 + 4,058)
Deaths:724
KDR:7.917
VKDR:4.144
Vehicle Kills:3,000
Kill Difference:5,008
Playtime:140.337 hours
Usage:4%
Score:2.753m
Score/min:327
Piloting Accuracy:35.528%
Gunner Accuracy:51.770%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,315
V. Kills:159 N/A
Deaths:48
KDR:27.396
Accuracy:64.902% A++
KPH:90.200 A+
VKPH:10.900 B++
L100 Python AP
A++
Kills:1,165
V. Kills:893 130%
Deaths:170
KDR:6.853
Accuracy:70.280% A++
KPH:37.100 B+
VKPH:28.400 A++
C75 Viper
A*
Kills:995
V. Kills:230 431%
Deaths:79
KDR:12.595
Accuracy:56.428% A++
KPH:68.300 A*
VKPH:15.800 A++
L100 Python HEAT
A+
Kills:928
V. Kills:359 258%
Deaths:73
KDR:12.712
Accuracy:70.939% A*
KPH:48.300 B**
VKPH:18.700 A+
Skyguard
B**
Kills:259
V. Kills:172 150%
Deaths:49
KDR:5.286
Accuracy:38.721% A+
KPH:20.600 B**
VKPH:13.700 B**
LB00 Python AP
A++
Kills:161
V. Kills:75 212%
Deaths:10
KDR:16.100
Accuracy:78.157% A++
KPH:78.900 A++
VKPH:36.700 A++
Kills:4,823 (4,823 + 0)
Deaths:429
KDR:11.242
VKDR:4.401
Vehicle Kills:1,888
Kill Difference:4,394
Playtime:94.436 hours
Usage:2%
Score:2.071m
Score/min:366
Driving Accuracy:78.157%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M++
Kills:22,566
V. Kills:16,965 133%
Deaths:2,080
KDR:10.849
Accuracy:67.772% A*
KPH:49.100 A++
VKPH:36.900 M++
P2-120 HESH
A+
Kills:4,668
V. Kills:665 N/A
Deaths:153
KDR:30.510
Accuracy:55.041% A+
KPH:83.200 A+
VKPH:11.900 B+
P2-120 HEAT
A*
Kills:3,147
V. Kills:1,041 302%
Deaths:146
KDR:21.555
Accuracy:56.861% A+
KPH:50.300 A*
VKPH:16.600 A+
E540 Halberd
M**
Kills:973
V. Kills:654 149%
Deaths:58
KDR:16.776
Accuracy:58.547% A*
KPH:43.600 A++
VKPH:29.300 M**
G30 Vulcan
S
Kills:811
V. Kills:495 164%
Deaths:96
KDR:8.448
Accuracy:40.785% A
KPH:90.600 S
VKPH:55.300 S
MR11 Gatekeeper
M
Kills:696
V. Kills:589 118%
Deaths:82
KDR:8.488
Accuracy:55.493% A*
KPH:39.600 A**
VKPH:33.500 M
M12 Kobalt
M**
Kills:225
V. Kills:10 N/A
Deaths:3
KDR:75
Accuracy:23.160% A*
KPH:187.600 M**
VKPH:8.300 B++
P525 Marauder
B**
Kills:195
V. Kills:13 N/A
Deaths:9
KDR:21.667
Accuracy:26.485% B*
KPH:100.900 B**
VKPH:6.700 B**
G30 Walker
M**
Kills:152
V. Kills:166 91%
Deaths:41
KDR:3.707
Accuracy:35.769% A++
KPH:38.200 A**
VKPH:41.800 M**
G40-F Ranger
A*
Kills:150
V. Kills:81 183%
Deaths:21
KDR:7.143
Accuracy:41.448% A
KPH:87.400 A*
VKPH:47.200 A++
Kills:33,583 (30,381 + 3,202)
Deaths:2,689
KDR:12.489
VKDR:7.690
Vehicle Kills:20,679
Kill Difference:30,894
Playtime:635.638 hours
Usage:16%
Score:22.112m
Score/min:580
Driving Accuracy:56.861%
Gunner Accuracy:41.448%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:4,995
V. Kills:165 N/A
Deaths:76
KDR:65.724
Accuracy:43.583% B**
KPH:178.700 A++
VKPH:5.900 C
G20 Vulcan-H
B**
Kills:1,039
V. Kills:591 176%
Deaths:131
KDR:7.931
Accuracy:52.671% B++
KPH:64.100 B**
VKPH:36.500 B*
M40 Fury-H
A*
Kills:817
V. Kills:335 243%
Deaths:55
KDR:14.855
Accuracy:70.452% M
KPH:111 B+
VKPH:45.500 A*
MR11 Gatekeeper-H
A++
Kills:699
V. Kills:633 110%
Deaths:99
KDR:7.061
Accuracy:67.744% A++
KPH:54 A++
VKPH:48.900 A++
M12 Kobalt-H
B**
Kills:686
V. Kills:22 N/A
Deaths:14
KDR:49
Accuracy:26.612% B**
KPH:125.400 C*
VKPH:4 C
E540 Halberd-H
S
Kills:676
V. Kills:602 112%
Deaths:50
KDR:13.520
Accuracy:78.213% M
KPH:86.200 A*
VKPH:76.700 S
M20 Basilisk-H
C*
Kills:203
V. Kills:52 383%
Deaths:26
KDR:7.808
Accuracy:49.503% C*
KPH:58.600 C+
VKPH:15 C
Kills:9,115 (0 + 9,115)
Deaths:451
KDR:20.211
VKDR:5.322
Vehicle Kills:2,400
Kill Difference:8,664
Playtime:81.245 hours
Usage:2%
Score:3.555m
Score/min:729
Driving Accuracy:N/A%
Gunner Accuracy:49.503%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:1,517
V. Kills:253 N/A
Deaths:95
KDR:15.968
Accuracy:45.422% B**
KPH:82.300 B**
VKPH:13.700 B+
M40 Fury
A+
Kills:1,444
V. Kills:271 N/A
Deaths:71
KDR:20.338
Accuracy:46.992% A
KPH:79.600 A+
VKPH:14.900 B**
M20 Basilisk
A+
Kills:919
V. Kills:462 198%
Deaths:142
KDR:6.472
Accuracy:51.877% A+
KPH:27.500 B+
VKPH:13.800 A+
M60-G Bulldog
A+
Kills:715
V. Kills:139 N/A
Deaths:55
KDR:13
Accuracy:53.234% A+
KPH:60.800 A
VKPH:11.800 B++
M12 Kobalt
A
Kills:572
V. Kills:31 N/A
Deaths:23
KDR:24.870
Accuracy:24.191% A
KPH:91.700 B*
VKPH:5 B*
M20 Basilisk
C**
Kills:477
V. Kills:217 219%
Deaths:83
KDR:5.747
Accuracy:50.707% A
KPH:23.600 C*
VKPH:10.700 C**
G30 Walker
B**
Kills:386
V. Kills:267 144%
Deaths:45
KDR:8.578
Accuracy:37.783% A
KPH:20.900 B++
VKPH:14.500 B**
M12 Kobalt
B*
Kills:382
V. Kills:23 N/A
Deaths:11
KDR:34.727
Accuracy:22.727% B**
KPH:96.500 B++
VKPH:5.800 B*
M60-G Bulldog
A++
Kills:194
V. Kills:40 473%
Deaths:12
KDR:16.167
Accuracy:53.331% A++
KPH:56.300 A+
VKPH:11.600 A+
G30 Walker
B+
Kills:145
V. Kills:96 149%
Deaths:24
KDR:6.042
Accuracy:36.904% B**
KPH:17.700 C++
VKPH:11.700 B+
G40-F Ranger
C**
Kills:101
V. Kills:73 136%
Deaths:19
KDR:5.316
Accuracy:33.289% C*
KPH:19.300 C++
VKPH:13.900 C**
Kills:6,852 (0 + 6,852)
Deaths:580
KDR:11.814
VKDR:3.228
Vehicle Kills:1,872
Kill Difference:6,272
Playtime:147.384 hours
Usage:4%
Score:3.403m
Score/min:385
Driving Accuracy:N/A%
Gunner Accuracy:33.289%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A
Kills:1,361
V. Kills:66 N/A
Deaths:394
KDR:3.454
Accuracy:50.876% B*
KPH:78.900 B**
VKPH:3.800 A
M40 Fury-F
A++
Kills:1,285
V. Kills:467 275%
Deaths:415
KDR:3.096
Accuracy:68.555% A++
KPH:35.800 B*
VKPH:13 A++
M20 Basilisk-F
A++
Kills:1,075
V. Kills:250 428%
Deaths:353
KDR:3.045
Accuracy:53.914% B+
KPH:51.100 A++
VKPH:11.900 B**
M12 Kobalt-F
A
Kills:246
V. Kills:10 N/A
Deaths:67
KDR:3.672
Accuracy:26.903% B++
KPH:62.400 A
VKPH:2.500 B**
M4-F Pillager
B**
Kills:59
V. Kills:9 N/A
Deaths:41
KDR:1.439
Accuracy:59.442% B**
KPH:24.900 C+
VKPH:3.800 C-
Kills:4,026 (4,026 + 0)
Deaths:1,270
KDR:3.170
VKDR:0.631
Vehicle Kills:802
Kill Difference:2,756
Playtime:80.482 hours
Usage:2%
Score:0.806m
Score/min:167
Driving Accuracy:59.442%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
S
Kills:1,499
V. Kills:424 353%
Deaths:39
KDR:38.436
Accuracy:69.468% A*
KPH:185.400 S
VKPH:52.500 A**
CAS 14-E
B**
Kills:1,189
V. Kills:77 N/A
Deaths:69
KDR:17.232
Accuracy:40.880% B**
KPH:99.800 B*
VKPH:6.500 C+
M20 Wyvern
A
Kills:1,031
V. Kills:534 193%
Deaths:62
KDR:16.629
Accuracy:49.121% A
KPH:45 A
VKPH:23.300 B**
Kills:3,719 (0 + 3,719)
Deaths:170
KDR:21.876
VKDR:6.088
Vehicle Kills:1,035
Kill Difference:3,549
Playtime:42.914 hours
Usage:1%
Score:1.046m
Score/min:406
Piloting Accuracy:N/A%
Gunner Accuracy:49.121%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 39,53122,5662,08010.849B++5.9667.772%A*2.313%C-49.1A++36.9M++572459.3h8.4C12.4B++
P525 Marauder-H 5,1604,9957665.724S60.8343.583%B**N/A179A++5.9C74927.9h4.7B*10.9B**
P2-120 HESH 5,3334,66815330.51B*25.6255.041%A+N/A83.2A+11.9B+38756.1h3.9B*7.1B**
P2-120 HEAT 4,1883,14714621.555M+16.6656.861%A+1.366%D--50.4A*16.7A+44462.5h5.2B**9.1A
M18 Needler 3,4312,2164674.745B**0.1543.725%A++N/A28.4A+15.6B**30478h56.9B**130.2B**
M14 Banshee 2,1552,0192867.059C++2.1740.055%A++N/A77.1B**5.2B*28526.2h17.3B+43.2B++
AP30 Shredder 3,3021,9707924.937B+20.0551.629%A*1.168%D62.9A**42.6M+55731.3h118.8C-230.2B+
MRC3 Mercy 1,7671,7543584.899A0.0121.95%B**15.736%D-37.2B++N/A32847.1h15.7B**71.7B*
MRC3 Mercy 1,7591,7283405.082A0.1921.413%B**14.873%D--38.1B++N/A33545.3h14.7A68.5B*
M40 Fury 1,7701,5179515.968B**11.0845.422%B**1.121%D82.4B**13.8B+50618.4h10.5B+23.1B*
VLG Missile Launcher 1,9231,4993938.436A33.5569.468%A*1.001%D185.1S52.3A**6818.1h4.6B+6.6B*
M18 Locust 2,3511,4613364.348B**0.5442.751%A++N/A26.9B+16.4C**30154.4h76.5B178.8B++
M40 Fury 1,7151,4447120.338A++15.4546.992%A1.039%D79.8A+15A57518.1h10.8B+22.9B*
S12 Renegade 1,4271,3613943.454C**1.4450.876%B*1.249%D-78.7B**3.8A17417.3h2.9B+5.7B++
L100 Python HESH 1,4741,3154827.396A+22.5164.902%A++2.357%B++90.1A+10.9B++30214.6h2.7B++4.1B**
M40 Fury-F 1,7521,2854153.096A1.7968.555%A++N/A35.8B*13A++16535.9h10.8C*15.7B+
C-4 2,0531,2667091.786C**3.1028.542%B+N/A45.7D28.4C+57027.7h1.4C**4.9B+
Tomcat A2AM Pods 1,8561,2248913.753A*8.8679.901%C+N/A70.3B36.3C61317.4h6.2B**7.7A
CAS 14-E 1,2661,1896917.232C+12.3440.88%B**1.346%C-99.9B*6.5C+30211.9h24B+58.8B++
LC3 Jaguar 1,1881,1764562.579B*2.3131.82%A++14.286%D--16.4DN/A9171.9h11.6B+36.4B*
Hornet Missiles 1,9801,1701856.324C++1.4377.262%A*N/A69.2C++47.9B62816.9h8.9B+11.5B*
L100 Python AP 2,0581,1651706.853B+1.9670.28%A++2.833%C++37.1B+28.4A++43531.4h6.6C+9.4B+
TRAC-5 S 1,1761,1651936.036S1.1532.225%A++11.073%D--18C+N/A14764.8h10.9B+33.9B++
NS-44 Commissioner AE 1,1701,1618911.303C++3.5948.839%B*24.72%C+15.6D--N/A4474.3h3.7C+7.5B
T5 AMC 1,1651,1564062.847A++2.0432.928%A++18.08%C21.6C+N/A10553.6h12.4B++37.8B*
T9 CARV 1,1581,1522125.434A**0.5428.634%A++17.535%D-35.9B+N/A21032.1h11.3B*39.6B*
NS-11P 1,1731,1524202.743A+2.1530.879%A++21.615%B31.7C*N/A11336.3h12.4B++40.2B*
T7 Mini-Chaingun AE 1,1691,1513793.037A+1.8526.631%A12.511%C-65.8B++1C++15817.5h11.7B+44B++
TRAC-5 Burst 1,1581,1492754.178A0.7130.139%B*24.021%C++68B**N/A15916.9h10.7B++35.5B++
T9 CARV-S 1,1561,1451298.876S3.9931.569%A++17.205%D--39.5C+N/A28129h11.9C**37.6B++
TRAC-5 1,1751,1445452.099A++2.7930.227%A++19.755%C++14.7C+N/A7078h12.9B+42.7B*
CAS30 Tank Buster 1,8741,1363603.156B**1.7364.729%A++N/A23.2M15.1A++20249h38.3B*59.2B*
Hellfire Rocket Pods 1,4411,07610010.76B+5.8765.178%A++N/A91.2C*30.9A++68911.8h18.3C**28B+
M20 Basilisk-F 1,3251,0753533.045A*1.8553.914%B+1.116%C-51.2A++11.9B**17321h25.7B++47.6B*
L105 Zephyr PX 1,1871,0644125.951C*21.0656.277%B++N/A102.3B++11.8C++36610.4h4.7C**8.4B+
G20 Vulcan-H 1,6301,0391317.931B**3.0452.671%B++2.021%D64.1B**36.5B*84016.2h73.6B*139.7B**
M20 Wyvern 1,5651,0316216.629M11.7449.121%A2.328%D45A23.3B**36322.9h56.9B++115.7B**
M40 Fury 1,2151,0034522.289B+17.4056.151%B++1.795%B+102.3B21.6C*3809.8h9.5B+17B++
C75 Viper 1,2259957912.595A+7.7056.428%A++N/A68.2A*15.8A++46414.6h10.1B+17.9B**
M18 Rotary 1,7159913183.116B++1.7744.126%A*1.009%D-17.4C*12.7B28556.9h99.7B+225.9B++
E540 Halberd 1,6279735816.776A+11.8958.547%A*1.85%D43.6A++29.3M**89322.3h5.8C*9.9B**
T16 Rhino 9829583452.777A+2.1126.906%B**32.568%A++40.4B1A458823.7h11.3B++42B++
MSW-R 9739563712.577C**2.3129.686%A25.732%C*35.3C+N/A68427.1h9.9B*33.3B*
L100 Python HEAT 1,2879287312.712A+7.8270.939%A*2.586%C+48.3B**18.7A+27319.2h4.4B+6.2B**
M20 Basilisk 1,3819191426.472A+1.5851.877%A+2.285%D**27.5B+13.8A+37433.4h95.5C++184B++
M3 Pounder HEG 1,2308995051.78C*3.1154.948%A++3.671%B+20B7.4A**16244.9h19.3C35.1B+
M40 Fury-H 1,1528175514.855C**9.9670.452%MN/A110.4B+45.3A*7067.4h13.1D18.6B+
G30 Vulcan 1,306811968.448B*3.5640.785%A3.083%C90.1S55S16419h51.6A126.5A
NSX-P Tanto 8177994551.756B*3.1335.709%A++24.656%C+6.9D-N/A212116.1h11.6B++32.5B*
M3 Pounder HEG 1,1177985041.583C+3.3157.64%A++3.008%C+17.8C+7.1A++15044.8h23.2D40.3B
M12 Kobalt 7787261260.5B**55.6126.702%B*26.309%A++154.5B*11.1A+3684.7h12.8B*47.8B*
C150 Dalton 1,2607215712.649B*7.7652.444%B**N/A63.2A+47.3A++86711.4h3.8B+7.2B**
M6 Onslaught 7367192183.298B++1.5923.783%A+14.186%D*41.1B+1B**15317.5h17.7C**74.5B++
M60-G Bulldog 8547155513A*8.1153.234%A+1.818%D60.6A11.8B++30811.8h6.2B+11.6B*
M6 Onslaught 7387142183.275B+1.6224.073%A18.207%C41.3B+1.4A*15017.3h17.9B74.2B++
MR11 Gatekeeper-H 1,332699997.061B++2.1767.744%A++1.288%C54.2A++49.1A++75112.9h48.6B+71.7B*
MR11 Gatekeeper 1,285696828.488B**3.6055.493%A*1.868%C+39.5A**33.5M87117.6h39B*70.3A
M12 Kobalt-H 7086861449A*44.1126.612%B**9.038%F124.7C*4C4785.5h15.1C*56.8B+
E540 Halberd-H 1,2786765013.52B*8.6378.213%M1.183%C-86.7A*77.2S7797.8h7.8C-10B
M60-A Bulldog 7216632230.136C*25.2561.576%A+1.056%D--68.4A6B+2839.7h5.8C*9.4B*
Tank Mine 1,0046051533.954B++0.94130.909%SN/A100.8C+66.5C++14556h4.5T*3.5A+
Coyote Missiles 9106001055.714B**0.8257.031%B+N/A55.6C+28.7C**42410.8h25.7B**45.1B**
M12 Kobalt 6035722324.87B*19.9824.191%A23.252%B**92.3B*5B*3626.2h15.2B++62.9B++
TX1 Repeater 5375352681.996A++2.8929.901%B*19.065%C24.5C+N/A11121.8h10.8B++36.3B++
T7 Mini-Chaingun 530521985.316S0.4323.05%B**9.021%D--42B+N/A31112.4h12.5B++54.1B++
M20 Basilisk 694477835.747B**0.8650.707%A2.935%D--23.6C*10.7C**26120.2h95.1C*187.6B++
Cycler TRV 4564531842.462B**2.4330.09%A+11.479%D*24.9CN/A14918.2h11.1B*36.7B*
MR1 Fracture 6314481962.286A**2.6055.219%A*6.25%B**18.9A**7.7A19923.7h23.1A41.8B**
MR1 Fracture 6614461942.299M2.5956.888%A*5.381%B++18.8M+9.1A*21223.7h24.2A+42.6A
T1 Cycler 4484312211.95B*2.9430.918%A++23.434%C**24.1C+N/A35117.9h12.6B++40.8B**
SMG-46 Armistice 4214192501.676B+3.2134.253%A++22.912%B**15.1DN/A21927.7h13B+37.8B++
TMG-50 3973921332.947A++1.9428.012%A24.235%C++35C++N/A14611.2h10.5B+37.5B+
L-30R Vektor 5773871123.455B+1.4446.764%B+1.809%C+15.9B+7.8C+11124.4h45B*96.3B*
G30 Walker 653386458.578A+3.6937.783%A1.036%D**21B++14.5B**28318.4h176.6B+467.3B*
M12 Kobalt 4053821134.727B**29.8422.727%B**23.822%B**95.5B++5.8B*3804h16.2B+71.4B++
M2 Mutilator 365358576.281M++1.3920.572%A+15.084%D-37.7B**N/A1999.5h15.1B++73.3B*
LC2 Lynx 3583552301.543B+3.3529.746%A25.352%B++7.7D-N/A3646.2h12.1B++40.6B*
Orbital Strike Uplink 4183481348N/A343.11515.909%UN/A1740U350U81510.2h0.7T*0.1T*
Xiphos Anti-Personnel Phalanx Tower 3353272163.5A**158.6139.107%B**N/A654A*16B**26170.5h2.7B+6.9B+
SABR-13 324322635.111A++0.2230.373%B*15.217%D**33.2C+N/A2189.7h11B36.1B++
M2 Mutilator 302302427.19M**2.3021.251%A+14.238%D--34.7B*N/A1928.7h15.3B++72.2B*
T2 Striker 5182871691.698M+3.190.007%T*N/A16.2B++13.1B43017.7h0A**52.3B*
NS Decimator 4912711212.24A+2.6572.465%A+N/A27.1C-22B++51710h5C+6.9B+
NS-AM7 Archer 3732604240.613C**4.2869.163%A17.692%C++2.6D--1.1D--29101.7h16.7B+24.1B+
Skyguard 431259495.286A0.4038.721%A+N/A20.6B**13.7B**29212.6h123.9C++319.9B++
Claymore 2572561517.067A+12.1843.539%AN/A128C+N/A143882h1.1B**2.5B**
RAMS .50M 2532522310.957A*6.0745.182%B**85.714%B*39.4B++N/A2526.4h2B+4.4B+
M12 Kobalt-F 256246673.672B*1.2226.903%B++6.098%D63.1A2.6A1493.9h10.4B++38.7B*
M20 Basilisk 371243279C+4.1164.06%A4.527%C+48.6C*25.6B+6245h112.1C++175B+
TX2 Emperor 241238912.615A++2.2832.166%B+10.504%D**31.7C++N/A1817.5h7.4B*23.1B+
AMR-66 241229603.817M*1.0735.75%A+13.1%F14.5CN/A11915.8h7B*19.5B*
M12 Kobalt 235225375S70.1123.16%A*11.111%D187.5M**8.3B++9111.2h14B*60.3A
NS-10 Burster 326217553.945S0.9540.57%A++4.147%D8.8A++4.4B*21924.8h106.9B**263.5A
T7-P Mini-Chaingun 226216882.455B2.4415.927%D*12.963%D29.6D*1.4C++877.3h12.3C++77.5C
M20 Basilisk-H 255203267.808C*2.9249.503%C*2.956%D*58C+14.9C3053.5h42.7B++86.2B++
NS "Jackpot" Decimator 3781991118.091S13.2084.7%MN/A180.9S162.7S6121.1h1.6A*1.8A*
P525 Marauder 208195921.667C*16.7826.485%B*1.538%C102.6B**6.8A4501.9h5.9B22.2B++
99SV 1961951195U190.1141.443%A+30.256%D39B**N/A2075h4.4B*10.5B**
M60-G Bulldog 2341941216.167M11.2853.331%A++2.062%D57.1A+11.8A+5563.4h6.7B+12.6B**
T1S Cycler 2021931051.838B++3.0530.013%A13.472%D--25.7C1.2A977.5h9.4A31.2B**
Spear Anti-Vehicle Phalanx Turret 287191727.286M**22.4048.348%B+3.665%C70.7A*35.6A12152.7h6.1B+12.5B*
NS-10 Burster 281187553.4M1.4940.522%A++3.209%D8A+4B20723.4h121B**298.6A
PDW-16 Hailstorm 185183951.926B**2.9635.967%A*12.022%D13.2DN/A7813.9h13.6B+37.7B++
NS-357 IA 1811791221.467B+3.4258.563%A+22.346%D-17.4D-N/A4410.3h3.3C**5.7B+
M20 Drake 321177919.667A*14.7849.716%C*2.26%D19.7C+16C++3639h122.3C+245.9C**
Frag Grenade 1731711171N/A166.1131.375%F-N/A1710S20A++74570.1h1.6A++5B**
AM7-XOXO 3291681016.8U11.9188.766%A**2.381%D**105S100.6S1821.6h2.9B+3.2B*
LB00 Python AP 2361611016.1B+11.2178.157%A++N/A80.5A*37.5A++3782h4.3B+5.5A+
SOAS-20 159159682.338B++2.5533.339%B**13.837%D--9.4D*N/A7716.9h11.5C**34.6B++
SMG-46AE Armistice 1611561291.209C3.6830.717%C*20.513%C+5.5D*N/A1728.3h13.6C+44.4C++
Dual-75 Duster 165155351.667M46.7849.553%AN/A86.1B+5.6C++3171.8h6.1C+12.3B+
G30 Walker 318152413.707C**1.1835.769%A++N/A38A**41.5M**7594h188.5C**527.1B*
Spear Anti-Vehicle Phalanx Tower 2371521152S147.1170.655%A*1.974%D-80A44.7B++6111.9h6.6B+9.3B**
L-24R Spur 188151652.323D2.5735.528%C-N/A15.3D3.7C+669.9h35.1C+98.9C++
G40-F Ranger 231150217.143C*2.2541.448%AN/A88.2A*47.6A++7411.7h47.8B++115.3B*
MG-S1 Jackal 1521501001.5B3.3936.502%A++24%B+7.1D--N/A26021h12.5C+34.2B+
L105 Zephyr 179148721.143B**16.2551.77%B**N/A70.5B*14.8B**4112.1h6C**11.6B+
G30 Walker 241145246.042B++1.1536.904%B**4.828%C*17.7C++11.7B+3598.2h203.2C+550.6B+
The Slasher 1361273,4510.037C4.8541.047%B+18.11%B*0.4C-N/A1360.6h2.8D6.8C*
NS-61 Emissary 127127961.323B++3.5733.904%B*21.26%B*14.3DN/A458.9h10.6B+31.3B*
Hoplon Anti-Aircraft Phalanx Tower 2081211121U116.1142.512%A*N/A403.3S290M+26410.3h7.6B++17.8B+
AS16 NightHawk 109108522.077B*2.8154.418%A+12.963%C16.9DN/A1356.4h7.9F--14.6C+
G40-F Ranger 174101195.316C++0.4333.289%C*N/A19.4C++14C**3345.2h78.5B**235.8B*
Fatestealer 1001001100U95.1130.569%D14%D--200SN/A2830.5h1.3M++4.2B**
TSAR-42 9191362.528C+2.3638.993%C++67.033%C+36.4C+N/A2962.5h2.3C++5.9C*
A30 Walker 14890511.765C**3.1322.735%C++N/A28.1B++18.1B+3633.2h82.9B*364.8B*
G40-F Ranger 12783711.857C+6.9751.837%A**N/A31.9C-16.9D3052.6h64.3B+124B*
M20 Drake 14681165.063C0.1739.191%A+N/A12.7C++10.2C+3776.4h88.8B++226.7B**
M60-A Bulldog 8574135.692C+0.8043.309%B++1.351%C+52.9B*7.9C**8151.4h4.8B++11.1B*
Rocklet Rifle 14774780.949B+3.9459.036%B++N/A23.9C23.5C+5593.1h23.8B**40.4B**
M202 Wyrm 10072418B*13.1159.172%B+4.167%B++120C++46.7C+6760.6h25.2B++42.6B*
M1 Heavy Cycler 6965135M++0.1118.851%B**23.077%B**34.2A2.1S3181.9h16.8B+88.9B++
HC1 Cougar 6363282.25A2.6430.095%B**26.984%B*21CN/A46633h9.1B**30.2B*
NS-20 Gorgon 6862312B*2.8966.768%S17.742%C15.5C1.5C+1204h177.2F*265.4C
Hyena Missile Launcher 9862282.214B+2.6836.175%B+N/A22.1C*12.9C++2582.8h34B93.9B+
MAX Punch 79611,4150.043C--4.8544.18%C+N/A0.4C-N/A1137.5h2.7C+6.2C+
TAR-AE 6160282.143C**2.7528.939%C**40%A++30DN/A1282h11.1B+38.2B+
M4-F Pillager 6859411.439B+3.4559.442%B**N/A24.6C+3.8C-1172.4h42.6B+71.7B*
MANA Anti-Vehicle Turret 12456361.556C++3.3366.572%A3.571%C+28C34B13762h16.7D-25.1C-
NS-20 Gorgon 6155311.774B+3.1267.28%S20%C*13.8C1.5C+1414h202.2T*300.6C
TRAC-Shot 5151421.214C+3.6827.629%B+7.843%F-7.7D*N/A2856.6h12.6C45.5C++

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit439271.3h
Motion Spotter1540.2h
Ectoblaster01510.1h
Spawn Beacon61,8242.4h
Anti-Vehicle MANA Turret75011.3h
Nano-Armor Kit497810,18269.7h
Turret AI Module34481.8h
Repair Module16551.5h
Skywall Shield Emitter02610.7h
Structure Shield Module13411h
Cortium Silo14160.7h
AE Nano-Armor Kit1,1331,990,598196.4h
Reinforcements Module0620.1h
Nanite Revive Grenade02540.1h
Medical Applicator13041,1275.8h
Nanite Healing Grenade0520h
Spitfire Auto-Turret161,4092.5h
Spear Anti-Vehicle Tower01740.8h
Auraxium Slasher1635013.4h
Rampart Wall35384.4h
AE Medical Applicator14687,8298.2h
Welding Device222,0525.1h
Xiphos Anti-Personnel Tower12581.3h
Hoplon Anti-Aircraft Phalanx Tower02271h
HSR11420.5h
Ammunition Package242,1254.2h
G40-F Ranger0710.1h
M1 Heavy Cycler0930.2h
Medical Kit851,3324h
Anti-Infantry MANA Turret41610.6h
Light Air Terminal0530.2h
Orbital Strike Target Designator12951.5h
Vehicle Gate0941.2h
Alarm Module01320.2h
Elysium Spawn Tube01810.4h
Flail Targeting Dart01000.4h
Router1680.1h
Nano-Repair Grenade05890.2h
Recon Detection Device232,5117.2h
Shield Recharging Field112660.2h
WLT-Howler Mining Laser44368,085104.4h

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