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Field Marshal Space MANBURGERS[FedX] MANBURGERS
TR BR 218

KDR: 4.81

Score: 135.5m

Last Seen: Dec 11th, 2018 12:35 AM
- OFFLINE - 35.7 hour(s)

Prestige 1, Battle Rank 100 (218 total) - Terran Republic on Emerald - Outfit Leader of Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 41
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP P525 Marauder-H P2-120 HESH P2-120 HEAT M18 Needler MRC3 Mercy M14 Banshee MRC3 Mercy
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $695,556 MLG Score: 556
Fun Score: N/A
Cheeseburgers Flipped: 1561TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.569%20.833%6583099216,5272.477072.329

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.599%2.062A*0.035C+-2.02F--HEAD + (~5.05)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.90.534B+110.229C++23.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.793%0.654%1083610167,032106236966.61524190%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.584%0.982B*-0.878D---0.147

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
92.50.424B43.30.181C++49.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
60.567%1.97%31798101434,42022952018714.9978170%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.379%1.925A++-0.431C--0.838

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.30.655B+8.10.356C**5.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.306%2.548%15652599720,405206766889.87179305%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.099%0.853B*-0.458D0.939

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
66.50.436B30.10.23C++36.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.18%80.758%15652102034361430.557724

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.203%1.22B**0.895B*0.256

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.515B+2.10.35C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.418%12.963%15651102110845330.237886

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%1.086B**-0.304C-1.601

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.6-0.103C+7.9-0.633D6.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 41
135.5m761.2%637 (38.2k)584 (35k)4.80633118,87524,7336.56071218 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1022634126.336%5.726%15109:2126

72% Engineer8% Heavy Assault6% Infiltrator14% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 2:42 AMAug 20th, 2015 1:07 AMDec 10th, 2018 10:31 PM (1d) (PST)Dec 10th, 2018 9:38 PM (1d) (PST)Dec 10th, 2018 8:35 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,182821,1000.5120.1070.0295.2780.181556

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
70,8994,91265,98731623171135,024

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3869.6h/161.2d 43,391 6,807 54,012 1225.3k 4,240 6,072 42,100 274.3m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A++
Kills:1,176
Deaths:456
KDR:2.579
Accuracy:31.842% A++
HSR:14.286% D--
T5 AMC
A*
Kills:1,156
Deaths:406
KDR:2.847
Accuracy:32.928% A*
HSR:18.080% C
TRAC-5 Burst
B**
Kills:1,149
Deaths:275
KDR:4.178
Accuracy:30.139% B**
HSR:24.021% C++
TRAC-5
A++
Kills:1,144
Deaths:545
KDR:2.099
Accuracy:30.227% A++
HSR:19.755% C++
TRAC-5 S
A++
Kills:1,132
Deaths:169
KDR:6.698
Accuracy:32.281% A++
HSR:11.396% D-
NSX-P Tanto
A*
Kills:722
Deaths:396
KDR:1.823
Accuracy:35.919% A*
HSR:24.931% C+
LC2 Lynx
A+
Kills:355
Deaths:230
KDR:1.543
Accuracy:29.746% A+
HSR:25.352% B++
AMR-66
A
Kills:157
Deaths:28
KDR:5.607
Accuracy:33.848% A
HSR:13.376% F
AS16 NightHawk
A+
Kills:108
Deaths:52
KDR:2.077
Accuracy:54.418% A+
HSR:12.963% C
HC1 Cougar
A
Kills:63
Deaths:28
KDR:2.250
Accuracy:30.095% A
HSR:26.984% B*
TRAC-Shot
B+
Kills:51
Deaths:42
KDR:1.214
Accuracy:27.641% B+
HSR:7.843% F-
Kills:7,213
Deaths (as Engineer):2,627
Deaths (to Engineers):8,791
KDR:2.74572
Kill Difference:4,586
Playtime:2,794.169 hours
Usage:72%
Score:91.591m
Score/min:546
Accuracy (listed only):33.553%
HSR (listed only):18.090%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A*
Kills:1,152
Deaths:212
KDR:5.434
Accuracy:28.698% A*
HSR:17.535% D-
T7 Mini-Chaingun AE
A+
Kills:1,151
Deaths:379
KDR:3.037
Accuracy:26.631% A+
HSR:12.511% C
T9 CARV-S
A*
Kills:1,145
Deaths:129
KDR:8.876
Accuracy:31.569% A*
HSR:17.205% D--
T16 Rhino
A++
Kills:958
Deaths:345
KDR:2.777
Accuracy:26.906% A
HSR:32.568% A++
MSW-R
A+
Kills:940
Deaths:356
KDR:2.640
Accuracy:29.719% A+
HSR:25.851% C**
T7 Mini-Chaingun
A
Kills:521
Deaths:98
KDR:5.316
Accuracy:23.050% A
HSR:9.021% D--
TMG-50
A
Kills:392
Deaths:133
KDR:2.947
Accuracy:28.035% A
HSR:24.235% C++
T7-P Mini-Chaingun
D
Kills:212
Deaths:84
KDR:2.524
Accuracy:16.047% D*
HSR:12.264% D
Kills:6,471
Deaths (as Heavy Assault):1,736
Deaths (to Heavy Assaults):5,589
KDR:3.72753
Kill Difference:4,735
Playtime:292.646 hours
Usage:8%
Score:24.039m
Score/min:1,369
Accuracy (listed only):26.332%
HSR (listed only):18.899%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A++
Kills:1,176
Deaths:456
KDR:2.579
Accuracy:31.842% A++
HSR:14.286% D--
T5 AMC
A*
Kills:1,156
Deaths:406
KDR:2.847
Accuracy:32.928% A*
HSR:18.080% C
TRAC-5 Burst
B**
Kills:1,149
Deaths:275
KDR:4.178
Accuracy:30.139% B**
HSR:24.021% C++
TRAC-5
A++
Kills:1,144
Deaths:545
KDR:2.099
Accuracy:30.227% A++
HSR:19.755% C++
TRAC-5 S
A++
Kills:1,132
Deaths:169
KDR:6.698
Accuracy:32.281% A++
HSR:11.396% D-
NSX-P Tanto
A*
Kills:722
Deaths:396
KDR:1.823
Accuracy:35.919% A*
HSR:24.931% C+
SMG-46 Armistice
A++
Kills:419
Deaths:250
KDR:1.676
Accuracy:34.253% A++
HSR:22.912% B**
LC2 Lynx
A+
Kills:355
Deaths:230
KDR:1.543
Accuracy:29.746% A+
HSR:25.352% B++
PDW-16 Hailstorm
A*
Kills:183
Deaths:95
KDR:1.926
Accuracy:35.967% A*
HSR:12.022% D
SMG-46AE Armistice
C**
Kills:156
Deaths:129
KDR:1.209
Accuracy:30.717% C**
HSR:20.513% C+
MG-S1 Jackal
A++
Kills:149
Deaths:98
KDR:1.520
Accuracy:36.623% A++
HSR:24.161% B+
AS16 NightHawk
A+
Kills:108
Deaths:52
KDR:2.077
Accuracy:54.418% A+
HSR:12.963% C
HC1 Cougar
A
Kills:63
Deaths:28
KDR:2.250
Accuracy:30.095% A
HSR:26.984% B*
TRAC-Shot
B+
Kills:51
Deaths:42
KDR:1.214
Accuracy:27.641% B+
HSR:7.843% F-
Kills:7,963
Deaths (as Light Assault):3,171
Deaths (to Light Assaults):3,198
KDR:2.5112
Kill Difference:4,792
Playtime:195.500 hours
Usage:5%
Score:5.824m
Score/min:496
Accuracy (listed only):33.771%
HSR (listed only):18.944%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner AE
B**
Kills:1,161
Deaths:891
KDR:1.303
Accuracy:48.839% B**
HSR:24.720% C+
TX1 Repeater
B**
Kills:535
Deaths:268
KDR:1.996
Accuracy:29.910% B**
HSR:19.065% C
SMG-46 Armistice
A++
Kills:419
Deaths:250
KDR:1.676
Accuracy:34.253% A++
HSR:22.912% B**
NS-AM7 Archer
A+
Kills:260
Deaths:424
KDR:0.613
Accuracy:69.163% A+
HSR:17.692% C+
RAMS .50M
B**
Kills:252
Deaths:23
KDR:10.957
Accuracy:45.223% B**
HSR:85.714% B*
TX2 Emperor
B+
Kills:238
Deaths:91
KDR:2.615
Accuracy:32.166% B+
HSR:10.504% D**
99SV
A++
Kills:195
Deaths:
KDR:
Accuracy:41.443% A++
HSR:30.256% D
PDW-16 Hailstorm
A*
Kills:183
Deaths:95
KDR:1.926
Accuracy:35.967% A*
HSR:12.022% D
AM7-XOXO
M++
Kills:167
Deaths:10
KDR:16.700
Accuracy:90% M++
HSR:2.395% D**
NS-357 IA
A
Kills:162
Deaths:103
KDR:1.573
Accuracy:59.140% A
HSR:20.370% D--
SOAS-20
B**
Kills:159
Deaths:68
KDR:2.338
Accuracy:33.339% B**
HSR:13.837% D--
SMG-46AE Armistice
C**
Kills:156
Deaths:129
KDR:1.209
Accuracy:30.717% C**
HSR:20.513% C+
MG-S1 Jackal
A++
Kills:149
Deaths:98
KDR:1.520
Accuracy:36.623% A++
HSR:24.161% B+
NS-61 Emissary
B*
Kills:127
Deaths:96
KDR:1.323
Accuracy:33.904% B*
HSR:21.260% B*
TSAR-42
C++
Kills:91
Deaths:36
KDR:2.528
Accuracy:38.993% C++
HSR:67.033% C+
Kills:4,254
Deaths (as Infiltrator):2,582
Deaths (to Infiltrators):2,375
KDR:1.64756
Kill Difference:1,672
Playtime:244.443 hours
Usage:6%
Score:4.261m
Score/min:291
Accuracy (listed only):43.979%
HSR (listed only):26.164%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11P
A++
Kills:1,152
Deaths:420
KDR:2.743
Accuracy:30.879% A++
HSR:21.615% B+
Cycler TRV
A+
Kills:453
Deaths:184
KDR:2.462
Accuracy:30.090% A+
HSR:11.479% D*
T1 Cycler
A*
Kills:431
Deaths:221
KDR:1.950
Accuracy:30.997% A*
HSR:23.434% C**
SMG-46 Armistice
A++
Kills:419
Deaths:250
KDR:1.676
Accuracy:34.253% A++
HSR:22.912% B**
SABR-13
B*
Kills:322
Deaths:63
KDR:5.111
Accuracy:30.421% B*
HSR:15.217% D**
PDW-16 Hailstorm
A*
Kills:183
Deaths:95
KDR:1.926
Accuracy:35.967% A*
HSR:12.022% D
SMG-46AE Armistice
C**
Kills:156
Deaths:129
KDR:1.209
Accuracy:30.717% C**
HSR:20.513% C+
MG-S1 Jackal
A++
Kills:149
Deaths:98
KDR:1.520
Accuracy:36.623% A++
HSR:24.161% B+
AS16 NightHawk
A+
Kills:108
Deaths:52
KDR:2.077
Accuracy:54.418% A+
HSR:12.963% C
T1S Cycler
B*
Kills:71
Deaths:44
KDR:1.614
Accuracy:27.487% B*
HSR:23.944% B+
TAR-AE
A++
Kills:60
Deaths:28
KDR:2.143
Accuracy:28.939% B
HSR:40% A++
Kills:3,504
Deaths (as Combat Medic):1,584
Deaths (to Combat Medics):1,526
KDR:2.21212
Kill Difference:1,920
Playtime:145.320 hours
Usage:4%
Score:4.128m
Score/min:473
Accuracy (listed only):33.708%
HSR (listed only):20.751%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:1,741
Deaths:351
KDR:4.960
Accuracy:21.909% B**
HSR:15.738% D-
MRC3 Mercy
B**
Kills:1,719
Deaths:333
KDR:5.162
Accuracy:21.365% B**
HSR:14.718% D*
M3 Pounder HEG
A*
Kills:884
Deaths:492
KDR:1.797
Accuracy:55.112% A*
HSR:3.733% B+
M3 Pounder HEG
A*
Kills:784
Deaths:491
KDR:1.597
Accuracy:57.842% A*
HSR:2.934% C+
M6 Onslaught
A++
Kills:651
Deaths:197
KDR:3.305
Accuracy:24.281% A++
HSR:14.439% D--
M6 Onslaught
A+
Kills:634
Deaths:197
KDR:3.218
Accuracy:24.659% A+
HSR:17.508% C-
MR1 Fracture
A*
Kills:448
Deaths:196
KDR:2.286
Accuracy:55.219% A*
HSR:6.250% B**
MR1 Fracture
A*
Kills:446
Deaths:194
KDR:2.299
Accuracy:56.888% A*
HSR:5.381% B++
M2 Mutilator
A++
Kills:292
Deaths:52
KDR:5.615
Accuracy:21.448% A++
HSR:12.671% D**
M2 Mutilator
A++
Kills:255
Deaths:37
KDR:6.892
Accuracy:22.333% A++
HSR:12.941% D*
NS-10 Burster
A*
Kills:217
Deaths:55
KDR:3.945
Accuracy:40.570% A*
HSR:4.147% D
NS-10 Burster
A++
Kills:187
Deaths:55
KDR:3.400
Accuracy:40.522% A++
HSR:3.209% D
Kills:8,258
Deaths (as MAX Suit):1,325
Deaths (to MAX Suits):1,173
KDR:6.23245
Kill Difference:6,933
Playtime:195.441 hours
Usage:5%
Score:5.684m
Score/min:485
Accuracy (listed only):36.846%
HSR (listed only):9.472%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
A*
Kills:1,822
V. Kills:1,004 181%
Deaths:384
KDR:4.745
Accuracy:43.699% A*
KPH:27 A+
VKPH:14.900 B*
M14 Banshee
A++
Kills:1,730
V. Kills:115 N/A
Deaths:250
KDR:6.920
Accuracy:39.980% A++
KPH:77.700 B**
VKPH:5.200 B*
M18 Locust
A+
Kills:1,460
V. Kills:889 164%
Deaths:332
KDR:4.398
Accuracy:42.728% A+
KPH:27 B+
VKPH:16.400 C**
Tomcat A2AM Pods
B
Kills:1,188
V. Kills:616 193%
Deaths:84
KDR:14.143
Accuracy:79.983% C+
KPH:69.300 B
VKPH:35.900 C
Hornet Missiles
B+
Kills:1,152
V. Kills:797 144%
Deaths:183
KDR:6.295
Accuracy:77.325% A*
KPH:69.600 C++
VKPH:48.200 B+
Hellfire Rocket Pods
A++
Kills:1,076
V. Kills:365 294%
Deaths:100
KDR:10.760
Accuracy:65.178% A*
KPH:91.300 C*
VKPH:31 A++
M18 Rotary
B+
Kills:964
V. Kills:711 135%
Deaths:309
KDR:3.120
Accuracy:44.208% A*
KPH:17.200 B
VKPH:12.700 B+
Coyote Missiles
B+
Kills:454
V. Kills:243 186%
Deaths:79
KDR:5.747
Accuracy:59.016% B*
KPH:60.300 C++
VKPH:32.300 B+
Kills:9,846 (5,976 + 0)
Deaths:1,721
KDR:5.721
VKDR:2.754
Vehicle Kills:4,740
Kill Difference:8,125
Playtime:253.019 hours
Usage:7%
Score:5.462m
Score/min:360
Piloting Accuracy:44.208%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A**
Kills:1,176
V. Kills:843 139%
Deaths:69
KDR:17.044
Accuracy:51.484% A**
KPH:56.400 A++
VKPH:40.500 A**
CAS30 Tank Buster
A**
Kills:1,133
V. Kills:736 154%
Deaths:357
KDR:3.174
Accuracy:64.779% A++
KPH:23.300 A**
VKPH:15.100 A++
L105 Zephyr PX
B*
Kills:1,064
V. Kills:123 N/A
Deaths:41
KDR:25.951
Accuracy:56.277% B*
KPH:102.300 B++
VKPH:11.800 B+
C150 Dalton
A++
Kills:710
V. Kills:533 133%
Deaths:56
KDR:12.679
Accuracy:52.381% B**
KPH:62.400 A++
VKPH:46.800 A++
L-30R Vektor
B+
Kills:307
V. Kills:149 205%
Deaths:86
KDR:3.570
Accuracy:47.535% B+
KPH:16 C+
VKPH:7.700 C+
L105 Zephyr
A
Kills:148
V. Kills:31 463%
Deaths:7
KDR:21.143
Accuracy:51.770% B**
KPH:71.400 B*
VKPH:15 A
L-24R Spur
C+
Kills:112
V. Kills:35 311%
Deaths:48
KDR:2.333
Accuracy:35.469% C-
KPH:16 C-
VKPH:5 C+
Dual-75 Duster
A
Kills:81
V. Kills:7 N/A
Deaths:3
KDR:27
Accuracy:48.602% A
KPH:83.800 B+
VKPH:7.200 B
Kills:4,731 (1,552 + 3,179)
Deaths:667
KDR:7.093
VKDR:3.684
Vehicle Kills:2,457
Kill Difference:4,064
Playtime:120.475 hours
Usage:3%
Score:2.256m
Score/min:312
Piloting Accuracy:35.469%
Gunner Accuracy:48.602%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,315
V. Kills:159 N/A
Deaths:48
KDR:27.396
Accuracy:64.902% A++
KPH:90.200 A++
VKPH:10.900 B*
L100 Python AP
A++
Kills:1,165
V. Kills:893 130%
Deaths:170
KDR:6.853
Accuracy:70.280% A++
KPH:37.100 B++
VKPH:28.400 A++
C75 Viper
A*
Kills:995
V. Kills:230 431%
Deaths:79
KDR:12.595
Accuracy:56.428% A++
KPH:68.300 A*
VKPH:15.800 A++
L100 Python HEAT
A++
Kills:928
V. Kills:359 258%
Deaths:73
KDR:12.712
Accuracy:70.939% A*
KPH:48.900 A
VKPH:18.900 A++
Skyguard
B**
Kills:259
V. Kills:172 150%
Deaths:49
KDR:5.286
Accuracy:38.721% A+
KPH:20.600 B**
VKPH:13.700 B**
Kills:4,662 (4,662 + 0)
Deaths:419
KDR:11.126
VKDR:4.327
Vehicle Kills:1,813
Kill Difference:4,243
Playtime:92.129 hours
Usage:2%
Score:2.005m
Score/min:363
Driving Accuracy:38.721%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M*
Kills:21,943
V. Kills:16,668 132%
Deaths:2,056
KDR:10.673
Accuracy:67.799% A**
KPH:48.700 A++
VKPH:37 M*
P2-120 HESH
A++
Kills:4,668
V. Kills:665 N/A
Deaths:153
KDR:30.510
Accuracy:55.041% A++
KPH:83.200 A+
VKPH:11.900 B+
P2-120 HEAT
A*
Kills:3,147
V. Kills:1,041 302%
Deaths:146
KDR:21.555
Accuracy:56.861% A++
KPH:50.300 A*
VKPH:16.600 A++
E540 Halberd
M**
Kills:973
V. Kills:654 149%
Deaths:57
KDR:17.070
Accuracy:58.547% A*
KPH:43.600 A*
VKPH:29.300 M**
G30 Vulcan
S
Kills:811
V. Kills:495 164%
Deaths:96
KDR:8.448
Accuracy:40.785% A+
KPH:90.600 S
VKPH:55.300 S
MR11 Gatekeeper
M
Kills:685
V. Kills:584 117%
Deaths:82
KDR:8.354
Accuracy:55.643% A*
KPH:39.500 M
VKPH:33.600 M
M12 Kobalt
M**
Kills:223
V. Kills:9 N/A
Deaths:3
KDR:74.333
Accuracy:23.155% A*
KPH:186.300 M**
VKPH:7.500 B++
P525 Marauder
A
Kills:195
V. Kills:13 N/A
Deaths:9
KDR:21.667
Accuracy:26.485% B**
KPH:100.900 B**
VKPH:6.700 A
G30 Walker
M**
Kills:152
V. Kills:166 91%
Deaths:41
KDR:3.707
Accuracy:35.769% A*
KPH:38.200 A**
VKPH:41.800 M**
G40-F Ranger
A++
Kills:148
V. Kills:80 183%
Deaths:21
KDR:7.048
Accuracy:41.439% A
KPH:86.400 A++
VKPH:46.700 A+
Kills:32,945 (29,758 + 3,187)
Deaths:2,664
KDR:12.367
VKDR:7.648
Vehicle Kills:20,375
Kill Difference:30,281
Playtime:626.216 hours
Usage:16%
Score:21.737m
Score/min:579
Driving Accuracy:56.861%
Gunner Accuracy:41.439%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:4,995
V. Kills:165 N/A
Deaths:76
KDR:65.724
Accuracy:43.583% B**
KPH:178.700 A++
VKPH:5.900 C+
G20 Vulcan-H
B**
Kills:1,038
V. Kills:591 175%
Deaths:131
KDR:7.924
Accuracy:52.714% B++
KPH:64.200 B**
VKPH:36.600 B**
M40 Fury-H
A*
Kills:781
V. Kills:320 243%
Deaths:53
KDR:14.736
Accuracy:70.771% M+
KPH:110.100 B+
VKPH:45.100 A*
MR11 Gatekeeper-H
A++
Kills:699
V. Kills:633 110%
Deaths:99
KDR:7.061
Accuracy:67.744% A++
KPH:54 A++
VKPH:48.900 A++
M12 Kobalt-H
B**
Kills:686
V. Kills:22 N/A
Deaths:14
KDR:49
Accuracy:26.624% B**
KPH:125.500 C*
VKPH:4 C
E540 Halberd-H
S
Kills:676
V. Kills:602 112%
Deaths:50
KDR:13.520
Accuracy:78.213% M
KPH:86.200 A*
VKPH:76.700 S
M20 Basilisk-H
C*
Kills:203
V. Kills:52 383%
Deaths:26
KDR:7.808
Accuracy:49.503% C*
KPH:58.600 C+
VKPH:15 C
Kills:9,078 (0 + 9,078)
Deaths:449
KDR:20.218
VKDR:5.312
Vehicle Kills:2,385
Kill Difference:8,629
Playtime:80.934 hours
Usage:2%
Score:3.529m
Score/min:727
Driving Accuracy:N/A%
Gunner Accuracy:49.503%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:1,517
V. Kills:253 N/A
Deaths:95
KDR:15.968
Accuracy:45.422% B**
KPH:82.300 B**
VKPH:13.700 B+
M40 Fury
A+
Kills:1,444
V. Kills:271 N/A
Deaths:71
KDR:20.338
Accuracy:46.992% A+
KPH:79.600 A+
VKPH:14.900 A
M20 Basilisk
A++
Kills:918
V. Kills:462 198%
Deaths:140
KDR:6.557
Accuracy:51.902% A+
KPH:27.600 B++
VKPH:13.900 A++
M60-G Bulldog
A+
Kills:715
V. Kills:139 N/A
Deaths:55
KDR:13
Accuracy:53.234% A+
KPH:60.800 B**
VKPH:11.800 B+
M12 Kobalt
A+
Kills:572
V. Kills:31 N/A
Deaths:23
KDR:24.870
Accuracy:24.213% A+
KPH:92.400 B*
VKPH:5 B+
M20 Basilisk
C*
Kills:475
V. Kills:217 218%
Deaths:83
KDR:5.723
Accuracy:50.662% A
KPH:23.600 C++
VKPH:10.800 C*
G30 Walker
B*
Kills:384
V. Kills:266 144%
Deaths:45
KDR:8.533
Accuracy:37.776% A
KPH:20.900 B*
VKPH:14.400 B*
M12 Kobalt
A
Kills:346
V. Kills:19 N/A
Deaths:10
KDR:34.600
Accuracy:22.846% A
KPH:92.100 B++
VKPH:5.100 B+
M60-G Bulldog
A++
Kills:194
V. Kills:40 473%
Deaths:12
KDR:16.167
Accuracy:53.331% A++
KPH:56.300 A+
VKPH:11.600 A+
G30 Walker
B+
Kills:145
V. Kills:96 149%
Deaths:24
KDR:6.042
Accuracy:36.904% B**
KPH:17.700 C*
VKPH:11.700 B+
G40-F Ranger
C**
Kills:101
V. Kills:73 136%
Deaths:19
KDR:5.316
Accuracy:33.273% C**
KPH:19.600 C*
VKPH:14.100 C**
Kills:6,811 (0 + 6,811)
Deaths:577
KDR:11.804
VKDR:3.236
Vehicle Kills:1,867
Kill Difference:6,234
Playtime:146.808 hours
Usage:4%
Score:3.380m
Score/min:384
Driving Accuracy:N/A%
Gunner Accuracy:33.273%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A
Kills:1,356
V. Kills:66 N/A
Deaths:392
KDR:3.459
Accuracy:50.919% B**
KPH:78.800 B*
VKPH:3.800 A
M40 Fury-F
A+
Kills:1,285
V. Kills:467 275%
Deaths:415
KDR:3.096
Accuracy:68.555% A++
KPH:35.800 B++
VKPH:13 A+
M20 Basilisk-F
A
Kills:1,075
V. Kills:250 428%
Deaths:353
KDR:3.045
Accuracy:53.914% B+
KPH:51.100 A
VKPH:11.900 A
M12 Kobalt-F
A
Kills:245
V. Kills:10 N/A
Deaths:66
KDR:3.712
Accuracy:26.903% B+
KPH:62.500 A
VKPH:2.600 B**
Kills:3,961 (3,961 + 0)
Deaths:1,226
KDR:3.231
VKDR:0.647
Vehicle Kills:793
Kill Difference:2,735
Playtime:78.046 hours
Usage:2%
Score:0.789m
Score/min:168
Driving Accuracy:26.903%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
A
Kills:1,020
V. Kills:531 192%
Deaths:62
KDR:16.452
Accuracy:49.078% A
KPH:44.700 A
VKPH:23.300 B**
CAS 14-E
B**
Kills:967
V. Kills:69 N/A
Deaths:59
KDR:16.390
Accuracy:40.109% B**
KPH:88.400 B+
VKPH:6.300 C+
Kills:1,987 (0 + 1,987)
Deaths:121
KDR:16.421
VKDR:4.959
Vehicle Kills:600
Kill Difference:1,866
Playtime:33.745 hours
Usage:1%
Score:0.659m
Score/min:325
Piloting Accuracy:N/A%
Gunner Accuracy:40.109%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 38,61121,9432,05610.673B++5.8767.799%A**2.379%C--48.7A++37M*573450.2h8.5C12.5B++
P525 Marauder-H 5,1604,9957665.724M**60.9243.583%B**N/A179A++5.9C+74827.9h4.7B*10.9B**
P2-120 HESH 5,3334,66815330.51A+25.7055.041%A++N/A83.2A+11.9B+38656.1h3.9B*7.1B**
P2-120 HEAT 4,1883,14714621.555A**16.7556.861%A++1.366%D--50.4A*16.7A++44362.5h5.2B**9.1A
M18 Needler 2,8261,8223844.745B**0.0643.699%A*N/A27A+14.9B*30467.6h54.8B**125.4A
MRC3 Mercy 1,7531,7413514.96A0.1521.909%B**15.738%D-37.4B++N/A33046.6h15.7B**71.6B*
M14 Banshee 1,8451,7302506.92C*2.1139.98%A++N/A77.6B**5.2B*29022.3h17B+42.6B++
MRC3 Mercy 1,7501,7193335.162A+0.3621.365%B**14.718%D*38.5B*N/A33744.7h14.6A68.2B*
M40 Fury 1,7701,5179515.968B**11.1645.422%B**1.121%D82.4B**13.8B+50618.4h10.5B+23.1B*
M18 Locust 2,3491,4603324.398A0.4142.728%A+N/A27B+16.4C**29854.1h76.1C**178.2B++
M40 Fury 1,7151,4447120.338A++15.5346.992%A+1.039%D79.8A+15A57518.1h10.8B+22.9B*
S12 Renegade 1,4221,3563923.459C**1.3550.919%B**1.254%D78.8B*3.8A17417.2h2.9B+5.7B++
L100 Python HESH 1,4741,3154827.396A+22.5964.902%A++2.357%B++90.1A++10.9B*30014.6h2.7B++4.1B**
M40 Fury-F 1,7521,2854153.096B**1.7168.555%A++N/A35.8B++13A+16535.9h10.8C*15.7B++
C-4 2,0041,2316881.789C**3.0228.271%B+N/A45.3D28.4C+56527.2h1.4C*4.9B+
Tomcat A2AM Pods 1,8041,1888414.143A*9.3479.983%C+N/A69.5B36C59517.1h6.2B**7.7B**
LC3 Jaguar 1,1881,1764562.579B*2.2331.842%A++14.286%D--16.4DN/A9171.9h11.6B+36.4B*
AP30 Shredder 2,0191,1766917.043B+12.2451.484%A**1.276%D56.5A++40.5A**50120.8h111.1C215.7B+
L100 Python AP 2,0581,1651706.853B++2.0570.28%A++2.833%C+37.1B++28.4A++43031.4h6.6C++9.4B++
NS-44 Commissioner AE 1,1701,1618911.303C++3.5048.839%B**24.72%C+15.6D--N/A4474.3h3.7C+7.5B+
T5 AMC 1,1651,1564062.847A*1.9632.928%A*18.08%C21.6C+N/A10553.6h12.4B++37.8B*
NS-11P 1,1731,1524202.743A+2.0630.879%A++21.615%B+31.7C*N/A11336.3h12.4B++40.2B*
T9 CARV 1,1581,1522125.434M*0.6328.698%A*17.535%D-36.7B+N/A21431.4h11.3B*39.5B*
Hornet Missiles 1,9491,1521836.295C++1.4977.325%A*N/A69.8C++48.3B+62916.5h8.9B+11.5B*
T7 Mini-Chaingun AE 1,1691,1513793.037A+1.7726.631%A+12.511%C65.8B**1B15817.5h11.7B+44B++
TRAC-5 Burst 1,1581,1492754.178A+0.6330.139%B**24.021%C++68B**N/A15916.9h10.7B++35.5B*
T9 CARV-S 1,1561,1451298.876S4.0731.569%A*17.205%D--39.5C+N/A28129h11.9C**37.6B++
TRAC-5 1,1751,1445452.099A++2.7130.227%A++19.755%C++14.7C+N/A7077.9h12.9B+42.7B*
CAS30 Tank Buster 1,8691,1333573.174B**1.6364.779%A++N/A23.3A**15.1A++20348.6h38.3B59.1B*
TRAC-5 S 1,1431,1321696.698S1.8932.281%A++11.396%D-18.1C+N/A14962.4h11.1B+34.4B++
Hellfire Rocket Pods 1,4411,07610010.76B+5.9565.178%A*N/A91.2C*30.9A++67311.8h18.3B+28B++
M20 Basilisk-F 1,3251,0753533.045A++1.7653.914%B+1.116%C-51.2A11.9A17321h25.7B++47.6B*
L105 Zephyr PX 1,1871,0644125.951B+21.1456.277%B*N/A102.3B++11.8B+36610.4h4.7C*8.4B+
G20 Vulcan-H 1,6291,0381317.924A3.1252.714%B++2.023%D64.1B**36.5B**83516.2h73.6B*139.6B**
M20 Wyvern 1,5511,0206216.452A*11.6549.078%A2.255%D44.7A23.3B**35622.8h56.9B++116B**
M40 Fury 1,2151,0034522.289B*17.4856.151%B++1.795%B+102.3B21.6C++3799.8h9.5B+17B+
C75 Viper 1,2259957912.595A++7.7956.428%A++N/A68.2A*15.8A++45914.6h10.1B+17.9B**
E540 Halberd 1,6279735717.07A+12.2658.547%A*1.85%D-43.6A*29.3M**88522.3h5.8C*9.9B**
CAS 14-E 1,0369675916.39C+11.5840.109%B**1.344%C--88.7B+6.3C+26110.9h25B+62.2B++
M18 Rotary 1,6759643093.12B++1.6944.208%A*1.037%D-17.2B12.7B+28156.1h101.3B+229.2B*
T16 Rhino 9829583452.777A++2.0326.906%A32.568%A++40.4B+1A+459123.7h11.3B++42B++
MSW-R 9569403562.64B2.1729.719%A+25.851%C**35.9C+N/A70326.2h9.9B**33.2B*
L100 Python HEAT 1,2879287312.712A+7.9170.939%A*2.586%C+48.8A18.9A++27419h4.4B*6.2A
M20 Basilisk 1,3809181406.557A+1.7551.902%A+2.288%D**27.7B++13.9A++37233.2h95.5C++183.9B++
M3 Pounder HEG 1,2158844921.797C*3.0155.112%A*3.733%B+20.4B7.6M16643.3h19.2C34.9B+
G30 Vulcan 1,306811968.448B**3.6440.785%A+3.083%C90.1S55S16329h51.6A126.5A
M3 Pounder HEG 1,1027844911.597C+3.2157.842%A*2.934%C+18.2C+7.4A*15543.1h23.2D40.1B
M40 Fury-H 1,1017815314.736C**9.9370.771%M+N/A110B+45.1A*7027.1h13.1D18.5B+
M12 Kobalt 7787261260.5A+55.6926.702%B**26.309%A++154.5B**11.1B++3674.7h12.8B++47.8B*
NSX-P Tanto 7367223961.823B**2.9835.919%A*24.931%C+7.4D-N/A24998.1h11.7B++32.5B**
M60-G Bulldog 8547155513A+8.1953.234%A+1.818%D60.6B**11.8B+30811.8h6.2B+11.6B*
C150 Dalton 1,2437105612.679B*7.8752.381%B**N/A62.3A++46.8A++86111.4h3.8B+7.2B**
MR11 Gatekeeper-H 1,332699997.061B+2.2567.744%A++1.288%C-54.2A++49.1A++75012.9h48.6B+71.7B**
M12 Kobalt-H 7086861449A+44.1926.624%B**9.038%D**124.7C++4C4785.5h15.1C*56.8B+
MR11 Gatekeeper 1,269685828.354A3.5555.643%A*1.898%C+39.4M33.6M83817.4h39B*70.1A
E540 Halberd-H 1,2786765013.52B*8.7178.213%M1.183%C86.7A*77.2S7707.8h7.8C-10B+
M60-A Bulldog 7186612230.045C*25.2461.565%A+1.059%D--68.9A+5.9B+2849.6h5.8C++9.4B++
M6 Onslaught 6656511973.305B++1.5024.281%A++14.439%D--43.4B++N/A16515h17.4B71.8B++
M6 Onslaught 6556341973.218B++1.5924.659%A+17.508%C-42.8B++1.4A**16114.8h17.9C**72.6B++
Tank Mine 9925941533.882B++0.92127.775%SN/A100.7C+67.5C*14535.9h4.5T*3.5A+
M12 Kobalt 6035722324.87B++20.0624.213%A+23.252%B**92.3B*5B+3586.2h15.2B++62.9B*
TX1 Repeater 5375352681.996A+2.8129.91%B**19.065%C24.5C+N/A11121.8h10.8B++36.3B
T7 Mini-Chaingun 530521985.316S0.5123.05%A9.021%D--42B+N/A31012.4h12.5B++54.1B++
M20 Basilisk 692475835.723B**0.9250.662%A2.737%D*23.6C++10.8C*26120.1h94.9C++187.4B++
Coyote Missiles 697454795.747B*0.9459.016%B*N/A60.5C++32.4B+4757.5h27.5B*46.6B*
Cycler TRV 4564531842.462B**2.3430.09%A+11.479%D*24.9CN/A14818.2h11.1B*36.7B*
MR1 Fracture 6314481962.286A**2.5255.219%A*6.25%B**18.9A**7.7A19923.7h23.1A41.8B**
MR1 Fracture 6614461942.299M2.5156.888%A*5.381%B++18.8M++9.1A*21223.7h24.2A+42.6A
T1 Cycler 4484312211.95B*2.8630.997%A*23.434%C**24.6C++1A++35617.5h12.6B++40.7B**
SMG-46 Armistice 4214192501.676B++3.1334.253%A++22.912%B**15.1DN/A21927.7h13B+37.8B++
TMG-50 3973921332.947A++1.8628.035%A24.235%C++35.6C++N/A14811h10.5B+37.5B++
G30 Walker 650384458.533B**3.7337.776%A1.042%D**20.9B*14.5B*28218.4h177B+468.4B*
LC2 Lynx 3583552301.543B+3.2629.746%A+25.352%B++7.7D--N/A3646.2h12.1B*40.6B*
Orbital Strike Uplink 4183481348N/A343.19515.909%UN/A1740U350U82870.2h0.7T*0.1T*
M12 Kobalt 3653461034.6A29.7922.846%A22.254%B++91.1B+5B+3733.8h16.6C**72.6B++
Xiphos Anti-Personnel Phalanx Tower 3353272163.5A*158.6939.107%B**N/A654A++16B**26130.5h2.7B+6.9B+
SABR-13 324322635.111A++0.3030.421%B*15.217%D**33.5C++N/A2189.6h11B+36B++
L-30R Vektor 456307863.57B**1.2447.535%B+2.28%C++16C+7.8C+10619.2h47B+98.8B++
M2 Mutilator 299292525.615M0.8121.448%A++12.671%D**32.8B++N/A1908.9h16.7C*78B*
NS Decimator 4902701212.231A+2.5872.465%A+N/A27C22B++51010h5C+6.9B+
T2 Striker 4852661571.694M+3.1157.268%B+N/A16.4C**13.5C*45316.2h30B*52.4B*
NS-AM7 Archer 3732604240.613B4.1969.163%A+17.692%C+2.6D--1.1D--28101.7h16.7B+24.1B+
Skyguard 431259495.286A0.4838.721%A+N/A20.6B**13.7B**28912.6h123.9C++319.9B*
M2 Mutilator 255255376.892M**2.0922.333%A++12.941%D*31.5B+N/A1918.1h16B+71.8B*
Claymore 2552541516.933A++12.1343.721%B**N/A133.7C+N/A123691.9h1.1B*2.5B**
RAMS .50M 2532522310.957A**6.1545.223%B**85.714%B*39.4B*N/A2526.4h2B+4.4B+
M12 Kobalt-F 255245663.712B*1.0926.903%B+6.122%D62.8A2.6B**1493.9h10.4B++38.8B*
M20 Basilisk 371243279C++4.1964.095%A4.527%C+48.6C**25.6B+6225h112C*174.8B+
TX2 Emperor 241238912.615A++2.1932.166%B+10.504%D**31.7C++N/A1817.5h7.4B*23.1C++
M12 Kobalt 232223374.333S69.5323.155%A*11.211%D185.8M**7.5B++9061.2h14.1B*60.7A+
NS-10 Burster 326217553.945S0.8640.57%A*4.147%D8.8A++4.4B++21824.8h106.9B**263.5A
T7-P Mini-Chaingun 222212842.524B+2.2816.047%D*12.264%D37.2D-1.8A1115.7h12.1C++75.2C
M20 Basilisk-H 255203267.808C*3.0049.503%C*2.956%D*58C+14.9C3053.5h42.7B++86.2B++
NS "Jackpot" Decimator 3761981118S13.1986.895%M++N/A198S178S6741h1.5A*1.8A*
99SV 1961951195U190.1941.443%A++30.256%D39B**N/A2045h4.4B*10.5B**
P525 Marauder 208195921.667C*16.8626.485%B**1.538%C102.6A6.8A+4501.9h5.9B22.2B++
M60-G Bulldog 2341941216.167A**11.3653.331%A++2.062%D57.1A+11.8A+5553.4h6.7B12.6B*
Spear Anti-Vehicle Phalanx Turret 283188726.857M*22.0548.123%B+3.723%C69.6A++35.2A12142.7h6.1B+12.6B*
NS-10 Burster 281187553.4M+1.4140.522%A++3.209%D8A+4C**20723.4h121B**298.6A
PDW-16 Hailstorm 185183951.926B**2.8835.967%A*12.022%D13.2DN/A7813.9h13.6B+37.7B*
M20 Drake 319176919.556A*14.7549.561%C++2.273%D20C+16.3C*3708.8h122C++246.1C**
Frag Grenade 1731711171N/A166.1931.375%F-N/A1710S20A++73000.1h1.6A*5B**
AM7-XOXO 3281671016.7U11.8990%M++2.395%D**128.5S123.8S2231.3h2.8B+3.1B*
NS-357 IA 1641621031.573B+3.2359.14%A20.37%D--20.3DN/A528h3.4C+5.7B+
SOAS-20 159159682.338B++2.4733.339%B**13.837%D--9.4D*N/A7716.9h11.5C*34.6B++
AMR-66 159157285.607S0.8033.848%A13.376%F10.8DN/A11714.5h8.2B+24.4B++
SMG-46AE Armistice 1611561291.209C3.6030.717%C**20.513%C+5.5D*N/A1728.3h13.6C+44.4C*
G30 Walker 318152413.707B+1.1035.769%A*N/A38A**41.5M**7584h188.5C*527.1B++
Spear Anti-Vehicle Phalanx Tower 2351511151S146.1970.572%A*1.987%D--79.5A44.2B*6091.9h6.6B*9.4A
MG-S1 Jackal 151149981.52B3.2936.623%A++24.161%B+7.2D--N/A26520.7h12.5C+34.1B+
L105 Zephyr 179148721.143B*16.3451.77%B**N/A70.5B*14.8A3992.1h6C*11.6B+
G40-F Ranger 228148217.048B++2.2441.439%AN/A87.1A++47.1A+7311.7h48.3B++116.5B*
G30 Walker 241145246.042B**1.2436.904%B**4.828%C**17.7C*11.7B+3588.2h203.2C++550.6B+
NS-61 Emissary 127127961.323B++3.4833.904%B*21.26%B*14.4DN/A458.8h10.6B+31.3B++
The Slasher 1361273,4510.037C4.7741.047%B+18.11%B+0.4C--N/A1360.1h2.8C--6.8C++
Hoplon Anti-Aircraft Phalanx Tower 2081211121U116.1942.512%A*N/A403.3M*290A*26130.3h7.6B++17.8B+
L-24R Spur 147112482.333D2.4735.469%C-N/A16C-5C+747h38.3C+108C+
AS16 NightHawk 109108522.077B*2.7354.418%A+12.963%C16.9DN/A1346.4h7.9F-14.6C+
G40-F Ranger 174101195.316C*0.5133.273%C**N/A19.4C*14C**3295.2h78.3B**235.3B**
TSAR-42 9191362.528C+2.2838.993%C++67.033%C+36.4C+N/A2912.5h2.3C++5.9C**
A30 Walker 14890501.8B3.0122.861%C++N/A28.1B*18.1B+3483.2h81.8B**357.8B*
Dual-75 Duster 8881327A22.1948.602%AN/A81B7B3511h6.2C12.8B+
M20 Drake 14681155.4C+0.5939.191%A+N/A12.9C*10.3C++3786.3h88.8B++226.7B**
G40-F Ranger 12280711.429C++6.6252.087%MN/A42.1C+22.1C4111.9h64.3B+123.4B*
Rocklet Rifle 14774780.949B+3.8658.788%B++N/A23.9C23.5C+5433.1h23.6B**40.1B**
T1S Cycler 7171441.614B+3.1927.487%B*23.944%B+27.3C+N/A1162.6h11.7B+42.5B++
M60-A Bulldog 7363125.25C+0.4442.234%B++1.587%C++48.5B++7.7B+7641.3h4.9B++11.7B*
HC1 Cougar 6363282.25A2.5630.095%A26.984%B*21CN/A46613h9.1B**30.2B*
MAX Punch 79611,3480.045C--4.7644.267%C+N/A0.5C-N/A2130.9h2.7C+6.1C+
TAR-AE 6160282.143C**2.6628.939%B40%A++30DN/A1232h11.1B+38.2B+
MANA Anti-Vehicle Turret 12456361.556C+3.2566.572%A3.571%C+28C34B+13752h16.7D--25.1C-
TRAC-Shot 5151421.214C+3.5927.641%B+7.843%F-7.7D*N/A2856.6h12.6C45.5C*

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit429181.3h
Motion Spotter1540.2h
Nano-Armor Kit497810,18269.7h
Ectoblaster01510.1h
Anti-Vehicle MANA Turret75011.3h
Spawn Beacon51,7242.3h
Turret AI Module34311.7h
Structure Shield Module13381h
Repair Module16331.4h
Cortium Silo14000.7h
Skywall Shield Emitter02480.6h
AE Nano-Armor Kit1,0961,951,785192h
Reinforcements Module0610.1h
Nanite Revive Grenade02410.1h
Medical Applicator13041,1275.8h
Welding Device220,7134.8h
Spear Anti-Vehicle Tower01670.8h
Auraxium Slasher1635013.4h
Spitfire Auto-Turret141,3822.4h
AE Medical Applicator12672,8886.9h
Rampart Wall35344.3h
Xiphos Anti-Personnel Tower12461.2h
Hoplon Anti-Aircraft Phalanx Tower02120.9h
HSR11420.5h
G40-F Ranger0710.1h
Ammunition Package231,9994.1h
M1 Heavy Cycler0930.2h
Medical Kit851,3324h
Anti-Infantry MANA Turret41610.6h
Vehicle Gate0851.2h
Orbital Strike Target Designator12951.5h
Elysium Spawn Tube01650.4h
Alarm Module01180.2h
Nano-Repair Grenade05520.2h
Flail Targeting Dart01000.4h
WLT-Howler Mining Laser43365,25899.1h
Recon Detection Device232,4997.1h
Shield Recharging Field81660.2h

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