Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 7 (19,134)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Field Marshal Space MANBURGERS[FedX] MANBURGERS
TR BR 228

KDR: 4.95

Score: 151.4m

Last Seen: Oct 14th, 2019 3:18 AM
- OFFLINE - 13.2 hour(s)

Prestige 1, Battle Rank 100 (228 total) - Terran Republic on Emerald - Outfit Officer of Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 44
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP P525 Marauder-H P2-120 HESH P2-120 HEAT AP30 Shredder M18 Needler M14 Banshee VLG Missile Launcher
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:MANBURGERS



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $715,572 MLG Score: 572
Fun Score: N/A
Cheeseburgers Flipped: 1667TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.568%20.762%65530118616,8052.39492.551

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.465%2.03A*-0.008C+-1.927F-HEAD + (~4.98)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.80.534B+110.232C++23.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.679%0.67%1123612108,654123242627.02435203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.81%0.937B*-0.843D---0.121

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
95.50.417B43.60.18C++51.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
60.763%1.87%31458120836,26124522108314.7883172%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.354%1.91A++-0.409C--0.825

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.10.658B+80.36C**5.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.593%2.52%166525119122,2582179779310.2101286%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.142%0.91B*-0.47D0.896

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
76.40.385C**35.60.152C++40.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.942%72.789%16653121344164160.686916

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.02%1.25B**0.865B*0.106

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.52B+2.20.354C**3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.418%12.963%16651121510848230.223603

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%1.069B**-0.33C--1.611

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.6-0.105C+7.9-0.631D6.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 44
151.4m782%659 (39.5k)604 (36.2k)4.94609130,74526,4346.78811228 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1216701227.533%5.495%15109:3130

73% Engineer8% Heavy Assault6% Infiltrator14% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 2:42 AMAug 20th, 2015 1:07 AMOct 14th, 2019 8:06 PM (2d) (PST)Oct 14th, 2019 12:51 AM (2d) (PST)Oct 13th, 2019 11:18 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,212801,1320.5210.1050.0295.5140.184572

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
72,7464,78667,96031623311136,212

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4181.1h/174.2d 48,692 7,185 59,633 1383.2k 4,485 6,307 46,142 304.2m

EngineerCLASS DETAILS: Engineer
TRAC-5 S
A++
Kills:1,208
Deaths:385
KDR:3.138
Accuracy:32.569% A++
HSR:11.258% D--
LC3 Jaguar
A++
Kills:1,177
Deaths:459
KDR:2.564
Accuracy:31.760% A++
HSR:14.274% D--
T5 AMC
A++
Kills:1,156
Deaths:406
KDR:2.847
Accuracy:32.928% A++
HSR:18.080% C
TRAC-5 Burst
B**
Kills:1,149
Deaths:275
KDR:4.178
Accuracy:30.139% B**
HSR:24.021% C++
TRAC-5
A++
Kills:1,144
Deaths:545
KDR:2.099
Accuracy:30.227% A++
HSR:19.755% C++
NSX-P Tanto
A++
Kills:875
Deaths:559
KDR:1.565
Accuracy:35.430% A++
HSR:23.314% C
LC2 Lynx
A
Kills:355
Deaths:230
KDR:1.543
Accuracy:29.746% A
HSR:25.352% B++
AMR-66
A+
Kills:229
Deaths:60
KDR:3.817
Accuracy:35.750% A+
HSR:13.100% F
AS16 NightHawk
A+
Kills:108
Deaths:52
KDR:2.077
Accuracy:54.418% A+
HSR:12.963% C
HC1 Cougar
B**
Kills:63
Deaths:28
KDR:2.250
Accuracy:30.095% B**
HSR:26.984% B*
TRAC-Shot
B*
Kills:51
Deaths:52
KDR:0.981
Accuracy:28.940% B*
HSR:7.843% F--
Kills:7,515
Deaths (as Engineer):3,051
Deaths (to Engineers):9,314
KDR:2.46313
Kill Difference:4,464
Playtime:3,034.436 hours
Usage:73%
Score:102.304m
Score/min:562
Accuracy (listed only):33.818%
HSR (listed only):17.904%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A++
Kills:1,152
Deaths:212
KDR:5.434
Accuracy:28.612% A++
HSR:17.535% D-
T9 CARV-S
A++
Kills:1,145
Deaths:129
KDR:8.876
Accuracy:31.569% A++
HSR:17.205% D--
MSW-R
A
Kills:966
Deaths:381
KDR:2.535
Accuracy:29.437% A
HSR:25.673% C*
T16 Rhino
A++
Kills:958
Deaths:345
KDR:2.777
Accuracy:26.906% B**
HSR:32.568% A++
TMG-50
A
Kills:392
Deaths:133
KDR:2.947
Accuracy:28.012% A
HSR:24.235% C++
Kills:4,613
Deaths (as Heavy Assault):1,200
Deaths (to Heavy Assaults):5,914
KDR:3.84417
Kill Difference:3,413
Playtime:323.789 hours
Usage:8%
Score:25.076m
Score/min:1,291
Accuracy (listed only):28.907%
HSR (listed only):23.443%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
A++
Kills:1,208
Deaths:385
KDR:3.138
Accuracy:32.569% A++
HSR:11.258% D--
LC3 Jaguar
A++
Kills:1,177
Deaths:459
KDR:2.564
Accuracy:31.760% A++
HSR:14.274% D--
T5 AMC
A++
Kills:1,156
Deaths:406
KDR:2.847
Accuracy:32.928% A++
HSR:18.080% C
TRAC-5 Burst
B**
Kills:1,149
Deaths:275
KDR:4.178
Accuracy:30.139% B**
HSR:24.021% C++
TRAC-5
A++
Kills:1,144
Deaths:545
KDR:2.099
Accuracy:30.227% A++
HSR:19.755% C++
NSX-P Tanto
A++
Kills:875
Deaths:559
KDR:1.565
Accuracy:35.430% A++
HSR:23.314% C
SMG-46 Armistice
A++
Kills:419
Deaths:250
KDR:1.676
Accuracy:34.253% A++
HSR:22.912% B**
LC2 Lynx
A
Kills:355
Deaths:230
KDR:1.543
Accuracy:29.746% A
HSR:25.352% B++
PDW-16 Hailstorm
A*
Kills:183
Deaths:95
KDR:1.926
Accuracy:35.967% A*
HSR:12.022% D
SMG-46AE Armistice
C*
Kills:156
Deaths:129
KDR:1.209
Accuracy:30.717% C*
HSR:20.513% C
MG-S1 Jackal
A++
Kills:152
Deaths:103
KDR:1.476
Accuracy:36.051% A++
HSR:23.684% B+
AS16 NightHawk
A+
Kills:108
Deaths:52
KDR:2.077
Accuracy:54.418% A+
HSR:12.963% C
HC1 Cougar
B**
Kills:63
Deaths:28
KDR:2.250
Accuracy:30.095% B**
HSR:26.984% B*
TRAC-Shot
B*
Kills:51
Deaths:52
KDR:0.981
Accuracy:28.940% B*
HSR:7.843% F--
Kills:8,196
Deaths (as Light Assault):3,568
Deaths (to Light Assaults):3,385
KDR:2.29709
Kill Difference:4,628
Playtime:200.613 hours
Usage:5%
Score:5.904m
Score/min:490
Accuracy (listed only):33.803%
HSR (listed only):18.784%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11P
A++
Kills:1,152
Deaths:420
KDR:2.743
Accuracy:30.879% A++
HSR:21.615% B
Cycler TRV
A+
Kills:453
Deaths:184
KDR:2.462
Accuracy:30.090% A+
HSR:11.479% D*
T1 Cycler
A++
Kills:431
Deaths:221
KDR:1.950
Accuracy:30.918% A++
HSR:23.434% C**
SMG-46 Armistice
A++
Kills:419
Deaths:250
KDR:1.676
Accuracy:34.253% A++
HSR:22.912% B**
SABR-13
B*
Kills:322
Deaths:63
KDR:5.111
Accuracy:30.373% B*
HSR:15.217% D**
T1S Cycler
A+
Kills:291
Deaths:156
KDR:1.865
Accuracy:31.266% A+
HSR:12.028% D*
PDW-16 Hailstorm
A*
Kills:183
Deaths:95
KDR:1.926
Accuracy:35.967% A*
HSR:12.022% D
SMG-46AE Armistice
C*
Kills:156
Deaths:129
KDR:1.209
Accuracy:30.717% C*
HSR:20.513% C
MG-S1 Jackal
A++
Kills:152
Deaths:103
KDR:1.476
Accuracy:36.051% A++
HSR:23.684% B+
AS16 NightHawk
A+
Kills:108
Deaths:52
KDR:2.077
Accuracy:54.418% A+
HSR:12.963% C
TAR-AE
A++
Kills:60
Deaths:28
KDR:2.143
Accuracy:28.939% B
HSR:40% A++
Kills:3,727
Deaths (as Combat Medic):1,701
Deaths (to Combat Medics):1,618
KDR:2.19106
Kill Difference:2,026
Playtime:162.690 hours
Usage:4%
Score:4.570m
Score/min:468
Accuracy (listed only):33.988%
HSR (listed only):19.624%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner AE
B**
Kills:1,161
Deaths:891
KDR:1.303
Accuracy:48.839% B**
HSR:24.720% C+
TX1 Repeater
B*
Kills:535
Deaths:268
KDR:1.996
Accuracy:29.901% B*
HSR:19.065% C
SMG-46 Armistice
A++
Kills:419
Deaths:250
KDR:1.676
Accuracy:34.253% A++
HSR:22.912% B**
NS-AM7 Archer
A+
Kills:260
Deaths:424
KDR:0.613
Accuracy:69.163% A+
HSR:17.692% C++
RAMS .50M
B**
Kills:252
Deaths:23
KDR:10.957
Accuracy:45.182% B**
HSR:85.714% B**
TX2 Emperor
B+
Kills:238
Deaths:91
KDR:2.615
Accuracy:32.166% B+
HSR:10.504% D**
99SV
A++
Kills:195
Deaths:
KDR:
Accuracy:41.363% A++
HSR:30.256% D
NS-357 IA
A
Kills:185
Deaths:136
KDR:1.360
Accuracy:56.403% A
HSR:22.162% D--
PDW-16 Hailstorm
A*
Kills:183
Deaths:95
KDR:1.926
Accuracy:35.967% A*
HSR:12.022% D
AM7-XOXO
M+
Kills:174
Deaths:17
KDR:10.235
Accuracy:86.799% M+
HSR:3.448% D**
SOAS-20
B**
Kills:159
Deaths:68
KDR:2.338
Accuracy:33.339% B**
HSR:13.837% D*
SMG-46AE Armistice
C*
Kills:156
Deaths:129
KDR:1.209
Accuracy:30.717% C*
HSR:20.513% C
MG-S1 Jackal
A++
Kills:152
Deaths:103
KDR:1.476
Accuracy:36.051% A++
HSR:23.684% B+
NS-61 Emissary
B*
Kills:127
Deaths:96
KDR:1.323
Accuracy:33.904% B*
HSR:21.260% B*
TSAR-42
C+
Kills:96
Deaths:37
KDR:2.595
Accuracy:38.790% C+
HSR:66.667% C+
SR-7
D--
Kills:93
Deaths:19
KDR:4.895
Accuracy:33.111% D--
HSR:44.086% T*
Kills:4,385
Deaths (as Infiltrator):2,647
Deaths (to Infiltrators):2,477
KDR:1.65659
Kill Difference:1,738
Playtime:253.671 hours
Usage:6%
Score:7.513m
Score/min:494
Accuracy (listed only):42.872%
HSR (listed only):27.409%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:1,754
Deaths:359
KDR:4.886
Accuracy:21.950% B**
HSR:15.736% D--
MRC3 Mercy
B**
Kills:1,728
Deaths:341
KDR:5.067
Accuracy:21.413% B**
HSR:14.873% D*
M3 Pounder HEG
A++
Kills:910
Deaths:510
KDR:1.784
Accuracy:54.286% A++
HSR:3.626% B
M3 Pounder HEG
A++
Kills:814
Deaths:509
KDR:1.599
Accuracy:56.973% A++
HSR:2.948% C+
M6 Onslaught
A+
Kills:729
Deaths:220
KDR:3.314
Accuracy:23.780% A+
HSR:14.266% D*
M6 Onslaught
A
Kills:720
Deaths:220
KDR:3.273
Accuracy:24.061% A
HSR:18.056% C
MR1 Fracture
A*
Kills:448
Deaths:196
KDR:2.286
Accuracy:55.128% A*
HSR:6.250% B**
MR1 Fracture
A*
Kills:446
Deaths:194
KDR:2.299
Accuracy:56.796% A*
HSR:5.381% B++
M2 Mutilator
A
Kills:379
Deaths:58
KDR:6.534
Accuracy:20.277% A
HSR:14.512% D--
M2 Mutilator
A
Kills:319
Deaths:43
KDR:7.419
Accuracy:20.702% A
HSR:14.734% D-
NS-10 Burster
A++
Kills:217
Deaths:55
KDR:3.945
Accuracy:40.570% A++
HSR:4.147% C--
M1 Heavy Cycler
A+
Kills:197
Deaths:49
KDR:4.020
Accuracy:19.695% A
HSR:24.873% A+
NS-10 Burster
A++
Kills:187
Deaths:55
KDR:3.400
Accuracy:40.521% A++
HSR:3.209% D
M1 Heavy Cycler
B**
Kills:178
Deaths:49
KDR:3.633
Accuracy:20.891% B**
HSR:20.225% C*
NS-20 Gorgon
S
Kills:62
Deaths:31
KDR:2
Accuracy:66.768% S
HSR:17.742% C+
NS-20 Gorgon
S
Kills:55
Deaths:31
KDR:1.774
Accuracy:67.280% S
HSR:20% C*
Kills:9,143
Deaths (as MAX Suit):1,460
Deaths (to MAX Suits):1,278
KDR:6.26233
Kill Difference:7,683
Playtime:208.708 hours
Usage:5%
Score:6.039m
Score/min:482
Accuracy (listed only):38.193%
HSR (listed only):12.536%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
A++
Kills:2,566
V. Kills:1,400 183%
Deaths:511
KDR:5.022
Accuracy:43.027% A++
KPH:29.500 A++
VKPH:16.100 B**
M14 Banshee
A++
Kills:2,368
V. Kills:151 N/A
Deaths:305
KDR:7.764
Accuracy:39.030% A++
KPH:80 A
VKPH:5.100 B*
M18 Locust
A++
Kills:1,461
V. Kills:890 164%
Deaths:336
KDR:4.348
Accuracy:42.759% A++
KPH:26.800 B+
VKPH:16.400 C**
Hornet Missiles
B+
Kills:1,263
V. Kills:875 144%
Deaths:192
KDR:6.578
Accuracy:77.497% A*
KPH:71.300 C*
VKPH:49.400 B+
Tomcat A2AM Pods
B+
Kills:1,239
V. Kills:637 194%
Deaths:91
KDR:13.615
Accuracy:79.619% C+
KPH:70.700 B+
VKPH:36.300 C+
Hellfire Rocket Pods
A++
Kills:1,101
V. Kills:372 295%
Deaths:100
KDR:11.010
Accuracy:65.197% A*
KPH:92.400 C*
VKPH:31.200 A++
M18 Rotary
B+
Kills:1,021
V. Kills:738 138%
Deaths:325
KDR:3.142
Accuracy:44.078% A*
KPH:17.800 B
VKPH:12.800 B+
Coyote Missiles
B+
Kills:628
V. Kills:325 193%
Deaths:105
KDR:5.981
Accuracy:57.139% B+
KPH:56.600 B+
VKPH:29.300 B
M202 Wyrm
B
Kills:182
V. Kills:78 230%
Deaths:6
KDR:30.333
Accuracy:57.083% B
KPH:91.800 C+
VKPH:39.400 C
Kills:11,829 (7,416 + 0)
Deaths:1,971
KDR:6.002
VKDR:2.773
Vehicle Kills:5,466
Kill Difference:9,858
Playtime:288.655 hours
Usage:7%
Score:6.342m
Score/min:366
Piloting Accuracy:44.078%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A**
Kills:2,604
V. Kills:1,704 153%
Deaths:90
KDR:28.933
Accuracy:51.782% A**
KPH:63.900 A*
VKPH:41.800 A**
CAS30 Tank Buster
M
Kills:1,159
V. Kills:751 154%
Deaths:366
KDR:3.167
Accuracy:65.026% A++
KPH:22.600 M
VKPH:14.600 A+
L105 Zephyr PX
B++
Kills:1,067
V. Kills:123 N/A
Deaths:41
KDR:26.024
Accuracy:56.238% B++
KPH:102.200 B++
VKPH:11.800 C++
C150 Dalton
A++
Kills:930
V. Kills:694 134%
Deaths:62
KDR:15
Accuracy:57.218% A+
KPH:63.800 A++
VKPH:47.600 A++
L-30R Vektor
B+
Kills:439
V. Kills:213 205%
Deaths:126
KDR:3.484
Accuracy:46.089% B+
KPH:14.700 B+
VKPH:7.100 C+
L-24R Spur
C+
Kills:305
V. Kills:41 N/A
Deaths:71
KDR:4.296
Accuracy:36.601% C
KPH:23.900 C
VKPH:3.200 C+
L105 Zephyr
A+
Kills:162
V. Kills:40 395%
Deaths:7
KDR:23.143
Accuracy:59.535% A*
KPH:66.400 B++
VKPH:16.400 A+
Dual-75 Duster
A
Kills:155
V. Kills:10 N/A
Deaths:3
KDR:51.667
Accuracy:48.620% A
KPH:82.300 B+
VKPH:5.300 C++
Kills:6,821 (1,903 + 4,918)
Deaths:766
KDR:8.905
VKDR:4.668
Vehicle Kills:3,576
Kill Difference:6,055
Playtime:164.086 hours
Usage:4%
Score:3.249m
Score/min:330
Piloting Accuracy:36.601%
Gunner Accuracy:48.620%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,315
V. Kills:159 N/A
Deaths:48
KDR:27.396
Accuracy:64.902% A++
KPH:90 A+
VKPH:10.900 B++
L100 Python AP
A++
Kills:1,165
V. Kills:893 130%
Deaths:170
KDR:6.853
Accuracy:70.280% A++
KPH:37.100 B+
VKPH:28.400 A++
C75 Viper
A*
Kills:995
V. Kills:230 431%
Deaths:79
KDR:12.595
Accuracy:56.428% A++
KPH:68.300 A*
VKPH:15.800 A++
L100 Python HEAT
A
Kills:928
V. Kills:359 258%
Deaths:73
KDR:12.712
Accuracy:70.939% A*
KPH:48.300 B**
VKPH:18.700 A
LB00 Python AP
A*
Kills:471
V. Kills:217 216%
Deaths:19
KDR:24.790
Accuracy:75.852% A++
KPH:79.700 A*
VKPH:36.700 A++
Skyguard
B**
Kills:270
V. Kills:178 151%
Deaths:49
KDR:5.510
Accuracy:38.866% A+
KPH:21.300 B**
VKPH:14 B**
Kills:5,144 (5,144 + 0)
Deaths:438
KDR:11.744
VKDR:4.648
Vehicle Kills:2,036
Kill Difference:4,706
Playtime:98.446 hours
Usage:2%
Score:2.224m
Score/min:377
Driving Accuracy:38.866%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M++
Kills:23,665
V. Kills:17,521 135%
Deaths:2,096
KDR:11.291
Accuracy:67.811% A*
KPH:49.700 A+
VKPH:36.800 M++
P2-120 HESH
A+
Kills:4,776
V. Kills:702 N/A
Deaths:153
KDR:31.216
Accuracy:55.191% A+
KPH:80.300 A+
VKPH:11.800 B+
P2-120 HEAT
A*
Kills:3,147
V. Kills:1,041 302%
Deaths:146
KDR:21.555
Accuracy:56.861% A+
KPH:50.300 A*
VKPH:16.600 A+
E540 Halberd
M++
Kills:975
V. Kills:655 149%
Deaths:58
KDR:16.810
Accuracy:58.555% A*
KPH:43.600 A+
VKPH:29.300 M++
G30 Vulcan
S
Kills:811
V. Kills:495 164%
Deaths:96
KDR:8.448
Accuracy:40.785% A
KPH:90.600 S
VKPH:55.300 S
MR11 Gatekeeper
A*
Kills:700
V. Kills:590 118%
Deaths:82
KDR:8.537
Accuracy:55.482% A*
KPH:39.700 A+
VKPH:33.500 A*
M12 Kobalt
S
Kills:225
V. Kills:10 N/A
Deaths:3
KDR:75
Accuracy:23.160% A*
KPH:187.600 S
VKPH:8.300 B++
P525 Marauder
B**
Kills:195
V. Kills:13 N/A
Deaths:9
KDR:21.667
Accuracy:27.140% B*
KPH:97.800 B*
VKPH:6.500 B**
G40-F Ranger
A*
Kills:161
V. Kills:86 185%
Deaths:21
KDR:7.667
Accuracy:40.958% A
KPH:89 A*
VKPH:47.500 A++
G30 Walker
M*
Kills:152
V. Kills:166 91%
Deaths:41
KDR:3.707
Accuracy:35.730% A*
KPH:38.100 A++
VKPH:41.600 M*
Kills:34,807 (31,588 + 3,219)
Deaths:2,705
KDR:12.868
VKDR:7.867
Vehicle Kills:21,279
Kill Difference:32,102
Playtime:656.020 hours
Usage:16%
Score:22.814m
Score/min:580
Driving Accuracy:56.861%
Gunner Accuracy:35.730%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:4,995
V. Kills:165 N/A
Deaths:76
KDR:65.724
Accuracy:43.583% B**
KPH:178.700 A++
VKPH:5.900 C
G20 Vulcan-H
B**
Kills:1,042
V. Kills:592 176%
Deaths:131
KDR:7.954
Accuracy:52.685% B+
KPH:64.200 B**
VKPH:36.500 B*
M40 Fury-H
A**
Kills:821
V. Kills:338 242%
Deaths:55
KDR:14.927
Accuracy:70.585% M+
KPH:111.200 B+
VKPH:45.800 A**
MR11 Gatekeeper-H
A++
Kills:699
V. Kills:633 110%
Deaths:99
KDR:7.061
Accuracy:67.744% A++
KPH:54 A++
VKPH:48.900 A++
M12 Kobalt-H
B**
Kills:695
V. Kills:22 N/A
Deaths:16
KDR:43.438
Accuracy:26.713% B**
KPH:124.900 C++
VKPH:4 C
E540 Halberd-H
S
Kills:676
V. Kills:602 112%
Deaths:50
KDR:13.520
Accuracy:78.213% M
KPH:86.200 A*
VKPH:76.700 S
M20 Basilisk-H
C*
Kills:217
V. Kills:56 381%
Deaths:27
KDR:8.037
Accuracy:50.040% C*
KPH:59.600 C+
VKPH:15.400 C+
Halberd-H SE
B++
Kills:57
V. Kills:14 380%
Deaths:3
KDR:19
Accuracy:64.605% B+
KPH:93.500 B++
VKPH:23 C
Kills:9,202 (0 + 9,202)
Deaths:457
KDR:20.136
VKDR:5.300
Vehicle Kills:2,422
Kill Difference:8,745
Playtime:82.171 hours
Usage:2%
Score:3.603m
Score/min:731
Driving Accuracy:N/A%
Gunner Accuracy:64.605%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:1,517
V. Kills:253 N/A
Deaths:95
KDR:15.968
Accuracy:45.422% B**
KPH:82.300 B**
VKPH:13.700 B+
M40 Fury
A+
Kills:1,444
V. Kills:271 N/A
Deaths:71
KDR:20.338
Accuracy:46.992% A
KPH:79.600 A+
VKPH:14.900 B**
M20 Basilisk
A++
Kills:922
V. Kills:463 199%
Deaths:142
KDR:6.493
Accuracy:51.867% A+
KPH:27.500 B+
VKPH:13.800 A++
M60-G Bulldog
A+
Kills:718
V. Kills:140 N/A
Deaths:55
KDR:13.055
Accuracy:53.130% A+
KPH:60.200 B**
VKPH:11.700 B++
M12 Kobalt
A
Kills:587
V. Kills:31 N/A
Deaths:25
KDR:23.480
Accuracy:24.250% A
KPH:92.300 B*
VKPH:4.900 B++
M20 Basilisk
C**
Kills:477
V. Kills:217 219%
Deaths:83
KDR:5.747
Accuracy:50.726% A
KPH:23.500 C++
VKPH:10.700 C**
M12 Kobalt
B*
Kills:389
V. Kills:24 N/A
Deaths:11
KDR:35.364
Accuracy:22.607% B**
KPH:95.700 B++
VKPH:5.900 B*
G30 Walker
B++
Kills:387
V. Kills:268 144%
Deaths:45
KDR:8.600
Accuracy:37.775% B**
KPH:21 B+
VKPH:14.500 B++
M60-G Bulldog
A++
Kills:195
V. Kills:40 476%
Deaths:12
KDR:16.250
Accuracy:53.236% A++
KPH:56.600 A+
VKPH:11.600 A+
G30 Walker
B+
Kills:146
V. Kills:97 149%
Deaths:24
KDR:6.083
Accuracy:36.841% B**
KPH:17.600 C++
VKPH:11.700 B+
G40-F Ranger
C*
Kills:107
V. Kills:76 139%
Deaths:19
KDR:5.632
Accuracy:33.287% C++
KPH:19.200 C++
VKPH:13.700 C*
Kills:6,889 (0 + 6,889)
Deaths:582
KDR:11.837
VKDR:3.230
Vehicle Kills:1,880
Kill Difference:6,307
Playtime:148.547 hours
Usage:4%
Score:3.434m
Score/min:385
Driving Accuracy:N/A%
Gunner Accuracy:33.287%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A+
Kills:1,361
V. Kills:66 N/A
Deaths:394
KDR:3.454
Accuracy:50.797% B**
KPH:78.600 B**
VKPH:3.800 A+
M40 Fury-F
A++
Kills:1,285
V. Kills:467 275%
Deaths:415
KDR:3.096
Accuracy:68.537% A++
KPH:35.800 B++
VKPH:13 A++
M20 Basilisk-F
A+
Kills:1,075
V. Kills:250 428%
Deaths:353
KDR:3.045
Accuracy:53.914% B+
KPH:51.100 A+
VKPH:11.900 B**
M12 Kobalt-F
A+
Kills:246
V. Kills:10 N/A
Deaths:67
KDR:3.672
Accuracy:26.903% B++
KPH:62.400 A+
VKPH:2.500 A
M4-F Pillager
B**
Kills:59
V. Kills:9 N/A
Deaths:41
KDR:1.439
Accuracy:59.442% B**
KPH:24.900 C+
VKPH:3.800 C
Kills:4,026 (4,026 + 0)
Deaths:1,270
KDR:3.170
VKDR:0.631
Vehicle Kills:802
Kill Difference:2,756
Playtime:80.598 hours
Usage:2%
Score:0.807m
Score/min:167
Driving Accuracy:59.442%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
S
Kills:2,203
V. Kills:624 352%
Deaths:56
KDR:39.339
Accuracy:69.634% A++
KPH:165.700 S
VKPH:46.900 A**
CAS 14-E
B**
Kills:1,223
V. Kills:77 N/A
Deaths:69
KDR:17.725
Accuracy:40.846% B**
KPH:101.700 B*
VKPH:6.400 C+
M20 Wyvern
A+
Kills:1,031
V. Kills:534 193%
Deaths:62
KDR:16.629
Accuracy:49.069% A
KPH:44.700 A+
VKPH:23.200 B**
Kills:4,457 (0 + 4,457)
Deaths:187
KDR:23.834
VKDR:6.604
Vehicle Kills:1,235
Kill Difference:4,270
Playtime:48.385 hours
Usage:1%
Score:1.258m
Score/min:433
Piloting Accuracy:N/A%
Gunner Accuracy:49.069%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 41,18623,6652,09611.291B+6.3467.811%A*2.206%C-49.7A+36.8M++572476h8.3C-12.2B++
P525 Marauder-H 5,1604,9957665.724S60.7843.583%B**N/A179A++5.9C74927.9h4.7B*10.9B**
P2-120 HESH 5,4784,77615331.216A+26.2755.191%A+N/A80.3A+11.8B+37759.5h3.9B++7.1B**
P2-120 HEAT 4,1883,14714621.555A*16.6156.861%A+1.366%D--50.3A*16.6A+44562.6h5.2B**9.1A
AP30 Shredder 4,3082,6049028.933B*23.9951.782%A**1.306%D64A*41.9A**54640.7h116.2C--224.4B+
M18 Needler 3,9662,5665115.022B**0.0843.027%A++N/A29.5A++16.1B**30887h58.8B**136.7B**
M14 Banshee 2,5192,3683057.764C**2.8239.03%A++N/A80A5.1B*28929.6h16.8B+43.1B++
VLG Missile Launcher 2,8272,2035639.339A34.3969.634%A++N/A165.6S46.9A**67113.3h4.5B++6.5B*
MRC3 Mercy 1,7671,7543594.886B**0.0621.95%B**15.736%D--37.2B+N/A32947.1h15.7B**71.7B*
MRC3 Mercy 1,7591,7283415.067A0.1221.413%B**14.873%D*38.1B++N/A33745.3h14.7A68.5B*
M40 Fury 1,7701,5179515.968B**11.0245.422%B**1.121%D82.4B**13.8B+50618.4h10.5B+23.1B*
M18 Locust 2,3511,4613364.348B**0.6042.759%A++N/A26.9B+16.4C**30554.4h76.5B179B++
M40 Fury 1,7151,4447120.338A++15.3946.992%A1.039%D79.8A+15A57518.1h10.8B+22.9B*
S12 Renegade 1,4271,3613943.454B1.4950.797%B**1.249%D--78.7B**3.8A+17417.3h2.9B+5.7B++
C-4 2,1461,3307521.769C**3.1828.741%B+N/A46D-28.2C+57028.9h1.4C*5B+
L100 Python HESH 1,4741,3154827.396A+22.4564.902%A++2.357%B++90.1A+10.9B++30314.6h2.7B++4.1B**
M40 Fury-F 1,7521,2854153.096B**1.8568.537%A++N/A35.8B++13A++16535.9h10.8C*15.7B+
Hornet Missiles 2,1381,2631926.578C++1.6377.497%A*N/A71.4C*49.4B+65017.7h9B+11.6B*
Tomcat A2AM Pods 1,8761,2399113.615M8.6779.619%C+N/A70.8B+36.4C+62117.5h6.2A7.8A
CAS 14-E 1,3001,2236917.725C++12.7840.846%B**1.308%C--101.9B*6.4C+30912h23.7B++58.1B*
TRAC-5 S 1,2231,2083853.138M1.8132.569%A++11.258%D--16CN/A12975.6h11.2B34.4B*
LC3 Jaguar 1,1891,1774592.564B*2.3831.76%A++14.274%D--16.2DN/A9072.8h11.6B+36.5B*
L100 Python AP 2,0581,1651706.853B+1.9170.28%A++2.833%C++37.1B+28.4A++44531.4h6.6C+9.4B+
NS-44 Commissioner AE 1,1701,1618911.303C++3.6448.839%B**24.72%C+15.6D--N/A4474.3h3.7C+7.5B+
CAS30 Tank Buster 1,9101,1593663.167B**1.7865.026%A++N/A22.5M14.6A+19851.4h39.2B++60.3B*
T5 AMC 1,1651,1564062.847A*2.1032.928%A++18.08%C21.5C+N/A10553.7h12.4B++37.8B*
T9 CARV 1,1581,1522125.434M+0.4928.612%A++17.535%D-35.8BN/A21232.2h11.3B*39.7B*
NS-11P 1,1731,1524202.743A+2.2030.879%A++21.615%B31.7C*N/A11336.3h12.4B++40.2B*
T7 Mini-Chaingun AE 1,1691,1513793.037A+1.9126.631%A12.511%C-65.8B++1C++15817.5h11.7B+44B++
TRAC-5 Burst 1,1581,1492754.178B*0.7730.139%B**24.021%C++68B**N/A15916.9h10.7B++35.5B*
T9 CARV-S 1,1561,1451298.876S3.9331.569%A++17.205%D--39.5C+N/A28129h11.9C**37.6B++
TRAC-5 1,1751,1445452.099A++2.8530.227%A++19.755%C++14.6CN/A7178.2h12.9B+42.7B++
Hellfire Rocket Pods 1,4731,10110011.01B+6.0665.197%A*N/A92.5C*31.3A++70211.9h18.3C**28B+
M20 Basilisk-F 1,3251,0753533.045A*1.9053.914%B+1.116%C-51.2A+11.9B**17321h25.7B++47.6B*
L105 Zephyr PX 1,1901,0674126.024B+21.0856.238%B++N/A102.6B++11.8C++37210.4h4.7C*8.4B+
G20 Vulcan-H 1,6341,0421317.954B**3.0152.685%B+2.015%D64.3B**36.5B*86316.2h73.4B*139.3B**
M20 Wyvern 1,5651,0316216.629A**11.6849.069%A2.328%D44.6A+23.1B**36123.1h57B++116.1B**
M18 Rotary 1,7591,0213253.142B++1.8044.078%A*1.077%D-17.8B12.8B+29357.5h98.5B+223.5B*
M40 Fury 1,2151,0034522.289B17.3456.151%B++1.795%B+102.3B+21.6B3809.8h9.5B+17B++
C75 Viper 1,2259957912.595A++7.6556.428%A++N/A68.2A*15.8A++47314.6h10.1B+17.9B**
E540 Halberd 1,6309755816.81A+11.8658.555%A*1.846%D43.7A+29.4M++90322.3h5.8C++9.9B**
MSW-R 9839663812.535C**2.4129.437%A25.673%C*34CN/A65528.4h9.9B*33.5B*
T16 Rhino 9829583452.777A++2.1726.906%B**32.568%A++40.4B1A458723.7h11.3B++42B++
C150 Dalton 1,6249306215B**10.0557.218%A+N/A63.7A++47.5A++82114.6h4.6C+8B*
L100 Python HEAT 1,2879287312.712A7.7770.939%A*2.586%C++48.3B**18.7A28319.2h4.4B+6.2B**
M20 Basilisk 1,3859221426.493A1.5551.867%A+2.386%D**27.4B+13.8A++37733.6h95.4C++183.9B++
M3 Pounder HEG 1,2429105101.784C*3.1654.286%A++3.626%B19.5C**7.1A*15846.6h19.3C35.6B+
NSX-P Tanto 9018755591.565B++3.3835.43%A++23.314%C6.6D--N/A189131.9h11.7B++33B*
M40 Fury-H 1,1598215514.927C**9.9870.585%M+N/A110.9B+45.7A**7127.4h13.1D18.6B+
M3 Pounder HEG 1,1408145091.599C+3.3556.973%A++2.948%C+17.5C+7A++14746.5h23.1D40.5B
G30 Vulcan 1,306811968.448B*3.5040.785%A3.083%C90.1S55S16429h51.6A126.5A
M12 Kobalt 8027501357.692B**52.7526.864%B*26.4%A*150B*10.4B++3555h12.9B++48.1B*
M6 Onslaught 7467292203.314B+1.6323.78%A+14.266%D*41.2B+1B++15217.7h17.6C**74B++
M6 Onslaught 7447202203.273B+1.6724.061%A18.056%C40.9B+1.4A++14917.6h17.9B74.2B++
M60-G Bulldog 8587185513.055A*8.1153.13%A+1.811%D60.3B**11.8B++30611.9h6.2B+11.7B*
MR11 Gatekeeper 1,290700828.537B**3.5955.482%A*1.857%C+39.8A+33.5A*93717.6h38.9B*70.1A
MR11 Gatekeeper-H 1,332699997.061B+2.1167.744%A++1.288%C-54.2A++49.1A++75212.9h48.6B+71.7B*
M12 Kobalt-H 7176951643.438A38.4926.713%B**8.921%D**124.1C++3.9C4785.6h15.2C++56.8B+
E540 Halberd-H 1,2786765013.52B++8.5778.213%M1.183%C-86.7A*77.2S7887.8h7.8C--10B
M60-A Bulldog 7226642230.182C*25.2461.553%A+1.054%D--67.8A5.9B+2839.8h5.8C*9.4B++
Tank Mine 1,0316281544.078B*0.87134.584%SN/A104.7C+67.2C*14746h4.5T*3.4A++
Coyote Missiles 9536281055.981B**1.0357.139%B+N/A56.6B+29.3B44811.1h25.5B**44.6B**
M12 Kobalt 6185872523.48B+18.5324.25%A23.339%B**91.7B*4.8B++3676.4h15.3B++62.9B++
TX1 Repeater 5375352681.996A+2.9529.901%B*19.065%C24.5C+N/A11121.8h10.8B++36.3B++
T7 Mini-Chaingun 5345251015.198S0.2522.807%B**8.952%D--40.1BN/A30313.1h12.5B++54.9B++
M20 Basilisk 694477835.747B**0.8050.726%A2.935%D--23.5C++10.7C**26120.3h95.5C++188.3B++
LB00 Python AP 6884711924.789B**19.8475.852%A++N/A79.8A*36.8A++4115.9h3.9B+5.2A
Cycler TRV 4564531842.462B**2.4830.09%A+11.479%D*24.9CN/A14918.2h11.1B*36.7B*
MR1 Fracture 6314481962.286A*2.6655.128%A*6.25%B**18.8A*7.7A19923.8h23.1A41.9B**
MR1 Fracture 6614461942.299M2.6556.796%A*5.381%B++18.8M+9.1A**21223.7h24.2A42.7A
L-30R Vektor 6524391263.484B**1.4646.089%B+1.595%C14.7B+7.1C+10829.9h46.8B+101.7B++
T1 Cycler 4484312211.95B*3.0030.918%A++23.434%C**24.1C+N/A35317.9h12.6B++40.8B**
SMG-46 Armistice 4214192501.676B+3.2734.253%A++22.912%B**15.1DN/A22027.7h13B+37.8B++
Orbital Strike Uplink 5094121412N/A407.05544%UN/A2060U485U95410.2h0.7T*0.1T*
TMG-50 3973921332.947A++2.0028.012%A24.235%C++35C++N/A14711.2h10.5B+37.5B++
M12 Kobalt 4133891135.364B**30.4222.607%B**23.907%B**94.9B++5.9B*3794.1h16.2B71.7B++
G30 Walker 655387458.6A3.6537.775%B**1.034%D**20.9B+14.5B++28418.5h176.4B+467B*
M2 Mutilator 386379586.534M*1.5920.277%A14.512%D--38.3B**N/A2019.9h15B++73.8B*
LC2 Lynx 3583552301.543B+3.4029.746%A25.352%B++7.7D--N/A3746.2h12.1B++40.6B*
Xiphos Anti-Personnel Phalanx Tower 3433352167.5A*162.5539.107%B**N/A670A++16A25860.5h2.6B+6.8B+
SABR-13 324322635.111A++0.1630.373%B*15.217%D**33.2C+N/A2189.7h11B+36.1B++
M2 Mutilator 319319437.419S2.4720.702%A14.734%D-35.4B*N/A1929h15.3B++73.9B++
T2 Striker 5513091811.707M+3.2454.928%BN/A16B12.5C++42919.3h28.7B**52.3B*
L-24R Spur 346305714.296C0.6536.601%C1.639%C23.8C3.2C+8112.8h26C++71C*
T1S Cycler 3042911561.865B*3.0831.266%A+12.028%D*24.9C1.1B**8511.7h8.3A++26.7A
NS Decimator 4912711212.24A+2.7172.465%A+N/A27.1C--22B++52610h5C+6.9B+
Skyguard 448270495.51A0.5638.866%A+N/A21.3B**14B**30512.7h121C++311.2B++
Claymore 2632621517.467A++12.5243.675%AN/A131C+N/A138892h1.1B*2.5B**
NS-AM7 Archer 3732604240.613C**4.3369.163%A+17.692%C++2.6D--1.1D--29101.7h16.7B24.1B+
RAMS .50M 2532522310.957A*6.0145.182%B**85.714%B**39.4B++N/A2546.4h2B+4.4B+
M12 Kobalt-F 256246673.672B*1.2726.903%B++6.098%D63.1A+2.6A+1493.9h10.4B++38.7B*
M20 Basilisk 371243279C+4.0564.06%A4.527%C+48.6C*25.6B+6255h112.1C++175B+
TX2 Emperor 241238912.615A++2.3332.166%B+10.504%D**31.7C++N/A1817.5h7.4B*23.1B+
AMR-66 241229603.817M*1.1335.75%A+13.1%F14.5C-N/A12015.8h7B*19.5B*
M12 Kobalt 235225375M**70.0523.16%A*11.111%D187.5S8.3B++9111.2h14B*60.3A
T7-P Mini-Chaingun 231221922.402B+2.5415.953%D**12.67%D28.3D*1.3C+867.8h12.3C++77.1C--
M20 Basilisk-H 273217278.037B3.0950.04%C*2.765%D*60.3C+15.6C+3013.6h43.3B++86.5B++
NS-10 Burster 326217553.945M**1.0040.57%A++4.147%C--8.8A++4.4B++21924.8h106.9B**263.6A
NS "Jackpot" Decimator 3781991118.091U13.1484.635%M+N/A180.9S162.7U5911.1h1.6A*1.9A*
M1 Heavy Cycler 203197494.02A*0.9319.695%A24.873%A+43.8A*1.3A*2164.5h16.7B+84.8B++
99SV 1961951195U190.0541.363%A++30.256%D37.5B**N/A2055.2h4.4B*10.5B**
P525 Marauder 208195921.667B+16.7227.14%B*1.538%C97.5B*6.5B**4432h6.1C**22.5B++
M60-G Bulldog 2351951216.25M11.3053.236%A++2.051%D57.4A++11.8A+5573.4h6.7B+12.6B**
Spear Anti-Vehicle Phalanx Turret 287191727.286M**22.3448.348%B+3.665%C+70.7A*35.6A+12322.7h6.1B++12.5B*
NS-10 Burster 281187553.4M1.5540.521%A++3.209%D8A4C**20723.4h121B**298.7B**
NS-357 IA 1871851361.36C*3.5956.403%A22.162%D--15.4D--N/A3912h3.4C+6B+
PDW-16 Hailstorm 185183951.926B**3.0235.967%A*12.022%D13.2DN/A7813.9h13.6B+37.7B*
M202 Wyrm 260182630.333M25.3957.083%B1.648%D91C+39C6132h28.5B++50B*
M20 Drake 323178919.778A++14.8349.914%C*2.247%D19.6C15.9C+3659.1h122.7C+245.9C++
M1 Heavy Cycler 181178493.633A1.3120.891%B**20.225%C*48.1A+N/A1373.7h17.2C+82.4B+
AM7-XOXO 3371741710.235S5.2986.799%M+3.448%D**66.9S62.7S1262.6h3A3.5A+
Frag Grenade 1751731173N/A168.0532.065%FN/A1730S20A++75390.1h1.6A*5B**
L105 Zephyr 202162723.143B**18.2059.535%A*N/A67.5B++16.7A+4152.4h8.5D--14.3C**
Spear Anti-Vehicle Phalanx Tower 2551621162S157.0571.955%A*1.852%D-81A46.5B**6062h6.7B+9.4B**
G40-F Ranger 247161217.667B2.7240.958%AN/A89.4A*47.8A++7831.8h47.6B++116.2B*
SOAS-20 159159682.338B++2.6133.339%B**13.837%D*9.4D*N/A7716.9h11.5C**34.6B++
SMG-46AE Armistice 1611561291.209C3.7430.717%C*20.513%C5.5D*N/A1728.3h13.6C+44.4C++
Dual-75 Duster 165155351.667M*46.7248.62%AN/A81.6B+5.3C++3291.9h6.1C+12.6B+
G30 Walker 318152413.707C++1.2435.73%A*N/A38A++41.5M*7574h188.7C++528.1B++
MG-S1 Jackal 1541521031.476C**3.4736.051%A++23.684%B+7.2D--N/A25921.2h12.4C+34.5B+
G30 Walker 243146246.083B*1.1436.841%B**4.795%C++17.6C++11.7B+3618.3h203.6C+552.7B+
NS-61 Emissary 127127961.323B++3.6233.904%B*21.26%B*14.3DN/A458.9h10.6B+31.3B*
The Slasher 1361273,4510.037C4.9141.047%B+18.11%B*0.4DN/A1360.6h2.8D6.8C++
Hoplon Anti-Aircraft Phalanx Tower 2141251125U120.0542.512%A*N/A416.7M**296.7M+27430.3h7.3B++17.2B+
M60-A Bulldog 142116138.923C**3.9845.137%B*N/A52.7B*11.8B**6502.2h5.6C*12.3B++
AS16 NightHawk 109108522.077B*2.8754.418%A+12.963%C16.9DN/A1376.4h7.9F--14.6C
G40-F Ranger 183107195.632C++0.6933.287%C++N/A19.1C+13.6C*3295.6h76.5B**229.7B**
Fatestealer 1001001100U95.0530.569%D14%D-200SN/A2830.5h1.3M+4.2B**
TSAR-42 9696372.595C+2.3538.79%C+66.667%C+36.9C+N/A2952.6h2.3C++5.9C*
SR-7 9693194.895B+0.0533.111%D--44.086%T*77.5A*2.5S2391.2h2.7D8.1D-
A30 Walker 15293511.824C*3.1222.637%C+N/A28.2B++17.9B+3633.3h80.8B*357.1B*
Hyena Missile Launcher 13788322.75B++2.2037.682%B++N/A27.5B+15.3B+2843.2h30B+79.6B++
Rocklet Rifle 17088970.907C**4.0463.055%B**N/A25.9C+24.1C+5593.4h27.4B*43.5B**
G40-F Ranger 13186810.75C++5.8051.998%A**N/A27.7D14.5D-2633.1h67B+128.9B*
M20 Drake 14782165.125C0.1839.337%A++N/A12.6B*10C**3776.5h88.4A+224.6A
HC1 Cougar 6363282.25B**2.7030.095%B**26.984%B*21CN/A46593h9.1B**30.2B*
NS-20 Gorgon 6862312B++2.9566.768%S17.742%C+15.5C1.5C+1204h177.2T265.4C
MAX Punch 79611,4600.042C--4.9043.979%C+N/A0.4DN/A1142.6h2.8C+6.3C+
TAR-AE 6160282.143B+2.8028.939%B40%A++30DN/A1282h11.1B+38.2B+
M4-F Pillager 6859411.439C**3.5159.442%B**N/A24.6C+3.8C1172.4h42.6B+71.7B*
Halberd-H SE 7157319C+14.0564.605%B+N/A95B*23.3C+2810.6h3.3A5.1B**
MANA Anti-Vehicle Turret 12456361.556C+3.3966.572%A3.571%C+28C34B+13902h16.7D--25.1C--
NS-20 Gorgon 6155311.774B+3.1767.28%S20%C*13.8C1.5C+1414h202.2T*300.6C
TRAC-Shot 5151520.981C+3.9728.94%B*7.843%F--7.1D*N/A2647.2h13.6D47.2C++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret75011.3h
Nano-Armor Kit497810,18269.7h
Spawn Beacon71,9902.5h
Skywall Shield Emitter02750.7h
Structure Shield Module13541.1h
Repair Module16971.6h
Turret AI Module34751.9h
AE Medical Applicator17893,8029h
AE Nano-Armor Kit1,2392,039,586204.4h
Cortium Silo14410.8h
Reinforcements Module0680.1h
Nanite Revive Grenade02800.1h
Nanite Healing Grenade0520h
Medical Applicator13041,1275.8h
Auraxium Slasher1635013.4h
Spitfire Auto-Turret181,4482.6h
Restoration Kit459411.3h
Motion Spotter1540.2h
Hoplon Anti-Aircraft Phalanx Tower02421h
Xiphos Anti-Personnel Tower12741.4h
Rampart Wall65634.6h
Welding Device223,5685.8h
Spear Anti-Vehicle Tower01890.9h
G40-F Ranger0710.1h
Recon Detection Device232,5777.4h
Shield Recharging Field154500.4h
Ammunition Package242,2554.3h
Medical Kit851,3404.1h
Anti-Infantry MANA Turret41820.7h
HSR11420.5h
Flail Targeting Dart21110.4h
Ectoblaster01510.1h
Router1740.2h
Nano-Repair Grenade06240.2h
WLT-Howler Mining Laser46373,019113.5h
Orbital Strike Target Designator131001.6h
Vehicle Gate01061.4h
Light Air Terminal0800.3h
Alarm Module01560.2h
Elysium Spawn Tube02120.5h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.85s
Server spent 3.24s on queries, 2.39s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.