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Field Marshal Space MANBURGERS[FedX] MANBURGERS
TR BR 234

KDR: 5.07

Score: 161.7m

Last Seen: Jul 29th, 2020 12:22 AM
- OFFLINE - 13.5 hour(s)

Prestige 1, Battle Rank 100 (234 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP P525 Marauder-H P2-120 HESH M18 Needler P2-120 HEAT AP30 Shredder M14 Banshee VLG Missile Launcher
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $713,070 MLG Score: 570
Fun Score: N/A
Cheeseburgers Flipped: 1768TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.569%20.786%65630131916,9202.343172.727

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.396%1.997A++-0.048C+-1.78F-HEAD + (~5)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.80.53B+110.23C++23.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.545%0.638%1168613439,718129747477.49267205%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.908%0.774B++-0.86D---0.031

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
98.80.392B440.173C++54.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
61.035%1.769%31838134138,61725922215014.8985174%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.35%1.937A++-0.473D0.799

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.80.668B+7.80.375C**5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.001%2.492%168427132223,3172278830510.2357281%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.258%0.996B*-0.491D0.924

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
79.10.342C**37.20.076C+41.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.917%72.851%16843134644265360.675841

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.03%0.746B++0.373C**0.905

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.45B+2.20.317C*3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.418%12.963%16841134810850530.213861

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%1.041B**-0.361C--1.63

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.6-0.112C+7.9-0.634D6.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
161.7m776.3%655 (39.3k)599 (35.9k)5.07051139,93627,5987.00254234 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1349756427.881%5.404%15109:4830

73% Engineer8% Heavy Assault6% Infiltrator14% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 2:42 AMAug 20th, 2015 1:07 AMJul 28th, 2020 8:20 PM (58d) (PST)Jul 28th, 2020 8:23 PM (58d) (PST)Jul 28th, 2020 8:22 PM (58d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,235771,1580.5190.1020.0285.4390.182570

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
74,0944,62869,46631623261135,959

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4495.5h/187.3d 53,320 7,562 66,633 1467k 4,816 6,564 49,050 333.1m

EngineerCLASS DETAILS: Engineer
TRAC-5 S
A
Kills:1,345
Deaths:797
KDR:1.688
Accuracy:32.766% A
HSR:12.045% D
LC3 Jaguar
B**
Kills:1,178
Deaths:462
KDR:2.550
Accuracy:31.824% B**
HSR:14.262% D*
T5 AMC
A
Kills:1,156
Deaths:406
KDR:2.847
Accuracy:32.928% A
HSR:18.080% D
TRAC-5 Burst
C**
Kills:1,149
Deaths:275
KDR:4.178
Accuracy:30.139% C**
HSR:24.021% C-
TRAC-5
B**
Kills:1,144
Deaths:545
KDR:2.099
Accuracy:30.227% B**
HSR:19.755% C+
NSX-P Tanto
B**
Kills:911
Deaths:576
KDR:1.582
Accuracy:34.901% B**
HSR:24.040% D
LC2 Lynx
B+
Kills:355
Deaths:230
KDR:1.543
Accuracy:29.746% B+
HSR:25.352% C++
AMR-66
B*
Kills:229
Deaths:60
KDR:3.817
Accuracy:35.750% B*
HSR:13.100% F
AS16 NightHawk
B**
Kills:108
Deaths:52
KDR:2.077
Accuracy:54.418% B**
HSR:12.963% C--
HC1 Cougar
B+
Kills:63
Deaths:28
KDR:2.250
Accuracy:30.095% B+
HSR:26.984% C*
TRAC-Shot
B+
Kills:51
Deaths:58
KDR:0.879
Accuracy:28.859% B+
HSR:7.843% F-
Kills:7,689
Deaths (as Engineer):3,489
Deaths (to Engineers):9,689
KDR:2.20378
Kill Difference:4,200
Playtime:3,291.506 hours
Usage:73%
Score:111.007m
Score/min:562
Accuracy (listed only):33.787%
HSR (listed only):18.040%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
B*
Kills:1,152
Deaths:218
KDR:5.284
Accuracy:28.612% B*
HSR:17.535% D*
T9 CARV-S
B**
Kills:1,145
Deaths:129
KDR:8.876
Accuracy:31.569% B**
HSR:17.205% D*
MSW-R
B+
Kills:1,013
Deaths:406
KDR:2.495
Accuracy:29.666% B+
HSR:25.173% C-
T16 Rhino
B*
Kills:959
Deaths:347
KDR:2.764
Accuracy:26.916% B+
HSR:32.534% B*
TMG-50
B+
Kills:392
Deaths:133
KDR:2.947
Accuracy:28.012% B+
HSR:24.235% C-
Kills:4,661
Deaths (as Heavy Assault):1,233
Deaths (to Heavy Assaults):6,122
KDR:3.78021
Kill Difference:3,428
Playtime:342.559 hours
Usage:8%
Score:25.569m
Score/min:1,244
Accuracy (listed only):28.955%
HSR (listed only):23.336%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
A
Kills:1,345
Deaths:797
KDR:1.688
Accuracy:32.766% A
HSR:12.045% D
LC3 Jaguar
B**
Kills:1,178
Deaths:462
KDR:2.550
Accuracy:31.824% B**
HSR:14.262% D*
T5 AMC
A
Kills:1,156
Deaths:406
KDR:2.847
Accuracy:32.928% A
HSR:18.080% D
TRAC-5 Burst
C**
Kills:1,149
Deaths:275
KDR:4.178
Accuracy:30.139% C**
HSR:24.021% C-
TRAC-5
B**
Kills:1,144
Deaths:545
KDR:2.099
Accuracy:30.227% B**
HSR:19.755% C+
NSX-P Tanto
B**
Kills:911
Deaths:576
KDR:1.582
Accuracy:34.901% B**
HSR:24.040% D
SMG-46 Armistice
B**
Kills:419
Deaths:250
KDR:1.676
Accuracy:34.253% B**
HSR:22.912% B+
LC2 Lynx
B+
Kills:355
Deaths:230
KDR:1.543
Accuracy:29.746% B+
HSR:25.352% C++
PDW-16 Hailstorm
A++
Kills:183
Deaths:95
KDR:1.926
Accuracy:35.967% A++
HSR:12.022% D-
MG-S1 Jackal
B**
Kills:159
Deaths:106
KDR:1.500
Accuracy:35.609% B**
HSR:23.270% C+
SMG-46AE Armistice
C
Kills:156
Deaths:129
KDR:1.209
Accuracy:30.717% C
HSR:20.513% D
AS16 NightHawk
B**
Kills:108
Deaths:52
KDR:2.077
Accuracy:54.418% B**
HSR:12.963% C--
HC1 Cougar
B+
Kills:63
Deaths:28
KDR:2.250
Accuracy:30.095% B+
HSR:26.984% C*
TRAC-Shot
B+
Kills:51
Deaths:58
KDR:0.879
Accuracy:28.859% B+
HSR:7.843% F-
Kills:8,377
Deaths (as Light Assault):4,009
Deaths (to Light Assaults):3,494
KDR:2.08955
Kill Difference:4,368
Playtime:208.331 hours
Usage:5%
Score:6.070m
Score/min:486
Accuracy (listed only):33.746%
HSR (listed only):18.861%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11P
B++
Kills:1,152
Deaths:420
KDR:2.743
Accuracy:30.879% B++
HSR:21.615% C--
Cycler TRV
B++
Kills:453
Deaths:184
KDR:2.462
Accuracy:30.090% B++
HSR:11.479% D**
T1 Cycler
B**
Kills:431
Deaths:221
KDR:1.950
Accuracy:30.918% B**
HSR:23.434% C
SMG-46 Armistice
B**
Kills:419
Deaths:250
KDR:1.676
Accuracy:34.253% B**
HSR:22.912% B+
T1S Cycler
A
Kills:343
Deaths:189
KDR:1.815
Accuracy:33.008% A
HSR:10.787% F
SABR-13
C**
Kills:322
Deaths:63
KDR:5.111
Accuracy:30.373% C**
HSR:15.217% F
PDW-16 Hailstorm
A++
Kills:183
Deaths:95
KDR:1.926
Accuracy:35.967% A++
HSR:12.022% D-
MG-S1 Jackal
B**
Kills:159
Deaths:106
KDR:1.500
Accuracy:35.609% B**
HSR:23.270% C+
SMG-46AE Armistice
C
Kills:156
Deaths:129
KDR:1.209
Accuracy:30.717% C
HSR:20.513% D
AS16 NightHawk
B**
Kills:108
Deaths:52
KDR:2.077
Accuracy:54.418% B**
HSR:12.963% C--
TAR-AE
B**
Kills:60
Deaths:28
KDR:2.143
Accuracy:28.939% C+
HSR:40% B**
Kills:3,786
Deaths (as Combat Medic):1,737
Deaths (to Combat Medics):1,666
KDR:2.17962
Kill Difference:2,049
Playtime:168.883 hours
Usage:4%
Score:4.716m
Score/min:465
Accuracy (listed only):34.106%
HSR (listed only):19.474%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner AE
B+
Kills:1,163
Deaths:894
KDR:1.301
Accuracy:48.875% B+
HSR:24.678% C-
TX1 Repeater
B++
Kills:546
Deaths:281
KDR:1.943
Accuracy:30.151% B++
HSR:19.231% D
SMG-46 Armistice
B**
Kills:419
Deaths:250
KDR:1.676
Accuracy:34.253% B**
HSR:22.912% B+
NS-AM7 Archer
A
Kills:260
Deaths:424
KDR:0.613
Accuracy:69.163% A
HSR:17.692% C+
RAMS .50M
B*
Kills:252
Deaths:23
KDR:10.957
Accuracy:45.182% B+
HSR:85.714% B*
TX2 Emperor
C*
Kills:238
Deaths:91
KDR:2.615
Accuracy:32.166% C*
HSR:10.504% D**
NS-357 IA
B+
Kills:195
Deaths:143
KDR:1.364
Accuracy:54.885% B+
HSR:22.051% D*
99SV
B**
Kills:195
Deaths:
KDR:
Accuracy:41.363% B**
HSR:30.256% D
PDW-16 Hailstorm
A++
Kills:183
Deaths:95
KDR:1.926
Accuracy:35.967% A++
HSR:12.022% D-
AM7-XOXO
A*
Kills:182
Deaths:49
KDR:3.714
Accuracy:84.786% A*
HSR:3.846% D**
MG-S1 Jackal
B**
Kills:159
Deaths:106
KDR:1.500
Accuracy:35.609% B**
HSR:23.270% C+
SOAS-20
B+
Kills:159
Deaths:68
KDR:2.338
Accuracy:33.339% B+
HSR:13.837% D*
SMG-46AE Armistice
C
Kills:156
Deaths:129
KDR:1.209
Accuracy:30.717% C
HSR:20.513% D
NS-61 Emissary
B+
Kills:127
Deaths:96
KDR:1.323
Accuracy:33.904% B+
HSR:21.260% B
TSAR-42
D
Kills:96
Deaths:37
KDR:2.595
Accuracy:38.790% D
HSR:66.667% D
SR-7
F
Kills:94
Deaths:19
KDR:4.947
Accuracy:33.068% F
HSR:44.681% T*
Kills:4,424
Deaths (as Infiltrator):2,705
Deaths (to Infiltrators):2,547
KDR:1.63549
Kill Difference:1,719
Playtime:263.248 hours
Usage:6%
Score:7.697m
Score/min:487
Accuracy (listed only):42.639%
HSR (listed only):27.446%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B
Kills:1,785
Deaths:369
KDR:4.837
Accuracy:21.878% B
HSR:15.686% D*
MRC3 Mercy
B
Kills:1,763
Deaths:351
KDR:5.023
Accuracy:21.338% B
HSR:14.975% D**
M3 Pounder HEG
B**
Kills:926
Deaths:531
KDR:1.744
Accuracy:53.518% B**
HSR:3.564% C**
M6 Onslaught
B+
Kills:905
Deaths:259
KDR:3.494
Accuracy:22.525% B+
HSR:15.912% D*
M6 Onslaught
B+
Kills:881
Deaths:259
KDR:3.402
Accuracy:22.839% B+
HSR:19.637% C--
M3 Pounder HEG
B**
Kills:831
Deaths:530
KDR:1.568
Accuracy:56.160% B**
HSR:2.888% C
M2 Mutilator
C**
Kills:690
Deaths:81
KDR:8.519
Accuracy:18.276% C*
HSR:20.870% C**
M2 Mutilator
C*
Kills:655
Deaths:66
KDR:9.924
Accuracy:18.577% C*
HSR:17.863% C
MR1 Fracture
A+
Kills:451
Deaths:200
KDR:2.255
Accuracy:54.893% A+
HSR:6.208% B**
MR1 Fracture
A+
Kills:448
Deaths:198
KDR:2.263
Accuracy:56.603% A+
HSR:5.357% B*
NS-10 Burster
A+
Kills:217
Deaths:55
KDR:3.945
Accuracy:40.570% A+
HSR:4.147% C-
M1 Heavy Cycler
B**
Kills:197
Deaths:49
KDR:4.020
Accuracy:19.695% B+
HSR:24.873% B**
NS-10 Burster
A
Kills:187
Deaths:55
KDR:3.400
Accuracy:40.521% A
HSR:3.209% D
M1 Heavy Cycler
B
Kills:178
Deaths:49
KDR:3.633
Accuracy:20.891% B
HSR:20.225% C+
NS-20 Gorgon
M**
Kills:62
Deaths:31
KDR:2
Accuracy:66.768% M**
HSR:17.742% C--
NS-20 Gorgon
M**
Kills:55
Deaths:31
KDR:1.774
Accuracy:67.280% M**
HSR:20% C+
Kills:10,231
Deaths (as MAX Suit):1,557
Deaths (to MAX Suits):1,335
KDR:6.57097
Kill Difference:8,674
Playtime:221.368 hours
Usage:5%
Score:6.594m
Score/min:496
Accuracy (listed only):37.646%
HSR (listed only):13.322%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
A
Kills:3,275
V. Kills:1,774 185%
Deaths:511
KDR:6.409
Accuracy:41.416% A
KPH:30 B*
VKPH:16.300 B+
M14 Banshee
B
Kills:2,569
V. Kills:165 N/A
Deaths:305
KDR:8.423
Accuracy:38.791% A
KPH:78.800 C**
VKPH:5.100 B
M18 Locust
B**
Kills:1,542
V. Kills:935 165%
Deaths:336
KDR:4.589
Accuracy:42.606% B**
KPH:27.200 C+
VKPH:16.500 C+
Hornet Missiles
C+
Kills:1,384
V. Kills:944 146%
Deaths:192
KDR:7.208
Accuracy:77.822% A++
KPH:72.400 C+
VKPH:49.400 C+
Tomcat A2AM Pods
C++
Kills:1,294
V. Kills:661 195%
Deaths:91
KDR:14.220
Accuracy:79.484% C++
KPH:69 C+
VKPH:35.200 C-
Hellfire Rocket Pods
A
Kills:1,125
V. Kills:379 296%
Deaths:100
KDR:11.250
Accuracy:65.171% A+
KPH:92.400 C
VKPH:31.100 A
M18 Rotary
C+
Kills:1,104
V. Kills:782 141%
Deaths:325
KDR:3.397
Accuracy:44.140% A+
KPH:18.400 C
VKPH:13 C+
Coyote Missiles
C+
Kills:632
V. Kills:327 193%
Deaths:105
KDR:6.019
Accuracy:57.093% C++
KPH:56.800 C+
VKPH:29.400 C+
M202 Wyrm
C*
Kills:348
V. Kills:154 225%
Deaths:6
KDR:58
Accuracy:57.942% C*
KPH:96.600 C
VKPH:42.700 C
Kills:13,273 (8,490 + 0)
Deaths:1,971
KDR:6.734
VKDR:3.106
Vehicle Kills:6,121
Kill Difference:11,302
Playtime:323.191 hours
Usage:7%
Score:7.265m
Score/min:375
Piloting Accuracy:44.140%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A*
Kills:3,040
V. Kills:1,956 155%
Deaths:90
KDR:33.778
Accuracy:52.140% A*
KPH:64 A+
VKPH:41.200 A*
CAS30 Tank Buster
A*
Kills:1,188
V. Kills:764 155%
Deaths:366
KDR:3.246
Accuracy:64.735% A
KPH:22.200 A*
VKPH:14.300 A
C150 Dalton
B*
Kills:1,108
V. Kills:820 135%
Deaths:62
KDR:17.871
Accuracy:61.581% A*
KPH:62.200 B+
VKPH:46 B*
L105 Zephyr PX
C**
Kills:1,067
V. Kills:123 N/A
Deaths:41
KDR:26.024
Accuracy:56.238% C++
KPH:102.200 C**
VKPH:11.800 C--
L-30R Vektor
B++
Kills:457
V. Kills:222 205%
Deaths:126
KDR:3.627
Accuracy:45.866% B++
KPH:13.500 B
VKPH:6.600 C+
L-24R Spur
C++
Kills:351
V. Kills:45 N/A
Deaths:71
KDR:4.944
Accuracy:37.155% C
KPH:23.900 D
VKPH:3.100 C++
L105 Zephyr
A
Kills:191
V. Kills:59 318%
Deaths:7
KDR:27.286
Accuracy:64.846% A*
KPH:57.800 C+
VKPH:17.900 A
Dual-75 Duster
B++
Kills:155
V. Kills:10 N/A
Deaths:3
KDR:51.667
Accuracy:48.620% B++
KPH:82.300 C+
VKPH:5.300 C+
Kills:7,557 (1,996 + 5,561)
Deaths:766
KDR:9.866
VKDR:5.221
Vehicle Kills:3,999
Kill Difference:6,791
Playtime:182.823 hours
Usage:4%
Score:3.714m
Score/min:339
Piloting Accuracy:37.155%
Gunner Accuracy:48.620%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:1,315
V. Kills:159 N/A
Deaths:48
KDR:27.396
Accuracy:64.902% A
KPH:90 B+
VKPH:10.900 C++
L100 Python AP
B**
Kills:1,173
V. Kills:897 131%
Deaths:170
KDR:6.900
Accuracy:70.331% A+
KPH:37.200 C
VKPH:28.400 B**
C75 Viper
A
Kills:995
V. Kills:230 431%
Deaths:79
KDR:12.595
Accuracy:56.428% A
KPH:68.300 B**
VKPH:15.800 B++
L100 Python HEAT
B+
Kills:928
V. Kills:359 258%
Deaths:73
KDR:12.712
Accuracy:70.939% A++
KPH:47.900 C**
VKPH:18.500 B+
LB00 Python AP
B**
Kills:603
V. Kills:279 215%
Deaths:19
KDR:31.737
Accuracy:75.533% A++
KPH:79.800 B**
VKPH:36.900 B**
Skyguard
B++
Kills:270
V. Kills:178 151%
Deaths:49
KDR:5.510
Accuracy:38.866% B**
KPH:21.300 B+
VKPH:14 B++
Kills:5,284 (5,284 + 0)
Deaths:438
KDR:12.064
VKDR:4.799
Vehicle Kills:2,102
Kill Difference:4,846
Playtime:100.341 hours
Usage:2%
Score:2.325m
Score/min:386
Driving Accuracy:38.866%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:25,817
V. Kills:18,516 139%
Deaths:2,096
KDR:12.317
Accuracy:67.856% A*
KPH:50.600 B++
VKPH:36.300 A*
P2-120 HESH
B**
Kills:4,972
V. Kills:770 N/A
Deaths:153
KDR:32.497
Accuracy:55.470% B**
KPH:79.600 B+
VKPH:12.300 C*
P2-120 HEAT
A
Kills:3,147
V. Kills:1,041 302%
Deaths:146
KDR:21.555
Accuracy:56.861% A
KPH:50.300 B**
VKPH:16.600 B*
E540 Halberd
M++
Kills:978
V. Kills:657 149%
Deaths:58
KDR:16.862
Accuracy:58.591% A++
KPH:43.500 B**
VKPH:29.200 M++
G30 Vulcan
S
Kills:811
V. Kills:495 164%
Deaths:96
KDR:8.448
Accuracy:40.797% B**
KPH:90.600 S
VKPH:55.300 S
MR11 Gatekeeper
A+
Kills:703
V. Kills:591 119%
Deaths:82
KDR:8.573
Accuracy:55.515% A+
KPH:39.100 A+
VKPH:32.900 A
M12 Kobalt
M++
Kills:227
V. Kills:10 N/A
Deaths:3
KDR:75.667
Accuracy:23.512% A++
KPH:186.900 M++
VKPH:8.200 B++
P525 Marauder
B+
Kills:195
V. Kills:13 N/A
Deaths:9
KDR:21.667
Accuracy:27.140% B+
KPH:97.800 B+
VKPH:6.500 B+
G40-F Ranger
B**
Kills:188
V. Kills:98 190%
Deaths:21
KDR:8.952
Accuracy:40.840% B**
KPH:82.600 B*
VKPH:43 B*
G30 Walker
A++
Kills:152
V. Kills:166 91%
Deaths:41
KDR:3.707
Accuracy:35.730% A+
KPH:38.100 B++
VKPH:41.600 A++
Kills:37,190 (33,936 + 3,254)
Deaths:2,705
KDR:13.749
VKDR:8.265
Vehicle Kills:22,357
Kill Difference:34,485
Playtime:693.713 hours
Usage:15%
Score:24.121m
Score/min:580
Driving Accuracy:56.861%
Gunner Accuracy:35.730%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:4,995
V. Kills:165 N/A
Deaths:76
KDR:65.724
Accuracy:43.583% B+
KPH:178.700 B**
VKPH:5.900 C-
G20 Vulcan-H
B+
Kills:1,127
V. Kills:625 180%
Deaths:131
KDR:8.603
Accuracy:53.053% B
KPH:64.500 B+
VKPH:35.800 B+
M40 Fury-H
A++
Kills:827
V. Kills:341 242%
Deaths:55
KDR:15.036
Accuracy:70.562% A**
KPH:111.800 C*
VKPH:46.100 A++
MR11 Gatekeeper-H
A+
Kills:704
V. Kills:636 111%
Deaths:99
KDR:7.111
Accuracy:67.669% A+
KPH:53.800 B*
VKPH:48.600 A+
M12 Kobalt-H
B*
Kills:696
V. Kills:22 N/A
Deaths:16
KDR:43.500
Accuracy:26.651% B*
KPH:124.400 C
VKPH:3.900 C--
E540 Halberd-H
S
Kills:682
V. Kills:604 113%
Deaths:50
KDR:13.640
Accuracy:78.166% M
KPH:85.900 A
VKPH:76 S
M20 Basilisk-H
B
Kills:217
V. Kills:56 381%
Deaths:27
KDR:8.037
Accuracy:50.040% B
KPH:59.400 C+
VKPH:15.300 C
Halberd-H SE
B**
Kills:141
V. Kills:40 344%
Deaths:3
KDR:47
Accuracy:66.129% B**
KPH:96.900 B+
VKPH:27.500 C+
M60-G Bulldog-H
C+
Kills:96
V. Kills:22 417%
Deaths:2
KDR:48
Accuracy:65.836% B**
KPH:74.300 D
VKPH:17 C+
Kills:9,485 (0 + 9,485)
Deaths:459
KDR:20.664
VKDR:5.471
Vehicle Kills:2,511
Kill Difference:9,026
Playtime:85.819 hours
Usage:2%
Score:3.752m
Score/min:729
Driving Accuracy:N/A%
Gunner Accuracy:65.836%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:1,517
V. Kills:253 N/A
Deaths:95
KDR:15.968
Accuracy:45.422% B++
KPH:82.300 B*
VKPH:13.700 C++
M40 Fury
B**
Kills:1,444
V. Kills:271 N/A
Deaths:71
KDR:20.338
Accuracy:46.992% B**
KPH:79.600 B*
VKPH:14.900 B**
M20 Basilisk
A+
Kills:923
V. Kills:464 198%
Deaths:142
KDR:6.500
Accuracy:51.875% A
KPH:27.500 C*
VKPH:13.800 A+
M60-G Bulldog
B**
Kills:719
V. Kills:141 N/A
Deaths:55
KDR:13.073
Accuracy:53.118% B**
KPH:60.100 C+
VKPH:11.800 C+
M12 Kobalt
B+
Kills:599
V. Kills:32 N/A
Deaths:25
KDR:23.960
Accuracy:24.254% B*
KPH:88.100 C++
VKPH:4.700 B+
M20 Basilisk
C+
Kills:480
V. Kills:217 220%
Deaths:83
KDR:5.783
Accuracy:50.751% B**
KPH:23.500 C
VKPH:10.600 C+
M12 Kobalt
B++
Kills:405
V. Kills:25 N/A
Deaths:11
KDR:36.818
Accuracy:22.567% B++
KPH:97.600 C++
VKPH:6 B++
G30 Walker
C*
Kills:395
V. Kills:269 146%
Deaths:45
KDR:8.778
Accuracy:37.834% B++
KPH:21 C++
VKPH:14.300 C*
M60-G Bulldog
A
Kills:201
V. Kills:41 479%
Deaths:12
KDR:16.750
Accuracy:52.747% A
KPH:57.500 B+
VKPH:11.700 B+
G30 Walker
C++
Kills:159
V. Kills:102 154%
Deaths:24
KDR:6.625
Accuracy:36.771% B+
KPH:18.200 C
VKPH:11.700 C++
G40-F Ranger
C
Kills:110
V. Kills:78 139%
Deaths:19
KDR:5.789
Accuracy:34.040% C
KPH:18.300 D
VKPH:13 C
Kills:6,952 (0 + 6,952)
Deaths:582
KDR:11.945
VKDR:3.253
Vehicle Kills:1,893
Kill Difference:6,370
Playtime:150.513 hours
Usage:3%
Score:3.505m
Score/min:388
Driving Accuracy:N/A%
Gunner Accuracy:34.040%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A
Kills:1,372
V. Kills:66 N/A
Deaths:395
KDR:3.473
Accuracy:50.752% B++
KPH:78.600 B+
VKPH:3.800 A
M40 Fury-F
C**
Kills:1,285
V. Kills:467 275%
Deaths:416
KDR:3.089
Accuracy:68.537% A
KPH:35.600 C**
VKPH:12.900 C**
M20 Basilisk-F
A
Kills:1,075
V. Kills:250 428%
Deaths:353
KDR:3.045
Accuracy:53.914% B+
KPH:51.100 A
VKPH:11.900 A
M12 Kobalt-F
B**
Kills:246
V. Kills:10 N/A
Deaths:67
KDR:3.672
Accuracy:26.886% B+
KPH:62.300 B+
VKPH:2.500 B**
M4-F Pillager
C--
Kills:59
V. Kills:9 N/A
Deaths:41
KDR:1.439
Accuracy:54.913% B*
KPH:23.500 C--
VKPH:3.600 C--
Kills:4,037 (4,037 + 0)
Deaths:1,272
KDR:3.174
VKDR:0.631
Vehicle Kills:802
Kill Difference:2,765
Playtime:81.062 hours
Usage:2%
Score:0.811m
Score/min:167
Driving Accuracy:54.913%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
M**
Kills:2,393
V. Kills:675 354%
Deaths:56
KDR:42.732
Accuracy:69.773% A++
KPH:154.700 M**
VKPH:43.600 A++
CAS 14-E
B**
Kills:1,860
V. Kills:107 N/A
Deaths:69
KDR:26.957
Accuracy:40.761% B**
KPH:110.800 B++
VKPH:6.400 C+
M20 Wyvern
A
Kills:1,041
V. Kills:537 193%
Deaths:62
KDR:16.790
Accuracy:48.948% A+
KPH:44.800 B**
VKPH:23.100 A
Kills:5,294 (0 + 5,294)
Deaths:187
KDR:28.310
VKDR:7.053
Vehicle Kills:1,319
Kill Difference:5,107
Playtime:55.515 hours
Usage:1%
Score:1.427m
Score/min:428
Piloting Accuracy:N/A%
Gunner Accuracy:48.948%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 44,33325,8172,09612.317C*7.2567.856%A*2.041%C50.6B++36.3A*569509.8h8D11.8B
P525 Marauder-H 5,1604,9957665.724M++60.6543.583%B+N/A179B**5.9C-75027.9h4.7B**10.9B*
P2-120 HESH 5,7424,97215332.497B++27.4355.47%B**N/A79.7B+12.3C*38062.4h3.9B+7.1B++
M18 Needler 5,0493,2755116.409B+1.3441.416%AN/A30B*16.3B+313109h57.8B++139.6B++
P2-120 HEAT 4,1883,14714621.555A++16.4856.861%A1.366%D--50.3B**16.6B*44762.6h5.2B+9.1B**
AP30 Shredder 4,9963,0409033.778B+28.7152.14%A*1.283%D64A+41.2A*55547.5h117.6D-225.6C*
M14 Banshee 2,7342,5693058.423C+3.3538.791%AN/A78.8C**5.1B29532.6h16.8C**43.2B+
VLG Missile Launcher 3,0682,3935642.732C++37.6669.773%A++N/A154.4M**43.5A++63315.5h4.6B+6.5B*
CAS 14-E 1,9671,8606926.957C++21.8940.761%B**1.667%C++110.7B++6.4C+33016.8h23.4B+57.5B++
MRC3 Mercy 1,7991,7853694.837B+0.2321.878%B15.686%D*37.5C+N/A32847.6h15.8B++72.1B+
MRC3 Mercy 1,7951,7633515.023B+0.0521.338%B14.975%D**38.5C+N/A33645.8h14.7B*68.8B+
M18 Locust 2,4771,5423364.589C++0.4842.606%B**N/A27.1C+16.5C+31256.8h76.3C++179.1B+
M40 Fury 1,7701,5179515.968B+10.9045.422%B++1.121%D82.4B*13.8C*50618.4h10.5B+23.1B++
M40 Fury 1,7151,4447120.338B+15.2746.992%B**1.039%D79.8B*15B**57518.1h10.8B+22.9B++
Hornet Missiles 2,3281,3841927.208C+2.1477.822%A++N/A72.5C+49.4C+69119.1h9.5C++12.2B+
C-4 2,2161,3848221.684C+3.3928.691%C++N/A45.4D--27.3C56430.5h1.5D5.3C+
S12 Renegade 1,4381,3723953.473C++1.6050.752%B++1.239%D-78.4B+3.8A17317.5h2.9C*5.7B+
TRAC-5 S 1,3731,3457971.688B+3.3832.766%A12.045%D11.9DN/A92113.4h11.5C+35B+
L100 Python HESH 1,4741,3154827.396B++22.3364.902%A2.357%B**90.1B+10.9C++30714.6h2.7B4.1B++
Tomcat A2AM Pods 1,9551,2949114.22C**9.1579.484%C++N/A68.8C+35.2C-65218.8h6.6B**8.3B**
M40 Fury-F 1,7521,2854163.089B*1.9868.537%AN/A35.6C**12.9C**16636.1h10.8C++15.7B+
CAS30 Tank Buster 1,9521,1883663.246B+1.8264.735%AN/A22.2A*14.3A19453.5h39.1B+60.4B++
LC3 Jaguar 1,1901,1784622.55B+2.5231.824%B**14.262%D*16.1D-N/A9073.2h11.6C+36.6B
L100 Python AP 2,0701,1731706.9C+1.8370.331%A+2.813%B+37.2C28.5B**46031.5h6.6C-9.4C+
NS-44 Commissioner AE 1,1721,1638941.301C+3.7748.875%B+24.678%C-15.6D*N/A4474.5h3.7C--7.5C++
T5 AMC 1,1651,1564062.847A*2.2232.928%A18.08%D21.5C--N/A10553.8h12.4B37.8B++
T9 CARV 1,1581,1522185.284A++0.2128.612%B*17.535%D*35.6C-N/A21432.4h11.3C**39.7B+
NS-11P 1,1731,1524202.743B++2.3330.879%B++21.615%C--31.7DN/A11436.3h12.4C+40.2B+
T7 Mini-Chaingun AE 1,1691,1513793.037B++2.0326.631%B*12.511%D65.8C+1C15817.5h11.7C**44B+
TRAC-5 Burst 1,1581,1492754.178B+0.8930.139%C**24.021%C-68C*N/A15916.9h10.7B35.5B+
T9 CARV-S 1,1561,1451298.876M+3.8131.569%B**17.205%D*39.5DN/A28229h11.9C+37.6B+
TRAC-5 1,1751,1445452.099B**2.9730.227%B**19.755%C+14.5DN/A7278.9h12.9C++42.7B+
G20 Vulcan-H 1,7521,1271318.603C*3.5353.053%B2.13%C-64.4B+35.7B+85317.5h73.3B+138.1B++
Hellfire Rocket Pods 1,5041,12510011.25C+6.1865.171%A+N/A92.2C31.1A71112.2h18.4C+28.3C*
C150 Dalton 1,9281,1086217.871B++12.8061.581%A*N/A62.2B+46.1B*81317.8h5.3D-8.6C*
M18 Rotary 1,8861,1043253.397C*1.6744.14%A+0.996%D18.4C13C+29960h96.3C*218.2B+
M20 Basilisk-F 1,3251,0753533.045A+2.0353.914%B+1.116%D*51.2A11.9A17321h25.7B++47.6B**
L105 Zephyr PX 1,1901,0674126.024C+20.9556.238%C++N/A102.6C**11.8C--37310.4h4.7C**8.4B+
M20 Wyvern 1,5781,0416216.79M11.7248.948%A+2.498%D44.7B**23A36323.3h56.8B+116B++
MSW-R 1,0321,0134062.495C+2.5829.666%B+25.173%C-33.2DN/A61830.5h9.9B+33.5B+
M40 Fury 1,2151,0034522.289C++17.2256.151%B**1.795%B++102.3C**21.6C++3819.8h9.5B+17B+
C75 Viper 1,2259957912.595B+7.5256.428%AN/A68.2B**15.8B++47814.6h10.1C++17.9B+
E540 Halberd 1,6359785816.862B++11.7958.591%A++1.84%D43.5B**29.2M++91022.5h5.8C9.9B+
T16 Rhino 9839593472.764B++2.3126.916%B+32.534%B*40.3C1C*457823.8h11.3B42B+
L100 Python HEAT 1,2879287312.712B++7.6470.939%A++2.586%C*47.8C**18.5B+28319.4h4.4B+6.2B**
M3 Pounder HEG 1,2629265311.744C+3.3353.518%B**3.564%C**19.1C6.9A++15448.4h19.1C-35.7C++
M20 Basilisk 1,3879231426.5C**1.4351.875%A2.384%D**27.5C*13.8A+38133.6h95.3C183.8B
NSX-P Tanto 9399115761.582C++3.4934.901%B**24.04%D6.8D*N/A188133.1h11.6C*33.3B+
M6 Onslaught 9289052593.494B1.5822.525%B+15.912%D*42.5C+1.1C**15521.3h16.8C*74.7B+
M6 Onslaught 9108812593.402B1.6722.839%B+19.637%C--41.8C+1.4B**15121.1h17.4C++76.3B+
M3 Pounder HEG 1,1608315301.568C3.5056.16%B**2.888%C17.2D6.8A14448.3h22.8D--40.6C+
M40 Fury-H 1,1688275515.036C+9.9770.562%A**N/A111.8C*46.1A++7227.4h13.1D--18.5B+
G30 Vulcan 1,306811968.448C*3.3840.797%B**3.083%C90.1S55S16439h51.6B*126.5B*
M12 Kobalt 8117561358.154C**53.0826.925%B*26.455%A++151.2B11A++3565h13B+48.3B++
M60-G Bulldog 8607195513.073C+8.0053.118%B**1.808%C59.9C+11.8C+30912h6.2C+11.7B+
M60-A Bulldog 7757112232.318C+27.2561.756%B**N/A67.7B++6.1C*34210.5h5.8C+9.5B+
MR11 Gatekeeper-H 1,340704997.111C+2.0467.669%A+1.278%C+53.7B*48.5A+75713.1h48.5C++71.6B+
MR11 Gatekeeper 1,294703828.573C+3.5055.515%A+1.849%C+39.1A+32.8A101518h39B+70.3B*
M12 Kobalt-H 7186961643.5B++38.4326.651%B*8.908%F-124.3C3.9C--4805.6h15.2C57.2C**
M2 Mutilator 698690818.519A*3.4518.276%C*20.87%C**46.9B*N/A21714.7h12.8B**70.2B+
E540 Halberd-H 1,2866825013.64C+8.5778.166%M1.173%C86.3A76.5S7997.9h7.8D10C+
Tank Mine 1,0826751554.355B+0.72143.542%SN/A112.5C67.8C+15146h4.5T*3.2A+
M2 Mutilator 657655669.924M+4.8518.577%C*17.863%C47.1B++N/A21213.9h12.5B**67.3B+
Coyote Missiles 9596321056.019C++0.9557.093%C++N/A56.9C+29.5C+46411.1h25.5B*44.7B++
LB00 Python AP 8826031931.737C+26.6775.533%A++N/A79.3B**36.7B**4497.6h3.9C++5.2B*
M12 Kobalt 6315992523.96C+18.8924.254%B*23.539%B*88.1C++4.7B+3636.8h15.4B63.4B+
TX1 Repeater 5495462811.943B**3.1330.151%B++19.231%D22.6DN/A10324.2h10.9B+36.2B+
T7 Mini-Chaingun 5515401234.39M++0.6823.503%B+8.889%D*37C--N/A27914.6h13.5C++57.4B+
Orbital Strike Uplink 6755351535N/A529.93501.408%UN/A1783.3U466.7U76140.3h0.7T*0.1T*
M20 Basilisk 697480835.783C++0.7150.751%B**2.917%D*23.5C10.6C+26120.4h95.2C+187.6B+
L-30R Vektor 6794571263.627C+1.4445.866%B++1.532%C+13.5B6.6C+10233.8h47.2B+102.9B+
Cycler TRV 4564531842.462B+2.6130.09%B++11.479%D**24.9DN/A15018.2h11.1B36.7B+
MR1 Fracture 6364512002.255A++2.8254.893%A+6.208%B**18.8A7.7B*19824h23.1B**42.1B*
MR1 Fracture 6654481982.263A*2.8156.603%A+5.357%B*18.7A++9.1A++21223.9h24.4B**43B**
T1 Cycler 4484312211.95C*3.1230.918%B**23.434%C24.1DN/A35817.9h12.6C++40.8B+
SMG-46 Armistice 4214192501.676B3.3934.253%B**22.912%B+15.1D--N/A22027.7h13C++37.8B+
M12 Kobalt 4304051136.818B+31.7522.567%B++23.951%B**98.8C*6.1B++3824.1h15.9C++70.4B+
G30 Walker 664395458.778B3.7137.834%B++1.013%D*21C++14.3C*28718.8h176B+465.3B++
TMG-50 3973921332.947B*2.1228.012%B+24.235%C-35DN/A14911.2h10.5C+37.5B
Xiphos Anti-Personnel Phalanx Tower 3763682184B**178.9340.433%B*N/A736A++16B*27050.5h2.7B++6.8B+
LC2 Lynx 3583552301.543C+3.5329.746%B+25.352%C++7.7D--N/A3746.2h12.1B+40.6B+
L-24R Spur 396351714.944D0.1337.155%C1.709%C+23.9D3.1C++8314.7h24.6C++66.1C++
M202 Wyrm 502348658A*52.9357.942%C*N/A96.7C42.8C6593.6h26.6B++45.8B++
T1S Cycler 3623431891.815B3.2633.008%A10.787%F23D1.3B*8614.9h8.8B**26.6B**
T2 Striker 5883322171.53B**3.5454.482%C*N/A15C+11.6C+39622.1h27.9B++51.1B++
SABR-13 324322635.111A+0.0430.373%C**15.217%F33.2DN/A2199.7h11C+36.1C*
NS Decimator 4932731212.256B+2.8172.465%AN/A27.3D-22C++53610h5C-6.9C+
Skyguard 448270495.51B0.4438.866%B**N/A21.3B+14B++30812.7h121C+311.2B+
Claymore 2662651517.667B**12.6043.731%B**N/A132.5CN/A138042h1.1B*2.5B*
NS-AM7 Archer 3732604240.613C++4.4669.163%A17.692%C+2.6D-1.1D-29101.7h16.7C+24.1C**
RAMS .50M 2532522310.957A++5.8945.182%B+85.714%B*39.4C+N/A2566.4h2C++4.4B
M12 Kobalt-F 256246673.672B+1.4026.886%B+6.098%D63.1B++2.6B**1493.9h10.4B+38.7B++
M20 Basilisk 371243279C-3.9364.06%A4.527%C+47.6C+25.1B6235.1h112.1C+175C**
TX2 Emperor 241238912.615A2.4632.166%C*10.504%D**31.7C-N/A1827.5h7.4B+23.1B+
AMR-66 241229603.817A*1.2535.75%B*13.1%F14.5DN/A12415.8h7B+19.5B+
M12 Kobalt 237227375.667M+70.6023.512%A++11.454%D-189.2M++8.3B++9181.2h14.3C**60.9B**
T7-P Mini-Chaingun 231221922.402C+2.6715.951%D--12.67%D--28.3D*1.3C867.8h12.3C+77.1C+
NS-10 Burster 326217553.945A*1.1340.57%A+4.147%C-8.8A4.4C**21924.8h106.9B**263.6A
M20 Basilisk-H 273217278.037C2.9750.04%B2.765%D**58.6C15.1C3023.7h43.3B++86.5B*
NS "Jackpot" Decimator 3852041118.545S13.4784.397%A**N/A156.9M**139.2S5501.3h1.8A+2.1A+
M60-G Bulldog 2422011216.75B++11.6852.747%A1.99%C57.4B+11.7B+5683.5h6.7C+12.7B+
M1 Heavy Cycler 203197494.02A1.0519.695%B+24.873%B**43.8B**1.3A+2274.5h16.7C*84.8B+
M20 Drake 350197921.889S16.8249.395%B*2.03%D20.5C**15.9A3739.6h115.2C+233.3B
NS-357 IA 1971951431.364C++3.7154.885%B+22.051%D*14.8D*N/A3813.2h3.3C+6B+
99SV 1961951195U189.9341.363%B**30.256%D37.5C+N/A2125.2h4.4B+10.5B+
P525 Marauder 208195921.667C+16.6027.14%B+1.538%C97.5B+6.5B+4462h6.1C++22.5B+
L105 Zephyr 250191727.286B++22.2264.846%A*N/A57.9C+17.9A4403.3h12.4T19.2D
Spear Anti-Vehicle Phalanx Turret 287191727.286A++22.2248.348%C+3.665%C+70.7B*35.6B++12472.7h6.1B++12.5B+
Frag Grenade 1901881188N/A182.9333.37%F-N/A1880S20B++79020.1h1.6A++4.8B++
G40-F Ranger 286188218.952C3.8840.84%B**N/A81.7B*42.6B*7312.3h48.8B+119.6B+
NS-10 Burster 281187553.4A+1.6740.521%A3.209%D8B*4C+20723.4h121B*298.7B**
Spear Anti-Vehicle Phalanx Tower 2931871187S181.9371.905%A+1.604%D--89B++50.5B6702.1h6.1B++8.5B**
PDW-16 Hailstorm 185183951.926B3.1435.967%A++12.022%D-13.2D--N/A7913.9h13.6C+37.7B+
AM7-XOXO 349182493.714M1.3684.786%A*3.846%D**42.3A++38.8M+874.3h3.4C**4B+
M1 Heavy Cycler 181178493.633B*1.4420.891%B20.225%C+46.8BN/A1423.8h17.2C-82.4C*
MG-S1 Jackal 1611591061.5C+3.5735.609%B**23.27%C+7.1D*N/A24722.3h12.2C--34.2C*
SOAS-20 159159682.338B+2.7333.339%B+13.837%D*9.4D**N/A7716.9h11.5C+34.6B
G30 Walker 261159246.625C--1.5536.771%B+4.403%C+18.3C11.7C++3948.7h192.8C524.4C**
SMG-46AE Armistice 1611561291.209D3.8630.717%C20.513%D5.5D**N/A1828.3h13.6D44.4C
Dual-75 Duster 165155351.667A+46.6048.62%B++N/A81.6C+5.3C+3561.9h6.1C12.6C**
G30 Walker 318152413.707C1.3635.73%A+N/A38B++41.5A++7594h188.7C+528.1B
M60-A Bulldog 1791461311.231C+6.1647.102%B+N/A56.2C**12.7A6372.6h5.7C12.1B
Hoplon Anti-Aircraft Phalanx Tower 2421421142M++136.9342.512%A+N/A473.3A*333.3A++27970.3h6.4B+15.1B+
Halberd-H SE 181141347C41.9366.129%B**N/A94B+26.7C5021.5h3.2B**4.8B**
The Slasher 1361273,4510.037C5.0341.047%B+18.11%B**0.4C--N/A1360.6h2.8D--6.8C*
NS-61 Emissary 127127961.323C**3.7533.904%B+21.26%B14.3D-N/A468.9h10.6C*31.3B+
G40-F Ranger 170112814C8.9351.309%A++N/A32D*16.6D**3023.5h60.7C+118.4B++
G40-F Ranger 188110195.789C0.7234.04%CN/A18.3D13C3236h81.6B**239.7B+
AS16 NightHawk 109108522.077C++2.9954.418%B**12.963%C--16.9D--N/A1436.4h7.9T14.6D-
A30 Walker 172106512.078C2.9926.003%C++N/A25.2C++15.7C+3144.2h110.4C++424.6C**
Fatestealer 1001001100U94.9330.569%D14%D200SN/A2830.5h1.3A**4.2B*
Hyena Missile Launcher 15298323.063C2.0138.023%BN/A28C+15.4C+3123.5h29.9C++78.6C**
TSAR-42 9696372.595C2.4838.79%D66.667%D36.9DN/A3032.6h2.3C--5.9C
M60-G Bulldog-H 11896248M+42.9365.836%B**N/A73.8D16.9C+4361.3h6.6D--10C+
SR-7 9794194.947C++0.1233.068%F44.681%T*78.3B**2.5S2421.2h2.6D*8D**
Rocklet Rifle 17088990.889C+4.1863.265%B**N/A23.8D22.2C-5523.7h28.3B+44.8B*
M20 Drake 14983165.188C+0.1239.588%B**N/A11.7B+9.3C+3557.1h89.5B*226.1B*
Mammoth Cannon 9067167N/A61.9361.421%A*2.985%C+44.7B+15.3C*3131.5h3.6C-5.9C**
HC1 Cougar 6363282.25B+2.8230.095%B+26.984%C*21DN/A46663h9.1B++30.2B+
NS-20 Gorgon 6862312C++3.0766.768%M**17.742%C--15.5D1.5C1194h177.2F-265.4D-
MAX Punch 80621,5570.04D5.0343.003%C+N/A0.4DN/A1153.5h2.7C+6.3C+
TAR-AE 6160282.143C+2.9328.939%C+40%B**30D--N/A1302h11.1C38.2C+
M4-F Pillager 6859411.439C+3.6354.913%B*N/A23.6C--3.6C--1122.5h42.6C+77.6C*
M20 Drake 885878.286C+3.2234.41%B1.724%D24.2B+12.5C+4362.4h87.4D254C
MANA Anti-Vehicle Turret 12456361.556C3.5166.572%B*3.571%C+28D34C++13952h16.7D25.1C--
NS-20 Gorgon 6155311.774C++3.3067.28%M**20%C+13.8D-1.5C+1424h202.2F--300.6D--
TRAC-Shot 5151580.879C4.1928.859%B+7.843%F-6.8D**N/A2537.5h13.8D*47.8C

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit497810,18269.8h
Nanite Healing Grenade0520h
Spawn Beacon102,3532.8h
Anti-Vehicle MANA Turret75011.3h
Reinforcements Module0900.2h
Medical Applicator13041,1275.8h
Nanite Revive Grenade02960.1h
Spear Anti-Vehicle Tower02311.2h
Skywall Shield Emitter03210.8h
Welding Device429,1727.1h
Spitfire Auto-Turret191,5472.7h
Repair Module18252h
Structure Shield Module13871.2h
Rampart Wall76115.1h
AE Medical Applicator20998,2269.9h
Hoplon Anti-Aircraft Phalanx Tower02861.2h
AE Nano-Armor Kit1,5082,127,480219.9h
Xiphos Anti-Personnel Tower13291.6h
Turret AI Module35622.1h
Restoration Kit459481.4h
Auraxium Slasher1635013.4h
Motion Spotter1540.2h
Cortium Silo15051h
Ammunition Package272,4914.6h
G40-F Ranger0710.1h
Recon Detection Device232,5867.5h
Shield Recharging Field175430.5h
Medical Kit851,3424.1h
HSR11420.5h
Anti-Infantry MANA Turret41820.7h
Ectoblaster01510.1h
Solid Wall11030.7h
Alarm Module01940.3h
Vehicle Gate21601.9h
Light Air Terminal01280.6h
Elysium Spawn Tube02650.7h
WLT-Howler Mining Laser46386,297134.8h
Nano-Repair Grenade06340.2h
Flail Targeting Dart62381.4h
Pain Spire0800.4h
Orbital Strike Target Designator191131.8h
Hardlight Barrier0540.2h
Router21080.3h

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