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Field Marshal Space MANBURGERS[FedX] MANBURGERS
TR BR 220

KDR: 4.83

Score: 138.5m

Last Seen: Feb 11th, 2019 3:52 PM
- OFFLINE - 193.2 hour(s)

Prestige 1, Battle Rank 100 (220 total) - Terran Republic on Emerald - Outfit Officer of Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 45
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP P525 Marauder-H P2-120 HESH P2-120 HEAT M18 Needler M14 Banshee MRC3 Mercy MRC3 Mercy
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $701,811 MLG Score: 561
Fun Score: N/A
Cheeseburgers Flipped: 1576TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.568%20.825%6573099216,5762.465932.365

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.586%2.05A*0.022C+-1.998F-HEAD + (~5.04)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.90.534B+110.229C++23.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.484%0.687%1102610167,425109638336.77463194%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.633%0.953B*-0.844D---0.127

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
930.422B43.20.184C++49.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
60.59%1.963%31758101434,53723072023914.9705171%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.379%1.921A++-0.421C--0.834

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.30.656B+8.10.356C**5.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.796%2.507%16122599720,9022078698910.0587299%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.092%0.895B*-0.472D0.922

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.70.403B32.40.178C++38.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.154%80.758%16122102034361630.555916

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.188%1.22B**0.893B*0.245

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.516B+2.10.351C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.418%12.963%16121102110845730.235808

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%1.081B**-0.311C-1.604

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.6-0.103C+7.9-0.633D6.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 45
138.5m771.9%642 (38.5k)589 (35.3k)4.83133120,75924,9956.60604220 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1022643226.736%5.672%15209:2627

72% Engineer8% Heavy Assault6% Infiltrator14% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 2:42 AMAug 20th, 2015 1:07 AMFeb 18th, 2019 3:45 PM (19h) (PST)Feb 11th, 2019 11:58 AM (8d) (PST)Feb 11th, 2019 11:52 AM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,185811,1040.5130.1060.0295.3630.182561

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
71,1064,88266,22431623221135,313

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3922.7h/163.4d 44,359 6,849 54,792 1262.2k 4,261 6,098 42,753 278.9m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A++
Kills:1,176
Deaths:456
KDR:2.579
Accuracy:31.820% A++
HSR:14.286% D--
T5 AMC
A++
Kills:1,156
Deaths:406
KDR:2.847
Accuracy:32.928% A++
HSR:18.080% C
TRAC-5 Burst
B*
Kills:1,149
Deaths:275
KDR:4.178
Accuracy:30.139% B*
HSR:24.021% C++
TRAC-5
A++
Kills:1,144
Deaths:545
KDR:2.099
Accuracy:30.227% A++
HSR:19.755% C++
TRAC-5 S
A++
Kills:1,141
Deaths:173
KDR:6.595
Accuracy:32.233% A++
HSR:11.306% D--
NSX-P Tanto
A*
Kills:762
Deaths:421
KDR:1.810
Accuracy:35.918% A*
HSR:24.541% C+
LC2 Lynx
A
Kills:355
Deaths:230
KDR:1.543
Accuracy:29.746% A
HSR:25.352% B++
AMR-66
A
Kills:157
Deaths:28
KDR:5.607
Accuracy:33.848% A
HSR:13.376% F
AS16 NightHawk
A+
Kills:108
Deaths:52
KDR:2.077
Accuracy:54.418% A+
HSR:12.963% C
HC1 Cougar
B**
Kills:63
Deaths:28
KDR:2.250
Accuracy:30.095% B**
HSR:26.984% B*
TRAC-Shot
B+
Kills:51
Deaths:42
KDR:1.214
Accuracy:27.629% B+
HSR:7.843% F-
Kills:7,262
Deaths (as Engineer):2,656
Deaths (to Engineers):8,850
KDR:2.73419
Kill Difference:4,606
Playtime:2,840.800 hours
Usage:72%
Score:92.864m
Score/min:545
Accuracy (listed only):33.546%
HSR (listed only):18.046%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A++
Kills:1,152
Deaths:212
KDR:5.434
Accuracy:28.695% A++
HSR:17.535% D-
T7 Mini-Chaingun AE
A
Kills:1,151
Deaths:379
KDR:3.037
Accuracy:26.631% A
HSR:12.511% C-
T9 CARV-S
A++
Kills:1,145
Deaths:129
KDR:8.876
Accuracy:31.569% A++
HSR:17.205% D--
T16 Rhino
A++
Kills:958
Deaths:345
KDR:2.777
Accuracy:26.906% B**
HSR:32.568% A++
MSW-R
A
Kills:947
Deaths:365
KDR:2.595
Accuracy:29.688% A
HSR:25.871% C**
T7 Mini-Chaingun
A
Kills:521
Deaths:98
KDR:5.316
Accuracy:23.050% A
HSR:9.021% D--
TMG-50
A
Kills:392
Deaths:133
KDR:2.947
Accuracy:28.012% A
HSR:24.235% C++
T7-P Mini-Chaingun
D
Kills:213
Deaths:85
KDR:2.506
Accuracy:16.058% D**
HSR:12.676% D
Kills:6,479
Deaths (as Heavy Assault):1,746
Deaths (to Heavy Assaults):5,642
KDR:3.71077
Kill Difference:4,733
Playtime:294.700 hours
Usage:8%
Score:24.114m
Score/min:1,364
Accuracy (listed only):26.326%
HSR (listed only):18.953%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A++
Kills:1,176
Deaths:456
KDR:2.579
Accuracy:31.820% A++
HSR:14.286% D--
T5 AMC
A++
Kills:1,156
Deaths:406
KDR:2.847
Accuracy:32.928% A++
HSR:18.080% C
TRAC-5 Burst
B*
Kills:1,149
Deaths:275
KDR:4.178
Accuracy:30.139% B*
HSR:24.021% C++
TRAC-5
A++
Kills:1,144
Deaths:545
KDR:2.099
Accuracy:30.227% A++
HSR:19.755% C++
TRAC-5 S
A++
Kills:1,141
Deaths:173
KDR:6.595
Accuracy:32.233% A++
HSR:11.306% D--
NSX-P Tanto
A*
Kills:762
Deaths:421
KDR:1.810
Accuracy:35.918% A*
HSR:24.541% C+
SMG-46 Armistice
A++
Kills:419
Deaths:250
KDR:1.676
Accuracy:34.253% A++
HSR:22.912% B**
LC2 Lynx
A
Kills:355
Deaths:230
KDR:1.543
Accuracy:29.746% A
HSR:25.352% B++
PDW-16 Hailstorm
A*
Kills:183
Deaths:95
KDR:1.926
Accuracy:35.967% A*
HSR:12.022% D
SMG-46AE Armistice
C*
Kills:156
Deaths:129
KDR:1.209
Accuracy:30.717% C*
HSR:20.513% C+
MG-S1 Jackal
A++
Kills:150
Deaths:98
KDR:1.531
Accuracy:36.484% A++
HSR:24% B+
AS16 NightHawk
A+
Kills:108
Deaths:52
KDR:2.077
Accuracy:54.418% A+
HSR:12.963% C
HC1 Cougar
B**
Kills:63
Deaths:28
KDR:2.250
Accuracy:30.095% B**
HSR:26.984% B*
TRAC-Shot
B+
Kills:51
Deaths:42
KDR:1.214
Accuracy:27.629% B+
HSR:7.843% F-
Kills:8,013
Deaths (as Light Assault):3,200
Deaths (to Light Assaults):3,234
KDR:2.50406
Kill Difference:4,813
Playtime:195.845 hours
Usage:5%
Score:5.833m
Score/min:496
Accuracy (listed only):33.755%
HSR (listed only):18.898%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner AE
B*
Kills:1,161
Deaths:891
KDR:1.303
Accuracy:48.839% B*
HSR:24.720% C+
TX1 Repeater
B*
Kills:535
Deaths:268
KDR:1.996
Accuracy:29.906% B*
HSR:19.065% C
SMG-46 Armistice
A++
Kills:419
Deaths:250
KDR:1.676
Accuracy:34.253% A++
HSR:22.912% B**
NS-AM7 Archer
A+
Kills:260
Deaths:424
KDR:0.613
Accuracy:69.163% A+
HSR:17.692% C++
RAMS .50M
B**
Kills:252
Deaths:23
KDR:10.957
Accuracy:45.182% B**
HSR:85.714% B*
TX2 Emperor
B+
Kills:238
Deaths:91
KDR:2.615
Accuracy:32.166% B+
HSR:10.504% D**
99SV
A++
Kills:195
Deaths:
KDR:
Accuracy:41.443% A++
HSR:30.256% D
PDW-16 Hailstorm
A*
Kills:183
Deaths:95
KDR:1.926
Accuracy:35.967% A*
HSR:12.022% D
AM7-XOXO
A**
Kills:168
Deaths:10
KDR:16.800
Accuracy:88.806% A**
HSR:2.381% D**
NS-357 IA
A
Kills:163
Deaths:105
KDR:1.552
Accuracy:58.830% A
HSR:20.245% D*
SOAS-20
B**
Kills:159
Deaths:68
KDR:2.338
Accuracy:33.339% B**
HSR:13.837% D--
SMG-46AE Armistice
C*
Kills:156
Deaths:129
KDR:1.209
Accuracy:30.717% C*
HSR:20.513% C+
MG-S1 Jackal
A++
Kills:150
Deaths:98
KDR:1.531
Accuracy:36.484% A++
HSR:24% B+
NS-61 Emissary
B*
Kills:127
Deaths:96
KDR:1.323
Accuracy:33.904% B*
HSR:21.260% B*
TSAR-42
C++
Kills:91
Deaths:36
KDR:2.528
Accuracy:38.993% C++
HSR:67.033% C+
Kills:4,257
Deaths (as Infiltrator):2,584
Deaths (to Infiltrators):2,385
KDR:1.64745
Kill Difference:1,673
Playtime:245.413 hours
Usage:6%
Score:5.704m
Score/min:387
Accuracy (listed only):43.866%
HSR (listed only):26.144%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11P
A++
Kills:1,152
Deaths:420
KDR:2.743
Accuracy:30.879% A++
HSR:21.615% B+
Cycler TRV
A+
Kills:453
Deaths:184
KDR:2.462
Accuracy:30.090% A+
HSR:11.479% D*
T1 Cycler
A++
Kills:431
Deaths:221
KDR:1.950
Accuracy:30.918% A++
HSR:23.434% C**
SMG-46 Armistice
A++
Kills:419
Deaths:250
KDR:1.676
Accuracy:34.253% A++
HSR:22.912% B**
SABR-13
B*
Kills:322
Deaths:63
KDR:5.111
Accuracy:30.373% B*
HSR:15.217% D**
PDW-16 Hailstorm
A*
Kills:183
Deaths:95
KDR:1.926
Accuracy:35.967% A*
HSR:12.022% D
SMG-46AE Armistice
C*
Kills:156
Deaths:129
KDR:1.209
Accuracy:30.717% C*
HSR:20.513% C+
MG-S1 Jackal
A++
Kills:150
Deaths:98
KDR:1.531
Accuracy:36.484% A++
HSR:24% B+
T1S Cycler
B*
Kills:144
Deaths:72
KDR:2
Accuracy:28.172% B*
HSR:15.972% D
AS16 NightHawk
A+
Kills:108
Deaths:52
KDR:2.077
Accuracy:54.418% A+
HSR:12.963% C
TAR-AE
A+
Kills:60
Deaths:28
KDR:2.143
Accuracy:28.939% C**
HSR:40% A+
Kills:3,578
Deaths (as Combat Medic):1,612
Deaths (to Combat Medics):1,545
KDR:2.2196
Kill Difference:1,966
Playtime:149.030 hours
Usage:4%
Score:4.282m
Score/min:479
Accuracy (listed only):33.746%
HSR (listed only):20.012%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:1,745
Deaths:353
KDR:4.943
Accuracy:21.941% B**
HSR:15.702% D-
MRC3 Mercy
B**
Kills:1,720
Deaths:335
KDR:5.134
Accuracy:21.397% B**
HSR:14.709% D--
M3 Pounder HEG
A++
Kills:889
Deaths:500
KDR:1.778
Accuracy:55.076% A++
HSR:3.712% B
M3 Pounder HEG
A++
Kills:789
Deaths:499
KDR:1.581
Accuracy:57.818% A++
HSR:2.915% C+
M6 Onslaught
A+
Kills:679
Deaths:208
KDR:3.264
Accuracy:23.908% A+
HSR:14.286% D*
M6 Onslaught
A+
Kills:669
Deaths:208
KDR:3.216
Accuracy:24.200% A+
HSR:18.087% C
MR1 Fracture
A*
Kills:448
Deaths:196
KDR:2.286
Accuracy:55.219% A*
HSR:6.250% B**
MR1 Fracture
A*
Kills:446
Deaths:194
KDR:2.299
Accuracy:56.888% A*
HSR:5.381% B++
M2 Mutilator
A++
Kills:292
Deaths:52
KDR:5.615
Accuracy:21.448% A++
HSR:12.671% D**
M2 Mutilator
A++
Kills:255
Deaths:37
KDR:6.892
Accuracy:22.333% A++
HSR:12.941% D*
NS-10 Burster
A++
Kills:217
Deaths:55
KDR:3.945
Accuracy:40.570% A++
HSR:4.147% D
NS-10 Burster
A++
Kills:187
Deaths:55
KDR:3.400
Accuracy:40.522% A++
HSR:3.209% D
Kills:8,336
Deaths (as MAX Suit):1,346
Deaths (to MAX Suits):1,193
KDR:6.19316
Kill Difference:6,990
Playtime:197.389 hours
Usage:5%
Score:5.726m
Score/min:483
Accuracy (listed only):36.777%
HSR (listed only):9.501%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
A++
Kills:1,984
V. Kills:1,091 182%
Deaths:415
KDR:4.781
Accuracy:43.506% A++
KPH:27.800 A+
VKPH:15.300 B*
M14 Banshee
A++
Kills:1,897
V. Kills:128 N/A
Deaths:268
KDR:7.078
Accuracy:39.799% A++
KPH:77.700 B**
VKPH:5.200 B++
M18 Locust
A++
Kills:1,460
V. Kills:889 164%
Deaths:334
KDR:4.371
Accuracy:42.746% A++
KPH:27 B+
VKPH:16.400 C**
Tomcat A2AM Pods
B+
Kills:1,196
V. Kills:620 193%
Deaths:87
KDR:13.747
Accuracy:79.859% C+
KPH:69.400 B+
VKPH:36 C+
Hornet Missiles
B+
Kills:1,169
V. Kills:809 144%
Deaths:184
KDR:6.353
Accuracy:77.287% A*
KPH:69.800 C++
VKPH:48.300 B+
Hellfire Rocket Pods
A++
Kills:1,076
V. Kills:365 294%
Deaths:100
KDR:10.760
Accuracy:65.178% A*
KPH:91.300 C*
VKPH:31 A++
M18 Rotary
B
Kills:964
V. Kills:711 135%
Deaths:311
KDR:3.100
Accuracy:44.228% A*
KPH:17.200 C**
VKPH:12.700 B
Coyote Missiles
C**
Kills:580
V. Kills:299 193%
Deaths:98
KDR:5.918
Accuracy:57.140% B+
KPH:55.300 C+
VKPH:28.500 C**
Kills:10,326 (6,305 + 0)
Deaths:1,797
KDR:5.746
VKDR:2.733
Vehicle Kills:4,912
Kill Difference:8,529
Playtime:262.414 hours
Usage:7%
Score:5.673m
Score/min:360
Piloting Accuracy:44.228%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
M+
Kills:1,649
V. Kills:1,131 146%
Deaths:73
KDR:22.589
Accuracy:51.396% A**
KPH:60.700 A*
VKPH:41.700 M+
CAS30 Tank Buster
M+
Kills:1,133
V. Kills:736 154%
Deaths:357
KDR:3.174
Accuracy:64.779% A++
KPH:23.300 M+
VKPH:15.100 A++
L105 Zephyr PX
B*
Kills:1,064
V. Kills:123 N/A
Deaths:41
KDR:25.951
Accuracy:56.277% B*
KPH:102.300 B++
VKPH:11.800 C++
C150 Dalton
A++
Kills:710
V. Kills:533 133%
Deaths:56
KDR:12.679
Accuracy:52.381% B**
KPH:62.400 A++
VKPH:46.800 A++
L-30R Vektor
B++
Kills:371
V. Kills:182 203%
Deaths:98
KDR:3.786
Accuracy:46.899% B++
KPH:16.500 B+
VKPH:8.100 C+
L105 Zephyr
A
Kills:148
V. Kills:31 463%
Deaths:7
KDR:21.143
Accuracy:51.770% B**
KPH:71.400 B*
VKPH:15 A
L-24R Spur
C+
Kills:132
V. Kills:37 347%
Deaths:55
KDR:2.400
Accuracy:34.877% C--
KPH:16.300 D
VKPH:4.600 C+
Dual-75 Duster
B+
Kills:83
V. Kills:7 N/A
Deaths:3
KDR:27.667
Accuracy:48.601% B**
KPH:85.500 B+
VKPH:7.200 B+
Kills:5,290 (1,636 + 3,654)
Deaths:690
KDR:7.667
VKDR:4.029
Vehicle Kills:2,780
Kill Difference:4,600
Playtime:131.176 hours
Usage:3%
Score:2.568m
Score/min:326
Piloting Accuracy:34.877%
Gunner Accuracy:48.601%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,315
V. Kills:159 N/A
Deaths:48
KDR:27.396
Accuracy:64.902% A++
KPH:90.200 A+
VKPH:10.900 B++
L100 Python AP
A++
Kills:1,165
V. Kills:893 130%
Deaths:170
KDR:6.853
Accuracy:70.280% A++
KPH:37.100 B+
VKPH:28.400 A++
C75 Viper
A*
Kills:995
V. Kills:230 431%
Deaths:79
KDR:12.595
Accuracy:56.428% A++
KPH:68.300 A*
VKPH:15.800 A++
L100 Python HEAT
A++
Kills:928
V. Kills:359 258%
Deaths:73
KDR:12.712
Accuracy:70.939% A*
KPH:48.900 A
VKPH:18.900 A++
Skyguard
B**
Kills:259
V. Kills:172 150%
Deaths:49
KDR:5.286
Accuracy:38.721% A+
KPH:20.600 B**
VKPH:13.700 B**
LB00 Python AP
C**
Kills:65
V. Kills:29 217%
Deaths:7
KDR:9.286
Accuracy:81.585% A*
KPH:51.500 C++
VKPH:23 C**
Kills:4,727 (4,727 + 0)
Deaths:426
KDR:11.096
VKDR:4.324
Vehicle Kills:1,842
Kill Difference:4,301
Playtime:93.391 hours
Usage:2%
Score:2.031m
Score/min:362
Driving Accuracy:81.585%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M++
Kills:22,060
V. Kills:16,720 132%
Deaths:2,063
KDR:10.693
Accuracy:67.810% A*
KPH:48.800 A++
VKPH:37 M++
P2-120 HESH
A+
Kills:4,668
V. Kills:665 N/A
Deaths:153
KDR:30.510
Accuracy:55.041% A+
KPH:83.200 A+
VKPH:11.900 B+
P2-120 HEAT
A*
Kills:3,147
V. Kills:1,041 302%
Deaths:146
KDR:21.555
Accuracy:56.861% A+
KPH:50.300 A*
VKPH:16.600 A++
E540 Halberd
M**
Kills:973
V. Kills:654 149%
Deaths:57
KDR:17.070
Accuracy:58.547% A*
KPH:43.600 A++
VKPH:29.300 M**
G30 Vulcan
S
Kills:811
V. Kills:495 164%
Deaths:96
KDR:8.448
Accuracy:40.785% A
KPH:90.600 S
VKPH:55.300 S
MR11 Gatekeeper
A**
Kills:696
V. Kills:589 118%
Deaths:82
KDR:8.488
Accuracy:55.493% A*
KPH:39.600 A**
VKPH:33.500 A**
M12 Kobalt
M**
Kills:223
V. Kills:9 N/A
Deaths:3
KDR:74.333
Accuracy:23.155% A*
KPH:186.300 M**
VKPH:7.500 B+
P525 Marauder
A
Kills:195
V. Kills:13 N/A
Deaths:9
KDR:21.667
Accuracy:26.485% B*
KPH:100.900 B**
VKPH:6.700 A
G30 Walker
M**
Kills:152
V. Kills:166 91%
Deaths:41
KDR:3.707
Accuracy:35.769% A*
KPH:38.200 A**
VKPH:41.800 M**
G40-F Ranger
A*
Kills:150
V. Kills:81 183%
Deaths:21
KDR:7.143
Accuracy:41.448% A++
KPH:87.400 A*
VKPH:47.200 A++
Kills:33,075 (29,875 + 3,200)
Deaths:2,671
KDR:12.383
VKDR:7.650
Vehicle Kills:20,433
Kill Difference:30,404
Playtime:628.508 hours
Usage:16%
Score:21.829m
Score/min:579
Driving Accuracy:56.861%
Gunner Accuracy:41.448%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:4,995
V. Kills:165 N/A
Deaths:76
KDR:65.724
Accuracy:43.583% B**
KPH:178.700 A+
VKPH:5.900 C
G20 Vulcan-H
B**
Kills:1,038
V. Kills:591 175%
Deaths:131
KDR:7.924
Accuracy:52.714% B++
KPH:64.200 B**
VKPH:36.600 B**
M40 Fury-H
A**
Kills:799
V. Kills:327 244%
Deaths:54
KDR:14.796
Accuracy:70.659% M+
KPH:110.300 B+
VKPH:45.200 A**
MR11 Gatekeeper-H
A++
Kills:699
V. Kills:633 110%
Deaths:99
KDR:7.061
Accuracy:67.744% A++
KPH:54 A++
VKPH:48.900 A++
M12 Kobalt-H
B**
Kills:686
V. Kills:22 N/A
Deaths:14
KDR:49
Accuracy:26.624% B**
KPH:125.500 C++
VKPH:4 C-
E540 Halberd-H
S
Kills:676
V. Kills:602 112%
Deaths:50
KDR:13.520
Accuracy:78.213% M
KPH:86.200 A*
VKPH:76.700 S
M20 Basilisk-H
C**
Kills:203
V. Kills:52 383%
Deaths:26
KDR:7.808
Accuracy:49.503% C**
KPH:58.600 C+
VKPH:15 C+
Kills:9,096 (0 + 9,096)
Deaths:450
KDR:20.213
VKDR:5.316
Vehicle Kills:2,392
Kill Difference:8,646
Playtime:81.084 hours
Usage:2%
Score:3.540m
Score/min:728
Driving Accuracy:N/A%
Gunner Accuracy:49.503%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:1,517
V. Kills:253 N/A
Deaths:95
KDR:15.968
Accuracy:45.422% B**
KPH:82.300 B**
VKPH:13.700 B+
M40 Fury
A+
Kills:1,444
V. Kills:271 N/A
Deaths:71
KDR:20.338
Accuracy:46.992% A
KPH:79.600 A+
VKPH:14.900 A
M20 Basilisk
A+
Kills:918
V. Kills:462 198%
Deaths:142
KDR:6.465
Accuracy:51.884% A+
KPH:27.500 B+
VKPH:13.900 A+
M60-G Bulldog
A+
Kills:715
V. Kills:139 N/A
Deaths:55
KDR:13
Accuracy:53.234% A+
KPH:60.800 B**
VKPH:11.800 B++
M12 Kobalt
A
Kills:572
V. Kills:31 N/A
Deaths:23
KDR:24.870
Accuracy:24.204% A
KPH:91.800 B*
VKPH:5 B+
M20 Basilisk
C*
Kills:475
V. Kills:217 218%
Deaths:83
KDR:5.723
Accuracy:50.727% A
KPH:23.600 C++
VKPH:10.800 C*
G30 Walker
A
Kills:384
V. Kills:266 144%
Deaths:45
KDR:8.533
Accuracy:37.776% A
KPH:20.900 B+
VKPH:14.400 B+
M12 Kobalt
B**
Kills:346
V. Kills:19 N/A
Deaths:10
KDR:34.600
Accuracy:22.846% B**
KPH:92.100 B+
VKPH:5.100 B+
M60-G Bulldog
A++
Kills:194
V. Kills:40 473%
Deaths:12
KDR:16.167
Accuracy:53.331% A++
KPH:56.300 A+
VKPH:11.600 A
G30 Walker
B+
Kills:145
V. Kills:96 149%
Deaths:24
KDR:6.042
Accuracy:36.904% B**
KPH:17.700 C*
VKPH:11.700 B+
G40-F Ranger
C**
Kills:101
V. Kills:73 136%
Deaths:19
KDR:5.316
Accuracy:33.269% C*
KPH:19.600 C++
VKPH:14.100 C**
Kills:6,811 (0 + 6,811)
Deaths:579
KDR:11.763
VKDR:3.225
Vehicle Kills:1,867
Kill Difference:6,232
Playtime:146.996 hours
Usage:4%
Score:3.384m
Score/min:384
Driving Accuracy:N/A%
Gunner Accuracy:33.269%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A+
Kills:1,356
V. Kills:66 N/A
Deaths:392
KDR:3.459
Accuracy:50.919% B*
KPH:78.800 B**
VKPH:3.800 A+
M40 Fury-F
A++
Kills:1,285
V. Kills:467 275%
Deaths:415
KDR:3.096
Accuracy:68.555% A++
KPH:35.800 B++
VKPH:13 A++
M20 Basilisk-F
B**
Kills:1,075
V. Kills:250 428%
Deaths:353
KDR:3.045
Accuracy:53.914% B+
KPH:51.100 B**
VKPH:11.900 B**
M12 Kobalt-F
A+
Kills:245
V. Kills:10 N/A
Deaths:66
KDR:3.712
Accuracy:26.903% B++
KPH:62.500 A+
VKPH:2.600 A+
Kills:3,961 (3,961 + 0)
Deaths:1,226
KDR:3.231
VKDR:0.647
Vehicle Kills:793
Kill Difference:2,735
Playtime:78.046 hours
Usage:2%
Score:0.789m
Score/min:168
Driving Accuracy:26.903%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:1,182
V. Kills:77 N/A
Deaths:67
KDR:17.642
Accuracy:40.887% B**
KPH:99.500 B*
VKPH:6.500 C+
M20 Wyvern
A
Kills:1,031
V. Kills:534 193%
Deaths:62
KDR:16.629
Accuracy:49.129% A
KPH:45.100 A
VKPH:23.300 B**
Kills:2,213 (0 + 2,213)
Deaths:129
KDR:17.155
VKDR:4.736
Vehicle Kills:611
Kill Difference:2,084
Playtime:34.764 hours
Usage:1%
Score:0.709m
Score/min:340
Piloting Accuracy:N/A%
Gunner Accuracy:49.129%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 38,78022,0602,06310.693B++5.8667.81%A*2.366%C--48.8A++37M++573452.2h8.5C12.5B++
P525 Marauder-H 5,1604,9957665.724S60.8943.583%B**N/A179A+5.9C74827.9h4.7B*10.9B**
P2-120 HESH 5,3334,66815330.51A25.6855.041%A+N/A83.2A+11.9B+38756.1h3.9B*7.1B**
P2-120 HEAT 4,1883,14714621.555M16.7256.861%A+1.366%D--50.4A*16.7A++44362.5h5.2B**9.1A
M18 Needler 3,0751,9844154.781B**0.0543.506%A++N/A27.8A+15.3B*30771.4h56B**128.7B**
M14 Banshee 2,0251,8972687.078C*2.2539.799%A++N/A77.7B**5.2B++28624.4h17.1B+42.9B++
MRC3 Mercy 1,7581,7453534.943A0.1121.941%B**15.702%D-37.4B++N/A33046.7h15.7B**71.6B*
MRC3 Mercy 1,7511,7203355.134A+0.3021.397%B**14.709%D--38.3B++N/A33744.9h14.6A68.3B*
AP30 Shredder 2,7801,6497322.589B++17.7651.396%A**1.152%D60.6A*41.6M+55227.2h116.6C-226.8B+
M40 Fury 1,7701,5179515.968B**11.1445.422%B**1.121%D82.4A13.8B+50618.4h10.5B+23.1B*
M18 Locust 2,3491,4603344.371A0.4642.746%A++N/A26.9B+16.4C**30054.2h76.2C*178.3B++
M40 Fury 1,7151,4447120.338A++15.5146.992%A1.039%D79.8A+15A57518.1h10.8B+22.9B*
S12 Renegade 1,4221,3563923.459C**1.3750.919%B*1.254%D--78.8B**3.8A+17417.2h2.9B+5.7B++
L100 Python HESH 1,4741,3154827.396A+22.5664.902%A++2.357%B++90.1A+10.9B++30014.6h2.7B++4.1B**
M40 Fury-F 1,7521,2854153.096B**1.7468.555%A++N/A35.8B++13A++16535.9h10.8C*15.7B++
C-4 2,0231,2456991.781C**3.0528.335%B+N/A45.4D28.4C+56827.4h1.4C**4.9B+
Tomcat A2AM Pods 1,8161,1968713.747A**8.9279.859%C+N/A69.5B+36C+60617.2h6.2B**7.7A
CAS 14-E 1,2591,1826717.642C+12.8140.887%B**1.354%C-99.3B*6.5C+30011.9h24B+58.8B++
LC3 Jaguar 1,1881,1764562.579B*2.2531.82%A++14.286%D--16.4DN/A9171.9h11.6B+36.4B*
Hornet Missiles 1,9781,1691846.353C++1.5277.287%A*N/A69.6C++48.2B+62916.8h8.8B+11.4B*
L100 Python AP 2,0581,1651706.853B+2.0270.28%A++2.833%C+37.1B+28.4A++43131.4h6.6C+9.4B++
NS-44 Commissioner AE 1,1701,1618911.303C+3.5348.839%B*24.72%C+15.6D--N/A4474.3h3.7C+7.5B+
T5 AMC 1,1651,1564062.847A++1.9832.928%A++18.08%C21.6C+N/A10553.6h12.4B++37.8B*
T9 CARV 1,1581,1522125.434A**0.6028.695%A++17.535%D-36.3B+N/A21231.7h11.3B*39.6B*
NS-11P 1,1731,1524202.743A+2.0930.879%A++21.615%B+31.7C*N/A11336.3h12.4B++40.2B*
T7 Mini-Chaingun AE 1,1691,1513793.037A+1.7926.631%A12.511%C-65.8B*1C*15817.5h11.7B+44B++
TRAC-5 Burst 1,1581,1492754.178B**0.6530.139%B*24.021%C++68B**N/A15916.9h10.7B++35.5B++
T9 CARV-S 1,1561,1451298.876S4.0431.569%A++17.205%D--39.5C+N/A28129h11.9C**37.6B++
TRAC-5 1,1751,1445452.099A++2.7330.227%A++19.755%C++14.7CN/A7078h12.9B+42.7B*
TRAC-5 S 1,1521,1411736.595S1.7632.233%A++11.306%D--18.1C+N/A14863h11.1B+34.3B*
CAS30 Tank Buster 1,8691,1333573.174B**1.6664.779%A++N/A23.3M+15.1A++20348.6h38.3B*59.1B*
Hellfire Rocket Pods 1,4411,07610010.76B+5.9365.178%A*N/A91.2C*30.9A++68411.8h18.3C**28B+
M20 Basilisk-F 1,3251,0753533.045A++1.7953.914%B+1.116%C--51.2B**11.9B**17321h25.7B++47.6B*
L105 Zephyr PX 1,1871,0644125.951C**21.1256.277%B*N/A102.3B++11.8C++36610.4h4.7C*8.4B+
G20 Vulcan-H 1,6291,0381317.924B**3.0952.714%B++2.023%D64.1B**36.5B*83616.2h73.6B*139.6B**
M20 Wyvern 1,5651,0316216.629A*11.8049.129%A2.328%D45A23.3B**36022.9h56.8B++115.5B**
M40 Fury 1,2151,0034522.289B**17.4656.151%B*1.795%B++102.3C**21.6C*3799.8h9.5B+17B+
C75 Viper 1,2259957912.595A++7.7656.428%A++N/A68.2A*15.8A++46114.6h10.1B+17.9B**
E540 Halberd 1,6279735717.07A+12.2458.547%A*1.85%D-43.6A++29.3M**88822.3h5.8C++9.9B**
M18 Rotary 1,6759643113.1B++1.7344.228%A*1.037%D-17.2C**12.7B28456.2h101.5B+229.4B++
T16 Rhino 9829583452.777A++2.0526.906%B**32.568%A++40.4B1A+458823.7h11.3B++42B++
MSW-R 9639473652.595C**2.2429.688%A25.871%C**35.6C+N/A69426.6h9.9B*33.2B*
L100 Python HEAT 1,2879287312.712A++7.8870.939%A*2.586%C+48.8A18.9A++27519h4.4B*6.2A
M20 Basilisk 1,3809181426.465A1.6351.884%A+2.288%D**27.6B++13.9A+37133.3h95.6C++184.2B++
M3 Pounder HEG 1,2208895001.778C*3.0555.076%A++3.712%B20.3B7.6M16543.7h19.2C34.9B+
G30 Vulcan 1,306811968.448B**3.6240.785%A3.083%C90.1S55S16389h51.6A126.5A
M40 Fury-H 1,1267995414.796C**9.9670.659%M+N/A111B+45.4A**7067.2h13.1D18.6B+
M3 Pounder HEG 1,1077894991.581C+3.2557.818%A++2.915%C+18.1C+7.3A*15443.6h23.1D40C**
NSX-P Tanto 7787624211.81B**3.0235.918%A*24.541%C+7.1D-N/A228107.4h11.6B*32.4B*
M12 Kobalt 7787261260.5A55.6726.702%B*26.309%A*154.5B*11.1B++3674.7h12.8B++47.8B*
M60-G Bulldog 8547155513A++8.1753.234%A+1.818%D60.6B**11.8B++30811.8h6.2B+11.6B*
C150 Dalton 1,2437105612.679B*7.8552.381%B**N/A62.3A++46.8A++86211.4h3.8B+7.2B**
MR11 Gatekeeper-H 1,332699997.061B++2.2367.744%A++1.288%C-54.2A++49.1A++75012.9h48.6B+71.7B**
MR11 Gatekeeper 1,285696828.488B**3.6655.493%A*1.868%C+39.5A**33.5A**83817.6h39B*70.3A
M12 Kobalt-H 7086861449A44.1726.624%B**9.038%F124.7C++4C-4785.5h15.1C*56.8B+
M6 Onslaught 6946792083.264B+1.5723.908%A+14.286%D*41.9B++N/A15916.2h17.6B73.6B++
E540 Halberd-H 1,2786765013.52B++8.6978.213%M1.183%C--86.7A*77.2S7727.8h7.8C-10B+
M6 Onslaught 6906692083.216B+1.6224.2%A+18.087%C41.8B++1.3A++15616h17.9B73.8B++
M60-A Bulldog 7186612230.045C*25.2161.565%A+1.059%D--68.9A+5.9B+2849.6h5.8C*9.4B*
Tank Mine 9975991533.915B++0.92128.722%SN/A101.5C+67.5C*14465.9h4.5T*3.5A+
Coyote Missiles 879580985.918B*1.0957.14%B+N/A55.2C+28.5C**41910.5h25.4B**44.5B**
M12 Kobalt 6035722324.87B*20.0424.204%A23.252%B**92.3B*5B+3586.2h15.2B++62.9B++
TX1 Repeater 5375352681.996A++2.8429.906%B*19.065%C24.5C+N/A11121.8h10.8B++36.3B+
T7 Mini-Chaingun 530521985.316S0.4823.05%A9.021%D--42B+N/A31012.4h12.5B++54.1B++
M20 Basilisk 692475835.723B**0.8950.727%A2.737%D*23.6C++10.8C*26120.1h95.4C++188B++
Cycler TRV 4564531842.462B**2.3730.09%A+11.479%D*24.9CN/A14818.2h11.1B*36.7B*
MR1 Fracture 6314481962.286A**2.5555.219%A*6.25%B**18.9A*7.7A19923.7h23.1A41.8B**
MR1 Fracture 6614461942.299M+2.5356.888%A*5.381%B++18.8M+9.1A*21223.7h24.2A+42.6A
T1 Cycler 4484312211.95B*2.8830.918%A++23.434%C**24.1C+N/A35017.9h12.6B++40.8B**
SMG-46 Armistice 4214192501.676B++3.1634.253%A++22.912%B**15.1DN/A21927.7h13B+37.8B++
TMG-50 3973921332.947A++1.8828.012%A24.235%C++35C++N/A14611.2h10.5B+37.5B++
G30 Walker 650384458.533A3.7037.776%A1.042%D**20.9B+14.5B+28218.4h177B+468.4B*
L-30R Vektor 553371983.786B**1.0546.899%B++1.887%C+16.5B+8.1C+11222.5h45B+96B*
LC2 Lynx 3583552301.543B3.2929.746%A25.352%B++7.7D-N/A3646.2h12.1B*40.6B*
Orbital Strike Uplink 4183481348N/A343.17515.909%UN/A1740U350U83130.2h0.7T*0.1T*
M12 Kobalt 3653461034.6B**29.7722.846%B**22.254%B++91.1B+5B+3743.8h16.6B72.6B++
Xiphos Anti-Personnel Phalanx Tower 3353272163.5M158.6739.107%B**N/A654A++16A26130.5h2.7B+6.9B+
SABR-13 324322635.111A++0.2830.373%B*15.217%D**33.2C+N/A2189.7h11B+36.1B++
M2 Mutilator 299292525.615M0.7821.448%A++12.671%D**32.8B++N/A1908.9h16.7C**78B*
NS Decimator 4902701212.231A+2.6072.465%A+N/A27C-22B++51010h5C+6.9B+
T2 Striker 4882681571.707M++3.1257.279%B+N/A16.5B+13.6B+45616.2h29.8B*52B*
NS-AM7 Archer 3732604240.613B4.2269.163%A+17.692%C++2.6D--1.1D-29101.7h16.7B+24.1B+
Skyguard 431259495.286A0.4538.721%A+N/A20.6B**13.7B**29112.6h123.9C++319.9B++
Claymore 2562551517A+12.1743.606%AN/A134.2C+N/A144331.9h1.1B*2.5B**
M2 Mutilator 255255376.892M**2.0622.333%A++12.941%D*31.5B+N/A1918.1h16B+71.8B*
RAMS .50M 2532522310.957A*6.1345.182%B**85.714%B*39.4B++N/A2526.4h2B+4.4B+
M12 Kobalt-F 255245663.712B*1.1226.903%B++6.122%D62.8A+2.6A+1493.9h10.4B++38.8B*
M20 Basilisk 371243279C++4.1764.06%A4.527%C+48.6C**25.6B+6245h112.1C*175B+
TX2 Emperor 241238912.615A++2.2232.166%B+10.504%D**31.7C++N/A1817.5h7.4B*23.1B*
M12 Kobalt 232223374.333M*69.5023.155%A*11.211%D-185.8M**7.5B+9061.2h14.1B*60.7A
NS-10 Burster 326217553.945S0.8940.57%A++4.147%D8.8A++4.4B++21924.8h106.9B**263.5A
T7-P Mini-Chaingun 223213852.506C**2.3316.058%D**12.676%D36.1D--1.7B+1075.9h12.1C++75.1C
M20 Basilisk-H 255203267.808C*2.9849.503%C**2.956%D*58C+14.9C+3053.5h42.7B++86.2B++
NS "Jackpot" Decimator 3761981118S13.1786.932%M++N/A198S178U6701h1.5A*1.8A*
P525 Marauder 208195921.667C++16.8426.485%B*1.538%C102.6B**6.8A4501.9h5.9B22.2B++
99SV 1961951195U190.1741.443%A++30.256%D39B**N/A2065h4.4B*10.5B**
M60-G Bulldog 2341941216.167M+11.3453.331%A++2.062%D57.1A+11.8A5553.4h6.7B+12.6B**
Spear Anti-Vehicle Phalanx Turret 283188726.857M*22.0348.123%B+3.723%C69.6A++35.2A12152.7h6.1B+12.6B*
NS-10 Burster 281187553.4M1.4340.522%A++3.209%D8A+4C**20723.4h121B**298.6B**
PDW-16 Hailstorm 185183951.926B**2.9135.967%A*12.022%D13.2DN/A7813.9h13.6B+37.7B++
M20 Drake 319176919.556M+14.7249.566%C++2.273%D19.8C++16.1C*3678.9h122C++246.2C**
Frag Grenade 1731711171N/A166.1731.375%F-N/A1710S20A*73290.1h1.6A*5B**
AM7-XOXO 3291681016.8U11.9788.806%A**2.381%D**112S107.3S1971.5h2.8B+3.2B++
NS-357 IA 1651631051.552B3.2858.83%A20.245%D*19.2DN/A508.5h3.4C++5.8B+
SOAS-20 159159682.338B++2.4933.339%B**13.837%D--9.4D*N/A7716.9h11.5C*34.6B++
AMR-66 159157285.607S0.7833.848%A13.376%F10.8DN/A11814.5h8.2B+24.4B++
SMG-46AE Armistice 1611561291.209C3.6230.717%C*20.513%C+5.5D*N/A1728.3h13.6C+44.4C*
G30 Walker 318152413.707C*1.1235.769%A*N/A38A*41.5M*7584h188.5C*527.1B*
Spear Anti-Vehicle Phalanx Tower 2371521152S147.1770.655%A*1.974%D-80A++44.7A+6111.9h6.6B*9.3B**
G40-F Ranger 231150217.143B++2.3141.448%A++N/A88.2A*47.6A++7411.7h47.8B++115.3B*
MG-S1 Jackal 152150981.531B+3.3036.484%A++24%B+7.2D--N/A26120.9h12.5C+34.1B+
L105 Zephyr 179148721.143B**16.3151.77%B**N/A70.5B*14.8A4082.1h6C*11.6B+
G30 Walker 241145246.042B**1.2136.904%B**4.828%C*17.7C*11.7B+3588.2h203.2C++550.6B+
T1S Cycler 148144722B*2.8328.172%B*15.972%D29.4C+N/A1154.9h9.6B**34B**
L-24R Spur 169132552.4D-2.4334.877%C--N/A16.3D4.6C+768.1h35.8C++102.5C+
The Slasher 1361273,4510.037C4.7941.047%B+18.11%B*0.4DN/A1360.4h2.8D6.8C*
NS-61 Emissary 127127961.323B++3.5133.904%B*21.26%B*14.3DN/A458.9h10.6B+31.3B*
Hoplon Anti-Aircraft Phalanx Tower 2081211121U116.1742.512%A*N/A403.3S290M*26180.3h7.6B++17.8B+
AS16 NightHawk 109108522.077B*2.7554.418%A+12.963%C16.9DN/A1346.4h7.9F-14.6C+
G40-F Ranger 174101195.316C++0.4833.269%C*N/A19.4C++14C*3335.2h78.3B**235.5B**
TSAR-42 9191362.528C+2.3038.993%C++67.033%C+36.4C+N/A2932.5h2.3C++5.9C*
A30 Walker 14890501.8B+3.0322.861%C++N/A28.1B*18.1B++3563.2h81.8B**357.8B*
Dual-75 Duster 9083327.667B**22.8448.601%B**N/A83B7B+3551h6.3C12.9B+
M20 Drake 14681155.4C+0.5739.191%A+N/A12.9C*10.3C*3796.3h88.8B++226.7B**
G40-F Ranger 12280711.429C*6.6052.162%MN/A30.8C--16.2D3002.6h65B+124.6B*
Rocklet Rifle 14774780.949B+3.8858.871%B++N/A23.9C23.5C+5503.1h23.7B**40.2B**
M60-A Bulldog 8069135.308C+0.4842.839%B++1.449%C+53.1B*8.5B++7621.3h4.9B++11.3B*
LB00 Python AP 946579.286C+4.4581.585%A*N/A50C++22.3C*2631.3h5.4C--6.6B*
HC1 Cougar 6363282.25B**2.5830.095%B**26.984%B*21CN/A46613h9.1B**30.2B*
Hyena Missile Launcher 9862262.385B+2.4536.05%B+N/A23.8B13.8C**2782.6h30.3B+84.1B++
MAX Punch 79611,3690.045C--4.7944.149%C+N/A0.5C-N/A1132.7h2.7C+6.2C+
TAR-AE 6160282.143B+2.6928.939%C**40%A+30DN/A1232h11.1B+38.2B+
MANA Anti-Vehicle Turret 12456361.556C++3.2866.572%A3.571%C+28C34B+13752h16.7D-25.1C-
TRAC-Shot 5151421.214C+3.6227.629%B+7.843%F-7.7D*N/A2856.6h12.6C45.5C++

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit439231.3h
Motion Spotter1540.2h
Nano-Armor Kit497810,18269.7h
Ectoblaster01510.1h
Anti-Vehicle MANA Turret75011.3h
Spawn Beacon51,7562.3h
Turret AI Module34321.7h
Structure Shield Module13391h
Repair Module16381.5h
Cortium Silo14050.7h
Skywall Shield Emitter02500.6h
AE Nano-Armor Kit1,1121,965,173193.9h
Reinforcements Module0610.1h
Nanite Revive Grenade02440.1h
Medical Applicator13041,1275.8h
Nanite Healing Grenade0500h
Welding Device220,8534.8h
Spear Anti-Vehicle Tower01680.8h
Auraxium Slasher1635013.4h
Spitfire Auto-Turret141,3952.4h
AE Medical Applicator13583,8657.5h
Rampart Wall35364.3h
Xiphos Anti-Personnel Tower12471.2h
Hoplon Anti-Aircraft Phalanx Tower02140.9h
HSR11420.5h
G40-F Ranger0710.1h
Ammunition Package232,0364.1h
M1 Heavy Cycler0930.2h
Medical Kit851,3324h
Anti-Infantry MANA Turret41610.6h
Vehicle Gate0871.2h
Orbital Strike Target Designator12951.5h
Alarm Module01230.2h
Elysium Spawn Tube01710.4h
Nano-Repair Grenade05630.2h
Flail Targeting Dart01000.4h
WLT-Howler Mining Laser44366,495101.5h
Recon Detection Device232,5007.1h
Shield Recharging Field81660.2h

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