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Field Marshal Space MANBURGERS[FedX] MANBURGERS
TR BR 225

KDR: 4.9

Score: 147.4m

Last Seen: Jun 9th, 2019 3:12 AM
- ONLINE NOW

Prestige 1, Battle Rank 100 (225 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP P525 Marauder-H P2-120 HESH P2-120 HEAT M18 Needler M14 Banshee AP30 Shredder MRC3 Mercy
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $708,066 MLG Score: 566
Fun Score: N/A
Cheeseburgers Flipped: 1625TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.578%20.803%65730118016,7282.438482.458

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.543%2.035A*-0C+-1.935F-HEAD + (~5.01)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.70.534B+110.232C++23.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.22%0.677%1107612047,982116540546.84563197%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.642%0.934B*-0.845D---0.122

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
94.10.417B43.50.18C++50.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
60.649%1.926%31468120235,20123742056214.8215171%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.378%1.915A++-0.417C--0.827

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.20.658B+80.36C**5.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.034%2.544%163025118521,3872114726210.1168294%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.102%0.912B*-0.468D0.901

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
73.50.383C**33.90.148C++39.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.299%80.404%16302120834762730.552548

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.999%1.247B**0.867B*0.104

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.519B+2.10.353C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.418%12.963%16301120910846730.231263

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%1.074B**-0.324C-1.608

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.6-0.104C+7.9-0.631D6.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
147.4m789.8%663 (39.8k)607 (36.4k)4.89681125,75025,6806.69377225 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1210675327.086%5.589%15109:2629

72% Engineer8% Heavy Assault6% Infiltrator14% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 2:42 AMAug 20th, 2015 1:07 AMJun 10th, 2019 12:30 AM (15d) (PST)Jun 8th, 2019 11:16 PM (16d) (PST)Jun 8th, 2019 11:12 PM (16d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,192811,1110.5180.1060.0295.5310.182566

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
71,5134,83766,67631623321136,417

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4047.2h/168.6d 46,146 7,028 56,854 1343.1k 4,373 6,195 44,301 289.4m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A++
Kills:1,176
Deaths:456
KDR:2.579
Accuracy:31.812% A++
HSR:14.286% D--
TRAC-5 S
A++
Kills:1,165
Deaths:193
KDR:6.036
Accuracy:32.225% A++
HSR:11.073% D--
T5 AMC
A*
Kills:1,156
Deaths:406
KDR:2.847
Accuracy:32.928% A*
HSR:18.080% C
TRAC-5 Burst
B**
Kills:1,149
Deaths:275
KDR:4.178
Accuracy:30.139% B**
HSR:24.021% C++
TRAC-5
A++
Kills:1,144
Deaths:545
KDR:2.099
Accuracy:30.227% A++
HSR:19.755% C++
NSX-P Tanto
A*
Kills:815
Deaths:467
KDR:1.745
Accuracy:35.628% A*
HSR:24.295% C+
LC2 Lynx
A
Kills:355
Deaths:230
KDR:1.543
Accuracy:29.746% A
HSR:25.352% B++
AMR-66
A+
Kills:229
Deaths:60
KDR:3.817
Accuracy:35.750% A+
HSR:13.100% F
AS16 NightHawk
A+
Kills:108
Deaths:52
KDR:2.077
Accuracy:54.418% A+
HSR:12.963% C
HC1 Cougar
A
Kills:63
Deaths:28
KDR:2.250
Accuracy:30.095% A
HSR:26.984% B*
TRAC-Shot
B+
Kills:51
Deaths:42
KDR:1.214
Accuracy:27.629% B+
HSR:7.843% F-
Kills:7,411
Deaths (as Engineer):2,754
Deaths (to Engineers):9,063
KDR:2.69099
Kill Difference:4,657
Playtime:2,924.006 hours
Usage:72%
Score:98.840m
Score/min:563
Accuracy (listed only):33.691%
HSR (listed only):17.977%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A*
Kills:1,152
Deaths:212
KDR:5.434
Accuracy:28.612% A*
HSR:17.535% D-
T9 CARV-S
A++
Kills:1,145
Deaths:129
KDR:8.876
Accuracy:31.569% A++
HSR:17.205% D--
T16 Rhino
A++
Kills:958
Deaths:345
KDR:2.777
Accuracy:26.906% A
HSR:32.568% A++
MSW-R
A+
Kills:956
Deaths:372
KDR:2.570
Accuracy:29.668% A+
HSR:25.732% C**
TMG-50
A
Kills:392
Deaths:133
KDR:2.947
Accuracy:28.012% A
HSR:24.235% C++
Kills:4,603
Deaths (as Heavy Assault):1,191
Deaths (to Heavy Assaults):5,777
KDR:3.86482
Kill Difference:3,412
Playtime:317.215 hours
Usage:8%
Score:24.942m
Score/min:1,310
Accuracy (listed only):28.953%
HSR (listed only):23.455%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A++
Kills:1,176
Deaths:456
KDR:2.579
Accuracy:31.812% A++
HSR:14.286% D--
TRAC-5 S
A++
Kills:1,165
Deaths:193
KDR:6.036
Accuracy:32.225% A++
HSR:11.073% D--
T5 AMC
A*
Kills:1,156
Deaths:406
KDR:2.847
Accuracy:32.928% A*
HSR:18.080% C
TRAC-5 Burst
B**
Kills:1,149
Deaths:275
KDR:4.178
Accuracy:30.139% B**
HSR:24.021% C++
TRAC-5
A++
Kills:1,144
Deaths:545
KDR:2.099
Accuracy:30.227% A++
HSR:19.755% C++
NSX-P Tanto
A*
Kills:815
Deaths:467
KDR:1.745
Accuracy:35.628% A*
HSR:24.295% C+
SMG-46 Armistice
A++
Kills:419
Deaths:250
KDR:1.676
Accuracy:34.253% A++
HSR:22.912% B**
LC2 Lynx
A
Kills:355
Deaths:230
KDR:1.543
Accuracy:29.746% A
HSR:25.352% B++
PDW-16 Hailstorm
A*
Kills:183
Deaths:95
KDR:1.926
Accuracy:35.967% A*
HSR:12.022% D
SMG-46AE Armistice
C*
Kills:156
Deaths:129
KDR:1.209
Accuracy:30.717% C*
HSR:20.513% C
MG-S1 Jackal
A++
Kills:150
Deaths:100
KDR:1.500
Accuracy:36.502% A++
HSR:24% B++
AS16 NightHawk
A+
Kills:108
Deaths:52
KDR:2.077
Accuracy:54.418% A+
HSR:12.963% C
HC1 Cougar
A
Kills:63
Deaths:28
KDR:2.250
Accuracy:30.095% A
HSR:26.984% B*
TRAC-Shot
B+
Kills:51
Deaths:42
KDR:1.214
Accuracy:27.629% B+
HSR:7.843% F-
Kills:8,090
Deaths (as Light Assault):3,268
Deaths (to Light Assaults):3,302
KDR:2.47552
Kill Difference:4,822
Playtime:196.314 hours
Usage:5%
Score:5.843m
Score/min:496
Accuracy (listed only):33.735%
HSR (listed only):18.864%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11P
A++
Kills:1,152
Deaths:420
KDR:2.743
Accuracy:30.879% A++
HSR:21.615% B
Cycler TRV
A+
Kills:453
Deaths:184
KDR:2.462
Accuracy:30.090% A+
HSR:11.479% D*
T1 Cycler
A++
Kills:431
Deaths:221
KDR:1.950
Accuracy:30.918% A++
HSR:23.434% C**
SMG-46 Armistice
A++
Kills:419
Deaths:250
KDR:1.676
Accuracy:34.253% A++
HSR:22.912% B**
SABR-13
B*
Kills:322
Deaths:63
KDR:5.111
Accuracy:30.373% B*
HSR:15.217% D**
T1S Cycler
A+
Kills:210
Deaths:108
KDR:1.944
Accuracy:31.332% A+
HSR:12.857% D*
PDW-16 Hailstorm
A*
Kills:183
Deaths:95
KDR:1.926
Accuracy:35.967% A*
HSR:12.022% D
SMG-46AE Armistice
C*
Kills:156
Deaths:129
KDR:1.209
Accuracy:30.717% C*
HSR:20.513% C
MG-S1 Jackal
A++
Kills:150
Deaths:100
KDR:1.500
Accuracy:36.502% A++
HSR:24% B++
AS16 NightHawk
A+
Kills:108
Deaths:52
KDR:2.077
Accuracy:54.418% A+
HSR:12.963% C
TAR-AE
A+
Kills:60
Deaths:28
KDR:2.143
Accuracy:28.939% C**
HSR:40% A+
Kills:3,644
Deaths (as Combat Medic):1,650
Deaths (to Combat Medics):1,583
KDR:2.20848
Kill Difference:1,994
Playtime:155.132 hours
Usage:4%
Score:4.391m
Score/min:472
Accuracy (listed only):34.035%
HSR (listed only):19.728%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner AE
B*
Kills:1,161
Deaths:891
KDR:1.303
Accuracy:48.839% B*
HSR:24.720% C+
TX1 Repeater
B*
Kills:535
Deaths:268
KDR:1.996
Accuracy:29.901% B*
HSR:19.065% C
SMG-46 Armistice
A++
Kills:419
Deaths:250
KDR:1.676
Accuracy:34.253% A++
HSR:22.912% B**
NS-AM7 Archer
A+
Kills:260
Deaths:424
KDR:0.613
Accuracy:69.163% A+
HSR:17.692% C++
RAMS .50M
B**
Kills:252
Deaths:23
KDR:10.957
Accuracy:45.182% B**
HSR:85.714% B**
TX2 Emperor
B+
Kills:238
Deaths:91
KDR:2.615
Accuracy:32.166% B+
HSR:10.504% D**
99SV
A++
Kills:195
Deaths:
KDR:
Accuracy:41.363% A++
HSR:30.256% D
PDW-16 Hailstorm
A*
Kills:183
Deaths:95
KDR:1.926
Accuracy:35.967% A*
HSR:12.022% D
NS-357 IA
A
Kills:181
Deaths:126
KDR:1.437
Accuracy:57.844% A
HSR:22.100% D-
AM7-XOXO
M
Kills:171
Deaths:11
KDR:15.546
Accuracy:88.617% M
HSR:3.509% D**
SOAS-20
B**
Kills:159
Deaths:68
KDR:2.338
Accuracy:33.339% B**
HSR:13.837% D--
SMG-46AE Armistice
C*
Kills:156
Deaths:129
KDR:1.209
Accuracy:30.717% C*
HSR:20.513% C
MG-S1 Jackal
A++
Kills:150
Deaths:100
KDR:1.500
Accuracy:36.502% A++
HSR:24% B++
NS-61 Emissary
B*
Kills:127
Deaths:96
KDR:1.323
Accuracy:33.904% B*
HSR:21.260% B*
TSAR-42
C*
Kills:95
Deaths:37
KDR:2.568
Accuracy:39.526% C*
HSR:66.316% C+
Kills:4,282
Deaths (as Infiltrator):2,609
Deaths (to Infiltrators):2,426
KDR:1.64124
Kill Difference:1,673
Playtime:250.750 hours
Usage:6%
Score:7.460m
Score/min:496
Accuracy (listed only):43.819%
HSR (listed only):26.295%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:1,754
Deaths:358
KDR:4.899
Accuracy:21.950% B**
HSR:15.736% D-
MRC3 Mercy
B**
Kills:1,728
Deaths:340
KDR:5.082
Accuracy:21.413% B**
HSR:14.873% D--
M3 Pounder HEG
A++
Kills:899
Deaths:505
KDR:1.780
Accuracy:54.948% A++
HSR:3.671% B+
M3 Pounder HEG
A++
Kills:798
Deaths:504
KDR:1.583
Accuracy:57.640% A++
HSR:3.008% C+
M6 Onslaught
A+
Kills:719
Deaths:218
KDR:3.298
Accuracy:23.783% A+
HSR:14.186% D*
M6 Onslaught
A+
Kills:714
Deaths:218
KDR:3.275
Accuracy:24.073% A+
HSR:18.207% C
MR1 Fracture
A*
Kills:448
Deaths:196
KDR:2.286
Accuracy:55.219% A*
HSR:6.250% B**
MR1 Fracture
A*
Kills:446
Deaths:194
KDR:2.299
Accuracy:56.888% A*
HSR:5.381% B++
M2 Mutilator
A
Kills:367
Deaths:57
KDR:6.439
Accuracy:20.228% A
HSR:14.714% D-
M2 Mutilator
A
Kills:309
Deaths:42
KDR:7.357
Accuracy:20.789% A
HSR:14.563% D-
NS-10 Burster
A++
Kills:217
Deaths:55
KDR:3.945
Accuracy:40.570% A++
HSR:4.147% D
NS-10 Burster
A++
Kills:187
Deaths:55
KDR:3.400
Accuracy:40.521% A++
HSR:3.209% D
M1 Heavy Cycler
A+
Kills:84
Deaths:16
KDR:5.250
Accuracy:20.750% A+
HSR:22.619% B**
NS-20 Gorgon
S
Kills:62
Deaths:31
KDR:2
Accuracy:66.768% S
HSR:17.742% C
M1 Heavy Cycler
A*
Kills:59
Deaths:16
KDR:3.688
Accuracy:25.218% A*
HSR:15.254% D-
NS-20 Gorgon
S
Kills:55
Deaths:31
KDR:1.774
Accuracy:67.280% S
HSR:20% C*
Kills:8,846
Deaths (as MAX Suit):1,418
Deaths (to MAX Suits):1,237
KDR:6.23836
Kill Difference:7,428
Playtime:203.483 hours
Usage:5%
Score:5.908m
Score/min:484
Accuracy (listed only):38.627%
HSR (listed only):12.097%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
A++
Kills:2,288
V. Kills:1,256 182%
Deaths:487
KDR:4.698
Accuracy:43.594% A++
KPH:28.500 A++
VKPH:15.700 B**
M14 Banshee
A++
Kills:2,082
V. Kills:138 N/A
Deaths:291
KDR:7.155
Accuracy:39.839% A++
KPH:77.600 A
VKPH:5.100 B*
M18 Locust
A++
Kills:1,461
V. Kills:890 164%
Deaths:336
KDR:4.348
Accuracy:42.751% A++
KPH:26.900 B+
VKPH:16.400 C**
Tomcat A2AM Pods
B+
Kills:1,228
V. Kills:634 193%
Deaths:91
KDR:13.495
Accuracy:79.623% C+
KPH:70.600 B+
VKPH:36.400 C
Hornet Missiles
B+
Kills:1,172
V. Kills:811 144%
Deaths:185
KDR:6.335
Accuracy:77.245% A*
KPH:69.400 C++
VKPH:48 B+
Hellfire Rocket Pods
A++
Kills:1,088
V. Kills:369 294%
Deaths:100
KDR:10.880
Accuracy:65.205% A*
KPH:92.300 C**
VKPH:31.300 A++
M18 Rotary
B+
Kills:997
V. Kills:727 137%
Deaths:320
KDR:3.116
Accuracy:44.108% A*
KPH:17.500 B
VKPH:12.700 B+
Coyote Missiles
B+
Kills:600
V. Kills:310 193%
Deaths:105
KDR:5.714
Accuracy:57.031% B+
KPH:55.400 B+
VKPH:28.600 B
M202 Wyrm
B+
Kills:93
V. Kills:37 245%
Deaths:5
KDR:18.600
Accuracy:57.234% B+
KPH:117.100 B
VKPH:46.600 C+
Kills:11,009 (6,828 + 0)
Deaths:1,920
KDR:5.734
VKDR:2.694
Vehicle Kills:5,172
Kill Difference:9,089
Playtime:276.100 hours
Usage:7%
Score:5.973m
Score/min:361
Piloting Accuracy:44.108%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
M
Kills:1,999
V. Kills:1,356 147%
Deaths:87
KDR:22.977
Accuracy:51.280% A**
KPH:61.200 A*
VKPH:41.500 M
CAS30 Tank Buster
M+
Kills:1,136
V. Kills:738 154%
Deaths:365
KDR:3.112
Accuracy:64.724% A++
KPH:22.900 M+
VKPH:14.900 A++
L105 Zephyr PX
B*
Kills:1,067
V. Kills:123 N/A
Deaths:41
KDR:26.024
Accuracy:56.244% B*
KPH:102.200 B++
VKPH:11.800 C*
C150 Dalton
A++
Kills:754
V. Kills:560 134%
Deaths:60
KDR:12.567
Accuracy:52.813% B**
KPH:64.300 A++
VKPH:47.700 A++
L-30R Vektor
B++
Kills:391
V. Kills:192 203%
Deaths:121
KDR:3.231
Accuracy:46.485% B++
KPH:14.300 B+
VKPH:7 C+
L-24R Spur
C+
Kills:172
V. Kills:38 441%
Deaths:69
KDR:2.493
Accuracy:36.007% C
KPH:16.900 D
VKPH:3.700 C+
Dual-75 Duster
A
Kills:155
V. Kills:10 N/A
Deaths:3
KDR:51.667
Accuracy:49.553% A
KPH:84.400 B+
VKPH:5.400 C+
L105 Zephyr
A
Kills:148
V. Kills:31 463%
Deaths:7
KDR:21.143
Accuracy:51.770% B**
KPH:71.400 B*
VKPH:15 A
Kills:5,822 (1,699 + 4,123)
Deaths:753
KDR:7.732
VKDR:4.048
Vehicle Kills:3,048
Kill Difference:5,069
Playtime:145.907 hours
Usage:4%
Score:2.838m
Score/min:324
Piloting Accuracy:36.007%
Gunner Accuracy:51.770%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,315
V. Kills:159 N/A
Deaths:48
KDR:27.396
Accuracy:64.902% A++
KPH:90.200 A+
VKPH:10.900 B*
L100 Python AP
A++
Kills:1,165
V. Kills:893 130%
Deaths:170
KDR:6.853
Accuracy:70.280% A++
KPH:37.100 B+
VKPH:28.400 A++
C75 Viper
A*
Kills:995
V. Kills:230 431%
Deaths:79
KDR:12.595
Accuracy:56.428% A++
KPH:68.300 A*
VKPH:15.800 A++
L100 Python HEAT
A+
Kills:928
V. Kills:359 258%
Deaths:73
KDR:12.712
Accuracy:70.939% A*
KPH:48.300 B**
VKPH:18.700 A+
Skyguard
B**
Kills:259
V. Kills:172 150%
Deaths:49
KDR:5.286
Accuracy:38.721% A+
KPH:20.600 B**
VKPH:13.700 B**
LB00 Python AP
A++
Kills:199
V. Kills:92 214%
Deaths:14
KDR:14.214
Accuracy:75.185% A++
KPH:77.500 A++
VKPH:35.800 A+
Kills:4,861 (4,861 + 0)
Deaths:433
KDR:11.226
VKDR:4.400
Vehicle Kills:1,905
Kill Difference:4,428
Playtime:94.963 hours
Usage:2%
Score:2.093m
Score/min:367
Driving Accuracy:75.185%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M++
Kills:22,716
V. Kills:17,041 133%
Deaths:2,087
KDR:10.885
Accuracy:67.779% A**
KPH:49.200 A+
VKPH:36.900 M++
P2-120 HESH
A+
Kills:4,676
V. Kills:667 N/A
Deaths:153
KDR:30.562
Accuracy:55.032% A+
KPH:83.100 A+
VKPH:11.900 B+
P2-120 HEAT
A*
Kills:3,147
V. Kills:1,041 302%
Deaths:146
KDR:21.555
Accuracy:56.861% A++
KPH:50.300 A*
VKPH:16.600 A++
E540 Halberd
M**
Kills:973
V. Kills:654 149%
Deaths:58
KDR:16.776
Accuracy:58.547% A*
KPH:43.600 A++
VKPH:29.300 M**
G30 Vulcan
S
Kills:811
V. Kills:495 164%
Deaths:96
KDR:8.448
Accuracy:40.785% A
KPH:90.600 S
VKPH:55.300 S
MR11 Gatekeeper
A*
Kills:696
V. Kills:589 118%
Deaths:82
KDR:8.488
Accuracy:55.493% A*
KPH:39.600 A++
VKPH:33.500 A*
M12 Kobalt
S
Kills:225
V. Kills:10 N/A
Deaths:3
KDR:75
Accuracy:23.160% A*
KPH:187.600 S
VKPH:8.300 B*
P525 Marauder
B**
Kills:195
V. Kills:13 N/A
Deaths:9
KDR:21.667
Accuracy:26.539% B*
KPH:98.200 B**
VKPH:6.500 B**
G30 Walker
M++
Kills:152
V. Kills:166 91%
Deaths:41
KDR:3.707
Accuracy:35.730% A*
KPH:38.100 A++
VKPH:41.600 M++
G40-F Ranger
A++
Kills:150
V. Kills:81 183%
Deaths:21
KDR:7.143
Accuracy:41.448% A+
KPH:87.400 A++
VKPH:47.200 A++
Kills:33,741 (30,539 + 3,202)
Deaths:2,696
KDR:12.515
VKDR:7.699
Vehicle Kills:20,757
Kill Difference:31,045
Playtime:637.877 hours
Usage:16%
Score:22.221m
Score/min:581
Driving Accuracy:56.861%
Gunner Accuracy:41.448%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:4,995
V. Kills:165 N/A
Deaths:76
KDR:65.724
Accuracy:43.583% B**
KPH:178.700 A++
VKPH:5.900 C+
G20 Vulcan-H
B**
Kills:1,042
V. Kills:592 176%
Deaths:131
KDR:7.954
Accuracy:52.685% B++
KPH:64.200 B**
VKPH:36.500 B*
M40 Fury-H
A**
Kills:820
V. Kills:338 242%
Deaths:55
KDR:14.909
Accuracy:70.589% M+
KPH:111.200 B+
VKPH:45.900 A**
MR11 Gatekeeper-H
A++
Kills:699
V. Kills:633 110%
Deaths:99
KDR:7.061
Accuracy:67.744% A++
KPH:54 A++
VKPH:48.900 A++
M12 Kobalt-H
B**
Kills:693
V. Kills:22 N/A
Deaths:15
KDR:46.200
Accuracy:26.562% B**
KPH:124.800 C++
VKPH:4 C
E540 Halberd-H
S
Kills:676
V. Kills:602 112%
Deaths:50
KDR:13.520
Accuracy:78.213% M
KPH:86.200 A*
VKPH:76.700 S
M20 Basilisk-H
C**
Kills:203
V. Kills:52 383%
Deaths:26
KDR:7.808
Accuracy:49.503% C**
KPH:58.600 C+
VKPH:15 C
Kills:9,128 (0 + 9,128)
Deaths:452
KDR:20.195
VKDR:5.319
Vehicle Kills:2,404
Kill Difference:8,676
Playtime:81.359 hours
Usage:2%
Score:3.568m
Score/min:731
Driving Accuracy:N/A%
Gunner Accuracy:49.503%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:1,517
V. Kills:253 N/A
Deaths:95
KDR:15.968
Accuracy:45.422% B**
KPH:82.300 B**
VKPH:13.700 B+
M40 Fury
A+
Kills:1,444
V. Kills:271 N/A
Deaths:71
KDR:20.338
Accuracy:46.992% A
KPH:79.600 A+
VKPH:14.900 A
M20 Basilisk
A++
Kills:919
V. Kills:462 198%
Deaths:142
KDR:6.472
Accuracy:51.877% A+
KPH:27.500 B+
VKPH:13.800 A++
M60-G Bulldog
A+
Kills:715
V. Kills:139 N/A
Deaths:55
KDR:13
Accuracy:53.249% A+
KPH:60.800 B**
VKPH:11.800 B++
M12 Kobalt
A
Kills:573
V. Kills:31 N/A
Deaths:24
KDR:23.875
Accuracy:24.159% A
KPH:91.800 B*
VKPH:5 B*
M20 Basilisk
C**
Kills:477
V. Kills:217 219%
Deaths:83
KDR:5.747
Accuracy:50.707% A
KPH:23.600 C++
VKPH:10.700 C**
M12 Kobalt
B*
Kills:387
V. Kills:23 N/A
Deaths:11
KDR:35.182
Accuracy:22.550% B**
KPH:96.200 B++
VKPH:5.700 B*
G30 Walker
B++
Kills:386
V. Kills:267 144%
Deaths:45
KDR:8.578
Accuracy:37.778% B**
KPH:20.900 B+
VKPH:14.500 B++
M60-G Bulldog
A++
Kills:194
V. Kills:40 473%
Deaths:12
KDR:16.167
Accuracy:53.331% A++
KPH:56.300 A+
VKPH:11.600 A+
G30 Walker
B+
Kills:145
V. Kills:96 149%
Deaths:24
KDR:6.042
Accuracy:36.904% B**
KPH:17.700 C++
VKPH:11.700 B+
G40-F Ranger
C**
Kills:101
V. Kills:73 136%
Deaths:19
KDR:5.316
Accuracy:33.289% C*
KPH:19.300 C++
VKPH:13.900 C**
Kills:6,858 (0 + 6,858)
Deaths:581
KDR:11.804
VKDR:3.222
Vehicle Kills:1,872
Kill Difference:6,277
Playtime:147.469 hours
Usage:4%
Score:3.410m
Score/min:385
Driving Accuracy:N/A%
Gunner Accuracy:33.289%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A+
Kills:1,361
V. Kills:66 N/A
Deaths:394
KDR:3.454
Accuracy:50.876% B**
KPH:78.800 B**
VKPH:3.800 A+
M40 Fury-F
A++
Kills:1,285
V. Kills:467 275%
Deaths:415
KDR:3.096
Accuracy:68.555% A++
KPH:35.800 B+
VKPH:13 A++
M20 Basilisk-F
A*
Kills:1,075
V. Kills:250 428%
Deaths:353
KDR:3.045
Accuracy:53.914% B++
KPH:51.100 A+
VKPH:11.900 A*
M12 Kobalt-F
A
Kills:246
V. Kills:10 N/A
Deaths:67
KDR:3.672
Accuracy:26.903% B++
KPH:62.400 A
VKPH:2.500 A
M4-F Pillager
B**
Kills:59
V. Kills:9 N/A
Deaths:41
KDR:1.439
Accuracy:59.442% B**
KPH:24.900 C+
VKPH:3.800 C-
Kills:4,026 (4,026 + 0)
Deaths:1,270
KDR:3.170
VKDR:0.631
Vehicle Kills:802
Kill Difference:2,756
Playtime:80.504 hours
Usage:2%
Score:0.806m
Score/min:167
Driving Accuracy:59.442%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
S
Kills:1,677
V. Kills:484 346%
Deaths:44
KDR:38.114
Accuracy:69.240% A++
KPH:173.800 S
VKPH:50.200 A**
CAS 14-E
B**
Kills:1,189
V. Kills:77 N/A
Deaths:69
KDR:17.232
Accuracy:40.880% B**
KPH:99.800 B*
VKPH:6.500 C+
M20 Wyvern
A
Kills:1,031
V. Kills:534 193%
Deaths:62
KDR:16.629
Accuracy:49.121% A
KPH:45 A
VKPH:23.300 B**
Kills:3,897 (0 + 3,897)
Deaths:175
KDR:22.269
VKDR:6.257
Vehicle Kills:1,095
Kill Difference:3,722
Playtime:44.480 hours
Usage:1%
Score:1.115m
Score/min:418
Piloting Accuracy:N/A%
Gunner Accuracy:49.121%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 39,75722,7162,08710.885B+5.9967.779%A**2.298%C--49.2A+36.9M++573461.3h8.4C-12.3B++
P525 Marauder-H 5,1604,9957665.724S60.8343.583%B**N/A179A++5.9C+74927.9h4.7B*10.9B**
P2-120 HESH 5,3434,67615330.562A25.6755.032%A+N/A83.2A+11.9B+38756.2h3.9B++7.1B**
P2-120 HEAT 4,1883,14714621.555A*16.6656.861%A++1.366%D--50.4A*16.7A++44462.5h5.2B*9.1A
M18 Needler 3,5442,2884874.698B**0.2043.594%A++N/A28.5A++15.7B**30580.2h57.3B**131.4B**
M14 Banshee 2,2202,0822917.155C*2.2639.839%A++N/A77.7A5.1B*28526.8h17.2B+43.1B++
AP30 Shredder 3,3551,9998722.977B++18.0851.28%A**1.151%D-61.1A*41.5M55332.7h119D232.1B+
MRC3 Mercy 1,7671,7543584.899A0.0021.95%B**15.736%D-37.2B++N/A32847.1h15.7B**71.7B*
MRC3 Mercy 1,7591,7283405.082A0.1921.413%B**14.873%D--38.1B*N/A33645.3h14.7B**68.5B*
VLG Missile Launcher 2,1611,6774438.114A33.2269.24%A++N/A172.9S49.9A**6919.7h4.6B+6.6B*
M40 Fury 1,7701,5179515.968B**11.0745.422%B**1.121%D82.4B**13.8B+50618.4h10.5B+23.1B*
M18 Locust 2,3511,4613364.348A0.5542.751%A++N/A26.9B+16.4C**30354.4h76.5B+178.8B++
M40 Fury 1,7151,4447120.338A++15.4446.992%A1.039%D79.8A+15A57518.1h10.8B+22.9B*
S12 Renegade 1,4271,3613943.454B+1.4450.876%B**1.249%D--78.7B**3.8A+17417.3h2.9B+5.7B++
L100 Python HESH 1,4741,3154827.396A+22.5064.902%A++2.357%B++90.1A+10.9B*30314.6h2.7B++4.1B**
M40 Fury-F 1,7521,2854153.096B**1.8068.555%A++N/A35.8B+13A++16535.9h10.8C++15.7B+
C-4 2,0531,2667101.783C**3.1128.578%B+N/A45.5D-28.3C+56827.8h1.4C*4.9B+
Tomcat A2AM Pods 1,8621,2289113.495A++8.6079.623%C+N/A70.6B+36.4C61517.4h6.2B**7.8A
CAS 14-E 1,2661,1896917.232C+12.3440.88%B**1.346%C-99.9B*6.5C+30211.9h24B+58.8B++
LC3 Jaguar 1,1881,1764562.579B*2.3231.812%A++14.286%D--16.3DN/A9172h11.6B+36.4B*
Hornet Missiles 1,9831,1721856.335C++1.4477.245%A*N/A69.3C++48B+63016.9h8.9B+11.5B*
TRAC-5 S 1,1761,1651936.036S1.1432.225%A++11.073%D--17.9C+N/A14665h10.9B+33.9B*
L100 Python AP 2,0581,1651706.853B+1.9670.28%A++2.833%C+37.1B+28.4A++43531.4h6.6C+9.4B+
NS-44 Commissioner AE 1,1701,1618911.303C++3.5948.839%B*24.72%C+15.6D--N/A4474.3h3.7C+7.5B+
T5 AMC 1,1651,1564062.847A*2.0532.928%A*18.08%C21.6C+N/A10553.6h12.4B++37.8B*
T9 CARV 1,1581,1522125.434A**0.5428.612%A*17.535%D-35.8B+N/A21132.2h11.3B*39.7B*
NS-11P 1,1731,1524202.743A+2.1530.879%A++21.615%B31.7C++N/A11336.3h12.4B+40.2B*
T7 Mini-Chaingun AE 1,1691,1513793.037A+1.8626.631%A12.511%C-65.8B++1C*15817.5h11.7B+44B++
TRAC-5 Burst 1,1581,1492754.178B**0.7230.139%B**24.021%C++68B**N/A15916.9h10.7B+35.5B++
T9 CARV-S 1,1561,1451298.876S3.9831.569%A++17.205%D--39.5C+N/A28129h11.9C*37.6B+
TRAC-5 1,1751,1445452.099A++2.8030.227%A++19.755%C++14.6CN/A7178.1h12.9B+42.7B*
CAS30 Tank Buster 1,8741,1363653.112B**1.7864.724%A++N/A22.9M+14.9A++20149.5h38.3B*59.3B*
Hellfire Rocket Pods 1,4571,08810010.88B+5.9865.205%A*N/A92.2C**31.3A++69511.8h18.3C**28.1B+
M20 Basilisk-F 1,3251,0753533.045A*1.8553.914%B++1.116%C-51.2A+11.9A*17321h25.7B+47.6B*
L105 Zephyr PX 1,1901,0674126.024B+21.1356.244%B*N/A102.6B++11.8C*36610.4h4.7C*8.4B+
G20 Vulcan-H 1,6341,0421317.954B**3.0652.685%B++2.015%D64.3B**36.5B*84716.2h73.4B*139.3B**
M20 Wyvern 1,5651,0316216.629A**11.7349.121%A2.328%D45A23.3B**36322.9h56.9B++115.7B**
M40 Fury 1,2151,0034522.289B17.3956.151%B++1.795%B+102.3B21.6C*3809.8h9.5B+17B++
M18 Rotary 1,7249973203.116B++1.7844.108%A*1.003%D-17.5B12.8B+28657h99.4B+225.4B*
C75 Viper 1,2259957912.595A+7.7056.428%A++N/A68.2A*15.8A++46614.6h10.1B+17.9B**
E540 Halberd 1,6279735816.776A+11.8858.547%A*1.85%D-43.6A++29.3M**89522.3h5.8C++9.9B**
T16 Rhino 9829583452.777A+2.1226.906%A32.568%A++40.4B+1A458823.7h11.3B++42B++
MSW-R 9739563722.57B2.3329.668%A+25.732%C**35.1C+N/A68327.2h9.9B*33.3B*
L100 Python HEAT 1,2879287312.712A+7.8270.939%A*2.586%C+48.3B**18.7A+27419.2h4.4B+6.2B**
M20 Basilisk 1,3819191426.472A1.5851.877%A+2.285%D**27.5B+13.8A++37633.4h95.5C++184B++
M3 Pounder HEG 1,2308995051.78C*3.1254.948%A++3.671%B+20B7.4A**16244.9h19.3C35.1B+
M40 Fury-H 1,1588205514.909C*10.0170.589%M+N/A110.8B+45.7A**7117.4h13.1D18.6B+
NSX-P Tanto 8348154671.745B*3.1535.628%A*24.295%C+6.6D--N/A201122.8h11.5B*32.4B**
G30 Vulcan 1,306811968.448B*3.5540.785%A3.083%C90.1S55S16419h51.6A126.5A
M3 Pounder HEG 1,1177985041.583C+3.3157.64%A++3.008%C+17.8C+7.1A*15044.8h23.2D40.3C**
C150 Dalton 1,3147546012.567B++7.6752.813%B**N/A64.4A++47.9A++88511.7h3.7B+7.1B**
M12 Kobalt 8007481357.538B**52.6426.857%B**26.471%A*152.7B*10.6B++3614.9h12.9B++48.2B*
M6 Onslaught 7367192183.298B+1.6023.783%A+14.186%D*41.1B+1B**15317.5h17.7C**74.5B++
M60-G Bulldog 8547155513A+8.1053.249%A+1.818%D60.6B**11.8B++30811.8h6.2B+11.6B++
M6 Onslaught 7387142183.275B+1.6224.073%A+18.207%C41.3B+1.4A*15117.3h17.9C**74.2B++
MR11 Gatekeeper-H 1,332699997.061B+2.1667.744%A++1.288%C-54.2A++49.1A++75112.9h48.6B+71.7B*
MR11 Gatekeeper 1,285696828.488B**3.5955.493%A*1.868%C+39.5A++33.5A*88617.6h39B*70.3A
M12 Kobalt-H 7156931546.2A41.3026.562%B**8.947%D**123.8C++3.9C4765.6h15.1C++56.7B+
E540 Halberd-H 1,2786765013.52B++8.6278.213%M1.183%D86.7A*77.2S7807.8h7.8C--10B
M60-A Bulldog 7216632230.136C*25.2461.576%A+1.056%D--68.4A+6B++2849.7h5.8C++9.4B++
Tank Mine 1,0096091533.98B++0.92131.388%SN/A101.5C+66.7C++14596h4.5T*3.4A++
Coyote Missiles 9106001055.714B++0.8257.031%B+N/A55.6B+28.7B42510.8h25.7B**45.1B*
M12 Kobalt 6045732423.875B++18.9824.159%A23.211%B**92.4B*5B*3656.2h15.2B++63B++
TX1 Repeater 5375352681.996A+2.9029.901%B*19.065%C24.5C+N/A11121.8h10.8B++36.3B++
T7 Mini-Chaingun 531522995.273S0.3823.06%A9.004%D--41.8B+N/A31212.5h12.5B++54B++
M20 Basilisk 694477835.747B**0.8550.707%A2.935%D--23.6C++10.7C**26120.2h95.1C++187.6B++
Cycler TRV 4564531842.462B**2.4330.09%A+11.479%D*24.9CN/A14918.2h11.1B*36.7B**
MR1 Fracture 6314481962.286A*2.6155.219%A*6.25%B**18.9A*7.7A19923.7h23.1A41.8B**
MR1 Fracture 6614461942.299M2.6056.888%A*5.381%B++18.8M+9.1A**21223.7h24.2A42.6A
T1 Cycler 4484312211.95B*2.9530.918%A++23.434%C**24.1C+N/A35117.9h12.6B++40.8B**
SMG-46 Armistice 4214192501.676B+3.2234.253%A++22.912%B**15.1DN/A21927.7h13B+37.8B++
TMG-50 3973921332.947A++1.9528.012%A24.235%C++35C++N/A14611.2h10.5B+37.5B++
L-30R Vektor 5833911213.231B++1.6746.485%B++1.79%C14.3B+7C+10527.4h45.2B++97.2B*
M12 Kobalt 4103871135.182A30.2922.55%B**23.773%B**96.8B++5.8B*3804h16.1B+71.3B++
G30 Walker 653386458.578A+3.6837.778%B**1.036%D**20.9B+14.4B++28318.5h176.8B+468B*
M2 Mutilator 374367576.439M++1.5420.228%A14.714%D-37.8B**N/A1999.7h14.9B++73.5B*
LC2 Lynx 3583552301.543B+3.3529.746%A25.352%B++7.7D--N/A3646.2h12.1B*40.6B*
Orbital Strike Uplink 4223511351N/A346.10517.778%UN/A1755U355U79690.2h0.7T*0.1T*
Xiphos Anti-Personnel Phalanx Tower 3363282164A*159.1039.107%B**N/A656A*16A25470.5h2.7B+6.9B+
SABR-13 324322635.111M0.2130.373%B*15.217%D**33.2C+N/A2189.7h11B+36.1B++
M2 Mutilator 309309427.357M**2.4620.789%A14.563%D-34.7B++N/A1918.9h15.2B++73.1B++
T2 Striker 5342971721.727M+3.1755.903%B+N/A16.4B++13.1B+43518.1h28.8B**51.4B*
NS Decimator 4912711212.24A+2.6672.465%A+N/A27.1C--22B++51810h5C+6.9B+
NS-AM7 Archer 3732604240.613C**4.2869.163%A+17.692%C++2.6D--1.1D--29101.7h16.7B+24.1B+
Skyguard 431259495.286A0.3938.721%A+N/A20.6B**13.7B**29412.6h123.9C++319.9B++
Claymore 2572561517.067A++12.1743.539%B**N/A128C+N/A143892h1.1B*2.5B**
RAMS .50M 2532522310.957A*6.0645.182%B**85.714%B**39.4B++N/A2536.4h2B+4.4B++
M12 Kobalt-F 256246673.672B*1.2226.903%B++6.098%D63.1A2.6A1493.9h10.4B++38.7B*
M20 Basilisk 371243279C+4.1064.06%A4.527%C+48.6C*25.6B+6245h112.1C++175B+
TX2 Emperor 241238912.615A++2.2832.166%B+10.504%D**31.7C++N/A1817.5h7.4B*23.1B+
AMR-66 241229603.817M*1.0835.75%A+13.1%F14.5C-N/A11915.8h7B*19.5B**
M12 Kobalt 235225375M**70.1023.16%A*11.111%D-187.5S8.3B*9111.2h14B*60.3A+
T7-P Mini-Chaingun 231221922.402B2.4915.953%D*12.67%D28.3D*1.3C+857.8h12.3C++77.1C-
NS-10 Burster 326217553.945M**0.9540.57%A++4.147%D8.8A++4.4B++21924.8h106.9B**263.6A
T1S Cycler 2202101081.944B*2.9531.332%A+12.857%D*25.3C1.2A+928.3h9.3A29.7B**
M20 Basilisk-H 255203267.808C*2.9149.503%C**2.956%D*58C+14.9C3053.5h42.7B++86.2B*
LB00 Python AP 2911991414.214C++9.3275.185%A++N/A76.5A++35.4A+4052.6h4.1B+5.4A
NS "Jackpot" Decimator 3781991118.091U13.1984.469%MN/A180.9S162.7S6121.1h1.6A*1.8A*
P525 Marauder 208195921.667B+16.7726.539%B*1.538%C97.5B**6.5B**4382h5.9B22.2B++
99SV 1961951195U190.1041.363%A++30.256%D37.5B**N/A2035.2h4.4B*10.5B**
M60-G Bulldog 2341941216.167A**11.2753.331%A++2.062%D57.1A+11.8A+5563.4h6.7B12.6B*
Spear Anti-Vehicle Phalanx Turret 287191727.286M**22.3948.348%B+3.665%C70.7A++35.6A+12162.7h6.1B+12.5B*
NS-10 Burster 281187553.4M1.5040.521%A++3.209%D8A+4C**20723.4h121B**298.7B**
PDW-16 Hailstorm 185183951.926B**2.9735.967%A*12.022%D13.2DN/A7813.9h13.6B+37.7B*
NS-357 IA 1831811261.437C*3.4657.844%A22.1%D-16.5D-N/A4211h3.3C*5.7B++
M20 Drake 321177919.667A++14.7749.716%C*2.26%D19.5C15.8C++3629.1h122.3C+245.9C++
L-24R Spur 210172692.493D2.4036.007%CN/A16.9D3.7C+7110.2h32.7C++90.9C++
AM7-XOXO 3321711115.545U10.6588.617%M3.509%D**95S89.4S1641.8h3A3.3A+
Frag Grenade 1731711171N/A166.1031.375%F-N/A1710S20A*75140.1h1.6A*5B**
SOAS-20 159159682.338B++2.5633.339%B**13.837%D--9.4D*N/A7716.9h11.5C**34.6B++
Spear Anti-Vehicle Phalanx Tower 2451561156S151.1071.825%A*1.923%D-78A44.5B**5902h7B++9.7B**
SMG-46AE Armistice 1611561291.209C3.6930.717%C*20.513%C5.5D*N/A1728.3h13.6C+44.4C++
Dual-75 Duster 165155351.667M46.7749.553%AN/A86.1B+5.6C++3311.8h6.1C+12.3B+
G30 Walker 318152413.707C++1.1935.73%A*N/A38A++41.5M++7574h188.7C++528.1B++
MG-S1 Jackal 1521501001.5B3.4036.502%A++24%B++7.1D--N/A26021h12.5C+34.2B+
G40-F Ranger 231150217.143B2.2541.448%A+N/A88.2A*47.6A++7421.7h47.8B++115.3B*
L105 Zephyr 179148721.143B**16.2551.77%B**N/A70.5B++14.8A4142.1h6C*11.6B+
G30 Walker 241145246.042B*1.1536.904%B**4.828%C**17.7C++11.7B+3608.2h203.2C++550.6B+
The Slasher 1361273,4510.037C4.8641.047%B+18.11%B*0.4C-N/A1360.6h2.8D6.8C+
NS-61 Emissary 127127961.323B++3.5733.904%B*21.26%B*14.3DN/A458.9h10.6B+31.3B*
Hoplon Anti-Aircraft Phalanx Tower 2081211121U116.1042.512%A*N/A403.3M**290M+26410.3h7.6B++17.8B+
AS16 NightHawk 109108522.077B*2.8254.418%A+12.963%C16.9DN/A1366.4h7.9F14.6C+
G40-F Ranger 174101195.316C++0.4233.289%C*N/A19.4C++14C**3365.2h78.5B**235.8B**
Fatestealer 1001001100U95.1030.569%D14%D--200SN/A2830.5h1.3M++4.2B**
TSAR-42 9595372.568C+2.3339.526%C*66.316%C+38C++N/A2982.5h2.3C++5.8C**
M202 Wyrm 13093518.6A13.7057.234%B+3.226%C**116.3B46.3C+6630.8h23.3B**40.7B**
A30 Walker 15293511.824B3.0722.637%C+N/A28.2B++17.9B+3613.3h80.8B*357.1B*
M1 Heavy Cycler 8984165.25M++0.3520.75%A+22.619%B**40A++2.4S3062.1h17.7C*85.1B++
G40-F Ranger 12783810.375C++5.4851.775%MN/A27.7D14.7D-2623h64.3B+124.2B**
M20 Drake 14681165.063C0.1739.191%A+N/A12.7C++10.2C+3766.4h88.8B++226.7B*
M60-A Bulldog 8776135.846C+0.9543.044%B++1.316%C54.3B*7.9C**8281.4h4.8B++11.1B*
Rocklet Rifle 14774780.949B+3.9559.036%B++N/A23.9C23.5C+5623.1h23.8B**40.4B**
HC1 Cougar 6363282.25A2.6530.095%A26.984%B*21CN/A46543h9.1B**30.2B*
Hyena Missile Launcher 9862292.138B+2.7636.612%B+N/A22.1C*12.9C++2582.8h34.6C**94.6B+
NS-20 Gorgon 6862312B*2.9066.768%S17.742%C15.5C1.5C+1204h177.2T-265.4C
MAX Punch 79611,4180.043C--4.8544.18%C+N/A0.4DN/A1138h2.7C+6.2C+
TAR-AE 6160282.143C**2.7528.939%C**40%A+30DN/A1282h11.1B+38.2B+
M1 Heavy Cycler 6059163.688A+1.2125.218%A*15.254%D-45.4AN/A1451.3h22D*87.4B+
M4-F Pillager 6859411.439B3.4659.442%B**N/A24.6C+3.8C-1172.4h42.6B+71.7B*
MANA Anti-Vehicle Turret 12456361.556C++3.3466.572%A3.571%C+28C34B+13782h16.7D*25.1C--
NS-20 Gorgon 6155311.774B+3.1267.28%S20%C*13.8C1.5C+1414h202.2T*300.6C
TRAC-Shot 5151421.214C+3.6827.629%B+7.843%F-7.7D*N/A2856.6h12.6C45.5C++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret75011.3h
Nano-Armor Kit497810,18269.7h
Spawn Beacon61,8462.4h
Skywall Shield Emitter02650.7h
Structure Shield Module13441h
Repair Module16631.5h
Turret AI Module34571.8h
AE Medical Applicator15088,3788.4h
AE Nano-Armor Kit1,1351,997,357199h
Cortium Silo14220.7h
Reinforcements Module0630.1h
Nanite Revive Grenade02560.1h
Nanite Healing Grenade0520h
Medical Applicator13041,1275.8h
Auraxium Slasher1635013.4h
Spitfire Auto-Turret161,4162.5h
Restoration Kit449311.3h
Motion Spotter1540.2h
Hoplon Anti-Aircraft Phalanx Tower02301h
Xiphos Anti-Personnel Tower12601.3h
Rampart Wall55454.4h
Welding Device222,1995.2h
Spear Anti-Vehicle Tower01760.9h
G40-F Ranger0710.1h
Recon Detection Device232,5167.3h
Shield Recharging Field122820.3h
Ammunition Package242,1444.2h
Medical Kit851,3344h
Anti-Infantry MANA Turret41610.6h
HSR11420.5h
Flail Targeting Dart11060.4h
Router1720.2h
Nano-Repair Grenade05940.2h
Ectoblaster01510.1h
WLT-Howler Mining Laser44368,958106.5h
Orbital Strike Target Designator12961.5h
Vehicle Gate0961.3h
Light Air Terminal0600.2h
Alarm Module01360.2h
Elysium Spawn Tube01880.5h

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