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Field Marshal MANBURGERS[FedX] MANBURGERS
TR BR 231

KDR: 5

Score: 156.8m

Last Seen: Mar 24th, 2020 7:50 AM
- OFFLINE - 30.9 hour(s)

Prestige 1, Battle Rank 100 (231 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP P525 Marauder-H P2-120 HESH P2-120 HEAT M18 Needler AP30 Shredder M14 Banshee VLG Missile Launcher
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $708,066 MLG Score: 566
Fun Score: N/A
Cheeseburgers Flipped: 1714TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.552%20.793%65630120216,8902.367542.628

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.404%2.003A*-0.034C+-1.83F-HEAD + (~5.02)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.80.532B+110.232C++23.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.955%0.653%1133612269,185127544827.20392205%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.884%0.839B++-0.86D---0.049

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
97.20.405B43.70.18C++53.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
60.91%1.821%31468122437,28225262154814.7593173%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.355%1.919A++-0.433C--0.805

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
130.661B+7.90.364C**5.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.801%2.485%167827120522,9352239809610.2434283%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.229%0.972B*-0.488D0.916

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
77.90.356C**36.50.1C+41.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.917%72.851%16783122944265160.678955

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.03%0.75B++0.372C**0.894

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.45B+2.20.317C*3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.418%12.963%16781123110849630.217304

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%1.053B**-0.352C--1.622

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.6-0.108C+7.9-0.631D6.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
156.8m774.2%656 (39.4k)600 (36k)4.9956135,24627,0736.87759231 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1232727027.667%5.434%15009:3730

73% Engineer8% Heavy Assault6% Infiltrator14% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 2:42 AMAug 20th, 2015 1:07 AMMar 25th, 2020 1:16 AM (4d) (PST)Mar 24th, 2020 4:45 AM (5d) (PST)Mar 24th, 2020 3:50 AM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,220781,1420.5180.1040.0285.4200.182566

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
73,1984,68168,51731623251136,014

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4352.7h/181.4d 50,951 7,349 63,043 1415.4k 4,634 6,434 47,581 318.6m

EngineerCLASS DETAILS: Engineer
TRAC-5 S
A++
Kills:1,284
Deaths:649
KDR:1.978
Accuracy:32.793% A++
HSR:11.604% D-
LC3 Jaguar
A+
Kills:1,177
Deaths:459
KDR:2.564
Accuracy:31.751% A+
HSR:14.274% D*
T5 AMC
A++
Kills:1,156
Deaths:406
KDR:2.847
Accuracy:32.928% A++
HSR:18.080% C
TRAC-5 Burst
B++
Kills:1,149
Deaths:275
KDR:4.178
Accuracy:30.139% B++
HSR:24.021% C+
TRAC-5
A++
Kills:1,144
Deaths:545
KDR:2.099
Accuracy:30.227% A++
HSR:19.755% C++
NSX-P Tanto
A++
Kills:910
Deaths:572
KDR:1.591
Accuracy:34.919% A++
HSR:24.066% C
LC2 Lynx
A
Kills:355
Deaths:230
KDR:1.543
Accuracy:29.746% A
HSR:25.352% B+
AMR-66
A
Kills:229
Deaths:60
KDR:3.817
Accuracy:35.750% A
HSR:13.100% F
AS16 NightHawk
A
Kills:108
Deaths:52
KDR:2.077
Accuracy:54.418% A
HSR:12.963% C
HC1 Cougar
B**
Kills:63
Deaths:28
KDR:2.250
Accuracy:30.095% B**
HSR:26.984% B++
TRAC-Shot
B++
Kills:51
Deaths:52
KDR:0.981
Accuracy:28.940% B++
HSR:7.843% F-
Kills:7,626
Deaths (as Engineer):3,328
Deaths (to Engineers):9,531
KDR:2.29147
Kill Difference:4,298
Playtime:3,181.469 hours
Usage:73%
Score:106.984m
Score/min:560
Accuracy (listed only):33.791%
HSR (listed only):18.004%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A++
Kills:1,152
Deaths:218
KDR:5.284
Accuracy:28.612% A++
HSR:17.535% D-
T9 CARV-S
A++
Kills:1,145
Deaths:129
KDR:8.876
Accuracy:31.569% A++
HSR:17.205% D--
MSW-R
A
Kills:997
Deaths:394
KDR:2.530
Accuracy:29.536% A
HSR:25.376% C++
T16 Rhino
A+
Kills:959
Deaths:347
KDR:2.764
Accuracy:26.916% B**
HSR:32.534% A+
TMG-50
B**
Kills:392
Deaths:133
KDR:2.947
Accuracy:28.012% B**
HSR:24.235% C+
Kills:4,645
Deaths (as Heavy Assault):1,221
Deaths (to Heavy Assaults):6,032
KDR:3.80426
Kill Difference:3,424
Playtime:329.963 hours
Usage:8%
Score:25.225m
Score/min:1,274
Accuracy (listed only):28.929%
HSR (listed only):23.377%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
A++
Kills:1,284
Deaths:649
KDR:1.978
Accuracy:32.793% A++
HSR:11.604% D-
LC3 Jaguar
A+
Kills:1,177
Deaths:459
KDR:2.564
Accuracy:31.751% A+
HSR:14.274% D*
T5 AMC
A++
Kills:1,156
Deaths:406
KDR:2.847
Accuracy:32.928% A++
HSR:18.080% C
TRAC-5 Burst
B++
Kills:1,149
Deaths:275
KDR:4.178
Accuracy:30.139% B++
HSR:24.021% C+
TRAC-5
A++
Kills:1,144
Deaths:545
KDR:2.099
Accuracy:30.227% A++
HSR:19.755% C++
NSX-P Tanto
A++
Kills:910
Deaths:572
KDR:1.591
Accuracy:34.919% A++
HSR:24.066% C
SMG-46 Armistice
A+
Kills:419
Deaths:250
KDR:1.676
Accuracy:34.253% A+
HSR:22.912% B**
LC2 Lynx
A
Kills:355
Deaths:230
KDR:1.543
Accuracy:29.746% A
HSR:25.352% B+
PDW-16 Hailstorm
A*
Kills:183
Deaths:95
KDR:1.926
Accuracy:35.967% A*
HSR:12.022% D
MG-S1 Jackal
A+
Kills:158
Deaths:106
KDR:1.491
Accuracy:35.737% A+
HSR:23.418% B
SMG-46AE Armistice
C++
Kills:156
Deaths:129
KDR:1.209
Accuracy:30.717% C++
HSR:20.513% C
AS16 NightHawk
A
Kills:108
Deaths:52
KDR:2.077
Accuracy:54.418% A
HSR:12.963% C
HC1 Cougar
B**
Kills:63
Deaths:28
KDR:2.250
Accuracy:30.095% B**
HSR:26.984% B++
TRAC-Shot
B++
Kills:51
Deaths:52
KDR:0.981
Accuracy:28.940% B++
HSR:7.843% F-
Kills:8,313
Deaths (as Light Assault):3,848
Deaths (to Light Assaults):3,453
KDR:2.16034
Kill Difference:4,465
Playtime:202.582 hours
Usage:5%
Score:5.923m
Score/min:487
Accuracy (listed only):33.759%
HSR (listed only):18.843%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11P
A
Kills:1,152
Deaths:420
KDR:2.743
Accuracy:30.879% A
HSR:21.615% C++
Cycler TRV
A
Kills:453
Deaths:184
KDR:2.462
Accuracy:30.090% A
HSR:11.479% D*
T1 Cycler
A++
Kills:431
Deaths:221
KDR:1.950
Accuracy:30.918% A++
HSR:23.434% C*
SMG-46 Armistice
A+
Kills:419
Deaths:250
KDR:1.676
Accuracy:34.253% A+
HSR:22.912% B**
T1S Cycler
A+
Kills:327
Deaths:183
KDR:1.787
Accuracy:31.878% A+
HSR:10.703% D**
SABR-13
B++
Kills:322
Deaths:63
KDR:5.111
Accuracy:30.373% B++
HSR:15.217% D**
PDW-16 Hailstorm
A*
Kills:183
Deaths:95
KDR:1.926
Accuracy:35.967% A*
HSR:12.022% D
MG-S1 Jackal
A+
Kills:158
Deaths:106
KDR:1.491
Accuracy:35.737% A+
HSR:23.418% B
SMG-46AE Armistice
C++
Kills:156
Deaths:129
KDR:1.209
Accuracy:30.717% C++
HSR:20.513% C
AS16 NightHawk
A
Kills:108
Deaths:52
KDR:2.077
Accuracy:54.418% A
HSR:12.963% C
TAR-AE
A+
Kills:60
Deaths:28
KDR:2.143
Accuracy:28.939% C*
HSR:40% A+
Kills:3,769
Deaths (as Combat Medic):1,731
Deaths (to Combat Medics):1,647
KDR:2.17735
Kill Difference:2,038
Playtime:167.116 hours
Usage:4%
Score:4.657m
Score/min:464
Accuracy (listed only):34.015%
HSR (listed only):19.480%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner AE
B*
Kills:1,161
Deaths:891
KDR:1.303
Accuracy:48.839% B*
HSR:24.720% C+
TX1 Repeater
B*
Kills:537
Deaths:274
KDR:1.960
Accuracy:29.902% B*
HSR:18.994% C
SMG-46 Armistice
A+
Kills:419
Deaths:250
KDR:1.676
Accuracy:34.253% A+
HSR:22.912% B**
NS-AM7 Archer
A+
Kills:260
Deaths:424
KDR:0.613
Accuracy:69.163% A+
HSR:17.692% C+
RAMS .50M
B**
Kills:252
Deaths:23
KDR:10.957
Accuracy:45.182% B*
HSR:85.714% B**
TX2 Emperor
B+
Kills:238
Deaths:91
KDR:2.615
Accuracy:32.166% B+
HSR:10.504% D**
NS-357 IA
B*
Kills:195
Deaths:142
KDR:1.373
Accuracy:55.026% B*
HSR:22.051% D*
99SV
A+
Kills:195
Deaths:
KDR:
Accuracy:41.363% A+
HSR:30.256% D
PDW-16 Hailstorm
A*
Kills:183
Deaths:95
KDR:1.926
Accuracy:35.967% A*
HSR:12.022% D
AM7-XOXO
M+
Kills:180
Deaths:30
KDR:6
Accuracy:85.402% M+
HSR:3.889% D**
SOAS-20
B**
Kills:159
Deaths:68
KDR:2.338
Accuracy:33.339% B**
HSR:13.837% D*
MG-S1 Jackal
A+
Kills:158
Deaths:106
KDR:1.491
Accuracy:35.737% A+
HSR:23.418% B
SMG-46AE Armistice
C++
Kills:156
Deaths:129
KDR:1.209
Accuracy:30.717% C++
HSR:20.513% C
NS-61 Emissary
B*
Kills:127
Deaths:96
KDR:1.323
Accuracy:33.904% B*
HSR:21.260% B++
TSAR-42
C+
Kills:96
Deaths:37
KDR:2.595
Accuracy:38.790% C+
HSR:66.667% C
SR-7
D*
Kills:94
Deaths:19
KDR:4.947
Accuracy:33.068% D*
HSR:44.681% T*
Kills:4,410
Deaths (as Infiltrator):2,675
Deaths (to Infiltrators):2,512
KDR:1.6486
Kill Difference:1,735
Playtime:258.757 hours
Usage:6%
Score:7.632m
Score/min:492
Accuracy (listed only):42.676%
HSR (listed only):27.446%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B*
Kills:1,754
Deaths:359
KDR:4.886
Accuracy:21.950% B*
HSR:15.736% D--
MRC3 Mercy
B*
Kills:1,728
Deaths:341
KDR:5.067
Accuracy:21.413% B*
HSR:14.873% D*
M3 Pounder HEG
A++
Kills:920
Deaths:513
KDR:1.793
Accuracy:53.805% A++
HSR:3.587% C**
M6 Onslaught
B**
Kills:847
Deaths:241
KDR:3.515
Accuracy:22.980% B**
HSR:15.821% D-
M3 Pounder HEG
A+
Kills:823
Deaths:512
KDR:1.607
Accuracy:56.442% A+
HSR:2.916% C+
M6 Onslaught
B**
Kills:822
Deaths:241
KDR:3.411
Accuracy:23.295% B**
HSR:19.100% C
M2 Mutilator
B**
Kills:477
Deaths:63
KDR:7.571
Accuracy:19.578% B**
HSR:17.191% C
MR1 Fracture
A*
Kills:451
Deaths:200
KDR:2.255
Accuracy:54.893% A*
HSR:6.208% B*
MR1 Fracture
A*
Kills:448
Deaths:198
KDR:2.263
Accuracy:56.603% A*
HSR:5.357% B++
M2 Mutilator
B**
Kills:412
Deaths:48
KDR:8.583
Accuracy:19.813% B**
HSR:16.019% D
NS-10 Burster
A++
Kills:217
Deaths:55
KDR:3.945
Accuracy:40.570% A++
HSR:4.147% C--
M1 Heavy Cycler
A+
Kills:197
Deaths:49
KDR:4.020
Accuracy:19.695% B**
HSR:24.873% A+
NS-10 Burster
A+
Kills:187
Deaths:55
KDR:3.400
Accuracy:40.521% A+
HSR:3.209% D
M1 Heavy Cycler
B*
Kills:178
Deaths:49
KDR:3.633
Accuracy:20.891% B*
HSR:20.225% C++
NS-20 Gorgon
S
Kills:62
Deaths:31
KDR:2
Accuracy:66.768% S
HSR:17.742% C
NS-20 Gorgon
S
Kills:55
Deaths:31
KDR:1.774
Accuracy:67.280% S
HSR:20% C++
Kills:9,578
Deaths (as MAX Suit):1,493
Deaths (to MAX Suits):1,307
KDR:6.41527
Kill Difference:8,085
Playtime:214.678 hours
Usage:5%
Score:6.337m
Score/min:492
Accuracy (listed only):37.906%
HSR (listed only):12.938%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
A++
Kills:2,880
V. Kills:1,565 184%
Deaths:511
KDR:5.636
Accuracy:41.851% A++
KPH:29.200 A++
VKPH:15.800 B**
M14 Banshee
A++
Kills:2,496
V. Kills:158 N/A
Deaths:305
KDR:8.184
Accuracy:38.908% A++
KPH:79.500 B**
VKPH:5 B++
M18 Locust
A+
Kills:1,542
V. Kills:935 165%
Deaths:336
KDR:4.589
Accuracy:42.606% A+
KPH:27.200 C**
VKPH:16.500 C++
Hornet Missiles
C**
Kills:1,370
V. Kills:936 146%
Deaths:192
KDR:7.135
Accuracy:77.924% A*
KPH:72.700 C+
VKPH:49.700 C**
Tomcat A2AM Pods
B+
Kills:1,251
V. Kills:642 195%
Deaths:91
KDR:13.747
Accuracy:79.438% C*
KPH:70.100 B+
VKPH:36 C
Hellfire Rocket Pods
A++
Kills:1,113
V. Kills:376 295%
Deaths:100
KDR:11.130
Accuracy:65.184% A++
KPH:92.300 C++
VKPH:31.200 A++
M18 Rotary
B
Kills:1,058
V. Kills:758 139%
Deaths:325
KDR:3.255
Accuracy:44.084% A*
KPH:18 C**
VKPH:12.900 B
Coyote Missiles
C++
Kills:630
V. Kills:326 193%
Deaths:105
KDR:6
Accuracy:57.105% B+
KPH:56.600 C+
VKPH:29.300 C++
M202 Wyrm
C*
Kills:276
V. Kills:120 228%
Deaths:6
KDR:46
Accuracy:58.180% C*
KPH:98.800 C
VKPH:43 C
Kills:12,616 (7,976 + 0)
Deaths:1,971
KDR:6.401
VKDR:2.951
Vehicle Kills:5,816
Kill Difference:10,645
Playtime:308.301 hours
Usage:7%
Score:6.833m
Score/min:369
Piloting Accuracy:44.084%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
M+
Kills:2,838
V. Kills:1,844 154%
Deaths:90
KDR:31.533
Accuracy:52.071% M
KPH:63.700 A*
VKPH:41.400 M+
CAS30 Tank Buster
M+
Kills:1,186
V. Kills:763 155%
Deaths:366
KDR:3.240
Accuracy:64.868% A++
KPH:22.300 M+
VKPH:14.400 A++
L105 Zephyr PX
B+
Kills:1,067
V. Kills:123 N/A
Deaths:41
KDR:26.024
Accuracy:56.238% B+
KPH:102.200 B+
VKPH:11.800 B+
C150 Dalton
A++
Kills:1,054
V. Kills:782 135%
Deaths:62
KDR:17
Accuracy:60.831% A++
KPH:62.500 A+
VKPH:46.400 A++
L-30R Vektor
B+
Kills:452
V. Kills:220 205%
Deaths:126
KDR:3.587
Accuracy:45.954% B+
KPH:13.700 B+
VKPH:6.700 C
L-24R Spur
C+
Kills:345
V. Kills:45 N/A
Deaths:71
KDR:4.859
Accuracy:36.931% C
KPH:24.100 C-
VKPH:3.100 C+
L105 Zephyr
A++
Kills:175
V. Kills:48 357%
Deaths:7
KDR:25
Accuracy:64.239% M
KPH:61.400 B
VKPH:16.800 A++
Dual-75 Duster
B**
Kills:155
V. Kills:10 N/A
Deaths:3
KDR:51.667
Accuracy:48.620% B**
KPH:82.300 B+
VKPH:5.300 C+
Kills:7,272 (1,983 + 5,289)
Deaths:766
KDR:9.493
VKDR:5.007
Vehicle Kills:3,835
Kill Difference:6,506
Playtime:177.004 hours
Usage:4%
Score:3.550m
Score/min:334
Piloting Accuracy:36.931%
Gunner Accuracy:48.620%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,315
V. Kills:159 N/A
Deaths:48
KDR:27.396
Accuracy:64.902% A++
KPH:90 A
VKPH:10.900 B+
L100 Python AP
A+
Kills:1,173
V. Kills:897 131%
Deaths:170
KDR:6.900
Accuracy:70.331% A++
KPH:37.200 C**
VKPH:28.400 A+
C75 Viper
A*
Kills:995
V. Kills:230 431%
Deaths:79
KDR:12.595
Accuracy:56.428% A++
KPH:68.300 A*
VKPH:15.800 A++
L100 Python HEAT
A
Kills:928
V. Kills:359 258%
Deaths:73
KDR:12.712
Accuracy:70.939% A*
KPH:47.900 B*
VKPH:18.500 A
LB00 Python AP
A++
Kills:497
V. Kills:227 218%
Deaths:19
KDR:26.158
Accuracy:76.153% A++
KPH:79.600 A
VKPH:36.400 B**
Skyguard
A
Kills:270
V. Kills:178 151%
Deaths:49
KDR:5.510
Accuracy:38.866% A+
KPH:21.300 B**
VKPH:14 A
Kills:5,178 (5,178 + 0)
Deaths:438
KDR:11.822
VKDR:4.680
Vehicle Kills:2,050
Kill Difference:4,740
Playtime:99.029 hours
Usage:2%
Score:2.258m
Score/min:380
Driving Accuracy:38.866%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M++
Kills:24,561
V. Kills:17,943 137%
Deaths:2,096
KDR:11.718
Accuracy:67.871% A**
KPH:50 A+
VKPH:36.500 M++
P2-120 HESH
A+
Kills:4,893
V. Kills:741 N/A
Deaths:153
KDR:31.980
Accuracy:55.363% A+
KPH:79.900 B**
VKPH:12.100 B++
P2-120 HEAT
A*
Kills:3,147
V. Kills:1,041 302%
Deaths:146
KDR:21.555
Accuracy:56.861% A++
KPH:50.300 A*
VKPH:16.600 A+
E540 Halberd
M
Kills:978
V. Kills:657 149%
Deaths:58
KDR:16.862
Accuracy:58.591% A*
KPH:43.500 A
VKPH:29.200 M
G30 Vulcan
S
Kills:811
V. Kills:495 164%
Deaths:96
KDR:8.448
Accuracy:40.785% A
KPH:90.600 S
VKPH:55.300 S
MR11 Gatekeeper
A+
Kills:702
V. Kills:591 119%
Deaths:82
KDR:8.561
Accuracy:55.475% A++
KPH:39.700 B**
VKPH:33.400 A+
M12 Kobalt
M++
Kills:227
V. Kills:10 N/A
Deaths:3
KDR:75.667
Accuracy:23.512% A**
KPH:186.900 M++
VKPH:8.200 A
P525 Marauder
B++
Kills:195
V. Kills:13 N/A
Deaths:9
KDR:21.667
Accuracy:27.140% B++
KPH:97.800 B++
VKPH:6.500 B++
G40-F Ranger
A+
Kills:179
V. Kills:93 190%
Deaths:21
KDR:8.524
Accuracy:40.871% A+
KPH:83.600 A
VKPH:43.400 A
G30 Walker
M+
Kills:152
V. Kills:166 91%
Deaths:41
KDR:3.707
Accuracy:35.730% A++
KPH:38.100 A
VKPH:41.600 M+
Kills:35,845 (32,601 + 3,244)
Deaths:2,705
KDR:13.251
VKDR:8.041
Vehicle Kills:21,750
Kill Difference:33,140
Playtime:673.218 hours
Usage:15%
Score:23.428m
Score/min:580
Driving Accuracy:56.861%
Gunner Accuracy:35.730%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:4,995
V. Kills:165 N/A
Deaths:76
KDR:65.724
Accuracy:43.583% B**
KPH:178.700 A+
VKPH:5.900 C+
G20 Vulcan-H
B**
Kills:1,072
V. Kills:606 177%
Deaths:131
KDR:8.183
Accuracy:52.536% B+
KPH:64.700 B**
VKPH:36.600 B*
M40 Fury-H
A**
Kills:821
V. Kills:338 242%
Deaths:55
KDR:14.927
Accuracy:70.585% M+
KPH:111.200 B+
VKPH:45.800 A**
MR11 Gatekeeper-H
A++
Kills:699
V. Kills:633 110%
Deaths:99
KDR:7.061
Accuracy:67.749% A++
KPH:54 A++
VKPH:48.900 A++
M12 Kobalt-H
B**
Kills:695
V. Kills:22 N/A
Deaths:16
KDR:43.438
Accuracy:26.713% B**
KPH:124.700 C++
VKPH:3.900 C
E540 Halberd-H
S
Kills:676
V. Kills:602 112%
Deaths:50
KDR:13.520
Accuracy:78.213% M
KPH:86.200 A*
VKPH:76.700 S
M20 Basilisk-H
B+
Kills:217
V. Kills:56 381%
Deaths:27
KDR:8.037
Accuracy:50.040% B+
KPH:59.600 C+
VKPH:15.400 C
Halberd-H SE
A
Kills:126
V. Kills:39 315%
Deaths:3
KDR:42
Accuracy:67.834% A
KPH:98.500 B++
VKPH:30.500 C*
M60-G Bulldog-H
B+
Kills:58
V. Kills:16 341%
Deaths:2
KDR:29
Accuracy:63.610% A
KPH:57.800 D
VKPH:15.900 B+
Kills:9,359 (0 + 9,359)
Deaths:459
KDR:20.390
VKDR:5.397
Vehicle Kills:2,477
Kill Difference:8,900
Playtime:84.195 hours
Usage:2%
Score:3.680m
Score/min:728
Driving Accuracy:N/A%
Gunner Accuracy:63.610%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:1,517
V. Kills:253 N/A
Deaths:95
KDR:15.968
Accuracy:45.422% B**
KPH:82.300 B**
VKPH:13.700 B+
M40 Fury
A
Kills:1,444
V. Kills:271 N/A
Deaths:71
KDR:20.338
Accuracy:46.992% A
KPH:79.600 A
VKPH:14.900 B**
M20 Basilisk
A++
Kills:922
V. Kills:463 199%
Deaths:142
KDR:6.493
Accuracy:51.867% A+
KPH:27.500 B+
VKPH:13.800 A++
M60-G Bulldog
A
Kills:719
V. Kills:141 N/A
Deaths:55
KDR:13.073
Accuracy:53.106% A
KPH:60.200 B++
VKPH:11.800 B+
M12 Kobalt
A
Kills:590
V. Kills:31 N/A
Deaths:25
KDR:23.600
Accuracy:24.242% A
KPH:91.800 B++
VKPH:4.800 B++
M20 Basilisk
C**
Kills:480
V. Kills:217 220%
Deaths:83
KDR:5.783
Accuracy:50.751% A
KPH:23.500 C++
VKPH:10.600 C**
G30 Walker
B++
Kills:392
V. Kills:269 145%
Deaths:45
KDR:8.711
Accuracy:37.798% B**
KPH:21.100 B+
VKPH:14.500 B++
M12 Kobalt
B*
Kills:389
V. Kills:24 N/A
Deaths:11
KDR:35.364
Accuracy:22.607% B**
KPH:95.700 B+
VKPH:5.900 B*
M60-G Bulldog
A+
Kills:196
V. Kills:40 478%
Deaths:12
KDR:16.333
Accuracy:53.185% A++
KPH:56.800 A
VKPH:11.600 A+
G30 Walker
B+
Kills:157
V. Kills:101 154%
Deaths:24
KDR:6.542
Accuracy:36.869% B*
KPH:18.100 C+
VKPH:11.600 B+
G40-F Ranger
C+
Kills:110
V. Kills:78 139%
Deaths:19
KDR:5.789
Accuracy:33.805% C+
KPH:18.800 C+
VKPH:13.300 C+
Kills:6,916 (0 + 6,916)
Deaths:582
KDR:11.883
VKDR:3.244
Vehicle Kills:1,888
Kill Difference:6,334
Playtime:149.511 hours
Usage:3%
Score:3.471m
Score/min:387
Driving Accuracy:N/A%
Gunner Accuracy:33.805%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A
Kills:1,361
V. Kills:66 N/A
Deaths:394
KDR:3.454
Accuracy:50.777% B*
KPH:78.500 B*
VKPH:3.800 A
M40 Fury-F
A++
Kills:1,285
V. Kills:467 275%
Deaths:415
KDR:3.096
Accuracy:68.537% A++
KPH:35.700 B+
VKPH:13 A++
M20 Basilisk-F
A*
Kills:1,075
V. Kills:250 428%
Deaths:353
KDR:3.045
Accuracy:53.914% B+
KPH:51.100 A*
VKPH:11.900 A++
M12 Kobalt-F
A+
Kills:246
V. Kills:10 N/A
Deaths:67
KDR:3.672
Accuracy:26.886% B++
KPH:62.300 B**
VKPH:2.500 A+
M4-F Pillager
B+
Kills:59
V. Kills:9 N/A
Deaths:41
KDR:1.439
Accuracy:54.913% B+
KPH:23.500 C
VKPH:3.600 C-
Kills:4,026 (4,026 + 0)
Deaths:1,270
KDR:3.170
VKDR:0.631
Vehicle Kills:802
Kill Difference:2,756
Playtime:80.827 hours
Usage:2%
Score:0.807m
Score/min:167
Driving Accuracy:54.913%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
S
Kills:2,260
V. Kills:639 353%
Deaths:56
KDR:40.357
Accuracy:69.675% A*
KPH:162.100 S
VKPH:45.800 M
CAS 14-E
B**
Kills:1,460
V. Kills:85 N/A
Deaths:69
KDR:21.159
Accuracy:40.594% B**
KPH:105.400 B**
VKPH:6.100 C+
M20 Wyvern
A
Kills:1,031
V. Kills:534 193%
Deaths:62
KDR:16.629
Accuracy:49.069% A
KPH:44.700 A
VKPH:23.100 B**
Kills:4,751 (0 + 4,751)
Deaths:187
KDR:25.406
VKDR:6.727
Vehicle Kills:1,258
Kill Difference:4,564
Playtime:50.872 hours
Usage:1%
Score:1.325m
Score/min:434
Piloting Accuracy:N/A%
Gunner Accuracy:49.069%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 42,50424,5612,09611.718B+6.7267.871%A**2.129%D50A+36.6M++571490.9h8.2C--12B++
P525 Marauder-H 5,1604,9957665.724M60.7343.583%B**N/A179A+5.9C+74927.9h4.7B*10.9B**
P2-120 HESH 5,6344,89315331.98B*26.9855.363%A+N/A80B**12.1B++38061.2h3.9B++7.1B**
P2-120 HEAT 4,1883,14714621.555M16.5656.861%A++1.366%D--50.3A*16.6A+44662.6h5.2B*9.1A
M18 Needler 4,4452,8805115.636B**0.6441.851%A++N/A29.2A++15.9B**30898.7h58.5B**139.7B**
AP30 Shredder 4,6822,8389031.533B*26.5452.071%M1.304%D63.6A*41.3M+54844.6h117.8D226.2B+
M14 Banshee 2,6542,4963058.184C++3.1938.908%A++N/A79.5B**5B++29231.4h16.8B+43.1B+
VLG Missile Launcher 2,8992,2605640.357B++35.3669.675%A*N/A162.6S46M66613.9h4.5B*6.5B**
MRC3 Mercy 1,7671,7543594.886B**0.1121.95%B*15.736%D--37.2BN/A33047.1h15.7B**71.7B++
MRC3 Mercy 1,7591,7283415.067B**0.0721.413%B*14.873%D*38.1B+N/A33745.3h14.7B**68.5B*
M18 Locust 2,4771,5423364.589B*0.4142.606%A+N/A27.1C**16.5C++30756.8h76.3C*179.1B+
M40 Fury 1,7701,5179515.968B*10.9745.422%B**1.121%D82.4B**13.8B+50618.4h10.5B+23.1B*
CAS 14-E 1,5451,4606921.159C++16.1640.594%B**1.37%C-105.8B**6.2C+32013.8h23.9B+58.9B++
M40 Fury 1,7151,4447120.338A15.3446.992%A1.039%D79.8A15B**57518.1h10.8B+22.9B*
Hornet Missiles 2,3061,3701927.135C+2.1477.924%A*N/A72.9C+49.8B68318.8h9.4B12B++
C-4 2,1891,3658001.706C++3.2928.64%B+N/A45.7D-27.6C+56429.9h1.5C+5.2C**
S12 Renegade 1,4271,3613943.454C*1.5450.777%B*1.249%D*78.7B*3.8A17317.3h2.9B5.7B++
L100 Python HESH 1,4741,3154827.396B**22.4064.902%A++2.357%B*90.1A10.9B+30414.6h2.7B+4.1B**
M40 Fury-F 1,7521,2854153.096B*1.9068.537%A++N/A35.7B+13A++16536h10.8C++15.7B++
TRAC-5 S 1,3061,2846491.978A3.0232.793%A++11.604%D-12.8DN/A101100.4h11.4C**34.7B++
Tomcat A2AM Pods 1,8931,2519113.747A+8.7579.438%C*N/A70.3B+36.1C62217.8h6.2B**7.8A
CAS30 Tank Buster 1,9491,1863663.24B*1.7664.868%A++N/A22.3M+14.3A++19553.2h39B+60.1B*
LC3 Jaguar 1,1891,1774592.564B++2.4331.751%A+14.274%D*16.1DN/A9073h11.6C**36.5B++
L100 Python AP 2,0701,1731706.9C++1.9070.331%A++2.813%C++37.2C**28.5A+45131.5h6.6C9.4B+
NS-44 Commissioner AE 1,1701,1618911.303C++3.6948.839%B*24.72%C+15.6D--N/A4474.3h3.7C7.5C**
T5 AMC 1,1651,1564062.847A*2.1532.928%A++18.08%C21.5C+N/A10553.8h12.4B+37.8B*
NS-11P 1,1731,1524202.743A2.2530.879%A21.615%C++31.7C+N/A11436.3h12.4B+40.2B*
T9 CARV 1,1581,1522185.284A*0.2928.612%A++17.535%D-35.6C*N/A21332.4h11.3B++39.7B*
T7 Mini-Chaingun AE 1,1691,1513793.037A1.9626.631%B**12.511%D65.8B+1C+15817.5h11.7B+44B+
TRAC-5 Burst 1,1581,1492754.178B++0.8230.139%B++24.021%C+68B++N/A15916.9h10.7B+35.5B++
T9 CARV-S 1,1561,1451298.876M**3.8831.569%A++17.205%D--39.5C+N/A28129h11.9C++37.6B+
TRAC-5 1,1751,1445452.099A++2.9030.227%A++19.755%C++14.5CN/A7178.9h12.9B+42.7B++
Hellfire Rocket Pods 1,4891,11310011.13C*6.1365.184%A++N/A92C++31.1A++70412.1h18.4C++28.2B+
M20 Basilisk-F 1,3251,0753533.045A+1.9553.914%B+1.116%C--51.2A*11.9A++17321h25.7B+47.6B*
G20 Vulcan-H 1,6781,0721318.183B**3.1952.536%B+2.146%C--64.6B**36.5B*86516.6h72.5B**138.1B**
L105 Zephyr PX 1,1901,0674126.024C++21.0356.238%B+N/A102.6B+11.8B+37210.4h4.7C++8.4B+
M18 Rotary 1,8161,0583253.255B+1.7444.084%A*1.04%D-18C**12.9B29658.7h97.4B+220.8B*
C150 Dalton 1,8361,0546217B**12.0060.831%A++N/A62.4A+46.3A++82916.9h5.1C8.4B+
M20 Wyvern 1,5651,0316216.629A**11.6349.069%A2.328%D44.6A23.1B**36223.1h57B*116.1B**
M40 Fury 1,2151,0034522.289B17.2956.151%B++1.795%B++102.3C**21.6C++3819.8h9.5B+17B++
MSW-R 1,0159973942.53B2.4729.536%A25.376%C++33.9CN/A63729.4h9.8B*33.3B*
C75 Viper 1,2259957912.595A++7.6056.428%A++N/A68.2A++15.8A++47614.6h10.1B17.9B**
E540 Halberd 1,6359785816.862B**11.8758.591%A*1.84%D43.5A29.2M90322.5h5.8C+9.9B**
T16 Rhino 9839593472.764A2.2326.916%B**32.534%A+40.3C++1B**457723.8h11.3B++42B++
L100 Python HEAT 1,2879287312.712B**7.7270.939%A*2.586%C++47.8B*18.5A28219.4h4.4B++6.2A
M20 Basilisk 1,3859221426.493B**1.5051.867%A+2.386%D**27.4B+13.8A++38033.6h95.4C+183.9B++
M3 Pounder HEG 1,2539205131.793C++3.2053.805%A++3.587%C**19.4C++7A*15647.5h19.2C35.7B
NSX-P Tanto 9389105721.591B+3.4034.919%A++24.066%C6.9D--N/A188132.5h11.6B++33.3B*
M6 Onslaught 8658472413.515B+1.4822.98%B**15.821%D-42.8BN/A15719.8h16.8B+73B++
M3 Pounder HEG 1,1498235121.607C+3.3956.442%A+2.916%C+17.4C6.9A++14547.4h22.9D40.6C*
M6 Onslaught 8508222413.411B+1.5823.295%B**19.1%C41.9C**1.4A+15419.6h17.4B74.7B++
M40 Fury-H 1,1598215514.927C++9.9370.585%M+N/A110.9B+45.7A**7137.4h13.1D-18.6B+
G30 Vulcan 1,306811968.448B**3.4540.785%A3.083%C90.1S55S16439h51.6A126.5A
M12 Kobalt 8077541358B*53.0026.97%B**26.525%A++150.8B++10.6A++3585h13B++48.3B**
M60-G Bulldog 8607195513.073A8.0853.106%A1.808%C--60.4B++11.8B+30811.9h6.2B+11.7B*
MR11 Gatekeeper 1,293702828.561B+3.5755.475%A++1.852%C+39.7B**33.4A+99017.7h38.8B*69.9B**
MR11 Gatekeeper-H 1,332699997.061B+2.0767.749%A++1.288%C53.8A++48.7A++75513h48.6B+71.7B*
M60-A Bulldog 7616972231.682C++26.6961.764%A+1.004%D--68.3A6.3B++32210.2h5.8C++9.4B++
M12 Kobalt-H 7176951643.438B+38.4426.713%B**8.921%F124.1C+3.9C4805.6h15.2C*56.8B+
E540 Halberd-H 1,2786765013.52B+8.5278.213%M1.183%C-86.7A*77.2S7957.8h7.8D10C**
Tank Mine 1,0566531544.24B++0.76138.196%SN/A108.8C+67.2C++14926h4.5T*3.2A++
Coyote Missiles 9566301056C**1.0057.105%B+N/A56.8C+29.4C++45611.1h25.5B**44.7B*
M12 Kobalt 6215902523.6C**18.6024.242%A23.22%B**92.2B++4.8B++3696.4h15.2B+62.8B++
TX1 Repeater 5395372741.96A+3.0429.902%B*18.994%C23.6CN/A10722.8h10.9B++36.3B*
Orbital Strike Uplink 6665291529N/A524.00521.212%UN/A2645U685U88530.2h0.7T*0.1T*
T7 Mini-Chaingun 5345251015.198S0.2022.807%B**8.952%D--39.5C++N/A29913.3h12.5B+54.9B+
LB00 Python AP 7244971926.158B21.1676.153%A++N/A80.2A+36.6A4286.2h3.9B+5.1A
M20 Basilisk 697480835.783B*0.7950.751%A2.917%D*23.5C++10.6C**26120.4h95.2C*187.6B++
M2 Mutilator 485477637.571M*2.5819.578%B**17.191%C40.4B**N/A20911.8h14B*71.6B*
Cycler TRV 4564531842.462B**2.5330.09%A11.479%D*24.9CN/A15018.2h11.1B*36.7B**
L-30R Vektor 6724521263.587B+1.4145.954%B+1.549%C13.7B+6.7C10233h47.6B++103.5B**
MR1 Fracture 6364512002.255A*2.7454.893%A*6.208%B*18.8A++7.7B**19824h23.1A42.1B**
MR1 Fracture 6654481982.263A*2.7356.603%A*5.357%B++18.7A**9.1A*21223.9h24.4A43A
T1 Cycler 4484312211.95B++3.0530.918%A++23.434%C*24.1C+N/A35517.9h12.6B+40.8B*
SMG-46 Armistice 4214192501.676B+3.3234.253%A+22.912%B**15.1DN/A22027.7h13B+37.8B++
M2 Mutilator 413412488.583S3.5919.813%B**16.019%D37.8B++N/A19810.9h14.3B*72.4B++
TMG-50 3973921332.947A2.0528.012%B**24.235%C+35C+N/A14811.2h10.5B37.5B+
G30 Walker 661392458.711B**3.7237.798%B**1.02%D**21.1B+14.5B++28618.6h175.7B+464.9B++
M12 Kobalt 4133891135.364B*30.3722.607%B**23.907%B**94.9B+5.9B*3804.1h16.2B71.7B+
LC2 Lynx 3583552301.543C**3.4529.746%A25.352%B+7.7D--N/A3746.2h12.1B++40.6B*
Xiphos Anti-Personnel Phalanx Tower 3613532176.5A+171.5038.579%B*N/A706M+16A26610.5h2.6B++6.7B+
L-24R Spur 390345714.859C--0.1436.931%C1.739%C24.1C-3.1C+8314.3h24.6C*66.6C*
T1S Cycler 3433271831.787B+3.2131.878%A+10.703%D**23.7C-1.2B**8413.8h8.2A+25.7A
SABR-13 324322635.111M0.1230.373%B++15.217%D**33.2C+N/A2199.7h11B36.1B+
T2 Striker 5643171911.66A*3.3454.731%C++N/A15.9C*12.4C+42620h28.4B**51.9B*
M202 Wyrm 396276646M++41.0058.18%C*1.087%D98.6C42.9C6812.8h28.4B*48.8B++
NS Decimator 4932731212.256B**2.7472.465%A+N/A27.3D22B+53310h5C6.9B
Skyguard 448270495.51B*0.5138.866%A+N/A21.3B**14A30712.7h121C++311.2B++
Claymore 2632621517.467A+12.4743.675%B**N/A131CN/A138902h1.1B*2.5B**
NS-AM7 Archer 3732604240.613C**4.3869.163%A+17.692%C+2.6D-1.1D--29101.7h16.7C*24.1B+
RAMS .50M 2532522310.957A*5.9645.182%B*85.714%B**39.4B+N/A2566.4h2B+4.4B+
M12 Kobalt-F 256246673.672B++1.3226.886%B++6.098%D63.1B**2.6A++1493.9h10.4B++38.7B*
M20 Basilisk 371243279C+4.0064.06%A4.527%C+47.6C**25.1B+6235.1h112.1C*175B+
TX2 Emperor 241238912.615A++2.3832.166%B+10.504%D**31.7C+N/A1827.5h7.4B++23.1B++
AMR-66 241229603.817M+1.1835.75%A13.1%F14.5C-N/A12215.8h7B*19.5B*
M12 Kobalt 237227375.667M*70.6723.512%A**11.454%D-189.2M++8.3A9111.2h14.3B++60.9B**
T7-P Mini-Chaingun 231221922.402B+2.5915.951%D*12.67%D28.3D*1.3C+867.8h12.3C++77.1C+
M20 Basilisk-H 273217278.037C+3.0450.04%B+2.765%D**60.3C+15.6C+3033.6h43.3B++86.5B++
NS-10 Burster 326217553.945M++1.0540.57%A++4.147%C--8.8A++4.4B+21924.8h106.9B**263.6A
NS "Jackpot" Decimator 3812011118.273S13.2885.23%M++N/A167.5S150S5741.2h1.8A++2.1A++
M20 Drake 350197921.889B+16.8949.406%B+2.03%D20.7C16.1C+3739.5h115D232.9C--
M1 Heavy Cycler 203197494.02A*0.9819.695%B**24.873%A+43.8A++1.3A*2234.5h16.7B+84.8B+
M60-G Bulldog 2361961216.333A*11.3453.185%A++2.041%D56A11.4A5673.5h6.7C**12.6B*
P525 Marauder 208195921.667C++16.6727.14%B++1.538%C+97.5B++6.5B++4452h6.1C*22.5B+
NS-357 IA 1971951421.373C++3.6255.026%B*22.051%D*15.2D-N/A3912.8h3.3C+6B+
99SV 1961951195U190.0041.363%A+30.256%D37.5B++N/A2095.2h4.4B*10.5B*
Spear Anti-Vehicle Phalanx Turret 287191727.286M*22.2948.348%B+3.665%C+70.7A++35.6A12452.7h6.1B++12.5B*
NS-10 Burster 281187553.4A*1.6040.521%A+3.209%D8A4C++20723.4h121B**298.7B**
PDW-16 Hailstorm 185183951.926B*3.0735.967%A*12.022%D13.2D-N/A7913.9h13.6B37.7B++
AM7-XOXO 345180306S1.0085.402%M+3.889%D**52.9M**48.5S1043.4h3.3B+3.8B++
G40-F Ranger 272179218.524C++3.5340.871%A+N/A85.2A+44.3A7262.1h47.5B++116.3B++
Frag Grenade 1811791179N/A174.0033.032%FN/A1790S20A+76010.1h1.6A*4.9B*
M1 Heavy Cycler 181178493.633A1.3620.891%B*20.225%C++46.8B**N/A1413.8h17.2C+82.4B+
L105 Zephyr 223175725B*20.0064.239%MN/A60.3C**16.6A++4552.9h11.1F*17.3C
Spear Anti-Vehicle Phalanx Tower 2721721172S167.0071.66%A*1.744%D--86B*50B+6382h6.4B*9A
SOAS-20 159159682.338B+2.6633.339%B**13.837%D*9.4D*N/A7716.9h11.5C++34.6B+
MG-S1 Jackal 1601581061.491B3.5035.737%A+23.418%B7.3D--N/A25521.6h12.2C+34.2B+
G30 Walker 258157246.542B*1.5536.869%B*4.459%C++18C+11.6B+3738.7h194C++526.1B+
SMG-46AE Armistice 1611561291.209C3.7930.717%C++20.513%C5.5D*N/A1828.3h13.6C44.4C+
Dual-75 Duster 165155351.667M*46.6748.62%B**N/A81.6B+5.3C+3501.9h6.1C12.6B+
G30 Walker 318152413.707C++1.2935.73%A++N/A38A41.5M7584h188.7C+528.1B++
M60-A Bulldog 1711401310.769B5.7745.864%B**N/A56B**12.4A*6422.5h5.4C**11.7B++
Hoplon Anti-Aircraft Phalanx Tower 2301351135S130.0042.512%A**N/A450M*316.7A**27880.3h6.8B++15.9B+
NS-61 Emissary 127127961.323B++3.6733.904%B*21.26%B++14.3DN/A458.9h10.6B+31.3B*
The Slasher 1361273,4510.037C4.9641.047%B+18.11%B*0.4DN/A1360.6h2.8D-6.8C++
Halberd-H SE 165126342C++37.0067.834%AN/A96.9B++30C*5251.3h3.4B**5A
G40-F Ranger 188110195.789C+0.7933.805%C+N/A19C+13.4C+3245.8h79.7B**235.8B**
AS16 NightHawk 109108522.077B+2.9254.418%A12.963%C16.9D-N/A1406.4h7.9F-14.6C
G40-F Ranger 155102812.75C+7.7551.287%MN/A30D15.6D-2873.4h63.9B++124.6A
Fatestealer 1001001100U95.0030.569%D14%D-200SN/A2830.5h1.3M++4.2B**
Hyena Missile Launcher 15298323.063C**1.9337.884%B*N/A28B+15.4B+3123.5h29.5B+77.8B++
TSAR-42 9696372.595C+2.4038.79%C+66.667%C36.9C+N/A2972.6h2.3C+5.9C++
A30 Walker 15494511.843C+3.1522.848%C+N/A27.6B++17.6B+3573.4h84.8B*371B++
SR-7 9794194.947B+0.0533.068%D*44.681%T*78.3A++2.5U2351.2h2.6D8D--
Rocklet Rifle 17088970.907C**4.0963.055%AN/A25.9C24.1C+5713.4h27.4B*43.5B*
M20 Drake 14983165.188C0.1939.588%B**N/A11.7C9.3D3567.1h89.5B+226.1B*
HC1 Cougar 6363282.25B**2.7530.095%B**26.984%B++21C-N/A46623h9.1B**30.2B*
MAX Punch 80621,4930.042C--4.9543.669%C+N/A0.4D-N/A1147.6h2.7C+6.2C+
NS-20 Gorgon 6862312B+3.0066.768%S17.742%C15.5C-1.5C+1194h177.2F**265.4C
TAR-AE 6160282.143B+2.8528.939%C*40%A+30DN/A1292h11.1C**38.2B
M4-F Pillager 6859411.439C*3.5654.913%B+N/A23.6C3.6C-1112.5h42.6B77.6B+
M60-G Bulldog-H 7458229A24.0063.61%AN/A58D16B+3261h7.7D-12C++
M20 Drake 885878.286C**3.2934.41%B+1.724%C-24.2B+12.5C+4362.4h87.4C+254C*
MANA Anti-Vehicle Turret 12456361.556C+3.4466.572%A3.571%C+28C34B13942h16.7D*25.1D
NS-20 Gorgon 6155311.774C**3.2267.28%S20%C++13.8D1.5C+1424h202.2T-300.6C-
TRAC-Shot 5151520.981C4.0128.94%B++7.843%F-7.1D*N/A2657.2h13.6D47.2C+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret75011.3h
Spawn Beacon92,1602.7h
Nano-Armor Kit497810,18269.7h
Motion Spotter1540.2h
Skywall Shield Emitter03060.8h
Turret AI Module35312h
Structure Shield Module13811.1h
Repair Module17751.9h
AE Nano-Armor Kit1,3862,103,619214.2h
AE Medical Applicator20097,1639.7h
Cortium Silo14810.9h
Reinforcements Module0830.2h
Nanite Revive Grenade02910.1h
Nanite Healing Grenade0520h
Medical Applicator13041,1275.8h
Auraxium Slasher1635013.4h
Restoration Kit459481.4h
Spitfire Auto-Turret191,5112.6h
Hoplon Anti-Aircraft Phalanx Tower02731.2h
Xiphos Anti-Personnel Tower13121.5h
Rampart Wall66004.9h
Welding Device427,2736.7h
Spear Anti-Vehicle Tower02211.1h
G40-F Ranger0710.1h
Shield Recharging Field175230.5h
Recon Detection Device232,5787.4h
Ammunition Package252,3934.4h
Medical Kit851,3414.1h
Anti-Infantry MANA Turret41820.7h
HSR11420.5h
Pain Spire0660.3h
Ectoblaster01510.1h
Solid Wall0580.5h
Flail Targeting Dart52071.1h
Nano-Repair Grenade06290.2h
Router1920.2h
WLT-Howler Mining Laser46380,771127.7h
Orbital Strike Target Designator191111.8h
Light Air Terminal01050.4h
Alarm Module01790.3h
Vehicle Gate11431.7h
Elysium Spawn Tube02410.6h

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