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Field Marshal Space MANBURGERS[FedX] MANBURGERS
TR BR 226

KDR: 4.92

Score: 148.8m

Last Seen: Aug 10th, 2019 12:58 AM
- OFFLINE - 52 hour(s)

Prestige 1, Battle Rank 100 (226 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP P525 Marauder-H P2-120 HESH P2-120 HEAT M18 Needler M14 Banshee VLG Missile Launcher AP30 Shredder
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $713,070 MLG Score: 570
Fun Score: N/A
Cheeseburgers Flipped: 1638TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.576%20.791%65630118416,7722.418812.5

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.502%2.03A*-0.008C+-1.927F-HEAD + (~5)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.80.534B+110.232C++23.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.016%0.676%1123612088,288118941436.97056200%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.709%0.937B*-0.843D---0.121

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
94.10.417B43.30.18C++50.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
60.689%1.914%31298120635,42924042067814.7314171%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.362%1.91A++-0.409C--0.825

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.20.658B+80.36C**5.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.32%2.536%163325118921,6052144740110.0723292%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.137%0.91B*-0.47D0.896

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
74.30.385C**34.40.152C++39.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.942%72.789%16333121144163560.694488

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.02%1.25B**0.865B*0.106

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.52B+2.20.354C**3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.418%12.963%16331121310847530.226891

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%1.069B**-0.33C--1.611

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.6-0.105C+7.9-0.631D6.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
148.8m785.7%661 (39.7k)606 (36.4k)4.91868127,92526,0086.72581226 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1214689827.248%5.567%15209:2629

72% Engineer8% Heavy Assault6% Infiltrator14% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 9th, 2012 2:42 AMAug 20th, 2015 1:07 AMAug 9th, 2019 8:50 PM (16d) (PST)Aug 9th, 2019 9:26 PM (16d) (PST)Aug 9th, 2019 8:58 PM (16d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,201801,1210.5210.1060.0295.5280.183570

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
72,0464,82467,22231623321136,341

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4095.8h/170.7d 47,000 7,122 57,884 1358.5k 4,415 6,253 44,988 295.1m

EngineerCLASS DETAILS: Engineer
TRAC-5 S
A++
Kills:1,190
Deaths:225
KDR:5.289
Accuracy:32.191% A++
HSR:11.177% D--
LC3 Jaguar
A++
Kills:1,177
Deaths:457
KDR:2.575
Accuracy:31.763% A++
HSR:14.274% D--
T5 AMC
A++
Kills:1,156
Deaths:406
KDR:2.847
Accuracy:32.928% A++
HSR:18.080% C
TRAC-5 Burst
B**
Kills:1,149
Deaths:275
KDR:4.178
Accuracy:30.139% B**
HSR:24.021% C++
TRAC-5
A++
Kills:1,144
Deaths:545
KDR:2.099
Accuracy:30.227% A++
HSR:19.755% C++
NSX-P Tanto
A*
Kills:849
Deaths:499
KDR:1.701
Accuracy:35.666% A*
HSR:23.911% C
LC2 Lynx
A
Kills:355
Deaths:230
KDR:1.543
Accuracy:29.746% A
HSR:25.352% B++
AMR-66
A+
Kills:229
Deaths:60
KDR:3.817
Accuracy:35.750% A+
HSR:13.100% F
AS16 NightHawk
A+
Kills:108
Deaths:52
KDR:2.077
Accuracy:54.418% A+
HSR:12.963% C
HC1 Cougar
B**
Kills:63
Deaths:28
KDR:2.250
Accuracy:30.095% B**
HSR:26.984% B*
TRAC-Shot
B+
Kills:51
Deaths:42
KDR:1.214
Accuracy:27.629% B+
HSR:7.843% F--
Kills:7,471
Deaths (as Engineer):2,819
Deaths (to Engineers):9,165
KDR:2.65023
Kill Difference:4,652
Playtime:2,963.317 hours
Usage:72%
Score:100.033m
Score/min:563
Accuracy (listed only):33.686%
HSR (listed only):17.951%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A++
Kills:1,152
Deaths:212
KDR:5.434
Accuracy:28.612% A++
HSR:17.535% D-
T9 CARV-S
A++
Kills:1,145
Deaths:129
KDR:8.876
Accuracy:31.569% A++
HSR:17.205% D--
MSW-R
A
Kills:963
Deaths:374
KDR:2.575
Accuracy:29.514% A
HSR:25.753% C*
T16 Rhino
A++
Kills:958
Deaths:345
KDR:2.777
Accuracy:26.906% B**
HSR:32.568% A++
TMG-50
A
Kills:392
Deaths:133
KDR:2.947
Accuracy:28.012% A
HSR:24.235% C++
Kills:4,610
Deaths (as Heavy Assault):1,193
Deaths (to Heavy Assaults):5,837
KDR:3.86421
Kill Difference:3,417
Playtime:321.528 hours
Usage:8%
Score:25.039m
Score/min:1,298
Accuracy (listed only):28.923%
HSR (listed only):23.459%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
A++
Kills:1,190
Deaths:225
KDR:5.289
Accuracy:32.191% A++
HSR:11.177% D--
LC3 Jaguar
A++
Kills:1,177
Deaths:457
KDR:2.575
Accuracy:31.763% A++
HSR:14.274% D--
T5 AMC
A++
Kills:1,156
Deaths:406
KDR:2.847
Accuracy:32.928% A++
HSR:18.080% C
TRAC-5 Burst
B**
Kills:1,149
Deaths:275
KDR:4.178
Accuracy:30.139% B**
HSR:24.021% C++
TRAC-5
A++
Kills:1,144
Deaths:545
KDR:2.099
Accuracy:30.227% A++
HSR:19.755% C++
NSX-P Tanto
A*
Kills:849
Deaths:499
KDR:1.701
Accuracy:35.666% A*
HSR:23.911% C
SMG-46 Armistice
A++
Kills:419
Deaths:250
KDR:1.676
Accuracy:34.253% A++
HSR:22.912% B**
LC2 Lynx
A
Kills:355
Deaths:230
KDR:1.543
Accuracy:29.746% A
HSR:25.352% B++
PDW-16 Hailstorm
A*
Kills:183
Deaths:95
KDR:1.926
Accuracy:35.967% A*
HSR:12.022% D
SMG-46AE Armistice
C*
Kills:156
Deaths:129
KDR:1.209
Accuracy:30.717% C*
HSR:20.513% C
MG-S1 Jackal
A++
Kills:151
Deaths:100
KDR:1.510
Accuracy:36.454% A++
HSR:23.841% B+
AS16 NightHawk
A+
Kills:108
Deaths:52
KDR:2.077
Accuracy:54.418% A+
HSR:12.963% C
HC1 Cougar
B**
Kills:63
Deaths:28
KDR:2.250
Accuracy:30.095% B**
HSR:26.984% B*
TRAC-Shot
B+
Kills:51
Deaths:42
KDR:1.214
Accuracy:27.629% B+
HSR:7.843% F--
Kills:8,151
Deaths (as Light Assault):3,333
Deaths (to Light Assaults):3,348
KDR:2.44554
Kill Difference:4,818
Playtime:198.493 hours
Usage:5%
Score:5.873m
Score/min:493
Accuracy (listed only):33.728%
HSR (listed only):18.832%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11P
A++
Kills:1,152
Deaths:420
KDR:2.743
Accuracy:30.879% A++
HSR:21.615% B
Cycler TRV
A+
Kills:453
Deaths:184
KDR:2.462
Accuracy:30.090% A+
HSR:11.479% D*
T1 Cycler
A++
Kills:431
Deaths:221
KDR:1.950
Accuracy:30.918% A++
HSR:23.434% C**
SMG-46 Armistice
A++
Kills:419
Deaths:250
KDR:1.676
Accuracy:34.253% A++
HSR:22.912% B**
SABR-13
B*
Kills:322
Deaths:63
KDR:5.111
Accuracy:30.373% B*
HSR:15.217% D**
T1S Cycler
A+
Kills:256
Deaths:130
KDR:1.969
Accuracy:31.431% A+
HSR:12.109% D*
PDW-16 Hailstorm
A*
Kills:183
Deaths:95
KDR:1.926
Accuracy:35.967% A*
HSR:12.022% D
SMG-46AE Armistice
C*
Kills:156
Deaths:129
KDR:1.209
Accuracy:30.717% C*
HSR:20.513% C
MG-S1 Jackal
A++
Kills:151
Deaths:100
KDR:1.510
Accuracy:36.454% A++
HSR:23.841% B+
AS16 NightHawk
A+
Kills:108
Deaths:52
KDR:2.077
Accuracy:54.418% A+
HSR:12.963% C
TAR-AE
A++
Kills:60
Deaths:28
KDR:2.143
Accuracy:28.939% B
HSR:40% A++
Kills:3,691
Deaths (as Combat Medic):1,672
Deaths (to Combat Medics):1,600
KDR:2.20754
Kill Difference:2,019
Playtime:158.147 hours
Usage:4%
Score:4.461m
Score/min:470
Accuracy (listed only):34.040%
HSR (listed only):19.646%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner AE
B**
Kills:1,161
Deaths:891
KDR:1.303
Accuracy:48.839% B**
HSR:24.720% C+
TX1 Repeater
B*
Kills:535
Deaths:268
KDR:1.996
Accuracy:29.901% B*
HSR:19.065% C
SMG-46 Armistice
A++
Kills:419
Deaths:250
KDR:1.676
Accuracy:34.253% A++
HSR:22.912% B**
NS-AM7 Archer
A+
Kills:260
Deaths:424
KDR:0.613
Accuracy:69.163% A+
HSR:17.692% C++
RAMS .50M
B**
Kills:252
Deaths:23
KDR:10.957
Accuracy:45.182% B**
HSR:85.714% B**
TX2 Emperor
B+
Kills:238
Deaths:91
KDR:2.615
Accuracy:32.166% B+
HSR:10.504% D**
99SV
A++
Kills:195
Deaths:
KDR:
Accuracy:41.363% A++
HSR:30.256% D
PDW-16 Hailstorm
A*
Kills:183
Deaths:95
KDR:1.926
Accuracy:35.967% A*
HSR:12.022% D
NS-357 IA
A
Kills:182
Deaths:130
KDR:1.400
Accuracy:56.889% A
HSR:21.978% D--
AM7-XOXO
M++
Kills:172
Deaths:11
KDR:15.636
Accuracy:88.368% M++
HSR:3.488% D**
SOAS-20
B**
Kills:159
Deaths:68
KDR:2.338
Accuracy:33.339% B**
HSR:13.837% D*
SMG-46AE Armistice
C*
Kills:156
Deaths:129
KDR:1.209
Accuracy:30.717% C*
HSR:20.513% C
MG-S1 Jackal
A++
Kills:151
Deaths:100
KDR:1.510
Accuracy:36.454% A++
HSR:23.841% B+
NS-61 Emissary
B*
Kills:127
Deaths:96
KDR:1.323
Accuracy:33.904% B*
HSR:21.260% B*
TSAR-42
C+
Kills:96
Deaths:37
KDR:2.595
Accuracy:38.790% C+
HSR:66.667% C+
SR-7
D--
Kills:93
Deaths:18
KDR:5.167
Accuracy:33.111% D--
HSR:44.086% T*
Kills:4,379
Deaths (as Infiltrator):2,631
Deaths (to Infiltrators):2,447
KDR:1.66439
Kill Difference:1,748
Playtime:252.280 hours
Usage:6%
Score:7.484m
Score/min:494
Accuracy (listed only):43.025%
HSR (listed only):27.410%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:1,754
Deaths:358
KDR:4.899
Accuracy:21.950% B**
HSR:15.736% D--
MRC3 Mercy
B**
Kills:1,728
Deaths:340
KDR:5.082
Accuracy:21.413% B**
HSR:14.873% D*
M3 Pounder HEG
A++
Kills:901
Deaths:506
KDR:1.781
Accuracy:54.959% A++
HSR:3.663% B+
M3 Pounder HEG
A++
Kills:798
Deaths:505
KDR:1.580
Accuracy:57.648% A++
HSR:3.008% C+
M6 Onslaught
A+
Kills:719
Deaths:218
KDR:3.298
Accuracy:23.783% A+
HSR:14.186% D*
M6 Onslaught
A
Kills:714
Deaths:218
KDR:3.275
Accuracy:24.073% A
HSR:18.207% C
MR1 Fracture
A*
Kills:448
Deaths:196
KDR:2.286
Accuracy:55.219% A*
HSR:6.250% B**
MR1 Fracture
A*
Kills:446
Deaths:194
KDR:2.299
Accuracy:56.888% A*
HSR:5.381% B++
M2 Mutilator
A
Kills:379
Deaths:58
KDR:6.534
Accuracy:20.277% A
HSR:14.512% D--
M2 Mutilator
A
Kills:319
Deaths:43
KDR:7.419
Accuracy:20.702% A
HSR:14.734% D-
NS-10 Burster
A++
Kills:217
Deaths:55
KDR:3.945
Accuracy:40.570% A++
HSR:4.147% C--
NS-10 Burster
A++
Kills:187
Deaths:55
KDR:3.400
Accuracy:40.521% A++
HSR:3.209% D
M1 Heavy Cycler
A+
Kills:139
Deaths:31
KDR:4.484
Accuracy:20.415% A+
HSR:21.583% B*
M1 Heavy Cycler
A+
Kills:111
Deaths:31
KDR:3.581
Accuracy:22.782% A+
HSR:17.117% C-
NS-20 Gorgon
S
Kills:62
Deaths:31
KDR:2
Accuracy:66.768% S
HSR:17.742% C+
NS-20 Gorgon
S
Kills:55
Deaths:31
KDR:1.774
Accuracy:67.280% S
HSR:20% C*
Kills:8,977
Deaths (as MAX Suit):1,435
Deaths (to MAX Suits):1,258
KDR:6.25575
Kill Difference:7,542
Playtime:205.138 hours
Usage:5%
Score:5.953m
Score/min:484
Accuracy (listed only):38.453%
HSR (listed only):12.147%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
A++
Kills:2,384
V. Kills:1,306 182%
Deaths:511
KDR:4.665
Accuracy:43.335% A++
KPH:28.900 A++
VKPH:15.800 B**
M14 Banshee
A++
Kills:2,233
V. Kills:145 N/A
Deaths:305
KDR:7.321
Accuracy:39.682% A++
KPH:80 A
VKPH:5.200 B*
M18 Locust
A++
Kills:1,461
V. Kills:890 164%
Deaths:336
KDR:4.348
Accuracy:42.759% A++
KPH:26.800 B+
VKPH:16.400 C**
Tomcat A2AM Pods
B+
Kills:1,239
V. Kills:637 194%
Deaths:91
KDR:13.615
Accuracy:79.650% C+
KPH:70.900 B+
VKPH:36.500 C+
Hornet Missiles
B+
Kills:1,218
V. Kills:841 145%
Deaths:192
KDR:6.344
Accuracy:77.413% A*
KPH:70.300 C*
VKPH:48.600 B+
Hellfire Rocket Pods
A++
Kills:1,088
V. Kills:369 294%
Deaths:100
KDR:10.880
Accuracy:65.205% A*
KPH:92.300 C*
VKPH:31.300 A++
M18 Rotary
B+
Kills:1,018
V. Kills:736 138%
Deaths:325
KDR:3.132
Accuracy:44.067% A*
KPH:17.800 B
VKPH:12.800 B+
Coyote Missiles
B+
Kills:600
V. Kills:310 193%
Deaths:105
KDR:5.714
Accuracy:57.022% B+
KPH:55.300 B+
VKPH:28.600 B
M202 Wyrm
B+
Kills:132
V. Kills:59 220%
Deaths:6
KDR:22
Accuracy:58.069% B+
KPH:102.300 C++
VKPH:45.700 C+
Kills:11,373 (7,096 + 0)
Deaths:1,971
KDR:5.770
VKDR:2.685
Vehicle Kills:5,293
Kill Difference:9,402
Playtime:280.875 hours
Usage:7%
Score:6.108m
Score/min:362
Piloting Accuracy:44.067%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
M
Kills:2,144
V. Kills:1,449 148%
Deaths:90
KDR:23.822
Accuracy:51.829% A**
KPH:62.500 A*
VKPH:42.200 M
CAS30 Tank Buster
M
Kills:1,147
V. Kills:745 154%
Deaths:366
KDR:3.134
Accuracy:64.888% A++
KPH:22.700 M
VKPH:14.700 A+
L105 Zephyr PX
B++
Kills:1,067
V. Kills:123 N/A
Deaths:41
KDR:26.024
Accuracy:56.238% B++
KPH:102.200 B++
VKPH:11.800 C++
C150 Dalton
A++
Kills:798
V. Kills:593 134%
Deaths:62
KDR:12.871
Accuracy:55.280% A
KPH:64.500 A++
VKPH:48 A++
L-30R Vektor
B+
Kills:418
V. Kills:205 203%
Deaths:126
KDR:3.317
Accuracy:46.159% B+
KPH:14.600 B+
VKPH:7.100 C+
L-24R Spur
C+
Kills:255
V. Kills:39 N/A
Deaths:71
KDR:3.592
Accuracy:36.783% C
KPH:22.600 C-
VKPH:3.500 C+
Dual-75 Duster
A
Kills:155
V. Kills:10 N/A
Deaths:3
KDR:51.667
Accuracy:49.553% A
KPH:84.400 B+
VKPH:5.400 C++
L105 Zephyr
A
Kills:148
V. Kills:31 463%
Deaths:7
KDR:21.143
Accuracy:51.770% B**
KPH:71.400 B*
VKPH:15 A
Kills:6,132 (1,820 + 4,312)
Deaths:766
KDR:8.005
VKDR:4.171
Vehicle Kills:3,195
Kill Difference:5,366
Playtime:151.496 hours
Usage:4%
Score:2.977m
Score/min:328
Piloting Accuracy:36.783%
Gunner Accuracy:51.770%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,315
V. Kills:159 N/A
Deaths:48
KDR:27.396
Accuracy:64.902% A++
KPH:90.200 A+
VKPH:10.900 B++
L100 Python AP
A++
Kills:1,165
V. Kills:893 130%
Deaths:170
KDR:6.853
Accuracy:70.280% A++
KPH:37.100 B+
VKPH:28.400 A++
C75 Viper
A*
Kills:995
V. Kills:230 431%
Deaths:79
KDR:12.595
Accuracy:56.428% A++
KPH:68.300 A*
VKPH:15.800 A++
L100 Python HEAT
A
Kills:928
V. Kills:359 258%
Deaths:73
KDR:12.712
Accuracy:70.939% A*
KPH:48.300 B**
VKPH:18.700 A
LB00 Python AP
A++
Kills:405
V. Kills:185 218%
Deaths:19
KDR:21.316
Accuracy:76.118% A++
KPH:79.100 A++
VKPH:36.100 A++
Skyguard
B**
Kills:267
V. Kills:176 151%
Deaths:49
KDR:5.449
Accuracy:38.841% A+
KPH:21.100 B**
VKPH:13.900 B**
Kills:5,075 (5,075 + 0)
Deaths:438
KDR:11.587
VKDR:4.571
Vehicle Kills:2,002
Kill Difference:4,637
Playtime:97.575 hours
Usage:2%
Score:2.188m
Score/min:374
Driving Accuracy:38.841%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M++
Kills:22,929
V. Kills:17,150 134%
Deaths:2,096
KDR:10.939
Accuracy:67.798% A*
KPH:49.400 A+
VKPH:36.900 M++
P2-120 HESH
A+
Kills:4,683
V. Kills:670 N/A
Deaths:153
KDR:30.608
Accuracy:55.044% A+
KPH:83.200 A+
VKPH:11.900 B+
P2-120 HEAT
A*
Kills:3,147
V. Kills:1,041 302%
Deaths:146
KDR:21.555
Accuracy:56.861% A+
KPH:50.300 A*
VKPH:16.600 A+
E540 Halberd
M++
Kills:973
V. Kills:654 149%
Deaths:58
KDR:16.776
Accuracy:58.547% A*
KPH:43.600 A+
VKPH:29.300 M++
G30 Vulcan
S
Kills:811
V. Kills:495 164%
Deaths:96
KDR:8.448
Accuracy:40.785% A
KPH:90.600 S
VKPH:55.300 S
MR11 Gatekeeper
A*
Kills:696
V. Kills:589 118%
Deaths:82
KDR:8.488
Accuracy:55.493% A*
KPH:39.600 A+
VKPH:33.500 A*
M12 Kobalt
S
Kills:225
V. Kills:10 N/A
Deaths:3
KDR:75
Accuracy:23.160% A*
KPH:187.600 S
VKPH:8.300 B++
P525 Marauder
B**
Kills:195
V. Kills:13 N/A
Deaths:9
KDR:21.667
Accuracy:26.539% B*
KPH:98.200 B*
VKPH:6.500 B**
G40-F Ranger
A*
Kills:155
V. Kills:83 185%
Deaths:21
KDR:7.381
Accuracy:41.424% A+
KPH:89 A*
VKPH:47.600 A++
G30 Walker
M*
Kills:152
V. Kills:166 91%
Deaths:41
KDR:3.707
Accuracy:35.730% A*
KPH:38.100 A++
VKPH:41.600 M*
Kills:33,966 (30,759 + 3,207)
Deaths:2,705
KDR:12.557
VKDR:7.716
Vehicle Kills:20,871
Kill Difference:31,261
Playtime:640.985 hours
Usage:16%
Score:22.355m
Score/min:581
Driving Accuracy:56.861%
Gunner Accuracy:35.730%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:4,995
V. Kills:165 N/A
Deaths:76
KDR:65.724
Accuracy:43.583% B**
KPH:178.700 A++
VKPH:5.900 C
G20 Vulcan-H
B**
Kills:1,042
V. Kills:592 176%
Deaths:131
KDR:7.954
Accuracy:52.685% B+
KPH:64.200 B**
VKPH:36.500 B*
M40 Fury-H
A**
Kills:821
V. Kills:338 242%
Deaths:55
KDR:14.927
Accuracy:70.546% M+
KPH:111.300 B+
VKPH:45.800 A**
MR11 Gatekeeper-H
A++
Kills:699
V. Kills:633 110%
Deaths:99
KDR:7.061
Accuracy:67.744% A++
KPH:54 A++
VKPH:48.900 A++
M12 Kobalt-H
B**
Kills:695
V. Kills:22 N/A
Deaths:16
KDR:43.438
Accuracy:26.713% B**
KPH:124.900 C++
VKPH:4 C
E540 Halberd-H
S
Kills:676
V. Kills:602 112%
Deaths:50
KDR:13.520
Accuracy:78.213% M
KPH:86.200 A*
VKPH:76.700 S
M20 Basilisk-H
C*
Kills:217
V. Kills:56 381%
Deaths:27
KDR:8.037
Accuracy:50.040% C*
KPH:59.600 C+
VKPH:15.400 C+
Halberd-H SE
B++
Kills:55
V. Kills:13 393%
Deaths:3
KDR:18.333
Accuracy:64.184% B+
KPH:91.700 B++
VKPH:21.700 C
Kills:9,200 (0 + 9,200)
Deaths:457
KDR:20.131
VKDR:5.298
Vehicle Kills:2,421
Kill Difference:8,743
Playtime:82.159 hours
Usage:2%
Score:3.591m
Score/min:729
Driving Accuracy:N/A%
Gunner Accuracy:64.184%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:1,517
V. Kills:253 N/A
Deaths:95
KDR:15.968
Accuracy:45.422% B**
KPH:82.300 B**
VKPH:13.700 B+
M40 Fury
A+
Kills:1,444
V. Kills:271 N/A
Deaths:71
KDR:20.338
Accuracy:46.992% A
KPH:79.600 A+
VKPH:14.900 B**
M20 Basilisk
A++
Kills:919
V. Kills:462 198%
Deaths:142
KDR:6.472
Accuracy:51.880% A+
KPH:27.500 B+
VKPH:13.800 A++
M60-G Bulldog
A++
Kills:718
V. Kills:140 N/A
Deaths:55
KDR:13.055
Accuracy:53.261% A++
KPH:61 B**
VKPH:11.900 B++
M12 Kobalt
A
Kills:580
V. Kills:31 N/A
Deaths:25
KDR:23.200
Accuracy:24.145% A
KPH:92.600 B*
VKPH:5 B*
M20 Basilisk
C**
Kills:477
V. Kills:217 219%
Deaths:83
KDR:5.747
Accuracy:50.707% A
KPH:23.600 C++
VKPH:10.700 C**
M12 Kobalt
B++
Kills:388
V. Kills:23 N/A
Deaths:11
KDR:35.273
Accuracy:22.529% B**
KPH:96.100 B++
VKPH:5.700 B++
G30 Walker
B++
Kills:386
V. Kills:267 144%
Deaths:45
KDR:8.578
Accuracy:37.778% B**
KPH:20.900 B+
VKPH:14.500 B++
M60-G Bulldog
A++
Kills:195
V. Kills:40 476%
Deaths:12
KDR:16.250
Accuracy:53.236% A++
KPH:56.600 A+
VKPH:11.600 A+
G30 Walker
B+
Kills:145
V. Kills:96 149%
Deaths:24
KDR:6.042
Accuracy:36.904% B**
KPH:17.700 C++
VKPH:11.700 B+
G40-F Ranger
C*
Kills:101
V. Kills:73 136%
Deaths:19
KDR:5.316
Accuracy:33.308% C++
KPH:19.100 C+
VKPH:13.800 C*
Kills:6,870 (0 + 6,870)
Deaths:582
KDR:11.804
VKDR:3.218
Vehicle Kills:1,873
Kill Difference:6,288
Playtime:147.584 hours
Usage:4%
Score:3.414m
Score/min:386
Driving Accuracy:N/A%
Gunner Accuracy:33.308%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A+
Kills:1,361
V. Kills:66 N/A
Deaths:394
KDR:3.454
Accuracy:50.830% B**
KPH:78.700 B**
VKPH:3.800 A+
M40 Fury-F
A++
Kills:1,285
V. Kills:467 275%
Deaths:415
KDR:3.096
Accuracy:68.555% A++
KPH:35.800 B++
VKPH:13 A++
M20 Basilisk-F
A+
Kills:1,075
V. Kills:250 428%
Deaths:353
KDR:3.045
Accuracy:53.914% B+
KPH:51.100 A+
VKPH:11.900 B**
M12 Kobalt-F
A+
Kills:246
V. Kills:10 N/A
Deaths:67
KDR:3.672
Accuracy:26.903% B++
KPH:62.400 A+
VKPH:2.500 A
M4-F Pillager
B**
Kills:59
V. Kills:9 N/A
Deaths:41
KDR:1.439
Accuracy:59.442% B**
KPH:24.900 C+
VKPH:3.800 C
Kills:4,026 (4,026 + 0)
Deaths:1,270
KDR:3.170
VKDR:0.631
Vehicle Kills:802
Kill Difference:2,756
Playtime:80.516 hours
Usage:2%
Score:0.807m
Score/min:167
Driving Accuracy:59.442%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
S
Kills:2,149
V. Kills:602 356%
Deaths:56
KDR:38.375
Accuracy:69.453% A++
KPH:169.800 S
VKPH:47.600 A**
CAS 14-E
B**
Kills:1,189
V. Kills:77 N/A
Deaths:69
KDR:17.232
Accuracy:40.880% B**
KPH:99.800 B*
VKPH:6.500 C+
M20 Wyvern
A+
Kills:1,031
V. Kills:534 193%
Deaths:62
KDR:16.629
Accuracy:49.067% A
KPH:44.700 A+
VKPH:23.200 B**
Kills:4,369 (0 + 4,369)
Deaths:187
KDR:23.364
VKDR:6.487
Vehicle Kills:1,213
Kill Difference:4,182
Playtime:47.614 hours
Usage:1%
Score:1.225m
Score/min:429
Piloting Accuracy:N/A%
Gunner Accuracy:49.067%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 40,07922,9292,09610.939B+6.0267.798%A*2.277%C-49.4A+36.9M++573464.4h8.4C-12.3B+
P525 Marauder-H 5,1604,9957665.724S60.8143.583%B**N/A179A++5.9C74927.9h4.7B*10.9B**
P2-120 HESH 5,3534,68315330.608A+25.6955.044%A+N/A83.2A+11.9B+38756.3h3.9B++7.1B**
P2-120 HEAT 4,1883,14714621.555A*16.6456.861%A+1.366%D--50.4A*16.7A++44562.5h5.2B**9.1A
M18 Needler 3,6902,3845114.665B*0.2543.335%A++N/A28.9A++15.8B**30682.5h57.5B**132.7B**
M14 Banshee 2,3782,2333057.321C*2.4039.682%A++N/A80A5.2B*28727.9h16.8B+42.5B++
VLG Missile Launcher 2,7512,1495638.375A33.4669.453%A++N/A169.2S47.4A**67012.7h4.5B++6.5B*
AP30 Shredder 3,5932,1449023.822B++18.9051.829%A**1.073%D-62.5A*42.2M56434.3h119.6D230.7B+
MRC3 Mercy 1,7671,7543584.899B**0.0221.95%B**15.736%D--37.2B+N/A32947.1h15.7B**71.7B*
MRC3 Mercy 1,7591,7283405.082A0.1621.413%B**14.873%D*38.1B++N/A33645.3h14.7A68.5B*
M40 Fury 1,7701,5179515.968B**11.0545.422%B**1.121%D82.4B**13.8B+50618.4h10.5B+23.1B*
M18 Locust 2,3511,4613364.348B**0.5742.759%A++N/A26.9B+16.4C**30354.4h76.5B179B++
M40 Fury 1,7151,4447120.338A++15.4246.992%A1.039%D79.8A+15A57518.1h10.8B+22.9B*
S12 Renegade 1,4271,3613943.454B1.4650.83%B**1.249%D--78.7B**3.8A+17417.3h2.9B+5.7B++
L100 Python HESH 1,4741,3154827.396A+22.4864.902%A++2.357%B++90.1A+10.9B++30414.6h2.7B++4.1B**
C-4 2,0931,2937221.791C**3.1328.743%B+N/A45.7D-28.3C+56928.3h1.4C*5B+
M40 Fury-F 1,7521,2854153.096B**1.8268.555%A++N/A35.8B++13A++16635.9h10.8C*15.7B+
Tomcat A2AM Pods 1,8761,2399113.615M8.7079.65%C+N/A70.8B+36.4C+61917.5h6.2A7.7A+
Hornet Missiles 2,0591,2181926.344C++1.4377.413%A*N/A70.4C*48.6B+63717.3h8.9B+11.5B*
TRAC-5 S 1,2021,1902255.289S0.3732.191%A++11.177%D--17.6C+N/A14267.6h10.9B+33.8B*
CAS 14-E 1,2661,1896917.232C++12.3140.88%B**1.346%C-99.9B*6.5C+30211.9h24B+58.8B++
LC3 Jaguar 1,1891,1774572.575B*2.3431.763%A++14.274%D--16.2DN/A9072.7h11.6B+36.5B*
L100 Python AP 2,0581,1651706.853B+1.9370.28%A++2.833%C++37.1B+28.4A++44231.4h6.6C+9.4B+
NS-44 Commissioner AE 1,1701,1618911.303C++3.6248.839%B**24.72%C+15.6D--N/A4474.3h3.7C+7.5B+
T5 AMC 1,1651,1564062.847A*2.0732.928%A++18.08%C21.6C+N/A10553.6h12.4B++37.8B*
T9 CARV 1,1581,1522125.434M+0.5228.612%A++17.535%D-35.8BN/A21132.2h11.3B*39.7B*
NS-11P 1,1731,1524202.743A+2.1830.879%A++21.615%B31.7C*N/A11336.3h12.4B+40.2B*
T7 Mini-Chaingun AE 1,1691,1513793.037A+1.8826.631%A12.511%C-65.8B++1C++15817.5h11.7B+44B++
TRAC-5 Burst 1,1581,1492754.178B*0.7430.139%B**24.021%C++68B**N/A15916.9h10.7B++35.5B*
CAS30 Tank Buster 1,8921,1473663.134B*1.7864.888%A++N/A22.7M14.8A+19950.5h39B++60B*
T9 CARV-S 1,1561,1451298.876S3.9631.569%A++17.205%D--39.5C+N/A28129h11.9C**37.6B++
TRAC-5 1,1751,1445452.099A++2.8230.227%A++19.755%C++14.6CN/A7178.2h12.9B+42.7B++
Hellfire Rocket Pods 1,4571,08810010.88B+5.9665.205%A*N/A92.2C*31.3A++69711.8h18.3C**28.1B+
M20 Basilisk-F 1,3251,0753533.045A*1.8753.914%B+1.116%C-51.2A+11.9B**17321h25.7B++47.6B*
L105 Zephyr PX 1,1901,0674126.024B+21.1156.238%B++N/A102.6B++11.8C++37010.4h4.7C*8.4B+
G20 Vulcan-H 1,6341,0421317.954B**3.0452.685%B+2.015%D64.3B**36.5B*85516.2h73.4B*139.3B**
M20 Wyvern 1,5651,0316216.629A**11.7149.067%A2.328%D44.8A+23.2B**36123h57B++116.1B**
M18 Rotary 1,7541,0183253.132B++1.7944.067%A*1.081%D17.8B12.8B+28857.3h98.5B+223.4B*
M40 Fury 1,2151,0034522.289B17.3756.151%B++1.795%B+102.3B+21.6B3809.8h9.5B+17B++
C75 Viper 1,2259957912.595A++7.6856.428%A++N/A68.2A*15.8A++46814.6h10.1B+17.9B**
E540 Halberd 1,6279735816.776A+11.8658.547%A*1.85%D43.6A+29.3M++89522.3h5.8C++9.9B**
MSW-R 9809633742.575C**2.3429.514%A25.753%C*34.8C+N/A67227.7h9.9B*33.4B*
T16 Rhino 9829583452.777A++2.1426.906%B**32.568%A++40.4B1A458823.7h11.3B++42B++
L100 Python HEAT 1,2879287312.712A7.7970.939%A*2.586%C++48.3B**18.7A28019.2h4.4B+6.2B**
M20 Basilisk 1,3819191426.472A1.5551.88%A+2.285%D**27.5B+13.8A++37633.4h95.5C++184.1B++
M3 Pounder HEG 1,2329015061.781C*3.1454.959%A++3.663%B+20.1B7.4A**16244.9h19.3C35B+
NSX-P Tanto 8718494991.701B*3.2235.666%A*23.911%C6.7D--N/A194127.4h11.7B++32.8B*
M40 Fury-H 1,1598215514.927C**10.0170.546%M+N/A110.9B+45.7A**7127.4h13.1D18.6B+
G30 Vulcan 1,306811968.448B*3.5340.785%A3.083%C90.1S55S16429h51.6A126.5A
M3 Pounder HEG 1,1177985051.58C+3.3457.648%A++3.008%C+17.8C+7.1A++15144.8h23.2D40.3B
C150 Dalton 1,3917986212.871B*7.9555.28%AN/A64.4A++47.8A++87712.4h4.1C**7.4B*
M12 Kobalt 8007481357.538B**52.6226.857%B*26.471%A*152.7B*10.6B++3614.9h12.9B++48.2B*
M6 Onslaught 7367192183.298B+1.6223.783%A+14.186%D*41.1B+1B++15317.5h17.7C**74.5B++
M60-G Bulldog 8587185513.055A*8.1453.261%A++1.811%D60.8B**11.9B++30911.8h6.2B+11.6B*
M6 Onslaught 7387142183.275B+1.6424.073%A18.207%C41.3B+1.4A++15117.3h17.9B74.2B++
MR11 Gatekeeper-H 1,332699997.061B+2.1467.744%A++1.288%C-54.2A++49.1A++75112.9h48.6B+71.7B*
MR11 Gatekeeper 1,285696828.488B**3.5755.493%A*1.868%C+39.5A+33.5A*89917.6h39B*70.3A
M12 Kobalt-H 7176951643.438A38.5226.713%B**8.921%D**124.1C++3.9C4785.6h15.2C++56.8B+
E540 Halberd-H 1,2786765013.52B++8.6078.213%M1.183%C-86.7A*77.2S7847.8h7.8C--10B
M60-A Bulldog 7216632230.136C*25.2261.568%A+1.056%D--68.4A6B+2839.7h5.8C*9.4B++
Tank Mine 1,0286251544.058B++0.86132.238%SN/A104.2C+67.2C*14656h4.4T*3.4A++
Coyote Missiles 9106001055.714B*0.8057.022%B+N/A55.6B+28.7B43010.8h25.7B**45.1B**
M12 Kobalt 6115802523.2B+18.2824.145%A23.448%B**92.1B*4.9B++3676.3h15.1B++62.7B++
TX1 Repeater 5375352681.996A+2.9229.901%B*19.065%C24.5C+N/A11121.8h10.8B++36.3B++
T7 Mini-Chaingun 531522995.273S0.3523.004%B**9.004%D--40.8B+N/A30712.8h12.5B++54.5B++
M20 Basilisk 694477835.747B**0.8350.707%A2.935%D--23.6C++10.7C**26120.2h95.1C++187.6B++
Cycler TRV 4564531842.462B**2.4630.09%A+11.479%D*24.9CN/A14918.2h11.1B*36.7B*
MR1 Fracture 6314481962.286A*2.6355.219%A*6.25%B**18.9A*7.7A19923.7h23.1A41.8B**
MR1 Fracture 6614461942.299M2.6256.888%A*5.381%B++18.8M+9.1A**21323.7h24.2A42.6A
T1 Cycler 4484312211.95B*2.9730.918%A++23.434%C**24.1C+N/A35217.9h12.6B++40.8B**
SMG-46 Armistice 4214192501.676B+3.2434.253%A++22.912%B**15.1DN/A22027.7h13B+37.8B++
L-30R Vektor 6234181263.317B*1.6046.159%B+1.675%C14.6B+7.1C+10828.7h46.5B+100.7B++
LB00 Python AP 5904051921.316B++16.4076.118%A++N/A79.4A*36.3A++4155.1h4B+5.2A
TMG-50 3973921332.947A++1.9728.012%A24.235%C++35C++N/A14611.2h10.5B+37.5B++
M12 Kobalt 4113881135.273B**30.3522.529%B**23.969%B**97B++5.8B++3794h16.1B71.3B++
G30 Walker 653386458.578B**3.6637.778%B**1.036%D**20.9B+14.4B++28318.5h176.8B+468B*
M2 Mutilator 386379586.534M*1.6220.277%A14.512%D--38.3B**N/A2009.9h15B++73.8B*
LC2 Lynx 3583552301.543B+3.3829.746%A25.352%B++7.7D--N/A3746.2h12.1B++40.6B*
Orbital Strike Uplink 4283541354N/A349.08519.565%UN/A1770U370U81800.2h0.7T*0.1T*
Xiphos Anti-Personnel Phalanx Tower 3363282164A*159.0839.107%B**N/A656A++16A25470.5h2.7B+6.9B+
SABR-13 324322635.111A++0.1930.373%B*15.217%D**33.2C+N/A2189.7h11B+36.1B++
M2 Mutilator 319319437.419S2.5020.702%A14.734%D-35.4B*N/A1929h15.3B++73.9B++
T2 Striker 5483071771.734M+3.1855.601%B+N/A16.3B12.8C++43518.8h28.4B**51.1B*
NS Decimator 4912711212.24A+2.6872.465%A+N/A27.1C--22B++52110h5C+6.9B+
Skyguard 443267495.449A0.5338.841%A+N/A21B**13.9B**30212.7h121.3C++312.4B++
NS-AM7 Archer 3732604240.613C**4.3169.163%A+17.692%C++2.6D--1.1D--29101.7h16.7B+24.1B+
Claymore 2572561517.067A+12.1543.539%AN/A128C+N/A143892h1.1B**2.5B**
T1S Cycler 2692561301.969B**2.9531.431%A+12.109%D*25.6C1.3A+8910h8.8A+27.9A
L-24R Spur 294255713.592C-1.3336.783%C1.569%C-22.6C-3.5C+8111.3h26.8C++72.8C++
RAMS .50M 2532522310.957A*6.0445.182%B**85.714%B**39.4B++N/A2536.4h2B+4.4B+
M12 Kobalt-F 256246673.672B*1.2526.903%B++6.098%D63.1A+2.6A+1493.9h10.4B++38.7B*
M20 Basilisk 371243279C+4.0864.06%A4.527%C+48.6C*25.6B+6255h112.1C++175B+
TX2 Emperor 241238912.615A++2.3032.166%B+10.504%D**31.7C++N/A1817.5h7.4B*23.1B+
AMR-66 241229603.817M*1.1035.75%A+13.1%F14.5C-N/A11915.8h7B*19.5B*
M12 Kobalt 235225375M**70.0823.16%A*11.111%D187.5S8.3B++9111.2h14B*60.3A
T7-P Mini-Chaingun 231221922.402B+2.5215.953%D**12.67%D28.3D*1.3C+867.8h12.3C++77.1C--
M20 Basilisk-H 273217278.037B3.1250.04%C*2.765%D*60.3C+15.6C+3003.6h43.3B++86.5B++
NS-10 Burster 326217553.945M**0.9740.57%A++4.147%C--8.8A++4.4B++21924.8h106.9B**263.6A
NS "Jackpot" Decimator 3781991118.091U13.1784.367%M+N/A180.9S162.7U6031.1h1.6A*1.9A*
P525 Marauder 208195921.667B+16.7526.539%B*1.538%C97.5B*6.5B**4382h5.9B22.2B++
M60-G Bulldog 2351951216.25M11.3353.236%A++2.051%D57.4A++11.8A+5573.4h6.7B+12.6B**
99SV 1961951195U190.0841.363%A++30.256%D37.5B**N/A2045.2h4.4B*10.5B**
Spear Anti-Vehicle Phalanx Turret 287191727.286M**22.3748.348%B+3.665%C+70.7A*35.6A+12232.7h6.1B++12.5B*
NS-10 Burster 281187553.4M1.5240.521%A++3.209%D8A4C**20723.4h121B**298.7B**
PDW-16 Hailstorm 185183951.926B**2.9935.967%A*12.022%D13.2DN/A7813.9h13.6B+37.7B*
NS-357 IA 1841821301.4C*3.5256.889%A21.978%D--16D--N/A4011.4h3.3C++5.9B+
M20 Drake 321177919.667A++14.7549.716%C++2.26%D19.5C15.8C+3619.1h122.3C+245.9C++
AM7-XOXO 3341721115.636U10.7288.368%M++3.488%D**81.9S77.1S1472.1h3A3.3A+
Frag Grenade 1731711171N/A166.0831.375%F-N/A1710S20A++76310.1h1.6A*5B**
SOAS-20 159159682.338B++2.5833.339%B**13.837%D*9.4D*N/A7716.9h11.5C**34.6B++
Spear Anti-Vehicle Phalanx Tower 2451561156S151.0871.955%A*1.923%D-78A44.5B**5832h7B+9.7B**
SMG-46AE Armistice 1611561291.209C3.7130.717%C*20.513%C5.5D*N/A1728.3h13.6C+44.4C++
G40-F Ranger 238155217.381C**2.4641.424%A+N/A91.2A*48.8A*7681.7h47.4B++114.4B*
Dual-75 Duster 165155351.667M*46.7549.553%AN/A86.1B+5.6C*3321.8h6.1C+12.3B+
G30 Walker 318152413.707C++1.2135.73%A*N/A38A++41.5M*7574h188.7C++528.1B++
MG-S1 Jackal 1531511001.51B3.4136.454%A++23.841%B+7.2D--N/A26021.1h12.5C+34.2B+
L105 Zephyr 179148721.143B*16.2251.77%B**N/A70.5B*14.8B**4152.1h6C**11.6B+
G30 Walker 241145246.042B++1.1236.904%B**4.828%C*17.7C++11.7B+3608.2h203.2C+550.6B+
M1 Heavy Cycler 145139314.484A**0.4320.415%A+21.583%B*42.1A*1.8M**2433.3h16.6B+81.2B++
M202 Wyrm 191132622A++17.0858.069%B+2.273%C+101.5C++45.4C+6561.3h27.5B*47.3B*
NS-61 Emissary 127127961.323B++3.6033.904%B*21.26%B*14.3DN/A458.9h10.6B+31.3B*
The Slasher 1361273,4510.037C4.8841.047%B+18.11%B*0.4C-N/A1360.6h2.8D6.8C+
Hoplon Anti-Aircraft Phalanx Tower 2111231123U118.0842.512%A*N/A410M**293.3M26810.3h7.4B++17.5B+
M1 Heavy Cycler 113111313.581A1.3422.782%A+17.117%C-44.4B**N/A1252.5h19C-83.5B+
AS16 NightHawk 109108522.077B*2.8454.418%A+12.963%C16.9DN/A1366.4h7.9F--14.6C
G40-F Ranger 174101195.316C++0.4033.308%C++N/A19.1C+13.8C*3345.3h78.6B**236B**
Fatestealer 1001001100U95.0830.569%D14%D-200SN/A2830.5h1.3M+4.2B**
TSAR-42 9696372.595C+2.3238.79%C+66.667%C+36.9C+N/A2942.6h2.3C++5.9C*
SR-7 9693185.167B+0.2533.111%D--44.086%T*77.5A*2.5S2411.2h2.7D8.1D-
A30 Walker 15293511.824C*3.0922.637%C+N/A28.2B++17.9B+3633.3h80.8B*357.1B*
G40-F Ranger 13186810.75C++5.8351.88%A**N/A27.7D14.5D-2633.1h63.1B++121.5B**
M20 Drake 14681165.063C0.1439.191%A++N/A12.7B**10.2B3756.4h88.8A+226.7A
Hyena Missile Launcher 12278322.438B+2.4836.625%B+N/A26B+14.7B2783h29.5B+80.6B++
Rocklet Rifle 15076800.95B+3.9759.98%B*N/A24.5C23.9C+5723.1h24.2B**40.3B**
M60-A Bulldog 8776135.846C+0.9343.044%B++1.316%C+54.3B**7.9C*8501.4h4.8B*11.1B*
HC1 Cougar 6363282.25B**2.6730.095%B**26.984%B*21CN/A46593h9.1B**30.2B*
NS-20 Gorgon 6862312B++2.9266.768%S17.742%C+15.5C1.5C+1204h177.2T265.4C
MAX Punch 79611,4350.043C--4.8844.18%C+N/A0.4DN/A1139.3h2.7C+6.2C+
TAR-AE 6160282.143B+2.7828.939%B40%A++30DN/A1282h11.1B+38.2B+
M4-F Pillager 6859411.439C**3.4859.442%B**N/A24.6C+3.8C1172.4h42.6B+71.7B*
MANA Anti-Vehicle Turret 12456361.556C+3.3666.572%A3.571%C+28C34B+13852h16.7D--25.1C--
Halberd-H SE 6855318.333C+13.4164.184%B+N/A91.7B++21.7C2660.6h3.3A5.1B**
NS-20 Gorgon 6155311.774B+3.1467.28%S20%C*13.8C1.5C+1414h202.2T*300.6C
TRAC-Shot 5151421.214C+3.7027.629%B+7.843%F--7.7D*N/A2856.6h12.6C45.5C++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret75011.3h
Spawn Beacon61,8862.4h
Nano-Armor Kit497810,18269.7h
Skywall Shield Emitter02680.7h
Structure Shield Module13461h
Repair Module16751.6h
Turret AI Module34611.8h
AE Medical Applicator16490,8048.6h
AE Nano-Armor Kit1,1582,012,696200.9h
Cortium Silo14310.8h
Reinforcements Module0650.1h
Nanite Revive Grenade02680.1h
Nanite Healing Grenade0520h
Medical Applicator13041,1275.8h
Auraxium Slasher1635013.4h
Spitfire Auto-Turret171,4242.5h
Restoration Kit459391.3h
Motion Spotter1540.2h
Hoplon Anti-Aircraft Phalanx Tower02351h
Xiphos Anti-Personnel Tower12651.3h
Rampart Wall65524.5h
Welding Device222,8395.6h
Spear Anti-Vehicle Tower01810.9h
G40-F Ranger0710.1h
Recon Detection Device232,5597.3h
Shield Recharging Field143720.3h
Ammunition Package242,2014.2h
Medical Kit851,3394.1h
Anti-Infantry MANA Turret41820.7h
HSR11420.5h
Flail Targeting Dart11070.4h
Router1740.2h
Nano-Repair Grenade06000.2h
Ectoblaster01510.1h
WLT-Howler Mining Laser46370,379109.2h
Orbital Strike Target Designator12961.5h
Vehicle Gate0991.3h
Light Air Terminal0720.3h
Alarm Module01450.2h
Elysium Spawn Tube02000.5h

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