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Second Lt. MEXPxFazeTsmen[AM02] MEXPxFazeTsmen
TR BR 39

KDR: 4.27

Score: 1.2m

Last Seen: Jun 22nd, 2019 7:33 AM
- OFFLINE - 106.8 hour(s)

Battle Rank 39 - Terran Republic on Connery - Outfit Member of Animus Makana Connery[AM02] Animus Makana Connery
TR outfit on Connery

Members: 48
Level Progress (to 40): 83%
Level 100 Progress: 6% 425h
PRIMARY CLASSESMEDICHEAVY
PRIMARY WEAPONS NS-15MP NS-15M AE TAR-AE T9 CARV NS-44P Commissioner MSW-R NS Decimator SMG-46AE Armistice
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $18,952,650 MLG Score: 15150
Fun Score: N/A
Cheeseburgers Flipped: 0TIME WITH MEDKIT: 12.2%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.735%44.959%1337812034,5826.14209-1.87

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.262%0C+0C+0C+HEAD ++ (~30.09)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.60C+8.80C+20.8

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Animus Makana Connery[AM02] Animus Makana Connery
TR outfit on Connery

Members: 48
1.2m139.3%693 (41.6k)581 (34.9k)4.27244,7681,1164.3485739 (39)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR121155029.474%43.289%127601:503

26% Combat Medic74% Heavy Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 4th, 2019 10:56 AMJun 15th, 2019 4:00 AMJun 24th, 2019 3:26 PM (2d) (PST)Jun 22nd, 2019 3:40 AM (4d) (PST)Jun 22nd, 2019 3:33 AM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,4024119912.3290.5451.0083.2870.03015150

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
84,14724,64159,5061403360197234,838

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
34.1h/1.4d 85 2,064 964 6.7k 32 168 62 2.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15MP
A
Kills:1,195
Deaths:196
KDR:6.097
Accuracy:30.666% B+
HSR:42.092% A
NS-15M AE
A*
Kills:1,177
Deaths:213
KDR:5.526
Accuracy:28.565% B+
HSR:46.049% A*
T9 CARV
M**
Kills:515
Deaths:99
KDR:5.202
Accuracy:27.655% A++
HSR:46.990% M**
MSW-R
M**
Kills:154
Deaths:27
KDR:5.704
Accuracy:31.183% A++
HSR:51.948% M**
Kills:3,041
Deaths (as Heavy Assault):535
Deaths (to Heavy Assaults):413
KDR:5.68411
Kill Difference:2,506
Playtime:25.354 hours
Usage:74%
Score:0.915m
Score/min:601
Accuracy (listed only):29.517%
HSR (listed only):46.770%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR-AE
A**
Kills:1,173
Deaths:249
KDR:4.711
Accuracy:30.006% B+
HSR:46.803% A**
SMG-46AE Armistice
A++
Kills:69
Deaths:20
KDR:3.450
Accuracy:29.472% C+
HSR:37.681% A++
Kills:1,242
Deaths (as Combat Medic):269
Deaths (to Combat Medics):122
KDR:4.6171
Kill Difference:973
Playtime:8.755 hours
Usage:26%
Score:0.274m
Score/min:521
Accuracy (listed only):29.739%
HSR (listed only):42.242%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15MP 1,2011,1951966.097A++1.8230.666%B+42.092%A178.4M++N/A5296.7h9.5B++31B+
NS-15M AE 1,1911,1772135.526A++1.2528.565%B+46.049%A*159.1M++1.9M+3327.4h9.2B**32.3B++
TAR-AE 1,1861,1732494.711A*0.4430.006%B+46.803%A**167.6M**1.9A++3487h8.8A29.3B**
T9 CARV 523515995.202A**0.9327.655%A++46.99%M**177.6S2.8S4272.9h9.3A33.5B**
NS-44P Commissioner 2372371271.866B+2.4149.633%B**43.882%A++169.3MN/A5001.4h2.6B**5.2B*
MSW-R 154154275.704A++1.4331.183%A++51.948%M**192.5SN/A5250.8h8.4A+27.1B**
NS Decimator 10282312.645A++1.6368.966%B**1.22%D91.1M**22.2B++4190.9h3.4B**5B**
SMG-46AE Armistice 6969203.45A+0.8229.472%C+37.681%A++172.5M++N/A3960.4h12.9C++43.9C++
NS-357 Underboss 6262351.771B*2.5045.786%B**22.581%C++124M+N/A3140.5h3.2B**7.1B**
Chainblade 57571,1170.051B*4.2218.718%D-3.509%C--1.7A++N/A433.9h1.9B++10.4C*

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator11,2230.1h
Medical Kit1128344.2h

Check the help document for the dictionary if you want to learn more about words used here.


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