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Overseer Sentinel Madrey[TIW] Madrey
NC BR 70

KDR: 1.97

Score: 94.7m

Last Seen: Oct 22nd, 2018 12:42 AM
- OFFLINE - 1230.4 hour(s)

Prestige 1, Battle Rank 70 - New Conglomerate on Emerald
Level Progress (to 71): 55%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW NC6 Gauss SAW EM6 NC6S Gauss SAW S EM1 GD-7F NC05 Jackhammer Blitz GD-10
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,094,625 MLG Score: 875
Fun Score: N/A
Cheeseburgers Flipped: 1922TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.978%21.079%48450972121,4892.37966-0.412

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.111%0.381C**0.074C+-0.924D--HEAD ++ (~9.59)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.20.383C**10.60.256C*35.6

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.444%2.411%317810147,300285417332.55692421%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.172%-0.528D-0.148C0.739

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.40.523B+6.50.478B+11.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.521%4.233%1001310092,33923369011.00086259%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.573%-0.707D--0.027C+0.334

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.80.417B19.60.499B+49.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.181%61.404%10031019798315000.253253

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.355%0.47B+-0.38C-0.372

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.314C*2.60.187C++4.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.808%11.998%100510178,3684566431.83228

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.033%0.369C**-0.498D0.025

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.40.365C**3.80.209C++4.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
94.7m209.6%394 (23.6k)336 (20.2k)1.96724185,60994,3502.122470 (70)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1022456021.908%16.648%36502:5945

6% Combat Medic28% Engineer42% Heavy Assault13% Light Assault10% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 3:14 AMFeb 14th, 2013 1:02 AMNov 20th, 2018 4:10 AM (22d) (PST)Oct 21st, 2018 9:02 PM (51d) (PST)Oct 21st, 2018 8:42 PM (51d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5872703170.6590.3350.1101.4450.030875

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,22316,21519,0084020787220,188

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4693.3h/195.6d 14,639 30,901 35,424 406.9k 6,039 23,693 8,485 165.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
D
Kills:14,070
Deaths:5,113
KDR:2.752
Accuracy:25.035% D
HSR:20.867% D-
NC6 Gauss SAW
B
Kills:14,068
Deaths:6,657
KDR:2.113
Accuracy:21.680% B
HSR:20.998% C
EM6
C
Kills:11,555
Deaths:6,148
KDR:1.879
Accuracy:19.834% C
HSR:21.160% C
NC6S Gauss SAW S
C+
Kills:8,495
Deaths:3,886
KDR:2.186
Accuracy:22.652% C+
HSR:23.543% C+
EM1
C
Kills:6,829
Deaths:3,707
KDR:1.842
Accuracy:20.151% C
HSR:20.091% C
NC05 Jackhammer
B*
Kills:5,373
Deaths:2,701
KDR:1.989
Accuracy:50.807% B*
HSR:13.791% C
LA1 Anchor
C
Kills:4,973
Deaths:2,323
KDR:2.141
Accuracy:22.888% C
HSR:21.134% C--
NS-15M1
B
Kills:3,054
Deaths:1,404
KDR:2.175
Accuracy:24.284% B
HSR:22.397% C+
GD-22S
C+
Kills:2,687
Deaths:1,175
KDR:2.287
Accuracy:22.946% C+
HSR:21.139% C
NS-15M2
C**
Kills:975
Deaths:424
KDR:2.300
Accuracy:24.571% C*
HSR:27.180% C**
MGR-L1 Promise
C+
Kills:713
Deaths:417
KDR:1.710
Accuracy:23.476% C+
HSR:24.123% C+
NSX Naginata
C*
Kills:245
Deaths:132
KDR:1.856
Accuracy:20.724% C
HSR:29.388% C*
Kills:73,037
Deaths (as Heavy Assault):34,087
Deaths (to Heavy Assaults):29,609
KDR:2.14266
Kill Difference:38,950
Playtime:1,982.841 hours
Usage:42%
Score:40.299m
Score/min:339
Accuracy (listed only):24.921%
HSR (listed only):22.151%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
C**
Kills:6,187
Deaths:3,949
KDR:1.567
Accuracy:22.705% C
HSR:21.190% C**
Blitz GD-10
B+
Kills:5,224
Deaths:3,333
KDR:1.567
Accuracy:23.714% C+
HSR:18.511% B+
AF-19 Mercenary
B+
Kills:5,068
Deaths:2,996
KDR:1.692
Accuracy:24.762% B+
HSR:22.534% C*
AC-X11
C+
Kills:4,527
Deaths:2,505
KDR:1.807
Accuracy:24.949% C+
HSR:20.543% C+
AF-4 Cyclone
C+
Kills:4,200
Deaths:2,675
KDR:1.570
Accuracy:24.274% C
HSR:17.762% C+
AF-57 Piston
C++
Kills:3,043
Deaths:2,036
KDR:1.495
Accuracy:40.737% C++
HSR:13.375% C+
Gauss Compact S
C
Kills:2,651
Deaths:1,884
KDR:1.407
Accuracy:21.030% C-
HSR:16.862% C
NS-11C
C**
Kills:2,600
Deaths:1,693
KDR:1.536
Accuracy:22.242% C
HSR:20.577% C**
AF-4A Bandit
C+
Kills:2,465
Deaths:1,312
KDR:1.879
Accuracy:23.322% C
HSR:22.110% C+
GD-66 Claw
C++
Kills:2,319
Deaths:1,652
KDR:1.404
Accuracy:59.108% C++
HSR:10.781% D
NS-7 PDW
B+
Kills:1,909
Deaths:1,241
KDR:1.538
Accuracy:23.859% C+
HSR:21.006% B+
Razor GD-23
C
Kills:1,500
Deaths:1,009
KDR:1.487
Accuracy:22.825% C
HSR:18.333% C
MKV Suppressed
C+
Kills:1,306
Deaths:743
KDR:1.758
Accuracy:24.340% C
HSR:18.683% C+
NS Baron G5
B*
Kills:1,278
Deaths:782
KDR:1.634
Accuracy:53.077% B*
HSR:11.972% C--
19A Fortuna
C*
Kills:1,261
Deaths:707
KDR:1.784
Accuracy:25.183% C
HSR:21.808% C*
LA39 Bruiser
C**
Kills:1,170
Deaths:669
KDR:1.749
Accuracy:63.669% C**
HSR:12.393% C
NC12 Sweeper
C++
Kills:1,160
Deaths:1,048
KDR:1.107
Accuracy:42.773% C++
HSR:11.121% D
Tempest
B
Kills:1,025
Deaths:595
KDR:1.723
Accuracy:24.393% D
HSR:23.220% B
Mauler S6
B*
Kills:676
Deaths:436
KDR:1.550
Accuracy:48.552% B*
HSR:10.799% D-
Gauss Compact Burst
C+
Kills:534
Deaths:336
KDR:1.589
Accuracy:25.308% C
HSR:24.532% C+
NS Baron G5B
B+
Kills:456
Deaths:300
KDR:1.520
Accuracy:51.362% B+
HSR:9.430% D*
NSX Tanto
B*
Kills:308
Deaths:178
KDR:1.730
Accuracy:24.180% C
HSR:30.520% B*
MGR-S1 Gladius
C
Kills:187
Deaths:109
KDR:1.716
Accuracy:24.762% C
HSR:16.043% D-
NSX Tengu
C++
Kills:70
Deaths:59
KDR:1.186
Accuracy:33.920% C
HSR:21.429% C++
Kills:51,124
Deaths (as Light Assault):32,247
Deaths (to Light Assaults):17,187
KDR:1.58539
Kill Difference:18,877
Playtime:590.126 hours
Usage:13%
Score:11.212m
Score/min:317
Accuracy (listed only):32.293%
HSR (listed only):18.147%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
B+
Kills:5,224
Deaths:3,333
KDR:1.567
Accuracy:23.714% C+
HSR:18.511% B+
AF-4 Cyclone
C+
Kills:4,200
Deaths:2,675
KDR:1.570
Accuracy:24.274% C
HSR:17.762% C+
AF-57 Piston
C++
Kills:3,043
Deaths:2,036
KDR:1.495
Accuracy:40.737% C++
HSR:13.375% C+
GR-22
B
Kills:2,350
Deaths:1,224
KDR:1.920
Accuracy:23.833% C+
HSR:21.532% B
GD-66 Claw
C++
Kills:2,319
Deaths:1,652
KDR:1.404
Accuracy:59.108% C++
HSR:10.781% D
Carnage AR
B+
Kills:2,090
Deaths:1,194
KDR:1.750
Accuracy:22.400% C-
HSR:23.397% B+
NS-7 PDW
B+
Kills:1,909
Deaths:1,241
KDR:1.538
Accuracy:23.859% C+
HSR:21.006% B+
NC1 Gauss Rifle
C++
Kills:1,329
Deaths:782
KDR:1.699
Accuracy:23.403% C++
HSR:21.369% C++
MKV Suppressed
C+
Kills:1,306
Deaths:743
KDR:1.758
Accuracy:24.340% C
HSR:18.683% C+
NS Baron G5
B*
Kills:1,278
Deaths:782
KDR:1.634
Accuracy:53.077% B*
HSR:11.972% C--
Reaper DMR
C++
Kills:1,250
Deaths:588
KDR:2.126
Accuracy:26.221% C++
HSR:21.360% C-
NS-11A
C**
Kills:1,190
Deaths:590
KDR:2.017
Accuracy:25.165% C*
HSR:23.529% C**
LA39 Bruiser
C**
Kills:1,170
Deaths:669
KDR:1.749
Accuracy:63.669% C**
HSR:12.393% C
NC12 Sweeper
C++
Kills:1,160
Deaths:1,048
KDR:1.107
Accuracy:42.773% C++
HSR:11.121% D
Tempest
B
Kills:1,025
Deaths:595
KDR:1.723
Accuracy:24.393% D
HSR:23.220% B
Mauler S6
B*
Kills:676
Deaths:436
KDR:1.550
Accuracy:48.552% B*
HSR:10.799% D-
NS Baron G5B
B+
Kills:456
Deaths:300
KDR:1.520
Accuracy:51.362% B+
HSR:9.430% D*
Gauss Rifle S
D
Kills:413
Deaths:327
KDR:1.263
Accuracy:21.021% D
HSR:15.012% D
NC9 A-Tross
C
Kills:256
Deaths:121
KDR:2.116
Accuracy:23.997% C
HSR:20.703% C--
Gauss Rifle Burst
B+
Kills:253
Deaths:103
KDR:2.456
Accuracy:29.415% B+
HSR:21.739% D
NS-11P
B++
Kills:227
Deaths:133
KDR:1.707
Accuracy:24.349% B
HSR:22.908% B++
MGR-S1 Gladius
C
Kills:187
Deaths:109
KDR:1.716
Accuracy:24.762% C
HSR:16.043% D-
Gauss Prime
C+
Kills:139
Deaths:86
KDR:1.616
Accuracy:26.737% C+
HSR:20.863% C
NSX Tengu
C++
Kills:70
Deaths:59
KDR:1.186
Accuracy:33.920% C
HSR:21.429% C++
Kills:33,520
Deaths (as Combat Medic):20,826
Deaths (to Combat Medics):11,877
KDR:1.60953
Kill Difference:12,694
Playtime:300.336 hours
Usage:6%
Score:6.129m
Score/min:340
Accuracy (listed only):32.712%
HSR (listed only):17.872%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C**
Kills:6,187
Deaths:3,949
KDR:1.567
Accuracy:22.705% C
HSR:21.190% C**
AF-19 Mercenary
B+
Kills:5,068
Deaths:2,996
KDR:1.692
Accuracy:24.762% B+
HSR:22.534% C*
AC-X11
C+
Kills:4,527
Deaths:2,505
KDR:1.807
Accuracy:24.949% C+
HSR:20.543% C+
AF-57 Piston
C++
Kills:3,043
Deaths:2,036
KDR:1.495
Accuracy:40.737% C++
HSR:13.375% C+
Gauss Compact S
C
Kills:2,651
Deaths:1,884
KDR:1.407
Accuracy:21.030% C-
HSR:16.862% C
NS-11C
C**
Kills:2,600
Deaths:1,693
KDR:1.536
Accuracy:22.242% C
HSR:20.577% C**
AF-4A Bandit
C+
Kills:2,465
Deaths:1,312
KDR:1.879
Accuracy:23.322% C
HSR:22.110% C+
GD-66 Claw
C++
Kills:2,319
Deaths:1,652
KDR:1.404
Accuracy:59.108% C++
HSR:10.781% D
Razor GD-23
C
Kills:1,500
Deaths:1,009
KDR:1.487
Accuracy:22.825% C
HSR:18.333% C
NS Baron G5
B*
Kills:1,278
Deaths:782
KDR:1.634
Accuracy:53.077% B*
HSR:11.972% C--
19A Fortuna
C*
Kills:1,261
Deaths:707
KDR:1.784
Accuracy:25.183% C
HSR:21.808% C*
LA39 Bruiser
C**
Kills:1,170
Deaths:669
KDR:1.749
Accuracy:63.669% C**
HSR:12.393% C
NC12 Sweeper
C++
Kills:1,160
Deaths:1,048
KDR:1.107
Accuracy:42.773% C++
HSR:11.121% D
Mauler S6
B*
Kills:676
Deaths:436
KDR:1.550
Accuracy:48.552% B*
HSR:10.799% D-
Warden
B*
Kills:553
Deaths:275
KDR:2.011
Accuracy:32.131% B*
HSR:17.179% D--
Gauss Compact Burst
C+
Kills:534
Deaths:336
KDR:1.589
Accuracy:25.308% C
HSR:24.532% C+
NS Baron G5B
B+
Kills:456
Deaths:300
KDR:1.520
Accuracy:51.362% B+
HSR:9.430% D*
NSX Tanto
B*
Kills:308
Deaths:178
KDR:1.730
Accuracy:24.180% C
HSR:30.520% B*
MGR-M1 Bishop
C++
Kills:52
Deaths:26
KDR:2
Accuracy:33.392% C++
HSR:17.308% F
Kills:37,808
Deaths (as Engineer):23,793
Deaths (to Engineers):17,302
KDR:1.58904
Kill Difference:14,015
Playtime:1,294.631 hours
Usage:28%
Score:26.365m
Score/min:339
Accuracy (listed only):34.806%
HSR (listed only):17.545%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
B+
Kills:5,224
Deaths:3,333
KDR:1.567
Accuracy:23.714% C+
HSR:18.511% B+
AF-4 Cyclone
C+
Kills:4,200
Deaths:2,675
KDR:1.570
Accuracy:24.274% C
HSR:17.762% C+
NS-7 PDW
B+
Kills:1,909
Deaths:1,241
KDR:1.538
Accuracy:23.859% C+
HSR:21.006% B+
NS-44 Commissioner
B+
Kills:1,749
Deaths:1,711
KDR:1.022
Accuracy:39.530% B+
HSR:21.555% C+
MKV Suppressed
C+
Kills:1,306
Deaths:743
KDR:1.758
Accuracy:24.340% C
HSR:18.683% C+
Tempest
B
Kills:1,025
Deaths:595
KDR:1.723
Accuracy:24.393% D
HSR:23.220% B
NC4 Mag-Shot
B+
Kills:882
Deaths:930
KDR:0.948
Accuracy:30.691% B+
HSR:15.306% D
AF-18 Stalker
C+
Kills:818
Deaths:467
KDR:1.752
Accuracy:25.013% C--
HSR:20.782% C+
NS-30 Vandal
C+
Kills:540
Deaths:319
KDR:1.693
Accuracy:32.139% C+
HSR:14.630% D**
SAS-R
C+
Kills:533
Deaths:195
KDR:2.733
Accuracy:38.585% C+
HSR:59.662% D-
NS-357 Underboss
C+
Kills:444
Deaths:506
KDR:0.877
Accuracy:35.108% C+
HSR:17.117% C--
LA3 Desperado
C+
Kills:301
Deaths:356
KDR:0.846
Accuracy:27.066% C
HSR:18.272% C+
Impetus
C+
Kills:227
Deaths:140
KDR:1.621
Accuracy:34.111% C+
HSR:19.383% D*
NS-AM7 Archer
B*
Kills:201
Deaths:234
KDR:0.859
Accuracy:56.602% C
HSR:24.876% B*
MGR-S1 Gladius
C
Kills:187
Deaths:109
KDR:1.716
Accuracy:24.762% C
HSR:16.043% D-
EM4 Longshot
B+
Kills:159
Deaths:53
KDR:3
Accuracy:41.913% B+
HSR:69.182% D*
NS-44L Blackhand
C
Kills:153
Deaths:198
KDR:0.773
Accuracy:39.370% C
HSR:22.876% D**
NS-61 Emissary
C**
Kills:146
Deaths:111
KDR:1.315
Accuracy:29.922% C**
HSR:15.069% C
LA8 Rebel
D
Kills:138
Deaths:208
KDR:0.663
Accuracy:25.626% D
HSR:13.768% D--
NC08 Mag-Scatter
B+
Kills:131
Deaths:153
KDR:0.856
Accuracy:57.849% B+
HSR:13.741% C
NC4-FB Mag-Shot
C
Kills:121
Deaths:111
KDR:1.090
Accuracy:30.810% C
HSR:18.182% C-
AF-6 Shadow
D-
Kills:115
Deaths:88
KDR:1.307
Accuracy:28.615% D--
HSR:20% D-
AF-8 RailJack
D
Kills:106
Deaths:38
KDR:2.789
Accuracy:32.616% D
HSR:58.491% F
NSX Tengu
C++
Kills:70
Deaths:59
KDR:1.186
Accuracy:33.920% C
HSR:21.429% C++
Kills:20,685
Deaths (as Infiltrator):14,573
Deaths (to Infiltrators):10,105
KDR:1.41941
Kill Difference:6,112
Playtime:247.259 hours
Usage:5%
Score:4.266m
Score/min:288
Accuracy (listed only):32.701%
HSR (listed only):24.148%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C++
Kills:2,294
Deaths:640
KDR:3.584
Accuracy:30.127% C+
HSR:14.996% C++
AF-41 Hacksaw
C+
Kills:2,112
Deaths:654
KDR:3.229
Accuracy:32.250% C+
HSR:14.915% C+
AF-34 Mattock
B++
Kills:2,036
Deaths:487
KDR:4.181
Accuracy:39.683% B++
HSR:13.016% D
AF-34 Mattock
B++
Kills:1,935
Deaths:494
KDR:3.917
Accuracy:43.021% B++
HSR:14.832% D
AF-23 Grinder
B**
Kills:981
Deaths:282
KDR:3.479
Accuracy:43.680% B**
HSR:14.271% C+
AF-23 Grinder
B+
Kills:924
Deaths:281
KDR:3.288
Accuracy:43.340% B+
HSR:16.558% C+
NCM2 Falcon
B+
Kills:520
Deaths:323
KDR:1.610
Accuracy:40.068% C+
HSR:5.962% B+
NCM2 Falcon
B
Kills:350
Deaths:322
KDR:1.087
Accuracy:41.922% C+
HSR:5.429% B
NCM1 Scattercannon
B**
Kills:265
Deaths:67
KDR:3.955
Accuracy:47.929% B**
HSR:15.472% C+
NCM1 Scattercannon
B*
Kills:262
Deaths:76
KDR:3.447
Accuracy:44.535% B*
HSR:14.504% C+
NS-10 Burster
A*
Kills:164
Deaths:144
KDR:1.139
Accuracy:35.691% B*
HSR:12.195% A*
NS-10 Burster
A++
Kills:150
Deaths:145
KDR:1.034
Accuracy:35.682% B*
HSR:12% A++
NCM3 Raven
B+
Kills:132
Deaths:95
KDR:1.389
Accuracy:44.565% B+
HSR:3.030% C++
NCM3 Raven
B+
Kills:126
Deaths:104
KDR:1.212
Accuracy:43.420% B+
HSR:3.175% B
Kills:12,251
Deaths (as MAX Suit):2,057
Deaths (to MAX Suits):7,714
KDR:5.95576
Kill Difference:10,194
Playtime:240.683 hours
Usage:5%
Score:6.477m
Score/min:449
Accuracy (listed only):40.422%
HSR (listed only):11.454%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C+
Kills:188
V. Kills:90 207%
Deaths:17
KDR:11.059
Accuracy:17.749% F
KPH:29.300 C+
VKPH:14 C-
C150 Dalton
B++
Kills:141
V. Kills:52 266%
Deaths:14
KDR:10.071
Accuracy:47.678% B++
KPH:38.700 B+
VKPH:14.300 D
L105 Zephyr
D
Kills:85
V. Kills:14 N/A
Deaths:13
KDR:6.538
Accuracy:36.955% D
KPH:29 D
VKPH:4.800 D
Kills:414 (0 + 414)
Deaths:44
KDR:9.409
VKDR:3.545
Vehicle Kills:156
Kill Difference:370
Playtime:12.980 hours
Usage:0%
Score:0.300m
Score/min:385
Piloting Accuracy:N/A%
Gunner Accuracy:36.955%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B
Kills:4,035
V. Kills:344 N/A
Deaths:165
KDR:24.455
Accuracy:51.096% B
KPH:58.500 C*
VKPH:5 D-
C75 Viper
B*
Kills:940
V. Kills:110 N/A
Deaths:42
KDR:22.381
Accuracy:34.205% C
KPH:46.500 B*
VKPH:5.400 D
L100 Python HEAT
B*
Kills:527
V. Kills:142 369%
Deaths:34
KDR:15.500
Accuracy:51.402% C++
KPH:42.700 B*
VKPH:11.500 C+
L100 Python AP
C++
Kills:482
V. Kills:315 153%
Deaths:62
KDR:7.774
Accuracy:59.468% B+
KPH:28.100 C+
VKPH:18.300 C++
Skyguard
D-
Kills:124
V. Kills:103 119%
Deaths:29
KDR:4.276
Accuracy:26.894% C
KPH:8 D-
VKPH:6.600 D-
Kills:6,108 (6,108 + 0)
Deaths:332
KDR:18.398
VKDR:3.054
Vehicle Kills:1,014
Kill Difference:5,776
Playtime:134.187 hours
Usage:3%
Score:2.236m
Score/min:278
Driving Accuracy:26.894%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C-
Kills:742
V. Kills:562 132%
Deaths:104
KDR:7.135
Accuracy:45.062% D
KPH:16.700 D
VKPH:12.600 C-
E540 Halberd
C*
Kills:467
V. Kills:212 219%
Deaths:44
KDR:10.614
Accuracy:43.537% C+
KPH:31.400 C*
VKPH:14.200 C+
Enforcer ML85
C+
Kills:333
V. Kills:212 156%
Deaths:74
KDR:4.500
Accuracy:41.063% C+
KPH:22.100 C+
VKPH:14.100 C
Titan-150 HESH
D*
Kills:237
V. Kills:50 465%
Deaths:44
KDR:5.386
Accuracy:47.287% C+
KPH:14.600 D**
VKPH:3.100 D*
Titan-150 HEAT
D*
Kills:213
V. Kills:107 197%
Deaths:43
KDR:4.953
Accuracy:41.374% D
KPH:9.500 D*
VKPH:4.800 D*
M20 Basilisk
C
Kills:66
V. Kills:19 330%
Deaths:15
KDR:4.400
Accuracy:28.412% C
KPH:15.600 C
VKPH:4.500 D
Kills:2,058 (1,192 + 866)
Deaths:324
KDR:6.352
VKDR:3.586
Vehicle Kills:1,162
Kill Difference:1,734
Playtime:117.275 hours
Usage:2%
Score:2.140m
Score/min:304
Driving Accuracy:41.374%
Gunner Accuracy:28.412%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
C+
Kills:241
V. Kills:21 N/A
Deaths:12
KDR:20.083
Accuracy:39.309% C+
KPH:58.500 D
VKPH:5.100 D
E540 Halberd-H
C-
Kills:55
V. Kills:25 212%
Deaths:9
KDR:6.111
Accuracy:50.264% D
KPH:31.900 C-
VKPH:14.500 D
Kills:296 (0 + 296)
Deaths:21
KDR:14.095
VKDR:2.190
Vehicle Kills:46
Kill Difference:275
Playtime:5.840 hours
Usage:0%
Score:0.163m
Score/min:464
Driving Accuracy:N/A%
Gunner Accuracy:50.264%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
C*
Kills:222
V. Kills:29 N/A
Deaths:25
KDR:8.880
Accuracy:36.216% C*
KPH:26.900 C+
VKPH:3.500 D
M12 Kobalt
C*
Kills:151
V. Kills:4 N/A
Deaths:12
KDR:12.583
Accuracy:18.586% C*
KPH:36.300 D
VKPH:1 D--
M40 Fury
B+
Kills:138
V. Kills:25 N/A
Deaths:13
KDR:10.615
Accuracy:40.257% B+
KPH:32 D
VKPH:5.800 D
M60-G Bulldog
C++
Kills:129
V. Kills:8 N/A
Deaths:5
KDR:25.800
Accuracy:37.830% C++
KPH:30.600 C
VKPH:1.900 D--
M20 Basilisk
D
Kills:129
V. Kills:52 243%
Deaths:19
KDR:6.789
Accuracy:34.773% C
KPH:11.900 D
VKPH:4.800 D
M20 Basilisk
D-
Kills:117
V. Kills:50 229%
Deaths:22
KDR:5.318
Accuracy:36.693% C+
KPH:11.200 D-
VKPH:4.800 D-
M12 Kobalt
C
Kills:79
V. Kills:4 N/A
Deaths:3
KDR:26.333
Accuracy:15.916% C
KPH:41.700 D-
VKPH:2.100 C
M40 Fury
C
Kills:78
V. Kills:12 N/A
Deaths:9
KDR:8.667
Accuracy:32.587% C
KPH:21.700 D*
VKPH:3.300 D*
Kills:1,043 (0 + 1,043)
Deaths:108
KDR:9.657
VKDR:1.704
Vehicle Kills:184
Kill Difference:935
Playtime:47.693 hours
Usage:1%
Score:0.568m
Score/min:199
Driving Accuracy:N/A%
Gunner Accuracy:32.587%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 14,13914,0705,1132.752C*0.7825.035%D20.867%D-66.8BN/A233210.6h8.3C++33.2C*
NC6 Gauss SAW 14,15514,0686,6572.113B*0.1521.68%B20.998%C41.3B+N/A183340.4h9B+41.6B+
EM6 11,63011,5556,1481.879C**0.0919.834%C21.16%C41.1C++N/A184280.9h11.5C+58C+
NC6S Gauss SAW S 8,5268,4953,8862.186B++0.2222.652%C+23.543%C+50.5C*N/A190168.1h10.2B45.2C*
EM1 6,8646,8293,7071.842B++0.1320.151%C20.091%C40.2C*N/A153169.8h13C++64.8C++
GD-7F 6,2216,1873,9491.567B+0.4022.705%C21.19%C**33.1C**N/A148187.2h12B+52.9C*
NC05 Jackhammer 5,3875,3732,7011.989B+0.0250.807%B*13.791%C59.3B++N/A24090.6h4.1B++8.2B+
Blitz GD-10 5,2515,2243,3331.567B+0.4023.714%C+18.511%B+38.3B+N/A160136.3h13.4B+56.4B
AF-19 Mercenary 5,1045,0682,9961.692B**0.2824.762%B+22.534%C*35.4B**N/A179143.1h11.5B+46.3B+
LA1 Anchor 4,9964,9732,3232.141C+0.1722.888%C21.134%C--42.8C+N/A219116.3h10.1C++43.9C++
AC-X11 4,5484,5272,5051.807B*0.1624.949%C+20.543%C+36.7B+N/A152123.5h9.1B+36.4B
AF-4 Cyclone 4,2144,2002,6751.57B0.4024.274%C17.762%C+35.4C++N/A172118.8h10.3B42.3C**
L100 Python HESH 4,3794,03516524.455A22.4951.096%B2.33%B++58.5C*5D-25669h2.7B++5.3B++
NS-15M1 3,0633,0541,4042.175B+0.2124.284%B22.397%C+49.7B+N/A20461.5h12.2C**50.3B+
AF-57 Piston 3,0563,0432,0361.495C**0.4740.737%C++13.375%C+30.7C+N/A14599.2h5C+12.3C++
GD-22S 2,6972,6871,1752.287B+0.3222.946%C+21.139%C38.5C++N/A20269.8h9.9B+43.3B+
Gauss Compact S 2,6852,6511,8841.407B+0.5621.03%C-16.862%C24.7BN/A125107.4h9.3B+44.1C**
NS-11C 2,6262,6001,6931.536B++0.4322.242%C20.577%C**32.3BN/A12280.4h14C*62.9C++
AF-4A Bandit 2,4762,4651,3121.879B+0.0923.322%C22.11%C+40.2C*N/A12961.3h10.7C*45.7C++
Mag-Cutter 2,4392,37956,0930.042B++1.9346.986%A+N/A1B+N/A42438.5h1.7B*3.6B++
NS Decimator 3,1622,3611,3981.689B*0.2859.789%C+2.965%B+37.4C*12.7C34463.2h4.2B+7.1B+
GR-22 2,3692,3501,2241.92B+0.0523.833%C+21.532%B38.9B+N/A14660.4h12.6B+52.7C**
GD-66 Claw 2,3342,3191,6521.404C++0.5659.108%C++10.781%D36.6C+N/A14063.3h2.6C+4.5C++
AF-41 Hacksaw 2,3102,2946403.584B+1.6230.127%C+14.996%C++36.8B+N/A17962.3h6.1C**20.1B
C-4 2,9952,2941,1252.039B+0.0726.967%C**N/A111.9B++34.2B124020.5h1.2B+4.3B+
Shrike 2,6702,1391,0212.095A**0.1363.979%B*3.132%C++47A*11.7C+45345.5h4.4B**6.9B**
AF-41 Hacksaw 2,1222,1126543.229C**1.2632.25%C+14.915%C+32.6C++N/A16464.7h7.3C+22.7C*
Carnage AR 2,1032,0901,1941.75B0.2222.4%C-23.397%B+33C++N/A15163.4h13.1C*58.3C++
AF-34 Mattock 2,0452,0364874.181C**2.2139.683%B++13.016%D37.2C+N/A18354.8h6.3C15.9B
Sticky Grenade 2,0232,01312013N/A2,011.0352.566%C+N/A1258.1B+6.3D45791.6h1.6B+3.1B+
AF-34 Mattock 1,9491,9354943.917C**1.9543.021%B++14.832%D34.8CN/A17355.6h7.3C-17B
NS-7 PDW 1,9161,9091,2411.538B++0.4323.859%C+21.006%B+34.5B+N/A15255.4h13.1B+54.9B
NS-44 Commissioner 1,7591,7491,7111.022C++0.9539.53%B+21.555%C+52.7B*N/A19833.2h3.7C**9.4B+
Frag Grenade 1,6121,60011600N/A1,598.0338.392%D--N/A727.3B**5.5C30972.2h2.6B**6.8B+
Anti-Vehicle Grenade 1,6821,56111561N/A1,559.0364.216%A+N/A709.5A+55D38912.2h3.4B**5.3B**
Razor GD-23 1,5071,5001,0091.487B+0.4822.825%C18.333%C27C*N/A15155.5h11.8B51.5C*
Bouncing Betty 1,3861,3831967.056B**5.0940.652%CN/A179.6B**N/A7467.7h1.5A3.8B+
NC1 Gauss Rifle 1,3321,3297821.699B++0.2723.403%C++21.369%C++32.6B+N/A21140.8h11.2B++47.8B+
MKV Suppressed 1,3101,3067431.758B*0.2124.34%C18.683%C+46.1B++N/A20528.3h12B+49.1B
NS Baron G5 1,2801,2787821.634B++0.3353.077%B*11.972%C--42.7B+N/A17829.9h4.4C**8.3C+
19A Fortuna 1,2751,2617071.784B+0.1825.183%C21.808%C*44.1B+N/A15828.6h10C++39.6C+
Reaper DMR 1,2551,2505882.126C*0.1626.221%C++21.36%C-38.8C*N/A21032.2h9.2B+35.2B
NS-11A 1,1971,1905902.017B++0.0525.165%C*23.529%C**47.6B*N/A18625h13.1B52B+
LA39 Bruiser 1,1711,1706691.749B+0.2263.669%C**12.393%C45C*N/A18526h2.3B3.6B
NC12 Sweeper 1,1711,1601,0481.107C+0.8642.773%C++11.121%D28.8C+N/A11940.3h4.6C++10.8C*
Tempest 1,0311,0255951.723B0.2424.393%D23.22%B49.3C++N/A19220.8h9.8C++40.1C+
AF-23 Grinder 9879812823.479B+1.5143.68%B**14.271%C+36.5BN/A19226.9h6.8C+15.5B+
NS-15M2 9809754242.3B+0.3324.571%C*27.18%C**56B+N/A17317.4h11.6B+47.3B+
C75 Viper 1,0509404222.381M*20.4134.205%CN/A46.5B*5.4D32720.2h6.4A18.8B**
AF-23 Grinder 9319242813.288C**1.3243.34%B+16.558%C+36.5C*N/A18025.3h7.1C+16.4B+
NC4 Mag-Shot 8878829300.948B1.0230.691%B+15.306%D41.4B**N/A19621.3h8C**26.1C*
C-4 ARX 1,0618514242.007C+0.0425.934%C+N/A133B32.8C+10796.4h1.2C++4.7C++
AF-18 Stalker 8228184671.752B+0.2225.013%C--20.782%C+31.6C+N/A14525.9h12.1C**48.5C++
Titan-150 AP 1,3047421047.135C**5.1745.062%D3.235%C*16.7D12.6C-34844.5h5C+11.1C+
MGR-L1 Promise 7317134171.71C**0.2623.476%C+24.123%C+41C+1B+14017.4h16.4C69.7C+
Mauler S6 6796764361.55B*0.4248.552%B*10.799%D-42B++N/A26516.1h4.1B++8.4B++
Spear Anti-Vehicle Phalanx Turret 9676504215.476A13.5140.193%C4.769%B33.7C16.4C-43019.3h7.2B18B
Tank Mine 9145612322.418C+0.4542.078%B++N/A98.4C+61.9C+13895.7h2.1C5.1B++
Warden 5585532752.011B**0.0432.131%B*17.179%D--29.3B+N/A20918.9h8.3B+25.8B++
NS-30 Vandal 5445403191.693C+0.2732.139%C+14.63%D**37C+N/A11514.6h6C+18.5C++
Gauss Compact Burst 5365343361.589C+0.3825.308%C24.532%C+31CN/A11117.2h12.4C49.1C+
SAS-R 5335331952.733C++0.7738.585%C+59.662%D-36C+N/A19314.8h2.5C6.4C+
L100 Python HEAT 6695273415.5A*13.5351.402%C++3.605%B+42.8B*11.5C+34412.3h3.8B**7.3B**
NCM2 Falcon 6715203231.61B+0.3640.068%C+5.962%B+14.1C++4.1C13536.8h9B+22.5B+
The Slasher 52151614,2940.036C1.9339.324%B4.651%D1CN/A3532.2h1.9B+4.9B
L100 Python AP 797482627.774B*5.8159.468%B+3.734%B+28C+18.3C++33917.2h7.1C11.9C+
E540 Halberd 6794674410.614B+8.6543.537%C+2.784%C31.3C*14.2C+36014.9h4.6B*10.6B++
NS Baron G5B 4574563001.52C**0.4551.362%B+9.43%D*50.7B+N/A1839h4.1B+8B+
NC15 Phoenix 8584461842.424A0.4647.788%D-N/A16.3C*15.1C**31527.3h6.5B**13.7B*
NS-357 Underboss 4454445060.877C+1.0935.108%C+17.117%C--36.7C+N/A15712.1h4.3C+12.3C++
Gauss Rifle S 4204133271.263C++0.7021.021%D15.012%D28.5C+N/A15714.5h10.5B49.9C+
NCM2 Falcon 4723503221.087C*0.8841.922%C+5.429%B9.8C3.4D10435.6h13.9C**33.2B
Enforcer ML85 545333744.5C+2.5341.063%C+1.201%D22.1C+14C45615.1h11.3B+27.6B+
NSX Tanto 3133081781.73B+0.2424.18%C30.52%B*45.3B+N/A1116.8h14.1C++58.3C+
LA3 Desperado 3043013560.846C+1.1227.066%C18.272%C+38.1C*N/A1887.9h9.6C+35.6C+
NCM1 Scattercannon 266265673.955B**1.9947.929%B**15.472%C+40.2AN/A5116.6h6.3B++13.2B++
NCM1 Scattercannon 263262763.447B+1.4844.535%B*14.504%C+44.4B+N/A3095.9h6C++13.5B++
NC9 A-Tross 2592561212.116B*0.1523.997%C20.703%C--48.3B++N/A2465.3h8.6B++35.6B+
MANA Anti-Personnel Turret 258253783.244N/A1.2820.765%UN/A2530U50U12450900.1h28.9T*139.1T*
Gauss Rifle Burst 2582531032.456B0.4929.415%B+21.739%D61.7B++1.2A+1794.1h10.1B+34.2B+
NSX Naginata 2482451321.856B+0.1120.724%C29.388%C*41.5C+N/A1095.9h14.1C68C+
M40 Fury-H 2622411220.083B+18.1239.309%C+1.66%B+58.8D5.1D3684.1h5.5B++13.9B*
Titan-150 HESH 287237445.386C3.4247.287%C+2.11%C*14.5D**3.1D*11216.3h4D8.5C
Impetus 2282271401.621C+0.3534.111%C+19.383%D*29.9C-N/A1127.6h4.9C+14.3C++
NS-11P 2322271331.707B+0.2624.349%B22.908%B++34.9B+N/A2356.5h15.5C63.6C++
M60-G Bulldog 251222258.88A6.9136.216%C*1.351%D*26.7C+3.5D2088.3h5.9B++16.3B+
Titan-150 HEAT 320213434.953C++2.9941.374%D2.347%C9.6D*4.8D*23522.3h4.8C**11.6C+
AF-22 Crow 3792071241.669A*0.3069.652%C**1.449%D12.8C10.6C+23116.2h9.5C13.6C+
NS-AM7 Archer 2572012340.859B**1.1156.602%C24.876%B*14.2A++3.9B*9614.2h10.3B*18.3B*
AP30 Shredder 2781881711.059B*9.0917.749%F1.064%D-29.4C+14.1C-3416.4h37.3B**210.1B+
MGR-S1 Gladius 1891871091.716C**0.2524.762%C16.043%D-39.8C++N/A1364.7h9B+36.4B
MAX Punch 1861842,0740.089C+1.8847.685%C++N/A0.8CN/A5222.4h2.1C+4.3C++
Carver 17517313,4000.013C1.9522.77%C15.029%C+0.3C--N/A1515.7h1.9D8.6C+
NS-10 Burster 2621641441.139C*0.8335.691%B*12.195%A*5C+3C--10932.5h153.3C*429.5B+
EM4 Longshot 159159533C+1.0341.913%B+69.182%D*26.9C+N/A2405.9h2.7D6.4C+
NS-44L Blackhand 1531531980.773C1.1939.37%C22.876%D**33.3B+N/A1044.6h4.5C++11.4C++
M12 Kobalt 1551511212.583C+10.6218.586%C*19.205%C*36D-1D--1884.2h26.6D--143C+
NS-10 Burster 2361501451.034C*0.9335.682%B*12%A++4.6C2.6D11232.8h166.2C+465.9B+
NS-61 Emissary 1461461111.315B++0.6529.922%C**15.069%C58.4A++N/A1572.5h11.5B+38.5B+
M60-A Bulldog 151142159.467C+7.5044.282%C+N/A24.9C1.6D1545.7h5.3B+12B
C150 Dalton 1931411410.071B+8.1047.678%B++N/A39.2B+14.4D5823.6h4.1B8.6B*
Gauss Prime 141139861.616C++0.3526.737%C+20.863%C51.5B+N/A1722.7h10.5C**39.3C**
M40 Fury 1631381310.615B*8.6540.257%B+N/A32.1D5.8D2614.3h11.8B29.3B+
LA8 Rebel 1401382080.663C1.3025.626%D13.768%D--23.8CN/A1445.8h8D31.2C+
NCM3 Raven 182132951.389B++0.5844.565%B+3.03%C++12.1B++4.6D18410.9h20.2B**45.3B**
NC08 Mag-Scatter 1311311530.856C+1.1157.849%B+13.741%C38.5C**N/A1433.4h4C*7B+
M60-G Bulldog 137129525.8M**23.8337.83%C++N/A30.7C1.9D--1994.2h5B*13.2B++
M20 Basilisk 181129196.789A*4.8234.773%C6.202%C++11.9D4.8D16710.8h81.9C*235.6C**
NCM3 Raven 1741261041.212B+0.7643.42%B+3.175%B11.1C*4.2D-20111.4h22.1B++51B++
Skyguard 227124294.276B++2.3126.894%C1.613%C-8D-6.6D-19115.5h159.1D591.7D
NC4-FB Mag-Shot 1221211111.09C+0.8830.81%C18.182%C-75.6B+N/A2761.6h6.7C**21.7C*
M20 Basilisk 167117225.318A3.3536.693%C+8.547%B**11.3D-4.8D-17110.4h90C++245.4C*
Hawk GD-68 1951151131.018B++0.9558.299%D1.739%D9.6D6.7C--28612h8.6C+14.7C
AF-6 Shadow 116115881.307C0.6628.615%D--20%D-24.5DN/A1304.7h7.3D*25.7D--
AF-8 RailJack 106106382.789C++0.8232.616%D58.491%F16.3DN/A1156.5h2.9D8.8C-
MANA Anti-Vehicle Turret 17889601.483B++0.4849.042%U2.247%F890D--890C--436340.1h11.2D22.9C+
L105 Zephyr 9985136.538C4.5736.955%DN/A29.3D4.8D2372.9h6.1C++16.5C+
Phoenix AE 18182322.563B+0.6055.556%C++N/A17.4B+21.1B**1674.7h8.2B++14.7B++
M12 Kobalt 8379326.333A+24.3715.916%C22.785%B*41.6D-2.1C2761.9h21.4C134.6C+
M40 Fury 907898.667C**6.7032.587%C5.128%M**21.7D*3.3D*2463.6h12.7C++38.9C++
NSX Tengu 7270591.186C+0.7833.92%C21.429%C++29.2CN/A952.4h13.5C++39.8C++
M60-A Bulldog 7366611C+9.0344.935%C+1.515%D16.1D1.7D1224.1h6.8C-15.1C+
M20 Basilisk 8566154.4B+2.4328.412%CN/A15.7C4.5D2034.2h63.1B++222.1B+
E540 Halberd-H 805596.111C+4.1450.264%D3.636%B**32.4C-14.7D6931.7h5.2B+10.3B
MGR-M1 Bishop 5252262C**0.0333.392%C++17.308%F28.9C+N/A961.8h7.3C21.7C++

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit821,1981.3h
Nanite Healing Grenade02340h
Motion Spotter196,0553.7h
NC Patriot Flare Gun01080.2h
Medical Kit1,43022,20021.3h
Nano-Armor Kit583856,74861.2h
Decoy Grenade0690h
Spawn Beacon1299494.3h
Anti-Vehicle MANA Turret714815.3h
Nanite Revive Grenade01,8260.5h
Spitfire Auto-Turret201,2471.5h
Deconstruction Tool02,4040.2h
Recon Detection Device324,6097.1h
Ammunition Package737,7284.3h
Anti-Infantry MANA Turret466843.5h
Medical Applicator131116,6619h
Nano-Repair Grenade01570h
Hardlight Barrier234010.6h
Smoke Grenade06250.2h
Shield Recharging Field419510.5h

Check the help document for the dictionary if you want to learn more about words used here.


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