Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 7 (19,912)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (120 days). The data shown below may not be accurate.

Paragon LaneSmash Champion Maexs[ThVA] Maexs
VS BR 221

KDR: 3.05

Score: 140.2m

Last Seen: Apr 8th, 2020 3:15 PM
- OFFLINE - 108.9 hour(s)

Prestige 1, Battle Rank 100 (221 total) - Vanu Sovereignty on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Supernova FPC Eridani SX5G C75 Viper CAS30 Tank Buster Saron Laser Cannon Light PPA Skorpios L-30R Vektor
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Maexs



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $866,943 MLG Score: 693
Fun Score: N/A
Cheeseburgers Flipped: 450TIME WITH MEDKIT: 3.2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.46%21.773%59837131247,9582.167890.884

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.795%1.201B**0.1C+-1.353D**HEAD ++ (~8.04)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.60.533B+9.50.335C**25.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.686%1.295%8276134314,675252689845.80958163%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.494%0.366C**-0.251C-0.166

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
107.30.339C**43.70.179C++63.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.748%2.091%16148134122,9602527101519.08587226%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.345%0.94B*-0.264C1.268

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.80.77B++4.50.64B+4.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.829%3.562%57419133012,634229631645.50022399%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.83%-0.591D-0.232C0.371

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.80.686B+11.30.72B++26.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.468%86.196%574413453,622142652.53997

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.728%3.09M++1.232B**-0.096

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
2.70.728B++1.50.531B+1.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.801%14.821%574213472,3211554151.49356

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.003%0.249C++0.001C+-1.303

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.405B3.50.28C*4.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
140.2m397.7%646 (38.8k)575 (34.5k)3.05234143,24046,9283.59943221 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1349799418.433%11.604%21405:1352

7% Combat Medic68% Engineer13% Infiltrator8% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 2nd, 2013 10:37 PMApr 7th, 2020 11:08 PMApr 8th, 2020 1:02 PM (121d) (PST)Apr 8th, 2020 1:23 PM (121d) (PST)Apr 8th, 2020 11:15 AM (121d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8201027180.5870.1920.0682.8240.123693

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
49,2206,13743,08335124169734,477

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4067.6h/169.5d 25,674 16,621 56,544 689.3k 4,942 9,695 30,084 200.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
B
Kills:1,310
Deaths:500
KDR:2.620
Accuracy:25.466% C++
HSR:32.061% B
Pulsar LSW
B++
Kills:1,197
Deaths:287
KDR:4.171
Accuracy:30.158% B++
HSR:26.149% C
NS-15M2
B+
Kills:1,162
Deaths:427
KDR:2.721
Accuracy:29.697% B+
HSR:25.818% D
SVA-88
B
Kills:1,160
Deaths:410
KDR:2.829
Accuracy:28.161% B
HSR:18.362% D*
NS-15M AE
C++
Kills:1,159
Deaths:491
KDR:2.360
Accuracy:29.216% C++
HSR:23.469% D-
Flare VE6
C+
Kills:1,157
Deaths:471
KDR:2.456
Accuracy:26.240% C+
HSR:22.645% D
VX29 Polaris
B+
Kills:502
Deaths:141
KDR:3.560
Accuracy:29.618% B+
HSR:31.474% B+
Ursa
B**
Kills:68
Deaths:17
KDR:4
Accuracy:28.591% B+
HSR:36.765% B**
Kills:7,715
Deaths (as Heavy Assault):2,744
Deaths (to Heavy Assaults):13,021
KDR:2.81159
Kill Difference:4,971
Playtime:126.496 hours
Usage:3%
Score:4.718m
Score/min:622
Accuracy (listed only):28.393%
HSR (listed only):27.093%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
C++
Kills:1,850
Deaths:971
KDR:1.905
Accuracy:28.126% C++
HSR:24.649% C+
NS-11C
B+
Kills:1,175
Deaths:738
KDR:1.592
Accuracy:26.492% C+
HSR:24.596% B+
Thanatos VE70
C**
Kills:1,165
Deaths:679
KDR:1.716
Accuracy:46.309% C**
HSR:14.678% C
VX6-7
C**
Kills:1,159
Deaths:350
KDR:3.311
Accuracy:28.767% C**
HSR:25.712% C**
NS Baron G5AE
C+
Kills:1,157
Deaths:714
KDR:1.620
Accuracy:50.515% C+
HSR:12.705% D
Pandora VX25
C+
Kills:1,156
Deaths:866
KDR:1.335
Accuracy:43.472% C+
HSR:14.965% C
Zenith VX-5
C+
Kills:1,155
Deaths:311
KDR:3.714
Accuracy:27.251% C+
HSR:23.030% C+
Solstice VE3
D
Kills:1,155
Deaths:1,718
KDR:0.672
Accuracy:22.131% D
HSR:15.065% D--
NS Baron G5
B**
Kills:1,015
Deaths:492
KDR:2.063
Accuracy:56.666% B**
HSR:17.143% C**
Eidolon VE33
B++
Kills:860
Deaths:260
KDR:3.308
Accuracy:36.254% B++
HSR:32.907% B+
Serpent VE92
C++
Kills:740
Deaths:426
KDR:1.737
Accuracy:25.457% C
HSR:23.919% C++
Kills:12,587
Deaths (as Engineer):7,525
Deaths (to Engineers):12,071
KDR:1.67269
Kill Difference:5,062
Playtime:2,754.471 hours
Usage:68%
Score:100.092m
Score/min:606
Accuracy (listed only):35.585%
HSR (listed only):20.852%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eridani SX5G
C
Kills:8,839
Deaths:3,329
KDR:2.655
Accuracy:29.450% C
HSR:22.785% C--
Skorpios
C--
Kills:2,691
Deaths:1,680
KDR:1.602
Accuracy:26.575% C--
HSR:19.584% C--
Pulsar C
C++
Kills:1,850
Deaths:971
KDR:1.905
Accuracy:28.126% C++
HSR:24.649% C+
NS-7 PDW
D
Kills:1,802
Deaths:2,284
KDR:0.789
Accuracy:23.879% D
HSR:8.213% D**
Sirius SX12
C-
Kills:1,414
Deaths:1,428
KDR:0.990
Accuracy:24.690% C-
HSR:13.366% D-
NS-11C
B+
Kills:1,175
Deaths:738
KDR:1.592
Accuracy:26.492% C+
HSR:24.596% B+
Thanatos VE70
C**
Kills:1,165
Deaths:679
KDR:1.716
Accuracy:46.309% C**
HSR:14.678% C
Eridani SX5
D--
Kills:1,159
Deaths:1,279
KDR:0.906
Accuracy:23.879% D*
HSR:14.495% D--
VX6-7
C**
Kills:1,159
Deaths:350
KDR:3.311
Accuracy:28.767% C**
HSR:25.712% C**
NS Baron G5AE
C+
Kills:1,157
Deaths:714
KDR:1.620
Accuracy:50.515% C+
HSR:12.705% D
Pandora VX25
C+
Kills:1,156
Deaths:866
KDR:1.335
Accuracy:43.472% C+
HSR:14.965% C
Zenith VX-5
C+
Kills:1,155
Deaths:311
KDR:3.714
Accuracy:27.251% C+
HSR:23.030% C+
Solstice VE3
D
Kills:1,155
Deaths:1,718
KDR:0.672
Accuracy:22.131% D
HSR:15.065% D--
MKV Suppressed
C
Kills:1,151
Deaths:1,031
KDR:1.116
Accuracy:27.005% C
HSR:13.553% D--
VE-S Canis
C+
Kills:1,125
Deaths:551
KDR:2.042
Accuracy:28.626% C
HSR:22.933% C+
NS Baron G5
B**
Kills:1,015
Deaths:492
KDR:2.063
Accuracy:56.666% B**
HSR:17.143% C**
Serpent VE92
C++
Kills:740
Deaths:426
KDR:1.737
Accuracy:25.457% C
HSR:23.919% C++
Kills:29,908
Deaths (as Light Assault):18,847
Deaths (to Light Assaults):8,444
KDR:1.58688
Kill Difference:11,061
Playtime:328.287 hours
Usage:8%
Score:9.424m
Score/min:478
Accuracy (listed only):31.723%
HSR (listed only):18.317%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5G
C
Kills:8,839
Deaths:3,329
KDR:2.655
Accuracy:29.450% C
HSR:22.785% C--
Skorpios
C--
Kills:2,691
Deaths:1,680
KDR:1.602
Accuracy:26.575% C--
HSR:19.584% C--
NS-7 PDW
D
Kills:1,802
Deaths:2,284
KDR:0.789
Accuracy:23.879% D
HSR:8.213% D**
Sirius SX12
C-
Kills:1,414
Deaths:1,428
KDR:0.990
Accuracy:24.690% C-
HSR:13.366% D-
Pulsar VS1
C++
Kills:1,168
Deaths:501
KDR:2.331
Accuracy:26.729% C+
HSR:25% C++
Thanatos VE70
C**
Kills:1,165
Deaths:679
KDR:1.716
Accuracy:46.309% C**
HSR:14.678% C
H-V45
C+
Kills:1,163
Deaths:463
KDR:2.512
Accuracy:26.804% C+
HSR:24.162% C+
NS-11A
C+
Kills:1,162
Deaths:456
KDR:2.548
Accuracy:26.803% C+
HSR:24.269% C
Terminus VX-9
C-
Kills:1,160
Deaths:556
KDR:2.086
Accuracy:25.586% C-
HSR:25.690% C-
Eridani SX5
D--
Kills:1,159
Deaths:1,279
KDR:0.906
Accuracy:23.879% D*
HSR:14.495% D--
NS-11P
D
Kills:1,158
Deaths:968
KDR:1.196
Accuracy:23.856% D
HSR:17.703% D-
NS Baron G5AE
C+
Kills:1,157
Deaths:714
KDR:1.620
Accuracy:50.515% C+
HSR:12.705% D
Pandora VX25
C+
Kills:1,156
Deaths:866
KDR:1.335
Accuracy:43.472% C+
HSR:14.965% C
CME
C++
Kills:1,156
Deaths:571
KDR:2.025
Accuracy:28.785% C++
HSR:26.298% C+
MKV Suppressed
C
Kills:1,151
Deaths:1,031
KDR:1.116
Accuracy:27.005% C
HSR:13.553% D--
VE-S Canis
C+
Kills:1,125
Deaths:551
KDR:2.042
Accuracy:28.626% C
HSR:22.933% C+
NS Baron G5
B**
Kills:1,015
Deaths:492
KDR:2.063
Accuracy:56.666% B**
HSR:17.143% C**
Darkstar
D
Kills:771
Deaths:311
KDR:2.479
Accuracy:25.909% D
HSR:19.585% D--
Kills:30,412
Deaths (as Combat Medic):18,159
Deaths (to Combat Medics):4,770
KDR:1.67476
Kill Difference:12,253
Playtime:282.536 hours
Usage:7%
Score:8.297m
Score/min:489
Accuracy (listed only):31.419%
HSR (listed only):18.729%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5G
C
Kills:8,839
Deaths:3,329
KDR:2.655
Accuracy:29.450% C
HSR:22.785% C--
Skorpios
C--
Kills:2,691
Deaths:1,680
KDR:1.602
Accuracy:26.575% C--
HSR:19.584% C--
NS-7 PDW
D
Kills:1,802
Deaths:2,284
KDR:0.789
Accuracy:23.879% D
HSR:8.213% D**
Sirius SX12
C-
Kills:1,414
Deaths:1,428
KDR:0.990
Accuracy:24.690% C-
HSR:13.366% D-
NS-44 Commissioner
B*
Kills:1,285
Deaths:1,231
KDR:1.044
Accuracy:48.210% B*
HSR:17.510% D-
Ghost
A+
Kills:1,229
Deaths:146
KDR:8.418
Accuracy:51.966% A+
HSR:78.194% B+
Parallax VX3
M++
Kills:1,178
Deaths:172
KDR:6.849
Accuracy:60.071% M++
HSR:91.936% A++
V10
A++
Kills:1,160
Deaths:120
KDR:9.667
Accuracy:55.618% A++
HSR:89.138% A
Eridani SX5
D--
Kills:1,159
Deaths:1,279
KDR:0.906
Accuracy:23.879% D*
HSR:14.495% D--
NS-30 Vandal
C+
Kills:1,159
Deaths:639
KDR:1.814
Accuracy:36.496% C+
HSR:19.500% D--
Artemis VX26
C++
Kills:1,152
Deaths:483
KDR:2.385
Accuracy:30.298% C++
HSR:23.872% C
MKV Suppressed
C
Kills:1,151
Deaths:1,031
KDR:1.116
Accuracy:27.005% C
HSR:13.553% D--
Nyx VX31
B+
Kills:1,147
Deaths:494
KDR:2.322
Accuracy:40.037% B+
HSR:20.750% D*
VE-S Canis
C+
Kills:1,125
Deaths:551
KDR:2.042
Accuracy:28.626% C
HSR:22.933% C+
NS-357 Underboss
B*
Kills:961
Deaths:740
KDR:1.299
Accuracy:47.155% B*
HSR:19.251% D
NS-AM7 Archer
B
Kills:215
Deaths:339
KDR:0.634
Accuracy:55.151% C--
HSR:23.721% B
NS-44 Commissioner AE
C++
Kills:195
Deaths:194
KDR:1.005
Accuracy:45.391% C++
HSR:17.436% D*
NS-61 Emissary
B*
Kills:116
Deaths:111
KDR:1.045
Accuracy:25.810% D
HSR:25% B*
XM98
A++
Kills:55
Deaths:4
KDR:13.750
Accuracy:53.927% A++
HSR:80% B+
Kills:28,033
Deaths (as Infiltrator):16,255
Deaths (to Infiltrators):5,432
KDR:1.72458
Kill Difference:11,778
Playtime:520.530 hours
Usage:13%
Score:15.732m
Score/min:504
Accuracy (listed only):38.644%
HSR (listed only):32.697%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C+
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:21.309% C+
HSR:18.378% D-
Blueshift VM5
C+
Kills:1,157
Deaths:446
KDR:2.594
Accuracy:22.071% C+
HSR:16.249% D*
Nebula VM20
C
Kills:446
Deaths:111
KDR:4.018
Accuracy:18.573% D
HSR:21.749% C
Nebula VM20
B+
Kills:372
Deaths:93
KDR:4
Accuracy:18.331% D
HSR:25.538% B+
Comet VM2
B*
Kills:140
Deaths:73
KDR:1.918
Accuracy:56.211% B++
HSR:6.429% B*
Comet VM2
B++
Kills:124
Deaths:78
KDR:1.590
Accuracy:53.747% B++
HSR:4.839% C**
NS-10 Burster
A+
Kills:70
Deaths:45
KDR:1.556
Accuracy:41.892% A+
HSR:7.143% C**
NS-10 Burster
N/A
Kills:50
Deaths:44
KDR:1.136
Accuracy:42.058% N/A
HSR:10% N/A
Kills:3,518
Deaths (as MAX Suit):677
Deaths (to MAX Suits):2,406
KDR:5.19645
Kill Difference:2,841
Playtime:56.413 hours
Usage:1%
Score:1.975m
Score/min:583
Accuracy (listed only):34.274%
HSR (listed only):13.790%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
B+
Kills:3,234
V. Kills:2,864 113%
Deaths:1,110
KDR:2.914
Accuracy:34.356% B+
KPH:18.500 C+
VKPH:16.400 B+
Light PPA
B**
Kills:3,166
V. Kills:185 N/A
Deaths:297
KDR:10.660
Accuracy:47.333% B+
KPH:115.300 B**
VKPH:6.700 B**
Dual Photon Pods
C++
Kills:1,376
V. Kills:288 476%
Deaths:130
KDR:10.585
Accuracy:56.385% C++
KPH:106.500 C+
VKPH:22.300 C++
Hornet Missiles
B**
Kills:1,161
V. Kills:317 365%
Deaths:93
KDR:12.484
Accuracy:73.099% B**
KPH:101.200 B
VKPH:27.600 D
Coyote Missiles
C++
Kills:1,022
V. Kills:449 227%
Deaths:150
KDR:6.813
Accuracy:55.033% C+
KPH:52.800 C++
VKPH:23.200 C+
V26 Maelstrom Turbo Laser
C
Kills:934
V. Kills:810 115%
Deaths:593
KDR:1.575
Accuracy:31.215% C+
KPH:13.400 C--
VKPH:11.700 C
Antares LC
B+
Kills:587
V. Kills:590 99%
Deaths:242
KDR:2.426
Accuracy:29.266% D
KPH:23 C
VKPH:23.100 B+
Photon A2A Missile Pods
A*
Kills:408
V. Kills:473 86%
Deaths:45
KDR:9.067
Accuracy:83.398% B*
KPH:93.400 B++
VKPH:108.200 A*
Kills:11,888 (7,921 + 0)
Deaths:2,660
KDR:4.469
VKDR:2.247
Vehicle Kills:5,976
Kill Difference:9,228
Playtime:345.129 hours
Usage:8%
Score:8.292m
Score/min:400
Piloting Accuracy:29.266%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A+
Kills:3,662
V. Kills:3,231 113%
Deaths:1,086
KDR:3.372
Accuracy:57.226% B*
KPH:15.600 B**
VKPH:13.800 A+
L-30R Vektor
B++
Kills:2,303
V. Kills:1,133 203%
Deaths:262
KDR:8.790
Accuracy:49.727% B++
KPH:12.700 C++
VKPH:6.200 C
L105 Zephyr PX
C+
Kills:1,041
V. Kills:125 N/A
Deaths:64
KDR:16.266
Accuracy:53.336% D
KPH:94.400 C+
VKPH:11.300 D
AP30 Shredder
U
Kills:1,026
V. Kills:462 222%
Deaths:101
KDR:10.158
Accuracy:24.526% F-
KPH:3,693,600 U
VKPH:1,663,200 U
L105 Zephyr
U
Kills:976
V. Kills:192 N/A
Deaths:64
KDR:15.250
Accuracy:59.320% A++
KPH:3,513,600 U
VKPH:691,200 U
C150 Dalton
U
Kills:946
V. Kills:687 138%
Deaths:202
KDR:4.683
Accuracy:45.841% B*
KPH:3,405,600 U
VKPH:2,473,200 U
Dual-75 Duster
B++
Kills:481
V. Kills:52 N/A
Deaths:21
KDR:22.905
Accuracy:47.702% B++
KPH:75.600 C
VKPH:8.200 B++
Kills:10,435 (5,965 + 4,470)
Deaths:1,800
KDR:5.797
VKDR:3.268
Vehicle Kills:5,882
Kill Difference:8,635
Playtime:432.971 hours
Usage:11%
Score:8.934m
Score/min:344
Piloting Accuracy:49.727%
Gunner Accuracy:47.702%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
B**
Kills:4,039
V. Kills:416 N/A
Deaths:155
KDR:26.058
Accuracy:35.477% D
KPH:70.900 B**
VKPH:7.300 C
L100 Python HEAT
A*
Kills:1,160
V. Kills:183 N/A
Deaths:76
KDR:15.263
Accuracy:59.051% B+
KPH:80.800 A*
VKPH:12.800 C
L100 Python HESH
A
Kills:1,097
V. Kills:113 N/A
Deaths:52
KDR:21.096
Accuracy:62.559% A
KPH:104.200 A
VKPH:10.700 B
L100 Python AP
A*
Kills:1,021
V. Kills:693 147%
Deaths:73
KDR:13.986
Accuracy:64.627% B*
KPH:53.300 B++
VKPH:36.100 A*
LB00 Python AP
A*
Kills:126
V. Kills:58 214%
Deaths:4
KDR:31.500
Accuracy:70.113% A++
KPH:83.200 A
VKPH:38.300 A*
Skyguard
C+
Kills:78
V. Kills:71 108%
Deaths:18
KDR:4.333
Accuracy:38.450% A
KPH:11.700 D
VKPH:10.600 C+
Kills:7,521 (7,521 + 0)
Deaths:378
KDR:19.897
VKDR:4.058
Vehicle Kills:1,534
Kill Difference:7,143
Playtime:109.182 hours
Usage:3%
Score:3.163m
Score/min:483
Driving Accuracy:38.450%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:12,908
V. Kills:8,244 157%
Deaths:934
KDR:13.820
Accuracy:64.393% A
KPH:45.900 B*
VKPH:29.300 A*
Supernova VPC
B+
Kills:1,464
V. Kills:255 N/A
Deaths:67
KDR:21.851
Accuracy:66.760% A+
KPH:66.800 B+
VKPH:11.600 B+
Proton II PPA
B+
Kills:1,237
V. Kills:83 N/A
Deaths:60
KDR:20.617
Accuracy:30.402% B+
KPH:80 C**
VKPH:5.400 B+
Supernova PC
S
Kills:1,193
V. Kills:176 N/A
Deaths:60
KDR:19.883
Accuracy:65.775% A+
KPH:90.100 S
VKPH:13.300 B+
Saron HRB
B+
Kills:1,034
V. Kills:450 229%
Deaths:93
KDR:11.118
Accuracy:41.886% D
KPH:40.300 B+
VKPH:17.600 C+
E540 Halberd
B
Kills:95
V. Kills:61 153%
Deaths:13
KDR:7.308
Accuracy:49.416% C+
KPH:32.300 C-
VKPH:20.800 B
Kills:17,931 (15,565 + 2,366)
Deaths:1,227
KDR:14.614
VKDR:7.554
Vehicle Kills:9,269
Kill Difference:16,704
Playtime:360.699 hours
Usage:9%
Score:12.801m
Score/min:591
Driving Accuracy:65.775%
Gunner Accuracy:49.416%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A+
Kills:1,297
V. Kills:50 N/A
Deaths:40
KDR:32.425
Accuracy:40.827% C+
KPH:180.900 A+
VKPH:7 C+
Saron HRB-H
A
Kills:637
V. Kills:544 117%
Deaths:96
KDR:6.635
Accuracy:53.813% C--
KPH:46.300 C++
VKPH:39.500 A
M40 Fury-H
C**
Kills:443
V. Kills:29 N/A
Deaths:23
KDR:19.261
Accuracy:37.865% D-
KPH:112.600 C**
VKPH:7.400 D
E540 Halberd-H
D
Kills:124
V. Kills:63 194%
Deaths:14
KDR:8.857
Accuracy:53.950% D-
KPH:35.400 D-
VKPH:18 D
Aphelion VEX-4H
M
Kills:61
V. Kills:58 103%
Deaths:3
KDR:20.333
Accuracy:52.735% B++
KPH:63.600 B++
VKPH:60.500 M
Kills:2,562 (0 + 2,562)
Deaths:176
KDR:14.557
VKDR:4.227
Vehicle Kills:744
Kill Difference:2,386
Playtime:29.324 hours
Usage:1%
Score:1.144m
Score/min:650
Driving Accuracy:N/A%
Gunner Accuracy:52.735%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:1,004
V. Kills:29 N/A
Deaths:36
KDR:27.889
Accuracy:18.556% C
KPH:105.700 B+
VKPH:3.100 C
M12 Kobalt
C++
Kills:856
V. Kills:19 N/A
Deaths:33
KDR:25.939
Accuracy:17.994% C
KPH:90.300 C++
VKPH:2 D
M40 Fury
A+
Kills:627
V. Kills:74 N/A
Deaths:38
KDR:16.500
Accuracy:39.439% C+
KPH:95 A+
VKPH:11.200 C++
M40 Fury
A+
Kills:428
V. Kills:65 N/A
Deaths:24
KDR:17.833
Accuracy:40.880% C*
KPH:101.700 A+
VKPH:15.400 B+
M60-G Bulldog
A
Kills:242
V. Kills:26 N/A
Deaths:14
KDR:17.286
Accuracy:51.540% B*
KPH:96.200 A
VKPH:10.300 C+
M60-G Bulldog
B**
Kills:158
V. Kills:26 N/A
Deaths:11
KDR:14.364
Accuracy:43.562% B
KPH:61.500 B**
VKPH:10.100 B+
M20 Basilisk
M+
Kills:117
V. Kills:36 316%
Deaths:12
KDR:9.750
Accuracy:40.517% C+
KPH:64.800 M+
VKPH:19.900 A*
M20 Basilisk
B++
Kills:92
V. Kills:28 317%
Deaths:10
KDR:9.200
Accuracy:34.905% D-
KPH:36.100 B++
VKPH:11 B++
Kills:3,524 (0 + 3,524)
Deaths:178
KDR:19.798
VKDR:1.702
Vehicle Kills:303
Kill Difference:3,346
Playtime:39.222 hours
Usage:1%
Score:1.515m
Score/min:644
Driving Accuracy:N/A%
Gunner Accuracy:34.905%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
A**
Kills:1,130
V. Kills:31 N/A
Deaths:152
KDR:7.434
Accuracy:35.066% A++
KPH:109.800 A**
VKPH:3 B**
S12 Renegade
B**
Kills:1,127
V. Kills:38 N/A
Deaths:209
KDR:5.392
Accuracy:51.091% B*
KPH:98.600 B**
VKPH:3.300 B**
M40 Fury-F
M**
Kills:1,036
V. Kills:150 N/A
Deaths:236
KDR:4.390
Accuracy:48.735% C
KPH:88.900 M**
VKPH:12.900 B++
Kills:3,293 (3,293 + 0)
Deaths:597
KDR:5.516
VKDR:0.367
Vehicle Kills:219
Kill Difference:2,696
Playtime:33.369 hours
Usage:1%
Score:0.473m
Score/min:236
Driving Accuracy:48.735%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
A+
Kills:828
V. Kills:163 N/A
Deaths:28
KDR:29.571
Accuracy:64.786% A+
KPH:90.900 B**
VKPH:17.900 D
M20 Wyvern
A*
Kills:535
V. Kills:194 274%
Deaths:24
KDR:22.292
Accuracy:36.178% C
KPH:51.200 A*
VKPH:18.600 B+
Kills:1,363 (0 + 1,363)
Deaths:52
KDR:26.212
VKDR:6.865
Vehicle Kills:357
Kill Difference:1,311
Playtime:19.550 hours
Usage:0%
Score:0.478m
Score/min:408
Piloting Accuracy:N/A%
Gunner Accuracy:36.178%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Supernova FPC 21,15212,90893413.82C*10.7764.393%A2.309%C**45.9B*29.3A*506281.5h3.9B+6.1B*
Eridani SX5G 8,8988,8393,3292.655C*0.4029.45%C22.785%C--84.9C+N/A269104.1h9.2B+31.3C++
C75 Viper 4,4554,03915526.058M++23.0135.477%D1.411%C*71B**7.3C34156.9h5.4A15.2B+
CAS30 Tank Buster 6,8933,6621,0863.372B*0.3257.226%B*N/A15.6B**13.8A+278234.3h43B+75.2B++
Saron Laser Cannon 6,0983,2341,1102.914C+0.1434.356%B+1.886%C++18.5C+16.4B+323174.6h81.7B+237.9B+
Light PPA 3,3513,16629710.66B+7.6147.333%B+1.042%C115.5B**6.8B**45627.4h8.6B+18.1B+
Skorpios 2,7082,6911,6801.602C+1.4526.575%C--19.584%C--58.6C+N/A23445.9h9.5B+35.9C**
L-30R Vektor 3,4362,3032628.79A5.7449.727%B++N/A12.7C++6.2C84181.3h41.1B*82.7A
Pulsar C 1,8681,8509711.905C+1.1528.126%C++24.649%C+29.4C--N/A13663h9.1B+32.5B+
NS-7 PDW 1,8171,8022,2840.789C-2.2623.879%D8.213%D**14.3D-N/A45126.2h14.5C60.9C
M60-A Bulldog 1,7781,6443153.032B*49.9870.145%A*2.311%C+116.6M9.5A48614.1h3.9A5.5A
Supernova VPC 1,7191,4646721.851C++18.8066.76%A+1.571%C**66.8B+11.6B+37721.9h2.3B**3.4B**
C-4 2,1601,4476392.264C*0.7924.58%C--N/A75C--36.9B106719.3h1.3C+5.1C+
Sirius SX12 1,4201,4141,4280.99C2.0624.69%C-13.366%D-16.2DN/A8587.5h14.3C+58C+
M60-A Bulldog 1,4941,3811972.684A+69.6368.311%A++2.172%C+134.1M11A+63810.3h3.8A5.6B**
Dual Photon Pods 1,6641,37613010.585C**7.5356.385%C++2.471%A**106.7C+22.3C++91912.9h14.5B+25.6B+
Orion VS54 1,3161,3105002.62C++0.4325.466%C++32.061%B84B++N/A61015.6h8.9B+35.1C+
Proton II PPA-H 1,3471,2974032.425B**29.3740.827%C+1.079%C-180.1A+6.9C+5397.2h6.2B**15.2B*
NS-44 Commissioner 1,2911,2851,2311.044C+2.0148.21%B*17.51%D-36.8CN/A16734.9h3.4C++7B+
Proton II PPA 1,3201,2376020.617C+17.5630.402%B+1.536%C79.8C**5.4B+36415.5h8.5B+27.9B+
Ghost 1,2301,2291468.418A5.3751.966%A+78.194%B+91B**N/A58013.5h1.6B*3B**
Pulsar LSW 1,2001,1972874.171A1.1230.158%B++26.149%C146A*N/A6888.2h8.7B**28.7B+
Supernova PC 1,3691,1936019.883A16.8365.775%A+2.096%C+90.4S13.3B+137613.2h2.1A++3.3A++
Parallax VX3 1,1781,1781726.849B+3.8060.071%M++91.936%A++53.3B+N/A22922.1h1.4A2.4A+
NS-11C 1,1841,1757381.592C++1.4626.492%C+24.596%B+30.1CN/A14439.1h10.7B++40.3B+
Sticky Grenade 1,1781,17011170N/A1,166.9557.944%B+N/A1170C++8D31721h1.9C*3.3B
Pulsar VS1 1,1721,1685012.331B**0.7226.729%C+25%C++78.4A+N/A27314.9h10.1B**37.7B++
Thanatos VE70 1,1731,1656791.716B+1.3446.309%C**14.678%C54.7B+N/A34121.3h3.4B++7.3B+
Proximity Mine 1,1651,1652554.569C+1.5251.867%B++N/A99.6DN/A35611.7h1.6B+3B*
H-V45 1,1751,1634632.512C*0.5426.804%C+24.162%C+86.8B**N/A29213.4h9.9B*37.1B+
NS-11A 1,1711,1624562.548B+0.5026.803%C+24.269%C86.1B**N/A22613.5h10.1B*37.8B+
NS-15M2 1,1721,1624272.721C+0.3329.697%B+25.818%D112.8B*1C+56610.3h9.6B++32.4B+
Hornet Missiles 1,4781,1619312.484B+9.4373.099%B**2.153%B++101B27.6D80711.5h5.2A7.1A
Terminus VX-9 1,1641,1605562.086C+0.9725.586%C-25.69%C-73.4B++N/A32915.8h9.8B*38.1B
L100 Python HEAT 1,3431,1607615.263B+12.2159.051%B+3.362%B*80.6A*12.7C54314.4h2.7A++4.5B+
V10 1,1641,1601209.667A++6.6155.618%A++89.138%A73.4B++N/A23615.8h1.5B**2.6A
SVA-88 1,1701,1604102.829C**0.2228.161%B18.362%D*106.4B**N/A58310.9h9.7B+34.4B+
Eridani SX5 1,1631,1591,2790.906C--2.1523.879%D*14.495%D--12.4D--N/A6393.3h11.2C+47.1C
Blueshift VM5 1,1661,1594642.498C+0.5521.309%C+18.378%D-38.8CN/A16729.9h14.4C*67.4C*
NS-30 Vandal 1,1661,1596391.814C1.2436.496%C+19.5%D--46.7CN/A20324.8h4.4B++12.2B+
VX6-7 1,1671,1593503.311B*0.2628.767%C**25.712%C**60.4C*N/A22719.2h9.7B+33.8B+
NS-15M AE 1,1671,1594912.36C+0.6929.216%C++23.469%D-95BN/A41312.2h10.4C++35.6C**
NS-11P 1,1631,1589681.196C1.8623.856%D17.703%D-37.7C-N/A16530.7h11.3B47.2C+
Flare VE6 1,1691,1574712.456C**0.6026.24%C+22.645%D102.4B*1.1C**56111.3h9B34.1B
NS Baron G5AE 1,1681,1577141.62C+1.4350.515%C+12.705%D61.9C+N/A26218.7h3.2B**6.4C++
Blueshift VM5 1,1671,1574462.594C+0.4622.071%C+16.249%D*39.8CN/A17529.1h14.2B+64.5C**
Pandora VX25 1,1631,1568661.335C+1.7243.472%C+14.965%C44.5CN/A23026h3.6B+8.3B
CME 1,1671,1565712.025A1.0328.785%C++26.298%C+77.6B**N/A17914.9h10.7B++37.2B+
Zenith VX-5 1,1681,1553113.714A+0.6627.251%C+23.03%C+83.1B*N/A21013.9h9.8B*35.8B+
Solstice VE3 1,1641,1551,7180.672C-2.3822.131%D15.065%D--12.6DN/A7891.5h13.4C++60.7C+
Artemis VX26 1,1641,1524832.385C**0.6730.298%C++23.872%C72B++N/A31816h9.8B+32.5B+
MKV Suppressed 1,1601,1511,0311.116C1.9427.005%C13.553%D--40.5CN/A18028.4h10.8B+40B
Nyx VX31 1,1521,1474942.322C+0.7340.037%B+20.75%D*58.2C++N/A22719.7h4.6B+11.4B+
M12 Kobalt-F 1,1611,1301527.434A**4.3835.066%A++2.566%D*109.7A**3B**21510.3h8.4B**24.1B**
S12 Renegade 1,1651,1272095.392C++2.3451.091%B*2.307%D-98.9B**3.3B**20211.4h2.8B+5.4B++
VE-S Canis 1,1341,1255512.042B+1.0128.626%C22.933%C+75C*N/A17915h8.9C**31.2C**
L100 Python HESH 1,2101,0975221.096C++18.0462.559%A1.732%B+104.5A10.8B53710.5h2.5B++4B**
Tank Mine 1,8281,0662045.225B**2.1740.55%C+N/A138.4C*99B**21267.7h1.9C+4.7B+
L105 Zephyr PX 1,1661,0416416.266C-13.2153.336%DN/A94.6C+11.4C--48511h4.6B+8.5B
M40 Fury-F 1,1861,0362364.39B**1.3448.735%CN/A89.3M**12.9B++28811.6h4.5B*9.2B**
Saron HRB 1,4841,0349311.118B++8.0741.886%D1.934%B+40.4B++17.6C+117825.6h13.3A31.6B*
AP30 Shredder 1,4881,02610110.158C+7.1124.526%F-1.949%C+10260U4620U129261500.1h34.2A+139.4B*
Coyote Missiles 1,4711,0221506.813B*3.7655.033%C+N/A52.7C++23.1C+55019.4h22.9B**41.5B**
L100 Python AP 1,7141,0217313.986B+10.9364.627%B*1.665%C53.2B++36.1A*82519.2h4.5B+6.9C**
NS Baron G5 1,0221,0154922.063A0.9956.666%B**17.143%C**80.6B**N/A27012.6h3.2B**5.6C++
M12 Kobalt 1,0331,0043627.889C*24.8418.556%C17.43%C105.7B+3.1C4949.5h14.3B++76.8C++
L105 Zephyr 1,1689766415.25B++12.2059.32%A++N/A9760U1920U29444700.1h4.4B**7.4B**
NS-357 Underboss 9699617401.299C+1.7547.155%B*19.251%D58.6C+N/A16316.4h3.4B+7.2B++
C150 Dalton 1,6339462024.683C1.6345.841%B*N/A9460U6870U209177400.1h3.8C8.3C**
V26 Maelstrom Turbo Laser 1,7449345931.575C1.4831.215%C+2.463%C*13.4C--11.7C24569.5h82.7C++264.9C++
MANA Anti-Vehicle Turret 1,5438912773.217C+0.1661.266%D2.806%A*8910S6520S29323250.1h5.7B+9.3C**
M12 Kobalt 8798731367.154C++64.1024.453%C++20.275%B218.3B**1.5D*4484h10.1A41.3B**
Eidolon VE33 8668602603.308B**0.2636.254%B++32.907%B+58.9B+N/A17114.6h5.3B**14.5B*
M12 Kobalt 8758563325.939C++22.8917.994%C16.822%D90.1C++2D4309.5h13B**72.3B+
VLG Missile Launcher 9918282829.571C+26.5264.786%A+3.14%M+91B**17.9D3619.1h4.6B**7A
Darkstar 7757713112.479C++0.5725.909%D19.585%D--80.3B++N/A2509.6h11.3B43.5C+
Serpent VE92 7507404261.737C++1.3225.457%C23.919%C++24.9DN/A10929.7h11.5C++45.3C++
M40 Fury 8027371452.643M+49.5944.192%C--1.221%D184.3M16.3C+4714h5.7A13B**
Saron HRB-H 1,181637966.635C+3.5853.813%C--N/A46.2C++39.4A73413.8h19.9B+37C**
M40 Fury 7016273816.5B**13.4539.439%C+1.276%C95A+11.2C++7906.6h7.8B**19.9B*
Plasma Grenade 6006001600N/A596.9549.043%C+N/A545.5CN/A28481.1h3.2C+6.5C+
Antares LC 1,1775872422.426C+0.6329.266%D2.044%B+23C23.1B+41925.5h81.2B277.3C*
Spear Anti-Vehicle Phalanx Turret 7645373714.514B+11.4647.998%C+5.587%B**61B+25.8C+6378.8h5.6B*11.7C**
M20 Wyvern 7295352422.292A19.2436.178%C5.234%B*51.4A*18.7B+44910.4h37.3B**103B**
VX29 Polaris 5045021413.56B++0.5129.618%B+31.474%B+89.6B++N/A4645.6h8.9B*30B+
Dual-75 Duster 5334812122.905B++19.8547.702%B++N/A75.2C8.1B++2836.4h4.4B*9.2B*
Nebula VM20 4504461114.018B+0.9718.573%D21.749%C50.1C++N/A2028.9h12.6C**67.6C*
M40 Fury-H 4724432319.261C++16.2137.865%D-N/A113.6C**7.4D4233.9h4.9B**13.1B**
M40 Fury 4934282417.833B+14.7840.88%C*N/A101.9A+15.5B+9784.2h9.3B++22.8B++
Photon A2A Missile Pods 881408459.067B+6.0183.398%B*N/A92.7B++107.5A*22394.4h6.3A7.6A+
M60-A Bulldog 414378409.45C+6.4051.775%B**2.116%C*3780U360U45160200.1h4.3B++8.3B*
Nebula VM20 375372934B+0.9518.331%D25.538%B+45.9C+N/A1838.1h13.9B75.8C+
NS Decimator 4833451931.788C++1.2660.102%C2.899%B*47.9C++19.2C+6717.2h3.8C*6.3C*
M60-G Bulldog 2682421417.286B++14.2351.54%B*2.479%C++96.8A10.4C+8162.5h3.9A+7.6B**
Lasher X2 2252221120.182U17.1346.279%A++2.703%D76.6B*1C4352.9h18.7C+40.3B++
Lumine Edge 22422012,5510.018C3.0310.42%D**21.364%B++0.4C--N/A1489.7h1.4C+13.3D*
NS-AM7 Archer 2412153390.634C++2.4255.151%C--23.721%B10.2C++1.2D-7721.1h7B**12.6B**
NS-44 Commissioner AE 1991951941.005C2.0545.391%C++17.436%D*41.5C--N/A1074.7h3.6D8C+
M60-G Bulldog 1841581114.364A++11.3143.562%B2.532%C+60.8B**10B+7992.6h4.6A10.5B*
MANA Anti-Personnel Turret 152150552.727N/A0.3316.076%UN/A1500U20U5414000.1h18.5T*115.2T*
Force-Blade 14314115,8350.009D3.0422.215%D3.546%C0.2C--N/A1793.8h2.4C+11C+
Comet VM2 203140731.918B++1.1356.211%B++6.429%B*18.4B+8.3A2937.6h18.8B+33.4B++
LB00 Python AP 184126431.5C++28.4570.113%A++N/A84A+38.7A*4061.5h3.9C+5.6B*
Comet VM2 190124781.59B+1.4653.747%B++4.839%C**15.9C++8.5A+3877.8h20.9C+38.8C++
E540 Halberd-H 187124148.857C5.8053.95%D-N/A35.4D-18D5473.5h4.5B+8.4B
The Slasher 1241223,9530.031C-3.027.917%F-19.672%A0.6C-N/A2189.9h2.2C+27.5F--
Spear Anti-Vehicle Phalanx Tower 1551191119S115.9560.565%B++3.361%C108.2A+32.7C+6941.1h5.2B*8.6B**
M20 Basilisk 153117129.75A**6.7040.517%C+6.838%B65M+20A**8081.8h39.9A+98.5A
NS-61 Emissary 1161161111.045C+2.0125.81%D25%B*40C+N/A1242.9h10.6C*41.3C*
A30 Walker 213106343.118C+0.0728.524%C**N/A14.9B+15.1A+3267.1h140.5B*492.5B++
C-4 ARX 12898342.882C**0.1722.977%DN/A36.3D**11.1D*3092.7h0.9B*3.9C*
E540 Halberd 15695137.308C--4.2649.416%C+2.105%C++32.8C21B+28742.9h4.9B9.9C**
M20 Basilisk 12092109.2A*6.1534.905%D-4.348%D36.8B++11.2B++6202.5h52.5B++150.5B+
Aspis Anti-Aircraft Phalanx Turret 17183613.833M*10.7830.265%C++1.205%D12.8C+13.5C++3756.5h123.2B++407.1C**
Skyguard 14978184.333C1.2838.45%A2.564%B*11.6D10.6C+5126.7h186.4F-484.8D
NS-10 Burster 12070451.556C**1.5041.892%A+7.143%C**8.6B+6.2A2378.1h135.2C+322.7B+
Ursa 6868174A**0.9528.591%B+36.765%B**113.3AN/A15480.6h9.2B+32.3B+
Aphelion VEX-4H 11961320.333B++17.2852.735%B++N/A61B+58A**15731h36.5C*69.2B+
Anti-Vehicle Grenade 6460160N/A56.9565.78%A+N/A600B*40D84900.1h2.9A4.4A
XM98 5555413.75S10.7053.927%A++80%B+91.7A*N/A10570.6h1.9B+3.5B*
NS-10 Burster 8550441.136C1.9242.058%A10%A+6.2C4.3C+1718.1h186D**442.3C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,2722,099,301112.8h
Spawn Beacon1465,24111.3h
G40-F Ranger1530h
Anti-Vehicle MANA Turret621,3477.7h
NSX Naginata01320h
AE Nano-Armor Kit4791,794,40190.1h
AE Medical Applicator6721,0132.5h
Nanite Revive Grenade01,9690.5h
Medical Applicator632193,22316.8h
Motion Spotter16729,31818.5h
Deconstruction Tool03140.1h
Spitfire Auto-Turret231,8642.3h
Recon Detection Device72940.6h
Smoke Grenade01100h
Shield Recharging Field332,4851.3h
Medical Kit1,4729,638130.2h
Ammunition Package2487,86141h
Anti-Infantry MANA Turret163070.7h
WLT-Howler Mining Laser126227.1h
Nano-Repair Grenade02020.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.66s
Server spent 2.27s on queries, 0.61s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.