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Executor Maverick Maidvette[MA1D] Maidvette
NC BR 120

KDR: 2.57

Score: 29.5m

Last Seen: Apr 20th, 2019 2:22 AM
- OFFLINE - 24.9 hour(s)

Prestige 1, Battle Rank 100 (120 total) - New Conglomerate on Emerald - Outfit Leader of Catgirl Maids[MA1D] Catgirl Maids
NC outfit on Emerald

Members: 2
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS AC-X11 C-4 SAS-R NC08 Mag-Scatter AF-4 Cyclone Impetus AF-4A Bandit GD-66 Claw
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,020,714 MLG Score: 3214
Fun Score: N/A
Cheeseburgers Flipped: 138TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.324%28.085%9084599043,8382.321310.25

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.681%2.191A*1.137B**-1.322D**HEAD ++ (~11.92)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.80.668B+80.438B16.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.816%0.786%603410312,5435147944.94747320%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.152%-0.272C-0.748D-0.372

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
96.30.403B33.50.368C**62.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.199%1.129%186510301,06310253311.03707320%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.361%1.001B**-0.946D---0.609

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.80.669B+6.50.478B+6.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.204%8.3%70510305069924070.509567124%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.955%0.276C*1.001B**0.902

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
700.407B27.50.304C*42.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.548%65.505%70710286,5691994283.29438

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.349%0.68B+-0.106C+-0.393

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.396B2.40.258C*3.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.161%13.859%70610296,0321398624.31473

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.404%1.475A+-0.137C-0.18

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.609B+3.10.371C**2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Catgirl Maids[MA1D] Catgirl Maids
NC outfit on Emerald

Members: 2
29.5m285.3%485 (29.1k)399 (23.9k)2.5712580,34931,2492.73823120 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1035541827.518%24.802%68202:2251

8% Combat Medic26% Engineer9% Heavy Assault38% Infiltrator17% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 25th, 2016 3:25 AMMar 24th, 2018 5:10 AMApr 20th, 2019 1:07 PM (2d) (PST)Apr 20th, 2019 2:10 AM (3d) (PST)Apr 19th, 2019 10:22 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8562655911.0880.4230.2703.2760.0603214

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
51,35415,88635,468652516197423,955

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1230.7h/51.3d 5,218 19,928 21,388 241.9k 1,230 4,032 4,453 63.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
B**
Kills:1,215
Deaths:497
KDR:2.445
Accuracy:25.772% B**
HSR:30.288% B**
NS-15M AE
B++
Kills:1,173
Deaths:350
KDR:3.351
Accuracy:28.633% B+
HSR:33.589% B++
NSX-P Naginata
B++
Kills:1,167
Deaths:374
KDR:3.120
Accuracy:26.493% B++
HSR:29.306% C+
NC6S Gauss SAW S
A
Kills:1,167
Deaths:402
KDR:2.903
Accuracy:28.178% B*
HSR:32.991% A
NC05 Jackhammer
B**
Kills:654
Deaths:276
KDR:2.370
Accuracy:52.227% B**
HSR:17.278% B+
MGR-L1 Promise
B**
Kills:609
Deaths:205
KDR:2.971
Accuracy:29.701% B**
HSR:24.302% C+
Kills:5,985
Deaths (as Heavy Assault):2,104
Deaths (to Heavy Assaults):8,562
KDR:2.84458
Kill Difference:3,881
Playtime:110.644 hours
Usage:9%
Score:2.769m
Score/min:417
Accuracy (listed only):31.834%
HSR (listed only):27.959%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AC-X11
B**
Kills:1,588
Deaths:674
KDR:2.356
Accuracy:30.457% B**
HSR:27.141% B**
AF-4 Cyclone
M++
Kills:1,351
Deaths:324
KDR:4.170
Accuracy:33.376% A+
HSR:38.860% M++
AF-4A Bandit
B**
Kills:1,259
Deaths:519
KDR:2.426
Accuracy:30.182% B**
HSR:25.099% B+
GD-66 Claw
B**
Kills:1,255
Deaths:1,100
KDR:1.141
Accuracy:72.441% B**
HSR:15.618% C*
GD-7F
A
Kills:1,242
Deaths:584
KDR:2.127
Accuracy:31.173% A
HSR:22.303% B+
MGR-S1 Gladius
A++
Kills:1,227
Deaths:392
KDR:3.130
Accuracy:33.265% B**
HSR:34.230% A++
LA39 Bruiser
B**
Kills:1,201
Deaths:657
KDR:1.828
Accuracy:72.048% B**
HSR:13.406% C
AF-57 Piston
A
Kills:1,191
Deaths:427
KDR:2.789
Accuracy:52.766% A
HSR:12.678% C
AF-4A Bandit AE
B**
Kills:1,190
Deaths:466
KDR:2.554
Accuracy:32.972% B**
HSR:24.034% C
Blitz GD-10
A++
Kills:1,179
Deaths:537
KDR:2.196
Accuracy:30.989% A
HSR:26.294% A++
NSX-P Tanto
B*
Kills:1,170
Deaths:400
KDR:2.925
Accuracy:30.391% B*
HSR:27.094% C**
NS-7 PDW
M+
Kills:1,167
Deaths:341
KDR:3.422
Accuracy:34.017% A++
HSR:35.990% M+
The Little Helper
A
Kills:1,166
Deaths:412
KDR:2.830
Accuracy:61.176% A
HSR:12.264% D
AF-4AE Cyclone
B+
Kills:1,166
Deaths:531
KDR:2.196
Accuracy:31.040% B
HSR:28.302% B+
Gauss Compact Burst
B++
Kills:1,165
Deaths:461
KDR:2.527
Accuracy:30.167% B++
HSR:26.781% C**
NC12 Sweeper
A++
Kills:1,163
Deaths:422
KDR:2.756
Accuracy:61.036% A++
HSR:13.930% C++
PS1-AV Suppressor
B++
Kills:1,162
Deaths:334
KDR:3.479
Accuracy:32.810% B++
HSR:25.732% C**
Mauler S6
A
Kills:1,160
Deaths:600
KDR:1.933
Accuracy:52.984% A
HSR:13.362% C
AF-19 Mercenary
B++
Kills:1,159
Deaths:889
KDR:1.304
Accuracy:26.063% B++
HSR:21.570% C++
19A Fortuna
B**
Kills:420
Deaths:230
KDR:1.826
Accuracy:31.303% B**
HSR:24.524% B++
Razor GD-23
A+
Kills:396
Deaths:139
KDR:2.849
Accuracy:31.050% A
HSR:28.535% A+
NSX Tengu
A+
Kills:169
Deaths:63
KDR:2.683
Accuracy:45.073% A
HSR:30.178% A+
Tempest
B**
Kills:169
Deaths:39
KDR:4.333
Accuracy:31.044% B**
HSR:25.444% B++
NSX Tanto
B**
Kills:111
Deaths:27
KDR:4.111
Accuracy:32.121% B**
HSR:26.126% C++
Gauss Compact S
B*
Kills:104
Deaths:62
KDR:1.677
Accuracy:27.736% B*
HSR:13.462% D-
The Brawler
B**
Kills:62
Deaths:45
KDR:1.378
Accuracy:58.670% B+
HSR:17.742% B**
Kills:24,592
Deaths (as Light Assault):10,675
Deaths (to Light Assaults):5,626
KDR:2.3037
Kill Difference:13,917
Playtime:210.817 hours
Usage:17%
Score:5.225m
Score/min:413
Accuracy (listed only):39.859%
HSR (listed only):23.488%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
B**
Kills:1,588
Deaths:674
KDR:2.356
Accuracy:30.457% B**
HSR:27.141% B**
AF-4A Bandit
B**
Kills:1,259
Deaths:519
KDR:2.426
Accuracy:30.182% B**
HSR:25.099% B+
GD-66 Claw
B**
Kills:1,255
Deaths:1,100
KDR:1.141
Accuracy:72.441% B**
HSR:15.618% C*
GD-7F
A
Kills:1,242
Deaths:584
KDR:2.127
Accuracy:31.173% A
HSR:22.303% B+
LA39 Bruiser
B**
Kills:1,201
Deaths:657
KDR:1.828
Accuracy:72.048% B**
HSR:13.406% C
AF-57 Piston
A
Kills:1,191
Deaths:427
KDR:2.789
Accuracy:52.766% A
HSR:12.678% C
AF-4A Bandit AE
B**
Kills:1,190
Deaths:466
KDR:2.554
Accuracy:32.972% B**
HSR:24.034% C
NSX-P Tanto
B*
Kills:1,170
Deaths:400
KDR:2.925
Accuracy:30.391% B*
HSR:27.094% C**
The Little Helper
A
Kills:1,166
Deaths:412
KDR:2.830
Accuracy:61.176% A
HSR:12.264% D
Gauss Compact Burst
B++
Kills:1,165
Deaths:461
KDR:2.527
Accuracy:30.167% B++
HSR:26.781% C**
NC12 Sweeper
A++
Kills:1,163
Deaths:422
KDR:2.756
Accuracy:61.036% A++
HSR:13.930% C++
Warden
A++
Kills:1,163
Deaths:391
KDR:2.974
Accuracy:37.354% A++
HSR:23.474% C+
MGR-M1 Bishop
B**
Kills:1,162
Deaths:265
KDR:4.385
Accuracy:39.692% B**
HSR:30.723% C++
Mauler S6
A
Kills:1,160
Deaths:600
KDR:1.933
Accuracy:52.984% A
HSR:13.362% C
AF-19 Mercenary
B++
Kills:1,159
Deaths:889
KDR:1.304
Accuracy:26.063% B++
HSR:21.570% C++
19A Fortuna
B**
Kills:420
Deaths:230
KDR:1.826
Accuracy:31.303% B**
HSR:24.524% B++
Razor GD-23
A+
Kills:396
Deaths:139
KDR:2.849
Accuracy:31.050% A
HSR:28.535% A+
NSX Tanto
B**
Kills:111
Deaths:27
KDR:4.111
Accuracy:32.121% B**
HSR:26.126% C++
Gauss Compact S
B*
Kills:104
Deaths:62
KDR:1.677
Accuracy:27.736% B*
HSR:13.462% D-
The Brawler
B**
Kills:62
Deaths:45
KDR:1.378
Accuracy:58.670% B+
HSR:17.742% B**
Kills:19,327
Deaths (as Engineer):8,770
Deaths (to Engineers):4,825
KDR:2.20376
Kill Difference:10,557
Playtime:321.219 hours
Usage:26%
Score:7.118m
Score/min:369
Accuracy (listed only):42.089%
HSR (listed only):20.993%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B++
Kills:1,562
Deaths:437
KDR:3.574
Accuracy:43.469% B++
HSR:69.526% C++
NC08 Mag-Scatter
A
Kills:1,375
Deaths:788
KDR:1.745
Accuracy:65.876% A
HSR:15.127% C+
AF-4 Cyclone
M++
Kills:1,351
Deaths:324
KDR:4.170
Accuracy:33.376% A+
HSR:38.860% M++
Impetus
B++
Kills:1,276
Deaths:455
KDR:2.804
Accuracy:39.018% B++
HSR:20.298% D--
Gauss SPR
B++
Kills:1,234
Deaths:420
KDR:2.938
Accuracy:36.819% B++
HSR:27.796% D
MGR-S1 Gladius
A++
Kills:1,227
Deaths:392
KDR:3.130
Accuracy:33.265% B**
HSR:34.230% A++
LA3 Desperado
A
Kills:1,189
Deaths:761
KDR:1.562
Accuracy:36.227% A
HSR:23.970% B++
Blitz GD-10
A++
Kills:1,179
Deaths:537
KDR:2.196
Accuracy:30.989% A
HSR:26.294% A++
NS-7 PDW
M+
Kills:1,167
Deaths:341
KDR:3.422
Accuracy:34.017% A++
HSR:35.990% M+
AF-4AE Cyclone
B+
Kills:1,166
Deaths:531
KDR:2.196
Accuracy:31.040% B
HSR:28.302% B+
NS-44L "Ravenous" Blackhand
B
Kills:1,166
Deaths:427
KDR:2.731
Accuracy:47.208% B
HSR:31.046% D--
NS-61 "Ravenous" Emissary
B++
Kills:1,164
Deaths:424
KDR:2.745
Accuracy:34.554% B++
HSR:18.471% C+
LA8 Rebel
A+
Kills:1,163
Deaths:528
KDR:2.203
Accuracy:41.742% A+
HSR:31.814% A+
AF-6 Shadow
B*
Kills:1,163
Deaths:315
KDR:3.692
Accuracy:40.078% B*
HSR:30.095% B+
AF-18 Stalker AE
B+
Kills:1,162
Deaths:403
KDR:2.883
Accuracy:33.674% B+
HSR:33.047% B+
NS-30 Vandal
B+
Kills:1,162
Deaths:380
KDR:3.058
Accuracy:36.902% B+
HSR:31.067% B+
PS1-AV Suppressor
B++
Kills:1,162
Deaths:334
KDR:3.479
Accuracy:32.810% B++
HSR:25.732% C**
EM4-AE Longshot
C**
Kills:1,161
Deaths:220
KDR:5.277
Accuracy:43.828% C**
HSR:79.500% C
NC14 Bolt Driver
B
Kills:1,161
Deaths:250
KDR:4.644
Accuracy:37.785% B
HSR:73.385% C+
LA80
C+
Kills:1,160
Deaths:310
KDR:3.742
Accuracy:39.722% C+
HSR:72.500% D
NC4 Mag-Shot
A++
Kills:1,160
Deaths:562
KDR:2.064
Accuracy:40.064% A++
HSR:26.121% B**
NS-357 Underboss
A++
Kills:1,160
Deaths:492
KDR:2.358
Accuracy:51.052% A++
HSR:26.810% B++
NS-45 "Brass" Pilot
B+
Kills:702
Deaths:447
KDR:1.570
Accuracy:36.114% C+
HSR:29.772% B+
The Executive
B+
Kills:242
Deaths:161
KDR:1.503
Accuracy:38.071% B+
HSR:26.033% B
NSX Tengu
A+
Kills:169
Deaths:63
KDR:2.683
Accuracy:45.073% A
HSR:30.178% A+
Tempest
B**
Kills:169
Deaths:39
KDR:4.333
Accuracy:31.044% B**
HSR:25.444% B++
NSX Tomoe
B*
Kills:160
Deaths:44
KDR:3.636
Accuracy:31.279% B+
HSR:46.250% B*
NSX Daimyo
C+
Kills:160
Deaths:30
KDR:5.333
Accuracy:40.210% C
HSR:93.750% C+
NS-AM7 AE/NC Archer
A
Kills:145
Deaths:201
KDR:0.721
Accuracy:69.416% A
HSR:24.828% C**
The Moonshot
B+
Kills:131
Deaths:15
KDR:8.733
Accuracy:41.971% C+
HSR:82.443% B+
Kills:28,548
Deaths (as Infiltrator):10,631
Deaths (to Infiltrators):5,122
KDR:2.68535
Kill Difference:17,917
Playtime:471.761 hours
Usage:38%
Score:10.902m
Score/min:385
Accuracy (listed only):39.890%
HSR (listed only):38.623%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
M++
Kills:1,351
Deaths:324
KDR:4.170
Accuracy:33.376% A+
HSR:38.860% M++
GD-66 Claw
B**
Kills:1,255
Deaths:1,100
KDR:1.141
Accuracy:72.441% B**
HSR:15.618% C*
MGR-S1 Gladius
A++
Kills:1,227
Deaths:392
KDR:3.130
Accuracy:33.265% B**
HSR:34.230% A++
LA39 Bruiser
B**
Kills:1,201
Deaths:657
KDR:1.828
Accuracy:72.048% B**
HSR:13.406% C
AF-57 Piston
A
Kills:1,191
Deaths:427
KDR:2.789
Accuracy:52.766% A
HSR:12.678% C
Blitz GD-10
A++
Kills:1,179
Deaths:537
KDR:2.196
Accuracy:30.989% A
HSR:26.294% A++
Carnage AR
A+
Kills:1,170
Deaths:465
KDR:2.516
Accuracy:32.439% A+
HSR:25.727% B++
NS-7 PDW
M+
Kills:1,167
Deaths:341
KDR:3.422
Accuracy:34.017% A++
HSR:35.990% M+
NC9 A-Tross
B**
Kills:1,167
Deaths:425
KDR:2.746
Accuracy:30.663% B**
HSR:27.335% B+
The Little Helper
A
Kills:1,166
Deaths:412
KDR:2.830
Accuracy:61.176% A
HSR:12.264% D
AF-4AE Cyclone
B+
Kills:1,166
Deaths:531
KDR:2.196
Accuracy:31.040% B
HSR:28.302% B+
NC12 Sweeper
A++
Kills:1,163
Deaths:422
KDR:2.756
Accuracy:61.036% A++
HSR:13.930% C++
GR-22AE
B++
Kills:1,163
Deaths:458
KDR:2.539
Accuracy:31.526% B++
HSR:31.212% B++
PS1-AV Suppressor
B++
Kills:1,162
Deaths:334
KDR:3.479
Accuracy:32.810% B++
HSR:25.732% C**
NC1 Gauss Rifle
A+
Kills:1,161
Deaths:914
KDR:1.270
Accuracy:30.530% A+
HSR:26.873% B*
Mauler S6
A
Kills:1,160
Deaths:600
KDR:1.933
Accuracy:52.984% A
HSR:13.362% C
Gauss Rifle Burst
B++
Kills:1,157
Deaths:469
KDR:2.467
Accuracy:30.439% B+
HSR:32.930% B++
Reaper DMR
B**
Kills:963
Deaths:347
KDR:2.775
Accuracy:30.769% B**
HSR:25.338% C++
NSX Yumi
B+
Kills:245
Deaths:125
KDR:1.960
Accuracy:29.184% B+
HSR:20.408% D
NS-11A
B**
Kills:188
Deaths:68
KDR:2.765
Accuracy:29.302% B**
HSR:28.723% B**
NSX Tengu
A+
Kills:169
Deaths:63
KDR:2.683
Accuracy:45.073% A
HSR:30.178% A+
Tempest
B**
Kills:169
Deaths:39
KDR:4.333
Accuracy:31.044% B**
HSR:25.444% B++
The Brawler
B**
Kills:62
Deaths:45
KDR:1.378
Accuracy:58.670% B+
HSR:17.742% B**
Kills:22,002
Deaths (as Combat Medic):9,495
Deaths (to Combat Medics):3,710
KDR:2.31722
Kill Difference:12,507
Playtime:97.067 hours
Usage:8%
Score:3.007m
Score/min:516
Accuracy (listed only):41.199%
HSR (listed only):24.460%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B+
Kills:473
Deaths:97
KDR:4.876
Accuracy:26.768% D-
HSR:18.605% B+
AF-34 Mattock
C*
Kills:416
Deaths:95
KDR:4.379
Accuracy:29.388% D
HSR:18.750% C*
AF-41 Hacksaw
A++
Kills:137
Deaths:26
KDR:5.269
Accuracy:46.423% A++
HSR:17.518% B*
AF-41 Hacksaw
A++
Kills:135
Deaths:26
KDR:5.192
Accuracy:49.586% A++
HSR:19.259% B**
NCM3 Raven
A++
Kills:71
Deaths:33
KDR:2.152
Accuracy:54.984% A++
HSR:0% F-
NCM3 Raven
A++
Kills:53
Deaths:33
KDR:1.606
Accuracy:55.562% A++
HSR:1.887% D
Kills:1,285
Deaths (as MAX Suit):155
Deaths (to MAX Suits):1,192
KDR:8.29032
Kill Difference:1,130
Playtime:17.248 hours
Usage:1%
Score:0.461m
Score/min:446
Accuracy (listed only):43.785%
HSR (listed only):12.670%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A
Kills:1,117
V. Kills:63 N/A
Deaths:152
KDR:7.349
Accuracy:60.728% B++
KPH:95.600 A
VKPH:5.400 C*
M20 Mustang
A
Kills:1,024
V. Kills:578 177%
Deaths:373
KDR:2.745
Accuracy:32.335% C*
KPH:28.200 A
VKPH:15.900 B*
Breaker Rocket Pods
B**
Kills:286
V. Kills:49 N/A
Deaths:18
KDR:15.889
Accuracy:57.370% B**
KPH:170.300 B*
VKPH:29.200 B**
M20 Kestrel
A+
Kills:285
V. Kills:155 183%
Deaths:64
KDR:4.453
Accuracy:30.981% C++
KPH:43.600 A+
VKPH:23.700 B++
Vortek Rotary
C**
Kills:116
V. Kills:95 121%
Deaths:61
KDR:1.902
Accuracy:36.861% B**
KPH:15.700 C+
VKPH:12.900 C**
Kills:2,828 (2,542 + 0)
Deaths:668
KDR:4.234
VKDR:1.407
Vehicle Kills:940
Kill Difference:2,160
Playtime:63.613 hours
Usage:5%
Score:0.999m
Score/min:262
Piloting Accuracy:36.861%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:373
V. Kills:56 N/A
Deaths:18
KDR:20.722
Accuracy:56.423% B*
KPH:89.300 A+
VKPH:13.400 A
C75 Viper
B**
Kills:241
V. Kills:77 309%
Deaths:33
KDR:7.303
Accuracy:47.199% B*
KPH:37.400 B+
VKPH:11.900 B**
L100 Python AP
A++
Kills:186
V. Kills:75 245%
Deaths:14
KDR:13.286
Accuracy:58.185% B
KPH:54 A++
VKPH:21.800 B++
L100 Python HEAT
M*
Kills:166
V. Kills:65 252%
Deaths:6
KDR:27.667
Accuracy:58.058% B++
KPH:67.700 A**
VKPH:26.500 M*
Kills:966 (966 + 0)
Deaths:71
KDR:13.606
VKDR:3.845
Vehicle Kills:273
Kill Difference:895
Playtime:16.519 hours
Usage:1%
Score:0.269m
Score/min:271
Driving Accuracy:58.058%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
M*
Kills:100
V. Kills:25 385%
Deaths:2
KDR:50
Accuracy:44.548% C+
KPH:62.800 M*
VKPH:15.700 C*
Titan-150 HEAT
B+
Kills:97
V. Kills:37 255%
Deaths:17
KDR:5.706
Accuracy:52.048% B+
KPH:24.800 B+
VKPH:9.500 C++
Enforcer ML85
B*
Kills:61
V. Kills:37 161%
Deaths:4
KDR:15.250
Accuracy:48.762% B*
KPH:30 B*
VKPH:18.200 C**
M20 Basilisk
A**
Kills:54
V. Kills:18 284%
Deaths:2
KDR:27
Accuracy:49.171% A**
KPH:35.600 B**
VKPH:11.900 B++
Kills:312 (97 + 215)
Deaths:25
KDR:12.480
VKDR:4.680
Vehicle Kills:117
Kill Difference:287
Playtime:9.049 hours
Usage:1%
Score:0.148m
Score/min:272
Driving Accuracy:52.048%
Gunner Accuracy:49.171%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G40-F Ranger
A++
Kills:360
V. Kills:195 184%
Deaths:27
KDR:13.333
Accuracy:41.989% A
KPH:65.700 A++
VKPH:35.600 A+
C85 Canister-H
B*
Kills:109
V. Kills:9 N/A
Deaths:7
KDR:15.571
Accuracy:51.136% C++
KPH:146.400 B++
VKPH:12.100 B*
M12 Kobalt-H
A++
Kills:69
V. Kills: N/A
Deaths:2
KDR:34.500
Accuracy:24.277% B+
KPH:206.500 A++
VKPH:0 F
M96 Mjolnir-H
C++
Kills:56
V. Kills:30 181%
Deaths:18
KDR:3.111
Accuracy:50.516% C++
KPH:41.500 C
VKPH:22.200 D
Kills:594 (0 + 594)
Deaths:54
KDR:11
VKDR:4.333
Vehicle Kills:234
Kill Difference:540
Playtime:7.905 hours
Usage:1%
Score:0.252m
Score/min:531
Driving Accuracy:N/A%
Gunner Accuracy:50.516%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A
Kills:165
V. Kills:44 367%
Deaths:21
KDR:7.857
Accuracy:46.133% B**
KPH:33.900 A
VKPH:9 B+
M12 Kobalt
B+
Kills:63
V. Kills:2 N/A
Deaths:5
KDR:12.600
Accuracy:20.495% B+
KPH:49.200 C
VKPH:1.600 D
Kills:228 (0 + 228)
Deaths:26
KDR:8.769
VKDR:1.769
Vehicle Kills:46
Kill Difference:202
Playtime:6.153 hours
Usage:1%
Score:0.093m
Score/min:251
Driving Accuracy:N/A%
Gunner Accuracy:20.495%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A**
Kills:272
V. Kills:114 237%
Deaths:99
KDR:2.747
Accuracy:60.894% B**
KPH:41.400 B**
VKPH:17.400 A**
M20 Basilisk-F
B*
Kills:165
V. Kills:44 367%
Deaths:82
KDR:2.012
Accuracy:47.226% C+
KPH:31.600 B+
VKPH:8.400 B*
LA7 Buzzard
B++
Kills:145
V. Kills:44 322%
Deaths:79
KDR:1.835
Accuracy:40.209% D
KPH:26.700 B++
VKPH:8.100 C+
Kills:582 (582 + 0)
Deaths:260
KDR:2.238
VKDR:0.777
Vehicle Kills:202
Kill Difference:322
Playtime:17.224 hours
Usage:1%
Score:0.181m
Score/min:175
Driving Accuracy:40.209%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AC-X11 1,6071,5886742.356A0.2230.457%B**27.141%B**64.6A++N/A20224.6h8B*26.3B++
C-4 2,0521,5786162.562B*0.0124.645%C+N/A181.4A*54.5A++11178.7h1.1B*4.6B+
SAS-R 1,5641,5624373.574B+1.0043.469%B++69.526%C++71AN/A17922h1.9B++4.3B++
NC08 Mag-Scatter 1,3801,3757881.745C**0.8365.876%A15.127%C+65.2A+N/A16221.1h3.3B*5B*
AF-4 Cyclone 1,3591,3513244.17A*1.6033.376%A+38.86%M++145.3SN/A5199.3h6.8A20.4B**
Impetus 1,2871,2764552.804B+0.2339.018%B++20.298%D--89.2A*N/A18914.3h4B++10.3B++
AF-4A Bandit 1,2711,2595192.426B**0.1530.182%B**25.099%B+71.5A+N/A17917.6h8.4B**27.9B*
GD-66 Claw 1,2731,2551,1001.141C+1.4372.441%B**15.618%C*75.1A+1.1A+17616.7h2B*2.8B++
GD-7F 1,2601,2425842.127B**0.4431.173%A22.303%B+52.6B**N/A14223.6h10.5B*33.7B++
Carver 1,2621,2403,3330.372B++2.2046.756%A++19.274%B+9.9B+N/A24125.7h1.2B+2.6B+
Gauss SPR 1,2571,2344202.938B*0.3736.819%B++27.796%D76.2M+1.4A**16816.2h4.3B*11.6B*
MGR-S1 Gladius 1,2351,2273923.13A0.5633.265%B**34.23%A++104A**N/A28211.8h6.5B**19.5B*
NC6 Gauss SAW 1,2351,2154972.445A0.1325.772%B**30.288%B**57AN/A22821.3h8.4B++32.7B++
MANA Anti-Personnel Turret 1,2231,2113703.273N/A0.7023.825%UN/A12110U120U20448000.1h15.2T*63.6T*
LA39 Bruiser 1,2151,2016571.828B+0.7472.048%B**13.406%C62.6B**N/A19819.2h2.2B+3.1B+
Sticky Grenade 1,2311,19711197N/A1,194.4360.268%B*N/A1496.3B**42.5M+34960.8h1.5B++2.4B++
AF-57 Piston 1,2021,1914272.789A+0.2252.766%A12.678%C136.9S1.3A*3578.7h3.4B*6.5B++
AF-4A Bandit AE 1,1981,1904662.554B++0.0232.972%B**24.034%C63.6B++N/A14618.7h8.8B++26.6B*
LA3 Desperado 1,1971,1897611.562B*1.0136.227%A23.97%B++69.5A+N/A16917.1h6.9B**19.1B**
Blitz GD-10 1,1951,1795372.196A0.3830.989%A26.294%A++61.1A+N/A15219.3h11.4B*36.9B*
NS-15M AE 1,1861,1733503.351B++0.7828.633%B+33.589%B++102A+1.1B**29011.5h9.6B*33.7B+
Carnage AR 1,1821,1704652.516B*0.0632.439%A+25.727%B++89.3M+N/A21813.1h10.5B**32.4B**
NSX-P Tanto 1,1831,1704002.925A*0.3530.391%B*27.094%C**76A*N/A16915.4h9.4B**31B**
The Slasher 1,1811,1692,2190.527S2.0448.219%B**29.598%A*19.2A**N/A4760.9h2.2C++4.6B+
NS-7 PDW 1,1731,1673413.422M*0.8534.017%A++35.99%M+113.3SN/A25010.3h9.7A28.5B*
NC9 A-Tross 1,1771,1674252.746A0.1730.663%B**27.335%B+78.3A*N/A19814.9h8.3B*27.1B*
NSX-P Naginata 1,1761,1673743.12A0.5526.493%B++29.306%C+92.6A++N/A34112.6h10.3B++39B++
NC6S Gauss SAW S 1,1761,1674022.903A0.3328.178%B*32.991%A81.6A++N/A18314.3h9.2B++32.8B+
The Little Helper 1,1731,1664122.83A0.2661.176%A12.264%D114.3M++N/A24010.2h3.9B*6.4B**
AF-4AE Cyclone 1,1721,1665312.196B+0.3831.04%B28.302%B+63C++N/A22118.5h8.5B+27.3B+
NS-44L "Ravenous" Blackhand 1,1711,1664272.731A++0.1647.208%B31.046%D--72.4A*N/A15616.1h3.3B++7.1B++
Gauss Compact Burst 1,1781,1654612.527B0.0430.167%B++26.781%C**74.2AN/A16815.7h8.9B*29.6B+
NS-61 "Ravenous" Emissary 1,1681,1644242.745M0.1734.554%B++18.471%C+61.3AN/A12319h9.4B**27.2B*
NC12 Sweeper 1,1681,1634222.756A+0.1861.036%A++13.93%C++119.9SN/A4889.7h3.5B*5.8B**
LA8 Rebel 1,1711,1635282.203A+0.3741.742%A+31.814%A+53.1B**N/A11821.9h4.8B*11.5B*
AF-6 Shadow 1,1671,1633153.692A1.1240.078%B*30.095%B+102MN/A34911.4h4.3B**10.8B*
Warden 1,1891,1633912.974A++0.4037.354%A++23.474%C+83.7M**1.9M30513.9h5A13.4B**
GR-22AE 1,1691,1634582.539B+0.0331.526%B++31.212%B++102.9A++N/A47511.3h9.4B**29.9B*
AF-18 Stalker AE 1,1651,1624032.883B+0.3133.674%B+33.047%B+78.5B*N/A16314.8h9.7B**28.8B*
MGR-M1 Bishop 1,1661,1622654.385A++1.8139.692%B**30.723%C++97.6M++N/A32211.9h4.5B**11.4B**
NS-30 Vandal 1,1731,1623803.058B*0.4936.902%B+31.067%B+68.8AN/A19716.9h4.6B*12.6B++
PS1-AV Suppressor 1,1651,1623343.479B**0.9132.81%B++25.732%C**116.2A**N/A33510h10.4B**31.6B*
EM4-AE Longshot 1,1611,1612205.277C**2.7143.828%C**79.5%C72.1B**N/A30716.1h1.8B4.1B+
NC14 Bolt Driver 1,1621,1612504.644A++2.0737.785%B73.385%C+46.1A+N/A12125.2h2B**5.4B++
NC1 Gauss Rifle 1,1731,1619141.27C*1.3030.53%A+26.873%B*35.4B++N/A12232.8h9.7B**31.9B**
LA80 1,1621,1603103.742C++1.1739.722%C+72.5%D72.5A+N/A15516h1.9B+4.7B+
NC4 Mag-Shot 1,1631,1605622.064A*0.5140.064%A++26.121%B**56A++N/A15920.7h6.2B*15.6B++
Mauler S6 1,1731,1606001.933B*0.6452.984%A13.362%C65.2A*N/A17817.8h4.2B++7.9B*
NS-357 Underboss 1,1631,1604922.358A+0.2151.052%A++26.81%B++90.6A++N/A27512.8h3.6B++7.1B**
AF-19 Mercenary 1,1771,1598891.304B++1.2726.063%B++21.57%C++31.2B*N/A11337.1h10.1B*38.9B++
Gauss Rifle Burst 1,1581,1574692.467B+0.1030.439%B+32.93%B++76.6AN/A18615.1h9.9B+32.4B++
M30 Mustang AH 1,1801,1171527.349C**4.7860.728%B++N/A95.5A5.4C*37111.7h6.2B+10.3B+
M20 Mustang 1,6021,0243732.745B+0.1732.335%C*1.074%D28.1A15.9B*21136.4h63.5B++196.2B*
Reaper DMR 9699633472.775B+0.2030.769%B**25.338%C++90.8A**N/A21110.6h7.5B**24.4B**
Bouncing Betty 8098052762.917C0.3547.331%B+N/A187.2A+N/A5294.3h1.7B++3.5B*
NS-45 "Brass" Pilot 7087024471.57C+1.0036.114%C+29.772%B+98.9B+N/A3357.1h5.9B++16.4B+
NC05 Jackhammer 6616542762.37A0.2052.227%B**17.278%B+100.6A**1.1A+2536.5h4.1B++7.9B++
MGR-L1 Promise 6176092052.971A0.4029.701%B**24.302%C+90.9A++1.2B++3546.7h10.8B*36.3B*
AF-34 Mattock 478473974.876B+2.3026.768%D-18.605%B+60.6B**N/A1917.8h4.6B*17.1C*
Tank Mine 6684691602.931C*0.3634.413%C++N/A142.1B++60.3C+9623.3h1.8C**5.1B++
19A Fortuna 4234202301.826B+0.7531.303%B**24.524%B++31.6C+N/A8713.3h8.4B++27B*
AF-34 Mattock 425416954.379B+1.8129.388%D18.75%C*54B++1.2A1627.7h5.7B+19.3C++
Razor GD-23 4023961392.849A*0.2831.05%A28.535%A+73.3M1.1A*5355.4h9.5B**30.4B++
Auraxium Mag-Cutter 42939013,6580.029C+2.5439.528%B++4.103%C-0.9C+N/A2431.1h2.4C6B+
L100 Python HESH 4293731820.722B**18.1556.423%B*N/A88.8A+13.3A3164.2h2.8B+5.1B++
NS Decimator 4843601752.057A0.5156.977%C-3.333%B**51.4B**17.7C*3727h3.4B*6B++
G40-F Ranger 5553602713.333B+10.7641.989%AN/A65.5A++35.5A+5435.5h77.2C+183.8B+
Rocklet Rifle 6792992491.201B**1.3759.445%B*N/A35.2B++44.7A++5098.5h42.2C70.9C*
Breaker Rocket Pods 3352861815.889B**13.3257.37%B**N/A168.2B*28.8B**8011.7h13.2B+23.1B+
M20 Kestrel 440285644.453B++1.8830.981%C++N/A43.8A+23.8B*3036.5h58.3B++188.3B++
M40 Fury-F 386272992.747B**0.1860.894%B**N/A41.2B**17.3A**2346.6h12.2C+20.1B+
NSX Yumi 2562451251.96B+0.6129.184%B+20.408%D44.5B2A*1525.5h9.9B*33.8B++
The Executive 2422421611.503C*1.0738.071%B+26.033%B86.4B**N/A2422.8h7.5C19.8C++
C75 Viper 318241337.303B*4.7347.199%B*1.66%C**37.7B+12B**2026.4h15.1C+32.1B
Heartstring 2652371501.58B+0.9955.796%B*24.473%C26C++3.1C+879.1h5.4C+9.8C**
Frag Grenade 1971951195N/A192.4344.491%C+N/A390C4D21870.5h3.8C++8.5C*
NS-11A 190188682.765A0.1929.302%B**28.723%B**69.6A++N/A2102.7h12.5B+42.6B++
L100 Python AP 2611861413.286A++10.7158.185%B1.613%D54.7A++22.1B++3073.4h4.8B++8.2B*
NSX Tengu 172169632.683A+0.1145.073%A30.178%A+99.4M1.8M4651.7h10B*22.2B++
Tempest 169169394.333M+1.7631.044%B**25.444%B++70.4B**N/A1992.4h8.1B**26.2B**
L100 Python HEAT 231166627.667M++25.1058.058%B++N/A66.4A**26M++3262.5h4.9B+8.4B*
M20 Basilisk 209165217.857A**5.2946.133%B**3.636%D-33.7A9B+2534.9h64.8B**140.4B**
M20 Basilisk-F 209165822.012B**0.5647.226%C+1.818%C-31.7B+8.5B*1065.2h36.6B+77.6B++
Spear Anti-Vehicle Phalanx Turret 2691631114.818A12.2569.209%M1.84%D*70.9A++46.1A*6162.3h10.2C14.8B++
NSX Tomoe 160160443.636A1.0631.279%B+46.25%B*84.2A*N/A4141.9h10B**32.1B*
NSX Daimyo 160160305.333B+2.7640.21%C93.75%C+69.6B++N/A2562.3h2.6C+6.5C++
Hardlight Dagger 1661554,1780.037C++2.5337.421%B++6.452%C1.3C+N/A5123.9h1.9B+5.1B+
LA7 Buzzard 189145791.835B*0.7440.209%DN/A26.9B++8.1C+1695.4h8.8B*21.8B
NS-AM7 AE/NC Archer 2411452010.721C+1.8569.416%A24.828%C**9.7C+6.4A*8315h38T54.8F-
Mag-Cutter 1761436,3060.023C++2.5541.887%B**5.594%C+0.5C+N/A2267.2h3.1C7.4B+
M12 Kobalt 1461391139B**136.4321.919%C+17.986%C+154.4B*7.8B**4840.9h14.5B+66.2B+
Shrike 206137791.734A*0.8457.016%C++1.46%D-36.1B**18.2B*4673.8h6.6C++11.5C*
AF-41 Hacksaw 139137265.269B*2.7046.423%A++17.518%B*80.6M++1.2A*2631.7h6.6C++14.2B*
AF-41 Hacksaw 136135265.192B**2.6249.586%A++19.259%B**79.4M++N/A3031.7h7.1C++14.3B**
The Moonshot 131131158.733B*6.1641.971%C+82.443%B+65.5B+N/A1502h1.8C*4.2C**
Vortek Rotary 211116611.902C++0.6736.861%B**2.586%C**15.7C+12.8C**1787.4h82.2C++222.9B
NSX Tanto 111111274.111M++1.5432.121%B**26.126%C++55.5B**N/A1822h12B+37.4B+
C85 Canister-H 118109715.571B13.0051.136%C++6.422%D*155.7B*12.9B**4810.7h5B++9.7B++
Gauss Compact S 110104621.677B*0.8927.736%B*13.462%D-40A2.3S2162.6h6A+21.5B**
NS Annihilator 167104571.825M++0.7582.855%B+N/A22.1A**13.4A2914.7h10.5B+12.7B+
Fatestealer 104102661.545U1.0353.684%A++29.412%B++102M**2M**2081h2B**3.7A
E540 Halberd 125100250S47.4344.548%C+1%D*62.5M*15.6C++3501.6h3.8A+8.6B**
Titan-150 HEAT 13497175.706C**3.1352.048%B+3.093%C++24.9B+9.5C++2443.9h5.8C+11.1C*
NSX Fujin 7272172N/A69.4335.833%D-59.722%C+360DN/A7350.2h4.2D--11.7F-
NCM3 Raven 10271332.152A++0.4254.984%A++N/A16.5A++7.2B+1264.3h29.1C+52.8B++
M12 Kobalt-H 6969234.5M31.9324.277%B+21.739%B*230A*N/A8560.3h15C*61.7B+
M12 Kobalt 6563512.6C+10.0320.495%B+20.635%B+48.5C1.5D2441.3h19.9C++96.9B
The Brawler 6362451.378C+1.1958.67%B+17.742%B**62B*1B**1331h4C+6.8C**
Enforcer ML85 9861415.25A*12.6848.762%B*N/A30.5B*18.5C**3112h16.8D--34.4C+
M96 Mjolnir-H 8656183.111C0.5450.516%C++N/A43.1C23.1D4221.3h44.6C88.2C+
M20 Basilisk 7254227S24.4349.171%A**N/A36B**12B++2101.5h87.4C+177.6B*
NCM3 Raven 7453331.606B**0.9755.562%A++1.887%D12.3B*4.9C-1074.3h39.2D70.6B

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter204,5683.4h
Restoration Kit581,2041.2h
Spawn Beacon11660.1h
Nano-Armor Kit292414,20325.7h
Nanite Revive Grenade07340.2h
Medical Kit1,1026,7839.7h
Medical Applicator13374,0085.2h
Spitfire Auto-Turret271,3031.2h
Flail Targeting Dart71820.7h
Welding Device13300h
M12 Kobalt01190h
Shield Recharging Field162,4550.8h
Ammunition Package297,0632.1h
Anti-Infantry MANA Turret351,9391.4h
Nano-Repair Grenade01320h
Snowman Soldier1570h
Hardlight Barrier196340.4h
Recon Detection Device9714,92919.6h
AP30 Shredder1850h

Check the help document for the dictionary if you want to learn more about words used here.


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