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Field Marshal Myriad MajorKek[FedX] MajorKek
TR BR 159

KDR: 4.54

Score: 60.7m

Last Seen: Oct 11th, 2019 3:38 AM
- OFFLINE - 13.7 hour(s)

Prestige 1, Battle Rank 100 (159 total) - Terran Republic on Emerald - Outfit Member of Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 43
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS P2-120 AP T9A "Butcher" MSW-R Dual-75 Duster P2-120 HESH P2-120 HEAT MRC3 Mercy TSAR-42
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,301,840 MLG Score: 1840
Fun Score: N/A
Cheeseburgers Flipped: 846TIME WITH MEDKIT: 1.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.762%29.442%72940117642,3173.480591.058

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.231%0.669B+1.209B**-1.775F-HEAD ++ (~17.06)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.80.415B10.60.25C++32.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.011%0.381%1031412123,93644116948.92517232%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.144%-0.679D-1.051D*-1.293

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
121.70.257C*40.20.3C*81.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.599%2.078%32186121025,0211131890822.1034281%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.718%0.049C+-0.295C0.058

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
120.687B+50.599B+7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.816%8.305%116216120010,102907230411.1378438%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.124%-0.602D0.946B*0.501

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
74.20.381C**22.10.449B52.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.054%82.339%1162512114,960176542.80861

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.389%1.594A+1.025B**1.148

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.566B+1.90.385C**2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.34%15.375%11623121380095050.84122

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.199%0.148C++0.037C+1.032

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.40.358C**3.60.246C++4.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 43
60.7m406.5%431 (25.9k)383 (23k)4.53845115,97125,5535.64243159 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1216989322.234%18.163%40406:1338

7% Combat Medic54% Engineer29% Heavy Assault10% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 17th, 2016 7:34 AMDec 19th, 2017 5:12 AMOct 12th, 2019 12:40 PM (2d) (PST)Oct 11th, 2019 1:47 AM (3d) (PST)Oct 10th, 2019 11:38 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9082007080.7310.1610.1333.3990.1051840

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,45412,01142,44344108204622,966

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2642.7h/110.1d 28,210 21,064 34,328 538.9k 2,977 7,680 16,590 143.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
C++
Kills:5,324
Deaths:1,493
KDR:3.566
Accuracy:24.207% C+
HSR:28.944% C++
MSW-R
A
Kills:5,035
Deaths:1,431
KDR:3.519
Accuracy:25.126% B+
HSR:33.466% A
NS-15M2
A
Kills:2,063
Deaths:420
KDR:4.912
Accuracy:29.408% B**
HSR:36.064% A
TMG-50
C++
Kills:1,677
Deaths:680
KDR:2.466
Accuracy:21.965% C++
HSR:22.898% C+
T9 CARV-S
C+
Kills:1,672
Deaths:732
KDR:2.284
Accuracy:18.759% D
HSR:25% C+
T9 CARV
C+
Kills:1,588
Deaths:1,153
KDR:1.377
Accuracy:18.371% C+
HSR:21.285% C
T32 Bull
C+
Kills:1,402
Deaths:939
KDR:1.493
Accuracy:18.227% D--
HSR:23.039% C+
NSX Naginata
C+
Kills:1,221
Deaths:337
KDR:3.623
Accuracy:21.837% C+
HSR:24.734% C-
NS-15M AE
B*
Kills:1,185
Deaths:208
KDR:5.697
Accuracy:27.194% C**
HSR:34.599% B*
MG-H1 Watchman
A*
Kills:1,072
Deaths:198
KDR:5.414
Accuracy:25.244% B+
HSR:43.377% A*
NS-15 Gallows
A++
Kills:575
Deaths:79
KDR:7.278
Accuracy:31.318% B++
HSR:46.435% A++
NS-15MB
C**
Kills:414
Deaths:112
KDR:3.696
Accuracy:25.860% C+
HSR:32.609% C**
T16 Rhino
B*
Kills:174
Deaths:34
KDR:5.118
Accuracy:24.403% B++
HSR:28.161% B*
Kills:23,402
Deaths (as Heavy Assault):7,816
Deaths (to Heavy Assaults):7,084
KDR:2.99411
Kill Difference:15,586
Playtime:777.978 hours
Usage:29%
Score:13.422m
Score/min:288
Accuracy (listed only):23.994%
HSR (listed only):30.816%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A
Kills:1,173
Deaths:358
KDR:3.277
Accuracy:26.757% B++
HSR:27.366% A
NSX Tanto
D
Kills:1,170
Deaths:1,286
KDR:0.910
Accuracy:22.777% D
HSR:21.624% D
TRAC-5
M+
Kills:1,155
Deaths:454
KDR:2.544
Accuracy:27.775% A
HSR:34.978% M+
LC2 Lynx
A++
Kills:805
Deaths:171
KDR:4.708
Accuracy:30.562% A+
HSR:32.547% A++
TRAC-5 S
M++
Kills:620
Deaths:167
KDR:3.713
Accuracy:30.929% A++
HSR:33.871% M++
MG-C1 Kindred
A++
Kills:574
Deaths:92
KDR:6.239
Accuracy:32.809% A
HSR:34.843% A++
LC2 Lynx AE
B**
Kills:571
Deaths:166
KDR:3.440
Accuracy:28.389% C**
HSR:33.625% B**
TAS-16 Blackjack
B+
Kills:530
Deaths:191
KDR:2.775
Accuracy:65.977% B+
HSR:14.717% C+
AMR-66
C
Kills:374
Deaths:688
KDR:0.544
Accuracy:21.708% D-
HSR:23.262% C
TRAC-5 Burst
A++
Kills:186
Deaths:39
KDR:4.769
Accuracy:29.313% B++
HSR:36.022% A++
AS16 NightHawk
A+
Kills:137
Deaths:45
KDR:3.044
Accuracy:41.512% C++
HSR:20.438% A+
FA1 Barrage
D
Kills:133
Deaths:272
KDR:0.489
Accuracy:34.830% D
HSR:12.782% D
HC1 Cougar
C*
Kills:60
Deaths:27
KDR:2.222
Accuracy:23.410% C+
HSR:23.333% C*
Kills:7,488
Deaths (as Engineer):3,956
Deaths (to Engineers):3,923
KDR:1.89282
Kill Difference:3,532
Playtime:1,427.742 hours
Usage:54%
Score:36.417m
Score/min:425
Accuracy (listed only):32.058%
HSR (listed only):26.878%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46G Armistice
A*
Kills:1,306
Deaths:192
KDR:6.802
Accuracy:33.568% A
HSR:34.074% A*
LC3 Jaguar
A
Kills:1,173
Deaths:358
KDR:3.277
Accuracy:26.757% B++
HSR:27.366% A
NSX Tanto
D
Kills:1,170
Deaths:1,286
KDR:0.910
Accuracy:22.777% D
HSR:21.624% D
SMG-46AE Armistice
B*
Kills:1,167
Deaths:197
KDR:5.924
Accuracy:33.238% B++
HSR:30.163% B*
TRAC-5
M+
Kills:1,155
Deaths:454
KDR:2.544
Accuracy:27.775% A
HSR:34.978% M+
LC2 Lynx
A++
Kills:805
Deaths:171
KDR:4.708
Accuracy:30.562% A+
HSR:32.547% A++
TRAC-5 S
M++
Kills:620
Deaths:167
KDR:3.713
Accuracy:30.929% A++
HSR:33.871% M++
MG-C1 Kindred
A++
Kills:574
Deaths:92
KDR:6.239
Accuracy:32.809% A
HSR:34.843% A++
LC2 Lynx AE
B**
Kills:571
Deaths:166
KDR:3.440
Accuracy:28.389% C**
HSR:33.625% B**
TAS-16 Blackjack
B+
Kills:530
Deaths:191
KDR:2.775
Accuracy:65.977% B+
HSR:14.717% C+
SMG-46 Armistice
C+
Kills:191
Deaths:287
KDR:0.666
Accuracy:16.980% F
HSR:16.754% C+
TRAC-5 Burst
A++
Kills:186
Deaths:39
KDR:4.769
Accuracy:29.313% B++
HSR:36.022% A++
AS16 NightHawk
A+
Kills:137
Deaths:45
KDR:3.044
Accuracy:41.512% C++
HSR:20.438% A+
FA1 Barrage
D
Kills:133
Deaths:272
KDR:0.489
Accuracy:34.830% D
HSR:12.782% D
MG-S1 Jackal
M++
Kills:65
Deaths:16
KDR:4.063
Accuracy:26.619% C++
HSR:41.539% M++
HC1 Cougar
C*
Kills:60
Deaths:27
KDR:2.222
Accuracy:23.410% C+
HSR:23.333% C*
NSX Tengu
A++
Kills:51
Deaths:28
KDR:1.821
Accuracy:32.650% D
HSR:31.373% A++
Kills:9,894
Deaths (as Light Assault):3,988
Deaths (to Light Assaults):3,665
KDR:2.48094
Kill Difference:5,906
Playtime:71.234 hours
Usage:3%
Score:1.294m
Score/min:303
Accuracy (listed only):31.653%
HSR (listed only):28.238%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A+
Kills:2,180
Deaths:445
KDR:4.899
Accuracy:29.529% A
HSR:32.706% A+
Cycler TRV
A*
Kills:2,078
Deaths:401
KDR:5.182
Accuracy:31.239% A++
HSR:33.494% A*
SMG-46G Armistice
A*
Kills:1,306
Deaths:192
KDR:6.802
Accuracy:33.568% A
HSR:34.074% A*
TORQ-9
B++
Kills:1,264
Deaths:322
KDR:3.925
Accuracy:27.805% B++
HSR:28.877% B++
T1 Cycler
B*
Kills:1,174
Deaths:408
KDR:2.877
Accuracy:26.269% B*
HSR:25.213% B+
SMG-46AE Armistice
B*
Kills:1,167
Deaths:197
KDR:5.924
Accuracy:33.238% B++
HSR:30.163% B*
TAR-AE
C+
Kills:1,163
Deaths:206
KDR:5.646
Accuracy:26.678% C+
HSR:26.483% C+
T1S Cycler
A+
Kills:1,160
Deaths:222
KDR:5.225
Accuracy:31.351% A+
HSR:31.810% A+
TAS-16 Blackjack
B+
Kills:530
Deaths:191
KDR:2.775
Accuracy:65.977% B+
HSR:14.717% C+
T1A Unity
B*
Kills:465
Deaths:101
KDR:4.604
Accuracy:29.527% B*
HSR:29.893% B+
SABR-13
C+
Kills:253
Deaths:55
KDR:4.600
Accuracy:25.758% C+
HSR:22.134% C--
SMG-46 Armistice
C+
Kills:191
Deaths:287
KDR:0.666
Accuracy:16.980% F
HSR:16.754% C+
AS16 NightHawk
A+
Kills:137
Deaths:45
KDR:3.044
Accuracy:41.512% C++
HSR:20.438% A+
FA1 Barrage
D
Kills:133
Deaths:272
KDR:0.489
Accuracy:34.830% D
HSR:12.782% D
MG-S1 Jackal
M++
Kills:65
Deaths:16
KDR:4.063
Accuracy:26.619% C++
HSR:41.539% M++
NSX Tengu
A++
Kills:51
Deaths:28
KDR:1.821
Accuracy:32.650% D
HSR:31.373% A++
Kills:13,317
Deaths (as Combat Medic):3,388
Deaths (to Combat Medics):2,201
KDR:3.93064
Kill Difference:9,929
Playtime:174.188 hours
Usage:7%
Score:4.603m
Score/min:440
Accuracy (listed only):32.095%
HSR (listed only):27.028%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A+
Kills:2,404
Deaths:198
KDR:12.141
Accuracy:47.985% A+
HSR:78.702% B**
SMG-46G Armistice
A*
Kills:1,306
Deaths:192
KDR:6.802
Accuracy:33.568% A
HSR:34.074% A*
RAMS-AE .50M
B++
Kills:1,180
Deaths:113
KDR:10.443
Accuracy:45.559% B++
HSR:81.695% C++
SMG-46AE Armistice
B*
Kills:1,167
Deaths:197
KDR:5.924
Accuracy:33.238% B++
HSR:30.163% B*
NSX Daimyo
B++
Kills:778
Deaths:62
KDR:12.548
Accuracy:45.580% B+
HSR:96.530% B++
NS-44P Commissioner
B++
Kills:749
Deaths:223
KDR:3.359
Accuracy:46.857% B++
HSR:19.092% D
NS-44 Commissioner
D--
Kills:622
Deaths:623
KDR:0.998
Accuracy:25.419% D*
HSR:15.113% D--
RAMS .50M
A+
Kills:536
Deaths:29
KDR:18.483
Accuracy:48.855% A+
HSR:85.634% B*
NS-AM7 Archer
C+
Kills:203
Deaths:162
KDR:1.253
Accuracy:54.913% C--
HSR:15.764% C+
SMG-46 Armistice
C+
Kills:191
Deaths:287
KDR:0.666
Accuracy:16.980% F
HSR:16.754% C+
NS-357 Underboss
B+
Kills:184
Deaths:62
KDR:2.968
Accuracy:41.879% B+
HSR:20.652% C+
TS2 Inquisitor
F
Kills:113
Deaths:74
KDR:1.527
Accuracy:17.384% F
HSR:9.735% F
NS-45 Pilot
B+
Kills:96
Deaths:17
KDR:5.647
Accuracy:34.156% B+
HSR:21.875% C--
NS-AM7 AE/TR Archer
B*
Kills:80
Deaths:50
KDR:1.600
Accuracy:52.481% D--
HSR:23.750% B*
NS-61 Emissary
C+
Kills:68
Deaths:38
KDR:1.789
Accuracy:20.965% D*
HSR:16.177% C+
MG-S1 Jackal
M++
Kills:65
Deaths:16
KDR:4.063
Accuracy:26.619% C++
HSR:41.539% M++
99SV
C++
Kills:62
Deaths:21
KDR:2.952
Accuracy:32.194% C++
HSR:29.032% D
NSX Tengu
A++
Kills:51
Deaths:28
KDR:1.821
Accuracy:32.650% D
HSR:31.373% A++
Kills:9,855
Deaths (as Infiltrator):2,392
Deaths (to Infiltrators):3,703
KDR:4.11998
Kill Difference:7,463
Playtime:88.726 hours
Usage:3%
Score:2.098m
Score/min:394
Accuracy (listed only):36.516%
HSR (listed only):37.092%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B*
Kills:2,465
Deaths:568
KDR:4.340
Accuracy:17.876% C**
HSR:25.071% B*
MRC3 Mercy
B**
Kills:2,098
Deaths:364
KDR:5.764
Accuracy:20.820% B*
HSR:25.787% B**
M3 Pounder HEG
C
Kills:716
Deaths:218
KDR:3.284
Accuracy:35.064% C-
HSR:2.793% C
M3 Pounder HEG
B+
Kills:552
Deaths:164
KDR:3.366
Accuracy:35.246% D
HSR:3.804% B+
M2 Mutilator
A**
Kills:429
Deaths:121
KDR:3.545
Accuracy:16.226% B
HSR:29.138% A**
M2 Mutilator
A*
Kills:315
Deaths:38
KDR:8.289
Accuracy:21.629% A++
HSR:28.571% A*
M1 Heavy Cycler
C++
Kills:277
Deaths:183
KDR:1.514
Accuracy:12.594% C
HSR:18.051% C++
Kills:6,852
Deaths (as MAX Suit):828
Deaths (to MAX Suits):1,089
KDR:8.27536
Kill Difference:6,024
Playtime:105.950 hours
Usage:4%
Score:2.855m
Score/min:449
Accuracy (listed only):22.779%
HSR (listed only):19.031%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C*
Kills:1,834
V. Kills:111 N/A
Deaths:248
KDR:7.395
Accuracy:29.059% C+
KPH:49.300 C*
VKPH:3 C+
M18 Needler
B**
Kills:1,089
V. Kills:603 180%
Deaths:223
KDR:4.883
Accuracy:32.027% C+
KPH:22.100 B**
VKPH:12.200 B+
Tomcat A2AM Pods
B+
Kills:1,022
V. Kills:486 210%
Deaths:56
KDR:18.250
Accuracy:76.488% C--
KPH:74.900 B+
VKPH:35.600 C
M18 Rotary
A
Kills:704
V. Kills:381 184%
Deaths:93
KDR:7.570
Accuracy:38.076% B**
KPH:28.800 A
VKPH:15.600 B*
Hellfire Rocket Pods
D
Kills:309
V. Kills:99 309%
Deaths:136
KDR:2.272
Accuracy:37.207% D*
KPH:24.700 D-
VKPH:7.900 D
Hornet Missiles
C+
Kills:75
V. Kills:46 160%
Deaths:7
KDR:10.714
Accuracy:51.216% D*
KPH:61.900 C+
VKPH:38 C+
Kills:5,033 (3,627 + 0)
Deaths:763
KDR:6.596
VKDR:2.262
Vehicle Kills:1,726
Kill Difference:4,270
Playtime:138.372 hours
Usage:5%
Score:2.010m
Score/min:242
Piloting Accuracy:38.076%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Dual-75 Duster
A++
Kills:3,321
V. Kills:102 N/A
Deaths:29
KDR:114.517
Accuracy:51.384% A++
KPH:117 A+
VKPH:3.600 C-
AP30 Shredder
A+
Kills:267
V. Kills:160 166%
Deaths:3
KDR:89
Accuracy:40.045% B**
KPH:52.800 A+
VKPH:31.600 A+
C150 Dalton
B**
Kills:235
V. Kills:139 168%
Deaths:8
KDR:29.375
Accuracy:32.564% D-
KPH:52 B**
VKPH:30.700 B+
Kills:3,823 (0 + 3,823)
Deaths:40
KDR:95.575
VKDR:10.025
Vehicle Kills:401
Kill Difference:3,783
Playtime:37.970 hours
Usage:1%
Score:1.054m
Score/min:463
Piloting Accuracy:N/A%
Gunner Accuracy:32.564%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M+
Kills:1,550
V. Kills:141 N/A
Deaths:15
KDR:103.333
Accuracy:57.898% B**
KPH:124.300 M+
VKPH:11.300 B*
L100 Python HEAT
C
Kills:472
V. Kills:197 238%
Deaths:85
KDR:5.553
Accuracy:50.732% C+
KPH:26 C
VKPH:10.800 C
C75 Viper
A
Kills:202
V. Kills:88 227%
Deaths:23
KDR:8.783
Accuracy:45.637% B++
KPH:31.600 C++
VKPH:13.800 A
L100 Python AP
M**
Kills:138
V. Kills:52 260%
Deaths:
KDR:
Accuracy:57.625% C*
KPH:83.300 M**
VKPH:31.400 A*
Kills:2,362 (2,362 + 0)
Deaths:123
KDR:19.203
VKDR:3.886
Vehicle Kills:478
Kill Difference:2,239
Playtime:38.710 hours
Usage:1%
Score:0.772m
Score/min:332
Driving Accuracy:57.625%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:16,915
V. Kills:7,186 235%
Deaths:756
KDR:22.374
Accuracy:41.827% C--
KPH:54 A++
VKPH:22.900 B*
P2-120 HESH
B**
Kills:3,249
V. Kills:421 N/A
Deaths:110
KDR:29.536
Accuracy:40.480% C+
KPH:75.600 B**
VKPH:9.800 C++
P2-120 HEAT
B+
Kills:2,633
V. Kills:812 324%
Deaths:276
KDR:9.540
Accuracy:37.950% C-
KPH:31.300 B+
VKPH:9.600 C+
E540 Halberd
A+
Kills:1,590
V. Kills:643 247%
Deaths:91
KDR:17.473
Accuracy:49.885% B**
KPH:42.700 A+
VKPH:17.300 B*
MR11 Gatekeeper
A
Kills:262
V. Kills:137 190%
Deaths:15
KDR:17.467
Accuracy:50.312% A
KPH:36.400 A
VKPH:19.100 B
G30 Vulcan
B+
Kills:207
V. Kills:116 177%
Deaths:38
KDR:5.447
Accuracy:25.377% C-
KPH:26.500 B+
VKPH:14.900 C++
Kills:24,856 (22,797 + 2,059)
Deaths:1,286
KDR:19.328
VKDR:7.243
Vehicle Kills:9,315
Kill Difference:23,570
Playtime:492.754 hours
Usage:19%
Score:10.709m
Score/min:362
Driving Accuracy:37.950%
Gunner Accuracy:25.377%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
B+
Kills:2,061
V. Kills:44 N/A
Deaths:13
KDR:158.538
Accuracy:20.393% C
KPH:146 B+
VKPH:3.100 D
P525 Marauder-H
B**
Kills:1,196
V. Kills:62 N/A
Deaths:39
KDR:30.667
Accuracy:44.171% B**
KPH:131.800 B++
VKPH:6.800 C+
G20 Vulcan-H
A+
Kills:1,160
V. Kills:539 215%
Deaths:88
KDR:13.182
Accuracy:48.531% C++
KPH:73.800 A+
VKPH:34.300 B++
M40 Fury-H
A++
Kills:147
V. Kills:51 283%
Deaths:6
KDR:24.500
Accuracy:58.251% A+
KPH:113.300 B+
VKPH:39.300 A++
G40-F Ranger
C++
Kills:96
V. Kills:52 181%
Deaths:6
KDR:16
Accuracy:28.559% D-
KPH:35.400 C++
VKPH:19.100 C+
E540 Halberd-H
B+
Kills:60
V. Kills:14 400%
Deaths:6
KDR:10
Accuracy:51.485% D
KPH:54.900 B+
VKPH:12.800 D--
Kills:4,720 (0 + 4,720)
Deaths:158
KDR:29.873
VKDR:4.823
Vehicle Kills:762
Kill Difference:4,562
Playtime:44.013 hours
Usage:2%
Score:1.363m
Score/min:516
Driving Accuracy:N/A%
Gunner Accuracy:51.485%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B*
Kills:1,458
V. Kills:69 N/A
Deaths:39
KDR:37.385
Accuracy:15.571% C
KPH:91.300 B*
VKPH:4.300 B+
M12 Kobalt
A*
Kills:987
V. Kills:28 N/A
Deaths:15
KDR:65.800
Accuracy:17.146% C+
KPH:149.600 A*
VKPH:4.200 C*
M20 Basilisk
B+
Kills:283
V. Kills:91 308%
Deaths:20
KDR:14.150
Accuracy:36.036% C
KPH:27.300 B+
VKPH:8.800 C**
M40 Fury
B*
Kills:102
V. Kills:44 227%
Deaths:13
KDR:7.846
Accuracy:36.843% C++
KPH:30.800 D
VKPH:13.300 B*
M20 Basilisk
C+
Kills:77
V. Kills:16 453%
Deaths:13
KDR:5.923
Accuracy:34.943% C-
KPH:21.500 C+
VKPH:4.500 D*
G40-F Ranger
C+
Kills:75
V. Kills:40 183%
Deaths:8
KDR:9.375
Accuracy:26.728% D
KPH:18.900 C+
VKPH:10.100 C
G30 Walker
B+
Kills:65
V. Kills:30 210%
Deaths:5
KDR:13
Accuracy:32.643% B+
KPH:19.600 B
VKPH:9 C
M40 Fury
C+
Kills:60
V. Kills:27 214%
Deaths:10
KDR:6
Accuracy:32.780% C
KPH:23.500 D*
VKPH:10.600 C+
Kills:3,107 (0 + 3,107)
Deaths:123
KDR:25.260
VKDR:2.805
Vehicle Kills:345
Kill Difference:2,984
Playtime:49.701 hours
Usage:2%
Score:1.047m
Score/min:351
Driving Accuracy:N/A%
Gunner Accuracy:32.780%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C-
Kills:69
V. Kills:4 N/A
Deaths:20
KDR:3.450
Accuracy:40.741% C+
KPH:23.200 D-
VKPH:1.300 C-
Kills:69 (69 + 0)
Deaths:20
KDR:3.450
VKDR:0.200
Vehicle Kills:4
Kill Difference:49
Playtime:2.981 hours
Usage:0%
Score:0.010m
Score/min:55
Driving Accuracy:40.741%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
A
Kills:244
V. Kills:64 375%
Deaths:5
KDR:48.800
Accuracy:60.729% B*
KPH:91.600 A
VKPH:24 C+
CAS 14-E
B+
Kills:187
V. Kills:9 N/A
Deaths:14
KDR:13.357
Accuracy:26.553% D*
KPH:85.200 B+
VKPH:4.100 D
M20 Wyvern
B++
Kills:186
V. Kills:88 209%
Deaths:11
KDR:16.909
Accuracy:39.431% C+
KPH:34.700 B++
VKPH:16.400 C**
Kills:617 (0 + 617)
Deaths:30
KDR:20.567
VKDR:5.367
Vehicle Kills:161
Kill Difference:587
Playtime:10.225 hours
Usage:0%
Score:0.262m
Score/min:427
Piloting Accuracy:N/A%
Gunner Accuracy:39.431%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 24,10116,91575622.374A*17.8441.827%C--2.199%C-54A++22.9B*383313.3h4.9B**11.8B++
T9A "Butcher" 5,3905,3241,4933.566B**0.9724.207%C+28.944%C++64.2C*N/A17782.9h10.4B+42.9B
MSW-R 5,0845,0351,4313.519B++1.0225.126%B+33.466%A53.2B+N/A24494.6h10.3B++40.8B+
Dual-75 Duster 3,4233,32129114.517S109.9851.384%A++N/A116.9A+3.6C-35128.4h5B+9.7B**
P2-120 HESH 3,6703,24911029.536A25.0040.48%C+N/A75.6B**9.8C++30743h4.1B+10B+
P2-120 HEAT 3,4452,6332769.54B+5.0037.95%C-4.292%B++31.3B+9.6C+20584.2h7.3C++19.3C+
MRC3 Mercy 2,5082,4655684.34B*0.2017.876%C**25.071%B*43.9B**N/A14456.2h16.5B++92.1B+
TSAR-42 2,4062,40419812.141A++7.6047.985%A+78.702%B**86.5A*N/A27627.8h1.8B**3.7B**
TAR 2,1962,1804454.899A*0.3629.529%A32.706%A+89MN/A24724.5h9.7A32.8B**
T7 Mini-Chaingun 2,1612,1141,5241.387B+3.1516.411%C+14.995%B+32C+N/A9266h15.1C*92.3C*
MRC3 Mercy 2,1312,0983645.764A+1.2320.82%B*25.787%B**59.9A*N/A19835h16B*77.1B++
Cycler TRV 2,0892,0784015.182M**0.6431.239%A++33.494%A*106.6M**N/A29419.5h8.9A++28.4B**
NS-15M2 2,0852,0634204.912A++0.3729.408%B**36.064%A80.6B**N/A23325.6h10B*34.1B++
M12 Kobalt-H 2,1052,06113158.538S154.0020.393%C16.594%C+146.2B+3.1D40114.1h11.7B++57.3B+
M14 Banshee 1,9451,8342487.395C*2.8629.059%C+N/A49.3C*3C+17037.2h22.2C**76.4C**
TMG-50 1,6871,6776802.466A2.0721.965%C++22.898%C+44.1B+N/A13738h10.5B+47.7B+
T9 CARV-S 1,6881,6727322.284B++2.2518.759%D25%C+33.6CN/A9249.7h12.5C++66.4C+
E540 Halberd 2,2331,5909117.473A+12.9349.885%B**N/A42.6A+17.2B*47637.3h4.8B*9.6B**
T9 CARV 1,6111,5881,1531.377C++3.1618.371%C+21.285%C26.4C+N/A10660.1h14.6C+79.6C++
L100 Python HESH 1,6911,55015103.333S98.7957.898%B**N/A124M+11.3B*40312.5h2.2A3.8A
M12 Kobalt 1,5271,4583937.385A+32.8515.571%C17.284%C91.1B*4.3B+33416h13.6B**87B+
T32 Bull 1,4201,4029391.493C++3.0518.227%D--23.039%C+23.6DN/A6159.4h14.6D80.1D
NS Decimator 1,7101,3274333.065A**1.4766.168%B++1.658%C-50.3B*14.5C+30126.4h3.8B++5.7B*
SMG-46G Armistice 1,3101,3061926.802S2.2633.568%A34.074%A*98.9A+N/A28413.2h9A26.7B**
TORQ-9 1,2711,2643223.925A*0.6127.805%B++28.877%B++69.1A++N/A19118.3h11.7B**42B*
NSX Naginata 1,2391,2213373.623A*0.9221.837%C+24.734%C-43.9C++N/A14827.8h11.4C**52.2C**
P525 Marauder-H 1,2581,1963930.667A+26.1344.171%B**N/A131.4B++6.8C+4489.1h6.5C**14.7B++
NS-15M AE 1,1961,1852085.697A1.1627.194%C**34.599%B*78.5B++N/A23315.1h9.7B*35.8B+
RAMS-AE .50M 1,1811,18011310.442A*5.9045.559%B++81.695%C++57.6B+N/A14820.5h1.9C++4.2B+
T1 Cycler 1,1851,1744082.877A++1.6626.269%B*25.213%B+48.1A+N/A23224.4h10.6A40.4B**
LC3 Jaguar 1,1861,1733583.277A1.2626.757%B++27.366%A41.9B+N/A15428h10.1B++37.6B*
NSX Tanto 1,1961,1701,2860.91C3.6322.777%D21.624%D11.4D-N/A32102.6h16.9C74C
SMG-46AE Armistice 1,1741,1671975.924S1.3933.238%B++30.163%B*96.4B**N/A27112.1h9.9B**29.9B*
TAR-AE 1,1661,1632065.646M**1.1126.678%C+26.483%C+70.1B++N/A22816.6h9.8B**36.7B+
T1S Cycler 1,1611,1602225.225S0.6931.351%A+31.81%A+108.4SN/A29110.7h10B**32B**
G20 Vulcan-H 1,6991,1608813.182A**8.6448.531%C++1.983%D73.9A+34.3B++60715.7h55.1A+113.6A
TRAC-5 1,1611,1554542.544A*1.9927.775%A34.978%M+41A+N/A20428.2h10.7B*38.6B*
M18 Needler 1,6921,0892234.883B**0.3432.027%C+N/A22B**12.2B+19749.4h55.3B**172.7B**
MG-H1 Watchman 1,0791,0721985.414A**0.8825.244%B+43.377%A*74.4AN/A28514.4h10.9B**43.3B++
Tomcat A2AM Pods 1,5081,0225618.25M**13.7176.488%C--N/A75.1B+35.7C+61313.6h5.7A+7.5A+
M12 Kobalt 1,0159871565.8A**61.2617.146%C+17.832%C+149.5A*4.2C*5306.6h11.2A65B++
C-4 1,2399323522.648B*1.8925.681%C+N/A63C-20.7D56114.8h1.1B*4.2B++
Frag Grenade 9038841884N/A879.4651.714%B*N/A736.7B**15.8A27171.2h2.7B**5.2B**
T2 Striker 1,2618132443.332S1.2143.672%D-N/A22.6B**12.5C++21435.9h20.8A+47.5B*
LC2 Lynx 8088051714.708M++0.1730.562%A+32.547%A++73.2A*N/A25711h10.2B**33.2B**
NSX Daimyo 7787786212.548M++8.0145.58%B+96.53%B++83.7B**N/A2379.3h2B*4.4B*
NS-44P Commissioner 7567492233.359A++1.1846.857%B++19.092%D44.1CN/A13117h2.9B++6.1B++
M3 Pounder HEG 7997162183.284B**1.2535.064%C-2.793%C25.3B**2.9C13528.3h15.6C**44.5C++
M18 Rotary 1,085704937.57M3.0338.076%B**N/A28.9A15.6B*22824.4h66B*173.4B**
NS-44 Commissioner 6276226230.998C++3.5425.419%D*15.113%D--13.6DN/A4645.8h4.1C+16.2D
TRAC-5 S 6276201673.713M*0.8330.929%A++33.871%M++55.4A**N/A20811.2h9.9B+32B*
M12 Kobalt 607580872.5A++67.9619.9%C16.379%C111.5C++5.2C+3055.2h15.6B78.4C**
NS-15 Gallows 579575797.278A++2.7431.318%B++46.435%A++112.7AN/A3045.1h8.6A27.4B**
MG-C1 Kindred 575574926.239M*1.7032.809%A34.843%A++100.7A*N/A2915.7h7.9B**24B**
LC2 Lynx AE 5795711663.44A+1.1028.389%C**33.625%B**45.7C++N/A19012.5h10.8B*37.9B+
M3 Pounder HEG 6405521643.366B**1.1735.246%D3.804%B+22.3B+3.6C+12024.7h19.2C+54.4C+
RAMS .50M 5365362918.483S13.9448.855%A+85.634%B*74.4M++N/A2507.2h1.7B**3.4B**
TAS-16 Blackjack 5315301912.775A1.7665.977%B+14.717%C+55.2B++N/A1889.6h2B*3.1B+
L100 Python HEAT 669472855.553C++1.0150.732%C+2.966%B25.9C10.8C17018.2h6.5C+12.9C+
T1A Unity 4724651014.604S0.0729.527%B*29.893%B+91.2A*1.4A2835.1h10.4B**35.2B**
M2 Mutilator 4404291213.545A0.9916.226%B29.138%A**31.1B+N/A12713.8h15.1B++92.9B+
NS-15MB 4164141123.696A++0.8425.86%C+32.609%C**64.7C*N/A2276.4h9.8B++37.9B+
MANA Anti-Personnel Turret 414413795.228N/A0.6919.616%UN/A4130U10U8926500.1h18T*91.7T*
AMR-66 3903746880.544C-3.9921.708%D-23.262%C6.7D--N/A2956h14.6F67D*
M60-A Bulldog 3763361130.545M++26.0143.583%B++N/A53.3B*6.3C+5986.3h5.5C**12.6B++
M2 Mutilator 319315388.289S3.7521.629%A++28.571%A*60.6M++N/A2855.2h12.8A59B**
Hellfire Rocket Pods 4083091362.272D2.2737.207%D*N/A24.7D-7.9D18812.5h34.6C--93D-
Tank Mine 390291329.094M*4.5687.992%M**N/A138.6B++47.1C--13662.1h3.1F-3.5A+
M20 Basilisk 3742832014.15S9.6136.036%C3.887%D-27.2B+8.8C**35110.4h62.5B*173.4B++
M1 Heavy Cycler 2822771831.514C++3.0212.594%C18.051%C++15.6C--N/A8017.8h22.8D-181.4C
ML-7 3442692021.332B**3.2157.237%C++2.974%C++28.6B+8D3229.4h5.2B*9B*
AP30 Shredder 427267389M**84.4640.045%B**N/A52.4A+31.4A5725.1h86.4C++215.9B+
MR11 Gatekeeper 3992621517.467M++12.9350.312%AN/A36.4A19C**7487.2h36.7B**72.9B**
SABR-13 258253554.6A+0.0625.758%C+22.134%C--49.6B++1B**1875.1h10.5B+40.7B+
VLG Missile Launcher 308244548.8A++44.2660.729%B*N/A90.4A23.7C+5902.7h4.3B*7.1B*
Chainblade 23823812,3030.019C+4.529.955%F15.126%A0.3C--N/A1758.6h2.4C**24.2D--
C150 Dalton 374235829.375M++24.8432.564%D-N/A52.2B**30.9B+10384.5h3B*9.2B+
G30 Vulcan 323207385.447C**0.9125.377%C-1.449%D--26.5B+14.9C++6327.8h104.1C+410.1C+
NS-AM7 Archer 2462031621.253A++3.2954.913%C--15.764%C+7.9C*1.7D5425.8h16B+29.2B+
C75 Viper 290202238.783B*4.2445.637%B++N/A31.6C++13.8A3886.4h13.4C++29.3B+
Sticky Grenade 1971951195N/A190.4657.033%B+N/A650D6.7D28720.3h2.7C-4.7C+
SMG-46 Armistice 1931912870.666C3.8716.98%F16.754%C+15.5DN/A7812.3h19D-111.8D*
CAS 14-E 1961871413.357C+8.8226.553%D*N/A85B+4.1D3722.2h22.4B++84.3C**
M20 Wyvern 2741861116.909A**12.3739.431%C+2.688%C-34.4B++16.3C**3685.4h52.4B*133B*
TRAC-5 Burst 187186394.769B**0.2329.313%B++36.022%A++109.4A**N/A3591.7h9A30.8B**
NS-357 Underboss 184184622.968A*1.5741.879%B+20.652%C+83.6AN/A3142.2h3.1B**7.5B++
T16 Rhino 177174345.118M**0.5824.403%B++28.161%B*45.8B+N/A2183.8h11.9B+48.8B+
ASP-30 Grounder 216156891.753A++2.7965.557%B+N/A17C+6.5C1229.2h5.8B**8.9B**
M20 Basilisk 1971491113.545B++9.0139.798%D**1.342%D**49.7C**16D2973h50.2A126.2B*
M40 Fury-H 198147624.5B**19.9658.251%A+N/A113.1B+39.2A++9871.3h12.8C--21.9C*
Claymore 141141314.548C0.0122.222%D--N/A70.5D*N/A2212h1.1B*5.1C-
L100 Python AP 1901381138U133.4657.625%C*N/A81.2M**30.6A*13721.7h2.8B**4.9A
AS16 NightHawk 139137453.044A++1.4941.512%C++20.438%A+76.1A++1.1A+3841.8h2.6A+6.3B**
FA1 Barrage 1351332720.489C4.0534.83%D12.782%D8.6D--N/A6515.5h11T*31.5F--
TS2 Inquisitor 114113741.527B3.0117.384%F9.735%F20.2DN/A855.6h9B+51.8C
Hexedge 1141123,5760.031C+4.519.409%F16.071%A0.4C-N/A1263.6h1.9B+20.4D--
M40 Fury 146102137.846C++3.3136.843%C++N/A30.9D13.3B*3013.3h19D51.7C
Spear Anti-Vehicle Phalanx Turret 13396146.857C+2.3243.333%C+2.083%D--50.5B++19.5C+6421.9h6.5B+15B++
G40-F Ranger 14896616A++11.4628.559%D-1.042%C+35.6C++19.3C+4262.7h58.5B+204.9C**
NS-45 Pilot 9696175.647M*1.1134.156%B+21.875%C--48C+N/A2122h5.5B*16B*
Rocklet Rifle 15289781.141B++3.4044.277%D--N/A20.7D14.7D-5814.3h31.4B+71C++
MAX Punch 85838320.1C+4.4422.337%D**N/A0.9CN/A391.6h1.6C++7C+
Orbital Strike Uplink 10280180N/A75.461122.22%UN/A400U110U28400.2h1.3T*0.1T*
NS-AM7 AE/TR Archer 10080501.6B**2.9452.481%D--23.75%B*8.1C2C439.9h8.5B**16.1B*
The Slasher 82792,1280.037C4.5010.641%F10.127%C+0.6C--N/A2139.6h1.9B+18C--
M20 Basilisk 9377135.923A1.3834.943%C-6.494%C**21.4C+4.4D*3533.6h88.4B252.9C*
G40-F Ranger 1157589.375B*4.8426.728%D1.333%C++18.8C+10C3064h97.4B++364.6B+
Hornet Missiles 12175710.714B++6.1851.216%D*1.333%C+62.5C+38.3C++9511.2h9B+17.5C*
M60-A Bulldog 7670107C2.4639.422%DN/A20.6C--1.8D993.4h9.2F-23.2D**
S12 Renegade 7369203.45B1.0940.741%C+N/A23D-1.3C-553h4.3D-10.6C--
Spear Anti-Vehicle Phalanx Tower 10068168A*63.4643.121%D1.471%D--37.8C+17.8C--3221.8h6.2B++14.3B++
NS-61 Emissary 6868381.789A2.7520.965%D*16.177%C+40B++N/A1711.7h10.6B+50.6C*
MANA Anti-Vehicle Turret 12067601.117C3.4261.449%B++1.493%D--29.1C23C5042.3h11.8C19.2C++
MG-S1 Jackal 6665164.063M0.4826.619%C++41.539%M++72.2A+1.1B**5070.9h8B+30.2B++
Anti-Vehicle Grenade 8065165N/A60.4645.492%DN/A325C+75C18500.2h5.1B+11.3C*
G30 Walker 9565513A**8.4632.643%B+N/A19.7B9.1C2133.3h146.9B**450B*
99SV 6362212.952B*1.5932.194%C++29.032%D20.7C+N/A2653h6.8D21.2C+
M20 Drake 956178.714C+4.1831.592%D-1.639%D-14.9D8.3D1794.1h78.2B247.6C++
E540 Halberd-H 7460610C**5.4651.485%DN/A54.5B+12.7D--9151.1h4.3B*8.4B++
HC1 Cougar 6060272.222B**2.3223.41%C+23.333%C*11.8DN/A1805.1h11B+46.9C**
M40 Fury 8760106C1.4632.78%C1.667%C+23.1D*10.4C+3102.6h26.6F--81.3F-
T7-P Mini-Chaingun 6057183.167B*1.3711.264%F--21.053%B+33.5D--1.8B+931.7h21.1D*186.9T*
Ripper 5454262.077U2.4644.275%A++27.778%A++10.4BN/A535.2h1.1B*2.4C+
A30 Walker 865386.625C*2.0930.74%B*N/A15.1B*9.4C+1813.5h140.2B**456B**
NSX Tengu 5451281.821B++2.7232.65%D31.373%A++18.2D1.1B**1312.8h11.2B+34.4C**

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret115741h
Spawn Beacon352,4522.7h
Nano-Armor Kit4971,047,37467.6h
Motion Spotter01,6340.9h
Skywall Shield Emitter0620.5h
Structure Shield Module2710.4h
Repair Module1970.4h
Turret AI Module1950.4h
Nanite Revive Grenade01,5090.4h
Nanite Healing Grenade02680.1h
Medical Applicator155109,3688.2h
Restoration Kit67415,24832.5h
Spitfire Auto-Turret111,1001.6h
Hoplon Anti-Aircraft Phalanx Tower0580.3h
Xiphos Anti-Personnel Tower0580.4h
Rampart Wall01281.6h
TR Triumph Flare Gun03680.5h
Welding Device01,6330.2h
Spear Anti-Vehicle Tower0520.4h
Recon Detection Device2940.3h
Ammunition Package956,8055.3h
Medical Kit4015,60915.1h
Anti-Infantry MANA Turret145601.2h
Hardlight Barrier237050.9h
Nano-Repair Grenade01,3830.4h
Orbital Strike Target Designator6690.6h
WLT-Howler Mining Laser76,0592.8h
Xiphos Anti-Personnel Phalanx Turret0960h

Check the help document for the dictionary if you want to learn more about words used here.


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