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Comm. Sgt. Major Makto23[CLUB] Makto23
TR BR 34

KDR: 3.75

Score: 99.8m

Last Seen: Dec 10th, 2018 3:29 PM
- OFFLINE - 196.7 hour(s)

Prestige 1, Battle Rank 34 - Terran Republic on Miller - Outfit Leader of Gentlemens Club[CLUB] Gentlemens Club
TR outfit on Miller

Members: 16
Level Progress (to 35): 22%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP LC3 Jaguar MSW-R E540 Halberd C150 Dalton NS-15M1 C-4 Hellfire Rocket Pods
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,717,623 MLG Score: 1373
Fun Score: N/A
Cheeseburgers Flipped: 616TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.924%25.798%7204198154,3762.801440.952

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.17%1.348A0.803B++-0.231CHEAD ++ (~11.84)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.50.54B+9.60.326C**24.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.271%0.946%400510175,288163325443.23821208%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.296%-0.229C-0.611D0.413

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
119.60.255C*42.20.202C++77.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.074%2.046%27978101436,17024012611815.0583138%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.18%1.193B**-0.381C-0.264

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.20.633B+7.50.399B6.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.449%2.465%127321100119,716208484729.46065233%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.571%0.215C++-0.48D0.332

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.30.633B+16.60.575B+26.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.657%72.912%1273310192,359177631.32752

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.728%0.692B+0.378C**-0.105

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.417B2.30.282C*3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.972%13.681%1273310193,1651481162.13563

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.149%0.883B*-0.161C0.708

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.53B+3.20.336C**3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Gentlemens Club[CLUB] Gentlemens Club
TR outfit on Miller

Members: 16
99.8m221.1%595 (35.7k)498 (29.9k)3.75393149,36939,7904.742634 (34)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1022830522.588%12.837%29005:0265

10% Combat Medic59% Engineer12% Heavy Assault6% Infiltrator11% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 12th, 2014 5:47 PMNov 21st, 2015 9:12 PMDec 17th, 2018 7:45 PM (18h) (PST)Dec 10th, 2018 11:43 AM (8d) (PST)Dec 10th, 2018 11:29 AM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,3321181,2140.7450.1990.0962.1350.2201373

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
79,9217,06172,860451261281329,878

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3340.1h/139.2d 39,339 19,174 48,837 427.8k 2,106 8,859 44,150 266.9m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B**
Kills:3,555
Deaths:1,985
KDR:1.791
Accuracy:28.513% B**
HSR:23.094% B+
FA1 Barrage
B**
Kills:1,402
Deaths:858
KDR:1.634
Accuracy:48.756% B**
HSR:15.977% C++
TRAC-5 S
B*
Kills:1,381
Deaths:832
KDR:1.660
Accuracy:27.146% B*
HSR:17.306% C*
TRAC-5 Burst
B**
Kills:1,281
Deaths:523
KDR:2.449
Accuracy:30.381% B**
HSR:24.590% C*
LC2 Lynx
B*
Kills:1,232
Deaths:607
KDR:2.030
Accuracy:27.194% B*
HSR:21.347% C+
NS Baron G5
A
Kills:1,227
Deaths:490
KDR:2.504
Accuracy:56.831% A
HSR:13.855% C+
NS-11C
B++
Kills:1,207
Deaths:416
KDR:2.901
Accuracy:27.502% B++
HSR:21.127% B+
AS16 NightHawk
A
Kills:1,200
Deaths:516
KDR:2.326
Accuracy:52.043% A
HSR:12.750% C-
TRAC-Shot
B+
Kills:1,190
Deaths:620
KDR:1.919
Accuracy:26.443% B
HSR:20.420% B+
HC1 Cougar
A++
Kills:1,176
Deaths:471
KDR:2.497
Accuracy:31.801% A++
HSR:26.361% B*
T5 AMC
A+
Kills:1,171
Deaths:405
KDR:2.891
Accuracy:29.232% A
HSR:28.096% A+
NSX Tanto
B**
Kills:1,168
Deaths:543
KDR:2.151
Accuracy:30.949% B*
HSR:31.935% B**
TRAC-5
B**
Kills:1,160
Deaths:682
KDR:1.701
Accuracy:26.188% B**
HSR:17.931% C+
AMR-66
B*
Kills:1,152
Deaths:683
KDR:1.687
Accuracy:31.995% B*
HSR:28.472% B+
TRS-12 Uppercut
A+
Kills:563
Deaths:287
KDR:1.962
Accuracy:75% A+
HSR:9.947% D-
DMR-99
C+
Kills:74
Deaths:39
KDR:1.897
Accuracy:33.533% C+
HSR:18.919% D**
Kills:20,139
Deaths (as Engineer):9,957
Deaths (to Engineers):9,855
KDR:2.0226
Kill Difference:10,182
Playtime:1,961.684 hours
Usage:59%
Score:70.282m
Score/min:597
Accuracy (listed only):36.469%
HSR (listed only):20.758%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B**
Kills:3,326
Deaths:1,100
KDR:3.024
Accuracy:26.958% B**
HSR:26.849% B+
NS-15M1
B**
Kills:2,786
Deaths:934
KDR:2.983
Accuracy:26.538% B*
HSR:31.048% B**
TMG-50
B*
Kills:1,458
Deaths:443
KDR:3.291
Accuracy:25.531% B*
HSR:26.406% B+
T9 CARV
B+
Kills:1,310
Deaths:551
KDR:2.378
Accuracy:21.578% B+
HSR:23.817% C*
T7 Mini-Chaingun
A
Kills:1,250
Deaths:414
KDR:3.019
Accuracy:23.666% A
HSR:17.280% B**
T16 Rhino
A
Kills:1,208
Deaths:449
KDR:2.690
Accuracy:22.423% B
HSR:29.636% A
T32 Bull
A+
Kills:1,169
Deaths:302
KDR:3.871
Accuracy:30.473% A+
HSR:29.769% B*
T9A "Butcher"
C++
Kills:1,168
Deaths:313
KDR:3.732
Accuracy:23.445% C+
HSR:27.483% C++
T9 CARV-S
B*
Kills:1,161
Deaths:361
KDR:3.216
Accuracy:25.022% B++
HSR:30.319% B*
NSX Naginata
B*
Kills:1,038
Deaths:410
KDR:2.532
Accuracy:26.127% B*
HSR:32.081% B+
Kills:15,874
Deaths (as Heavy Assault):5,277
Deaths (to Heavy Assaults):10,783
KDR:3.00815
Kill Difference:10,597
Playtime:404.254 hours
Usage:12%
Score:8.828m
Score/min:364
Accuracy (listed only):25.176%
HSR (listed only):27.469%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B**
Kills:3,555
Deaths:1,985
KDR:1.791
Accuracy:28.513% B**
HSR:23.094% B+
Shuriken
B**
Kills:1,449
Deaths:610
KDR:2.375
Accuracy:31.381% B**
HSR:23.465% B*
FA1 Barrage
B**
Kills:1,402
Deaths:858
KDR:1.634
Accuracy:48.756% B**
HSR:15.977% C++
TRAC-5 S
B*
Kills:1,381
Deaths:832
KDR:1.660
Accuracy:27.146% B*
HSR:17.306% C*
TRAC-5 Burst
B**
Kills:1,281
Deaths:523
KDR:2.449
Accuracy:30.381% B**
HSR:24.590% C*
LC2 Lynx
B*
Kills:1,232
Deaths:607
KDR:2.030
Accuracy:27.194% B*
HSR:21.347% C+
NS Baron G5
A
Kills:1,227
Deaths:490
KDR:2.504
Accuracy:56.831% A
HSR:13.855% C+
NS-11C
B++
Kills:1,207
Deaths:416
KDR:2.901
Accuracy:27.502% B++
HSR:21.127% B+
AS16 NightHawk
A
Kills:1,200
Deaths:516
KDR:2.326
Accuracy:52.043% A
HSR:12.750% C-
PDW-16 Hailstorm
B**
Kills:1,197
Deaths:527
KDR:2.271
Accuracy:29.885% B**
HSR:19.716% B+
NS-7 PDW
B**
Kills:1,197
Deaths:515
KDR:2.324
Accuracy:30.073% B**
HSR:22.055% B++
TRAC-Shot
B+
Kills:1,190
Deaths:620
KDR:1.919
Accuracy:26.443% B
HSR:20.420% B+
SMG-46 Armistice
A+
Kills:1,189
Deaths:415
KDR:2.865
Accuracy:29.878% B*
HSR:25.484% A+
HC1 Cougar
A++
Kills:1,176
Deaths:471
KDR:2.497
Accuracy:31.801% A++
HSR:26.361% B*
MG-S1 Jackal
A
Kills:1,171
Deaths:462
KDR:2.535
Accuracy:33.569% A
HSR:24.167% B+
T5 AMC
A+
Kills:1,171
Deaths:405
KDR:2.891
Accuracy:29.232% A
HSR:28.096% A+
NSX Tanto
B**
Kills:1,168
Deaths:543
KDR:2.151
Accuracy:30.949% B*
HSR:31.935% B**
TRAC-5
B**
Kills:1,160
Deaths:682
KDR:1.701
Accuracy:26.188% B**
HSR:17.931% C+
MKV Suppressed
A
Kills:1,156
Deaths:439
KDR:2.633
Accuracy:31.813% A
HSR:24.308% B*
TRS-12 Uppercut
A+
Kills:563
Deaths:287
KDR:1.962
Accuracy:75% A+
HSR:9.947% D-
Kills:26,272
Deaths (as Light Assault):12,203
Deaths (to Light Assaults):7,819
KDR:2.15291
Kill Difference:14,069
Playtime:355.839 hours
Usage:11%
Score:7.689m
Score/min:360
Accuracy (listed only):35.229%
HSR (listed only):21.197%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
M77-B
B+
Kills:1,904
Deaths:340
KDR:5.600
Accuracy:39.494% B+
HSR:76.261% C++
Shuriken
B**
Kills:1,449
Deaths:610
KDR:2.375
Accuracy:31.381% B**
HSR:23.465% B*
NS-44 Commissioner
B**
Kills:1,236
Deaths:986
KDR:1.254
Accuracy:36.268% C++
HSR:28.722% B**
PDW-16 Hailstorm
B**
Kills:1,197
Deaths:527
KDR:2.271
Accuracy:29.885% B**
HSR:19.716% B+
NS-7 PDW
B**
Kills:1,197
Deaths:515
KDR:2.324
Accuracy:30.073% B**
HSR:22.055% B++
SMG-46 Armistice
A+
Kills:1,189
Deaths:415
KDR:2.865
Accuracy:29.878% B*
HSR:25.484% A+
SOAS-20
B*
Kills:1,185
Deaths:492
KDR:2.409
Accuracy:32.118% B*
HSR:22.447% C*
HSR-1
B**
Kills:1,172
Deaths:387
KDR:3.028
Accuracy:41.831% B**
HSR:34.130% B++
MG-S1 Jackal
A
Kills:1,171
Deaths:462
KDR:2.535
Accuracy:33.569% A
HSR:24.167% B+
NS-30 Vandal
A+
Kills:1,167
Deaths:395
KDR:2.954
Accuracy:42.203% A+
HSR:23.222% C
TX1 Repeater
B*
Kills:1,159
Deaths:1,010
KDR:1.148
Accuracy:29.221% B*
HSR:20.794% C+
MKV Suppressed
A
Kills:1,156
Deaths:439
KDR:2.633
Accuracy:31.813% A
HSR:24.308% B*
TX2 Emperor
B+
Kills:765
Deaths:670
KDR:1.142
Accuracy:32.393% B+
HSR:21.438% C++
TSAR-42
B**
Kills:285
Deaths:74
KDR:3.851
Accuracy:44.596% B**
HSR:72.982% B+
99SV
B**
Kills:170
Deaths:94
KDR:1.809
Accuracy:38.007% B**
HSR:35.294% C+
Kills:16,402
Deaths (as Infiltrator):7,416
Deaths (to Infiltrators):5,161
KDR:2.2117
Kill Difference:8,986
Playtime:198.599 hours
Usage:6%
Score:3.599m
Score/min:302
Accuracy (listed only):34.849%
HSR (listed only):31.632%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
B+
Kills:1,677
Deaths:827
KDR:2.028
Accuracy:23.950% C*
HSR:24.747% B+
Shuriken
B**
Kills:1,449
Deaths:610
KDR:2.375
Accuracy:31.381% B**
HSR:23.465% B*
FA1 Barrage
B**
Kills:1,402
Deaths:858
KDR:1.634
Accuracy:48.756% B**
HSR:15.977% C++
TORQ-9
B**
Kills:1,319
Deaths:573
KDR:2.302
Accuracy:28.604% B**
HSR:22.972% C+
T1B Cycler
B**
Kills:1,243
Deaths:500
KDR:2.486
Accuracy:30.480% B**
HSR:33.226% B++
NS Baron G5
A
Kills:1,227
Deaths:490
KDR:2.504
Accuracy:56.831% A
HSR:13.855% C+
T1A Unity
C++
Kills:1,203
Deaths:548
KDR:2.195
Accuracy:25.989% C++
HSR:24.023% C+
SABR-13
B**
Kills:1,202
Deaths:471
KDR:2.552
Accuracy:30.352% B*
HSR:33.028% B**
AS16 NightHawk
A
Kills:1,200
Deaths:516
KDR:2.326
Accuracy:52.043% A
HSR:12.750% C-
Cycler TRV
B++
Kills:1,199
Deaths:487
KDR:2.462
Accuracy:25.783% B++
HSR:20.434% C++
PDW-16 Hailstorm
B**
Kills:1,197
Deaths:527
KDR:2.271
Accuracy:29.885% B**
HSR:19.716% B+
NS-7 PDW
B**
Kills:1,197
Deaths:515
KDR:2.324
Accuracy:30.073% B**
HSR:22.055% B++
SMG-46 Armistice
A+
Kills:1,189
Deaths:415
KDR:2.865
Accuracy:29.878% B*
HSR:25.484% A+
NS-11P
B**
Kills:1,182
Deaths:435
KDR:2.717
Accuracy:26.688% B*
HSR:25.465% B**
MG-S1 Jackal
A
Kills:1,171
Deaths:462
KDR:2.535
Accuracy:33.569% A
HSR:24.167% B+
T1 Cycler
B*
Kills:1,161
Deaths:559
KDR:2.077
Accuracy:26.073% B*
HSR:24.203% B+
NS-11A
A
Kills:1,157
Deaths:544
KDR:2.127
Accuracy:27.915% B*
HSR:30.596% A
MKV Suppressed
A
Kills:1,156
Deaths:439
KDR:2.633
Accuracy:31.813% A
HSR:24.308% B*
T1S Cycler
B+
Kills:1,152
Deaths:524
KDR:2.198
Accuracy:25.909% B+
HSR:24.826% B+
TRS-12 Uppercut
A+
Kills:563
Deaths:287
KDR:1.962
Accuracy:75% A+
HSR:9.947% D-
Kills:24,246
Deaths (as Combat Medic):10,587
Deaths (to Combat Medics):3,841
KDR:2.29017
Kill Difference:13,659
Playtime:328.511 hours
Usage:10%
Score:6.780m
Score/min:344
Accuracy (listed only):34.549%
HSR (listed only):22.762%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B*
Kills:1,262
Deaths:304
KDR:4.151
Accuracy:45.312% B*
HSR:4.200% B++
M3 Pounder HEG
B*
Kills:1,196
Deaths:296
KDR:4.041
Accuracy:48.014% B*
HSR:3.763% B+
M2 Mutilator
B**
Kills:1,006
Deaths:258
KDR:3.899
Accuracy:18.618% B**
HSR:20.378% B+
M1 Heavy Cycler
A
Kills:975
Deaths:267
KDR:3.652
Accuracy:18.873% B**
HSR:23.897% A
MR1 Fracture
B++
Kills:153
Deaths:120
KDR:1.275
Accuracy:42.658% B++
HSR:1.307% D*
MR1 Fracture
B++
Kills:135
Deaths:120
KDR:1.125
Accuracy:42.996% B++
HSR:5.185% B+
NS-10 Burster
A++
Kills:65
Deaths:39
KDR:1.667
Accuracy:39.996% A++
HSR:1.538% D*
Kills:4,792
Deaths (as MAX Suit):702
Deaths (to MAX Suits):2,015
KDR:6.82621
Kill Difference:4,090
Playtime:77.102 hours
Usage:2%
Score:2.617m
Score/min:566
Accuracy (listed only):36.638%
HSR (listed only):8.610%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A++
Kills:2,040
V. Kills:344 N/A
Deaths:82
KDR:24.878
Accuracy:57.410% B**
KPH:184.900 A++
VKPH:31.200 A++
M14 Banshee
B*
Kills:1,369
V. Kills:68 N/A
Deaths:193
KDR:7.093
Accuracy:30.356% C*
KPH:68.900 B*
VKPH:3.400 C+
Hornet Missiles
A
Kills:941
V. Kills:414 227%
Deaths:72
KDR:13.069
Accuracy:67.989% B*
KPH:122.400 A
VKPH:53.900 B++
M18 Needler
B+
Kills:931
V. Kills:985 94%
Deaths:637
KDR:1.462
Accuracy:29.210% C-
KPH:12.400 C+
VKPH:13.100 B+
M18 Rotary
A
Kills:170
V. Kills:155 109%
Deaths:61
KDR:2.787
Accuracy:32.199% C*
KPH:20.900 B++
VKPH:19 A
Tomcat A2AM Pods
S
Kills:60
V. Kills:74 80%
Deaths:1
KDR:60
Accuracy:76.568% D
KPH:255.300 S
VKPH:314.900 S
Kills:5,511 (2,470 + 0)
Deaths:1,046
KDR:5.269
VKDR:1.950
Vehicle Kills:2,040
Kill Difference:4,465
Playtime:122.206 hours
Usage:4%
Score:2.582m
Score/min:352
Piloting Accuracy:32.199%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B*
Kills:3,020
V. Kills:3,063 99%
Deaths:361
KDR:8.366
Accuracy:38.439% C
KPH:32.200 C+
VKPH:32.700 B*
L105 Zephyr
A++
Kills:1,276
V. Kills:152 N/A
Deaths:63
KDR:20.254
Accuracy:48.473% B++
KPH:93 A++
VKPH:11.100 B+
AP30 Shredder
B**
Kills:1,016
V. Kills:805 126%
Deaths:107
KDR:9.495
Accuracy:32.671% C++
KPH:35.100 B+
VKPH:27.800 B**
CAS30 Tank Buster
A++
Kills:778
V. Kills:918 85%
Deaths:350
KDR:2.223
Accuracy:56.903% B**
KPH:13 B*
VKPH:15.300 A++
Kills:6,090 (778 + 5,312)
Deaths:881
KDR:6.913
VKDR:5.605
Vehicle Kills:4,938
Kill Difference:5,209
Playtime:196.374 hours
Usage:6%
Score:5.098m
Score/min:433
Piloting Accuracy:56.903%
Gunner Accuracy:32.671%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:1,300
V. Kills:995 131%
Deaths:113
KDR:11.504
Accuracy:60.184% B+
KPH:35.400 B+
VKPH:27.100 A++
L100 Python HESH
A**
Kills:1,292
V. Kills:128 N/A
Deaths:57
KDR:22.667
Accuracy:54.418% B++
KPH:107.800 A**
VKPH:10.700 B++
C75 Viper
M*
Kills:1,073
V. Kills:138 N/A
Deaths:46
KDR:23.326
Accuracy:41.246% C**
KPH:85.800 M*
VKPH:11 B*
Skyguard
A+
Kills:202
V. Kills:182 110%
Deaths:32
KDR:6.313
Accuracy:36.495% A
KPH:16.700 B+
VKPH:15.100 A+
L100 Python HEAT
M+
Kills:68
V. Kills:21 309%
Deaths:2
KDR:34
Accuracy:57.488% B++
KPH:71.800 M+
VKPH:22.200 A**
Kills:3,935 (3,935 + 0)
Deaths:250
KDR:15.740
VKDR:5.856
Vehicle Kills:1,464
Kill Difference:3,685
Playtime:74.216 hours
Usage:2%
Score:1.965m
Score/min:441
Driving Accuracy:57.488%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M**
Kills:29,506
V. Kills:23,822 124%
Deaths:2,188
KDR:13.485
Accuracy:57.497% A
KPH:47.500 A+
VKPH:38.300 M**
E540 Halberd
A++
Kills:3,120
V. Kills:2,029 154%
Deaths:258
KDR:12.093
Accuracy:49.451% B**
KPH:30.800 B+
VKPH:20 A++
P525 Marauder
B*
Kills:1,561
V. Kills:69 N/A
Deaths:50
KDR:31.220
Accuracy:25.469% B*
KPH:93.400 B*
VKPH:4.100 C*
P2-120 HEAT
A*
Kills:1,525
V. Kills:593 257%
Deaths:121
KDR:12.603
Accuracy:52.719% A
KPH:49.700 A*
VKPH:19.300 A*
P2-120 HESH
A
Kills:1,204
V. Kills:239 N/A
Deaths:35
KDR:34.400
Accuracy:50.039% B**
KPH:79.100 A
VKPH:15.700 A
G30 Vulcan
B++
Kills:501
V. Kills:329 152%
Deaths:82
KDR:6.110
Accuracy:40.299% A
KPH:27.500 B++
VKPH:18 B++
MR11 Gatekeeper
A**
Kills:412
V. Kills:315 130%
Deaths:22
KDR:18.727
Accuracy:53.990% A++
KPH:37.300 A**
VKPH:28.500 A++
Kills:37,829 (32,235 + 5,594)
Deaths:2,756
KDR:13.726
VKDR:9.940
Vehicle Kills:27,396
Kill Difference:35,073
Playtime:815.019 hours
Usage:24%
Score:27.408m
Score/min:560
Driving Accuracy:50.039%
Gunner Accuracy:53.990%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A*
Kills:1,948
V. Kills:63 N/A
Deaths:79
KDR:24.658
Accuracy:40.346% B++
KPH:197.200 A*
VKPH:6.400 C+
G20 Vulcan-H
A
Kills:844
V. Kills:582 145%
Deaths:148
KDR:5.703
Accuracy:52.439% B++
KPH:56.900 B++
VKPH:39.300 A
M40 Fury-H
B++
Kills:396
V. Kills:56 N/A
Deaths:31
KDR:12.774
Accuracy:49.916% B++
KPH:88.200 C++
VKPH:12.500 C
E540 Halberd-H
B**
Kills:290
V. Kills:245 118%
Deaths:47
KDR:6.170
Accuracy:61.214% B+
KPH:39.600 C+
VKPH:33.400 B**
MR11 Gatekeeper-H
A*
Kills:113
V. Kills:182 62%
Deaths:16
KDR:7.063
Accuracy:64.935% A+
KPH:33 C*
VKPH:53.100 A*
M12 Kobalt-H
C
Kills:79
V. Kills:4 N/A
Deaths:8
KDR:9.875
Accuracy:22.035% C*
KPH:81.500 D
VKPH:4.100 C
Kills:3,670 (0 + 3,670)
Deaths:329
KDR:11.155
VKDR:3.441
Vehicle Kills:1,132
Kill Difference:3,341
Playtime:40.919 hours
Usage:1%
Score:1.470m
Score/min:599
Driving Accuracy:N/A%
Gunner Accuracy:22.035%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
A*
Kills:966
V. Kills:120 N/A
Deaths:43
KDR:22.465
Accuracy:39.702% C*
KPH:81.400 A*
VKPH:10.100 C**
M60-G Bulldog
M
Kills:889
V. Kills:140 N/A
Deaths:52
KDR:17.096
Accuracy:43.089% B*
KPH:74.400 M
VKPH:11.700 A+
M40 Fury
A*
Kills:685
V. Kills:99 N/A
Deaths:37
KDR:18.514
Accuracy:39.757% B+
KPH:91.100 A*
VKPH:13.200 B*
M40 Fury
A
Kills:570
V. Kills:79 N/A
Deaths:29
KDR:19.655
Accuracy:38.311% B
KPH:84.100 A
VKPH:11.700 C++
M12 Kobalt
B**
Kills:314
V. Kills:8 N/A
Deaths:9
KDR:34.889
Accuracy:18.032% C**
KPH:93.400 B**
VKPH:2.400 C
M12 Kobalt
B**
Kills:240
V. Kills:8 N/A
Deaths:12
KDR:20
Accuracy:16.773% C+
KPH:103 B**
VKPH:3.400 C+
M20 Basilisk
B++
Kills:138
V. Kills:59 230%
Deaths:22
KDR:6.273
Accuracy:39.370% C++
KPH:24.300 B+
VKPH:10.400 B++
M20 Basilisk
B+
Kills:117
V. Kills:48 239%
Deaths:19
KDR:6.158
Accuracy:38.334% C+
KPH:28.200 B+
VKPH:11.600 B+
G30 Walker
A
Kills:97
V. Kills:73 131%
Deaths:9
KDR:10.778
Accuracy:33.657% B++
KPH:22.500 B**
VKPH:16.900 A
Kills:4,016 (0 + 4,016)
Deaths:232
KDR:17.310
VKDR:2.733
Vehicle Kills:634
Kill Difference:3,784
Playtime:57.934 hours
Usage:2%
Score:1.674m
Score/min:482
Driving Accuracy:N/A%
Gunner Accuracy:33.657%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A++
Kills:194
V. Kills:71 269%
Deaths:104
KDR:1.865
Accuracy:51.324% C*
KPH:38.300 B*
VKPH:14 A++
Kills:194 (194 + 0)
Deaths:104
KDR:1.865
VKDR:0.683
Vehicle Kills:71
Kill Difference:90
Playtime:5.069 hours
Usage:0%
Score:0.074m
Score/min:242
Driving Accuracy:51.324%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 53,32829,5062,18813.485B**9.7357.497%A2.013%D47.5A+38.3M**540621.7h7.1C*12.3B*
LC3 Jaguar 3,5953,5551,9851.791B1.9628.513%B**23.094%B+22.6CN/A76157.4h11B+38.4B++
MSW-R 3,3353,3261,1003.024B+0.7326.958%B**26.849%B+63.7B**N/A20252.2h9A33.4B*
E540 Halberd 5,1493,12025812.093B*8.3449.451%B**2.788%C30.8B+20A++570101.4h5.3B+10.7B*
C150 Dalton 6,0833,0203618.366C**4.6138.439%CN/A32.2C+32.7B*48793.7h4.3C**11.2C**
NS-15M1 2,8072,7869342.983A0.7726.538%B*31.048%B**70.5AN/A23839.5h9.5B**35.7B++
C-4 3,1872,4078972.683B**1.0726.922%C**N/A159.4A++51.7A+139815.1h1.2B+4.6B+
Hellfire Rocket Pods 2,3842,0408224.878A*21.1257.41%B**N/A185.5A++31.3A++93011h14B**24.5B*
P525 Marauder-H 2,0111,9487924.658B*20.9040.346%B++1.027%C++196.8A*6.4C+5559.9h4.7B*11.6B**
M77-B 1,9061,9043405.6A**1.8539.494%B+76.261%C++46AN/A13641.4h2.2B+5.5B+
TAR 1,6851,6778272.028B+1.7323.95%C*24.747%B+29C+N/A7957.8h11.4B++47.7B+
M60-A Bulldog 1,9231,64913012.685B*8.9336.861%C+1.334%C+47.9B++8B++34634.4h4.8B*13.1B+
P525 Marauder 1,6301,5615031.22B+27.4725.469%B*1.473%C93.5B*4.1C*27516.7h5.5B+21.5B++
P2-120 HEAT 2,1181,52512112.603B**8.8552.719%A2.492%C49.7A*19.3A*51030.7h5.9B++11.2B**
Tank Mine 2,7201,4792715.458A+1.7049.794%AN/A170A+142.6M+22758.7h2.4D4.8B*
TMG-50 1,4651,4584433.291A*0.4625.531%B*26.406%B+67.8A++N/A21221.5h8.4B**32.9B*
Shuriken 1,4631,4496102.375B*1.3831.381%B**23.465%B*70.3B**N/A16220.6h10.7B**34.2B*
FA1 Barrage 1,4061,4028581.634B+2.1248.756%B**15.977%C++41.1B*N/A13934.1h3.7B**7.5B*
TRAC-5 S 1,3931,3818321.66B*2.0927.146%B*17.306%C*29B++N/A9747.6h10.7B+39.3B++
M14 Banshee 1,4371,3691937.093C**3.3430.356%C*N/A68.8B*3.4C+26519.9h12.8B++42.3B++
TORQ-9 1,3221,3195732.302B*1.4528.604%B**22.972%C+69.4A++N/A20019h11.9B**41.7B*
T9 CARV 1,3161,3105512.377B**1.3821.578%B+23.817%C*40.6B++N/A21432.3h10.3B**47.8B++
L100 Python AP 2,2951,30011311.504A++7.7560.184%B+3.692%B+35.4B+27.1A++42436.7h5.8B+9.7B++
L100 Python HESH 1,4201,2925722.667B**18.9154.418%B++2.709%B**107.7A**10.7B++41512h2.3B**4.3B**
TRAC-5 Burst 1,2881,2815232.449B+1.3030.381%B**24.59%C*64.7B**N/A14019.8h9.8B*32.2B*
L105 Zephyr 1,4281,2766320.254B*16.5048.473%B++N/A93.1A++11.1B+48213.7h4.3B**9B*
M3 Pounder HEG 1,5131,2623044.151A++0.4045.312%B*4.2%B++37.8A**7.5A**21833.4h11.2B**24.7B*
T7 Mini-Chaingun 1,2521,2504143.019A*0.7323.666%A17.28%B**84.5M+N/A28214.8h10.2B**43.2B*
T1B Cycler 1,2501,2435002.486B+1.2730.48%B**33.226%B++65.8B**N/A16218.9h10.2B**33.5B*
NS-44 Commissioner 1,2471,2369861.254B2.5036.268%C++28.722%B**15.9DN/A5477.9h3.2B++8.9B+
LC2 Lynx 1,2361,2326072.03B*1.7227.194%B*21.347%C+31.6C**N/A10439h12.2B*45B++
NS Baron G5 1,2271,2274902.504A++1.2556.831%A13.855%C+58.7AN/A18120.9h3.4B**6C+
T16 Rhino 1,2151,2084492.69A++1.0622.423%B29.636%A54.9B**N/A20222h10.4B**46.4B++
NS-11C 1,2141,2074162.901A*0.8527.502%B++21.127%B+66.7A*N/A20418.1h10.5B**38.3B*
P2-120 HESH 1,4431,2043534.4A++30.6550.039%B**N/A79.2A15.7A35215.2h4.3B+8.5B*
T1A Unity 1,2141,2035482.195B**1.5625.989%C++24.023%C+65.4B**N/A18618.4h10A38.5B*
SABR-13 1,2101,2024712.552B+1.2030.352%B*33.028%B**67.5A++N/A19517.8h8.5A28B**
AS16 NightHawk 1,2091,2005162.326B**1.4352.043%A12.75%C-98.4M++N/A29612.2h3.3B++6.3B*
Cycler TRV 1,2031,1994872.462B**1.2925.783%B++20.434%C++37B+N/A11032.4h10.5B**40.8B*
PDW-16 Hailstorm 1,2101,1975272.271A1.4829.885%B**19.716%B+73A**N/A23316.4h11.4B*38.3B++
NS-7 PDW 1,2001,1975152.324A+1.4330.073%B**22.055%B++58.7A++N/A19720.4h10.8B**35.8B++
M3 Pounder HEG 1,4011,1962964.041A+0.2948.014%B*3.763%B+36.6A*6.3A+19032.7h12.6B*26.1B++
TRAC-Shot 1,1961,1906201.919B+1.8326.443%B20.42%B+28.8CN/A8841.3h10.6B+40.2B+
SMG-46 Armistice 1,1971,1894152.865A++0.8929.878%B*25.484%A+80.9MN/A28714.7h10.6B**35.6B*
SOAS-20 1,1871,1854922.409B++1.3432.118%B*22.447%C*57.8AN/A17420.5h9.5B++29.7B*
NS-11P 1,1871,1824352.717A+1.0426.688%B*25.465%B**63.9A*N/A21618.5h10.3A38.5B**
Claymore 1,1801,1791468.075C**4.3249.449%A++N/A256.3A*N/A7244.6h1.2C++2.4B**
HC1 Cougar 1,1831,1764712.497A+1.2631.801%A++26.361%B*70.4A*N/A27116.7h8.7B**27.2B**
HSR-1 1,1761,1723873.028B+0.7341.831%B**34.13%B++80.8A++N/A17814.5h4.1B**9.9B**
MG-S1 Jackal 1,1841,1714622.535A1.2233.569%A24.167%B+62.3AN/A13118.8h9.1B+27.2B*
T5 AMC 1,1781,1714052.891A*0.8629.232%A28.096%A+75.5M*N/A27815.5h9.2A+31.5B**
T32 Bull 1,1741,1693023.871A*0.1230.473%A+29.769%B*95.8A**N/A29812.2h8.9A29.4B*
T9A "Butcher" 1,1731,1683133.732B**0.0223.445%C+27.483%C++79.5B*N/A24914.7h10.1B++42.9B+
NSX Tanto 1,1751,1685432.151B**1.6030.949%B*31.935%B**49.5B++N/A10423.6h11B+35.4B+
NS-30 Vandal 1,1711,1673952.954B++0.8042.203%A+23.222%C81A*N/A17914.4h4.1A9.8B**
Chainblade 1,1841,16330,5510.038B+3.7233.74%B+2.58%D0.7C++N/A21608.5h1.9B++5.7C+
T1 Cycler 1,1631,1615592.077B**1.6826.073%B*24.203%B+42.2AN/A18127.5h11.1B**42.4B**
T9 CARV-S 1,1721,1613613.216A0.5425.022%B++30.319%B*88A*N/A26513.2h9A35.9B++
TRAC-5 1,1641,1606821.701A2.0526.188%B**17.931%C+21.3C**N/A10754.5h11.3B*43.2B*
TX1 Repeater 1,1761,1591,0101.148B+2.6129.221%B*20.794%C+13.3DN/A4587h10.9B++37.2B
NS-11A 1,1621,1575442.127B++1.6327.915%B*30.596%A77.1A**N/A17615h9.3A+33.4B**
MKV Suppressed 1,1631,1564392.633A++1.1231.813%A24.308%B*88.2MN/A25913.1h10.3B*32.4B++
T1S Cycler 1,1571,1525242.198B**1.5625.909%B+24.826%B+68.2A*N/A20316.9h9.9B**38.1B*
AMR-66 1,1621,1526831.687B**2.0731.995%B*28.472%B+25BN/A8446.1h6.7B**20.8B*
C75 Viper 1,2111,0734623.326M**19.5741.246%C**1.118%C-85.8M*11B*50912.5h6.5B**15.8A
NSX Naginata 1,0451,0384102.532B**1.2226.127%B*32.081%B+57B++N/A13618.2h9.8B++37.5B++
AP30 Shredder 1,8211,0161079.495C++5.7432.671%C++1.575%C-35.2B+27.9B**46828.9h68.1B+208.4B+
M2 Mutilator 1,0121,0062583.899A+0.1518.618%B**20.378%B+55MN/A17118.3h13.8B**74.3B*
M1 Heavy Cycler 9809752673.652A++0.1018.873%B**23.897%A51.3M++N/A16219h14.2B**75.3B++
M60-G Bulldog 1,0869664322.465M**18.7139.702%C*2.899%C+81.2A*10.1C**51311.9h5B*12.5B++
Hornet Missiles 1,3559417213.069B**9.3267.989%B*1.275%C122.2A53.8B++9697.7h6.5B*9.5B**
M18 Needler 1,9169316371.462C+2.2929.21%C-2.148%C+12.4C+13.1B+21175.2h124.2B+425.2B
M60-G Bulldog 1,0298895217.096M13.3443.089%B*3.487%B74.7M11.8A+50211.9h5.4B*12.4B**
G20 Vulcan-H 1,4268441485.703B+1.9552.439%B++4.858%A57B*39.3A71114.8h89.8B+171.2B++
Frag Grenade 7857831783N/A779.2551.074%B++N/A711.8B*1.8D--24361.1h2.6B**5.2B*
C-4 ARX 1,0567821914.094B**0.3425.133%CN/A205.8A++72.1A*12063.8h1B++4.1B+
CAS30 Tank Buster 1,6967783502.223B+1.5356.903%B**N/A13B*15.3A++31960h58.5C+102.8B
TX2 Emperor 7717656701.142C**2.6132.393%B+21.438%C++13.6DN/A3456.3h7.6B++23.4C++
NS Decimator 1,2347565481.38B+2.3750.162%D*2.778%B33.2C+21B+35722.8h4.3B+8.6C+
M40 Fury 7846853718.514A+14.7639.757%B+2.044%C**91.3A*13.2B*5467.5h9.1B*22.9B*
ASP-30 Grounder 1,0276555071.292B**2.4663.622%C++4.122%B++24B+13.6C**25727.3h6.1B*9.6B*
M40 Fury 6495702919.655A+15.9038.311%B1.754%C+83.8A11.6C++5286.8h9.3B*24.4B*
TRS-12 Uppercut 5665632871.962B++1.7975%A+9.947%D-74.1A+N/A1937.6h1.9B**2.6B*
G30 Vulcan 830501826.11B+2.3640.299%A2.994%C27.5B++18.1B++138218.2h92.6C*229.8B++
MANA Anti-Vehicle Turret 8814591812.536B+1.2260.783%B++4.357%C++66.5A++61.2A*11356.9h6.9B+11.4B*
ML-7 6954563431.329B**2.4250.471%D4.167%B++31.2B++16.4B+58914.6h5.1B*10B+
Sticky Grenade 4254151415N/A411.2552.248%C+N/A1037.5C++25B**36110.4h1.8B+3.5B+
MR11 Gatekeeper 7274122218.727S14.9753.99%A++N/A37.1A*28.4A++113411.1h39B*72.2A
M40 Fury-H 4523963112.774C++9.0249.916%B++1.263%C+88C++12.4C4024.5h10.5C+21.1C**
Spear Anti-Vehicle Phalanx Turret 511336359.6B+5.8557.688%A+4.762%C**70A++36.5A+8814.8h6.2B++10.8B**
M12 Kobalt 322314934.889A+31.1418.032%C**18.153%C+92.4B**2.4C4673.4h15.7B+87.1B+
Anti-Vehicle Grenade 3933121312N/A308.2557.969%B*N/A390C++101.3C++31590.8h5.1B+8.9B+
E540 Halberd-H 535290476.17C2.4261.214%B+1.034%C--39.7C+33.6A4867.3h7.7C-12.5C+
TSAR-42 285285743.851C*0.1044.596%B**72.982%B+79.2A*N/A4213.6h1.6A3.6B**
MANA Anti-Personnel Turret 250246783.154N/A0.6025.159%UN/A2460U40U6105200.1h19.9T*79.1T*
M12 Kobalt 2482401220B+16.2516.773%C+21.25%B+104.3B**3.5C+4652.3h14.8B+88.5B+
Skyguard 384202326.313A++2.5636.495%A3.465%B**16.7B+15A+35412.1h159.2C--436.2C*
M40 Fury-F 2651941041.865C**1.8951.324%C*1.031%C+38B*13.9A++2425.1h10.1C**19.7B+
99SV 171170941.809C++1.9438.007%B**35.294%C+36.2B*N/A1834.7h4.6B++12B*
M18 Rotary 325170612.787B+0.9732.199%C*1.176%D21B++19.1A+3588.1h92.5B+287.2B+
MR1 Fracture 3321531201.275B*2.4842.658%B++1.307%D*9.2C++10.8M+16316.6h58.7C+137.7C*
MAX Punch 1431417210.196B*3.5630.303%D--N/A1.9C++N/A673.9h1.7C++5.6C++
M20 Basilisk 197138226.273A2.5239.37%C++7.246%B+24.2B+10.4B++3905.7h86.6C**219.9B+
MR1 Fracture 2781351201.125B++2.6342.996%B++5.185%B+8.1C++8.6A*13016.6h67.9C-158C++
M20 Basilisk 165117196.158A2.4038.334%C+9.402%A27.9B+11.4B+3504.2h84.7B+220.9B+
MR11 Gatekeeper-H 295113167.063B+3.3164.935%A+N/A33.2C*53.5A*8453.4h74.1C--114.2C*
G30 Walker 17097910.778A++7.0233.657%B++4.124%C+22.6B**17A+4204.3h173.6B+515.7B*
M12 Kobalt-H 837989.875C6.1222.035%C*22.785%A79D4C2191h15.9C+72C**
DMR-99 7574391.897C+1.8633.533%C+18.919%D**28.5D-N/A782.6h6.8C++20.3C++
L100 Python HEAT 8968234S30.2557.488%B++4.412%A75.6M++23.3M16530.9h3.5A6.1A
NS-10 Burster 13965391.667B**2.0939.996%A++1.538%D*9.8A*11.2S2436.6h167.9C419.8B++
Auraxium Chainblade 64632,6090.024C3.7336.226%B+N/A0.5CN/A1136.9h1.5B**4.2B+
Tomcat A2AM Pods 13460160U56.2576.568%DN/A300S370U51650.2h6.9B++9B+
Aspis Anti-Aircraft Phalanx Turret 11959124.917B+1.1634.569%A+N/A17.9A+18.2A+4613.3h124.7B++360.8B*

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit587111h
Motion Spotter28860.4h
Spawn Beacon132,3081.4h
Anti-Vehicle MANA Turret243,0333.1h
Nano-Armor Kit9412,309,399143.8h
Nanite Revive Grenade01,1770.3h
Medical Applicator393221,41918.1h
Ammunition Package374,7572.6h
Medical Kit4814,6686.6h
Anti-Infantry MANA Turret129451.1h
Nano-Repair Grenade01630h
Recon Detection Device636,2779h
Shield Recharging Field352,2470.9h

Check the help document for the dictionary if you want to learn more about words used here.


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