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Field Marshal ManBearTR[MM] ManBearTR
TR BR 174

KDR: 2.97

Score: 76.5m

Last Seen: May 27th, 2020 10:11 AM
- OFFLINE - 3.7 hour(s)

Prestige 1, Battle Rank 100 (174 total) - Terran Republic on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T9A "Butcher" MSW-R P2-120 AP T9 CARV-S T9 CARV NS-15M2 TMG-50 MG-H1 Watchman
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,521,565 MLG Score: 2815
Fun Score: N/A
Cheeseburgers Flipped: 1397TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.506%31.26%92244123991,1972.928330.038

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.45%1.573A+1.521A+-1.095D*HEAD ++ (~16.51)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.30.504B+10.70.244C++25.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.186%0.655%284312802,29011034712.07428485%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.809%0.062C+-0.764D-0.489

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
57.80.622B+22.70.563B+35.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.056%0.732%12347127613,666209559456.52315230%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.177%1.537A+-1.118D*0.984

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.60.723B++6.30.515B+5.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.621%3.624%5081212714,857169319722.86718246%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.782%1.356A-0.25C0.827

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
790.339C**40-0.006C+39

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.675%63.941%508312802,0913508460.596066

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.714%0.107C+-0.456D1.04

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.7-0.409C--4-0.564D6.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.717%22.559%508512784,5482335491.94775

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.4%1.166B**1.54A+-0.164

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.535B+3.30.298C*2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
76.5m265.9%529 (31.7k)454 (27.2k)2.96626165,82355,9033.31716174 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR12831312524.852%23.017%57203:0167

14% Combat Medic32% Engineer38% Heavy Assault6% MAX Suit9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 13th, 2015 10:27 AMMay 7th, 2017 5:20 PMMay 27th, 2020 6:53 AM (1d) (PST)May 27th, 2020 6:59 AM (1d) (PST)May 27th, 2020 6:11 AM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0742628120.9850.3320.2272.8790.0972815

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
64,42415,74348,681592014173627,258

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2804.9h/116.9d 19,616 38,168 56,893 484.5k 4,981 9,091 16,395 180.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
B**
Kills:12,196
Deaths:3,935
KDR:3.099
Accuracy:29.887% B**
HSR:31.740% B+
MSW-R
A
Kills:9,474
Deaths:3,048
KDR:3.108
Accuracy:29.434% A
HSR:31.032% B*
T9 CARV-S
B*
Kills:5,139
Deaths:1,974
KDR:2.603
Accuracy:27.353% B*
HSR:31.602% B*
T9 CARV
A+
Kills:4,823
Deaths:1,772
KDR:2.722
Accuracy:27.448% A+
HSR:29.857% B**
NS-15M2
B*
Kills:4,278
Deaths:1,314
KDR:3.256
Accuracy:28.512% B+
HSR:35.390% B*
TMG-50
A
Kills:3,747
Deaths:1,275
KDR:2.939
Accuracy:29.610% A
HSR:32.506% A
MG-H1 Watchman
B**
Kills:3,445
Deaths:972
KDR:3.544
Accuracy:29.937% B**
HSR:35.123% B**
T32 Bull
B**
Kills:2,718
Deaths:1,063
KDR:2.557
Accuracy:28.375% B++
HSR:32.082% B**
T16 Rhino
A++
Kills:2,280
Deaths:752
KDR:3.032
Accuracy:27.343% B**
HSR:35.175% A++
NSX Naginata
B
Kills:1,521
Deaths:586
KDR:2.596
Accuracy:25.147% B
HSR:29.520% C++
NS-15 Gallows
C*
Kills:1,206
Deaths:354
KDR:3.407
Accuracy:30.413% C*
HSR:33.582% C+
NSX-P Naginata
B++
Kills:1,200
Deaths:380
KDR:3.158
Accuracy:27.130% B++
HSR:32.917% B+
Kills:52,027
Deaths (as Heavy Assault):17,425
Deaths (to Heavy Assaults):17,782
KDR:2.98577
Kill Difference:34,602
Playtime:1,070.726 hours
Usage:38%
Score:27.189m
Score/min:423
Accuracy (listed only):28.382%
HSR (listed only):32.544%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B**
Kills:1,985
Deaths:872
KDR:2.276
Accuracy:29.673% B**
HSR:25.239% B*
LC2 Lynx
A+
Kills:1,808
Deaths:829
KDR:2.181
Accuracy:31.025% A+
HSR:30.199% A
MG-C1 Kindred
A+
Kills:1,792
Deaths:718
KDR:2.496
Accuracy:30.935% B*
HSR:34.431% A+
HC1 Cougar
A++
Kills:1,449
Deaths:634
KDR:2.285
Accuracy:29.882% B**
HSR:33.540% A++
TRAC-Shot
B**
Kills:1,303
Deaths:681
KDR:1.913
Accuracy:30.606% B**
HSR:23.024% B*
MG-S1 Jackal
A
Kills:1,267
Deaths:492
KDR:2.575
Accuracy:32.044% B*
HSR:29.834% A
SMG-46 Armistice
B**
Kills:1,232
Deaths:539
KDR:2.286
Accuracy:32.244% B**
HSR:23.945% B**
PDW-16 Hailstorm
A**
Kills:1,205
Deaths:428
KDR:2.815
Accuracy:30.920% B**
HSR:31.037% A**
NS-7 PDW
A++
Kills:1,184
Deaths:432
KDR:2.741
Accuracy:32.688% A
HSR:29.392% A++
AS16 NightHawk
M+
Kills:1,183
Deaths:602
KDR:1.965
Accuracy:47.074% B+
HSR:25.866% M+
NS-11CB
B**
Kills:1,177
Deaths:598
KDR:1.968
Accuracy:31.747% B**
HSR:25.743% B+
NS Baron G5
M+
Kills:1,177
Deaths:470
KDR:2.504
Accuracy:49.865% B+
HSR:28.292% M+
TAS-16 Blackjack
B+
Kills:1,167
Deaths:571
KDR:2.044
Accuracy:68.289% B+
HSR:18.938% B+
FA1 Barrage
A++
Kills:1,164
Deaths:577
KDR:2.017
Accuracy:59.253% A++
HSR:22.938% A+
TRAC-5
B++
Kills:1,155
Deaths:650
KDR:1.777
Accuracy:25.425% B++
HSR:17.316% C
TRS-12 Uppercut
B**
Kills:854
Deaths:423
KDR:2.019
Accuracy:67.801% B++
HSR:22.248% B**
TRAC-5 S
A+
Kills:455
Deaths:192
KDR:2.370
Accuracy:28.645% B**
HSR:24.176% A+
NSX-P Tanto
A*
Kills:198
Deaths:95
KDR:2.084
Accuracy:36.924% A*
HSR:36.364% A+
TS4 Haymaker
A**
Kills:180
Deaths:108
KDR:1.667
Accuracy:39.400% C
HSR:23.333% A**
Shuriken
B**
Kills:112
Deaths:52
KDR:2.154
Accuracy:26.902% C
HSR:25.893% B**
Kills:22,047
Deaths (as Light Assault):9,963
Deaths (to Light Assaults):8,703
KDR:2.21289
Kill Difference:12,084
Playtime:121.027 hours
Usage:4%
Score:3.242m
Score/min:446
Accuracy (listed only):38.067%
HSR (listed only):26.587%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B**
Kills:1,985
Deaths:872
KDR:2.276
Accuracy:29.673% B**
HSR:25.239% B*
LC2 Lynx
A+
Kills:1,808
Deaths:829
KDR:2.181
Accuracy:31.025% A+
HSR:30.199% A
MG-C1 Kindred
A+
Kills:1,792
Deaths:718
KDR:2.496
Accuracy:30.935% B*
HSR:34.431% A+
HC1 Cougar
A++
Kills:1,449
Deaths:634
KDR:2.285
Accuracy:29.882% B**
HSR:33.540% A++
AMR-66
A+
Kills:1,409
Deaths:434
KDR:3.247
Accuracy:35.032% A
HSR:36.267% A+
TRAC-Shot
B**
Kills:1,303
Deaths:681
KDR:1.913
Accuracy:30.606% B**
HSR:23.024% B*
AS16 NightHawk
M+
Kills:1,183
Deaths:602
KDR:1.965
Accuracy:47.074% B+
HSR:25.866% M+
MG-HBR1 Dragoon
A
Kills:1,179
Deaths:323
KDR:3.650
Accuracy:41.885% A
HSR:40.882% B**
NS-11CB
B**
Kills:1,177
Deaths:598
KDR:1.968
Accuracy:31.747% B**
HSR:25.743% B+
NS Baron G5
M+
Kills:1,177
Deaths:470
KDR:2.504
Accuracy:49.865% B+
HSR:28.292% M+
TAS-16 Blackjack
B+
Kills:1,167
Deaths:571
KDR:2.044
Accuracy:68.289% B+
HSR:18.938% B+
FA1 Barrage
A++
Kills:1,164
Deaths:577
KDR:2.017
Accuracy:59.253% A++
HSR:22.938% A+
TRAC-5
B++
Kills:1,155
Deaths:650
KDR:1.777
Accuracy:25.425% B++
HSR:17.316% C
TRS-12 Uppercut
B**
Kills:854
Deaths:423
KDR:2.019
Accuracy:67.801% B++
HSR:22.248% B**
DMR-99
A
Kills:561
Deaths:132
KDR:4.250
Accuracy:38.197% B++
HSR:42.603% A
TRAC-5 S
A+
Kills:455
Deaths:192
KDR:2.370
Accuracy:28.645% B**
HSR:24.176% A+
NSX-P Tanto
A*
Kills:198
Deaths:95
KDR:2.084
Accuracy:36.924% A*
HSR:36.364% A+
TS4 Haymaker
A**
Kills:180
Deaths:108
KDR:1.667
Accuracy:39.400% C
HSR:23.333% A**
Kills:20,196
Deaths (as Engineer):8,909
Deaths (to Engineers):8,074
KDR:2.26692
Kill Difference:11,287
Playtime:902.640 hours
Usage:32%
Score:25.492m
Score/min:471
Accuracy (listed only):40.092%
HSR (listed only):28.411%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TX1 Repeater
A
Kills:1,349
Deaths:1,316
KDR:1.025
Accuracy:25.423% C++
HSR:31.060% A
MG-S1 Jackal
A
Kills:1,267
Deaths:492
KDR:2.575
Accuracy:32.044% B*
HSR:29.834% A
SMG-46 Armistice
B**
Kills:1,232
Deaths:539
KDR:2.286
Accuracy:32.244% B**
HSR:23.945% B**
PDW-16 Hailstorm
A**
Kills:1,205
Deaths:428
KDR:2.815
Accuracy:30.920% B**
HSR:31.037% A**
TS2 Inquisitor
A++
Kills:1,204
Deaths:752
KDR:1.601
Accuracy:31.426% B+
HSR:32.641% A++
NS-30 Vandal
A+
Kills:1,191
Deaths:315
KDR:3.781
Accuracy:44.330% A+
HSR:33.417% B++
NS-7 PDW
A++
Kills:1,184
Deaths:432
KDR:2.741
Accuracy:32.688% A
HSR:29.392% A++
NS-44 Commissioner AE
C++
Kills:1,183
Deaths:950
KDR:1.245
Accuracy:37.306% D
HSR:27.473% C++
SOAS-20
A++
Kills:1,181
Deaths:434
KDR:2.721
Accuracy:35.795% A+
HSR:33.362% A++
NS-44 Commissioner
A++
Kills:1,177
Deaths:722
KDR:1.630
Accuracy:48.620% A
HSR:35.684% A++
TSAR-42
A+
Kills:1,079
Deaths:200
KDR:5.395
Accuracy:49.370% A+
HSR:78.499% B**
TRAP-M1
A+
Kills:756
Deaths:219
KDR:3.452
Accuracy:34.592% B*
HSR:37.302% A+
NSX Tomoe
B++
Kills:635
Deaths:234
KDR:2.714
Accuracy:32.941% B++
HSR:46.929% B++
NS-357 Underboss
B**
Kills:633
Deaths:512
KDR:1.236
Accuracy:45.950% B**
HSR:33.649% B**
NS-AM7 Archer
C*
Kills:420
Deaths:573
KDR:0.733
Accuracy:60.367% C*
HSR:20.714% C*
M77-B
B*
Kills:256
Deaths:45
KDR:5.689
Accuracy:43.292% B*
HSR:81.250% B++
TX2 Emperor
B**
Kills:170
Deaths:96
KDR:1.771
Accuracy:29.227% C++
HSR:28.824% B**
Shuriken
B**
Kills:112
Deaths:52
KDR:2.154
Accuracy:26.902% C
HSR:25.893% B**
Soldier Soaker
B+
Kills:59
Deaths:32
KDR:1.844
Accuracy:31.362% C
HSR:16.949% B+
Kills:16,293
Deaths (as Infiltrator):8,343
Deaths (to Infiltrators):8,422
KDR:1.95289
Kill Difference:7,950
Playtime:153.293 hours
Usage:5%
Score:3.463m
Score/min:377
Accuracy (listed only):37.095%
HSR (listed only):35.676%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A
Kills:3,216
Deaths:1,291
KDR:2.491
Accuracy:29.669% A
HSR:27.705% B*
Cycler TRV
B**
Kills:2,462
Deaths:992
KDR:2.482
Accuracy:28.715% B**
HSR:26.645% B*
TORQ-9
B+
Kills:1,636
Deaths:875
KDR:1.870
Accuracy:26.282% C**
HSR:27.690% B+
T1A Unity
B++
Kills:1,510
Deaths:790
KDR:1.911
Accuracy:28.951% B++
HSR:29.735% B+
SABR-13
A
Kills:1,479
Deaths:624
KDR:2.370
Accuracy:29.202% B+
HSR:35.632% A
T1S Cycler
A+
Kills:1,338
Deaths:513
KDR:2.608
Accuracy:31.811% A+
HSR:29.148% B**
NS-11A
A
Kills:1,329
Deaths:495
KDR:2.685
Accuracy:30.350% B**
HSR:32.957% A
MG-S1 Jackal
A
Kills:1,267
Deaths:492
KDR:2.575
Accuracy:32.044% B*
HSR:29.834% A
MG-A1 Arbalest
A
Kills:1,238
Deaths:482
KDR:2.568
Accuracy:32.882% A
HSR:33.845% B++
SMG-46 Armistice
B**
Kills:1,232
Deaths:539
KDR:2.286
Accuracy:32.244% B**
HSR:23.945% B**
PDW-16 Hailstorm
A**
Kills:1,205
Deaths:428
KDR:2.815
Accuracy:30.920% B**
HSR:31.037% A**
NS-11P
A
Kills:1,188
Deaths:455
KDR:2.611
Accuracy:31.550% A
HSR:32.913% A
NS-7 PDW
A++
Kills:1,184
Deaths:432
KDR:2.741
Accuracy:32.688% A
HSR:29.392% A++
AS16 NightHawk
M+
Kills:1,183
Deaths:602
KDR:1.965
Accuracy:47.074% B+
HSR:25.866% M+
T1 Cycler
B+
Kills:1,183
Deaths:694
KDR:1.705
Accuracy:25.180% B+
HSR:25.190% B
NS Baron G5
M+
Kills:1,177
Deaths:470
KDR:2.504
Accuracy:49.865% B+
HSR:28.292% M+
TAS-16 Blackjack
B+
Kills:1,167
Deaths:571
KDR:2.044
Accuracy:68.289% B+
HSR:18.938% B+
FA1 Barrage
A++
Kills:1,164
Deaths:577
KDR:2.017
Accuracy:59.253% A++
HSR:22.938% A+
TRS-12 Uppercut
B**
Kills:854
Deaths:423
KDR:2.019
Accuracy:67.801% B++
HSR:22.248% B**
TS4 Haymaker
A**
Kills:180
Deaths:108
KDR:1.667
Accuracy:39.400% C
HSR:23.333% A**
Shuriken
B**
Kills:112
Deaths:52
KDR:2.154
Accuracy:26.902% C
HSR:25.893% B**
Kills:27,304
Deaths (as Combat Medic):11,905
Deaths (to Combat Medics):5,344
KDR:2.29349
Kill Difference:15,399
Playtime:378.963 hours
Usage:14%
Score:11.133m
Score/min:490
Accuracy (listed only):37.194%
HSR (listed only):27.770%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A+
Kills:2,583
Deaths:449
KDR:5.753
Accuracy:52.903% A+
HSR:4.259% B++
MRC3 Mercy
A+
Kills:2,131
Deaths:407
KDR:5.236
Accuracy:20.875% B++
HSR:28.672% A+
MRC3 Mercy
A+
Kills:2,083
Deaths:388
KDR:5.369
Accuracy:20.623% B++
HSR:28.613% A+
M3 Pounder HEG
A
Kills:2,021
Deaths:437
KDR:4.625
Accuracy:54.539% A
HSR:4.206% B++
M6 Onslaught
A
Kills:1,729
Deaths:302
KDR:5.725
Accuracy:19.885% B+
HSR:27.010% A
M6 Onslaught
B**
Kills:1,669
Deaths:302
KDR:5.526
Accuracy:20.202% B+
HSR:25.944% B**
M1 Heavy Cycler
A++
Kills:1,256
Deaths:246
KDR:5.106
Accuracy:19.948% B**
HSR:26.035% A++
M1 Heavy Cycler
A+
Kills:1,138
Deaths:198
KDR:5.747
Accuracy:19.857% B++
HSR:27.768% A+
M2 Mutilator
B++
Kills:609
Deaths:144
KDR:4.229
Accuracy:18.166% B++
HSR:20.854% B+
M2 Mutilator
B**
Kills:466
Deaths:89
KDR:5.236
Accuracy:19.688% B**
HSR:23.176% B**
NS-10 Burster
C+
Kills:161
Deaths:23
KDR:7
Accuracy:28.818% C+
HSR:0.621% D**
NS-20 Gorgon
A
Kills:154
Deaths:41
KDR:3.756
Accuracy:23.970% C
HSR:27.922% A
NS-20 Gorgon
B+
Kills:148
Deaths:41
KDR:3.610
Accuracy:24.869% C+
HSR:22.973% B+
NS-10 Burster
C+
Kills:141
Deaths:23
KDR:6.130
Accuracy:29.265% C+
HSR:2.128% D--
MR1 Fracture
A++
Kills:134
Deaths:39
KDR:3.436
Accuracy:53.112% A++
HSR:0.746% D**
MR1 Fracture
A++
Kills:117
Deaths:39
KDR:3
Accuracy:53.280% A++
HSR:1.709% D--
Kills:16,540
Deaths (as MAX Suit):1,584
Deaths (to MAX Suits):2,624
KDR:10.44192
Kill Difference:14,956
Playtime:174.946 hours
Usage:6%
Score:5.938m
Score/min:566
Accuracy (listed only):30.000%
HSR (listed only):17.040%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A+
Kills:1,475
V. Kills:90 N/A
Deaths:197
KDR:7.487
Accuracy:37.191% A+
KPH:73.900 B*
VKPH:4.500 B+
Hellfire Rocket Pods
A++
Kills:599
V. Kills:64 N/A
Deaths:31
KDR:19.323
Accuracy:63.134% A++
KPH:145.900 B**
VKPH:15.600 C++
M18 Needler
B++
Kills:332
V. Kills:194 170%
Deaths:126
KDR:2.635
Accuracy:35.970% B++
KPH:19.100 B++
VKPH:11.200 C**
M18 Rotary
A++
Kills:216
V. Kills:116 185%
Deaths:85
KDR:2.541
Accuracy:35.100% B+
KPH:34.200 A++
VKPH:18.400 B**
Hornet Missiles
C+
Kills:100
V. Kills:62 159%
Deaths:14
KDR:7.143
Accuracy:68.476% B*
KPH:64.300 C+
VKPH:39.800 C+
Coyote Missiles
B**
Kills:61
V. Kills:30 197%
Deaths:27
KDR:2.259
Accuracy:61.854% B**
KPH:33.900 C+
VKPH:16.700 C--
Kills:2,783 (2,023 + 0)
Deaths:480
KDR:5.798
VKDR:1.158
Vehicle Kills:556
Kill Difference:2,303
Playtime:51.082 hours
Usage:2%
Score:0.907m
Score/min:296
Piloting Accuracy:35.100%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A++
Kills:110
V. Kills:78 139%
Deaths:3
KDR:36.667
Accuracy:57.672% A
KPH:65.500 A++
VKPH:46.500 A++
Dual-75 Duster
A*
Kills:100
V. Kills:6 N/A
Deaths:1
KDR:100
Accuracy:56.408% A*
KPH:89.400 B++
VKPH:5.400 C++
AP30 Shredder
C**
Kills:61
V. Kills:83 73%
Deaths:13
KDR:4.692
Accuracy:48.807% A*
KPH:15.700 D--
VKPH:21.400 C**
L105 Zephyr
A++
Kills:55
V. Kills:18 289%
Deaths:5
KDR:11
Accuracy:57.410% A++
KPH:51.400 C+
VKPH:16.800 A++
Kills:326 (0 + 326)
Deaths:22
KDR:14.818
VKDR:8.409
Vehicle Kills:185
Kill Difference:304
Playtime:7.749 hours
Usage:0%
Score:0.232m
Score/min:498
Piloting Accuracy:N/A%
Gunner Accuracy:57.410%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
M**
Kills:1,309
V. Kills:498 262%
Deaths:27
KDR:48.482
Accuracy:65.744% A+
KPH:82.900 M++
VKPH:31.500 M**
L100 Python AP
A*
Kills:1,206
V. Kills:580 208%
Deaths:74
KDR:16.297
Accuracy:69.548% A++
KPH:62.600 A*
VKPH:30.100 A++
L100 Python HESH
A**
Kills:1,200
V. Kills:230 N/A
Deaths:49
KDR:24.490
Accuracy:64.688% A++
KPH:99.300 A+
VKPH:19 A**
Skyguard
M+
Kills:196
V. Kills:87 223%
Deaths:16
KDR:12.250
Accuracy:32.512% B+
KPH:34.300 M+
VKPH:15.200 A++
Kills:3,911 (3,911 + 0)
Deaths:166
KDR:23.560
VKDR:8.404
Vehicle Kills:1,395
Kill Difference:3,745
Playtime:52.839 hours
Usage:2%
Score:1.275m
Score/min:402
Driving Accuracy:32.512%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A**
Kills:6,768
V. Kills:3,430 197%
Deaths:446
KDR:15.175
Accuracy:63.550% A*
KPH:63.400 A**
VKPH:32.100 A*
P2-120 HESH
M++
Kills:1,685
V. Kills:496 339%
Deaths:77
KDR:21.883
Accuracy:61% A*
KPH:77.800 B**
VKPH:22.900 M++
P2-120 HEAT
M**
Kills:1,302
V. Kills:610 213%
Deaths:120
KDR:10.850
Accuracy:61.024% A*
KPH:55.500 A*
VKPH:26 M**
MR11 Gatekeeper
A++
Kills:606
V. Kills:336 180%
Deaths:21
KDR:28.857
Accuracy:55.677% A++
KPH:31.800 B+
VKPH:17.700 C+
E540 Halberd
A++
Kills:335
V. Kills:201 166%
Deaths:27
KDR:12.407
Accuracy:60.659% A**
KPH:38.400 B**
VKPH:23.100 A++
G30 Vulcan
A++
Kills:323
V. Kills:184 175%
Deaths:36
KDR:8.972
Accuracy:42.330% A+
KPH:38.800 A++
VKPH:22.100 A
P525 Marauder
M**
Kills:55
V. Kills:13 393%
Deaths:
KDR:
Accuracy:46.440% M**
KPH:63.200 C
VKPH:14.900 M**
G40-F Ranger
A
Kills:55
V. Kills:29 183%
Deaths:5
KDR:11
Accuracy:39.958% A
KPH:41.100 C+
VKPH:21.700 C
Kills:11,129 (9,755 + 1,374)
Deaths:732
KDR:15.204
VKDR:7.239
Vehicle Kills:5,299
Kill Difference:10,397
Playtime:190.211 hours
Usage:7%
Score:5.390m
Score/min:472
Driving Accuracy:61.024%
Gunner Accuracy:39.958%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A**
Kills:1,552
V. Kills:136 N/A
Deaths:49
KDR:31.674
Accuracy:50.390% A*
KPH:166.500 A
VKPH:14.600 A**
G20 Vulcan-H
B*
Kills:1,109
V. Kills:668 166%
Deaths:170
KDR:6.524
Accuracy:56.717% B**
KPH:60.400 B*
VKPH:36.400 B*
E540 Halberd-H
A++
Kills:457
V. Kills:237 192%
Deaths:15
KDR:30.467
Accuracy:70.382% A++
KPH:72.300 A
VKPH:37.500 A++
MR11 Gatekeeper-H
A
Kills:453
V. Kills:286 158%
Deaths:27
KDR:16.778
Accuracy:62.628% B**
KPH:47.300 A
VKPH:29.900 C++
M12 Kobalt-H
A*
Kills:397
V. Kills:27 N/A
Deaths:9
KDR:44.111
Accuracy:27.958% A
KPH:167.200 B*
VKPH:11.400 A*
Kills:3,968 (0 + 3,968)
Deaths:270
KDR:14.696
VKDR:5.015
Vehicle Kills:1,354
Kill Difference:3,698
Playtime:45.949 hours
Usage:2%
Score:1.337m
Score/min:485
Driving Accuracy:N/A%
Gunner Accuracy:27.958%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
M*
Kills:179
V. Kills:76 232%
Deaths:18
KDR:9.944
Accuracy:57.324% A*
KPH:56.300 M+
VKPH:23.900 M*
M20 Basilisk
A++
Kills:152
V. Kills:56 267%
Deaths:16
KDR:9.500
Accuracy:57.111% A*
KPH:37.700 A+
VKPH:13.900 A++
M12 Kobalt
M++
Kills:146
V. Kills:12 N/A
Deaths:3
KDR:48.667
Accuracy:24.482% A+
KPH:130.700 A++
VKPH:10.700 M++
M12 Kobalt
A+
Kills:137
V. Kills:8 N/A
Deaths:
KDR:
Accuracy:26.668% A++
KPH:111.100 A
VKPH:6.500 A+
M40 Fury
A+
Kills:91
V. Kills:47 190%
Deaths:15
KDR:6.067
Accuracy:57.148% M
KPH:30.900 D
VKPH:16 A+
Kills:705 (0 + 705)
Deaths:52
KDR:13.558
VKDR:3.827
Vehicle Kills:199
Kill Difference:653
Playtime:12.500 hours
Usage:0%
Score:0.316m
Score/min:421
Driving Accuracy:N/A%
Gunner Accuracy:57.148%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:177
V. Kills:6 N/A
Deaths:68
KDR:2.603
Accuracy:47.683% B+
KPH:50.500 C+
VKPH:1.700 C+
Kills:177 (177 + 0)
Deaths:68
KDR:2.603
VKDR:0.088
Vehicle Kills:6
Kill Difference:109
Playtime:3.508 hours
Usage:0%
Score:0.030m
Score/min:141
Driving Accuracy:47.683%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:119
V. Kills:9 N/A
Deaths:8
KDR:14.875
Accuracy:37.778% B+
KPH:43.700 D
VKPH:3.300 D--
M20 Wyvern
C++
Kills:74
V. Kills:50 145%
Deaths:13
KDR:5.692
Accuracy:51.669% A++
KPH:22.400 C+
VKPH:15.100 C++
Pelter Rocket Pod
C**
Kills:60
V. Kills:38 154%
Deaths:9
KDR:6.667
Accuracy:50.378% C++
KPH:34 D--
VKPH:21.600 C**
Kills:253 (0 + 253)
Deaths:30
KDR:8.433
VKDR:3.233
Vehicle Kills:97
Kill Difference:223
Playtime:7.792 hours
Usage:0%
Score:0.117m
Score/min:251
Piloting Accuracy:N/A%
Gunner Accuracy:50.378%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9A "Butcher" 12,39212,1963,9353.099B+0.1329.887%B**31.74%B+83.9B++1.3B*230145.4h10.7B35.7B++
MSW-R 9,6059,4743,0483.108B+0.1429.434%A31.032%B*74.3A1B**215127.5h10.6B++36B++
P2-120 AP 10,1986,76844615.175B**12.2163.55%A*N/A63.4A**32.1A*478106.8h5.3B*8.4B**
T9 CARV-S 5,2195,1391,9742.603B+0.3627.353%B*31.602%B*72.1B**1.1A19571.3h11.2B+40.9B+
T9 CARV 4,9034,8231,7722.722B*0.2427.448%A+29.857%B**69.2A++1.1A+22369.7h11.2B*40.9B*
NS-15M2 4,3184,2781,3143.256B+0.2928.512%B+35.39%B*74.1B+N/A20457.7h10.7B+37.5B+
TMG-50 3,8113,7471,2752.939A0.0329.61%A32.506%A74.3A+1.3A*19950.4h9.4B++31.8B*
MG-H1 Watchman 3,5023,4459723.544B*0.5829.937%B**35.123%B**86.1A1.4B*23140h11.6B*38.8B++
TAR 3,2743,2161,2912.491B++0.4829.669%A27.705%B*58.7B**1.1A16354.8h11.9B+40B*
T32 Bull 2,7532,7181,0632.557B++0.4128.375%B++32.082%B**62.3B++N/A21143.6h10.9B+38.5B++
M3 Pounder HEG 2,9172,5834495.753A*2.7952.903%A+4.259%B++51.3M++6.6A++20150.4h11.5B*21.7B*
Cycler TRV 2,5032,4629922.482B**0.4828.715%B**26.645%B*56.7B**N/A14543.4h12B+41.8B*
NS Decimator 3,4712,4561,1292.175B*0.7973.288%A+1.71%C56.9B**23.5B++35943.2h4.4C++6B+
T16 Rhino 2,3112,2807523.032A0.0727.343%B**35.175%A++74.5A++1B**23930.6h11.7B+42.8B++
C-4 2,8172,2509192.448B+0.5233.112%B**N/A186A++46.9A143512.1h1.1B++3.3B*
MRC3 Mercy 2,1692,1314075.236B**2.2720.875%B++28.672%A+54.5A+1B*15239.1h17.2B+82.2B++
MRC3 Mercy 2,1272,0833885.369B**2.4020.623%B++28.613%A+55A+1.2B**15537.9h16.7B+81B+
M3 Pounder HEG 2,3272,0214374.625A+1.6654.539%A4.206%B++40.8A*6.2A16249.5h15B+27.5B++
LC3 Jaguar 2,0171,9858722.276B+0.6929.673%B**25.239%B*53.2B*N/A17837.3h12.4C++41.8B+
LC2 Lynx 1,8401,8088292.181B*0.7931.025%A+30.199%A67.5A+1.2A++21326.8h13.7B44.2B++
MG-C1 Kindred 1,8401,7927182.496B**0.4730.935%B*34.431%A+69.5B*1.9A20325.8h10.2B+33.1B+
M6 Onslaught 1,7541,7293025.725A*2.7619.885%B+27.01%A64.3A++N/A17726.9h16.4B+82.4B+
T7 Mini-Chaingun AE 1,7081,6957812.17B+0.8020.37%C+15.516%C+76.4B*N/A18322.2h11.4B+56B+
P2-120 HESH 2,1811,6857721.883B18.9261%A*N/A77.6B**22.9M++46021.7h4.9C+8B*
M6 Onslaught 1,6941,6693025.526A++2.5620.202%B+25.944%B**62A+N/A16526.9h17.4B+85.9B+
TORQ-9 1,6621,6368751.87B1.1026.282%C**27.69%B+43.1C**N/A16938h14.2C*54.2B
P525 Marauder-H 1,6881,5524931.673B*28.7150.39%A*N/A166.9A14.6A**5289.3h8.2C--16.2B+
NSX Naginata 1,5321,5215862.596B**0.3725.147%B29.52%C++65.3B+N/A24323.3h10.4B+41.5B+
T1A Unity 1,5381,5107901.911C*1.0628.951%B++29.735%B+49C*N/A13030.8h12.9C44.5B
SABR-13 1,5071,4796242.37B+0.6029.202%B+35.632%A54.6B*1B++13527.1h10.3B+35.2B++
M14 Banshee 1,5651,4751977.487C++4.5237.191%A+N/A73.8B*4.5B+23320h19.3B51.9B+
HC1 Cougar 1,4631,4496342.285A0.6829.882%B**33.54%A++57B**N/A19025.4h10.5B+35.2B++
AMR-66 1,4341,4094343.247A**0.2835.032%A36.267%A+69.1A**1.2B**22820.4h6.6B**18.8B*
TX1 Repeater 1,3651,3491,3161.025C**1.9425.423%C++31.06%A47.8B++N/A14528.2h12B+47.1B+
T1S Cycler 1,3881,3385132.608A+0.3631.811%A+29.148%B**60.5A+2.3M*16722.1h10.5B++33B*
NS-11A 1,3511,3294952.685B*0.2830.35%B**32.957%A62.7B*1B++17921.2h11.7B+38.6B++
L100 Python HEAT 1,8071,3092748.481S45.5165.744%A+N/A82.8M++31.5M**44015.8h4.9B+7.5B*
TRAC-Shot 1,3301,3036811.913B+1.0530.606%B**23.024%B*59.2B**1.2B**18122h11.2C++36.7B+
P2-120 HEAT 1,9121,30212010.85B++7.8861.024%A*N/A55.4A*26M**48923.5h7C++11.4B*
T7 Mini-Chaingun 1,3151,2984892.654A*0.3122.126%B**16.179%B++79.6A*1B+23616.3h11.3B*51.2B++
MG-S1 Jackal 1,2881,2674922.575B**0.3932.044%B*29.834%A64.6B**1.1B*18319.6h10.3C*32.2B+
MANA Anti-Personnel Turret 1,2751,2592515.016N/A2.0525.683%UN/A12590U160U23782800.1h15.4T*60T*
M1 Heavy Cycler 1,2911,2562465.106M+2.1419.948%B**26.035%A++64.7M**1.8M++25119.4h13.4B**67.2B*
MG-A1 Arbalest 1,2721,2384822.568B**0.4032.882%A33.845%B++66.9B*1.8B*18118.5h13.8B+41.8B*
SMG-46 Armistice 1,2481,2325392.286A0.6832.244%B**23.945%B**53.6B*N/A15723h12.5B+38.7B++
NS-15 Gallows 1,2431,2063543.407C*0.4430.413%C*33.582%C+84.3C++2.6A++25314.3h10.9C+35.8C++
L100 Python AP 1,7861,2067416.297A13.3369.548%A++N/A62.5A*30.1A++39019.3h5B+7.2B**
PDW-16 Hailstorm 1,2251,2054282.815A++0.1530.92%B**31.037%A**78.8A*1.3A*29715.3h11.9B++38.5B++
TS2 Inquisitor 1,2451,2047521.601B+1.3731.426%B+32.641%A++77.2A2.6M**22415.6h9.6B30.5B+
NSX-P Naginata 1,2361,2003803.158A0.1927.13%B++32.917%B+76.9B++2.3A++23315.6h11.2B+41.2B+
L100 Python HESH 1,4301,2004924.49B*21.5264.688%A++N/A99.2A+19A**40912.1h3.2C++5B++
NS-30 Vandal 1,2221,1913153.781B++0.8144.33%A+33.417%B++95.3A++2.5S24112.5h4.9B+11B*
NS-11P 1,2141,1884552.611B**0.3631.55%A32.913%A80.3A++1.8A+43414.8h11.5B++36.3B*
NS-7 PDW 1,1941,1844322.741A++0.2332.688%A29.392%A++74.9A++N/A20815.8h11.9B++36.4B++
AS16 NightHawk 1,1961,1836021.965B+1.0047.074%B+25.866%M+72.6B**N/A24416.3h4B+8.5B+
T1 Cycler 1,1991,1836941.705B+1.2625.18%B+25.19%B43.7B++N/A19627.1h12.5B+49.5B+
NS-44 Commissioner AE 1,1991,1839501.245C+1.7237.306%D27.473%C++56.9C++N/A15420.8h3.6C+9.6C+
SOAS-20 1,2041,1814342.721B+0.2535.795%A+33.362%A++87.5A*1.7M**24213.5h10.5B+29.4B*
MG-HBR1 Dragoon 1,2001,1793233.65A0.6841.885%A40.882%B**70.2A++1.3B*18416.8h5.1B++12.2B*
NS-11CB 1,1941,1775981.968B++1.0031.747%B**25.743%B+50.5B+N/A12123.3h13C**40.9B++
The Slasher 1,1951,17713,9370.084B++2.8842.698%B+13.594%B+2.3C+N/A6521.6h2C**4.7C+
NS Baron G5 1,1941,1774702.504A++0.4649.865%B+28.292%M+67.6B**1B*18317.4h3.9B+7.9C+
NS-44 Commissioner 1,1911,1777221.63B+1.3448.62%A35.684%A++73.1B**N/A26516.1h3.4B+7.1B++
TAS-16 Blackjack 1,1801,1675712.044B++0.9268.289%B+18.938%B+53.8BN/A14821.7h2.3B3.3B+
FA1 Barrage 1,1711,1645772.017B**0.9559.253%A++22.938%A+62.9A++N/A19618.5h4.3B+7.3B*
TRAC-5 1,1711,1556501.777A1.1925.425%B++17.316%C40.2AN/A20928.7h12.1B++47.7B++
M1 Heavy Cycler 1,1661,1381985.747M+2.7819.857%B++27.768%A+69A**1.7A++25316.5h12.9B**65B++
G20 Vulcan-H 1,7771,1091706.524B+3.5656.717%B**2.074%D60.3B*36.3B*53518.4h81.3B++143.4B**
TSAR-42 1,0971,0792005.395B++2.4349.37%A+78.499%B**76A+1.3S34214.2h1.8B*3.7B**
ML-7 1,3419427181.312B*1.6571.087%A++4.246%B++42.1A++17.8B++41122.4h5.6B+7.9B*
TRS-12 Uppercut 8678544232.019B+0.9567.801%B++22.248%B**61.9B+N/A19313.8h2.2B+3.2B+
Sticky Grenade 8488321832N/A829.0368.704%A++N/A1386.7B*26.7A40050.6h1.8B+2.6B++
TRAP-M1 7827562193.452B+0.4934.592%B*37.302%A+61.5B**2.1M**18512.3h7.9B+22.8B+
T2 Striker 1,2047043581.966M+1.0058.374%B+N/A25.1A*17.9A28228h29B**49.8B*
NSX Masamune 1,0506704181.603B**1.3671.059%A+N/A34.7C*19.7B+26919.3h13.7C+19.2C*
NSX Tomoe 6446352342.714B+0.2532.941%B++46.929%B++50.4C*N/A14312.6h12.4B+37.6B+
NS-357 Underboss 6526335121.236C++1.7345.95%B**33.649%B**74.5B++2.2M++2508.5h3.7B+8B++
M2 Mutilator 6196091444.229A1.2618.166%B++20.854%B+55.4A*N/A17111h15.3B+84.3B+
MR11 Gatekeeper 9426062128.857M**25.8955.677%A++N/A31.9B++17.7C+37719h42.9B+77B**
Hellfire Rocket Pods 6635993119.323B**16.3663.134%A++N/A146.1B**15.6C++7444.1h14.3B22.7B++
DMR-99 5865611324.25B*1.2838.197%B++42.603%A80.1B**3.6S2027h5.8B++15.3B++
M2 Mutilator 477466895.236A*2.2719.688%B**23.176%B**59A**1.4A*1767.9h16.2B+82.2B+
E540 Halberd-H 6944571530.467A++27.5070.382%A++N/A72.5A37.6A++5276.3h6.1C++8.6B+
TRAC-5 S 4834551922.37A++0.6028.645%B**24.176%A+60.7A**3.7S2737.5h11.1B38.7B+
MR11 Gatekeeper-H 7394532716.778M+13.8162.628%B**N/A47.2A29.8C++3319.6h52.5C**83.9B+
Chainblade 49643724,6590.018C+2.9528.833%C+3.661%C0.5CN/A1953.2h2.2B+7.5B+
Claymore 423423815.222C2.2627.796%DN/A128.2CN/A3843.3h1.2C++4.4C
NS-AM7 Archer 5474205730.733B+2.2360.367%C*20.714%C*8.7C++2.6C+6248.4h13.3B+22B+
M12 Kobalt-H 424397944.111B**41.1427.958%A20.655%B++165.4B*11.3A*4342.4h15.3C++54.8B+
Tank Mine 567382458.489M5.52101.587%SN/A293.8M**142.3M29391.3h3.5F*3.5A+
M12 Kobalt 3973761037.6C++34.6324.81%B+19.947%B+96.4C5.4C+2443.9h14.6B+58.6B+
Frag Grenade 3843751375N/A372.0358.066%A++N/A750B*18B**55180.5h2.6B**4.5B**
E540 Halberd 5363352712.407B+9.4460.659%A**1.791%D-38.5B**23.1A++6798.7h6C+9.9B**
M18 Needler 5263321262.635C++0.3335.97%B++N/A19.1B++11.1C**22417.4h106.2B+295.1B++
G30 Vulcan 507323368.972B+6.0142.33%A+2.477%D38.9A++22.2A4228.3h80.5B+190.2B*
M77-B 258256455.689A++2.7243.292%B*81.25%B++58.2A++N/A2364.4h2.1B+4.7B++
MAX Punch 2502441,5840.154B+2.8151.084%B+N/A1.5C+N/A4167.5h1.4C++2.6B+
ASP-30 Grounder 3642381072.224A*0.7468.112%B*1.261%D-39A*20.7B**4326.1h6.1B*9B**
M18 Rotary 332216852.541C**0.4335.1%B+N/A34.3A++18.4B**2946.3h68.8B*196B*
Rocklet Rifle 4072101231.707A++1.2658.282%B++N/A38.9B*36.5B**7945.4h33.1B+56.8B+
NSX-P Tanto 200198952.084B**0.8836.924%A*36.364%A+46B+N/A2704.3h14.7C++39.7B++
Skyguard 2831961612.25M**9.2832.512%B+2.551%B34.4M++15.3A++3255.7h80.7B**248.3B**
TS4 Haymaker 1831801081.667B+1.3039.4%C23.333%A**62.1A1A++2422.9h3.4B*8.5B+
M20 Basilisk 255179189.944A**6.9857.324%A*5.028%C55.9M+23.8M*4723.2h86.3B+150.5B**
S12 Renegade 183177682.603C+0.3647.683%B+3.39%C--50.6C+1.7C+1413.5h2.6B+5.5B++
TX2 Emperor 184170961.771B*1.2029.227%C++28.824%B**54.8B**4.5S1523.1h7B*24.1B++
Auraxium Chainblade 18016910,3140.016C2.9528.896%C+1.775%D-0.4CN/A1390.6h1.7B++6C**
NS-10 Burster 251161237S4.0328.818%C+N/A11.5M+6.4A*11014h102.9B**357.2B*
NS-20 Gorgon 156154413.756A*0.7923.97%C27.922%A49.7MN/A2023.1h24.6B+102.4B+
M20 Basilisk 208152169.5A*6.5357.111%A*7.237%B+38A+14A++4584h86.2C**151B**
NS-20 Gorgon 158148413.61A++0.6424.869%C+22.973%B+47.7M3.2A*1823.1h25.9B+104.3B+
M12 Kobalt 158146348.667B**45.7024.482%A+15.753%D132.7A++10.9M*3831.1h17.8C+72.7B+
NS-10 Burster 222141236.13S3.1629.265%C+2.128%D--10.1A*5.8A+9613.9h117.5B**401.6B++
M12 Kobalt 1451371137S134.0326.668%A++18.978%C++114.2A6.7A+5091.2h19.3C+72.2B+
MR1 Fracture 214134393.436M**0.4753.112%A++N/A15.2B**9.1A++1708.8h61.7D116.2C**
CAS 14-E 128119814.875C+11.9137.778%B+4.202%A*44.1D3.3D--1752.7h41.4D109.5C
MR1 Fracture 186117393M**0.0353.28%A++1.709%D--13.3B**7.8A+1468.8h70.5D-132.4C*
Shuriken 112112522.154B++0.8126.902%C25.893%B**56BN/A2042h11.5B++42.7B+
C150 Dalton 188110336.667S33.7057.672%AN/A64.7A++45.9A++8661.7h3B*5.2A
Fatestealer 1001001200.833S2.1349.695%B**4%F-27C++N/A603.7h1.6A*3.3A
Hornet Missiles 162100147.143C++4.1868.476%B*1%D62.5C+38.8C+7141.6h11.7C17.1C++
Dual-75 Duster 1061001100S97.0356.408%A*N/A90.9B++5.5C++3901.1h5.6C++9.9B*
Anti-Vehicle Grenade 11596196N/A93.0352.317%C+N/A320C-63.3C-29430.3h5.3C+10.1C++
M40 Fury 13891156.067C+3.1057.148%M1.099%D31.4D16.2A++2912.9h32.4T-56.7D
M20 Wyvern 12474135.692C+2.7351.669%A++1.351%D--22.4C+15.2C++2823.3h103.3D200C*
Coyote Missiles 9161272.259C-0.7161.854%B**N/A33.9C+16.7C--3091.8h53.9D87.2C+
AP30 Shredder 14461134.692C1.7348.807%A*1.639%C-15.6D--21.3C**4173.9h275.4T*564.2F-
Pelter Rocket Pod 986096.667D3.7050.378%C++N/A33.3D--21.1C*3121.8h28.9D**57.3D--
Spear Anti-Vehicle Phalanx Turret 9660610B+7.0372.659%M++1.667%D*85.7A**51.4M++14640.7h8C*11B**
Soldier Soaker 6059321.844B+1.1231.362%C16.949%B+98.3A1.7B*5250.6h5.9C++18.9C++
Hunter QCX 61551050.524C2.4443.444%C++23.636%C+12.2C1.3C754.5h6.9C+15.9C++
L105 Zephyr 7355511C+8.0357.41%A++N/A50C+16.4A++3221.1h7.3C--12.6B+
P525 Marauder 6855155B**52.0346.44%M**N/A61.1C14.4M*3170.9h12.7F**27.3B
G40-F Ranger 8455511B+8.0339.958%A3.636%A**42.3C+22.3C3491.3h65.1B162.9B+
M60-A Bulldog 555368.833C5.8757.922%B**1.887%C18.3DN/A902.9h8.4D**14.5C+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret62060.2h
Spawn Beacon153,9292h
Aux Spitfire1610.1h
AE Nano-Armor Kit9641,345,64783.4h
AE Medical Applicator616398,97724.2h
Nanite Revive Grenade03,2750.9h
Motion Spotter31,7001h
Welding Device02040h
Recon Detection Device588,93512.4h
Shield Recharging Field817,4442.5h
Medical Applicator3021,4981.2h
Nano-Armor Kit1625,2971.2h
Medical Kit1,75911,70613.2h
Ammunition Package328,6222.1h
Anti-Infantry MANA Turret191,9541.6h
Snowman Soldier217110.5h
Nano-Repair Grenade03050.1h
WLT-Howler Mining Laser05,2890.7h
Hardlight Barrier642,5032.4h
Router01080.1h

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