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Field Marshal Mangtana[] Mangtana
TR BR 166

KDR: 2.88

Score: 67.1m

Last Seen: May 27th, 2019 1:25 PM
- OFFLINE - 61.5 hour(s)

Prestige 1, Battle Rank 100 (166 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP TAS-16 Blackjack AS16 NightHawk NS-11P NS Baron G5 MG-H1 Watchman Claymore NS-15M2
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $532,926 MLG Score: 426
Fun Score: N/A
Cheeseburgers Flipped: 710TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.107%15.434%41841116929,3501.306941.57

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.668%1.164B**-0.821D--1.301D**HEAD (~1.88)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.80.399B12.20.149C++32.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.117%0.865%135212086947052510.984397275%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.704%0.185C++-0.672D-0.102

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.90.678B+20.30.617B+31.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
63.925%0.989%56035120544,87717912044725.043219%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.421%2.235A*-1.021D*-0.104

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.30.811B++4.70.628B+2.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.414%5.184%5031611945,150137610983.74002469%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.392%0.206C++0.189C++-0.156

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
500.58B+19.20.517B+30.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.555%66.996%503312071,721193770.888487

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.658%1.737A++-0.006C+-0.918

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.507B+2.30.287C*2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.216%12.156%503512057,84819211154.08537

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.48%1.223B**-0.483D0.167

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.583B+3.10.363C**2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
67.1m272.4%439 (26.3k)393 (23.6k)2.87728114,95639,9533.46247166 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1210697414.362%7.966%11404:1635

7% Combat Medic82% Engineer12% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 17th, 2013 8:22 PMDec 31st, 1969 6:00 PMMay 27th, 2019 9:58 AM (30d) (PST)May 27th, 2019 10:24 AM (30d) (PST)May 27th, 2019 9:25 AM (30d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0661509160.6740.2340.0542.2450.151426

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
63,9579,02854,92940143135923,585

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2844.2h/118.5d 23,380 9,157 35,086 383.1k 2,613 9,329 25,701 181.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
MG-H1 Watchman
B+
Kills:1,405
Deaths:911
KDR:1.542
Accuracy:25.221% B+
HSR:19.146% D-
NS-15M2
B*
Kills:1,266
Deaths:643
KDR:1.969
Accuracy:28.468% B*
HSR:19.589% D
TMG-50
B**
Kills:1,174
Deaths:626
KDR:1.875
Accuracy:27.179% B**
HSR:18.910% D
T16 Rhino
B**
Kills:1,170
Deaths:702
KDR:1.667
Accuracy:26.251% B**
HSR:14.444% D*
T9 CARV
B*
Kills:1,158
Deaths:682
KDR:1.698
Accuracy:23.369% B*
HSR:14.162% D*
T32 Bull
A
Kills:974
Deaths:452
KDR:2.155
Accuracy:30.555% A
HSR:18.173% D
MSW-R
B**
Kills:428
Deaths:247
KDR:1.733
Accuracy:27.028% B**
HSR:20.327% C-
NSX Naginata
C+
Kills:381
Deaths:189
KDR:2.016
Accuracy:22.025% C+
HSR:18.898% D*
NSX-P Naginata
B
Kills:230
Deaths:116
KDR:1.983
Accuracy:24.231% B
HSR:15.652% F
Kills:8,186
Deaths (as Heavy Assault):4,568
Deaths (to Heavy Assaults):11,343
KDR:1.79203
Kill Difference:3,618
Playtime:102.067 hours
Usage:4%
Score:1.632m
Score/min:266
Accuracy (listed only):26.036%
HSR (listed only):17.700%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
B**
Kills:2,212
Deaths:1,480
KDR:1.495
Accuracy:73.526% B**
HSR:16.049% C++
AS16 NightHawk
B**
Kills:2,113
Deaths:994
KDR:2.126
Accuracy:51.826% B**
HSR:10.790% D-
NS Baron G5
B+
Kills:1,424
Deaths:1,060
KDR:1.343
Accuracy:50.231% B+
HSR:9.691% D--
HC1 Cougar
C+
Kills:1,262
Deaths:932
KDR:1.354
Accuracy:24.127% C+
HSR:11.569% F-
TRAC-5 S
B+
Kills:1,242
Deaths:1,051
KDR:1.182
Accuracy:24.682% B+
HSR:5.072% F-
NS-11C
B
Kills:1,236
Deaths:1,130
KDR:1.094
Accuracy:25.580% B
HSR:12.055% D*
T5 AMC
B+
Kills:1,217
Deaths:1,085
KDR:1.122
Accuracy:25.717% B+
HSR:13.640% D*
NSX Tanto
B
Kills:1,205
Deaths:1,012
KDR:1.191
Accuracy:28.002% B
HSR:18.838% D--
TS4 Haymaker
B**
Kills:1,184
Deaths:683
KDR:1.734
Accuracy:53.116% B**
HSR:9.206% D*
The Little Helper
B**
Kills:1,182
Deaths:743
KDR:1.591
Accuracy:57.270% B**
HSR:9.983% D*
TRS-12 Uppercut
B**
Kills:1,172
Deaths:783
KDR:1.497
Accuracy:69.531% B**
HSR:12.713% C-
FA1 Barrage
B**
Kills:1,167
Deaths:731
KDR:1.596
Accuracy:50.352% B**
HSR:9.683% D*
LC2 Lynx
B
Kills:1,156
Deaths:947
KDR:1.221
Accuracy:24.835% B
HSR:15.744% D--
AMR-66
B++
Kills:785
Deaths:579
KDR:1.356
Accuracy:30.793% B++
HSR:13.121% F
TRAC-5
B++
Kills:307
Deaths:279
KDR:1.100
Accuracy:25.090% B++
HSR:14.984% D
MG-C1 Kindred
B*
Kills:255
Deaths:116
KDR:2.198
Accuracy:30.877% B*
HSR:14.510% D*
NSX-P Tanto
A
Kills:224
Deaths:114
KDR:1.965
Accuracy:31.825% A
HSR:22.768% C
MG-HBR1 Dragoon
C*
Kills:89
Deaths:79
KDR:1.127
Accuracy:34.133% C*
HSR:8.989% F--
TRAC-Shot
D
Kills:68
Deaths:53
KDR:1.283
Accuracy:23.148% D
HSR:14.706% D
Kills:19,500
Deaths (as Engineer):13,851
Deaths (to Engineers):7,428
KDR:1.40784
Kill Difference:5,649
Playtime:2,323.168 hours
Usage:82%
Score:59.033m
Score/min:424
Accuracy (listed only):38.666%
HSR (listed only):12.848%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TAS-16 Blackjack
B**
Kills:2,212
Deaths:1,480
KDR:1.495
Accuracy:73.526% B**
HSR:16.049% C++
AS16 NightHawk
B**
Kills:2,113
Deaths:994
KDR:2.126
Accuracy:51.826% B**
HSR:10.790% D-
NS Baron G5
B+
Kills:1,424
Deaths:1,060
KDR:1.343
Accuracy:50.231% B+
HSR:9.691% D--
HC1 Cougar
C+
Kills:1,262
Deaths:932
KDR:1.354
Accuracy:24.127% C+
HSR:11.569% F-
TRAC-5 S
B+
Kills:1,242
Deaths:1,051
KDR:1.182
Accuracy:24.682% B+
HSR:5.072% F-
NS-11C
B
Kills:1,236
Deaths:1,130
KDR:1.094
Accuracy:25.580% B
HSR:12.055% D*
T5 AMC
B+
Kills:1,217
Deaths:1,085
KDR:1.122
Accuracy:25.717% B+
HSR:13.640% D*
NSX Tanto
B
Kills:1,205
Deaths:1,012
KDR:1.191
Accuracy:28.002% B
HSR:18.838% D--
MG-S1 Jackal
B+
Kills:1,193
Deaths:851
KDR:1.402
Accuracy:29.608% B+
HSR:15.256% D
TS4 Haymaker
B**
Kills:1,184
Deaths:683
KDR:1.734
Accuracy:53.116% B**
HSR:9.206% D*
The Little Helper
B**
Kills:1,182
Deaths:743
KDR:1.591
Accuracy:57.270% B**
HSR:9.983% D*
SMG-46 Armistice
B+
Kills:1,173
Deaths:926
KDR:1.267
Accuracy:28.646% B+
HSR:11.935% D
TRS-12 Uppercut
B**
Kills:1,172
Deaths:783
KDR:1.497
Accuracy:69.531% B**
HSR:12.713% C-
FA1 Barrage
B**
Kills:1,167
Deaths:731
KDR:1.596
Accuracy:50.352% B**
HSR:9.683% D*
LC2 Lynx
B
Kills:1,156
Deaths:947
KDR:1.221
Accuracy:24.835% B
HSR:15.744% D--
NS-7 PDW
B+
Kills:490
Deaths:454
KDR:1.079
Accuracy:26.988% B+
HSR:10% D*
PS1-AV Suppressor
C*
Kills:355
Deaths:206
KDR:1.723
Accuracy:30.553% C*
HSR:16.056% D-
TRAC-5
B++
Kills:307
Deaths:279
KDR:1.100
Accuracy:25.090% B++
HSR:14.984% D
MG-C1 Kindred
B*
Kills:255
Deaths:116
KDR:2.198
Accuracy:30.877% B*
HSR:14.510% D*
NSX-P Tanto
A
Kills:224
Deaths:114
KDR:1.965
Accuracy:31.825% A
HSR:22.768% C
PDW-16 Hailstorm
B*
Kills:104
Deaths:96
KDR:1.083
Accuracy:28.754% B*
HSR:14.423% C
NSX Tengu
B++
Kills:70
Deaths:42
KDR:1.667
Accuracy:41.858% B++
HSR:8.571% F-
TRAC-Shot
D
Kills:68
Deaths:53
KDR:1.283
Accuracy:23.148% D
HSR:14.706% D
Kills:22,011
Deaths (as Light Assault):15,768
Deaths (to Light Assaults):7,052
KDR:1.39593
Kill Difference:6,243
Playtime:19.973 hours
Usage:1%
Score:0.423m
Score/min:353
Accuracy (listed only):37.223%
HSR (listed only):12.967%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-45 Pilot
B++
Kills:1,217
Deaths:877
KDR:1.388
Accuracy:35.321% B++
HSR:18.488% D-
MG-S1 Jackal
B+
Kills:1,193
Deaths:851
KDR:1.402
Accuracy:29.608% B+
HSR:15.256% D
M77-B
A+
Kills:1,188
Deaths:376
KDR:3.160
Accuracy:46.403% A+
HSR:68.687% D-
TS2 Inquisitor
C+
Kills:1,183
Deaths:901
KDR:1.313
Accuracy:27.705% C+
HSR:16.484% C-
SMG-46 Armistice
B+
Kills:1,173
Deaths:926
KDR:1.267
Accuracy:28.646% B+
HSR:11.935% D
NS-AM7 Archer
B*
Kills:516
Deaths:491
KDR:1.051
Accuracy:64.908% B*
HSR:10.465% D
NS-7 PDW
B+
Kills:490
Deaths:454
KDR:1.079
Accuracy:26.988% B+
HSR:10% D*
RAMS .50M
B**
Kills:359
Deaths:74
KDR:4.851
Accuracy:46.038% B**
HSR:72.423% D-
PS1-AV Suppressor
C*
Kills:355
Deaths:206
KDR:1.723
Accuracy:30.553% C*
HSR:16.056% D-
NSX Tomoe
B**
Kills:346
Deaths:242
KDR:1.430
Accuracy:33.975% B**
HSR:19.653% F
NS-61 Emissary
B+
Kills:309
Deaths:279
KDR:1.108
Accuracy:31.231% B+
HSR:11.003% D--
NS-44P Commissioner
B+
Kills:272
Deaths:261
KDR:1.042
Accuracy:44.807% B+
HSR:11.765% D**
NS-30 Vandal
C+
Kills:206
Deaths:125
KDR:1.648
Accuracy:32.490% C+
HSR:21.359% D
SOAS-20
B++
Kills:205
Deaths:144
KDR:1.424
Accuracy:31.350% B++
HSR:7.317% F-
NS-44 Commissioner
C
Kills:181
Deaths:302
KDR:0.599
Accuracy:27.828% D--
HSR:20.442% C
TSAR-42
A+
Kills:174
Deaths:82
KDR:2.122
Accuracy:48.478% A+
HSR:44.253% F--
T4 AMP
C+
Kills:165
Deaths:198
KDR:0.833
Accuracy:26.871% C+
HSR:18.182% C
PDW-16 Hailstorm
B*
Kills:104
Deaths:96
KDR:1.083
Accuracy:28.754% B*
HSR:14.423% C
TX1 Repeater
D*
Kills:103
Deaths:153
KDR:0.673
Accuracy:17.354% D*
HSR:11.651% D**
NSX Tengu
B++
Kills:70
Deaths:42
KDR:1.667
Accuracy:41.858% B++
HSR:8.571% F-
Kills:9,809
Deaths (as Infiltrator):7,080
Deaths (to Infiltrators):5,856
KDR:1.38545
Kill Difference:2,729
Playtime:116.463 hours
Usage:4%
Score:1.603m
Score/min:229
Accuracy (listed only):35.058%
HSR (listed only):21.421%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
B**
Kills:2,212
Deaths:1,480
KDR:1.495
Accuracy:73.526% B**
HSR:16.049% C++
AS16 NightHawk
B**
Kills:2,113
Deaths:994
KDR:2.126
Accuracy:51.826% B**
HSR:10.790% D-
NS-11P
C+
Kills:1,555
Deaths:1,197
KDR:1.299
Accuracy:22.515% C+
HSR:10.997% D*
NS Baron G5
B+
Kills:1,424
Deaths:1,060
KDR:1.343
Accuracy:50.231% B+
HSR:9.691% D--
T1S Cycler
A
Kills:1,221
Deaths:971
KDR:1.257
Accuracy:30.279% A
HSR:12.121% D*
T1 Cycler
C+
Kills:1,194
Deaths:911
KDR:1.311
Accuracy:21.762% C+
HSR:11.474% D**
MG-S1 Jackal
B+
Kills:1,193
Deaths:851
KDR:1.402
Accuracy:29.608% B+
HSR:15.256% D
TS4 Haymaker
B**
Kills:1,184
Deaths:683
KDR:1.734
Accuracy:53.116% B**
HSR:9.206% D*
NS-11A
B*
Kills:1,182
Deaths:560
KDR:2.111
Accuracy:28.677% B*
HSR:16.244% D
The Little Helper
B**
Kills:1,182
Deaths:743
KDR:1.591
Accuracy:57.270% B**
HSR:9.983% D*
SMG-46 Armistice
B+
Kills:1,173
Deaths:926
KDR:1.267
Accuracy:28.646% B+
HSR:11.935% D
TRS-12 Uppercut
B**
Kills:1,172
Deaths:783
KDR:1.497
Accuracy:69.531% B**
HSR:12.713% C-
FA1 Barrage
B**
Kills:1,167
Deaths:731
KDR:1.596
Accuracy:50.352% B**
HSR:9.683% D*
TAR
A
Kills:879
Deaths:509
KDR:1.727
Accuracy:29.005% A
HSR:16.951% D
TORQ-9
A
Kills:584
Deaths:308
KDR:1.896
Accuracy:30.341% A
HSR:17.295% D-
NS-7 PDW
B+
Kills:490
Deaths:454
KDR:1.079
Accuracy:26.988% B+
HSR:10% D*
PS1-AV Suppressor
C*
Kills:355
Deaths:206
KDR:1.723
Accuracy:30.553% C*
HSR:16.056% D-
NSX Yumi
B**
Kills:279
Deaths:145
KDR:1.924
Accuracy:31.377% B**
HSR:25.448% C+
SABR-13
A
Kills:154
Deaths:127
KDR:1.213
Accuracy:32.410% A
HSR:15.584% D*
PDW-16 Hailstorm
B*
Kills:104
Deaths:96
KDR:1.083
Accuracy:28.754% B*
HSR:14.423% C
NSX Tengu
B++
Kills:70
Deaths:42
KDR:1.667
Accuracy:41.858% B++
HSR:8.571% F-
Kills:20,887
Deaths (as Combat Medic):13,777
Deaths (to Combat Medics):4,430
KDR:1.51608
Kill Difference:7,110
Playtime:202.153 hours
Usage:7%
Score:2.418m
Score/min:199
Accuracy (listed only):38.982%
HSR (listed only):13.356%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
B**
Kills:1,249
Deaths:378
KDR:3.304
Accuracy:18.625% B**
HSR:15.132% D-
M1 Heavy Cycler
B**
Kills:699
Deaths:263
KDR:2.658
Accuracy:18.731% B**
HSR:13.877% D-
M2 Mutilator
B**
Kills:610
Deaths:146
KDR:4.178
Accuracy:19.782% B**
HSR:18.853% C++
MRC3 Mercy
B*
Kills:558
Deaths:187
KDR:2.984
Accuracy:20.002% B*
HSR:22.760% B+
MRC3 Mercy
B++
Kills:528
Deaths:187
KDR:2.824
Accuracy:20.328% B++
HSR:22.349% B
M3 Pounder HEG
A++
Kills:272
Deaths:171
KDR:1.591
Accuracy:52.322% A++
HSR:5.147% A
M3 Pounder HEG
A+
Kills:259
Deaths:162
KDR:1.599
Accuracy:55.060% A+
HSR:3.089% C+
MR1 Fracture
B*
Kills:100
Deaths:70
KDR:1.429
Accuracy:44.041% B*
HSR:3% C-
MR1 Fracture
B*
Kills:81
Deaths:70
KDR:1.157
Accuracy:44.718% B*
HSR:0% F-
Kills:4,356
Deaths (as MAX Suit):817
Deaths (to MAX Suits):1,686
KDR:5.3317
Kill Difference:3,539
Playtime:88.910 hours
Usage:3%
Score:1.972m
Score/min:370
Accuracy (listed only):32.623%
HSR (listed only):11.578%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B++
Kills:415
V. Kills:35 N/A
Deaths:122
KDR:3.402
Accuracy:33.294% B++
KPH:23.800 D
VKPH:2 D
Hellfire Rocket Pods
C+
Kills:279
V. Kills:70 393%
Deaths:35
KDR:7.971
Accuracy:49.427% C++
KPH:50.700 C-
VKPH:12.700 C+
Hornet Missiles
C+
Kills:164
V. Kills:130 125%
Deaths:34
KDR:4.824
Accuracy:62.020% C*
KPH:39.900 C--
VKPH:31.600 C+
M18 Rotary
A+
Kills:115
V. Kills:73 155%
Deaths:159
KDR:0.723
Accuracy:39.610% A+
KPH:6.900 D
VKPH:4.400 D-
Kills:973 (530 + 0)
Deaths:350
KDR:2.780
VKDR:0.880
Vehicle Kills:308
Kill Difference:623
Playtime:43.785 hours
Usage:2%
Score:0.501m
Score/min:191
Piloting Accuracy:39.610%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M**
Kills:920
V. Kills:296 310%
Deaths:51
KDR:18.039
Accuracy:60.777% A**
KPH:73.700 M
VKPH:23.700 M**
L100 Python AP
M
Kills:692
V. Kills:472 146%
Deaths:70
KDR:9.886
Accuracy:71.237% A++
KPH:48.400 A+
VKPH:33 M
L100 Python HESH
M
Kills:228
V. Kills:36 N/A
Deaths:4
KDR:57
Accuracy:72% M
KPH:112 A**
VKPH:17.700 M
Skyguard
B++
Kills:166
V. Kills:121 136%
Deaths:31
KDR:5.355
Accuracy:42.909% A*
KPH:16.100 B
VKPH:11.700 B++
Kills:2,006 (2,006 + 0)
Deaths:156
KDR:12.859
VKDR:5.929
Vehicle Kills:925
Kill Difference:1,850
Playtime:39.103 hours
Usage:1%
Score:1.111m
Score/min:474
Driving Accuracy:42.909%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A**
Kills:41,378
V. Kills:19,009 218%
Deaths:1,076
KDR:38.455
Accuracy:64.490% A*
KPH:60.800 A**
VKPH:27.900 A++
P2-120 HEAT
B**
Kills:1,151
V. Kills:379 303%
Deaths:148
KDR:7.777
Accuracy:52.679% B**
KPH:34.600 B*
VKPH:11.400 B+
P2-120 HESH
A*
Kills:736
V. Kills:134 N/A
Deaths:34
KDR:21.647
Accuracy:59.189% A*
KPH:66.300 B++
VKPH:12.100 B+
P525 Marauder
A*
Kills:587
V. Kills:11 N/A
Deaths:18
KDR:32.611
Accuracy:32.246% A++
KPH:142.900 A*
VKPH:2.700 C--
E540 Halberd
A*
Kills:524
V. Kills:262 199%
Deaths:43
KDR:12.186
Accuracy:56.919% A*
KPH:43.300 A++
VKPH:21.700 A*
G30 Vulcan
B**
Kills:317
V. Kills:132 238%
Deaths:35
KDR:9.057
Accuracy:37.561% B**
KPH:33.200 B**
VKPH:13.800 C+
M20 Basilisk
A+
Kills:202
V. Kills:79 253%
Deaths:31
KDR:6.516
Accuracy:40.089% A+
KPH:21.500 B+
VKPH:8.400 C++
MR11 Gatekeeper
A*
Kills:200
V. Kills:141 141%
Deaths:8
KDR:25
Accuracy:51.526% A+
KPH:43.400 A*
VKPH:30.600 A++
G40-F Ranger
A**
Kills:173
V. Kills:89 192%
Deaths:2
KDR:86.500
Accuracy:48.064% A**
KPH:95.100 A*
VKPH:48.900 A++
M12 Kobalt
N/A
Kills:50
V. Kills:2 N/A
Deaths:4
KDR:12.500
Accuracy:20.087% N/A
KPH:67.900 N/A
VKPH:2.700 N/A
Kills:45,318 (43,265 + 2,053)
Deaths:1,399
KDR:32.393
VKDR:14.466
Vehicle Kills:20,238
Kill Difference:43,919
Playtime:767.035 hours
Usage:27%
Score:18.659m
Score/min:405
Driving Accuracy:59.189%
Gunner Accuracy:20.087%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:440
V. Kills:25 N/A
Deaths:18
KDR:24.444
Accuracy:41.698% B*
KPH:93.200 C+
VKPH:5.300 C
M12 Kobalt-H
M
Kills:369
V. Kills:6 N/A
Deaths:17
KDR:21.706
Accuracy:30.349% A++
KPH:266.500 M
VKPH:4.300 C
G20 Vulcan-H
B+
Kills:106
V. Kills:64 163%
Deaths:14
KDR:7.571
Accuracy:50.882% B+
KPH:42.300 C+
VKPH:25.500 C+
Kills:915 (0 + 915)
Deaths:49
KDR:18.673
VKDR:1.939
Vehicle Kills:95
Kill Difference:866
Playtime:8.615 hours
Usage:0%
Score:0.485m
Score/min:938
Driving Accuracy:N/A%
Gunner Accuracy:50.882%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M
Kills:910
V. Kills:25 N/A
Deaths:30
KDR:30.333
Accuracy:25.967% A++
KPH:153.100 M
VKPH:4.200 B+
M40 Fury
M*
Kills:516
V. Kills:75 N/A
Deaths:20
KDR:25.800
Accuracy:42.606% B*
KPH:123.100 M*
VKPH:17.900 A++
M40 Fury
M*
Kills:318
V. Kills:66 475%
Deaths:10
KDR:31.800
Accuracy:50.181% A++
KPH:134 M*
VKPH:27.800 M+
M60-G Bulldog
A++
Kills:241
V. Kills:35 N/A
Deaths:17
KDR:14.177
Accuracy:47.624% B**
KPH:76.600 A++
VKPH:11.100 B+
M60-G Bulldog
M+
Kills:200
V. Kills:20 N/A
Deaths:10
KDR:20
Accuracy:48.051% A
KPH:81.100 M+
VKPH:8.100 B+
M12 Kobalt
A*
Kills:160
V. Kills:3 N/A
Deaths:7
KDR:22.857
Accuracy:28.554% A*
KPH:135.700 A++
VKPH:2.500 C
M20 Basilisk
B*
Kills:126
V. Kills:46 268%
Deaths:24
KDR:5.250
Accuracy:44.241% B++
KPH:29.600 B*
VKPH:10.800 B*
G40-F Ranger
M**
Kills:82
V. Kills:46 174%
Deaths:4
KDR:20.500
Accuracy:46.932% A*
KPH:56 M**
VKPH:31.400 M++
M20 Basilisk
B+
Kills:52
V. Kills:21 236%
Deaths:11
KDR:4.727
Accuracy:42.903% B+
KPH:18.200 C
VKPH:7.400 C-
Kills:2,605 (0 + 2,605)
Deaths:133
KDR:19.586
VKDR:2.534
Vehicle Kills:337
Kill Difference:2,472
Playtime:27.878 hours
Usage:1%
Score:0.778m
Score/min:465
Driving Accuracy:N/A%
Gunner Accuracy:42.903%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:55
V. Kills:26 204%
Deaths:64
KDR:0.859
Accuracy:45.086% C
KPH:11.700 D
VKPH:5.500 C+
Kills:55 (55 + 0)
Deaths:64
KDR:0.859
VKDR:0.406
Vehicle Kills:26
Kill Difference:9
Playtime:4.714 hours
Usage:0%
Score:0.043m
Score/min:152
Driving Accuracy:45.086%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 60,38741,3781,07638.455S35.5864.49%A*N/A60.8A**27.9A++378680.4h4.5B**7A+
TAS-16 Blackjack 2,2532,2121,4801.495C**1.3873.526%B**16.049%C++85.1A*1.6M++32926h2B*2.7B++
AS16 NightHawk 2,1412,1139942.126B*0.7551.826%B**10.79%D-150.9S2M**49514h3.6B+6.9B*
NS-11P 1,5581,5551,1971.299C++1.5822.515%C+10.997%D*24.5CN/A6163.4h11.6B*51.6B+
NS Baron G5 1,4341,4241,0601.343B1.5350.231%B+9.691%D--35.8C++N/A9739.8h4.2B+8.4C+
MG-H1 Watchman 1,4431,4059111.542C++1.3425.221%B+19.146%D-40.6C+1.1B++12034.6h15.3C++60.8B
Claymore 1,3121,3121618.149C**5.2745.016%AN/A218.7AN/A6166h1.2C++2.6B*
NS-15M2 1,2991,2666431.969C**0.9128.468%B*19.589%D45.4C++1.2A11827.9h14.8C-52.1C*
HC1 Cougar 1,2741,2629321.354C**1.5224.127%C+11.569%F-28.2C+N/A9044.7h10.6B+44.1B+
M2 Mutilator 1,2601,2493783.304B**0.4318.625%B**15.132%D-31.9B+N/A10239.2h12.8A68.6B*
TRAC-5 S 1,2841,2421,0511.182B1.7024.682%B+5.072%F-21.4C++N/A5558h6.4A26.1B**
NS-11C 1,2391,2361,1301.094C++1.7825.58%B12.055%D*25.5C+N/A9248.5h12.7B+49.7B+
T1S Cycler 1,3231,2219711.257C++1.6230.279%A12.121%D*22.8C1.9M+7453.5h14.7D48.5B+
NS-45 Pilot 1,2311,2178771.388C++1.4935.321%B++18.488%D-52C++N/A19923.4h7.5C+21.1B+
T5 AMC 1,2241,2171,0851.122C++1.7625.717%B+13.64%D*20.1C+N/A6360.6h12.8B+49.9B+
MANA Anti-Personnel Turret 1,2561,2073903.095N/A0.2222.687%UN/A12070U490U19956500.1h19.6T*86.3T*
NSX Tanto 1,2291,2051,0121.191C++1.6928.002%B18.838%D--23.8CN/A5950.7h14C++50C*
T1 Cycler 1,1971,1949111.311C**1.5721.762%C+11.474%D**21.9C+N/A8554.4h11.8B*54.1B+
MG-S1 Jackal 1,2351,1938511.402C**1.4829.608%B+15.256%D38.5C**1.4A++9831h12.4C+41.8B+
M77-B 1,1901,1883763.16B*0.2846.403%A+68.687%D-29.9C**N/A8839.7h2.2B+4.8B*
TS4 Haymaker 1,2011,1846831.734B+1.1453.116%B**9.206%D*84.6M+1.2A**26614h4.3C**8.1B++
TS2 Inquisitor 1,1911,1839011.313C++1.5627.705%C+16.484%C-43.5C*N/A13027.2h9.9C**35.9C**
NS-11A 1,2081,1825602.111B+0.7728.677%B*16.244%D49.9B*1.1A+18523.7h12.5B+43.6B++
The Little Helper 1,2051,1827431.591C*1.2957.27%B**9.983%D*94.6A*1.8A++24812.5h4.1B++7.2B++
The Slasher 1,1931,1809,1060.13A++2.7532.984%C+3.983%D-2.8C+N/A7427.6h2B+6C+
TMG-50 1,1971,1746261.875B+1.0027.179%B**18.91%D53.1B*1A+18822.1h10.4B+38.2B++
SMG-46 Armistice 1,1911,1739261.267C*1.6128.646%B+11.935%D34.6C**N/A10033.9h15.4C+53.8C**
TRS-12 Uppercut 1,1851,1727831.497C**1.3869.531%B**12.713%C-89.5A*1A+26913.1h2.1B*2.9B++
T16 Rhino 1,2001,1707021.667B+1.2126.251%B**14.444%D*34.5C++N/A12033.9h15.2C57.7B
Icikill 1,1711,16814,7440.079B+2.8034.773%C**4.024%D2.1C+N/A7557.9h1.8B+5.3B+
FA1 Barrage 1,1831,1677311.596B+1.2850.352%B**9.683%D*57.8A++N/A16920.2h4.2B++8.3B*
T9 CARV 1,1631,1586821.698B1.1823.369%B*14.162%D*42.1B*N/A19927.5h10.6B**45.2B++
LC2 Lynx 1,1621,1569471.221C++1.6624.835%B15.744%D--33.4C**N/A11234.6h13.7B+55.2B+
P2-120 HEAT 1,5301,1511487.777C**4.9052.679%B**2.433%C34.6B*11.4B+38233.3h5.5B*10.4B**
T32 Bull 1,0069744522.155B+0.7230.555%A18.173%D60.1B*2M**17916.2h12C**39.2B+
C75 Viper 1,2169205118.039M15.1660.777%A**N/A73.6M23.7M**54312.5h9.2B++15.1A
M12 Kobalt 9359103030.333B**27.4625.967%A++13.517%D--154.2M4.2B+4315.9h12.7B**48.8B*
C-4 1,2158896071.465C+1.4129.36%B++N/A78.7C+28.8C+78411.3h1.3B+4.6B+
TAR 8968795091.727C**1.1529.005%A16.951%D48.3B*N/A19118.2h11.7B++40.4B*
AMR-66 8287855791.356B+1.5230.793%B++13.121%F21.6C+1.2A+8136.4h8.5B+27.4B+
P2-120 HESH 8707363421.647B++18.7759.189%A*N/A66.3B++12.1B+37011.1h4B++6.7B**
M1 Heavy Cycler 7026992632.658B**0.2218.731%B**13.877%D-30.4B**N/A9723h13.3A70.8B*
L100 Python AP 1,164692709.886B**7.0171.237%A++1.59%D48.4A+33M51814.3h5.3B7.4B*
M2 Mutilator 6166101464.178A++1.3019.782%B**18.853%C++33B+N/A11818.5h12.6A+63.8B*
P525 Marauder 5985871832.611B**29.7332.246%A++2.215%B+143.2A*2.7C--4694.1h5B*15.5B**
TORQ-9 6015843081.896B+0.9830.341%A17.295%D-51.2B*1.5A**18711.4h15C++49.4B+
MRC3 Mercy 5665581872.984B+0.1120.002%B*22.76%B+36B+N/A11215.5h14.7B**73.4B*
Chainblade 61255111,9640.046B++2.8344.03%A1.633%D0.8C**N/A3663.3h2.4B5.4B+
Sticky Grenade 5475351535N/A532.1252.652%C+N/A764.3C-17.1B+23990.7h2.3C+4.4C++
MRC3 Mercy 5425281872.824B0.0520.328%B++22.349%B34.1B+N/A10715.5h15.7B**77.1B*
E540 Halberd 7865244312.186B*9.3156.919%A*2.481%C--43.3A++21.7A*163512.1h4.8B*8.4A
NS-AM7 Archer 6725164911.051A1.8364.908%B*10.465%D12.4A3.8B*10241.5h10.7B*16.5B**
M40 Fury 5915162025.8A*22.9242.606%B*N/A122.9M*17.9A++5794.2h9.2B*21.6B**
NS-7 PDW 4984904541.079C*1.8026.988%B+10%D*26.1C+N/A9118.8h14.4C*53.5B+
P525 Marauder-H 4654401824.444B*21.5741.698%B*1.136%C**93.6C+5.3C3684.7h6.1B14.6B+
MSW-R 4444282471.733C+1.1427.028%B**20.327%C-43.7C*1.6M++2569.8h12.4C++45.8B+
M14 Banshee 4504151223.402C+0.5233.294%B++N/A23.9D2D13917.4h18.5B+55.5B+
NSX Naginata 3883811892.016B+0.8622.025%C+18.898%D*47C*N/A1518.1h9.9B++44.9B+
M12 Kobalt-H 3753691721.706C++18.8330.349%A++14.363%C--263.6M4.3C8781.4h10.4B**34.2B**
RAMS .50M 364359744.851B+1.9746.038%B**72.423%D-30.9C*N/A10911.6h2.2C++4.8B+
PS1-AV Suppressor 3633552061.723C+1.1530.553%C*16.056%D-38.2CN/A1449.3h14.3C46.9C++
NSX Tomoe 3503462421.43C+1.4533.975%B**19.653%F28.8CN/A7012h14.1C++41.6B+
MANA Anti-Vehicle Turret 5903271691.935C**0.9462.148%B*5.199%B+54.5B**43.8B**6516h7.4B+12B*
M40 Fury 3843181031.8M++28.9250.181%A++N/A132.5M++27.5M+6842.4h12.2C**24.3B*
G30 Vulcan 449317359.057B**6.1837.561%B**2.839%C33B**13.8C+5689.6h60.6B**161.3B**
Tank Mine 476316545.852A++2.97192.673%UN/A105.3C+53.3C14453h5.9T*3.1A++
NS-61 Emissary 3093092791.108B+1.7731.231%B+11.003%D--33.2BN/A929.3h13.4C*43B+
TRAC-5 3103072791.1B+1.7825.09%B++14.984%D19.4C++N/A18715.8h11B*43.7B*
NSX Yumi 2862791451.924B+0.9531.377%B**25.448%C+41.6C**1C+976.7h12.9C+41.2B+
Hellfire Rocket Pods 349279357.971C++5.0949.427%C++1.075%C+50.7C-12.7C+4195.5h23C++46.6C*
M3 Pounder HEG 3732721711.591C++1.2952.322%A++5.147%A20.1B7.5M15813.5h17C+32.5B+
NS-44P Commissioner 2722722611.042C+1.8444.807%B+11.765%D**38.3CN/A1047.1h3.6C++8.1B
M3 Pounder HEG 3412591621.599C+1.2855.06%A+3.089%C+20.4C++6.5A++13612.7h18.4C+33.4B+
MG-C1 Kindred 2642551162.198B++0.6830.877%B*14.51%D*50B1.8B**1535.1h10B+32.5B++
M60-G Bulldog 2762411714.176A++11.3047.624%B**1.66%D-77.7A++11.3B++2933.1h5.6B++11.8B++
NSX-P Naginata 2322301161.983B+0.8924.231%B15.652%F60.5B+N/A2273.8h10.6B++43.5B+
L100 Python HESH 264228457S54.1272%MN/A114M18M8082h2.7B++3.7B**
NSX-P Tanto 2272241141.965B**0.9131.825%A22.768%C57.4A+N/A2603.9h11.5B*36.2B*
T7 Mini-Chaingun 2202161311.649B++1.2323.614%A15.741%B++50.2B**N/A3004.3h10.7B**45.2B*
Frag Grenade 2102071207N/A204.1241.457%C-N/A345D5D15750.6h3.9C+9.4C+
NSX Masamune 2582071911.084B1.7960.19%C**3.865%A+35.1B8.6C-1875.9h7.3B++12.2B++
NS-30 Vandal 2062061251.648C+1.2332.49%C+21.359%D45.8BN/A1904.5h4.7B*14.4B+
SOAS-20 2052051441.424C+1.4531.35%B++7.317%F-41.8B+N/A1324.9h10.2B++32.6B++
M20 Basilisk 281202316.516M3.6440.089%A+4.455%C21.5B+8.4C++1659.4h74B+184.7B**
M60-G Bulldog 2202001020M*17.1248.051%AN/A80M+8B+4242.5h4.9B**10.1B**
MR11 Gatekeeper 341200825S22.1251.526%A+1%D-43.5A*30.7A++15624.6h34.7B**67.3A
NS-44 Commissioner 1871813020.599C2.2827.828%D--20.442%C12.2D-N/A5514.8h5.5D*19.6D*
TSAR-42 174174822.122C+0.7648.478%A+44.253%F--40.5C*N/A1944.3h2.6C5.3B+
G40-F Ranger 262173286.5U83.6248.064%A**N/A96.1A*49.4A*7081.8h44.3B++92.2B*
Skyguard 287166315.355A2.4842.909%A*N/A16.1B11.7B++26110.3h131.5C+306.5B*
T4 AMP 1651651980.833C+2.0426.871%C+18.182%C34.4C++N/A1094.8h13.7B51.1B
Hornet Missiles 294164344.824C+1.9562.02%C*N/A40C--31.7C+5384.1h12C+19.4C+
M12 Kobalt 163160722.857B+19.9828.554%A*12.5%D**133.3A++2.5C4431.2h15B+52.4B*
Spear Anti-Vehicle Phalanx Turret 241158819.75A*16.8761.954%A++3.797%C+71.8A*37.7A++11292.2h7.3C**11.7B*
SABR-13 1551541271.213C+1.6632.41%A15.584%D*31.4C+N/A1054.9h12.5C+38.4B+
MAX Punch 1551368690.157B+2.7250%B+N/A1.6C+N/A586.5h2C++4C**
T2 Striker 2751312010.652C**2.2365.385%AN/A8.3D9.2C-22515.7h45C+68.9B+
M20 Basilisk 172126245.25B*2.3744.241%B++4.762%C-29.3B++10.7B++4754.3h63.2B*142.8B**
M18 Rotary 1881151590.723C2.1539.61%A+N/A6.9D4.4D-8316.7h124.7C*314.9B+
NS Annihilator 180110621.774M1.1085.199%AN/A17.2A+10.9B*3466.4h10.5B+12.3B++
G20 Vulcan-H 170106147.571B**4.6950.882%B+N/A42.4C+25.6C+20422.5h83.8B+164.8B++
PDW-16 Hailstorm 106104961.083C++1.7928.754%B*14.423%C26.7C+N/A1573.9h16.2C+56.3B
TX1 Repeater 1041031530.673C+2.2017.354%D*11.651%D**14.3DN/A1097.2h12.3B71.1C
MR1 Fracture 175100701.429B**1.4544.041%B*3%C-11.2B+8.4A++1888.9h45.1C**102.4B+
Hunter QCX 118931170.795C++2.0827.903%D--8.602%D*17.2C**4.6B1245.4h7.9C+28.2C
NSX Amaterasu 93934190.222M**2.6621.29%C16.129%C+5.9C++N/A1315.8h2.8C++13.3B
NSX Fujin 9090190N/A87.1257.258%A++35.556%F-900A+N/A23590.1h2.4B+4.1B*
MG-HBR1 Dragoon 9289791.127C+1.7534.133%C*8.989%F--21.7CN/A1104.1h7.7C+22.5C++
Rocklet Rifle 14485940.904B1.9760.648%B*N/A42.5A29.5B+13662h25.1B**41.4B**
G40-F Ranger 12882420.5M++17.6246.932%A*1.22%C+54.7M**30.7M++5401.5h79.1B**168.6A
MR1 Fracture 14881701.157B++1.7244.718%B*N/A9.1C*7.5A+1578.9h56.7C+126.7B+
NS Decimator 12279711.113C++1.7669.017%B**N/A39.5B21.5B++10272h4.7C++6.8B+
ML-7 10574611.213B*1.6660.776%B+1.351%D-29.6B++12.4C++16222.5h5.7B+9.4B++
NSX Tengu 7070421.667B+1.2141.858%B++8.571%F-38.9C++N/A2031.8h14.4C+34.3C**
TRAC-Shot 7068531.283C+1.5923.148%D14.706%D35.8C++1.1A1321.9h8.5B**36.5B+
M40 Fury-F 8155640.859C2.0245.086%CN/A11.7D5.5C+1524.7h13.8C30.5C
M20 Basilisk 7352114.727B++1.8542.903%B+5.769%C+17.9C7.2C-3682.9h89.8C**209.3B+
M12 Kobalt 5250412.5C+9.6220.087%A+10%D--71.4B+2.9C1950.7h10.2A++50.6A++

Consumables
  Name Deaths Consumed Time Equipped
Hellion G0990h
Spawn Beacon52160.4h
Anti-Vehicle MANA Turret361,7594.5h
Nano-Armor Kit2,1313,820,077272.4h
Nanite Revive Grenade03560.1h
Medical Applicator531272,53822.8h
Spitfire Auto-Turret352,4651.9h
Motion Spotter101,9271.3h
TR Patriot Flare Gun03920.3h
NS Patriot Flare Gun01280.1h
Welding Device09890.1h
Recon Detection Device53410.7h
Medical Kit3721,6245.7h
Ammunition Package4416,1954.8h
Anti-Infantry MANA Turret911,7187.7h
Snowman Soldier41420.2h
Flail Targeting Dart31781h
Hardlight Barrier583,2372.8h

Check the help document for the dictionary if you want to learn more about words used here.


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