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Field Marshal Mangtana[] Mangtana
TR BR 161

KDR: 2.84

Score: 62.4m

Last Seen: Apr 18th, 2019 10:13 PM
- OFFLINE - 10.9 hour(s)

Prestige 1, Battle Rank 100 (161 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP TAS-16 Blackjack NS-11P NS Baron G5 MG-H1 Watchman Claymore HC1 Cougar M2 Mutilator
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $507,906 MLG Score: 406
Fun Score: N/A
Cheeseburgers Flipped: 699TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.772%15.25%4084199426,4061.264531.571

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.499%1.101B**-0.84D---1.188D*HEAD (~1.86)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.50.378C**12.40.129C++34

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.146%0.845%119210335926802400.870588246%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.56%0.183C++-0.695D-0.15

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54.90.659B+21.50.594B+33.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
63.721%1.047%54435103041,37116941899324.4077218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.394%2.218A*-0.992D---0.117

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.806B++4.80.618B+2.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.459%4.953%5151610195,027131410863.82572462%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.352%0.214C++0.143C++-0.168

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.10.577B+19.30.512B+30.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.064%68.185%515310321,603178870.896532

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.66%1.658A++0.069C+-0.917

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.504B+2.30.29C*2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.884%12.336%515510306,79318081023.75719

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.474%1.305A-0.432C--0.188

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.594B+3.10.37C**2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
62.4m267.9%428 (25.7k)383 (23k)2.83577106,01837,3863.42882161 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1035636014.286%7.889%11304:2230

7% Combat Medic81% Engineer12% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 17th, 2013 8:22 PMDec 31st, 1969 6:00 PMApr 18th, 2019 7:22 PM (2d) (PST)Apr 18th, 2019 8:14 PM (2d) (PST)Apr 18th, 2019 6:13 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0431488950.6510.2290.0512.1390.147406

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
62,6108,89653,71439143128922,983

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2715.1h/113.1d 22,172 8,364 32,752 348.5k 2,525 8,864 24,025 170m

Heavy AssaultCLASS DETAILS: Heavy Assault
MG-H1 Watchman
B+
Kills:1,350
Deaths:888
KDR:1.520
Accuracy:25.099% B+
HSR:19.407% D-
NS-15M2
B*
Kills:1,189
Deaths:619
KDR:1.921
Accuracy:28.581% B*
HSR:19.680% D
TMG-50
B**
Kills:1,171
Deaths:626
KDR:1.871
Accuracy:27.223% B**
HSR:18.958% D
T16 Rhino
B**
Kills:1,170
Deaths:702
KDR:1.667
Accuracy:26.251% B**
HSR:14.444% D*
T9 CARV
B*
Kills:1,158
Deaths:682
KDR:1.698
Accuracy:23.369% B*
HSR:14.162% D*
T32 Bull
A
Kills:447
Deaths:211
KDR:2.118
Accuracy:30.814% A
HSR:14.765% D*
MSW-R
B*
Kills:388
Deaths:233
KDR:1.665
Accuracy:26.758% B*
HSR:21.134% C
NSX Naginata
C+
Kills:381
Deaths:189
KDR:2.016
Accuracy:22.025% C+
HSR:18.898% D*
T7 Mini-Chaingun
A
Kills:204
Deaths:128
KDR:1.594
Accuracy:23.768% A
HSR:15.196% B+
NSX-P Naginata
B
Kills:180
Deaths:95
KDR:1.895
Accuracy:24.556% B
HSR:15.556% F-
Kills:7,638
Deaths (as Heavy Assault):4,373
Deaths (to Heavy Assaults):10,594
KDR:1.74663
Kill Difference:3,265
Playtime:101.476 hours
Usage:4%
Score:1.611m
Score/min:265
Accuracy (listed only):25.844%
HSR (listed only):17.220%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
B**
Kills:2,138
Deaths:1,435
KDR:1.490
Accuracy:73.503% B**
HSR:16.277% C*
NS Baron G5
B++
Kills:1,424
Deaths:1,060
KDR:1.343
Accuracy:50.231% B++
HSR:9.691% D--
HC1 Cougar
C+
Kills:1,262
Deaths:932
KDR:1.354
Accuracy:24.127% C+
HSR:11.569% F-
TRAC-5 S
B+
Kills:1,242
Deaths:1,051
KDR:1.182
Accuracy:24.682% B+
HSR:5.072% F-
NS-11C
B
Kills:1,236
Deaths:1,130
KDR:1.094
Accuracy:25.580% B
HSR:12.055% D*
T5 AMC
B+
Kills:1,217
Deaths:1,085
KDR:1.122
Accuracy:25.717% B+
HSR:13.640% D*
NSX Tanto
B
Kills:1,205
Deaths:1,012
KDR:1.191
Accuracy:28.002% B
HSR:18.838% D-
TS4 Haymaker
B**
Kills:1,184
Deaths:683
KDR:1.734
Accuracy:53.116% B**
HSR:9.206% D--
The Little Helper
B*
Kills:1,182
Deaths:743
KDR:1.591
Accuracy:57.270% B*
HSR:9.983% D--
TRS-12 Uppercut
B**
Kills:1,172
Deaths:783
KDR:1.497
Accuracy:69.531% B**
HSR:12.713% C-
FA1 Barrage
B**
Kills:1,167
Deaths:731
KDR:1.596
Accuracy:50.352% B**
HSR:9.683% D*
LC2 Lynx
B
Kills:1,156
Deaths:947
KDR:1.221
Accuracy:24.835% B
HSR:15.744% D--
AS16 NightHawk
A
Kills:1,132
Deaths:559
KDR:2.025
Accuracy:51.853% A
HSR:10.512% D--
AMR-66
B+
Kills:673
Deaths:487
KDR:1.382
Accuracy:29.999% B+
HSR:14.265% D**
TRAC-5
B++
Kills:303
Deaths:271
KDR:1.118
Accuracy:25.153% B++
HSR:15.182% D
MG-C1 Kindred
B+
Kills:230
Deaths:101
KDR:2.277
Accuracy:31.117% B+
HSR:13.913% D**
NSX-P Tanto
A
Kills:184
Deaths:87
KDR:2.115
Accuracy:32.283% A
HSR:23.370% C
MG-HBR1 Dragoon
C++
Kills:85
Deaths:76
KDR:1.118
Accuracy:34.206% C++
HSR:9.412% F--
TRAC-Shot
D
Kills:68
Deaths:53
KDR:1.283
Accuracy:23.148% D
HSR:14.706% D
Kills:18,260
Deaths (as Engineer):13,226
Deaths (to Engineers):7,017
KDR:1.38061
Kill Difference:5,034
Playtime:2,199.857 hours
Usage:81%
Score:54.545m
Score/min:413
Accuracy (listed only):38.669%
HSR (listed only):12.938%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TAS-16 Blackjack
B**
Kills:2,138
Deaths:1,435
KDR:1.490
Accuracy:73.503% B**
HSR:16.277% C*
NS Baron G5
B++
Kills:1,424
Deaths:1,060
KDR:1.343
Accuracy:50.231% B++
HSR:9.691% D--
HC1 Cougar
C+
Kills:1,262
Deaths:932
KDR:1.354
Accuracy:24.127% C+
HSR:11.569% F-
TRAC-5 S
B+
Kills:1,242
Deaths:1,051
KDR:1.182
Accuracy:24.682% B+
HSR:5.072% F-
NS-11C
B
Kills:1,236
Deaths:1,130
KDR:1.094
Accuracy:25.580% B
HSR:12.055% D*
T5 AMC
B+
Kills:1,217
Deaths:1,085
KDR:1.122
Accuracy:25.717% B+
HSR:13.640% D*
NSX Tanto
B
Kills:1,205
Deaths:1,012
KDR:1.191
Accuracy:28.002% B
HSR:18.838% D-
MG-S1 Jackal
B+
Kills:1,193
Deaths:851
KDR:1.402
Accuracy:29.608% B+
HSR:15.256% D
TS4 Haymaker
B**
Kills:1,184
Deaths:683
KDR:1.734
Accuracy:53.116% B**
HSR:9.206% D--
The Little Helper
B*
Kills:1,182
Deaths:743
KDR:1.591
Accuracy:57.270% B*
HSR:9.983% D--
SMG-46 Armistice
B+
Kills:1,173
Deaths:926
KDR:1.267
Accuracy:28.646% B+
HSR:11.935% D
TRS-12 Uppercut
B**
Kills:1,172
Deaths:783
KDR:1.497
Accuracy:69.531% B**
HSR:12.713% C-
FA1 Barrage
B**
Kills:1,167
Deaths:731
KDR:1.596
Accuracy:50.352% B**
HSR:9.683% D*
LC2 Lynx
B
Kills:1,156
Deaths:947
KDR:1.221
Accuracy:24.835% B
HSR:15.744% D--
AS16 NightHawk
A
Kills:1,132
Deaths:559
KDR:2.025
Accuracy:51.853% A
HSR:10.512% D--
NS-7 PDW
B+
Kills:490
Deaths:454
KDR:1.079
Accuracy:26.988% B+
HSR:10% D*
TRAC-5
B++
Kills:303
Deaths:271
KDR:1.118
Accuracy:25.153% B++
HSR:15.182% D
PS1-AV Suppressor
C*
Kills:293
Deaths:169
KDR:1.734
Accuracy:30.461% C*
HSR:17.406% D
MG-C1 Kindred
B+
Kills:230
Deaths:101
KDR:2.277
Accuracy:31.117% B+
HSR:13.913% D**
NSX-P Tanto
A
Kills:184
Deaths:87
KDR:2.115
Accuracy:32.283% A
HSR:23.370% C
PDW-16 Hailstorm
B*
Kills:104
Deaths:96
KDR:1.083
Accuracy:28.754% B*
HSR:14.423% C
NSX Tengu
B++
Kills:70
Deaths:42
KDR:1.667
Accuracy:41.858% B++
HSR:8.571% F-
TRAC-Shot
D
Kills:68
Deaths:53
KDR:1.283
Accuracy:23.148% D
HSR:14.706% D
Kills:20,825
Deaths (as Light Assault):15,201
Deaths (to Light Assaults):6,594
KDR:1.36998
Kill Difference:5,624
Playtime:18.911 hours
Usage:1%
Score:0.377m
Score/min:332
Accuracy (listed only):37.253%
HSR (listed only):13.032%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MG-S1 Jackal
B+
Kills:1,193
Deaths:851
KDR:1.402
Accuracy:29.608% B+
HSR:15.256% D
M77-B
A+
Kills:1,188
Deaths:376
KDR:3.160
Accuracy:46.403% A+
HSR:68.687% D-
TS2 Inquisitor
C+
Kills:1,183
Deaths:901
KDR:1.313
Accuracy:27.705% C+
HSR:16.484% C-
SMG-46 Armistice
B+
Kills:1,173
Deaths:926
KDR:1.267
Accuracy:28.646% B+
HSR:11.935% D
NS-7 PDW
B+
Kills:490
Deaths:454
KDR:1.079
Accuracy:26.988% B+
HSR:10% D*
NS-AM7 Archer
B++
Kills:435
Deaths:458
KDR:0.950
Accuracy:63.908% B++
HSR:10.345% D
NSX Tomoe
B**
Kills:346
Deaths:242
KDR:1.430
Accuracy:33.975% B**
HSR:19.653% F
RAMS .50M
B**
Kills:325
Deaths:70
KDR:4.643
Accuracy:45.545% B**
HSR:71.385% D-
NS-61 Emissary
B+
Kills:309
Deaths:278
KDR:1.112
Accuracy:31.401% B+
HSR:11.003% D--
PS1-AV Suppressor
C*
Kills:293
Deaths:169
KDR:1.734
Accuracy:30.461% C*
HSR:17.406% D
NS-30 Vandal
C+
Kills:206
Deaths:125
KDR:1.648
Accuracy:32.490% C+
HSR:21.359% D
SOAS-20
B++
Kills:205
Deaths:144
KDR:1.424
Accuracy:31.350% B++
HSR:7.317% F-
NS-45 Pilot
C
Kills:187
Deaths:182
KDR:1.027
Accuracy:29.861% C
HSR:22.460% C
NS-44 Commissioner
C
Kills:181
Deaths:302
KDR:0.599
Accuracy:27.828% D--
HSR:20.442% C
T4 AMP
C+
Kills:165
Deaths:198
KDR:0.833
Accuracy:26.871% C+
HSR:18.182% C
NS-44P Commissioner
C++
Kills:160
Deaths:184
KDR:0.870
Accuracy:41.524% C++
HSR:11.250% D**
PDW-16 Hailstorm
B*
Kills:104
Deaths:96
KDR:1.083
Accuracy:28.754% B*
HSR:14.423% C
TX1 Repeater
D*
Kills:103
Deaths:153
KDR:0.673
Accuracy:17.375% D*
HSR:11.651% D**
TSAR-42
B*
Kills:90
Deaths:51
KDR:1.765
Accuracy:43.813% B*
HSR:50% F-
NSX Tengu
B++
Kills:70
Deaths:42
KDR:1.667
Accuracy:41.858% B++
HSR:8.571% F-
Kills:8,406
Deaths (as Infiltrator):6,202
Deaths (to Infiltrators):5,427
KDR:1.35537
Kill Difference:2,204
Playtime:114.176 hours
Usage:4%
Score:1.548m
Score/min:226
Accuracy (listed only):34.318%
HSR (listed only):21.890%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
B**
Kills:2,138
Deaths:1,435
KDR:1.490
Accuracy:73.503% B**
HSR:16.277% C*
NS-11P
C+
Kills:1,555
Deaths:1,197
KDR:1.299
Accuracy:22.515% C+
HSR:10.997% D*
NS Baron G5
B++
Kills:1,424
Deaths:1,060
KDR:1.343
Accuracy:50.231% B++
HSR:9.691% D--
T1S Cycler
A
Kills:1,221
Deaths:971
KDR:1.257
Accuracy:30.279% A
HSR:12.121% D*
T1 Cycler
C+
Kills:1,194
Deaths:911
KDR:1.311
Accuracy:21.762% C+
HSR:11.474% D**
MG-S1 Jackal
B+
Kills:1,193
Deaths:851
KDR:1.402
Accuracy:29.608% B+
HSR:15.256% D
TS4 Haymaker
B**
Kills:1,184
Deaths:683
KDR:1.734
Accuracy:53.116% B**
HSR:9.206% D--
The Little Helper
B*
Kills:1,182
Deaths:743
KDR:1.591
Accuracy:57.270% B*
HSR:9.983% D--
SMG-46 Armistice
B+
Kills:1,173
Deaths:926
KDR:1.267
Accuracy:28.646% B+
HSR:11.935% D
TRS-12 Uppercut
B**
Kills:1,172
Deaths:783
KDR:1.497
Accuracy:69.531% B**
HSR:12.713% C-
FA1 Barrage
B**
Kills:1,167
Deaths:731
KDR:1.596
Accuracy:50.352% B**
HSR:9.683% D*
AS16 NightHawk
A
Kills:1,132
Deaths:559
KDR:2.025
Accuracy:51.853% A
HSR:10.512% D--
NS-11A
B*
Kills:733
Deaths:348
KDR:2.106
Accuracy:28.927% B*
HSR:15.825% D-
TAR
B**
Kills:625
Deaths:374
KDR:1.671
Accuracy:29.283% B**
HSR:17.440% D
TORQ-9
A
Kills:529
Deaths:288
KDR:1.837
Accuracy:30.217% A
HSR:16.824% D--
NS-7 PDW
B+
Kills:490
Deaths:454
KDR:1.079
Accuracy:26.988% B+
HSR:10% D*
PS1-AV Suppressor
C*
Kills:293
Deaths:169
KDR:1.734
Accuracy:30.461% C*
HSR:17.406% D
NSX Yumi
B**
Kills:242
Deaths:134
KDR:1.806
Accuracy:31.715% B**
HSR:25.207% C+
SABR-13
A
Kills:152
Deaths:125
KDR:1.216
Accuracy:32.798% A
HSR:15.132% D**
PDW-16 Hailstorm
B*
Kills:104
Deaths:96
KDR:1.083
Accuracy:28.754% B*
HSR:14.423% C
NSX Tengu
B++
Kills:70
Deaths:42
KDR:1.667
Accuracy:41.858% B++
HSR:8.571% F-
Kills:18,973
Deaths (as Combat Medic):12,880
Deaths (to Combat Medics):4,114
KDR:1.47306
Kill Difference:6,093
Playtime:202.133 hours
Usage:7%
Score:2.418m
Score/min:199
Accuracy (listed only):39.032%
HSR (listed only):13.366%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
B**
Kills:1,249
Deaths:378
KDR:3.304
Accuracy:18.625% B**
HSR:15.132% D-
M1 Heavy Cycler
B**
Kills:699
Deaths:263
KDR:2.658
Accuracy:18.731% B**
HSR:13.877% D-
M2 Mutilator
A
Kills:610
Deaths:146
KDR:4.178
Accuracy:19.782% A
HSR:18.853% C++
MRC3 Mercy
B++
Kills:498
Deaths:166
KDR:3
Accuracy:19.858% B++
HSR:21.687% C*
MRC3 Mercy
B++
Kills:464
Deaths:166
KDR:2.795
Accuracy:20.076% B++
HSR:21.983% C**
M3 Pounder HEG
A++
Kills:272
Deaths:171
KDR:1.591
Accuracy:52.322% A++
HSR:5.147% A
M3 Pounder HEG
A+
Kills:259
Deaths:162
KDR:1.599
Accuracy:55.060% A+
HSR:3.089% C+
MR1 Fracture
B*
Kills:100
Deaths:70
KDR:1.429
Accuracy:44.041% B*
HSR:3% C
MR1 Fracture
B*
Kills:81
Deaths:70
KDR:1.157
Accuracy:44.718% B*
HSR:0% F-
Kills:4,232
Deaths (as MAX Suit):796
Deaths (to MAX Suits):1,633
KDR:5.31658
Kill Difference:3,436
Playtime:87.515 hours
Usage:3%
Score:1.901m
Score/min:362
Accuracy (listed only):32.579%
HSR (listed only):11.419%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
D
Kills:340
V. Kills:32 N/A
Deaths:109
KDR:3.119
Accuracy:33.081% B+
KPH:21.300 D
VKPH:2 D
Hellfire Rocket Pods
C+
Kills:252
V. Kills:66 376%
Deaths:33
KDR:7.636
Accuracy:48.808% C++
KPH:47.300 C--
VKPH:12.400 C+
Hornet Missiles
C
Kills:159
V. Kills:128 123%
Deaths:34
KDR:4.676
Accuracy:62.130% C*
KPH:39.100 C-
VKPH:31.500 C
M18 Rotary
A
Kills:106
V. Kills:69 151%
Deaths:156
KDR:0.679
Accuracy:39.410% A
KPH:6.600 D
VKPH:4.300 D
Kills:857 (446 + 0)
Deaths:332
KDR:2.581
VKDR:0.889
Vehicle Kills:295
Kill Difference:525
Playtime:41.536 hours
Usage:2%
Score:0.474m
Score/min:190
Piloting Accuracy:39.410%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M++
Kills:877
V. Kills:269 325%
Deaths:50
KDR:17.540
Accuracy:60.200% A*
KPH:71.900 M
VKPH:22.100 M++
L100 Python AP
M
Kills:685
V. Kills:467 146%
Deaths:70
KDR:9.786
Accuracy:71.069% A++
KPH:48.100 A+
VKPH:32.800 M
L100 Python HESH
A**
Kills:228
V. Kills:36 N/A
Deaths:4
KDR:57
Accuracy:72% M
KPH:112 A**
VKPH:17.700 A**
Skyguard
B++
Kills:162
V. Kills:119 135%
Deaths:31
KDR:5.226
Accuracy:42.936% A*
KPH:15.900 B
VKPH:11.700 B++
Kills:1,952 (1,952 + 0)
Deaths:155
KDR:12.594
VKDR:5.748
Vehicle Kills:891
Kill Difference:1,797
Playtime:38.671 hours
Usage:1%
Score:1.070m
Score/min:461
Driving Accuracy:42.936%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A**
Kills:37,922
V. Kills:17,589 216%
Deaths:1,054
KDR:35.979
Accuracy:64.321% A*
KPH:58.800 A**
VKPH:27.300 A++
P2-120 HEAT
B**
Kills:1,151
V. Kills:379 303%
Deaths:148
KDR:7.777
Accuracy:52.679% B**
KPH:34.600 B*
VKPH:11.400 B
P2-120 HESH
A*
Kills:736
V. Kills:134 N/A
Deaths:34
KDR:21.647
Accuracy:59.189% A*
KPH:66.300 B++
VKPH:12.100 B+
P525 Marauder
A*
Kills:587
V. Kills:11 N/A
Deaths:18
KDR:32.611
Accuracy:32.246% A++
KPH:142.900 A*
VKPH:2.700 C-
E540 Halberd
A*
Kills:518
V. Kills:259 199%
Deaths:42
KDR:12.333
Accuracy:56.701% A*
KPH:43.600 A*
VKPH:21.800 A*
G30 Vulcan
B**
Kills:316
V. Kills:131 239%
Deaths:35
KDR:9.029
Accuracy:37.524% B**
KPH:33.300 B**
VKPH:13.800 C+
M20 Basilisk
A+
Kills:202
V. Kills:79 253%
Deaths:31
KDR:6.516
Accuracy:40.089% A+
KPH:21.500 B+
VKPH:8.400 B+
MR11 Gatekeeper
M++
Kills:200
V. Kills:141 141%
Deaths:8
KDR:25
Accuracy:51.469% A+
KPH:43.500 M++
VKPH:30.700 A*
G40-F Ranger
A*
Kills:168
V. Kills:88 189%
Deaths:2
KDR:84
Accuracy:47.965% A*
KPH:93.600 A*
VKPH:49 A*
M12 Kobalt
N/A
Kills:50
V. Kills:2 N/A
Deaths:4
KDR:12.500
Accuracy:20.087% N/A
KPH:67.900 N/A
VKPH:2.700 N/A
Kills:41,850 (39,809 + 2,041)
Deaths:1,376
KDR:30.414
VKDR:13.672
Vehicle Kills:18,813
Kill Difference:40,474
Playtime:731.462 hours
Usage:27%
Score:17.394m
Score/min:396
Driving Accuracy:59.189%
Gunner Accuracy:20.087%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:440
V. Kills:25 N/A
Deaths:18
KDR:24.444
Accuracy:41.698% B*
KPH:93.200 C+
VKPH:5.300 C
M12 Kobalt-H
M
Kills:304
V. Kills:6 N/A
Deaths:15
KDR:20.267
Accuracy:31.926% A*
KPH:269.500 M
VKPH:5.300 C++
G20 Vulcan-H
B+
Kills:100
V. Kills:61 161%
Deaths:13
KDR:7.692
Accuracy:50.304% B+
KPH:41.200 C+
VKPH:25.100 C+
Kills:844 (0 + 844)
Deaths:46
KDR:18.348
VKDR:2
Vehicle Kills:92
Kill Difference:798
Playtime:8.279 hours
Usage:0%
Score:0.454m
Score/min:914
Driving Accuracy:N/A%
Gunner Accuracy:50.304%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M
Kills:882
V. Kills:24 N/A
Deaths:29
KDR:30.414
Accuracy:25.929% A++
KPH:150.800 M
VKPH:4.100 C**
M40 Fury
M*
Kills:516
V. Kills:75 N/A
Deaths:20
KDR:25.800
Accuracy:42.606% B*
KPH:123.200 M*
VKPH:17.900 A++
M40 Fury
M++
Kills:318
V. Kills:66 475%
Deaths:10
KDR:31.800
Accuracy:50.181% A++
KPH:134 M++
VKPH:27.800 M++
M60-G Bulldog
A*
Kills:241
V. Kills:35 N/A
Deaths:17
KDR:14.177
Accuracy:47.624% B**
KPH:76.600 A*
VKPH:11.100 B+
M60-G Bulldog
M++
Kills:200
V. Kills:20 N/A
Deaths:10
KDR:20
Accuracy:48.647% A+
KPH:81.800 M++
VKPH:8.200 B++
M12 Kobalt
A*
Kills:146
V. Kills:3 N/A
Deaths:6
KDR:24.333
Accuracy:27.633% A*
KPH:128.300 A++
VKPH:2.600 C
M20 Basilisk
B*
Kills:125
V. Kills:46 266%
Deaths:24
KDR:5.208
Accuracy:44.245% B++
KPH:29.500 B*
VKPH:10.900 B*
G40-F Ranger
M**
Kills:80
V. Kills:45 174%
Deaths:4
KDR:20
Accuracy:46.377% A*
KPH:55.200 M**
VKPH:31.100 M*
M20 Basilisk
B+
Kills:52
V. Kills:21 236%
Deaths:11
KDR:4.727
Accuracy:42.903% B+
KPH:18.200 C
VKPH:7.400 C
Kills:2,560 (0 + 2,560)
Deaths:131
KDR:19.542
VKDR:2.557
Vehicle Kills:335
Kill Difference:2,429
Playtime:27.674 hours
Usage:1%
Score:0.758m
Score/min:457
Driving Accuracy:N/A%
Gunner Accuracy:42.903%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:55
V. Kills:26 204%
Deaths:64
KDR:0.859
Accuracy:45.183% C-
KPH:11.700 D
VKPH:5.500 C+
Kills:55 (55 + 0)
Deaths:64
KDR:0.859
VKDR:0.406
Vehicle Kills:26
Kill Difference:9
Playtime:4.714 hours
Usage:0%
Score:0.042m
Score/min:149
Driving Accuracy:45.183%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 55,51137,9221,05435.979S33.1464.321%A*1.028%D--58.8A**27.3A++368645.1h4.6A7.2A+
TAS-16 Blackjack 2,1792,1381,4351.49C**1.3573.503%B**16.277%C*85.2A++1.6M++33125.1h2B*2.7B++
NS-11P 1,5581,5551,1971.299C++1.5422.515%C+10.997%D*24.5C+N/A6163.4h11.6B*51.6B+
NS Baron G5 1,4341,4241,0601.343B1.4950.231%B++9.691%D--35.8C++N/A9739.8h4.2B+8.4C++
MG-H1 Watchman 1,3881,3508881.52C++1.3225.099%B+19.407%D-39.8C+1.1B+11833.9h15.5C++61.9B
Claymore 1,3121,3121618.149C*5.3145.016%A+N/A218.7AN/A6156h1.2C++2.6B*
HC1 Cougar 1,2741,2629321.354B1.4824.127%C+11.569%F-28.2C++N/A8944.7h10.6B+44.1B+
M2 Mutilator 1,2601,2493783.304B**0.4718.625%B**15.132%D-31.9B+N/A10239.2h12.8A68.6B**
TRAC-5 S 1,2841,2421,0511.182B+1.6524.682%B+5.072%F-21.4C++N/A5558h6.4A26.1B**
NS-11C 1,2391,2361,1301.094C++1.7425.58%B12.055%D*25.5C+N/A9148.5h12.7B+49.7B+
T1S Cycler 1,3231,2219711.257C++1.5830.279%A12.121%D*22.8C1.9M++7353.5h14.7C--48.5B+
T5 AMC 1,2241,2171,0851.122C++1.7125.717%B+13.64%D*20.1C+N/A6360.6h12.8B+49.9B+
MANA Anti-Personnel Turret 1,2561,2073903.095N/A0.2622.687%UN/A12070U490U19904100.1h19.6T*86.3T*
NSX Tanto 1,2291,2051,0121.191C++1.6428.002%B18.838%D-23.8CN/A5950.7h14C++50C**
T1 Cycler 1,1971,1949111.311B1.5221.762%C+11.474%D**21.9C+N/A8254.4h11.8B*54.1B+
MG-S1 Jackal 1,2351,1938511.402C**1.4329.608%B+15.256%D38.5C*1.4A++9731h12.4C+41.8B
NS-15M2 1,2201,1896191.921C**0.9128.581%B*19.68%D44.5C++1.2A11526.7h15.1C--53C*
M77-B 1,1901,1883763.16B*0.3246.403%A+68.687%D-29.9C**N/A8739.7h2.2B+4.8B++
TS4 Haymaker 1,2011,1846831.734B+1.1053.116%B**9.206%D--84.6M++1.2A**26614h4.3C**8.1B++
TS2 Inquisitor 1,1911,1839011.313C*1.5227.705%C+16.484%C-43.5C**N/A13027.2h9.9C**35.9C**
The Little Helper 1,2051,1827431.591C*1.2457.27%B*9.983%D--94.6A*1.8A++24812.5h4.1B+7.2B*
The Slasher 1,1891,1769,0650.13A++2.7132.913%C+3.827%D-2.8C+N/A7426.5h2B+6C**
SMG-46 Armistice 1,1911,1739261.267C*1.5728.646%B+11.935%D34.6C**N/A9833.9h15.4C+53.8B
TRS-12 Uppercut 1,1851,1727831.497C**1.3469.531%B**12.713%C-89.5A*1A26713.1h2.1B*2.9B*
TMG-50 1,1941,1716261.871B++0.9627.223%B**18.958%D53B*1A+18822.1h10.4B+38.2B+
T16 Rhino 1,2001,1707021.667B+1.1726.251%B**14.444%D*34.5C++N/A11933.9h15.2C57.7B+
FA1 Barrage 1,1831,1677311.596B*1.2450.352%B**9.683%D*57.8A++N/A16720.2h4.2B++8.3B++
T9 CARV 1,1631,1586821.698B1.1423.369%B*14.162%D*42.1B*N/A19327.5h10.6B**45.2B++
LC2 Lynx 1,1621,1569471.221C++1.6124.835%B15.744%D--33.4BN/A11134.6h13.7B+55.2B+
P2-120 HEAT 1,5301,1511487.777B+4.9452.679%B**2.433%C-34.6B*11.4B37933.3h5.5B*10.4B**
AS16 NightHawk 1,1471,1325592.025B*0.8151.853%A10.512%D--128.6S1.7M++4008.8h3.8B++7.3B*
Icikill 98798513,6120.072B2.7632.186%C+4.264%D1.9C+N/A6523.5h1.8B+5.6B+
M12 Kobalt 9068822930.414A27.5825.929%A++13.265%D*152.1M4.1C**4075.8h12.8B**49.2B*
C75 Viper 1,1468775017.54M14.7060.2%A*N/A71.9M22M++51912.2h9.2B++15.3A
C-4 1,1538425931.42C+1.4229.113%B+N/A75.2C+27.8C+76211.2h1.4C**4.7B+
P2-120 HESH 8707363421.647B+18.8159.189%A*N/A66.3B++12.1B+36411.1h4B++6.7B**
NS-11A 7487333482.106B*0.7328.927%B*15.825%D-48.2B*1A16315.2h12.5B+43.2B++
M1 Heavy Cycler 7026992632.658B**0.1818.731%B**13.877%D-30.4B**N/A9623h13.3A70.8B*
L100 Python AP 1,152685709.786A6.9571.069%A++1.606%D48.2A+32.9M50814.2h5.3B+7.5B*
AMR-66 6946734871.382B+1.4529.999%B+14.265%D**22.1C++N/A8030.5h8.9C**29.5B+
TAR 6406253741.671C*1.1629.283%B**17.44%D45B++1.1A+17813.9h12B+41B++
M2 Mutilator 6166101464.178A++1.3419.782%A18.853%C++33B++N/A11718.5h12.6A+63.8B**
P525 Marauder 5985871832.611B**29.7832.246%A++2.215%C**143.2A*2.7C-4694.1h5B*15.5B**
Sticky Grenade 5445331533N/A530.1652.593%C++N/A761.4C15.7C**24010.7h2.3C+4.4C++
TORQ-9 5465292881.837B+1.0030.217%A16.824%D--49.9B*1.6M+17410.6h15.5C+51.2B+
E540 Halberd 7775184212.333B++9.5056.701%A*2.51%C-43.5A*21.8A*152911.9h4.7B*8.4A
M40 Fury 5915162025.8A**22.9642.606%B*N/A122.9M*17.9A++5774.2h9.2B*21.6B*
MRC3 Mercy 5034981663B+0.1619.858%B++21.687%C*34.6B+N/A10514.4h14.9A75.1B*
NS-7 PDW 4984904541.079C*1.7626.988%B+10%D*26.1C+N/A9018.8h14.4C**53.5B
MRC3 Mercy 4754641662.795B0.0420.076%B++21.983%C**32.2BN/A9514.4h16.1B**80.2B++
T32 Bull 4634472112.118B++0.7230.814%A14.765%D*60.4B*2.2S1997.4h12.2C*39.7B+
P525 Marauder-H 4654401824.444B**21.6141.698%B*1.136%C**93.6C+5.3C3664.7h6.1B+14.6B++
NS-AM7 Archer 5674354580.95B**1.8963.908%B++10.345%D11.1B*3.4B+9739.1h11B*17.2B*
Chainblade 45639511,0680.036B+2.8042.058%B**N/A0.6C+N/A2627.2h2.5C*5.9B+
MSW-R 4013882331.665C+1.1726.758%B*21.134%C42.2C++1.4A*2459.2h12.6C+47B+
NSX Naginata 3883811892.016B++0.8222.025%C+18.898%D*47C**N/A1488.1h9.9B++44.9B+
NSX Tomoe 3503462421.43C+1.4133.975%B**19.653%F28.8CN/A6912h14.1C++41.6B+
M14 Banshee 3723401093.119C0.2833.081%B+N/A21.3D2D13816h19.4B+58.8B+
MANA Anti-Vehicle Turret 5903271691.935B0.9062.148%B*5.199%B+54.5A43.8B**6466h7.4B+12B*
RAMS .50M 330325704.643B+1.8145.545%B**71.385%D-29C++N/A9611.2h2.3C+5B+
M40 Fury 3843181031.8M++28.9650.181%A++N/A132.5M++27.5M+6842.4h12.2C**24.3B*
G30 Vulcan 447316359.029B**6.1937.524%B**2.848%C33.3B**13.8C+5699.5h60.3B**160.7B**
NS-61 Emissary 3093092781.112B+1.7231.401%B+11.003%D--33.2B+N/A909.3h13.4C*42.7B+
M12 Kobalt-H 3103041520.267C++17.4331.926%A*13.816%D276.4M+5.5C++9271.1h10.9B*34B**
TRAC-5 3063032711.118B+1.7225.153%B++15.182%D20.5C*N/A18914.8h11B*43.7B*
Tank Mine 452297535.604A+2.77197.59%UN/A99C+51.7C14283h6.1T*3.1A++
PS1-AV Suppressor 3002931691.734C+1.1030.461%C*17.406%D35.3CN/A1208.3h14.9D49C+
M3 Pounder HEG 3732721711.591C++1.2452.322%A++5.147%A20.1B7.5M15613.5h17C++32.5B+
M3 Pounder HEG 3412591621.599C+1.2455.06%A+3.089%C+20.4C*6.5A++13512.7h18.4C++33.4B+
Hellfire Rocket Pods 318252337.636C++4.8048.808%C++1.19%C**47.5C--12.5C+4105.3h24.3C+49.8C++
NSX Yumi 2482421341.806C**1.0331.715%B**25.207%C+39C*1C**946.2h13.6C42.8B
M60-G Bulldog 2762411714.176A*11.3447.624%B**1.66%D-77.7A*11.3B+2933.1h5.6B++11.8B*
MG-C1 Kindred 2382301012.277C++0.5631.117%B+13.913%D**51.1C+1.8C++1454.5h10.1C++32.5B+
L100 Python HESH 264228457S54.1672%MN/A114A**18M7892h2.7B++3.7B**
Frag Grenade 2102071207N/A204.1641.457%C-N/A345C--5D15570.6h3.9C++9.4C+
NSX Masamune 2572061901.084B1.7560.19%C**3.884%A++34.9C**8.6C-1865.9h7.4B++12.3B++
NS-30 Vandal 2062061251.648C+1.1932.49%C+21.359%D45.8BN/A1894.5h4.7B*14.4B+
SOAS-20 2052051441.424C+1.4131.35%B++7.317%F-41.8BN/A1324.9h10.2B++32.6B++
T7 Mini-Chaingun 2082041281.594B++1.2423.768%A15.196%B+48.6B*1B*2984.2h10.8B**45.3B++
M20 Basilisk 281202316.516M+3.6840.089%A+4.455%C21.5B+8.4B+1609.4h74B+184.7B**
M60-G Bulldog 2202001020M**17.1648.647%A+N/A83.3M++8.3B++4262.4h4.9B**10B**
MR11 Gatekeeper 341200825S22.1651.469%A+1%D-43.5M++30.7A*15574.6h34.6B**67.2A
NS-45 Pilot 1911871821.027C+1.8129.861%C22.46%C27.5C--N/A836.8h7.9C+26.6C+
NSX-P Tanto 187184872.115A0.7232.283%A23.37%C59.4A+1B+2583.1h11.7B*36.2B*
NS-44 Commissioner 1871813020.599C2.2427.828%D--20.442%C12.2D-N/A5414.8h5.5D*19.6D*
NSX-P Naginata 181180951.895B0.9424.556%B15.556%F-58.1B+N/A1853.1h10.9B+44.4B+
G40-F Ranger 256168284U81.1647.965%A*N/A93.3A*48.9A*7041.8h44.6B++93B**
T4 AMP 1651651980.833C+2.0026.871%C+18.182%C34.4C++N/A1074.8h13.7B51.1B
Skyguard 281162315.226A2.3942.936%A*N/A15.9B11.7B++26010.2h133.8C+311.6B*
NS-44P Commissioner 1601601840.87C1.9741.524%C++11.25%D**30.8C--N/A945.2h3.8C+9.1C++
Hornet Missiles 287159344.676C+1.8462.13%C*N/A38.8C-31.2C5304.1h12.1C+19.5C+
Spear Anti-Vehicle Phalanx Turret 238156819.5A*16.6661.689%A++3.846%C+70.9A*37.3A++10932.2h7.3C**11.8B*
SABR-13 1531521251.216C+1.6232.798%A15.132%D**31.7C+N/A1034.8h12.2C+37.3B+
M12 Kobalt 149146624.333B+21.5027.633%A*13.014%D*132.7A++2.7C4081.1h14.7B++53.2B*
MAX Punch 1491308430.154B+2.6849.432%BN/A1.5C+N/A585.1h2C++4.1C**
T2 Striker 2671261990.633C**2.2065.679%A+N/A8.1D9.1C21815.5h45.2C++68.8B+
M20 Basilisk 171125245.208B**2.3744.245%B++4.8%C-29.8B*11B*4664.2h63.3B*143B**
NS Annihilator 180110621.774M++1.0685.135%AN/A17.5A+11.1B++3406.3h10.3B+12.1B++
M18 Rotary 1751061560.679C2.1639.41%AN/A6.5D4.3D8316.2h130.7C*331.6B+
PDW-16 Hailstorm 106104961.083C++1.7528.754%B*14.423%C26.7C+N/A1523.9h16.2C+56.3B
TX1 Repeater 1041031530.673C+2.1617.375%D*11.651%D**14.3DN/A1027.2h12.3B+71C+
MR1 Fracture 175100701.429B**1.4144.041%B*3%C11.2B+8.4A++1878.9h45.1B102.4B+
G20 Vulcan-H 161100137.692B**4.8650.304%B+1%D*41.7C+25.4C+19692.4h83.6B+166.1B++
NSX Fujin 9090190N/A87.1657.258%A++35.556%F-900A+N/A23590.1h2.4B+4.1A
TSAR-42 9090511.765C1.0743.813%B*50%F-32.1C+N/A2112.8h2.4C+5.5B
MG-HBR1 Dragoon 8885761.118C+1.7234.206%C++9.412%F--21.8CN/A993.9h7.5C++22C*
MR1 Fracture 14881701.157B*1.6844.718%B*N/A9.1B7.5A+1538.9h56.7C+126.7B+
G40-F Ranger 12580420M++17.1646.377%A*1.25%C+57.1M**32.1M*5331.4h78.3B**168.9A
NS Decimator 12078691.13C++1.7168.199%B*N/A41.1B+22.1B++10201.9h4.6C*6.7B+
Hunter QCX 95781010.772C++2.0626.039%D--10.256%D--15.3C*3.3C++1085.1h8.1C+31.2C
Rocklet Rifle 12977840.917B1.9259.98%B*N/A42.8A28.9B+13691.8h23.6B**39.4B**
ML-7 10574611.213B*1.6260.776%B+1.351%D--29.6B++12.4C++15612.5h5.7B+9.4B++
NSX Tengu 7070421.667B+1.1741.858%B++8.571%F-38.9C++N/A1981.8h14.4C+34.3C**
TRAC-Shot 7068531.283C++1.5523.148%D14.706%D35.8C++1.1A1311.9h8.5B**36.5B+
M40 Fury-F 8155640.859C1.9845.183%C-N/A11.7D5.5C+1494.7h13.7C+30.4C
M20 Basilisk 7352114.727B*1.8942.903%B+5.769%C+17.9C7.2C-3612.9h89.8C**209.3B+
M12 Kobalt 5250412.5C+9.6620.087%A++10%D-71.4B+2.9C1950.7h10.2A+50.6A++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2,0463,608,685259.7h
NS Patriot Flare Gun01280.1h
TR Patriot Flare Gun03920.3h
Motion Spotter101,9271.3h
Spawn Beacon52140.4h
Hellion G0990h
Anti-Vehicle MANA Turret361,7594.5h
Nanite Revive Grenade03560.1h
Medical Applicator531272,37322.8h
Welding Device09890.1h
Spitfire Auto-Turret302,1371.7h
Ammunition Package4414,2684.4h
Medical Kit3721,6245.7h
Anti-Infantry MANA Turret911,7177.7h
Snowman Soldier41420.2h
Hardlight Barrier502,9832.6h
Recon Detection Device42790.6h
Flail Targeting Dart31781h

Check the help document for the dictionary if you want to learn more about words used here.


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