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Field Marshal Mangtana[] Mangtana
TR BR 169

KDR: 2.94

Score: 70.9m

Last Seen: Aug 17th, 2019 9:07 PM
- OFFLINE - 36.5 hour(s)

Prestige 1, Battle Rank 100 (169 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP AS16 NightHawk TAS-16 Blackjack NS-11P NS Baron G5 MG-H1 Watchman Claymore TRAC-5 S
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $530,424 MLG Score: 424
Fun Score: N/A
Cheeseburgers Flipped: 711TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.104%15.499%42041117329,7691.303141.635

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.659%1.16B**-0.819D--1.29D**HEAD (~1.95)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.80.399B12.10.15C++32.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.031%0.99%136212127077122530.992977278%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.708%0.181C++-0.547D-0.098

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.70.68B+20.20.619B+31.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
63.999%0.932%59025120948,06018232172226.3487221%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.423%2.233A*-1.027D*-0.104

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.10.813B++4.60.63B+2.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.399%5.185%4941611985,169140511033.679468%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.398%0.204C++0.182C++-0.159

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
500.582B+19.20.519B+30.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.547%66.898%494312111,731197270.877789

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.563%1.739A++-0.012C+-0.991

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.507B+2.30.287C*2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.954%12.111%494512098,29819571254.24016

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.473%1.201B**-0.502D0.164

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.579B+3.10.36C**2.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
70.9m279.7%452 (27.1k)405 (24.3k)2.93783119,46740,6653.53919169 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1214730614.252%7.805%11104:1936

7% Combat Medic82% Engineer12% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 17th, 2013 8:22 PMDec 31st, 1969 6:00 PMAug 18th, 2019 3:42 AM (1d) (PST)Aug 17th, 2019 8:39 PM (1d) (PST)Aug 17th, 2019 5:07 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0891499400.6830.2320.0532.3430.155424

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
65,3488,94656,40241143141924,302

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2915.7h/121.5d 24,454 9,324 37,359 409.8k 2,658 9,503 27,056 190.5m

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
A
Kills:2,563
Deaths:1,210
KDR:2.118
Accuracy:51.905% A
HSR:10.886% D-
TAS-16 Blackjack
B**
Kills:2,212
Deaths:1,480
KDR:1.495
Accuracy:73.526% B**
HSR:16.049% C++
NS Baron G5
B+
Kills:1,424
Deaths:1,060
KDR:1.343
Accuracy:50.231% B+
HSR:9.691% D--
TRAC-5 S
B+
Kills:1,314
Deaths:1,113
KDR:1.181
Accuracy:25.225% B+
HSR:5.327% F-
HC1 Cougar
C+
Kills:1,265
Deaths:936
KDR:1.352
Accuracy:24.125% C+
HSR:11.700% F-
NS-11C
C**
Kills:1,236
Deaths:1,130
KDR:1.094
Accuracy:25.580% C**
HSR:12.055% D*
T5 AMC
B+
Kills:1,217
Deaths:1,085
KDR:1.122
Accuracy:25.717% B+
HSR:13.640% D*
NSX Tanto
B
Kills:1,205
Deaths:1,012
KDR:1.191
Accuracy:28.002% B
HSR:18.838% D--
TS4 Haymaker
B**
Kills:1,184
Deaths:683
KDR:1.734
Accuracy:53.116% B**
HSR:9.206% D*
The Little Helper
B**
Kills:1,182
Deaths:743
KDR:1.591
Accuracy:57.270% B**
HSR:9.983% D*
TRS-12 Uppercut
B**
Kills:1,172
Deaths:783
KDR:1.497
Accuracy:69.531% B**
HSR:12.713% C--
FA1 Barrage
B**
Kills:1,167
Deaths:731
KDR:1.596
Accuracy:50.352% B**
HSR:9.683% D*
LC2 Lynx
C**
Kills:1,156
Deaths:947
KDR:1.221
Accuracy:24.835% C**
HSR:15.744% D--
AMR-66
B++
Kills:793
Deaths:593
KDR:1.337
Accuracy:30.833% B++
HSR:13.115% F
TRAC-5
B++
Kills:312
Deaths:282
KDR:1.106
Accuracy:25.124% B++
HSR:15.064% D
MG-C1 Kindred
B*
Kills:266
Deaths:122
KDR:2.180
Accuracy:30.725% B*
HSR:14.286% D**
NSX-P Tanto
A
Kills:224
Deaths:114
KDR:1.965
Accuracy:31.825% A
HSR:22.768% C
MG-HBR1 Dragoon
C*
Kills:89
Deaths:79
KDR:1.127
Accuracy:34.133% C*
HSR:8.989% F--
TRAC-Shot
C
Kills:83
Deaths:58
KDR:1.431
Accuracy:24.446% C
HSR:14.458% D-
Kills:20,064
Deaths (as Engineer):14,161
Deaths (to Engineers):7,572
KDR:1.41685
Kill Difference:5,903
Playtime:2,391.213 hours
Usage:82%
Score:62.763m
Score/min:437
Accuracy (listed only):38.763%
HSR (listed only):12.852%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MG-H1 Watchman
B+
Kills:1,405
Deaths:911
KDR:1.542
Accuracy:25.221% B+
HSR:19.146% D-
NS-15M2
B*
Kills:1,266
Deaths:643
KDR:1.969
Accuracy:28.468% B*
HSR:19.589% D
T32 Bull
B**
Kills:1,200
Deaths:571
KDR:2.102
Accuracy:29.467% B**
HSR:18.250% D-
TMG-50
B**
Kills:1,174
Deaths:626
KDR:1.875
Accuracy:27.179% B**
HSR:18.910% D
T16 Rhino
B**
Kills:1,170
Deaths:702
KDR:1.667
Accuracy:26.251% B**
HSR:14.444% D*
T9 CARV
B*
Kills:1,158
Deaths:682
KDR:1.698
Accuracy:23.369% B*
HSR:14.162% D*
MSW-R
B*
Kills:428
Deaths:247
KDR:1.733
Accuracy:27.028% B*
HSR:20.327% C--
NSX Naginata
C+
Kills:381
Deaths:189
KDR:2.016
Accuracy:22.025% C+
HSR:18.898% D*
NSX-P Naginata
C**
Kills:232
Deaths:119
KDR:1.950
Accuracy:24.151% C**
HSR:15.517% F
Kills:8,414
Deaths (as Heavy Assault):4,690
Deaths (to Heavy Assaults):11,555
KDR:1.79403
Kill Difference:3,724
Playtime:102.552 hours
Usage:4%
Score:1.643m
Score/min:267
Accuracy (listed only):25.906%
HSR (listed only):17.694%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
A
Kills:2,563
Deaths:1,210
KDR:2.118
Accuracy:51.905% A
HSR:10.886% D-
TAS-16 Blackjack
B**
Kills:2,212
Deaths:1,480
KDR:1.495
Accuracy:73.526% B**
HSR:16.049% C++
NS Baron G5
B+
Kills:1,424
Deaths:1,060
KDR:1.343
Accuracy:50.231% B+
HSR:9.691% D--
TRAC-5 S
B+
Kills:1,314
Deaths:1,113
KDR:1.181
Accuracy:25.225% B+
HSR:5.327% F-
HC1 Cougar
C+
Kills:1,265
Deaths:936
KDR:1.352
Accuracy:24.125% C+
HSR:11.700% F-
NS-11C
C**
Kills:1,236
Deaths:1,130
KDR:1.094
Accuracy:25.580% C**
HSR:12.055% D*
T5 AMC
B+
Kills:1,217
Deaths:1,085
KDR:1.122
Accuracy:25.717% B+
HSR:13.640% D*
NSX Tanto
B
Kills:1,205
Deaths:1,012
KDR:1.191
Accuracy:28.002% B
HSR:18.838% D--
MG-S1 Jackal
B+
Kills:1,193
Deaths:851
KDR:1.402
Accuracy:29.608% B+
HSR:15.256% D
TS4 Haymaker
B**
Kills:1,184
Deaths:683
KDR:1.734
Accuracy:53.116% B**
HSR:9.206% D*
The Little Helper
B**
Kills:1,182
Deaths:743
KDR:1.591
Accuracy:57.270% B**
HSR:9.983% D*
SMG-46 Armistice
B+
Kills:1,178
Deaths:932
KDR:1.264
Accuracy:28.639% B+
HSR:12.139% D
TRS-12 Uppercut
B**
Kills:1,172
Deaths:783
KDR:1.497
Accuracy:69.531% B**
HSR:12.713% C--
FA1 Barrage
B**
Kills:1,167
Deaths:731
KDR:1.596
Accuracy:50.352% B**
HSR:9.683% D*
LC2 Lynx
C**
Kills:1,156
Deaths:947
KDR:1.221
Accuracy:24.835% C**
HSR:15.744% D--
NS-7 PDW
B+
Kills:492
Deaths:456
KDR:1.079
Accuracy:26.980% B+
HSR:9.959% D*
PS1-AV Suppressor
C*
Kills:363
Deaths:211
KDR:1.720
Accuracy:30.450% C*
HSR:16.253% D-
TRAC-5
B++
Kills:312
Deaths:282
KDR:1.106
Accuracy:25.124% B++
HSR:15.064% D
MG-C1 Kindred
B*
Kills:266
Deaths:122
KDR:2.180
Accuracy:30.725% B*
HSR:14.286% D**
NSX-P Tanto
A
Kills:224
Deaths:114
KDR:1.965
Accuracy:31.825% A
HSR:22.768% C
PDW-16 Hailstorm
B*
Kills:107
Deaths:97
KDR:1.103
Accuracy:28.729% B*
HSR:14.019% C
TRAC-Shot
C
Kills:83
Deaths:58
KDR:1.431
Accuracy:24.446% C
HSR:14.458% D-
NSX Tengu
B*
Kills:70
Deaths:42
KDR:1.667
Accuracy:41.858% B*
HSR:8.571% F-
Kills:22,585
Deaths (as Light Assault):16,078
Deaths (to Light Assaults):7,161
KDR:1.40471
Kill Difference:6,507
Playtime:20.610 hours
Usage:1%
Score:0.442m
Score/min:357
Accuracy (listed only):37.296%
HSR (listed only):12.969%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-45 Pilot
B++
Kills:1,231
Deaths:892
KDR:1.380
Accuracy:35.372% B++
HSR:18.603% D-
MG-S1 Jackal
B+
Kills:1,193
Deaths:851
KDR:1.402
Accuracy:29.608% B+
HSR:15.256% D
M77-B
A+
Kills:1,188
Deaths:376
KDR:3.160
Accuracy:46.403% A+
HSR:68.687% D-
TS2 Inquisitor
C+
Kills:1,183
Deaths:901
KDR:1.313
Accuracy:27.705% C+
HSR:16.484% C--
SMG-46 Armistice
B+
Kills:1,178
Deaths:932
KDR:1.264
Accuracy:28.639% B+
HSR:12.139% D
NS-AM7 Archer
B*
Kills:519
Deaths:492
KDR:1.055
Accuracy:64.923% B*
HSR:10.405% D
NS-7 PDW
B+
Kills:492
Deaths:456
KDR:1.079
Accuracy:26.980% B+
HSR:9.959% D*
PS1-AV Suppressor
C*
Kills:363
Deaths:211
KDR:1.720
Accuracy:30.450% C*
HSR:16.253% D-
RAMS .50M
B**
Kills:361
Deaths:74
KDR:4.878
Accuracy:46.110% B**
HSR:72.576% D-
NSX Tomoe
B**
Kills:346
Deaths:242
KDR:1.430
Accuracy:33.975% B**
HSR:19.653% F
NS-61 Emissary
B+
Kills:314
Deaths:283
KDR:1.110
Accuracy:31.307% B+
HSR:11.147% D--
NS-44P Commissioner
B+
Kills:282
Deaths:274
KDR:1.029
Accuracy:44.939% B+
HSR:11.702% F
NS-30 Vandal
C+
Kills:206
Deaths:125
KDR:1.648
Accuracy:32.490% C+
HSR:21.359% D
SOAS-20
B++
Kills:205
Deaths:144
KDR:1.424
Accuracy:31.350% B++
HSR:7.317% F-
TSAR-42
A+
Kills:182
Deaths:84
KDR:2.167
Accuracy:48.190% A+
HSR:43.956% F--
NS-44 Commissioner
C
Kills:181
Deaths:302
KDR:0.599
Accuracy:27.828% D--
HSR:20.442% C
T4 AMP
C+
Kills:165
Deaths:198
KDR:0.833
Accuracy:26.871% C+
HSR:18.182% C
PDW-16 Hailstorm
B*
Kills:107
Deaths:97
KDR:1.103
Accuracy:28.729% B*
HSR:14.019% C
TX1 Repeater
D*
Kills:103
Deaths:153
KDR:0.673
Accuracy:17.354% D*
HSR:11.651% D**
NSX Tengu
B*
Kills:70
Deaths:42
KDR:1.667
Accuracy:41.858% B*
HSR:8.571% F-
Kills:9,869
Deaths (as Infiltrator):7,129
Deaths (to Infiltrators):5,964
KDR:1.38435
Kill Difference:2,740
Playtime:117.189 hours
Usage:4%
Score:1.613m
Score/min:229
Accuracy (listed only):35.054%
HSR (listed only):21.418%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
A
Kills:2,563
Deaths:1,210
KDR:2.118
Accuracy:51.905% A
HSR:10.886% D-
TAS-16 Blackjack
B**
Kills:2,212
Deaths:1,480
KDR:1.495
Accuracy:73.526% B**
HSR:16.049% C++
NS-11P
C+
Kills:1,555
Deaths:1,197
KDR:1.299
Accuracy:22.515% C+
HSR:10.997% D*
NS Baron G5
B+
Kills:1,424
Deaths:1,060
KDR:1.343
Accuracy:50.231% B+
HSR:9.691% D--
T1S Cycler
A
Kills:1,221
Deaths:971
KDR:1.257
Accuracy:30.279% A
HSR:12.121% D*
T1 Cycler
C+
Kills:1,194
Deaths:911
KDR:1.311
Accuracy:21.762% C+
HSR:11.474% D**
MG-S1 Jackal
B+
Kills:1,193
Deaths:851
KDR:1.402
Accuracy:29.608% B+
HSR:15.256% D
TS4 Haymaker
B**
Kills:1,184
Deaths:683
KDR:1.734
Accuracy:53.116% B**
HSR:9.206% D*
The Little Helper
B**
Kills:1,182
Deaths:743
KDR:1.591
Accuracy:57.270% B**
HSR:9.983% D*
NS-11A
B*
Kills:1,182
Deaths:561
KDR:2.107
Accuracy:28.666% B*
HSR:16.244% D
SMG-46 Armistice
B+
Kills:1,178
Deaths:932
KDR:1.264
Accuracy:28.639% B+
HSR:12.139% D
TRS-12 Uppercut
B**
Kills:1,172
Deaths:783
KDR:1.497
Accuracy:69.531% B**
HSR:12.713% C--
FA1 Barrage
B**
Kills:1,167
Deaths:731
KDR:1.596
Accuracy:50.352% B**
HSR:9.683% D*
TAR
B**
Kills:956
Deaths:543
KDR:1.761
Accuracy:28.850% B**
HSR:17.364% D
TORQ-9
A
Kills:618
Deaths:334
KDR:1.850
Accuracy:30.257% A
HSR:17.476% D-
NS-7 PDW
B+
Kills:492
Deaths:456
KDR:1.079
Accuracy:26.980% B+
HSR:9.959% D*
PS1-AV Suppressor
C*
Kills:363
Deaths:211
KDR:1.720
Accuracy:30.450% C*
HSR:16.253% D-
NSX Yumi
B**
Kills:280
Deaths:147
KDR:1.905
Accuracy:31.347% B**
HSR:25.714% C+
SABR-13
A
Kills:154
Deaths:127
KDR:1.213
Accuracy:32.410% A
HSR:15.584% D**
PDW-16 Hailstorm
B*
Kills:107
Deaths:97
KDR:1.103
Accuracy:28.729% B*
HSR:14.019% C
NSX Tengu
B*
Kills:70
Deaths:42
KDR:1.667
Accuracy:41.858% B*
HSR:8.571% F-
Kills:21,467
Deaths (as Combat Medic):14,070
Deaths (to Combat Medics):4,502
KDR:1.52573
Kill Difference:7,397
Playtime:202.214 hours
Usage:7%
Score:2.419m
Score/min:199
Accuracy (listed only):38.966%
HSR (listed only):13.399%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
B**
Kills:1,249
Deaths:378
KDR:3.304
Accuracy:18.625% B**
HSR:15.132% D-
M1 Heavy Cycler
B**
Kills:699
Deaths:263
KDR:2.658
Accuracy:18.731% B**
HSR:13.877% D-
M2 Mutilator
B**
Kills:610
Deaths:146
KDR:4.178
Accuracy:19.782% B**
HSR:18.853% C+
MRC3 Mercy
B++
Kills:558
Deaths:187
KDR:2.984
Accuracy:20.002% B++
HSR:22.760% B
MRC3 Mercy
B++
Kills:528
Deaths:187
KDR:2.824
Accuracy:20.328% B++
HSR:22.349% C**
M3 Pounder HEG
A+
Kills:273
Deaths:172
KDR:1.587
Accuracy:52.384% A+
HSR:5.128% A+
M3 Pounder HEG
A+
Kills:262
Deaths:163
KDR:1.607
Accuracy:55.128% A+
HSR:3.053% C+
MR1 Fracture
B*
Kills:100
Deaths:70
KDR:1.429
Accuracy:44.041% B*
HSR:3% C
MR1 Fracture
B*
Kills:81
Deaths:70
KDR:1.157
Accuracy:44.718% B*
HSR:0% F-
Kills:4,360
Deaths (as MAX Suit):818
Deaths (to MAX Suits):1,699
KDR:5.33007
Kill Difference:3,542
Playtime:89.090 hours
Usage:3%
Score:1.977m
Score/min:370
Accuracy (listed only):32.638%
HSR (listed only):11.572%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B++
Kills:428
V. Kills:36 N/A
Deaths:124
KDR:3.452
Accuracy:33.282% B++
KPH:24.100 D
VKPH:2 D
Hellfire Rocket Pods
C+
Kills:279
V. Kills:70 393%
Deaths:35
KDR:7.971
Accuracy:49.427% C++
KPH:50.700 C-
VKPH:12.700 C+
Hornet Missiles
C+
Kills:164
V. Kills:130 125%
Deaths:34
KDR:4.824
Accuracy:62.020% C*
KPH:39.900 C-
VKPH:31.600 C+
M18 Rotary
A+
Kills:117
V. Kills:74 156%
Deaths:160
KDR:0.731
Accuracy:40.070% A+
KPH:7 D
VKPH:4.400 D-
Kills:988 (545 + 0)
Deaths:353
KDR:2.799
VKDR:0.878
Vehicle Kills:310
Kill Difference:635
Playtime:44.186 hours
Usage:2%
Score:0.510m
Score/min:192
Piloting Accuracy:40.070%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M**
Kills:924
V. Kills:298 309%
Deaths:52
KDR:17.769
Accuracy:60.844% A*
KPH:73.600 M
VKPH:23.700 M**
L100 Python AP
A**
Kills:692
V. Kills:472 146%
Deaths:70
KDR:9.886
Accuracy:71.237% A++
KPH:48.400 A
VKPH:33 A**
L100 Python HESH
M
Kills:228
V. Kills:36 N/A
Deaths:4
KDR:57
Accuracy:72% M
KPH:112 A**
VKPH:17.700 A**
Skyguard
B+
Kills:166
V. Kills:121 136%
Deaths:31
KDR:5.355
Accuracy:42.909% A*
KPH:16.100 C**
VKPH:11.700 B+
Kills:2,010 (2,010 + 0)
Deaths:157
KDR:12.803
VKDR:5.904
Vehicle Kills:927
Kill Difference:1,853
Playtime:39.177 hours
Usage:1%
Score:1.148m
Score/min:488
Driving Accuracy:42.909%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A**
Kills:44,557
V. Kills:20,282 220%
Deaths:1,083
KDR:41.142
Accuracy:64.541% A*
KPH:62.100 A**
VKPH:28.300 A++
P2-120 HEAT
B**
Kills:1,151
V. Kills:379 303%
Deaths:148
KDR:7.777
Accuracy:52.679% B**
KPH:34.600 B++
VKPH:11.400 B
P2-120 HESH
A*
Kills:736
V. Kills:134 N/A
Deaths:34
KDR:21.647
Accuracy:59.189% A*
KPH:66.300 B++
VKPH:12.100 B+
P525 Marauder
A*
Kills:587
V. Kills:11 N/A
Deaths:18
KDR:32.611
Accuracy:32.246% A++
KPH:142.900 A*
VKPH:2.700 C--
E540 Halberd
A+
Kills:524
V. Kills:262 199%
Deaths:43
KDR:12.186
Accuracy:56.919% A*
KPH:43.300 A+
VKPH:21.700 A+
G30 Vulcan
B**
Kills:317
V. Kills:132 238%
Deaths:35
KDR:9.057
Accuracy:37.561% B*
KPH:33.200 B**
VKPH:13.800 C+
MR11 Gatekeeper
A++
Kills:202
V. Kills:143 140%
Deaths:8
KDR:25.250
Accuracy:51.505% A+
KPH:42.700 A++
VKPH:30.200 A++
M20 Basilisk
B+
Kills:202
V. Kills:79 253%
Deaths:31
KDR:6.516
Accuracy:40.084% A+
KPH:21.500 B+
VKPH:8.400 B+
G40-F Ranger
A*
Kills:173
V. Kills:89 192%
Deaths:2
KDR:86.500
Accuracy:48.064% A*
KPH:95.100 A*
VKPH:48.900 A*
M12 Kobalt
N/A
Kills:50
V. Kills:2 N/A
Deaths:4
KDR:12.500
Accuracy:20.087% N/A
KPH:67.900 N/A
VKPH:2.700 N/A
Kills:48,499 (46,444 + 2,055)
Deaths:1,406
KDR:34.494
VKDR:15.301
Vehicle Kills:21,513
Kill Difference:47,093
Playtime:803.898 hours
Usage:28%
Score:20.088m
Score/min:416
Driving Accuracy:59.189%
Gunner Accuracy:20.087%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:440
V. Kills:25 N/A
Deaths:18
KDR:24.444
Accuracy:41.698% B++
KPH:93.200 C+
VKPH:5.300 C
M12 Kobalt-H
M
Kills:376
V. Kills:6 N/A
Deaths:17
KDR:22.118
Accuracy:30.326% A++
KPH:268.400 M
VKPH:4.300 C
G20 Vulcan-H
B+
Kills:106
V. Kills:64 163%
Deaths:14
KDR:7.571
Accuracy:50.882% B+
KPH:42.100 C+
VKPH:25.400 C+
Kills:922 (0 + 922)
Deaths:49
KDR:18.816
VKDR:1.939
Vehicle Kills:95
Kill Difference:873
Playtime:8.639 hours
Usage:0%
Score:0.505m
Score/min:975
Driving Accuracy:N/A%
Gunner Accuracy:50.882%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M
Kills:922
V. Kills:30 N/A
Deaths:30
KDR:30.733
Accuracy:25.935% A++
KPH:153.300 M
VKPH:5 B*
M40 Fury
M*
Kills:516
V. Kills:75 N/A
Deaths:20
KDR:25.800
Accuracy:42.606% B*
KPH:123.100 M*
VKPH:17.900 A++
M40 Fury
M*
Kills:318
V. Kills:66 475%
Deaths:10
KDR:31.800
Accuracy:50.181% A++
KPH:134 M*
VKPH:27.800 M
M60-G Bulldog
A++
Kills:241
V. Kills:35 N/A
Deaths:17
KDR:14.177
Accuracy:47.624% B**
KPH:76.600 A++
VKPH:11.100 B+
M60-G Bulldog
M++
Kills:200
V. Kills:20 N/A
Deaths:10
KDR:20
Accuracy:48.051% A
KPH:81.100 M++
VKPH:8.100 B+
M12 Kobalt
A*
Kills:160
V. Kills:3 N/A
Deaths:7
KDR:22.857
Accuracy:28.554% A*
KPH:135.700 A++
VKPH:2.500 C
M20 Basilisk
B*
Kills:126
V. Kills:46 268%
Deaths:24
KDR:5.250
Accuracy:44.340% B+
KPH:29.500 B++
VKPH:10.800 B*
G40-F Ranger
M**
Kills:82
V. Kills:46 174%
Deaths:4
KDR:20.500
Accuracy:46.994% A++
KPH:55.300 M**
VKPH:31 M++
M20 Basilisk
B+
Kills:52
V. Kills:21 236%
Deaths:11
KDR:4.727
Accuracy:42.907% B+
KPH:18.200 C
VKPH:7.300 C-
Kills:2,617 (0 + 2,617)
Deaths:133
KDR:19.677
VKDR:2.571
Vehicle Kills:342
Kill Difference:2,484
Playtime:27.983 hours
Usage:1%
Score:0.793m
Score/min:472
Driving Accuracy:N/A%
Gunner Accuracy:42.907%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:55
V. Kills:26 204%
Deaths:67
KDR:0.821
Accuracy:44.661% C-
KPH:11.400 D
VKPH:5.400 C+
Kills:55 (55 + 0)
Deaths:67
KDR:0.821
VKDR:0.388
Vehicle Kills:26
Kill Difference:12
Playtime:4.818 hours
Usage:0%
Score:0.044m
Score/min:151
Driving Accuracy:44.661%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 64,83944,5571,08341.142S38.2064.541%A*N/A62.1A**28.3A++391717.1h4.5B**6.9A+
AS16 NightHawk 2,6012,5631,2102.118B*0.8251.905%A10.886%D-147.3S2.2S51817.4h3.6B*6.9B*
TAS-16 Blackjack 2,2532,2121,4801.495C**1.4473.526%B**16.049%C++85.1A++1.6A++32926h2B*2.7B++
NS-11P 1,5581,5551,1971.299C++1.6422.515%C+10.997%D*24.5CN/A6163.4h11.6B*51.6B+
NS Baron G5 1,4341,4241,0601.343B1.5950.231%B+9.691%D--35.8C++N/A9739.8h4.2B+8.4C+
MG-H1 Watchman 1,4431,4059111.542C++1.4025.221%B+19.146%D-40.6C+1.1B+12134.6h15.3C++60.8B
Claymore 1,3151,3151618.168C**5.2345.016%AN/A219.2AN/A6216h1.2C++2.6B*
TRAC-5 S 1,3661,3141,1131.181B1.7625.225%B+5.327%F-21.2C++N/A5661.9h6.7A26.4B**
NS-15M2 1,2991,2666431.969C*0.9728.468%B*19.589%D45.4C++1.2A11827.9h14.8C-52.1C*
HC1 Cougar 1,2771,2659361.351C**1.5924.125%C+11.7%F-28.2C+N/A9044.8h10.6B+44.1B+
M2 Mutilator 1,2601,2493783.304B**0.3718.625%B**15.132%D-31.9B+N/A10239.2h12.8A68.6B*
NS-11C 1,2391,2361,1301.094C++1.8425.58%C**12.055%D*25.5C+N/A9248.5h12.7B+49.7B+
NS-45 Pilot 1,2451,2318921.38C++1.5635.372%B++18.603%D-52.2C++N/A20023.6h7.5C+21.1B+
T1S Cycler 1,3231,2219711.257C++1.6830.279%A12.121%D*22.8C-1.9M+7453.5h14.7D48.5B
T5 AMC 1,2241,2171,0851.122C++1.8225.717%B+13.64%D*20.1C+N/A6360.6h12.8B+49.9B+
MANA Anti-Personnel Turret 1,2561,2073903.095N/A0.1622.687%UN/A12070U490U19983900.1h19.6T*86.3T*
NSX Tanto 1,2291,2051,0121.191C++1.7528.002%B18.838%D--23.8CN/A5950.7h14C++50C++
T32 Bull 1,2411,2005712.102B+0.8429.467%B**18.25%D-56.9B+1.9M++17521.1h12C**40.6B+
T1 Cycler 1,1971,1949111.311C**1.6321.762%C+11.474%D**21.9C+N/A8554.4h11.8B*54.1B+
MG-S1 Jackal 1,2351,1938511.402C*1.5429.608%B+15.256%D38.5C*1.4A++9931h12.4C+41.8B
M77-B 1,1901,1883763.16B*0.2246.403%A+68.687%D-29.9C*N/A8839.7h2.2B+4.8B++
TS4 Haymaker 1,2011,1846831.734B+1.2053.116%B**9.206%D*84.6M+1.2A*26614h4.3C*8.1B++
TS2 Inquisitor 1,1911,1839011.313C++1.6227.705%C+16.484%C--43.5C*N/A13027.2h9.9C**35.9C**
The Little Helper 1,2051,1827431.591C*1.3557.27%B**9.983%D*94.6A*1.8A++24812.5h4.1B++7.2B++
NS-11A 1,2081,1825612.107B+0.8328.666%B*16.244%D49.7B*1.1A18523.8h12.5B+43.7B++
The Slasher 1,1931,1809,1060.13A+2.8132.984%C+3.983%D-2.8C+N/A7427.6h2B+6C++
SMG-46 Armistice 1,1961,1789321.264C*1.6728.639%B+12.139%D34.6C**N/A10034h15.4C+53.7C**
TMG-50 1,1971,1746261.875B++1.0627.179%B**18.91%D53.1B*1A18922.1h10.4B+38.2B++
TRS-12 Uppercut 1,1851,1727831.497C**1.4469.531%B**12.713%C--89.5A*1A26913.1h2.1B*2.9B++
T16 Rhino 1,2001,1707021.667B+1.2726.251%B**14.444%D*34.5C+N/A12033.9h15.2C57.7B+
Icikill 1,1711,16814,7650.079B+2.8634.773%C**4.024%D2.1C+N/A7558.5h1.8B+5.3B+
FA1 Barrage 1,1831,1677311.596B+1.3450.352%B**9.683%D*57.8A++N/A16920.2h4.2B++8.3B++
T9 CARV 1,1631,1586821.698B+1.2423.369%B*14.162%D*42.1B++N/A20027.5h10.6B**45.2B++
LC2 Lynx 1,1621,1569471.221C++1.7224.835%C**15.744%D--33.4C*N/A11334.6h13.7B+55.2B+
P2-120 HEAT 1,5301,1511487.777C**4.8452.679%B**2.433%C34.6B++11.4B38933.3h5.5B*10.4B**
TAR 9739565431.761C**1.1828.85%B**17.364%D48.5B++N/A21019.7h11.6B++40.2B*
C75 Viper 1,2229245217.769M14.8360.844%A*N/A73.3A**23.7M**55712.6h9.2B++15.2A
M12 Kobalt 9529223030.733B**27.8025.935%A++13.449%D*153.7M5B*4336h12.6A48.6B*
C-4 1,2319026101.479C++1.4629.562%B++N/A79.1C+28.9C+80611.4h1.3B+4.5B+
AMR-66 8367935931.337B+1.6030.833%B++13.115%F21.6C+1.2A+8336.7h8.5B+27.4B+
P2-120 HESH 8707363421.647B++18.7159.189%A*N/A66.3B++12.1B+37511.1h4B++6.7B**
M1 Heavy Cycler 7026992632.658B**0.2818.731%B**13.877%D-30.4B*N/A9823h13.3A70.8B*
L100 Python AP 1,164692709.886B**6.9571.237%A++1.59%D48.4A33A**53814.3h5.3C**7.4B*
TORQ-9 6376183341.85B+1.0930.257%A17.476%D-49.8B*1.5A**18212.4h14.9C++49.3B+
M2 Mutilator 6166101464.178A++1.2419.782%B**18.853%C+32.8B+N/A11818.6h12.6A+63.8B*
Chainblade 67060712,6370.048B*2.8941.18%B**2.965%D0.9B+N/A3692.5h2.3B+5.7B+
P525 Marauder 5985871832.611B**29.6732.246%A++2.215%B143.2A*2.7C--4694.1h5B++15.5B**
MRC3 Mercy 5665581872.984B+0.0520.002%B++22.76%B36B+N/A11215.5h14.7A73.4B*
Sticky Grenade 5475351535N/A532.0652.652%C+N/A764.3C-17.1B24060.7h2.3C+4.4C++
MRC3 Mercy 5425281872.824C**0.1120.328%B++22.349%C**34.1B+N/A10715.5h15.7B**77.1B++
E540 Halberd 7865244312.186B*9.2556.919%A*2.481%C-43.3A+21.7A+164012.1h4.8B*8.4A
NS-AM7 Archer 6755194921.055A1.8864.923%B*10.405%D12.5B**3.8B*10341.6h10.7B*16.4B**
M40 Fury 5915162025.8A**22.8642.606%B*N/A122.9M*17.9A++5794.2h9.2B*21.6B**
NS-7 PDW 5004924561.079C*1.8626.98%B+9.959%D*26C+N/A9218.9h14.4C*53.4B+
P525 Marauder-H 4654401824.444B**21.5141.698%B++1.136%C**93.6C+5.3C3704.7h6.1B+14.6B++
M14 Banshee 4644281243.452C+0.5133.282%B++N/A24D2D14017.8h18.3B+55B+
MSW-R 4444282471.733C+1.2027.028%B*20.327%C--43.7C++1.6M2609.8h12.4C+45.8B+
NSX Naginata 3883811892.016B++0.9222.025%C+18.898%D*47C*N/A1538.1h9.9B++44.9B+
M12 Kobalt-H 3823761722.118C*19.1830.326%A++14.096%D268.6M4.3C8911.4h10.3B*34B**
PS1-AV Suppressor 3713632111.72C+1.2230.45%C*16.253%D-38.2CN/A1439.5h14.3C47C+
RAMS .50M 366361744.878B+1.9446.11%B**72.576%D-31.1C++N/A10911.6h2.2C++4.8B+
Tank Mine 518349556.345A++3.41195.12%UN/A112.6C++54.5C15003.1h5.6T*2.9A++
NSX Tomoe 3503462421.43C+1.5133.975%B**19.653%F28.8C-N/A7112h14.1C++41.6B+
MANA Anti-Vehicle Turret 5903271691.935C*1.0062.148%B*5.199%B+54.5A43.8B**6576h7.4B+12B*
M40 Fury 3843181031.8M*28.8650.181%A++N/A132.5M++27.5M6842.4h12.2C**24.3B*
G30 Vulcan 449317359.057B**6.1237.561%B*2.839%C33B**13.8C+5719.6h60.6B**161.3B**
NS-61 Emissary 3143142831.11B+1.8331.307%B+11.147%D--33.4BN/A929.4h13.4C*42.9B+
TRAC-5 3153122821.106B+1.8325.124%B++15.064%D19.5C+N/A18916h10.9B*43.5B++
NS-44P Commissioner 2822822741.029C+1.9144.939%B+11.702%F37.6CN/A1027.5h3.7C+8.1B
NSX Yumi 2872801471.905B1.0331.347%B**25.714%C+41.2C*1C+986.8h12.9C+41.1B+
Hellfire Rocket Pods 349279357.971C++5.0349.427%C++1.075%C++50.7C-12.7C+4265.5h23C+46.6C*
M3 Pounder HEG 3742731721.587C++1.3552.384%A+5.128%A+20.1B7.4A**16113.6h17C++32.5B+
MG-C1 Kindred 2752661222.18B++0.7630.725%B*14.286%D**50.2C**1.7B**1625.3h9.9B+32.1B++
M3 Pounder HEG 3442621631.607C+1.3355.128%A+3.053%C+20.6C*6.5A+13712.7h18.3C++33.1B+
M60-G Bulldog 2762411714.176A*11.2447.624%B**1.66%D-77.7A++11.3B+3063.1h5.6B++11.8B*
NSX-P Naginata 2342321191.95B+0.9924.151%C**15.517%F59.5B+N/A2273.9h10.7B++44.3B+
L100 Python HESH 264228457M**54.0672%MN/A114A**18A**8402h2.7B++3.7A
NSX-P Tanto 2272241141.965B**0.9731.825%A22.768%C56AN/A2594h11.5B++36.2B*
T7 Mini-Chaingun 2202161321.636B++1.3023.638%A15.741%B++50.2B*N/A3004.3h10.7B**45.3B*
Frag Grenade 2102071207N/A204.0641.457%C-N/A345D5D15900.6h3.9C++9.4C+
NSX Masamune 2582071911.084B1.8560.19%C**3.865%A++35.1B8.6C-1885.9h7.3B++12.2B++
NS-30 Vandal 2062061251.648C+1.2932.49%C+21.359%D45.8C**N/A1914.5h4.7B*14.4B+
SOAS-20 2052051441.424C+1.5131.35%B++7.317%F-41.8B+N/A1324.9h10.2B++32.6B++
MR11 Gatekeeper 345202825.25S22.3151.505%A+N/A43A++30.4A++15384.7h35.2B**68.3A
M20 Basilisk 281202316.516M3.5840.084%A+4.455%C21.5B+8.4B+1659.4h74B+184.7B*
M60-G Bulldog 2202001020M**17.0648.051%AN/A80M+8B+4252.5h4.9B**10.1B**
TSAR-42 182182842.167C+0.7748.19%A+43.956%F--40.4C++N/A1924.5h2.6C5.3B+
NS-44 Commissioner 1871813020.599C2.3427.828%D--20.442%C12.2D-N/A5514.8h5.5D*19.6D*
G40-F Ranger 262173286.5U83.5648.064%A*N/A96.1A*49.4A*7101.8h44.3B++92.2B**
Skyguard 287166315.355B**2.4242.909%A*N/A16.1C**11.7B+26710.3h131.5C+306.5B*
T4 AMP 1651651980.833C+2.1026.871%C+18.182%C34.4C++N/A1094.8h13.7B+51.1C**
Hornet Missiles 294164344.824C+1.8962.02%C*N/A40C-31.7C+5444.1h12C+19.4C+
M12 Kobalt 163160722.857B19.9228.554%A*12.5%D**133.3A++2.5C4481.2h15B+52.4B*
Spear Anti-Vehicle Phalanx Turret 241158819.75A*16.8161.995%A++3.797%C+71.8A*37.7A++11552.2h7.3B+11.7B**
SABR-13 1551541271.213C+1.7232.41%A15.584%D**31.4C+N/A1064.9h12.5C+38.4B+
MAX Punch 1561378720.157B+2.7850.277%B+N/A1.6C++N/A586.6h2C++3.9C**
T2 Striker 2781332020.658C**2.2865.277%A+N/A8.5C-9.2C22915.7h44.8C+68.7B+
M20 Basilisk 172126245.25B*2.3144.34%B+4.762%C-29.3B++10.7B*4994.3h63.5B*143.2B**
M18 Rotary 1911171600.731C2.2140.07%A+N/A7D4.4D-8516.8h125.5C*313.2B+
NS Annihilator 180110621.774M1.1685.242%B**N/A17.2A+10.9B*3606.4h10.6B+12.4B++
PDW-16 Hailstorm 109107971.103C++1.8328.729%B*14.019%C26.8C+N/A1554h16.1C+56.1B+
G20 Vulcan-H 170106147.571B**4.6350.882%B+N/A42.4C+25.6C+21542.5h83.8B+164.8B++
Hunter QCX 1351061280.828C*2.1128.737%D-7.547%D*18.6B+5.1B+1355.7h7.5C+26.1C+
TX1 Repeater 1041031530.673C+2.2617.354%D*11.651%D**14.3DN/A1107.2h12.3B+71.1C
MR1 Fracture 175100701.429B**1.5144.041%B*3%C11.2B+8.4A++1898.9h45.1B102.4B+
NSX Amaterasu 93934190.222M*2.7221.29%C16.129%C+5.9C++N/A1315.8h2.8C++13.3B
NSX Fujin 9090190N/A87.0657.258%A+35.556%F-900A++N/A23590.1h2.4B+4.1B**
MG-HBR1 Dragoon 9289791.127C+1.8134.133%C*8.989%F--21.7CN/A1164.1h7.7C+22.5C++
Rocklet Rifle 14787970.897C**2.0460.65%B*N/A43.5A30B+13922h25.1B**41.4B**
TRAC-Shot 8583581.431C++1.5124.446%C14.458%D-37.7C++N/A1272.2h8.2A33.7B*
G40-F Ranger 12882420.5M++17.5646.994%A++1.22%C+54.7M**30.7M+5361.5h80B**170.2A
MR1 Fracture 14881701.157B++1.7844.718%B*N/A9.1C**7.5A+1588.9h56.7C+126.7B+
NS Decimator 12380721.111C++1.8369.118%B**N/A40C**21.5B+10392h4.7C++6.8B+
ML-7 10574611.213B*1.7260.776%B+1.351%D-29.6B+12.4C+16572.5h5.7B+9.4B++
NSX Tengu 7070421.667B+1.2741.858%B*8.571%F-38.9C++N/A2041.8h14.4C+34.3C**
M40 Fury-F 8155670.821C2.1244.661%C-N/A11.5D5.4C+1514.8h13.8C+30.8C
M20 Basilisk 7352114.727B++1.7942.907%B+5.769%C+17.9C7.2C--3782.9h90.2C**210.3B+
M12 Kobalt 5250412.5C+9.5620.087%A+10%D--71.4B+2.9C1970.7h10.2A+50.6A+

Consumables
  Name Deaths Consumed Time Equipped
Hellion G0990h
Spawn Beacon52280.4h
Anti-Vehicle MANA Turret361,7594.5h
Nano-Armor Kit2,1823,974,179281.3h
Nanite Revive Grenade03560.1h
Medical Applicator532272,78022.9h
Spitfire Auto-Turret352,5151.9h
Motion Spotter101,9271.3h
TR Patriot Flare Gun03920.3h
NS Patriot Flare Gun01280.1h
Welding Device09890.1h
Recon Detection Device53410.7h
Medical Kit3721,6245.7h
Ammunition Package4416,7225h
Anti-Infantry MANA Turret911,7187.7h
Snowman Soldier41420.2h
Flail Targeting Dart31781h
Hardlight Barrier603,3482.9h
Nano-Repair Grenade01720h

Check the help document for the dictionary if you want to learn more about words used here.


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