Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 16 (18,428)players online:
the_kyzark (23)  XxRiKxX123 (10)  Mooses32 (6)  TheBiscuitweener (5)  goaten (2)  Airkon2 (2) 48
stats.dasanfall.com
Executor A.S.P. Operative MarKos81[8FPS] MarKos81
NC BR 211

KDR: 3.21

Score: 123.9m

Last Seen: Jan 14th, 2019 10:58 PM
- OFFLINE - 10.7 hour(s)

Prestige 1, Battle Rank 100 (211 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS LA80 The Moonshot NC6A GODSAW EM4 Longshot EM6 Titan-150 AP Bouncing Betty C-4 ARX
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:MarKos81



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,758,906 MLG Score: 1406
Fun Score: N/A
Cheeseburgers Flipped: 687TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.919%17.254%49954968102,1422.451510.762

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.786%1.538A+-0.522D-0.685DHEAD (~2.79)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.60.551B+9.70.319C*23.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.834%1.038%100310192,12020748671.02169244%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.17%-1.009D*-0.524D0.046

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
224.5-0.396C--62.5-0.182C162

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.534%2.926%8505101714,390257964485.57968223%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.25%0.26C*0.189C++0.296

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.60.752B++4.20.667B+5.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.137%4.988%54718100410,224229742204.44909242%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.51%-0.094C+0.147C++-0.1

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
550.534B+19.30.508B+35.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.71%78.23%5478101451,328427830711.9981

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.641%0.697B+0.728B++-0.172

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.433B2.20.302C*3.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.255%14.751%547410184,6104177191.1034

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.215%-0.844D--0.051C+-0.886

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.30.217C++3.20.334C**7.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
123.9m210.7%286 (17.2k)254 (15.2k)3.21308245,74976,4843.64148211 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC10221785820.771%25.054%52006:2289

14% Combat Medic24% Engineer24% Heavy Assault29% Infiltrator9% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 24th, 2013 8:10 PMMar 24th, 2013 8:12 PMJan 15th, 2019 11:27 AM (7d) (PST)Jan 14th, 2019 8:40 PM (7d) (PST)Jan 14th, 2019 6:58 PM (7d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5811144670.5040.1570.1261.1840.0581406

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,8776,83928,038309871315,244

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8129.2h/338.7d 32,766 61,569 85,791 577.3k 13,027 31,008 28,240 283.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B+
Kills:14,006
Deaths:5,103
KDR:2.745
Accuracy:31.561% B+
HSR:16.586% D**
EM6
A
Kills:9,001
Deaths:3,639
KDR:2.473
Accuracy:28.666% A
HSR:19.109% D
LA1 Anchor
B**
Kills:5,074
Deaths:2,038
KDR:2.490
Accuracy:29.500% B**
HSR:19.787% D
NC05 Jackhammer
B**
Kills:2,873
Deaths:1,064
KDR:2.700
Accuracy:53.203% B**
HSR:13.227% C
EM1
A+
Kills:2,500
Deaths:1,128
KDR:2.216
Accuracy:28.900% A+
HSR:15.920% D-
NS-15M2
A+
Kills:1,604
Deaths:592
KDR:2.709
Accuracy:30.844% A+
HSR:15.212% D*
NC6 Gauss SAW
B**
Kills:1,554
Deaths:893
KDR:1.740
Accuracy:26.061% B**
HSR:16.023% D*
NS-15M1
B+
Kills:1,328
Deaths:575
KDR:2.310
Accuracy:25.472% B+
HSR:12.425% D*
GD-22S
A
Kills:1,232
Deaths:547
KDR:2.252
Accuracy:29.238% A
HSR:13.880% D**
NC6S Gauss SAW S
B**
Kills:1,202
Deaths:576
KDR:2.087
Accuracy:29.037% B**
HSR:20.632% C-
NSX Naginata
B**
Kills:1,194
Deaths:528
KDR:2.261
Accuracy:26.895% B**
HSR:24.874% C
MGR-L1 Promise
B+
Kills:1,175
Deaths:445
KDR:2.640
Accuracy:26.702% B+
HSR:21.447% C-
NSX-P Naginata
C++
Kills:510
Deaths:244
KDR:2.090
Accuracy:23.785% C++
HSR:27.647% C
Kills:43,253
Deaths (as Heavy Assault):17,372
Deaths (to Heavy Assaults):21,612
KDR:2.48981
Kill Difference:25,881
Playtime:1,937.399 hours
Usage:24%
Score:32.736m
Score/min:282
Accuracy (listed only):29.990%
HSR (listed only):18.213%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
LA80
B+
Kills:17,676
Deaths:2,054
KDR:8.606
Accuracy:40.331% C+
HSR:81.195% B+
The Moonshot
C-
Kills:16,666
Deaths:1,549
KDR:10.759
Accuracy:39.187% D
HSR:77.043% C-
EM4 Longshot
C**
Kills:10,000
Deaths:923
KDR:10.834
Accuracy:41.141% C**
HSR:79.760% C*
Blitz GD-10
B
Kills:3,600
Deaths:2,343
KDR:1.536
Accuracy:25.767% B
HSR:9.056% D*
AF-4G Cyclone
B++
Kills:2,201
Deaths:1,214
KDR:1.813
Accuracy:31.049% B++
HSR:12.767% D--
NC14 Bolt Driver
C
Kills:1,795
Deaths:492
KDR:3.648
Accuracy:32.246% C--
HSR:70.975% C
AF-8 RailJack
B**
Kills:1,700
Deaths:215
KDR:7.907
Accuracy:43.053% B**
HSR:79.529% B+
AF-4 Cyclone
B**
Kills:1,600
Deaths:861
KDR:1.858
Accuracy:30.799% B**
HSR:12.063% D--
NS-7 PDW
A+
Kills:1,501
Deaths:863
KDR:1.739
Accuracy:32.401% A+
HSR:13.458% D
MKV Suppressed
B**
Kills:1,404
Deaths:763
KDR:1.840
Accuracy:31.145% B**
HSR:10.755% D*
NSX Tengu
C+
Kills:1,250
Deaths:852
KDR:1.467
Accuracy:36.136% C+
HSR:16.720% D
AF-6 Shadow
A+
Kills:1,175
Deaths:243
KDR:4.835
Accuracy:35.504% C*
HSR:39.575% A+
MGR-S1 Gladius
B+
Kills:1,175
Deaths:454
KDR:2.588
Accuracy:28.965% B+
HSR:17.872% D
NS-30 Vandal
A**
Kills:1,170
Deaths:204
KDR:5.735
Accuracy:38.916% B**
HSR:47.607% A**
Impetus
C++
Kills:1,170
Deaths:346
KDR:3.382
Accuracy:34.408% C++
HSR:24.359% C--
AF-18 Stalker
B+
Kills:1,170
Deaths:384
KDR:3.047
Accuracy:30.372% B+
HSR:22.051% C*
NSX Tomoe
C*
Kills:1,170
Deaths:509
KDR:2.299
Accuracy:30.011% C*
HSR:25.128% D*
Tempest
A
Kills:1,170
Deaths:624
KDR:1.875
Accuracy:31.844% A
HSR:12.564% D*
Gauss SPR
A
Kills:1,170
Deaths:177
KDR:6.610
Accuracy:40.239% A
HSR:41.709% B*
NS-44L Blackhand
C+
Kills:1,167
Deaths:539
KDR:2.165
Accuracy:41.725% C+
HSR:21.165% D**
NS-45 Pilot
C++
Kills:1,165
Deaths:561
KDR:2.077
Accuracy:32.249% C++
HSR:16.567% D--
LA8 Rebel
B**
Kills:1,164
Deaths:476
KDR:2.445
Accuracy:38.749% B**
HSR:15.894% D
NSX Daimyo
C+
Kills:1,161
Deaths:179
KDR:6.486
Accuracy:41.653% C+
HSR:93.109% C
The Executive
D
Kills:1,161
Deaths:580
KDR:2.002
Accuracy:31.575% D
HSR:14.126% D*
NS-357 Underboss
B*
Kills:1,161
Deaths:587
KDR:1.978
Accuracy:42.668% B*
HSR:12.317% D*
NS-44 Commissioner
B**
Kills:1,161
Deaths:646
KDR:1.797
Accuracy:43.949% B**
HSR:13.264% D*
SAS-R
C+
Kills:1,160
Deaths:186
KDR:6.237
Accuracy:38.277% C+
HSR:68.190% C+
NC4 Mag-Shot
B**
Kills:1,160
Deaths:965
KDR:1.202
Accuracy:34.382% B**
HSR:14.052% D
LA3 Desperado
B+
Kills:729
Deaths:288
KDR:2.531
Accuracy:31.456% B+
HSR:14.541% D-
Soldier Soaker
C
Kills:164
Deaths:65
KDR:2.523
Accuracy:30.490% C
HSR:12.195% C--
NS-AM7 Archer
A**
Kills:97
Deaths:123
KDR:0.789
Accuracy:54.136% D
HSR:40.206% A**
Kills:80,213
Deaths (as Infiltrator):20,265
Deaths (to Infiltrators):13,169
KDR:3.9582
Kill Difference:59,948
Playtime:2,345.402 hours
Usage:29%
Score:32.248m
Score/min:229
Accuracy (listed only):35.962%
HSR (listed only):33.220%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-19 Mercenary
B**
Kills:5,165
Deaths:2,850
KDR:1.812
Accuracy:27.854% B**
HSR:20.290% C+
Blitz GD-10
B
Kills:3,600
Deaths:2,343
KDR:1.536
Accuracy:25.767% B
HSR:9.056% D*
AC-X11
B**
Kills:3,001
Deaths:1,146
KDR:2.619
Accuracy:29.804% B**
HSR:16.361% D--
AF-4G Cyclone
B++
Kills:2,201
Deaths:1,214
KDR:1.813
Accuracy:31.049% B++
HSR:12.767% D--
AF-57 Piston
D
Kills:1,706
Deaths:1,017
KDR:1.677
Accuracy:28.796% D*
HSR:11.723% D
Gauss Compact S
A+
Kills:1,630
Deaths:963
KDR:1.693
Accuracy:30.979% A+
HSR:15.337% C--
AF-4 Cyclone
B**
Kills:1,600
Deaths:861
KDR:1.858
Accuracy:30.799% B**
HSR:12.063% D--
NS-7 PDW
A+
Kills:1,501
Deaths:863
KDR:1.739
Accuracy:32.401% A+
HSR:13.458% D
MKV Suppressed
B**
Kills:1,404
Deaths:763
KDR:1.840
Accuracy:31.145% B**
HSR:10.755% D*
GD-7F
C++
Kills:1,400
Deaths:804
KDR:1.741
Accuracy:24.571% C++
HSR:15.286% D-
NSX Tengu
C+
Kills:1,250
Deaths:852
KDR:1.467
Accuracy:36.136% C+
HSR:16.720% D
NSX Tanto
C+
Kills:1,201
Deaths:611
KDR:1.966
Accuracy:26.322% C+
HSR:20.400% D
Razor GD-23
B**
Kills:1,200
Deaths:925
KDR:1.297
Accuracy:29.044% B**
HSR:13.417% D*
NSX-P Tanto
B+
Kills:1,190
Deaths:537
KDR:2.216
Accuracy:28.315% B+
HSR:23.613% C+
19A Fortuna
B++
Kills:1,185
Deaths:689
KDR:1.720
Accuracy:29.439% B++
HSR:15.781% D-
MGR-S1 Gladius
B+
Kills:1,175
Deaths:454
KDR:2.588
Accuracy:28.965% B+
HSR:17.872% D
Tempest
A
Kills:1,170
Deaths:624
KDR:1.875
Accuracy:31.844% A
HSR:12.564% D*
Mauler S6
C
Kills:1,168
Deaths:598
KDR:1.953
Accuracy:31.013% D--
HSR:13.442% C
AF-4A Bandit
B*
Kills:1,165
Deaths:565
KDR:2.062
Accuracy:29.385% B*
HSR:16.052% D--
LA39 Bruiser
A
Kills:1,162
Deaths:777
KDR:1.495
Accuracy:38.910% F-
HSR:20.740% A
NS-11C
B*
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:27.806% B*
HSR:14.655% D
NC12 Sweeper
C**
Kills:574
Deaths:271
KDR:2.118
Accuracy:31.127% D--
HSR:14.286% C**
The Little Helper
D
Kills:263
Deaths:137
KDR:1.920
Accuracy:31.779% F-
HSR:11.407% D
Kills:37,071
Deaths (as Light Assault):20,463
Deaths (to Light Assaults):14,564
KDR:1.81161
Kill Difference:16,608
Playtime:696.748 hours
Usage:9%
Score:9.900m
Score/min:237
Accuracy (listed only):30.141%
HSR (listed only):15.132%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
B**
Kills:5,165
Deaths:2,850
KDR:1.812
Accuracy:27.854% B**
HSR:20.290% C+
AC-X11
B**
Kills:3,001
Deaths:1,146
KDR:2.619
Accuracy:29.804% B**
HSR:16.361% D--
AF-57 Piston
D
Kills:1,706
Deaths:1,017
KDR:1.677
Accuracy:28.796% D*
HSR:11.723% D
Gauss Compact S
A+
Kills:1,630
Deaths:963
KDR:1.693
Accuracy:30.979% A+
HSR:15.337% C--
GD-7F
C++
Kills:1,400
Deaths:804
KDR:1.741
Accuracy:24.571% C++
HSR:15.286% D-
NSX Tanto
C+
Kills:1,201
Deaths:611
KDR:1.966
Accuracy:26.322% C+
HSR:20.400% D
Razor GD-23
B**
Kills:1,200
Deaths:925
KDR:1.297
Accuracy:29.044% B**
HSR:13.417% D*
NSX-P Tanto
B+
Kills:1,190
Deaths:537
KDR:2.216
Accuracy:28.315% B+
HSR:23.613% C+
19A Fortuna
B++
Kills:1,185
Deaths:689
KDR:1.720
Accuracy:29.439% B++
HSR:15.781% D-
GD Guardian
C++
Kills:1,180
Deaths:242
KDR:4.876
Accuracy:34.716% C++
HSR:30.085% C++
MGR-M1 Bishop
B++
Kills:1,175
Deaths:224
KDR:5.246
Accuracy:36.740% B+
HSR:35.575% B++
Mauler S6
C
Kills:1,168
Deaths:598
KDR:1.953
Accuracy:31.013% D--
HSR:13.442% C
AF-4A Bandit
B*
Kills:1,165
Deaths:565
KDR:2.062
Accuracy:29.385% B*
HSR:16.052% D--
LA39 Bruiser
A
Kills:1,162
Deaths:777
KDR:1.495
Accuracy:38.910% F-
HSR:20.740% A
Warden
B*
Kills:1,161
Deaths:398
KDR:2.917
Accuracy:32.300% B*
HSR:12.748% F
NS-11C
B*
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:27.806% B*
HSR:14.655% D
NC12 Sweeper
C**
Kills:574
Deaths:271
KDR:2.118
Accuracy:31.127% D--
HSR:14.286% C**
The Little Helper
D
Kills:263
Deaths:137
KDR:1.920
Accuracy:31.779% F-
HSR:11.407% D
Kills:26,686
Deaths (as Engineer):13,353
Deaths (to Engineers):12,825
KDR:1.9985
Kill Difference:13,333
Playtime:1,925.478 hours
Usage:24%
Score:31.571m
Score/min:273
Accuracy (listed only):30.494%
HSR (listed only):17.844%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
B
Kills:3,600
Deaths:2,343
KDR:1.536
Accuracy:25.767% B
HSR:9.056% D*
NC1 Gauss Rifle
B+
Kills:3,100
Deaths:2,188
KDR:1.417
Accuracy:24.946% B+
HSR:10.968% D**
AF-4G Cyclone
B++
Kills:2,201
Deaths:1,214
KDR:1.813
Accuracy:31.049% B++
HSR:12.767% D--
NS-11A
C+
Kills:1,881
Deaths:978
KDR:1.923
Accuracy:23.933% C+
HSR:11.590% D*
AF-57 Piston
D
Kills:1,706
Deaths:1,017
KDR:1.677
Accuracy:28.796% D*
HSR:11.723% D
AF-4 Cyclone
B**
Kills:1,600
Deaths:861
KDR:1.858
Accuracy:30.799% B**
HSR:12.063% D--
NS-11P
A
Kills:1,575
Deaths:986
KDR:1.597
Accuracy:28.456% A
HSR:11.746% D*
NS-7 PDW
A+
Kills:1,501
Deaths:863
KDR:1.739
Accuracy:32.401% A+
HSR:13.458% D
MKV Suppressed
B**
Kills:1,404
Deaths:763
KDR:1.840
Accuracy:31.145% B**
HSR:10.755% D*
Reaper DMR
C+
Kills:1,303
Deaths:966
KDR:1.349
Accuracy:24.944% C+
HSR:14.198% D**
NSX Tengu
C+
Kills:1,250
Deaths:852
KDR:1.467
Accuracy:36.136% C+
HSR:16.720% D
NC9 A-Tross
B**
Kills:1,193
Deaths:673
KDR:1.773
Accuracy:30.917% B**
HSR:14.250% D**
Carnage AR
B+
Kills:1,177
Deaths:717
KDR:1.642
Accuracy:26.410% B+
HSR:12.999% D--
GR-22
B++
Kills:1,175
Deaths:700
KDR:1.679
Accuracy:27.367% B++
HSR:12.511% D--
MGR-S1 Gladius
B+
Kills:1,175
Deaths:454
KDR:2.588
Accuracy:28.965% B+
HSR:17.872% D
Tempest
A
Kills:1,170
Deaths:624
KDR:1.875
Accuracy:31.844% A
HSR:12.564% D*
Mauler S6
C
Kills:1,168
Deaths:598
KDR:1.953
Accuracy:31.013% D--
HSR:13.442% C
LA39 Bruiser
A
Kills:1,162
Deaths:777
KDR:1.495
Accuracy:38.910% F-
HSR:20.740% A
Gauss Rifle Burst
C+
Kills:1,162
Deaths:557
KDR:2.086
Accuracy:27.352% C+
HSR:15.232% D**
Gauss Prime
B+
Kills:1,160
Deaths:861
KDR:1.347
Accuracy:28.645% B+
HSR:13.017% D**
NSX Yumi
C--
Kills:892
Deaths:591
KDR:1.509
Accuracy:24.165% C--
HSR:17.825% D-
NC12 Sweeper
C**
Kills:574
Deaths:271
KDR:2.118
Accuracy:31.127% D--
HSR:14.286% C**
The Little Helper
D
Kills:263
Deaths:137
KDR:1.920
Accuracy:31.779% F-
HSR:11.407% D
Kills:33,392
Deaths (as Combat Medic):19,991
Deaths (to Combat Medics):7,173
KDR:1.67035
Kill Difference:13,401
Playtime:1,115.555 hours
Usage:14%
Score:15.835m
Score/min:237
Accuracy (listed only):29.429%
HSR (listed only):13.530%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
C+
Kills:1,163
Deaths:496
KDR:2.345
Accuracy:25.678% D*
HSR:15.219% C+
NCM1 Scattercannon
C++
Kills:1,161
Deaths:496
KDR:2.341
Accuracy:25.366% D--
HSR:15.504% C++
AF-41 Hacksaw
B
Kills:1,157
Deaths:259
KDR:4.467
Accuracy:24.190% D
HSR:16.335% B
AF-41 Hacksaw
C++
Kills:942
Deaths:200
KDR:4.710
Accuracy:23.857% D
HSR:14.756% C++
NCM2 Falcon
C**
Kills:227
Deaths:50
KDR:4.540
Accuracy:40.199% C+
HSR:5.286% C**
NCM2 Falcon
C+
Kills:214
Deaths:104
KDR:2.058
Accuracy:39.282% C+
HSR:3.738% C--
Kills:4,864
Deaths (as MAX Suit):802.500
Deaths (to MAX Suits):4,054
KDR:6.06106
Kill Difference:4,061.500
Playtime:85.981 hours
Usage:1%
Score:1.631m
Score/min:316
Accuracy (listed only):29.762%
HSR (listed only):11.807%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C-
Kills:1,595
V. Kills:297 N/A
Deaths:272
KDR:5.864
Accuracy:44.953% C-
KPH:39.700 D
VKPH:7.400 D
M20 Mustang
D
Kills:437
V. Kills:443 98%
Deaths:723
KDR:0.604
Accuracy:26.342% D
KPH:5.200 D
VKPH:5.300 D
Hornet Missiles
C++
Kills:401
V. Kills:229 174%
Deaths:93
KDR:4.312
Accuracy:59.742% C++
KPH:29.700 D
VKPH:17 D-
Vortek Rotary
D-
Kills:88
V. Kills:83 105%
Deaths:252
KDR:0.349
Accuracy:21.609% F
KPH:2.700 D-
VKPH:2.600 D--
Kills:2,521 (525 + 0)
Deaths:1,340
KDR:1.881
VKDR:0.785
Vehicle Kills:1,052
Kill Difference:1,181
Playtime:169.672 hours
Usage:2%
Score:1.270m
Score/min:125
Piloting Accuracy:21.609%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:548
V. Kills:568 96%
Deaths:155
KDR:3.535
Accuracy:39.043% C+
KPH:22 D
VKPH:22.800 C+
L105 Zephyr
C+
Kills:474
V. Kills:95 494%
Deaths:57
KDR:8.316
Accuracy:37.591% C--
KPH:40.800 C
VKPH:8.200 C+
AP30 Shredder
D
Kills:135
V. Kills:96 139%
Deaths:33
KDR:4.091
Accuracy:29.401% C+
KPH:18.800 D
VKPH:13.300 D
Kills:1,157 (0 + 1,157)
Deaths:245
KDR:4.722
VKDR:3.098
Vehicle Kills:759
Kill Difference:912
Playtime:43.788 hours
Usage:1%
Score:0.723m
Score/min:275
Piloting Accuracy:N/A%
Gunner Accuracy:29.401%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C-
Kills:653
V. Kills:141 460%
Deaths:80
KDR:8.163
Accuracy:30.504% D
KPH:21.700 C-
VKPH:4.700 D
LB00 Python AP
C+
Kills:577
V. Kills:187 307%
Deaths:14
KDR:41.214
Accuracy:48.703% D-
KPH:51.700 C+
VKPH:16.700 D
L100 Python AP
C+
Kills:247
V. Kills:138 178%
Deaths:14
KDR:17.643
Accuracy:49.048% D
KPH:28.200 C+
VKPH:15.800 C
Skyguard
D--
Kills:56
V. Kills:49 112%
Deaths:9
KDR:6.222
Accuracy:24.812% D
KPH:6.200 D*
VKPH:5.500 D--
Kills:1,533 (1,533 + 0)
Deaths:117
KDR:13.103
VKDR:4.402
Vehicle Kills:515
Kill Difference:1,416
Playtime:58.966 hours
Usage:1%
Score:0.767m
Score/min:217
Driving Accuracy:24.812%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:6,708
V. Kills:4,147 162%
Deaths:577
KDR:11.626
Accuracy:47.988% C
KPH:27.600 B+
VKPH:17.100 B+
Titan-150 HESH
B+
Kills:3,716
V. Kills:859 432%
Deaths:153
KDR:24.288
Accuracy:50.040% C**
KPH:45.800 B
VKPH:10.600 B+
E540 Halberd
B
Kills:3,710
V. Kills:1,687 220%
Deaths:297
KDR:12.492
Accuracy:47.196% B
KPH:32.400 B
VKPH:14.700 C+
Titan-150 HEAT
B+
Kills:3,066
V. Kills:1,109 276%
Deaths:282
KDR:10.872
Accuracy:38.310% D-
KPH:24.800 B+
VKPH:9 C+
Enforcer ML85
C
Kills:1,251
V. Kills:767 163%
Deaths:137
KDR:9.131
Accuracy:36.782% C--
KPH:20.300 C
VKPH:12.400 D
M20 Basilisk
B**
Kills:223
V. Kills:52 421%
Deaths:27
KDR:8.259
Accuracy:37.335% B**
KPH:31.900 B*
VKPH:7.400 C+
C85 Canister
C**
Kills:139
V. Kills:4 N/A
Deaths:6
KDR:23.167
Accuracy:40.982% C**
KPH:57.600 C
VKPH:1.700 D
M12 Kobalt
C+
Kills:90
V. Kills:3 N/A
Deaths:3
KDR:30
Accuracy:13.831% C+
KPH:46.500 C
VKPH:1.500 C
Kills:18,903 (13,490 + 5,413)
Deaths:1,482
KDR:12.755
VKDR:5.822
Vehicle Kills:8,628
Kill Difference:17,421
Playtime:635.077 hours
Usage:8%
Score:8.892m
Score/min:233
Driving Accuracy:38.310%
Gunner Accuracy:13.831%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C
Kills:333
V. Kills:22 N/A
Deaths:28
KDR:11.893
Accuracy:46.687% C
KPH:89.300 C
VKPH:5.900 C-
E540 Halberd-H
C-
Kills:164
V. Kills:114 143%
Deaths:39
KDR:4.205
Accuracy:58.603% C**
KPH:24.800 D-
VKPH:17.300 C-
M40 Fury-H
D-
Kills:125
V. Kills:10 N/A
Deaths:7
KDR:17.857
Accuracy:29.145% D*
KPH:39.900 D--
VKPH:3.200 D-
Enforcer ML65-H
C+
Kills:87
V. Kills:79 109%
Deaths:22
KDR:3.955
Accuracy:58.637% C++
KPH:29.400 C
VKPH:26.700 C+
M96 Mjolnir-H
C
Kills:62
V. Kills:43 141%
Deaths:18
KDR:3.444
Accuracy:43.078% D
KPH:37.800 C--
VKPH:26.200 C
M20 Basilisk-H
D-
Kills:55
V. Kills:15 344%
Deaths:13
KDR:4.231
Accuracy:35.509% D-
KPH:13.600 D-
VKPH:3.700 D*
Kills:826 (0 + 826)
Deaths:127
KDR:6.504
VKDR:2.228
Vehicle Kills:283
Kill Difference:699
Playtime:22.118 hours
Usage:0%
Score:0.445m
Score/min:335
Driving Accuracy:N/A%
Gunner Accuracy:35.509%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B+
Kills:922
V. Kills:180 N/A
Deaths:94
KDR:9.809
Accuracy:40.232% B
KPH:25 B+
VKPH:4.900 D
M12 Kobalt
B+
Kills:586
V. Kills:18 N/A
Deaths:21
KDR:27.905
Accuracy:20.131% B+
KPH:58.700 C+
VKPH:1.800 C-
M20 Basilisk
B
Kills:521
V. Kills:159 326%
Deaths:54
KDR:9.648
Accuracy:40.893% B
KPH:23.800 C*
VKPH:7.300 C
M40 Fury
C++
Kills:452
V. Kills:106 422%
Deaths:43
KDR:10.512
Accuracy:34.973% C+
KPH:39.500 C
VKPH:9.300 C++
M60-G Bulldog
C
Kills:273
V. Kills:70 385%
Deaths:41
KDR:6.659
Accuracy:31.294% C
KPH:18.300 D
VKPH:4.700 C
M12 Kobalt
C+
Kills:257
V. Kills:11 N/A
Deaths:9
KDR:28.556
Accuracy:19.981% B+
KPH:60.100 C
VKPH:2.600 C+
M40 Fury
C+
Kills:186
V. Kills:47 388%
Deaths:15
KDR:12.400
Accuracy:37.448% C*
KPH:41.700 C-
VKPH:10.500 C+
G30 Walker
C++
Kills:69
V. Kills:34 197%
Deaths:3
KDR:23
Accuracy:29.655% C++
KPH:12.300 C
VKPH:6.100 D
Kills:3,266 (0 + 3,266)
Deaths:280
KDR:11.664
VKDR:2.232
Vehicle Kills:625
Kill Difference:2,986
Playtime:109.471 hours
Usage:1%
Score:1.084m
Score/min:165
Driving Accuracy:N/A%
Gunner Accuracy:29.655%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C++
Kills:85
V. Kills:41 202%
Deaths:107
KDR:0.794
Accuracy:54.371% B+
KPH:13.400 C--
VKPH:6.500 C++
Kills:85 (85 + 0)
Deaths:107
KDR:0.794
VKDR:0.383
Vehicle Kills:41
Kill Difference:22
Playtime:6.351 hours
Usage:0%
Score:0.039m
Score/min:103
Driving Accuracy:54.371%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA80 17,78817,6762,0548.606A++5.3940.331%C+81.195%B+45.4BN/A108389.7h2.1C*5.3C*
The Moonshot 16,76916,6661,54910.759A7.5539.187%D77.043%C-41.3C--N/A93403.1h2C-5.2D
NC6A GODSAW 14,05514,0065,1032.745C**0.4731.561%B+16.586%D**43.6C-N/A123321h7.8C++24.8B+
EM4 Longshot 10,05310,00092310.834M7.6241.141%C**79.76%C*45.5B*N/A115220h2B+4.9B+
EM6 9,0479,0013,6392.473B++0.7428.666%A19.109%D37.5C+N/A111240.1h9.2B++32.1B++
Titan-150 AP 10,8556,70857711.626B**8.4147.988%C3.131%C++27.6B+17.1B+282242.7h4.2C*8.8B
Bouncing Betty 6,5336,52741715.652S12.4433.582%D*N/A138BN/A36947.3h1.6B**4.7C+
C-4 ARX 8,2346,4311,7283.722B**0.5129.32%B*N/A119.8C++33.6C+58353.7h1.1B+3.9B+
AF-19 Mercenary 5,2305,1652,8501.812A1.4027.854%B**20.29%C+18.5C+N/A64279h10.7B++38.5B++
LA1 Anchor 5,1015,0742,0382.49C++0.7229.5%B**19.787%D35.9CN/A107141.3h8.9B++30.1B++
Titan-150 HESH 4,5753,71615324.288A+21.0750.04%C**2.18%C**45.8B10.6B+19981.1h3.6C7.1C++
E540 Halberd 5,3973,71029712.492B++9.2847.196%B2.965%C+32.4B14.7C+290114.5h5.4B11.5B+
Blitz GD-10 3,6193,6002,3431.536B+1.6825.767%B9.056%D*17.5C--N/A55205.3h14.3B55.4B+
NC15 Phoenix 6,7793,5427664.624M*1.4155.471%C**N/A17.6B+16.1B+176200.9h9.3B+16.8B+
Frag Grenade 3,3263,24613246N/A3,242.7955.658%AN/A721.3B**17.8A++23254.5h2.9B*5.2B**
NC1 Gauss Rifle 3,1173,1002,1881.417B+1.8024.946%B+10.968%D**17.4CN/A56178.5h11.5B+45.9B+
Titan-150 HEAT 4,1753,06628210.872A7.6638.31%D-3.881%B+24.8B+9C+146123.8h3.2B**8.3B*
C-4 4,2253,0141,5551.938B+1.2831.123%B**N/A71.4C+28.7C+69342.2h1.5C++4.7B+
Tank Mine 4,6073,01122113.624S10.4128.781%CN/A121.4B+64.4C++96824.8h1.5B++5.1B++
AC-X11 3,0343,0011,1462.619A++0.5929.804%B**16.361%D--30C*N/A9499.9h8.9B+29.8B+
NC05 Jackhammer 2,8842,8731,0642.7A0.5153.203%B**13.227%C54.5B+N/A17252.7h3.9B*7.3B++
Spear Anti-Vehicle Phalanx Turret 4,0682,74211823.237M20.0242.633%C+4.121%C+45.9B+22.2C++28959.7h7.1B+16.7B+
EM1 2,5052,5001,1282.216B**1.0028.9%A+15.92%D-33.7C+N/A12474.1h10.5B36.4B++
AF-4G Cyclone 2,2082,2011,2141.813C++1.4031.049%B++12.767%D--25DN/A6588h9.5B30.7B+
NS-11A 1,8861,8819781.923B+1.2923.933%C+11.59%D*16.4DN/A51114.6h13B54.2C**
Sticky Grenade 1,8761,82411824N/A1,820.7970.88%A*N/A1520B**43.3M*41531.2h1.8B+2.5B++
NC14 Bolt Driver 1,8011,7954923.648B**0.4332.246%C--70.975%C20C+N/A7789.9h3C9.4C
AF-57 Piston 1,7121,7061,0171.677B+1.5428.796%D*11.723%D22.6C--N/A7175.4h3.7B++12.9C+
AF-8 RailJack 1,7171,7002157.907A*4.6943.053%B**79.529%B+32.3B++N/A10052.7h2.3C*5.4B+
Gauss Compact S 1,6601,6309631.693B**1.5230.979%A+15.337%C--16.2CN/A51100.7h11.3C+36.6B+
NS Decimator 2,5281,6187462.169A+1.0461.541%C++2.534%C*32.6C+18.3C**31449.7h5.4C8.8C+
The Kraken 2,1771,6054913.269B**0.0662.028%C++1.308%D39.7C+14.2C19640.4h4.8C--7.8C
NS-15M2 1,6091,6045922.709B++0.5030.844%A+15.212%D*46.2C++N/A17934.7h10.8B++35.2B++
AF-4 Cyclone 1,6091,6008611.858B+1.3630.799%B**12.063%D--21.7C-N/A9073.7h10.2B+33B+
Breaker Rocket Pods 1,8921,5952725.864C+2.6544.953%C-1.129%C++39.7D7.4D20040.2h16.1C++35.7C++
NS-11P 1,5971,5759861.597B+1.6228.456%A11.746%D*27.6C+N/A8957.1h13.2B+46.4B++
NC6 Gauss SAW 1,5641,5548931.74B++1.4726.061%B**16.023%D*23.8CN/A15465.3h8.9B+34.3B+
NS-7 PDW 1,5061,5018631.739B*1.4732.401%A+13.458%D29.8C*N/A10550.4h11.7B*36B*
MKV Suppressed 1,4091,4047631.84B**1.3731.145%B**10.755%D*28.6C+N/A9749.1h12.1B+39B+
GD-7F 1,4061,4008041.741B++1.4724.571%C++15.286%D-17.6C-N/A7279.6h11.9B+48.4B+
NS-15M1 1,3351,3285752.31B++0.9025.472%B+12.425%D*23.9C--N/A7055.5h11.7B+45.7B+
Reaper DMR 1,3181,3039661.349C+1.8624.944%C+14.198%D**15.2D-N/A4585.5h12D-48C
Enforcer ML85 2,0181,2511379.131B**5.9236.782%C--1.918%C+20.3C12.4D17061.7h11.8B32.2C++
NSX Tengu 1,2601,2508521.467C**1.7536.136%C+16.72%D18.3DN/A5168.4h13.6C++37.6C++
Hawk GD-68 2,1001,2449731.279B**1.9363.423%C++2.331%C15.1C+10.4C+19882.5h7.9C*12.4C**
GD-22S 1,2331,2325472.252B+0.9629.238%A13.88%D**38.4C++N/A18232.1h9.1B*31.2B*
Mag-Cutter 1,4031,21722,9850.053B**3.1649.006%A++N/A0.6C+N/A21890.4h2.5C*5B+
NS-TMC-01 "His Regards" 1,2671,20415,8740.076A++3.1434.827%B*1.412%D--0.7CN/A21763.3h2B+5.7B+
NC6S Gauss SAW S 1,2031,2025762.087B+1.1329.037%B**20.632%C-37.2C+N/A16032.3h9.5B+32.6B+
NSX Tanto 1,2141,2016111.966B*1.2526.322%C+20.4%D18.7C--N/A4964.2h12.7B48.3C*
Razor GD-23 1,2051,2009251.297B+1.9229.044%B**13.417%D*16.4CN/A7373.2h10.8B+37.2B+
NSX Naginata 1,1991,1945282.261B*0.9526.895%B**24.874%C29.6C-N/A7640.3h10.5B+39B+
NC9 A-Tross 1,2061,1936731.773B+1.4430.917%B**14.25%D**30.9C+N/A8038.6h9B+29.3B++
NSX-P Tanto 1,1991,1905372.216A+1.0028.315%B+23.613%C+26.2C+N/A6545.4h11.8B++41.7B++
19A Fortuna 1,2001,1856891.72B+1.4929.439%B++15.781%D-19.2DN/A4861.8h9.6C*32.5B+
GD Guardian 1,2031,1802424.876A++1.6634.716%C++30.085%C++27.8DN/A7742.5h8.3D24C
Carnage AR 1,1781,1777171.642C**1.5726.41%B+12.999%D--25.4CN/A8646.3h11.6B++43.8B++
AF-6 Shadow 1,1911,1752434.835A*1.6235.504%C*39.575%A+29.9C-N/A8239.3h6.5D18.2C+
MGR-L1 Promise 1,1851,1754452.64B**0.5726.702%B+21.447%C-39.6C+N/A15229.7h11.7B++43.8B++
GR-22 1,1781,1757001.679B1.5327.367%B++12.511%D--27.3C+N/A11243h12.6B+45.9B+
MGR-M1 Bishop 1,1891,1752245.246A*2.0336.74%B+35.575%B++33.5C++N/A8035.1h6B+16.5B+
MGR-S1 Gladius 1,1891,1754542.588B*0.6328.965%B+17.872%D25.9CN/A7845.4h9B+31B+
NS-30 Vandal 1,1821,1702045.735A**2.5238.916%B**47.607%A**33.3CN/A8235.1h5.9C+15.2B+
Impetus 1,1781,1703463.382B**0.1734.408%C++24.359%C--20.6D-N/A4856.8h5.7D-16.7C
AF-18 Stalker 1,1811,1703843.047A++0.1730.372%B+22.051%C*26.7CN/A7543.9h13.5C+44.4C**
NSX Tomoe 1,1811,1705092.299B+0.9130.011%C*25.128%D*24.5DN/A5747.7h14.9C+49.5C++
Tempest 1,1901,1706241.875C**1.3431.844%A12.564%D*21.8D--N/A6153.6h10.2C+32.1B+
Gauss SPR 1,1791,1701776.61M**3.4040.239%A41.709%B*31.4C*N/A9337.3h5.3C*13.1B+
Mauler S6 1,1681,1685981.953B*1.2631.013%D--13.442%C36.3B+N/A15632.2h3.2A10.3B+
NS-44L Blackhand 1,1701,1675392.165B**1.0541.725%C+21.165%D**45.8AN/A11425.5h3.3B*7.9B+
Shrike 1,6001,1677861.485A+1.7352.868%C4.37%B*26.9C**10C32243.4h5.4B++10.2B+
Auraxium Mag-Cutter 1,3151,16733,2270.035C++3.1832.028%C*1.542%D-0.4C-N/A12911.1h2.3C+7.3C**
AF-4A Bandit 1,1861,1655652.062B++1.1529.385%B*16.052%D--15.9DN/A4473.5h10.5C**35.7B+
NS-45 Pilot 1,1751,1655612.077B+1.1432.249%C++16.567%D--44.5C+N/A11726.2h7.6C+23.5C*
LA8 Rebel 1,1701,1644762.445A++0.7738.749%B**15.894%D57.6AN/A14720.2h5.3B++13.7B++
NCM1 Scattercannon 1,1671,1634962.345B+0.8725.678%D*15.219%C+30.8B+N/A12537.7h5.2B**20.1C**
LA39 Bruiser 1,1681,1627771.495C**1.7238.91%F-20.74%A20D-N/A5758.1h2.5C+6.5D-
Gauss Rifle Burst 1,1711,1625572.086C*1.1327.352%C+15.232%D**27.7DN/A6842h10.9C*40C*
Warden 1,1741,1613982.917A*0.3032.3%B*12.748%F23C*N/A6950.4h7.1B*22B*
NSX Daimyo 1,1621,1611796.486B**3.2741.653%C+93.109%C33.8DN/A8434.4h2.8C6.8C+
The Executive 1,1681,1615802.002B+1.2131.575%D14.126%D*49.8C+N/A12423.3h8.2D--25.8D*
NS-357 Underboss 1,1671,1615871.978B**1.2442.668%B*12.317%D*52.8B+N/A13322h4C**9.3B+
NCM1 Scattercannon 1,1731,1614962.341C+0.8725.366%D--15.504%C++29.8CN/A9838.9h5.5B21.8C
NS-44 Commissioner 1,1691,1616461.797B*1.4243.949%B**13.264%D*54.5B*N/A18421.3h3.5B+8B++
NS-11C 1,1701,1605991.937B**1.2827.806%B*14.655%D15.2C--N/A4576.3h13.7C**49.4B+
SAS-R 1,1661,1601866.237B**3.0238.277%C+68.19%C+43.6C**N/A18426.6h2.3C++6.1C++
NC4 Mag-Shot 1,1761,1609651.202B++2.0134.382%B**14.052%D44.3B**N/A16626.2h7.6B+22.1B
Gauss Prime 1,1711,1608611.347C+1.8728.645%B+13.017%D**30.8DN/A10537.7h11.1C+38.9C**
AF-41 Hacksaw 1,1791,1572594.467B*1.2524.19%D16.335%B33.5C*N/A10734.5h6.6C**27.4C+
AF-41 Hacksaw 9519422004.71B*1.5023.857%D14.756%C++34.5C**N/A11527.3h6.9C+29C
M20 Basilisk 1,102922949.809M**6.6040.232%B6.508%C*25B+4.9D13536.9h56.6B+140.6B**
NSX Yumi 9088925911.509C++1.7024.165%C--17.825%D-16.7D-N/A3953.3h15.1D62.3C--
AF-22 Crow 1,2308703252.677S0.5466.155%C+1.609%D32.3B+13.4C+21626.9h6.6B++10B++
LA3 Desperado 7367292882.531A++0.6831.456%B+14.541%D-44.5B+N/A11916.4h9.1C++28.8B+
C75 Viper 794653808.163B*4.9530.504%DN/A21.7C-4.7D16730.1h11.4B+37.2C++
M12 Kobalt 6045862127.905A+24.6920.131%B+20.819%B+58.6C+1.8C-19610h18.1B90.1B+
LB00 Python AP 7645771441.214M38.0048.703%D-N/A51.5C+16.7D19811.2h4.2C++8.7C-
NC12 Sweeper 5815742712.118B**1.1031.127%D--14.286%C**29.1C+N/A9119.7h3.2B**10.4C**
C150 Dalton 1,1165481553.535C0.3239.043%C+N/A21.9D22.7C+32125h5.1C+13.1C+
M20 Basilisk 680521549.648M**6.4340.893%B6.526%C*23.8C*7.3C17321.9h64.3C**157.2B++
NSX-P Naginata 5195102442.09B+1.1223.785%C++27.647%C26.7DN/A7019.1h10.7B+44.9B+
Rocklet Rifle 8754771652.891S0.3252.15%C+N/A24.7C20.6C32319.3h45.1C-86.5C
L105 Zephyr 569474578.316C+5.1037.591%C--N/A40.9C8.2C+18211.6h6.2C++16.6C+
NS Annihilator 778464915.099U1.8979.606%CN/A17.8A++12.1A19926h8A10.1A
M40 Fury 5584524310.512B*7.3034.973%C+N/A39.6C9.3C++23311.4h14.3C+40.9C++
M20 Mustang 8804377230.604C2.6126.342%DN/A5.2D5.3D9083.7h208D*789.5D**
Hornet Missiles 630401934.312C+1.1059.742%C++1.746%C++29.7D17D-23313.5h10.5C*17.6C**
Orbital Strike Uplink 4953971397N/A393.79962.5%UN/A794U196U27980.5h1.4T*0.1T*
MANA Anti-Vehicle Turret 7503911362.875B0.3457.064%B**3.069%D**3910A**3590M**6790420.1h10.2D18A+
C85 Canister-H 3553332811.893C+8.6846.687%C11.411%C+90C5.9C-3433.7h6.5C++13.9C++
Spear Anti-Vehicle Phalanx Tower 4523031303U299.7947.183%C1.32%D*64.5B++31.7C*3924.7h6.8B+14.4B+
Aspis Anti-Aircraft Phalanx Turret 567289299.966M6.7529.393%B+N/A16.9B**16.3B**26717.1h113.4B*385.7B++
M60-G Bulldog 343273416.659B++3.4531.294%C2.198%C--18.3D4.7C10614.9h8C+25.5C+
The Little Helper 2682631371.92B+1.2931.779%F-11.407%D20.1D--N/A4413.1h3.9B++12.2C--
Xiphos Anti-Personnel Phalanx Tower 2612601260M**256.7920.355%DN/A1300S5D31490.2h1.9B+9.5B+
M12 Kobalt 268257928.556A*25.3419.981%B+20.623%B+59.8C2.6C+2094.3h19.9C+99.8C*
MANA Anti-Personnel Turret 256249992.515N/A0.7020.343%UN/A2490U70U8068100.1h27.7T*135.9T*
L100 Python AP 3852471417.643M++14.4349.048%D2.834%C+28.1C+15.7C4378.8h5.4B+11.1C*
M60-A Bulldog 259229445.205C+1.9938.85%B+N/A33.7C+4.4C1806.8h5.8C+15B+
NCM2 Falcon 253227504.54S1.3340.199%C+5.286%C**22.7A++2.6D-14210h9.4B*23.5B++
M20 Basilisk 275223278.259A*5.0537.335%B**6.278%C**31.9B*7.4C+1777h56.7B*151.8B**
NCM2 Falcon 2612141042.058B**1.1639.282%C+3.738%C--13.8C++3D13015.5h12.4C+31.6C++
M40 Fury 2331861512.4B**9.1937.448%C*1.075%D41.3C-10.4C+3034.5h17D45.3C+
E540 Halberd-H 278164394.205C0.9958.603%C**N/A24.8D-17.3C-3586.6h7.1C12C+
Soldier Soaker 165164652.523A0.6930.49%C12.195%C--65.6B+N/A2502.5h5.3B+17.4C**
Anti-Vehicle Grenade 1851571157N/A153.7941.434%D*N/A224.3D40D16690.7h6.4C15.5C--
C85 Canister 143139623.167B+19.9540.982%C**9.353%D--57.9C1.7D1552.4h10.3D25.1C+
AP30 Shredder 231135334.091C+0.8829.401%C+2.222%C+18.8D13.3D2687.2h89.8C+305.3C+
M40 Fury-H 135125717.857B+14.6429.145%D*N/A40.3D--3.2D-1513.1h6.3B+21.7C+
NS-AM7 Archer 101971230.789B*2.4254.136%D40.206%A**9.1B+N/A8710.7h12.8B++23.6B++
M20 Basilisk 12592246S42.7953.876%C*5.435%C*48.4C**17.4C3101.9h77.4B++143.7B++
M12 Kobalt 9390330A26.7913.831%C+20%B**47.4C1.6C1261.9h19.7C142.1C+
Vortek Rotary 171882520.349C-2.8621.609%F3.409%B++2.7D-2.6D--7532.3h181.7F-840.8F**
Enforcer ML65-H 16687223.955C+0.7458.637%C++N/A29C26.3C5363h16.1C++27.5C*
M40 Fury-F 126851070.794C2.4254.371%B+N/A13.3D6.4C+1036.4h14.3C26.4C+
M12 Kobalt 8482182B+78.7919.254%C--26.829%A*82C-2D-3031h13.8B++71.9B+
G30 Walker 10369323U19.7929.655%C++4.348%C++12.3C6.1D1525.6h163.4B*550.9B++
M96 Mjolnir-H 10562183.444C+0.2343.078%DN/A38.8C-26.9C8081.6h40C+92.7C
Skyguard 1055696.222A+3.0124.812%DN/A6.2D*5.4D*1929h148.6C-599D
M20 Basilisk-H 7055134.231C1.0235.509%D-7.273%B13.8D-3.8D*944h40.9B++115.1B+
Xiphos Anti-Personnel Phalanx Turret 5852152N/A48.7929.384%UN/A520U60U1165500.1h61.2T*208.3T*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret143,8045.7h
Solid Wall0520.4h
Nanite Revive Grenade03,4090.9h
Nano-Armor Kit9312,190,085137.4h
Medical Applicator1,480778,09975.9h
Medical Kit91610.6h
Spawn Beacon385,0258.2h
Blast Wall2550.6h
Xiphos Anti-Personnel Tower03291.9h
Repair Module32911.2h
Hoplon Anti-Aircraft Phalanx Tower01320.8h
Skywall Shield Emitter34072.4h
Rampart Wall43074.2h
Structure Shield Module13381.6h
Deconstruction Tool13,2550.3h
Turret AI Module34422.4h
Welding Device13,0700.2h
Motion Spotter3715,86113.2h
Spear Anti-Vehicle Tower42261.3h
Spitfire Auto-Turret02150.2h
Cortium Silo0590.3h
Recon Detection Device27972,056113.8h
Ammunition Package14214,0226h
Anti-Infantry MANA Turret171,4983.3h
Vehicle Gate31732.7h
Pillbox1660.7h
Elysium Spawn Tube0560.4h
Orbital Strike Target Designator181433.1h
WLT-Howler Mining Laser453,0139.5h
Infantry Tower0520.5h
Nano-Repair Grenade01,4330.4h
Snowman Soldier1890.1h
Flail Targeting Dart2640.8h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.30s
Server spent 1.64s on queries, 1.34s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.