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Executor Grouchy MarKos81[8FPS] MarKos81
NC BR 216

KDR: 3.27

Score: 132.4m

Last Seen: May 21st, 2019 9:52 PM
- OFFLINE - 7.3 hour(s)

Prestige 1, Battle Rank 100 (216 total) - New Conglomerate on Miller - Outfit Leader of Truenos de Guerra[8FPS] Truenos de Guerra
NC outfit on Miller

Members: 22
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS LA80 The Moonshot NC6A GODSAW EM4 Longshot EM6 Titan-150 AP Bouncing Betty C-4 ARX
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,806,444 MLG Score: 1444
Fun Score: N/A
Cheeseburgers Flipped: 722TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.896%17.332%501551141106,0912.408640.857

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.866%1.517A+-0.525D-0.726D-HEAD (~2.88)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.80.548B+9.80.317C*24

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.805%1.036%97311932,12421248691244%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.174%-1.01D*-0.517D0.053

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
224.5-0.392C--62.4-0.177C162.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.628%2.708%9055119115,916268569545.92554229%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.979%0.261C*0.098C+0.162

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.756B++4.10.672B+5.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.005%5.618%56619117711,001238243204.61645255%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.574%-0.108C+0.303C*-0.085

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.20.536B+19.30.512B+35.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.892%78.395%5668118856,038461433312.1426

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.648%0.727B++0.734B++-0.165

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.437B2.20.303C*3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.251%14.735%566411924,6154392191.05077

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.217%-0.849D--0.033C+-0.887

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.30.217C++3.20.335C**7.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Truenos de Guerra[8FPS] Truenos de Guerra
NC outfit on Miller

Members: 22
132.4m214.2%288 (17.3k)255 (15.3k)3.26571263,34780,6403.70064216 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC11961923620.834%25.319%52706:2593

13% Combat Medic24% Engineer24% Heavy Assault29% Infiltrator9% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 24th, 2013 8:10 PMMar 24th, 2013 8:12 PMMay 22nd, 2019 4:10 AM (18h) (PST)May 21st, 2019 7:43 PM (1d) (PST)May 21st, 2019 5:52 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5821114710.5080.1560.1291.2120.0581444

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,9006,68728,213309873315,327

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8636.3h/359.8d 35,073 66,676 92,028 628.2k 13,828 32,661 29,920 301.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B+
Kills:14,006
Deaths:5,103
KDR:2.745
Accuracy:31.561% B+
HSR:16.586% D**
EM6
A
Kills:9,001
Deaths:3,639
KDR:2.473
Accuracy:28.666% A
HSR:19.109% D
LA1 Anchor
B*
Kills:5,101
Deaths:2,044
KDR:2.496
Accuracy:29.444% B*
HSR:19.800% D
NC05 Jackhammer
B**
Kills:2,885
Deaths:1,065
KDR:2.709
Accuracy:53.187% B**
HSR:13.172% C
EM1
A+
Kills:2,500
Deaths:1,128
KDR:2.216
Accuracy:28.900% A+
HSR:15.920% D-
NC6 Gauss SAW
B**
Kills:1,885
Deaths:1,030
KDR:1.830
Accuracy:26.419% B**
HSR:16.923% D--
GD-22S
B**
Kills:1,800
Deaths:834
KDR:2.158
Accuracy:28.864% B**
HSR:17.056% D--
NS-15M2
A
Kills:1,703
Deaths:639
KDR:2.665
Accuracy:30.456% A
HSR:15.443% D*
NS-15M1
B++
Kills:1,650
Deaths:732
KDR:2.254
Accuracy:25.643% B++
HSR:14.424% D--
NC6S Gauss SAW S
B**
Kills:1,300
Deaths:613
KDR:2.121
Accuracy:29.130% B**
HSR:20.923% C
NSX Naginata
B*
Kills:1,200
Deaths:533
KDR:2.251
Accuracy:26.884% B*
HSR:24.917% C-
NSX-P Naginata
B+
Kills:1,200
Deaths:567
KDR:2.116
Accuracy:25.186% B+
HSR:24.833% D
MGR-L1 Promise
B+
Kills:1,175
Deaths:445
KDR:2.640
Accuracy:26.702% B+
HSR:21.447% C-
Kills:45,406
Deaths (as Heavy Assault):18,372
Deaths (to Heavy Assaults):22,635
KDR:2.47148
Kill Difference:27,034
Playtime:2,043.174 hours
Usage:24%
Score:34.333m
Score/min:280
Accuracy (listed only):30.080%
HSR (listed only):18.504%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
LA80
B+
Kills:22,386
Deaths:2,571
KDR:8.707
Accuracy:40.678% C+
HSR:80.984% B+
The Moonshot
C-
Kills:16,666
Deaths:1,549
KDR:10.759
Accuracy:39.187% D
HSR:77.043% C-
EM4 Longshot
C**
Kills:10,000
Deaths:923
KDR:10.834
Accuracy:41.141% C**
HSR:79.760% C*
Blitz GD-10
C**
Kills:3,600
Deaths:2,343
KDR:1.536
Accuracy:25.767% C**
HSR:9.056% D*
AF-4G Cyclone
B++
Kills:2,201
Deaths:1,214
KDR:1.813
Accuracy:31.049% B++
HSR:12.767% D--
MKV Suppressed
B**
Kills:1,893
Deaths:943
KDR:2.007
Accuracy:31.196% B**
HSR:12.309% D*
NC14 Bolt Driver
C
Kills:1,795
Deaths:492
KDR:3.648
Accuracy:32.246% C-
HSR:70.975% C
AF-8 RailJack
B*
Kills:1,700
Deaths:215
KDR:7.907
Accuracy:43.053% B*
HSR:79.529% B+
AF-4 Cyclone
B**
Kills:1,600
Deaths:861
KDR:1.858
Accuracy:30.799% B**
HSR:12.063% D--
NS-7 PDW
A+
Kills:1,501
Deaths:863
KDR:1.739
Accuracy:32.401% A+
HSR:13.458% D
NSX Tengu
C+
Kills:1,250
Deaths:852
KDR:1.467
Accuracy:36.136% C+
HSR:16.720% D
MGR-S1 Gladius
B+
Kills:1,175
Deaths:454
KDR:2.588
Accuracy:28.965% B+
HSR:17.872% D
AF-6 Shadow
A+
Kills:1,175
Deaths:243
KDR:4.835
Accuracy:35.504% C*
HSR:39.575% A+
AF-18 Stalker
B+
Kills:1,170
Deaths:384
KDR:3.047
Accuracy:30.372% B+
HSR:22.051% C*
Tempest
A
Kills:1,170
Deaths:624
KDR:1.875
Accuracy:31.844% A
HSR:12.564% D*
NS-30 Vandal
M
Kills:1,170
Deaths:204
KDR:5.735
Accuracy:38.916% B**
HSR:47.607% M
Gauss SPR
A
Kills:1,170
Deaths:177
KDR:6.610
Accuracy:40.239% A
HSR:41.709% B**
Impetus
C+
Kills:1,170
Deaths:346
KDR:3.382
Accuracy:34.408% C+
HSR:24.359% C-
NSX Tomoe
C*
Kills:1,170
Deaths:509
KDR:2.299
Accuracy:30.011% C*
HSR:25.128% D*
NS-44L Blackhand
C+
Kills:1,167
Deaths:539
KDR:2.165
Accuracy:41.725% C+
HSR:21.165% D**
LA3 Desperado
B++
Kills:1,166
Deaths:490
KDR:2.380
Accuracy:32.238% B++
HSR:14.408% D-
NS-45 Pilot
C++
Kills:1,165
Deaths:561
KDR:2.077
Accuracy:32.249% C++
HSR:16.567% D--
LA8 Rebel
B**
Kills:1,164
Deaths:476
KDR:2.445
Accuracy:38.749% B**
HSR:15.894% D
NS-357 Underboss
B*
Kills:1,161
Deaths:587
KDR:1.978
Accuracy:42.668% B*
HSR:12.317% D*
NS-44 Commissioner
B**
Kills:1,161
Deaths:646
KDR:1.797
Accuracy:43.949% B**
HSR:13.264% D*
The Executive
D
Kills:1,161
Deaths:580
KDR:2.002
Accuracy:31.575% D
HSR:14.126% D*
NSX Daimyo
C+
Kills:1,161
Deaths:179
KDR:6.486
Accuracy:41.653% C+
HSR:93.109% C
NC4 Mag-Shot
B**
Kills:1,160
Deaths:965
KDR:1.202
Accuracy:34.382% B**
HSR:14.052% D-
SAS-R
C+
Kills:1,160
Deaths:186
KDR:6.237
Accuracy:38.277% C+
HSR:68.190% C+
NSX-P Tengu
B
Kills:787
Deaths:339
KDR:2.322
Accuracy:37.841% B
HSR:16.900% D
NS-44L Showdown
C+
Kills:535
Deaths:266
KDR:2.011
Accuracy:41.408% C+
HSR:18.692% D*
Soldier Soaker
C-
Kills:164
Deaths:65
KDR:2.523
Accuracy:30.490% C-
HSR:12.195% C--
NS-AM7 Archer
A*
Kills:151
Deaths:170
KDR:0.888
Accuracy:54.437% D
HSR:35.099% A*
Kills:87,225
Deaths (as Infiltrator):21,816
Deaths (to Infiltrators):14,091
KDR:3.99821
Kill Difference:65,409
Playtime:2,543.348 hours
Usage:29%
Score:35.261m
Score/min:231
Accuracy (listed only):36.229%
HSR (listed only):32.167%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-19 Mercenary
B**
Kills:5,761
Deaths:3,145
KDR:1.832
Accuracy:27.818% B**
HSR:19.910% C
Blitz GD-10
C**
Kills:3,600
Deaths:2,343
KDR:1.536
Accuracy:25.767% C**
HSR:9.056% D*
AC-X11
B**
Kills:3,001
Deaths:1,146
KDR:2.619
Accuracy:29.804% B**
HSR:16.361% D--
AF-4G Cyclone
B++
Kills:2,201
Deaths:1,214
KDR:1.813
Accuracy:31.049% B++
HSR:12.767% D--
MKV Suppressed
B**
Kills:1,893
Deaths:943
KDR:2.007
Accuracy:31.196% B**
HSR:12.309% D*
AF-57 Piston
D
Kills:1,706
Deaths:1,017
KDR:1.677
Accuracy:28.796% D*
HSR:11.723% D
Gauss Compact S
A+
Kills:1,630
Deaths:963
KDR:1.693
Accuracy:30.979% A+
HSR:15.337% C--
AF-4 Cyclone
B**
Kills:1,600
Deaths:861
KDR:1.858
Accuracy:30.799% B**
HSR:12.063% D--
NS-7 PDW
A+
Kills:1,501
Deaths:863
KDR:1.739
Accuracy:32.401% A+
HSR:13.458% D
GD-7F
C++
Kills:1,400
Deaths:804
KDR:1.741
Accuracy:24.571% C++
HSR:15.286% D-
NSX Tengu
C+
Kills:1,250
Deaths:852
KDR:1.467
Accuracy:36.136% C+
HSR:16.720% D
NSX Tanto
C+
Kills:1,201
Deaths:611
KDR:1.966
Accuracy:26.322% C+
HSR:20.400% D
Razor GD-23
B*
Kills:1,200
Deaths:925
KDR:1.297
Accuracy:29.044% B*
HSR:13.417% D*
NSX-P Tanto
B+
Kills:1,190
Deaths:537
KDR:2.216
Accuracy:28.315% B+
HSR:23.613% C
19A Fortuna
B++
Kills:1,185
Deaths:689
KDR:1.720
Accuracy:29.439% B++
HSR:15.781% D-
MGR-S1 Gladius
B+
Kills:1,175
Deaths:454
KDR:2.588
Accuracy:28.965% B+
HSR:17.872% D
Tempest
A
Kills:1,170
Deaths:624
KDR:1.875
Accuracy:31.844% A
HSR:12.564% D*
Mauler S6
C
Kills:1,168
Deaths:598
KDR:1.953
Accuracy:31.013% D--
HSR:13.442% C
AF-4A Bandit
B*
Kills:1,165
Deaths:565
KDR:2.062
Accuracy:29.385% B*
HSR:16.052% D--
LA39 Bruiser
A
Kills:1,162
Deaths:777
KDR:1.495
Accuracy:38.910% F-
HSR:20.740% A
NS-11C
B*
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:27.806% B*
HSR:14.655% D
NSX-P Tengu
B
Kills:787
Deaths:339
KDR:2.322
Accuracy:37.841% B
HSR:16.900% D
The Little Helper
D--
Kills:586
Deaths:302
KDR:1.940
Accuracy:31.947% F
HSR:10.922% D--
NC12 Sweeper
C*
Kills:579
Deaths:272
KDR:2.129
Accuracy:31.097% D--
HSR:14.162% C*
MGR-C1 Charger
C+
Kills:416
Deaths:248
KDR:1.677
Accuracy:26.908% C+
HSR:18.510% D
Kills:39,687
Deaths (as Light Assault):21,691
Deaths (to Light Assaults):15,392
KDR:1.82965
Kill Difference:17,996
Playtime:754.991 hours
Usage:9%
Score:10.891m
Score/min:240
Accuracy (listed only):30.326%
HSR (listed only):15.361%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
B**
Kills:5,761
Deaths:3,145
KDR:1.832
Accuracy:27.818% B**
HSR:19.910% C
AC-X11
B**
Kills:3,001
Deaths:1,146
KDR:2.619
Accuracy:29.804% B**
HSR:16.361% D--
AF-57 Piston
D
Kills:1,706
Deaths:1,017
KDR:1.677
Accuracy:28.796% D*
HSR:11.723% D
Gauss Compact S
A+
Kills:1,630
Deaths:963
KDR:1.693
Accuracy:30.979% A+
HSR:15.337% C--
GD-7F
C++
Kills:1,400
Deaths:804
KDR:1.741
Accuracy:24.571% C++
HSR:15.286% D-
NSX Tanto
C+
Kills:1,201
Deaths:611
KDR:1.966
Accuracy:26.322% C+
HSR:20.400% D
Razor GD-23
B*
Kills:1,200
Deaths:925
KDR:1.297
Accuracy:29.044% B*
HSR:13.417% D*
NSX-P Tanto
B+
Kills:1,190
Deaths:537
KDR:2.216
Accuracy:28.315% B+
HSR:23.613% C
19A Fortuna
B++
Kills:1,185
Deaths:689
KDR:1.720
Accuracy:29.439% B++
HSR:15.781% D-
GD Guardian
C++
Kills:1,180
Deaths:242
KDR:4.876
Accuracy:34.716% C++
HSR:30.085% C++
MGR-M1 Bishop
B++
Kills:1,175
Deaths:224
KDR:5.246
Accuracy:36.740% B+
HSR:35.575% B++
Mauler S6
C
Kills:1,168
Deaths:598
KDR:1.953
Accuracy:31.013% D--
HSR:13.442% C
AF-4A Bandit
B*
Kills:1,165
Deaths:565
KDR:2.062
Accuracy:29.385% B*
HSR:16.052% D--
LA39 Bruiser
A
Kills:1,162
Deaths:777
KDR:1.495
Accuracy:38.910% F-
HSR:20.740% A
Warden
B*
Kills:1,161
Deaths:398
KDR:2.917
Accuracy:32.300% B*
HSR:12.748% F
NS-11C
B*
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:27.806% B*
HSR:14.655% D
The Little Helper
D--
Kills:586
Deaths:302
KDR:1.940
Accuracy:31.947% F
HSR:10.922% D--
NC12 Sweeper
C*
Kills:579
Deaths:272
KDR:2.129
Accuracy:31.097% D--
HSR:14.162% C*
MGR-C1 Charger
C+
Kills:416
Deaths:248
KDR:1.677
Accuracy:26.908% C+
HSR:18.510% D
Kills:28,026
Deaths (as Engineer):14,062
Deaths (to Engineers):13,346
KDR:1.99303
Kill Difference:13,964
Playtime:2,032.471 hours
Usage:24%
Score:33.768m
Score/min:277
Accuracy (listed only):30.311%
HSR (listed only):17.827%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
C**
Kills:3,600
Deaths:2,343
KDR:1.536
Accuracy:25.767% C**
HSR:9.056% D*
NC1 Gauss Rifle
B+
Kills:3,100
Deaths:2,188
KDR:1.417
Accuracy:24.946% B+
HSR:10.968% D**
AF-4G Cyclone
B++
Kills:2,201
Deaths:1,214
KDR:1.813
Accuracy:31.049% B++
HSR:12.767% D--
MKV Suppressed
B**
Kills:1,893
Deaths:943
KDR:2.007
Accuracy:31.196% B**
HSR:12.309% D*
NS-11A
C+
Kills:1,888
Deaths:984
KDR:1.919
Accuracy:23.919% C+
HSR:11.547% D**
AF-57 Piston
D
Kills:1,706
Deaths:1,017
KDR:1.677
Accuracy:28.796% D*
HSR:11.723% D
NS-11P
B**
Kills:1,626
Deaths:1,015
KDR:1.602
Accuracy:28.268% B**
HSR:11.870% D*
AF-4 Cyclone
B**
Kills:1,600
Deaths:861
KDR:1.858
Accuracy:30.799% B**
HSR:12.063% D--
NS-7 PDW
A+
Kills:1,501
Deaths:863
KDR:1.739
Accuracy:32.401% A+
HSR:13.458% D
Reaper DMR
C+
Kills:1,310
Deaths:968
KDR:1.353
Accuracy:24.923% C+
HSR:14.351% D**
NSX Tengu
C+
Kills:1,250
Deaths:852
KDR:1.467
Accuracy:36.136% C+
HSR:16.720% D
NC9 A-Tross
B**
Kills:1,201
Deaths:675
KDR:1.779
Accuracy:30.933% B**
HSR:14.155% D**
Carnage AR
B
Kills:1,200
Deaths:725
KDR:1.655
Accuracy:26.343% B
HSR:13.417% D--
NSX Yumi
D
Kills:1,180
Deaths:765
KDR:1.542
Accuracy:23.790% D
HSR:18.390% D
GR-22
B+
Kills:1,175
Deaths:700
KDR:1.679
Accuracy:27.367% B+
HSR:12.511% D--
MGR-S1 Gladius
B+
Kills:1,175
Deaths:454
KDR:2.588
Accuracy:28.965% B+
HSR:17.872% D
Tempest
A
Kills:1,170
Deaths:624
KDR:1.875
Accuracy:31.844% A
HSR:12.564% D*
Mauler S6
C
Kills:1,168
Deaths:598
KDR:1.953
Accuracy:31.013% D--
HSR:13.442% C
Gauss Rifle Burst
C+
Kills:1,165
Deaths:561
KDR:2.077
Accuracy:27.319% C+
HSR:15.193% D**
LA39 Bruiser
A
Kills:1,162
Deaths:777
KDR:1.495
Accuracy:38.910% F-
HSR:20.740% A
Gauss Prime
B+
Kills:1,160
Deaths:861
KDR:1.347
Accuracy:28.645% B+
HSR:13.017% D**
NSX-P Tengu
B
Kills:787
Deaths:339
KDR:2.322
Accuracy:37.841% B
HSR:16.900% D
The Little Helper
D--
Kills:586
Deaths:302
KDR:1.940
Accuracy:31.947% F
HSR:10.922% D--
NC12 Sweeper
C*
Kills:579
Deaths:272
KDR:2.129
Accuracy:31.097% D--
HSR:14.162% C*
Kills:35,383
Deaths (as Combat Medic):20,901
Deaths (to Combat Medics):7,532
KDR:1.69289
Kill Difference:14,482
Playtime:1,146.686 hours
Usage:13%
Score:16.422m
Score/min:239
Accuracy (listed only):29.759%
HSR (listed only):13.755%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
B
Kills:1,180
Deaths:265
KDR:4.453
Accuracy:24.259% D-
HSR:16.186% B
NCM1 Scattercannon
C+
Kills:1,163
Deaths:496
KDR:2.345
Accuracy:25.678% D*
HSR:15.219% C+
NCM1 Scattercannon
C++
Kills:1,161
Deaths:496
KDR:2.341
Accuracy:25.366% D--
HSR:15.504% C++
AF-41 Hacksaw
C++
Kills:1,040
Deaths:226
KDR:4.602
Accuracy:24.832% D
HSR:14.808% C++
NCM2 Falcon
C*
Kills:228
Deaths:50
KDR:4.560
Accuracy:40.260% C+
HSR:5.263% C*
NCM2 Falcon
C+
Kills:214
Deaths:104
KDR:2.058
Accuracy:39.323% C+
HSR:3.738% C--
AF-23 Grinder
C++
Kills:83
Deaths:20
KDR:4.150
Accuracy:34.918% C
HSR:16.868% C++
Kills:5,069
Deaths (as MAX Suit):828.500
Deaths (to MAX Suits):4,185
KDR:6.11829
Kill Difference:4,240.500
Playtime:90.369 hours
Usage:1%
Score:1.694m
Score/min:312
Accuracy (listed only):30.662%
HSR (listed only):12.512%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C--
Kills:1,595
V. Kills:297 N/A
Deaths:272
KDR:5.864
Accuracy:44.953% C--
KPH:39.700 D
VKPH:7.400 D
M20 Mustang
D
Kills:441
V. Kills:445 99%
Deaths:724
KDR:0.609
Accuracy:26.306% D-
KPH:5.200 D
VKPH:5.300 D
Hornet Missiles
C++
Kills:403
V. Kills:231 174%
Deaths:93
KDR:4.333
Accuracy:59.760% C++
KPH:29.400 D
VKPH:16.800 D-
Vortek Rotary
D-
Kills:88
V. Kills:83 105%
Deaths:252
KDR:0.349
Accuracy:21.609% F
KPH:2.700 D-
VKPH:2.600 D--
Kills:2,527 (529 + 0)
Deaths:1,341
KDR:1.884
VKDR:0.787
Vehicle Kills:1,056
Kill Difference:1,186
Playtime:170.381 hours
Usage:2%
Score:1.283m
Score/min:126
Piloting Accuracy:21.609%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:548
V. Kills:568 96%
Deaths:156
KDR:3.513
Accuracy:38.984% C+
KPH:21.900 D
VKPH:22.700 C+
L105 Zephyr
C+
Kills:474
V. Kills:95 494%
Deaths:57
KDR:8.316
Accuracy:37.591% D
KPH:40.800 C
VKPH:8.200 C+
AP30 Shredder
D
Kills:135
V. Kills:96 139%
Deaths:33
KDR:4.091
Accuracy:29.401% C+
KPH:18.800 D
VKPH:13.300 D
Kills:1,157 (0 + 1,157)
Deaths:246
KDR:4.703
VKDR:3.085
Vehicle Kills:759
Kill Difference:911
Playtime:43.874 hours
Usage:1%
Score:0.730m
Score/min:277
Piloting Accuracy:N/A%
Gunner Accuracy:29.401%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C+
Kills:1,217
V. Kills:412 295%
Deaths:31
KDR:39.258
Accuracy:48.463% D-
KPH:51.100 C+
VKPH:17.300 D
C75 Viper
C
Kills:678
V. Kills:148 455%
Deaths:80
KDR:8.475
Accuracy:30.601% D
KPH:22 C
VKPH:4.800 D
L100 Python AP
B++
Kills:636
V. Kills:271 234%
Deaths:17
KDR:37.412
Accuracy:45.853% D--
KPH:39.300 B++
VKPH:16.700 C
Skyguard
D
Kills:56
V. Kills:49 112%
Deaths:9
KDR:6.222
Accuracy:24.872% D
KPH:6.200 D*
VKPH:5.400 D*
Kills:2,587 (2,587 + 0)
Deaths:137
KDR:18.883
VKDR:6.423
Vehicle Kills:880
Kill Difference:2,450
Playtime:79.834 hours
Usage:1%
Score:1.086m
Score/min:227
Driving Accuracy:24.872%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:7,574
V. Kills:4,475 169%
Deaths:615
KDR:12.315
Accuracy:47.982% C
KPH:28.800 B+
VKPH:17 B+
Titan-150 HESH
B+
Kills:3,962
V. Kills:897 441%
Deaths:158
KDR:25.076
Accuracy:49.772% C*
KPH:46.300 B+
VKPH:10.500 B+
E540 Halberd
B
Kills:3,906
V. Kills:1,738 225%
Deaths:306
KDR:12.765
Accuracy:47.126% B
KPH:32.800 B
VKPH:14.600 C+
Titan-150 HEAT
B+
Kills:3,066
V. Kills:1,109 276%
Deaths:283
KDR:10.834
Accuracy:38.306% D-
KPH:24.800 B+
VKPH:9 C+
Enforcer ML85
C
Kills:1,266
V. Kills:775 163%
Deaths:138
KDR:9.174
Accuracy:36.838% C--
KPH:20.400 C
VKPH:12.500 C--
M20 Basilisk
B**
Kills:239
V. Kills:56 419%
Deaths:29
KDR:8.241
Accuracy:38.166% B**
KPH:32.600 B*
VKPH:7.600 C++
C85 Canister
B
Kills:146
V. Kills:6 N/A
Deaths:7
KDR:20.857
Accuracy:41.712% B
KPH:54.600 C-
VKPH:2.200 D-
M12 Kobalt
C+
Kills:102
V. Kills:3 N/A
Deaths:3
KDR:34
Accuracy:14.184% C+
KPH:48.600 C
VKPH:1.400 C
Kills:20,261 (14,602 + 5,659)
Deaths:1,539
KDR:13.165
VKDR:5.886
Vehicle Kills:9,059
Kill Difference:18,722
Playtime:665.314 hours
Usage:8%
Score:9.457m
Score/min:237
Driving Accuracy:38.306%
Gunner Accuracy:14.184%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C+
Kills:377
V. Kills:26 N/A
Deaths:31
KDR:12.161
Accuracy:48.484% C+
KPH:93.500 C+
VKPH:6.400 C
E540 Halberd-H
C-
Kills:165
V. Kills:114 143%
Deaths:39
KDR:4.231
Accuracy:58.687% B
KPH:24.900 D-
VKPH:17.200 C-
M40 Fury-H
D-
Kills:126
V. Kills:10 N/A
Deaths:7
KDR:18
Accuracy:29.011% D*
KPH:40.100 D--
VKPH:3.200 D-
Enforcer ML65-H
C+
Kills:97
V. Kills:82 117%
Deaths:24
KDR:4.042
Accuracy:59.262% C*
KPH:31.400 C+
VKPH:26.600 C+
M12 Kobalt-H
D
Kills:91
V. Kills:5 N/A
Deaths:8
KDR:11.375
Accuracy:24.871% B+
KPH:54.500 D--
VKPH:3 D
M96 Mjolnir-H
C
Kills:70
V. Kills:45 152%
Deaths:19
KDR:3.684
Accuracy:43.411% D
KPH:40.300 C
VKPH:25.900 C
M20 Basilisk-H
D-
Kills:56
V. Kills:15 350%
Deaths:13
KDR:4.308
Accuracy:35.469% D-
KPH:13.600 D-
VKPH:3.700 D*
Kills:982 (0 + 982)
Deaths:141
KDR:6.965
VKDR:2.106
Vehicle Kills:297
Kill Difference:841
Playtime:24.388 hours
Usage:0%
Score:0.498m
Score/min:340
Driving Accuracy:N/A%
Gunner Accuracy:35.469%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B+
Kills:1,036
V. Kills:191 N/A
Deaths:99
KDR:10.465
Accuracy:40.371% B
KPH:26 B+
VKPH:4.800 D
M12 Kobalt
B+
Kills:725
V. Kills:18 N/A
Deaths:22
KDR:32.955
Accuracy:20.505% B+
KPH:63.400 C+
VKPH:1.600 D
M20 Basilisk
B+
Kills:597
V. Kills:170 349%
Deaths:58
KDR:10.293
Accuracy:40.567% B
KPH:25.600 B+
VKPH:7.300 C
M40 Fury
C+
Kills:452
V. Kills:106 422%
Deaths:44
KDR:10.273
Accuracy:34.952% C+
KPH:38.700 C
VKPH:9.100 C+
M12 Kobalt
C+
Kills:318
V. Kills:12 N/A
Deaths:11
KDR:28.909
Accuracy:19.897% B+
KPH:63.400 C
VKPH:2.400 C+
M60-G Bulldog
C
Kills:277
V. Kills:70 390%
Deaths:42
KDR:6.595
Accuracy:31.232% C
KPH:18.100 D
VKPH:4.600 C
M40 Fury
C+
Kills:186
V. Kills:47 388%
Deaths:15
KDR:12.400
Accuracy:37.212% C++
KPH:41.400 C-
VKPH:10.500 C+
G30 Walker
C++
Kills:70
V. Kills:34 200%
Deaths:3
KDR:23.333
Accuracy:29.635% C++
KPH:12.200 C
VKPH:5.900 D
Kills:3,661 (0 + 3,661)
Deaths:294
KDR:12.452
VKDR:2.204
Vehicle Kills:648
Kill Difference:3,367
Playtime:116.869 hours
Usage:1%
Score:1.194m
Score/min:170
Driving Accuracy:N/A%
Gunner Accuracy:29.635%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C++
Kills:85
V. Kills:41 202%
Deaths:107
KDR:0.794
Accuracy:54.371% B+
KPH:13.400 C--
VKPH:6.500 C++
Kills:85 (85 + 0)
Deaths:107
KDR:0.794
VKDR:0.383
Vehicle Kills:41
Kill Difference:22
Playtime:6.351 hours
Usage:0%
Score:0.040m
Score/min:104
Driving Accuracy:54.371%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA80 22,52422,3862,5718.707A++5.4440.678%C+80.984%B+44.7BN/A110500.8h2.1C**5.3C*
The Moonshot 16,76916,6661,54910.759A7.4939.187%D77.043%C-41.3DN/A93403.1h2C--5.2D
NC6A GODSAW 14,05514,0065,1032.745C**0.5231.561%B+16.586%D**43.6C--N/A123321h7.8C++24.8B+
EM4 Longshot 10,05310,00092310.834A*7.5741.141%C**79.76%C*45.5B*N/A115220h2B+4.9B+
EM6 9,0479,0013,6392.473B+0.7928.666%A19.109%D37.5C+N/A111240.1h9.2B*32.1B++
Titan-150 AP 12,0497,57461512.315B*9.0547.982%C2.852%C+28.8B+17B+283262.6h4.1B+8.6B+
Bouncing Betty 6,9136,90743315.952S12.6933.327%D*N/A138.4C**N/A37249.9h1.6B*4.7C+
C-4 ARX 8,2446,4401,7283.727B**0.4629.345%B++N/A119.9C++33.6C+58453.7h1.1B3.8B+
AF-19 Mercenary 5,8365,7613,1451.832A1.4327.818%B**19.91%C18.3C+N/A64314.2h10.8B++38.9B++
LA1 Anchor 5,1285,1012,0442.496C++0.7729.444%B*19.8%D35.9CN/A109141.9h8.9B++30.2B++
C-4 5,3834,0021,7232.323B++0.9431.709%B**N/A83.5C++28.8C+70647.9h1.3B+4.3B++
Titan-150 HESH 4,8593,96215825.076A+21.8149.772%C*2.12%C*46.3B+10.5B+20385.6h3.5C+7C++
E540 Halberd 5,6443,90630612.765B+9.5047.126%B2.893%C+32.8B14.6C+294119.2h5.4C**11.5B+
NC15 Phoenix 7,0683,7297744.818M**1.5555.755%BN/A18B++16.1B++179206.9h9.2B+16.6B+
Blitz GD-10 3,6193,6002,3431.536B+1.7325.767%C**9.056%D*17.5C--N/A56205.3h14.3B55.4B+
Frag Grenade 3,6043,51113511N/A3,507.7356.4%A+N/A716.5B**19A*23474.9h2.9B*5.1B**
Tank Mine 4,8263,18723113.797S10.5329.077%CN/A124B+63.8C+97325.7h1.5B++5B++
NC1 Gauss Rifle 3,1173,1002,1881.417B1.8524.946%B+10.968%D**17.4CN/A57178.5h11.5B+45.9B+
Titan-150 HEAT 4,1753,06628310.834A7.5738.306%D-3.881%B+24.7B+9C+148123.9h3.2B**8.3B*
AC-X11 3,0343,0011,1462.619A+0.6529.804%B**16.361%D--30C++N/A9599.9h8.9B+29.8B+
NC05 Jackhammer 2,8962,8851,0652.709A+0.5653.187%B**13.172%C54.4B+N/A17453h3.9B*7.3B*
Spear Anti-Vehicle Phalanx Turret 4,1872,82112023.508M20.2443.004%C+4.006%C+46.5B+22.5C++29360.7h7.2B+16.6B+
EM1 2,5052,5001,1282.216B**1.0528.9%A+15.92%D-33.7C+N/A12474.1h10.5B+36.4B*
AF-4G Cyclone 2,2082,2011,2141.813C++1.4531.049%B++12.767%D--25DN/A6588h9.5B+30.7B+
NS Decimator 3,1212,0328802.309A+0.9661.86%C++2.264%C+34C+18.2C**30759.7h5.3C8.5C+
Sticky Grenade 1,9731,91411914N/A1,910.7371.115%A*N/A1595A49.2M**42291.2h1.8B+2.5B++
MKV Suppressed 1,9061,8939432.007B**1.2631.196%B**12.309%D*27.5C+N/A8868.9h12.7B+40.7B+
NS-11A 1,8931,8889841.919B+1.3523.919%C+11.547%D**16.4DN/A51114.9h13B54.2B
NC6 Gauss SAW 1,8961,8851,0301.83B++1.4426.419%B**16.923%D--25.6C+N/A15373.7h8.9B+33.5B++
GD-22S 1,8061,8008342.158B+1.1128.864%B**17.056%D--35.3C+N/A14451h9.7B++33.6B++
NC14 Bolt Driver 1,8011,7954923.648B**0.3832.246%C-70.975%C19.9C+N/A7890.4h3C9.4C
AF-57 Piston 1,7121,7061,0171.677B+1.5928.796%D*11.723%D22.6C--N/A7175.5h3.7B++12.9C+
NS-15M2 1,7091,7036392.665B+0.6030.456%A15.443%D*44.8C++N/A17538h11B+36B++
AF-8 RailJack 1,7171,7002157.907A*4.6443.053%B*79.529%B+32.3B++N/A10152.7h2.3C*5.4B+
NS-15M1 1,6571,6507322.254B+1.0125.643%B++14.424%D--24.9C--N/A7666.2h11.9B46.3B+
Gauss Compact S 1,6601,6309631.693B*1.5730.979%A+15.337%C--16.2CN/A52100.7h11.3C+36.6B+
NS-11P 1,6491,6261,0151.602B+1.6628.268%B**11.87%D*26.9C+N/A8660.5h13.3B47.1B++
The Kraken 2,1781,6064913.271A0.0162.028%C++1.308%D39.8C+14.2C19640.4h4.8D7.8C
AF-4 Cyclone 1,6091,6008611.858B+1.4130.799%B**12.063%D--21.7C-N/A9273.7h10.2B+33B+
Breaker Rocket Pods 1,8921,5952725.864C+2.6044.953%C--1.129%C++39.7D7.4D20240.2h16.1C++35.7C++
NS-7 PDW 1,5061,5018631.739B**1.5332.401%A+13.458%D29.8C*N/A10750.4h11.7B*36B++
GD-7F 1,4061,4008041.741B++1.5224.571%C++15.286%D-17.6C--N/A7379.6h11.9B+48.4B+
Reaper DMR 1,3251,3109681.353C+1.9124.923%C+14.351%D**15.3D-N/A4585.7h11.9D-47.9C
NC6S Gauss SAW S 1,3031,3006132.121B+1.1429.13%B**20.923%C37.4C+N/A15534.8h9.5B+32.7B+
Enforcer ML85 2,0411,2661389.174B*5.9136.838%C--1.896%C+20.4C12.5C--17162h11.8B32.1C++
NSX Tengu 1,2601,2508521.467C**1.8036.136%C+16.72%D18.3DN/A5168.4h13.6C++37.6C++
Hawk GD-68 2,1001,2449731.279A1.9963.423%C++2.331%C15.1C+10.4C++19982.5h7.9C*12.4B
NS-TMC-01 "His Regards" 1,2881,22516,1660.076A++3.1934.848%B*1.388%D--0.7C+N/A21793.5h2B+5.7B+
LB00 Python AP 1,6291,2173139.258M+35.9948.463%D-N/A51.1C+17.3D21423.8h4.4C+9D
Mag-Cutter 1,4031,21722,9850.053B**3.2149.006%A++N/A0.6C+N/A21892.5h2.5C*5B+
NC9 A-Tross 1,2161,2016751.779B+1.4930.933%B**14.155%D**30.9C+N/A8138.9h9.1B+29.4B++
NSX Tanto 1,2141,2016111.966B*1.3026.322%C+20.4%D18.7C--N/A5064.2h12.7C**48.3B
NSX Naginata 1,2051,2005332.251B*1.0126.884%B*24.917%C-29.6C-N/A7740.5h10.5B+39B+
NSX-P Naginata 1,2171,2005672.116B+1.1525.186%B+24.833%D30C--N/A8940h11.1B+43.9B+
Razor GD-23 1,2051,2009251.297B+1.9729.044%B*13.417%D*16.4CN/A7473.2h10.8B+37.2B+
Carnage AR 1,2011,2007251.655C**1.6126.343%B13.417%D--25.4CN/A8747.2h11.5B*43.8B++
NSX-P Tanto 1,1991,1905372.216A+1.0528.315%B+23.613%C26.2C+N/A6745.4h11.8B++41.7B++
Shrike 1,6371,1907971.493A+1.7752.934%C4.286%B**26.9C**10.1C32744.2h5.5B+10.3B+
19A Fortuna 1,2001,1856891.72B1.5529.439%B++15.781%D-19.2DN/A4961.8h9.6C*32.5B+
AF-41 Hacksaw 1,2021,1802654.453B++1.1924.259%D-16.186%B33.6C*N/A10935.1h6.6B27.1C+
NSX Yumi 1,2021,1807651.542C++1.7223.79%D18.39%D16.3D-N/A4072.6h15.2D64D
GD Guardian 1,2031,1802424.876A+1.6134.716%C++30.085%C++27.8D-N/A7742.5h8.3D24C
GR-22 1,1781,1757001.679B1.5927.367%B+12.511%D--27.3C+N/A11443h12.6B+45.9B+
MGR-S1 Gladius 1,1891,1754542.588B*0.6828.965%B+17.872%D25.9CN/A8345.4h9B+31B+
AF-6 Shadow 1,1911,1752434.835A++1.5735.504%C*39.575%A+29.9C-N/A8239.3h6.5C--18.2C+
MGR-M1 Bishop 1,1891,1752245.246A*1.9836.74%B+35.575%B++33.5C*N/A8435.1h6B+16.5B+
MGR-L1 Promise 1,1851,1754452.64B**0.6326.702%B+21.447%C-39.6C+N/A16029.7h11.7B++43.8B++
AF-18 Stalker 1,1811,1703843.047A+0.2230.372%B+22.051%C*26.7CN/A7643.9h13.5C+44.4C*
Tempest 1,1901,1706241.875B1.3931.844%A12.564%D*21.8D--N/A6153.6h10.2C+32.1B+
NS-30 Vandal 1,1821,1702045.735A*2.4738.916%B**47.607%M33.3CN/A8435.1h5.9C+15.2B+
Gauss SPR 1,1791,1701776.61M*3.3440.239%A41.709%B**31.4C*N/A9437.3h5.3C*13.1B++
Impetus 1,1781,1703463.382B*0.1234.408%C+24.359%C-20.6D-N/A4856.8h5.7D-16.7C
NSX Tomoe 1,1811,1705092.299B0.9730.011%C*25.128%D*24.5DN/A5847.7h14.9C+49.5C++
Mauler S6 1,1681,1685981.953B*1.3131.013%D--13.442%C36.3B+N/A15932.2h3.2A10.3B+
NS-44L Blackhand 1,1701,1675392.165B*1.1041.725%C+21.165%D**45.8AN/A11425.5h3.3B*7.9B+
Auraxium Mag-Cutter 1,3151,16733,2270.035C++3.2332.028%C*1.542%D-0.4DN/A12911.1h2.3C+7.3C**
LA3 Desperado 1,1761,1664902.38A++0.8932.238%B++14.408%D-48B++N/A13324.3h8.8C*27.2B+
NS-45 Pilot 1,1751,1655612.077B++1.1932.249%C++16.567%D--44.5C+N/A11726.2h7.6C+23.5C*
Gauss Rifle Burst 1,1741,1655612.077C*1.1927.319%C+15.193%D**27.6DN/A6842.2h11C*40.3C*
AF-4A Bandit 1,1861,1655652.062B++1.2029.385%B*16.052%D--15.9D-N/A4473.5h10.5C**35.7B+
LA8 Rebel 1,1701,1644762.445A++0.8238.749%B**15.894%D57.6AN/A14820.2h5.3B++13.7B++
NCM1 Scattercannon 1,1671,1634962.345B+0.9225.678%D*15.219%C+30.8B++N/A12637.7h5.2B**20.1C*
LA39 Bruiser 1,1681,1627771.495C**1.7738.91%F-20.74%A20D-N/A5858.1h2.5C+6.5D-
NS-357 Underboss 1,1671,1615871.978B**1.2942.668%B*12.317%D*52.8B+N/A13522h4C**9.3B+
NS-44 Commissioner 1,1691,1616461.797B*1.4743.949%B**13.264%D*54.5B*N/A18821.3h3.5B+8B++
NCM1 Scattercannon 1,1731,1614962.341C+0.9225.366%D--15.504%C++29.8CN/A9838.9h5.5B21.8C
The Executive 1,1681,1615802.002B+1.2631.575%D14.126%D*49.8C+N/A12423.3h8.2D--25.8D--
Warden 1,1741,1613982.917A++0.3532.3%B*12.748%F23C++N/A7150.4h7.1B*22B*
NSX Daimyo 1,1621,1611796.486B**3.2241.653%C+93.109%C33.8DN/A8534.4h2.8C6.8C+
NC4 Mag-Shot 1,1761,1609651.202B++2.0634.382%B**14.052%D-44.3B**N/A16926.2h7.6B+22.1C++
Gauss Prime 1,1711,1608611.347C+1.9228.645%B+13.017%D**30.8DN/A10637.7h11.1C+38.9C**
SAS-R 1,1661,1601866.237A2.9738.277%C+68.19%C+43.6C*N/A19126.6h2.3C+6.1C++
NS-11C 1,1701,1605991.937B**1.3327.806%B*14.655%D15.2C--N/A4676.3h13.7C**49.4B+
AF-41 Hacksaw 1,0511,0402264.602B++1.3424.832%D14.808%C++33.1C++N/A10931.4h7.3C+29.5C-
M20 Basilisk 1,2271,0369910.465M**7.2040.371%B7.046%B+26B+4.8D14039.9h55.2A136.8B**
AF-22 Crow 1,2308703252.677S0.5966.155%C+1.609%C--32.3A13.4C++21726.9h6.6B*10B++
NSX-P Tengu 7987873392.322B*0.9437.841%B16.9%D29C-N/A10827.1h13.8C+36.5C*
M12 Kobalt 7437252232.955A++29.6920.505%B+22.483%B*63.6C+1.6D21011.4h17.2B+83.7B+
C75 Viper 826678808.475B**5.2130.601%DN/A22C4.8D16930.8h11.5B37.5C++
L100 Python AP 9076361737.412S34.1545.853%D--1.258%D-39.3B++16.7C37116.2h4.3B*9.5B+
M20 Basilisk 7675975810.293M**7.0340.567%B7.37%B+25.6B+7.3C18023.3h60.3B**148.6B**
The Little Helper 5955863021.94B+1.3331.947%F10.922%D--20.7D-N/A5028.3h3.9B*12.2C
NC12 Sweeper 5865792722.129B**1.1431.097%D--14.162%C*27.8C+N/A8720.8h3.2B**10.4C**
C150 Dalton 1,1165481563.513C0.2538.984%C+N/A21.9D22.7C+32325h5.1C+13.2C+
NS-44L Showdown 5405352662.011A1.2541.408%C+18.692%D*42.8BN/A11312.5h3.5C*8.5C**
Rocklet Rifle 9675311792.966S0.3051.583%C+N/A25C+20.6C33521.2h43.9C85.2C+
Orbital Strike Uplink 6535211521N/A517.731009.38%UN/A744.3U188.6U27970.7h1.2T*0.1T*
NS Annihilator 848507955.337U2.0779.572%CN/A18.3A++12.3B**20127.7h7.9A9.9A
L105 Zephyr 569474578.316C+5.0537.591%DN/A40.9C8.2C+18311.6h6.2C++16.6C+
M40 Fury 5584524410.273B++7.0134.952%C+N/A38.6C9.1C+22911.7h14.3C+41C++
M20 Mustang 8864417240.609C2.6626.306%D-N/A5.2D5.3D9184.2h206.4D--784.5D**
MGR-C1 Charger 4214162481.677B+1.5926.908%C+18.51%D16.1D-N/A4325.8h13.5C+50.3C++
Hornet Missiles 634403934.333C+1.0759.76%C++1.737%C+29.4D16.9D23313.7h10.5C*17.6C**
MANA Anti-Vehicle Turret 7664021402.871U0.3957.179%DN/A4020S3640S17313900.1h10.2B*17.8C+
C85 Canister-H 4033773112.161C++8.9048.484%C+11.141%C+94.3C+6.5C3544h6.6C++13.6C*
Spear Anti-Vehicle Phalanx Tower 4973321332U328.7347.091%C1.205%D*70.6B++35.1B+4444.7h6.2B+13.3B++
M12 Kobalt 3303181128.909A++25.6419.897%B+22.327%B++63.6C2.4C+2425h18.1C++91.1B
Aspis Anti-Aircraft Phalanx Turret 5973082910.621M+7.3629.768%B++N/A17.7B**16.6B**27017.4h110.4B**370.8B*
Xiphos Anti-Personnel Phalanx Tower 2882871287M*283.7321.042%DN/A1435S5D33770.2h1.9B*8.8B+
M60-G Bulldog 347277426.595B+3.3331.232%C2.166%C--18.1D4.6C10515.3h8.2C26.1C+
MANA Anti-Personnel Turret 2592521002.52N/A0.7520.452%UN/A2520U70U8539000.1h28.5T*139.3T*
Carver 2422403,7650.064C+3.2039.963%A1.667%F--0.6C--N/A2399.1h1.8D4.5B
M20 Basilisk 295239298.241A*4.9838.166%B**5.858%C++32.7B*7.7C++1887.3h57.5B*150.7B**
M60-A Bulldog 259229445.205C+1.9438.85%B+N/A33.7C+4.4C-1806.8h5.8C+15B
NCM2 Falcon 254228504.56S1.2940.26%C+5.263%C*22.6A++2.6D-14210.1h9.5B*23.7B++
NCM2 Falcon 2612141042.058B*1.2139.323%C+3.738%C--13.6C++3D13215.7h12.5C+31.9C+
M40 Fury 2331861512.4B**9.1337.212%C++1.075%D41.3C-10.4C+3024.5h17D45.7C
E540 Halberd-H 279165394.231C0.9758.687%BN/A25D-17.3C-3766.6h7C12C+
Soldier Soaker 165164652.523B**0.7430.49%C-12.195%C--65.6B+N/A2502.5h5.3B+17.4C**
Anti-Vehicle Grenade 1851571157N/A153.7341.391%D*N/A224.3D40D16990.7h6.4C15.6D
NS-AM7 Archer 1671511700.888B*2.3854.437%D35.099%A*10.9B*1.2D--9113.9h11.5B++21.1B++
C85 Canister 152146720.857B17.5941.712%B9.589%D--54.1C-2.2D-1562.7h11.2D26.7C
AP30 Shredder 231135334.091C0.8329.401%C+2.222%C+18.8D13.3D2717.2h89.8C+305.3C+
M40 Fury-H 136126718B+14.7329.011%D*N/A40.6D--3.2D-1563.1h6.3B+21.7C+
M12 Kobalt 105102334A+30.7314.184%C+20.588%B*48.6C1.4C1332.1h19.6C+138.2C++
M20 Basilisk 13499249.5S46.2353.736%C*5.051%C++49.5B17.5C3152h75.4B++140.3B*
Enforcer ML65-H 17997244.042C+0.7859.262%C*N/A31.3C+26.5C+5473.1h15.2C*25.7B
M12 Kobalt-H 9691811.375C-8.1124.871%B+15.385%C53.5D--2.9D2171.7h20.1C-81C+
Vortek Rotary 171882520.349C-2.9221.609%F3.409%B++2.7D-2.6D--7532.3h181.7F-840.8F*
M12 Kobalt 8987187B+83.7318.665%D25.287%A+72.5D1.7D--2811.2h14.7B+79B
M40 Fury-F 126851070.794C2.4754.371%B+N/A13.3C--6.4C++1046.4h14.3C26.4C+
AF-23 Grinder 8483204.15B+0.8834.918%C16.868%C++22.4DN/A1323.7h11.2F-32.2D*
G30 Walker 10470323.333S20.0729.635%C++4.286%C+12.3C6D1535.7h162.5B*548.4B++
M96 Mjolnir-H 11570193.684C+0.4243.411%DN/A41.2C26.5C8371.7h38.7C++89.1C+
Skyguard 1055696.222A+2.9624.872%DN/A6.2D*5.4D*1979h149.1C--599.5D
Xiphos Anti-Personnel Phalanx Turret 6456156N/A52.7330.743%UN/A560U80U1257700.1h63T*205T*
M20 Basilisk-H 7156134.308C1.0435.469%D-8.929%B*13.7D-3.7D*954.1h40.5B++114.3B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon405,3078.5h
Nano-Armor Kit9682,322,110144.5h
Blast Wall2570.7h
Anti-Vehicle MANA Turret163,9876h
Medical Kit132450.7h
Medical Applicator1,519814,19778.8h
Nanite Revive Grenade03,8551.1h
Hoplon Anti-Aircraft Phalanx Tower01340.8h
Xiphos Anti-Personnel Tower03521.9h
Skywall Shield Emitter34342.6h
Deconstruction Tool13,2550.3h
Welding Device13,1830.2h
Turret AI Module34972.7h
Structure Shield Module13611.7h
Spear Anti-Vehicle Tower42531.5h
Repair Module33231.4h
Rampart Wall43154.3h
Sunderer Garage2511.1h
Motion Spotter4417,53814.3h
Spitfire Auto-Turret12920.3h
Cortium Silo0660.3h
Recon Detection Device29878,971125.9h
Shield Recharging Field11100.1h
Ammunition Package14715,7486.5h
Anti-Infantry MANA Turret181,5843.4h
Snowman Soldier1890.1h
Flail Targeting Dart41983h
Nano-Repair Grenade01,9090.5h
Solid Wall1720.6h
Vehicle Gate31913h
Pillbox1840.9h
Elysium Spawn Tube0630.4h
Orbital Strike Target Designator241754.1h
Infantry Tower0600.6h
WLT-Howler Mining Laser456,06711h

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