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Executor Grouchy MarKos81[8FPS] MarKos81
NC BR 217

KDR: 3.27

Score: 133m

Last Seen: May 29th, 2019 7:40 PM
- OFFLINE - 31.3 hour(s)

Prestige 1, Battle Rank 100 (217 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS LA80 The Moonshot NC6A GODSAW EM4 Longshot EM6 AF-19 Mercenary Titan-150 AP Bouncing Betty
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,810,197 MLG Score: 1447
Fun Score: N/A
Cheeseburgers Flipped: 750TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.879%17.527%506561160113,9262.402240.865

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.81%1.509A+-0.523D-0.715D-HEAD (~3.09)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
340.545B+9.80.314C*24.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.668%1.026%95312132,14521858780.981693244%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.183%-1.015D*-0.514D0.057

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
226.1-0.399C--62.6-0.181C163.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.493%2.376%10316121018,730282976796.62071244%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.168%0.3C*-0.018C+0.298

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.761B++40.675B+5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.942%6.01%58120119611,846249244464.75361266%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.63%-0.115C+0.314C*-0.09

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.60.539B+19.40.517B+36.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.366%78.895%5818120864,914511738912.6835

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.674%0.759B++0.744B++-0.157

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.442B2.20.306C*3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.206%14.619%581412124,7544770200.996437

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.231%-0.853D--0.009C+-0.896

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.30.217C++3.20.336C**7.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
133m214.5%288 (17.3k)256 (15.4k)3.26756264,57480,9703.70175217 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC12161935020.855%25.317%52806:2594

14% Combat Medic25% Engineer25% Heavy Assault33% Infiltrator10% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 24th, 2013 8:10 PMMar 24th, 2013 8:12 PMMay 29th, 2019 3:20 PM (140d) (PST)May 29th, 2019 4:09 PM (140d) (PST)May 29th, 2019 3:40 PM (140d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5811114700.5090.1560.1291.2160.0581447

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,8846,68728,197319873315,348

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8663.2h/361d 35,157 66,982 92,429 631.9k 13,858 32,747 29,971 302.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B+
Kills:14,006
Deaths:5,103
KDR:2.745
Accuracy:31.561% B+
HSR:16.586% D**
EM6
A
Kills:9,001
Deaths:3,639
KDR:2.473
Accuracy:28.666% A
HSR:19.109% D
LA1 Anchor
B++
Kills:5,807
Deaths:2,330
KDR:2.492
Accuracy:29.021% B++
HSR:19.683% D-
EM1
A
Kills:2,500
Deaths:1,128
KDR:2.216
Accuracy:28.900% A
HSR:15.920% D-
NC6 Gauss SAW
B**
Kills:2,200
Deaths:1,174
KDR:1.874
Accuracy:26.577% B**
HSR:18.455% D-
NS-15M2
B**
Kills:2,100
Deaths:809
KDR:2.596
Accuracy:30.023% B**
HSR:16.286% D*
GD-22S
B**
Kills:1,800
Deaths:834
KDR:2.158
Accuracy:28.864% B**
HSR:17.056% D--
NS-15M1
B+
Kills:1,650
Deaths:732
KDR:2.254
Accuracy:25.643% B+
HSR:14.424% D--
NSX Naginata
B++
Kills:1,501
Deaths:695
KDR:2.160
Accuracy:26.199% B++
HSR:25.317% C
NC6S Gauss SAW S
B**
Kills:1,300
Deaths:613
KDR:2.121
Accuracy:29.130% B**
HSR:20.923% C-
NSX-P Naginata
B+
Kills:1,200
Deaths:567
KDR:2.116
Accuracy:25.186% B+
HSR:24.833% C--
MGR-L1 Promise
B+
Kills:1,175
Deaths:445
KDR:2.640
Accuracy:26.702% B+
HSR:21.447% C-
Kills:44,240
Deaths (as Heavy Assault):18,069
Deaths (to Heavy Assaults):24,196
KDR:2.44839
Kill Difference:26,171
Playtime:2,126.290 hours
Usage:25%
Score:35.615m
Score/min:279
Accuracy (listed only):28.039%
HSR (listed only):19.170%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
LA80
B+
Kills:31,262
Deaths:3,504
KDR:8.922
Accuracy:41.502% C++
HSR:81.287% B+
The Moonshot
C-
Kills:16,666
Deaths:1,549
KDR:10.759
Accuracy:39.187% D
HSR:77.043% C-
EM4 Longshot
C*
Kills:10,000
Deaths:923
KDR:10.834
Accuracy:41.141% C*
HSR:79.760% C*
Blitz GD-10
C**
Kills:3,600
Deaths:2,343
KDR:1.536
Accuracy:25.767% C**
HSR:9.056% D*
MKV Suppressed
B**
Kills:3,342
Deaths:1,490
KDR:2.243
Accuracy:31.001% B**
HSR:14.542% D-
AF-4G Cyclone
B++
Kills:2,201
Deaths:1,214
KDR:1.813
Accuracy:31.049% B++
HSR:12.767% D-
NC14 Bolt Driver
C
Kills:1,795
Deaths:492
KDR:3.648
Accuracy:32.246% C--
HSR:70.975% C
AF-8 RailJack
B*
Kills:1,700
Deaths:215
KDR:7.907
Accuracy:43.053% B*
HSR:79.529% B+
AF-4 Cyclone
B**
Kills:1,600
Deaths:861
KDR:1.858
Accuracy:30.799% B**
HSR:12.063% D--
NS-7 PDW
A+
Kills:1,501
Deaths:863
KDR:1.739
Accuracy:32.401% A+
HSR:13.458% D
NSX Tengu
C+
Kills:1,250
Deaths:852
KDR:1.467
Accuracy:36.136% C+
HSR:16.720% D
NS-44L Showdown
C++
Kills:1,205
Deaths:632
KDR:1.907
Accuracy:42.106% C++
HSR:21.494% D*
NSX-P Tengu
C*
Kills:1,202
Deaths:501
KDR:2.399
Accuracy:36.939% C*
HSR:15.474% D-
LA3 Desperado
B+
Kills:1,201
Deaths:502
KDR:2.392
Accuracy:32.081% B+
HSR:14.488% D-
NS-44L Blackhand
C+
Kills:1,200
Deaths:563
KDR:2.131
Accuracy:41.637% C+
HSR:21.333% D**
MGR-S1 Gladius
B+
Kills:1,175
Deaths:454
KDR:2.588
Accuracy:28.965% B+
HSR:17.872% D
LA8 Rebel
B**
Kills:1,175
Deaths:481
KDR:2.443
Accuracy:38.615% B**
HSR:15.915% D
AF-6 Shadow
A+
Kills:1,175
Deaths:243
KDR:4.835
Accuracy:35.504% C++
HSR:39.575% A+
Gauss SPR
A
Kills:1,170
Deaths:177
KDR:6.610
Accuracy:40.239% A
HSR:41.709% B**
NS-30 Vandal
A**
Kills:1,170
Deaths:204
KDR:5.735
Accuracy:38.916% B**
HSR:47.607% A**
AF-18 Stalker
B+
Kills:1,170
Deaths:384
KDR:3.047
Accuracy:30.372% B+
HSR:22.051% C*
Tempest
A
Kills:1,170
Deaths:624
KDR:1.875
Accuracy:31.844% A
HSR:12.564% D*
NSX Tomoe
C*
Kills:1,170
Deaths:509
KDR:2.299
Accuracy:30.011% C*
HSR:25.128% D*
Impetus
C++
Kills:1,170
Deaths:346
KDR:3.382
Accuracy:34.408% C++
HSR:24.359% C--
NS-45 Pilot
C++
Kills:1,165
Deaths:561
KDR:2.077
Accuracy:32.249% C++
HSR:16.567% D*
NS-357 Underboss
B++
Kills:1,161
Deaths:587
KDR:1.978
Accuracy:42.668% B++
HSR:12.317% D*
The Executive
D
Kills:1,161
Deaths:580
KDR:2.002
Accuracy:31.575% D
HSR:14.126% D*
NSX Daimyo
C+
Kills:1,161
Deaths:179
KDR:6.486
Accuracy:41.653% C+
HSR:93.109% C
NS-44 Commissioner
B*
Kills:1,161
Deaths:646
KDR:1.797
Accuracy:43.949% B*
HSR:13.264% D*
NC4 Mag-Shot
B**
Kills:1,160
Deaths:965
KDR:1.202
Accuracy:34.382% B**
HSR:14.052% D-
SAS-R
C+
Kills:1,160
Deaths:186
KDR:6.237
Accuracy:38.277% C+
HSR:68.190% C+
NS-61 Emissary
B*
Kills:616
Deaths:254
KDR:2.425
Accuracy:33.753% B*
HSR:16.234% C+
Soldier Soaker
C
Kills:422
Deaths:202
KDR:2.089
Accuracy:31.476% C
HSR:9.479% D-
NS-AM7 Archer
A*
Kills:260
Deaths:237
KDR:1.097
Accuracy:52.954% D-
HSR:34.615% A*
Kills:99,697
Deaths (as Infiltrator):24,323
Deaths (to Infiltrators):15,354
KDR:4.09888
Kill Difference:75,374
Playtime:2,890.536 hours
Usage:33%
Score:40.691m
Score/min:235
Accuracy (listed only):36.143%
HSR (listed only):31.727%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-19 Mercenary
B**
Kills:8,779
Deaths:4,422
KDR:1.985
Accuracy:27.543% B**
HSR:19.957% C
Blitz GD-10
C**
Kills:3,600
Deaths:2,343
KDR:1.536
Accuracy:25.767% C**
HSR:9.056% D*
MKV Suppressed
B**
Kills:3,342
Deaths:1,490
KDR:2.243
Accuracy:31.001% B**
HSR:14.542% D-
AC-X11
B*
Kills:3,001
Deaths:1,146
KDR:2.619
Accuracy:29.804% B*
HSR:16.361% D--
AF-4G Cyclone
B++
Kills:2,201
Deaths:1,214
KDR:1.813
Accuracy:31.049% B++
HSR:12.767% D-
AF-57 Piston
D
Kills:1,706
Deaths:1,017
KDR:1.677
Accuracy:28.796% D*
HSR:11.723% D
Gauss Compact S
A+
Kills:1,630
Deaths:963
KDR:1.693
Accuracy:30.979% A+
HSR:15.337% C--
AF-4 Cyclone
B**
Kills:1,600
Deaths:861
KDR:1.858
Accuracy:30.799% B**
HSR:12.063% D--
NS-7 PDW
A+
Kills:1,501
Deaths:863
KDR:1.739
Accuracy:32.401% A+
HSR:13.458% D
GD-7F
C+
Kills:1,400
Deaths:804
KDR:1.741
Accuracy:24.571% C+
HSR:15.286% D-
NSX Tengu
C+
Kills:1,250
Deaths:852
KDR:1.467
Accuracy:36.136% C+
HSR:16.720% D
NSX-P Tengu
C*
Kills:1,202
Deaths:501
KDR:2.399
Accuracy:36.939% C*
HSR:15.474% D-
NSX Tanto
C+
Kills:1,201
Deaths:611
KDR:1.966
Accuracy:26.322% C+
HSR:20.400% D
Razor GD-23
B*
Kills:1,200
Deaths:925
KDR:1.297
Accuracy:29.044% B*
HSR:13.417% D**
MGR-C1 Charger
C+
Kills:1,200
Deaths:643
KDR:1.866
Accuracy:27.525% C+
HSR:18.917% D-
NSX-P Tanto
B+
Kills:1,190
Deaths:537
KDR:2.216
Accuracy:28.315% B+
HSR:23.613% C
19A Fortuna
B++
Kills:1,185
Deaths:689
KDR:1.720
Accuracy:29.439% B++
HSR:15.781% D--
MGR-S1 Gladius
B+
Kills:1,175
Deaths:454
KDR:2.588
Accuracy:28.965% B+
HSR:17.872% D
Tempest
A
Kills:1,170
Deaths:624
KDR:1.875
Accuracy:31.844% A
HSR:12.564% D*
Mauler S6
C
Kills:1,168
Deaths:598
KDR:1.953
Accuracy:31.013% D--
HSR:13.442% C
AF-4A Bandit
B*
Kills:1,165
Deaths:565
KDR:2.062
Accuracy:29.385% B*
HSR:16.052% D*
LA39 Bruiser
B**
Kills:1,162
Deaths:777
KDR:1.495
Accuracy:38.910% F-
HSR:20.740% B**
NS-11C
B++
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:27.806% B++
HSR:14.655% D-
NC12 Sweeper
C+
Kills:718
Deaths:338
KDR:2.124
Accuracy:30.830% D*
HSR:13.510% C+
The Little Helper
D--
Kills:636
Deaths:325
KDR:1.957
Accuracy:32.074% F
HSR:10.849% D--
Kills:45,542
Deaths (as Light Assault):24,161
Deaths (to Light Assaults):16,895
KDR:1.88494
Kill Difference:21,381
Playtime:883.018 hours
Usage:10%
Score:12.954m
Score/min:245
Accuracy (listed only):30.290%
HSR (listed only):15.382%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
B**
Kills:8,779
Deaths:4,422
KDR:1.985
Accuracy:27.543% B**
HSR:19.957% C
AC-X11
B*
Kills:3,001
Deaths:1,146
KDR:2.619
Accuracy:29.804% B*
HSR:16.361% D--
AF-57 Piston
D
Kills:1,706
Deaths:1,017
KDR:1.677
Accuracy:28.796% D*
HSR:11.723% D
Gauss Compact S
A+
Kills:1,630
Deaths:963
KDR:1.693
Accuracy:30.979% A+
HSR:15.337% C--
GD-7F
C+
Kills:1,400
Deaths:804
KDR:1.741
Accuracy:24.571% C+
HSR:15.286% D-
NSX Tanto
C+
Kills:1,201
Deaths:611
KDR:1.966
Accuracy:26.322% C+
HSR:20.400% D
Razor GD-23
B*
Kills:1,200
Deaths:925
KDR:1.297
Accuracy:29.044% B*
HSR:13.417% D**
MGR-C1 Charger
C+
Kills:1,200
Deaths:643
KDR:1.866
Accuracy:27.525% C+
HSR:18.917% D-
NSX-P Tanto
B+
Kills:1,190
Deaths:537
KDR:2.216
Accuracy:28.315% B+
HSR:23.613% C
19A Fortuna
B++
Kills:1,185
Deaths:689
KDR:1.720
Accuracy:29.439% B++
HSR:15.781% D--
GD Guardian
C++
Kills:1,180
Deaths:242
KDR:4.876
Accuracy:34.716% C++
HSR:30.085% C+
MGR-M1 Bishop
B++
Kills:1,175
Deaths:224
KDR:5.246
Accuracy:36.740% B+
HSR:35.575% B++
Mauler S6
C
Kills:1,168
Deaths:598
KDR:1.953
Accuracy:31.013% D--
HSR:13.442% C
AF-4A Bandit
B*
Kills:1,165
Deaths:565
KDR:2.062
Accuracy:29.385% B*
HSR:16.052% D*
LA39 Bruiser
B**
Kills:1,162
Deaths:777
KDR:1.495
Accuracy:38.910% F-
HSR:20.740% B**
Warden
B*
Kills:1,161
Deaths:398
KDR:2.917
Accuracy:32.300% B*
HSR:12.748% F
NS-11C
B++
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:27.806% B++
HSR:14.655% D-
NC12 Sweeper
C+
Kills:718
Deaths:338
KDR:2.124
Accuracy:30.830% D*
HSR:13.510% C+
The Little Helper
D--
Kills:636
Deaths:325
KDR:1.957
Accuracy:32.074% F
HSR:10.849% D--
Kills:32,017
Deaths (as Engineer):15,823
Deaths (to Engineers):14,008
KDR:2.02345
Kill Difference:16,194
Playtime:2,165.941 hours
Usage:25%
Score:36.797m
Score/min:283
Accuracy (listed only):30.322%
HSR (listed only):17.813%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
C**
Kills:3,600
Deaths:2,343
KDR:1.536
Accuracy:25.767% C**
HSR:9.056% D*
MKV Suppressed
B**
Kills:3,342
Deaths:1,490
KDR:2.243
Accuracy:31.001% B**
HSR:14.542% D-
NC1 Gauss Rifle
B+
Kills:3,100
Deaths:2,188
KDR:1.417
Accuracy:24.946% B+
HSR:10.968% D**
AF-4G Cyclone
B++
Kills:2,201
Deaths:1,214
KDR:1.813
Accuracy:31.049% B++
HSR:12.767% D-
NS-11A
C+
Kills:1,888
Deaths:984
KDR:1.919
Accuracy:23.919% C+
HSR:11.547% D**
NS-11P
B**
Kills:1,801
Deaths:1,142
KDR:1.577
Accuracy:27.625% B**
HSR:12.327% D*
AF-57 Piston
D
Kills:1,706
Deaths:1,017
KDR:1.677
Accuracy:28.796% D*
HSR:11.723% D
AF-4 Cyclone
B**
Kills:1,600
Deaths:861
KDR:1.858
Accuracy:30.799% B**
HSR:12.063% D--
NS-7 PDW
A+
Kills:1,501
Deaths:863
KDR:1.739
Accuracy:32.401% A+
HSR:13.458% D
Reaper DMR
C
Kills:1,310
Deaths:968
KDR:1.353
Accuracy:24.923% C
HSR:14.351% D**
NSX Tengu
C+
Kills:1,250
Deaths:852
KDR:1.467
Accuracy:36.136% C+
HSR:16.720% D
NSX-P Tengu
C*
Kills:1,202
Deaths:501
KDR:2.399
Accuracy:36.939% C*
HSR:15.474% D-
NC9 A-Tross
B**
Kills:1,201
Deaths:675
KDR:1.779
Accuracy:30.933% B**
HSR:14.155% D**
Carnage AR
C**
Kills:1,200
Deaths:725
KDR:1.655
Accuracy:26.343% C**
HSR:13.417% D--
NSX Yumi
D
Kills:1,180
Deaths:765
KDR:1.542
Accuracy:23.790% D
HSR:18.390% D
MGR-S1 Gladius
B+
Kills:1,175
Deaths:454
KDR:2.588
Accuracy:28.965% B+
HSR:17.872% D
GR-22
B+
Kills:1,175
Deaths:700
KDR:1.679
Accuracy:27.367% B+
HSR:12.511% D--
Tempest
A
Kills:1,170
Deaths:624
KDR:1.875
Accuracy:31.844% A
HSR:12.564% D*
Mauler S6
C
Kills:1,168
Deaths:598
KDR:1.953
Accuracy:31.013% D--
HSR:13.442% C
Gauss Rifle Burst
C+
Kills:1,165
Deaths:561
KDR:2.077
Accuracy:27.319% C+
HSR:15.193% D**
LA39 Bruiser
B**
Kills:1,162
Deaths:777
KDR:1.495
Accuracy:38.910% F-
HSR:20.740% B**
Gauss Prime
B+
Kills:1,160
Deaths:861
KDR:1.347
Accuracy:28.645% B+
HSR:13.017% D**
NC12 Sweeper
C+
Kills:718
Deaths:338
KDR:2.124
Accuracy:30.830% D*
HSR:13.510% C+
The Little Helper
D--
Kills:636
Deaths:325
KDR:1.957
Accuracy:32.074% F
HSR:10.849% D--
Gauss Rifle S
C
Kills:235
Deaths:104
KDR:2.260
Accuracy:23.321% C
HSR:15.745% D
Kills:37,846
Deaths (as Combat Medic):21,930
Deaths (to Combat Medics):8,043
KDR:1.72576
Kill Difference:15,916
Playtime:1,179.543 hours
Usage:14%
Score:17.015m
Score/min:240
Accuracy (listed only):29.426%
HSR (listed only):13.856%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C**
Kills:1,180
Deaths:265
KDR:4.453
Accuracy:24.255% D-
HSR:16.186% C**
AF-41 Hacksaw
B+
Kills:1,169
Deaths:258
KDR:4.531
Accuracy:27.571% C-
HSR:15.826% B+
NCM1 Scattercannon
C+
Kills:1,163
Deaths:496
KDR:2.345
Accuracy:25.678% D*
HSR:15.219% C+
NCM1 Scattercannon
C+
Kills:1,161
Deaths:496
KDR:2.341
Accuracy:25.366% D*
HSR:15.504% C+
NCM2 Falcon
C**
Kills:230
Deaths:51
KDR:4.510
Accuracy:40.318% C+
HSR:5.217% C**
NCM2 Falcon
C+
Kills:214
Deaths:105
KDR:2.038
Accuracy:39.343% C+
HSR:3.738% C--
AF-23 Grinder
B++
Kills:204
Deaths:53
KDR:3.849
Accuracy:45.973% B++
HSR:17.157% C++
Kills:5,321
Deaths (as MAX Suit):862
Deaths (to MAX Suits):4,430
KDR:6.17285
Kill Difference:4,459
Playtime:93.894 hours
Usage:1%
Score:1.780m
Score/min:316
Accuracy (listed only):32.643%
HSR (listed only):12.693%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C--
Kills:1,599
V. Kills:297 N/A
Deaths:272
KDR:5.879
Accuracy:44.937% C--
KPH:39.800 C--
VKPH:7.400 D
M20 Mustang
D
Kills:458
V. Kills:454 101%
Deaths:732
KDR:0.626
Accuracy:26.146% D
KPH:5.300 D
VKPH:5.300 D
Hornet Missiles
C++
Kills:413
V. Kills:236 174%
Deaths:96
KDR:4.302
Accuracy:59.812% C++
KPH:29 D
VKPH:16.600 D-
Vortek Rotary
D-
Kills:88
V. Kills:83 105%
Deaths:252
KDR:0.349
Accuracy:21.617% F
KPH:2.700 D-
VKPH:2.600 D--
Kills:2,558 (546 + 0)
Deaths:1,352
KDR:1.892
VKDR:0.791
Vehicle Kills:1,070
Kill Difference:1,206
Playtime:172.598 hours
Usage:2%
Score:1.304m
Score/min:126
Piloting Accuracy:21.617%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:548
V. Kills:568 96%
Deaths:156
KDR:3.513
Accuracy:38.790% C+
KPH:21.800 D
VKPH:22.600 C+
L105 Zephyr
C+
Kills:488
V. Kills:101 478%
Deaths:57
KDR:8.561
Accuracy:37.147% D
KPH:39.800 C
VKPH:8.200 C+
AP30 Shredder
D
Kills:135
V. Kills:96 139%
Deaths:33
KDR:4.091
Accuracy:29.472% C+
KPH:18.700 D
VKPH:13.300 D
Kills:1,171 (0 + 1,171)
Deaths:246
KDR:4.760
VKDR:3.110
Vehicle Kills:765
Kill Difference:925
Playtime:44.656 hours
Usage:1%
Score:0.741m
Score/min:277
Piloting Accuracy:N/A%
Gunner Accuracy:29.472%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:1,539
V. Kills:266 N/A
Deaths:29
KDR:53.069
Accuracy:53.190% B+
KPH:66.100 B+
VKPH:11.400 B*
LB00 Python AP
C+
Kills:1,217
V. Kills:412 295%
Deaths:31
KDR:39.258
Accuracy:48.463% D-
KPH:51.100 C+
VKPH:17.300 D
L100 Python AP
B**
Kills:1,195
V. Kills:440 271%
Deaths:30
KDR:39.833
Accuracy:46.646% D--
KPH:47.800 B**
VKPH:17.600 C+
C75 Viper
C
Kills:695
V. Kills:152 454%
Deaths:80
KDR:8.688
Accuracy:30.810% D-
KPH:22.300 C
VKPH:4.900 D
L100 Python HEAT
A
Kills:144
V. Kills:38 369%
Deaths:
KDR:
Accuracy:47.561% C
KPH:51 A
VKPH:13.500 B
Skyguard
D
Kills:56
V. Kills:49 112%
Deaths:9
KDR:6.222
Accuracy:24.872% D
KPH:6.200 D*
VKPH:5.400 D*
Kills:4,846 (4,846 + 0)
Deaths:179
KDR:27.073
VKDR:7.581
Vehicle Kills:1,357
Kill Difference:4,667
Playtime:115.009 hours
Usage:1%
Score:1.796m
Score/min:260
Driving Accuracy:24.872%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:8,214
V. Kills:4,714 174%
Deaths:623
KDR:13.185
Accuracy:48.090% C
KPH:30 B+
VKPH:17.200 B+
Titan-150 HESH
B+
Kills:4,021
V. Kills:911 441%
Deaths:160
KDR:25.131
Accuracy:49.844% C**
KPH:46.500 B+
VKPH:10.500 B+
E540 Halberd
B
Kills:4,009
V. Kills:1,767 227%
Deaths:308
KDR:13.016
Accuracy:47.072% B
KPH:33 B
VKPH:14.500 C+
Titan-150 HEAT
C**
Kills:3,066
V. Kills:1,109 276%
Deaths:283
KDR:10.834
Accuracy:38.303% D--
KPH:24.700 C**
VKPH:9 C+
Enforcer ML85
C
Kills:1,297
V. Kills:788 164%
Deaths:141
KDR:9.199
Accuracy:36.893% C--
KPH:20.600 C
VKPH:12.500 D
M20 Basilisk
B**
Kills:250
V. Kills:56 439%
Deaths:30
KDR:8.333
Accuracy:37.722% B**
KPH:32.900 B*
VKPH:7.400 C++
C85 Canister
B+
Kills:155
V. Kills:8 N/A
Deaths:8
KDR:19.375
Accuracy:42.819% B+
KPH:55.400 C
VKPH:2.900 D
M12 Kobalt
C+
Kills:116
V. Kills:3 N/A
Deaths:4
KDR:29
Accuracy:14.583% C+
KPH:50 C
VKPH:1.300 C--
Kills:21,128 (15,301 + 5,827)
Deaths:1,557
KDR:13.570
VKDR:6.009
Vehicle Kills:9,356
Kill Difference:19,571
Playtime:681.636 hours
Usage:8%
Score:9.879m
Score/min:242
Driving Accuracy:38.303%
Gunner Accuracy:14.583%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C+
Kills:444
V. Kills:28 N/A
Deaths:33
KDR:13.455
Accuracy:49.753% C+
KPH:93.500 C+
VKPH:5.900 C-
E540 Halberd-H
C-
Kills:181
V. Kills:120 150%
Deaths:39
KDR:4.641
Accuracy:57.846% C*
KPH:26 D-
VKPH:17.200 C-
M40 Fury-H
D-
Kills:129
V. Kills:11 N/A
Deaths:7
KDR:18.429
Accuracy:29.636% D*
KPH:40.400 D--
VKPH:3.400 D-
M12 Kobalt-H
D
Kills:109
V. Kills:5 N/A
Deaths:9
KDR:12.111
Accuracy:24.557% B+
KPH:59.700 D--
VKPH:2.700 D
M96 Mjolnir-H
C+
Kills:102
V. Kills:55 182%
Deaths:23
KDR:4.435
Accuracy:45.328% C-
KPH:45.700 C+
VKPH:24.600 C-
Enforcer ML65-H
C
Kills:101
V. Kills:84 119%
Deaths:24
KDR:4.208
Accuracy:59.000% C++
KPH:31.100 C
VKPH:25.900 C
M20 Basilisk-H
D-
Kills:66
V. Kills:17 367%
Deaths:13
KDR:5.077
Accuracy:36.366% D-
KPH:15.600 D--
VKPH:4 D*
Kills:1,132 (0 + 1,132)
Deaths:148
KDR:7.649
VKDR:2.162
Vehicle Kills:320
Kill Difference:984
Playtime:26.436 hours
Usage:0%
Score:0.540m
Score/min:340
Driving Accuracy:N/A%
Gunner Accuracy:36.366%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B++
Kills:1,193
V. Kills:217 N/A
Deaths:100
KDR:11.930
Accuracy:40.297% C**
KPH:27.500 B++
VKPH:5 D
M12 Kobalt
B+
Kills:877
V. Kills:22 N/A
Deaths:22
KDR:39.864
Accuracy:20.790% B+
KPH:65.400 C++
VKPH:1.600 D
M20 Basilisk
B++
Kills:735
V. Kills:192 381%
Deaths:58
KDR:12.672
Accuracy:40.924% B
KPH:28.600 B++
VKPH:7.500 C
M40 Fury
C+
Kills:472
V. Kills:109 429%
Deaths:44
KDR:10.727
Accuracy:34.772% C+
KPH:38.600 C
VKPH:8.900 C+
M12 Kobalt
C++
Kills:354
V. Kills:15 N/A
Deaths:11
KDR:32.182
Accuracy:20.218% B+
KPH:64.200 C+
VKPH:2.700 C++
M60-G Bulldog
C
Kills:279
V. Kills:71 388%
Deaths:42
KDR:6.643
Accuracy:31.125% C
KPH:18 D
VKPH:4.600 C
M40 Fury
C+
Kills:191
V. Kills:48 390%
Deaths:15
KDR:12.733
Accuracy:37.129% C++
KPH:41.600 C-
VKPH:10.500 C+
G30 Walker
C++
Kills:73
V. Kills:34 209%
Deaths:3
KDR:24.333
Accuracy:29.539% C++
KPH:12.400 C
VKPH:5.800 D
M60-G Bulldog
C
Kills:55
V. Kills:16 324%
Deaths:5
KDR:11
Accuracy:24.183% D*
KPH:20.100 D-
VKPH:5.900 C
Kills:4,229 (0 + 4,229)
Deaths:300
KDR:14.097
VKDR:2.413
Vehicle Kills:724
Kill Difference:3,929
Playtime:128.914 hours
Usage:1%
Score:1.346m
Score/min:174
Driving Accuracy:N/A%
Gunner Accuracy:24.183%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C++
Kills:89
V. Kills:43 202%
Deaths:108
KDR:0.824
Accuracy:53.565% B+
KPH:13.600 C--
VKPH:6.600 C++
Kills:89 (89 + 0)
Deaths:108
KDR:0.824
VKDR:0.398
Vehicle Kills:43
Kill Difference:19
Playtime:6.561 hours
Usage:0%
Score:0.041m
Score/min:104
Driving Accuracy:53.565%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA80 31,45631,2623,5048.922A*5.6541.502%C++81.287%B+45C**N/A111694h2.2C++5.2C*
The Moonshot 16,76916,6661,54910.759A+7.4939.187%D77.043%C-41.3DN/A93403.1h2C--5.2D
NC6A GODSAW 14,05514,0065,1032.745C**0.5231.561%B+16.586%D**43.6C--N/A124321.1h7.8C++24.8B+
EM4 Longshot 10,05310,00092310.834A**7.5741.141%C*79.76%C*45.5B*N/A115220h2B+4.9B+
EM6 9,0479,0013,6392.473B+0.7928.666%A19.109%D37.5C+N/A112240.1h9.2B*32.1B++
AF-19 Mercenary 8,8998,7794,4221.985A+1.2827.543%B**19.957%C20.7C++N/A68424.5h10.7B++39B++
Titan-150 AP 12,9288,21462313.185B**9.9248.09%C2.666%C+30B+17.2B+289274h4B+8.4B+
Bouncing Betty 7,6587,65147616.074S12.8133.136%D*N/A138.4BN/A37555.3h1.6B**4.7C++
C-4 ARX 8,2546,4501,7283.733B**0.4729.369%B++N/A120.1C++33.6C+58753.7h1.1B+3.8B++
C-4 7,7906,1382,0822.948B**0.3232.439%B**N/A100.6B+27.1C+68161h1.2B+3.8B*
LA1 Anchor 5,8435,8072,3302.492C++0.7829.021%B++19.683%D-35.2C-N/A107165.2h9B+31.2B+
Titan-150 HESH 4,9324,02116025.131A+21.8649.844%C**2.089%C**46.5B+10.5B+20686.5h3.5C+7C++
Frag Grenade 4,1314,01914019N/A4,015.7357.592%A++N/A744.3B**20.7A*24085.4h2.9B*5B**
E540 Halberd 5,7764,00930813.016B++9.7547.072%B2.844%C+33B14.5C+296121.5h5.4C**11.5B+
NC15 Phoenix 7,3143,8917874.944M**1.6855.968%BN/A18.1B+16B+181214.4h9.3B16.6B+
Blitz GD-10 3,6193,6002,3431.536B+1.7325.767%C**9.056%D*17.5DN/A57205.3h14.3B55.4B
Tank Mine 5,1363,42825313.549S10.2829.281%CN/A126.5B+63C++97427.1h1.4B*4.9B*
MKV Suppressed 3,3863,3421,4902.243A+1.0231.001%B**14.542%D-28.5C+N/A85117.1h12.9B+41.7B+
NC1 Gauss Rifle 3,1173,1002,1881.417B+1.8524.946%B+10.968%D**17.4C-N/A59178.6h11.5B+45.9B+
Titan-150 HEAT 4,1753,06628310.834A7.5738.303%D--3.881%B++24.7C**9C+151123.9h3.2B**8.3B++
Spear Anti-Vehicle Phalanx Turret 4,5073,04012624.127A**20.8643.847%C++3.914%C+48B+23.2C*30063.3h7.1B+16.3B+
AC-X11 3,0343,0011,1462.619A+0.6529.804%B*16.361%D--30C++N/A9799.9h8.9B+29.8B+
NC05 Jackhammer 2,9182,9071,0712.714A+0.5553.076%B**13.175%C54.2B+N/A17753.6h3.9B*7.3B++
EM1 2,5052,5001,1282.216B**1.0528.9%A15.92%D-33.7C+N/A12574.1h10.5B36.4B++
NS Decimator 3,6452,4101,0132.379A++0.8961.895%C++2.033%C+34.9C+17.9C*29869h5.2C8.4C+
AF-4G Cyclone 2,2082,2011,2141.813C++1.4531.049%B++12.767%D-25DN/A6588.1h9.5B30.7B+
NC6 Gauss SAW 2,2122,2001,1741.874B++1.3926.577%B**18.455%D-27C+N/A15481.4h8.8B+33.2B++
Sticky Grenade 2,2352,15612156N/A2,152.7371.832%A*N/A1540B**56.4S42811.4h1.7B+2.4B++
NS-15M2 2,1122,1008092.596B+0.6730.023%B**16.286%D*44.3C+N/A16347.4h11.1B+36.8B++
NS-11A 1,8931,8889841.919B+1.3523.919%C+11.547%D**16.4DN/A52114.9h13B54.2C**
NS-11P 1,8251,8011,1421.577B+1.6927.625%B**12.327%D*24.6C+N/A7873.2h13.3B48.3B++
GD-22S 1,8061,8008342.158B+1.1128.864%B**17.056%D--35.3C+N/A14751h9.7B++33.6B++
NC14 Bolt Driver 1,8011,7954923.648B**0.3832.246%C--70.975%C19.7CN/A8191h3C9.4C
AF-57 Piston 1,7121,7061,0171.677B+1.5928.796%D*11.723%D22.6DN/A7375.5h3.7B++12.9C+
AF-8 RailJack 1,7171,7002157.907A*4.6443.053%B*79.529%B+32.3B++N/A10352.7h2.3C*5.4B+
NS-15M1 1,6571,6507322.254B+1.0125.643%B+14.424%D--24.9C--N/A7666.2h11.9B46.3B+
Gauss Compact S 1,6601,6309631.693B*1.5730.979%A+15.337%C--16.2CN/A53100.7h11.3C+36.6B+
The Kraken 2,1781,6064913.271A0.0062.028%C++1.308%D39.8C+14.2C19740.4h4.8D7.8C
AF-4 Cyclone 1,6091,6008611.858B+1.4130.799%B**12.063%D--21.7C--N/A9473.9h10.2B+33B+
Breaker Rocket Pods 1,8961,5992725.879C+2.6144.937%C--1.126%C++39.8C--7.4D20340.2h16.1C++35.7C++
L100 Python HESH 1,8051,5392953.069S49.8053.19%B+N/A66.1B+11.4B*31123.3h3.6C6.8C*
NS-7 PDW 1,5061,5018631.739B**1.5332.401%A+13.458%D29.8C++N/A10950.4h11.7B*36B*
NSX Naginata 1,5091,5016952.16B*1.1126.199%B++25.317%C30.4C-N/A8149.3h10.5B+40.1B+
GD-7F 1,4061,4008041.741B++1.5324.571%C+15.286%D-17.6C--N/A7679.6h11.9B+48.4B+
Reaper DMR 1,3251,3109681.353C+1.9124.923%C14.351%D**15.3D-N/A4785.7h11.9D-47.9C
NC6S Gauss SAW S 1,3031,3006132.121B+1.1529.13%B**20.923%C-37.4CN/A15634.8h9.5B+32.7B+
Enforcer ML85 2,0851,2971419.199B*5.9336.893%C--1.85%C+20.6C12.5D17263h11.9B32.2C++
NSX Tengu 1,2601,2508521.467C**1.8036.136%C+16.72%D18.3DN/A5268.4h13.6C++37.6C++
Hawk GD-68 2,1001,2449731.279B**1.9963.423%C++2.331%C+15.1C+10.4C++20082.5h7.9C*12.4B
NS-TMC-01 "His Regards" 1,2881,22516,1660.076A++3.1934.848%B*1.388%D--0.7C+N/A21793.7h2B+5.7B+
LB00 Python AP 1,6291,2173139.258M*35.9948.463%D-N/A51.1C+17.3D21823.8h4.4C+9D
Mag-Cutter 1,4031,21722,9850.053B**3.2149.006%A++N/A0.6C+N/A21893.8h2.5C*5C*
NS-44L Showdown 1,2161,2056321.907B**1.3642.106%C++21.494%D*40.2C*N/A10930h3.6C++8.6C*
NSX-P Tengu 1,2161,2025012.399A+0.8736.939%C*15.474%D-33.9C+N/A11935.5h12.8C**34.5B
NC9 A-Tross 1,2161,2016751.779B+1.4930.933%B**14.155%D**30.9CN/A8238.9h9.1B+29.4B++
NSX Tanto 1,2141,2016111.966B*1.3026.322%C+20.4%D18.7C--N/A5164.2h12.7C**48.3C*
LA3 Desperado 1,2111,2015022.392A++0.8832.081%B+14.488%D-47.8B+N/A13325.1h8.7C**27.2B+
NSX-P Naginata 1,2171,2005672.116B+1.1525.186%B+24.833%C--30C--N/A9340h11.1B+43.9B+
Razor GD-23 1,2051,2009251.297B+1.9729.044%B*13.417%D**16.4CN/A7573.2h10.8B+37.2B+
NS-44L Blackhand 1,2031,2005632.131B*1.1441.637%C+21.333%D**44.3B**N/A11127.1h3.3B*7.9B++
Carnage AR 1,2011,2007251.655C**1.6126.343%C**13.417%D--25.4CN/A9047.2h11.5B*43.8B++
MGR-C1 Charger 1,2211,2006431.866B*1.4027.525%C+18.917%D-22.4DN/A5653.6h12.8C*46.4C*
Shrike 1,6481,1978001.496A+1.7752.9%C-4.261%B**26.9C*10.1C33644.5h5.5B++10.3B+
L100 Python AP 1,6351,1953039.833S36.5746.646%D--1.004%D-47.8B**17.6C+33125h4B*8.6B+
M20 Basilisk 1,4101,19310011.93S8.6640.297%C**6.957%B+27.5B++5D14343.4h52.4A130B**
NSX-P Tanto 1,1991,1905372.216A+1.0528.315%B+23.613%C26.2C+N/A7145.4h11.8B++41.7B++
19A Fortuna 1,2001,1856891.72B1.5529.439%B++15.781%D--19.2DN/A4961.8h9.6C*32.5B+
NSX Yumi 1,2021,1807651.542C++1.7323.79%D18.39%D16.3D-N/A4072.6h15.2D-64D
AF-41 Hacksaw 1,2021,1802654.453B*1.1924.255%D-16.186%C**33.6C*N/A11035.1h6.6B+27.1C+
GD Guardian 1,2031,1802424.876A1.6134.716%C++30.085%C+27.8D-N/A7842.5h8.3D24C
MGR-S1 Gladius 1,1891,1754542.588B*0.6828.965%B+17.872%D25.9CN/A8845.4h9B+31B+
MGR-L1 Promise 1,1851,1754452.64B**0.6326.702%B+21.447%C-39.6C+N/A17229.7h11.7B++43.8B++
GR-22 1,1781,1757001.679C**1.5927.367%B+12.511%D--27.3CN/A11643h12.6B+45.9B+
LA8 Rebel 1,1811,1754812.443A++0.8238.615%B**15.915%D57.3AN/A14820.5h5.3B++13.8B++
AF-6 Shadow 1,1911,1752434.835A++1.5735.504%C++39.575%A+29.8C--N/A8339.4h6.5C--18.2C+
MGR-M1 Bishop 1,1891,1752245.246A*1.9836.74%B+35.575%B++32.5C++N/A8636.2h6B+16.5B+
Gauss SPR 1,1791,1701776.61M++3.3440.239%A41.709%B**31.4C*N/A9637.3h5.3C++13.1B+
NS-30 Vandal 1,1821,1702045.735A**2.4738.916%B**47.607%A**33.3CN/A8535.1h5.9C+15.2B+
AF-18 Stalker 1,1811,1703843.047A+0.2230.372%B+22.051%C*26.7CN/A7743.9h13.5C+44.4C*
Tempest 1,1901,1706241.875B1.3931.844%A12.564%D*21.8D--N/A6253.6h10.2C+32.1B+
NSX Tomoe 1,1811,1705092.299B+0.9730.011%C*25.128%D*24.5DN/A5847.7h14.9C+49.5C++
Impetus 1,1781,1703463.382B*0.1134.408%C++24.359%C--20.6D-N/A4856.8h5.7D-16.7C
AF-41 Hacksaw 1,1821,1692584.531B++1.2627.571%C-15.826%B+33.9C*N/A11134.5h8.2C29.9C
Mauler S6 1,1681,1685981.953B*1.3131.013%D--13.442%C36.3B+N/A16332.2h3.2A10.3B+
Auraxium Mag-Cutter 1,3151,16733,2270.035C++3.2332.028%C*1.542%D-0.4CN/A12911.1h2.3C+7.3B
NS-45 Pilot 1,1751,1655612.077B++1.1932.249%C++16.567%D*44.5C+N/A11826.2h7.6C+23.5C*
Gauss Rifle Burst 1,1741,1655612.077C*1.1927.319%C+15.193%D**27.6DN/A6842.2h11C*40.3C*
AF-4A Bandit 1,1861,1655652.062B++1.2129.385%B*16.052%D*15.9D-N/A4673.5h10.5C**35.7B+
NCM1 Scattercannon 1,1671,1634962.345B+0.9225.678%D*15.219%C+30.8B+N/A13037.7h5.2B**20.1C*
LA39 Bruiser 1,1681,1627771.495C**1.7738.91%F-20.74%B**20D-N/A6158.1h2.5C+6.5D-
NCM1 Scattercannon 1,1731,1614962.341C+0.9325.366%D*15.504%C+29.8CN/A9938.9h5.5B+21.8C-
NS-357 Underboss 1,1671,1615871.978B**1.2942.668%B++12.317%D*52.8B+N/A13722h4C**9.3B+
Warden 1,1741,1613982.917A++0.3532.3%B*12.748%F23C++N/A7350.4h7.1B*22B*
The Executive 1,1681,1615802.002B++1.2731.575%D14.126%D*49.8C+N/A12423.3h8.2D--25.8D--
NSX Daimyo 1,1621,1611796.486B**3.2241.653%C+93.109%C33.7DN/A8534.5h2.8C6.8C+
NS-44 Commissioner 1,1691,1616461.797B*1.4743.949%B*13.264%D*54.5B*N/A19421.3h3.5B+8B+
NC4 Mag-Shot 1,1761,1609651.202B++2.0734.382%B**14.052%D-44.1B**N/A17326.3h7.6B22.1B+
NS-11C 1,1701,1605991.937B**1.3327.806%B++14.655%D-15.2C--N/A4876.3h13.7C**49.4B+
SAS-R 1,1661,1601866.237A+2.9738.277%C+68.19%C+43.6C*N/A20226.6h2.3C+6.1C++
Gauss Prime 1,1711,1608611.347C+1.9228.645%B+13.017%D**30.8DN/A10637.7h11.1C+38.9C**
M12 Kobalt 8998772239.864A**36.6020.79%B+23.603%B**65.4C++1.6D22213.4h16.9B+81.3B+
AF-22 Crow 1,2308703252.677S0.5966.155%C+1.609%D32.3A13.4C*21926.9h6.6B*10B++
Orbital Strike Uplink 9987702385N/A381.73979.545%UN/A770U228U27451h1.1T*0.1T*
M20 Basilisk 9277355812.672S9.4040.924%B7.619%B++28.6B++7.5C18625.7h55.5B**135.5B**
NC12 Sweeper 7267183382.124B*1.1430.83%D*13.51%C+26.8CN/A8926.8h3.2B**10.4C**
C75 Viper 847695808.688B**5.4230.81%D-N/A22.3C4.9D17531.1h11.5B+37.2C++
Rocklet Rifle 1,1706502053.171S0.1050.996%C+N/A25.8C+20.6C33525.2h42.6C83.5C+
The Little Helper 6466363251.957B+1.3132.074%F10.849%D--18.9D--N/A4733.6h3.9B*12.2C
Carver 6376269,9810.063C+3.2042.911%A1.118%F--0.6C--N/A21020.9h1.8D4.2B
NS-61 Emissary 6256162542.425A*0.8433.753%B*16.234%C+35.2B+N/A12117.5h13.6C++40.3B+
NS Annihilator 934563985.745U2.4879.592%CN/A18.7A++12.3A19930.1h7.8A+9.8A
C150 Dalton 1,1165481563.513C0.2538.79%C+N/A21.7D22.5C+32425.2h5.1C13.3C+
L105 Zephyr 589488578.561C+5.2937.147%DN/A39.7C8.2C+18012.3h6.5C+17.5C+
M40 Fury 5814724410.727B*7.4634.772%C+N/A38.7C8.9C+22512.2h14.6C+42.1C+
M20 Mustang 9124587320.626C2.6426.146%DN/A5.3D5.3D9185.8h201.9D--772.4D**
C85 Canister-H 4724443313.455C*10.1949.753%C+11.487%C++94.5C+6C-3364.7h6.6C*13.2C**
MANA Anti-Vehicle Turret 8024241442.944S0.3257.101%M+3.066%D-4240U3780U35789200.1h10.1B**17.6A++
Soldier Soaker 4254222022.089B*1.1831.476%C9.479%D-48C+N/A1538.8h5.4B+17.1B+
Hornet Missiles 649413964.302C+1.0359.812%C++1.695%C+29.1D16.6D-23114.2h10.6C*17.7C**
Spear Anti-Vehicle Phalanx Tower 5783841384U380.7347.385%C+1.042%D*73.8B*37.3B+4655.2h6B+12.7B++
M12 Kobalt 3693541132.182A**28.9120.218%B+23.164%B*64.4C+2.7C++2465.5h18.1C++89.5B
MANA Anti-Personnel Turret 3513411142.991N/A0.2820.252%UN/A3410U100U10537700.1h25.8T*127.2T*
Aspis Anti-Aircraft Phalanx Turret 6173203010.667M7.4030.604%B++N/A17.9B**16.6B**27217.9h113B*369.3B++
Xiphos Anti-Personnel Phalanx Tower 3063051305M**301.7320.973%D-N/A1016.7M*3.3D--34170.3h1.9B*8.8B+
M60-G Bulldog 350279426.643B++3.3831.125%C2.151%C--18D4.6C10615.5h8.2C26.4C+
NS-AM7 Archer 2862602371.097A+2.1752.954%D-34.615%A*12.1B**1.2D--8621.4h11B*20.8B++
M20 Basilisk 306250308.333M5.0737.722%B**6%C*32.9B*7.4C++1867.6h56.8B*150.5B**
Gauss Rifle S 2372351042.26B**1.0123.321%C15.745%D17.5DN/A8313.4h11.9C+51C+
NCM2 Falcon 256230514.51S1.2440.318%C+5.217%C**22.5A++2.5D-14710.2h9.5B*23.6B++
M60-A Bulldog 259229445.205C+1.9438.85%B+N/A33.7C+4.4C-1806.8h5.8C+15B+
NCM2 Falcon 2612141052.038B*1.2339.343%C+3.738%C--13.5C+3D13515.8h12.6C+32C+
AF-23 Grinder 206204533.849B+0.5845.973%B++17.157%C++29.1CN/A1217h13.1F--28.5D-
M40 Fury 2391911512.733B**9.4737.129%C++1.047%D-41.5C-10.4C+3044.6h17.1C--46C
E540 Halberd-H 301181394.641C1.3757.846%C*N/A25.9D-17.1C-3777h6.9C11.9C+
Anti-Vehicle Grenade 2091801180N/A176.7341.967%D--N/A257.1C--41.4D16850.7h6.1C+14.6C
C85 Canister 163155819.375C*16.1142.819%B+9.032%D--55.4C2.9D1632.8h11.5D26.8C
L100 Python HEAT 1821441144U140.7347.561%CN/A51.4A13.6B+6852.8h4.6B+9.7B+
AP30 Shredder 231135334.091C0.8229.472%C+2.222%C++18.8D13.3D2757.2h90.2C+306.1C+
M20 Basilisk 172131265.5S62.2349.832%C5.344%C++50.4C**15.8C--2862.6h70B*140.5B*
M40 Fury-H 140129718.429B+15.1629.636%D*N/A40.3D--3.4D-1583.2h6.6B+22.2C+
M12 Kobalt 1301261126B**122.7319.6%C-21.429%B++78.8C--2.5D2851.6h14.8B+75.4B+
M12 Kobalt 119116429A25.7314.583%C+18.966%B+50.4C+1.3C--1362.3h19.1C+130.9C*
M12 Kobalt-H 114109912.111C8.8424.557%B+15.596%C60.6D--2.8D2431.8h18.6C75.5C++
M96 Mjolnir-H 157102234.435C++1.1745.328%C-N/A46.4C+25C-7502.2h35.9C*79.1C++
Enforcer ML65-H 185101244.208C+0.9459%C++N/A31.6C+26.3C+5273.2h15C*25.4B
M40 Fury-F 132891080.824C2.4453.565%B+N/A13.5C--6.5C++1046.6h13.8C+25.8C++
Vortek Rotary 171882520.349C-2.9221.617%F3.409%B++2.7D-2.6D--7632.4h182F-841.9F**
G30 Walker 10773324.333S21.0729.539%C++4.11%C+12.4C5.8D1585.9h159.5B*540B++
Xiphos Anti-Personnel Phalanx Turret 8069169N/A65.7332.135%UN/A690U110U1589200.1h65.9T*205.2T*
M20 Basilisk-H 8366135.077C+1.8136.366%D-7.576%B15.7D--4D*1054.2h38.2B++104.9B+
Skyguard 1055696.222A+2.9524.872%DN/A6.2D*5.4D*2059h149.1D599.5D
M60-G Bulldog 7155511A+7.7324.183%D*3.636%B+20.4D-5.9C1412.7h10.5D-43.4D**

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret174,3186.4h
Spawn Beacon415,4518.6h
Nano-Armor Kit1,0552,523,166155.7h
Skywall Shield Emitter34802.8h
Structure Shield Module14031.8h
Repair Module33931.6h
Cortium Silo0800.4h
Turret AI Module36173.1h
Nanite Revive Grenade04,3531.2h
Medical Kit152750.7h
Medical Applicator1,583857,36082.7h
Blast Wall2640.7h
Spitfire Auto-Turret26070.6h
Motion Spotter5321,05716.5h
Hoplon Anti-Aircraft Phalanx Tower01450.9h
Xiphos Anti-Personnel Tower14012.2h
Sunderer Garage2531.1h
Rampart Wall43254.4h
NC Triumph Flare Gun0710.2h
Spear Anti-Vehicle Tower42941.6h
Deconstruction Tool13,2550.3h
Welding Device14,5110.3h
Recon Detection Device34490,530145.2h
Shield Recharging Field11540.1h
Ammunition Package15718,4347.4h
Anti-Infantry MANA Turret221,9713.8h
Pain Spire0600.3h
Flail Targeting Dart217619h
Snowman Soldier1890.1h
The Flail11071h
Nano-Repair Grenade02,2770.6h
Solid Wall11241.1h
WLT-Howler Mining Laser956,06715.2h
Orbital Strike Target Designator372377.3h
Vehicle Gate32233.3h
Infantry Tower0860.9h
Elysium Spawn Tube0830.5h
Pillbox1991h

Check the help document for the dictionary if you want to learn more about words used here.


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