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Executor Grouchy MarKos81[8FPS] MarKos81
NC BR 217

KDR: 3.27

Score: 133m

Last Seen: May 29th, 2019 7:40 PM
- OFFLINE - 10.8 hour(s)

Prestige 1, Battle Rank 100 (217 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS LA80 The Moonshot NC6A GODSAW EM4 Longshot EM6 Titan-150 AP AF-19 Mercenary Bouncing Betty
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,810,197 MLG Score: 1447
Fun Score: N/A
Cheeseburgers Flipped: 742TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.889%17.511%506551159111,3292.392530.875

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.829%1.509A+-0.523D-0.715D-HEAD (~3.07)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.80.545B+9.80.314C*24.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.668%1.026%96312112,14521668780.989848244%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.183%-1.015D*-0.514D0.057

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
226.1-0.399C--62.6-0.181C163.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.409%2.401%10246120818,450280175946.58693243%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.187%0.3C*-0.018C+0.298

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.10.761B++40.675B+5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.972%5.826%57120119411,483246343934.6622261%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.623%-0.115C+0.314C*-0.09

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.20.539B+19.30.517B+35.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.251%78.74%5718120661,163494836012.3587

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.67%0.759B++0.744B++-0.157

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.442B2.20.306C*3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.242%14.695%571412104,7094644201.01378

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.219%-0.853D--0.009C+-0.896

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.30.217C++3.20.336C**7.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
133m214.5%288 (17.3k)256 (15.4k)3.26756264,57480,9703.70175217 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC12141935020.855%25.317%52806:2594

13% Combat Medic25% Engineer24% Heavy Assault32% Infiltrator10% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 24th, 2013 8:10 PMMar 24th, 2013 8:12 PMMay 29th, 2019 3:20 PM (82d) (PST)May 29th, 2019 4:09 PM (82d) (PST)May 29th, 2019 3:40 PM (82d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5811114700.5090.1560.1291.2160.0581447

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,8846,68728,197319873315,348

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8663.2h/361d 35,157 66,982 92,429 631.9k 13,858 32,747 29,971 302.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B+
Kills:14,006
Deaths:5,103
KDR:2.745
Accuracy:31.561% B+
HSR:16.586% D**
EM6
A
Kills:9,001
Deaths:3,639
KDR:2.473
Accuracy:28.666% A
HSR:19.109% D
LA1 Anchor
B*
Kills:5,538
Deaths:2,238
KDR:2.475
Accuracy:29.185% B*
HSR:19.700% D-
EM1
A
Kills:2,500
Deaths:1,128
KDR:2.216
Accuracy:28.900% A
HSR:15.920% D-
NC6 Gauss SAW
B**
Kills:2,200
Deaths:1,174
KDR:1.874
Accuracy:26.577% B**
HSR:18.455% D-
NS-15M2
B**
Kills:2,100
Deaths:809
KDR:2.596
Accuracy:30.023% B**
HSR:16.286% D*
GD-22S
B**
Kills:1,800
Deaths:834
KDR:2.158
Accuracy:28.864% B**
HSR:17.056% D--
NS-15M1
B+
Kills:1,650
Deaths:732
KDR:2.254
Accuracy:25.643% B+
HSR:14.424% D--
NSX Naginata
B++
Kills:1,501
Deaths:695
KDR:2.160
Accuracy:26.199% B++
HSR:25.317% C
NC6S Gauss SAW S
B**
Kills:1,300
Deaths:613
KDR:2.121
Accuracy:29.130% B**
HSR:20.923% C-
NSX-P Naginata
B+
Kills:1,200
Deaths:567
KDR:2.116
Accuracy:25.186% B+
HSR:24.833% C--
MGR-L1 Promise
B+
Kills:1,175
Deaths:445
KDR:2.640
Accuracy:26.702% B+
HSR:21.447% C-
Kills:43,971
Deaths (as Heavy Assault):17,977
Deaths (to Heavy Assaults):23,799
KDR:2.44596
Kill Difference:25,994
Playtime:2,106.944 hours
Usage:24%
Score:35.385m
Score/min:280
Accuracy (listed only):28.053%
HSR (listed only):19.171%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
LA80
B+
Kills:27,511
Deaths:3,129
KDR:8.792
Accuracy:41.386% C++
HSR:81.269% B+
The Moonshot
C-
Kills:16,666
Deaths:1,549
KDR:10.759
Accuracy:39.187% D
HSR:77.043% C-
EM4 Longshot
C*
Kills:10,000
Deaths:923
KDR:10.834
Accuracy:41.141% C*
HSR:79.760% C*
Blitz GD-10
C**
Kills:3,600
Deaths:2,343
KDR:1.536
Accuracy:25.767% C**
HSR:9.056% D*
MKV Suppressed
B**
Kills:2,972
Deaths:1,375
KDR:2.161
Accuracy:31.167% B**
HSR:14.603% D
AF-4G Cyclone
B++
Kills:2,201
Deaths:1,214
KDR:1.813
Accuracy:31.049% B++
HSR:12.767% D-
NC14 Bolt Driver
C
Kills:1,795
Deaths:492
KDR:3.648
Accuracy:32.246% C--
HSR:70.975% C
AF-8 RailJack
B*
Kills:1,700
Deaths:215
KDR:7.907
Accuracy:43.053% B*
HSR:79.529% B+
AF-4 Cyclone
B**
Kills:1,600
Deaths:861
KDR:1.858
Accuracy:30.799% B**
HSR:12.063% D--
NS-7 PDW
A+
Kills:1,501
Deaths:863
KDR:1.739
Accuracy:32.401% A+
HSR:13.458% D
NSX Tengu
C+
Kills:1,250
Deaths:852
KDR:1.467
Accuracy:36.136% C+
HSR:16.720% D
NS-44L Showdown
C++
Kills:1,205
Deaths:632
KDR:1.907
Accuracy:42.106% C++
HSR:21.494% D*
NSX-P Tengu
C*
Kills:1,202
Deaths:501
KDR:2.399
Accuracy:36.939% C*
HSR:15.474% D-
LA3 Desperado
B+
Kills:1,201
Deaths:502
KDR:2.392
Accuracy:32.081% B+
HSR:14.488% D-
NS-44L Blackhand
C+
Kills:1,179
Deaths:548
KDR:2.151
Accuracy:41.717% C+
HSR:21.289% D**
AF-6 Shadow
A+
Kills:1,175
Deaths:243
KDR:4.835
Accuracy:35.504% C++
HSR:39.575% A+
MGR-S1 Gladius
B+
Kills:1,175
Deaths:454
KDR:2.588
Accuracy:28.965% B+
HSR:17.872% D
NSX Tomoe
C*
Kills:1,170
Deaths:509
KDR:2.299
Accuracy:30.011% C*
HSR:25.128% D*
AF-18 Stalker
B+
Kills:1,170
Deaths:384
KDR:3.047
Accuracy:30.372% B+
HSR:22.051% C*
NS-30 Vandal
A**
Kills:1,170
Deaths:204
KDR:5.735
Accuracy:38.916% B**
HSR:47.607% A**
Impetus
C++
Kills:1,170
Deaths:346
KDR:3.382
Accuracy:34.408% C++
HSR:24.359% C--
Gauss SPR
A
Kills:1,170
Deaths:177
KDR:6.610
Accuracy:40.239% A
HSR:41.709% B**
Tempest
A
Kills:1,170
Deaths:624
KDR:1.875
Accuracy:31.844% A
HSR:12.564% D*
NS-45 Pilot
C++
Kills:1,165
Deaths:561
KDR:2.077
Accuracy:32.249% C++
HSR:16.567% D*
LA8 Rebel
B**
Kills:1,164
Deaths:476
KDR:2.445
Accuracy:38.749% B**
HSR:15.894% D
NSX Daimyo
C+
Kills:1,161
Deaths:179
KDR:6.486
Accuracy:41.653% C+
HSR:93.109% C
The Executive
D
Kills:1,161
Deaths:580
KDR:2.002
Accuracy:31.575% D
HSR:14.126% D*
NS-44 Commissioner
B*
Kills:1,161
Deaths:646
KDR:1.797
Accuracy:43.949% B*
HSR:13.264% D*
NS-357 Underboss
B++
Kills:1,161
Deaths:587
KDR:1.978
Accuracy:42.668% B++
HSR:12.317% D*
NC4 Mag-Shot
B**
Kills:1,160
Deaths:965
KDR:1.202
Accuracy:34.382% B**
HSR:14.052% D-
SAS-R
C+
Kills:1,160
Deaths:186
KDR:6.237
Accuracy:38.277% C+
HSR:68.190% C+
Soldier Soaker
C
Kills:422
Deaths:202
KDR:2.089
Accuracy:31.476% C
HSR:9.479% D-
NS-AM7 Archer
A*
Kills:214
Deaths:221
KDR:0.968
Accuracy:52.923% D-
HSR:36.449% A*
Kills:94,882
Deaths (as Infiltrator):23,543
Deaths (to Infiltrators):14,974
KDR:4.03016
Kill Difference:71,339
Playtime:2,742.977 hours
Usage:32%
Score:38.581m
Score/min:234
Accuracy (listed only):36.222%
HSR (listed only):32.251%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-19 Mercenary
B**
Kills:7,592
Deaths:3,955
KDR:1.920
Accuracy:27.853% B**
HSR:19.903% C
Blitz GD-10
C**
Kills:3,600
Deaths:2,343
KDR:1.536
Accuracy:25.767% C**
HSR:9.056% D*
AC-X11
B*
Kills:3,001
Deaths:1,146
KDR:2.619
Accuracy:29.804% B*
HSR:16.361% D--
MKV Suppressed
B**
Kills:2,972
Deaths:1,375
KDR:2.161
Accuracy:31.167% B**
HSR:14.603% D
AF-4G Cyclone
B++
Kills:2,201
Deaths:1,214
KDR:1.813
Accuracy:31.049% B++
HSR:12.767% D-
AF-57 Piston
D
Kills:1,706
Deaths:1,017
KDR:1.677
Accuracy:28.796% D*
HSR:11.723% D
Gauss Compact S
A+
Kills:1,630
Deaths:963
KDR:1.693
Accuracy:30.979% A+
HSR:15.337% C--
AF-4 Cyclone
B**
Kills:1,600
Deaths:861
KDR:1.858
Accuracy:30.799% B**
HSR:12.063% D--
NS-7 PDW
A+
Kills:1,501
Deaths:863
KDR:1.739
Accuracy:32.401% A+
HSR:13.458% D
GD-7F
C+
Kills:1,400
Deaths:804
KDR:1.741
Accuracy:24.571% C+
HSR:15.286% D-
NSX Tengu
C+
Kills:1,250
Deaths:852
KDR:1.467
Accuracy:36.136% C+
HSR:16.720% D
NSX-P Tengu
C*
Kills:1,202
Deaths:501
KDR:2.399
Accuracy:36.939% C*
HSR:15.474% D-
NSX Tanto
C+
Kills:1,201
Deaths:611
KDR:1.966
Accuracy:26.322% C+
HSR:20.400% D
MGR-C1 Charger
C+
Kills:1,200
Deaths:643
KDR:1.866
Accuracy:27.525% C+
HSR:18.917% D-
Razor GD-23
B*
Kills:1,200
Deaths:925
KDR:1.297
Accuracy:29.044% B*
HSR:13.417% D**
NSX-P Tanto
B+
Kills:1,190
Deaths:537
KDR:2.216
Accuracy:28.315% B+
HSR:23.613% C
19A Fortuna
B++
Kills:1,185
Deaths:689
KDR:1.720
Accuracy:29.439% B++
HSR:15.781% D--
MGR-S1 Gladius
B+
Kills:1,175
Deaths:454
KDR:2.588
Accuracy:28.965% B+
HSR:17.872% D
Tempest
A
Kills:1,170
Deaths:624
KDR:1.875
Accuracy:31.844% A
HSR:12.564% D*
Mauler S6
C
Kills:1,168
Deaths:598
KDR:1.953
Accuracy:31.013% D--
HSR:13.442% C
AF-4A Bandit
B*
Kills:1,165
Deaths:565
KDR:2.062
Accuracy:29.385% B*
HSR:16.052% D*
LA39 Bruiser
B**
Kills:1,162
Deaths:777
KDR:1.495
Accuracy:38.910% F-
HSR:20.740% B**
NS-11C
B++
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:27.806% B++
HSR:14.655% D-
NC12 Sweeper
C++
Kills:673
Deaths:312
KDR:2.157
Accuracy:31.055% D--
HSR:13.967% C++
The Little Helper
D--
Kills:636
Deaths:325
KDR:1.957
Accuracy:32.074% F
HSR:10.849% D--
Kills:43,940
Deaths (as Light Assault):23,553
Deaths (to Light Assaults):16,464
KDR:1.86558
Kill Difference:20,387
Playtime:836.846 hours
Usage:10%
Score:12.305m
Score/min:245
Accuracy (listed only):30.318%
HSR (listed only):15.401%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
B**
Kills:7,592
Deaths:3,955
KDR:1.920
Accuracy:27.853% B**
HSR:19.903% C
AC-X11
B*
Kills:3,001
Deaths:1,146
KDR:2.619
Accuracy:29.804% B*
HSR:16.361% D--
AF-57 Piston
D
Kills:1,706
Deaths:1,017
KDR:1.677
Accuracy:28.796% D*
HSR:11.723% D
Gauss Compact S
A+
Kills:1,630
Deaths:963
KDR:1.693
Accuracy:30.979% A+
HSR:15.337% C--
GD-7F
C+
Kills:1,400
Deaths:804
KDR:1.741
Accuracy:24.571% C+
HSR:15.286% D-
NSX Tanto
C+
Kills:1,201
Deaths:611
KDR:1.966
Accuracy:26.322% C+
HSR:20.400% D
MGR-C1 Charger
C+
Kills:1,200
Deaths:643
KDR:1.866
Accuracy:27.525% C+
HSR:18.917% D-
Razor GD-23
B*
Kills:1,200
Deaths:925
KDR:1.297
Accuracy:29.044% B*
HSR:13.417% D**
NSX-P Tanto
B+
Kills:1,190
Deaths:537
KDR:2.216
Accuracy:28.315% B+
HSR:23.613% C
19A Fortuna
B++
Kills:1,185
Deaths:689
KDR:1.720
Accuracy:29.439% B++
HSR:15.781% D--
GD Guardian
C++
Kills:1,180
Deaths:242
KDR:4.876
Accuracy:34.716% C++
HSR:30.085% C+
MGR-M1 Bishop
B++
Kills:1,175
Deaths:224
KDR:5.246
Accuracy:36.740% B+
HSR:35.575% B++
Mauler S6
C
Kills:1,168
Deaths:598
KDR:1.953
Accuracy:31.013% D--
HSR:13.442% C
AF-4A Bandit
B*
Kills:1,165
Deaths:565
KDR:2.062
Accuracy:29.385% B*
HSR:16.052% D*
LA39 Bruiser
B**
Kills:1,162
Deaths:777
KDR:1.495
Accuracy:38.910% F-
HSR:20.740% B**
Warden
B*
Kills:1,161
Deaths:398
KDR:2.917
Accuracy:32.300% B*
HSR:12.748% F
NS-11C
B++
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:27.806% B++
HSR:14.655% D-
NC12 Sweeper
C++
Kills:673
Deaths:312
KDR:2.157
Accuracy:31.055% D--
HSR:13.967% C++
The Little Helper
D--
Kills:636
Deaths:325
KDR:1.957
Accuracy:32.074% F
HSR:10.849% D--
Kills:30,785
Deaths (as Engineer):15,330
Deaths (to Engineers):13,825
KDR:2.00815
Kill Difference:15,455
Playtime:2,140.185 hours
Usage:25%
Score:36.329m
Score/min:283
Accuracy (listed only):30.350%
HSR (listed only):17.834%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
C**
Kills:3,600
Deaths:2,343
KDR:1.536
Accuracy:25.767% C**
HSR:9.056% D*
NC1 Gauss Rifle
B+
Kills:3,100
Deaths:2,188
KDR:1.417
Accuracy:24.946% B+
HSR:10.968% D**
MKV Suppressed
B**
Kills:2,972
Deaths:1,375
KDR:2.161
Accuracy:31.167% B**
HSR:14.603% D
AF-4G Cyclone
B++
Kills:2,201
Deaths:1,214
KDR:1.813
Accuracy:31.049% B++
HSR:12.767% D-
NS-11A
C+
Kills:1,888
Deaths:984
KDR:1.919
Accuracy:23.919% C+
HSR:11.547% D**
NS-11P
B**
Kills:1,724
Deaths:1,083
KDR:1.592
Accuracy:27.810% B**
HSR:12.355% D*
AF-57 Piston
D
Kills:1,706
Deaths:1,017
KDR:1.677
Accuracy:28.796% D*
HSR:11.723% D
AF-4 Cyclone
B**
Kills:1,600
Deaths:861
KDR:1.858
Accuracy:30.799% B**
HSR:12.063% D--
NS-7 PDW
A+
Kills:1,501
Deaths:863
KDR:1.739
Accuracy:32.401% A+
HSR:13.458% D
Reaper DMR
C
Kills:1,310
Deaths:968
KDR:1.353
Accuracy:24.923% C
HSR:14.351% D**
NSX Tengu
C+
Kills:1,250
Deaths:852
KDR:1.467
Accuracy:36.136% C+
HSR:16.720% D
NSX-P Tengu
C*
Kills:1,202
Deaths:501
KDR:2.399
Accuracy:36.939% C*
HSR:15.474% D-
NC9 A-Tross
B**
Kills:1,201
Deaths:675
KDR:1.779
Accuracy:30.933% B**
HSR:14.155% D**
Carnage AR
C**
Kills:1,200
Deaths:725
KDR:1.655
Accuracy:26.343% C**
HSR:13.417% D--
NSX Yumi
D
Kills:1,180
Deaths:765
KDR:1.542
Accuracy:23.790% D
HSR:18.390% D
GR-22
B+
Kills:1,175
Deaths:700
KDR:1.679
Accuracy:27.367% B+
HSR:12.511% D--
MGR-S1 Gladius
B+
Kills:1,175
Deaths:454
KDR:2.588
Accuracy:28.965% B+
HSR:17.872% D
Tempest
A
Kills:1,170
Deaths:624
KDR:1.875
Accuracy:31.844% A
HSR:12.564% D*
Mauler S6
C
Kills:1,168
Deaths:598
KDR:1.953
Accuracy:31.013% D--
HSR:13.442% C
Gauss Rifle Burst
C+
Kills:1,165
Deaths:561
KDR:2.077
Accuracy:27.319% C+
HSR:15.193% D**
LA39 Bruiser
B**
Kills:1,162
Deaths:777
KDR:1.495
Accuracy:38.910% F-
HSR:20.740% B**
Gauss Prime
B+
Kills:1,160
Deaths:861
KDR:1.347
Accuracy:28.645% B+
HSR:13.017% D**
NC12 Sweeper
C++
Kills:673
Deaths:312
KDR:2.157
Accuracy:31.055% D--
HSR:13.967% C++
The Little Helper
D--
Kills:636
Deaths:325
KDR:1.957
Accuracy:32.074% F
HSR:10.849% D--
Kills:37,119
Deaths (as Combat Medic):21,626
Deaths (to Combat Medics):7,902
KDR:1.71641
Kill Difference:15,493
Playtime:1,159.473 hours
Usage:13%
Score:16.661m
Score/min:239
Accuracy (listed only):29.705%
HSR (listed only):13.800%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C**
Kills:1,180
Deaths:265
KDR:4.453
Accuracy:24.255% D-
HSR:16.186% C**
NCM1 Scattercannon
C+
Kills:1,163
Deaths:496
KDR:2.345
Accuracy:25.678% D*
HSR:15.219% C+
NCM1 Scattercannon
C+
Kills:1,161
Deaths:496
KDR:2.341
Accuracy:25.366% D*
HSR:15.504% C+
AF-41 Hacksaw
B
Kills:1,150
Deaths:249
KDR:4.618
Accuracy:27.181% C-
HSR:15.652% B
NCM2 Falcon
C**
Kills:230
Deaths:51
KDR:4.510
Accuracy:40.351% C+
HSR:5.217% C**
NCM2 Falcon
C+
Kills:214
Deaths:105
KDR:2.038
Accuracy:39.383% C+
HSR:3.738% C--
AF-23 Grinder
B++
Kills:176
Deaths:43
KDR:4.093
Accuracy:45.259% B++
HSR:17.614% C**
Kills:5,274
Deaths (as MAX Suit):852.500
Deaths (to MAX Suits):4,359
KDR:6.18651
Kill Difference:4,421.500
Playtime:92.948 hours
Usage:1%
Score:1.766m
Score/min:317
Accuracy (listed only):32.496%
HSR (listed only):12.733%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C--
Kills:1,599
V. Kills:297 N/A
Deaths:272
KDR:5.879
Accuracy:44.937% C--
KPH:39.800 C--
VKPH:7.400 D
M20 Mustang
D
Kills:458
V. Kills:454 101%
Deaths:732
KDR:0.626
Accuracy:26.146% D
KPH:5.300 D
VKPH:5.300 D
Hornet Missiles
C++
Kills:413
V. Kills:236 174%
Deaths:96
KDR:4.302
Accuracy:59.812% C++
KPH:29 D
VKPH:16.600 D-
Vortek Rotary
D-
Kills:88
V. Kills:83 105%
Deaths:252
KDR:0.349
Accuracy:21.617% F
KPH:2.700 D-
VKPH:2.600 D--
Kills:2,558 (546 + 0)
Deaths:1,352
KDR:1.892
VKDR:0.791
Vehicle Kills:1,070
Kill Difference:1,206
Playtime:172.436 hours
Usage:2%
Score:1.301m
Score/min:126
Piloting Accuracy:21.617%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:548
V. Kills:568 96%
Deaths:156
KDR:3.513
Accuracy:38.794% C+
KPH:21.800 D
VKPH:22.600 C+
L105 Zephyr
C+
Kills:488
V. Kills:101 478%
Deaths:57
KDR:8.561
Accuracy:37.147% D
KPH:39.800 C
VKPH:8.200 C+
AP30 Shredder
D
Kills:135
V. Kills:96 139%
Deaths:33
KDR:4.091
Accuracy:29.472% C+
KPH:18.700 D
VKPH:13.300 D
Kills:1,171 (0 + 1,171)
Deaths:246
KDR:4.760
VKDR:3.110
Vehicle Kills:765
Kill Difference:925
Playtime:44.642 hours
Usage:1%
Score:0.741m
Score/min:276
Piloting Accuracy:N/A%
Gunner Accuracy:29.472%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:1,282
V. Kills:227 N/A
Deaths:29
KDR:44.207
Accuracy:53.287% B+
KPH:64.900 B+
VKPH:11.500 B*
LB00 Python AP
C+
Kills:1,217
V. Kills:412 295%
Deaths:31
KDR:39.258
Accuracy:48.463% D-
KPH:51.100 C+
VKPH:17.300 D
L100 Python AP
B**
Kills:1,195
V. Kills:440 271%
Deaths:30
KDR:39.833
Accuracy:46.646% D--
KPH:47.800 B**
VKPH:17.600 C+
C75 Viper
C
Kills:690
V. Kills:149 460%
Deaths:80
KDR:8.625
Accuracy:30.749% D-
KPH:22.300 C
VKPH:4.800 D
Skyguard
D
Kills:56
V. Kills:49 112%
Deaths:9
KDR:6.222
Accuracy:24.872% D
KPH:6.200 D*
VKPH:5.400 D*
Kills:4,440 (4,440 + 0)
Deaths:179
KDR:24.804
VKDR:7.134
Vehicle Kills:1,277
Kill Difference:4,261
Playtime:108.528 hours
Usage:1%
Score:1.626m
Score/min:250
Driving Accuracy:24.872%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:8,196
V. Kills:4,706 174%
Deaths:623
KDR:13.156
Accuracy:48.062% C
KPH:30 B+
VKPH:17.200 B+
Titan-150 HESH
B+
Kills:4,021
V. Kills:911 441%
Deaths:160
KDR:25.131
Accuracy:49.844% C**
KPH:46.500 B+
VKPH:10.500 B+
E540 Halberd
B
Kills:3,984
V. Kills:1,760 226%
Deaths:308
KDR:12.935
Accuracy:47.085% B
KPH:32.900 B
VKPH:14.500 C+
Titan-150 HEAT
C**
Kills:3,066
V. Kills:1,109 276%
Deaths:283
KDR:10.834
Accuracy:38.303% D--
KPH:24.700 C**
VKPH:9 C+
Enforcer ML85
C
Kills:1,277
V. Kills:780 164%
Deaths:141
KDR:9.057
Accuracy:36.871% C--
KPH:20.400 C
VKPH:12.500 D
M20 Basilisk
B**
Kills:242
V. Kills:56 425%
Deaths:30
KDR:8.067
Accuracy:38.066% B**
KPH:32.400 B++
VKPH:7.500 C++
C85 Canister
C**
Kills:149
V. Kills:6 N/A
Deaths:8
KDR:18.625
Accuracy:41.977% C**
KPH:54.800 C
VKPH:2.200 D-
M12 Kobalt
C+
Kills:111
V. Kills:3 N/A
Deaths:4
KDR:27.750
Accuracy:14.552% C+
KPH:49.100 C
VKPH:1.300 C--
Kills:21,046 (15,283 + 5,763)
Deaths:1,557
KDR:13.517
VKDR:5.993
Vehicle Kills:9,331
Kill Difference:19,489
Playtime:679.955 hours
Usage:8%
Score:9.838m
Score/min:241
Driving Accuracy:38.303%
Gunner Accuracy:14.552%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C+
Kills:437
V. Kills:28 N/A
Deaths:33
KDR:13.242
Accuracy:49.345% C+
KPH:93.800 C+
VKPH:6 C-
E540 Halberd-H
C-
Kills:181
V. Kills:120 150%
Deaths:39
KDR:4.641
Accuracy:57.902% C*
KPH:26.100 D-
VKPH:17.300 C-
M40 Fury-H
D-
Kills:129
V. Kills:11 N/A
Deaths:7
KDR:18.429
Accuracy:29.636% D*
KPH:40.400 D--
VKPH:3.400 D-
M12 Kobalt-H
D
Kills:99
V. Kills:5 N/A
Deaths:9
KDR:11
Accuracy:24.345% B+
KPH:55.600 D--
VKPH:2.800 D
Enforcer ML65-H
C
Kills:97
V. Kills:82 117%
Deaths:24
KDR:4.042
Accuracy:59.248% C*
KPH:30.600 C
VKPH:25.900 C
M96 Mjolnir-H
C
Kills:91
V. Kills:51 175%
Deaths:23
KDR:3.957
Accuracy:44.619% D
KPH:42.600 C
VKPH:23.900 C--
M20 Basilisk-H
D-
Kills:58
V. Kills:16 341%
Deaths:13
KDR:4.462
Accuracy:36.432% D-
KPH:14 D--
VKPH:3.900 D*
Kills:1,092 (0 + 1,092)
Deaths:148
KDR:7.378
VKDR:2.115
Vehicle Kills:313
Kill Difference:944
Playtime:26.022 hours
Usage:0%
Score:0.530m
Score/min:339
Driving Accuracy:N/A%
Gunner Accuracy:36.432%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B+
Kills:1,109
V. Kills:203 N/A
Deaths:100
KDR:11.090
Accuracy:40.479% B
KPH:26.700 B+
VKPH:4.900 D
M12 Kobalt
B+
Kills:807
V. Kills:20 N/A
Deaths:22
KDR:36.682
Accuracy:20.655% B+
KPH:65.200 C++
VKPH:1.600 D
M20 Basilisk
B+
Kills:649
V. Kills:178 363%
Deaths:58
KDR:11.190
Accuracy:40.592% C**
KPH:26.600 B+
VKPH:7.300 C
M40 Fury
C+
Kills:471
V. Kills:109 428%
Deaths:44
KDR:10.705
Accuracy:34.849% C+
KPH:38.700 C
VKPH:8.900 C+
M12 Kobalt
B+
Kills:327
V. Kills:12 N/A
Deaths:11
KDR:29.727
Accuracy:19.952% B+
KPH:63.100 C+
VKPH:2.300 C
M60-G Bulldog
C
Kills:278
V. Kills:71 386%
Deaths:42
KDR:6.619
Accuracy:31.105% C
KPH:18 D
VKPH:4.600 C
M40 Fury
C+
Kills:191
V. Kills:48 390%
Deaths:15
KDR:12.733
Accuracy:37.339% C++
KPH:42.200 C
VKPH:10.600 C+
G30 Walker
C++
Kills:71
V. Kills:34 203%
Deaths:3
KDR:23.667
Accuracy:29.624% C++
KPH:12.300 C
VKPH:5.900 D
M60-G Bulldog
C
Kills:52
V. Kills:16 306%
Deaths:5
KDR:10.400
Accuracy:23.966% D*
KPH:19.400 D-
VKPH:6 C
Kills:3,955 (0 + 3,955)
Deaths:300
KDR:13.183
VKDR:2.303
Vehicle Kills:691
Kill Difference:3,655
Playtime:123.998 hours
Usage:1%
Score:1.284m
Score/min:173
Driving Accuracy:N/A%
Gunner Accuracy:23.966%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C++
Kills:89
V. Kills:43 202%
Deaths:108
KDR:0.824
Accuracy:53.565% B+
KPH:13.600 C--
VKPH:6.600 C++
Kills:89 (89 + 0)
Deaths:108
KDR:0.824
VKDR:0.398
Vehicle Kills:43
Kill Difference:19
Playtime:6.546 hours
Usage:0%
Score:0.041m
Score/min:104
Driving Accuracy:53.565%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA80 27,67627,5113,1298.792A*5.5241.386%C++81.269%B+45.5BN/A112604.9h2.1C*5.2C*
The Moonshot 16,76916,6661,54910.759A+7.4939.187%D77.043%C-41.3DN/A93403.1h2C--5.2D
NC6A GODSAW 14,05514,0065,1032.745C**0.5231.561%B+16.586%D**43.6C--N/A124321h7.8C++24.8B+
EM4 Longshot 10,05310,00092310.834A**7.5741.141%C*79.76%C*45.5B*N/A115220h2B+4.9B+
EM6 9,0479,0013,6392.473B+0.7928.666%A19.109%D37.5C+N/A112240.1h9.2B*32.1B++
Titan-150 AP 12,9028,19662313.156B**9.8948.062%C2.672%C+30B+17.2B+288273.5h4B+8.4B+
AF-19 Mercenary 7,7017,5923,9551.92A1.3527.853%B**19.903%C20C+N/A68380.2h10.7B++38.6B++
Bouncing Betty 7,3247,31846015.909S12.6433.287%D*N/A137.8C**N/A37353.1h1.6B**4.7C+
C-4 ARX 8,2466,4421,7283.728B**0.4629.361%B++N/A120C++33.6C+58653.7h1.1B+3.8B++
LA1 Anchor 5,5735,5382,2382.475C++0.7929.185%B*19.7%D-35.8CN/A109154.9h9B+30.9B+
C-4 6,9325,3751,9712.727B*0.5432.307%B**N/A96.7B28C+70155.6h1.3B+3.9B*
Titan-150 HESH 4,9324,02116025.131A+21.8649.844%C**2.089%C**46.5B+10.5B+20686.5h3.5C+7C++
E540 Halberd 5,7443,98430812.935B++9.6747.085%B2.861%C+32.9B14.5C+296121h5.4C**11.5B+
NC15 Phoenix 7,2093,8177834.875M*1.6155.953%BN/A18B+16B+180211.7h9.3B16.7B+
Frag Grenade 3,8933,78613786N/A3,782.7357.076%A+N/A728.1B**20.6A*23845.2h2.9B*5B**
Blitz GD-10 3,6193,6002,3431.536B+1.7325.767%C**9.056%D*17.5DN/A56205.3h14.3B55.4B
Tank Mine 5,0503,36025113.386S10.1229.248%CN/A125.8B+63.3C+97726.7h1.4B*4.9B*
NC1 Gauss Rifle 3,1173,1002,1881.417B+1.8524.946%B+10.968%D**17.4C-N/A58178.5h11.5B+45.9B+
Titan-150 HEAT 4,1753,06628310.834A7.5738.303%D--3.881%B++24.7C**9C+150123.9h3.2B**8.3B++
AC-X11 3,0343,0011,1462.619A+0.6529.804%B*16.361%D--30C++N/A9699.9h8.9B+29.8B+
Spear Anti-Vehicle Phalanx Turret 4,4172,98212424.048A**20.7843.605%C++3.924%C+47.8B+23C*29962.4h7.1B+16.3B+
MKV Suppressed 3,0042,9721,3752.161A+1.1131.167%B**14.603%D29.1C+N/A88102.3h12.9B+41.2B+
NC05 Jackhammer 2,9172,9061,0712.713A+0.5553.088%B**13.18%C54.5B+N/A17753.3h3.9B*7.3B++
EM1 2,5052,5001,1282.216B**1.0528.9%A15.92%D-33.7C+N/A12574.1h10.5B36.4B++
NS Decimator 3,5612,3521,0002.352A+0.9262.003%C++2.041%C+35C+18C*30067.2h5.2C8.4C+
AF-4G Cyclone 2,2082,2011,2141.813C++1.4531.049%B++12.767%D-25DN/A6588h9.5B30.7B+
NC6 Gauss SAW 2,2122,2001,1741.874B++1.3926.577%B**18.455%D-27C+N/A15281.4h8.8B+33.2B++
Sticky Grenade 2,1912,11512115N/A2,111.7371.671%A*N/A1626.9A58.5S42811.3h1.7B+2.4B++
NS-15M2 2,1122,1008092.596B+0.6730.023%B**16.286%D*44.3C+N/A16247.4h11.1B+36.8B++
NS-11A 1,8931,8889841.919B+1.3523.919%C+11.547%D**16.4DN/A51114.9h13B54.2C**
GD-22S 1,8061,8008342.158B+1.1128.864%B**17.056%D--35.3C+N/A14651h9.7B++33.6B++
NC14 Bolt Driver 1,8011,7954923.648B**0.3832.246%C--70.975%C19.8CN/A8090.7h3C9.4C
NS-11P 1,7471,7241,0831.592B+1.6827.81%B**12.355%D*25.1C+N/A8068.8h13.4C**48B+
AF-57 Piston 1,7121,7061,0171.677B+1.5928.796%D*11.723%D22.6DN/A7275.5h3.7B++12.9C+
AF-8 RailJack 1,7171,7002157.907A*4.6443.053%B*79.529%B+32.3B++N/A10252.7h2.3C*5.4B+
NS-15M1 1,6571,6507322.254B+1.0125.643%B+14.424%D--24.9C--N/A7666.2h11.9B46.3B+
Gauss Compact S 1,6601,6309631.693B*1.5730.979%A+15.337%C--16.2CN/A53100.7h11.3C+36.6B+
The Kraken 2,1781,6064913.271A0.0062.028%C++1.308%D39.8C+14.2C19740.4h4.8D7.8C
AF-4 Cyclone 1,6091,6008611.858B+1.4130.799%B**12.063%D--21.7C--N/A9373.9h10.2B+33B+
Breaker Rocket Pods 1,8961,5992725.879C+2.6144.937%C--1.126%C++39.8C--7.4D20340.2h16.1C++35.7C++
NS-7 PDW 1,5061,5018631.739B**1.5332.401%A+13.458%D29.8C++N/A10850.4h11.7B*36B*
NSX Naginata 1,5091,5016952.16B*1.1126.199%B++25.317%C30.4C-N/A8149.3h10.5B+40.1B+
GD-7F 1,4061,4008041.741B++1.5324.571%C+15.286%D-17.6C--N/A7579.6h11.9B+48.4B+
Reaper DMR 1,3251,3109681.353C+1.9124.923%C14.351%D**15.3D-N/A4685.7h11.9D-47.9C
NC6S Gauss SAW S 1,3031,3006132.121B+1.1529.13%B**20.923%C-37.4CN/A15634.8h9.5B+32.7B+
L100 Python HESH 1,5091,2822944.207M*40.9453.287%B+N/A64.7B+11.5B*32819.8h3.7C7C++
Enforcer ML85 2,0571,2771419.057B*5.7936.871%C--1.879%C+20.4C12.5D17262.6h11.9B32.3C++
NSX Tengu 1,2601,2508521.467C**1.8036.136%C+16.72%D18.3DN/A5268.4h13.6C++37.6C++
Hawk GD-68 2,1001,2449731.279B**1.9963.423%C++2.331%C+15.1C+10.4C++20082.5h7.9C*12.4B
NS-TMC-01 "His Regards" 1,2881,22516,1660.076A++3.1934.848%B*1.388%D--0.7C+N/A21793.7h2B+5.7B+
Mag-Cutter 1,4031,21722,9850.053B**3.2149.006%A++N/A0.6C+N/A21893.4h2.5C*5C*
LB00 Python AP 1,6291,2173139.258M*35.9948.463%D-N/A51.1C+17.3D21823.8h4.4C+9D
NS-44L Showdown 1,2161,2056321.907B**1.3642.106%C++21.494%D*40.2C*N/A10930h3.6C++8.6C*
NSX-P Tengu 1,2161,2025012.399A+0.8736.939%C*15.474%D-33.9C+N/A11935.5h12.8C**34.5B
NC9 A-Tross 1,2161,2016751.779B+1.4930.933%B**14.155%D**30.9CN/A8138.9h9.1B+29.4B++
LA3 Desperado 1,2111,2015022.392A++0.8832.081%B+14.488%D-47.8B+N/A13325.1h8.7C**27.2B+
NSX Tanto 1,2141,2016111.966B*1.3026.322%C+20.4%D18.7C--N/A5164.2h12.7C**48.3C*
MGR-C1 Charger 1,2211,2006431.866B*1.4027.525%C+18.917%D-22.4DN/A5553.6h12.8C*46.4C*
NSX-P Naginata 1,2171,2005672.116B+1.1525.186%B+24.833%C--30C--N/A9240h11.1B+43.9B+
Razor GD-23 1,2051,2009251.297B+1.9729.044%B*13.417%D**16.4CN/A7573.2h10.8B+37.2B+
Carnage AR 1,2011,2007251.655C**1.6126.343%C**13.417%D--25.4CN/A8947.2h11.5B*43.8B++
L100 Python AP 1,6351,1953039.833S36.5746.646%D--1.004%D-47.8B**17.6C+32925h4B*8.6B+
Shrike 1,6441,1947971.498A+1.7752.969%C-4.271%B**27C*10.2C33544.3h5.4B++10.3B+
NSX-P Tanto 1,1991,1905372.216A+1.0528.315%B+23.613%C26.2C+N/A7045.4h11.8B++41.7B++
19A Fortuna 1,2001,1856891.72B1.5529.439%B++15.781%D--19.2DN/A4961.8h9.6C*32.5B+
GD Guardian 1,2031,1802424.876A1.6134.716%C++30.085%C+27.8D-N/A7842.5h8.3D24C
NSX Yumi 1,2021,1807651.542C++1.7323.79%D18.39%D16.3D-N/A4072.6h15.2D-64D
AF-41 Hacksaw 1,2021,1802654.453B*1.1924.255%D-16.186%C**33.6C*N/A11035.1h6.6B+27.1C+
NS-44L Blackhand 1,1821,1795482.151B*1.1241.717%C+21.289%D**45B**N/A11326.2h3.3B*7.9B+
AF-6 Shadow 1,1911,1752434.835A++1.5735.504%C++39.575%A+29.8C--N/A8339.4h6.5C--18.2C+
GR-22 1,1781,1757001.679C**1.5927.367%B+12.511%D--27.3CN/A11643h12.6B+45.9B+
MGR-S1 Gladius 1,1891,1754542.588B*0.6828.965%B+17.872%D25.9CN/A8645.4h9B+31B+
MGR-L1 Promise 1,1851,1754452.64B**0.6326.702%B+21.447%C-39.6C+N/A16929.7h11.7B++43.8B++
MGR-M1 Bishop 1,1891,1752245.246A*1.9836.74%B+35.575%B++33.3C++N/A8735.3h6B+16.5B+
NSX Tomoe 1,1811,1705092.299B+0.9730.011%C*25.128%D*24.5DN/A5847.7h14.9C+49.5C++
AF-18 Stalker 1,1811,1703843.047A+0.2230.372%B+22.051%C*26.7CN/A7743.9h13.5C+44.4C*
NS-30 Vandal 1,1821,1702045.735M2.4738.916%B**47.607%A**33.3CN/A8535.1h5.9C+15.2B+
Impetus 1,1781,1703463.382B*0.1134.408%C++24.359%C--20.6D-N/A4856.8h5.7D-16.7C
Gauss SPR 1,1791,1701776.61M++3.3440.239%A41.709%B**31.4C*N/A9537.3h5.3C++13.1B+
Tempest 1,1901,1706241.875B1.3931.844%A12.564%D*21.8D--N/A6153.6h10.2C+32.1B+
Mauler S6 1,1681,1685981.953B*1.3131.013%D--13.442%C36.3B+N/A16232.2h3.2A10.3B+
Auraxium Mag-Cutter 1,3151,16733,2270.035C++3.2332.028%C*1.542%D-0.4CN/A12911.1h2.3C+7.3B
Gauss Rifle Burst 1,1741,1655612.077C*1.1927.319%C+15.193%D**27.6DN/A6842.2h11C*40.3C*
NS-45 Pilot 1,1751,1655612.077B++1.1932.249%C++16.567%D*44.5C+N/A11826.2h7.6C+23.5C*
AF-4A Bandit 1,1861,1655652.062B++1.2129.385%B*16.052%D*15.9D-N/A4573.5h10.5C**35.7B+
LA8 Rebel 1,1701,1644762.445A++0.8238.749%B**15.894%D57.6AN/A14820.2h5.3B++13.7B++
NCM1 Scattercannon 1,1671,1634962.345B+0.9225.678%D*15.219%C+30.8B+N/A12937.7h5.2B**20.1C*
LA39 Bruiser 1,1681,1627771.495C**1.7738.91%F-20.74%B**20D-N/A6058.1h2.5C+6.5D-
Warden 1,1741,1613982.917A++0.3532.3%B*12.748%F23C++N/A7350.4h7.1B*22B*
NSX Daimyo 1,1621,1611796.486B**3.2241.653%C+93.109%C33.8DN/A8534.4h2.8C6.8C+
NCM1 Scattercannon 1,1731,1614962.341C+0.9325.366%D*15.504%C+29.8CN/A9938.9h5.5B+21.8C-
The Executive 1,1681,1615802.002B++1.2731.575%D14.126%D*49.8C+N/A12423.3h8.2D--25.8D--
NS-44 Commissioner 1,1691,1616461.797B*1.4743.949%B*13.264%D*54.5B*N/A19221.3h3.5B+8B++
NS-357 Underboss 1,1671,1615871.978B**1.2942.668%B++12.317%D*52.8B+N/A13722h4C**9.3B+
NS-11C 1,1701,1605991.937B**1.3327.806%B++14.655%D-15.2C--N/A4776.3h13.7C**49.4B+
NC4 Mag-Shot 1,1761,1609651.202B++2.0734.382%B**14.052%D-44.3B**N/A17226.2h7.6B22.1B+
Gauss Prime 1,1711,1608611.347C+1.9228.645%B+13.017%D**30.8DN/A10637.7h11.1C+38.9C**
SAS-R 1,1661,1601866.237A+2.9738.277%C+68.19%C+43.6C*N/A19926.6h2.3C+6.1C++
AF-41 Hacksaw 1,1631,1502494.618B*1.3527.181%C-15.652%B33.9C*N/A11033.9h8.1C29.8C
M20 Basilisk 1,3121,10910011.09S7.8240.479%B6.943%B+26.7B+4.9D14341.5h54A133.4B**
AF-22 Crow 1,2308703252.677S0.5966.155%C+1.609%D32.3A13.4C*21826.9h6.6B*10B++
M12 Kobalt 8278072236.682A*33.4120.655%B+23.544%B**65.1C++1.6D22012.4h16.9B+81.7B+
Orbital Strike Uplink 9207092354.5N/A351.231034.18%UN/A787.8U234.4U28470.9h1.2T*0.1T*
C75 Viper 839690808.625B**5.3630.749%D-N/A22.3C4.8D17431h11.4B+37.2C++
NC12 Sweeper 6816733122.157B**1.1131.055%D--13.967%C++27.5CN/A9324.5h3.2B**10.3C**
M20 Basilisk 8276495811.19S7.9240.592%C**7.242%B+26.6B+7.3C18324.4h58.1B**143.1B**
The Little Helper 6466363251.957B+1.3132.074%F10.849%D--19.2D--N/A4733.1h3.9B*12.2C
Rocklet Rifle 1,1076131983.096S0.1751.274%C+N/A25.5C+20.6C33624h43.2C84.3C+
C150 Dalton 1,1165481563.513C0.2538.794%C+N/A21.7D22.5C+32425.2h5.1C13.3C+
NS Annihilator 898539975.557U2.2979.527%CN/A18.5A++12.3A20229.1h7.9A9.9A
Carver 5225128,1890.063C+3.2042.622%A1.367%F--0.6C--N/A2788.1h1.9D4.4B
L105 Zephyr 589488578.561C+5.2937.147%DN/A39.7C8.2C+18012.3h6.5C+17.5C+
M40 Fury 5804714410.705B*7.4434.849%C+N/A38.6C8.9C+22512.2h14.6C+42C+
M20 Mustang 9124587320.626C2.6426.146%DN/A5.4D5.3D9185.6h201.9D--772.4D**
C85 Canister-H 4654373313.242C++9.9749.345%C+11.671%C++93C+6C-3384.7h6.5C**13.1C**
Soldier Soaker 4254222022.089B*1.1831.476%C9.479%D-48C+N/A1538.8h5.4B+17.1B+
MANA Anti-Vehicle Turret 7884151432.902S0.3757.104%M+2.892%D--4150S3730U17687300.1h10.2B**17.8A++
Hornet Missiles 649413964.302C+1.0359.812%C++1.695%C+29.1D16.6D-23014.2h10.6C*17.7C**
Spear Anti-Vehicle Phalanx Tower 5493661366U362.7346.969%C1.093%D*74.7B*37.3B+4724.9h5.9B++12.6B++
M12 Kobalt 3393271129.727A*26.4619.952%B+22.324%B++62.9C+2.3C2435.2h18.2C++91.3B
MANA Anti-Personnel Turret 3323231122.884N/A0.3820.299%UN/A3230U90U10116300.1h26.4T*130.2T*
Aspis Anti-Aircraft Phalanx Turret 6093152910.862M+7.5930.199%B++N/A17.8B**16.6B**27217.7h111.8B**370.2B++
Xiphos Anti-Personnel Phalanx Tower 3043031303M**299.7321.257%DN/A1010M*3.3D--34190.3h1.9B*8.8B+
M60-G Bulldog 349278426.619B+3.3531.105%C2.158%C--18.1D4.6C10515.4h8.2C26.4C+
M20 Basilisk 298242308.067A**4.8038.066%B**5.785%C++32.3B++7.5C++1877.5h58B*152.4B**
NCM2 Falcon 256230514.51S1.2440.351%C+5.217%C**22.8A++2.6D-14610.1h9.5B*23.5B++
M60-A Bulldog 259229445.205C+1.9438.85%B+N/A33.7C+4.4C-1806.8h5.8C+15B+
NCM2 Falcon 2612141052.038B*1.2339.383%C+3.738%C--13.6C++3D13415.7h12.6C+32C+
NS-AM7 Archer 2352142210.968B**2.3052.923%D-36.449%A*11.6B**1.1D--8718.5h10.9B*20.5B*
M40 Fury 2391911512.733B**9.4737.339%C++1.047%D-42.4C10.7C+3084.5h16.8C--45C+
E540 Halberd-H 301181394.641C1.3757.902%C*N/A26.2D-17.4C-3786.9h6.9C11.9C+
AF-23 Grinder 177176434.093B+0.8345.259%B++17.614%C**28.4CN/A1256.2h13.3F*29.4D-
Anti-Vehicle Grenade 2041751175N/A171.7341.896%D--N/A250D41.4D16950.7h6.2C+14.8C
C85 Canister 155149818.625C*15.3641.977%C**9.396%D--55.2C2.2D-1602.7h11.2D26.7C
AP30 Shredder 231135334.091C0.8229.472%C+2.222%C++18.8D13.3D2747.2h90.2C+306.1C+
M40 Fury-H 140129718.429B+15.1629.636%D*N/A40.3D--3.4D-1563.2h6.6B+22.2C+
M20 Basilisk 169128264S60.7349.855%C5.469%C*51.2B16.4C-2922.5h70B*140.3B*
M12 Kobalt 114111427.75B**24.4814.552%C+19.82%B++48.3C1.3C--1332.3h19.5C+133.7C++
M12 Kobalt 1061031103B*99.7319.217%D24.272%A+73.6D2.1D-2841.4h15.2B+79.1C**
M12 Kobalt-H 10499911C7.7324.345%B+16.162%C+55D--2.8D2311.8h19.4C79.8C+
Enforcer ML65-H 17997244.042C+0.7759.248%C*N/A30.3C25.6C5363.2h15.4C++26B
M96 Mjolnir-H 14291233.957C+0.6944.619%DN/A43.3C24.3C--7552.1h37.8C++84.6C+
M40 Fury-F 132891080.824C2.4453.565%B+N/A13.7C--6.6C++1046.5h13.8C+25.8C++
Vortek Rotary 171882520.349C-2.9221.617%F3.409%B++2.7D-2.6D--7632.4h182F-841.9F**
G30 Walker 10571323.667S20.4029.624%C++4.225%C+12.2C5.9D1575.8h161.8B*546.3B++
Xiphos Anti-Personnel Phalanx Turret 7062162N/A58.7331.227%UN/A620U80U1465600.1h64.1T*205.2T*
M20 Basilisk-H 7458134.462C+1.1936.432%D-8.621%B++13.8D--3.8D*1004.2h41.6B++114.1B+
Skyguard 1055696.222A+2.9524.872%DN/A6.2D*5.4D*2029h149.1D599.5D
M60-G Bulldog 6852510.4A7.1323.966%D*3.846%B+19.3D-5.9C1372.7h10.8D--45.1D**

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret174,1916.2h
Spawn Beacon405,3918.5h
Nano-Armor Kit1,0382,477,560153h
Skywall Shield Emitter34642.7h
Structure Shield Module13881.7h
Repair Module33651.5h
Cortium Silo0750.4h
Turret AI Module35712.9h
Nanite Revive Grenade04,0751.1h
Medical Kit152690.7h
Medical Applicator1,554829,03180.3h
Blast Wall2610.7h
Spitfire Auto-Turret14670.5h
Motion Spotter5220,03515.8h
Hoplon Anti-Aircraft Phalanx Tower01430.9h
Xiphos Anti-Personnel Tower13892.1h
Sunderer Garage2511.1h
Rampart Wall43204.4h
NC Triumph Flare Gun0690.1h
Spear Anti-Vehicle Tower42751.6h
Deconstruction Tool13,2550.3h
Welding Device14,3100.3h
Recon Detection Device32484,677135.6h
Shield Recharging Field11300.1h
Ammunition Package15417,6857.1h
Anti-Infantry MANA Turret191,9093.7h
Flail Targeting Dart175617.2h
Pain Spire0530.2h
Snowman Soldier1890.1h
The Flail0840.8h
Nano-Repair Grenade02,1930.6h
Solid Wall11121h
Orbital Strike Target Designator352256.8h
Vehicle Gate32153.2h
Pillbox1991h
Infantry Tower0720.7h
WLT-Howler Mining Laser956,06713.9h
Elysium Spawn Tube0770.4h

Check the help document for the dictionary if you want to learn more about words used here.


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