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Executor A.S.P. Operative MarKos81[8FPS] MarKos81
NC BR 214

KDR: 3.24

Score: 128.5m

Last Seen: Mar 24th, 2019 12:30 PM
- OFFLINE - 11.6 hour(s)

Prestige 1, Battle Rank 100 (214 total) - New Conglomerate on Miller - Outfit Leader of Truenos de Guerra[8FPS] Truenos de Guerra
NC outfit on Miller

Members: 11
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS LA80 The Moonshot NC6A GODSAW EM4 Longshot EM6 Titan-150 AP Bouncing Betty C-4 ARX
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,781,424 MLG Score: 1424
Fun Score: N/A
Cheeseburgers Flipped: 712TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.905%17.259%49955978104,2882.432260.811

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.811%1.532A+-0.533D-0.665DHEAD (~2.81)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.80.549B+9.80.318C*24

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.834%1.038%98310302,12021088671.00569244%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.17%-1.008D*-0.52D0.049

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
224.5-0.394C--62.5-0.18C162

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.603%2.83%8705102815,016263566625.69867225%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.119%0.261C*0.152C++0.25

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.50.753B++4.20.668B+5.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.017%5.39%55719101410,593232942604.5483249%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.569%-0.105C+0.211C++-0.071

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.40.532B+19.40.508B+36

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.778%78.317%5578102553,812445032312.0899

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.643%0.705B++0.729B++-0.17

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.434B2.20.302C*3.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.251%14.735%557410294,6154287191.07651

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.217%-0.846D--0.04C+-0.888

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.30.217C++3.20.335C**7.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Truenos de Guerra[8FPS] Truenos de Guerra
NC outfit on Miller

Members: 11
128.5m213%287 (17.2k)255 (15.3k)3.2434254,88978,5873.67689214 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC10331858420.786%25.191%52406:2593

14% Combat Medic24% Engineer24% Heavy Assault29% Infiltrator9% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 24th, 2013 8:10 PMMar 24th, 2013 8:12 PMMar 24th, 2019 9:02 AM (20h) (PST)Mar 24th, 2019 9:31 AM (19h) (PST)Mar 24th, 2019 8:30 AM (20h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5821134690.5060.1560.1271.2000.0581424

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,8956,75528,140309872315,299

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8401.4h/350.1d 34,067 64,210 89,192 605k 13,479 31,873 29,159 293.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B+
Kills:14,006
Deaths:5,103
KDR:2.745
Accuracy:31.561% B+
HSR:16.586% D**
EM6
A
Kills:9,001
Deaths:3,639
KDR:2.473
Accuracy:28.666% A
HSR:19.109% D
LA1 Anchor
B*
Kills:5,074
Deaths:2,038
KDR:2.490
Accuracy:29.500% B*
HSR:19.787% D
NC05 Jackhammer
B**
Kills:2,877
Deaths:1,065
KDR:2.701
Accuracy:53.178% B**
HSR:13.208% C
EM1
A+
Kills:2,500
Deaths:1,128
KDR:2.216
Accuracy:28.900% A+
HSR:15.920% D-
GD-22S
A
Kills:1,606
Deaths:709
KDR:2.265
Accuracy:29.242% A
HSR:15.629% D*
NS-15M2
A
Kills:1,604
Deaths:592
KDR:2.709
Accuracy:30.844% A
HSR:15.212% D*
NC6 Gauss SAW
B**
Kills:1,554
Deaths:893
KDR:1.740
Accuracy:26.061% B**
HSR:16.023% D*
NS-15M1
B+
Kills:1,328
Deaths:575
KDR:2.310
Accuracy:25.472% B+
HSR:12.425% D*
NC6S Gauss SAW S
B**
Kills:1,202
Deaths:576
KDR:2.087
Accuracy:29.037% B**
HSR:20.632% C-
NSX Naginata
B*
Kills:1,194
Deaths:528
KDR:2.261
Accuracy:26.895% B*
HSR:24.874% C
NSX-P Naginata
B+
Kills:1,190
Deaths:567
KDR:2.099
Accuracy:25.343% B+
HSR:24.622% D
MGR-L1 Promise
B+
Kills:1,175
Deaths:445
KDR:2.640
Accuracy:26.702% B+
HSR:21.447% C-
Kills:44,311
Deaths (as Heavy Assault):17,858
Deaths (to Heavy Assaults):22,116
KDR:2.4813
Kill Difference:26,453
Playtime:1,993.051 hours
Usage:24%
Score:33.609m
Score/min:281
Accuracy (listed only):30.108%
HSR (listed only):18.113%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
LA80
B
Kills:20,160
Deaths:2,319
KDR:8.693
Accuracy:40.443% C+
HSR:81.062% B
The Moonshot
C-
Kills:16,666
Deaths:1,549
KDR:10.759
Accuracy:39.187% D
HSR:77.043% C-
EM4 Longshot
C**
Kills:10,000
Deaths:923
KDR:10.834
Accuracy:41.141% C**
HSR:79.760% C*
Blitz GD-10
B
Kills:3,600
Deaths:2,343
KDR:1.536
Accuracy:25.767% B
HSR:9.056% D*
AF-4G Cyclone
B++
Kills:2,201
Deaths:1,214
KDR:1.813
Accuracy:31.049% B++
HSR:12.767% D--
NC14 Bolt Driver
C
Kills:1,795
Deaths:492
KDR:3.648
Accuracy:32.246% C--
HSR:70.975% C
MKV Suppressed
B**
Kills:1,708
Deaths:885
KDR:1.930
Accuracy:31.179% B**
HSR:11.417% D*
AF-8 RailJack
B**
Kills:1,700
Deaths:215
KDR:7.907
Accuracy:43.053% B**
HSR:79.529% B+
AF-4 Cyclone
B**
Kills:1,600
Deaths:861
KDR:1.858
Accuracy:30.799% B**
HSR:12.063% D--
NS-7 PDW
A+
Kills:1,501
Deaths:863
KDR:1.739
Accuracy:32.401% A+
HSR:13.458% D
NSX Tengu
C+
Kills:1,250
Deaths:852
KDR:1.467
Accuracy:36.136% C+
HSR:16.720% D
MGR-S1 Gladius
B+
Kills:1,175
Deaths:454
KDR:2.588
Accuracy:28.965% B+
HSR:17.872% D
AF-6 Shadow
A+
Kills:1,175
Deaths:243
KDR:4.835
Accuracy:35.504% C++
HSR:39.575% A+
Impetus
C+
Kills:1,170
Deaths:346
KDR:3.382
Accuracy:34.408% C+
HSR:24.359% C--
Gauss SPR
A
Kills:1,170
Deaths:177
KDR:6.610
Accuracy:40.239% A
HSR:41.709% B*
Tempest
A
Kills:1,170
Deaths:624
KDR:1.875
Accuracy:31.844% A
HSR:12.564% D*
NSX Tomoe
C*
Kills:1,170
Deaths:509
KDR:2.299
Accuracy:30.011% C*
HSR:25.128% D--
AF-18 Stalker
B+
Kills:1,170
Deaths:384
KDR:3.047
Accuracy:30.372% B+
HSR:22.051% C*
NS-30 Vandal
A**
Kills:1,170
Deaths:204
KDR:5.735
Accuracy:38.916% B**
HSR:47.607% A**
NS-44L Blackhand
C+
Kills:1,167
Deaths:539
KDR:2.165
Accuracy:41.725% C+
HSR:21.165% D**
LA3 Desperado
B++
Kills:1,166
Deaths:490
KDR:2.380
Accuracy:32.238% B++
HSR:14.408% D-
NS-45 Pilot
C++
Kills:1,165
Deaths:561
KDR:2.077
Accuracy:32.249% C++
HSR:16.567% D--
LA8 Rebel
B**
Kills:1,164
Deaths:476
KDR:2.445
Accuracy:38.749% B**
HSR:15.894% D
NSX Daimyo
C+
Kills:1,161
Deaths:179
KDR:6.486
Accuracy:41.653% C+
HSR:93.109% C
The Executive
D
Kills:1,161
Deaths:580
KDR:2.002
Accuracy:31.575% D
HSR:14.126% D*
NS-44 Commissioner
B*
Kills:1,161
Deaths:646
KDR:1.797
Accuracy:43.949% B*
HSR:13.264% D*
NS-357 Underboss
B++
Kills:1,161
Deaths:587
KDR:1.978
Accuracy:42.668% B++
HSR:12.317% D*
NC4 Mag-Shot
B**
Kills:1,160
Deaths:965
KDR:1.202
Accuracy:34.382% B**
HSR:14.052% D-
SAS-R
C+
Kills:1,160
Deaths:186
KDR:6.237
Accuracy:38.277% C+
HSR:68.190% C+
Soldier Soaker
C-
Kills:164
Deaths:65
KDR:2.523
Accuracy:30.490% C-
HSR:12.195% C--
NS-AM7 Archer
A*
Kills:125
Deaths:156
KDR:0.801
Accuracy:53.651% D
HSR:37.600% A*
NS-44L Showdown
C+
Kills:102
Deaths:44
KDR:2.318
Accuracy:39.664% C+
HSR:19.608% D*
Kills:83,568
Deaths (as Infiltrator):20,931
Deaths (to Infiltrators):13,647
KDR:3.99255
Kill Difference:62,637
Playtime:2,451.675 hours
Usage:29%
Score:33.843m
Score/min:230
Accuracy (listed only):36.091%
HSR (listed only):32.725%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-19 Mercenary
B**
Kills:5,760
Deaths:3,145
KDR:1.831
Accuracy:27.822% B**
HSR:19.913% C
Blitz GD-10
B
Kills:3,600
Deaths:2,343
KDR:1.536
Accuracy:25.767% B
HSR:9.056% D*
AC-X11
B**
Kills:3,001
Deaths:1,146
KDR:2.619
Accuracy:29.804% B**
HSR:16.361% D--
AF-4G Cyclone
B++
Kills:2,201
Deaths:1,214
KDR:1.813
Accuracy:31.049% B++
HSR:12.767% D--
MKV Suppressed
B**
Kills:1,708
Deaths:885
KDR:1.930
Accuracy:31.179% B**
HSR:11.417% D*
AF-57 Piston
D
Kills:1,706
Deaths:1,017
KDR:1.677
Accuracy:28.796% D--
HSR:11.723% D
Gauss Compact S
A+
Kills:1,630
Deaths:963
KDR:1.693
Accuracy:30.979% A+
HSR:15.337% C--
AF-4 Cyclone
B**
Kills:1,600
Deaths:861
KDR:1.858
Accuracy:30.799% B**
HSR:12.063% D--
NS-7 PDW
A+
Kills:1,501
Deaths:863
KDR:1.739
Accuracy:32.401% A+
HSR:13.458% D
GD-7F
C++
Kills:1,400
Deaths:804
KDR:1.741
Accuracy:24.571% C++
HSR:15.286% D-
NSX Tengu
C+
Kills:1,250
Deaths:852
KDR:1.467
Accuracy:36.136% C+
HSR:16.720% D
NSX Tanto
C+
Kills:1,201
Deaths:611
KDR:1.966
Accuracy:26.322% C+
HSR:20.400% D
Razor GD-23
B**
Kills:1,200
Deaths:925
KDR:1.297
Accuracy:29.044% B**
HSR:13.417% D*
NSX-P Tanto
B+
Kills:1,190
Deaths:537
KDR:2.216
Accuracy:28.315% B+
HSR:23.613% C+
19A Fortuna
B++
Kills:1,185
Deaths:689
KDR:1.720
Accuracy:29.439% B++
HSR:15.781% D-
MGR-S1 Gladius
B+
Kills:1,175
Deaths:454
KDR:2.588
Accuracy:28.965% B+
HSR:17.872% D
Tempest
A
Kills:1,170
Deaths:624
KDR:1.875
Accuracy:31.844% A
HSR:12.564% D*
Mauler S6
C
Kills:1,168
Deaths:598
KDR:1.953
Accuracy:31.013% D-
HSR:13.442% C
AF-4A Bandit
B*
Kills:1,165
Deaths:565
KDR:2.062
Accuracy:29.385% B*
HSR:16.052% D--
LA39 Bruiser
B**
Kills:1,162
Deaths:777
KDR:1.495
Accuracy:38.910% F-
HSR:20.740% B**
NS-11C
B++
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:27.806% B++
HSR:14.655% D
NC12 Sweeper
C*
Kills:579
Deaths:272
KDR:2.129
Accuracy:31.097% D--
HSR:14.162% C*
The Little Helper
D
Kills:446
Deaths:221
KDR:2.018
Accuracy:32.370% F
HSR:11.211% D
MGR-C1 Charger
N/A
Kills:50
Deaths:17
KDR:2.941
Accuracy:25.427% N/A
HSR:16% N/A
Kills:38,208
Deaths (as Light Assault):20,982
Deaths (to Light Assaults):14,961
KDR:1.82099
Kill Difference:17,226
Playtime:723.340 hours
Usage:9%
Score:10.311m
Score/min:238
Accuracy (listed only):29.968%
HSR (listed only):15.167%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
B**
Kills:5,760
Deaths:3,145
KDR:1.831
Accuracy:27.822% B**
HSR:19.913% C
AC-X11
B**
Kills:3,001
Deaths:1,146
KDR:2.619
Accuracy:29.804% B**
HSR:16.361% D--
AF-57 Piston
D
Kills:1,706
Deaths:1,017
KDR:1.677
Accuracy:28.796% D--
HSR:11.723% D
Gauss Compact S
A+
Kills:1,630
Deaths:963
KDR:1.693
Accuracy:30.979% A+
HSR:15.337% C--
GD-7F
C++
Kills:1,400
Deaths:804
KDR:1.741
Accuracy:24.571% C++
HSR:15.286% D-
NSX Tanto
C+
Kills:1,201
Deaths:611
KDR:1.966
Accuracy:26.322% C+
HSR:20.400% D
Razor GD-23
B**
Kills:1,200
Deaths:925
KDR:1.297
Accuracy:29.044% B**
HSR:13.417% D*
NSX-P Tanto
B+
Kills:1,190
Deaths:537
KDR:2.216
Accuracy:28.315% B+
HSR:23.613% C+
19A Fortuna
B++
Kills:1,185
Deaths:689
KDR:1.720
Accuracy:29.439% B++
HSR:15.781% D-
GD Guardian
C++
Kills:1,180
Deaths:242
KDR:4.876
Accuracy:34.716% C++
HSR:30.085% C++
MGR-M1 Bishop
B++
Kills:1,175
Deaths:224
KDR:5.246
Accuracy:36.740% B+
HSR:35.575% B++
Mauler S6
C
Kills:1,168
Deaths:598
KDR:1.953
Accuracy:31.013% D-
HSR:13.442% C
AF-4A Bandit
B*
Kills:1,165
Deaths:565
KDR:2.062
Accuracy:29.385% B*
HSR:16.052% D--
LA39 Bruiser
B**
Kills:1,162
Deaths:777
KDR:1.495
Accuracy:38.910% F-
HSR:20.740% B**
Warden
B*
Kills:1,161
Deaths:398
KDR:2.917
Accuracy:32.300% B*
HSR:12.748% F
NS-11C
B++
Kills:1,160
Deaths:599
KDR:1.937
Accuracy:27.806% B++
HSR:14.655% D
NC12 Sweeper
C*
Kills:579
Deaths:272
KDR:2.129
Accuracy:31.097% D--
HSR:14.162% C*
The Little Helper
D
Kills:446
Deaths:221
KDR:2.018
Accuracy:32.370% F
HSR:11.211% D
MGR-C1 Charger
N/A
Kills:50
Deaths:17
KDR:2.941
Accuracy:25.427% N/A
HSR:16% N/A
Kills:27,519
Deaths (as Engineer):13,750
Deaths (to Engineers):13,100
KDR:2.00138
Kill Difference:13,769
Playtime:1,981.531 hours
Usage:24%
Score:32.806m
Score/min:276
Accuracy (listed only):30.256%
HSR (listed only):17.711%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
B
Kills:3,600
Deaths:2,343
KDR:1.536
Accuracy:25.767% B
HSR:9.056% D*
NC1 Gauss Rifle
B+
Kills:3,100
Deaths:2,188
KDR:1.417
Accuracy:24.946% B+
HSR:10.968% D**
AF-4G Cyclone
B++
Kills:2,201
Deaths:1,214
KDR:1.813
Accuracy:31.049% B++
HSR:12.767% D--
NS-11A
C+
Kills:1,881
Deaths:978
KDR:1.923
Accuracy:23.933% C+
HSR:11.590% D**
MKV Suppressed
B**
Kills:1,708
Deaths:885
KDR:1.930
Accuracy:31.179% B**
HSR:11.417% D*
AF-57 Piston
D
Kills:1,706
Deaths:1,017
KDR:1.677
Accuracy:28.796% D--
HSR:11.723% D
AF-4 Cyclone
B**
Kills:1,600
Deaths:861
KDR:1.858
Accuracy:30.799% B**
HSR:12.063% D--
NS-11P
B**
Kills:1,575
Deaths:986
KDR:1.597
Accuracy:28.456% B**
HSR:11.746% D*
NS-7 PDW
A+
Kills:1,501
Deaths:863
KDR:1.739
Accuracy:32.401% A+
HSR:13.458% D
Reaper DMR
C+
Kills:1,310
Deaths:968
KDR:1.353
Accuracy:24.923% C+
HSR:14.351% D**
NSX Tengu
C+
Kills:1,250
Deaths:852
KDR:1.467
Accuracy:36.136% C+
HSR:16.720% D
NC9 A-Tross
B**
Kills:1,201
Deaths:675
KDR:1.779
Accuracy:30.933% B**
HSR:14.155% D**
Carnage AR
B
Kills:1,180
Deaths:718
KDR:1.643
Accuracy:26.401% B
HSR:13.051% D--
NSX Yumi
D
Kills:1,180
Deaths:765
KDR:1.542
Accuracy:23.790% D
HSR:18.390% D-
GR-22
B+
Kills:1,175
Deaths:700
KDR:1.679
Accuracy:27.367% B+
HSR:12.511% D--
MGR-S1 Gladius
B+
Kills:1,175
Deaths:454
KDR:2.588
Accuracy:28.965% B+
HSR:17.872% D
Tempest
A
Kills:1,170
Deaths:624
KDR:1.875
Accuracy:31.844% A
HSR:12.564% D*
Mauler S6
C
Kills:1,168
Deaths:598
KDR:1.953
Accuracy:31.013% D-
HSR:13.442% C
Gauss Rifle Burst
C+
Kills:1,162
Deaths:557
KDR:2.086
Accuracy:27.352% C+
HSR:15.232% D**
LA39 Bruiser
B**
Kills:1,162
Deaths:777
KDR:1.495
Accuracy:38.910% F-
HSR:20.740% B**
Gauss Prime
B+
Kills:1,160
Deaths:861
KDR:1.347
Accuracy:28.645% B+
HSR:13.017% D**
NC12 Sweeper
C*
Kills:579
Deaths:272
KDR:2.129
Accuracy:31.097% D--
HSR:14.162% C*
The Little Helper
D
Kills:446
Deaths:221
KDR:2.018
Accuracy:32.370% F
HSR:11.211% D
Kills:34,190
Deaths (as Combat Medic):20,377
Deaths (to Combat Medics):7,357
KDR:1.67787
Kill Difference:13,813
Playtime:1,140.451 hours
Usage:14%
Score:16.280m
Score/min:238
Accuracy (listed only):29.438%
HSR (listed only):13.574%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C**
Kills:1,180
Deaths:265
KDR:4.453
Accuracy:24.259% D
HSR:16.186% C**
NCM1 Scattercannon
C+
Kills:1,163
Deaths:496
KDR:2.345
Accuracy:25.678% D*
HSR:15.219% C+
NCM1 Scattercannon
C+
Kills:1,161
Deaths:496
KDR:2.341
Accuracy:25.366% D--
HSR:15.504% C+
AF-41 Hacksaw
C++
Kills:1,021
Deaths:219
KDR:4.662
Accuracy:23.901% D
HSR:14.789% C++
NCM2 Falcon
C**
Kills:228
Deaths:50
KDR:4.560
Accuracy:40.260% C+
HSR:5.263% C**
NCM2 Falcon
C+
Kills:214
Deaths:104
KDR:2.058
Accuracy:39.323% C+
HSR:3.738% C--
AF-23 Grinder
B
Kills:62
Deaths:13
KDR:4.769
Accuracy:24.096% D*
HSR:17.742% B
Kills:5,029
Deaths (as MAX Suit):821.500
Deaths (to MAX Suits):4,126
KDR:6.12173
Kill Difference:4,207.500
Playtime:89.192 hours
Usage:1%
Score:1.681m
Score/min:314
Accuracy (listed only):28.983%
HSR (listed only):12.635%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C-
Kills:1,595
V. Kills:297 N/A
Deaths:272
KDR:5.864
Accuracy:44.953% C-
KPH:39.700 C--
VKPH:7.400 D
M20 Mustang
D
Kills:437
V. Kills:443 98%
Deaths:723
KDR:0.604
Accuracy:26.342% D
KPH:5.200 D
VKPH:5.300 D
Hornet Missiles
C+
Kills:401
V. Kills:229 174%
Deaths:93
KDR:4.312
Accuracy:59.742% C+
KPH:29.600 D
VKPH:16.900 D-
Vortek Rotary
D--
Kills:88
V. Kills:83 105%
Deaths:252
KDR:0.349
Accuracy:21.609% F
KPH:2.700 D--
VKPH:2.600 D--
Kills:2,521 (525 + 0)
Deaths:1,340
KDR:1.881
VKDR:0.785
Vehicle Kills:1,052
Kill Difference:1,181
Playtime:169.819 hours
Usage:2%
Score:1.274m
Score/min:125
Piloting Accuracy:21.609%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:548
V. Kills:568 96%
Deaths:155
KDR:3.535
Accuracy:39.043% C+
KPH:22 D
VKPH:22.800 C+
L105 Zephyr
C+
Kills:474
V. Kills:95 494%
Deaths:57
KDR:8.316
Accuracy:37.591% C--
KPH:40.800 C
VKPH:8.200 C+
AP30 Shredder
C+
Kills:135
V. Kills:96 139%
Deaths:33
KDR:4.091
Accuracy:29.401% C+
KPH:18.800 D
VKPH:13.300 D
Kills:1,157 (0 + 1,157)
Deaths:245
KDR:4.722
VKDR:3.098
Vehicle Kills:759
Kill Difference:912
Playtime:43.788 hours
Usage:1%
Score:0.727m
Score/min:277
Piloting Accuracy:N/A%
Gunner Accuracy:29.401%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C+
Kills:1,217
V. Kills:412 295%
Deaths:31
KDR:39.258
Accuracy:48.463% D-
KPH:51.100 C+
VKPH:17.300 C--
C75 Viper
C
Kills:678
V. Kills:148 455%
Deaths:80
KDR:8.475
Accuracy:30.613% D
KPH:22 C
VKPH:4.800 D
L100 Python AP
C++
Kills:308
V. Kills:152 201%
Deaths:14
KDR:22
Accuracy:47.416% D-
KPH:30.700 C++
VKPH:15.100 C--
Skyguard
D
Kills:56
V. Kills:49 112%
Deaths:9
KDR:6.222
Accuracy:24.872% D
KPH:6.200 D*
VKPH:5.400 D*
Kills:2,259 (2,259 + 0)
Deaths:134
KDR:16.858
VKDR:5.679
Vehicle Kills:761
Kill Difference:2,125
Playtime:73.613 hours
Usage:1%
Score:0.980m
Score/min:222
Driving Accuracy:24.872%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:7,166
V. Kills:4,326 166%
Deaths:588
KDR:12.187
Accuracy:48.049% C
KPH:28.300 B+
VKPH:17.100 B+
Titan-150 HESH
B+
Kills:3,798
V. Kills:873 435%
Deaths:155
KDR:24.503
Accuracy:50.142% B
KPH:46.100 B
VKPH:10.600 B+
E540 Halberd
B
Kills:3,744
V. Kills:1,696 221%
Deaths:299
KDR:12.522
Accuracy:47.158% B
KPH:32.500 B
VKPH:14.700 C+
Titan-150 HEAT
B+
Kills:3,066
V. Kills:1,109 276%
Deaths:282
KDR:10.872
Accuracy:38.310% D-
KPH:24.800 B+
VKPH:9 C+
Enforcer ML85
C
Kills:1,264
V. Kills:775 163%
Deaths:138
KDR:9.159
Accuracy:36.830% C--
KPH:20.400 C
VKPH:12.500 D
M20 Basilisk
B**
Kills:232
V. Kills:55 414%
Deaths:27
KDR:8.593
Accuracy:37.874% B**
KPH:32.500 B*
VKPH:7.700 C++
C85 Canister
C**
Kills:142
V. Kills:6 N/A
Deaths:7
KDR:20.286
Accuracy:41.268% C**
KPH:54 C-
VKPH:2.300 D-
M12 Kobalt
C
Kills:92
V. Kills:3 N/A
Deaths:3
KDR:30.667
Accuracy:13.740% C+
KPH:45.800 C
VKPH:1.500 C
Kills:19,504 (14,030 + 5,474)
Deaths:1,499
KDR:13.011
VKDR:5.899
Vehicle Kills:8,843
Kill Difference:18,005
Playtime:648.244 hours
Usage:8%
Score:9.162m
Score/min:236
Driving Accuracy:38.310%
Gunner Accuracy:13.740%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C
Kills:366
V. Kills:25 N/A
Deaths:29
KDR:12.621
Accuracy:47.827% C
KPH:93.400 C
VKPH:6.400 C
E540 Halberd-H
C-
Kills:165
V. Kills:114 143%
Deaths:39
KDR:4.231
Accuracy:58.666% C**
KPH:24.900 D-
VKPH:17.200 C-
M40 Fury-H
D--
Kills:126
V. Kills:10 N/A
Deaths:7
KDR:18
Accuracy:29.011% D*
KPH:40.100 D--
VKPH:3.200 D--
M12 Kobalt-H
C--
Kills:91
V. Kills:5 N/A
Deaths:8
KDR:11.375
Accuracy:24.871% B+
KPH:54.500 D--
VKPH:3 C--
Enforcer ML65-H
C+
Kills:87
V. Kills:79 109%
Deaths:22
KDR:3.955
Accuracy:58.637% C++
KPH:29.400 C
VKPH:26.700 C+
M96 Mjolnir-H
C-
Kills:66
V. Kills:43 150%
Deaths:18
KDR:3.667
Accuracy:43.255% D
KPH:38.600 C-
VKPH:25.200 C-
M20 Basilisk-H
D-
Kills:56
V. Kills:15 350%
Deaths:13
KDR:4.308
Accuracy:35.365% D-
KPH:13.700 D-
VKPH:3.700 D*
Kills:957 (0 + 957)
Deaths:136
KDR:7.037
VKDR:2.140
Vehicle Kills:291
Kill Difference:821
Playtime:24.116 hours
Usage:0%
Score:0.483m
Score/min:334
Driving Accuracy:N/A%
Gunner Accuracy:35.365%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B+
Kills:987
V. Kills:186 N/A
Deaths:98
KDR:10.071
Accuracy:40.278% C**
KPH:25.600 B+
VKPH:4.800 D
M12 Kobalt
B+
Kills:669
V. Kills:18 N/A
Deaths:21
KDR:31.857
Accuracy:20.170% B+
KPH:62.400 C+
VKPH:1.700 D
M20 Basilisk
B
Kills:546
V. Kills:163 333%
Deaths:55
KDR:9.927
Accuracy:40.689% B
KPH:24.300 C**
VKPH:7.200 C
M40 Fury
C+
Kills:452
V. Kills:106 422%
Deaths:43
KDR:10.512
Accuracy:35.010% C+
KPH:39.400 C
VKPH:9.200 C+
M60-G Bulldog
C
Kills:274
V. Kills:70 386%
Deaths:41
KDR:6.683
Accuracy:31.165% C
KPH:18.200 D
VKPH:4.600 C
M12 Kobalt
C+
Kills:265
V. Kills:11 N/A
Deaths:9
KDR:29.444
Accuracy:20.107% B+
KPH:59.400 C
VKPH:2.500 C+
M40 Fury
C+
Kills:186
V. Kills:47 388%
Deaths:15
KDR:12.400
Accuracy:37.408% C*
KPH:41.600 C-
VKPH:10.500 C+
G30 Walker
C++
Kills:70
V. Kills:34 200%
Deaths:3
KDR:23.333
Accuracy:29.655% C++
KPH:12.300 C
VKPH:6 D
Kills:3,449 (0 + 3,449)
Deaths:285
KDR:12.102
VKDR:2.228
Vehicle Kills:635
Kill Difference:3,164
Playtime:112.867 hours
Usage:1%
Score:1.133m
Score/min:167
Driving Accuracy:N/A%
Gunner Accuracy:29.655%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C++
Kills:85
V. Kills:41 202%
Deaths:107
KDR:0.794
Accuracy:54.371% B+
KPH:13.400 C--
VKPH:6.500 C++
Kills:85 (85 + 0)
Deaths:107
KDR:0.794
VKDR:0.383
Vehicle Kills:41
Kill Difference:22
Playtime:6.351 hours
Usage:0%
Score:0.039m
Score/min:103
Driving Accuracy:54.371%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA80 20,28820,1602,3198.693A++5.4540.443%C+81.062%B44.4C**N/A108453.6h2.1C*5.3C*
The Moonshot 16,76916,6661,54910.759A7.5239.187%D77.043%C-41.3DN/A93403.1h2C--5.2D
NC6A GODSAW 14,05514,0065,1032.745C**0.5031.561%B+16.586%D**43.6C-N/A123321h7.8C++24.8B+
EM4 Longshot 10,05310,00092310.834A**7.5941.141%C**79.76%C*45.5B*N/A115220h2B+4.9B+
EM6 9,0479,0013,6392.473B++0.7728.666%A19.109%D37.5C+N/A111240.1h9.2B++32.1B++
Titan-150 AP 11,4927,16658812.187B**8.9448.049%C2.972%C++28.3B+17.1B+282253.1h4.2B+8.7B+
Bouncing Betty 6,7446,73842515.854S12.6133.392%D*N/A138.1B+N/A37148.8h1.6B**4.7C+
C-4 ARX 8,2426,4391,7283.726B**0.4829.341%B++N/A119.9C++33.6C+58453.7h1.1B+3.8B+
AF-19 Mercenary 5,8355,7603,1451.831A1.4127.822%B**19.913%C18.3C+N/A64313.9h10.8B++38.9B++
LA1 Anchor 5,1015,0742,0382.49C++0.7529.5%B*19.787%D35.9CN/A108141.3h8.9B++30.1B++
Titan-150 HESH 4,6713,79815524.503A21.2650.142%B2.159%C*46.1B10.6B+20282.3h3.5C+7.1C++
E540 Halberd 5,4403,74429912.522B++9.2847.158%B2.991%C+32.5B14.7C+294115.3h5.4B11.5B+
NC15 Phoenix 6,9533,6597684.764M*1.5255.645%C**N/A17.9B+16.1B+178204.5h9.3B+16.7B+
Blitz GD-10 3,6193,6002,3431.536B+1.7125.767%B9.056%D*17.5C--N/A56205.3h14.3B55.4B+
C-4 4,7403,4481,6542.085B+1.1631.38%B**N/A76.5C+28.6C+69545.1h1.4C**4.5B++
Frag Grenade 3,4833,39713397N/A3,393.7656.118%A+N/A722.8B**18.3A++23304.7h2.9B*5.1B**
Tank Mine 4,7313,10722413.871S10.6328.92%CN/A123.3B+64.4C++97725.2h1.5B++5B*
NC1 Gauss Rifle 3,1173,1002,1881.417B1.8324.946%B+10.968%D**17.4CN/A56178.5h11.5B+45.9B+
Titan-150 HEAT 4,1753,06628210.872B**7.6338.31%D-3.881%B+24.8B+9C+147123.8h3.2B**8.3B*
AC-X11 3,0343,0011,1462.619A++0.6229.804%B**16.361%D--30C++N/A9599.9h8.9B+29.8B+
NC05 Jackhammer 2,8882,8771,0652.701A0.5453.178%B**13.208%C54.5B+N/A17352.8h3.9B*7.3B++
Spear Anti-Vehicle Phalanx Turret 4,1362,78812023.233M19.9942.888%C+4.053%C+46.2B+22.4C++29160.3h7.2B+16.7B+
EM1 2,5052,5001,1282.216B**1.0328.9%A+15.92%D-33.7C+N/A12474.1h10.5B36.4B++
AF-4G Cyclone 2,2082,2011,2141.813C++1.4331.049%B++12.767%D--25DN/A6588h9.5B30.7B+
Sticky Grenade 1,9361,88111881N/A1,877.7670.995%A*N/A1567.5A45.8M*42161.2h1.8B+2.5B++
NS-11A 1,8861,8819781.923B+1.3223.933%C+11.59%D**16.4DN/A51114.6h13B54.2C**
NS Decimator 2,8161,8248192.227A+1.0261.698%C++2.412%C++33C+17.9C*30955.3h5.4C8.7C+
NC14 Bolt Driver 1,8011,7954923.648B**0.4032.246%C--70.975%C19.9C+N/A7890.1h3C9.4C
MKV Suppressed 1,7191,7088851.93B**1.3131.179%B**11.417%D*27.4C+N/A9162.4h12.5B+40B+
AF-57 Piston 1,7121,7061,0171.677B+1.5728.796%D--11.723%D22.6C--N/A7175.4h3.7B++12.9C+
AF-8 RailJack 1,7171,7002157.907A*4.6643.053%B**79.529%B+32.3B++N/A10152.7h2.3C**5.4B+
Gauss Compact S 1,6601,6309631.693B**1.5530.979%A+15.337%C--16.2CN/A52100.7h11.3C++36.6B+
GD-22S 1,6121,6067092.265B+0.9829.242%A15.629%D*36.8C+N/A15743.7h9.5B++32.4B++
The Kraken 2,1771,6054913.269A0.0362.028%C++1.308%D39.7C+14.2C19640.4h4.8C-7.8C
NS-15M2 1,6091,6045922.709B++0.5330.844%A15.212%D*46.2C++N/A18134.7h10.8B++35.2B++
AF-4 Cyclone 1,6091,6008611.858B+1.3930.799%B**12.063%D--21.7C-N/A9173.7h10.2B+33B+
Breaker Rocket Pods 1,8921,5952725.864C+2.6244.953%C-1.129%C++39.7C--7.4D20140.2h16.1C++35.7C++
NS-11P 1,5971,5759861.597B+1.6528.456%B**11.746%D*27.6C+N/A8957.1h13.2B+46.4B++
NC6 Gauss SAW 1,5641,5548931.74B+1.5026.061%B**16.023%D*23.8CN/A15865.3h8.9B+34.3B+
NS-7 PDW 1,5061,5018631.739B**1.5032.401%A+13.458%D29.8C*N/A10650.4h11.7B*36B*
GD-7F 1,4061,4008041.741B+1.5024.571%C++15.286%D-17.6C-N/A7279.6h11.9B+48.4B+
NS-15M1 1,3351,3285752.31B++0.9325.472%B+12.425%D*23.9C--N/A7055.5h11.7B+45.7B+
Reaper DMR 1,3251,3109681.353C+1.8924.923%C+14.351%D**15.3D-N/A4585.7h11.9D-47.9C
Enforcer ML85 2,0391,2641389.159B**5.9236.83%C--1.899%C+20.4C12.5D17162h11.8B+32.1C*
NSX Tengu 1,2601,2508521.467C*1.7836.136%C+16.72%D18.3DN/A5168.4h13.6C++37.6C*
Hawk GD-68 2,1001,2449731.279B**1.9663.423%C++2.331%C15.1C+10.4C++19982.5h7.9C*12.4C**
NS-TMC-01 "His Regards" 1,2881,22516,1660.076A++3.1734.848%B++1.388%D--0.7C+N/A21793.1h2B+5.7B+
LB00 Python AP 1,6291,2173139.258A*36.0148.463%D-N/A51.1C+17.3C--21323.8h4.4C+9C-
Mag-Cutter 1,4031,21722,9850.053B**3.1949.006%A++N/A0.6C+N/A21892h2.5C*5B+
NC6S Gauss SAW S 1,2031,2025762.087B+1.1629.037%B**20.632%C-37.2C+N/A16132.3h9.5B+32.6B+
NC9 A-Tross 1,2161,2016751.779B+1.4630.933%B**14.155%D**30.9C+N/A8038.9h9.1B+29.4B++
NSX Tanto 1,2141,2016111.966B*1.2826.322%C+20.4%D18.7C--N/A4964.2h12.7C**48.3C*
Razor GD-23 1,2051,2009251.297B+1.9529.044%B**13.417%D*16.4CN/A7373.2h10.8B+37.2B+
NSX Naginata 1,1991,1945282.261B*0.9826.895%B*24.874%C29.6C-N/A7640.3h10.5B+39B+
NSX-P Tanto 1,1991,1905372.216A1.0328.315%B+23.613%C+26.2C+N/A6645.4h11.8B*41.7B++
NSX-P Naginata 1,2071,1905672.099B+1.1425.343%B+24.622%D29.8C--N/A8739.9h11.1B+43.7B+
19A Fortuna 1,2001,1856891.72B1.5229.439%B++15.781%D-19.2DN/A4961.8h9.6C**32.5B+
GD Guardian 1,2031,1802424.876A+1.6334.716%C++30.085%C++27.8DN/A7742.5h8.3D24C
Carnage AR 1,1811,1807181.643C**1.6026.401%B13.051%D--25.4CN/A8746.5h11.6B++43.8B++
AF-41 Hacksaw 1,2021,1802654.453B++1.2124.259%D16.186%C**33.6C*N/A10935.1h6.6C**27.1C+
NSX Yumi 1,2021,1807651.542C++1.7023.79%D18.39%D-16.3D-N/A4072.6h15.2D64D
Shrike 1,6161,1787911.489A+1.7552.827%C4.329%B*26.8C**10C32443.9h5.4B++10.3B+
GR-22 1,1781,1757001.679B1.5627.367%B+12.511%D--27.3C+N/A11343h12.6B+45.9B+
MGR-S1 Gladius 1,1891,1754542.588B*0.6628.965%B+17.872%D25.9CN/A8045.4h9B+31B+
MGR-M1 Bishop 1,1891,1752245.246A*2.0036.74%B+35.575%B++33.5C++N/A8235.1h6B+16.5B+
AF-6 Shadow 1,1911,1752434.835A*1.5935.504%C++39.575%A+29.9C-N/A8239.3h6.5C--18.2C+
MGR-L1 Promise 1,1851,1754452.64B**0.6026.702%B+21.447%C-39.6C+N/A15629.7h11.7B++43.8B++
Impetus 1,1781,1703463.382B**0.1434.408%C+24.359%C--20.6D-N/A4856.8h5.7D-16.7C
Gauss SPR 1,1791,1701776.61M*3.3740.239%A41.709%B*31.4C**N/A9337.3h5.3C*13.1B++
Tempest 1,1901,1706241.875B1.3731.844%A12.564%D*21.8D--N/A6153.6h10.2C+32.1B+
NSX Tomoe 1,1811,1705092.299B+0.9430.011%C*25.128%D--24.5DN/A5847.7h14.9C+49.5C++
AF-18 Stalker 1,1811,1703843.047A+0.2030.372%B+22.051%C*26.7CN/A7643.9h13.5C+44.4C**
NS-30 Vandal 1,1821,1702045.735M2.4938.916%B**47.607%A**33.3C+N/A8335.1h5.9C+15.2B+
Mauler S6 1,1681,1685981.953B*1.2931.013%D-13.442%C36.3B+N/A15832.2h3.2A10.3B+
NS-44L Blackhand 1,1701,1675392.165B**1.0841.725%C+21.165%D**45.8AN/A11425.5h3.3B*7.9B+
Auraxium Mag-Cutter 1,3151,16733,2270.035C++3.2132.028%C**1.542%D-0.4C-N/A12911.1h2.3C+7.3B
LA3 Desperado 1,1761,1664902.38A++0.8632.238%B++14.408%D-48B++N/A13324.3h8.8C**27.2B+
AF-4A Bandit 1,1861,1655652.062B+1.1829.385%B*16.052%D--15.9DN/A4473.5h10.5C**35.7B+
NS-45 Pilot 1,1751,1655612.077B++1.1732.249%C++16.567%D--44.5C+N/A11726.2h7.6C+23.5C*
LA8 Rebel 1,1701,1644762.445A++0.8038.749%B**15.894%D57.6AN/A14820.2h5.3B++13.7B*
NCM1 Scattercannon 1,1671,1634962.345C**0.9025.678%D*15.219%C+30.8B+N/A12637.7h5.2B**20.1C**
Gauss Rifle Burst 1,1711,1625572.086C++1.1627.352%C+15.232%D**27.7DN/A6842h10.9C*40C*
LA39 Bruiser 1,1681,1627771.495B1.7538.91%F-20.74%B**20D-N/A5758.1h2.5C+6.5D-
Warden 1,1741,1613982.917A++0.3332.3%B*12.748%F23C++N/A7050.4h7.1B*22B*
NSX Daimyo 1,1621,1611796.486B*3.2441.653%C+93.109%C33.8DN/A8434.4h2.8C6.8C+
The Executive 1,1681,1615802.002B+1.2431.575%D14.126%D*49.8C+N/A12423.3h8.2D-25.8D--
NS-44 Commissioner 1,1691,1616461.797B*1.4543.949%B*13.264%D*54.5B*N/A18621.3h3.5B+8B++
NCM1 Scattercannon 1,1731,1614962.341C+0.9025.366%D--15.504%C+29.8CN/A9838.9h5.5B21.8C
NS-357 Underboss 1,1671,1615871.978B**1.2742.668%B++12.317%D*52.8B+N/A13422h4C**9.3B+
Gauss Prime 1,1711,1608611.347C+1.9028.645%B+13.017%D**30.8C--N/A10637.7h11.1C+38.9B
NS-11C 1,1701,1605991.937B**1.3127.806%B++14.655%D15.2C--N/A4676.3h13.7B49.4B+
NC4 Mag-Shot 1,1761,1609651.202B++2.0434.382%B**14.052%D-44.3B**N/A16826.2h7.6B+22.1C++
SAS-R 1,1661,1601866.237A+2.9938.277%C+68.19%C+43.6C*N/A18826.6h2.3C++6.1C++
AF-41 Hacksaw 1,0321,0212194.662B*1.4223.901%D14.789%C++33.7C*N/A11230.3h6.9C+29C
M20 Basilisk 1,1739879810.071M**6.8340.278%C**7.194%B+25.6B+4.8D13838.5h55.7A138.2B**
AF-22 Crow 1,2308703252.677S0.5766.155%C+1.609%D32.3B++13.4C+21626.9h6.6B++10B++
C75 Viper 826678808.475B**5.2330.613%DN/A22C4.8D16830.8h11.5B+37.5C++
M12 Kobalt 6876692131.857A++28.6120.17%B+21.674%B++62.5C+1.7D20310.7h17.1B+84.6B+
NC12 Sweeper 5865792722.129B**1.1131.097%D--14.162%C*27.8C+N/A8720.8h3.2B**10.4C**
C150 Dalton 1,1165481553.535C0.2939.043%C+N/A21.9D22.7C+32325h5.1C13.1C+
M20 Basilisk 709546559.927M**6.6840.689%B6.96%B+24.3C**7.2C17622.5h63.2B**155.3B**
Rocklet Rifle 9305101703S0.2451.881%C+N/A25.2C+20.8C33320.2h43.8C84.5C+
NS Annihilator 818488945.191U1.9579.689%CN/A17.9A++12.1A19927.2h8.1A10.1A
L105 Zephyr 569474578.316C+5.0737.591%C--N/A40.9C8.2C+18211.6h6.2C++16.6C+
M40 Fury 5584524310.512B*7.2735.01%C+N/A39.3C9.2C+23311.5h14.3C+40.9C++
The Little Helper 4534462212.018B+1.2332.37%F11.211%D20.9D-N/A5221.3h3.9B++12.1C
M20 Mustang 8804377230.604C2.6426.342%DN/A5.2D5.3D9183.8h208D*789.5D**
Orbital Strike Uplink 5374261426N/A422.76975.41%UN/A852U222U28820.5h1.4T*0.1T*
Hornet Missiles 630401934.312C+1.0759.742%C+1.746%C++29.7D17D-23313.5h10.5C++17.6C*
MANA Anti-Vehicle Turret 7553951382.862B++0.3856.984%C+N/A3950C+3600B+11387530.1h10.2B*18B+
C85 Canister-H 3913662912.621C+9.3847.827%C11.475%C++93.8C6.4C3533.9h6.5C*13.5C*
Spear Anti-Vehicle Phalanx Tower 4803211321U317.7647.134%C1.246%D*68.3B++33.8C**4274.7h6.5B+13.7B++
L100 Python AP 4603081422M**18.7647.416%D-2.273%C30.8C++15.2C-43010h5.1B+10.7C**
Aspis Anti-Aircraft Phalanx Turret 5782962910.207M++6.9629.473%B+N/A17.1B**16.3B**26717.3h112.4B**381.5B++
Xiphos Anti-Personnel Phalanx Tower 2832821282S278.7620.355%D-N/A1410S5D33440.2h1.8B+8.8B+
M60-G Bulldog 344274416.683B++3.4431.165%C2.19%C--18.1D4.6C10615.1h8.1C+25.9C+
M12 Kobalt 276265929.444A++26.2020.107%B+20.377%B58.9C2.4C+2154.5h20.1C+99.8C*
MANA Anti-Personnel Turret 258251992.535N/A0.7120.448%UN/A2510U70U8324700.1h28.1T*137.6T*
M20 Basilisk 287232278.593A*5.3537.874%B**6.034%C++32.7B*7.7C++1847.1h57B*150.4B**
M60-A Bulldog 259229445.205C+1.9638.85%B+N/A33.7C+4.4C-1806.8h5.8C+15B+
NCM2 Falcon 254228504.56S1.3240.26%C+5.263%C**22.6A++2.6D-14210.1h9.5B*23.7B++
NCM2 Falcon 2612141042.058B**1.1939.323%C+3.738%C--13.6C++3D13115.7h12.5C+31.9C++
M40 Fury 2331861512.4B**9.1637.408%C*1.075%D-41.3C-10.4C+3034.5h17C--45.4C+
E540 Halberd-H 279165394.231C0.9958.666%C**N/A25D-17.3C-3666.6h7C+12C+
Soldier Soaker 165164652.523A0.7230.49%C-12.195%C--65.6B+N/A2502.5h5.3B+17.4C**
Anti-Vehicle Grenade 1851571157N/A153.7641.458%D--N/A224.3D40D16860.7h6.4C+15.5C-
C85 Canister 148142720.286C**17.0441.268%C**9.155%D*54.6C-2.3D-1492.6h11.2D-27.1C
AP30 Shredder 231135334.091C0.8529.401%C+2.222%C+18.8D13.3D2717.2h89.8C+305.3C+
M40 Fury-H 136126718B+14.7629.011%D*N/A40.6D--3.2D--1563.1h6.3B+21.7C+
NS-AM7 Archer 1371251560.801B*2.4453.651%D37.6%A*10.1B++1D--8912.4h11.8B++22B++
Carver 1261251,7640.071C+3.1740.112%B**N/A0.6C--N/A2206.8h1.7C4.3B+
NS-44L Showdown 105102442.318A++0.9339.664%C+19.608%D*42.5B1.3A*1022.4h3.2B+8.2C**
M12 Kobalt 9592330.667A27.4213.74%C+20.652%B**46C1.5C1272h19.6C+142.6C+
M20 Basilisk 12592246S42.7653.884%C*5.435%C*48.4C**17.4C3071.9h78.9B++146.3B++
M12 Kobalt-H 9691811.375C8.1324.871%B+15.385%C53.5D--2.9D2151.7h20.1C-81C+
Vortek Rotary 171882520.349C-2.8921.609%F3.409%B++2.7D--2.6D--7532.3h181.7F-840.8F**
Enforcer ML65-H 16687223.955C+0.7158.637%C++N/A29C26.3C5383h16.1C++27.5C*
M12 Kobalt 8987187B++83.7618.722%D25.287%A++72.5D1.7D--2801.2h14.7B+78.8C**
M40 Fury-F 126851070.794C2.4554.371%B+N/A13.3C--6.4C++1036.4h14.3C26.4C+
G30 Walker 10470323.333U20.0929.655%C++4.286%C++12.3C6D1505.7h162.5B*548B++
M96 Mjolnir-H 10966183.667C+0.4243.255%DN/A38.8C-25.3C-8251.7h40.5C+93.7C
AF-23 Grinder 6362134.769B*1.5324.096%D*17.742%B23.8DN/A1702.6h7.4C30.8D*
Skyguard 1055696.222A++2.9824.872%DN/A6.2D*5.4D*1959h149.1C--599.5D
M20 Basilisk-H 7156134.308C+1.0635.365%D-8.929%B++13.7D-3.7D*944.1h40.3B++114B+
Xiphos Anti-Personnel Phalanx Turret 6355155N/A51.7630.627%UN/A550U80U1224800.1h63.5T*207.4T*
MGR-C1 Charger 5150172.941N/A0.3025.427%UN/A20UN/A492.5h14.3T*56.2T*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter4116,53513.6h
Nano-Armor Kit9532,249,634140.7h
Solid Wall0640.6h
Anti-Vehicle MANA Turret153,9225.8h
Spawn Beacon385,1358.3h
Turret AI Module34792.6h
Structure Shield Module13541.6h
Repair Module33111.3h
Cortium Silo0610.3h
Skywall Shield Emitter34252.6h
Blast Wall2570.7h
Nanite Revive Grenade03,7421h
Medical Kit112130.6h
Medical Applicator1,508807,80678.2h
Welding Device13,1300.2h
Spear Anti-Vehicle Tower42471.4h
Spitfire Auto-Turret12670.3h
Deconstruction Tool13,2550.3h
Rampart Wall43154.3h
Xiphos Anti-Personnel Tower03471.9h
Hoplon Anti-Aircraft Phalanx Tower01340.8h
Recon Detection Device28875,994120.4h
Ammunition Package14715,0416.3h
Anti-Infantry MANA Turret181,5523.3h
Vehicle Gate31852.9h
Pillbox1790.8h
Orbital Strike Target Designator191633.6h
Elysium Spawn Tube0610.4h
Snowman Soldier1890.1h
Flail Targeting Dart31542h
Nano-Repair Grenade01,6980.5h
Infantry Tower0560.6h
WLT-Howler Mining Laser456,06710h
Shield Recharging Field0660.1h

Check the help document for the dictionary if you want to learn more about words used here.


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