Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 17 (19,907)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (44 days). The data shown below may not be accurate.

Executor Bounty Hunter Marksmaaan[TENC] Marksmaaan
NC BR 190

KDR: 2.07

Score: 95.8m

Last Seen: Jun 20th, 2020 5:27 PM
- OFFLINE - 328.7 hour(s)

Prestige 1, Battle Rank 100 (190 total) - New Conglomerate on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS C-4 LA1 Anchor MGR-L1 Promise NS-15 Gallows GD-66 Claw L100 Python HESH C150 Dalton MGR-S1 Gladius
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Marksmaaan



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,414,881 MLG Score: 1131
Fun Score: N/A
Cheeseburgers Flipped: 648TIME WITH MEDKIT: 1.7%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.469%32.061%88141130851,5331.355880.714

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.006%1.203B**1.647A+-0.793D-HEAD ++ (~18.33)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.30.523B+9.70.32C*25.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.602%0.363%628613439,097175433305.18348273%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.401%-0.278C-1.116D*-0.521

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
99.90.385C**34.60.35C**65.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.654%0.471%265613436,161306516232.01011379%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.272%-0.328C--1.312D**-0.653

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.20.266C*10.60.147C++17.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.337%6.749%63617133210,980298241593.68086264%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±10.215%1.212B**0.538B+2.068

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.30.557B+26.30.347C**27

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.374%77.696%636413452,5693006160.85434

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.47%0.062C+0.685B+-0.294

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.352C**2.30.286C*4.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.04%24.272%636513447,61828691102.65528

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.551%0.846B*1.841A++-0.148

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.545B+3.10.361C**2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
95.8m515.5%486 (29.2k)412 (24.7k)2.06948146,97971,0222.36752190 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1349738624.24%17.092%41403:1762

9% Combat Medic41% Engineer21% Heavy Assault14% Infiltrator13% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 27th, 2017 10:58 PMMar 22nd, 2020 3:36 PMJun 20th, 2020 4:23 PM (44d) (PST)Jun 20th, 2020 1:28 PM (45d) (PST)Jun 20th, 2020 1:27 PM (45d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7482195290.6310.3050.1083.8090.1081131

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,86913,12831,74138186229624,695

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3880.1h/161.7d 21,167 25,122 56,652 886.7k 3,639 9,117 25,035 174.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B*
Kills:3,462
Deaths:1,864
KDR:1.857
Accuracy:27.080% C
HSR:36.800% B*
MGR-L1 Promise
C++
Kills:3,249
Deaths:2,016
KDR:1.612
Accuracy:24.631% C--
HSR:30.902% C++
NS-15 Gallows
C+
Kills:3,048
Deaths:1,703
KDR:1.790
Accuracy:24.465% D*
HSR:35.532% C+
NS-15M2
B++
Kills:1,785
Deaths:1,149
KDR:1.554
Accuracy:27.992% C+
HSR:37.423% B++
NC6 Gauss SAW
C++
Kills:1,571
Deaths:1,270
KDR:1.237
Accuracy:23.619% C+
HSR:27.626% C++
EM6
C*
Kills:1,551
Deaths:1,267
KDR:1.224
Accuracy:22.616% D
HSR:30.239% C*
NC6A GODSAW
C+
Kills:1,418
Deaths:702
KDR:2.020
Accuracy:29.670% C
HSR:29.619% C+
GD-22S
C+
Kills:1,382
Deaths:875
KDR:1.579
Accuracy:26.053% C+
HSR:27.424% C+
NC6S Gauss SAW S
C+
Kills:1,188
Deaths:877
KDR:1.355
Accuracy:24.644% C--
HSR:26.936% C+
NSX-P Naginata
B+
Kills:312
Deaths:161
KDR:1.938
Accuracy:24.119% C
HSR:38.141% B+
Kills:18,966
Deaths (as Heavy Assault):11,884
Deaths (to Heavy Assaults):19,377
KDR:1.59593
Kill Difference:7,082
Playtime:814.619 hours
Usage:21%
Score:24.105m
Score/min:493
Accuracy (listed only):25.489%
HSR (listed only):32.064%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-66 Claw
A+
Kills:2,834
Deaths:2,094
KDR:1.353
Accuracy:63.332% C+
HSR:26.958% A+
AF-57 Piston
A++
Kills:1,983
Deaths:1,384
KDR:1.433
Accuracy:47.941% B+
HSR:22.390% A++
NS Baron G5
A
Kills:1,971
Deaths:1,828
KDR:1.078
Accuracy:44.511% C
HSR:22.476% A
NS-11CP
C**
Kills:1,642
Deaths:776
KDR:2.116
Accuracy:28.195% D
HSR:27.832% C**
GD-7F
B++
Kills:1,605
Deaths:1,279
KDR:1.255
Accuracy:26.249% C
HSR:28.100% B++
LA39 Bruiser
A+
Kills:1,554
Deaths:1,426
KDR:1.090
Accuracy:62.541% C
HSR:24.775% A+
AF-19 Mercenary
B+
Kills:1,235
Deaths:1,325
KDR:0.932
Accuracy:24.922% C+
HSR:26.559% B+
Razor GD-23
B+
Kills:1,211
Deaths:695
KDR:1.742
Accuracy:28.004% C+
HSR:25.929% B+
AC-X11
C**
Kills:1,203
Deaths:870
KDR:1.383
Accuracy:27.179% C
HSR:25.603% C**
Gauss Compact S
B**
Kills:1,188
Deaths:747
KDR:1.590
Accuracy:28.598% B+
HSR:28.788% B**
Mauler S6
A
Kills:1,181
Deaths:1,038
KDR:1.138
Accuracy:44.407% C+
HSR:20.915% A
MGR-M1 Bishop
B
Kills:575
Deaths:315
KDR:1.825
Accuracy:33.003% D
HSR:38.261% B
Warden
B+
Kills:515
Deaths:221
KDR:2.330
Accuracy:32.484% C*
HSR:30.680% B+
NSX-P Tanto
B+
Kills:222
Deaths:121
KDR:1.835
Accuracy:27.063% C
HSR:31.982% B+
The Little Helper
A*
Kills:191
Deaths:81
KDR:2.358
Accuracy:54.700% B+
HSR:26.178% A*
19A Fortuna
A*
Kills:120
Deaths:95
KDR:1.263
Accuracy:25.763% D
HSR:35% A*
MGR-C1 Charger
C
Kills:109
Deaths:68
KDR:1.603
Accuracy:28.692% C
HSR:24.771% C
The Brawler
C
Kills:66
Deaths:58
KDR:1.138
Accuracy:47.146% D**
HSR:13.636% C
Kills:19,405
Deaths (as Engineer):14,421
Deaths (to Engineers):13,263
KDR:1.34561
Kill Difference:4,984
Playtime:1,580.896 hours
Usage:41%
Score:38.563m
Score/min:407
Accuracy (listed only):37.485%
HSR (listed only):26.713%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-66 Claw
A+
Kills:2,834
Deaths:2,094
KDR:1.353
Accuracy:63.332% C+
HSR:26.958% A+
MGR-S1 Gladius
C+
Kills:2,453
Deaths:2,199
KDR:1.116
Accuracy:29.696% C+
HSR:22.870% C
AF-57 Piston
A++
Kills:1,983
Deaths:1,384
KDR:1.433
Accuracy:47.941% B+
HSR:22.390% A++
NS Baron G5
A
Kills:1,971
Deaths:1,828
KDR:1.078
Accuracy:44.511% C
HSR:22.476% A
AF-4G Cyclone
B**
Kills:1,725
Deaths:719
KDR:2.399
Accuracy:27.834% D
HSR:34.377% B**
NS-11CP
C**
Kills:1,642
Deaths:776
KDR:2.116
Accuracy:28.195% D
HSR:27.832% C**
GD-7F
B++
Kills:1,605
Deaths:1,279
KDR:1.255
Accuracy:26.249% C
HSR:28.100% B++
LA39 Bruiser
A+
Kills:1,554
Deaths:1,426
KDR:1.090
Accuracy:62.541% C
HSR:24.775% A+
AF-19 Mercenary
B+
Kills:1,235
Deaths:1,325
KDR:0.932
Accuracy:24.922% C+
HSR:26.559% B+
Razor GD-23
B+
Kills:1,211
Deaths:695
KDR:1.742
Accuracy:28.004% C+
HSR:25.929% B+
AC-X11
C**
Kills:1,203
Deaths:870
KDR:1.383
Accuracy:27.179% C
HSR:25.603% C**
Blitz GD-10
A+
Kills:1,201
Deaths:1,259
KDR:0.954
Accuracy:26.859% C+
HSR:30.391% A+
AF-4AE Cyclone
B+
Kills:1,201
Deaths:450
KDR:2.669
Accuracy:27.663% D-
HSR:32.223% B+
AF-4 Cyclone
B*
Kills:1,191
Deaths:828
KDR:1.438
Accuracy:27.723% C+
HSR:28.799% B*
Gauss Compact S
B**
Kills:1,188
Deaths:747
KDR:1.590
Accuracy:28.598% B+
HSR:28.788% B**
Mauler S6
A
Kills:1,181
Deaths:1,038
KDR:1.138
Accuracy:44.407% C+
HSR:20.915% A
NS-7 PDW
A
Kills:1,173
Deaths:708
KDR:1.657
Accuracy:28.422% C++
HSR:31.799% A
NSX-P Tanto
B+
Kills:222
Deaths:121
KDR:1.835
Accuracy:27.063% C
HSR:31.982% B+
The Little Helper
A*
Kills:191
Deaths:81
KDR:2.358
Accuracy:54.700% B+
HSR:26.178% A*
NS-66 Punisher
A
Kills:181
Deaths:68
KDR:2.662
Accuracy:29.666% C++
HSR:42.541% A
NSX-P Tengu
A*
Kills:161
Deaths:70
KDR:2.300
Accuracy:40.371% C++
HSR:40.994% A*
19A Fortuna
A*
Kills:120
Deaths:95
KDR:1.263
Accuracy:25.763% D
HSR:35% A*
MGR-C1 Charger
C
Kills:109
Deaths:68
KDR:1.603
Accuracy:28.692% C
HSR:24.771% C
The Brawler
C
Kills:66
Deaths:58
KDR:1.138
Accuracy:47.146% D**
HSR:13.636% C
Kills:27,601
Deaths (as Light Assault):20,186
Deaths (to Light Assaults):11,212
KDR:1.36733
Kill Difference:7,415
Playtime:509.528 hours
Usage:13%
Score:9.565m
Score/min:313
Accuracy (listed only):35.312%
HSR (listed only):28.162%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GD-66 Claw
A+
Kills:2,834
Deaths:2,094
KDR:1.353
Accuracy:63.332% C+
HSR:26.958% A+
MGR-S1 Gladius
C+
Kills:2,453
Deaths:2,199
KDR:1.116
Accuracy:29.696% C+
HSR:22.870% C
AF-57 Piston
A++
Kills:1,983
Deaths:1,384
KDR:1.433
Accuracy:47.941% B+
HSR:22.390% A++
NS Baron G5
A
Kills:1,971
Deaths:1,828
KDR:1.078
Accuracy:44.511% C
HSR:22.476% A
NS-11A
B+
Kills:1,780
Deaths:1,369
KDR:1.300
Accuracy:25.234% C--
HSR:31.685% B+
AF-4G Cyclone
B**
Kills:1,725
Deaths:719
KDR:2.399
Accuracy:27.834% D
HSR:34.377% B**
LA39 Bruiser
A+
Kills:1,554
Deaths:1,426
KDR:1.090
Accuracy:62.541% C
HSR:24.775% A+
Carnage AR
A
Kills:1,201
Deaths:700
KDR:1.716
Accuracy:28.100% C++
HSR:35.554% A
Blitz GD-10
A+
Kills:1,201
Deaths:1,259
KDR:0.954
Accuracy:26.859% C+
HSR:30.391% A+
AF-4AE Cyclone
B+
Kills:1,201
Deaths:450
KDR:2.669
Accuracy:27.663% D-
HSR:32.223% B+
GR-22AE
B*
Kills:1,195
Deaths:542
KDR:2.205
Accuracy:27.059% D
HSR:36.234% B*
AF-4 Cyclone
B*
Kills:1,191
Deaths:828
KDR:1.438
Accuracy:27.723% C+
HSR:28.799% B*
NC1 Gauss Rifle
A
Kills:1,188
Deaths:725
KDR:1.639
Accuracy:28.511% B+
HSR:35.522% A
Mauler S6
A
Kills:1,181
Deaths:1,038
KDR:1.138
Accuracy:44.407% C+
HSR:20.915% A
Reaper DMR
B*
Kills:1,178
Deaths:651
KDR:1.810
Accuracy:30.286% C*
HSR:35.993% B*
GR-22
A++
Kills:1,175
Deaths:487
KDR:2.413
Accuracy:30.021% B+
HSR:40.170% A++
NS-7 PDW
A
Kills:1,173
Deaths:708
KDR:1.657
Accuracy:28.422% C++
HSR:31.799% A
The Little Helper
A*
Kills:191
Deaths:81
KDR:2.358
Accuracy:54.700% B+
HSR:26.178% A*
NS-66 Punisher
A
Kills:181
Deaths:68
KDR:2.662
Accuracy:29.666% C++
HSR:42.541% A
NSX-P Tengu
A*
Kills:161
Deaths:70
KDR:2.300
Accuracy:40.371% C++
HSR:40.994% A*
MGR-A1 Vanquisher
A*
Kills:120
Deaths:62
KDR:1.935
Accuracy:28.571% C
HSR:45% A*
The Brawler
C
Kills:66
Deaths:58
KDR:1.138
Accuracy:47.146% D**
HSR:13.636% C
Kills:26,903
Deaths (as Combat Medic):18,746
Deaths (to Combat Medics):8,057
KDR:1.43513
Kill Difference:8,157
Playtime:347.006 hours
Usage:9%
Score:7.732m
Score/min:371
Accuracy (listed only):36.391%
HSR (listed only):30.976%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
C+
Kills:2,453
Deaths:2,199
KDR:1.116
Accuracy:29.696% C+
HSR:22.870% C
NS-44 Commissioner
B*
Kills:1,818
Deaths:2,196
KDR:0.828
Accuracy:37.292% C
HSR:33.003% B*
AF-4G Cyclone
B**
Kills:1,725
Deaths:719
KDR:2.399
Accuracy:27.834% D
HSR:34.377% B**
SAS-R
C**
Kills:1,595
Deaths:710
KDR:2.246
Accuracy:35.845% D--
HSR:75.047% C**
NS-357 Underboss
A+
Kills:1,526
Deaths:1,773
KDR:0.861
Accuracy:38.453% C
HSR:40.301% A+
NS-44P Commissioner
A
Kills:1,439
Deaths:1,468
KDR:0.980
Accuracy:40.316% D
HSR:44.406% A
Blitz GD-10
A+
Kills:1,201
Deaths:1,259
KDR:0.954
Accuracy:26.859% C+
HSR:30.391% A+
AF-4AE Cyclone
B+
Kills:1,201
Deaths:450
KDR:2.669
Accuracy:27.663% D-
HSR:32.223% B+
AF-4 Cyclone
B*
Kills:1,191
Deaths:828
KDR:1.438
Accuracy:27.723% C+
HSR:28.799% B*
NS-7 PDW
A
Kills:1,173
Deaths:708
KDR:1.657
Accuracy:28.422% C++
HSR:31.799% A
NS-AM7 Archer
C+
Kills:1,076
Deaths:1,604
KDR:0.671
Accuracy:58.188% C+
HSR:14.498% C--
LA3 Desperado
B**
Kills:613
Deaths:801
KDR:0.765
Accuracy:29.635% C+
HSR:30.016% B**
NS-45 Pilot
A+
Kills:576
Deaths:552
KDR:1.043
Accuracy:26.277% D*
HSR:45.486% A+
AF-8 RailJack
B+
Kills:558
Deaths:81
KDR:6.889
Accuracy:33.743% D--
HSR:80.287% B+
AF-18 Stalker
B**
Kills:305
Deaths:210
KDR:1.452
Accuracy:30.683% C++
HSR:33.115% B**
NS-30 Vandal
B**
Kills:288
Deaths:156
KDR:1.846
Accuracy:31.401% D-
HSR:37.500% B**
NSX Daimyo
C*
Kills:232
Deaths:94
KDR:2.468
Accuracy:38.882% D-
HSR:95.259% C*
NC14 Bolt Driver
D
Kills:184
Deaths:78
KDR:2.359
Accuracy:32.061% D*
HSR:70.652% D
NS-66 Punisher
A
Kills:181
Deaths:68
KDR:2.662
Accuracy:29.666% C++
HSR:42.541% A
NSX-P Tengu
A*
Kills:161
Deaths:70
KDR:2.300
Accuracy:40.371% C++
HSR:40.994% A*
Soldier Soaker
B
Kills:154
Deaths:131
KDR:1.176
Accuracy:32.917% C--
HSR:16.883% B
NC4 Mag-Shot
A**
Kills:90
Deaths:164
KDR:0.549
Accuracy:30.541% C++
HSR:36.667% A**
NS-61 Emissary
A
Kills:90
Deaths:77
KDR:1.169
Accuracy:27.509% C-
HSR:27.778% A
NS CandyCannon 3000
B*
Kills:90
Deaths:123
KDR:0.732
Accuracy:26.797% D-
HSR:48.889% B*
NS-44L Blackhand
B+
Kills:69
Deaths:58
KDR:1.190
Accuracy:36.006% D*
HSR:50.725% B+
Ectoblaster
A+
Kills:63
Deaths:48
KDR:1.313
Accuracy:58.217% A+
HSR:9.524% C++
Kills:20,052
Deaths (as Infiltrator):16,625
Deaths (to Infiltrators):8,447
KDR:1.20614
Kill Difference:3,427
Playtime:541.635 hours
Usage:14%
Score:14.191m
Score/min:437
Accuracy (listed only):33.961%
HSR (listed only):40.540%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B*
Kills:822
Deaths:225
KDR:3.653
Accuracy:43.996% B*
HSR:20.316% B+
AF-34 Mattock
B++
Kills:730
Deaths:223
KDR:3.274
Accuracy:46.460% B++
HSR:19.315% C++
AF-41 Hacksaw
B*
Kills:567
Deaths:216
KDR:2.625
Accuracy:27.589% D-
HSR:18.342% B*
AF-41 Hacksaw
A++
Kills:524
Deaths:210
KDR:2.495
Accuracy:29.027% D-
HSR:22.519% A++
AF-23 Grinder
B+
Kills:345
Deaths:101
KDR:3.416
Accuracy:42.908% C+
HSR:19.420% B+
AF-23 Grinder
B++
Kills:328
Deaths:104
KDR:3.154
Accuracy:38.719% C+
HSR:17.378% B++
NCM2 Falcon
B+
Kills:287
Deaths:109
KDR:2.633
Accuracy:48.251% B+
HSR:4.878% C+
NCM2 Falcon
B++
Kills:199
Deaths:103
KDR:1.932
Accuracy:49.013% C*
HSR:6.030% B++
NS-10 Burster
C**
Kills:126
Deaths:54
KDR:2.333
Accuracy:36.362% C**
HSR:2.381% D--
NS-10 Burster
B
Kills:122
Deaths:65
KDR:1.877
Accuracy:36.138% B
HSR:0% F
Kills:4,050
Deaths (as MAX Suit):705
Deaths (to MAX Suits):3,335
KDR:5.74468
Kill Difference:3,345
Playtime:81.173 hours
Usage:2%
Score:1.664m
Score/min:342
Accuracy (listed only):39.846%
HSR (listed only):13.058%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C--
Kills:2,405
V. Kills:201 N/A
Deaths:425
KDR:5.659
Accuracy:47.289% D**
KPH:47.800 C--
VKPH:4 C--
M20 Mustang
C++
Kills:1,690
V. Kills:918 184%
Deaths:675
KDR:2.504
Accuracy:30.598% C+
KPH:21.500 C++
VKPH:11.700 C+
Breaker Rocket Pods
C**
Kills:1,630
V. Kills:156 N/A
Deaths:98
KDR:16.633
Accuracy:52.382% C+
KPH:181.900 C**
VKPH:17.400 C+
Vortek Rotary
C**
Kills:1,455
V. Kills:802 181%
Deaths:469
KDR:3.102
Accuracy:32.358% C+
KPH:29.200 C**
VKPH:16.100 C++
Hornet Missiles
C--
Kills:868
V. Kills:512 169%
Deaths:128
KDR:6.781
Accuracy:49.289% F
KPH:56.700 C--
VKPH:33.500 C--
M202 Wyrm
C
Kills:220
V. Kills:113 193%
Deaths:9
KDR:24.444
Accuracy:45.180% D*
KPH:78.100 C--
VKPH:40.100 C
Tomcat A2AM Pods
B**
Kills:167
V. Kills:86 192%
Deaths:38
KDR:4.395
Accuracy:84.718% B**
KPH:44.500 C
VKPH:22.900 D
Coyote Missiles
C
Kills:68
V. Kills:35 189%
Deaths:14
KDR:4.857
Accuracy:53.317% C
KPH:34.500 C--
VKPH:17.700 D
Kills:8,503 (5,550 + 0)
Deaths:1,856
KDR:4.581
VKDR:1.521
Vehicle Kills:2,823
Kill Difference:6,647
Playtime:211.421 hours
Usage:5%
Score:2.999m
Score/min:236
Piloting Accuracy:32.358%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B
Kills:2,703
V. Kills:1,584 171%
Deaths:84
KDR:32.179
Accuracy:32.745% C--
KPH:55.200 B
VKPH:32.400 C++
Dual-75 Duster
B**
Kills:1,894
V. Kills:124 N/A
Deaths:39
KDR:48.564
Accuracy:49.189% B**
KPH:89.100 B+
VKPH:5.800 C++
L-30R Vektor
A++
Kills:1,630
V. Kills:1,022 159%
Deaths:248
KDR:6.573
Accuracy:37.573% C
KPH:22.300 A
VKPH:14 A++
L-24R Spur
C++
Kills:1,413
V. Kills:86 N/A
Deaths:70
KDR:20.186
Accuracy:38.602% C+
KPH:41.600 C+
VKPH:2.500 C++
L105 Zephyr
A**
Kills:1,172
V. Kills:612 191%
Deaths:34
KDR:34.471
Accuracy:42.944% C+
KPH:53.100 C+
VKPH:27.700 A**
AP30 Shredder
A
Kills:396
V. Kills:233 169%
Deaths:15
KDR:26.400
Accuracy:41.186% A
KPH:42.200 B+
VKPH:24.800 B+
CAS30 Tank Buster
B
Kills:287
V. Kills:145 197%
Deaths:59
KDR:4.864
Accuracy:45.869% C+
KPH:12.300 B
VKPH:6.200 C
Kills:9,495 (3,330 + 6,165)
Deaths:549
KDR:17.295
VKDR:6.933
Vehicle Kills:3,806
Kill Difference:8,946
Playtime:231.993 hours
Usage:6%
Score:3.470m
Score/min:249
Piloting Accuracy:45.869%
Gunner Accuracy:41.186%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:2,719
V. Kills:414 N/A
Deaths:111
KDR:24.496
Accuracy:46.862% C--
KPH:66.100 C+
VKPH:10.100 C++
Skyguard
A++
Kills:648
V. Kills:312 207%
Deaths:82
KDR:7.902
Accuracy:35.063% B++
KPH:33.100 A++
VKPH:15.900 B**
LB00 Python AP
D
Kills:519
V. Kills:220 235%
Deaths:19
KDR:27.316
Accuracy:41.043% F
KPH:45.800 D--
VKPH:19.400 D
C75 Viper
B**
Kills:256
V. Kills:81 312%
Deaths:69
KDR:3.710
Accuracy:46.957% B+
KPH:48.100 C*
VKPH:15.200 B**
L100 Python HEAT
C*
Kills:238
V. Kills:54 433%
Deaths:10
KDR:23.800
Accuracy:43.891% D--
KPH:47.600 C*
VKPH:10.800 C--
Kills:4,380 (4,380 + 0)
Deaths:291
KDR:15.052
VKDR:3.715
Vehicle Kills:1,081
Kill Difference:4,089
Playtime:82.344 hours
Usage:2%
Score:1.433m
Score/min:290
Driving Accuracy:43.891%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HESH
C+
Kills:1,285
V. Kills:298 430%
Deaths:127
KDR:10.118
Accuracy:43.545% D
KPH:43.200 C
VKPH:10 C+
Titan-150 AP
C*
Kills:1,015
V. Kills:450 225%
Deaths:45
KDR:22.556
Accuracy:39.986% D*
KPH:34.400 C*
VKPH:15.300 C
E540 Halberd
B++
Kills:863
V. Kills:321 268%
Deaths:32
KDR:26.969
Accuracy:45.213% C
KPH:45 B++
VKPH:16.700 C+
Enforcer ML85
B++
Kills:166
V. Kills:82 200%
Deaths:19
KDR:8.737
Accuracy:48.481% B++
KPH:30.200 B
VKPH:14.900 C--
M96 Mjolnir
A++
Kills:67
V. Kills:42 156%
Deaths:8
KDR:8.375
Accuracy:38.521% C*
KPH:59.600 A++
VKPH:37.400 A++
M12 Kobalt
D-
Kills:56
V. Kills:2 N/A
Deaths:3
KDR:18.667
Accuracy:12.816% D-
KPH:29.400 D-
VKPH:1 D-
Kills:3,452 (2,300 + 1,152)
Deaths:234
KDR:14.752
VKDR:5.107
Vehicle Kills:1,195
Kill Difference:3,218
Playtime:86.926 hours
Usage:2%
Score:1.788m
Score/min:343
Driving Accuracy:39.986%
Gunner Accuracy:12.816%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B**
Kills:1,800
V. Kills:105 N/A
Deaths:98
KDR:18.367
Accuracy:57.573% B+
KPH:194.600 B**
VKPH:11.400 B++
M96 Mjolnir-H
B*
Kills:1,376
V. Kills:733 187%
Deaths:341
KDR:4.035
Accuracy:58.166% B*
KPH:61.500 B
VKPH:32.800 C+
E540 Halberd-H
B++
Kills:798
V. Kills:297 268%
Deaths:62
KDR:12.871
Accuracy:52.750% D
KPH:71.300 B++
VKPH:26.600 B+
M12 Kobalt-H
C+
Kills:621
V. Kills:21 N/A
Deaths:32
KDR:19.406
Accuracy:22.634% C+
KPH:128.500 C+
VKPH:4.300 C
G40-F Ranger
C+
Kills:608
V. Kills:341 178%
Deaths:31
KDR:19.613
Accuracy:34.511% C
KPH:40.800 C+
VKPH:22.900 C+
G30 Walker
B
Kills:160
V. Kills:77 205%
Deaths:18
KDR:8.889
Accuracy:38.680% B
KPH:28.200 C
VKPH:13.600 C-
M60-G Bulldog-H
B+
Kills:106
V. Kills:10 N/A
Deaths:1
KDR:106
Accuracy:47.876% C
KPH:126 B+
VKPH:11.900 C
M40 Fury-H
A*
Kills:104
V. Kills:16 N/A
Deaths:6
KDR:17.333
Accuracy:40.937% C+
KPH:198 A*
VKPH:30.500 A+
Enforcer ML65-H
B+
Kills:67
V. Kills:33 197%
Deaths:7
KDR:9.571
Accuracy:57.937% C+
KPH:50.400 B+
VKPH:24.800 D
Kills:5,640 (0 + 5,640)
Deaths:596
KDR:9.463
VKDR:2.740
Vehicle Kills:1,633
Kill Difference:5,044
Playtime:70.893 hours
Usage:2%
Score:1.829m
Score/min:430
Driving Accuracy:N/A%
Gunner Accuracy:57.937%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:1,222
V. Kills:32 N/A
Deaths:44
KDR:27.773
Accuracy:19.204% C
KPH:106.100 B+
VKPH:2.800 C+
M12 Kobalt
C+
Kills:286
V. Kills:10 N/A
Deaths:20
KDR:14.300
Accuracy:18.715% C+
KPH:75.300 C
VKPH:2.600 C+
M20 Basilisk
S
Kills:241
V. Kills:81 294%
Deaths:39
KDR:6.179
Accuracy:83.026% S
KPH:18.200 C-
VKPH:6.100 C--
M20 Basilisk
D
Kills:71
V. Kills:31 222%
Deaths:13
KDR:5.462
Accuracy:88.205% S
KPH:14.100 D
VKPH:6.200 D
G40-F Ranger
C
Kills:62
V. Kills:35 172%
Deaths:5
KDR:12.400
Accuracy:34.899% C
KPH:19 C-
VKPH:10.700 D
Kills:1,882 (0 + 1,882)
Deaths:121
KDR:15.554
VKDR:1.562
Vehicle Kills:189
Kill Difference:1,761
Playtime:36.819 hours
Usage:1%
Score:0.650m
Score/min:294
Driving Accuracy:N/A%
Gunner Accuracy:34.899%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A+
Kills:2,368
V. Kills:1,157 204%
Deaths:1,557
KDR:1.521
Accuracy:68.565% A++
KPH:35.800 C++
VKPH:17.500 A+
S12 Renegade
B**
Kills:1,307
V. Kills:60 N/A
Deaths:475
KDR:2.752
Accuracy:45.188% C++
KPH:74.500 B+
VKPH:3.400 B**
M12 Kobalt-F
B*
Kills:398
V. Kills:20 N/A
Deaths:162
KDR:2.457
Accuracy:25.647% B
KPH:47.100 C++
VKPH:2.400 B*
Kills:4,073 (4,073 + 0)
Deaths:2,194
KDR:1.856
VKDR:0.564
Vehicle Kills:1,237
Kill Difference:1,879
Playtime:92.091 hours
Usage:2%
Score:1.167m
Score/min:211
Driving Accuracy:25.647%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:859
V. Kills:59 N/A
Deaths:71
KDR:12.099
Accuracy:31.197% C--
KPH:72.200 C+
VKPH:5 C
M20 Wyvern
B++
Kills:465
V. Kills:226 205%
Deaths:61
KDR:7.623
Accuracy:41.572% B++
KPH:35.700 C**
VKPH:17.300 C*
VLG Missile Launcher
C-
Kills:133
V. Kills:49 266%
Deaths:4
KDR:33.250
Accuracy:43.597% D**
KPH:47.700 D
VKPH:17.600 C-
Pelter Rocket Pod
D
Kills:51
V. Kills:17 283%
Deaths:9
KDR:5.667
Accuracy:43.841% C--
KPH:39 D-
VKPH:13 D
Kills:1,508 (0 + 1,508)
Deaths:145
KDR:10.400
VKDR:2.421
Vehicle Kills:351
Kill Difference:1,363
Playtime:29.024 hours
Usage:1%
Score:0.435m
Score/min:250
Piloting Accuracy:N/A%
Gunner Accuracy:43.841%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 6,8525,3072,4212.192C*0.1228.707%C++N/A127.3C**37.1B+77041.7h0.9B**3.3B++
LA1 Anchor 3,5233,4621,8641.857C0.2127.08%C36.8%B*56.2C1C++16861.6h9.1C++33.6C++
MGR-L1 Promise 3,3113,2492,0161.612C0.4624.631%C--30.902%C++39.6DN/A13282h12.2C++49.3C++
NS-15 Gallows 3,1083,0481,7031.79C0.2824.465%D*35.532%C+35.5D*N/A86485.8h11.2C--45.8D--
GD-66 Claw 2,8562,8342,0941.353C+0.7263.332%C+26.958%A+62.7C++N/A21045.2h2B++3.2B+
L100 Python HESH 3,1332,71911124.495B+22.4346.862%C--N/A66.2C+10.1C++24841.1h3.2C6.8C
C150 Dalton 4,2872,7038432.179A*30.1132.745%C--N/A55.3B32.4C++43348.9h2.9B+8.8B+
MGR-S1 Gladius 2,4852,4532,1991.116C0.9529.696%C+22.87%C32.2DN/A10376.1h8.7C++29.3C++
M30 Mustang AH 2,6062,4054255.659C3.5947.289%D**N/A47.8C--4C--15450.3h8.9C18.7D
M40 Fury-F 3,5252,3681,5571.521C+0.5568.565%A++N/A35.8C++17.5A+21466.1h17.1D*25C-
Carver 2,3252,31017,3600.133C+1.9431.801%C++19.394%B+4.4CN/A12525.5h1.1B++3.6B+
AF-57 Piston 2,0171,9831,3841.433C+0.6447.941%B+22.39%A++51.5C+N/A15438.5h4.2C+8.8C**
NS Baron G5 2,0161,9711,8281.078C0.9944.511%C22.476%A25.9DN/A8476.2h4.9C--11.1C+
Dual-75 Duster 2,0181,8943948.564B**46.4949.189%B**N/A88.9B+5.8C++27221.3h5.6C*11.4B++
NS-44 Commissioner 1,8601,8182,1960.828C1.2437.292%C33.003%B*22.5DN/A25780.8h3.9C10.6C+
C85 Canister-H 1,9051,8009818.367C*16.3057.573%B+10.944%C+195.7B**11.4B++5229.2h6.3C*11B
NS-15M2 1,8341,7851,1491.554C0.5227.992%C+37.423%B++43.9D1.2C++10840.7h11.4C+40.8C++
NS-11A 1,8101,7801,3691.3C0.7725.234%C--31.685%B+38.7CN/A11046h12.3C+48.7C+
AF-4G Cyclone 1,7391,7257192.399C+0.3327.834%D34.377%B**71.3CN/A17024.2h8.2B+29.4C++
NS Decimator 2,4601,7091,5591.096C0.9757.272%D2.341%B43C+18.9C+32639.7h3.6C**6.3C++
M20 Mustang 2,6081,6906752.504C0.4330.598%C+N/A21.6C++11.7C+20078.4h68.6B224.3B+
NS-11CP 1,6841,6427762.116C+0.0528.195%D27.832%C**49.8D1.3C++11633h10.9C++38.6C+
L-30R Vektor 2,6521,6302486.573C++4.5037.573%CN/A22.3A14A++15273.1h42.4B++112.8B*
Breaker Rocket Pods 1,7861,6309816.633B++14.5652.382%C+N/A181.1C**17.3C+6079h10.2B+19.4B+
GD-7F 1,6441,6051,2791.255C0.8126.249%C28.1%B++40.7C1C**14539.4h10.8B41C*
SAS-R 1,6051,5957102.246C-0.1835.845%D--75.047%C**39.4DN/A13540.5h2.3D6.3D
NC6 Gauss SAW 1,6071,5711,2701.237C0.8323.619%C+27.626%C++40.2CN/A19939.1h9.7C41C+
LA39 Bruiser 1,5881,5541,4261.09C0.9862.541%C24.775%A+45C-1B++15334.5h2.4C3.9C
EM6 1,5891,5511,2671.224C0.8522.616%D30.239%C*41D1C*16237.8h10.8C47.9C
NS-357 Underboss 1,5471,5261,7730.861C1.2138.453%C40.301%A+27.5D-N/A31755.4h3.8C++9.8C++
Vortek Rotary 2,2571,4554693.102C++1.0332.358%C+N/A29.2C**16.1C++23049.9h52.7C**162.7B
NS-44P Commissioner 1,4551,4391,4680.98C1.0940.316%D44.406%A30.3D-N/A7747.5h3.1C++7.6C+
NC6A GODSAW 1,4641,4187022.02C0.0529.67%C29.619%C+40.2D--1.3C+13335.3h12.7D42.8D-
L-24R Spur 1,4991,4137020.186B+18.1238.602%C+1.769%C41.7C+2.5C++12133.9h24.7C+63.9C+
The Kraken 1,9681,3867311.896C+0.1753.011%D**1.948%B+43C-18.1C-24532.2h3.3C**6.2C+
Frag Grenade 1,4261,38211382N/A1,379.9360.05%A+N/A812.9B*25.9A28651.7h2.6B++4.4B*
GD-22S 1,4101,3828751.579C+0.4926.053%C+27.424%C+43.6CN/A12931.7h10.3C+39.6C++
M96 Mjolnir-H 2,1091,3763414.035C1.9758.166%B*N/A61.4C**32.7C+43522.4h34C++58.4B+
S12 Renegade 1,3671,3074752.752C+0.6845.188%C++3.366%C--74.7B+3.4B**22617.5h3.8D8.4C+
Titan-150 HESH 1,5831,28512710.118C8.0543.545%DN/A43.3C10C+29229.7h3.2C7.4C--
AF-19 Mercenary 1,2691,2351,3250.932C1.1424.922%C+26.559%B+29.9C+N/A14741.3h12.4C+49.8C+
NC05 Jackhammer 1,2471,2278791.396C+0.6746.542%C19.397%B++50.9CN/A13724.1h4.8C10.3C+
M12 Kobalt 1,2541,2224427.773B+25.7019.204%C23.404%B*106.3B+2.8C+38411.5h14.5B++75.4B+
Razor GD-23 1,2331,2116951.742C*0.3328.004%C+25.929%B+38C+N/A10931.9h9.4B++33.6B+
AC-X11 1,2471,2038701.383C+0.6927.179%C25.603%C**38.3C1.4B*12231.4h9.5C34.8C+
Carnage AR 1,2141,2017001.716C+0.3528.1%C++35.554%A60.4B+N/A17719.9h10.8B+38.3B+
Blitz GD-10 1,2141,2011,2590.954C1.1226.859%C+30.391%A+31.5C-N/A10738.1h13.9C+51.9C++
AF-4AE Cyclone 1,2071,2014502.669B0.6027.663%D-32.223%B+78CN/A18215.4h8.7C++31.3C+
GR-22AE 1,2171,1955422.205C++0.1427.059%D36.234%B*58.3C-1.1C+17620.5h10.8C++40.1C+
MANA Anti-Personnel Turret 1,2181,1923803.137N/A1.0723.852%UN/A11920U260U20165100.1h16.4T*68.7T*
AF-4 Cyclone 1,2011,1918281.438C+0.6327.723%C+28.799%B*44.6CN/A14626.7h9.2B33.3C*
NC6S Gauss SAW S 1,2171,1888771.355C-0.7124.644%C--26.936%C+41.7D1C++16528.5h10.6C43C
Gauss Compact S 1,2141,1887471.59B+0.4828.598%B+28.788%B**37.4C++N/A12931.8h8.3B+29.1B+
NC1 Gauss Rifle 1,2051,1887251.639B+0.4328.511%B+35.522%A61.9B++N/A24019.2h9.1B*32B++
Mauler S6 1,2001,1811,0381.138C+0.9344.407%C+20.915%A39.6C+N/A12029.8h4.6C+10.3C++
Reaper DMR 1,1931,1786511.81C+0.2630.286%C*35.993%B*75.5B++1C*20715.6h7.8B+25.6B+
GR-22 1,1901,1754872.413B+0.3430.021%B+40.17%A++97.9A+1.3B*24812h9.6B**32B++
Bouncing Betty 1,1851,1735412.168D0.1053.092%B+N/A152.3C++1.6A++4447.7h1.6B++2.9B*
NS-7 PDW 1,1911,1737081.657C++0.4128.422%C++31.799%A49.3C++N/A14523.8h10.9B++38.5B+
L105 Zephyr 1,7841,1723434.471A32.4042.944%C+N/A53C+27.7A**39522.1h6.1C+14.3C++
Hawk GD-68 2,2651,1701985.909S3.8470.254%B*N/A97.5S91.3U30012h1.8M2.6M
Shrike 2,1901,1281836.164S4.0973.4%A++N/A135.9S128U5878.3h1.8A**2.5A*
NC15 Phoenix 2,0601,0781676.455M**4.3964.323%A+N/A83.6S76.1S32412.9h2.6A*4.1A**
NS-AM7 Archer 1,5501,0761,6040.671C*1.4058.188%C+14.498%C--6.9C3C*51155.5h15C*25.8C*
Titan-150 AP 1,4651,0154522.556A20.4939.986%D*N/A34.4C*15.3C41529.5h3.3B++8.4C+
NS Decimator-B 1,9459863032.867U30.8088.762%M*N/A318.1U309.4U6943.1h1.3A**1.5A**
Orbital Strike Uplink 1,2199101910N/A907.93731.068%UN/A1820U618U77360.5h0.8T*0.1T*
Hornet Missiles 1,3808681286.781C4.7149.289%FN/A56.7C--33.5C--38515.3h9.5C++19.2C-
E540 Halberd 1,1848633226.969A24.9045.213%CN/A44.9B++16.7C+29219.2h4.2B**9.3B+
CAS 14-E 9188597112.099C10.0331.197%C--1.164%D72.2C+5C23311.9h23.2B+74.5C**
AF-34 Mattock 8368222253.653C+1.5843.996%B*20.316%B+44.7CN/A16618.4h7C15.9C**
Rocklet Rifle 1,3858129210.882C+1.1955.572%BN/A34.8C*24.6C+40823.3h34C+61.3C**
E540 Halberd-H 1,0957986212.871C+10.8052.75%DN/A71.3B++26.5B+42711.2h4.3B++8.1B+
AF-34 Mattock 7477302233.274C+1.2046.46%B++19.315%C++39.7C-N/A15718.4h8.3C-17.8C++
M12 Kobalt 7587221451.571C+49.5020.876%D21.607%B++111.1C5.5C**3506.5h16.8C+80.6C+
NS Harrower 71670424,9950.028D2.046.548%F-22.585%A+0.6C--N/A21147.1h2.4C--37.2T*
Skyguard 960648827.902B*5.8335.063%B++N/A33.1A++15.9B**37319.6h69B**196.7B**
M12 Kobalt-H 6426213219.406C17.3422.634%C+21.256%B+129.4C+4.4C+4254.8h12.7B+56.1B
LA3 Desperado 6256138010.765C1.3029.635%C+30.016%B**24.8DN/A87124.7h9.3C--31.3C+
G40-F Ranger 9496083119.613B+17.5434.511%CN/A40.8C+22.9C+42114.9h62.4B+180.9C**
NS-45 Pilot 5795765521.043C1.0326.277%D*45.486%A+33.9D-N/A9317h6.3C++24.1C--
MGR-M1 Bishop 5865753151.825C0.2433.003%D38.261%B42.6CN/A13813.5h5.2B15.6C++
Tank Mine 7155741473.905C**1.8496.083%M**N/A179.4B*44.1D13173.2h2.3D2.4A++
AF-41 Hacksaw 5825672162.625C+0.5627.589%D-18.342%B*30.8C--N/A9418.4h7C++25.3C
AF-8 RailJack 562558816.889A*4.8233.743%D--80.287%B+28.2CN/A7119.8h2.1C*6.1C+
AF-41 Hacksaw 5365242102.495C+0.4329.027%D-22.519%A++29DN/A10418.1h7.9C+27.2C
LB00 Python AP 7395191927.316C+25.2541.043%FN/A45.9D--19.5D23511.3h4D9.8F--
Warden 5385152212.33B+0.2632.484%C*30.68%B+54.2B+2.4A*2089.5h5.9B*18.3B++
Sticky Grenade 4894711471N/A468.9372.441%A*N/A1570B**60M**37670.3h1.8B+2.4B++
M20 Wyvern 691465617.623C++5.5541.572%B++3.011%C35.8B17.4C*24613h62.2B+149.5B+
M12 Kobalt-F 4183981622.457C++0.3925.647%B5.779%D47.4C++2.4B*1548.4h12.2C**47.6B+
AP30 Shredder 6293961526.4A*24.3341.186%A1.263%D42.1B+24.8B+4119.4h70.9C*172.1B*
AF-23 Grinder 3473451013.416C++1.3542.908%C+19.42%B+42.6C++N/A1458.1h7.1C+16.4C++
Hunter QCX 4883304100.805C+1.2654.955%B+7.879%D--22.1C**10.6B+17014.9h10.3C+18.8C++
AF-23 Grinder 3353281043.154C++1.0838.719%C+17.378%B++39.5C++N/A1248.3h6.9C+17.9C+
C-4 ARX 3633151721.831C0.2433.255%B**N/A157.5B+24D8272h0.9B**2.7B++
NSX-P Naginata 3193121611.938C+0.1324.119%C38.141%B+55.7C1.3C1695.6h9.5B+39.4C**
Anti-Vehicle Grenade 4563051305N/A302.9352.584%C+N/A435.7C+215.7A+26100.7h4.3B+8.2B+
AF-18 Stalker 3063052101.452C+0.6230.683%C++33.115%B**55.5C**N/A1645.5h9.6B*31.4B+
NS-30 Vandal 2912881561.846C0.2231.401%D-37.5%B**68.6C*N/A1814.2h4.6B+14.7C+
NCM2 Falcon 3412871092.633B+0.5648.251%B+4.878%C+22.8B+4.3C+12312.6h9.4C*19.4B+
CAS30 Tank Buster 432287594.864B++2.7945.869%C+1.394%B+12.3B6.2C13223.3h52.4C+114.2C++
M12 Kobalt 2962862014.3D12.2318.715%C+24.825%B**75.3C2.6C+5173.8h19.4C103.9C+
M60-G Bulldog 3002791914.684C-12.6148.056%DN/A139.5B**10.5D3482h5.2B+10.8C*
M60-A Bulldog 2922591319.923B**17.8546.621%B*N/A55.1B+7C+5684.7h5C*10.7B+
C75 Viper 337256693.71C--1.6446.957%B+N/A48.3C*15.3B**4375.3h13.1C-28C+
G40-F Ranger 3922561715.059C-12.9942.732%B+N/A82.6B+43.9C**6383.1h51.3B+120B++
M20 Basilisk 322241396.179B++4.1183.026%S2.905%D*18.3C-6.1C--18213.2h445.6T*536.7T*
L100 Python HEAT 2922381023.8A*21.7343.891%D--1.261%D47.6C*10.8C--2805h5.3C+12.1D
NSX Daimyo 233232942.468C0.4038.882%D-95.259%C*61.1CN/A1933.8h2.7D6.9D
NSX-P Tanto 2232221211.835B+0.2327.063%C31.982%B+47.2C+N/A2194.7h10.6B39.2B
M202 Wyrm 333220924.444C+22.3745.18%D*1.364%D78.6C-40.4C4972.8h56.4D124.8D--
NCM2 Falcon 2381991031.932B+0.1449.013%C*6.03%B++15.9C++3.1D8512.5h13.7C++28C*
The Little Helper 195191812.358B++0.2954.7%B+26.178%A*56.2C+1.2C++1373.4h3.7B++6.8B++
NC14 Bolt Driver 185184782.359C+0.2932.061%D*70.652%D24.9C--N/A1827.4h2.5C7.8D
NS-66 Punisher 188181682.662B+0.5929.666%C++42.541%A120.7B**4.7S2881.5h9.7B+32.6B+
Spear Anti-Vehicle Phalanx Turret 255178218.476C+6.4146.721%C+N/A61.4B26.6C+4902.9h7C*15.1C**
Tomcat A2AM Pods 253167384.395C2.3384.718%B**N/A43.9C22.6D-4753.8h10.7D12.6C
Enforcer ML85 248166198.737C**6.6748.481%B++1.205%D30.2B14.9C--3775.5h12.4C+25.6B
NSX-P Tengu 162161702.3B+0.2340.371%C++40.994%A*115B**N/A3161.4h8.5B*21.1B+
G30 Walker 237160188.889C+6.8238.68%BN/A28.1C13.5C--2495.7h125.6B324.7B+
Soldier Soaker 1561541311.176C+0.8932.917%C--16.883%B53.1CN/A2592.9h5.5B+16.6C++
M60-A Bulldog 1711491113.545C11.4857.342%B++1.342%D53.2C**7.9B*1762.8h5.5C++9.6B+
Hyena Missile Launcher 225149364.139B+2.0735.647%C++N/A22.9C+11.7C2626.5h25.5B*71.6B++
VLG Missile Launcher 182133433.25C+31.1843.597%D**N/A47.5D17.5C-3352.8h5.8C+13.2C-
A30 Walker 206132226B+3.9326.648%BN/A17.8C10C--4457.4h119.3C++447.8C**
NS Annihilator 206129522.481S0.4181.734%C**N/A19A11.3B+2966.8h6.8A8.3A
Mag-Cutter 1261262,0050.063B*2.0126.125%C23.016%M**1.5B++N/A683.9h2.4C+9.2C++
NS-10 Burster 183126542.333B++0.2636.362%C**2.381%D--10.7A4.8C++9011.8h125.1B+344B*
Spear Anti-Vehicle Phalanx Tower 192125815.625C-13.5654.697%B1.6%D-65.8C++35.3C+4051.9h7.9C+14.4C++
NS-10 Burster 184122651.877B+0.1936.138%BN/A10.1A5.1B9612.1h130B+359.7B++
19A Fortuna 121120951.263C+0.8125.763%D35%A*28.6DN/A944.2h8.3B+32.2C*
MGR-A1 Vanquisher 124120621.935C+0.1328.571%C45%A*63.2C++2.1B+1481.9h7.8B++27.2B+
M20 Drake 178115619.167S17.1028.026%CN/A23.5C12.9D2904.9h48.6C*173.5C*
MGR-C1 Charger 109109681.603C*0.4728.692%C24.771%C77.9B+N/A2961.4h10.6B+36.9C*
M60-G Bulldog-H 1161061106S103.9347.876%CN/A132.5B+12.5C+3560.8h4.4C**9.1C*
Fatestealer 1051041250.832S1.2437.203%C+26.923%B+18.9CN/A505.5h2.6D--6.9C+
M40 Fury-H 120104617.333C++15.2640.937%C+N/A208A**32A++8990.5h8.3C++20.3C++
The Slasher 96932,3540.04C2.0317.429%D*18.28%B**1CN/A392.4h5.9T*33.9T-
NC4 Mag-Shot 98901640.549C-1.5230.541%C++36.667%A**12.2D-1.1B3077.4h10.9D35.5C--
NS-61 Emissary 9190771.169C++0.9027.509%C-27.778%A32.1CN/A1542.8h11.4B41.5C*
NS CandyCannon 3000 91901230.732C+1.3426.797%D-48.889%B*19.1CN/A934.7h4.3C++15.9C+
NS-TMC-01 "His Regards" 99887,6120.012C--2.0618.598%D12.5%B**0.4CN/A1239.6h2.3C+12.2C+
Aspis Anti-Aircraft Phalanx Turret 11674164.625C+2.5635.072%B++N/A32.2A*18.3B+3472.3h75.2A++214.5B**
M20 Basilisk 10271135.462B+3.3988.205%S2.817%D*14.2D6.2D2225h782.8T*887.4T*
Nightshade 92705,0620.014D2.0622.351%F15.714%B+0.5DN/A1144.6h20.9C**93.6D
Xiphos Anti-Personnel Phalanx Tower 7069169C+66.9335.594%B+1.449%B+138C2F5270.5h16.2C++45.5B
NS-44L Blackhand 7069581.19C0.8836.006%D*50.725%B+36.3C+N/A1501.9h3.4B+9.6C+
Coyote Missiles 10368144.857C+2.7953.317%CN/A34C--17.5D2842h42.3C-79.4C
M96 Mjolnir 1096788.375C++6.3138.521%C*N/A60.9A++38.2A*8671.1h24.6B**63.8B*
M20 Basilisk 9267513.4C++11.3364.971%A++2.985%D-47.9C+17.9C4551.4h90C*138.5B+
Enforcer ML65-H 1006779.571B+7.5057.937%C+N/A51.5B+25.4D4731.3h9.8B*16.9B*
The Brawler 6766581.138C0.9347.146%D**13.636%C30D-N/A1152.2h3.4B+7.2C
Ectoblaster 7463481.313B+0.7658.217%A+9.524%C++33.2C5.8A881.9h27C46.5C+
G40-F Ranger 9762512.4A+10.3334.899%C1.613%C**18.8C-10.6D2803.3h116.8C+334.8C+
M12 Kobalt 5856318.667C+16.6012.816%D-23.214%A+29.5D-1.1D-1201.9h25.3D*197.6D--
NS-03 Thumper 5252341.529B+0.5441.41%B++1.923%C*47.3C++N/A2091.1h7.2C+17.5B
NSX Amaterasu 55512,6760.019D2.058.225%D*19.608%B0.4DN/A1116h5.6C67.9F
Pelter Rocket Pod 685195.667D3.6043.841%C--N/A39.2D13.1D2501.3h18.8B43C++
Hoplon Anti-Aircraft Phalanx Tower 7950150B**47.9327.619%C++N/A250A++145B++23220.2h8.1A29.4B**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,0031,812,734122h
Gauss Rifle Burst0960.1h
Anti-Vehicle MANA Turret44340.7h
Spawn Beacon312,9682.9h
Repair Module04220.9h
Turret AI Module15571.6h
Skywall Shield Emitter03391.2h
Structure Shield Module02820.8h
Rampart Wall23222.4h
Sunderer Garage0500.5h
Bunker0560.3h
Nanite Revive Grenade02,3800.7h
Nanite Healing Grenade04090.1h
Medical Kit1,38111,17135.3h
Medical Applicator662263,80319.8h
Blast Wall12701.5h
Cortium Silo03941.3h
Motion Spotter153,2943.5h
Restoration Kit79115,51931h
Deconstruction Tool07,2950.7h
Welding Device032,3942.1h
Spear Anti-Vehicle Tower12280.9h
Xiphos Anti-Personnel Tower02180.8h
Hoplon Anti-Aircraft Phalanx Tower01930.7h
Spitfire Auto-Turret201,5551.7h
Recon Detection Device969,61114h
Shield Recharging Field42430.2h
Smoke Grenade09650.3h
Ammunition Package469,3403.1h
Anti-Infantry MANA Turret801,8982.7h
Routing Spire01320.4h
Pain Spire12210.6h
The Flail01610.8h
Solid Wall24002.6h
Alarm Module02500.7h
WLT-Howler Mining Laser2699,84644.9h
Pillbox02030.9h
Elysium Spawn Tube03180.9h
Vehicle Gate02282.2h
Nano-Repair Grenade01,5530.4h
Router38881.3h
Flail Targeting Dart361,72111.2h
Orbital Strike Target Designator401872.6h
Light Air Terminal02501.4h
Hardlight Barrier1261,9642.5h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.37s
Server spent 3.20s on queries, 1.82s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.