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Commissar Veteran Matros[] Matros
TR BR 78

KDR: 3.87

Score: 67.9m

Last Seen: May 1st, 2019 9:48 AM
- OFFLINE - 9.1 hour(s)

Prestige 1, Battle Rank 78 - Terran Republic on Miller
Level Progress (to 79): 81%
PRIMARY CLASSESENGINEERMAX SUIT
PRIMARY WEAPONS P2-120 AP Hellfire Rocket Pods L100 Python AP MRC3 Mercy MRC3 Mercy LC3 Jaguar Claymore M14 Banshee
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,113,390 MLG Score: 890
Fun Score: N/A
Cheeseburgers Flipped: 1952TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.874%19.053%51243117135,3342.877130.989

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.237%1.114B**-0.275C-0.986D--HEAD + (~5.62)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.90.438B11.30.212C++30.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.885%2.339%1119512098,977894284110.0302316%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.786%-0.576D0.693B+-0.074

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
102.10.367C**32.60.386C**69.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.676%2.501%16138120613,9161198445611.616312%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.2%-0.127C-0.039C+0.74

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
140.636B+5.60.555B+8.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.382%7.1%4971312013,47984110184.13183341%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.673%-0.167C0.654B+-0.051

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.80.55B+18.50.536B+35.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.139%61.994%497612084,9651473273.36839

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.566%0.775B++-0.33C-1.302

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.70.221C++3.10.028C+4.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.085%10.664%497512092,7851083182.57156

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.958%0.46B+-0.784D--0.006

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.537B+2.90.409B3.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
67.9m308.2%392 (23.5k)376 (22.6k)3.86588101,95126,3724.595178 (78)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1214425321.427%12.552%26906:5143

11% Combat Medic39% Engineer16% Heavy Assault14% Infiltrator13% Light Assault8% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 8:23 PMAug 8th, 2015 8:45 AMMay 1st, 2019 10:44 AM (79d) (PST)May 1st, 2019 7:31 AM (79d) (PST)May 1st, 2019 5:48 AM (80d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8081646440.5650.1460.0712.0120.088890

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
48,4849,84538,6393494121522,555

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3008.5h/125.4d 19,231 12,797 27,924 363.1k 3,397 14,007 15,866 145.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C**
Kills:1,378
Deaths:469
KDR:2.938
Accuracy:24.019% C**
HSR:18.215% D
T9A "Butcher"
C+
Kills:1,307
Deaths:481
KDR:2.717
Accuracy:24.293% C+
HSR:25.937% C
TMG-50
C++
Kills:1,234
Deaths:444
KDR:2.779
Accuracy:21.583% C++
HSR:18.071% D-
T9 CARV
B+
Kills:1,197
Deaths:325
KDR:3.683
Accuracy:22.276% B+
HSR:17.795% D
NS-15M AE
C+
Kills:1,166
Deaths:397
KDR:2.937
Accuracy:25.598% C+
HSR:20.326% D-
T9 CARV-S
C**
Kills:1,161
Deaths:448
KDR:2.592
Accuracy:23.571% C**
HSR:22.222% C
T16 Rhino
B*
Kills:1,158
Deaths:373
KDR:3.105
Accuracy:25.148% B*
HSR:19.862% C
NSX Naginata
A+
Kills:718
Deaths:215
KDR:3.340
Accuracy:30.493% A+
HSR:29.527% C*
T32 Bull
B+
Kills:350
Deaths:161
KDR:2.174
Accuracy:25.993% B+
HSR:22.286% C
NS-15M1
B++
Kills:341
Deaths:120
KDR:2.842
Accuracy:26.653% B++
HSR:21.114% C+
MG-H1 Watchman AE
C++
Kills:85
Deaths:26
KDR:3.269
Accuracy:26.697% C++
HSR:25.882% C-
MG-H1 Watchman
B*
Kills:60
Deaths:12
KDR:5
Accuracy:27.830% B*
HSR:13.333% F
Kills:10,155
Deaths (as Heavy Assault):3,471
Deaths (to Heavy Assaults):6,877
KDR:2.92567
Kill Difference:6,684
Playtime:472.923 hours
Usage:16%
Score:9.770m
Score/min:344
Accuracy (listed only):25.346%
HSR (listed only):21.214%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
C++
Kills:2,637
Deaths:943
KDR:2.796
Accuracy:24.019% C++
HSR:13.386% D*
LC2 Lynx
B
Kills:1,561
Deaths:583
KDR:2.678
Accuracy:24.996% B
HSR:17.104% D
T5 AMC
B**
Kills:1,532
Deaths:893
KDR:1.716
Accuracy:28.864% B**
HSR:17.559% C-
HC1 Cougar
B**
Kills:1,350
Deaths:749
KDR:1.802
Accuracy:29.991% B**
HSR:19.111% D
TRAC-5 S
B*
Kills:1,190
Deaths:438
KDR:2.717
Accuracy:27.355% B*
HSR:5.126% F-
NS-11C
B**
Kills:1,161
Deaths:481
KDR:2.414
Accuracy:29.475% B**
HSR:16.710% C-
TRS-12 Uppercut
C+
Kills:1,152
Deaths:477
KDR:2.415
Accuracy:57.588% C+
HSR:9.983% D--
SMG-46 Armistice
B+
Kills:927
Deaths:451
KDR:2.055
Accuracy:28.257% B+
HSR:11.866% D
NSX Tanto
A
Kills:674
Deaths:262
KDR:2.573
Accuracy:33.367% A
HSR:25.371% C+
TAS-16 Blackjack
C
Kills:624
Deaths:249
KDR:2.506
Accuracy:56.759% C
HSR:11.539% D
FA1 Barrage
B+
Kills:481
Deaths:166
KDR:2.898
Accuracy:44.650% B+
HSR:9.979% D*
AS16 NightHawk
C
Kills:471
Deaths:168
KDR:2.804
Accuracy:36.286% C
HSR:12.102% D
NS-7 PDW
B
Kills:453
Deaths:169
KDR:2.680
Accuracy:26.453% B
HSR:11.258% D--
PDW-16 Hailstorm
C+
Kills:391
Deaths:168
KDR:2.327
Accuracy:24.127% C+
HSR:9.974% D--
TRAC-Shot
B*
Kills:238
Deaths:164
KDR:1.451
Accuracy:29.066% B*
HSR:17.227% C
NS Baron G5AE
B
Kills:160
Deaths:77
KDR:2.078
Accuracy:34.692% D*
HSR:17.500% B
NS Baron G5
C+
Kills:88
Deaths:41
KDR:2.146
Accuracy:42.363% C+
HSR:9.091% D*
TS4 Haymaker
C
Kills:57
Deaths:8
KDR:7.125
Accuracy:38.889% C
HSR:8.772% D*
Kills:15,147
Deaths (as Light Assault):6,487
Deaths (to Light Assaults):5,470
KDR:2.33498
Kill Difference:8,660
Playtime:391.930 hours
Usage:13%
Score:8.894m
Score/min:378
Accuracy (listed only):34.289%
HSR (listed only):13.537%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
C++
Kills:2,637
Deaths:943
KDR:2.796
Accuracy:24.019% C++
HSR:13.386% D*
LC2 Lynx
B
Kills:1,561
Deaths:583
KDR:2.678
Accuracy:24.996% B
HSR:17.104% D
T5 AMC
B**
Kills:1,532
Deaths:893
KDR:1.716
Accuracy:28.864% B**
HSR:17.559% C-
HC1 Cougar
B**
Kills:1,350
Deaths:749
KDR:1.802
Accuracy:29.991% B**
HSR:19.111% D
TRAC-5 S
B*
Kills:1,190
Deaths:438
KDR:2.717
Accuracy:27.355% B*
HSR:5.126% F-
NS-11C
B**
Kills:1,161
Deaths:481
KDR:2.414
Accuracy:29.475% B**
HSR:16.710% C-
AMR-66
B*
Kills:1,155
Deaths:340
KDR:3.397
Accuracy:32.470% B*
HSR:18.528% D-
TRS-12 Uppercut
C+
Kills:1,152
Deaths:477
KDR:2.415
Accuracy:57.588% C+
HSR:9.983% D--
NSX Tanto
A
Kills:674
Deaths:262
KDR:2.573
Accuracy:33.367% A
HSR:25.371% C+
TAS-16 Blackjack
C
Kills:624
Deaths:249
KDR:2.506
Accuracy:56.759% C
HSR:11.539% D
FA1 Barrage
B+
Kills:481
Deaths:166
KDR:2.898
Accuracy:44.650% B+
HSR:9.979% D*
AS16 NightHawk
C
Kills:471
Deaths:168
KDR:2.804
Accuracy:36.286% C
HSR:12.102% D
TRAC-Shot
B*
Kills:238
Deaths:164
KDR:1.451
Accuracy:29.066% B*
HSR:17.227% C
NS Baron G5AE
B
Kills:160
Deaths:77
KDR:2.078
Accuracy:34.692% D*
HSR:17.500% B
DMR-99
B++
Kills:122
Deaths:61
KDR:2
Accuracy:38.262% B++
HSR:29.508% C+
MG-HBR1 Dragoon
B*
Kills:102
Deaths:36
KDR:2.833
Accuracy:39.120% B*
HSR:23.529% D
NS Baron G5
C+
Kills:88
Deaths:41
KDR:2.146
Accuracy:42.363% C+
HSR:9.091% D*
TS4 Haymaker
C
Kills:57
Deaths:8
KDR:7.125
Accuracy:38.889% C
HSR:8.772% D*
Kills:14,755
Deaths (as Engineer):6,136
Deaths (to Engineers):5,267
KDR:2.40466
Kill Difference:8,619
Playtime:1,162.323 hours
Usage:39%
Score:26.769m
Score/min:384
Accuracy (listed only):36.012%
HSR (listed only):15.674%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B++
Kills:1,824
Deaths:376
KDR:4.851
Accuracy:43.643% B++
HSR:51.700% F
RAMS .50M
B+
Kills:1,288
Deaths:149
KDR:8.644
Accuracy:42.086% B+
HSR:66.615% F
HSR-1
B++
Kills:1,178
Deaths:282
KDR:4.177
Accuracy:38.929% B++
HSR:19.694% D--
NS-30 Vandal
B*
Kills:1,170
Deaths:314
KDR:3.726
Accuracy:38.602% B*
HSR:22.650% C--
NS-44B Commissioner
C+
Kills:1,161
Deaths:820
KDR:1.416
Accuracy:37.932% C+
HSR:19.208% D
SOAS-20
B+
Kills:1,161
Deaths:443
KDR:2.621
Accuracy:30.719% B+
HSR:16.107% D
SMG-46 Armistice
B+
Kills:927
Deaths:451
KDR:2.055
Accuracy:28.257% B+
HSR:11.866% D
NSX Daimyo
A++
Kills:633
Deaths:113
KDR:5.602
Accuracy:53.897% A++
HSR:94.313% C++
SR-7
B+
Kills:598
Deaths:43
KDR:13.907
Accuracy:44.102% B+
HSR:67.559% D**
NS-7 PDW
B
Kills:453
Deaths:169
KDR:2.680
Accuracy:26.453% B
HSR:11.258% D--
T4 AMP
B*
Kills:446
Deaths:321
KDR:1.389
Accuracy:32.389% B*
HSR:18.610% C+
TRAP-M1
B**
Kills:395
Deaths:146
KDR:2.705
Accuracy:31.463% B+
HSR:32.658% B**
PDW-16 Hailstorm
C+
Kills:391
Deaths:168
KDR:2.327
Accuracy:24.127% C+
HSR:9.974% D--
NSX Tomoe
A++
Kills:309
Deaths:108
KDR:2.861
Accuracy:37.372% A++
HSR:33.010% C
NS-44L Blackhand
B+
Kills:296
Deaths:124
KDR:2.387
Accuracy:45.743% B+
HSR:45.270% C**
TX2 Emperor
C
Kills:244
Deaths:201
KDR:1.214
Accuracy:26.523% C
HSR:9.426% D**
M77-B
B*
Kills:227
Deaths:45
KDR:5.044
Accuracy:43.292% B*
HSR:64.758% D*
TX1 Repeater
B+
Kills:224
Deaths:115
KDR:1.948
Accuracy:22.696% C
HSR:24.554% B+
NS-61 Emissary
B++
Kills:219
Deaths:123
KDR:1.780
Accuracy:32.667% B++
HSR:15.982% C+
NS-AM7 Archer
B**
Kills:97
Deaths:67
KDR:1.448
Accuracy:51.932% D-
HSR:25.773% B**
Kills:13,241
Deaths (as Infiltrator):4,578
Deaths (to Infiltrators):4,152
KDR:2.89231
Kill Difference:8,663
Playtime:408.774 hours
Usage:14%
Score:6.704m
Score/min:273
Accuracy (listed only):36.641%
HSR (listed only):33.049%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
C*
Kills:1,263
Deaths:592
KDR:2.133
Accuracy:24.714% C*
HSR:16.865% D
TORQ-9
B*
Kills:1,219
Deaths:587
KDR:2.077
Accuracy:28.848% B*
HSR:20.098% D
Cycler TRV
B+
Kills:1,165
Deaths:479
KDR:2.432
Accuracy:25.002% B+
HSR:18.026% C
SABR-13
B+
Kills:1,156
Deaths:413
KDR:2.799
Accuracy:28.047% B+
HSR:22.405% C-
NS-11A
B
Kills:1,155
Deaths:443
KDR:2.607
Accuracy:26.039% B
HSR:15.411% D-
TRS-12 Uppercut
C+
Kills:1,152
Deaths:477
KDR:2.415
Accuracy:57.588% C+
HSR:9.983% D--
SMG-46 Armistice
B+
Kills:927
Deaths:451
KDR:2.055
Accuracy:28.257% B+
HSR:11.866% D
TAS-16 Blackjack
C
Kills:624
Deaths:249
KDR:2.506
Accuracy:56.759% C
HSR:11.539% D
FA1 Barrage
B+
Kills:481
Deaths:166
KDR:2.898
Accuracy:44.650% B+
HSR:9.979% D*
AS16 NightHawk
C
Kills:471
Deaths:168
KDR:2.804
Accuracy:36.286% C
HSR:12.102% D
NS-7 PDW
B
Kills:453
Deaths:169
KDR:2.680
Accuracy:26.453% B
HSR:11.258% D--
PDW-16 Hailstorm
C+
Kills:391
Deaths:168
KDR:2.327
Accuracy:24.127% C+
HSR:9.974% D--
T1S Cycler
C+
Kills:357
Deaths:157
KDR:2.274
Accuracy:24.199% C+
HSR:6.723% F-
NS-11P
B**
Kills:272
Deaths:125
KDR:2.176
Accuracy:28.178% B**
HSR:20.221% C++
NS Baron G5AE
B
Kills:160
Deaths:77
KDR:2.078
Accuracy:34.692% D*
HSR:17.500% B
NSX Yumi
B**
Kills:156
Deaths:66
KDR:2.364
Accuracy:32.107% B**
HSR:30.128% B+
NS Baron G5
C+
Kills:88
Deaths:41
KDR:2.146
Accuracy:42.363% C+
HSR:9.091% D*
T1A Unity
B+
Kills:70
Deaths:41
KDR:1.707
Accuracy:27.939% B+
HSR:18.571% D-
TS4 Haymaker
C
Kills:57
Deaths:8
KDR:7.125
Accuracy:38.889% C
HSR:8.772% D*
Kills:11,617
Deaths (as Combat Medic):4,877
Deaths (to Combat Medics):2,253
KDR:2.382
Kill Difference:6,740
Playtime:322.076 hours
Usage:11%
Score:7.802m
Score/min:404
Accuracy (listed only):33.428%
HSR (listed only):14.764%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A++
Kills:2,776
Deaths:515
KDR:5.390
Accuracy:24.914% A++
HSR:17.039% D
MRC3 Mercy
A+
Kills:2,701
Deaths:515
KDR:5.245
Accuracy:23.822% A+
HSR:16.327% D-
M3 Pounder HEG
B+
Kills:1,791
Deaths:416
KDR:4.305
Accuracy:45.723% B+
HSR:2.792% C+
M3 Pounder HEG
B*
Kills:1,711
Deaths:417
KDR:4.103
Accuracy:46.876% B*
HSR:3.273% C++
MR1 Fracture
A+
Kills:918
Deaths:256
KDR:3.586
Accuracy:49.047% A+
HSR:2.832% C-
MR1 Fracture
A+
Kills:895
Deaths:255
KDR:3.510
Accuracy:49.618% A+
HSR:5.028% B+
NS-10 Burster
B**
Kills:314
Deaths:102
KDR:3.078
Accuracy:35.480% B**
HSR:4.459% C-
NS-10 Burster
B**
Kills:285
Deaths:103
KDR:2.767
Accuracy:36.303% B**
HSR:5.965% C**
M2 Mutilator
A++
Kills:143
Deaths:43
KDR:3.326
Accuracy:21.503% A++
HSR:14.685% D--
M2 Mutilator
A++
Kills:130
Deaths:42
KDR:3.095
Accuracy:22.669% A++
HSR:16.154% D
Kills:11,664
Deaths (as MAX Suit):1,332
Deaths (to MAX Suits):1,648
KDR:8.75676
Kill Difference:10,332
Playtime:244.406 hours
Usage:8%
Score:7.917m
Score/min:540
Accuracy (listed only):35.595%
HSR (listed only):8.855%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B
Kills:3,806
V. Kills:752 N/A
Deaths:214
KDR:17.785
Accuracy:54.438% B++
KPH:88.600 C*
VKPH:17.500 B
M14 Banshee
B**
Kills:2,092
V. Kills:102 N/A
Deaths:174
KDR:12.023
Accuracy:26.660% C--
KPH:71.600 B**
VKPH:3.500 C++
M18 Rotary
B+
Kills:1,603
V. Kills:964 166%
Deaths:457
KDR:3.508
Accuracy:26.885% D
KPH:19 B+
VKPH:11.400 C*
M18 Needler
B++
Kills:1,117
V. Kills:604 185%
Deaths:370
KDR:3.019
Accuracy:30.176% C
KPH:19.300 B++
VKPH:10.400 C*
Hornet Missiles
B**
Kills:1,002
V. Kills:471 212%
Deaths:68
KDR:14.735
Accuracy:65.934% B++
KPH:112.500 B**
VKPH:52.900 B+
M18 Locust
C
Kills:148
V. Kills:88 166%
Deaths:78
KDR:1.897
Accuracy:28.791% C--
KPH:14 C
VKPH:8.300 D
Tomcat A2AM Pods
C-
Kills:71
V. Kills:76 92%
Deaths:16
KDR:4.438
Accuracy:71.545% D*
KPH:27.700 D
VKPH:29.600 C-
Kills:9,839 (4,960 + 0)
Deaths:1,377
KDR:7.145
VKDR:2.220
Vehicle Kills:3,057
Kill Difference:8,462
Playtime:236.418 hours
Usage:8%
Score:4.879m
Score/min:344
Piloting Accuracy:28.791%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C
Kills:359
V. Kills:343 104%
Deaths:203
KDR:1.768
Accuracy:34.581% D*
KPH:6.200 C
VKPH:5.900 C
L105 Zephyr
B
Kills:198
V. Kills:29 N/A
Deaths:17
KDR:11.647
Accuracy:40.375% C
KPH:58.700 B
VKPH:8.600 C+
C150 Dalton
C+
Kills:86
V. Kills:79 108%
Deaths:23
KDR:3.739
Accuracy:33.537% D
KPH:23.400 D
VKPH:21.500 C+
Kills:643 (359 + 284)
Deaths:243
KDR:2.646
VKDR:1.856
Vehicle Kills:451
Kill Difference:400
Playtime:64.853 hours
Usage:2%
Score:0.426m
Score/min:109
Piloting Accuracy:34.581%
Gunner Accuracy:33.537%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A
Kills:2,842
V. Kills:1,303 218%
Deaths:149
KDR:19.074
Accuracy:56.046% C+
KPH:48.700 A
VKPH:22.300 B++
C75 Viper
M
Kills:1,211
V. Kills:139 N/A
Deaths:27
KDR:44.852
Accuracy:39.633% C++
KPH:73.700 M
VKPH:8.500 C++
L100 Python HEAT
A++
Kills:1,204
V. Kills:370 325%
Deaths:43
KDR:28
Accuracy:58.216% B++
KPH:55.500 A++
VKPH:17.100 B**
L100 Python HESH
B
Kills:1,119
V. Kills:89 N/A
Deaths:24
KDR:46.625
Accuracy:49.535% C++
KPH:60.300 B
VKPH:4.800 D-
Skyguard
B**
Kills:164
V. Kills:107 152%
Deaths:8
KDR:20.500
Accuracy:25.767% D
KPH:20.600 B**
VKPH:13.500 B**
Kills:6,540 (6,540 + 0)
Deaths:251
KDR:26.056
VKDR:8
Vehicle Kills:2,008
Kill Difference:6,289
Playtime:122.995 hours
Usage:4%
Score:2.326m
Score/min:315
Driving Accuracy:25.767%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A
Kills:4,861
V. Kills:2,100 231%
Deaths:236
KDR:20.598
Accuracy:41.324% D
KPH:46.100 A
VKPH:19.900 B+
P2-120 HESH
B++
Kills:1,401
V. Kills:169 N/A
Deaths:56
KDR:25.018
Accuracy:45.523% B+
KPH:65.400 B++
VKPH:7.900 C
P2-120 HEAT
M*
Kills:1,114
V. Kills:179 N/A
Deaths:43
KDR:25.907
Accuracy:39.554% C
KPH:63.800 M*
VKPH:10.200 C+
E540 Halberd
A+
Kills:683
V. Kills:244 279%
Deaths:34
KDR:20.088
Accuracy:43.282% C*
KPH:44.200 A+
VKPH:15.800 B+
MR11 Gatekeeper
B**
Kills:287
V. Kills:232 123%
Deaths:26
KDR:11.039
Accuracy:46.982% B**
KPH:31.800 B*
VKPH:25.700 B**
P525 Marauder
A
Kills:222
V. Kills:8 N/A
Deaths:6
KDR:37
Accuracy:24.440% B+
KPH:109.300 A
VKPH:3.900 C+
G30 Vulcan
B*
Kills:123
V. Kills:70 173%
Deaths:19
KDR:6.474
Accuracy:35.651% B++
KPH:30.300 B*
VKPH:17.200 B+
Kills:8,691 (7,376 + 1,315)
Deaths:420
KDR:20.693
VKDR:7.148
Vehicle Kills:3,002
Kill Difference:8,271
Playtime:174.897 hours
Usage:6%
Score:4.206m
Score/min:401
Driving Accuracy:39.554%
Gunner Accuracy:35.651%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:389
V. Kills:20 N/A
Deaths:10
KDR:38.900
Accuracy:28.577% D-
KPH:135.900 B++
VKPH:7 C++
E540 Halberd-H
B*
Kills:255
V. Kills:71 354%
Deaths:14
KDR:18.214
Accuracy:50.739% D-
KPH:60.900 B*
VKPH:17 D
G20 Vulcan-H
B++
Kills:219
V. Kills:113 192%
Deaths:32
KDR:6.844
Accuracy:50.931% B+
KPH:58.600 B++
VKPH:30.200 B
M40 Fury-H
C++
Kills:163
V. Kills:13 N/A
Deaths:1
KDR:163
Accuracy:29.182% D**
KPH:90.800 C++
VKPH:7.200 D-
Kills:1,026 (0 + 1,026)
Deaths:57
KDR:18
VKDR:3.807
Vehicle Kills:217
Kill Difference:969
Playtime:12.586 hours
Usage:0%
Score:0.508m
Score/min:673
Driving Accuracy:N/A%
Gunner Accuracy:29.182%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:466
V. Kills:17 N/A
Deaths:8
KDR:58.250
Accuracy:24.095% A
KPH:97.700 B**
VKPH:3.600 C++
M60-G Bulldog
A++
Kills:363
V. Kills:63 N/A
Deaths:13
KDR:27.923
Accuracy:38.402% B
KPH:58.600 A++
VKPH:10.200 B**
M12 Kobalt
B**
Kills:353
V. Kills:19 N/A
Deaths:5
KDR:70.600
Accuracy:22.235% B**
KPH:93 B+
VKPH:5 B+
M20 Basilisk
B*
Kills:145
V. Kills:37 382%
Deaths:14
KDR:10.357
Accuracy:39.511% C++
KPH:31.100 B*
VKPH:7.900 C+
M40 Fury
B+
Kills:127
V. Kills:15 N/A
Deaths:10
KDR:12.700
Accuracy:29.512% D
KPH:64.800 B+
VKPH:7.600 D
M40 Fury
C*
Kills:118
V. Kills:14 N/A
Deaths:5
KDR:23.600
Accuracy:34.479% C+
KPH:49.200 C*
VKPH:5.800 D
G30 Walker
A**
Kills:63
V. Kills:53 117%
Deaths:
KDR:
Accuracy:33.565% B+
KPH:29.300 A+
VKPH:24.600 A**
M20 Basilisk
B+
Kills:57
V. Kills:14 380%
Deaths:9
KDR:6.333
Accuracy:39.034% C+
KPH:28.400 B+
VKPH:7 D
Kills:1,692 (0 + 1,692)
Deaths:64
KDR:26.438
VKDR:3.625
Vehicle Kills:232
Kill Difference:1,628
Playtime:27.942 hours
Usage:1%
Score:0.545m
Score/min:325
Driving Accuracy:N/A%
Gunner Accuracy:39.034%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:144
V. Kills:36 389%
Deaths:66
KDR:2.182
Accuracy:39.108% D-
KPH:18.900 C
VKPH:4.700 C
S12 Renegade
C+
Kills:129
V. Kills:2 N/A
Deaths:38
KDR:3.395
Accuracy:39.900% C+
KPH:36.500 C
VKPH:0.600 D--
Kills:273 (273 + 0)
Deaths:104
KDR:2.625
VKDR:0.365
Vehicle Kills:38
Kill Difference:169
Playtime:11.146 hours
Usage:0%
Score:0.078m
Score/min:116
Driving Accuracy:39.900%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 6,9614,86123620.597A++16.7341.324%D4.526%B++46.1A19.9B+383105.5h5.3B*12.8B+
Hellfire Rocket Pods 4,5583,80621417.785A13.9254.438%B++1.051%C+88.5C*17.5B65143h17.6C**32.3B+
L100 Python AP 4,1452,84214919.074M15.2156.046%C+1.196%D-48.7A22.3B++28058.4h4.4B+7.9B++
MRC3 Mercy 2,7932,7765155.39A1.5224.914%A++17.039%D41.6B*N/A23566.7h17.2B++69.1B*
MRC3 Mercy 2,7242,7015155.245A1.3823.822%A+16.327%D-40.6B*N/A22966.5h17.6B+73.9B*
LC3 Jaguar 2,6682,6379432.796B**1.0724.019%C++13.386%D*19.7C-N/A107134h12.6C*52.5C**
Claymore 2,4872,4876140.77S36.9038.513%B++N/A276.3A*N/A8709h1A++2.7B*
M14 Banshee 2,1942,09217412.023B++8.1626.66%C--1.673%B**71.6B**3.5C++31729.2h12.1B++45.3B++
TSAR-42 1,8331,8243764.851B0.9943.643%B++51.7%F32.4CN/A11856.3h2.4C+5.6B
M3 Pounder HEG 2,0571,7914164.305A++0.4445.723%B+2.792%C+25.9B*3.8C+16669.2h11.8B**25.9B*
M3 Pounder HEG 1,9601,7114174.103A++0.2446.876%B*3.273%C++24.5B*3.6C++17069.7h13.1B++27.9B++
Spear Anti-Vehicle Phalanx Turret 2,2801,6412858.607S54.7448.621%B+3.473%C54.5B**21.2C+43130.1h6.6B+13.6B*
M18 Rotary 2,5671,6034573.508B*0.3626.885%D4.367%A+19B+11.4C*24784.3h69.1B*257.2B++
LC2 Lynx 1,5791,5615832.678A1.1924.996%B17.104%D19.1C-N/A9481.7h13.1B+52.6B+
T5 AMC 1,5581,5328931.716B++2.1528.864%B**17.559%C-18.8CN/A8281.5h14.3C*49.7B+
P2-120 HESH 1,5701,4015625.018B**21.1545.523%B+0.999%C+65.5B++7.9C27621.4h3.9B++8.5B*
MSW-R 1,3831,3784692.938B+0.9324.019%C**18.215%D36.7C+N/A20137.5h10.9B+45.4B+
T7 Mini-Chaingun 1,3621,3524772.834A*1.0319.44%B+10.725%D39.4BN/A20134.3h12.2B++62.8B+
HC1 Cougar 1,3711,3507491.802B++2.0629.991%B**19.111%D17.3C--N/A5777.9h12.7C+42.3B+
T9A "Butcher" 1,3161,3074812.717B+1.1524.293%C+25.937%C44.9CN/A13229.1h11C*45.1C*
RAMS .50M 1,2941,2881498.644A++4.7842.086%B+66.615%F29.7C++N/A12443.3h2.5C5.9C++
TAR 1,2741,2635922.133B+1.7324.714%C*16.865%D28.5C+N/A14644.3h13.2C++53.6C**
Tank Mine 1,9731,2528714.391S10.5326.068%DN/A219.6A*126.5A*19385.7h1.7B+6.4C+
TMG-50 1,2441,2344442.779A+1.0921.583%C++18.071%D-32C+N/A16338.6h11C**50.8B
TORQ-9 1,2291,2195872.077B+1.7928.848%B*20.098%D33.3C+N/A11136.6h14.1B49B+
C75 Viper 1,3501,2112744.852S40.9939.633%C++N/A73.8M8.5C++46716.4h5.7B**14.5A
L100 Python HEAT 1,5741,2044328M**24.1358.216%B++1.163%D-55.5A++17.1B**29721.7h4.6B+7.8B*
T9 CARV 1,2101,1973253.683A++0.1822.276%B+17.795%D44.7B*N/A35326.8h10.8B*48.5B++
TRAC-5 S 1,2221,1904382.717A*1.1527.355%B*5.126%F-30.4B++N/A15039.1h6.4A23.4B**
HSR-1 1,2051,1782824.177A0.3138.929%B++19.694%D--42.5C+1A+11727.7h6.1C15.8C*
NS-30 Vandal 1,1981,1703143.726B**0.1438.602%B*22.65%C--34.2C+N/A9034.2h5.9C+15.3B+
NS-15M AE 1,1711,1663972.937B0.9325.598%C+20.326%D-36.1C--N/A11032.3h11.7C++45.7C*
Cycler TRV 1,1691,1654792.432B**1.4325.002%B+18.026%C33.7C++N/A13434.6h12.3B+49.4B+
NS-11C 1,1711,1614812.414A++1.4529.475%B**16.71%C-33.1BN/A9635.1h11.8B++40.2B++
NS-44B Commissioner 1,1811,1618201.416C**2.4537.932%C+19.208%D40.9C+N/A13328.4h3.6C*9.6C*
SOAS-20 1,1721,1614432.621B*1.2430.719%B+16.107%D32.1C+N/A7936.2h11.7C*37.9B+
T9 CARV-S 1,1711,1614482.592B**1.2723.571%C**22.222%C42.8C+N/A18427.1h11.9C**50.3B
T16 Rhino 1,1611,1583733.105A++0.7625.148%B*19.862%C44.9B+N/A22425.8h11.3B++44.9B++
SABR-13 1,1711,1564132.799B++1.0728.047%B+22.405%C-33.8C+N/A11634.2h12.3C+43.7C**
AMR-66 1,1691,1553403.397M+0.4732.47%B*18.528%D-25.2C*N/A9045.8h7.3B*22.4B*
NS-11A 1,1661,1554432.607B*1.2626.039%B15.411%D-32.2C+N/A14435.9h13.1C**50.2B+
TRS-12 Uppercut 1,1591,1524772.415B**1.4557.588%C+9.983%D--31.2CN/A13836.9h2.3B+4B+
L100 Python HESH 1,2081,1192446.625M++42.7649.535%C++1.072%C-60.2C**4.8D-30118.6h2.5B*5.1B*
M18 Needler 1,7211,1173703.019B+0.8530.176%C5.282%A*19.3B++10.4C*22657.9h60.7B**201.3B**
P2-120 HEAT 1,2931,1144325.907M22.0439.554%C3.591%B63.7M*10.2C+58417.5h3.7A+9.5A
C-4 1,3571,0163662.776B**1.0931.107%B**N/A105.8B+35.5B+12549.6h1.4C*4.4B++
Hornet Missiles 1,4731,0026814.735A10.8765.934%B++1.397%C+112.6B**52.9B+7938.9h9B+13.6B+
SMG-46 Armistice 9379274512.055B*1.8128.257%B+11.866%D24.3CN/A8938.1h13.3B+47.1B+
MR1 Fracture 1,1979182563.586S0.2849.047%A+2.832%C-17.8A*5.4C++14051.7h27.2B**55.5B**
MR1 Fracture 1,1888952553.51S0.3649.618%A+5.028%B+17.3A**5.7B+13751.7h27.6A55.7B**
MANA Anti-Vehicle Turret 1,3628921675.341A*1.4856.472%C**3.7%C+46.2B++24.4C+43119.3h6.1B++10.7B**
NS Decimator 1,1747994901.631B++2.2355.462%D3.63%B**26.9C--12.6C29929.7h5.5C9.8C--
NSX Naginata 7237182153.34A++0.5330.493%A+29.527%C*48.8C*N/A12314.7h9.3B*30.6B*
E540 Halberd 9276833420.088A++16.2243.282%C*4.978%B*44.4A++15.8B+47315.4h4.2A9.8B**
NSX Tanto 6756742622.573A+1.2933.367%A25.371%C+40.6BN/A9516.6h11.4B+34.1B+
NSX Daimyo 6346331135.602B*1.7453.897%A++94.313%C++49.5C+N/A11412.8h2.7C+5B+
TAS-16 Blackjack 6266242492.506B**1.3656.759%C11.539%D36.1C+N/A15317.3h2.2B+3.9C**
SR-7 6005984313.907M*10.0444.102%B+67.559%D**32C+N/A14218.7h2.4C5.4C*
FA1 Barrage 4874811662.898A++0.9744.65%B+9.979%D*28.6C++N/A15116.8h3.6B**8.1B*
AS16 NightHawk 4744711682.804A+1.0636.286%C12.102%D31.6C+N/A17714.9h3.8B++10.5B
M12 Kobalt 483466858.25M+54.3824.095%A18.67%C++97.1B**3.5C++3084.8h17.3B72B+
NS-7 PDW 4554531692.68A*1.1926.453%B11.258%D--25.7C+N/A13217.6h12.4B++46.8B+
T4 AMP 4554463211.389B+2.4832.389%B*18.61%C+53.7B*1.1A1808.3h11.5B*35.6B++
C-4 ARX 5974431662.669B1.2028.472%B+N/A110.8C+38.5C*5764h1.4C-4.8C+
TRAP-M1 4033951462.705B*1.1631.463%B+32.658%B**29.9CN/A7313.2h10.2C+32.4C++
PDW-16 Hailstorm 3933911682.327A+1.5424.127%C+9.974%D--24C+N/A13416.3h13.7B+56.6B+
P525 Marauder-H 4093891038.9A*35.0328.577%D-N/A134.1B++6.9C++6572.9h5.5B++19.2C**
M12 Kobalt 3803703123.333M**119.4723.024%C*18.378%C++148B*4C3672.5h14B+60.8B+
M60-G Bulldog 4263631327.923S24.0638.402%B2.755%C+58.5A++10.2B**3256.2h5.6B*14.5B*
CAS30 Tank Buster 7023592031.768C*2.1034.581%D*1.671%B+6.2C5.9C7857.8h59.7C+172.6C
T1S Cycler 3613571572.274A1.5924.199%C+6.723%F-33.7C*N/A15510.6h7.1A*29.4B**
M12 Kobalt 372353570.6M66.7322.235%B**20.113%C**92.9B+5B+3323.8h18.2C+81.9B+
T32 Bull 3543501612.174B++1.6925.993%B+22.286%C28C--N/A14012.5h13.5C52C*
NS-15M1 3433411202.842B**1.0226.653%B++21.114%C+33.8CN/A18110.1h11.9B44.5B+
Frag Grenade 3423391339N/A335.1337.436%D--N/A1130M+10C*50860.3h1.9A++5.2B**
NS-10 Burster 5563141023.078M0.7935.48%B**4.459%C-6.4B+5B**14348.8h152.3C++429.2B+
NSX Tomoe 3123091082.861B*1.0037.372%A++33.01%C40.7C++N/A1207.6h11.2B*30B**
MAX Punch 3413051,3450.227B**3.6449.141%B+N/A1.4C+N/A6221.2h1.9C++3.8C**
NS-44L Blackhand 2992961242.387B**1.4845.743%B+45.27%C**48.5AN/A1406.1h4.8C+10.6C*
ASP-30 Grounder 4932921372.131A**1.7359.59%C-1.712%D13.8C9.5C+24521.1h7.7C*12.9C++
MR11 Gatekeeper 5192872611.038A+7.1746.982%B**2.787%B++31.9B*25.8B**4339h45.6B+97B++
NS-10 Burster 5262851032.767A++1.1036.303%B**5.965%C**5.8C**4.9B**14248.9h165.9C+456.9B+
NS-11P 2762721252.176B**1.6928.178%B**20.221%C++30.2C++N/A1129h14.5C+51.5B+
Aspis Anti-Aircraft Phalanx Turret 5312601418.571S14.7126.993%C++1.154%D13.4B+14B++31819.4h119.6B*443.1B+
T2 Striker 5772601791.453A*2.4148.792%CN/A10.1C12.3C++26225.8h48.9C100.1C+
E540 Halberd-H 3262551418.214A+14.3550.739%D-4.706%A*60.7B*16.9D4724.2h4.2B*8.2B++
TX2 Emperor 2462442011.214C**2.6526.523%C9.426%D**35.9C**N/A1456.8h8.6B+32.4C*
TRAC-Shot 2452381641.451C++2.4129.066%B*17.227%C9.8D*N/A3124.2h13.1C-45.2C*
M77-B 228227455.044A**1.1843.292%B*64.758%D*27.3C++N/A1568.3h2.4C++5.6B+
TX1 Repeater 2272241151.948A+1.9222.696%C24.554%B+43.9B*N/A3165.1h10.2B*45.1B+
P525 Marauder 230222637A+33.1324.44%B+1.351%C--111A4C+3312h5.5B+22.3B++
G20 Vulcan-H 332219326.844B*2.9850.931%B+2.283%C59.2B++30.5B9703.7h65.6B**128.8B**
NS-61 Emissary 2232191231.78A2.0932.667%B++15.982%C+62.6A++1.1B*1743.5h9.4B++28.8B*
MANA Anti-Personnel Turret 207207514.059N/A0.1918.329%UN/A2070UN/A7514700.1h18.2T*99.4T*
The Slasher 2342063,8470.054C++3.8135.803%C++11.165%C+0.6CN/A1327.8h2.4C+6.7C+
Anti-Vehicle Grenade 2442061206N/A202.1356.919%B++N/A515B++95C+40650.4h4.2B*7.4B*
L105 Zephyr 2271981711.647C++7.7840.375%CN/A58.2B8.5C+3903.4h5.6B+13.7B
Skyguard 271164820.5S16.6325.767%D1.829%C+20.5B**13.4B**3448h86.9B*337.2B++
M40 Fury-H 1761631163U159.1329.182%D**N/A90.6C++7.2D-5451.8h5.3B**18.1B+
NS Baron G5AE 160160772.078B++1.7934.692%D*17.5%B28.6C--N/A885.6h4.5C+12.9C+
ML-7 231160951.684A+2.1857.872%C++3.125%C*24.2C++10.8C9086.6h5.9B+10.2B+
Chainblade 2191598,5880.019C+3.8532.527%C**3.145%D0.2DN/A1779.6h3.5C--10.7C++
NSX Yumi 159156662.364B++1.5032.107%B**30.128%B+29.4CN/A745.3h12C++37.5B+
Sticky Grenade 1561521152N/A148.1348.992%CN/A760C-20B++34030.2h2.6C5.2C+
M18 Locust 236148781.897C+1.9728.791%C--2.703%B++14C8.3D14510.6h86.3C**299.8B+
M20 Basilisk 1821451410.357M6.4939.511%C++6.207%C++30.9B*7.9C+2714.7h64B*161.9B*
M40 Fury-F 180144662.182B+1.6839.108%D-N/A18.9C4.7C1207.6h10.7C*27.4C+
M2 Mutilator 144143433.326B**0.5421.503%A++14.685%D--40.9AN/A2943.5h12.9A60.1B**
M2 Mutilator 130130423.095B**0.7722.669%A++16.154%D37.1B*N/A2543.5h14.2B**62.7B*
S12 Renegade 131129383.395B0.4739.9%C+4.651%C+36.9CN/A1093.5h2.5B*6.2B+
M40 Fury 1421271012.7B++8.8329.512%DN/A63.5B+7.5D3902h10.3B+35C**
G30 Vulcan 193123196.474B+2.6135.651%B++6.504%A+30B*17.1B+4134.1h90.5C**253.9B++
DMR-99 123122612C+1.8738.262%B++29.508%C+25.4D--N/A634.8h9.3D**24.3C--
M40 Fury 132118523.6A*19.7334.479%C+1.695%C+49.2C*5.8D3212.4h10.4B++30.1B+
MG-HBR1 Dragoon 104102362.833A+1.0339.12%B*23.529%D24.9C+N/A884.1h6.2B+15.8B++
Ripper 1401014,0930.025C-3.8431.867%B+17.822%C*0.3C-N/A1328.9h2.7F--8.3C+
NS-AM7 Archer 12697671.448A*2.4251.932%D-25.773%B**8C*2.4C+6012.2h13.4B++25.9B+
NS Baron G5 8988412.146A1.7242.363%C+9.091%D*28.4CN/A1433.1h4B+9.5C+
C150 Dalton 16586233.739C-0.1333.537%D1.163%B+23.2D21.4C+3513.7h5.7D17.1D-
MG-H1 Watchman AE 8685263.269B**0.6026.697%C++25.882%C-38.6C--N/A1472.2h11.8B+44B+
Hunter QCX 8080561.429B**2.4430.769%D47.5%A+21.6B*N/A923.7h2.5B+8B+
Rocklet Rifle 15479372.135A**1.7347.102%DN/A29.3C++27.8C**4382.7h34.3C**72.7C++
Tomcat A2AM Pods 14771164.438C+0.5771.545%D*N/A27.3D29.2C-6232.6h8.7C++12.1C
T1A Unity 7070411.707B+2.1627.939%B+18.571%D-22.6D-N/A983.1h16.5F-59.1D
G30 Walker 11663163U59.1333.565%B+6.349%B**28.6A+24.1A*3932.2h137.1B**408.3B**
MG-H1 Watchman 6160125A*1.1327.83%B*13.333%F40C+N/A1491.5h12.8B+45.9B+
NS Campion 76591,3180.045C+3.8247.632%B**6.78%C-0.6CN/A199.1h2.9D-6.1B+
NSX Masamune 9659232.565A**1.3057.935%C+N/A21.1C--13.2C+1732.8h22D-37.9D
M20 Basilisk 715796.333A2.4739.034%C+5.263%C+28.5B+7D3432h71.4B++183B++
TS4 Haymaker 575787.125S3.2638.889%C8.772%D*21.9C--N/A2262.6h7.6F--19.6D*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret121,8633.8h
Spawn Beacon33190.4h
Nano-Armor Kit3631,605,69098.8h
Nanite Revive Grenade01,2810.4h
Medical Applicator444323,18428.7h
Spitfire Auto-Turret33160.4h
Motion Spotter76,5392.6h
Shield Recharging Field111,2220.4h
Recon Detection Device6715,82425.6h
Medical Kit4325,0669.9h
Ammunition Package273,4471.4h
Anti-Infantry MANA Turret76871h
Snowman Soldier61800.3h
Nano-Repair Grenade01730h

Check the help document for the dictionary if you want to learn more about words used here.


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