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Colonel Veteran Matros[] Matros
TR BR 71

KDR: 3.88

Score: 66.7m

Last Seen: Mar 5th, 2019 6:43 PM
- OFFLINE - 3.2 hour(s)

Prestige 1, Battle Rank 71 - Terran Republic on Miller
Level Progress (to 72): 56%
PRIMARY CLASSESENGINEERMAX SUIT
PRIMARY WEAPONS P2-120 AP Hellfire Rocket Pods MRC3 Mercy MRC3 Mercy LC3 Jaguar L100 Python AP Claymore M14 Banshee
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,059,597 MLG Score: 847
Fun Score: N/A
Cheeseburgers Flipped: 1943TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.641%18.688%4984299333,7812.857471.018

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.183%1.08B**-0.312C-0.958D--HEAD + (~5.37)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.40.432B11.30.209C++31.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.911%2.319%1136510308,927878283110.1674315%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.785%-0.578D0.661B+-0.076

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
102.10.367C**32.60.386C**69.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.476%2.546%16208102713,6271161434311.7272314%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.187%-0.14C-0.035C+0.738

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.10.635B+5.60.556B+8.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.377%6.921%4991310223,35280710044.14852334%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.763%-0.167C0.634B+-0.003

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54.20.544B+18.60.53B+35.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.243%58.804%499610294,4981405253.19915

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.308%0.634B+-0.544D1.098

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.189C++3.10.011C+4.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.071%10.615%499510302,7791049182.64667

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.945%0.469B+-0.782D--0.004

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.537B+2.90.408B3.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
66.7m309.8%394 (23.6k)379 (22.7k)3.8750998,99325,5464.6133371 (71)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1035404921.326%12.032%25706:5443

11% Combat Medic39% Engineer16% Heavy Assault13% Infiltrator13% Light Assault8% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 8:23 PMAug 8th, 2015 8:45 AMMar 5th, 2019 6:22 PM (50d) (PST)Mar 5th, 2019 3:51 PM (50d) (PST)Mar 5th, 2019 2:43 PM (50d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8091656440.5620.1450.0682.0150.088847

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
48,5209,90938,6113494121522,711

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2936h/122.3d 18,859 11,911 27,091 354.9k 3,320 13,692 15,555 142.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C*
Kills:1,372
Deaths:469
KDR:2.925
Accuracy:24.015% C*
HSR:18.295% D
T7 Mini-Chaingun
B+
Kills:1,352
Deaths:477
KDR:2.834
Accuracy:19.440% B+
HSR:10.725% D
T9A "Butcher"
C+
Kills:1,307
Deaths:481
KDR:2.717
Accuracy:24.293% C+
HSR:25.937% C
TMG-50
C+
Kills:1,234
Deaths:444
KDR:2.779
Accuracy:21.583% C+
HSR:18.071% D-
T9 CARV
B+
Kills:1,197
Deaths:325
KDR:3.683
Accuracy:22.276% B+
HSR:17.795% D
NS-15M AE
C+
Kills:1,166
Deaths:397
KDR:2.937
Accuracy:25.598% C+
HSR:20.326% D
T9 CARV-S
C**
Kills:1,161
Deaths:448
KDR:2.592
Accuracy:23.571% C**
HSR:22.222% C
T16 Rhino
B*
Kills:1,158
Deaths:373
KDR:3.105
Accuracy:25.148% B*
HSR:19.862% C
T32 Bull
B+
Kills:350
Deaths:161
KDR:2.174
Accuracy:25.993% B+
HSR:22.286% C
NS-15M1
B++
Kills:319
Deaths:112
KDR:2.848
Accuracy:26.201% B++
HSR:21.003% C+
NSX Naginata
A++
Kills:224
Deaths:61
KDR:3.672
Accuracy:30.560% A++
HSR:36.161% B**
MG-H1 Watchman AE
C++
Kills:85
Deaths:26
KDR:3.269
Accuracy:26.697% C++
HSR:25.882% C
MG-H1 Watchman
B*
Kills:60
Deaths:12
KDR:5
Accuracy:27.830% B*
HSR:13.333% F
Kills:10,985
Deaths (as Heavy Assault):3,786
Deaths (to Heavy Assaults):6,669
KDR:2.90148
Kill Difference:7,199
Playtime:455.808 hours
Usage:16%
Score:9.507m
Score/min:348
Accuracy (listed only):24.862%
HSR (listed only):20.915%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
C+
Kills:2,609
Deaths:930
KDR:2.805
Accuracy:23.913% C+
HSR:13.338% D*
LC2 Lynx
C**
Kills:1,552
Deaths:581
KDR:2.671
Accuracy:24.940% C**
HSR:17.139% D
T5 AMC
B**
Kills:1,532
Deaths:893
KDR:1.716
Accuracy:28.864% B**
HSR:17.559% C-
HC1 Cougar
B**
Kills:1,350
Deaths:749
KDR:1.802
Accuracy:29.991% B**
HSR:19.111% D
TRAC-5 S
B*
Kills:1,190
Deaths:438
KDR:2.717
Accuracy:27.355% B*
HSR:5.126% F-
NS-11C
B**
Kills:1,161
Deaths:481
KDR:2.414
Accuracy:29.475% B**
HSR:16.710% C-
TRS-12 Uppercut
C+
Kills:1,152
Deaths:477
KDR:2.415
Accuracy:57.588% C+
HSR:9.983% D--
SMG-46 Armistice
B+
Kills:903
Deaths:435
KDR:2.076
Accuracy:28.144% B+
HSR:11.849% D
TAS-16 Blackjack
C
Kills:618
Deaths:245
KDR:2.522
Accuracy:56.687% C
HSR:11.327% D
FA1 Barrage
B+
Kills:481
Deaths:166
KDR:2.898
Accuracy:44.650% B+
HSR:9.979% D--
AS16 NightHawk
C
Kills:471
Deaths:168
KDR:2.804
Accuracy:36.286% C
HSR:12.102% D
NS-7 PDW
B
Kills:442
Deaths:160
KDR:2.763
Accuracy:26.420% B
HSR:11.539% D--
PDW-16 Hailstorm
C+
Kills:391
Deaths:168
KDR:2.327
Accuracy:24.127% C+
HSR:9.974% D--
TRAC-Shot
B++
Kills:232
Deaths:158
KDR:1.468
Accuracy:28.639% B++
HSR:16.810% C
NSX Tanto
B*
Kills:229
Deaths:108
KDR:2.120
Accuracy:30.437% B*
HSR:26.201% C++
NS Baron G5AE
B+
Kills:160
Deaths:77
KDR:2.078
Accuracy:34.692% D*
HSR:17.500% B+
NS Baron G5
C+
Kills:88
Deaths:41
KDR:2.146
Accuracy:42.363% C+
HSR:9.091% D*
TS4 Haymaker
C
Kills:57
Deaths:8
KDR:7.125
Accuracy:38.924% C
HSR:8.772% D--
Kills:14,618
Deaths (as Light Assault):6,283
Deaths (to Light Assaults):5,308
KDR:2.3266
Kill Difference:8,335
Playtime:380.703 hours
Usage:13%
Score:8.701m
Score/min:381
Accuracy (listed only):34.083%
HSR (listed only):13.562%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
C+
Kills:2,609
Deaths:930
KDR:2.805
Accuracy:23.913% C+
HSR:13.338% D*
LC2 Lynx
C**
Kills:1,552
Deaths:581
KDR:2.671
Accuracy:24.940% C**
HSR:17.139% D
T5 AMC
B**
Kills:1,532
Deaths:893
KDR:1.716
Accuracy:28.864% B**
HSR:17.559% C-
HC1 Cougar
B**
Kills:1,350
Deaths:749
KDR:1.802
Accuracy:29.991% B**
HSR:19.111% D
TRAC-5 S
B*
Kills:1,190
Deaths:438
KDR:2.717
Accuracy:27.355% B*
HSR:5.126% F-
NS-11C
B**
Kills:1,161
Deaths:481
KDR:2.414
Accuracy:29.475% B**
HSR:16.710% C-
AMR-66
B**
Kills:1,155
Deaths:340
KDR:3.397
Accuracy:32.470% B**
HSR:18.528% D-
TRS-12 Uppercut
C+
Kills:1,152
Deaths:477
KDR:2.415
Accuracy:57.588% C+
HSR:9.983% D--
TAS-16 Blackjack
C
Kills:618
Deaths:245
KDR:2.522
Accuracy:56.687% C
HSR:11.327% D
FA1 Barrage
B+
Kills:481
Deaths:166
KDR:2.898
Accuracy:44.650% B+
HSR:9.979% D--
AS16 NightHawk
C
Kills:471
Deaths:168
KDR:2.804
Accuracy:36.286% C
HSR:12.102% D
TRAC-Shot
B++
Kills:232
Deaths:158
KDR:1.468
Accuracy:28.639% B++
HSR:16.810% C
NSX Tanto
B*
Kills:229
Deaths:108
KDR:2.120
Accuracy:30.437% B*
HSR:26.201% C++
NS Baron G5AE
B+
Kills:160
Deaths:77
KDR:2.078
Accuracy:34.692% D*
HSR:17.500% B+
DMR-99
B++
Kills:118
Deaths:61
KDR:1.934
Accuracy:38.107% B++
HSR:30.509% C++
MG-HBR1 Dragoon
B*
Kills:95
Deaths:33
KDR:2.879
Accuracy:38.630% B*
HSR:22.105% D
NS Baron G5
C+
Kills:88
Deaths:41
KDR:2.146
Accuracy:42.363% C+
HSR:9.091% D*
TS4 Haymaker
C
Kills:57
Deaths:8
KDR:7.125
Accuracy:38.924% C
HSR:8.772% D--
Kills:14,250
Deaths (as Engineer):5,954
Deaths (to Engineers):5,128
KDR:2.39335
Kill Difference:8,296
Playtime:1,141.447 hours
Usage:39%
Score:26.455m
Score/min:386
Accuracy (listed only):35.778%
HSR (listed only):15.661%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B++
Kills:1,824
Deaths:376
KDR:4.851
Accuracy:43.643% B++
HSR:51.700% F
RAMS .50M
B+
Kills:1,288
Deaths:149
KDR:8.644
Accuracy:42.086% B+
HSR:66.615% F
HSR-1
B++
Kills:1,178
Deaths:282
KDR:4.177
Accuracy:38.929% B++
HSR:19.694% D--
NS-30 Vandal
B*
Kills:1,170
Deaths:314
KDR:3.726
Accuracy:38.602% B*
HSR:22.650% C-
SOAS-20
B+
Kills:1,161
Deaths:443
KDR:2.621
Accuracy:30.719% B+
HSR:16.107% D
NS-44B Commissioner
C+
Kills:1,161
Deaths:819
KDR:1.418
Accuracy:37.912% C+
HSR:19.208% D
SMG-46 Armistice
B+
Kills:903
Deaths:435
KDR:2.076
Accuracy:28.144% B+
HSR:11.849% D
SR-7
B+
Kills:572
Deaths:41
KDR:13.951
Accuracy:44.001% B+
HSR:67.657% D**
NS-7 PDW
B
Kills:442
Deaths:160
KDR:2.763
Accuracy:26.420% B
HSR:11.539% D--
T4 AMP
B*
Kills:434
Deaths:316
KDR:1.373
Accuracy:32.285% B*
HSR:18.894% C+
TRAP-M1
B**
Kills:395
Deaths:146
KDR:2.705
Accuracy:31.463% B+
HSR:32.658% B**
PDW-16 Hailstorm
C+
Kills:391
Deaths:168
KDR:2.327
Accuracy:24.127% C+
HSR:9.974% D--
TX2 Emperor
C
Kills:244
Deaths:201
KDR:1.214
Accuracy:26.574% C
HSR:9.426% F
M77-B
B*
Kills:227
Deaths:45
KDR:5.044
Accuracy:43.292% B*
HSR:64.758% D*
TX1 Repeater
B+
Kills:224
Deaths:115
KDR:1.948
Accuracy:22.723% C
HSR:24.554% B+
NSX Daimyo
A+
Kills:192
Deaths:39
KDR:4.923
Accuracy:52.148% A+
HSR:94.271% C++
NS-44L Blackhand
C**
Kills:190
Deaths:79
KDR:2.405
Accuracy:44.271% C**
HSR:42.105% C+
NSX Tomoe
A+
Kills:162
Deaths:57
KDR:2.842
Accuracy:36.578% A+
HSR:40.124% B
NS-61 Emissary
B
Kills:156
Deaths:84
KDR:1.857
Accuracy:30.520% B
HSR:14.744% C
NS-AM7 Archer
B+
Kills:84
Deaths:60
KDR:1.400
Accuracy:51.751% D--
HSR:21.429% B+
Kills:12,398
Deaths (as Infiltrator):4,329
Deaths (to Infiltrators):3,987
KDR:2.86394
Kill Difference:8,069
Playtime:391.984 hours
Usage:13%
Score:6.416m
Score/min:273
Accuracy (listed only):36.309%
HSR (listed only):32.998%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
C*
Kills:1,263
Deaths:592
KDR:2.133
Accuracy:24.714% C*
HSR:16.865% D
TORQ-9
B*
Kills:1,219
Deaths:587
KDR:2.077
Accuracy:28.848% B*
HSR:20.098% C--
Cycler TRV
B
Kills:1,165
Deaths:479
KDR:2.432
Accuracy:25.002% B
HSR:18.026% C
SABR-13
B
Kills:1,156
Deaths:413
KDR:2.799
Accuracy:28.047% B
HSR:22.405% C-
NS-11A
B
Kills:1,155
Deaths:443
KDR:2.607
Accuracy:26.039% B
HSR:15.411% D-
TRS-12 Uppercut
C+
Kills:1,152
Deaths:477
KDR:2.415
Accuracy:57.588% C+
HSR:9.983% D--
SMG-46 Armistice
B+
Kills:903
Deaths:435
KDR:2.076
Accuracy:28.144% B+
HSR:11.849% D
TAS-16 Blackjack
C
Kills:618
Deaths:245
KDR:2.522
Accuracy:56.687% C
HSR:11.327% D
FA1 Barrage
B+
Kills:481
Deaths:166
KDR:2.898
Accuracy:44.650% B+
HSR:9.979% D--
AS16 NightHawk
C
Kills:471
Deaths:168
KDR:2.804
Accuracy:36.286% C
HSR:12.102% D
NS-7 PDW
B
Kills:442
Deaths:160
KDR:2.763
Accuracy:26.420% B
HSR:11.539% D--
PDW-16 Hailstorm
C+
Kills:391
Deaths:168
KDR:2.327
Accuracy:24.127% C+
HSR:9.974% D--
T1S Cycler
C+
Kills:357
Deaths:157
KDR:2.274
Accuracy:24.199% C+
HSR:6.723% F-
NS-11P
B**
Kills:272
Deaths:125
KDR:2.176
Accuracy:28.178% B**
HSR:20.221% C++
NS Baron G5AE
B+
Kills:160
Deaths:77
KDR:2.078
Accuracy:34.692% D*
HSR:17.500% B+
NS Baron G5
C+
Kills:88
Deaths:41
KDR:2.146
Accuracy:42.363% C+
HSR:9.091% D*
T1A Unity
B+
Kills:70
Deaths:41
KDR:1.707
Accuracy:27.939% B+
HSR:18.571% D-
TS4 Haymaker
C
Kills:57
Deaths:8
KDR:7.125
Accuracy:38.924% C
HSR:8.772% D--
Kills:11,420
Deaths (as Combat Medic):4,782
Deaths (to Combat Medics):2,165
KDR:2.38812
Kill Difference:6,638
Playtime:316.812 hours
Usage:11%
Score:7.712m
Score/min:406
Accuracy (listed only):33.491%
HSR (listed only):13.913%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A++
Kills:2,774
Deaths:514
KDR:5.397
Accuracy:24.904% A++
HSR:17.015% D
MRC3 Mercy
A+
Kills:2,701
Deaths:514
KDR:5.255
Accuracy:23.813% A+
HSR:16.327% D-
M3 Pounder HEG
B+
Kills:1,787
Deaths:416
KDR:4.296
Accuracy:45.687% B+
HSR:2.798% C
M3 Pounder HEG
B**
Kills:1,708
Deaths:417
KDR:4.096
Accuracy:46.837% B**
HSR:3.279% C++
MR1 Fracture
A
Kills:915
Deaths:255
KDR:3.588
Accuracy:48.976% A
HSR:2.842% C-
MR1 Fracture
A
Kills:884
Deaths:254
KDR:3.480
Accuracy:49.550% A
HSR:5.091% B+
NS-10 Burster
B**
Kills:308
Deaths:100
KDR:3.080
Accuracy:35.346% B**
HSR:4.545% C-
NS-10 Burster
B**
Kills:272
Deaths:101
KDR:2.693
Accuracy:36.173% B**
HSR:5.882% C*
M2 Mutilator
A++
Kills:143
Deaths:43
KDR:3.326
Accuracy:21.503% A++
HSR:14.685% D-
M2 Mutilator
A++
Kills:130
Deaths:42
KDR:3.095
Accuracy:22.669% A++
HSR:16.154% D
Kills:11,622
Deaths (as MAX Suit):1,328
Deaths (to MAX Suits):1,639
KDR:8.75151
Kill Difference:10,294
Playtime:243.373 hours
Usage:8%
Score:7.888m
Score/min:540
Accuracy (listed only):35.546%
HSR (listed only):8.862%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B
Kills:3,806
V. Kills:752 N/A
Deaths:214
KDR:17.785
Accuracy:54.438% B++
KPH:88.600 C*
VKPH:17.500 B
M14 Banshee
B*
Kills:2,064
V. Kills:102 N/A
Deaths:172
KDR:12
Accuracy:26.672% D
KPH:71.300 B*
VKPH:3.500 C+
M18 Rotary
B
Kills:1,591
V. Kills:958 166%
Deaths:455
KDR:3.497
Accuracy:26.886% D-
KPH:19 B
VKPH:11.400 C++
M18 Needler
B++
Kills:1,108
V. Kills:600 184%
Deaths:368
KDR:3.011
Accuracy:30.178% C
KPH:19.400 B++
VKPH:10.500 C*
Hornet Missiles
B*
Kills:977
V. Kills:456 214%
Deaths:66
KDR:14.803
Accuracy:66.279% B++
KPH:112.800 B*
VKPH:52.600 B+
M18 Locust
C
Kills:146
V. Kills:87 166%
Deaths:78
KDR:1.872
Accuracy:28.859% C--
KPH:14.100 C
VKPH:8.400 D
Tomcat A2AM Pods
C-
Kills:71
V. Kills:76 92%
Deaths:16
KDR:4.438
Accuracy:71.545% F
KPH:27.700 D
VKPH:29.600 C-
Kills:9,763 (4,909 + 0)
Deaths:1,369
KDR:7.131
VKDR:2.214
Vehicle Kills:3,031
Kill Difference:8,394
Playtime:234.473 hours
Usage:8%
Score:4.857m
Score/min:345
Piloting Accuracy:28.859%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C
Kills:358
V. Kills:343 104%
Deaths:201
KDR:1.781
Accuracy:34.587% D*
KPH:6.300 C
VKPH:6 C
L105 Zephyr
B
Kills:198
V. Kills:29 N/A
Deaths:17
KDR:11.647
Accuracy:40.375% C
KPH:58.700 B
VKPH:8.600 C+
C150 Dalton
C
Kills:86
V. Kills:79 108%
Deaths:23
KDR:3.739
Accuracy:33.584% D
KPH:23.500 D
VKPH:21.600 C
Kills:642 (358 + 284)
Deaths:241
KDR:2.664
VKDR:1.871
Vehicle Kills:451
Kill Difference:401
Playtime:64.277 hours
Usage:2%
Score:0.424m
Score/min:110
Piloting Accuracy:34.587%
Gunner Accuracy:33.584%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A+
Kills:2,600
V. Kills:1,207 215%
Deaths:139
KDR:18.705
Accuracy:55.580% C+
KPH:48 A+
VKPH:22.300 B*
C75 Viper
M
Kills:1,210
V. Kills:139 N/A
Deaths:27
KDR:44.815
Accuracy:39.503% C++
KPH:73.700 M
VKPH:8.500 C++
L100 Python HEAT
A++
Kills:1,204
V. Kills:370 325%
Deaths:43
KDR:28
Accuracy:58.216% B++
KPH:55.500 A++
VKPH:17.100 B**
L100 Python HESH
C**
Kills:1,119
V. Kills:89 N/A
Deaths:24
KDR:46.625
Accuracy:49.535% C++
KPH:60.300 C**
VKPH:4.800 D-
Skyguard
B*
Kills:155
V. Kills:102 150%
Deaths:8
KDR:19.375
Accuracy:25.625% D
KPH:19.700 B*
VKPH:13 B*
Kills:6,288 (6,288 + 0)
Deaths:241
KDR:26.091
VKDR:7.913
Vehicle Kills:1,907
Kill Difference:6,047
Playtime:118.760 hours
Usage:4%
Score:2.244m
Score/min:315
Driving Accuracy:25.625%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A
Kills:4,824
V. Kills:2,088 231%
Deaths:234
KDR:20.615
Accuracy:41.241% C--
KPH:46 A
VKPH:19.900 B+
P2-120 HESH
B++
Kills:1,401
V. Kills:169 N/A
Deaths:56
KDR:25.018
Accuracy:45.523% B+
KPH:65.400 B++
VKPH:7.900 C
P2-120 HEAT
M*
Kills:1,114
V. Kills:179 N/A
Deaths:43
KDR:25.907
Accuracy:39.554% C
KPH:63.800 M*
VKPH:10.200 C+
E540 Halberd
A*
Kills:668
V. Kills:242 275%
Deaths:34
KDR:19.647
Accuracy:43.223% C**
KPH:44.400 A*
VKPH:16.100 B*
MR11 Gatekeeper
A+
Kills:279
V. Kills:226 123%
Deaths:26
KDR:10.731
Accuracy:46.992% B**
KPH:31.800 A+
VKPH:25.800 A+
P525 Marauder
A
Kills:222
V. Kills:8 N/A
Deaths:6
KDR:37
Accuracy:24.440% B+
KPH:109.300 A
VKPH:3.900 C++
G30 Vulcan
B*
Kills:122
V. Kills:70 172%
Deaths:18
KDR:6.778
Accuracy:35.618% B++
KPH:31.100 B*
VKPH:17.800 B+
Kills:8,630 (7,339 + 1,291)
Deaths:417
KDR:20.695
VKDR:7.151
Vehicle Kills:2,982
Kill Difference:8,213
Playtime:173.499 hours
Usage:6%
Score:4.172m
Score/min:401
Driving Accuracy:39.554%
Gunner Accuracy:35.618%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:383
V. Kills:19 N/A
Deaths:10
KDR:38.300
Accuracy:28.409% D-
KPH:134.700 B++
VKPH:6.700 C+
E540 Halberd-H
B*
Kills:254
V. Kills:70 358%
Deaths:14
KDR:18.143
Accuracy:50.795% D-
KPH:61.400 B*
VKPH:16.900 D
G20 Vulcan-H
B++
Kills:217
V. Kills:111 194%
Deaths:32
KDR:6.781
Accuracy:50.943% B+
KPH:58.500 B++
VKPH:29.900 B
M40 Fury-H
C++
Kills:163
V. Kills:13 N/A
Deaths:1
KDR:163
Accuracy:29.182% D*
KPH:90.800 C++
VKPH:7.200 D-
Kills:1,017 (0 + 1,017)
Deaths:57
KDR:17.842
VKDR:3.737
Vehicle Kills:213
Kill Difference:960
Playtime:12.489 hours
Usage:0%
Score:0.502m
Score/min:670
Driving Accuracy:N/A%
Gunner Accuracy:29.182%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:381
V. Kills:15 N/A
Deaths:6
KDR:63.500
Accuracy:22.957% B**
KPH:87.900 B++
VKPH:3.500 C++
M60-G Bulldog
A++
Kills:363
V. Kills:63 N/A
Deaths:13
KDR:27.923
Accuracy:38.525% B+
KPH:59.700 A++
VKPH:10.400 B**
M12 Kobalt
B**
Kills:346
V. Kills:19 N/A
Deaths:4
KDR:86.500
Accuracy:22.096% B**
KPH:93.500 B++
VKPH:5.100 B+
M20 Basilisk
B*
Kills:137
V. Kills:35 381%
Deaths:13
KDR:10.539
Accuracy:39.756% C++
KPH:30 B*
VKPH:7.700 C+
M40 Fury
B+
Kills:126
V. Kills:15 N/A
Deaths:10
KDR:12.600
Accuracy:29.589% D
KPH:64.900 B+
VKPH:7.700 D
M40 Fury
C*
Kills:118
V. Kills:14 N/A
Deaths:5
KDR:23.600
Accuracy:34.479% C+
KPH:49.300 C*
VKPH:5.900 D
G30 Walker
M++
Kills:63
V. Kills:53 117%
Deaths:
KDR:
Accuracy:33.812% B++
KPH:29.600 A*
VKPH:24.900 M++
M20 Basilisk
B+
Kills:55
V. Kills:14 367%
Deaths:8
KDR:6.875
Accuracy:39.508% C++
KPH:28.600 B+
VKPH:7.300 C-
Kills:1,589 (0 + 1,589)
Deaths:59
KDR:26.932
VKDR:3.864
Vehicle Kills:228
Kill Difference:1,530
Playtime:27.070 hours
Usage:1%
Score:0.528m
Score/min:325
Driving Accuracy:N/A%
Gunner Accuracy:39.508%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:144
V. Kills:36 389%
Deaths:66
KDR:2.182
Accuracy:39.108% D-
KPH:18.900 C
VKPH:4.700 C
S12 Renegade
C
Kills:129
V. Kills:2 N/A
Deaths:38
KDR:3.395
Accuracy:39.849% C
KPH:36.800 C
VKPH:0.600 D--
Kills:273 (273 + 0)
Deaths:104
KDR:2.625
VKDR:0.365
Vehicle Kills:38
Kill Difference:169
Playtime:11.117 hours
Usage:0%
Score:0.078m
Score/min:116
Driving Accuracy:39.849%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 6,9124,82423420.615A*16.7441.241%C--4.561%B++46A19.9B+382104.8h5.3B*12.9B+
Hellfire Rocket Pods 4,5583,80621417.785A13.9154.438%B++1.051%C+88.5C*17.5B65143h17.6C**32.3B+
MRC3 Mercy 2,7912,7745145.397A+1.5224.904%A++17.015%D41.6B**N/A23566.7h17.2B++69.1B*
MRC3 Mercy 2,7242,7015145.255A+1.3823.813%A+16.327%D-40.6B**N/A22966.5h17.6B+73.8B*
LC3 Jaguar 2,6392,6099302.805B**1.0723.913%C+13.338%D*19.7CN/A107132.5h12.6C*52.6C**
L100 Python AP 3,8072,60013918.705M++14.8355.58%C+1.269%D-48A+22.3B*27954.2h4.4B++8B*
Claymore 2,4862,4866140.754S36.8838.61%B++N/A276.2A**N/A8729h1A++2.7B*
M14 Banshee 2,1662,06417212B+8.1226.672%D1.696%B**71.4B*3.5C+31728.9h12.1B++45.2B+
TSAR-42 1,8331,8243764.851B++0.9843.643%B++51.7%F32.4CN/A11756.3h2.4C+5.6C**
M3 Pounder HEG 2,0531,7874164.296A++0.4245.687%B+2.798%C25.9B*3.8C+16669.1h11.8B**25.9B++
M3 Pounder HEG 1,9571,7084174.096A++0.2246.837%B**3.279%C++24.5B*3.6C*17069.7h13.1B++27.9B++
Spear Anti-Vehicle Phalanx Turret 2,2311,6052759.444S55.5748.365%B+3.551%C54.2B**21.1C+43429.6h6.6B13.7B++
M18 Rotary 2,5491,5914553.497B*0.3826.886%D-4.4%A19B11.4C++24883.8h69.3B++257.8B++
LC2 Lynx 1,5691,5525812.671A+1.2024.94%C**17.139%D19.1CN/A9481.4h13.1B+52.7B+
T5 AMC 1,5581,5328931.716B++2.1628.864%B**17.559%C-18.8CN/A8281.5h14.3C*49.7B+
P2-120 HESH 1,5701,4015625.018B+21.1445.523%B+0.999%C+65.5B++7.9C27421.4h3.9B*8.5B*
MSW-R 1,3771,3724692.925B+0.9524.015%C*18.295%D36.8C+N/A20037.3h10.9B+45.5B+
T7 Mini-Chaingun 1,3621,3524772.834A*1.0419.44%B+10.725%D39.4BN/A20034.3h12.2B++62.8B+
HC1 Cougar 1,3711,3507491.802B++2.0729.991%B**19.111%D17.3C--N/A5777.9h12.7C++42.3B+
T9A "Butcher" 1,3161,3074812.717B+1.1624.293%C+25.937%C44.9CN/A13229.1h11C**45.1C**
RAMS .50M 1,2941,2881498.644A++4.7742.086%B+66.615%F29.7C++N/A12443.3h2.5C5.9C++
TAR 1,2741,2635922.133B+1.7424.714%C*16.865%D28.5C+N/A14544.3h13.2C++53.6C**
TMG-50 1,2441,2344442.779A+1.1021.583%C+18.071%D-32C+N/A16338.6h11B50.8C**
Tank Mine 1,9421,2298714.126S10.2525.835%DN/A219.5A*127.3A*19405.6h1.7B+6.4C+
TORQ-9 1,2291,2195872.077B+1.8028.848%B*20.098%C--33.3C+N/A11136.6h14.1B49B++
C75 Viper 1,3491,2102744.815S40.9439.503%C++N/A73.8M8.5C++46616.4h5.7B**14.5A
L100 Python HEAT 1,5741,2044328S24.1258.216%B++1.163%D-55.5A++17.1B**29621.7h4.6B+7.8B*
T9 CARV 1,2101,1973253.683A+0.1922.276%B+17.795%D45B*N/A35426.6h10.8B*48.5B++
TRAC-5 S 1,2221,1904382.717M1.1627.355%B*5.126%F-30.4B++N/A15039.1h6.4A23.4B**
HSR-1 1,2051,1782824.177A0.3038.929%B++19.694%D--42.5C++1A++11727.7h6.1C15.8C*
NS-30 Vandal 1,1981,1703143.726A0.1538.602%B*22.65%C-34.2C+N/A9034.2h5.9C+15.3B+
NS-15M AE 1,1711,1663972.937B+0.9425.598%C+20.326%D36.1C--N/A11032.3h11.7C++45.7C*
Cycler TRV 1,1691,1654792.432B**1.4425.002%B18.026%C33.7C*N/A13434.6h12.3B+49.4B+
T9 CARV-S 1,1711,1614482.592B++1.2823.571%C**22.222%C42.8C++N/A18427.1h11.9C**50.3B
SOAS-20 1,1721,1614432.621B**1.2530.719%B+16.107%D32.1C+N/A7936.2h11.7C*37.9B+
NS-44B Commissioner 1,1811,1618191.418B++2.4637.912%C+19.208%D41C+N/A13328.3h3.6C++9.6C++
NS-11C 1,1711,1614812.414A++1.4629.475%B**16.71%C-33.1B+N/A9635.1h11.8B++40.2B++
T16 Rhino 1,1611,1583733.105A++0.7725.148%B*19.862%C44.9B+N/A22325.8h11.3B++44.9B++
SABR-13 1,1711,1564132.799B++1.0828.047%B22.405%C-33.8C+N/A11634.2h12.3C+43.7C**
NS-11A 1,1661,1554432.607A1.2726.039%B15.411%D-32.2C++N/A14435.9h13.1B50.2B+
AMR-66 1,1691,1553403.397M+0.4832.47%B**18.528%D-25.2C**N/A9045.8h7.3B*22.4B++
TRS-12 Uppercut 1,1591,1524772.415B**1.4657.588%C+9.983%D--31.2CN/A13836.9h2.3B+4B+
L100 Python HESH 1,2081,1192446.625M++42.7549.535%C++1.072%C-60.2C**4.8D-29818.6h2.5B*5.1B++
P2-120 HEAT 1,2931,1144325.907M**22.0339.554%C3.591%C**63.7M*10.2C+58217.5h3.7A+9.5A
M18 Needler 1,7081,1083683.011B+0.8630.178%C5.144%A*19.4B++10.5C*22757.2h60.7B**201B**
C-4 1,3561,0153662.773B**1.1031.04%B**N/A105.7B+35.5B+12479.6h1.4C**4.4B++
Hornet Missiles 1,4339776614.803A+10.9366.279%B++1.331%C112.3B*52.4B+8008.7h9B+13.5B+
MR1 Fracture 1,1919152553.588S0.2948.976%A2.842%C-17.8A*5.4C*14051.5h27B**55.2B**
SMG-46 Armistice 9139034352.076B**1.8028.144%B+11.849%D24CN/A8737.6h13.4B+47.5B+
MANA Anti-Vehicle Turret 1,3598901675.329M+1.4556.484%C*3.708%C+46.4B++24.4C+43119.2h6.1B++10.7B*
MR1 Fracture 1,1728842543.48S0.4049.55%A5.091%B+17.2A**5.6B+13551.4h27.7A55.9B**
NS Decimator 1,1377734821.604B++2.2755.662%D3.752%A26.7C--12.6C30028.9h5.5C9.8C-
E540 Halberd 9106683419.647A++15.7743.223%C**4.94%B*44.5A*16.1B*48115h4.2A9.7B**
TAS-16 Blackjack 6206182452.522B**1.3556.687%C11.327%D35.9C+N/A15217.2h2.2B+4C**
SR-7 5735724113.951M++10.0844.001%B+67.657%D**31.8C+N/A14418h2.4C+5.5C++
FA1 Barrage 4874811662.898A*0.9844.65%B+9.979%D--28.6C++N/A15116.8h3.6B**8.1B++
AS16 NightHawk 4744711682.804A+1.0736.286%C12.102%D31.6C+N/A17614.9h3.8B++10.5B
NS-7 PDW 4444421602.763A**1.1126.42%B11.539%D--25.4C+N/A13117.4h12.4B++47B+
T4 AMP 4434343161.373B+2.5032.285%B*18.894%C+53.6B**1.1A+1818.1h11.6B*35.9B++
TRAP-M1 4033951462.705B*1.1731.463%B+32.658%B**29.9CN/A7313.2h10.2C+32.4C++
PDW-16 Hailstorm 3933911682.327A+1.5524.127%C+9.974%D--24C+N/A13416.3h13.7B+56.6B
P525 Marauder-H 4023831038.3A++34.4228.409%D-N/A136.8B++6.8C+6572.8h5.5B++19.3C*
M12 Kobalt 396381663.5M**59.6222.957%B**19.16%C*88.6B++3.5C++2894.3h18.4C++79.9B+
C-4 ARX 5083761422.648B1.2328.412%B+N/A117.5C++41.3B+6163.2h1.4C5C+
M12 Kobalt 3793693123M*119.1223.157%C*18.157%C++147.6B++4C3712.5h14B++60.4B++
M60-G Bulldog 4263631327.923S24.0538.525%B+2.755%C+59.5A++10.3B**3316.1h5.5B*14.3B*
CAS30 Tank Buster 7013582011.781C*2.0934.587%D*1.397%C++6.2C6C7857.3h59.7C+172.6C
T1S Cycler 3613571572.274B**1.6024.199%C+6.723%F-33.7C*N/A15510.6h7.1A*29.4B**
T32 Bull 3543501612.174B++1.7025.993%B+22.286%C28C-N/A13912.5h13.5C+52C*
M12 Kobalt 365346486.5M**82.6222.096%B**20.52%B+93.5B++5.1B+3353.7h18.1C++81.9B+
Frag Grenade 3423391339N/A335.1237.436%D--N/A1130M10C**50910.3h1.9A++5.2B**
NS-15M1 3213191122.848B**1.0326.201%B++21.003%C+34.7C+N/A1919.2h11.7B+44.5B+
NS-10 Burster 5463081003.08M+0.8035.346%B**4.545%C-6.4B++4.9B**14448.1h152.8C++432.3B++
MAX Punch 3393031,3410.226B**3.6549.096%C**N/A1.4C+N/A6220.2h1.9C++3.8C**
ASP-30 Grounder 4932921362.147M1.7359.625%C-1.712%D13.9C9.6C+24421h7.6C**12.8C++
MR11 Gatekeeper 5052792610.731A++6.8646.992%B**2.867%B++31.7A+25.7A+4408.8h45.8B+97.5B*
NS-11P 2762721252.176B**1.7028.178%B**20.221%C++30.2C++N/A1119h14.5C+51.5B+
NS-10 Burster 5072721012.693A++1.1836.173%B**5.882%C*5.6C**4.9B**14248.2h171.1C+473B+
E540 Halberd-H 3242541418.143A+14.2750.795%D-4.724%A*62B**17.1D4754.1h4.1B*8.2B++
Aspis Anti-Aircraft Phalanx Turret 5132491319.154S15.2826.811%C++1.205%D13.1B+13.9B+32119h121.7B*453.9B+
T2 Striker 5572481711.45A*2.4348.643%CN/A9.9C12.4C*26525h48.7C+100.2C+
TX2 Emperor 2462442011.214B2.6626.574%C9.426%F35.9C**N/A1456.8h8.6B+32.3C*
TRAC-Shot 2392321581.468C*2.4128.639%B++16.81%C9.7D--N/A3023.8h13C-45.4C++
NSX Tanto 2292291082.12B**1.7630.437%B*26.201%C++30.5C+N/A767.5h11.8B+38.9B+
M77-B 228227455.044A*1.1743.292%B*64.758%D*27.3C++N/A1558.3h2.4C*5.6B+
TX1 Repeater 2272241151.948A+1.9322.723%C24.554%B+43.9B*N/A3175.1h10.2B*45.1B+
NSX Naginata 225224613.672A*0.2030.56%A++36.161%B**47.7C**N/A1284.7h9B*29.6B*
P525 Marauder 230222637B*33.1224.44%B+1.351%D111A4C++3292h5.5B+22.3B++
G20 Vulcan-H 328217326.781B*2.9150.943%B+2.304%C58.6B++30B9583.7h65.7B**129.1B**
Anti-Vehicle Grenade 2442061206N/A202.1256.928%B++N/A515B++95C+40650.4h4.2B*7.4B*
MANA Anti-Personnel Turret 205205514.02N/A0.1418.323%UN/A2050UN/A7459600.1h18.3T*99.7T*
L105 Zephyr 2271981711.647C++7.7740.375%CN/A58.2C**8.5C+3893.4h5.6B+13.7B
NSX Daimyo 192192394.923B+1.0552.148%A+94.271%C++43.6CN/A924.4h2.8C5.3B+
NS-44L Blackhand 193190792.405B**1.4744.271%C**42.105%C+43.2B**N/A1224.4h5.2C11.8C++
M40 Fury-H 1761631163U159.1229.182%D*N/A90.6C++7.2D-5451.8h5.3B**18.1B++
NSX Tomoe 165162572.842B*1.0336.578%A+40.124%B38.6C+N/A1024.2h11.8B++32.2B*
NS Baron G5AE 160160772.078B++1.8034.692%D*17.5%B+28.6C-N/A875.6h4.5C+12.9C+
ML-7 230159951.674A++2.2057.963%C*2.516%C+24.1C++10.8C9016.6h5.9B+10.2B+
Chainblade 2191598,5880.019C+3.8632.527%C**3.145%D0.2C--N/A1779.2h3.5C--10.7C*
NS-61 Emissary 156156841.857A+2.0230.52%B14.744%C57.8A++N/A1682.7h8.8B++28.9B*
Skyguard 257155819.375S15.5025.625%D1.935%C+19.6B*12.9B*3407.9h89.7B++350.1B+
Sticky Grenade 1561521152N/A148.1248.734%CN/A760C20B++34220.2h2.5C+5.2C+
The Slasher 1721513,1140.048C+3.8334.104%C+9.272%C0.5C-N/A1278h2.3C+6.9C*
M18 Locust 233146781.872C+2.0028.859%C--2.055%C**14C8.4D14710.4h86.9C**301.3B+
M40 Fury-F 180144662.182B+1.6939.108%D-N/A18.9C4.7C1207.6h10.7C*27.4C+
M2 Mutilator 144143433.326B**0.5521.503%A++14.685%D-40.9A+N/A2933.5h12.9A60.1B**
M20 Basilisk 1721371310.538M*6.6639.756%C++6.569%C*29.8B*7.6C+2704.6h67.1B*168.7B*
M2 Mutilator 130130423.095B**0.7822.669%A++16.154%D37.1B**N/A2533.5h14.2B**62.7B*
S12 Renegade 131129383.395C**0.4839.849%C4.651%C+36.9CN/A1093.5h2.4B*6.1B++
M40 Fury 1411261012.6B++8.7229.589%DN/A66.3B+7.9C--3931.9h10.3B+35B
G30 Vulcan 192122186.778B+2.9035.618%B++6.557%A+31.3B*17.9B+4253.9h89.5B251.2B++
M40 Fury 132118523.6A*19.7234.479%C+1.695%C+49.2C*5.8D3222.4h10.4B++30.1B+
DMR-99 119118611.934C+1.9438.107%B++30.509%C++25.7D--N/A644.6h9.5D**25C--
Ripper 1401014,0920.025C-3.8531.867%B+17.822%C*0.3C-N/A1328.9h2.7F--8.3C+
MG-HBR1 Dragoon 9795332.879A+1.0038.63%B*22.105%D25.7C+N/A883.7h6.1B+15.8B++
NS Baron G5 8988412.146A1.7342.363%C+9.091%D*28.4CN/A1423.1h4B+9.5C++
C150 Dalton 16586233.739C0.1433.584%D1.163%B+23.2D21.4C3523.7h5.7D17D-
MG-H1 Watchman AE 8685263.269B**0.6126.697%C++25.882%C38.6C-N/A1472.2h11.8B++44B+
NS-AM7 Archer 10984601.4A*2.4851.751%D--21.429%B+7.4C++2.2C5811.4h14.3B+27.5B+
Hunter QCX 8080561.429B**2.4530.769%D47.5%A+21.6B*N/A923.7h2.5B+8B
Tomcat A2AM Pods 14771164.438C+0.5671.545%FN/A27.3D29.2C-6232.6h8.7C++12.1C-
T1A Unity 7070411.707B+2.1727.939%B+18.571%D-22.6D-N/A983.1h16.5F--59.1D
G30 Walker 11663163U59.1233.812%B++6.349%B*30A*25.2M*3972.1h136.3B**403.2B**
Rocklet Rifle 11860321.875A*2.0047.136%DN/A27.3C+26.4C++4442.2h35.5C*75.4C+
MG-H1 Watchman 6160125A*1.1227.83%B*13.333%F40C+N/A1351.5h12.8B+45.9B++
NS Campion 72571,3070.044C+3.8346.571%B**7.018%C-0.6CN/A198.4h2.9D--6.1B+
TS4 Haymaker 575787.125S3.2538.924%C8.772%D--21.9C--N/A2262.6h7.6F--19.6D*
M20 Basilisk 695586.875A++3.0039.508%C++5.455%C+28.9B++7.4C3511.9h71.3B++180.4B++

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter76,5232.6h
Nano-Armor Kit3561,580,60997.6h
Anti-Vehicle MANA Turret121,8373.8h
Spawn Beacon32970.4h
Spitfire Auto-Turret22220.3h
Nanite Revive Grenade01,2490.3h
Medical Applicator440319,46328.4h
Ammunition Package263,3601.3h
Medical Kit4024,7769.5h
Anti-Infantry MANA Turret76831h
Snowman Soldier61800.3h
Nano-Repair Grenade01260h
Recon Detection Device6715,12824.8h
Shield Recharging Field111,2220.4h

Check the help document for the dictionary if you want to learn more about words used here.


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