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Field Marshal Predator Maverickdogg[OO] Maverickdogg
TR BR 217

KDR: 2.1

Score: 133.5m

Last Seen: Jun 15th, 2019 11:48 PM
- OFFLINE - 14.8 hour(s)

Prestige 1, Battle Rank 100 (217 total) - Terran Republic on Emerald - Outfit Member of Recursion[OO] Recursion
TR outfit on Emerald

Members: 53
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS MSW-R T9A "Butcher" NS-15M1 T9 CARV HC1 Cougar NS-15M2 T7 Mini-Chaingun NS-11C
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,256,004 MLG Score: 1004
Fun Score: N/A
Cheeseburgers Flipped: 2360TIME WITH MEDKIT: 2.1%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.787%24.066%621531157166,5272.23805-0.139

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.133%0.902B*0.494B+-0.918D--HEAD ++ (~11.17)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.10.435B10.90.24C++31.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
24.793%1.852%2112095422371470.024128736%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-1.325D**0.238C++-1.964

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
107.10.336C**26.60.499B+80.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.999%1.68%128512054,286375712951.1408331%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.773%-0.872D---0.575D-0.444

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.70.515B+60.522B+12.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.962%2.969%48018119213,372340927413.92141488%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.934%-0.113C+-0.364C-0.447

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.50.677B+13.40.662B+25

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.126%72.16%480612044,8426488130.746186

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.559%0.019C+0.33C**1.293

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.127C++30.047C+5.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.934%12.045%4806120410,3616996681.48078

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.569%0.282C*-0.512D-0.129

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.80.484B+3.10.371C**3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Recursion[OO] Recursion
TR outfit on Emerald

Members: 53
133.5m280.6%344 (20.6k)297 (17.8k)2.09942269,885128,5522.27173217 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR12101411521.918%19.187%42103:3083

12% Combat Medic21% Engineer34% Heavy Assault6% Infiltrator17% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 19th, 2013 8:27 PMJul 2nd, 2017 5:31 AMJun 15th, 2019 7:17 PM (2d) (PST)Jun 15th, 2019 8:12 PM (2d) (PST)Jun 15th, 2019 7:48 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5532732800.6010.2860.1151.7940.0381004

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
33,18016,40916,77136177108217,834

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7484.9h/311.9d 22,150 51,784 88,241 805.5k 11,071 31,227 17,146 248.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B++
Kills:21,167
Deaths:8,570
KDR:2.470
Accuracy:26.047% B++
HSR:27.448% B+
T9A "Butcher"
C+
Kills:14,197
Deaths:6,651
KDR:2.135
Accuracy:23.096% C
HSR:27.217% C+
NS-15M1
B*
Kills:12,739
Deaths:5,026
KDR:2.535
Accuracy:27.221% B*
HSR:27.090% B+
T9 CARV
B++
Kills:12,190
Deaths:6,592
KDR:1.849
Accuracy:22.383% B++
HSR:21.821% C+
NS-15M2
B+
Kills:10,266
Deaths:3,852
KDR:2.665
Accuracy:26.869% B+
HSR:27.606% C**
T7 Mini-Chaingun
B++
Kills:7,191
Deaths:4,267
KDR:1.685
Accuracy:20.204% B++
HSR:11.167% C--
MG-H1 Watchman
B++
Kills:3,933
Deaths:1,721
KDR:2.285
Accuracy:25.236% B+
HSR:30.587% B++
T9 CARV-S
B+
Kills:3,873
Deaths:2,037
KDR:1.901
Accuracy:24.694% B+
HSR:26.104% C**
NSX-P Naginata
B*
Kills:3,682
Deaths:1,748
KDR:2.106
Accuracy:26.823% B*
HSR:33.732% B++
T32 Bull
C++
Kills:3,415
Deaths:1,983
KDR:1.722
Accuracy:24.097% C++
HSR:24.685% C++
T16 Rhino
C*
Kills:2,912
Deaths:1,735
KDR:1.678
Accuracy:21.762% C*
HSR:18.956% C-
TMG-50
C+
Kills:1,370
Deaths:881
KDR:1.555
Accuracy:20.153% C+
HSR:18.321% D
NSX Naginata
B+
Kills:1,177
Deaths:603
KDR:1.952
Accuracy:23.582% C**
HSR:31.181% B+
Kills:98,112
Deaths (as Heavy Assault):45,666
Deaths (to Heavy Assaults):32,703
KDR:2.14847
Kill Difference:52,446
Playtime:2,551.835 hours
Usage:34%
Score:43.514m
Score/min:284
Accuracy (listed only):24.013%
HSR (listed only):25.070%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
HC1 Cougar
B*
Kills:11,935
Deaths:4,432
KDR:2.693
Accuracy:28.414% B*
HSR:22.254% C+
NS-11C
B*
Kills:5,500
Deaths:2,409
KDR:2.283
Accuracy:27.997% B*
HSR:20.909% B
LC3 Jaguar
B++
Kills:5,280
Deaths:2,541
KDR:2.078
Accuracy:27.029% B++
HSR:20.777% C++
MG-S1 Jackal
B+
Kills:4,303
Deaths:1,889
KDR:2.278
Accuracy:29.349% B+
HSR:21.659% C**
LC2 Lynx
C*
Kills:4,147
Deaths:2,458
KDR:1.687
Accuracy:24.457% C*
HSR:20.039% C
TRAC-5 Burst
B+
Kills:2,935
Deaths:1,227
KDR:2.392
Accuracy:28.299% B+
HSR:24.293% C++
MG-C1 Kindred
B**
Kills:2,878
Deaths:1,298
KDR:2.217
Accuracy:31.043% B**
HSR:22.863% C+
AS16 NightHawk
C+
Kills:2,827
Deaths:2,012
KDR:1.405
Accuracy:40.362% C+
HSR:10.294% D--
SMG-46 Armistice
B+
Kills:2,465
Deaths:1,363
KDR:1.809
Accuracy:28.713% B+
HSR:14.442% C
TRS-12 Uppercut
C
Kills:2,105
Deaths:1,633
KDR:1.289
Accuracy:54.302% C
HSR:12.162% C--
TAS-16 Blackjack
C+
Kills:2,079
Deaths:1,388
KDR:1.498
Accuracy:60.079% C+
HSR:13.949% C
TRAC-5 S
A+
Kills:2,066
Deaths:932
KDR:2.217
Accuracy:29.731% A+
HSR:4.598% F--
TRAC-Shot
C
Kills:1,808
Deaths:1,252
KDR:1.444
Accuracy:24.132% C
HSR:17.035% C
Shuriken
C++
Kills:1,520
Deaths:963
KDR:1.578
Accuracy:25.347% D
HSR:19.145% C++
NSX-P Tanto
B**
Kills:1,463
Deaths:461
KDR:3.174
Accuracy:30.815% B**
HSR:27.341% C**
PDW-16 Hailstorm
C+
Kills:1,339
Deaths:1,203
KDR:1.113
Accuracy:22.900% C+
HSR:10.605% D-
T5 AMC
B++
Kills:1,325
Deaths:886
KDR:1.495
Accuracy:26.606% B++
HSR:18.793% C+
TRAC-5
B++
Kills:1,244
Deaths:697
KDR:1.785
Accuracy:24.723% B++
HSR:18.087% C+
TS4 Haymaker
D
Kills:1,185
Deaths:1,133
KDR:1.046
Accuracy:35.254% D
HSR:8.270% D*
PS1-AV Suppressor
C+
Kills:1,174
Deaths:508
KDR:2.311
Accuracy:28.673% C+
HSR:22.061% C+
NSX Tengu
B**
Kills:1,174
Deaths:520
KDR:2.258
Accuracy:43.810% B**
HSR:25.724% B++
NSX Tanto
C++
Kills:1,167
Deaths:703
KDR:1.660
Accuracy:26.532% C++
HSR:24.764% C+
FA1 Barrage
B++
Kills:1,162
Deaths:801
KDR:1.451
Accuracy:46.538% B++
HSR:10.327% D--
NS Baron G5
B**
Kills:1,158
Deaths:849
KDR:1.364
Accuracy:48.476% B+
HSR:19.516% B**
NS-7 PDW
B+
Kills:1,154
Deaths:737
KDR:1.566
Accuracy:27.389% B+
HSR:14.905% C-
MKV Suppressed
C++
Kills:1,154
Deaths:798
KDR:1.446
Accuracy:26.468% C++
HSR:17.071% C
Havoc
A+
Kills:1,003
Deaths:589
KDR:1.703
Accuracy:50.999% C--
HSR:19.242% A+
NSX-P Tengu
B**
Kills:530
Deaths:281
KDR:1.886
Accuracy:41.637% B**
HSR:27.736% B**
Kills:68,080
Deaths (as Light Assault):35,963
Deaths (to Light Assaults):25,005
KDR:1.89306
Kill Difference:32,117
Playtime:1,251.953 hours
Usage:17%
Score:20.049m
Score/min:267
Accuracy (listed only):33.574%
HSR (listed only):18.174%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MG-S1 Jackal
B+
Kills:4,303
Deaths:1,889
KDR:2.278
Accuracy:29.349% B+
HSR:21.659% C**
TAR
B++
Kills:3,614
Deaths:1,957
KDR:1.847
Accuracy:26.951% B++
HSR:21.002% C+
T1B Cycler
B
Kills:3,268
Deaths:1,387
KDR:2.356
Accuracy:27.537% B
HSR:25.490% C+
AS16 NightHawk
C+
Kills:2,827
Deaths:2,012
KDR:1.405
Accuracy:40.362% C+
HSR:10.294% D--
SMG-46 Armistice
B+
Kills:2,465
Deaths:1,363
KDR:1.809
Accuracy:28.713% B+
HSR:14.442% C
Cycler TRV
C
Kills:2,434
Deaths:1,921
KDR:1.267
Accuracy:21.521% C
HSR:13.435% D-
NS-11P
B++
Kills:2,337
Deaths:1,155
KDR:2.023
Accuracy:26.268% B++
HSR:22.422% B+
TRS-12 Uppercut
C
Kills:2,105
Deaths:1,633
KDR:1.289
Accuracy:54.302% C
HSR:12.162% C--
TAS-16 Blackjack
C+
Kills:2,079
Deaths:1,388
KDR:1.498
Accuracy:60.079% C+
HSR:13.949% C
Shuriken
C++
Kills:1,520
Deaths:963
KDR:1.578
Accuracy:25.347% D
HSR:19.145% C++
PDW-16 Hailstorm
C+
Kills:1,339
Deaths:1,203
KDR:1.113
Accuracy:22.900% C+
HSR:10.605% D-
T1A Unity
C**
Kills:1,326
Deaths:737
KDR:1.799
Accuracy:26.982% C**
HSR:21.418% C-
TORQ-9
C
Kills:1,326
Deaths:921
KDR:1.440
Accuracy:23.054% C
HSR:14.932% D*
NS-11A
A
Kills:1,249
Deaths:501
KDR:2.493
Accuracy:30.773% A
HSR:24.340% B+
TS4 Haymaker
D
Kills:1,185
Deaths:1,133
KDR:1.046
Accuracy:35.254% D
HSR:8.270% D*
PS1-AV Suppressor
C+
Kills:1,174
Deaths:508
KDR:2.311
Accuracy:28.673% C+
HSR:22.061% C+
NSX Tengu
B**
Kills:1,174
Deaths:520
KDR:2.258
Accuracy:43.810% B**
HSR:25.724% B++
SABR-13
C*
Kills:1,169
Deaths:490
KDR:2.386
Accuracy:26.262% C++
HSR:27.032% C*
FA1 Barrage
B++
Kills:1,162
Deaths:801
KDR:1.451
Accuracy:46.538% B++
HSR:10.327% D--
NSX Yumi
B**
Kills:1,159
Deaths:508
KDR:2.282
Accuracy:32.333% B**
HSR:29.077% B
NS Baron G5
B**
Kills:1,158
Deaths:849
KDR:1.364
Accuracy:48.476% B+
HSR:19.516% B**
T1S Cycler
C--
Kills:1,156
Deaths:581
KDR:1.990
Accuracy:21.583% C--
HSR:8.478% F-
NS-7 PDW
B+
Kills:1,154
Deaths:737
KDR:1.566
Accuracy:27.389% B+
HSR:14.905% C-
MKV Suppressed
C++
Kills:1,154
Deaths:798
KDR:1.446
Accuracy:26.468% C++
HSR:17.071% C
T1 Cycler
C+
Kills:1,153
Deaths:762
KDR:1.513
Accuracy:21.927% C+
HSR:13.270% D*
Havoc
A+
Kills:1,003
Deaths:589
KDR:1.703
Accuracy:50.999% C--
HSR:19.242% A+
NSX-P Tengu
B**
Kills:530
Deaths:281
KDR:1.886
Accuracy:41.637% B**
HSR:27.736% B**
Kills:46,523
Deaths (as Combat Medic):27,587
Deaths (to Combat Medics):13,985
KDR:1.68641
Kill Difference:18,936
Playtime:863.619 hours
Usage:12%
Score:15.345m
Score/min:296
Accuracy (listed only):33.166%
HSR (listed only):18.074%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
HC1 Cougar
B*
Kills:11,935
Deaths:4,432
KDR:2.693
Accuracy:28.414% B*
HSR:22.254% C+
NS-11C
B*
Kills:5,500
Deaths:2,409
KDR:2.283
Accuracy:27.997% B*
HSR:20.909% B
LC3 Jaguar
B++
Kills:5,280
Deaths:2,541
KDR:2.078
Accuracy:27.029% B++
HSR:20.777% C++
LC2 Lynx
C*
Kills:4,147
Deaths:2,458
KDR:1.687
Accuracy:24.457% C*
HSR:20.039% C
TRAC-5 Burst
B+
Kills:2,935
Deaths:1,227
KDR:2.392
Accuracy:28.299% B+
HSR:24.293% C++
MG-C1 Kindred
B**
Kills:2,878
Deaths:1,298
KDR:2.217
Accuracy:31.043% B**
HSR:22.863% C+
AS16 NightHawk
C+
Kills:2,827
Deaths:2,012
KDR:1.405
Accuracy:40.362% C+
HSR:10.294% D--
TRS-12 Uppercut
C
Kills:2,105
Deaths:1,633
KDR:1.289
Accuracy:54.302% C
HSR:12.162% C--
TAS-16 Blackjack
C+
Kills:2,079
Deaths:1,388
KDR:1.498
Accuracy:60.079% C+
HSR:13.949% C
TRAC-5 S
A+
Kills:2,066
Deaths:932
KDR:2.217
Accuracy:29.731% A+
HSR:4.598% F--
TRAC-Shot
C
Kills:1,808
Deaths:1,252
KDR:1.444
Accuracy:24.132% C
HSR:17.035% C
NSX-P Tanto
B**
Kills:1,463
Deaths:461
KDR:3.174
Accuracy:30.815% B**
HSR:27.341% C**
T5 AMC
B++
Kills:1,325
Deaths:886
KDR:1.495
Accuracy:26.606% B++
HSR:18.793% C+
AMR-66
B++
Kills:1,254
Deaths:721
KDR:1.739
Accuracy:30.820% B++
HSR:23.923% C+
TRAC-5
B++
Kills:1,244
Deaths:697
KDR:1.785
Accuracy:24.723% B++
HSR:18.087% C+
TS4 Haymaker
D
Kills:1,185
Deaths:1,133
KDR:1.046
Accuracy:35.254% D
HSR:8.270% D*
NSX Tanto
C++
Kills:1,167
Deaths:703
KDR:1.660
Accuracy:26.532% C++
HSR:24.764% C+
FA1 Barrage
B++
Kills:1,162
Deaths:801
KDR:1.451
Accuracy:46.538% B++
HSR:10.327% D--
NS Baron G5
B**
Kills:1,158
Deaths:849
KDR:1.364
Accuracy:48.476% B+
HSR:19.516% B**
Havoc
A+
Kills:1,003
Deaths:589
KDR:1.703
Accuracy:50.999% C--
HSR:19.242% A+
MG-HBR1 Dragoon
B**
Kills:577
Deaths:203
KDR:2.842
Accuracy:39.596% B**
HSR:36.222% B++
Kills:55,098
Deaths (as Engineer):28,625
Deaths (to Engineers):20,541
KDR:1.92482
Kill Difference:26,473
Playtime:1,565.283 hours
Usage:21%
Score:29.795m
Score/min:317
Accuracy (listed only):35.057%
HSR (listed only):18.841%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MG-S1 Jackal
B+
Kills:4,303
Deaths:1,889
KDR:2.278
Accuracy:29.349% B+
HSR:21.659% C**
SMG-46 Armistice
B+
Kills:2,465
Deaths:1,363
KDR:1.809
Accuracy:28.713% B+
HSR:14.442% C
TSAR-42
B+
Kills:1,704
Deaths:433
KDR:3.935
Accuracy:41.814% B+
HSR:70.012% C*
Shuriken
C++
Kills:1,520
Deaths:963
KDR:1.578
Accuracy:25.347% D
HSR:19.145% C++
NSX Daimyo
C+
Kills:1,353
Deaths:475
KDR:2.848
Accuracy:39.501% C
HSR:94.087% C+
PDW-16 Hailstorm
C+
Kills:1,339
Deaths:1,203
KDR:1.113
Accuracy:22.900% C+
HSR:10.605% D-
NS-357 Underboss
A
Kills:1,210
Deaths:1,135
KDR:1.066
Accuracy:43.677% B*
HSR:31.322% A
PS1-AV Suppressor
C+
Kills:1,174
Deaths:508
KDR:2.311
Accuracy:28.673% C+
HSR:22.061% C+
NSX Tengu
B**
Kills:1,174
Deaths:520
KDR:2.258
Accuracy:43.810% B**
HSR:25.724% B++
NS-44 Commissioner
C++
Kills:1,167
Deaths:1,357
KDR:0.860
Accuracy:34.466% C+
HSR:22.794% C++
NSX Tomoe
B++
Kills:1,164
Deaths:341
KDR:3.413
Accuracy:29.673% C++
HSR:44.588% B++
SOAS-20
B+
Kills:1,163
Deaths:414
KDR:2.809
Accuracy:29.124% C*
HSR:24.850% B+
TS2 Inquisitor
B
Kills:1,158
Deaths:990
KDR:1.170
Accuracy:28.154% C+
HSR:22.021% B
NS-7 PDW
B+
Kills:1,154
Deaths:737
KDR:1.566
Accuracy:27.389% B+
HSR:14.905% C-
MKV Suppressed
C++
Kills:1,154
Deaths:798
KDR:1.446
Accuracy:26.468% C++
HSR:17.071% C
T4 AMP
A+
Kills:946
Deaths:882
KDR:1.073
Accuracy:29.594% B+
HSR:27.696% A+
TRAP-M1
C+
Kills:725
Deaths:351
KDR:2.066
Accuracy:27.561% C
HSR:24.138% C+
RAMS .50M
B*
Kills:600
Deaths:144
KDR:4.167
Accuracy:44.557% B*
HSR:83% B+
NSX-P Tengu
B**
Kills:530
Deaths:281
KDR:1.886
Accuracy:41.637% B**
HSR:27.736% B**
SR-7
B**
Kills:400
Deaths:241
KDR:1.660
Accuracy:47.933% B**
HSR:83.250% B+
TX2 Emperor
B++
Kills:351
Deaths:350
KDR:1.003
Accuracy:33.436% B++
HSR:22.222% C**
HSR-1
B+
Kills:268
Deaths:95
KDR:2.821
Accuracy:37.585% B+
HSR:30.597% C**
NS-61 Emissary
B*
Kills:266
Deaths:221
KDR:1.204
Accuracy:28.442% C+
HSR:21.805% B*
NS-44L Blackhand
C++
Kills:255
Deaths:190
KDR:1.342
Accuracy:43.059% C++
HSR:43.529% C++
TX1 Repeater
C--
Kills:191
Deaths:275
KDR:0.695
Accuracy:18.372% D--
HSR:17.801% C--
NS-30 Vandal
B+
Kills:186
Deaths:72
KDR:2.583
Accuracy:35.292% B
HSR:30.108% B+
NS-AM7 Archer
C+
Kills:184
Deaths:255
KDR:0.722
Accuracy:53.940% D
HSR:16.304% C+
Soldier Soaker
B+
Kills:135
Deaths:73
KDR:1.849
Accuracy:27.244% D
HSR:18.519% B+
99SV
B*
Kills:60
Deaths:6
KDR:10
Accuracy:36.518% B*
HSR:36.667% C++
Kills:28,299
Deaths (as Infiltrator):16,562
Deaths (to Infiltrators):17,245
KDR:1.70867
Kill Difference:11,737
Playtime:430.485 hours
Usage:6%
Score:5.813m
Score/min:225
Accuracy (listed only):33.939%
HSR (listed only):32.367%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B+
Kills:2,412
Deaths:516
KDR:4.674
Accuracy:43.653% B+
HSR:3.234% C++
M3 Pounder HEG
B+
Kills:2,154
Deaths:501
KDR:4.299
Accuracy:44.789% B+
HSR:3.203% C++
M6 Onslaught
C--
Kills:1,711
Deaths:684
KDR:2.501
Accuracy:14.485% C--
HSR:16.073% D
M6 Onslaught
C--
Kills:1,632
Deaths:685
KDR:2.382
Accuracy:14.778% C--
HSR:15.625% D-
MRC3 Mercy
D-
Kills:1,277
Deaths:623
KDR:2.050
Accuracy:12.989% D-
HSR:14.252% D*
MRC3 Mercy
D-
Kills:1,274
Deaths:617
KDR:2.065
Accuracy:12.511% D-
HSR:13.815% D*
M2 Mutilator
B+
Kills:1,188
Deaths:334
KDR:3.557
Accuracy:17.179% B+
HSR:14.899% D-
M2 Mutilator
B+
Kills:1,170
Deaths:334
KDR:3.503
Accuracy:16.699% B+
HSR:14.701% D-
M1 Heavy Cycler
C++
Kills:1,159
Deaths:301
KDR:3.851
Accuracy:14.593% C
HSR:19.500% C++
M1 Heavy Cycler
B++
Kills:1,154
Deaths:310
KDR:3.723
Accuracy:14.419% C+
HSR:21.404% B++
MR1 Fracture
B*
Kills:479
Deaths:361
KDR:1.327
Accuracy:32.191% C--
HSR:5.846% B*
MR1 Fracture
B**
Kills:408
Deaths:367
KDR:1.112
Accuracy:32.075% C--
HSR:6.127% B**
NS-10 Burster
B+
Kills:144
Deaths:50
KDR:2.880
Accuracy:30.821% B+
HSR:2.778% D-
NS-10 Burster
B
Kills:123
Deaths:50
KDR:2.460
Accuracy:31.439% B
HSR:2.439% D--
Kills:16,285
Deaths (as MAX Suit):2,866.500
Deaths (to MAX Suits):7,080
KDR:5.68114
Kill Difference:13,418.500
Playtime:295.552 hours
Usage:4%
Score:7.069m
Score/min:399
Accuracy (listed only):23.759%
HSR (listed only):10.992%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C-
Kills:108
V. Kills:34 309%
Deaths:36
KDR:3
Accuracy:42.082% D
KPH:30.500 D
VKPH:9.600 C-
M14 Banshee
D-
Kills:54
V. Kills:7 N/A
Deaths:60
KDR:0.900
Accuracy:24.793% D-
KPH:6.300 D*
VKPH:0.800 D*
Kills:162 (54 + 0)
Deaths:96
KDR:1.688
VKDR:0.427
Vehicle Kills:41
Kill Difference:66
Playtime:12.169 hours
Usage:0%
Score:0.209m
Score/min:287
Piloting Accuracy:24.793%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:1,442
V. Kills:272 N/A
Deaths:142
KDR:10.155
Accuracy:35.765% D-
KPH:41.400 C
VKPH:7.800 C+
L105 Zephyr PX
B++
Kills:1,163
V. Kills:312 372%
Deaths:52
KDR:22.365
Accuracy:54.338% B++
KPH:60.300 D
VKPH:16.200 B++
C150 Dalton
A
Kills:703
V. Kills:455 154%
Deaths:54
KDR:13.019
Accuracy:55.342% A
KPH:46.300 B++
VKPH:30 B+
Dual-75 Duster
B+
Kills:676
V. Kills:85 N/A
Deaths:16
KDR:42.250
Accuracy:46.251% B*
KPH:57.600 C
VKPH:7.200 B+
AP30 Shredder
B+
Kills:400
V. Kills:193 206%
Deaths:70
KDR:5.714
Accuracy:32.657% C++
KPH:34.900 B+
VKPH:16.800 C
CAS30 Tank Buster
C-
Kills:57
V. Kills:92 61%
Deaths:700
KDR:0.081
Accuracy:40.893% C-
KPH:0.500 D**
VKPH:0.800 D**
Kills:4,441 (57 + 4,384)
Deaths:1,034
KDR:4.295
VKDR:1.363
Vehicle Kills:1,409
Kill Difference:3,407
Playtime:205.178 hours
Usage:3%
Score:1.678m
Score/min:136
Piloting Accuracy:40.893%
Gunner Accuracy:32.657%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:446
V. Kills:47 N/A
Deaths:49
KDR:9.102
Accuracy:42.366% D
KPH:55.300 C++
VKPH:5.800 D
C75 Viper
C**
Kills:299
V. Kills:38 N/A
Deaths:35
KDR:8.543
Accuracy:30.447% D-
KPH:33.900 C**
VKPH:4.300 D
Kills:745 (745 + 0)
Deaths:84
KDR:8.869
VKDR:1.012
Vehicle Kills:85
Kill Difference:661
Playtime:16.882 hours
Usage:0%
Score:0.247m
Score/min:244
Driving Accuracy:30.447%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
C
Kills:1,588
V. Kills:138 N/A
Deaths:170
KDR:9.341
Accuracy:33.187% D--
KPH:40.600 C
VKPH:3.500 D--
E540 Halberd
A
Kills:1,047
V. Kills:484 216%
Deaths:95
KDR:11.021
Accuracy:46.121% B++
KPH:36.800 A
VKPH:17 B**
P2-120 HEAT
C+
Kills:1,027
V. Kills:346 296%
Deaths:141
KDR:7.284
Accuracy:27.690% D**
KPH:24.800 C+
VKPH:8.400 C
P2-120 AP
B
Kills:926
V. Kills:685 135%
Deaths:156
KDR:5.936
Accuracy:34.665% D*
KPH:26 C
VKPH:19.300 B
P525 Marauder
C++
Kills:333
V. Kills:33 N/A
Deaths:32
KDR:10.406
Accuracy:19.034% C
KPH:41.200 D
VKPH:4.100 C++
MR11 Gatekeeper
B*
Kills:300
V. Kills:183 163%
Deaths:30
KDR:10
Accuracy:46.060% B*
KPH:31.600 B*
VKPH:19.300 B
G30 Vulcan
B+
Kills:138
V. Kills:62 219%
Deaths:40
KDR:3.450
Accuracy:28.762% C+
KPH:25.900 B+
VKPH:11.600 C
Kills:5,359 (3,541 + 1,818)
Deaths:664
KDR:8.071
VKDR:2.908
Vehicle Kills:1,931
Kill Difference:4,695
Playtime:167.431 hours
Usage:2%
Score:2.968m
Score/min:295
Driving Accuracy:34.665%
Gunner Accuracy:28.762%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B
Kills:4,916
V. Kills:218 N/A
Deaths:236
KDR:20.831
Accuracy:36.631% C*
KPH:117.800 B
VKPH:5.200 C
M40 Fury-H
C--
Kills:415
V. Kills:33 N/A
Deaths:41
KDR:10.122
Accuracy:33.174% D--
KPH:65.400 C--
VKPH:5.200 D--
G20 Vulcan-H
C*
Kills:282
V. Kills:184 152%
Deaths:66
KDR:4.273
Accuracy:52.989% B++
KPH:43.900 C+
VKPH:28.600 C*
E540 Halberd-H
B+
Kills:145
V. Kills:61 234%
Deaths:16
KDR:9.063
Accuracy:57.525% C+
KPH:52.900 B+
VKPH:22.300 C+
M12 Kobalt-H
C*
Kills:96
V. Kills:5 N/A
Deaths:9
KDR:10.667
Accuracy:20.568% C+
KPH:110.700 C+
VKPH:5.800 C*
MR11 Gatekeeper-H
B++
Kills:53
V. Kills:37 139%
Deaths:12
KDR:4.417
Accuracy:59.384% B++
KPH:34 C++
VKPH:23.700 C-
Kills:5,907 (0 + 5,907)
Deaths:380
KDR:15.545
VKDR:1.416
Vehicle Kills:538
Kill Difference:5,527
Playtime:59.675 hours
Usage:1%
Score:1.587m
Score/min:443
Driving Accuracy:N/A%
Gunner Accuracy:59.384%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B++
Kills:982
V. Kills:39 N/A
Deaths:56
KDR:17.536
Accuracy:20.548% B++
KPH:52.100 C
VKPH:2.100 D
M12 Kobalt
B+
Kills:368
V. Kills:7 N/A
Deaths:20
KDR:18.400
Accuracy:20.395% B+
KPH:48.600 D
VKPH:0.900 D--
M40 Fury
D
Kills:321
V. Kills:41 N/A
Deaths:53
KDR:6.057
Accuracy:30.040% D
KPH:28.700 D
VKPH:3.700 D*
M40 Fury
C
Kills:314
V. Kills:44 N/A
Deaths:34
KDR:9.235
Accuracy:33.703% C
KPH:48.200 C
VKPH:6.800 D
M20 Basilisk
C
Kills:214
V. Kills:83 255%
Deaths:41
KDR:5.220
Accuracy:46.937% B**
KPH:18.100 C
VKPH:7 C
M20 Basilisk
B+
Kills:174
V. Kills:68 252%
Deaths:50
KDR:3.480
Accuracy:43.056% B+
KPH:23 C++
VKPH:9 C+
M60-G Bulldog
D
Kills:64
V. Kills:14 427%
Deaths:20
KDR:3.200
Accuracy:37.477% C**
KPH:17.600 D
VKPH:3.900 D
Kills:2,437 (0 + 2,437)
Deaths:274
KDR:8.894
VKDR:1.080
Vehicle Kills:296
Kill Difference:2,163
Playtime:67.121 hours
Usage:1%
Score:0.777m
Score/min:193
Driving Accuracy:N/A%
Gunner Accuracy:37.477%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C--
Kills:144
V. Kills:13 N/A
Deaths:125
KDR:1.152
Accuracy:37.815% D-
KPH:14.400 C--
VKPH:1.300 D*
S12 Renegade
C++
Kills:57
V. Kills:1 N/A
Deaths:39
KDR:1.462
Accuracy:42.803% C++
KPH:23.600 D-
VKPH:0.400 D*
Kills:201 (201 + 0)
Deaths:164
KDR:1.226
VKDR:0.085
Vehicle Kills:14
Kill Difference:37
Playtime:12.391 hours
Usage:0%
Score:0.074m
Score/min:99
Driving Accuracy:42.803%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:189
V. Kills:11 N/A
Deaths:12
KDR:15.750
Accuracy:33.411% C+
KPH:54.900 C
VKPH:3.200 D--
VLG Missile Launcher
B**
Kills:111
V. Kills:39 278%
Deaths:7
KDR:15.857
Accuracy:62.865% B**
KPH:60.300 C+
VKPH:21.200 C
Kills:300 (0 + 300)
Deaths:19
KDR:15.789
VKDR:2.632
Vehicle Kills:50
Kill Difference:281
Playtime:5.284 hours
Usage:0%
Score:0.068m
Score/min:216
Piloting Accuracy:N/A%
Gunner Accuracy:62.865%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 21,42721,1678,5702.47C**0.3726.047%B++27.448%B+44.8C**N/A133472.1h10.6B++40.8B++
T9A "Butcher" 14,36214,1976,6512.135C++0.0423.096%C27.217%C+45.3CN/A116313.4h10.6B+45.9C*
NS-15M1 12,90712,7395,0262.535B*0.4427.221%B*27.09%B+45.4C*N/A129280.9h10.9B++40.1B++
T9 CARV 12,28612,1906,5921.849B+0.2522.383%B++21.821%C+39.6B++N/A138307.7h10.8B**48.2B++
HC1 Cougar 12,08511,9354,4322.693A++0.5928.414%B*22.254%C+44.6B*N/A122267.7h9.5B*33.4B++
NS-15M2 10,45410,2663,8522.665B++0.5726.869%B+27.606%C**47.3C++N/A122217h11.4B+42.4B+
T7 Mini-Chaingun 7,2457,1914,2671.685B*0.4120.204%B++11.167%C--43B+N/A148167.3h12.3B++60.8B+
NS-11C 5,5845,5002,4092.283A+0.1827.997%B*20.909%B34.5B+N/A93159.3h12.1B+43.3B++
LC3 Jaguar 5,3485,2802,5412.078B+0.0227.029%B++20.777%C++34.3C**N/A115153.8h10.6B++39.1B++
P525 Marauder-H 5,1344,91623620.831B+18.7336.631%C*N/A117.9B5.2C44641.7h5.8B+15.9B+
MG-S1 Jackal 4,3624,3031,8892.278B**0.1829.349%B+21.659%C**48.4B++N/A11788.9h9.3B+31.7B++
LC2 Lynx 4,1914,1472,4581.687B+0.4124.457%C*20.039%C27.8C+N/A89149.3h11.3B**46.3B++
MG-H1 Watchman 3,9983,9331,7212.285B+0.1925.236%B+30.587%B++47.3C**N/A13283.2h13.3B+52.8B+
T9 CARV-S 3,9463,8732,0371.901C**0.2024.694%B+26.104%C**41.8C+N/A13292.7h11.7C**47.4B+
NSX-P Naginata 3,7753,6821,7482.106B+0.0126.823%B*33.732%B++74.1B**1.9A18749.7h10.1B*37.5B++
TAR 3,6783,6141,9571.847B0.2526.951%B++21.002%C+36C*N/A119100.4h11.3B*42B++
T32 Bull 3,4523,4151,9831.722C**0.3824.097%C++24.685%C++27.5C--N/A102124.4h11.6B+48.1B
T1B Cycler 3,3113,2681,3872.356B0.2627.537%B25.49%C+41.4C+N/A13478.9h11.4B+41.2B+
TRAC-5 Burst 2,9722,9351,2272.392C**0.2928.299%B+24.293%C++35.6C+N/A11082.5h11.2B+39.7B+
T16 Rhino 2,9462,9121,7351.678B+0.4221.762%C*18.956%C-31.6C+N/A15192.2h12.3B+56.7B+
MG-C1 Kindred 2,9642,8781,2982.217B++0.1231.043%B**22.863%C+49.2C**1.5B++11458.5h10B+32.4B++
AS16 NightHawk 2,8492,8272,0121.405C*0.6940.362%C+10.294%D--33.3C+N/A15784.9h3.8B+9.5B+
Frag Grenade 2,6582,63112631N/A2,628.9050.28%B++N/A711.1B**7.3C+24413.7h2.8B**5.6B*
The Kraken 3,5802,4949922.514B++0.4171.021%B**1.443%C--53.9B++23.5B+30446.3h4.6C6.5C*
SMG-46 Armistice 2,4822,4651,3631.809B++0.2928.713%B+14.442%C32.6C*N/A12275.6h11.4B*39.6B++
Cycler TRV 2,4492,4341,9211.267C++0.8321.521%C13.435%D-25.9C+N/A10394.1h11.6B++54B
M3 Pounder HEG 2,7742,4125164.674A*2.5743.653%B+3.234%C++38.1A**5.7A+19163.3h14.7B+33.7B+
NS-11P 2,3602,3371,1552.023B++0.0826.268%B++22.422%B+33.9C**N/A9068.9h11.5B*43.8B*
M3 Pounder HEG 2,4822,1545014.299A++2.2044.789%B+3.203%C++36.6A*5.6B**17858.9h16.5C**37B+
TRS-12 Uppercut 2,1152,1051,6331.289C++0.8154.302%C12.162%C--35.4C+N/A14359.4h2B**3.7B+
TAS-16 Blackjack 2,0882,0791,3881.498C**0.6060.079%C+13.949%C33.6C+N/A11761.9h2.1B++3.4B+
TRAC-5 S 2,1632,0669322.217A++0.1229.731%A+4.598%F--26.9B+1.3A*11876.8h5.5A+18.6A
C-4 2,6501,9789772.025B+0.0722.752%C--N/A111.8B++38B+129617.7h1.2B+5.5C**
TRAC-Shot 1,8281,8081,2521.444C++0.6624.132%C17.035%C24.4C-N/A6874.2h10.5B+43.5C*
M6 Onslaught 1,7351,7116842.501C*0.4014.485%C--16.073%D28.5CN/A13160h22.6D--156C-
TSAR-42 1,7131,7044333.935C*1.8441.814%B+70.012%C*40.5C*N/A16742.1h2B++4.8B+
T2 Striker 3,2401,6771,2751.315A++0.7858.576%B++N/A18.9B**17.6A30888.9h37.8B+64.5B+
M6 Onslaught 1,6561,6326852.382C++0.2814.778%C--15.625%D-27.2CN/A12060.1h23.9D*162D
P2-120 HESH 1,7261,5881709.341C7.2433.187%D--N/A40.6C3.5D--22739.1h4.4B+13.2C+
Sticky Grenade 1,6041,58211582N/A1,579.9058.787%B++N/A930.6C+12.9C+28311.7h2.3C+3.9C**
Anti-Vehicle Grenade 1,7631,55511555N/A1,552.9062.177%AN/A555.4B++74.3C27872.8h4.1B*6.6B*
Shuriken 1,5301,5209631.578C++0.5225.347%D19.145%C++30.4DN/A9750h12B+47.2C++
Tank Mine 2,5351,4964223.545B+1.4534.632%C++N/A127.9B+88.8B*175611.7h1.6B+4.7B*
NSX-P Tanto 1,4901,4634613.174A**1.0730.815%B**27.341%C**48.4B**N/A12230.2h11.5B*37.4B*
L105 Zephyr 1,7141,44214210.155C+8.0635.765%D-N/A41.4C7.8C+28134.8h5.9C**16.5C+
ML-7 1,8291,4031,3431.045B+1.0560.553%B+3.493%B32.2B*9.8C40643.6h4.5B**7.5B**
TMG-50 1,3791,3708811.555C**0.5420.153%C+18.321%D31.1C+N/A16744.1h10.2B+50.5B
NSX Daimyo 1,3531,3534752.848C+0.7539.501%C94.087%C+35.8C--N/A8937.8h2.6C+6.5C++
PDW-16 Hailstorm 1,3501,3391,2031.113C++0.9922.9%C+10.605%D-20.8CN/A8764.3h13.6B+59.3C**
T1A Unity 1,3531,3267371.799B+0.3026.982%C**21.418%C-36CN/A9336.8h12C++44.4B
TORQ-9 1,3341,3269211.44C++0.6623.054%C14.932%D*29.9C+N/A11044.4h14.4C**62.6C++
T5 AMC 1,3371,3258861.495B+0.6026.606%B++18.793%C+20.7C+N/A10463.9h12.2B++45.7B++
MRC3 Mercy 1,2921,2776232.05C+0.0512.989%D-14.252%D*18.2DN/A8370.1h18.9C**145.4C+
MRC3 Mercy 1,2921,2746172.065C+0.0312.511%D-13.815%D*18.4DN/A8269.4h18.1B144.7C+
AMR-66 1,2711,2547211.739B**0.3630.82%B++23.923%C+28.6B+N/A10043.8h6.5B**21.2B*
NS-11A 1,2631,2495012.493B*0.3930.773%A24.34%B+51.4B**N/A16024.3h11.3B*36.8B*
TRAC-5 1,2501,2446971.785A0.3124.723%B++18.087%C+26.1B+N/A19147.7h11.1B*44.9B++
The Slasher 1,3181,24024,0480.052C++2.0533.052%C+3.871%D-1.1CN/A31170.5h1.9B+5.6C+
Claymore 1,2201,2201359.037B+6.9435.413%C**N/A190.6B*N/A5946.4h1.2C++3.4B+
NS-357 Underboss 1,2181,2101,1351.066C++1.0343.677%B*31.322%A52.4B+N/A14323.1h3.6B++8.1B*
MANA Anti-Personnel Turret 1,2141,2023613.33N/A1.2320.692%UN/A12020U120U24973100.1h16.6T*80.3T*
M2 Mutilator 1,1981,1883343.557A1.4617.179%B+14.899%D-33.3B+N/A13235.7h16.1B+93.9B+
TS4 Haymaker 1,2011,1851,1331.046C+1.0535.254%D8.27%D*21.7C--N/A9754.5h3.7B++10.4C**
NSX Naginata 1,1901,1776031.952B+0.1523.582%C**31.181%B+31.5CN/A8737.4h11.1B+47.1B+
PS1-AV Suppressor 1,1921,1745082.311B+0.2128.673%C+22.061%C+48.3C+N/A11824.3h11.5B+40B+
NSX Tengu 1,1781,1745202.258B**0.1643.81%B**25.724%B++48.9B+N/A12624h9.6B*22B++
M2 Mutilator 1,1751,1703343.503B**1.4016.699%B+14.701%D-32.9B+N/A13435.6h16B+95.8B+
SABR-13 1,1851,1694902.386B++0.2926.262%C++27.032%C*34.2C++N/A13434.2h10.3B++39.3B+
NSX Tanto 1,1831,1677031.66B+0.4426.532%C++24.764%C+24.7CN/A7447.3h12.1B+45.5C**
NS-44 Commissioner 1,1781,1671,3570.86C+1.2434.466%C+22.794%C++40.2C**N/A15929h3.3B++9.7B+
NSX Tomoe 1,1711,1643413.413B*1.3129.673%C++44.588%B++43.1C*N/A10227h11.8B++39.9B+
L105 Zephyr PX 1,4751,1635222.365C*20.2754.338%B++N/A60.3D16.2B++23919.3h5.8C--10.7C+
SOAS-20 1,1691,1634142.809B**0.7129.124%C*24.85%B+46.3B+N/A11725.1h9.7B*33.4B++
FA1 Barrage 1,1651,1628011.451B+0.6546.538%B++10.327%D--36.5B+N/A15631.8h3.4B**7.3B*
M1 Heavy Cycler 1,1741,1593013.85A++1.7514.593%C19.5%C++36.7B++N/A11631.6h13.9B*94.9B+
NSX Yumi 1,1711,1595082.281B++0.1832.333%B**29.077%B35.9C+N/A8432.3h10.7B+33.1B++
NS Baron G5 1,1701,1588491.364B0.7448.476%B+19.516%B**36.8C++N/A10031.5h3.8B++7.9C+
TS2 Inquisitor 1,1631,1589901.17C+0.9328.154%C+22.021%B42.4C*N/A13527.3h8.6B+30.4B+
T1S Cycler 1,2011,1565811.99B*0.1121.583%C--8.478%F-22C-N/A9252.6h8.9A+41.2B++
M1 Heavy Cycler 1,1691,1543103.723A++1.6214.419%C+21.404%B++31.1B**N/A13937.1h14.9B*103.2B+
NS-7 PDW 1,1551,1547371.566B*0.5327.389%B+14.905%C-26.3C+N/A9543.9h11.4B*41.5B++
MKV Suppressed 1,1611,1547981.446B+0.6526.468%C++17.071%C29.4C+N/A9639.2h12.1B+45.6B+
T1 Cycler 1,1641,1537621.513B+0.5921.927%C+13.27%D*19.9CN/A14958h13.2B+60.3B+
Chainblade 1,2821,14568,2770.017C+2.0830.542%C++1.834%D0.3C--N/A13456.4h2.7C++8.7B
NS Decimator 1,5721,0981,1760.934C+1.1759.962%C+2.823%B+29.4C12.7C38537.3h4.6C*7.7C*
ASP-30 Grounder 1,3811,0521,0161.035B+1.0665.606%B+3.422%C**23.3B++7.3C--16245.1h5.3A8A
E540 Halberd 1,5311,0479511.021B++8.9246.121%B++1.815%D-36.9A17B**26728.4h5.5B11.9B+
P2-120 HEAT 1,3731,0271417.284C*5.1827.69%D**2.824%C+24.8C+8.4C23541.4h6.7B24.2D
Havoc 1,0111,0035891.703C*0.4050.999%C--19.242%A+42.9CN/A11323.4h4C++7.9C+
M12 Kobalt 1,0219825617.536C*15.4420.548%B++20.061%B+52C2.1D16118.9h15.3B++74.6B+
T4 AMP 9569468821.073C++1.0329.594%B+27.696%A+46.6B+N/A13220.3h12.2B++41.3B+
P2-120 AP 1,6119261565.936C+3.8434.665%D*2.7%C26C19.2B47035.6h8.8D25.4D*
M9 SKEP Launcher 1,2549075301.711A*0.3973.655%B*2.756%C**39.8A++15.2B*25322.8h5.3A7.3A+
C-4 ARX 1,1019023962.278C++0.1821.706%D*N/A127C*28C-6797.1h1.1B+5.1C+
TRAP-M1 7277253512.066B0.0327.561%C24.138%C+31.7CN/A7922.9h7.3B*26.5B+
C150 Dalton 1,1587035413.019B*10.9255.342%AN/A46.3B++29.9B+37915.2h4B+7.3B*
Dual-75 Duster 7616761642.25A*40.1546.251%B*N/A57.8C7.3B+18811.7h7.7D*16.6C+
Rocklet Rifle 1,1676292053.068S0.9758.265%B++N/A45.3A+38.7A60513.9h35.6C*61.2B+
RAMS .50M 6006001444.167B2.0744.557%B*83%B+20.6C--N/A10529.1h2.1C**4.8B+
MG-HBR1 Dragoon 5865772032.842A+0.7439.596%B**36.222%B++34.8B+N/A8716.6h6.4B+16.1B++
NSX-P Tengu 5315302811.886B++0.2141.637%B**27.736%B**68.8B**N/A1537.7h9.6B**23.1B*
MR1 Fracture 6564793611.327B*0.7732.191%C--5.846%B*14.5A5.4C*15033h31.7B*98.6B+
NSX Masamune 7014622561.805A0.2968.465%A1.515%C46.7B**24.1B**3349.9h9.2B+13.5B++
L100 Python HESH 493446499.102C+7.0042.366%D1.794%C*55.1C++5.8D2408.1h2.9B+6.8C*
M12 Kobalt 4474421334C*31.9020.215%C24.887%A++96.1C+1.1D2114.6h13B++64.5B+
Ripper 4414255,6870.075C+2.0236.107%B*12.706%D1.5CN/A4279h1.5C+4.2C+
M40 Fury-H 4484154110.122C+8.0233.174%D--N/A65.9C--5.2D--3476.3h5B**15.1B*
MR1 Fracture 5694083671.112B++0.9932.075%C--6.127%B**12B**4.7C+12434h37B*115.3B+
SR-7 4024002411.66C-0.4447.933%B**83.25%B+14.3D--N/A3827.9h2.2C++4.7B+
AP30 Shredder 593400705.714C+3.6132.657%C++2%C+34.8B16.8C25011.5h58.1B++178B++
M12 Kobalt 3753682018.4C*16.3020.395%B+23.098%B*48.4DN/A2047.6h16.2B79.2B+
TX2 Emperor 3523513501.003C++1.1033.436%B++22.222%C**48.8B*N/A1677.2h7.8B++23.2B+
P525 Marauder 3663333210.406C8.3119.034%CN/A41.1D4.1C++1418.1h8.9D*46.6D
MANA Anti-Vehicle Turret 5943331771.881C*0.2256.311%C**3.303%C38.7C**30.3C*6068.6h8.7C**15.4B+
M40 Fury 362321536.057C+3.9630.04%DN/A28.7D3.7D*17011.2h10.4B++34.8B+
M40 Fury 358314349.235C++7.1433.703%C1.592%C+48.3C6.8D3356.5h10B++29.5B+
Spear Anti-Vehicle Phalanx Turret 459306339.273B+7.1747.578%B+5.882%B*51B++25.5B+5486h7.2C**15.1B+
MR11 Gatekeeper 4833003010A7.9046.06%B*2.333%C*31.6B*19.3B3399.5h42.5B+92.2B*
C75 Viper 337299358.543B*6.4430.447%D-N/A34C**4.3D2488.8h7.9B*26B++
G20 Vulcan-H 466282664.273C++2.1752.989%B++1.418%D--44.1C+28.8C*5496.4h95.6C**180.5B+
HSR-1 269268952.821B+0.7237.585%B+30.597%C**58.3B++N/A2514.6h4.3B**11.5B++
NS-61 Emissary 2682662211.204B+0.9028.442%C+21.805%B*22.5C+N/A7411.8h14.4C++50.5C*
NS-44L Blackhand 2562551901.342C++0.7643.059%C++43.529%C++43.2B**N/A1355.9h3.8B+8.9B+
NS-TMC-01 "His Regards" 27025114,1180.018C2.0819.302%C-N/A0.3C-N/A1762.2h2B+10.3C*
M20 Basilisk 297214415.22B*3.1246.937%B**6.542%C**18.1C7C18511.8h92.3C++196.7B+
TX1 Repeater 1931912750.695C+1.4018.372%D--17.801%C--21CN/A2009.1h13.6C++73.9C
CAS 14-E 2001891215.75C+13.6533.411%C+1.058%D55.6C3.2D--1953.4h25.7B+76.9B+
NS-30 Vandal 186186722.583B+0.4835.292%B30.108%B+38C+N/A1984.9h4.7B*13.5B++
NS-AM7 Archer 2451842550.722B+1.3853.94%D16.304%C+5.7C1.9C--5132.1h15.2B+28.1B+
Auraxium Chainblade 1901823,9180.046C**2.0529.327%C+3.846%C--0.9C+N/A2203.5h1.7B*5.7B
M20 Basilisk 242174503.48C++1.3843.056%B+4.598%C-22.9C++8.9C+2177.6h69.7B++161.9B*
Nightshade 1631454,1970.035C2.0678.983%B++2.069%D*1.1C-N/A4130.3h17.9C*22.6B
E540 Halberd-H 206145169.063C++6.9657.525%C+N/A53.7B+22.6C+4202.7h4.3B*7.5B*
M40 Fury-F 1571441251.152C+0.9537.815%D-1.389%B+14.4C--1.3D*9510h5.6B*14.9B+
NS-10 Burster 243144502.88M0.7830.821%B+2.778%D-7.3B**5B**13819.8h136.4B+442.6B+
G30 Vulcan 200138403.45C+1.3528.762%C+2.899%C26B+11.7C4125.3h80.9B+281.1B+
Soldier Soaker 138135731.849B+0.2527.244%D18.519%B+61.4B+1.4B+3292.2h5.7B21C+
MAX Punch 1411292,8660.045C--2.0535.177%DN/A0.4DN/A2306.9h1.9C++5.5C++
NS-10 Burster 221123502.46A+0.3631.439%B2.439%D--6.8B*5.4A14618.1h155.2C*493.6B+
Fatestealer 1251163030.383T-1.7234.851%C+22.414%C+9.1DN/A2312.7h2.3C++6.6C*
VLG Missile Launcher 150111715.857C+13.7662.865%B**N/A61.7C+21.7C2541.8h6C+9.6B
Hellfire Rocket Pods 142108363C-0.9042.082%DN/A30.9D9.7C-7263.5h32.3C-76.7C--
M60-A Bulldog 108100214.762C2.6634.32%CN/A23.3D1.9D--4104.3h6.3C18.2C+
M12 Kobalt-H 10196910.667C8.5720.568%C+14.583%C-106.7C+5.6C++3340.9h11.4B*55.4B+
M20 Basilisk 11881136.231C4.1356.478%B+3.704%C23.8D-10.9D*1683.4h72.2B*127.9B*
Spear Anti-Vehicle Phalanx Tower 7366166A*63.9059.109%B**1.515%D--60B++6.4D*2801.1h8.8C**15B++
M60-G Bulldog 7864203.2C1.1037.477%C**4.688%B**17.8D3.9D1233.6h6.5B+17.2B+
Hunter QCX 67631070.589C+1.5110.384%F-31.746%B8.1DN/A477.8h5.1C*49.2D--
99SV 6060610S7.9036.518%B*36.667%C++16.2C--N/A2963.7h5B+13.8B++
CAS30 Tank Buster 149577000.081D2.0240.893%C-N/A0.5D**N/A24112.7h98.5F240.9D--
S12 Renegade 5857391.462C0.6442.803%C++3.509%C-23.8D-N/A1152.4h4D9.3C+
M14 Banshee 6154600.9C1.2024.793%D-1.852%B**6.3D*N/A1068.6h26.6C+107.1C+
Xiphos Anti-Personnel Phalanx Tower 5754154C+51.9037.302%B*N/A270C**15B**10340.2h7B+18.7B+
MR11 Gatekeeper-H 9053124.417C+2.3259.384%B++1.887%C*33.1C++23.1C--4251.6h48.4B+81.5B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon13520,67415h
Anti-Vehicle MANA Turret399414.9h
Nano-Armor Kit1,3221,445,159109.6h
Repair Module0620.2h
Turret AI Module0680.2h
Nanite Revive Grenade05,9031.7h
Nanite Healing Grenade0950h
Medical Applicator1,271687,97854.2h
Spitfire Auto-Turret524,9514.6h
Restoration Kit79918,72625.9h
Motion Spotter146,9883.1h
Xiphos Anti-Personnel Tower0530.2h
Rampart Wall0600.5h
Welding Device04,6510.2h
Shield Recharging Field512,8511.1h
Recon Detection Device3410,26716.2h
Medical Kit5,49252,958134.3h
Ammunition Package11710,0854h
M20 Basilisk-F3900.1h
Anti-Infantry MANA Turret311,9912.9h
Flail Targeting Dart3950.7h
Router01600.2h
Nano-Repair Grenade09000.3h
Hardlight Barrier52020.3h
WLT-Howler Mining Laser32,9522.1h

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