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Maj. General Imperator Mblades[JUGA] Mblades
TR BR 83

KDR: 1.37

Score: 147.8m

Last Seen: Jul 13th, 2019 7:03 AM
- OFFLINE - 131.4 hour(s)

Prestige 1, Battle Rank 83 - Terran Republic on Connery - Outfit Member of JUGG3RNAUT[JUGA] JUGG3RNAUT
TR outfit on Briggs

Members: 20
Level Progress (to 84): 10%
PRIMARY CLASSESMEDICHEAVY
PRIMARY WEAPONS Claymore T9 CARV Cycler TRV T9A "Butcher" P2-120 HESH MSW-R TMG-50 C-4 ARX
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $556,695 MLG Score: 445
Fun Score: N/A
Cheeseburgers Flipped: 2468TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.563%20.286%51956115874,9191.186010.187

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.517%0.859B*-0.087C+0.254C*HEAD ++ (~7.5)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.60.427B10.90.236C++31.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.018%0.867%177212122,30716452731.40243842%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.984%-0.14C-0.667D0.32

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.20.732B++15.60.706B++27.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.765%1.865%420812068,471287829812.94336284%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.952%-0.021C+-0.448C--1.572

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.90.355C**10.10.189C++14.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.657%2.747%1581212023,05825427551.20252404%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.078%0.135C++-0.42C--0.496

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
76.80.358C**28.90.275C*47.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.602%62.572%158712078,1735212461.56811

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.927%-0.058C+-0.293C0.814

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.20.07C+3.2-0C+6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.935%10.765%158612087,7575375831.44316

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.423%0.697B+-0.764D--0.179

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.466B+3.50.276C*3.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
JUGG3RNAUT[JUGA] JUGG3RNAUT
TR outfit on Briggs

Members: 20
147.8m497.6%550 (33k)463 (27.8k)1.37308153,605111,8691.4777783 (83)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1214742522.24%16.494%36702:5196

27% Combat Medic11% Engineer24% Heavy Assault16% Infiltrator14% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 10th, 2012 10:21 AMMay 28th, 2015 12:58 PMJul 17th, 2019 2:57 AM (1d) (PST)Jul 13th, 2019 4:20 AM (5d) (PST)Jul 13th, 2019 3:03 AM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4582432150.4810.3500.0792.5560.033445

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
27,49714,58812,90929215153227,751

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5327.1h/222d 11,712 25,335 57,182 817.1k 12,354 19,781 10,612 146.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
B**
Kills:4,795
Deaths:3,244
KDR:1.478
Accuracy:24.501% B**
HSR:22.378% C+
T9A "Butcher"
C++
Kills:2,385
Deaths:1,239
KDR:1.925
Accuracy:24.959% C++
HSR:25.870% C
MSW-R
B++
Kills:2,175
Deaths:1,811
KDR:1.201
Accuracy:25.996% B++
HSR:18.851% D
TMG-50
B+
Kills:2,090
Deaths:1,901
KDR:1.099
Accuracy:23.414% B+
HSR:19.713% D
T16 Rhino
B
Kills:1,670
Deaths:1,683
KDR:0.992
Accuracy:22.830% B
HSR:17.844% D
T9 CARV-S
C
Kills:1,338
Deaths:1,579
KDR:0.847
Accuracy:20.958% C
HSR:19.731% D
MG-H1 Watchman
B+
Kills:1,197
Deaths:905
KDR:1.323
Accuracy:24.981% B+
HSR:27.820% C*
NS-15M1
B++
Kills:1,192
Deaths:697
KDR:1.710
Accuracy:26.199% B++
HSR:22.315% C+
T32 Bull
C-
Kills:1,174
Deaths:1,480
KDR:0.793
Accuracy:21.556% C-
HSR:17.206% D--
NSX Naginata
B*
Kills:1,164
Deaths:557
KDR:2.090
Accuracy:26.397% B*
HSR:30.928% B+
NS-15MP
C
Kills:1,162
Deaths:544
KDR:2.136
Accuracy:26.097% C
HSR:21.515% D--
NS-15M2
B+
Kills:1,161
Deaths:639
KDR:1.817
Accuracy:26.864% B+
HSR:26.787% C++
NS-15M AE
C+
Kills:1,160
Deaths:920
KDR:1.261
Accuracy:24.824% C+
HSR:19.655% D-
Kills:22,663
Deaths (as Heavy Assault):17,199
Deaths (to Heavy Assaults):32,730
KDR:1.31769
Kill Difference:5,464
Playtime:1,280.983 hours
Usage:24%
Score:30.414m
Score/min:396
Accuracy (listed only):24.583%
HSR (listed only):22.355%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
FA1 Barrage
B**
Kills:1,739
Deaths:1,818
KDR:0.957
Accuracy:49.803% B**
HSR:12.651% D
MKV Suppressed
C++
Kills:1,409
Deaths:1,536
KDR:0.917
Accuracy:26.315% C++
HSR:14.833% D
LC2 Lynx
B*
Kills:1,373
Deaths:1,314
KDR:1.045
Accuracy:27.967% B*
HSR:12.819% D**
MKV-G Suppressed
B
Kills:1,369
Deaths:806
KDR:1.699
Accuracy:28.005% B
HSR:19.942% C*
PDW-16 Hailstorm
C++
Kills:1,352
Deaths:1,497
KDR:0.903
Accuracy:24.867% C++
HSR:10.059% D--
T5 AMC
C**
Kills:1,349
Deaths:1,844
KDR:0.732
Accuracy:24.987% C**
HSR:15.419% D-
AS16 NightHawk
C**
Kills:1,343
Deaths:1,326
KDR:1.013
Accuracy:42.587% C**
HSR:13.105% C
LC3 Jaguar
C++
Kills:1,328
Deaths:1,721
KDR:0.772
Accuracy:23.990% C++
HSR:11.295% F
HC1 Cougar
C++
Kills:1,325
Deaths:1,726
KDR:0.768
Accuracy:24.640% C++
HSR:19.849% C-
NS Baron G5
B*
Kills:1,220
Deaths:878
KDR:1.390
Accuracy:52.999% B*
HSR:11.230% D
MG-S1 Jackal
B++
Kills:1,216
Deaths:927
KDR:1.312
Accuracy:26.733% C++
HSR:25.329% B++
SMG-46AE Armistice
C+
Kills:1,198
Deaths:656
KDR:1.826
Accuracy:27.345% C--
HSR:21.786% C+
NSX Tengu
B
Kills:1,189
Deaths:859
KDR:1.384
Accuracy:38.862% B
HSR:17.746% C--
NSX Tanto
C**
Kills:1,182
Deaths:930
KDR:1.271
Accuracy:26.066% C+
HSR:27.411% C**
TAS-16 Blackjack
B+
Kills:1,180
Deaths:1,492
KDR:0.791
Accuracy:65.183% B+
HSR:8.390% D*
TRAC-5 S
B+
Kills:1,175
Deaths:1,204
KDR:0.976
Accuracy:25.754% B+
HSR:16.511% C+
NS-7B PDW
B+
Kills:1,173
Deaths:683
KDR:1.717
Accuracy:26.790% C**
HSR:20.887% B+
TRAC-Shot
C+
Kills:1,171
Deaths:858
KDR:1.365
Accuracy:25.499% C+
HSR:17.165% C
NS-7 PDW
C**
Kills:1,171
Deaths:1,473
KDR:0.795
Accuracy:26.152% C**
HSR:14.774% C--
TRAC-5
C+
Kills:1,171
Deaths:1,375
KDR:0.852
Accuracy:21.573% C+
HSR:12.383% D*
NS-11CP
C-
Kills:1,170
Deaths:852
KDR:1.373
Accuracy:26.479% C-
HSR:20.513% C-
TS4 Haymaker
C++
Kills:1,170
Deaths:1,426
KDR:0.820
Accuracy:44.259% C++
HSR:8.889% D*
SMG-46 Armistice
C-
Kills:1,166
Deaths:1,650
KDR:0.707
Accuracy:23.578% C-
HSR:11.750% D
Shuriken
C+
Kills:1,165
Deaths:929
KDR:1.254
Accuracy:27.333% C+
HSR:16.652% C
NS Baron G5G
B**
Kills:1,164
Deaths:725
KDR:1.606
Accuracy:55.245% B**
HSR:13.746% C+
NS Baron G5AE
C+
Kills:1,164
Deaths:946
KDR:1.230
Accuracy:47.005% C+
HSR:13.316% C
Havoc
C++
Kills:1,164
Deaths:765
KDR:1.522
Accuracy:54.217% C++
HSR:10.825% D-
TRAC-5 Burst
B+
Kills:1,164
Deaths:1,366
KDR:0.852
Accuracy:27.850% B+
HSR:15.894% D*
NS-11C
B+
Kills:1,162
Deaths:801
KDR:1.451
Accuracy:26.710% B+
HSR:21.601% B+
TRS-12 Uppercut
C++
Kills:1,161
Deaths:1,444
KDR:0.804
Accuracy:59.852% C++
HSR:9.475% D--
MG-C1 Kindred
C*
Kills:464
Deaths:361
KDR:1.285
Accuracy:27.623% C*
HSR:24.354% C++
Kills:37,747
Deaths (as Light Assault):36,188
Deaths (to Light Assaults):20,628
KDR:1.04308
Kill Difference:1,559
Playtime:766.878 hours
Usage:14%
Score:18.064m
Score/min:393
Accuracy (listed only):34.073%
HSR (listed only):15.826%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
FA1 Barrage
B**
Kills:1,739
Deaths:1,818
KDR:0.957
Accuracy:49.803% B**
HSR:12.651% D
LC2 Lynx
B*
Kills:1,373
Deaths:1,314
KDR:1.045
Accuracy:27.967% B*
HSR:12.819% D**
T5 AMC
C**
Kills:1,349
Deaths:1,844
KDR:0.732
Accuracy:24.987% C**
HSR:15.419% D-
AS16 NightHawk
C**
Kills:1,343
Deaths:1,326
KDR:1.013
Accuracy:42.587% C**
HSR:13.105% C
LC3 Jaguar
C++
Kills:1,328
Deaths:1,721
KDR:0.772
Accuracy:23.990% C++
HSR:11.295% F
HC1 Cougar
C++
Kills:1,325
Deaths:1,726
KDR:0.768
Accuracy:24.640% C++
HSR:19.849% C-
NS Baron G5
B*
Kills:1,220
Deaths:878
KDR:1.390
Accuracy:52.999% B*
HSR:11.230% D
NSX Tanto
C**
Kills:1,182
Deaths:930
KDR:1.271
Accuracy:26.066% C+
HSR:27.411% C**
TAS-16 Blackjack
B+
Kills:1,180
Deaths:1,492
KDR:0.791
Accuracy:65.183% B+
HSR:8.390% D*
TRAC-5 S
B+
Kills:1,175
Deaths:1,204
KDR:0.976
Accuracy:25.754% B+
HSR:16.511% C+
TRAC-Shot
C+
Kills:1,171
Deaths:858
KDR:1.365
Accuracy:25.499% C+
HSR:17.165% C
TRAC-5
C+
Kills:1,171
Deaths:1,375
KDR:0.852
Accuracy:21.573% C+
HSR:12.383% D*
NS-11CP
C-
Kills:1,170
Deaths:852
KDR:1.373
Accuracy:26.479% C-
HSR:20.513% C-
TS4 Haymaker
C++
Kills:1,170
Deaths:1,426
KDR:0.820
Accuracy:44.259% C++
HSR:8.889% D*
DMR-99
C
Kills:1,168
Deaths:891
KDR:1.311
Accuracy:30.053% D-
HSR:26.884% C
NS Baron G5G
B**
Kills:1,164
Deaths:725
KDR:1.606
Accuracy:55.245% B**
HSR:13.746% C+
NS Baron G5AE
C+
Kills:1,164
Deaths:946
KDR:1.230
Accuracy:47.005% C+
HSR:13.316% C
Havoc
C++
Kills:1,164
Deaths:765
KDR:1.522
Accuracy:54.217% C++
HSR:10.825% D-
TRAC-5 Burst
B+
Kills:1,164
Deaths:1,366
KDR:0.852
Accuracy:27.850% B+
HSR:15.894% D*
NS-11C
B+
Kills:1,162
Deaths:801
KDR:1.451
Accuracy:26.710% B+
HSR:21.601% B+
TRS-12 Uppercut
C++
Kills:1,161
Deaths:1,444
KDR:0.804
Accuracy:59.852% C++
HSR:9.475% D--
AMR-66
B
Kills:1,161
Deaths:1,176
KDR:0.987
Accuracy:29.136% B
HSR:22.050% C
MG-HBR1 Dragoon
A++
Kills:597
Deaths:525
KDR:1.137
Accuracy:28.691% D
HSR:45.896% A++
MG-C1 Kindred
C*
Kills:464
Deaths:361
KDR:1.285
Accuracy:27.623% C*
HSR:24.354% C++
Kills:28,265
Deaths (as Engineer):27,764
Deaths (to Engineers):17,932
KDR:1.01804
Kill Difference:501
Playtime:580.503 hours
Usage:11%
Score:19.676m
Score/min:565
Accuracy (listed only):36.174%
HSR (listed only):17.153%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
B
Kills:2,594
Deaths:2,174
KDR:1.193
Accuracy:24.739% B
HSR:13.223% D--
TAR
B*
Kills:1,823
Deaths:1,651
KDR:1.104
Accuracy:27.415% B*
HSR:16.676% D
FA1 Barrage
B**
Kills:1,739
Deaths:1,818
KDR:0.957
Accuracy:49.803% B**
HSR:12.651% D
MKV Suppressed
C++
Kills:1,409
Deaths:1,536
KDR:0.917
Accuracy:26.315% C++
HSR:14.833% D
MKV-G Suppressed
B
Kills:1,369
Deaths:806
KDR:1.699
Accuracy:28.005% B
HSR:19.942% C*
PDW-16 Hailstorm
C++
Kills:1,352
Deaths:1,497
KDR:0.903
Accuracy:24.867% C++
HSR:10.059% D--
AS16 NightHawk
C**
Kills:1,343
Deaths:1,326
KDR:1.013
Accuracy:42.587% C**
HSR:13.105% C
T1 Cycler
C
Kills:1,295
Deaths:1,168
KDR:1.109
Accuracy:20.996% C
HSR:13.822% D*
NS Baron G5
B*
Kills:1,220
Deaths:878
KDR:1.390
Accuracy:52.999% B*
HSR:11.230% D
MG-S1 Jackal
B++
Kills:1,216
Deaths:927
KDR:1.312
Accuracy:26.733% C++
HSR:25.329% B++
SMG-46AE Armistice
C+
Kills:1,198
Deaths:656
KDR:1.826
Accuracy:27.345% C--
HSR:21.786% C+
NSX Tengu
B
Kills:1,189
Deaths:859
KDR:1.384
Accuracy:38.862% B
HSR:17.746% C--
T1B Cycler
C--
Kills:1,184
Deaths:1,906
KDR:0.621
Accuracy:23.859% C--
HSR:17.737% D*
SABR-13
B
Kills:1,183
Deaths:1,494
KDR:0.792
Accuracy:27.929% B
HSR:17.582% D*
TORQ-9
C++
Kills:1,180
Deaths:1,322
KDR:0.893
Accuracy:25.312% C++
HSR:16.356% D--
TAS-16 Blackjack
B+
Kills:1,180
Deaths:1,492
KDR:0.791
Accuracy:65.183% B+
HSR:8.390% D*
NS-7B PDW
B+
Kills:1,173
Deaths:683
KDR:1.717
Accuracy:26.790% C**
HSR:20.887% B+
T1A Unity
C+
Kills:1,171
Deaths:1,048
KDR:1.117
Accuracy:25.416% C+
HSR:15.286% D*
NS-7 PDW
C**
Kills:1,171
Deaths:1,473
KDR:0.795
Accuracy:26.152% C**
HSR:14.774% C--
TS4 Haymaker
C++
Kills:1,170
Deaths:1,426
KDR:0.820
Accuracy:44.259% C++
HSR:8.889% D*
SMG-46 Armistice
C-
Kills:1,166
Deaths:1,650
KDR:0.707
Accuracy:23.578% C-
HSR:11.750% D
Shuriken
C+
Kills:1,165
Deaths:929
KDR:1.254
Accuracy:27.333% C+
HSR:16.652% C
NS Baron G5G
B**
Kills:1,164
Deaths:725
KDR:1.606
Accuracy:55.245% B**
HSR:13.746% C+
NS-11A
C+
Kills:1,164
Deaths:1,362
KDR:0.855
Accuracy:24.446% C+
HSR:15.979% D-
NS Baron G5AE
C+
Kills:1,164
Deaths:946
KDR:1.230
Accuracy:47.005% C+
HSR:13.316% C
Havoc
C++
Kills:1,164
Deaths:765
KDR:1.522
Accuracy:54.217% C++
HSR:10.825% D-
TRS-12 Uppercut
C++
Kills:1,161
Deaths:1,444
KDR:0.804
Accuracy:59.852% C++
HSR:9.475% D--
NS-11P
B**
Kills:1,161
Deaths:747
KDR:1.554
Accuracy:28.714% B**
HSR:17.830% C
NSX Yumi
C**
Kills:1,161
Deaths:701
KDR:1.656
Accuracy:27.563% C*
HSR:28.941% C**
T1S Cycler
C++
Kills:1,160
Deaths:1,291
KDR:0.899
Accuracy:24.500% C++
HSR:14.224% D--
TAR-AE
C+
Kills:520
Deaths:432
KDR:1.204
Accuracy:24.512% D
HSR:25.192% C+
Kills:39,309
Deaths (as Combat Medic):37,132
Deaths (to Combat Medics):13,230
KDR:1.05863
Kill Difference:2,177
Playtime:1,450.712 hours
Usage:27%
Score:43.623m
Score/min:501
Accuracy (listed only):33.953%
HSR (listed only):15.749%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MKV Suppressed
C++
Kills:1,409
Deaths:1,536
KDR:0.917
Accuracy:26.315% C++
HSR:14.833% D
MKV-G Suppressed
B
Kills:1,369
Deaths:806
KDR:1.699
Accuracy:28.005% B
HSR:19.942% C*
PDW-16 Hailstorm
C++
Kills:1,352
Deaths:1,497
KDR:0.903
Accuracy:24.867% C++
HSR:10.059% D--
MG-S1 Jackal
B++
Kills:1,216
Deaths:927
KDR:1.312
Accuracy:26.733% C++
HSR:25.329% B++
SMG-46AE Armistice
C+
Kills:1,198
Deaths:656
KDR:1.826
Accuracy:27.345% C--
HSR:21.786% C+
SR-7
B+
Kills:1,190
Deaths:475
KDR:2.505
Accuracy:44.506% B+
HSR:80.840% C**
NSX Tengu
B
Kills:1,189
Deaths:859
KDR:1.384
Accuracy:38.862% B
HSR:17.746% C--
NS-7B PDW
B+
Kills:1,173
Deaths:683
KDR:1.717
Accuracy:26.790% C**
HSR:20.887% B+
NS-7 PDW
C**
Kills:1,171
Deaths:1,473
KDR:0.795
Accuracy:26.152% C**
HSR:14.774% C--
TSAR-42
B+
Kills:1,171
Deaths:821
KDR:1.426
Accuracy:42.009% B+
HSR:69.428% C++
TX2 Emperor
A+
Kills:1,170
Deaths:924
KDR:1.266
Accuracy:29.560% C++
HSR:31.197% A+
TX1 Repeater
C++
Kills:1,169
Deaths:1,777
KDR:0.658
Accuracy:25.194% C++
HSR:13.430% D*
RAMS .50M
B
Kills:1,169
Deaths:562
KDR:2.080
Accuracy:40.788% B
HSR:79.299% C++
SMG-46 Armistice
C-
Kills:1,166
Deaths:1,650
KDR:0.707
Accuracy:23.578% C-
HSR:11.750% D
SOAS-20
C++
Kills:1,165
Deaths:1,069
KDR:1.090
Accuracy:28.682% C++
HSR:17.082% D
Shuriken
C+
Kills:1,165
Deaths:929
KDR:1.254
Accuracy:27.333% C+
HSR:16.652% C
TS2 Inquisitor
B*
Kills:1,163
Deaths:1,335
KDR:0.871
Accuracy:29.849% C*
HSR:25.623% B*
NS-30 Vandal
C
Kills:1,162
Deaths:802
KDR:1.449
Accuracy:30.892% C
HSR:22.892% C-
KSR-35
B**
Kills:1,162
Deaths:841
KDR:1.382
Accuracy:38.332% B+
HSR:36.403% B**
T4 AMP
C+
Kills:1,161
Deaths:1,042
KDR:1.114
Accuracy:27.211% C+
HSR:15.762% D
NSX Tomoe
C
Kills:1,161
Deaths:1,022
KDR:1.136
Accuracy:26.709% C--
HSR:34.798% C
99SV
B+
Kills:1,161
Deaths:1,757
KDR:0.661
Accuracy:35.353% B+
HSR:28.596% D-
Bighorn .50M
C+
Kills:1,161
Deaths:525
KDR:2.211
Accuracy:42.332% C+
HSR:78.898% C+
M77-B
B**
Kills:1,161
Deaths:535
KDR:2.170
Accuracy:44.584% B**
HSR:79.845% B+
HSR-1
C+
Kills:1,161
Deaths:943
KDR:1.231
Accuracy:35.179% C+
HSR:24.720% C-
TRAP-M1
C+
Kills:1,160
Deaths:1,233
KDR:0.941
Accuracy:28.462% C+
HSR:20.431% D
NS-44 Commissioner
C**
Kills:806
Deaths:980
KDR:0.822
Accuracy:30.087% D
HSR:23.945% C**
Kills:31,861
Deaths (as Infiltrator):27,659
Deaths (to Infiltrators):15,601
KDR:1.15192
Kill Difference:4,202
Playtime:854.764 hours
Usage:16%
Score:22.986m
Score/min:448
Accuracy (listed only):31.693%
HSR (listed only):31.739%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
B+
Kills:1,364
Deaths:657
KDR:2.076
Accuracy:16.558% B+
HSR:19.428% C++
M2 Mutilator
B++
Kills:1,348
Deaths:592
KDR:2.277
Accuracy:17.651% B++
HSR:17.804% C+
M3 Pounder HEG
C+
Kills:1,233
Deaths:995
KDR:1.239
Accuracy:34.383% C--
HSR:2.920% C+
M3 Pounder HEG
B**
Kills:1,231
Deaths:966
KDR:1.274
Accuracy:35.549% D
HSR:4.387% B**
MRC3 Mercy
C
Kills:1,219
Deaths:658
KDR:1.853
Accuracy:15.366% C
HSR:16.981% D
MRC3 Mercy
C
Kills:1,214
Deaths:723
KDR:1.679
Accuracy:15.344% C
HSR:17.545% D
M1 Heavy Cycler
B++
Kills:1,188
Deaths:675
KDR:1.760
Accuracy:17.334% B++
HSR:16.751% C
M6 Onslaught
B+
Kills:1,177
Deaths:533
KDR:2.208
Accuracy:18.849% B+
HSR:19.541% C+
M6 Onslaught
B
Kills:1,169
Deaths:533
KDR:2.193
Accuracy:19.091% B
HSR:19.418% C+
M1 Heavy Cycler
B
Kills:1,160
Deaths:645
KDR:1.798
Accuracy:17.384% B
HSR:16.035% D
MR1 Fracture
B**
Kills:374
Deaths:441
KDR:0.848
Accuracy:41.552% B+
HSR:6.150% B**
MR1 Fracture
B+
Kills:331
Deaths:446
KDR:0.742
Accuracy:41.998% B+
HSR:4.230% C*
NS-10 Burster
A
Kills:210
Deaths:287
KDR:0.732
Accuracy:36.713% A
HSR:10% B**
NS-10 Burster
A**
Kills:164
Deaths:282
KDR:0.582
Accuracy:37.115% A
HSR:12.195% A**
NS-20 Gorgon
B+
Kills:138
Deaths:70
KDR:1.971
Accuracy:23.072% C
HSR:21.739% B+
NS-20 Gorgon
B**
Kills:127
Deaths:70
KDR:1.814
Accuracy:22.468% C-
HSR:25.197% B**
Kills:13,647
Deaths (as MAX Suit):4,286.500
Deaths (to MAX Suits):7,792
KDR:3.18372
Kill Difference:9,360.500
Playtime:309.109 hours
Usage:6%
Score:10.863m
Score/min:586
Accuracy (listed only):25.652%
HSR (listed only):14.395%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C+
Kills:1,162
V. Kills:51 N/A
Deaths:519
KDR:2.239
Accuracy:29.002% C+
KPH:38.200 C+
VKPH:1.700 D-
Hellfire Rocket Pods
A
Kills:1,145
V. Kills:121 N/A
Deaths:125
KDR:9.160
Accuracy:48.756% C++
KPH:150 A
VKPH:15.900 C*
M18 Needler
B+
Kills:59
V. Kills:63 92%
Deaths:504
KDR:0.117
Accuracy:35.837% B+
KPH:1.400 D*
VKPH:1.500 D*
Kills:2,366 (1,221 + 0)
Deaths:1,148
KDR:2.061
VKDR:0.205
Vehicle Kills:235
Kill Difference:1,218
Playtime:79.267 hours
Usage:1%
Score:1.145m
Score/min:241
Piloting Accuracy:35.837%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B*
Kills:142
V. Kills:5 N/A
Deaths:18
KDR:7.889
Accuracy:38.435% C--
KPH:71.600 B*
VKPH:2.500 D*
Kills:142 (0 + 142)
Deaths:18
KDR:7.889
VKDR:0.278
Vehicle Kills:5
Kill Difference:124
Playtime:1.984 hours
Usage:0%
Score:0.047m
Score/min:395
Piloting Accuracy:N/A%
Gunner Accuracy:38.435%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A*
Kills:1,086
V. Kills:142 N/A
Deaths:128
KDR:8.484
Accuracy:43.642% B+
KPH:69.800 A*
VKPH:9.100 C*
L100 Python HESH
A
Kills:812
V. Kills:83 N/A
Deaths:67
KDR:12.119
Accuracy:45.493% C
KPH:85.300 A
VKPH:8.700 C++
L100 Python HEAT
A++
Kills:542
V. Kills:216 250%
Deaths:92
KDR:5.891
Accuracy:66.118% A+
KPH:50.500 A
VKPH:20.100 A++
L100 Python AP
A+
Kills:292
V. Kills:291 100%
Deaths:113
KDR:2.584
Accuracy:70% A++
KPH:27.600 C
VKPH:27.500 A+
Skyguard
C
Kills:274
V. Kills:218 125%
Deaths:119
KDR:2.303
Accuracy:39.171% A+
KPH:10.600 C--
VKPH:8.400 C
Kills:3,006 (3,006 + 0)
Deaths:519
KDR:5.792
VKDR:1.830
Vehicle Kills:950
Kill Difference:2,487
Playtime:72.234 hours
Usage:1%
Score:1.832m
Score/min:423
Driving Accuracy:39.171%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
B**
Kills:2,339
V. Kills:189 N/A
Deaths:144
KDR:16.243
Accuracy:35.475% D
KPH:73.700 B**
VKPH:6 D
P2-120 AP
A+
Kills:1,882
V. Kills:1,394 135%
Deaths:447
KDR:4.210
Accuracy:46.592% C+
KPH:35.400 B+
VKPH:26.200 A+
P2-120 HEAT
C-
Kills:1,244
V. Kills:448 277%
Deaths:209
KDR:5.952
Accuracy:31.149% D*
KPH:20.500 C-
VKPH:7.400 D
P525 Marauder
C
Kills:444
V. Kills:18 N/A
Deaths:41
KDR:10.829
Accuracy:15.350% D-
KPH:53.300 C
VKPH:2.200 D
G30 Vulcan
D-
Kills:130
V. Kills:78 165%
Deaths:54
KDR:2.407
Accuracy:23.962% D
KPH:12.100 D-
VKPH:7.300 D-
E540 Halberd
B+
Kills:123
V. Kills:73 166%
Deaths:34
KDR:3.618
Accuracy:43.220% C*
KPH:25.900 C+
VKPH:15.400 B+
MR11 Gatekeeper
A
Kills:117
V. Kills:117 99%
Deaths:25
KDR:4.680
Accuracy:46.480% B*
KPH:27 B+
VKPH:27 A
Kills:6,279 (5,465 + 814)
Deaths:954
KDR:6.582
VKDR:2.429
Vehicle Kills:2,317
Kill Difference:5,325
Playtime:173.743 hours
Usage:3%
Score:4.901m
Score/min:470
Driving Accuracy:31.149%
Gunner Accuracy:46.480%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B
Kills:882
V. Kills:33 N/A
Deaths:79
KDR:11.165
Accuracy:33.189% C
KPH:118.200 B
VKPH:4.400 D
G20 Vulcan-H
D--
Kills:102
V. Kills:75 134%
Deaths:44
KDR:2.318
Accuracy:51.214% B+
KPH:21.500 D--
VKPH:15.800 D--
MR11 Gatekeeper-H
C++
Kills:52
V. Kills:54 95%
Deaths:16
KDR:3.250
Accuracy:59.092% B++
KPH:28.600 C
VKPH:29.700 C++
Kills:1,036 (0 + 1,036)
Deaths:139
KDR:7.453
VKDR:1.165
Vehicle Kills:162
Kill Difference:897
Playtime:14.015 hours
Usage:0%
Score:0.429m
Score/min:511
Driving Accuracy:N/A%
Gunner Accuracy:59.092%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A*
Kills:644
V. Kills:166 386%
Deaths:118
KDR:5.458
Accuracy:47.950% A+
KPH:74 A
VKPH:19.100 A*
M20 Basilisk
B**
Kills:226
V. Kills:72 310%
Deaths:64
KDR:3.531
Accuracy:47.025% B**
KPH:19.900 C+
VKPH:6.300 C-
M40 Fury
C++
Kills:166
V. Kills:28 N/A
Deaths:33
KDR:5.030
Accuracy:36.471% C++
KPH:51.200 C+
VKPH:8.600 C
M20 Basilisk
C+
Kills:99
V. Kills:48 202%
Deaths:44
KDR:2.250
Accuracy:48.461% B**
KPH:19 C
VKPH:9.200 C+
M12 Kobalt
C++
Kills:96
V. Kills:3 N/A
Deaths:15
KDR:6.400
Accuracy:17.969% C++
KPH:52.800 C
VKPH:1.700 D
M60-G Bulldog
C++
Kills:82
V. Kills:16 N/A
Deaths:22
KDR:3.727
Accuracy:35.734% C++
KPH:16.700 D
VKPH:3.300 D
G30 Walker
B*
Kills:64
V. Kills:53 119%
Deaths:21
KDR:3.048
Accuracy:40.989% A++
KPH:18.700 C*
VKPH:15.500 B*
Kills:1,377 (0 + 1,377)
Deaths:317
KDR:4.344
VKDR:1.218
Vehicle Kills:386
Kill Difference:1,060
Playtime:38.687 hours
Usage:1%
Score:0.944m
Score/min:407
Driving Accuracy:N/A%
Gunner Accuracy:40.989%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Claymore 6,3576,35551912.245B*10.8740.87%B*N/A255.2A*N/A124024.9h1.1B**2.7B*
T9 CARV 4,8424,7953,2441.478C*0.1024.501%B**22.378%C+27.9C+N/A131172.1h10.6B**43.3B++
Cycler TRV 2,6132,5942,1741.193C+0.1824.739%B13.223%D--21.7C-N/A108119.6h12.7B51.2B+
T9A "Butcher" 2,4142,3851,2391.925C+0.5524.959%C++25.87%C50.5CN/A18747.2h10.2B+40.8B+
P2-120 HESH 2,5282,33914416.243C**14.8735.475%DN/A73.8B**6D45031.7h3.9B++11B
MSW-R 2,1892,1751,8111.201C0.1725.996%B++18.851%D22.1DN/A13998.3h10.6B++40.8B+
TMG-50 2,1152,0901,9011.099C+0.2723.414%B+19.713%D30.2C+N/A13269.2h9.8B++41.8B+
C-4 ARX 2,4581,9001,1491.654C+0.2822.681%D--N/A123.4C++36.2C++133115.4h1.5D6.6D*
P2-120 AP 3,2761,8824474.21C2.8446.592%C+3.188%C+35.4B+26.3A+83953.1h7.7C+16.6C+
TAR 1,8321,8231,6511.104C+0.2727.415%B*16.676%D18.8DN/A10096.8h11.1B*40.5B*
FA1 Barrage 1,7461,7391,8180.957C+0.4249.803%B**12.651%D32.6C**N/A31753.4h4.2B++8.5B++
T16 Rhino 1,6811,6701,6830.992C+0.3822.83%B17.844%D28.3CN/A16859.1h11.6B+50.6B+
C-4 2,2721,5811,2561.259C+0.1122.796%C--N/A69.3C30.3C++134622.8h1.8C--7.7C-
MKV Suppressed 1,4301,4091,5360.917C+0.4626.315%C++14.833%D28.2C+N/A23550h13B+49.6B
Frag Grenade 1,4081,40011400N/A1,398.6346.905%C**N/A538.5C**3.1D-40402.6h3.1B++6.7B+
LC2 Lynx 1,3921,3731,3141.045C+0.3327.967%B*12.819%D**15.8DN/A9487h11.1B**39.8B*
MKV-G Suppressed 1,3961,3698061.699C++0.3328.005%B19.942%C*43.5B*N/A12231.5h11.1B39.5B++
M2 Mutilator 1,3701,3646572.076C**0.7016.558%B+19.428%C++28.2C*N/A16448.4h15.2B++92.1B+
Sticky Grenade 1,3671,35911359N/A1,357.6348.675%C-N/A1132.5B6.7D80821.2h1.6B++3.2B+
PDW-16 Hailstorm 1,3701,3521,4970.903C+0.4724.867%C++10.059%D--28.3C+N/A19347.7h12.2B++49B+
T7 Mini-Chaingun 1,3561,3521,3840.977C+0.4022.686%B**6.805%F18DN/A10275.3h14.5C**63.9B+
T5 AMC 1,3541,3491,8440.732C0.6424.987%C**15.419%D-18.1CN/A13874.6h13.4B+53.6B+
M2 Mutilator 1,3541,3485922.277B+0.9017.651%B++17.804%C+29.9C**N/A17245.1h14.5B*82.1B++
AS16 NightHawk 1,3621,3431,3261.013C+0.3642.587%C**13.105%C32.4C+N/A27841.5h3.8B++9B+
T9 CARV-S 1,3411,3381,5790.847C-0.5320.958%C19.731%D21.2DN/A13763.1h12.5C++59.5C++
Anti-Vehicle Grenade 1,4301,32911329N/A1,327.6357.294%B++N/A781.8A++59.4C-49191.7h2.8A+4.9A
LC3 Jaguar 1,3321,3281,7210.772C0.6023.99%C++11.295%F11D-N/A63120.6h13C++54.1C*
HC1 Cougar 1,3351,3251,7260.768C0.6124.64%C++19.849%C-18.5C-N/A12471.7h11B+44.7B
T1 Cycler 1,3021,2951,1681.109C++0.2620.996%C13.822%D*19.3CN/A11367.1h13.6B64.6C*
MANA Anti-Personnel Turret 1,2811,2617001.801N/A0.4321.458%UN/A12610U200U49490500.1h16.3T*76.1T*
P2-120 HEAT 1,6921,2442095.952C++4.5831.149%D*3.457%C**20.5C-7.4D20060.7h6B++19.1C+
M3 Pounder HEG 1,5091,2339951.239C+0.1334.383%C--2.92%C+16.9C+3.8C**18473h15B+43.8C*
M3 Pounder HEG 1,5031,2319661.274C0.1035.549%D4.387%B**17.3C+3.8C+17571.2h15.2B+42.8C**
NS Baron G5 1,2301,2208781.39B+0.0252.999%B*11.23%D35.5C++N/A14234.4h3.9B++7.4C++
MRC3 Mercy 1,2391,2196581.853C+0.4815.366%C16.981%D35B+N/A26734.8h16.7B++108.7B
MG-S1 Jackal 1,2501,2169271.312C++0.0626.733%C++25.329%B++41.8B1.2A14829.1h10C**37.3B+
MRC3 Mercy 1,2291,2147231.679C+0.3115.344%C17.545%D32C*N/A24137.9h18.1B+117.9C*
SMG-46AE Armistice 1,2031,1986561.826C*0.4527.345%C--21.786%C+43.2CN/A13127.7h11.6B+42.6C*
MG-H1 Watchman 1,2271,1979051.323C+0.0524.981%B+27.82%C*42.9C++1.1B+20327.9h12.6B++50.3B+
NS-15M1 1,2051,1926971.71C*0.3426.199%B++22.315%C+43.2C++N/A31827.6h10.8B++41.1B+
SR-7 1,1921,1904752.505C1.1344.506%B+80.84%C**33.8C+N/A18135.2h1.8B++4.1B++
NSX Tengu 1,2061,1898591.384C*0.0138.862%B17.746%C--40.2C++N/A10629.6h11B+28.3B+
M1 Heavy Cycler 1,1951,1886751.76B0.3917.334%B++16.751%C20.1C+N/A10559.2h16.4B+94.8B+
T7 Mini-Chaingun AE 1,1891,1848021.476C++0.1021.681%B12.838%C52.9C*N/A13722.4h12.4B57.4B+
T1B Cycler 1,1851,1841,9060.621D0.7523.859%C--17.737%D*15.5D--N/A9476.6h13C+54.4C+
SABR-13 1,1861,1831,4940.792C0.5827.929%B17.582%D*11.2D--N/A56106h10.7B+38.4B+
NSX Tanto 1,2091,1829301.271C++0.1026.066%C+27.411%C**35.9C++N/A10732.9h11.8B+45.3C*
TORQ-9 1,1851,1801,3220.893C0.4825.312%C++16.356%D--20.2DN/A13858.3h13.4B+53.1B+
TAS-16 Blackjack 1,1991,1801,4920.791C0.5865.183%B+8.39%D*22.3DN/A15052.9h2.5C++3.9C**
M6 Onslaught 1,1941,1775332.208C++0.8318.849%B+19.541%C+44.6B*N/A26226.4h15.6B*83B+
TRAC-5 S 1,1921,1751,2040.976C++0.4025.754%B+16.511%C+25.3BN/A17646.4h11.2B43.4B+
T32 Bull 1,1781,1741,4800.793C--0.5821.556%C-17.206%D--19.7D-N/A9959.7h11.5B+53.3C*
NS-7B PDW 1,1891,1736831.717B+0.3426.79%C**20.887%B+42.7B+N/A9827.5h10.8B**40.5B+
TRAC-Shot 1,1881,1718581.365C++0.0125.499%C+17.165%C34.3C+N/A9634.1h10.5B+41.2B+
T1A Unity 1,1841,1711,0481.117C0.2625.416%C+15.286%D*27.7DN/A17742.2h12C*47.2C*
NS-7 PDW 1,1841,1711,4730.795C+0.5826.152%C**14.774%C--22.3CN/A20952.4h13B+49.7B+
TRAC-5 1,1821,1711,3750.852C++0.5221.573%C+12.383%D*13.7CN/A12385.3h13.3B+61.8B+
TSAR-42 1,1821,1718211.426C0.0542.009%B+69.428%C++23.4DN/A11050.1h1.9B*4.6B++
TX2 Emperor 1,1791,1709241.266B0.1129.56%C++31.197%A+78.5A**N/A24914.9h7.1B*24.2B+
NS-11CP 1,1821,1708521.373C0.0026.479%C-20.513%C-32.6DN/A14035.9h12.9C+48.5C+
TS4 Haymaker 1,1751,1701,4260.82C0.5544.259%C++8.889%D*20.2DN/A16557.8h4B+9.1B+
M6 Onslaught 1,1791,1695332.193C+0.8219.091%B19.418%C+44.1B*N/A25026.5h15.9B*83.4B+
TX1 Repeater 1,1731,1691,7770.658C+0.7225.194%C++13.43%D*26.8C+N/A17543.6h12B+47.8B+
RAMS .50M 1,1741,1695622.08C0.7140.788%B79.299%C++31.9C*N/A19036.7h1.8B*4.3B++
DMR-99 1,1801,1688911.311C--0.0630.053%D-26.884%C34.2DN/A8234.2h6.4B21.2C+
SMG-46 Armistice 1,1671,1661,6500.707C0.6723.578%C-11.75%D21.8CN/A12353.6h14.6C++62.1C++
SOAS-20 1,1791,1651,0691.09C0.2828.682%C++17.082%D32.1C+N/A21236.3h11.8C*41.1C**
Shuriken 1,1711,1659291.254C+0.1227.333%C+16.652%C36.8CN/A11131.7h11.7B+42.9B+
NS Baron G5G 1,1721,1647251.606B+0.2355.245%B**13.746%C+44.3BN/A13026.3h3.6B++6.5B*
NS-11A 1,1811,1641,3620.855C0.5224.446%C+15.979%D-21C--N/A17055.5h12.5B+51.2B+
NSX Naginata 1,1741,1645572.09B++0.7226.397%B*30.928%B+46.9C++N/A15024.8h9.7B++36.7B++
NS Baron G5AE 1,1751,1649461.23C+0.1447.005%C+13.316%C32.2CN/A22436.1h4B+8.4C+
Havoc 1,1781,1647651.522C++0.1554.217%C++10.825%D-47.3C+N/A13224.6h3.5B*6.5B++
TRAC-5 Burst 1,1681,1641,3660.852C0.5227.85%B+15.894%D*11.5D--N/A46101.2h11.6B+41.8B+
TS2 Inquisitor 1,1711,1631,3350.871C0.5029.849%C*25.623%B*50.1B+N/A15323.2h9.1B+30.6B+
NS-30 Vandal 1,1721,1628021.449C+0.0830.892%C22.892%C-33CN/A19235.2h5B+16.2B
KSR-35 1,1701,1628411.382C0.0138.332%B+36.403%B**39C+N/A28129.8h4B+10.5B+
NS-15MP 1,1751,1625442.136C+0.7626.097%C21.515%D--53.8CN/A27421.6h11.2C+42.9C+
NS-11C 1,1701,1628011.451B+0.0826.71%B+21.601%B+37.7B+N/A27630.8h11.6B++43.5B++
M14 Banshee 1,2131,1625192.239C0.8729.002%C+N/A38.2C+1.7D-25230.4h16.1B+55.4B+
TRS-12 Uppercut 1,1801,1611,4440.804C0.5759.852%C++9.475%D--20.3DN/A13057.2h2.6C++4.3C**
NS-11P 1,1731,1617471.554B+0.1828.714%B**17.83%C34.5BN/A36633.7h11.2B**39.1B*
T4 AMP 1,1631,1611,0421.114C++0.2627.211%C+15.762%D64.5AN/A26018h11.7B*43B+
NSX Yumi 1,1811,1617011.656C*0.2827.563%C*28.941%C**40.7C*N/A11228.5h10.5B+38.1B+
NSX Tomoe 1,1741,1611,0221.136C0.2426.709%C--34.798%C32.3CN/A8335.9h13.3B49.8C++
99SV 1,1641,1611,7570.661C--0.7135.353%B+28.596%D-8.8D--N/A33132.5h4.7B++13.2B++
Bighorn .50M 1,1671,1615252.211D0.8442.332%C+78.898%C+27.6D--N/A6742h1.8C*4.2C*
M77-B 1,1701,1615352.17C++0.8044.584%B**79.845%B+32.3B+N/A11035.9h1.8B**4B**
NS-15M2 1,1691,1616391.817C++0.4426.864%B+26.787%C++41.8C+N/A29527.8h10.2B++38.2B++
HSR-1 1,1681,1619431.231C-0.1435.179%C+24.72%C-30.4C--N/A18138.2h5B+14.3B+
AMR-66 1,1631,1611,1760.987C++0.3929.136%B22.05%C18.5C+N/A10662.9h6.4B**22.1B*
T1S Cycler 1,1631,1601,2910.899C0.4724.5%C++14.224%D--20.3DN/A10657.2h12.1C**49.5B
M1 Heavy Cycler 1,1631,1606451.798C++0.4217.384%B16.035%D20.3DN/A8757.2h16.6C++95.7B+
NS-15M AE 1,1731,1609201.261C0.1124.824%C+19.655%D-41.9CN/A26427.7h11B44.5C*
TRAP-M1 1,1701,1601,2330.941D0.4328.462%C+20.431%D23.8DN/A15848.8h8.6B30.2C**
Hellfire Rocket Pods 1,2661,1451259.16C**7.7948.756%C++N/A150.7A15.9C*11827.6h15.1B+30.9B+
C75 Viper 1,2281,0861288.484B*7.1143.642%B+1.197%C69.6A*9.1C*41715.6h8B*18.3B**
ML-7 1,3551,0831,6840.643C+0.7362.895%B++2.678%C+25.3C*6.4D-36742.8h4.2A6.6A
NS Decimator 1,2581,0269181.118C++0.2667.219%B*1.657%C-38.3C*8.7D-44926.8h3.3B**4.9B**
M9 SKEP Launcher 1,1941,0257061.452A++0.0870.056%C**3.415%B*41A6.8C18525h3.4A*4.9A++
ASP-30 Grounder 1,1909707611.275B**0.1067.434%B++4.536%B*34.6A+7.9C28128h4.1A++6.1A++
P525 Marauder-H 9158827911.165C+9.7933.189%CN/A117.6B4.4D4667.5h5.7B+17.1B+
L100 Python HESH 8958126712.119C++10.7545.493%C1.355%C+85.5A8.7C++3859.5h2.6B*5.8B+
NS-44 Commissioner 8158069800.822C+0.5530.087%D23.945%C**33.2C+N/A20724.3h3.9C++13.1C+
M40 Fury 8106441185.458C+4.0847.95%A+1.708%C+74A19.1A*6678.7h15.5C+32.4B+
MG-HBR1 Dragoon 6115975251.137C+0.2428.691%D45.896%A++31.3C*N/A13119.1h5.1B*17.7B+
T2 Striker 1,4745771,3440.429C0.9460.39%B*N/A9.9C15.4B+26958.3h54.4C--90.1C+
L100 Python HEAT 758542925.891C++4.5266.118%A+1.292%D-50.7A20.2A++47410.7h6.6C+10B+
TAR-AE 5265204321.204C0.1724.512%D25.192%C+44.4C+N/A26111.7h11.6C*47.2C+
MG-C1 Kindred 4754643611.285C+0.0927.623%C*24.354%C++45.5C++1.1C*21210.2h9.9B+36B+
P525 Marauder 4624444110.829C9.4615.35%D-N/A53.5C2.2D2818.3h5.9B38.6C+
MR1 Fracture 5833744410.848C++0.5341.552%B+6.15%B**10.6B+5.9B+12835.4h41.9B+100.9B+
Chainblade 38135276,7140.005C--1.3725.193%C1.705%D0.1DN/A13246.6h3.3C13.3C+
Tank Mine 5633371462.308C+0.9347.141%B**N/A124.8B+83.7B++28692.7h2.4D5.1B++
MR1 Fracture 5173314460.742C+0.6341.998%B+4.23%C*9.3B5.2C**11535.7h47.5B+113.1B+
L100 Python AP 5832921132.584C1.2170%A++2.74%C++27.5C27.5A+83010.6h9.8D*14C--
MAX Punch 2952924,2860.068C1.3149.892%B+N/A0.9CN/A5312.6h1.6C++3.2B+
Skyguard 4922741192.303C0.9339.171%A+2.92%B++10.6C--8.4C25225.8h137.2C+350.3B+
Spear Anti-Vehicle Phalanx Turret 371266299.172B+7.8046.201%C*4.135%C++63.3A+25B+8814.2h5.3B*11.6B**
M20 Basilisk 298226643.531C++2.1647.025%B**10.62%A++19.8C+6.3C-26311.4h78.5B+166.8B*
NS-10 Burster 3402102870.732C0.6436.713%A10%B**6.4B+4B+15732.6h134.9B+367.4B*
Ripper 21119915,7980.013C--1.3617.822%D7.538%D*0.3C-N/A1644.4h1.9D10.7C+
M40 Fury 194166335.03C3.6636.471%C++3.012%A51.9C+8.8C6453.2h12.9C++35.3C**
NS-10 Burster 2691642820.582D0.7937.115%A12.195%A**5.1C+3.3C13432.2h172.3C+464.3B+
Striker AE 2811461371.066B**0.3160.958%B**N/A23.9B**22.1A++3286.1h39.9B65.5B++
L105 Zephyr 147142187.889C+6.5238.435%C--N/A71B*2.5D*3952h4A10.4B*
NS-20 Gorgon 147138701.971B+0.6023.072%C21.739%B+27.6B**1.8B+975h26B++112.5B+
G30 Vulcan 208130542.407C1.0323.962%D1.538%D--12.1D-7.3D-28010.7h81.6B+340.6C*
NS-20 Gorgon 131127701.814B+0.4422.468%C-25.197%B**25.4B*N/A845h27.8B+123.8B+
E540 Halberd 196123343.618C2.2443.22%C*2.439%C-26.2C+15.5B+8114.7h5.4B+12.5B+
MR11 Gatekeeper 234117254.68C++3.3146.48%B*3.419%A27.2B+27.2A3504.3h43.9B+94.4B*
G20 Vulcan-H 177102442.318C0.9451.214%B+N/A21.7D--16D--6244.7h122.5D239.1C+
M20 Basilisk 14799442.25C0.8848.461%B**3.03%D--19C9.2C+3375.2h100.4C++207.1B+
M12 Kobalt 9996156.4C--5.0317.969%C++22.917%B**53.3C1.7D2731.8h17.5C**97.2B
M60-A Bulldog 8682420.5C+19.1348.524%C++N/A32.8C+1.6D-2442.5h5B++10.3B+
M60-G Bulldog 9882223.727C+2.3535.734%C++2.439%C16.7D3.3D2164.9h8C+22.5C*
M60-A Bulldog 8376325.333C++23.9647.677%C++5.263%A*21.7C--2D2153.5h6.8C14.2C+
G30 Walker 11764213.048C1.6740.989%A++4.688%C*18.8C**15.6B*4453.4h232.6C567.5B+
M18 Needler 122595040.117C--1.2635.837%B+N/A1.4D*1.5D*5841.2h320.1D**893.2D--
MR11 Gatekeeper-H 10652163.25C1.8859.092%B++N/A28.9C30C*3971.8h67.9C114.8C++
The Kraken 6050441.136C-0.2465.517%B+2%B27.8D5.6D-1691.8h5.3D--8.1C-

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon1399,92513.6h
Anti-Vehicle MANA Turret63200.6h
Nano-Armor Kit896621,45245.4h
AE Nano-Armor Kit144147,8858h
AE Medical Applicator2513,7260.9h
Nanite Revive Grenade06,0961.7h
Nanite Healing Grenade02050.1h
Medical Applicator2,107580,87155.7h
Spitfire Auto-Turret168821.2h
Motion Spotter10819,3139.5h
Welding Device01940h
Shield Recharging Field1064,3772.1h
Recon Detection Device542,2604.9h
Ammunition Package1743,7473.5h
Smoke Grenade01090h
Medical Kit71411,41211.4h
Anti-Infantry MANA Turret802,3463.4h

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