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Corporal Mblades[JUGA] Mblades
TR BR 223

KDR: 1.38

Score: 143.3m

Last Seen: Dec 7th, 2018 4:35 PM
- OFFLINE - 148.8 hour(s)

Battle Rank 120 (223 total) - Terran Republic on Briggs - Outfit Member of JUGG3RNAUT[JUGA] JUGG3RNAUT
TR outfit on Briggs

Members: 15
PRIMARY CLASSESMEDICHEAVY
PRIMARY WEAPONS Claymore T9 CARV Cycler TRV T9A "Butcher" P2-120 HESH MSW-R TMG-50 P2-120 AP
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $541,683 MLG Score: 433
Fun Score: N/A
Cheeseburgers Flipped: 2468TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.55%19.634%5025496870,7231.172850.204

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.532%0.884B*-0.15C0.238C++HEAD ++ (~6.86)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.90.427B110.231C++32

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.981%0.87%180210202,30016132701.42591849%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.973%-0.154C-0.681D0.307

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.30.731B++15.60.705B++27.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.699%1.896%418810148,282281929392.93792282%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.029%-0.015C+-0.478D1.628

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.20.347C**10.30.18C++15

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.319%2.756%1571210102,97524707351.20445404%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.976%0.111C+-0.405C--0.494

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
77.30.344C**28.80.263C*48.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.603%62.572%157710158,1734956461.64911

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.928%-0.067C+-0.303C0.806

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.20.064C+3.2-0.006C+6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.963%10.736%157610167,7505218831.48496

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.41%0.715B++-0.751D--0.176

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.467B+3.50.276C*3.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
JUGG3RNAUT[JUGA] JUGG3RNAUT
TR outfit on Briggs

Members: 15
143.3m484.6%548 (32.9k)461 (27.7k)1.37718147,722107,2641.48263223 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-TR1022714722.232%16.112%35802:5492

27% Combat Medic11% Engineer25% Heavy Assault16% Infiltrator14% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 10th, 2012 10:21 AMMay 28th, 2015 12:58 PMDec 13th, 2018 12:25 PM (3h) (PST)Dec 7th, 2018 12:36 PM (6d) (PST)Dec 7th, 2018 12:35 PM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4562402160.4750.3450.0772.4620.033433

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
27,35714,39812,95929215148227,643

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5183h/216d 11,311 23,801 54,817 765.7k 12,149 19,129 10,278 141.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
B**
Kills:4,786
Deaths:3,238
KDR:1.478
Accuracy:24.514% B**
HSR:22.336% C+
T9A "Butcher"
C*
Kills:2,385
Deaths:1,239
KDR:1.925
Accuracy:24.959% C*
HSR:25.870% C+
MSW-R
B*
Kills:2,175
Deaths:1,811
KDR:1.201
Accuracy:25.996% B*
HSR:18.851% D
TMG-50
B+
Kills:2,088
Deaths:1,894
KDR:1.102
Accuracy:23.407% B+
HSR:19.684% D
T16 Rhino
B+
Kills:1,670
Deaths:1,683
KDR:0.992
Accuracy:22.830% B+
HSR:17.844% D
T7 Mini-Chaingun
B**
Kills:1,352
Deaths:1,384
KDR:0.977
Accuracy:22.686% B**
HSR:6.805% F
T9 CARV-S
C+
Kills:1,338
Deaths:1,579
KDR:0.847
Accuracy:20.958% C+
HSR:19.731% D
NS-15M1
B++
Kills:1,192
Deaths:697
KDR:1.710
Accuracy:26.199% B++
HSR:22.315% C+
T7 Mini-Chaingun AE
B+
Kills:1,184
Deaths:802
KDR:1.476
Accuracy:21.681% B+
HSR:12.838% C
T32 Bull
C
Kills:1,174
Deaths:1,480
KDR:0.793
Accuracy:21.556% C
HSR:17.206% D-
NSX Naginata
B*
Kills:1,164
Deaths:557
KDR:2.090
Accuracy:26.397% B*
HSR:30.928% B+
NS-15MP
C
Kills:1,162
Deaths:544
KDR:2.136
Accuracy:26.097% C
HSR:21.515% D-
NS-15M2
B++
Kills:1,161
Deaths:639
KDR:1.817
Accuracy:26.864% B++
HSR:26.787% C*
NS-15M AE
C+
Kills:1,160
Deaths:920
KDR:1.261
Accuracy:24.824% C+
HSR:19.655% D-
Kills:23,991
Deaths (as Heavy Assault):18,467
Deaths (to Heavy Assaults):32,730
KDR:1.29913
Kill Difference:5,524
Playtime:1,280.983 hours
Usage:25%
Score:30.414m
Score/min:396
Accuracy (listed only):24.212%
HSR (listed only):20.169%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
FA1 Barrage
B**
Kills:1,738
Deaths:1,816
KDR:0.957
Accuracy:49.803% B**
HSR:12.601% D
MKV Suppressed
C++
Kills:1,409
Deaths:1,536
KDR:0.917
Accuracy:26.315% C++
HSR:14.833% D
MKV-G Suppressed
B+
Kills:1,369
Deaths:806
KDR:1.699
Accuracy:28.005% B+
HSR:19.942% C*
LC2 Lynx
B**
Kills:1,367
Deaths:1,309
KDR:1.044
Accuracy:27.967% B**
HSR:12.729% D**
PDW-16 Hailstorm
C*
Kills:1,352
Deaths:1,497
KDR:0.903
Accuracy:24.867% C*
HSR:10.059% D--
T5 AMC
B
Kills:1,349
Deaths:1,844
KDR:0.732
Accuracy:24.987% B
HSR:15.419% D-
AS16 NightHawk
B
Kills:1,343
Deaths:1,326
KDR:1.013
Accuracy:42.587% B
HSR:13.105% C
LC3 Jaguar
C++
Kills:1,328
Deaths:1,721
KDR:0.772
Accuracy:23.990% C++
HSR:11.295% F
HC1 Cougar
C++
Kills:1,325
Deaths:1,725
KDR:0.768
Accuracy:24.646% C++
HSR:19.849% C
NS Baron G5
B*
Kills:1,220
Deaths:878
KDR:1.390
Accuracy:52.999% B*
HSR:11.230% D
SMG-46AE Armistice
C+
Kills:1,198
Deaths:656
KDR:1.826
Accuracy:27.345% C
HSR:21.786% C+
NSX Tengu
B
Kills:1,184
Deaths:854
KDR:1.386
Accuracy:38.901% B
HSR:17.737% C--
TAS-16 Blackjack
B+
Kills:1,179
Deaths:1,492
KDR:0.790
Accuracy:65.168% B+
HSR:8.397% D*
TRAC-5 S
B++
Kills:1,175
Deaths:1,204
KDR:0.976
Accuracy:25.754% B++
HSR:16.511% C+
NS-7B PDW
B+
Kills:1,173
Deaths:683
KDR:1.717
Accuracy:26.790% C*
HSR:20.887% B+
NS-7 PDW
C**
Kills:1,171
Deaths:1,473
KDR:0.795
Accuracy:26.152% C**
HSR:14.774% C--
TRAC-5
C++
Kills:1,171
Deaths:1,375
KDR:0.852
Accuracy:21.573% C++
HSR:12.383% D*
NS-11CP
C
Kills:1,170
Deaths:852
KDR:1.373
Accuracy:26.479% C
HSR:20.513% C
SMG-46 Armistice
C
Kills:1,166
Deaths:1,650
KDR:0.707
Accuracy:23.578% C
HSR:11.750% D
Shuriken
C+
Kills:1,165
Deaths:929
KDR:1.254
Accuracy:27.333% C+
HSR:16.652% C
TS4 Haymaker
C*
Kills:1,165
Deaths:1,420
KDR:0.820
Accuracy:44.371% C*
HSR:8.755% D*
NS Baron G5G
B**
Kills:1,164
Deaths:725
KDR:1.606
Accuracy:55.245% B**
HSR:13.746% C+
Havoc
C++
Kills:1,164
Deaths:765
KDR:1.522
Accuracy:54.217% C++
HSR:10.825% D-
NS Baron G5AE
C++
Kills:1,164
Deaths:946
KDR:1.230
Accuracy:47.005% C++
HSR:13.316% C
TRAC-5 Burst
B+
Kills:1,164
Deaths:1,366
KDR:0.852
Accuracy:27.850% B+
HSR:15.894% D*
NS-11C
B+
Kills:1,162
Deaths:801
KDR:1.451
Accuracy:26.710% B+
HSR:21.601% B+
TRAC-Shot
C++
Kills:1,161
Deaths:852
KDR:1.363
Accuracy:25.545% C++
HSR:17.227% C+
TRS-12 Uppercut
C*
Kills:1,161
Deaths:1,444
KDR:0.804
Accuracy:59.852% C*
HSR:9.475% D--
NSX Tanto
C+
Kills:737
Deaths:550
KDR:1.340
Accuracy:26.108% C+
HSR:23.881% C+
MG-S1 Jackal
B+
Kills:106
Deaths:73
KDR:1.452
Accuracy:28.410% B+
HSR:23.585% B+
Kills:35,700
Deaths (as Light Assault):34,568
Deaths (to Light Assaults):19,719
KDR:1.03275
Kill Difference:1,132
Playtime:747.068 hours
Usage:14%
Score:17.548m
Score/min:391
Accuracy (listed only):34.352%
HSR (listed only):15.358%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
FA1 Barrage
B**
Kills:1,738
Deaths:1,816
KDR:0.957
Accuracy:49.803% B**
HSR:12.601% D
LC2 Lynx
B**
Kills:1,367
Deaths:1,309
KDR:1.044
Accuracy:27.967% B**
HSR:12.729% D**
T5 AMC
B
Kills:1,349
Deaths:1,844
KDR:0.732
Accuracy:24.987% B
HSR:15.419% D-
AS16 NightHawk
B
Kills:1,343
Deaths:1,326
KDR:1.013
Accuracy:42.587% B
HSR:13.105% C
LC3 Jaguar
C++
Kills:1,328
Deaths:1,721
KDR:0.772
Accuracy:23.990% C++
HSR:11.295% F
HC1 Cougar
C++
Kills:1,325
Deaths:1,725
KDR:0.768
Accuracy:24.646% C++
HSR:19.849% C
NS Baron G5
B*
Kills:1,220
Deaths:878
KDR:1.390
Accuracy:52.999% B*
HSR:11.230% D
TAS-16 Blackjack
B+
Kills:1,179
Deaths:1,492
KDR:0.790
Accuracy:65.168% B+
HSR:8.397% D*
TRAC-5 S
B++
Kills:1,175
Deaths:1,204
KDR:0.976
Accuracy:25.754% B++
HSR:16.511% C+
TRAC-5
C++
Kills:1,171
Deaths:1,375
KDR:0.852
Accuracy:21.573% C++
HSR:12.383% D*
NS-11CP
C
Kills:1,170
Deaths:852
KDR:1.373
Accuracy:26.479% C
HSR:20.513% C
DMR-99
C
Kills:1,168
Deaths:891
KDR:1.311
Accuracy:30.053% D
HSR:26.884% C
TS4 Haymaker
C*
Kills:1,165
Deaths:1,420
KDR:0.820
Accuracy:44.371% C*
HSR:8.755% D*
NS Baron G5G
B**
Kills:1,164
Deaths:725
KDR:1.606
Accuracy:55.245% B**
HSR:13.746% C+
Havoc
C++
Kills:1,164
Deaths:765
KDR:1.522
Accuracy:54.217% C++
HSR:10.825% D-
NS Baron G5AE
C++
Kills:1,164
Deaths:946
KDR:1.230
Accuracy:47.005% C++
HSR:13.316% C
TRAC-5 Burst
B+
Kills:1,164
Deaths:1,366
KDR:0.852
Accuracy:27.850% B+
HSR:15.894% D*
NS-11C
B+
Kills:1,162
Deaths:801
KDR:1.451
Accuracy:26.710% B+
HSR:21.601% B+
TRAC-Shot
C++
Kills:1,161
Deaths:852
KDR:1.363
Accuracy:25.545% C++
HSR:17.227% C+
AMR-66
B+
Kills:1,161
Deaths:1,176
KDR:0.987
Accuracy:29.136% B+
HSR:22.050% C
TRS-12 Uppercut
C*
Kills:1,161
Deaths:1,444
KDR:0.804
Accuracy:59.852% C*
HSR:9.475% D--
NSX Tanto
C+
Kills:737
Deaths:550
KDR:1.340
Accuracy:26.108% C+
HSR:23.881% C+
Kills:26,736
Deaths (as Engineer):26,478
Deaths (to Engineers):17,402
KDR:1.00974
Kill Difference:258
Playtime:572.221 hours
Usage:11%
Score:19.460m
Score/min:567
Accuracy (listed only):36.911%
HSR (listed only):15.349%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
B+
Kills:2,594
Deaths:2,174
KDR:1.193
Accuracy:24.739% B+
HSR:13.223% D--
TAR
B*
Kills:1,823
Deaths:1,651
KDR:1.104
Accuracy:27.415% B*
HSR:16.676% D
FA1 Barrage
B**
Kills:1,738
Deaths:1,816
KDR:0.957
Accuracy:49.803% B**
HSR:12.601% D
MKV Suppressed
C++
Kills:1,409
Deaths:1,536
KDR:0.917
Accuracy:26.315% C++
HSR:14.833% D
MKV-G Suppressed
B+
Kills:1,369
Deaths:806
KDR:1.699
Accuracy:28.005% B+
HSR:19.942% C*
PDW-16 Hailstorm
C*
Kills:1,352
Deaths:1,497
KDR:0.903
Accuracy:24.867% C*
HSR:10.059% D--
AS16 NightHawk
B
Kills:1,343
Deaths:1,326
KDR:1.013
Accuracy:42.587% B
HSR:13.105% C
T1 Cycler
C+
Kills:1,295
Deaths:1,168
KDR:1.109
Accuracy:20.996% C+
HSR:13.822% D*
NS Baron G5
B*
Kills:1,220
Deaths:878
KDR:1.390
Accuracy:52.999% B*
HSR:11.230% D
SMG-46AE Armistice
C+
Kills:1,198
Deaths:656
KDR:1.826
Accuracy:27.345% C
HSR:21.786% C+
T1B Cycler
C
Kills:1,184
Deaths:1,906
KDR:0.621
Accuracy:23.859% C
HSR:17.737% D*
NSX Tengu
B
Kills:1,184
Deaths:854
KDR:1.386
Accuracy:38.901% B
HSR:17.737% C--
TORQ-9
C*
Kills:1,180
Deaths:1,322
KDR:0.893
Accuracy:25.312% C*
HSR:16.356% D--
TAS-16 Blackjack
B+
Kills:1,179
Deaths:1,492
KDR:0.790
Accuracy:65.168% B+
HSR:8.397% D*
NS-7B PDW
B+
Kills:1,173
Deaths:683
KDR:1.717
Accuracy:26.790% C*
HSR:20.887% B+
SABR-13
B+
Kills:1,172
Deaths:1,486
KDR:0.789
Accuracy:27.948% B+
HSR:17.406% D--
NS-7 PDW
C**
Kills:1,171
Deaths:1,473
KDR:0.795
Accuracy:26.152% C**
HSR:14.774% C--
SMG-46 Armistice
C
Kills:1,166
Deaths:1,650
KDR:0.707
Accuracy:23.578% C
HSR:11.750% D
Shuriken
C+
Kills:1,165
Deaths:929
KDR:1.254
Accuracy:27.333% C+
HSR:16.652% C
TS4 Haymaker
C*
Kills:1,165
Deaths:1,420
KDR:0.820
Accuracy:44.371% C*
HSR:8.755% D*
NS-11A
C++
Kills:1,164
Deaths:1,362
KDR:0.855
Accuracy:24.446% C++
HSR:15.979% D
NS Baron G5G
B**
Kills:1,164
Deaths:725
KDR:1.606
Accuracy:55.245% B**
HSR:13.746% C+
Havoc
C++
Kills:1,164
Deaths:765
KDR:1.522
Accuracy:54.217% C++
HSR:10.825% D-
NS Baron G5AE
C++
Kills:1,164
Deaths:946
KDR:1.230
Accuracy:47.005% C++
HSR:13.316% C
T1A Unity
C+
Kills:1,161
Deaths:1,040
KDR:1.116
Accuracy:25.470% C+
HSR:15.246% D*
NSX Yumi
B
Kills:1,161
Deaths:701
KDR:1.656
Accuracy:27.563% C*
HSR:28.941% B
NS-11P
A
Kills:1,161
Deaths:747
KDR:1.554
Accuracy:28.714% A
HSR:17.830% C+
TRS-12 Uppercut
C*
Kills:1,161
Deaths:1,444
KDR:0.804
Accuracy:59.852% C*
HSR:9.475% D--
T1S Cycler
C++
Kills:1,160
Deaths:1,291
KDR:0.899
Accuracy:24.500% C++
HSR:14.224% D--
TAR-AE
C
Kills:228
Deaths:138
KDR:1.652
Accuracy:25.730% C
HSR:23.684% C
MG-S1 Jackal
B+
Kills:106
Deaths:73
KDR:1.452
Accuracy:28.410% B+
HSR:23.585% B+
Kills:37,874
Deaths (as Combat Medic):35,955
Deaths (to Combat Medics):12,677
KDR:1.05337
Kill Difference:1,919
Playtime:1,395.130 hours
Usage:27%
Score:41.478m
Score/min:496
Accuracy (listed only):34.053%
HSR (listed only):15.631%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MKV Suppressed
C++
Kills:1,409
Deaths:1,536
KDR:0.917
Accuracy:26.315% C++
HSR:14.833% D
MKV-G Suppressed
B+
Kills:1,369
Deaths:806
KDR:1.699
Accuracy:28.005% B+
HSR:19.942% C*
PDW-16 Hailstorm
C*
Kills:1,352
Deaths:1,497
KDR:0.903
Accuracy:24.867% C*
HSR:10.059% D--
SMG-46AE Armistice
C+
Kills:1,198
Deaths:656
KDR:1.826
Accuracy:27.345% C
HSR:21.786% C+
SR-7
B+
Kills:1,190
Deaths:475
KDR:2.505
Accuracy:44.506% B+
HSR:80.840% C**
NSX Tengu
B
Kills:1,184
Deaths:854
KDR:1.386
Accuracy:38.901% B
HSR:17.737% C--
NS-7B PDW
B+
Kills:1,173
Deaths:683
KDR:1.717
Accuracy:26.790% C*
HSR:20.887% B+
TSAR-42
B+
Kills:1,171
Deaths:821
KDR:1.426
Accuracy:42.033% B+
HSR:69.428% C++
NS-7 PDW
C**
Kills:1,171
Deaths:1,473
KDR:0.795
Accuracy:26.152% C**
HSR:14.774% C--
RAMS .50M
B
Kills:1,169
Deaths:562
KDR:2.080
Accuracy:40.788% B
HSR:79.299% C++
SMG-46 Armistice
C
Kills:1,166
Deaths:1,650
KDR:0.707
Accuracy:23.578% C
HSR:11.750% D
Shuriken
C+
Kills:1,165
Deaths:929
KDR:1.254
Accuracy:27.333% C+
HSR:16.652% C
SOAS-20
C*
Kills:1,165
Deaths:1,069
KDR:1.090
Accuracy:28.682% C*
HSR:17.082% D
TX1 Repeater
C++
Kills:1,165
Deaths:1,770
KDR:0.658
Accuracy:25.209% C++
HSR:13.476% D*
TS2 Inquisitor
B**
Kills:1,163
Deaths:1,335
KDR:0.871
Accuracy:29.849% C**
HSR:25.623% B**
NS-30 Vandal
C
Kills:1,162
Deaths:802
KDR:1.449
Accuracy:30.892% C
HSR:22.892% C-
KSR-35
B**
Kills:1,162
Deaths:841
KDR:1.382
Accuracy:38.332% B+
HSR:36.403% B**
HSR-1
C++
Kills:1,161
Deaths:943
KDR:1.231
Accuracy:35.179% C++
HSR:24.720% C
99SV
B++
Kills:1,161
Deaths:1,757
KDR:0.661
Accuracy:35.353% B++
HSR:28.596% D-
M77-B
B**
Kills:1,161
Deaths:535
KDR:2.170
Accuracy:44.584% B**
HSR:79.845% B+
NSX Tomoe
C+
Kills:1,161
Deaths:1,022
KDR:1.136
Accuracy:26.709% C-
HSR:34.798% C+
T4 AMP
C++
Kills:1,161
Deaths:1,042
KDR:1.114
Accuracy:27.211% C++
HSR:15.762% D
Bighorn .50M
C+
Kills:1,161
Deaths:525
KDR:2.211
Accuracy:42.332% C+
HSR:78.898% C+
TRAP-M1
C+
Kills:1,160
Deaths:1,233
KDR:0.941
Accuracy:28.462% C+
HSR:20.431% D
TX2 Emperor
A+
Kills:1,018
Deaths:767
KDR:1.327
Accuracy:30.715% B
HSR:30.452% A+
NS-44 Commissioner
D-
Kills:455
Deaths:603
KDR:0.755
Accuracy:28.188% D-
HSR:14.286% D--
MG-S1 Jackal
B+
Kills:106
Deaths:73
KDR:1.452
Accuracy:28.410% B+
HSR:23.585% B+
Kills:30,239
Deaths (as Infiltrator):26,259
Deaths (to Infiltrators):14,973
KDR:1.15157
Kill Difference:3,980
Playtime:850.030 hours
Usage:16%
Score:22.866m
Score/min:448
Accuracy (listed only):31.730%
HSR (listed only):31.290%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
B+
Kills:1,278
Deaths:625
KDR:2.045
Accuracy:16.573% B+
HSR:18.858% C++
M2 Mutilator
B++
Kills:1,268
Deaths:560
KDR:2.264
Accuracy:17.729% B++
HSR:17.192% C
M3 Pounder HEG
C+
Kills:1,233
Deaths:995
KDR:1.239
Accuracy:34.383% C
HSR:2.920% C+
M3 Pounder HEG
B*
Kills:1,231
Deaths:966
KDR:1.274
Accuracy:35.550% C-
HSR:4.387% B*
MRC3 Mercy
C
Kills:1,190
Deaths:705
KDR:1.688
Accuracy:15.374% C
HSR:17.227% D
MRC3 Mercy
C+
Kills:1,189
Deaths:640
KDR:1.858
Accuracy:15.396% C+
HSR:16.989% D
M1 Heavy Cycler
B*
Kills:1,188
Deaths:675
KDR:1.760
Accuracy:17.334% B*
HSR:16.751% C+
M6 Onslaught
B+
Kills:1,174
Deaths:530
KDR:2.215
Accuracy:18.856% B+
HSR:19.591% C+
M6 Onslaught
B+
Kills:1,167
Deaths:530
KDR:2.202
Accuracy:19.089% B+
HSR:19.366% C+
M1 Heavy Cycler
B+
Kills:1,160
Deaths:645
KDR:1.798
Accuracy:17.384% B+
HSR:16.035% D
MR1 Fracture
B**
Kills:348
Deaths:417
KDR:0.835
Accuracy:41.152% B+
HSR:6.609% B**
MR1 Fracture
B+
Kills:310
Deaths:422
KDR:0.735
Accuracy:41.553% B+
HSR:4.516% C**
NS-10 Burster
A
Kills:210
Deaths:287
KDR:0.732
Accuracy:36.657% A
HSR:10% B**
NS-10 Burster
A**
Kills:164
Deaths:282
KDR:0.582
Accuracy:37.048% A
HSR:12.195% A**
NS-20 Gorgon
B+
Kills:138
Deaths:70
KDR:1.971
Accuracy:23.072% C
HSR:21.739% B+
NS-20 Gorgon
B**
Kills:127
Deaths:70
KDR:1.814
Accuracy:22.468% C
HSR:25.197% B**
Kills:13,375
Deaths (as MAX Suit):4,209.500
Deaths (to MAX Suits):7,792
KDR:3.17734
Kill Difference:9,165.500
Playtime:309.109 hours
Usage:6%
Score:10.863m
Score/min:586
Accuracy (listed only):25.601%
HSR (listed only):14.348%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C+
Kills:1,162
V. Kills:51 N/A
Deaths:519
KDR:2.239
Accuracy:29.002% C+
KPH:38.200 C+
VKPH:1.700 D-
Hellfire Rocket Pods
A
Kills:1,138
V. Kills:118 N/A
Deaths:123
KDR:9.252
Accuracy:48.726% C++
KPH:149.500 A
VKPH:15.500 C++
M18 Needler
B++
Kills:59
V. Kills:63 92%
Deaths:502
KDR:0.118
Accuracy:36.045% B++
KPH:1.400 D*
VKPH:1.500 D*
Kills:2,359 (1,221 + 0)
Deaths:1,144
KDR:2.062
VKDR:0.203
Vehicle Kills:232
Kill Difference:1,215
Playtime:79.121 hours
Usage:2%
Score:1.140m
Score/min:240
Piloting Accuracy:36.045%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B*
Kills:142
V. Kills:5 N/A
Deaths:18
KDR:7.889
Accuracy:38.435% C--
KPH:71.600 B*
VKPH:2.500 D*
Kills:142 (0 + 142)
Deaths:18
KDR:7.889
VKDR:0.278
Vehicle Kills:5
Kill Difference:124
Playtime:1.984 hours
Usage:0%
Score:0.046m
Score/min:390
Piloting Accuracy:N/A%
Gunner Accuracy:38.435%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A*
Kills:1,084
V. Kills:141 N/A
Deaths:128
KDR:8.469
Accuracy:43.640% B+
KPH:69.900 A*
VKPH:9.100 B
L100 Python HESH
A
Kills:728
V. Kills:69 N/A
Deaths:57
KDR:12.772
Accuracy:45.697% C
KPH:83.500 A
VKPH:7.900 C+
L100 Python HEAT
A++
Kills:454
V. Kills:195 232%
Deaths:78
KDR:5.821
Accuracy:66.982% A++
KPH:47 B**
VKPH:20.200 A++
L100 Python AP
A++
Kills:288
V. Kills:290 99%
Deaths:111
KDR:2.595
Accuracy:69.944% A++
KPH:27.300 C+
VKPH:27.500 A++
Skyguard
C+
Kills:274
V. Kills:218 125%
Deaths:119
KDR:2.303
Accuracy:39.174% A++
KPH:10.600 C
VKPH:8.400 C+
Kills:2,828 (2,828 + 0)
Deaths:493
KDR:5.736
VKDR:1.852
Vehicle Kills:913
Kill Difference:2,335
Playtime:70.241 hours
Usage:1%
Score:1.760m
Score/min:418
Driving Accuracy:39.174%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
B**
Kills:2,339
V. Kills:189 N/A
Deaths:144
KDR:16.243
Accuracy:35.475% D
KPH:73.700 B**
VKPH:6 C--
P2-120 AP
A+
Kills:1,871
V. Kills:1,389 135%
Deaths:447
KDR:4.186
Accuracy:46.579% C++
KPH:35.300 B+
VKPH:26.200 A+
P2-120 HEAT
C
Kills:1,244
V. Kills:448 277%
Deaths:209
KDR:5.952
Accuracy:31.149% D*
KPH:20.500 C
VKPH:7.400 D
P525 Marauder
C
Kills:444
V. Kills:18 N/A
Deaths:41
KDR:10.829
Accuracy:15.350% D-
KPH:53.300 C
VKPH:2.200 D
G30 Vulcan
D
Kills:129
V. Kills:78 163%
Deaths:52
KDR:2.481
Accuracy:23.844% D
KPH:12.100 D-
VKPH:7.300 D--
MR11 Gatekeeper
A++
Kills:117
V. Kills:117 99%
Deaths:25
KDR:4.680
Accuracy:46.480% B**
KPH:27 B*
VKPH:27 A++
E540 Halberd
B++
Kills:112
V. Kills:69 160%
Deaths:33
KDR:3.394
Accuracy:42.368% C*
KPH:24.800 C+
VKPH:15.300 B++
Kills:6,256 (5,454 + 802)
Deaths:951
KDR:6.578
VKDR:2.427
Vehicle Kills:2,308
Kill Difference:5,305
Playtime:173.354 hours
Usage:3%
Score:4.874m
Score/min:469
Driving Accuracy:31.149%
Gunner Accuracy:42.368%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B+
Kills:834
V. Kills:29 N/A
Deaths:73
KDR:11.425
Accuracy:32.892% C
KPH:119.900 B+
VKPH:4.200 D
G20 Vulcan-H
D-
Kills:102
V. Kills:75 134%
Deaths:44
KDR:2.318
Accuracy:51.214% B+
KPH:21.600 D--
VKPH:15.900 D-
MR11 Gatekeeper-H
C*
Kills:52
V. Kills:54 95%
Deaths:16
KDR:3.250
Accuracy:58.942% B++
KPH:29.500 C+
VKPH:30.700 C*
Kills:988 (0 + 988)
Deaths:133
KDR:7.429
VKDR:1.188
Vehicle Kills:158
Kill Difference:855
Playtime:13.443 hours
Usage:0%
Score:0.417m
Score/min:517
Driving Accuracy:N/A%
Gunner Accuracy:58.942%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A*
Kills:640
V. Kills:163 390%
Deaths:118
KDR:5.424
Accuracy:47.718% A+
KPH:74 A
VKPH:18.900 A*
M20 Basilisk
B**
Kills:222
V. Kills:70 313%
Deaths:62
KDR:3.581
Accuracy:46.565% B**
KPH:20 C+
VKPH:6.300 C
M40 Fury
C+
Kills:164
V. Kills:26 N/A
Deaths:32
KDR:5.125
Accuracy:34.685% C+
KPH:51.800 C+
VKPH:8.200 C-
M20 Basilisk
C+
Kills:95
V. Kills:47 198%
Deaths:41
KDR:2.317
Accuracy:47.232% B**
KPH:18.500 C
VKPH:9.100 C+
M12 Kobalt
C**
Kills:93
V. Kills:2 N/A
Deaths:14
KDR:6.643
Accuracy:18.225% C**
KPH:52.600 C
VKPH:1.100 D-
M60-G Bulldog
D
Kills:76
V. Kills:16 447%
Deaths:21
KDR:3.619
Accuracy:35.261% C++
KPH:15.600 D-
VKPH:3.300 D
G30 Walker
B**
Kills:64
V. Kills:53 119%
Deaths:21
KDR:3.048
Accuracy:40.867% A++
KPH:18.800 B+
VKPH:15.500 B**
Kills:1,354 (0 + 1,354)
Deaths:309
KDR:4.382
VKDR:1.220
Vehicle Kills:377
Kill Difference:1,045
Playtime:38.114 hours
Usage:1%
Score:0.930m
Score/min:407
Driving Accuracy:N/A%
Gunner Accuracy:40.867%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Claymore 6,3226,32051412.296B*10.9241.046%B*N/A254.8A*N/A124424.8h1.1B*2.7B*
T9 CARV 4,8334,7863,2381.478C**0.1024.514%B**22.336%C+27.8C+N/A129171.9h10.6B**43.3B*
Cycler TRV 2,6132,5942,1741.193C+0.1824.739%B+13.223%D--21.7C-N/A107119.6h12.7B51.2B+
T9A "Butcher" 2,4142,3851,2391.925C++0.5524.959%C*25.87%C+50.5C+N/A18647.2h10.2B++40.8B+
P2-120 HESH 2,5282,33914416.243C**14.8735.475%DN/A73.8B**6C--44931.7h3.9B*11B+
MSW-R 2,1892,1751,8111.201C0.1825.996%B*18.851%D22.1DN/A13698.3h10.6B++40.8B++
TMG-50 2,1132,0881,8941.102C+0.2823.407%B+19.684%D30.3C+N/A13168.8h9.8B++41.8B+
P2-120 AP 3,2601,8714474.186C2.8146.579%C++3.207%C+35.3B+26.2A+83653h7.8C+16.7C*
TAR 1,8321,8231,6511.104C+0.2727.415%B*16.676%D18.8DN/A9996.8h11.1B*40.5B*
C-4 ARX 2,2661,7411,0221.704C+0.3322.707%D-N/A122.6C++37C++134114.2h1.5D6.7D--
FA1 Barrage 1,7451,7381,8160.957C+0.4249.803%B**12.601%D32.6BN/A31653.3h4.2B+8.5B++
T16 Rhino 1,6811,6701,6830.992C+0.3922.83%B+17.844%D28.3CN/A16759.1h11.6B++50.6B+
C-4 2,2631,5721,2561.252C+0.1322.681%C-N/A68.9C30.3C++133522.8h1.8C-7.7C
MKV Suppressed 1,4301,4091,5360.917C+0.4626.315%C++14.833%D28.2C+N/A23550h13B49.6B
Frag Grenade 1,4081,40011400N/A1,398.6246.91%C*N/A538.5C*3.1D-40082.6h3.1B++6.7B+
MKV-G Suppressed 1,3961,3698061.699C**0.3228.005%B+19.942%C*43.5B+N/A12231.5h11.1B+39.5B++
LC2 Lynx 1,3861,3671,3091.044C+0.3327.967%B**12.729%D**15.7DN/A9386.8h11.1B**39.8B*
T7 Mini-Chaingun 1,3561,3521,3840.977C+0.4022.686%B**6.805%F18DN/A10175.3h14.5C**63.9B+
PDW-16 Hailstorm 1,3701,3521,4970.903C+0.4724.867%C*10.059%D--28.3C++N/A19247.7h12.2B++49B+
T5 AMC 1,3541,3491,8440.732C0.6524.987%B15.419%D-18.1CN/A13774.6h13.4B+53.6B+
AS16 NightHawk 1,3621,3431,3261.013C+0.3642.587%B13.105%C32.4C+N/A27841.5h3.8B+9B+
Sticky Grenade 1,3451,33811338N/A1,336.6248.405%C--N/A1115B5.8D81651.2h1.5B*3.2B+
T9 CARV-S 1,3411,3381,5790.847C-0.5320.958%C+19.731%D21.2DN/A13763.1h12.5C++59.5C++
LC3 Jaguar 1,3321,3281,7210.772C0.6123.99%C++11.295%F11D-N/A62120.6h13C++54.1C**
HC1 Cougar 1,3351,3251,7250.768C0.6124.646%C++19.849%C18.5C-N/A12471.5h11B+44.7B+
Anti-Vehicle Grenade 1,4181,32011320N/A1,318.6258.443%B*N/A776.5A++57.6C--50951.7h2.8A+4.7A
T1 Cycler 1,3021,2951,1681.109C++0.2720.996%C+13.822%D*19.3CN/A10867h13.6B+64.6C**
M2 Mutilator 1,2821,2786252.045C**0.6716.573%B+18.858%C++27.3C++N/A16046.8h15.3B+92.6B+
M2 Mutilator 1,2711,2685602.264B+0.8917.729%B++17.192%C29.1C**N/A16843.6h14.5B*81.6B++
MANA Anti-Personnel Turret 1,2651,2456851.818N/A0.4421.463%UN/A12450U200U49030300.1h16.4T*76.2T*
P2-120 HEAT 1,6921,2442095.952C++4.5731.149%D*3.457%C*20.5C7.4D19960.7h6B++19.1C++
M3 Pounder HEG 1,5091,2339951.239C+0.1434.383%C2.92%C+16.9C+3.8C**18473h15B43.8C*
M3 Pounder HEG 1,5031,2319661.274C0.1035.55%C-4.387%B*17.3C+3.8C+17571.2h15.2B+42.8C**
NS Baron G5 1,2301,2208781.39B+0.0152.999%B*11.23%D35.5C++N/A14134.4h3.9B++7.4C+
SMG-46AE Armistice 1,2031,1986561.826C**0.4527.345%C21.786%C+43.2C+N/A13027.7h11.6B+42.6C**
NS-15M1 1,2051,1926971.71C*0.3326.199%B++22.315%C+43.2C*N/A31627.6h10.8B++41.1B+
MRC3 Mercy 1,2051,1907051.688C+0.3115.374%C17.227%D32BN/A24037.2h18.1B+117.7C**
SR-7 1,1921,1904752.505C1.1344.506%B+80.84%C**33.8C+N/A18135.2h1.8B++4.1B++
MRC3 Mercy 1,2091,1896401.858C+0.4815.396%C+16.989%D34.8B+N/A26634.2h16.8B++108.9B+
M1 Heavy Cycler 1,1951,1886751.76B+0.3817.334%B*16.751%C+20.1C+N/A10459.2h16.4B+94.8B+
T7 Mini-Chaingun AE 1,1891,1848021.476C++0.1021.681%B+12.838%C52.9B+N/A13722.4h12.4B+57.4B+
T1B Cycler 1,1851,1841,9060.621D0.7623.859%C17.737%D*15.5D--N/A9476.6h13C+54.4C+
NSX Tengu 1,2011,1848541.386C++0.0138.901%B17.737%C--40.1C*N/A10429.5h11B+28.3B+
TORQ-9 1,1851,1801,3220.893C0.4825.312%C*16.356%D--20.2DN/A13658.3h13.4B+53.1B+
TAS-16 Blackjack 1,1981,1791,4920.79C0.5965.168%B+8.397%D*22.3DN/A14952.9h2.5C++3.9C**
TRAC-5 S 1,1921,1751,2040.976C++0.4025.754%B++16.511%C+25.3B+N/A17446.4h11.2B43.4B+
M6 Onslaught 1,1911,1745302.215C++0.8418.856%B+19.591%C+44.6B*N/A26226.3h15.6B*83B+
T32 Bull 1,1781,1741,4800.793C-0.5821.556%C17.206%D-19.7D-N/A9859.7h11.5B+53.3C*
NS-7B PDW 1,1891,1736831.717B+0.3426.79%C*20.887%B+42.7B+N/A9827.5h10.8B*40.5B+
SABR-13 1,1751,1721,4860.789C0.5927.948%B+17.406%D--11.1D--N/A55105.8h10.8B+38.5B+
TSAR-42 1,1821,1718211.426C0.0542.033%B+69.428%C++23.4DN/A10850.1h1.9B*4.6B++
NS-7 PDW 1,1841,1711,4730.795C+0.5826.152%C**14.774%C--22.3C+N/A20952.4h13B+49.7B+
TRAC-5 1,1821,1711,3750.852C++0.5321.573%C++12.383%D*13.7CN/A11985.2h13.3B+61.8B+
NS-11CP 1,1821,1708521.373C0.0026.479%C20.513%C32.6C--N/A14035.9h12.9C+48.5C+
RAMS .50M 1,1741,1695622.08C0.7040.788%B79.299%C++31.9C**N/A18936.7h1.8B*4.3B++
DMR-99 1,1801,1688911.311C--0.0730.053%D26.884%C34.2C--N/A8234.2h6.4B21.2C++
M6 Onslaught 1,1771,1675302.202C++0.8219.089%B+19.366%C+44.2B*N/A25026.4h15.9B*83.3B+
SMG-46 Armistice 1,1671,1661,6500.707C0.6723.578%C11.75%D21.8CN/A12253.6h14.6C++62.1C++
Shuriken 1,1711,1659291.254C+0.1227.333%C+16.652%C36.8CN/A11131.7h11.7B+42.9B+
TS4 Haymaker 1,1701,1651,4200.82C0.5644.371%C*8.755%D*20.2DN/A16457.7h4B+9.1B+
SOAS-20 1,1791,1651,0691.09C0.2928.682%C*17.082%D32.1C+N/A21236.3h11.8C++41.1B
TX1 Repeater 1,1691,1651,7700.658C+0.7225.209%C++13.476%D*26.8C+N/A17443.4h12B+47.7C*
NS-11A 1,1811,1641,3620.855C0.5224.446%C++15.979%D21C-N/A16955.5h12.5B+51.2B+
NS Baron G5G 1,1721,1647251.606B+0.2355.245%B**13.746%C+44.3B+N/A13026.3h3.6B*6.5B*
Havoc 1,1781,1647651.522C++0.1454.217%C++10.825%D-47.3C+N/A13224.6h3.5B*6.5B++
NS Baron G5AE 1,1751,1649461.23C+0.1547.005%C++13.316%C32.2CN/A22436.1h4B+8.4C+
NSX Naginata 1,1741,1645572.09B++0.7126.397%B*30.928%B+46.9C**N/A14724.8h9.7B++36.7B++
TRAC-5 Burst 1,1681,1641,3660.852C0.5327.85%B+15.894%D*11.5D--N/A46101.2h11.6B+41.8B+
TS2 Inquisitor 1,1711,1631,3350.871C0.5129.849%C**25.623%B**50.1B+N/A15323.2h9.1B+30.6B+
NS-11C 1,1701,1628011.451B+0.0726.71%B+21.601%B+37.7B+N/A27430.8h11.6B++43.5B++
NS-15MP 1,1751,1625442.136C+0.7626.097%C21.515%D-53.8CN/A27321.6h11.2C+42.9C+
M14 Banshee 1,2131,1625192.239C0.8629.002%C+N/A38.2C+1.7D-25130.4h16.1B+55.4B+
NS-30 Vandal 1,1721,1628021.449C+0.0730.892%C22.892%C-33CN/A19135.2h5B+16.2B
KSR-35 1,1701,1628411.382C0.0038.332%B+36.403%B**39C+N/A28029.8h4B+10.5B+
HSR-1 1,1681,1619431.231C0.1535.179%C++24.72%C30.4C-N/A18138.2h5B+14.3B+
TRAC-Shot 1,1781,1618521.363C++0.0125.545%C++17.227%C+34.1C+N/A9534h10.5B+41.2B+
AMR-66 1,1631,1611,1760.987C++0.3929.136%B+22.05%C18.5C+N/A10562.9h6.4B**22.1B*
99SV 1,1641,1611,7570.661C--0.7235.353%B++28.596%D-8.8D--N/A33132.5h4.7B++13.2B++
NS-15M2 1,1691,1616391.817C++0.4426.864%B++26.787%C*41.8C+N/A29127.8h10.2B*38.2B++
M77-B 1,1701,1615352.17C++0.7944.584%B**79.845%B+32.3B+N/A11035.9h1.8B**4B**
NSX Tomoe 1,1741,1611,0221.136C0.2426.709%C-34.798%C+32.3CN/A8235.9h13.3B49.8C++
T1A Unity 1,1741,1611,0401.116C0.2625.47%C+15.246%D*27.8DN/A17741.7h12C++47C**
T4 AMP 1,1631,1611,0421.114C*0.2627.211%C++15.762%D64.5A+N/A25918h11.7B++43B+
NSX Yumi 1,1811,1617011.656C*0.2827.563%C*28.941%B40.7C**N/A11128.5h10.5B+38.1B+
Bighorn .50M 1,1671,1615252.211D0.8342.332%C+78.898%C+27.6D--N/A6742h1.8C**4.2C**
NS-11P 1,1731,1617471.554B0.1828.714%A17.83%C+34.5B+N/A36633.7h11.2B**39.1B**
TRS-12 Uppercut 1,1801,1611,4440.804C0.5759.852%C*9.475%D--20.3DN/A12957.2h2.6C++4.3C**
M1 Heavy Cycler 1,1631,1606451.798C++0.4217.384%B+16.035%D20.3DN/A8657.2h16.6C++95.7B+
TRAP-M1 1,1701,1601,2330.941D0.4428.462%C+20.431%D23.8DN/A15848.8h8.6B30.2C**
T1S Cycler 1,1631,1601,2910.899C0.4824.5%C++14.224%D--20.3C--N/A10557.2h12.1C**49.5B
NS-15M AE 1,1731,1609201.261C0.1224.824%C+19.655%D-41.9CN/A26227.7h11B44.5C**
Hellfire Rocket Pods 1,2561,1381239.252C**7.8748.726%C++N/A149.7A15.5C++11797.6h15.1B*31B+
C75 Viper 1,2251,0841288.469B*7.0943.64%B+1.199%C69.9A*9.1B41715.5h8B*18.3B**
ML-7 1,3551,0831,6840.643C+0.7362.895%B++2.678%C+25.3C*6.4D-36442.8h4.2A6.6A
M9 SKEP Launcher 1,1941,0257061.452A+0.0770.056%C**3.415%B++41B*6.8C18525h3.4A++4.9A++
TX2 Emperor 1,0241,0187671.327B+0.0530.715%B30.452%A+84.8M+N/A26212h6.8B**22.3C++
NS Decimator 1,2351,0109081.112C++0.2767.331%B*1.683%C-38.1C**8.5D44426.5h3.3B**4.9B**
ASP-30 Grounder 1,1909707611.275B**0.1067.434%B++4.536%B*34.6B**7.9C28028h4.1A++6.1A++
P525 Marauder-H 8638347311.425C+10.0532.892%CN/A119.1B+4.1D4807h5.4B++16.4B+
NSX Tanto 7517375501.34C*0.0426.108%C+23.881%C+34.8C++N/A9521.2h12.1B+46.3C*
L100 Python HESH 7977285712.772C*11.3945.697%C1.511%C+83.7A7.9C+3788.7h2.7B++5.8B+
M40 Fury 8036401185.424C+4.0547.718%A+1.719%C+74.4A19A*6678.6h15.4C+32.2B+
T2 Striker 1,4745771,3440.429C0.9560.39%B*N/A9.9C15.4B+26958.3h54.4C-90.1C++
NS-44 Commissioner 4634556030.755C+0.6228.188%D-14.286%D--23.8CN/A17619.1h4.5C15.9C--
L100 Python HEAT 649454785.821C*4.4466.982%A++1.542%D46.8B**20.1A++4509.7h7C10.5B+
P525 Marauder 4624444110.829C9.4515.35%D-N/A53.5C2.2D2818.3h5.9B38.6C+
MR1 Fracture 5473484170.835C++0.5441.152%B+6.609%B**10.3B+5.9B+12833.7h42.1B+102.2B+
Chainblade 36633874,3590.005D1.3725.601%C1.775%D0.1DN/A13181.5h3.4C13.3C+
Tank Mine 5493271432.287C+0.9147.34%B**N/A125.8B+85.4B*29022.6h2.4D5.1B++
MR1 Fracture 4893104220.735C+0.6441.553%B+4.516%C**9.1B5.3C**11534h47.3B+113.8B+
MAX Punch 2922894,2090.069C1.3149.945%BN/A0.9CN/A5308.5h1.6C++3.2C**
L100 Python AP 5782881112.595C1.2269.944%A++2.431%C27.4C+27.6A++82810.5h9.9D**14.1C
Skyguard 4922741192.303C+0.9339.174%A++2.92%B+10.6C8.4C+25225.8h136.4C+348.2B++
Spear Anti-Vehicle Phalanx Turret 371266289.5B+8.1246.116%C**4.135%C+64.9A++25.6B+8844.1h5.2B*11.3B**
TAR-AE 2292281381.652C+0.2725.73%C23.684%C46.5C+N/A1944.9h11.6C*45.1C++
M20 Basilisk 292222623.581C*2.2046.565%B**10.811%A++20C+6.3C26411.1h76.5B+164.2B*
NS-10 Burster 3402102870.732C0.6536.657%A10%B**6.5B++4B+15732.4h133.8B+365B*
Ripper 20919715,5690.013D1.3617.883%D7.614%D*0.3C-N/A1636h1.9D10.6C+
NS-10 Burster 2691642820.582D0.8037.048%A12.195%A**5.1C++3.3C13432.1h170.9C+461.4B+
M40 Fury 190164325.125C3.7534.685%C+3.049%A51.3C+8.1C--6523.2h11.7B33.8B
L105 Zephyr 147142187.889C+6.5138.435%C--N/A71B*2.5D*3902h4A10.4B++
NS-20 Gorgon 147138701.971B+0.5923.072%C21.739%B+27.6B**1.8B+965h26B++112.5B++
G30 Vulcan 207129522.481C1.1023.844%D1.55%D--12.1D-7.3D--27910.7h81.4B+341.4C*
NS-20 Gorgon 131127701.814B+0.4422.468%C25.197%B**25.4B++N/A815h27.8B+123.8B+
MR11 Gatekeeper 234117254.68C*3.3046.48%B**3.419%A27.2B**27.2A++3504.3h43.9B+94.4B*
E540 Halberd 181112333.394C2.0242.368%C*1.786%D-24.9C+15.3B++8304.5h5.5B+13B+
MG-S1 Jackal 106106731.452C**0.0728.41%B+23.585%B+40.8BN/A1222.6h9.7B+34.2B+
G20 Vulcan-H 177102442.318C0.9451.214%B+N/A21.7D--16D-6114.7h122.5C-239.1C+
M20 Basilisk 14295412.317C0.9447.232%B**3.158%D--18.6C9.2C+3385.1h97.2C++205.8B+
M12 Kobalt 9593146.643C-5.2718.225%C**22.581%B**51.7C1.1D-2721.8h17.6C*96.7B+
M60-A Bulldog 8682420.5C+19.1248.687%C++N/A32.8C+1.6D2472.5h5B+10.2B+
Striker AE 16480731.096B*0.2859.424%B**N/A22.9B**24A++3273.5h40.8B68.6B++
M60-G Bulldog 9276213.619C2.2435.261%C++2.632%C15.5D-3.3D2054.9h8.3C23.7C++
G30 Walker 11764213.048C1.6740.867%A++4.688%C++18.8B+15.6B**4443.4h231.4C566.3B++
M18 Needler 122595020.118C--1.2636.045%B++N/A1.4D*1.5D*5841.1h319.2D**885.6D--
MR11 Gatekeeper-H 10652163.25C1.8758.942%B++N/A28.9C+30C++4101.8h65.8C+111.6C*
M60-A Bulldog 5450225C++23.6242.193%C-8%S15.6D1.3D1903.2h7.1C16.8C

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter10819,2429.4h
Nano-Armor Kit896621,45245.4h
Anti-Vehicle MANA Turret63130.6h
Spawn Beacon988,8738.4h
AE Nano-Armor Kit129134,1367.2h
Medical Applicator2,029552,23753.7h
Nanite Revive Grenade05,2801.5h
Nanite Healing Grenade01760.1h
Welding Device0580h
Spitfire Auto-Turret158671.1h
AE Medical Applicator1910,3820.7h
Ammunition Package1733,6733.5h
Shield Recharging Field1044,3592.1h
Medical Kit65210,30810.7h
Anti-Infantry MANA Turret752,2903.2h
Recon Detection Device542,2604.9h
Smoke Grenade01090h

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