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Executor Grouchy McLargeTall[SHTR] McLargeTall
NC BR 162

KDR: 2.5

Score: 63.1m

Last Seen: May 2nd, 2020 2:24 AM
- OFFLINE - 171.8 hour(s)

Prestige 1, Battle Rank 100 (162 total) - New Conglomerate on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS E540 Halberd-H L100 Python AP E540 Halberd M96 Mjolnir-H L100 Python HESH Titan-150 AP L100 Python HEAT M12 Kobalt
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $694,305 MLG Score: 555
Fun Score: N/A
Cheeseburgers Flipped: 290TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.252%22.274%58535131129,1681.767650.73

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.01%0.969B*0.176C++-0.797D-HEAD ++ (~9.15)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.80.314C*13.30.065C+37.5

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.069%1.888%6218133811,178220851455.06021217%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.154%-0.579D-0.397C---0.237

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.8-0.062C+14.3-0.148C26.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.443%4.981%84523132314,273197766477.21952215%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.804%-0.257C0.112C+0.363

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
61.80.487B+20.70.487B+41.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.703%73.523%845613403,9771890552.10423

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.422%0.112C+0.417B-0.33

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.237C++2.70.152C++4.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.441%13.236%845413422,8711314572.18493

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.634%0.303C*-0.307C0.531

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.425B3.40.294C*4.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
63.1m433.4%295 (17.7k)271 (16.3k)2.4974689,15235,6973.22966162 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1346584919.52%13.086%25506:3234

61% Engineer14% Heavy Assault13% Infiltrator7% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 29th, 2012 7:23 AMDec 23rd, 2017 5:39 AMMay 30th, 2020 12:34 AM (39d) (PST)May 2nd, 2020 2:16 AM (67d) (PST)May 1st, 2020 10:24 PM (67d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
717806370.3830.1530.0502.0750.096555

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,0484,77538,2732393125616,270

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3875.9h/161.5d 26,137 11,666 37,174 482.6k 3,020 11,539 22,216 166.9m

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
C**
Kills:1,461
Deaths:1,485
KDR:0.984
Accuracy:24.465% C**
HSR:19.644% C
Warden
A
Kills:1,275
Deaths:577
KDR:2.210
Accuracy:30.018% B
HSR:33.726% A
NS-11C
B+
Kills:1,173
Deaths:796
KDR:1.474
Accuracy:28.056% B+
HSR:19.778% C+
GD-66 Claw
C
Kills:1,165
Deaths:962
KDR:1.211
Accuracy:53.666% D
HSR:13.133% C
AF-4A Bandit
C
Kills:1,162
Deaths:915
KDR:1.270
Accuracy:25.573% C
HSR:18.589% D-
Mauler S6
C**
Kills:1,149
Deaths:1,149
KDR:1
Accuracy:44.703% C**
HSR:12.968% C--
Razor GD-23
B
Kills:1,145
Deaths:1,125
KDR:1.018
Accuracy:26.908% B
HSR:19.301% C
AC-X11
C**
Kills:1,143
Deaths:1,002
KDR:1.141
Accuracy:27.609% C**
HSR:16.273% D*
GD Guardian
B++
Kills:979
Deaths:205
KDR:4.776
Accuracy:33.494% C
HSR:37.896% B++
MGR-M1 Bishop
C**
Kills:767
Deaths:142
KDR:5.401
Accuracy:34.038% C++
HSR:34.289% C**
Gauss Compact Burst
C+
Kills:363
Deaths:192
KDR:1.891
Accuracy:25.743% C
HSR:26.171% C+
AF-57 Piston
C
Kills:318
Deaths:204
KDR:1.559
Accuracy:32.522% D-
HSR:13.208% C
MGR-C1 Charger
C+
Kills:239
Deaths:164
KDR:1.457
Accuracy:24.746% D
HSR:24.268% C+
LA39 Bruiser
C++
Kills:239
Deaths:162
KDR:1.475
Accuracy:63.724% C++
HSR:15.063% C+
NSX-P Tanto
C+
Kills:168
Deaths:99
KDR:1.697
Accuracy:26.720% C+
HSR:16.071% D**
19A Fortuna
D
Kills:167
Deaths:130
KDR:1.285
Accuracy:21.988% D*
HSR:17.365% D
The Little Helper
B+
Kills:165
Deaths:105
KDR:1.571
Accuracy:52.561% B+
HSR:12.727% D
NS Baron G5
C*
Kills:162
Deaths:109
KDR:1.486
Accuracy:40.305% C--
HSR:16.049% C*
Kills:13,240
Deaths (as Engineer):9,523
Deaths (to Engineers):8,127
KDR:1.39032
Kill Difference:3,717
Playtime:2,352.963 hours
Usage:61%
Score:42.479m
Score/min:301
Accuracy (listed only):34.269%
HSR (listed only):20.362%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
C-
Kills:1,172
Deaths:565
KDR:2.074
Accuracy:23.064% C-
HSR:23.806% C--
EM6
C+
Kills:1,162
Deaths:563
KDR:2.064
Accuracy:20.661% C-
HSR:24.096% C+
LA1 Anchor
C
Kills:1,159
Deaths:728
KDR:1.592
Accuracy:24.073% C
HSR:20.190% D-
GD-22S
C++
Kills:1,155
Deaths:958
KDR:1.206
Accuracy:24.718% C++
HSR:21.818% C-
NC6 Gauss SAW
C+
Kills:1,151
Deaths:885
KDR:1.301
Accuracy:20.228% C+
HSR:18.332% D-
NC6A GODSAW
B++
Kills:402
Deaths:132
KDR:3.045
Accuracy:34.212% B++
HSR:16.667% F
MGR-L1 Promise
B+
Kills:288
Deaths:110
KDR:2.618
Accuracy:21.834% D
HSR:31.250% B+
Kills:6,489
Deaths (as Heavy Assault):3,941
Deaths (to Heavy Assaults):8,872
KDR:1.64654
Kill Difference:2,548
Playtime:549.384 hours
Usage:14%
Score:6.883m
Score/min:209
Accuracy (listed only):24.113%
HSR (listed only):22.308%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
C+
Kills:1,570
Deaths:1,418
KDR:1.107
Accuracy:25.563% C+
HSR:15.605% D
Blitz GD-10
C++
Kills:1,558
Deaths:1,627
KDR:0.958
Accuracy:25.510% C++
HSR:15.982% C
AF-19 Mercenary
C**
Kills:1,461
Deaths:1,485
KDR:0.984
Accuracy:24.465% C**
HSR:19.644% C
NS-11C
B+
Kills:1,173
Deaths:796
KDR:1.474
Accuracy:28.056% B+
HSR:19.778% C+
GD-66 Claw
C
Kills:1,165
Deaths:962
KDR:1.211
Accuracy:53.666% D
HSR:13.133% C
AF-4A Bandit
C
Kills:1,162
Deaths:915
KDR:1.270
Accuracy:25.573% C
HSR:18.589% D-
Mauler S6
C**
Kills:1,149
Deaths:1,149
KDR:1
Accuracy:44.703% C**
HSR:12.968% C--
Razor GD-23
B
Kills:1,145
Deaths:1,125
KDR:1.018
Accuracy:26.908% B
HSR:19.301% C
AC-X11
C**
Kills:1,143
Deaths:1,002
KDR:1.141
Accuracy:27.609% C**
HSR:16.273% D*
Gauss Compact Burst
C+
Kills:363
Deaths:192
KDR:1.891
Accuracy:25.743% C
HSR:26.171% C+
AF-57 Piston
C
Kills:318
Deaths:204
KDR:1.559
Accuracy:32.522% D-
HSR:13.208% C
MGR-S1 Gladius
C
Kills:289
Deaths:145
KDR:1.993
Accuracy:25.639% C
HSR:17.647% D
MGR-C1 Charger
C+
Kills:239
Deaths:164
KDR:1.457
Accuracy:24.746% D
HSR:24.268% C+
LA39 Bruiser
C++
Kills:239
Deaths:162
KDR:1.475
Accuracy:63.724% C++
HSR:15.063% C+
NS-7 PDW
D
Kills:176
Deaths:187
KDR:0.941
Accuracy:21.265% D-
HSR:14.205% D
NSX-P Tanto
C+
Kills:168
Deaths:99
KDR:1.697
Accuracy:26.720% C+
HSR:16.071% D**
19A Fortuna
D
Kills:167
Deaths:130
KDR:1.285
Accuracy:21.988% D*
HSR:17.365% D
The Little Helper
B+
Kills:165
Deaths:105
KDR:1.571
Accuracy:52.561% B+
HSR:12.727% D
NSX-P Tengu
C++
Kills:163
Deaths:79
KDR:2.063
Accuracy:37.160% C++
HSR:15.951% D-
NS Baron G5
C*
Kills:162
Deaths:109
KDR:1.486
Accuracy:40.305% C--
HSR:16.049% C*
Kills:13,975
Deaths (as Light Assault):12,055
Deaths (to Light Assaults):5,920
KDR:1.15927
Kill Difference:1,920
Playtime:285.898 hours
Usage:7%
Score:4.839m
Score/min:282
Accuracy (listed only):32.721%
HSR (listed only):17.000%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
C+
Kills:1,570
Deaths:1,418
KDR:1.107
Accuracy:25.563% C+
HSR:15.605% D
Blitz GD-10
C++
Kills:1,558
Deaths:1,627
KDR:0.958
Accuracy:25.510% C++
HSR:15.982% C
SAS-R
C+
Kills:1,173
Deaths:214
KDR:5.481
Accuracy:34.866% D-
HSR:69.906% C+
NS-30 Vandal
B**
Kills:1,170
Deaths:301
KDR:3.887
Accuracy:29.777% D
HSR:36.325% B**
AF-6 Shadow
B*
Kills:1,166
Deaths:314
KDR:3.713
Accuracy:29.518% D--
HSR:35.678% B*
AF-18 Stalker
C
Kills:1,159
Deaths:693
KDR:1.672
Accuracy:26.692% C
HSR:17.947% C--
NC14 Bolt Driver
B+
Kills:1,158
Deaths:220
KDR:5.264
Accuracy:35.193% C
HSR:79.016% B+
NS-61 Emissary
C-
Kills:809
Deaths:802
KDR:1.009
Accuracy:25.414% C--
HSR:15.080% C-
EM4 Longshot
C++
Kills:653
Deaths:44
KDR:14.841
Accuracy:39.500% C+
HSR:79.020% C++
AF-8 RailJack
C++
Kills:542
Deaths:64
KDR:8.469
Accuracy:35.133% C
HSR:76.199% C++
NS-AM7 Archer
C-
Kills:520
Deaths:486
KDR:1.070
Accuracy:55.137% C-
HSR:10.769% D-
Gauss SPR
A++
Kills:347
Deaths:68
KDR:5.103
Accuracy:34.901% C*
HSR:47.262% A++
MGR-S1 Gladius
C
Kills:289
Deaths:145
KDR:1.993
Accuracy:25.639% C
HSR:17.647% D
LA8 Rebel
D
Kills:218
Deaths:271
KDR:0.804
Accuracy:25.697% D
HSR:16.514% D
LA3 Desperado
D
Kills:215
Deaths:223
KDR:0.964
Accuracy:21.765% D*
HSR:16.744% D
NC4 Mag-Shot
B+
Kills:182
Deaths:243
KDR:0.749
Accuracy:25.701% C
HSR:23.626% B+
NS-7 PDW
D
Kills:176
Deaths:187
KDR:0.941
Accuracy:21.265% D-
HSR:14.205% D
NSX-P Tengu
C++
Kills:163
Deaths:79
KDR:2.063
Accuracy:37.160% C++
HSR:15.951% D-
NSX Daimyo
C+
Kills:104
Deaths:15
KDR:6.933
Accuracy:41.325% C+
HSR:92.308% D
Kills:13,172
Deaths (as Infiltrator):7,414
Deaths (to Infiltrators):5,367
KDR:1.77664
Kill Difference:5,758
Playtime:484.765 hours
Usage:13%
Score:5.415m
Score/min:186
Accuracy (listed only):31.355%
HSR (listed only):36.620%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
C+
Kills:1,570
Deaths:1,418
KDR:1.107
Accuracy:25.563% C+
HSR:15.605% D
Blitz GD-10
C++
Kills:1,558
Deaths:1,627
KDR:0.958
Accuracy:25.510% C++
HSR:15.982% C
NC1 Gauss Rifle
C++
Kills:1,173
Deaths:1,123
KDR:1.045
Accuracy:24.479% C++
HSR:20.801% C+
NC9 A-Tross
C
Kills:1,168
Deaths:774
KDR:1.509
Accuracy:24.244% C
HSR:20.291% D
GD-66 Claw
C
Kills:1,165
Deaths:962
KDR:1.211
Accuracy:53.666% D
HSR:13.133% C
Mauler S6
C**
Kills:1,149
Deaths:1,149
KDR:1
Accuracy:44.703% C**
HSR:12.968% C--
NS-11A
C++
Kills:693
Deaths:288
KDR:2.406
Accuracy:25.602% C++
HSR:23.377% C+
Carnage AR
C++
Kills:640
Deaths:341
KDR:1.877
Accuracy:25.991% C++
HSR:19.531% C
MGR-A1 Vanquisher
C*
Kills:561
Deaths:202
KDR:2.777
Accuracy:29.591% C*
HSR:23.886% C+
AF-57 Piston
C
Kills:318
Deaths:204
KDR:1.559
Accuracy:32.522% D-
HSR:13.208% C
MGR-S1 Gladius
C
Kills:289
Deaths:145
KDR:1.993
Accuracy:25.639% C
HSR:17.647% D
LA39 Bruiser
C++
Kills:239
Deaths:162
KDR:1.475
Accuracy:63.724% C++
HSR:15.063% C+
NS-7 PDW
D
Kills:176
Deaths:187
KDR:0.941
Accuracy:21.265% D-
HSR:14.205% D
Gauss Rifle Burst
C+
Kills:170
Deaths:76
KDR:2.237
Accuracy:24.225% D-
HSR:27.647% C+
The Little Helper
B+
Kills:165
Deaths:105
KDR:1.571
Accuracy:52.561% B+
HSR:12.727% D
NSX-P Tengu
C++
Kills:163
Deaths:79
KDR:2.063
Accuracy:37.160% C++
HSR:15.951% D-
NS Baron G5
C*
Kills:162
Deaths:109
KDR:1.486
Accuracy:40.305% C--
HSR:16.049% C*
Kills:11,359
Deaths (as Combat Medic):8,951
Deaths (to Combat Medics):2,955
KDR:1.26902
Kill Difference:2,408
Playtime:169.219 hours
Usage:4%
Score:2.875m
Score/min:283
Accuracy (listed only):33.927%
HSR (listed only):17.534%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C*
Kills:108
Deaths:25
KDR:4.320
Accuracy:27.539% D--
HSR:17.593% C*
AF-34 Mattock
B
Kills:97
Deaths:25
KDR:3.880
Accuracy:27.429% D*
HSR:19.588% B
NS-10 Burster
C++
Kills:70
Deaths:20
KDR:3.500
Accuracy:32.158% C++
HSR:4.286% C-
NCM1 Scattercannon
B*
Kills:61
Deaths:34
KDR:1.794
Accuracy:35.397% C-
HSR:19.672% B*
NS-10 Burster
C*
Kills:59
Deaths:20
KDR:2.950
Accuracy:32.960% C*
HSR:3.390% D
Kills:395
Deaths (as MAX Suit):62
Deaths (to MAX Suits):1,496
KDR:6.37097
Kill Difference:333
Playtime:36.288 hours
Usage:1%
Score:0.570m
Score/min:262
Accuracy (listed only):31.097%
HSR (listed only):12.906%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:1,045
V. Kills:678 154%
Deaths:145
KDR:7.207
Accuracy:38.673% C+
KPH:33.400 C
VKPH:21.700 C
AP30 Shredder
C+
Kills:322
V. Kills:227 141%
Deaths:58
KDR:5.552
Accuracy:35.366% B++
KPH:27.300 C
VKPH:19.300 C+
L105 Zephyr
C++
Kills:208
V. Kills:50 408%
Deaths:21
KDR:9.905
Accuracy:50.721% B*
KPH:39.200 C-
VKPH:9.400 C++
Dual-75 Duster
B++
Kills:98
V. Kills:5 N/A
Deaths:9
KDR:10.889
Accuracy:46.204% B++
KPH:55.300 C--
VKPH:2.800 D
Kills:1,673 (0 + 1,673)
Deaths:233
KDR:7.180
VKDR:4.120
Vehicle Kills:960
Kill Difference:1,440
Playtime:50.109 hours
Usage:1%
Score:1.070m
Score/min:356
Piloting Accuracy:N/A%
Gunner Accuracy:46.204%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C+
Kills:2,605
V. Kills:1,344 194%
Deaths:171
KDR:15.234
Accuracy:46.416% D--
KPH:36.700 C+
VKPH:18.900 C+
L100 Python HESH
B*
Kills:1,883
V. Kills:448 419%
Deaths:93
KDR:20.247
Accuracy:47.173% C
KPH:50.300 C
VKPH:12 B*
L100 Python HEAT
B+
Kills:1,740
V. Kills:645 269%
Deaths:111
KDR:15.676
Accuracy:50.215% C+
KPH:39.500 C**
VKPH:14.700 B+
Skyguard
B++
Kills:1,230
V. Kills:814 151%
Deaths:86
KDR:14.302
Accuracy:31.270% C**
KPH:18.800 B+
VKPH:12.500 B++
LB00 Python AP
D
Kills:1,182
V. Kills:420 281%
Deaths:31
KDR:38.129
Accuracy:41.009% D**
KPH:43.200 D
VKPH:15.300 D-
C75 Viper
B++
Kills:805
V. Kills:329 244%
Deaths:54
KDR:14.907
Accuracy:40.367% C++
KPH:28.300 C
VKPH:11.600 B++
Kills:9,445 (9,445 + 0)
Deaths:546
KDR:17.299
VKDR:7.326
Vehicle Kills:4,000
Kill Difference:8,899
Playtime:273.631 hours
Usage:7%
Score:3.663m
Score/min:223
Driving Accuracy:40.367%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
B+
Kills:2,256
V. Kills:1,107 204%
Deaths:191
KDR:11.812
Accuracy:46.577% C*
KPH:36.700 B+
VKPH:18 B+
Titan-150 AP
C**
Kills:1,744
V. Kills:1,063 164%
Deaths:212
KDR:8.226
Accuracy:47.513% C
KPH:28.100 C++
VKPH:17.100 C**
Titan-150 HEAT
B++
Kills:831
V. Kills:425 195%
Deaths:116
KDR:7.164
Accuracy:49.783% B
KPH:23.900 C+
VKPH:12.200 B++
Enforcer ML85
B+
Kills:676
V. Kills:607 111%
Deaths:155
KDR:4.361
Accuracy:49.089% B**
KPH:22.600 C+
VKPH:20.300 B+
Titan-150 HESH
C*
Kills:340
V. Kills:77 436%
Deaths:31
KDR:10.968
Accuracy:47.336% C+
KPH:41.600 C+
VKPH:9.400 C*
C85 Canister
C+
Kills:83
V. Kills:4 N/A
Deaths:11
KDR:7.545
Accuracy:39.932% C+
KPH:57.600 C-
VKPH:2.800 D
Kills:5,930 (2,915 + 3,015)
Deaths:716
KDR:8.282
VKDR:4.585
Vehicle Kills:3,283
Kill Difference:5,214
Playtime:197.891 hours
Usage:5%
Score:3.872m
Score/min:326
Driving Accuracy:47.336%
Gunner Accuracy:39.932%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C*
Kills:2,975
V. Kills:1,656 180%
Deaths:453
KDR:6.567
Accuracy:57.432% C*
KPH:41.200 C+
VKPH:22.900 C*
M96 Mjolnir-H
C+
Kills:2,135
V. Kills:1,843 116%
Deaths:450
KDR:4.744
Accuracy:58.080% B**
KPH:35.700 D
VKPH:30.800 C+
C85 Canister-H
C++
Kills:1,171
V. Kills:111 N/A
Deaths:114
KDR:10.272
Accuracy:55.246% B
KPH:88.700 C
VKPH:8.400 C++
Enforcer ML65-H
C
Kills:660
V. Kills:699 94%
Deaths:212
KDR:3.113
Accuracy:63.430% B++
KPH:23.600 D-
VKPH:25 C
G40-F Ranger
D
Kills:346
V. Kills:216 159%
Deaths:23
KDR:15.044
Accuracy:36.500% C*
KPH:23.100 D-
VKPH:14.400 D
M12 Kobalt-H
C--
Kills:311
V. Kills:14 N/A
Deaths:28
KDR:11.107
Accuracy:22.458% C+
KPH:73.200 D
VKPH:3.300 C--
M40 Fury-H
B
Kills:226
V. Kills:66 337%
Deaths:38
KDR:5.947
Accuracy:53.624% A
KPH:60.300 D
VKPH:17.600 B
M20 Basilisk-H
C+
Kills:53
V. Kills:22 230%
Deaths:7
KDR:7.571
Accuracy:44.930% C+
KPH:34.600 D
VKPH:14.300 C+
Kills:7,877 (0 + 7,877)
Deaths:1,325
KDR:5.945
VKDR:3.492
Vehicle Kills:4,627
Kill Difference:6,552
Playtime:197.727 hours
Usage:5%
Score:3.766m
Score/min:317
Driving Accuracy:N/A%
Gunner Accuracy:44.930%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B++
Kills:1,258
V. Kills:85 N/A
Deaths:58
KDR:21.690
Accuracy:21.977% B++
KPH:57.900 C
VKPH:3.900 B++
M12 Kobalt
C**
Kills:866
V. Kills:54 N/A
Deaths:35
KDR:24.743
Accuracy:20.938% B+
KPH:55.200 D
VKPH:3.400 C**
M20 Basilisk
B+
Kills:598
V. Kills:221 269%
Deaths:71
KDR:8.423
Accuracy:40.169% C*
KPH:24.800 C*
VKPH:9.200 B+
M40 Fury
C++
Kills:295
V. Kills:67 434%
Deaths:53
KDR:5.566
Accuracy:40.726% B+
KPH:44.900 C
VKPH:10.200 C++
M20 Basilisk
B+
Kills:293
V. Kills:124 234%
Deaths:51
KDR:5.745
Accuracy:42.404% B+
KPH:25.400 C**
VKPH:10.700 B+
M60-G Bulldog
C++
Kills:243
V. Kills:58 412%
Deaths:40
KDR:6.075
Accuracy:39.701% B+
KPH:27.900 C
VKPH:6.700 C++
G40-F Ranger
C**
Kills:223
V. Kills:129 172%
Deaths:13
KDR:17.154
Accuracy:34.755% C++
KPH:22.800 C**
VKPH:13.200 C++
M60-G Bulldog
B
Kills:143
V. Kills:47 298%
Deaths:26
KDR:5.500
Accuracy:43.404% B+
KPH:32.300 C--
VKPH:10.600 B
G30 Walker
C-
Kills:137
V. Kills:67 201%
Deaths:17
KDR:8.059
Accuracy:26.750% C-
KPH:13 C-
VKPH:6.400 D
G40-F Ranger
C+
Kills:120
V. Kills:84 141%
Deaths:12
KDR:10
Accuracy:34.373% C**
KPH:14.500 C
VKPH:10.100 C+
M40 Fury
C
Kills:79
V. Kills:27 282%
Deaths:24
KDR:3.292
Accuracy:40.811% B+
KPH:28.400 D--
VKPH:9.700 C
G30 Walker
C-
Kills:68
V. Kills:37 179%
Deaths:6
KDR:11.333
Accuracy:27.828% C
KPH:12.100 C--
VKPH:6.600 C-
Kills:4,323 (0 + 4,323)
Deaths:406
KDR:10.648
VKDR:2.463
Vehicle Kills:1,000
Kill Difference:3,917
Playtime:129.757 hours
Usage:3%
Score:1.559m
Score/min:200
Driving Accuracy:N/A%
Gunner Accuracy:27.828%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:101
V. Kills:14 N/A
Deaths:47
KDR:2.149
Accuracy:41.157% C+
KPH:21.700 D-
VKPH:3 B**
Kills:101 (101 + 0)
Deaths:47
KDR:2.149
VKDR:0.298
Vehicle Kills:14
Kill Difference:54
Playtime:4.649 hours
Usage:0%
Score:0.025m
Score/min:89
Driving Accuracy:41.157%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B+
Kills:755
V. Kills:416 181%
Deaths:56
KDR:13.482
Accuracy:40.617% B+
KPH:33.200 B
VKPH:18.300 B+
VLG Missile Launcher
C++
Kills:209
V. Kills:87 238%
Deaths:31
KDR:6.742
Accuracy:54.326% C+
KPH:53 C
VKPH:22 C++
CAS 14-E
C+
Kills:160
V. Kills:20 N/A
Deaths:14
KDR:11.429
Accuracy:31.092% C
KPH:45.400 D
VKPH:5.700 C+
Pelter Rocket Pod
C
Kills:122
V. Kills:41 290%
Deaths:3
KDR:40.667
Accuracy:49.554% B+
KPH:47 C-
VKPH:15.800 C
Kills:1,246 (0 + 1,246)
Deaths:104
KDR:11.981
VKDR:5.423
Vehicle Kills:564
Kill Difference:1,142
Playtime:32.801 hours
Usage:1%
Score:0.538m
Score/min:273
Piloting Accuracy:N/A%
Gunner Accuracy:49.554%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
E540 Halberd-H 4,6312,9754536.567C4.0757.432%C*N/A41.2C+22.9C*30272.2h6C+10.4C++
L100 Python AP 3,9492,60517115.234B**12.7446.416%D--2.15%C+36.7C+18.9C+28271h4.8B10.4C+
E540 Halberd 3,3632,25619111.812C**9.3146.577%C*1.684%D36.7B+18B+25661.5h5.3C++11.4C**
M96 Mjolnir-H 3,9782,1354504.744C+2.2558.08%B**N/A35.6D30.8C+37859.9h38.4C+66.2C++
L100 Python HESH 2,3311,8839320.247B++17.7547.173%C1.221%C50.3C12B*20337.4h3.8D8.1C
Titan-150 AP 2,8071,7442128.226C++5.7347.513%C2.867%C*28.1C++17.1C**44362.1h4.4C++9.2C++
L100 Python HEAT 2,3851,74011115.676A*13.1850.215%C+1.897%C-39.5C**14.7B+20444h5.5C+11C++
M12 Kobalt 1,6961,5845827.31C+24.8124.515%B+15.657%D66.8D-4.7C+18123.7h21.4C87.1C+
AF-4 Cyclone 1,6061,5701,4181.107C+1.3925.563%C+15.605%D19.3DN/A6081.3h12.2C-47.7C+
Blitz GD-10 1,6011,5581,6270.958C+1.5425.51%C++15.982%C18.5DN/A7084.4h16.3C63.8C++
AF-19 Mercenary 1,4961,4611,4850.984C++1.5124.465%C**19.644%C14.6C-N/A6999.8h13.3C+54.4C*
Bouncing Betty 1,3591,35810812.574M++10.0838.095%DN/A165.6B++N/A5058.2h2C5.3D
Tank Mine 2,1171,3421807.456A*4.9631.092%CN/A161.7B**93.4B**15728.3h2.1C6.7C-
Warden 1,3161,2755772.21B++0.2930.018%B33.726%A19.8CN/A5764.3h9.8C+32.8C*
C-4 1,9271,2645842.164B+0.3328.865%B+N/A122.7B+64.4A**125410.3h1.5C+5.1C**
M12 Kobalt 1,3431,2585821.69C**19.1921.977%B++18.681%C+58C3.9B++21921.7h22.9D104C*
Skyguard 2,0441,2308614.302S11.8031.27%C**N/A18.8B+12.4B++20765.4h86.4B*276.4B++
LB00 Python AP 1,6021,1823138.129B**35.6341.009%D**N/A43.1D15.3D-19927.4h4.3C10.6D**
NS-11C 1,2101,1737961.474C**1.0228.056%B+19.778%C+17DN/A5368.9h14.7C+52.6C*
SAS-R 1,1881,1732145.481B++2.9834.866%D-69.906%C+29.9DN/A8739.2h2.5D7.3D
NC1 Gauss Rifle 1,1931,1731,1231.045C+1.4524.479%C++20.801%C+20.9CN/A9256.1h12.5C++51.2C*
NS-15M2 1,2171,1725652.074C++0.4223.064%C-23.806%C--19.8D--N/A7359.2h19.7F--85.4D--
C85 Canister-H 1,2821,17111410.272C+7.7755.246%B9.052%C--88.7C8.4C++29013.2h7.6C+13.7C++
NS-30 Vandal 1,1941,1703013.887B++1.3929.777%D36.325%B**23.6D-N/A6049.5h6.6D22.2D
NC9 A-Tross 1,2051,1687741.509C++0.9924.244%C20.291%D17.3D--N/A5367.6h13.8F-56.9D--
AF-6 Shadow 1,1871,1663143.713B**1.2229.518%D--35.678%B*26.3DN/A6844.3h6.4D-21.8D-
GD-66 Claw 1,1841,1659621.211C+1.2953.666%D13.133%C39.4CN/A15629.6h2.6C+4.8C+
AF-4A Bandit 1,2101,1629151.27C+1.2325.573%C18.589%D-14.1D--N/A5282.3h14.8F57.7D
EM6 1,1911,1625632.064C++0.4320.661%C-24.096%C+21.4D-N/A7054.4h12.4D59.9C
LA1 Anchor 1,1731,1597281.592C0.9124.073%C20.19%D-25.1D-N/A9746.2h10C+41.4C+
AF-18 Stalker 1,1781,1596931.672C++0.8326.692%C17.947%C--27.9C-N/A7841.5h13.3C49.9C+
NC14 Bolt Driver 1,1761,1582205.264A+2.7735.193%C79.016%B+20CN/A6958h2.6C+7.4C++
GD-22S 1,1701,1559581.206C1.2924.718%C++21.818%C-24.6DN/A9147h11.4C+46.2C++
NC6 Gauss SAW 1,1701,1518851.301C+1.2020.228%C+18.332%D-20.6DN/A10955.8h10.4C+51.2C++
Mauler S6 1,1741,1491,1491C+1.5044.703%C**12.968%C--29.4C+N/A10839.1h4.4B+9.8B+
Razor GD-23 1,1691,1451,1251.018C+1.4826.908%B19.301%C18C-N/A5963.5h11.9C*44.1C**
AC-X11 1,1781,1431,0021.141C+1.3627.609%C**16.273%D*18.7DN/A6161h10.2C+36.9C*
Spear Anti-Vehicle Phalanx Turret 1,6761,1317016.157A13.6642.757%C+4.244%C*38.6C+18.6C26229.3h8.1C+19C++
C150 Dalton 1,7231,0451457.207C+4.7138.673%C+N/A33.5C21.7C37831.2h3.1B+8.1B++
GD Guardian 1,0139792054.776B*2.2833.494%C37.896%B++28.7D--1B+7934.1h8.4D*24.9D
M12 Kobalt 9208663524.743B**22.2520.938%B+16.859%C--55.2D3.4C**21315.7h24.3D*115.9C+
Titan-150 HEAT 1,2568311167.164C**4.6749.783%B3.73%B+23.9C+12.2B++29334.7h5.5C11.1C+
M40 Fury 9808311376.066D3.5746.924%C--N/A67.6C-12.1D22712.3h10.3B+22B+
C-4 ARX 1,1198153202.547C*0.0528.245%C**N/A181.1B*67.6A++11894.5h1.2C+4.1B
NS-61 Emissary 8268098021.009C*1.4925.414%C--15.08%C-20.9C-N/A7038.7h14.6C+57.3C+
C75 Viper 1,1348055414.907A++12.4140.367%C++N/A28.3C11.6B++19228.4h13.7C34C++
Sticky Grenade 8007891789N/A786.5051.418%CN/A657.5D9.2C-20351.2h2.8D5.4C
MGR-M1 Bishop 7837671425.401A2.9034.038%C++34.289%C**32.5C+N/A8623.6h6.1C*18C**
M20 Wyvern 1,1717555613.482B*10.9840.617%B+1.589%D--33.3B18.3B+28622.7h67.2B+165.6B+
NC05 Jackhammer 7016945441.276C+1.2243.061%C15.562%C++31.7DN/A10921.9h4.9C+11.4C+
NS-11A 7206932882.406B+0.0925.602%C++23.377%C+16.6DN/A5541.8h17.8D**69.5C--
Enforcer ML85 1,2836761554.361C1.8649.089%B**1.183%D22.6C+20.3B+29229.9h14.4D29.4C*
Enforcer ML65-H 1,3596602123.113C--0.6263.43%B++N/A23.6D-25C29728h17.3C27.3C+
EM4 Longshot 6616534414.841M**12.3439.5%C+79.02%C++41.9B+N/A13615.6h2.1C++5.4C++
Carnage AR 6626403411.877B+0.6225.991%C++19.531%C15.1D-N/A5042.3h18.1F69.8D
M20 Basilisk 819598718.423A*5.9340.169%C*4.682%C--24.8C*9.2B+19624.1h75.2B+187.1B+
MGR-A1 Vanquisher 5845612022.777B**0.2829.591%C*23.886%C+23.2D1C7324.2h12.2D41.1C+
AF-8 RailJack 549542648.469A*5.9735.133%C76.199%C++22.6CN/A7324h2.6C7.5C
NS-AM7 Archer 8945204861.07A1.4355.137%C-10.769%D-4.5D3.3B+37114.7h26.2D47.6D
Shrike 7864815500.875C*1.6253.641%C2.495%C+21.6C13.7C++25722.3h7.9D14.7D
NS Decimator 7044492291.961B++0.5445.94%F-N/A28.4D16.1C+28415.8h5.4D11.7D**
Frag Grenade 4484451445N/A442.5042.354%DN/A404.5D2.7D--16021.1h3.9C9.2C
NC15 Phoenix 666413785.295A**2.8058.637%B++N/A15.6C*9.5C19126.5h12.4D21.1C
NC6A GODSAW 4584021323.045C*0.5534.212%B++16.667%F13.3D**1.8B+9030.3h65.5T*191.4T*
MANA Anti-Vehicle Turret 6363721292.884U0.3951.028%F-N/A3720S2640M++2675630.1h8.4C--16.5D**
M20 Basilisk 522367527.058C4.5647.85%C--2.452%D--32.5C--13.7D24811.3h73.1B++152.8B+
Gauss Compact Burst 3803631921.891C+0.6125.743%C26.171%C+16.4D-N/A5322.1h13.7D53.3C-
Gauss SPR 354347685.103A++2.6134.901%C*47.262%A++26.3CN/A7413.2h4.7B+13.5B+
G40-F Ranger 5623462315.043B+12.5536.5%C*N/A23.1D-14.4D23915h79.9C218.8C+
Titan-150 HESH 4173403110.968C+8.4747.336%C+2.353%B+41.5C+9.4C*2478.2h3.4C7.1C+
AP30 Shredder 549322585.552C+3.0535.366%B++1.242%D27.3C19.2C+37711.8h85.2C+240.9C**
AF-57 Piston 3263182041.559C*0.9432.522%D-13.208%C24.1DN/A12013.2h4.2C**12.8C+
M12 Kobalt-H 3253112811.107C--8.6122.458%C+18.65%C++74D3.3C--2434.2h20.4D--90.6C
Hunter QCX 4913002361.271B++1.2352.604%B+1%F27.5B**17.5M21910.9h11.6C22C+
M40 Fury 362295535.566C3.0740.726%B+N/A44.7C10.2C++2386.6h13C+31.8C**
M20 Basilisk 417293515.745A3.2542.404%B+8.532%B**25.5C**10.8B+22311.5h82.7B+195.1B+
MGR-S1 Gladius 2952891451.993B0.5025.639%C17.647%D22.6DN/A9212.8h11.6C45.2C+
MGR-L1 Promise 2972881102.618B++0.1221.834%D31.25%B+24.8DN/A10711.6h16.3C-74.4C
Rocklet Rifle 5492612620.996B+1.5046.222%DN/A28.1C+31B+5329.3h34.8C*75.4C+
M60-A Bulldog 308255367.083C+4.5942.268%B+N/A37C+7.7C++1256.9h6.3D14.9C*
M60-G Bulldog 301243406.075C++3.5839.701%B+1.646%D27.9C6.7C++1448.7h7.8C19.5C*
MGR-C1 Charger 2482391641.457B+1.0424.746%D24.268%C+11.2D--N/A3721.4h17.1D--69.1D
LA39 Bruiser 2442391621.475C**1.0263.724%C++15.063%C+70.3B++1.5A+3193.4h2.2B+3.5C**
M40 Fury-H 292226385.947D3.4553.624%A1.327%C*61.1D17.8B+2903.7h11.4D-21.2C+
G40-F Ranger 3522231317.154S14.6634.755%C++N/A22.8C**13.2C++2369.8h94.7B++272.5B+
LA8 Rebel 2222182710.804C+1.6925.697%D16.514%D21C--N/A7510.4h6.6C+25.8C
LA3 Desperado 2182152230.964C+1.5321.765%D*16.744%D30.7CN/A1127h6.8B**31.4C++
VLG Missile Launcher 296209316.742D4.2454.326%C+N/A53.6C22.3C*3003.9h5.5C++10.1C*
L105 Zephyr 258208219.905C+7.4150.721%B*N/A39.2C-9.4C++2015.3h7.6D15C++
NS Annihilator 334196563.5S1.0079.457%CN/A14.7B*10.4B++23313.3h9.8B++12.4B+
Hawk GD-68 3671853650.507C--1.9962.804%C+2.703%C++9.2C--9C+16820.2h10.9D*17.4D--
NC4 Mag-Shot 1891822430.749C+1.7525.701%C23.626%B+10.1D-N/A7518.1h11.5D-44.7C-
Hyena Missile Launcher 2931811151.574C0.9238.444%B++N/A12.5C--7.7D12614.5h41.8C108.6C*
NS-7 PDW 1831761870.941C+1.5621.265%D-14.205%D8.3D--N/A3921.2h18.8D--88.3D
G40-F Ranger 2651741174U171.5033.603%CN/A49.7C26C4223.5h58B+172.7B
Gauss Rifle Burst 181170762.237C++0.2624.225%D-27.647%C+11.6D*N/A3714.7h17.7F**72.9F-
NSX-P Tanto 177168991.697B+0.8026.72%C+16.071%D**29C+1.6B*965.8h15C+56.3C++
19A Fortuna 1741671301.285C+1.2121.988%D*17.365%D14.9D--N/A4811.2h11.4D51.9D--
The Little Helper 1681651051.571C*0.9352.561%B+12.727%D66B+1.2B+1632.5h4.5C++8.6C**
NSX-P Tengu 166163792.063B*0.4337.16%C++15.951%D-38.8C+N/A1534.2h10.8B+29.1B+
NS Baron G5 1671621091.486B+1.0140.305%C--16.049%C*23.5DN/A816.9h4.9C12.1C+
CAS 14-E 1801601411.429C8.9331.092%C1.25%D45.7D5.7C+1993.5h34.3C110.2C
Xiphos Anti-Personnel Phalanx Tower 1581541154A+151.5023.212%C--3.896%A++220C+5.7D9090.7h11.4B+49.1C*
Spear Anti-Vehicle Phalanx Tower 2211491149S146.5051.31%C++2.685%C67.7B+32.7C+5102.2h5.4B*10.5B*
NS-R3 Swarm 266143562.554M*0.0660.082%D*N/A9C*7.7B+12615.9h24.6C**40.9C++
M60-G Bulldog 190143265.5C3.0043.404%B+2.098%C-32.5C--10.7B+1934.4h9.4D--21.6C+
Mag-Cutter 19513916,5280.008C-2.4922.381%D2.878%C--0.2CN/A1845.8h4.2D*18.6C--
G30 Walker 204137178.059B**5.5626.75%C-2.19%D-13C-6.4D14910.5h199.6C++746C+
NSX Masamune 2021321211.091C**1.4157.076%C1.515%C-24C--12.7C+2255.5h14.7C+25.8C+
A30 Walker 206131442.977C+0.4831.504%A+1.527%C+13.8C-7.9D1709.5h164.6D522.4C++
Pelter Rocket Pod 163122340.667M++38.1749.554%B+1.639%B46.9C-15.8C2242.6h21C+42.3C**
G40-F Ranger 2041201210A*7.5034.373%C**N/A14.5C10.1C+1798.3h113.1B+329B+
Anti-Vehicle Grenade 1611171117N/A114.5044.582%D-N/A234D-88C+20960.5h6.8D15.1D
AF-34 Mattock 109108254.32C*1.8227.539%D--17.593%C*30DN/A1233.6h5.8B21.1C+
Auraxium Mag-Cutter 11810713,2650.008D2.497.268%F4.673%C0.1C-N/A01395.8h2.5D34.7F--
NSX Daimyo 104104156.933B*4.4441.325%C+92.308%D20.8D*N/A925h3D7.3C
S12 Renegade 115101472.149C0.3541.157%C+5.941%B22D-3B**894.6h4.9F-12D*
Dual-75 Duster 10398910.889C8.3946.204%B++N/A54.4C--2.8D2981.8h7.9D**17.1C
MANA Anti-Personnel Turret 9998501.96N/A0.5416.709%UN/A980U10U3392300.1h24.4T*146.3T*
AF-34 Mattock 9997253.88C++1.3827.429%D*19.588%B26.9D-N/A1313.6h6.4B+23.3C+
AF-22 Crow 18095911.044B++1.4573.892%B*N/A14.6C13.1C+1796.5h9.5C12.8C+
M60-A Bulldog 12087117.909C5.4148.06%C++3.448%B**12.4D-4.7C*917h12.5T*26.1F-
Orbital Strike Uplink 12286186N/A83.50730.435%UN/A430U180U27210.2h2T*0.3T*
C85 Canister 8783117.545D5.0539.932%C+12.048%C59.3C-2.9D1851.4h7.1C*17.8C*
M40 Fury 10679243.292D0.7940.811%B+N/A28.2D--9.6C2662.8h22.2F54.3D-
M60-A Bulldog 9574116.727C4.2351.232%B+N/A15.1D4.3C++1104.9h11.8T*23D**
Aspis Anti-Aircraft Phalanx Turret 15572514.4S11.9027.853%C++N/A6.8D-7.8D16110.6h196.2D*704.4C
NS-10 Burster 10570203.5S1.0032.158%C++4.286%C-6.3C**3.2C-9611.1h135.1B+420.1B+
G30 Walker 10568611.333M++8.8427.828%C4.412%C++12.1C--6.6C-1445.6h195.3C+701.8C++
NCM1 Scattercannon 6161341.794C+0.7035.397%C-19.672%B*17.4DN/A1313.5h7.3C**20.7C++
NS-10 Burster 10159202.95A*0.4532.96%C*3.39%D5.6C+4C+10310.6h156.9C+476.1C**
M20 Basilisk-H 755377.571C+5.0744.93%C+5.66%C35.3D14.7C+3071.5h63.3C++140.8C++
M20 Drake 7851182.833C0.3429.254%C+N/A13.8D7.3D1363.7h96.5C--329.7C

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,5982,472,583190.5h
Anti-Vehicle MANA Turret42,7562.4h
Spawn Beacon197720.7h
Repair Module02130.6h
Turret AI Module11990.8h
Structure Shield Module11190.4h
Skywall Shield Emitter01500.9h
Rampart Wall22582.9h
Nanite Revive Grenade01,3420.4h
Nanite Healing Grenade03940.1h
Medical Kit1934,1583.3h
Medical Applicator335165,26812.9h
Blast Wall0540.4h
Cortium Silo0780.3h
Motion Spotter1711,2844.5h
NS Patriot Flare Gun18790.7h
Restoration Kit52210.3h
Deconstruction Tool01,5370.2h
Welding Device117,8582h
Spear Anti-Vehicle Tower0930.7h
Xiphos Anti-Personnel Tower01851.3h
Hoplon Anti-Aircraft Phalanx Tower11190.8h
Spitfire Auto-Turret277,5995.4h
Recon Detection Device4614,42118.5h
Shield Recharging Field386,4931.8h
Ammunition Package6121,4516.6h
M12 Kobalt-F03390.2h
Anti-Infantry MANA Turret45970.9h
Flail Targeting Dart42692h
Pain Spire01210.7h
Solid Wall0670.8h
WLT-Howler Mining Laser1115,6079.8h
Elysium Spawn Tube0620.2h
Nano-Repair Grenade01,8420.5h
Snowman Soldier12700.2h
Orbital Strike Target Designator10540.5h
Vehicle Gate11151.7h
Hardlight Barrier88700.8h

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