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Executor Grouchy McLargeTall[SHTR] McLargeTall
NC BR 153

KDR: 2.29

Score: 54.8m

Last Seen: Apr 23rd, 2019 2:28 AM
- OFFLINE - 16.9 hour(s)

Prestige 1, Battle Rank 100 (153 total) - New Conglomerate on Emerald - Outfit Officer of u just got dunked on[SHTR] u just got dunked on
NC outfit on Emerald

Members: 32
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS E540 Halberd-H M96 Mjolnir-H E540 Halberd L100 Python HESH L100 Python AP Titan-150 AP Blitz GD-10 AF-4 Cyclone
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $628,002 MLG Score: 502
Fun Score: N/A
Cheeseburgers Flipped: 276TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.899%22.097%57235100027,1031.738710.554

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.043%0.936B*0.211C++-0.857D--HEAD ++ (~9.15)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.20.329C**130.09C+37.2

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.727%2.309%537810278,660201640734.29351213%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.389%-0.505D-0.187C-0.119

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.30.086C+12.6-0.007C+22.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.421%4.956%73823101211,602183956856.30886204%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.827%-0.259C0.147C++0.412

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.70.444B220.443B43.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.265%73.451%738510303,1791757471.80831

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.858%0.036C+0.414B-0.766

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.21C++2.70.135C++5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.064%12.505%738310322,3511199491.95917

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.197%0.22C++-0.407C--0.081

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.373C**3.60.249C++4.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
u just got dunked on[SHTR] u just got dunked on
NC outfit on Emerald

Members: 32
54.8m435.3%288 (17.3k)264 (15.8k)2.2923576,02833,1662.97151153 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1035494418.965%13.166%25006:1530

59% Engineer15% Heavy Assault13% Infiltrator8% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 29th, 2012 7:23 AMDec 23rd, 2017 5:39 AMApr 24th, 2019 10:14 AM (1d) (PST)Apr 23rd, 2019 1:34 AM (2d) (PST)Apr 22nd, 2019 10:28 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
683845990.3670.1600.0481.9970.092502

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,9745,02335,95122103120615,854

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3455.8h/144d 22,525 10,010 32,236 414k 2,792 10,391 19,090 141.6m

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
B+
Kills:1,423
Deaths:1,469
KDR:0.969
Accuracy:24.522% B+
HSR:19.817% C
Warden
A+
Kills:1,275
Deaths:577
KDR:2.210
Accuracy:30.018% B+
HSR:33.726% A+
NS-11C
B*
Kills:1,173
Deaths:796
KDR:1.474
Accuracy:28.056% B*
HSR:19.778% C++
AF-4A Bandit
C+
Kills:1,162
Deaths:915
KDR:1.270
Accuracy:25.573% C+
HSR:18.589% D
Mauler S6
B+
Kills:1,149
Deaths:1,149
KDR:1
Accuracy:44.703% B+
HSR:12.968% C--
Razor GD-23
B+
Kills:1,145
Deaths:1,125
KDR:1.018
Accuracy:26.908% B+
HSR:19.301% C
AC-X11
B+
Kills:1,143
Deaths:1,002
KDR:1.141
Accuracy:27.609% B+
HSR:16.273% D--
GD-66 Claw
C
Kills:929
Deaths:795
KDR:1.169
Accuracy:52.278% D
HSR:12.164% C
GD Guardian
A
Kills:854
Deaths:187
KDR:4.567
Accuracy:33.539% C+
HSR:38.642% A
MGR-M1 Bishop
B+
Kills:444
Deaths:85
KDR:5.224
Accuracy:32.727% C+
HSR:34.685% B+
AF-57 Piston
D
Kills:273
Deaths:183
KDR:1.492
Accuracy:31.726% D-
HSR:11.722% D
NSX-P Tanto
C*
Kills:168
Deaths:99
KDR:1.697
Accuracy:26.720% C*
HSR:16.071% D*
19A Fortuna
D
Kills:167
Deaths:129
KDR:1.295
Accuracy:22.079% D*
HSR:17.365% D
MGR-C1 Charger
C+
Kills:164
Deaths:103
KDR:1.592
Accuracy:25.674% D
HSR:23.171% C+
NS Baron G5
B
Kills:162
Deaths:109
KDR:1.486
Accuracy:40.305% C
HSR:16.049% B
Gauss Compact Burst
B
Kills:121
Deaths:73
KDR:1.658
Accuracy:24.518% C-
HSR:27.273% B
Kills:11,752
Deaths (as Engineer):8,796
Deaths (to Engineers):7,525
KDR:1.33606
Kill Difference:2,956
Playtime:2,022.698 hours
Usage:59%
Score:35.538m
Score/min:293
Accuracy (listed only):31.060%
HSR (listed only):21.100%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
C+
Kills:1,172
Deaths:565
KDR:2.074
Accuracy:23.064% C+
HSR:23.806% C
EM6
C++
Kills:1,162
Deaths:563
KDR:2.064
Accuracy:20.661% C
HSR:24.096% C++
LA1 Anchor
C+
Kills:1,156
Deaths:727
KDR:1.590
Accuracy:24.053% C+
HSR:20.242% D
GD-22S
B
Kills:1,152
Deaths:958
KDR:1.203
Accuracy:24.744% B
HSR:21.701% C
NC6 Gauss SAW
C+
Kills:1,151
Deaths:885
KDR:1.301
Accuracy:20.228% C+
HSR:18.332% D-
NC05 Jackhammer
B
Kills:601
Deaths:494
KDR:1.217
Accuracy:42.396% C+
HSR:16.140% B
NC6A GODSAW
B++
Kills:254
Deaths:82
KDR:3.098
Accuracy:33.527% B++
HSR:16.535% D**
MGR-L1 Promise
B*
Kills:231
Deaths:100
KDR:2.310
Accuracy:21.564% C-
HSR:31.602% B*
Kills:6,879
Deaths (as Heavy Assault):4,374
Deaths (to Heavy Assaults):8,347
KDR:1.5727
Kill Difference:2,505
Playtime:524.363 hours
Usage:15%
Score:6.587m
Score/min:209
Accuracy (listed only):26.280%
HSR (listed only):21.557%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
C**
Kills:1,557
Deaths:1,627
KDR:0.957
Accuracy:25.510% C**
HSR:15.992% C+
AF-4 Cyclone
C+
Kills:1,529
Deaths:1,402
KDR:1.091
Accuracy:25.585% C+
HSR:15.173% C--
AF-19 Mercenary
B+
Kills:1,423
Deaths:1,469
KDR:0.969
Accuracy:24.522% B+
HSR:19.817% C
NS-11C
B*
Kills:1,173
Deaths:796
KDR:1.474
Accuracy:28.056% B*
HSR:19.778% C++
AF-4A Bandit
C+
Kills:1,162
Deaths:915
KDR:1.270
Accuracy:25.573% C+
HSR:18.589% D
Mauler S6
B+
Kills:1,149
Deaths:1,149
KDR:1
Accuracy:44.703% B+
HSR:12.968% C--
Razor GD-23
B+
Kills:1,145
Deaths:1,125
KDR:1.018
Accuracy:26.908% B+
HSR:19.301% C
AC-X11
B+
Kills:1,143
Deaths:1,002
KDR:1.141
Accuracy:27.609% B+
HSR:16.273% D--
GD-66 Claw
C
Kills:929
Deaths:795
KDR:1.169
Accuracy:52.278% D
HSR:12.164% C
AF-57 Piston
D
Kills:273
Deaths:183
KDR:1.492
Accuracy:31.726% D-
HSR:11.722% D
MGR-S1 Gladius
C
Kills:235
Deaths:121
KDR:1.942
Accuracy:24.996% C
HSR:15.745% D-
NSX-P Tanto
C*
Kills:168
Deaths:99
KDR:1.697
Accuracy:26.720% C*
HSR:16.071% D*
19A Fortuna
D
Kills:167
Deaths:129
KDR:1.295
Accuracy:22.079% D*
HSR:17.365% D
MGR-C1 Charger
C+
Kills:164
Deaths:103
KDR:1.592
Accuracy:25.674% D
HSR:23.171% C+
NS Baron G5
B
Kills:162
Deaths:109
KDR:1.486
Accuracy:40.305% C
HSR:16.049% B
NS-7 PDW
D
Kills:161
Deaths:176
KDR:0.915
Accuracy:21.034% D
HSR:13.044% D
Gauss Compact Burst
B
Kills:121
Deaths:73
KDR:1.658
Accuracy:24.518% C-
HSR:27.273% B
Kills:12,661
Deaths (as Light Assault):11,273
Deaths (to Light Assaults):5,507
KDR:1.12313
Kill Difference:1,388
Playtime:263.004 hours
Usage:8%
Score:4.482m
Score/min:284
Accuracy (listed only):29.282%
HSR (listed only):17.088%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
C**
Kills:1,557
Deaths:1,627
KDR:0.957
Accuracy:25.510% C**
HSR:15.992% C+
AF-4 Cyclone
C+
Kills:1,529
Deaths:1,402
KDR:1.091
Accuracy:25.585% C+
HSR:15.173% C--
SAS-R
C++
Kills:1,173
Deaths:214
KDR:5.481
Accuracy:34.866% D
HSR:69.906% C++
NS-30 Vandal
A
Kills:1,170
Deaths:301
KDR:3.887
Accuracy:29.777% C--
HSR:36.325% A
AF-6 Shadow
B**
Kills:1,166
Deaths:314
KDR:3.713
Accuracy:29.518% D
HSR:35.678% B**
AF-18 Stalker
C+
Kills:1,159
Deaths:693
KDR:1.672
Accuracy:26.692% C+
HSR:17.947% C
NC14 Bolt Driver
B+
Kills:1,158
Deaths:220
KDR:5.264
Accuracy:35.193% C+
HSR:79.016% B+
NS-61 Emissary
C
Kills:754
Deaths:772
KDR:0.977
Accuracy:24.973% C--
HSR:14.589% C
AF-8 RailJack
C++
Kills:540
Deaths:61
KDR:8.852
Accuracy:35.200% C
HSR:76.111% C++
NS-AM7 Archer
C-
Kills:399
Deaths:421
KDR:0.948
Accuracy:55.744% C-
HSR:12.030% D
MGR-S1 Gladius
C
Kills:235
Deaths:121
KDR:1.942
Accuracy:24.996% C
HSR:15.745% D-
Gauss SPR
A*
Kills:227
Deaths:57
KDR:3.982
Accuracy:35.909% B+
HSR:51.101% A*
LA8 Rebel
D
Kills:218
Deaths:271
KDR:0.804
Accuracy:25.697% D
HSR:16.514% D
LA3 Desperado
C--
Kills:215
Deaths:223
KDR:0.964
Accuracy:21.765% D--
HSR:16.744% C--
NC4 Mag-Shot
B++
Kills:182
Deaths:243
KDR:0.749
Accuracy:25.701% C
HSR:23.626% B++
NS-7 PDW
D
Kills:161
Deaths:176
KDR:0.915
Accuracy:21.034% D
HSR:13.044% D
NSX Daimyo
C
Kills:81
Deaths:13
KDR:6.231
Accuracy:39.032% C
HSR:90.124% D*
Kills:11,924
Deaths (as Infiltrator):7,129
Deaths (to Infiltrators):5,020
KDR:1.6726
Kill Difference:4,795
Playtime:445.075 hours
Usage:13%
Score:4.831m
Score/min:181
Accuracy (listed only):30.423%
HSR (listed only):35.274%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
C**
Kills:1,557
Deaths:1,627
KDR:0.957
Accuracy:25.510% C**
HSR:15.992% C+
AF-4 Cyclone
C+
Kills:1,529
Deaths:1,402
KDR:1.091
Accuracy:25.585% C+
HSR:15.173% C--
NC1 Gauss Rifle
C**
Kills:1,173
Deaths:1,123
KDR:1.045
Accuracy:24.479% C**
HSR:20.801% C+
NC9 A-Tross
C
Kills:1,168
Deaths:774
KDR:1.509
Accuracy:24.244% C
HSR:20.291% D
Mauler S6
B+
Kills:1,149
Deaths:1,149
KDR:1
Accuracy:44.703% B+
HSR:12.968% C--
GD-66 Claw
C
Kills:929
Deaths:795
KDR:1.169
Accuracy:52.278% D
HSR:12.164% C
Carnage AR
C+
Kills:278
Deaths:186
KDR:1.495
Accuracy:24.340% C+
HSR:15.827% D
AF-57 Piston
D
Kills:273
Deaths:183
KDR:1.492
Accuracy:31.726% D-
HSR:11.722% D
MGR-S1 Gladius
C
Kills:235
Deaths:121
KDR:1.942
Accuracy:24.996% C
HSR:15.745% D-
NS-11A
C+
Kills:216
Deaths:102
KDR:2.118
Accuracy:24.447% C+
HSR:21.759% C+
Gauss Rifle Burst
C++
Kills:170
Deaths:76
KDR:2.237
Accuracy:24.225% D
HSR:27.647% C++
NS Baron G5
B
Kills:162
Deaths:109
KDR:1.486
Accuracy:40.305% C
HSR:16.049% B
NS-7 PDW
D
Kills:161
Deaths:176
KDR:0.915
Accuracy:21.034% D
HSR:13.044% D
Kills:9,000
Deaths (as Combat Medic):7,823
Deaths (to Combat Medics):2,782
KDR:1.15045
Kill Difference:1,177
Playtime:166.630 hours
Usage:5%
Score:2.808m
Score/min:281
Accuracy (listed only):29.836%
HSR (listed only):16.860%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C**
Kills:108
Deaths:25
KDR:4.320
Accuracy:27.539% D
HSR:17.593% C**
AF-34 Mattock
B+
Kills:97
Deaths:25
KDR:3.880
Accuracy:27.429% D-
HSR:19.588% B+
NS-10 Burster
B+
Kills:68
Deaths:19
KDR:3.579
Accuracy:32.387% B+
HSR:4.412% C
NCM1 Scattercannon
B**
Kills:61
Deaths:34
KDR:1.794
Accuracy:35.299% C+
HSR:19.672% B**
NS-10 Burster
N/A
Kills:50
Deaths:19
KDR:2.632
Accuracy:33.117% N/A
HSR:4% N/A
Kills:384
Deaths (as MAX Suit):61
Deaths (to MAX Suits):1,410
KDR:6.29508
Kill Difference:323
Playtime:34.577 hours
Usage:1%
Score:0.541m
Score/min:261
Accuracy (listed only):31.154%
HSR (listed only):13.053%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C--
Kills:405
V. Kills:335 121%
Deaths:117
KDR:3.462
Accuracy:35.143% C
KPH:20.600 D
VKPH:17 C--
AP30 Shredder
C++
Kills:284
V. Kills:210 135%
Deaths:55
KDR:5.164
Accuracy:35.165% B+
KPH:26.400 C+
VKPH:19.500 C++
L105 Zephyr
C++
Kills:166
V. Kills:38 426%
Deaths:20
KDR:8.300
Accuracy:47.830% B++
KPH:38.900 C
VKPH:8.900 C++
Dual-75 Duster
B
Kills:64
V. Kills:2 N/A
Deaths:7
KDR:9.143
Accuracy:41.836% B
KPH:52.300 D
VKPH:1.600 D--
Kills:919 (0 + 919)
Deaths:199
KDR:4.618
VKDR:2.940
Vehicle Kills:585
Kill Difference:720
Playtime:35.903 hours
Usage:1%
Score:0.710m
Score/min:330
Piloting Accuracy:N/A%
Gunner Accuracy:41.836%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:1,771
V. Kills:419 422%
Deaths:90
KDR:19.678
Accuracy:47.003% C+
KPH:50 C+
VKPH:11.800 B*
L100 Python AP
C++
Kills:1,734
V. Kills:990 175%
Deaths:156
KDR:11.115
Accuracy:48.004% D-
KPH:32.600 C++
VKPH:18.600 C++
L100 Python HEAT
B+
Kills:1,283
V. Kills:492 260%
Deaths:102
KDR:12.578
Accuracy:51.435% C++
KPH:36.600 B+
VKPH:14 B+
LB00 Python AP
C--
Kills:1,172
V. Kills:417 280%
Deaths:31
KDR:37.806
Accuracy:40.995% F
KPH:43 C--
VKPH:15.300 D-
Skyguard
B+
Kills:600
V. Kills:476 126%
Deaths:76
KDR:7.895
Accuracy:30.713% C*
KPH:14.200 C+
VKPH:11.300 B+
C75 Viper
B+
Kills:553
V. Kills:213 258%
Deaths:52
KDR:10.635
Accuracy:40.120% C*
KPH:26.100 C+
VKPH:10 B+
Kills:7,113 (7,113 + 0)
Deaths:507
KDR:14.030
VKDR:5.931
Vehicle Kills:3,007
Kill Difference:6,606
Playtime:214.459 hours
Usage:6%
Score:2.685m
Score/min:209
Driving Accuracy:40.120%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
B*
Kills:1,802
V. Kills:916 197%
Deaths:182
KDR:9.901
Accuracy:46.879% C**
KPH:37 B*
VKPH:18.800 B*
Titan-150 AP
B+
Kills:1,595
V. Kills:993 160%
Deaths:210
KDR:7.595
Accuracy:47.813% C
KPH:26.900 B
VKPH:16.700 B+
Titan-150 HEAT
B*
Kills:831
V. Kills:425 195%
Deaths:116
KDR:7.164
Accuracy:49.783% C**
KPH:23.900 C**
VKPH:12.200 B*
Enforcer ML85
B+
Kills:666
V. Kills:603 110%
Deaths:154
KDR:4.325
Accuracy:49.374% B**
KPH:22.500 C+
VKPH:20.400 B+
Titan-150 HESH
C++
Kills:293
V. Kills:65 444%
Deaths:30
KDR:9.767
Accuracy:48.080% C+
KPH:39.100 C+
VKPH:8.700 C++
C85 Canister
C++
Kills:83
V. Kills:4 N/A
Deaths:11
KDR:7.545
Accuracy:39.932% C++
KPH:57.600 C
VKPH:2.800 D
Kills:5,270 (2,719 + 2,551)
Deaths:703
KDR:7.496
VKDR:4.276
Vehicle Kills:3,006
Kill Difference:4,567
Playtime:181.327 hours
Usage:5%
Score:3.486m
Score/min:320
Driving Accuracy:48.080%
Gunner Accuracy:39.932%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C**
Kills:2,428
V. Kills:1,455 167%
Deaths:440
KDR:5.518
Accuracy:57.913% C*
KPH:38.200 C+
VKPH:22.900 C**
M96 Mjolnir-H
C+
Kills:2,092
V. Kills:1,817 115%
Deaths:448
KDR:4.670
Accuracy:58.196% B**
KPH:35.600 D
VKPH:30.900 C+
C85 Canister-H
C++
Kills:937
V. Kills:95 N/A
Deaths:103
KDR:9.097
Accuracy:52.647% C*
KPH:85.100 C
VKPH:8.600 C++
Enforcer ML65-H
C
Kills:648
V. Kills:692 94%
Deaths:211
KDR:3.071
Accuracy:63.439% B++
KPH:23.400 D
VKPH:25 C
G40-F Ranger
D
Kills:285
V. Kills:180 157%
Deaths:22
KDR:12.955
Accuracy:35.475% C*
KPH:23.200 D
VKPH:14.700 D
M40 Fury-H
B
Kills:219
V. Kills:62 348%
Deaths:38
KDR:5.763
Accuracy:52.659% A
KPH:60.100 D
VKPH:17 B
M12 Kobalt-H
C
Kills:175
V. Kills:9 N/A
Deaths:16
KDR:10.938
Accuracy:21.989% C+
KPH:72 D
VKPH:3.700 C
M20 Basilisk-H
C+
Kills:53
V. Kills:22 230%
Deaths:7
KDR:7.571
Accuracy:45.335% C+
KPH:36 C-
VKPH:14.900 C+
Kills:6,837 (0 + 6,837)
Deaths:1,285
KDR:5.321
VKDR:3.371
Vehicle Kills:4,332
Kill Difference:5,552
Playtime:180.840 hours
Usage:5%
Score:3.449m
Score/min:318
Driving Accuracy:N/A%
Gunner Accuracy:45.335%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:1,179
V. Kills:85 N/A
Deaths:56
KDR:21.054
Accuracy:21.841% B*
KPH:57.500 C+
VKPH:4.100 B**
M12 Kobalt
B+
Kills:614
V. Kills:41 N/A
Deaths:31
KDR:19.806
Accuracy:19.905% B+
KPH:53.200 C--
VKPH:3.600 B+
M20 Basilisk
B+
Kills:566
V. Kills:214 263%
Deaths:69
KDR:8.203
Accuracy:40.017% C**
KPH:24.700 B+
VKPH:9.300 B+
M40 Fury
C**
Kills:289
V. Kills:66 431%
Deaths:52
KDR:5.558
Accuracy:40.427% B+
KPH:44.900 C+
VKPH:10.300 C**
M20 Basilisk
B+
Kills:277
V. Kills:122 225%
Deaths:49
KDR:5.653
Accuracy:42.379% B+
KPH:25.900 B+
VKPH:11.400 B+
M60-G Bulldog
C++
Kills:241
V. Kills:58 408%
Deaths:39
KDR:6.179
Accuracy:39.449% B+
KPH:27.800 C+
VKPH:6.700 C++
G40-F Ranger
B+
Kills:208
V. Kills:119 173%
Deaths:12
KDR:17.333
Accuracy:34.621% C*
KPH:25.300 B+
VKPH:14.500 C++
M60-G Bulldog
B+
Kills:139
V. Kills:46 296%
Deaths:26
KDR:5.346
Accuracy:43.539% B+
KPH:32.100 C
VKPH:10.600 B+
G30 Walker
C
Kills:136
V. Kills:67 200%
Deaths:17
KDR:8
Accuracy:26.727% C
KPH:13.100 C
VKPH:6.500 C--
G40-F Ranger
C-
Kills:79
V. Kills:62 125%
Deaths:12
KDR:6.583
Accuracy:34.722% B
KPH:11.500 D
VKPH:9 C-
M40 Fury
C
Kills:77
V. Kills:26 285%
Deaths:24
KDR:3.208
Accuracy:40.900% B+
KPH:27.900 D-
VKPH:9.400 C
G30 Walker
C
Kills:52
V. Kills:33 153%
Deaths:6
KDR:8.667
Accuracy:27.579% C+
KPH:11.200 C-
VKPH:7.100 C
Kills:3,857 (0 + 3,857)
Deaths:393
KDR:9.814
VKDR:2.389
Vehicle Kills:939
Kill Difference:3,464
Playtime:117.956 hours
Usage:3%
Score:1.400m
Score/min:198
Driving Accuracy:N/A%
Gunner Accuracy:27.579%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:101
V. Kills:14 N/A
Deaths:47
KDR:2.149
Accuracy:41.157% C+
KPH:21.700 D-
VKPH:3 B+
Kills:101 (101 + 0)
Deaths:47
KDR:2.149
VKDR:0.298
Vehicle Kills:14
Kill Difference:54
Playtime:4.649 hours
Usage:0%
Score:0.025m
Score/min:88
Driving Accuracy:41.157%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C++
Kills:322
V. Kills:217 148%
Deaths:48
KDR:6.708
Accuracy:35.040% C
KPH:22.100 C+
VKPH:14.900 C++
CAS 14-E
C+
Kills:144
V. Kills:18 N/A
Deaths:12
KDR:12
Accuracy:30.903% C
KPH:43.100 D
VKPH:5.400 C+
Pelter Rocket Pod
C**
Kills:107
V. Kills:36 289%
Deaths:3
KDR:35.667
Accuracy:48.169% C**
KPH:48.800 C+
VKPH:16.400 C+
Kills:573 (0 + 573)
Deaths:63
KDR:9.095
VKDR:4.302
Vehicle Kills:271
Kill Difference:510
Playtime:20.126 hours
Usage:1%
Score:0.223m
Score/min:184
Piloting Accuracy:N/A%
Gunner Accuracy:48.169%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
E540 Halberd-H 3,8832,4284405.518C+3.2357.913%C*N/A38.2C+22.9C**29963.6h6.4C+11C*
M96 Mjolnir-H 3,9092,0924484.67C*2.3858.196%B**N/A35.6D30.9C+37758.8h38.4C++66.1B+
E540 Halberd 2,7181,8021829.901B7.6146.879%C**1.831%D37B*18.8B*27448.7h5.4B11.4B+
L100 Python HESH 2,1901,7719019.678B*17.3947.003%C+1.299%C50C+11.8B*19535.4h3.9C-8.2C
L100 Python AP 2,7241,73415611.115A+8.8248.004%D-2.999%C++32.6C++18.6C++26353.2h5.4B+11.3C++
Titan-150 AP 2,5881,5952107.595C**5.3047.813%C3.135%C*26.9B16.7B+41259.4h4.6C*9.5C*
Blitz GD-10 1,6001,5571,6270.957C+1.3425.51%C**15.992%C+18.4C-N/A6984.4h16.3C+63.8C*
AF-4 Cyclone 1,5641,5291,4021.091C+1.2025.585%C+15.173%C--19.3DN/A6079.2h12.3C+48C++
AF-19 Mercenary 1,4581,4231,4690.969C*1.3224.522%B+19.817%C14.8CN/A6796.4h13.4C++54.6B
Bouncing Betty 1,3131,31210812.148A**9.8638.248%DN/A164B*N/A4958h2C+5.3C
Tank Mine 2,0741,3111807.283A**4.9930.286%CN/A161.9B**94.2B**15638.1h2C+6.7C+
L100 Python HEAT 1,7751,28310212.578B**10.2951.435%C++2.26%C36.6B+14B+18435.1h5.8C++11.2C**
Warden 1,3161,2755772.21A0.0830.018%B+33.726%A+19.9C+N/A5664.2h9.8C++32.8B+
C-4 1,8901,2355842.115B+0.1828.536%B+N/A119.9B*63.6A*119610.3h1.5C++5.2B+
M12 Kobalt 1,2641,1795621.054B++18.7621.841%B*18.236%C+57.5C+4.1B**21020.5h22.8C104.3C**
SAS-R 1,1881,1732145.481B**3.1934.866%D69.906%C++29.9CN/A8539.2h2.5C7.3C
NS-11C 1,2101,1737961.474B+0.8228.056%B*19.778%C++17C-N/A5268.9h14.7C++52.6B+
NC1 Gauss Rifle 1,1931,1731,1231.045C++1.2524.479%C**20.801%C+20.9C+N/A9056.1h12.5C**51.2B+
NS-15M2 1,2171,1725652.074B0.2223.064%C+23.806%C19.8D-N/A7259.2h19.7F-85.4D
LB00 Python AP 1,5891,1723137.806M35.5140.995%FN/A42.9C--15.3D-19727.3h4.3C+10.6D*
NS-30 Vandal 1,1941,1703013.887A+1.5929.777%C--36.325%A23.6DN/A5949.5h6.6C-22.2C
NC9 A-Tross 1,2051,1687741.509C*0.7824.244%C20.291%D17.3D-N/A5367.6h13.8F56.9D-
AF-6 Shadow 1,1871,1663143.713A1.4229.518%D35.678%B**26.3DN/A6844.3h6.4C-21.8C--
AF-4A Bandit 1,2101,1629151.27C+1.0225.573%C+18.589%D14.1D-N/A5182.3h14.8D*57.7C
EM6 1,1911,1625632.064B0.2320.661%C24.096%C++21.4DN/A6954.4h12.4C59.9C+
AF-18 Stalker 1,1781,1596931.672B+0.6226.692%C+17.947%C27.9CN/A7841.5h13.3C+49.9C+
NC14 Bolt Driver 1,1761,1582205.264A*2.9735.193%C+79.016%B+20C+N/A6657.9h2.6C*7.4C*
LA1 Anchor 1,1701,1567271.59C+0.7024.053%C+20.242%D25.1DN/A9346.1h9.9C*41.3C*
GD-22S 1,1671,1529581.203C+1.0924.744%B21.701%C24.6C--N/A9046.9h11.4C++46.1C**
NC6 Gauss SAW 1,1701,1518851.301C*0.9920.228%C+18.332%D-20.7CN/A10355.7h10.4C*51.2C**
Mauler S6 1,1741,1491,1491C++1.2944.703%B+12.968%C--29.4C++N/A10739.1h4.4B+9.8B+
Razor GD-23 1,1691,1451,1251.018C++1.2726.908%B+19.301%C18CN/A5863.5h11.9B44.1B+
AC-X11 1,1781,1431,0021.141C++1.1527.609%B+16.273%D--18.7CN/A6061h10.2C*36.9B
Spear Anti-Vehicle Phalanx Turret 1,6311,1006915.942A+13.6542.54%C+4.364%C++38.5C++18.6C25728.6h8.1C*19.1B
M12 Kobalt 1,1301,0625419.667C+17.3723.833%B+15.725%C-64.4D4.1C+17316.5h21.5C90.2C++
C85 Canister-H 1,0329371039.097C+6.8052.647%C*9.925%C85.2C8.6C++27211h7.3C+13.8C*
GD-66 Claw 9459297951.169C+1.1252.278%D12.164%C36.3C+N/A13725.6h2.6C++5C+
GD Guardian 8788541874.567A2.2733.539%C+38.642%A28.8DN/A8029.7h8.3D24.7C
Titan-150 HEAT 1,2568311167.164B+4.8749.783%C**3.73%B+23.9C**12.2B*28434.7h5.5C+11.1C*
M40 Fury 9688231376.007C--3.7146.537%CN/A68.6C12.1D22812h10.1B+21.7B+
NS-61 Emissary 7697547720.977C**1.3224.973%C--14.589%C20.3CN/A6937.1h14.5C++58C+
Sticky Grenade 6996901690N/A687.7151.46%C+N/A627.3D8.2C-20661.1h2.8C5.4C+
Enforcer ML85 1,2696661544.325C+2.0349.374%B**1.201%D22.5C+20.4B+28929.6h14.5C29.4B+
Enforcer ML65-H 1,3406482113.071C0.7863.439%B++N/A23.5D25.1C29627.6h17.4C+27.5C**
C-4 ARX 8506222122.934B+0.6428.608%B+N/A188.5A+69.1A*12063.3h1.1B+3.8B+
M12 Kobalt 6556143119.806B**17.5119.905%B+14.821%D-53.4C--3.6B+21611.5h24.7D-123.9C+
NC05 Jackhammer 6086014941.217C+1.0842.396%C+16.14%B29.8C-N/A10420.2h5C++11.8C++
Skyguard 1,076600767.895A*5.6030.713%C*N/A14.2C+11.3B+19042.3h108B+351.6B+
M20 Basilisk 780566698.203M5.9140.017%C**4.77%C-24.7B+9.3B+19422.9h75.1B++187.8B++
C75 Viper 7665535210.635A++8.3440.12%C*N/A26.1C+10B+18821.2h14.6C+36.4C++
AF-8 RailJack 547540618.852A*6.5635.2%C76.111%C++22.9C+N/A7223.6h2.6C+7.4C+
Shrike 7864815500.875B+1.4253.641%C2.495%C+21.6C+13.7C++24322.3h7.9C--14.7C
MGR-M1 Bishop 453444855.224A*2.9332.727%C+34.685%B+28.6C+N/A6715.5h5.9B+17.9B+
Frag Grenade 4074051405N/A402.7141.643%C--N/A405C2D--15231h4C+9.6C+
C150 Dalton 7404051173.462C1.1735.143%CN/A20.6D17C--35419.7h4.1C**11.6C*
NS Decimator 6344012181.839B**0.4546.962%FN/A27.8C-16.2C+26514.4h5.5C11.7D--
NS-AM7 Archer 7133994210.948B**1.3455.744%C-12.03%D4D3.2B+3499.4h28.3C-50.7C--
NC15 Phoenix 573344764.526M*2.2358.13%B++N/A14.4C++9.6C17923.9h13.1D22.5C
M20 Wyvern 539322486.708C*4.4235.04%C1.553%D--22.1C+14.9C++18414.6h75.5C*215.4C*
M20 Basilisk 436301456.689C+4.4047.785%C--1.993%D--31.7C-14.2D2569.5h73.9B*154.7B++
Titan-150 HESH 358293309.767C+7.4748.08%C+2.73%B++39.1C+8.7C++2247.5h3.5C+7.4C+
M40 Fury 355289525.558C+3.2740.427%B+N/A45.2C+10.3C**2356.4h12.8C**31.6B+
G40-F Ranger 4652852212.955B+10.6635.475%C*N/A23.2D14.6D25012.3h78.4C+221.1C++
AP30 Shredder 494284555.164C+2.8735.165%B+N/A26.3C+19.4C++34010.8h87.7C+249.5C**
Carnage AR 2852781861.495C++0.8024.34%C+15.827%D12.9D-N/A5021.5h19.2F-78.7D
M20 Basilisk 399277495.653A+3.3642.379%B+7.942%B*25.9B+11.4B+22910.7h82B+193.6B++
AF-57 Piston 2812731831.492C**0.8031.726%D-11.722%D22.4DN/A11812.2h4.2B13.4C+
NC6A GODSAW 291254823.098B+0.8133.527%B++16.535%D**13.3D**1.9A++7319.1h64.9T*193.7T*
MANA Anti-Vehicle Turret 4442481232.016U0.2851.741%U3.226%T*2480U1960U8852650.1h10.1T*19.6T*
M60-G Bulldog 299241396.179B+3.8939.449%B+1.66%D-27.7C+6.7C++1408.7h7.7C+19.6B+
MGR-S1 Gladius 2402351211.942B+0.3524.996%C15.745%D-21C--N/A8811.2h11.8C+47.3C+
MGR-L1 Promise 2382311002.31B*0.0221.564%C-31.602%B*23.8DN/A999.7h16.7C77.6C+
Gauss SPR 234227573.982A+1.6935.909%B+51.101%A*22CN/A6310.3h4.8B+13.3B+
M40 Fury-H 281219385.763D3.4752.659%AN/A60.8D17.2B2873.6h10.9D20.8C++
LA8 Rebel 2222182710.804C+1.4925.697%D16.514%D21CN/A7510.4h6.6C++25.8C+
Hunter QCX 3562181801.211B*1.0851.928%B+1.376%F25.3A16A**2018.6h11.7C22.6C+
Rocklet Rifle 4712172440.889B+1.4046.776%DN/A28.2C++33B*5317.7h34.3B73.4C++
NS-11A 2212161022.118B*0.1724.447%C+21.759%C+19.1DN/A7011.3h16.1D65.7C+
LA3 Desperado 2182152230.964C++1.3321.765%D--16.744%C--30.7C+N/A1107h6.8B**31.4C**
G40-F Ranger 3272081217.333S15.0434.621%C*N/A25.4B+14.5C++2488.2h86.4B*249.6B*
NC4 Mag-Shot 1891822430.749C++1.5425.701%C23.626%B++10.1DN/A7118.1h11.5D44.7C
M60-A Bulldog 224182296.276C++3.9841.828%B++N/A35C+8.1B+1245.2h6.8D16.2C*
Hawk GD-68 3561783650.488C1.8062.636%C+2.809%C++8.9D8.9C15919.9h11D--17.6D-
M12 Kobalt-H 1841751610.938C-8.6521.989%C+16%C72.9D3.8C2542.4h20.9C--94.9C
NS Annihilator 298172543.185S0.8979.81%CN/A14.3B*10.5B+21612h9.8B++12.3B++
Gauss Rifle Burst 181170762.237C**0.0624.225%D27.647%C++11.6D*N/A3714.7h17.7F--72.9F
NSX-P Tanto 177168991.697B*0.6026.72%C*16.071%D*29C++1.6B**885.8h15C++56.3C**
19A Fortuna 1741671291.295C+1.0022.079%D*17.365%D15D-N/A4811.1h11.4C--51.6D-
L105 Zephyr 204166208.3C+6.0147.83%B++1.205%B+38.6C8.8C++1984.3h6.8C+14.2B
MGR-C1 Charger 1711641031.592B0.7025.674%D23.171%C+15D-N/A3610.9h17D-66.2D
NS Baron G5 1671621091.486B+0.8140.305%C16.049%B23.5C-N/A806.9h4.9C+12.1C+
NS-7 PDW 1681611760.915C+1.3821.034%D13.044%D7.7D-N/A3721h19.5D92.8C-
CAS 14-E 1621441212C+9.7130.903%C1.389%C--43.6D5.5C+1673.3h35.1C113.5C
M60-G Bulldog 185139265.346C+3.0543.539%B+2.158%C--32.3C10.7B+1904.3h9.4D21.5C++
Mag-Cutter 19513916,5280.008C-2.2822.381%C--2.878%D0.2C-N/A1845.5h4.2D--18.6C-
NS-R3 Swarm 258138552.509S0.2259.815%D--N/A9C**7.8C**12415.4h24.4B+40.8B+
Hyena Missile Launcher 2271371071.28C+1.0136.04%B+N/A12.1C-8C-12911.3h40.4C+112.2C**
G30 Walker 203136178A**5.7126.727%C2.206%D-13.2C6.5C--14310.3h198.8B743.7C*
G40-F Ranger 2111361136U133.7133.315%C+N/A54.4B+30C**4222.5h60.9B++182.8B+
NSX Masamune 2021321201.1B+1.1957.113%C+1.515%C-24.4C13C+2255.4h14.7C+25.7C+
Gauss Compact Burst 129121731.658C+0.6324.518%C-27.273%B12.5D--N/A429.7h17.4F70.8D
Anti-Vehicle Grenade 1571141114N/A111.7145.111%DN/A228D86C+20580.5h6.6C14.6C
AF-34 Mattock 109108254.32B2.0327.539%D17.593%C**30DN/A1193.6h5.8C++21.1C
Pelter Rocket Pod 143107335.667M*33.3748.169%C**1.869%B+48.6C+16.4C+2152.2h20.5C**42.6B+
S12 Renegade 115101472.149C+0.1441.157%C+5.941%C*22D-3B+884.6h4.9D**12D-
Spear Anti-Vehicle Phalanx Tower 14197197S94.7149.217%C+4.124%C++69.3B*31.4C*4971.4h5.5B*11.2B*
AF-34 Mattock 9997253.88C**1.5927.429%D-19.588%B+26.9DN/A1293.6h6.4C++23.3C
AF-22 Crow 18095911.044A1.2573.827%B*N/A14.8C+13.3C++1746.4h9.4C+12.8C*
Xiphos Anti-Personnel Phalanx Tower 9591191B+88.7123.438%C--6.593%M++130C5.7D6030.7h18.6C*79.5C++
M60-A Bulldog 12087117.909C5.6248.06%C*3.448%B**12.4D-4.7C*917h12.5F**26.1F
MANA Anti-Personnel Turret 8786491.755N/A0.5417.013%UN/A860U10U3034800.1h25.9T*152.3T*
Auraxium Mag-Cutter 948510,9030.008C--2.286.307%F5.882%C+0.1DN/A01167.1h2.5C-39.7F*
C85 Canister 8783117.545C--5.2539.932%C++12.048%C59.3C2.9D1801.4h7.1C**17.8B
NSX Daimyo 8181136.231B*3.9439.032%C90.124%D*18.8D*N/A774.3h3C--7.7C
G40-F Ranger 14179126.583A*4.2934.722%BN/A11.4D9C-1666.9h136.8C++394C**
M40 Fury 10377243.208D0.9240.9%B+N/A27.5D--9.3C2592.8h22.7D*55.4D
M60-A Bulldog 9574116.727C4.4351.232%B+N/A15.1D4.3C++1074.9h11.8T-23D*
Aspis Anti-Aircraft Phalanx Turret 15572514.4S12.1127.345%C**N/A6.9D7.9D15710.5h189.6D-693.4C+
NS-10 Burster 10268193.579M**1.2932.387%B+4.412%C6.5B+3.2C9210.5h133.6B+412.5B+
Dual-75 Duster 666479.143C+6.8541.836%BN/A53.3C--1.7D--3051.2h8D**19.2C
A30 Walker 9861391.564B+0.7329.259%A3.279%A10C--6.1D1466.1h178.4C609.8C**
NCM1 Scattercannon 6161341.794C++0.5035.299%C+19.672%B**17.4C-N/A1273.5h7.3C**20.6C*
M20 Basilisk-H 755377.571C*5.2845.335%C+5.66%C35.3C-14.7C+2971.5h61.2C*134.9C**
G30 Walker 855268.667A*6.3727.579%C+5.769%B*11.3C-7.2C1494.6h211.1C++765.4C*
M20 Drake 7851173B**0.7128.903%C*N/A14.6C7.7D1353.5h89.3C+308.9C++
NS-10 Burster 8750192.632A++0.3433.117%B+4%C5C+3.7C++9610h177.1C+534.9C**

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit52160.3h
Motion Spotter1710,3674.1h
NS Patriot Flare Gun18710.7h
Nano-Armor Kit1,1882,165,614168.2h
Pain Spire0690.3h
Anti-Vehicle MANA Turret31,9251.8h
Spawn Beacon186500.6h
Turret AI Module01210.5h
Structure Shield Module1790.3h
Repair Module01290.3h
Cortium Silo0630.3h
Skywall Shield Emitter0700.3h
Nanite Revive Grenade01,3290.4h
Medical Kit1573,5242.9h
Medical Applicator334163,85512.8h
Nanite Healing Grenade03940.1h
Welding Device011,1011.3h
Spear Anti-Vehicle Tower0580.4h
Spitfire Auto-Turret236,0964.5h
Deconstruction Tool01,5370.2h
Rampart Wall22042.3h
Hoplon Anti-Aircraft Phalanx Tower0780.5h
Xiphos Anti-Personnel Tower01340.9h
M12 Kobalt-F03390.2h
Recon Detection Device4112,72816.4h
Ammunition Package5918,3455.8h
Anti-Infantry MANA Turret45870.8h
Vehicle Gate1610.7h
WLT-Howler Mining Laser1115,6077.6h
Nano-Repair Grenade01,4520.4h
Flail Targeting Dart31360.9h
Snowman Soldier12700.2h
Hardlight Barrier45670.6h
Shield Recharging Field386,4211.7h

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