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Executor Grouchy McLargeTall[SHTR] McLargeTall
NC BR 159

KDR: 2.44

Score: 60.8m

Last Seen: Sep 16th, 2019 12:19 AM
- OFFLINE - 94.5 hour(s)

Prestige 1, Battle Rank 100 (159 total) - New Conglomerate on Emerald - Outfit Officer of u just got dunked on[SHTR] u just got dunked on
NC outfit on Emerald

Members: 57
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS E540 Halberd-H L100 Python AP M96 Mjolnir-H E540 Halberd L100 Python HESH Titan-150 AP L100 Python HEAT Blitz GD-10
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $675,540 MLG Score: 540
Fun Score: N/A
Cheeseburgers Flipped: 283TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.153%22.197%58135117928,6341.768510.667

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.001%0.953B*0.202C++-0.832D-HEAD ++ (~9.12)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.80.32C*13.30.075C+37.5

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.337%1.976%6048120610,474214448574.88526216%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.126%-0.541D-0.332C--0.207

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.20.019C+14.2-0.072C+26

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.539%5.11%80523119113,150191861906.8561212%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.823%-0.255C0.18C++0.392

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.70.459B+21.40.458B+42.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.537%73.378%805612083,7601841512.04126

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.413%0.038C+0.363C**-0.453

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.70.198C++2.70.122C+5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.848%13.1%805412102,6871288542.08618

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.87%0.235C++-0.357C-0.082

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.384C**3.50.259C*4.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
u just got dunked on[SHTR] u just got dunked on
NC outfit on Emerald

Members: 57
60.8m436.2%295 (17.7k)271 (16.3k)2.4350184,82134,8343.15209159 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1214556119.431%13.082%25406:2733

60% Engineer14% Heavy Assault13% Infiltrator7% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 29th, 2012 7:23 AMDec 23rd, 2017 5:39 AMSep 18th, 2019 10:32 PM (19h) (PST)Sep 16th, 2019 1:11 AM (4d) (PST)Sep 15th, 2019 8:19 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
705816240.3790.1550.0502.0640.095540

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,3174,84937,4682393124616,281

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3734.8h/155.6d 24,979 11,096 35,846 462.5k 2,929 11,171 21,191 158m

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
B+
Kills:1,423
Deaths:1,469
KDR:0.969
Accuracy:24.522% B+
HSR:19.817% C
Warden
A
Kills:1,275
Deaths:577
KDR:2.210
Accuracy:30.018% B+
HSR:33.726% A
NS-11C
B*
Kills:1,173
Deaths:796
KDR:1.474
Accuracy:28.056% B*
HSR:19.778% C++
GD-66 Claw
C
Kills:1,165
Deaths:962
KDR:1.211
Accuracy:53.666% C-
HSR:13.133% C
AF-4A Bandit
C+
Kills:1,162
Deaths:915
KDR:1.270
Accuracy:25.573% C+
HSR:18.589% D
Mauler S6
B+
Kills:1,149
Deaths:1,149
KDR:1
Accuracy:44.703% B+
HSR:12.968% C--
Razor GD-23
B+
Kills:1,145
Deaths:1,125
KDR:1.018
Accuracy:26.908% B+
HSR:19.301% C
AC-X11
B+
Kills:1,143
Deaths:1,002
KDR:1.141
Accuracy:27.609% B+
HSR:16.273% D--
GD Guardian
B**
Kills:908
Deaths:195
KDR:4.656
Accuracy:33.256% C
HSR:38.216% B**
MGR-M1 Bishop
B+
Kills:670
Deaths:131
KDR:5.115
Accuracy:34.200% C*
HSR:34.776% B+
AF-57 Piston
C+
Kills:318
Deaths:204
KDR:1.559
Accuracy:32.522% D
HSR:13.208% C+
Gauss Compact Burst
C**
Kills:317
Deaths:172
KDR:1.843
Accuracy:25.479% C
HSR:27.129% C**
MGR-C1 Charger
C+
Kills:220
Deaths:153
KDR:1.438
Accuracy:24.348% D
HSR:23.636% C+
NSX-P Tanto
C*
Kills:168
Deaths:99
KDR:1.697
Accuracy:26.720% C*
HSR:16.071% D**
19A Fortuna
D
Kills:167
Deaths:129
KDR:1.295
Accuracy:22.079% D*
HSR:17.365% D
The Little Helper
B+
Kills:165
Deaths:105
KDR:1.571
Accuracy:52.561% B+
HSR:12.727% D
NS Baron G5
B
Kills:162
Deaths:109
KDR:1.486
Accuracy:40.305% C
HSR:16.049% B
LA39 Bruiser
C+
Kills:55
Deaths:37
KDR:1.486
Accuracy:59.474% C+
HSR:14.545% C+
Kills:12,785
Deaths (as Engineer):9,329
Deaths (to Engineers):7,905
KDR:1.37046
Kill Difference:3,456
Playtime:2,241.044 hours
Usage:60%
Score:40.568m
Score/min:302
Accuracy (listed only):34.000%
HSR (listed only):20.406%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
C+
Kills:1,172
Deaths:565
KDR:2.074
Accuracy:23.064% C+
HSR:23.806% C
EM6
C+
Kills:1,162
Deaths:563
KDR:2.064
Accuracy:20.661% C
HSR:24.096% C+
LA1 Anchor
C+
Kills:1,156
Deaths:727
KDR:1.590
Accuracy:24.053% C+
HSR:20.242% D
GD-22S
C**
Kills:1,152
Deaths:958
KDR:1.203
Accuracy:24.744% C**
HSR:21.701% C
NC6 Gauss SAW
C+
Kills:1,151
Deaths:885
KDR:1.301
Accuracy:20.228% C+
HSR:18.332% D-
NC6A GODSAW
B*
Kills:364
Deaths:117
KDR:3.111
Accuracy:33.940% B*
HSR:16.758% D**
MGR-L1 Promise
B**
Kills:274
Deaths:105
KDR:2.610
Accuracy:21.849% C
HSR:31.752% B**
Kills:6,431
Deaths (as Heavy Assault):3,920
Deaths (to Heavy Assaults):8,710
KDR:1.64056
Kill Difference:2,511
Playtime:541.172 hours
Usage:14%
Score:6.796m
Score/min:209
Accuracy (listed only):24.077%
HSR (listed only):22.384%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
C*
Kills:1,557
Deaths:1,627
KDR:0.957
Accuracy:25.510% C*
HSR:15.992% C+
AF-4 Cyclone
C+
Kills:1,529
Deaths:1,402
KDR:1.091
Accuracy:25.585% C+
HSR:15.173% D
AF-19 Mercenary
B+
Kills:1,423
Deaths:1,469
KDR:0.969
Accuracy:24.522% B+
HSR:19.817% C
NS-11C
B*
Kills:1,173
Deaths:796
KDR:1.474
Accuracy:28.056% B*
HSR:19.778% C++
GD-66 Claw
C
Kills:1,165
Deaths:962
KDR:1.211
Accuracy:53.666% C-
HSR:13.133% C
AF-4A Bandit
C+
Kills:1,162
Deaths:915
KDR:1.270
Accuracy:25.573% C+
HSR:18.589% D
Mauler S6
B+
Kills:1,149
Deaths:1,149
KDR:1
Accuracy:44.703% B+
HSR:12.968% C--
Razor GD-23
B+
Kills:1,145
Deaths:1,125
KDR:1.018
Accuracy:26.908% B+
HSR:19.301% C
AC-X11
B+
Kills:1,143
Deaths:1,002
KDR:1.141
Accuracy:27.609% B+
HSR:16.273% D--
AF-57 Piston
C+
Kills:318
Deaths:204
KDR:1.559
Accuracy:32.522% D
HSR:13.208% C+
Gauss Compact Burst
C**
Kills:317
Deaths:172
KDR:1.843
Accuracy:25.479% C
HSR:27.129% C**
MGR-S1 Gladius
C
Kills:262
Deaths:130
KDR:2.015
Accuracy:25.296% C
HSR:16.412% D
MGR-C1 Charger
C+
Kills:220
Deaths:153
KDR:1.438
Accuracy:24.348% D
HSR:23.636% C+
NSX-P Tanto
C*
Kills:168
Deaths:99
KDR:1.697
Accuracy:26.720% C*
HSR:16.071% D**
19A Fortuna
D
Kills:167
Deaths:129
KDR:1.295
Accuracy:22.079% D*
HSR:17.365% D
The Little Helper
B+
Kills:165
Deaths:105
KDR:1.571
Accuracy:52.561% B+
HSR:12.727% D
NSX-P Tengu
C**
Kills:163
Deaths:79
KDR:2.063
Accuracy:37.160% C**
HSR:15.951% D-
NS Baron G5
B
Kills:162
Deaths:109
KDR:1.486
Accuracy:40.305% C
HSR:16.049% B
NS-7 PDW
D
Kills:161
Deaths:176
KDR:0.915
Accuracy:21.034% D
HSR:13.044% D-
LA39 Bruiser
C+
Kills:55
Deaths:37
KDR:1.486
Accuracy:59.474% C+
HSR:14.545% C+
Kills:13,604
Deaths (as Light Assault):11,840
Deaths (to Light Assaults):5,787
KDR:1.14899
Kill Difference:1,764
Playtime:279.113 hours
Usage:7%
Score:4.767m
Score/min:285
Accuracy (listed only):32.455%
HSR (listed only):16.858%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
C*
Kills:1,557
Deaths:1,627
KDR:0.957
Accuracy:25.510% C*
HSR:15.992% C+
AF-4 Cyclone
C+
Kills:1,529
Deaths:1,402
KDR:1.091
Accuracy:25.585% C+
HSR:15.173% D
SAS-R
C++
Kills:1,173
Deaths:214
KDR:5.481
Accuracy:34.866% D
HSR:69.906% C++
NS-30 Vandal
B**
Kills:1,170
Deaths:301
KDR:3.887
Accuracy:29.777% D
HSR:36.325% B**
AF-6 Shadow
B**
Kills:1,166
Deaths:314
KDR:3.713
Accuracy:29.518% D-
HSR:35.678% B**
AF-18 Stalker
C+
Kills:1,159
Deaths:693
KDR:1.672
Accuracy:26.692% C+
HSR:17.947% C
NC14 Bolt Driver
B+
Kills:1,158
Deaths:220
KDR:5.264
Accuracy:35.193% C+
HSR:79.016% B+
NS-61 Emissary
C
Kills:801
Deaths:796
KDR:1.006
Accuracy:25.349% C-
HSR:14.981% C
AF-8 RailJack
C++
Kills:542
Deaths:64
KDR:8.469
Accuracy:35.133% C
HSR:76.199% C++
NS-AM7 Archer
C--
Kills:491
Deaths:473
KDR:1.038
Accuracy:55.036% C--
HSR:10.794% D
EM4 Longshot
C**
Kills:436
Deaths:40
KDR:10.900
Accuracy:39.395% C+
HSR:80.505% C**
Gauss SPR
A++
Kills:347
Deaths:68
KDR:5.103
Accuracy:34.901% B
HSR:47.262% A++
MGR-S1 Gladius
C
Kills:262
Deaths:130
KDR:2.015
Accuracy:25.296% C
HSR:16.412% D
LA8 Rebel
D
Kills:218
Deaths:271
KDR:0.804
Accuracy:25.697% D
HSR:16.514% D
LA3 Desperado
C--
Kills:215
Deaths:223
KDR:0.964
Accuracy:21.765% D*
HSR:16.744% C--
NC4 Mag-Shot
B++
Kills:182
Deaths:243
KDR:0.749
Accuracy:25.701% C
HSR:23.626% B++
NSX-P Tengu
C**
Kills:163
Deaths:79
KDR:2.063
Accuracy:37.160% C**
HSR:15.951% D-
NS-7 PDW
D
Kills:161
Deaths:176
KDR:0.915
Accuracy:21.034% D
HSR:13.044% D-
NSX Daimyo
C+
Kills:104
Deaths:15
KDR:6.933
Accuracy:41.325% C+
HSR:92.308% C-
Kills:12,834
Deaths (as Infiltrator):7,349
Deaths (to Infiltrators):5,236
KDR:1.74636
Kill Difference:5,485
Playtime:473.687 hours
Usage:13%
Score:5.262m
Score/min:185
Accuracy (listed only):31.312%
HSR (listed only):36.546%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
C*
Kills:1,557
Deaths:1,627
KDR:0.957
Accuracy:25.510% C*
HSR:15.992% C+
AF-4 Cyclone
C+
Kills:1,529
Deaths:1,402
KDR:1.091
Accuracy:25.585% C+
HSR:15.173% D
NC1 Gauss Rifle
C**
Kills:1,173
Deaths:1,123
KDR:1.045
Accuracy:24.479% C**
HSR:20.801% C+
NC9 A-Tross
C
Kills:1,168
Deaths:774
KDR:1.509
Accuracy:24.244% C
HSR:20.291% D
GD-66 Claw
C
Kills:1,165
Deaths:962
KDR:1.211
Accuracy:53.666% C-
HSR:13.133% C
Mauler S6
B+
Kills:1,149
Deaths:1,149
KDR:1
Accuracy:44.703% B+
HSR:12.968% C--
NS-11A
C*
Kills:675
Deaths:277
KDR:2.437
Accuracy:25.560% C*
HSR:22.815% C++
Carnage AR
C++
Kills:555
Deaths:302
KDR:1.838
Accuracy:25.631% C++
HSR:18.198% C
AF-57 Piston
C+
Kills:318
Deaths:204
KDR:1.559
Accuracy:32.522% D
HSR:13.208% C+
MGR-S1 Gladius
C
Kills:262
Deaths:130
KDR:2.015
Accuracy:25.296% C
HSR:16.412% D
Gauss Rifle Burst
C+
Kills:170
Deaths:76
KDR:2.237
Accuracy:24.225% D
HSR:27.647% C+
The Little Helper
B+
Kills:165
Deaths:105
KDR:1.571
Accuracy:52.561% B+
HSR:12.727% D
NSX-P Tengu
C**
Kills:163
Deaths:79
KDR:2.063
Accuracy:37.160% C**
HSR:15.951% D-
NS Baron G5
B
Kills:162
Deaths:109
KDR:1.486
Accuracy:40.305% C
HSR:16.049% B
NS-7 PDW
D
Kills:161
Deaths:176
KDR:0.915
Accuracy:21.034% D
HSR:13.044% D-
LA39 Bruiser
C+
Kills:55
Deaths:37
KDR:1.486
Accuracy:59.474% C+
HSR:14.545% C+
Kills:10,427
Deaths (as Combat Medic):8,532
Deaths (to Combat Medics):2,894
KDR:1.22211
Kill Difference:1,895
Playtime:167.218 hours
Usage:4%
Score:2.850m
Score/min:284
Accuracy (listed only):33.872%
HSR (listed only):16.810%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C*
Kills:108
Deaths:25
KDR:4.320
Accuracy:27.539% D-
HSR:17.593% C*
AF-34 Mattock
B+
Kills:97
Deaths:25
KDR:3.880
Accuracy:27.429% D--
HSR:19.588% B+
NS-10 Burster
B
Kills:68
Deaths:19
KDR:3.579
Accuracy:32.174% B
HSR:4.412% C
NCM1 Scattercannon
B**
Kills:61
Deaths:34
KDR:1.794
Accuracy:35.397% C
HSR:19.672% B**
NS-10 Burster
B+
Kills:59
Deaths:19
KDR:3.105
Accuracy:32.970% B+
HSR:3.390% D
Kills:393
Deaths (as MAX Suit):61
Deaths (to MAX Suits):1,479
KDR:6.44262
Kill Difference:332
Playtime:35.383 hours
Usage:1%
Score:0.562m
Score/min:265
Accuracy (listed only):31.102%
HSR (listed only):12.931%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C
Kills:644
V. Kills:469 137%
Deaths:145
KDR:4.441
Accuracy:36.204% C
KPH:26.100 C
VKPH:19 C
AP30 Shredder
C++
Kills:308
V. Kills:223 138%
Deaths:58
KDR:5.310
Accuracy:35.648% B++
KPH:26.700 C+
VKPH:19.300 C++
L105 Zephyr
C+
Kills:182
V. Kills:40 444%
Deaths:21
KDR:8.667
Accuracy:48.292% B++
KPH:37.500 C-
VKPH:8.200 C+
Dual-75 Duster
B+
Kills:82
V. Kills:3 N/A
Deaths:9
KDR:9.111
Accuracy:42.847% B+
KPH:54 C--
VKPH:2 D--
Kills:1,216 (0 + 1,216)
Deaths:233
KDR:5.219
VKDR:3.155
Vehicle Kills:735
Kill Difference:983
Playtime:42.609 hours
Usage:1%
Score:0.906m
Score/min:355
Piloting Accuracy:N/A%
Gunner Accuracy:42.847%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C*
Kills:2,344
V. Kills:1,253 187%
Deaths:171
KDR:13.708
Accuracy:46.341% D--
KPH:35.500 C*
VKPH:19 C++
L100 Python HESH
B**
Kills:1,883
V. Kills:448 419%
Deaths:93
KDR:20.247
Accuracy:47.173% C+
KPH:50.300 C+
VKPH:12 B**
L100 Python HEAT
B+
Kills:1,621
V. Kills:601 269%
Deaths:111
KDR:14.604
Accuracy:50.709% C+
KPH:39.300 B+
VKPH:14.600 B+
LB00 Python AP
D
Kills:1,182
V. Kills:420 281%
Deaths:31
KDR:38.129
Accuracy:41.009% F
KPH:43.200 D
VKPH:15.300 D-
Skyguard
B*
Kills:1,106
V. Kills:748 148%
Deaths:86
KDR:12.861
Accuracy:31.469% B
KPH:18.100 B+
VKPH:12.200 B*
C75 Viper
B++
Kills:634
V. Kills:256 247%
Deaths:54
KDR:11.741
Accuracy:40.986% C**
KPH:28 C+
VKPH:11.300 B++
Kills:8,770 (8,770 + 0)
Deaths:546
KDR:16.062
VKDR:6.824
Vehicle Kills:3,726
Kill Difference:8,224
Playtime:255.778 hours
Usage:7%
Score:3.423m
Score/min:223
Driving Accuracy:40.986%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
B++
Kills:2,017
V. Kills:1,010 200%
Deaths:191
KDR:10.560
Accuracy:46.736% C**
KPH:36.600 B++
VKPH:18.300 B++
Titan-150 AP
B+
Kills:1,715
V. Kills:1,049 163%
Deaths:212
KDR:8.090
Accuracy:47.683% C
KPH:27.800 B
VKPH:17 B+
Titan-150 HEAT
B*
Kills:831
V. Kills:425 195%
Deaths:116
KDR:7.164
Accuracy:49.783% C**
KPH:23.900 C*
VKPH:12.200 B*
Enforcer ML85
B++
Kills:672
V. Kills:606 111%
Deaths:155
KDR:4.335
Accuracy:49.390% B**
KPH:22.600 C+
VKPH:20.400 B++
Titan-150 HESH
C*
Kills:340
V. Kills:77 436%
Deaths:31
KDR:10.968
Accuracy:47.336% C+
KPH:41.600 C++
VKPH:9.400 C*
C85 Canister
C++
Kills:83
V. Kills:4 N/A
Deaths:11
KDR:7.545
Accuracy:39.932% C++
KPH:57.600 C
VKPH:2.800 D
Kills:5,658 (2,886 + 2,772)
Deaths:716
KDR:7.902
VKDR:4.429
Vehicle Kills:3,171
Kill Difference:4,942
Playtime:190.783 hours
Usage:5%
Score:3.728m
Score/min:326
Driving Accuracy:47.336%
Gunner Accuracy:39.932%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C**
Kills:2,767
V. Kills:1,568 176%
Deaths:453
KDR:6.108
Accuracy:57.392% C++
KPH:40.400 C+
VKPH:22.900 C**
M96 Mjolnir-H
C+
Kills:2,100
V. Kills:1,822 115%
Deaths:450
KDR:4.667
Accuracy:58.187% B**
KPH:35.600 D
VKPH:30.900 C+
C85 Canister-H
C++
Kills:1,152
V. Kills:110 N/A
Deaths:114
KDR:10.105
Accuracy:55.004% B+
KPH:88.300 C
VKPH:8.400 C++
Enforcer ML65-H
C
Kills:656
V. Kills:697 94%
Deaths:212
KDR:3.094
Accuracy:63.504% B++
KPH:23.600 D
VKPH:25 C
G40-F Ranger
D
Kills:331
V. Kills:207 159%
Deaths:23
KDR:14.391
Accuracy:36.198% B+
KPH:23.200 D
VKPH:14.500 D
M12 Kobalt-H
D
Kills:280
V. Kills:11 N/A
Deaths:28
KDR:10
Accuracy:21.740% C+
KPH:76.600 D
VKPH:3 D
M40 Fury-H
B+
Kills:226
V. Kills:66 337%
Deaths:38
KDR:5.947
Accuracy:53.827% A+
KPH:60.500 D
VKPH:17.700 B+
M20 Basilisk-H
C+
Kills:53
V. Kills:22 230%
Deaths:7
KDR:7.571
Accuracy:45.335% C+
KPH:36 C--
VKPH:14.900 C+
Kills:7,565 (0 + 7,565)
Deaths:1,325
KDR:5.709
VKDR:3.398
Vehicle Kills:4,503
Kill Difference:6,240
Playtime:191.507 hours
Usage:5%
Score:3.667m
Score/min:319
Driving Accuracy:N/A%
Gunner Accuracy:45.335%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:1,244
V. Kills:85 N/A
Deaths:58
KDR:21.448
Accuracy:21.929% B*
KPH:58.200 C+
VKPH:4 B**
M12 Kobalt
B*
Kills:751
V. Kills:50 N/A
Deaths:35
KDR:21.457
Accuracy:20.590% B+
KPH:57 C
VKPH:3.800 B*
M20 Basilisk
B+
Kills:592
V. Kills:220 268%
Deaths:71
KDR:8.338
Accuracy:40.086% C**
KPH:24.700 B+
VKPH:9.200 B+
M40 Fury
C**
Kills:292
V. Kills:67 429%
Deaths:53
KDR:5.509
Accuracy:40.457% B+
KPH:45.300 C+
VKPH:10.400 C**
M20 Basilisk
B+
Kills:290
V. Kills:123 234%
Deaths:51
KDR:5.686
Accuracy:42.196% B+
KPH:25.400 B
VKPH:10.800 B+
M60-G Bulldog
C*
Kills:243
V. Kills:58 412%
Deaths:40
KDR:6.075
Accuracy:39.701% B+
KPH:27.900 C+
VKPH:6.700 C*
G40-F Ranger
B+
Kills:219
V. Kills:126 172%
Deaths:13
KDR:16.846
Accuracy:34.597% C*
KPH:24.200 B+
VKPH:13.900 C++
M60-G Bulldog
B+
Kills:140
V. Kills:47 292%
Deaths:26
KDR:5.385
Accuracy:43.291% B+
KPH:31.800 C
VKPH:10.700 B+
G30 Walker
C
Kills:136
V. Kills:67 200%
Deaths:17
KDR:8
Accuracy:26.724% C
KPH:13.100 C
VKPH:6.500 C--
G40-F Ranger
C+
Kills:113
V. Kills:81 138%
Deaths:12
KDR:9.417
Accuracy:33.352% C++
KPH:14.600 C+
VKPH:10.500 C+
M40 Fury
C
Kills:77
V. Kills:26 285%
Deaths:24
KDR:3.208
Accuracy:40.900% B+
KPH:27.900 D--
VKPH:9.400 C
G30 Walker
C
Kills:55
V. Kills:34 157%
Deaths:6
KDR:9.167
Accuracy:27.935% C+
KPH:11.100 C--
VKPH:6.900 C
Kills:4,152 (0 + 4,152)
Deaths:406
KDR:10.227
VKDR:2.424
Vehicle Kills:984
Kill Difference:3,746
Playtime:124.329 hours
Usage:3%
Score:1.508m
Score/min:202
Driving Accuracy:N/A%
Gunner Accuracy:27.935%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:101
V. Kills:14 N/A
Deaths:47
KDR:2.149
Accuracy:41.157% C+
KPH:21.700 D-
VKPH:3 B**
Kills:101 (101 + 0)
Deaths:47
KDR:2.149
VKDR:0.298
Vehicle Kills:14
Kill Difference:54
Playtime:4.649 hours
Usage:0%
Score:0.025m
Score/min:88
Driving Accuracy:41.157%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B+
Kills:754
V. Kills:415 181%
Deaths:56
KDR:13.464
Accuracy:40.666% B+
KPH:33.400 B+
VKPH:18.400 B+
VLG Missile Launcher
C+
Kills:209
V. Kills:87 238%
Deaths:31
KDR:6.742
Accuracy:54.326% C++
KPH:53 C
VKPH:22 C+
CAS 14-E
C+
Kills:160
V. Kills:20 N/A
Deaths:14
KDR:11.429
Accuracy:31.092% C
KPH:45.400 D
VKPH:5.700 C+
Pelter Rocket Pod
B+
Kills:122
V. Kills:41 290%
Deaths:3
KDR:40.667
Accuracy:49.669% B+
KPH:48.200 C+
VKPH:16.200 C
Kills:1,245 (0 + 1,245)
Deaths:104
KDR:11.971
VKDR:5.413
Vehicle Kills:563
Kill Difference:1,141
Playtime:32.579 hours
Usage:1%
Score:0.536m
Score/min:274
Piloting Accuracy:N/A%
Gunner Accuracy:49.669%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
E540 Halberd-H 4,3352,7674536.108C+3.6757.392%C++N/A40.3C+22.9C**30468.6h6.1C++10.7C*
L100 Python AP 3,5972,34417113.708A++11.2746.341%D--2.389%C+35.5C*19C++28166h4.9B+10.7C++
M96 Mjolnir-H 3,9222,1004504.667C*2.2358.187%B**N/A35.7D30.9C+37958.9h38.4C++66B+
E540 Halberd 3,0272,01719110.56B+8.1246.736%C**1.884%D36.6B++18.3B++26755.1h5.4C**11.5B+
L100 Python HESH 2,3311,8839320.247B**17.8147.173%C+1.221%C50.3C+12B**20237.4h3.8C8.1C
Titan-150 AP 2,7641,7152128.09B5.6547.683%C2.915%C++27.8B17B+42861.7h4.4C**9.2C*
L100 Python HEAT 2,2221,62111114.604A12.1750.709%C+1.851%C-39.3B+14.6B+20141.2h5.5C*10.9C**
Blitz GD-10 1,6001,5571,6270.957C+1.4825.51%C*15.992%C+18.4C--N/A6984.4h16.3C+63.8C*
AF-4 Cyclone 1,5641,5291,4021.091C+1.3425.585%C+15.173%D19.3DN/A6179.2h12.3C48C+
AF-19 Mercenary 1,4581,4231,4690.969C*1.4724.522%B+19.817%C14.7CN/A6996.8h13.4C++54.6B
M12 Kobalt 1,4291,3405823.103C+20.6723.801%B15.821%C--67D4.5C+17720h21C+88.3C++
Bouncing Betty 1,3411,34010812.407M++9.9738.228%DN/A165.4B*N/A5028.1h2C+5.3C
Tank Mine 2,0931,3241807.356A**4.9230.708%CN/A161.5B**93.8B**15698.2h2.1C6.8C
Warden 1,3161,2755772.21B**0.2330.018%B+33.726%A19.9C+N/A5764.2h9.8C++32.8B
C-4 1,9141,2545842.147B+0.2928.739%B+N/A121.7B*64.1A**123610.3h1.5C++5.1B+
M12 Kobalt 1,3291,2445821.448B*19.0121.929%B*18.489%C+58.1C+4B**21821.4h22.8C104.2C**
LB00 Python AP 1,6021,1823138.129M*35.6941.009%FN/A43.1D15.3D-19827.4h4.3C+10.6D*
NS-11C 1,2101,1737961.474B+0.9628.056%B*19.778%C++17C-N/A5368.9h14.7C++52.6B+
SAS-R 1,1881,1732145.481B**3.0534.866%D69.906%C++29.9CN/A8739.2h2.5C7.3C
NC1 Gauss Rifle 1,1931,1731,1231.045C++1.3924.479%C**20.801%C+20.9C+N/A9256.1h12.5C**51.2B+
NS-15M2 1,2171,1725652.074C**0.3623.064%C+23.806%C19.8D-N/A7359.2h19.7F-85.4D
NS-30 Vandal 1,1941,1703013.887A1.4529.777%D36.325%B**23.6DN/A6049.5h6.6C--22.2C
NC9 A-Tross 1,2051,1687741.509C*0.9324.244%C20.291%D17.3D-N/A5367.6h13.8F-56.9D-
AF-6 Shadow 1,1871,1663143.713B**1.2829.518%D-35.678%B**26.3DN/A6844.3h6.4C-21.8C--
GD-66 Claw 1,1841,1659621.211C+1.2253.666%C-13.133%C39.4C+N/A15529.6h2.6C+4.8C+
AF-4A Bandit 1,2101,1629151.27C+1.1725.573%C+18.589%D14.1D-N/A5282.3h14.8D*57.7C--
EM6 1,1911,1625632.064B0.3720.661%C24.096%C+21.4DN/A7054.4h12.4C59.9C+
AF-18 Stalker 1,1781,1596931.672B0.7626.692%C+17.947%C27.9CN/A7841.5h13.3C+49.9C+
NC14 Bolt Driver 1,1761,1582205.264A*2.8335.193%C+79.016%B+20CN/A6858h2.6C++7.4C*
LA1 Anchor 1,1701,1567271.59C+0.8524.053%C+20.242%D25.1DN/A9646.1h9.9C*41.3C++
C85 Canister-H 1,2621,15211410.105C+7.6755.004%B+9.028%D88.6C8.5C++28613h7.5C+13.7C*
GD-22S 1,1671,1529581.203C+1.2324.744%C**21.701%C24.6C--N/A9146.9h11.4C+46.1C**
NC6 Gauss SAW 1,1701,1518851.301C++1.1320.228%C+18.332%D-20.7C-N/A10755.7h10.4C++51.2C*
Mauler S6 1,1741,1491,1491C++1.4444.703%B+12.968%C--29.4C++N/A10839.1h4.4B+9.8B+
Razor GD-23 1,1691,1451,1251.018C++1.4226.908%B+19.301%C18CN/A5963.5h11.9B44.1B+
AC-X11 1,1781,1431,0021.141C++1.2927.609%B+16.273%D--18.7C-N/A6161h10.2C++36.9B
Spear Anti-Vehicle Phalanx Turret 1,6581,1197015.986A13.5542.668%C+4.29%C++38.5C+18.5C25929.1h8.2C++19.1C**
Skyguard 1,8541,1068612.86S10.4231.469%BN/A18.1B+12.2B*20761.1h89.1B*283B*
GD Guardian 9389081954.656B**2.2233.256%C38.216%B**28.2D-N/A7932.2h8.4D25.2C-
Titan-150 HEAT 1,2568311167.164B+4.7349.783%C**3.73%B+23.9C*12.2B*29134.7h5.5C+11.1C++
M40 Fury 9768281376.044D3.6146.647%CN/A67.9C12.1D22512.2h10.2B+21.9B+
NS-61 Emissary 8188017961.006C**1.4325.349%C-14.981%C20.9CN/A7038.4h14.5C++57.4C+
C-4 ARX 1,0597742942.633B0.2028.381%B+N/A184.3A67.9A++12254.2h1.1B+4B+
M20 Wyvern 1,1697545613.464A11.0340.666%B+1.592%D-33.4B+18.4B+28722.6h66.8B+164.4B++
M12 Kobalt 8017513521.457B**19.0220.59%B+16.645%C--56.9C3.8B*23213.2h24.1D117C+
Sticky Grenade 7597491749N/A746.5651.951%C+N/A680.9D9.1C20591.1h2.8C-5.3C+
NC05 Jackhammer 6916845331.283C++1.1542.978%C+15.643%C*31.5C-N/A10821.7h4.9C++11.4C++
NS-11A 7026752772.437B*0.0025.56%C*22.815%C++16.7DN/A5640.3h17.7D*69.1C
Enforcer ML85 1,2786721554.335C+1.9049.39%B**1.19%D22.6C+20.4B++29329.7h14.5C-29.3B
MGR-M1 Bishop 6836701315.115A*2.6834.2%C*34.776%B+32.4C++N/A8420.7h6.2B18.1B+
Enforcer ML65-H 1,3536562123.094C0.6663.504%B++N/A23.6D25.1C29727.8h17.4C+27.3C*
C150 Dalton 1,1136441454.441C2.0136.204%CN/A26.1C19C37924.7h3.8B+10.4B+
C75 Viper 8906345411.741A++9.3140.986%C**N/A28.1C+11.3B++20222.6h14.4C+35C++
M20 Basilisk 812592718.338M5.9040.086%C**4.561%C--24.8B+9.2B+19623.9h75.1B++187.5B++
Carnage AR 5735553021.838B+0.6025.631%C++18.198%C14.6D-N/A4938.1h18D**70.1C-
AF-8 RailJack 549542648.469A*6.0335.133%C76.199%C++22.6C+N/A7324h2.6C7.5C+
NS-AM7 Archer 8554914731.038A1.4055.036%C--10.794%D4.5D3.3B+37110.2h26.4C48C--
Shrike 7864815500.875B1.5653.641%C2.495%C+21.6C13.7C++25322.3h7.9C--14.7C-
Frag Grenade 4444411441N/A438.5642.409%CN/A400.9C2.7D--15981.1h3.9C++9.2C+
EM4 Longshot 4404364010.9A**8.4639.395%C+80.505%C**40.7B+N/A14210.7h2.1C*5.3C**
NS Decimator 6834352261.925B**0.5146.56%F-N/A28.2C-16.1C+28115.4h5.4C11.6D*
NC15 Phoenix 631388775.039M**2.6058.634%B++N/A15.3C*9.6C19125.3h12.5D21.4C+
NC6A GODSAW 4153641173.111B+0.6833.94%B*16.758%D**13.2D**1.9A++9427.5h65.2T*192.2T*
M20 Basilisk 513361526.942C+4.5147.762%C--2.493%D-32.2C--13.6D24711.2h73B*152.9B++
Gauss SPR 354347685.103A*2.6734.901%B47.262%A++26.3C+N/A7413.2h4.7B+13.5B+
Titan-150 HESH 4173403110.968C++8.5347.336%C+2.353%B+41.5C++9.4C*2448.2h3.4C+7.1C++
G40-F Ranger 5383312314.391B+11.9636.198%B+N/A23.3D14.6D24214.2h79.4C219.4C++
AF-57 Piston 3263182041.559B+0.8832.522%D13.208%C+24.1C--N/A11913.2h4.2B12.8C+
Gauss Compact Burst 3313171721.843C++0.5925.479%C27.129%C**15.4D-N/A5120.6h14.1D55.5C
MANA Anti-Vehicle Turret 5513171282.477M*0.0450.804%A+2.524%D**3170S2340S10896500.1h9.1A17.9A++
AP30 Shredder 531308585.31C+2.8735.648%B++N/A26.8C+19.4C++37611.5h88.2C+247.5C**
M40 Fury 359292535.509C+3.0740.457%B+N/A45.6C+10.5C**2376.4h12.7C*31.3B+
M20 Basilisk 413290515.686A+3.2542.196%B+7.931%B*25.4B10.8B+22211.4h82.3B+195.1B++
M12 Kobalt-H 2912802810C-7.5621.74%C+18.929%B+75.7D3D2563.7h18.9C86.9C+
MGR-L1 Promise 2832741052.61B**0.1721.849%C31.752%B**24.9DN/A10811h16.2C+74.1C+
Hunter QCX 4412682121.264B*1.1752.216%B+1.119%F26.8A17.3M21410h11.8C22.6C+
MGR-S1 Gladius 2682621302.015B+0.4225.296%C16.412%D22.2C--N/A9211.8h11.6C+45.8C+
Rocklet Rifle 5322512580.973B+1.4646.524%DN/A28.5C++31.9B++5408.8h34.2B73.4C++
M60-A Bulldog 299247366.861B4.4342.07%B++N/A36.9C++7.8B+1256.7h6.3C15B+
M60-G Bulldog 301243406.075B+3.6439.701%B+1.646%D-27.9C+6.7C*1428.7h7.8C+19.5B+
M40 Fury-H 292226385.947D3.5153.827%A+1.327%C++61.1D17.8B+2913.7h11.3D21C++
MGR-C1 Charger 2282201531.438B1.0024.348%D23.636%C+10.8D--N/A3420.3h17.4D--71.4D
G40-F Ranger 3452191316.846S14.4134.597%C*N/A24.1B+13.8C++2489.1h90.1B*260.3B++
LA8 Rebel 2222182710.804C+1.6325.697%D16.514%D21CN/A7510.4h6.6C+25.8C+
LA3 Desperado 2182152230.964C++1.4721.765%D*16.744%C--30.7C+N/A1127h6.8B**31.4C**
VLG Missile Launcher 296209316.742C-4.3154.326%C++N/A53.6C22.3C+2973.9h5.5C++10.1C*
Hawk GD-68 3671853650.507C1.9362.804%C++2.703%C++9.2D9C+16520.2h10.9D--17.4D-
NS Annihilator 315183553.327S0.8979.601%CN/A14.3B*10.3B+23512.8h10B++12.6B+
NC4 Mag-Shot 1891822430.749C++1.6925.701%C23.626%B++10.1D-N/A7418.1h11.5D44.7C
L105 Zephyr 222182218.667C+6.2348.292%B++1.099%B37.1C-8.2C+1954.9h7.4C15.3C*
G40-F Ranger 2611711171U168.5633.548%CN/A48.9C++25.7C+4223.5h58.5B++174.4B+
Gauss Rifle Burst 181170762.237C**0.2024.225%D27.647%C+11.6D*N/A3714.7h17.7F--72.9F
NSX-P Tanto 177168991.697B*0.7426.72%C*16.071%D**29C++1.6A++945.8h15C++56.3C**
19A Fortuna 1741671291.295C+1.1422.079%D*17.365%D15D-N/A4811.1h11.4C--51.6D
The Little Helper 1681651051.571C*0.8652.561%B+12.727%D66B*1.2B++1622.5h4.5C**8.6B+
Hyena Missile Launcher 2661631151.417C+1.0237.448%B++N/A12.1C-7.6C-12713.5h41.7C+111.2C**
NSX-P Tengu 166163792.063B**0.3737.16%C**15.951%D-38.8C+N/A1524.2h10.8B++29.1B+
NS Baron G5 1671621091.486B+0.9540.305%C16.049%B23.5C--N/A806.9h4.9C+12.1C+
NS-7 PDW 1681611760.915C+1.5221.034%D13.044%D-7.7D--N/A3821h19.5D-92.8D
CAS 14-E 1801601411.429C+8.9931.092%C1.25%D45.7D5.7C+1983.5h34.3C110.2C
Xiphos Anti-Personnel Phalanx Tower 1581541154A151.5623.224%D3.896%A+220C+5.7D9030.7h11.4B+49.1C**
Spear Anti-Vehicle Phalanx Tower 2141451145S142.5652.089%C**2.759%C-72.5B*34.5B5442h5.3B++10.2B*
NS-R3 Swarm 266143552.6S0.1659.993%D-N/A9.1C**7.8C**12615.7h24.2B+40.3B
M60-G Bulldog 187140265.385C++2.9543.291%B+2.143%C--31.8C10.7B+1894.4h9.5D21.9C++
Mag-Cutter 19513916,5280.008C-2.4322.381%C--2.878%D0.2DN/A1845.7h4.2D*18.6C
G30 Walker 203136178A++5.5626.724%C2.206%D-13.1C6.4C--14610.4h198.9C**744.2C*
NSX Masamune 2021321211.091B1.3457.076%C+1.515%C24C12.7C+2255.5h14.7C+25.8C+
Pelter Rocket Pod 163122340.667M**38.2349.669%B+1.639%C*48.8C+16.4C+2302.5h20.9C*42.1B
A30 Walker 189120442.727A+0.2931.412%A++1.667%C*14.1C+8.1C-1698.5h155.4C+494.8B+
Anti-Vehicle Grenade 1571141114N/A111.5644.856%DN/A228D86C+21270.5h6.8C-15.2C-
G40-F Ranger 194113129.417M*6.9833.352%C++N/A14.7C+10.5C+1807.7h108.5B+325.4B+
AF-34 Mattock 109108254.32B+1.8827.539%D-17.593%C*30C--N/A1223.6h5.8C*21.1C+
NSX Daimyo 104104156.933A4.5041.325%C+92.308%C-20.8D--N/A905h3C--7.3C
S12 Renegade 115101472.149C+0.2941.157%C+5.941%C*22D-3B**884.6h4.9F12D-
Auraxium Mag-Cutter 11010012,3860.008C--2.437.061%F5%C0.1C--N/A01322.2h2.5C--35.8F--
MANA Anti-Personnel Turret 9998501.96N/A0.4816.709%UN/A980U10U3384900.1h24.4T*146.3T*
AF-34 Mattock 9997253.88B1.4427.429%D--19.588%B+26.9DN/A1303.6h6.4C**23.3C
AF-22 Crow 18095911.044A1.3973.892%B*N/A14.6C13.1C*1776.5h9.5C+12.8C++
M60-A Bulldog 12087117.909C5.4748.06%C**3.448%B**12.4D-4.7B917h12.5T*26.1F-
C85 Canister 8783117.545C--5.1139.932%C++12.048%C59.3C2.9D1801.4h7.1C**17.8B
Dual-75 Duster 858299.111C6.6842.847%B+N/A54.7C--2D--3051.5h7.5D--17.6C+
M40 Fury 10377243.208D0.7740.9%B+N/A27.5D--9.3C2592.8h22.7D**55.4D
M60-A Bulldog 9574116.727C4.2951.232%B+N/A15.1D4.3C*1074.9h11.8T-23D*
Orbital Strike Uplink 10072172N/A69.56675%UN/A360U140U26040.2h1.9T*0.3T*
Aspis Anti-Aircraft Phalanx Turret 15572514.4S11.9627.604%C**N/A6.8D-7.8D16010.6h192.9D--698.7C+
NS-10 Burster 10268193.579M**1.1432.174%B4.412%C6.2B+3.1C9310.9h138.5B+430.5B+
NCM1 Scattercannon 6161341.794C++0.6435.397%C19.672%B**17.4C--N/A1293.5h7.3C**20.7C*
NS-10 Burster 10159193.105A**0.6732.97%B+3.39%D5.7C*4C*10410.4h156.2C++473.9B+
LA39 Bruiser 5755371.486C**0.9559.474%C+14.545%C+61.1B*2.2S5360.9h2.1B++3.5B+
G30 Walker 895569.167A**6.7327.935%C+5.455%B+11C--6.8C1485h211.5C+756.9C++
M20 Basilisk-H 755377.571B5.1445.335%C+5.66%C35.3C--14.7C+3181.5h61.2C*134.9C**
M20 Drake 7851182.833C*0.4029.258%C+N/A13.8C-7.3D1323.7h96.4D329.5C

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret42,3892.1h
Nano-Armor Kit1,3572,374,908183.1h
Spawn Beacon197300.7h
Skywall Shield Emitter01350.8h
Structure Shield Module11140.4h
Repair Module02000.6h
Turret AI Module11870.7h
Cortium Silo0750.3h
Nanite Revive Grenade01,3290.4h
Nanite Healing Grenade03940.1h
Medical Kit1813,9493.2h
Medical Applicator334164,20012.8h
Blast Wall0540.4h
Spitfire Auto-Turret267,1645.2h
Restoration Kit52160.3h
Motion Spotter1711,0724.4h
NS Patriot Flare Gun18710.7h
Hoplon Anti-Aircraft Phalanx Tower11130.8h
Xiphos Anti-Personnel Tower01791.2h
Rampart Wall22492.9h
Deconstruction Tool01,5370.2h
Welding Device116,4461.9h
Spear Anti-Vehicle Tower0860.6h
Recon Detection Device4613,96918h
Shield Recharging Field386,4291.7h
Ammunition Package6120,5866.4h
Anti-Infantry MANA Turret45960.9h
M12 Kobalt-F03390.2h
Flail Targeting Dart42531.9h
Snowman Soldier12700.2h
Pain Spire01100.6h
Nano-Repair Grenade01,7320.5h
Solid Wall0640.8h
Hardlight Barrier78260.8h
Vehicle Gate11031.5h
Orbital Strike Target Designator5510.5h
WLT-Howler Mining Laser1115,6078.5h
Elysium Spawn Tube0570.2h

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