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Executor Grouchy McLargeTall[SHTR] McLargeTall
NC BR 157

KDR: 2.39

Score: 58.8m

Last Seen: Jul 17th, 2019 12:38 AM
- OFFLINE - 53 hour(s)

Prestige 1, Battle Rank 100 (157 total) - New Conglomerate on Emerald - Outfit Officer of u just got dunked on[SHTR] u just got dunked on
NC outfit on Emerald

Members: 49
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS E540 Halberd-H L100 Python AP M96 Mjolnir-H E540 Halberd L100 Python HESH Titan-150 AP Blitz GD-10 AF-4 Cyclone
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $648,018 MLG Score: 518
Fun Score: N/A
Cheeseburgers Flipped: 281TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.048%22.183%57835117928,0981.762290.626

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.024%0.953B*0.202C++-0.832D-HEAD ++ (~9.16)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.70.32C*13.20.075C+37.5

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.375%2.045%5978120610,120209947024.82134215%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.204%-0.541D-0.332C--0.207

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.10.019C+13.5-0.072C+24.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.435%5.18%78623119112,761189960166.71985212%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.81%-0.255C0.18C++0.392

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.70.459B+21.60.458B+43

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.242%72.68%786612083,4481818481.89555

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.266%0.038C+0.363C**-0.453

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.198C++2.80.122C+5.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.379%12.809%786312112,4671249501.97518

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.223%0.235C++-0.357C-0.082

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.384C**3.60.259C*4.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
u just got dunked on[SHTR] u just got dunked on
NC outfit on Emerald

Members: 49
58.8m436%293 (17.6k)269 (16.1k)2.388781,74634,2223.09272157 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1214534719.135%12.988%24906:2531

60% Engineer15% Heavy Assault13% Infiltrator8% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 29th, 2012 7:23 AMDec 23rd, 2017 5:39 AMJul 18th, 2019 7:30 PM (5h) (PST)Jul 16th, 2019 11:39 PM (2d) (PST)Jul 16th, 2019 8:38 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
697816160.3740.1560.0492.0380.094518

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,8354,88636,9492293122616,140

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3645.9h/151.9d 24,093 10,617 34,463 445.8k 2,879 10,894 20,483 152.5m

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
B+
Kills:1,423
Deaths:1,469
KDR:0.969
Accuracy:24.522% B+
HSR:19.817% C
Warden
A
Kills:1,275
Deaths:577
KDR:2.210
Accuracy:30.018% B+
HSR:33.726% A
NS-11C
B*
Kills:1,173
Deaths:796
KDR:1.474
Accuracy:28.056% B*
HSR:19.778% C++
AF-4A Bandit
C+
Kills:1,162
Deaths:915
KDR:1.270
Accuracy:25.573% C+
HSR:18.589% D
Mauler S6
B+
Kills:1,149
Deaths:1,149
KDR:1
Accuracy:44.703% B+
HSR:12.968% C--
Razor GD-23
B+
Kills:1,145
Deaths:1,125
KDR:1.018
Accuracy:26.908% B+
HSR:19.301% C
AC-X11
B+
Kills:1,143
Deaths:1,002
KDR:1.141
Accuracy:27.609% B+
HSR:16.273% D--
GD-66 Claw
C
Kills:1,032
Deaths:856
KDR:1.206
Accuracy:52.837% C--
HSR:12.791% C
GD Guardian
B**
Kills:902
Deaths:193
KDR:4.674
Accuracy:33.260% C
HSR:38.470% B**
MGR-M1 Bishop
B++
Kills:568
Deaths:110
KDR:5.164
Accuracy:33.470% C++
HSR:35.211% B++
Gauss Compact Burst
B
Kills:301
Deaths:163
KDR:1.847
Accuracy:25.134% C
HSR:27.575% B
AF-57 Piston
C-
Kills:286
Deaths:189
KDR:1.513
Accuracy:32.104% D-
HSR:12.238% C-
MGR-C1 Charger
C+
Kills:220
Deaths:153
KDR:1.438
Accuracy:24.348% D
HSR:23.636% C+
NSX-P Tanto
C*
Kills:168
Deaths:99
KDR:1.697
Accuracy:26.720% C*
HSR:16.071% D**
19A Fortuna
D
Kills:167
Deaths:129
KDR:1.295
Accuracy:22.079% D*
HSR:17.365% D
The Little Helper
B+
Kills:165
Deaths:105
KDR:1.571
Accuracy:52.561% B+
HSR:12.727% D
NS Baron G5
B
Kills:162
Deaths:109
KDR:1.486
Accuracy:40.305% C
HSR:16.049% B
Kills:12,441
Deaths (as Engineer):9,139
Deaths (to Engineers):7,785
KDR:1.36131
Kill Difference:3,302
Playtime:2,175.363 hours
Usage:60%
Score:39.018m
Score/min:299
Accuracy (listed only):32.365%
HSR (listed only):20.740%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
C+
Kills:1,172
Deaths:565
KDR:2.074
Accuracy:23.064% C+
HSR:23.806% C
EM6
C+
Kills:1,162
Deaths:563
KDR:2.064
Accuracy:20.661% C
HSR:24.096% C+
LA1 Anchor
C+
Kills:1,156
Deaths:727
KDR:1.590
Accuracy:24.053% C+
HSR:20.242% D
GD-22S
C**
Kills:1,152
Deaths:958
KDR:1.203
Accuracy:24.744% C**
HSR:21.701% C
NC6 Gauss SAW
C+
Kills:1,151
Deaths:885
KDR:1.301
Accuracy:20.228% C+
HSR:18.332% D-
NC6A GODSAW
B++
Kills:329
Deaths:107
KDR:3.075
Accuracy:33.564% B++
HSR:15.502% F
MGR-L1 Promise
B*
Kills:254
Deaths:103
KDR:2.466
Accuracy:21.981% C
HSR:31.102% B*
Kills:6,376
Deaths (as Heavy Assault):3,908
Deaths (to Heavy Assaults):8,557
KDR:1.63153
Kill Difference:2,468
Playtime:535.678 hours
Usage:15%
Score:6.727m
Score/min:209
Accuracy (listed only):24.042%
HSR (listed only):22.112%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
C*
Kills:1,557
Deaths:1,627
KDR:0.957
Accuracy:25.510% C*
HSR:15.992% C+
AF-4 Cyclone
C+
Kills:1,529
Deaths:1,402
KDR:1.091
Accuracy:25.585% C+
HSR:15.173% D
AF-19 Mercenary
B+
Kills:1,423
Deaths:1,469
KDR:0.969
Accuracy:24.522% B+
HSR:19.817% C
NS-11C
B*
Kills:1,173
Deaths:796
KDR:1.474
Accuracy:28.056% B*
HSR:19.778% C++
AF-4A Bandit
C+
Kills:1,162
Deaths:915
KDR:1.270
Accuracy:25.573% C+
HSR:18.589% D
Mauler S6
B+
Kills:1,149
Deaths:1,149
KDR:1
Accuracy:44.703% B+
HSR:12.968% C--
Razor GD-23
B+
Kills:1,145
Deaths:1,125
KDR:1.018
Accuracy:26.908% B+
HSR:19.301% C
AC-X11
B+
Kills:1,143
Deaths:1,002
KDR:1.141
Accuracy:27.609% B+
HSR:16.273% D--
GD-66 Claw
C
Kills:1,032
Deaths:856
KDR:1.206
Accuracy:52.837% C--
HSR:12.791% C
Gauss Compact Burst
B
Kills:301
Deaths:163
KDR:1.847
Accuracy:25.134% C
HSR:27.575% B
AF-57 Piston
C-
Kills:286
Deaths:189
KDR:1.513
Accuracy:32.104% D-
HSR:12.238% C-
MGR-S1 Gladius
C
Kills:235
Deaths:121
KDR:1.942
Accuracy:24.996% C
HSR:15.745% D-
MGR-C1 Charger
C+
Kills:220
Deaths:153
KDR:1.438
Accuracy:24.348% D
HSR:23.636% C+
NSX-P Tanto
C*
Kills:168
Deaths:99
KDR:1.697
Accuracy:26.720% C*
HSR:16.071% D**
19A Fortuna
D
Kills:167
Deaths:129
KDR:1.295
Accuracy:22.079% D*
HSR:17.365% D
The Little Helper
B+
Kills:165
Deaths:105
KDR:1.571
Accuracy:52.561% B+
HSR:12.727% D
NS Baron G5
B
Kills:162
Deaths:109
KDR:1.486
Accuracy:40.305% C
HSR:16.049% B
NS-7 PDW
D
Kills:161
Deaths:176
KDR:0.915
Accuracy:21.034% D
HSR:13.044% D-
NSX-P Tengu
C+
Kills:80
Deaths:35
KDR:2.286
Accuracy:35.561% C+
HSR:18.750% C
Kills:13,258
Deaths (as Light Assault):11,620
Deaths (to Light Assaults):5,681
KDR:1.14096
Kill Difference:1,638
Playtime:273.700 hours
Usage:8%
Score:4.680m
Score/min:285
Accuracy (listed only):30.850%
HSR (listed only):17.046%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
C*
Kills:1,557
Deaths:1,627
KDR:0.957
Accuracy:25.510% C*
HSR:15.992% C+
AF-4 Cyclone
C+
Kills:1,529
Deaths:1,402
KDR:1.091
Accuracy:25.585% C+
HSR:15.173% D
SAS-R
C++
Kills:1,173
Deaths:214
KDR:5.481
Accuracy:34.866% D
HSR:69.906% C++
NS-30 Vandal
B**
Kills:1,170
Deaths:301
KDR:3.887
Accuracy:29.777% D
HSR:36.325% B**
AF-6 Shadow
B**
Kills:1,166
Deaths:314
KDR:3.713
Accuracy:29.518% D-
HSR:35.678% B**
AF-18 Stalker
C+
Kills:1,159
Deaths:693
KDR:1.672
Accuracy:26.692% C+
HSR:17.947% C
NC14 Bolt Driver
B+
Kills:1,158
Deaths:220
KDR:5.264
Accuracy:35.193% C+
HSR:79.016% B+
NS-61 Emissary
C
Kills:788
Deaths:783
KDR:1.006
Accuracy:25.262% C-
HSR:14.848% C
AF-8 RailJack
C++
Kills:542
Deaths:64
KDR:8.469
Accuracy:35.133% C
HSR:76.199% C++
NS-AM7 Archer
C-
Kills:451
Deaths:449
KDR:1.004
Accuracy:55.542% C-
HSR:11.087% D
Gauss SPR
A++
Kills:347
Deaths:68
KDR:5.103
Accuracy:34.901% B
HSR:47.262% A++
MGR-S1 Gladius
C
Kills:235
Deaths:121
KDR:1.942
Accuracy:24.996% C
HSR:15.745% D-
LA8 Rebel
D
Kills:218
Deaths:271
KDR:0.804
Accuracy:25.697% D
HSR:16.514% D
LA3 Desperado
C--
Kills:215
Deaths:223
KDR:0.964
Accuracy:21.765% D*
HSR:16.744% C--
NC4 Mag-Shot
B++
Kills:182
Deaths:243
KDR:0.749
Accuracy:25.701% C
HSR:23.626% B++
NS-7 PDW
D
Kills:161
Deaths:176
KDR:0.915
Accuracy:21.034% D
HSR:13.044% D-
EM4 Longshot
C++
Kills:124
Deaths:7
KDR:17.714
Accuracy:36.775% C-
HSR:79.032% C++
NSX Daimyo
C+
Kills:104
Deaths:15
KDR:6.933
Accuracy:41.325% C+
HSR:92.308% C-
NSX-P Tengu
C+
Kills:80
Deaths:35
KDR:2.286
Accuracy:35.561% C+
HSR:18.750% C
Kills:12,359
Deaths (as Infiltrator):7,226
Deaths (to Infiltrators):5,162
KDR:1.71035
Kill Difference:5,133
Playtime:462.238 hours
Usage:13%
Score:5.052m
Score/min:182
Accuracy (listed only):31.096%
HSR (listed only):36.589%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
C*
Kills:1,557
Deaths:1,627
KDR:0.957
Accuracy:25.510% C*
HSR:15.992% C+
AF-4 Cyclone
C+
Kills:1,529
Deaths:1,402
KDR:1.091
Accuracy:25.585% C+
HSR:15.173% D
NC1 Gauss Rifle
C**
Kills:1,173
Deaths:1,123
KDR:1.045
Accuracy:24.479% C**
HSR:20.801% C+
NC9 A-Tross
C
Kills:1,168
Deaths:774
KDR:1.509
Accuracy:24.244% C
HSR:20.291% D
Mauler S6
B+
Kills:1,149
Deaths:1,149
KDR:1
Accuracy:44.703% B+
HSR:12.968% C--
GD-66 Claw
C
Kills:1,032
Deaths:856
KDR:1.206
Accuracy:52.837% C--
HSR:12.791% C
NS-11A
C*
Kills:675
Deaths:275
KDR:2.455
Accuracy:25.560% C*
HSR:22.815% C++
AF-57 Piston
C-
Kills:286
Deaths:189
KDR:1.513
Accuracy:32.104% D-
HSR:12.238% C-
Carnage AR
C+
Kills:278
Deaths:186
KDR:1.495
Accuracy:24.340% C+
HSR:15.827% D
MGR-S1 Gladius
C
Kills:235
Deaths:121
KDR:1.942
Accuracy:24.996% C
HSR:15.745% D-
Gauss Rifle Burst
C+
Kills:170
Deaths:76
KDR:2.237
Accuracy:24.225% D
HSR:27.647% C+
The Little Helper
B+
Kills:165
Deaths:105
KDR:1.571
Accuracy:52.561% B+
HSR:12.727% D
NS Baron G5
B
Kills:162
Deaths:109
KDR:1.486
Accuracy:40.305% C
HSR:16.049% B
NS-7 PDW
D
Kills:161
Deaths:176
KDR:0.915
Accuracy:21.034% D
HSR:13.044% D-
NSX-P Tengu
C+
Kills:80
Deaths:35
KDR:2.286
Accuracy:35.561% C+
HSR:18.750% C
Kills:9,820
Deaths (as Combat Medic):8,203
Deaths (to Combat Medics):2,853
KDR:1.19712
Kill Difference:1,617
Playtime:166.747 hours
Usage:5%
Score:2.809m
Score/min:281
Accuracy (listed only):31.870%
HSR (listed only):16.857%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C*
Kills:108
Deaths:25
KDR:4.320
Accuracy:27.539% D-
HSR:17.593% C*
AF-34 Mattock
B+
Kills:97
Deaths:25
KDR:3.880
Accuracy:27.429% D--
HSR:19.588% B+
NS-10 Burster
B
Kills:68
Deaths:19
KDR:3.579
Accuracy:32.238% B
HSR:4.412% C
NCM1 Scattercannon
B**
Kills:61
Deaths:34
KDR:1.794
Accuracy:35.397% C
HSR:19.672% B**
NS-10 Burster
B+
Kills:56
Deaths:19
KDR:2.947
Accuracy:33.027% B+
HSR:3.571% D
Kills:390
Deaths (as MAX Suit):61
Deaths (to MAX Suits):1,457
KDR:6.39344
Kill Difference:329
Playtime:35.130 hours
Usage:1%
Score:0.558m
Score/min:265
Accuracy (listed only):31.126%
HSR (listed only):12.967%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C
Kills:595
V. Kills:445 133%
Deaths:144
KDR:4.132
Accuracy:36.294% C
KPH:24.800 C--
VKPH:18.500 C
AP30 Shredder
C++
Kills:296
V. Kills:216 136%
Deaths:58
KDR:5.103
Accuracy:35.324% B+
KPH:26.300 C+
VKPH:19.200 C++
L105 Zephyr
C+
Kills:182
V. Kills:40 444%
Deaths:21
KDR:8.667
Accuracy:48.292% B++
KPH:37.500 C-
VKPH:8.200 C+
Dual-75 Duster
B+
Kills:82
V. Kills:3 N/A
Deaths:9
KDR:9.111
Accuracy:42.847% B+
KPH:54 C--
VKPH:2 D--
Kills:1,155 (0 + 1,155)
Deaths:232
KDR:4.978
VKDR:3.034
Vehicle Kills:704
Kill Difference:923
Playtime:41.616 hours
Usage:1%
Score:0.871m
Score/min:349
Piloting Accuracy:N/A%
Gunner Accuracy:42.847%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C*
Kills:2,272
V. Kills:1,221 186%
Deaths:171
KDR:13.287
Accuracy:46.410% D--
KPH:35.100 C*
VKPH:18.900 C++
L100 Python HESH
B**
Kills:1,878
V. Kills:445 421%
Deaths:93
KDR:20.194
Accuracy:47.097% C+
KPH:50.300 C+
VKPH:11.900 B**
L100 Python HEAT
B+
Kills:1,516
V. Kills:572 265%
Deaths:111
KDR:13.658
Accuracy:51.135% C+
KPH:39 B+
VKPH:14.700 B+
LB00 Python AP
D
Kills:1,182
V. Kills:420 281%
Deaths:31
KDR:38.129
Accuracy:41.009% F
KPH:43.200 D
VKPH:15.300 D-
Skyguard
B++
Kills:937
V. Kills:658 142%
Deaths:85
KDR:11.024
Accuracy:31.140% C**
KPH:17 B
VKPH:12 B++
C75 Viper
B++
Kills:634
V. Kills:256 247%
Deaths:54
KDR:11.741
Accuracy:40.986% C**
KPH:28 C+
VKPH:11.300 B++
Kills:8,419 (8,419 + 0)
Deaths:545
KDR:15.448
VKDR:6.554
Vehicle Kills:3,572
Kill Difference:7,874
Playtime:245.953 hours
Usage:7%
Score:3.277m
Score/min:222
Driving Accuracy:40.986%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
B*
Kills:1,922
V. Kills:969 198%
Deaths:191
KDR:10.063
Accuracy:46.906% B
KPH:36.800 B++
VKPH:18.600 B*
Titan-150 AP
B+
Kills:1,712
V. Kills:1,048 163%
Deaths:212
KDR:8.075
Accuracy:47.686% C
KPH:27.800 B
VKPH:17 B+
Titan-150 HEAT
B*
Kills:831
V. Kills:425 195%
Deaths:116
KDR:7.164
Accuracy:49.783% C**
KPH:23.900 C*
VKPH:12.200 B*
Enforcer ML85
B++
Kills:672
V. Kills:606 111%
Deaths:155
KDR:4.335
Accuracy:49.390% B**
KPH:22.600 C+
VKPH:20.400 B++
Titan-150 HESH
C*
Kills:340
V. Kills:77 436%
Deaths:31
KDR:10.968
Accuracy:47.336% C+
KPH:41.600 C++
VKPH:9.400 C*
C85 Canister
C++
Kills:83
V. Kills:4 N/A
Deaths:11
KDR:7.545
Accuracy:39.932% C++
KPH:57.600 C
VKPH:2.800 D
Kills:5,560 (2,883 + 2,677)
Deaths:716
KDR:7.765
VKDR:4.370
Vehicle Kills:3,129
Kill Difference:4,844
Playtime:187.853 hours
Usage:5%
Score:3.680m
Score/min:326
Driving Accuracy:47.336%
Gunner Accuracy:39.932%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C**
Kills:2,607
V. Kills:1,514 172%
Deaths:453
KDR:5.755
Accuracy:57.583% C++
KPH:39.300 C+
VKPH:22.800 C**
M96 Mjolnir-H
C+
Kills:2,100
V. Kills:1,822 115%
Deaths:450
KDR:4.667
Accuracy:58.187% B**
KPH:35.600 D
VKPH:30.900 C+
C85 Canister-H
C++
Kills:1,140
V. Kills:110 N/A
Deaths:114
KDR:10
Accuracy:54.760% B
KPH:88.200 C
VKPH:8.500 C++
Enforcer ML65-H
C
Kills:656
V. Kills:697 94%
Deaths:212
KDR:3.094
Accuracy:63.504% B++
KPH:23.600 D
VKPH:25 C
G40-F Ranger
D
Kills:295
V. Kills:187 157%
Deaths:23
KDR:12.826
Accuracy:35.666% B
KPH:23.700 D
VKPH:15 D
M12 Kobalt-H
C--
Kills:274
V. Kills:11 N/A
Deaths:26
KDR:10.539
Accuracy:21.746% C+
KPH:76.300 D
VKPH:3.100 C--
M40 Fury-H
B
Kills:219
V. Kills:62 348%
Deaths:38
KDR:5.763
Accuracy:52.659% A
KPH:60.100 D
VKPH:17 B
M20 Basilisk-H
C+
Kills:53
V. Kills:22 230%
Deaths:7
KDR:7.571
Accuracy:45.335% C+
KPH:36 C--
VKPH:14.900 C+
Kills:7,344 (0 + 7,344)
Deaths:1,323
KDR:5.551
VKDR:3.345
Vehicle Kills:4,425
Kill Difference:6,021
Playtime:187.152 hours
Usage:5%
Score:3.602m
Score/min:321
Driving Accuracy:N/A%
Gunner Accuracy:45.335%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:1,240
V. Kills:85 N/A
Deaths:58
KDR:21.379
Accuracy:21.875% B*
KPH:58.600 C+
VKPH:4 B**
M12 Kobalt
B++
Kills:736
V. Kills:46 N/A
Deaths:35
KDR:21.029
Accuracy:20.583% B+
KPH:57.100 C
VKPH:3.600 B++
M20 Basilisk
B+
Kills:592
V. Kills:220 268%
Deaths:71
KDR:8.338
Accuracy:40.028% C**
KPH:24.800 B+
VKPH:9.200 B+
M40 Fury
C*
Kills:289
V. Kills:66 431%
Deaths:52
KDR:5.558
Accuracy:40.427% B+
KPH:44.900 C+
VKPH:10.300 C*
M20 Basilisk
B+
Kills:286
V. Kills:122 233%
Deaths:51
KDR:5.608
Accuracy:42.093% B+
KPH:25.400 B
VKPH:10.800 B+
M60-G Bulldog
C*
Kills:243
V. Kills:58 412%
Deaths:40
KDR:6.075
Accuracy:39.658% B+
KPH:28 C+
VKPH:6.700 C*
G40-F Ranger
B+
Kills:219
V. Kills:126 172%
Deaths:13
KDR:16.846
Accuracy:34.627% C*
KPH:24.400 B+
VKPH:14 C++
M60-G Bulldog
B+
Kills:139
V. Kills:46 296%
Deaths:26
KDR:5.346
Accuracy:43.539% B++
KPH:32 C
VKPH:10.600 B+
G30 Walker
C
Kills:136
V. Kills:67 200%
Deaths:17
KDR:8
Accuracy:26.724% C
KPH:13.100 C
VKPH:6.500 C--
G40-F Ranger
C
Kills:91
V. Kills:68 132%
Deaths:12
KDR:7.583
Accuracy:34.214% C**
KPH:12.600 C
VKPH:9.400 C
M40 Fury
C
Kills:77
V. Kills:26 285%
Deaths:24
KDR:3.208
Accuracy:40.900% B+
KPH:27.900 D--
VKPH:9.400 C
G30 Walker
C
Kills:52
V. Kills:33 153%
Deaths:6
KDR:8.667
Accuracy:27.579% C
KPH:11.100 C--
VKPH:7.100 C
Kills:4,100 (0 + 4,100)
Deaths:405
KDR:10.123
VKDR:2.378
Vehicle Kills:963
Kill Difference:3,695
Playtime:122.636 hours
Usage:3%
Score:1.489m
Score/min:202
Driving Accuracy:N/A%
Gunner Accuracy:27.579%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:101
V. Kills:14 N/A
Deaths:47
KDR:2.149
Accuracy:41.157% C+
KPH:21.700 D-
VKPH:3 B**
Kills:101 (101 + 0)
Deaths:47
KDR:2.149
VKDR:0.298
Vehicle Kills:14
Kill Difference:54
Playtime:4.649 hours
Usage:0%
Score:0.025m
Score/min:88
Driving Accuracy:41.157%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C++
Kills:355
V. Kills:233 152%
Deaths:56
KDR:6.339
Accuracy:35.635% C+
KPH:22.600 C+
VKPH:14.800 C++
VLG Missile Launcher
C+
Kills:199
V. Kills:83 237%
Deaths:31
KDR:6.419
Accuracy:55.595% C**
KPH:54.200 C
VKPH:22.600 C+
CAS 14-E
C+
Kills:160
V. Kills:20 N/A
Deaths:14
KDR:11.429
Accuracy:31.092% C
KPH:45.400 D
VKPH:5.700 C+
Pelter Rocket Pod
B+
Kills:120
V. Kills:40 293%
Deaths:3
KDR:40
Accuracy:49.793% B+
KPH:49.400 C+
VKPH:16.500 C+
Kills:834 (0 + 834)
Deaths:104
KDR:8.019
VKDR:3.615
Vehicle Kills:376
Kill Difference:730
Playtime:25.352 hours
Usage:1%
Score:0.312m
Score/min:205
Piloting Accuracy:N/A%
Gunner Accuracy:49.793%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
E540 Halberd-H 4,1212,6074535.755C+3.3757.583%C++N/A39.3C+22.8C**30566.3h6.2C+10.8C++
L100 Python AP 3,4932,27217113.287A+10.9046.41%D--2.465%C+35.1C*18.8C++28064.8h5B+10.8C++
M96 Mjolnir-H 3,9222,1004504.667C*2.2858.187%B**N/A35.7D30.9C+37958.9h38.4C++66B+
E540 Halberd 2,8911,92219110.063B7.6746.906%B1.821%D36.8B++18.6B*27452.2h5.4C**11.5B+
L100 Python HESH 2,3231,8789320.194B**17.8147.097%C+1.225%C50.3C+11.9B**20137.3h3.8C8.1C
Titan-150 AP 2,7601,7122128.075B5.6947.686%C2.921%C++27.8B17B+42361.6h4.4C**9.2C*
Blitz GD-10 1,6001,5571,6270.957C+1.4325.51%C*15.992%C+18.4C--N/A6984.4h16.3C+63.8C*
AF-4 Cyclone 1,5641,5291,4021.091C+1.3025.585%C+15.173%D19.3DN/A6079.2h12.3C48C+
L100 Python HEAT 2,0881,51611113.658A11.2751.135%C+1.979%C39.1B+14.7B+20038.8h5.5C*10.8C**
AF-19 Mercenary 1,4581,4231,4690.969C*1.4224.522%B+19.817%C14.7CN/A6996.7h13.4C++54.6B
Bouncing Betty 1,3311,33010812.315M+9.9338.156%DN/A164.2B*N/A4998.1h2C+5.3C
Tank Mine 2,0911,3231807.35A**4.9630.562%CN/A161.3B**93.7B**15678.2h2.1C6.8C
Warden 1,3161,2755772.21B**0.1830.018%B+33.726%A19.9C+N/A5764.2h9.8C++32.8B
C-4 1,9051,2475842.135B+0.2528.692%B+N/A121.1B*63.9A**122110.3h1.5C++5.1B+
M12 Kobalt 1,3251,2405821.379B*18.9921.875%B*18.468%C+58.5C+4B**21921.2h22.7C103.5C**
LB00 Python AP 1,6021,1823138.129M*35.7441.009%FN/A43.1D15.3D-19827.4h4.3C+10.6D*
SAS-R 1,1881,1732145.481B**3.0934.866%D69.906%C++29.9CN/A8639.2h2.5C7.3C
NC1 Gauss Rifle 1,1931,1731,1231.045C++1.3424.479%C**20.801%C+20.9C+N/A9156.1h12.5C**51.2B+
NS-11C 1,2101,1737961.474B+0.9128.056%B*19.778%C++17C-N/A5368.9h14.7C++52.6B+
NS-15M2 1,2171,1725652.074C**0.3123.064%C+23.806%C19.8D-N/A7359.2h19.7F-85.4D
NS-30 Vandal 1,1941,1703013.887A1.5029.777%D36.325%B**23.6DN/A6049.5h6.6C--22.2C
NC9 A-Tross 1,2051,1687741.509C*0.8824.244%C20.291%D17.3D-N/A5367.6h13.8F-56.9D-
AF-6 Shadow 1,1871,1663143.713B**1.3229.518%D-35.678%B**26.3DN/A6844.3h6.4C-21.8C--
AF-4A Bandit 1,2101,1629151.27C+1.1225.573%C+18.589%D14.1D-N/A5282.3h14.8D*57.7C--
EM6 1,1911,1625632.064B0.3220.661%C24.096%C+21.4DN/A6954.4h12.4C59.9C+
M12 Kobalt 1,2391,1615820.017C+17.6323.894%B15.418%D64.1D4.3C+17318.1h21.3C89.3C++
AF-18 Stalker 1,1781,1596931.672B0.7226.692%C+17.947%C27.9CN/A7841.5h13.3C+49.9C+
NC14 Bolt Driver 1,1761,1582205.264A*2.8835.193%C+79.016%B+20CN/A6758h2.6C++7.4C*
LA1 Anchor 1,1701,1567271.59C+0.8024.053%C+20.242%D25.1DN/A9546.1h9.9C*41.3C++
GD-22S 1,1671,1529581.203C+1.1924.744%C**21.701%C24.6C--N/A9046.9h11.4C+46.1C**
NC6 Gauss SAW 1,1701,1518851.301C++1.0920.228%C+18.332%D-20.7C-N/A10655.7h10.4C++51.2C*
Mauler S6 1,1741,1491,1491C++1.3944.703%B+12.968%C--29.4C++N/A10739.1h4.4B+9.8B+
Razor GD-23 1,1691,1451,1251.018C++1.3726.908%B+19.301%C18CN/A5963.5h11.9B44.1B+
AC-X11 1,1781,1431,0021.141C++1.2527.609%B+16.273%D--18.7C-N/A6061h10.2C++36.9B
C85 Canister-H 1,2501,14011410C+7.6154.76%B9.035%D88.4C8.5C++28512.9h7.5C+13.6C*
Spear Anti-Vehicle Phalanx Turret 1,6401,1066916.029A13.6442.619%C+4.34%C*38.3C+18.5C25928.9h8.2C++19.2C**
GD-66 Claw 1,0491,0328561.206C+1.1852.837%C--12.791%C37.1C+N/A14927.8h2.6C+4.9C+
Skyguard 1,5959378511.024M*8.6431.14%C**N/A17B11.9B++20655.1h93.1B++299B++
GD Guardian 9329021934.674B**2.2933.26%C38.47%B**28.2D-N/A7932h8.3D25C-
Titan-150 HEAT 1,2568311167.164B+4.7849.783%C**3.73%B+23.9C*12.2B*29034.7h5.5C+11.1C++
M40 Fury 9688231376.007D3.6246.537%CN/A68.6C12.1D22812h10.1B+21.7B+
NS-61 Emissary 8057887831.006C**1.3825.262%C-14.848%C20.7CN/A7038h14.5C++57.3C+
M12 Kobalt 7827363521.029B**18.6420.583%B+16.44%C--57.1C3.6B++23412.9h24.2D117.6C+
Sticky Grenade 7387291729N/A726.6151.988%C+N/A662.7D8.2C-20681.1h2.7C5.3C+
C-4 ARX 9967282632.768B+0.3828.124%B+N/A186.7A68.7A*12653.9h1.1B+3.9B+
NS-11A 7026752752.455B*0.0725.56%C*22.815%C++16.8DN/A5640.2h17.7D*69.1C
Enforcer ML85 1,2786721554.335C+1.9549.39%B**1.19%D22.6C+20.4B++29229.7h14.4C29.3B
Enforcer ML65-H 1,3536562123.094C0.7163.504%B++N/A23.6D25.1C29627.8h17.4C+27.3C*
NC05 Jackhammer 6576505151.262C+1.1342.738%C+16.154%C**30.8C-N/A10621.1h5C++11.6C++
C75 Viper 8906345411.741A++9.3540.986%C**N/A28.1C+11.3B++19922.6h14.4C+35C++
C150 Dalton 1,0405951444.132C1.7436.294%C1.008%C++24.8C--18.5C37024h3.9B10.7B
M20 Basilisk 812592718.338M5.9540.028%C**4.561%C--24.8B+9.2B+19623.9h74.8B++187B++
MGR-M1 Bishop 5785681105.164A*2.7833.47%C++35.211%B++29.9C+N/A7319h6B+18B+
AF-8 RailJack 549542648.469A*6.0835.133%C76.199%C++22.6C+N/A7224h2.6C7.5C+
Shrike 7864815500.875B1.5153.641%C2.495%C+21.6C13.7C++25122.3h7.9C--14.7C-
NS-AM7 Archer 7944514491.004A1.3855.542%C-11.087%D4.2D3.2B+37106.3h27.4C-49.3D
Frag Grenade 4324291429N/A426.6142.091%C-N/A390C2.7D--15801.1h3.9C++9.3C+
NS Decimator 6694232241.888B**0.5046.646%F-N/A28.2C-16.4C++28115h5.4C11.7D*
NC15 Phoenix 591358774.649M*2.2658.278%B++N/A14.6C++9.5C18724.5h12.9D22.2C
M20 Wyvern 588355566.339C*3.9535.635%C+1.408%D--22.6C+14.8C++18615.7h76.9C++215.8C*
Gauss SPR 354347685.103A*2.7134.901%B47.262%A++26.3C+N/A7413.2h4.7B+13.5B+
M20 Basilisk 495345526.635C+4.2547.636%D2.029%D--32.5C-14.2D25510.6h72.1B*151.3B++
Titan-150 HESH 4173403110.968C++8.5847.336%C+2.353%B+41.5C++9.4C*2408.2h3.4C+7.1C++
NC6A GODSAW 3773291073.075B+0.6933.564%B++15.502%F13.1D**1.9A++7025.2h64.9T*193.3T*
Gauss Compact Burst 3143011631.847C++0.5425.134%C27.575%B15.7D-N/A5219.2h13.9D55.1C
AP30 Shredder 512296585.103C+2.7135.324%B+1.014%D-26.4C+19.3C++37611.2h88.8C+251.5C**
G40-F Ranger 4822952312.826B+10.4435.666%BN/A23.6D15D25212.5h77.5C+217.3C++
MANA Anti-Vehicle Turret 5092911272.291M++0.1051.232%A++2.749%D*2910S2180S2292140.1h9.5A18.6A++
M40 Fury 355289525.558C+3.1740.427%B+N/A45.2C+10.3C*2376.4h12.8C*31.6B+
AF-57 Piston 2942861891.513B0.8832.104%D-12.238%C-22.5DN/A11712.7h4.2B13.2C+
M20 Basilisk 408286515.608A+3.2242.093%B+8.042%B*25.3B10.8B+22411.3h82.1B+195B++
Carnage AR 2852781861.495C*0.8924.34%C+15.827%D12.9D-N/A5121.5h19.2F-78.7D
M12 Kobalt-H 2852742610.538C8.1521.746%C+18.978%B+76.1D3.1C--2563.6h19.1C87.6C+
MGR-L1 Promise 2622541032.466B*0.0821.981%C31.102%B*24.4DN/A10810.4h16.8C76.4C+
Hunter QCX 4172542071.227B*1.1652.072%B+1.181%F26.2A16.8M2149.7h11.9C22.9C+
M60-G Bulldog 301243406.075B+3.6939.658%B+1.646%D-27.9C+6.7C*1428.7h7.7C+19.5B+
MGR-S1 Gladius 2402351211.942B+0.4524.996%C15.745%D-21DN/A9011.2h11.8C47.3C+
Rocklet Rifle 5012332540.917B+1.4746.657%DN/A27.4C+31.5B++5348.5h35.1C**75.3C++
M60-A Bulldog 280230366.389C*4.0041.624%B++N/A37.1C++8.1B+1266.2h6.4C-15.3B
MGR-C1 Charger 2282201531.438B0.9524.348%D23.636%C+10.8D--N/A3420.3h17.4D--71.4D
M40 Fury-H 281219385.763D3.3752.659%AN/A60.8D17.2B+2893.6h10.9D20.8C++
G40-F Ranger 3452191316.846S14.4634.627%C*N/A24.3B+14C++2439h90B*259.9B++
LA8 Rebel 2222182710.804C+1.5825.697%D16.514%D21CN/A7510.4h6.6C+25.8C+
LA3 Desperado 2182152230.964C++1.4221.765%D*16.744%C--30.7C+N/A1127h6.8B**31.4C**
VLG Missile Launcher 282199316.419C--4.0355.595%C**N/A53.8C22.4C+2913.7h5.5C++9.9C**
Hawk GD-68 3671853650.507C1.8862.804%C++2.703%C++9.2D9C+16320.2h10.9D--17.4D-
NC4 Mag-Shot 1891822430.749C++1.6425.701%C23.626%B++10.1D-N/A7418.1h11.5D44.7C
L105 Zephyr 222182218.667C+6.2848.292%B++1.099%B37.1C-8.2C+1954.9h7.4C15.3C*
NS Annihilator 313182553.309S0.9279.786%CN/A14.4B*10.4B++22612.6h9.8B++12.3B++
Gauss Rifle Burst 181170762.237C**0.1524.225%D27.647%C+11.6D*N/A3714.7h17.7F--72.9F
NSX-P Tanto 177168991.697B*0.6926.72%C*16.071%D**29C++1.6A++935.8h15C++56.3C**
19A Fortuna 1741671291.295C+1.0922.079%D*17.365%D15D-N/A4811.1h11.4C--51.6D
The Little Helper 1681651051.571C*0.8252.561%B+12.727%D66B*1.2B++1622.5h4.5C**8.6B+
NS Baron G5 1671621091.486B+0.9040.305%C16.049%B23.5C--N/A806.9h4.9C+12.1C+
NS-7 PDW 1681611760.915C+1.4721.034%D13.044%D-7.7D--N/A3821h19.5D-92.8D
CAS 14-E 1801601411.429C+9.0431.092%C1.25%D45.7D5.7C+1823.5h34.3C110.2C
Hyena Missile Launcher 2581571151.365C+1.0237.338%B+N/A11.9C-7.7C-12513.2h42.3C+113.4C*
G40-F Ranger 2411571157U154.6133.551%CN/A50.6C*27.1C+4433.1h60.3B+179.6B+
NS-R3 Swarm 264142552.582S0.1959.866%D-N/A9.2C**7.9C**12615.5h23.9B+39.9B
Spear Anti-Vehicle Phalanx Tower 2061401140S137.6152.089%C**2.857%C70B++33C*5262h5.5B++10.6B*
M60-G Bulldog 185139265.346C++2.9643.539%B++2.158%C--32.3C10.7B+1904.3h9.4D21.5C++
Mag-Cutter 19513916,5280.008C-2.3822.381%C--2.878%D0.2DN/A1845.7h4.2D*18.6C
Xiphos Anti-Personnel Phalanx Tower 1401361136B**133.6123.224%D4.412%A++194.3C+5.7D8300.7h12.9B+55.6C*
G30 Walker 203136178A++5.6126.724%C2.206%D-13.1C6.4C--14510.4h198.9C**744.2C*
NSX Masamune 2021321211.091B1.3057.076%C+1.515%C-24C12.7C+2255.5h14.7C+25.8C+
EM4 Longshot 125124717.714S15.3336.775%C-79.032%C++33.5C++N/A1503.7h2.1C*5.7C++
Pelter Rocket Pod 160120340M**37.6149.793%B+1.667%C*50C+16.7C+2382.4h21.1C*42.3B
A30 Walker 187119442.705A+0.3231.314%A+1.681%C**14.2C+8.1C-1708.4h152.4C+486.6B+
Anti-Vehicle Grenade 1571141114N/A111.6144.95%DN/A228D86C+20750.5h6.8C-15C-
AF-34 Mattock 109108254.32B+1.9327.539%D-17.593%C*30C--N/A1213.6h5.8C*21.1C+
NSX Daimyo 104104156.933A4.5441.325%C+92.308%C-20.8D--N/A895h3C--7.3C
S12 Renegade 115101472.149C+0.2441.157%C+5.941%C*22D-3B**884.6h4.9F12D-
MANA Anti-Personnel Turret 9998501.96N/A0.4316.709%UN/A980U10U3356300.1h24.4T*146.3T*
AF-34 Mattock 9997253.88B1.4927.429%D--19.588%B+26.9DN/A1293.6h6.4C**23.3C
AF-22 Crow 18095911.044A1.3473.892%B*N/A14.6C13.1C*1776.5h9.5C+12.8C++
Auraxium Mag-Cutter 1039311,7540.008C--2.386.723%F5.376%C0.1C--N/A01272h2.5C--37.9F*
G40-F Ranger 15991127.583A**5.1934.214%C**N/A12.6C9.4C1757.2h124.2C**362.9B+
M60-A Bulldog 12087117.909C5.5248.06%C**3.448%B**12.4D-4.7B917h12.5T*26.1F-
C85 Canister 8783117.545C--5.1639.932%C++12.048%C59.3C2.9D1801.4h7.1C**17.8B
Dual-75 Duster 858299.111C6.7242.847%B+N/A54.7C--2D--2991.5h7.5D--17.6C+
NSX-P Tengu 8180352.286A0.1035.561%C+18.75%C33.3C+N/A1642.4h9.3B**26.2B++
M40 Fury 10377243.208D0.8240.9%B+N/A27.5D--9.3C2592.8h22.7D**55.4D
M60-A Bulldog 9574116.727C4.3451.232%B+N/A15.1D4.3C*1074.9h11.8T-23D*
Aspis Anti-Aircraft Phalanx Turret 15572514.4S12.0127.429%C*N/A6.8D-7.8D15810.6h191D--696.5C+
NS-10 Burster 10268193.579M**1.1932.238%B4.412%C6.4B+3.2C9210.7h136.9B+424.6B+
NCM1 Scattercannon 6161341.794C++0.5935.397%C19.672%B**17.4C--N/A1283.5h7.3C**20.7C*
NS-10 Burster 9756192.947A*0.5633.027%B+3.571%D5.4C++4C*10110.3h162.6C+492.2B
M20 Basilisk-H 755377.571B5.1845.335%C+5.66%C35.3C--14.7C+3041.5h61.2C*134.9C**
G30 Walker 855268.667A*6.2827.579%C5.769%B++11.1C--7C1524.7h211.1C+765.4C++
M20 Drake 7851182.833C*0.4429.073%C+N/A14.2C-7.5D1363.6h92.4C-317.9C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon197180.7h
Anti-Vehicle MANA Turret42,1682h
Nano-Armor Kit1,2572,309,903178.7h
Skywall Shield Emitter01190.7h
Structure Shield Module11050.3h
Repair Module01830.5h
Turret AI Module01700.7h
Cortium Silo0720.3h
Nanite Revive Grenade01,3290.4h
Nanite Healing Grenade03940.1h
Medical Kit1683,7603.1h
Medical Applicator334164,11212.8h
Blast Wall0540.4h
Spitfire Auto-Turret257,0885.1h
Restoration Kit52160.3h
Motion Spotter1710,7994.3h
NS Patriot Flare Gun18710.7h
Hoplon Anti-Aircraft Phalanx Tower01050.7h
Xiphos Anti-Personnel Tower01651.1h
Rampart Wall22352.7h
Deconstruction Tool01,5370.2h
Welding Device115,0051.8h
Spear Anti-Vehicle Tower0840.6h
Recon Detection Device4213,37217.2h
Shield Recharging Field386,4271.7h
Ammunition Package6119,9696.2h
Anti-Infantry MANA Turret45960.9h
M12 Kobalt-F03390.2h
Snowman Soldier12700.2h
Flail Targeting Dart42451.8h
Pain Spire0970.5h
Hardlight Barrier66910.7h
Nano-Repair Grenade01,6780.5h
Solid Wall0620.7h
Vehicle Gate1911.3h
WLT-Howler Mining Laser1115,6078.5h
Elysium Spawn Tube0520.2h

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