Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 14 (18,489)players online:
PierreKira (25)  Fisheyed (6)  thederpedgamercrew (1)  Kittycat449 (1)  CaptainStarDreamer (1)  MarioFan3G (1) 35
stats.dasanfall.com
Director General Grouchy McLargeTall[SHTR] McLargeTall
NC BR 97

KDR: 2.23

Score: 52.7m

Last Seen: Feb 18th, 2019 8:42 PM
- OFFLINE - 15.7 hour(s)

Prestige 1, Battle Rank 97 - New Conglomerate on Emerald - Outfit Officer of u just got dunked on[SHTR] u just got dunked on
NC outfit on Emerald

Members: 28
Level Progress (to 98): 89%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS E540 Halberd-H M96 Mjolnir-H L100 Python HESH L100 Python AP E540 Halberd Blitz GD-10 AF-4 Cyclone AF-19 Mercenary
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:McLargeTall



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $619,245 MLG Score: 495
Fun Score: N/A
Cheeseburgers Flipped: 274TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.796%21.996%5673498826,6231.730450.495

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.09%0.924B*0.203C++-0.898D--HEAD ++ (~9.1)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.70.338C**12.80.105C+36.8

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.196%2.483%516810147,974195838014.07252210%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.361%-0.448C---0.081C+-0.132

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.10.102C+12.7-0.005C+22.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.13%4.619%69822100010,349177153915.84359192%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.757%-0.19C0.081C+0.407

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
660.436B22.50.423B43.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.291%73.316%698510173,1031726451.79676

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.901%0.047C+0.395B-0.871

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.212C++2.80.136C++5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.343%12.45%698310192,2491170451.92222

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.226%0.241C++-0.411C--0.088

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.372C**3.70.243C++4.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
u just got dunked on[SHTR] u just got dunked on
NC outfit on Emerald

Members: 28
52.7m440.4%288 (17.3k)264 (15.8k)2.2257972,36532,5122.881397 (97)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1022470518.935%13.361%25306:0827

58% Engineer15% Heavy Assault13% Infiltrator8% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 29th, 2012 7:23 AMDec 23rd, 2017 5:39 AMFeb 19th, 2019 3:44 AM (3h) (PST)Feb 18th, 2019 8:05 PM (10h) (PST)Feb 18th, 2019 4:42 PM (14h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
671865850.3620.1630.0481.9970.091495

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,2655,13435,13122103120515,840

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3329h/138.7d 21,312 9,669 31,035 398.8k 2,728 10,134 18,204 134m

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
B+
Kills:1,423
Deaths:1,469
KDR:0.969
Accuracy:24.522% B+
HSR:19.817% C
Warden
A+
Kills:1,268
Deaths:571
KDR:2.221
Accuracy:29.980% B+
HSR:33.833% A+
NS-11C
B*
Kills:1,173
Deaths:796
KDR:1.474
Accuracy:28.056% B*
HSR:19.778% C++
AF-4A Bandit
C+
Kills:1,162
Deaths:915
KDR:1.270
Accuracy:25.573% C+
HSR:18.589% D
Mauler S6
B+
Kills:1,149
Deaths:1,149
KDR:1
Accuracy:44.703% B+
HSR:12.968% C--
Razor GD-23
B+
Kills:1,145
Deaths:1,125
KDR:1.018
Accuracy:26.908% B+
HSR:19.301% C
AC-X11
B+
Kills:1,143
Deaths:1,002
KDR:1.141
Accuracy:27.609% B+
HSR:16.273% D--
GD-66 Claw
C-
Kills:847
Deaths:738
KDR:1.148
Accuracy:53.045% C--
HSR:11.924% C-
GD Guardian
B**
Kills:735
Deaths:156
KDR:4.712
Accuracy:34.295% C+
HSR:39.184% B**
MGR-M1 Bishop
B+
Kills:444
Deaths:85
KDR:5.224
Accuracy:32.727% C+
HSR:34.685% B+
AF-57 Piston
D
Kills:253
Deaths:171
KDR:1.480
Accuracy:32.275% D
HSR:11.858% D
NSX-P Tanto
C*
Kills:168
Deaths:99
KDR:1.697
Accuracy:26.720% C*
HSR:16.071% D*
19A Fortuna
D
Kills:167
Deaths:129
KDR:1.295
Accuracy:22.079% D*
HSR:17.365% D
NS Baron G5
B
Kills:162
Deaths:109
KDR:1.486
Accuracy:40.305% C
HSR:16.049% B
Gauss Compact Burst
C++
Kills:94
Deaths:45
KDR:2.089
Accuracy:22.937% D
HSR:25.532% C++
Kills:11,333
Deaths (as Engineer):8,559
Deaths (to Engineers):7,342
KDR:1.3241
Kill Difference:2,774
Playtime:1,919.804 hours
Usage:58%
Score:33.727m
Score/min:293
Accuracy (listed only):31.449%
HSR (listed only):20.882%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
C+
Kills:1,172
Deaths:565
KDR:2.074
Accuracy:23.064% C+
HSR:23.806% C
EM6
C++
Kills:1,162
Deaths:563
KDR:2.064
Accuracy:20.661% C
HSR:24.096% C++
LA1 Anchor
C+
Kills:1,156
Deaths:727
KDR:1.590
Accuracy:24.053% C+
HSR:20.242% D
GD-22S
B
Kills:1,152
Deaths:958
KDR:1.203
Accuracy:24.744% B
HSR:21.701% C
NC6 Gauss SAW
C+
Kills:1,151
Deaths:885
KDR:1.301
Accuracy:20.228% C+
HSR:18.332% D-
NC05 Jackhammer
B+
Kills:592
Deaths:485
KDR:1.221
Accuracy:42.444% C+
HSR:16.385% B+
MGR-L1 Promise
B*
Kills:226
Deaths:99
KDR:2.283
Accuracy:21.405% C-
HSR:30.973% B*
NC6A GODSAW
B++
Kills:209
Deaths:64
KDR:3.266
Accuracy:32.548% B++
HSR:15.311% F
Kills:6,820
Deaths (as Heavy Assault):4,346
Deaths (to Heavy Assaults):8,221
KDR:1.56926
Kill Difference:2,474
Playtime:515.296 hours
Usage:15%
Score:6.495m
Score/min:210
Accuracy (listed only):26.143%
HSR (listed only):21.356%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
C**
Kills:1,557
Deaths:1,627
KDR:0.957
Accuracy:25.510% C**
HSR:15.992% C+
AF-4 Cyclone
C+
Kills:1,529
Deaths:1,402
KDR:1.091
Accuracy:25.585% C+
HSR:15.173% C--
AF-19 Mercenary
B+
Kills:1,423
Deaths:1,469
KDR:0.969
Accuracy:24.522% B+
HSR:19.817% C
NS-11C
B*
Kills:1,173
Deaths:796
KDR:1.474
Accuracy:28.056% B*
HSR:19.778% C++
AF-4A Bandit
C+
Kills:1,162
Deaths:915
KDR:1.270
Accuracy:25.573% C+
HSR:18.589% D
Mauler S6
B+
Kills:1,149
Deaths:1,149
KDR:1
Accuracy:44.703% B+
HSR:12.968% C--
Razor GD-23
B+
Kills:1,145
Deaths:1,125
KDR:1.018
Accuracy:26.908% B+
HSR:19.301% C
AC-X11
B+
Kills:1,143
Deaths:1,002
KDR:1.141
Accuracy:27.609% B+
HSR:16.273% D--
GD-66 Claw
C-
Kills:847
Deaths:738
KDR:1.148
Accuracy:53.045% C--
HSR:11.924% C-
AF-57 Piston
D
Kills:253
Deaths:171
KDR:1.480
Accuracy:32.275% D
HSR:11.858% D
MGR-S1 Gladius
C
Kills:233
Deaths:115
KDR:2.026
Accuracy:25.082% C
HSR:15.451% D-
NSX-P Tanto
C*
Kills:168
Deaths:99
KDR:1.697
Accuracy:26.720% C*
HSR:16.071% D*
19A Fortuna
D
Kills:167
Deaths:129
KDR:1.295
Accuracy:22.079% D*
HSR:17.365% D
NS Baron G5
B
Kills:162
Deaths:109
KDR:1.486
Accuracy:40.305% C
HSR:16.049% B
NS-7 PDW
D
Kills:161
Deaths:176
KDR:0.915
Accuracy:21.034% D
HSR:13.044% D
Gauss Compact Burst
C++
Kills:94
Deaths:45
KDR:2.089
Accuracy:22.937% D
HSR:25.532% C++
Kills:12,366
Deaths (as Light Assault):11,067
Deaths (to Light Assaults):5,428
KDR:1.11738
Kill Difference:1,299
Playtime:257.246 hours
Usage:8%
Score:4.416m
Score/min:286
Accuracy (listed only):29.496%
HSR (listed only):16.574%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
C**
Kills:1,557
Deaths:1,627
KDR:0.957
Accuracy:25.510% C**
HSR:15.992% C+
AF-4 Cyclone
C+
Kills:1,529
Deaths:1,402
KDR:1.091
Accuracy:25.585% C+
HSR:15.173% C--
SAS-R
C++
Kills:1,173
Deaths:214
KDR:5.481
Accuracy:34.866% D
HSR:69.906% C++
NS-30 Vandal
A
Kills:1,170
Deaths:301
KDR:3.887
Accuracy:29.777% C--
HSR:36.325% A
AF-6 Shadow
B**
Kills:1,166
Deaths:314
KDR:3.713
Accuracy:29.518% D-
HSR:35.678% B**
AF-18 Stalker
C+
Kills:1,159
Deaths:693
KDR:1.672
Accuracy:26.692% C+
HSR:17.947% C
NC14 Bolt Driver
B+
Kills:1,158
Deaths:220
KDR:5.264
Accuracy:35.193% C+
HSR:79.016% B+
NS-61 Emissary
C
Kills:739
Deaths:765
KDR:0.966
Accuracy:24.820% C--
HSR:14.479% C
AF-8 RailJack
C+
Kills:476
Deaths:54
KDR:8.815
Accuracy:34.803% C
HSR:75.210% C+
NS-AM7 Archer
C
Kills:379
Deaths:410
KDR:0.924
Accuracy:55.772% C
HSR:11.346% D
MGR-S1 Gladius
C
Kills:233
Deaths:115
KDR:2.026
Accuracy:25.082% C
HSR:15.451% D-
LA8 Rebel
D
Kills:218
Deaths:271
KDR:0.804
Accuracy:25.697% D
HSR:16.514% D
Gauss SPR
A*
Kills:215
Deaths:54
KDR:3.981
Accuracy:36.700% B++
HSR:50.698% A*
LA3 Desperado
C--
Kills:215
Deaths:223
KDR:0.964
Accuracy:21.765% D--
HSR:16.744% C--
NC4 Mag-Shot
B++
Kills:182
Deaths:243
KDR:0.749
Accuracy:25.701% C
HSR:23.626% B++
NS-7 PDW
D
Kills:161
Deaths:176
KDR:0.915
Accuracy:21.034% D
HSR:13.044% D
NSX Daimyo
C
Kills:81
Deaths:13
KDR:6.231
Accuracy:39.032% C
HSR:90.124% D*
Kills:11,811
Deaths (as Infiltrator):7,095
Deaths (to Infiltrators):4,924
KDR:1.66469
Kill Difference:4,716
Playtime:436.930 hours
Usage:13%
Score:4.749m
Score/min:181
Accuracy (listed only):30.444%
HSR (listed only):35.134%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
C**
Kills:1,557
Deaths:1,627
KDR:0.957
Accuracy:25.510% C**
HSR:15.992% C+
AF-4 Cyclone
C+
Kills:1,529
Deaths:1,402
KDR:1.091
Accuracy:25.585% C+
HSR:15.173% C--
NC1 Gauss Rifle
B
Kills:1,173
Deaths:1,123
KDR:1.045
Accuracy:24.479% B
HSR:20.801% C+
NC9 A-Tross
C
Kills:1,168
Deaths:774
KDR:1.509
Accuracy:24.244% C
HSR:20.291% D
Mauler S6
B+
Kills:1,149
Deaths:1,149
KDR:1
Accuracy:44.703% B+
HSR:12.968% C--
GD-66 Claw
C-
Kills:847
Deaths:738
KDR:1.148
Accuracy:53.045% C--
HSR:11.924% C-
AF-57 Piston
D
Kills:253
Deaths:171
KDR:1.480
Accuracy:32.275% D
HSR:11.858% D
Carnage AR
C+
Kills:249
Deaths:166
KDR:1.500
Accuracy:24.474% C+
HSR:14.859% D-
MGR-S1 Gladius
C
Kills:233
Deaths:115
KDR:2.026
Accuracy:25.082% C
HSR:15.451% D-
NS-11A
B
Kills:175
Deaths:77
KDR:2.273
Accuracy:25.727% C**
HSR:24% B
NS Baron G5
B
Kills:162
Deaths:109
KDR:1.486
Accuracy:40.305% C
HSR:16.049% B
NS-7 PDW
D
Kills:161
Deaths:176
KDR:0.915
Accuracy:21.034% D
HSR:13.044% D
Kills:8,656
Deaths (as Combat Medic):7,627
Deaths (to Combat Medics):2,743
KDR:1.13492
Kill Difference:1,029
Playtime:166.161 hours
Usage:5%
Score:2.803m
Score/min:281
Accuracy (listed only):30.539%
HSR (listed only):16.034%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C**
Kills:108
Deaths:25
KDR:4.320
Accuracy:27.539% D
HSR:17.593% C**
AF-34 Mattock
B+
Kills:97
Deaths:25
KDR:3.880
Accuracy:27.429% D-
HSR:19.588% B+
NS-10 Burster
B+
Kills:68
Deaths:19
KDR:3.579
Accuracy:32.506% B+
HSR:4.412% C
NCM1 Scattercannon
B**
Kills:60
Deaths:34
KDR:1.765
Accuracy:35.621% C+
HSR:20% B**
NS-10 Burster
N/A
Kills:50
Deaths:19
KDR:2.632
Accuracy:33.224% N/A
HSR:4% N/A
Kills:383
Deaths (as MAX Suit):61
Deaths (to MAX Suits):1,386
KDR:6.27869
Kill Difference:322
Playtime:34.280 hours
Usage:1%
Score:0.538m
Score/min:262
Accuracy (listed only):31.264%
HSR (listed only):13.118%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
D
Kills:341
V. Kills:295 115%
Deaths:109
KDR:3.128
Accuracy:35.028% C
KPH:19 D-
VKPH:16.500 D
AP30 Shredder
C++
Kills:283
V. Kills:209 135%
Deaths:55
KDR:5.145
Accuracy:35.174% B++
KPH:26.400 C+
VKPH:19.500 C++
L105 Zephyr
C++
Kills:166
V. Kills:38 426%
Deaths:20
KDR:8.300
Accuracy:47.830% B++
KPH:38.900 C
VKPH:8.900 C++
Dual-75 Duster
B+
Kills:55
V. Kills:2 N/A
Deaths:7
KDR:7.857
Accuracy:42.948% B+
KPH:49.100 C--
VKPH:1.800 D--
Kills:845 (0 + 845)
Deaths:191
KDR:4.424
VKDR:2.848
Vehicle Kills:544
Kill Difference:654
Playtime:34.002 hours
Usage:1%
Score:0.646m
Score/min:316
Piloting Accuracy:N/A%
Gunner Accuracy:42.948%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:1,771
V. Kills:419 422%
Deaths:90
KDR:19.678
Accuracy:47.003% C+
KPH:50 C+
VKPH:11.800 B**
L100 Python AP
C++
Kills:1,668
V. Kills:962 173%
Deaths:150
KDR:11.120
Accuracy:48.206% D
KPH:32.200 C++
VKPH:18.600 C++
L100 Python HEAT
B+
Kills:1,144
V. Kills:440 259%
Deaths:98
KDR:11.674
Accuracy:51.452% C++
KPH:35.500 B
VKPH:13.700 B+
LB00 Python AP
C--
Kills:876
V. Kills:320 273%
Deaths:20
KDR:43.800
Accuracy:41.074% F
KPH:43.600 C--
VKPH:15.900 D
Skyguard
B+
Kills:535
V. Kills:439 122%
Deaths:74
KDR:7.230
Accuracy:31.222% B
KPH:13.500 C+
VKPH:11.100 B+
C75 Viper
B++
Kills:526
V. Kills:204 257%
Deaths:48
KDR:10.958
Accuracy:39.803% C*
KPH:25.900 C+
VKPH:10.100 B++
Kills:6,520 (6,520 + 0)
Deaths:480
KDR:13.583
VKDR:5.800
Vehicle Kills:2,784
Kill Difference:6,040
Playtime:199.370 hours
Usage:6%
Score:2.500m
Score/min:209
Driving Accuracy:39.803%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
B*
Kills:1,596
V. Kills:857 186%
Deaths:169
KDR:9.444
Accuracy:46.896% C**
KPH:35.400 B+
VKPH:19 B*
Titan-150 AP
B+
Kills:1,217
V. Kills:852 143%
Deaths:193
KDR:6.306
Accuracy:48.447% C
KPH:24.400 C++
VKPH:17.100 B+
Titan-150 HEAT
B*
Kills:820
V. Kills:420 195%
Deaths:116
KDR:7.069
Accuracy:49.906% B
KPH:24 C**
VKPH:12.300 B*
Enforcer ML85
B+
Kills:663
V. Kills:600 110%
Deaths:154
KDR:4.305
Accuracy:49.346% B**
KPH:22.500 C+
VKPH:20.300 B+
Titan-150 HESH
C++
Kills:293
V. Kills:65 444%
Deaths:30
KDR:9.767
Accuracy:48.122% C++
KPH:39.200 C+
VKPH:8.700 C++
C85 Canister
C++
Kills:83
V. Kills:4 N/A
Deaths:11
KDR:7.545
Accuracy:39.932% C++
KPH:57.600 C
VKPH:2.800 D
Kills:4,672 (2,330 + 2,342)
Deaths:673
KDR:6.942
VKDR:4.158
Vehicle Kills:2,798
Kill Difference:3,999
Playtime:167.641 hours
Usage:5%
Score:3.263m
Score/min:324
Driving Accuracy:48.122%
Gunner Accuracy:39.932%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C*
Kills:2,340
V. Kills:1,422 164%
Deaths:431
KDR:5.429
Accuracy:58.220% C*
KPH:37.800 C+
VKPH:23 C*
M96 Mjolnir-H
C+
Kills:2,061
V. Kills:1,801 114%
Deaths:443
KDR:4.652
Accuracy:58.251% B**
KPH:35.400 D
VKPH:30.900 C+
C85 Canister-H
C++
Kills:884
V. Kills:87 N/A
Deaths:102
KDR:8.667
Accuracy:51.533% C++
KPH:86.400 C
VKPH:8.500 C++
Enforcer ML65-H
C
Kills:648
V. Kills:692 94%
Deaths:211
KDR:3.071
Accuracy:63.439% B++
KPH:23.400 D
VKPH:25 C
G40-F Ranger
D
Kills:208
V. Kills:141 146%
Deaths:17
KDR:12.235
Accuracy:34.674% C*
KPH:21.100 D-
VKPH:14.300 D
M40 Fury-H
C+
Kills:154
V. Kills:33 453%
Deaths:34
KDR:4.529
Accuracy:51.901% A
KPH:54.500 D
VKPH:11.700 C+
M12 Kobalt-H
C++
Kills:132
V. Kills:9 N/A
Deaths:14
KDR:9.429
Accuracy:22.585% C++
KPH:68.600 D
VKPH:4.700 C++
M20 Basilisk-H
C+
Kills:53
V. Kills:22 230%
Deaths:7
KDR:7.571
Accuracy:45.335% C+
KPH:36 C
VKPH:14.900 C+
Kills:6,480 (0 + 6,480)
Deaths:1,259
KDR:5.147
VKDR:3.342
Vehicle Kills:4,207
Kill Difference:5,221
Playtime:174.058 hours
Usage:5%
Score:3.349m
Score/min:321
Driving Accuracy:N/A%
Gunner Accuracy:45.335%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:1,046
V. Kills:71 N/A
Deaths:54
KDR:19.370
Accuracy:21.470% B++
KPH:57.400 C+
VKPH:3.900 B**
M20 Basilisk
B+
Kills:542
V. Kills:209 258%
Deaths:67
KDR:8.090
Accuracy:39.723% C**
KPH:24.500 B+
VKPH:9.400 B+
M40 Fury
C**
Kills:289
V. Kills:66 431%
Deaths:52
KDR:5.558
Accuracy:40.427% B+
KPH:44.900 C+
VKPH:10.300 C**
M12 Kobalt
B++
Kills:283
V. Kills:21 N/A
Deaths:20
KDR:14.150
Accuracy:20.395% B+
KPH:49.900 D
VKPH:3.700 B++
M20 Basilisk
B++
Kills:271
V. Kills:120 224%
Deaths:49
KDR:5.531
Accuracy:41.813% B+
KPH:26.500 B+
VKPH:11.800 B++
M60-G Bulldog
C*
Kills:240
V. Kills:58 407%
Deaths:39
KDR:6.154
Accuracy:40.004% B++
KPH:28.400 C+
VKPH:6.900 C*
G40-F Ranger
B+
Kills:196
V. Kills:111 175%
Deaths:11
KDR:17.818
Accuracy:34.634% C*
KPH:25.500 B+
VKPH:14.500 C++
M60-G Bulldog
B+
Kills:139
V. Kills:46 296%
Deaths:25
KDR:5.560
Accuracy:43.718% B++
KPH:32.500 C
VKPH:10.700 B+
G30 Walker
C
Kills:132
V. Kills:66 197%
Deaths:16
KDR:8.250
Accuracy:26.581% C
KPH:12.800 C
VKPH:6.400 C--
M40 Fury
C
Kills:77
V. Kills:26 285%
Deaths:24
KDR:3.208
Accuracy:40.900% B+
KPH:27.900 D-
VKPH:9.400 C
G40-F Ranger
C--
Kills:63
V. Kills:54 115%
Deaths:9
KDR:7
Accuracy:33.773% C**
KPH:9.900 D
VKPH:8.400 C--
G30 Walker
C
Kills:51
V. Kills:32 155%
Deaths:6
KDR:8.500
Accuracy:27.299% C
KPH:11.200 C-
VKPH:7.100 C
Kills:3,329 (0 + 3,329)
Deaths:372
KDR:8.949
VKDR:2.366
Vehicle Kills:880
Kill Difference:2,957
Playtime:107.065 hours
Usage:3%
Score:1.238m
Score/min:193
Driving Accuracy:N/A%
Gunner Accuracy:27.299%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:101
V. Kills:14 N/A
Deaths:47
KDR:2.149
Accuracy:41.157% C+
KPH:21.700 D-
VKPH:3 B+
Kills:101 (101 + 0)
Deaths:47
KDR:2.149
VKDR:0.298
Vehicle Kills:14
Kill Difference:54
Playtime:4.649 hours
Usage:0%
Score:0.025m
Score/min:88
Driving Accuracy:41.157%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C++
Kills:306
V. Kills:211 144%
Deaths:46
KDR:6.652
Accuracy:35.147% C
KPH:21.800 C
VKPH:15 C++
CAS 14-E
C+
Kills:134
V. Kills:17 N/A
Deaths:10
KDR:13.400
Accuracy:31.434% C
KPH:43.900 D
VKPH:5.600 C+
Pelter Rocket Pod
C*
Kills:106
V. Kills:36 286%
Deaths:3
KDR:35.333
Accuracy:47.885% C*
KPH:49.300 C+
VKPH:16.700 C
Kills:546 (0 + 546)
Deaths:59
KDR:9.254
VKDR:4.475
Vehicle Kills:264
Kill Difference:487
Playtime:19.264 hours
Usage:1%
Score:0.216m
Score/min:187
Piloting Accuracy:N/A%
Gunner Accuracy:47.885%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
E540 Halberd-H 3,7622,3404315.429C+3.2058.22%C*N/A37.8C+23C*30061.9h6.5C+11.1C++
M96 Mjolnir-H 3,8622,0614434.652C**2.4358.251%B**N/A35.4D30.9C+37658.2h38.6C+66.3B+
L100 Python HESH 2,1901,7719019.678B*17.4547.003%C+1.299%C50C+11.8B**19335.4h3.9C--8.2C
L100 Python AP 2,6301,66815011.12A+8.8948.206%D3.118%C*32.2C++18.6C++26351.8h5.5B11.4C++
E540 Halberd 2,4531,5961699.444C**7.2246.896%C**1.88%D35.5B+19B*27245h5.5C**11.8B+
Blitz GD-10 1,6001,5571,6270.957C+1.2725.51%C**15.992%C+18.4C-N/A6984.4h16.3C+63.8C*
AF-4 Cyclone 1,5641,5291,4021.091C+1.1325.585%C+15.173%C--19.3DN/A6079.2h12.3C48C++
AF-19 Mercenary 1,4581,4231,4690.969C*1.2624.522%B+19.817%C14.8CN/A6796.2h13.4C++54.6B
Bouncing Betty 1,3091,30810812.111M9.8938.204%DN/A163.5B*N/A4958h2C+5.3C
Warden 1,3081,2685712.221A0.0029.98%B+33.833%A+19.8C+N/A5664.1h9.8C++32.8B
Tank Mine 2,0071,2631787.096A**4.8730.215%CN/A157.9B**93B**15518h2.1C6.8C+
C-4 1,8741,2205842.089B+0.1428.442%B+N/A118.4B*63.5A**118110.3h1.5C++5.2B+
Titan-150 AP 2,0691,2171936.306C++4.0848.447%C4.026%B++24.3C++17B+44850h4.9C++10.1C++
NC1 Gauss Rifle 1,1931,1731,1231.045C++1.1824.479%B20.801%C+20.9C+N/A8956.1h12.5C**51.2B+
NS-11C 1,2101,1737961.474B+0.7528.056%B*19.778%C++17C-N/A5268.9h14.7C++52.6B+
SAS-R 1,1881,1732145.481B**3.2634.866%D69.906%C++29.9CN/A8539.2h2.5C7.3C
NS-15M2 1,2171,1725652.074C**0.1523.064%C+23.806%C19.8D-N/A7259.2h19.7F-85.4D
NS-30 Vandal 1,1941,1703013.887A1.6629.777%C--36.325%A23.6DN/A5949.5h6.6C--22.2C
NC9 A-Tross 1,2051,1687741.509C*0.7224.244%C20.291%D17.3D-N/A5367.6h13.8F-56.9D-
AF-6 Shadow 1,1871,1663143.713A1.4929.518%D-35.678%B**26.3DN/A6844.3h6.4C-21.8C--
EM6 1,1911,1625632.064B+0.1620.661%C24.096%C++21.4DN/A6954.4h12.4C59.9C+
AF-4A Bandit 1,2101,1629151.27C+0.9625.573%C+18.589%D14.1D-N/A5182.3h14.8D*57.7C-
AF-18 Stalker 1,1781,1596931.672B0.5526.692%C+17.947%C27.9CN/A7841.5h13.3C+49.9C+
NC14 Bolt Driver 1,1761,1582205.264A++3.0435.193%C+79.016%B+20C+N/A6557.9h2.6C*7.4C*
LA1 Anchor 1,1701,1567271.59C+0.6424.053%C+20.242%D25.1DN/A9346.1h9.9C*41.3C*
GD-22S 1,1671,1529581.203C+1.0224.744%B21.701%C24.6C--N/A8946.9h11.4C+46.1C**
NC6 Gauss SAW 1,1701,1518851.301C*0.9220.228%C+18.332%D-20.7CN/A10255.7h10.4C++51.2C*
Mauler S6 1,1741,1491,1491C++1.2344.703%B+12.968%C--29.4C++N/A10639.1h4.4B+9.8B+
Razor GD-23 1,1691,1451,1251.018C++1.2126.908%B+19.301%C18CN/A5863.5h11.9B44.1B+
L100 Python HEAT 1,5841,1449811.673B**9.4551.452%C++2.448%C+35.5B13.7B+18432.2h5.8C++11.2C*
AC-X11 1,1781,1431,0021.141C++1.0827.609%B+16.273%D--18.7CN/A6061h10.2C++36.9B
Spear Anti-Vehicle Phalanx Turret 1,6241,0956915.87A+13.6442.525%C+4.384%C++38.4C++18.6C25628.5h8.1C*19.1C**
M12 Kobalt 1,1221,0545419.519C+17.2923.827%B+15.655%C-64.3D4.1C+17116.4h21.6C90.5C+
M12 Kobalt 1,1171,0465419.37B+17.1421.47%B++17.973%C+57.5C+3.9B**19518.2h22C102.6C**
C85 Canister-H 9718841028.667C+6.4451.533%C++10.52%C+86.7C8.5C++27810.2h6.9C++13.4C*
LB00 Python AP 1,1968762043.8A**41.5741.074%FN/A43.6C--15.9D20920.1h4.3C+10.5D*
GD-66 Claw 8608477381.148C+1.0853.045%C--11.924%C-37.1C+N/A14322.8h2.6C+4.9C+
Titan-150 HEAT 1,2408201167.069B+4.8449.906%B3.78%B+24C**12.3B*27334.2h5.5C+11C*
M40 Fury 9488101365.956D3.7346.219%CN/A71.1C12.1D23311.4h9.9B+21.5B+
NS-61 Emissary 7547397650.966C**1.2624.82%C--14.479%C20.1CN/A6836.7h14.5C++58.4C+
GD Guardian 7557351564.712A2.4934.295%C+39.184%B**28.5DN/A8225.8h8.2D23.9C
Enforcer ML85 1,2636631544.305C+2.0849.346%B**1.207%D22.5C+20.3B+28829.5h14.5C29.4B+
Enforcer ML65-H 1,3406482113.071C0.8563.439%B++N/A23.5D25.1C29627.6h17.4C+27.5C*
Sticky Grenade 6516441644N/A641.7750.792%C+N/A644D7D19841h2.8C5.5C+
NC05 Jackhammer 5995924851.221C+1.0042.444%C+16.385%B+29.9C-N/A10519.8h5C++11.7C++
C-4 ARX 8035852002.925B+0.7028.849%B++N/A188.7A+70.3A*12303.1h1.1B+3.7B++
M20 Basilisk 751542678.09M5.8639.723%C**4.797%C-24.5B+9.5B+19122.1h75.5B+190B++
Skyguard 974535747.23A*5.0031.222%BN/A13.5C+11.1B+18439.6h111.5B357B+
C75 Viper 7305264810.958A8.7339.803%C*N/A25.9C+10B++18520.3h14.6C+36.7C++
Shrike 7864815500.875B1.3553.641%C2.495%C+21.6C+13.7C*23822.3h7.9C--14.7C-
AF-8 RailJack 481476548.815A**6.5934.803%C75.21%C+21.9C+N/A7221.7h2.7C7.6C+
MGR-M1 Bishop 453444855.224A*3.0032.727%C+34.685%B+28.8C+N/A6515.4h5.9B+17.9B+
Frag Grenade 3993981398N/A395.7741.541%C--N/A398C1D*14921h4C+9.7C+
NS Decimator 6053812151.772B*0.4547.283%FN/A27.4C16.1C+26213.9h5.6C-11.8D--
NS-AM7 Archer 6893794100.924B**1.3055.772%C11.346%D3.9D3.2B3397.3h28.9C--51.7D
C150 Dalton 6363411093.128C-0.9035.028%CN/A19.1D-16.5D34517.9h4.2C**12.1C++
NC15 Phoenix 565339764.461M++2.2458.197%B++N/A14.5C++9.7C18023.3h12.9D22.2C
M20 Wyvern 517306466.652C++4.4335.147%C1.634%D--21.7C15C++18714.1h76.3C++217.1C++
Titan-150 HESH 358293309.767C+7.5448.122%C++2.73%B++39.1C+8.7C++2227.5h3.5C+7.4C++
M40 Fury 355289525.558C+3.3340.427%B+N/A45.2C+10.3C**2346.4h12.8C*31.6B+
M20 Basilisk 416286456.356C+4.1347.963%C--2.098%D--31.4C-14.3D2589.1h74.7B++155.8B++
M12 Kobalt 3042832014.15C++11.9220.395%B+13.781%D*49.6D3.7B++2135.7h24.5D-120.1C+
AP30 Shredder 492283555.145C+2.9235.174%B++N/A26.4C+19.5C++32710.7h87.7C+249.2B
M20 Basilisk 391271495.531A3.3141.813%B+7.749%B++26.6B+11.8B++22610.2h78.8B+188.5B++
AF-57 Piston 2602531711.48C**0.7532.275%D11.858%D26.1CN/A1429.7h4.2B13.1C+
Carnage AR 2552491661.5C*0.7324.474%C+14.859%D-13.3D-N/A5318.7h18.8F76.9D
MANA Anti-Vehicle Turret 4422471232.008C+0.2251.535%CN/A2470C--1950C8732550.1h10.1A19.5C**
M60-G Bulldog 298240396.154B+3.9340.004%B++1.667%D-28.6C+6.9C*1438.4h7.6C+19.1B+
MGR-S1 Gladius 2382331152.026B+0.2025.082%C15.451%D-21DN/A8711.1h11.8C47C+
MGR-L1 Promise 232226992.283B++0.0621.405%C-30.973%B*23.5DN/A959.6h16.8C78.3C+
LA8 Rebel 2222182710.804C+1.4225.697%D16.514%D21CN/A7410.4h6.6C+25.8C+
Gauss SPR 222215543.981A++1.7636.7%B++50.698%A*21.7CN/A629.9h4.7B++12.9B++
LA3 Desperado 2182152230.964C++1.2621.765%D--16.744%C--30.7C+N/A1097h6.8B**31.4C**
NC6A GODSAW 237209643.266B+1.0432.548%B++15.311%F15D**2A*8413.9h56.9T*174.9T*
G40-F Ranger 3492081712.235B+10.0134.674%C*N/A21.2D-14.4D2599.8h85C--245.3C+
Rocklet Rifle 4492042380.857C**1.3746.767%DN/A27.6C+33.1B++5337.4h34.4B73.6C++
G40-F Ranger 3071961117.818S15.5934.634%C*N/A25.5B+14.4C++2527.7h85.8B*247.6B*
Hunter QCX 2981841471.252B*0.9751.729%B+1.63%F25.9B**16.1A**2097.1h11.2C21.7C+
NC4 Mag-Shot 1891822430.749C++1.4825.701%C23.626%B++10.1DN/A7118.1h11.5D44.7C+
NS-11A 179175772.273B++0.0525.727%C**24%B21.3C-N/A738.2h15.4C59.9C++
Hawk GD-68 3501743650.477C1.7562.662%C+2.874%C++8.8D8.9C+15619.7h11.1D*17.7D-
NS Annihilator 295170523.269S1.0479.659%CN/A14.4B**10.6B++21611.8h9.6B*12.1B++
NSX-P Tanto 177168991.697B*0.5326.72%C*16.071%D*29C++1.6A855.8h15C++56.3C**
19A Fortuna 1741671291.295C+0.9322.079%D*17.365%D15D-N/A4711.1h11.4D51.6D-
L105 Zephyr 204166208.3C+6.0747.83%B++1.205%B+38.6C8.8C++1974.3h6.8C+14.2C**
NS Baron G5 1671621091.486B+0.7440.305%C16.049%B23.5C-N/A806.9h4.9C+12.1C+
NS-7 PDW 1681611760.915C+1.3121.034%D13.044%D7.7D-N/A3621h19.5D-92.8D
M40 Fury-H 187154344.529D2.3051.901%AN/A55D11.8C+2752.8h10.6D20.5C++
M60-G Bulldog 185139255.56C++3.3343.718%B++2.158%C--32.3C10.7B+1874.3h9.3D21.2C*
Mag-Cutter 19513916,5280.008C-2.2222.381%C--2.878%D0.2C-N/A1845.3h4.2D--18.6C
NS-R3 Swarm 256137542.537S0.3159.589%D--N/A9B7.8C**12415.2h24.2B+40.5B+
G40-F Ranger 2111361136U133.7733.005%CN/A56.7B+31.3B+4232.4h59.4B+180B+
CAS 14-E 1511341013.4C+11.1731.434%C1.493%C43.2D5.5C+1653.1h34.9C111C
M12 Kobalt-H 141132149.429C-7.2022.585%C++13.636%D69.5D4.7C++2741.9h21.9D96.8C
NSX Masamune 2021321201.1B1.1357.113%C+1.515%C-24.4C13C+2255.4h14.7C+25.7C+
G30 Walker 198132168.25M6.0226.581%C1.515%D*12.8C6.4C--14210.3h202.7C**762.7C*
Hyena Missile Launcher 193116991.172C1.0535.881%BN/A13C8.7C1488.9h38.4C++106.9B
Anti-Vehicle Grenade 1541121112N/A109.7745.067%DN/A224D84C+20620.5h6.6C14.7C
AF-34 Mattock 109108254.32B+2.0927.539%D17.593%C**30DN/A1193.6h5.8C+21.1C
M60-A Bulldog 134106205.3C+3.0740.542%B+N/A30.3C8B+1223.5h6.6D16.4C*
Pelter Rocket Pod 142106335.333M++33.1147.885%C*1.887%B+50.5C+17.1C2172.1h20.2B42.2B+
S12 Renegade 115101472.149C+0.0841.157%C+5.941%C*22D-3B+884.6h4.9D**12D-
AF-34 Mattock 9997253.88B1.6527.429%D-19.588%B+26.9DN/A1283.6h6.4C++23.3C
AF-22 Crow 18095911.044B**1.1873.827%B*N/A14.8C+13.3C+1726.4h9.4C+12.8C++
Gauss Compact Burst 10194452.089C++0.1422.937%D25.532%C++12.5D--N/A477.5h16.6D**72.6D
Spear Anti-Vehicle Phalanx Tower 12488188S85.7747.773%C+4.545%C**67.7B++27.7C+4891.3h5.4B*11.2B*
M60-A Bulldog 12087108.7C6.4748.357%C**3.448%B**12.6D-4.8C**926.9h12.3F**25.5F
MANA Anti-Personnel Turret 8584461.826N/A0.4017.127%UN/A840U10U2878700.1h26.4T*154T*
C85 Canister 8783117.545C--5.3239.932%C++12.048%C59.3C2.9D1761.4h7.1C**17.8B
Xiphos Anti-Personnel Phalanx Tower 8682182B79.7723.49%C--7.317%M**117.1C5.7C--5540.7h20.7C++88C++
NSX Daimyo 8181136.231B*4.0139.032%C90.124%D*18.8D*N/A774.3h3C--7.7C
M40 Fury 10377243.208D0.9840.9%B+N/A27.5D-9.3C2582.8h22.7D**55.4D
M60-A Bulldog 9574116.727C4.5051.232%B+N/A15.4D4.4C**1094.8h11.8T-23D*
Aspis Anti-Aircraft Phalanx Turret 15270514S11.7727.262%C**N/A6.7D7.8D15510.5h193.8D--710.9C+
Auraxium Mag-Cutter 797010,3900.007D2.225.545%F-1.429%D-0.1DN/A01104h2.6D46.6T-
NS-10 Burster 10268193.579S1.3532.506%B+4.412%C6.6B++3.3C+9110.3h132.5B+407.5B++
G40-F Ranger 1176397M4.7733.773%C**N/A9.8D8.4C--1606.4h158C+467.7C++
A30 Walker 9861391.564B+0.6629.259%A3.279%A10C6.1D1456.1h178.4C609.8C**
NCM1 Scattercannon 6060341.765C+0.4635.621%C+20%B**17.1C--N/A1253.5h7.3C**20.4C*
Dual-75 Duster 575577.857C5.6342.948%B+N/A50C-1.8D--2091.1h8.6F-20.1C-
M20 Basilisk-H 755377.571B+5.3545.335%C+5.66%C+35.3C-14.7C+2971.5h61.2C*134.9C**
G30 Walker 835168.5A*6.2727.299%C5.882%B**11.3C-7.1C1514.5h208.2C*762.6C*
NS-10 Burster 8750192.632A*0.4133.224%B+4%C-5.1C+3.7C+969.9h175.5C528.2C**

Consumables
  Name Deaths Consumed Time Equipped
NS Patriot Flare Gun18710.7h
Motion Spotter1710,1414h
Nano-Armor Kit1,1412,057,862160.3h
Pain Spire0560.3h
Flail Targeting Dart3840.6h
Restoration Kit52160.3h
Anti-Vehicle MANA Turret31,8851.7h
Nanite Revive Grenade01,3250.4h
Nanite Healing Grenade03940.1h
Medical Kit1543,4252.9h
Spawn Beacon186080.6h
Cortium Silo0550.2h
Skywall Shield Emitter0560.3h
Structure Shield Module1740.2h
Repair Module01080.3h
Turret AI Module0940.4h
Rampart Wall21972.2h
Spitfire Auto-Turret215,4094.1h
Medical Applicator334163,32812.8h
Hoplon Anti-Aircraft Phalanx Tower0640.4h
Xiphos Anti-Personnel Tower01170.8h
Spear Anti-Vehicle Tower0510.3h
Deconstruction Tool01,5370.2h
Welding Device09,9351.2h
M12 Kobalt-F03390.2h
Recon Detection Device4012,51016.1h
Ammunition Package5817,3865.6h
Anti-Infantry MANA Turret45790.8h
WLT-Howler Mining Laser1115,6077.6h
Nano-Repair Grenade01,2000.3h
Snowman Soldier12700.2h
Hardlight Barrier44780.5h
Shield Recharging Field386,3971.7h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.34s
Server spent 2.80s on queries, 2.46s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.