Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 15 (18,957)players online:
KaiserWodka (16)  Ahorn (10)  nipsgaming1 (9)  Woudou112 (8)  xSwIcy (7)  haiyangxu (6) 56
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (202 days). The data shown below may not be accurate.

Hater McPopovic[2TNC] McPopovic
VS BR 175

KDR: 2.45

Score: 77.8m

Last Seen: Dec 30th, 2018 11:12 PM
- OFFLINE - 4863.9 hour(s)

Battle Rank 102 (175 total) - Vanu Sovereignty on Cobalt
Level Progress (to 103): 41%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Orion VS54 H-V45 SVA-88 Supernova PC C-4 Supernova FPC Phobos VX86
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:McPopovic



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,949,058 MLG Score: 1558
Fun Score: N/A
Cheeseburgers Flipped: 841TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.622%23.51%67348116659,7612.70399-0.257

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.738%1.454A+0.404B-0.625DHEAD ++ (~9.2)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.50.55B+9.60.328C**23.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.407%1.621%438512094,318122215833.53355273%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.13%-0.204C0.03C+-0.29

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
105.80.344C**37.50.293C*68.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.143%1.689%579712077,579193031843.92694238%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.926%0.113C+-0.561D1.085

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.20.685B+5.10.59B+7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.016%2.272%3401212023,609144813562.4924266%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.395%0.261C*-0.537D0.23

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.80.784B++10.10.747B++15.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.798%74.856%340412103,639177172.05477

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.15%1.927A++0.505B+0.221

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.80.614B+1.80.427B2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.699%12.523%340512095,4781551153.53191

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.06%1.093B**-0.417C--0.351

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.675B+2.30.517B+1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
77.8m308.4%596 (35.8k)540 (32.4k)2.44739105,83543,2442.73943175 (102)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1214357226.112%18.151%47403:2048

16% Combat Medic26% Engineer28% Heavy Assault7% Infiltrator18% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 4th, 2012 8:23 PMJan 30th, 2017 7:37 PMJan 28th, 2019 4:11 AM (174d) (PST)Dec 30th, 2018 8:05 PM (203d) (PST)Dec 30th, 2018 7:12 PM (203d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7732515220.7350.3000.1332.4890.0721558

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,40615,05831,34844188149432,412

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2400.4h/100d 12,629 19,210 19,745 358.5k 4,716 7,256 10,429 111.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B*
Kills:8,089
Deaths:2,117
KDR:3.821
Accuracy:30.344% B*
HSR:33.700% B+
Orion VS54
B**
Kills:4,215
Deaths:1,294
KDR:3.257
Accuracy:26.899% B**
HSR:28.683% B+
SVA-88
B++
Kills:3,302
Deaths:1,322
KDR:2.498
Accuracy:27.186% B++
HSR:23.925% C
Pulsar LSW
C
Kills:1,803
Deaths:1,047
KDR:1.722
Accuracy:21.140% C
HSR:19.412% D
VX29 Polaris
B+
Kills:1,217
Deaths:694
KDR:1.754
Accuracy:26.238% B+
HSR:13.558% D*
Flare VE6
B+
Kills:1,213
Deaths:584
KDR:2.077
Accuracy:25.111% B+
HSR:10.058% F-
NS-15M1
B*
Kills:1,210
Deaths:492
KDR:2.459
Accuracy:27.570% B*
HSR:20.909% C
SVA-GG
A
Kills:1,173
Deaths:293
KDR:4.003
Accuracy:32.471% A
HSR:39.045% A
NS-15MP
C+
Kills:1,170
Deaths:426
KDR:2.746
Accuracy:27.524% C+
HSR:21.709% D--
NS-15M AE
A*
Kills:1,165
Deaths:367
KDR:3.174
Accuracy:31.257% B**
HSR:47.039% A*
NS-15M2
A
Kills:1,160
Deaths:399
KDR:2.907
Accuracy:30.717% A
HSR:32.414% B*
Ursa
A
Kills:1,160
Deaths:480
KDR:2.417
Accuracy:29.865% A
HSR:24.224% C+
Kills:26,877
Deaths (as Heavy Assault):9,515
Deaths (to Heavy Assaults):13,062
KDR:2.8247
Kill Difference:17,362
Playtime:677.420 hours
Usage:28%
Score:22.443m
Score/min:552
Accuracy (listed only):28.027%
HSR (listed only):26.223%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Phobos VX86
B+
Kills:2,005
Deaths:878
KDR:2.284
Accuracy:66.160% B+
HSR:11.172% D-
Serpent VE92
B*
Kills:1,828
Deaths:1,170
KDR:1.562
Accuracy:28.018% B*
HSR:12.363% D**
VX6-7
C
Kills:1,577
Deaths:1,177
KDR:1.340
Accuracy:23.241% C
HSR:10.400% F-
Deimos VA29
B++
Kills:1,506
Deaths:696
KDR:2.164
Accuracy:68.592% B++
HSR:12.284% D
Zenith VX-5
A
Kills:1,375
Deaths:654
KDR:2.102
Accuracy:31.367% A
HSR:19.564% C
Thanatos VE70
A
Kills:1,341
Deaths:556
KDR:2.412
Accuracy:51.805% A
HSR:14.914% C
Solstice VE3
B
Kills:1,167
Deaths:832
KDR:1.403
Accuracy:24.721% B
HSR:17.309% C-
NS-11CP
A
Kills:1,160
Deaths:393
KDR:2.952
Accuracy:35.089% A
HSR:32.414% A
NS-11C
B++
Kills:1,155
Deaths:711
KDR:1.624
Accuracy:27.712% B++
HSR:14.459% D-
Solstice Burst
A++
Kills:1,142
Deaths:275
KDR:4.153
Accuracy:35.856% A++
HSR:27.583% B+
Pulsar C
B**
Kills:629
Deaths:345
KDR:1.823
Accuracy:29.944% B**
HSR:24.165% C++
Eclipse VE3A
A+
Kills:625
Deaths:263
KDR:2.376
Accuracy:33.810% A+
HSR:23.360% B++
Nova
C-
Kills:565
Deaths:360
KDR:1.569
Accuracy:39.703% C-
HSR:12.035% D
Eidolon VE33
B+
Kills:229
Deaths:158
KDR:1.449
Accuracy:30.256% B+
HSR:17.467% D*
Solstice SF
B+
Kills:201
Deaths:180
KDR:1.117
Accuracy:26.165% B+
HSR:11.443% D-
Pandora VX25
B*
Kills:61
Deaths:21
KDR:2.905
Accuracy:49.162% B*
HSR:14.754% C+
NS Baron G5
C+
Kills:58
Deaths:31
KDR:1.871
Accuracy:42.436% C+
HSR:10.345% D-
Kills:16,624
Deaths (as Engineer):8,700
Deaths (to Engineers):9,587
KDR:1.9108
Kill Difference:7,924
Playtime:614.720 hours
Usage:26%
Score:19.865m
Score/min:539
Accuracy (listed only):37.885%
HSR (listed only):16.825%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Phobos VX86
B+
Kills:2,005
Deaths:878
KDR:2.284
Accuracy:66.160% B+
HSR:11.172% D-
Serpent VE92
B*
Kills:1,828
Deaths:1,170
KDR:1.562
Accuracy:28.018% B*
HSR:12.363% D**
VX6-7
C
Kills:1,577
Deaths:1,177
KDR:1.340
Accuracy:23.241% C
HSR:10.400% F-
Deimos VA29
B++
Kills:1,506
Deaths:696
KDR:2.164
Accuracy:68.592% B++
HSR:12.284% D
Zenith VX-5
A
Kills:1,375
Deaths:654
KDR:2.102
Accuracy:31.367% A
HSR:19.564% C
Thanatos VE70
A
Kills:1,341
Deaths:556
KDR:2.412
Accuracy:51.805% A
HSR:14.914% C
NS-7 PDW
B**
Kills:1,208
Deaths:677
KDR:1.784
Accuracy:29.976% B**
HSR:13.659% D
Sirius SX12
B++
Kills:1,170
Deaths:644
KDR:1.817
Accuracy:28.129% B++
HSR:13.846% D
Solstice VE3
B
Kills:1,167
Deaths:832
KDR:1.403
Accuracy:24.721% B
HSR:17.309% C-
Eridani SX5
B**
Kills:1,161
Deaths:483
KDR:2.404
Accuracy:32.419% B**
HSR:19.897% C+
NS-7B PDW
A+
Kills:1,160
Deaths:418
KDR:2.775
Accuracy:33.162% A+
HSR:23.104% B*
NS-11CP
A
Kills:1,160
Deaths:393
KDR:2.952
Accuracy:35.089% A
HSR:32.414% A
Eridani SX5G
B++
Kills:1,158
Deaths:452
KDR:2.562
Accuracy:31.700% B++
HSR:16.580% D
NS-11C
B++
Kills:1,155
Deaths:711
KDR:1.624
Accuracy:27.712% B++
HSR:14.459% D-
Solstice Burst
A++
Kills:1,142
Deaths:275
KDR:4.153
Accuracy:35.856% A++
HSR:27.583% B+
Pulsar C
B**
Kills:629
Deaths:345
KDR:1.823
Accuracy:29.944% B**
HSR:24.165% C++
Eclipse VE3A
A+
Kills:625
Deaths:263
KDR:2.376
Accuracy:33.810% A+
HSR:23.360% B++
Nova
C-
Kills:565
Deaths:360
KDR:1.569
Accuracy:39.703% C-
HSR:12.035% D
VE-S Canis
A
Kills:406
Deaths:93
KDR:4.366
Accuracy:34.964% A
HSR:28.079% B*
Solstice SF
B+
Kills:201
Deaths:180
KDR:1.117
Accuracy:26.165% B+
HSR:11.443% D-
Skorpios
B+
Kills:100
Deaths:50
KDR:2
Accuracy:29.369% B+
HSR:25% B+
Pandora VX25
B*
Kills:61
Deaths:21
KDR:2.905
Accuracy:49.162% B*
HSR:14.754% C+
NS Baron G5
C+
Kills:58
Deaths:31
KDR:1.871
Accuracy:42.436% C+
HSR:10.345% D-
Kills:22,758
Deaths (as Light Assault):11,359
Deaths (to Light Assaults):7,292
KDR:2.00352
Kill Difference:11,399
Playtime:431.208 hours
Usage:18%
Score:13.410m
Score/min:518
Accuracy (listed only):36.239%
HSR (listed only):17.771%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B
Kills:3,311
Deaths:2,039
KDR:1.624
Accuracy:25.911% B
HSR:14.618% D-
Phobos VX86
B+
Kills:2,005
Deaths:878
KDR:2.284
Accuracy:66.160% B+
HSR:11.172% D-
Deimos VA29
B++
Kills:1,506
Deaths:696
KDR:2.164
Accuracy:68.592% B++
HSR:12.284% D
Thanatos VE70
A
Kills:1,341
Deaths:556
KDR:2.412
Accuracy:51.805% A
HSR:14.914% C
Terminus VX-9
B**
Kills:1,296
Deaths:564
KDR:2.298
Accuracy:30.483% B**
HSR:27.855% C*
NS-11A
C+
Kills:1,215
Deaths:457
KDR:2.659
Accuracy:23.415% C+
HSR:19.671% C
NS-7 PDW
B**
Kills:1,208
Deaths:677
KDR:1.784
Accuracy:29.976% B**
HSR:13.659% D
NS-11P
A++
Kills:1,182
Deaths:426
KDR:2.775
Accuracy:30.964% A++
HSR:28.257% A
Darkstar
A
Kills:1,173
Deaths:462
KDR:2.539
Accuracy:33.488% A
HSR:24.808% C++
Sirius SX12
B++
Kills:1,170
Deaths:644
KDR:1.817
Accuracy:28.129% B++
HSR:13.846% D
CME
A+
Kills:1,168
Deaths:454
KDR:2.573
Accuracy:34.404% A+
HSR:23.288% C++
Eridani SX5
B**
Kills:1,161
Deaths:483
KDR:2.404
Accuracy:32.419% B**
HSR:19.897% C+
Pulsar VS1
B**
Kills:1,161
Deaths:470
KDR:2.470
Accuracy:28.726% B**
HSR:18.088% C
NS-7B PDW
A+
Kills:1,160
Deaths:418
KDR:2.775
Accuracy:33.162% A+
HSR:23.104% B*
Eridani SX5G
B++
Kills:1,158
Deaths:452
KDR:2.562
Accuracy:31.700% B++
HSR:16.580% D
Corvus VA55
A
Kills:601
Deaths:239
KDR:2.515
Accuracy:31.225% A
HSR:21.631% C
Nova
C-
Kills:565
Deaths:360
KDR:1.569
Accuracy:39.703% C-
HSR:12.035% D
VE-S Canis
A
Kills:406
Deaths:93
KDR:4.366
Accuracy:34.964% A
HSR:28.079% B*
Skorpios
B+
Kills:100
Deaths:50
KDR:2
Accuracy:29.369% B+
HSR:25% B+
Equinox VE2
A
Kills:94
Deaths:52
KDR:1.808
Accuracy:28.376% B+
HSR:30.851% A
H-V45 AE
B**
Kills:90
Deaths:30
KDR:3
Accuracy:31.113% B+
HSR:36.667% B**
Equinox VE2 Burst
A
Kills:62
Deaths:24
KDR:2.583
Accuracy:34.002% A
HSR:24.194% C-
Pandora VX25
B*
Kills:61
Deaths:21
KDR:2.905
Accuracy:49.162% B*
HSR:14.754% C+
NS Baron G5
C+
Kills:58
Deaths:31
KDR:1.871
Accuracy:42.436% C+
HSR:10.345% D-
Kills:23,252
Deaths (as Combat Medic):10,576
Deaths (to Combat Medics):5,311
KDR:2.19856
Kill Difference:12,676
Playtime:387.287 hours
Usage:16%
Score:12.199m
Score/min:525
Accuracy (listed only):36.237%
HSR (listed only):20.233%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44B Commissioner
C+
Kills:1,223
Deaths:1,094
KDR:1.118
Accuracy:36.990% C+
HSR:18.888% D
NS-7 PDW
B**
Kills:1,208
Deaths:677
KDR:1.784
Accuracy:29.976% B**
HSR:13.659% D
Ghost
A++
Kills:1,202
Deaths:544
KDR:2.210
Accuracy:50.798% A++
HSR:65.807% C
Sirius SX12
B++
Kills:1,170
Deaths:644
KDR:1.817
Accuracy:28.129% B++
HSR:13.846% D
Parallax VX3
B+
Kills:1,162
Deaths:330
KDR:3.521
Accuracy:42.922% B+
HSR:79.260% C*
Eridani SX5
B**
Kills:1,161
Deaths:483
KDR:2.404
Accuracy:32.419% B**
HSR:19.897% C+
NS-7B PDW
A+
Kills:1,160
Deaths:418
KDR:2.775
Accuracy:33.162% A+
HSR:23.104% B*
V10
A+
Kills:1,160
Deaths:224
KDR:5.179
Accuracy:50.761% A+
HSR:78.707% C++
Eridani SX5G
B++
Kills:1,158
Deaths:452
KDR:2.562
Accuracy:31.700% B++
HSR:16.580% D
NS-44 Commissioner
A+
Kills:946
Deaths:538
KDR:1.758
Accuracy:48.105% A+
HSR:21.670% C+
Artemis VX26
A
Kills:882
Deaths:344
KDR:2.564
Accuracy:33.830% A
HSR:26.871% B+
Phantom VA23
A++
Kills:568
Deaths:247
KDR:2.300
Accuracy:45.699% A++
HSR:20.599% D--
VE-S Canis
A
Kills:406
Deaths:93
KDR:4.366
Accuracy:34.964% A
HSR:28.079% B*
NS-30 Vandal
B*
Kills:235
Deaths:79
KDR:2.975
Accuracy:38.212% B*
HSR:22.979% C-
NS-357P Underboss
D--
Kills:182
Deaths:244
KDR:0.746
Accuracy:29.133% F
HSR:14.835% D--
Beamer VS3
C-
Kills:174
Deaths:133
KDR:1.308
Accuracy:19.321% D*
HSR:18.966% C-
XM98
A
Kills:115
Deaths:23
KDR:5
Accuracy:43.792% B**
HSR:86.087% A
Skorpios
B+
Kills:100
Deaths:50
KDR:2
Accuracy:29.369% B+
HSR:25% B+
Manticore SX40
C
Kills:85
Deaths:72
KDR:1.181
Accuracy:25.061% D
HSR:20% C
Cerberus
D
Kills:80
Deaths:94
KDR:0.851
Accuracy:20.211% F
HSR:17.500% D
Kills:14,377
Deaths (as Infiltrator):6,783
Deaths (to Infiltrators):5,061
KDR:2.11956
Kill Difference:7,594
Playtime:167.533 hours
Usage:7%
Score:5.497m
Score/min:547
Accuracy (listed only):35.228%
HSR (listed only):31.617%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A
Kills:1,263
Deaths:407
KDR:3.103
Accuracy:25.282% A
HSR:15.202% D*
Blueshift VM5
A
Kills:1,211
Deaths:407
KDR:2.975
Accuracy:26.163% A
HSR:16.102% D--
Cosmos VM3
A++
Kills:1,176
Deaths:369
KDR:3.187
Accuracy:25.169% A++
HSR:19.303% C+
Cosmos VM3
A++
Kills:1,165
Deaths:369
KDR:3.157
Accuracy:25.767% A++
HSR:17.253% C
Nebula VM20
A**
Kills:343
Deaths:119
KDR:2.882
Accuracy:29.207% A**
HSR:24.781% B*
Nebula VM20
A**
Kills:316
Deaths:119
KDR:2.655
Accuracy:30.040% A**
HSR:23.734% B+
Comet VM2
B*
Kills:237
Deaths:187
KDR:1.267
Accuracy:50.432% B*
HSR:4.219% C+
Comet VM2
B++
Kills:206
Deaths:181
KDR:1.138
Accuracy:52.422% B++
HSR:5.340% B+
Quasar VM1
C*
Kills:204
Deaths:95
KDR:2.147
Accuracy:16.586% C*
HSR:10.784% F
NS-10 Burster
B**
Kills:151
Deaths:134
KDR:1.127
Accuracy:36.647% B**
HSR:4.636% D
Quasar VM1
C+
Kills:149
Deaths:87
KDR:1.713
Accuracy:17.925% C+
HSR:12.752% D**
NS-10 Burster
B**
Kills:135
Deaths:132
KDR:1.023
Accuracy:37.375% B**
HSR:5.185% C+
Vortex VM21
C+
Kills:63
Deaths:60
KDR:1.050
Accuracy:41.487% C+
HSR:0% F
Vortex VM21
A*
Kills:57
Deaths:60
KDR:0.950
Accuracy:40.505% C+
HSR:8.772% A*
Kills:6,676
Deaths (as MAX Suit):1,363
Deaths (to MAX Suits):2,766
KDR:4.89802
Kill Difference:5,313
Playtime:105.348 hours
Usage:4%
Score:4.387m
Score/min:694
Accuracy (listed only):32.500%
HSR (listed only):12.005%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A*
Kills:1,690
V. Kills:79 N/A
Deaths:261
KDR:6.475
Accuracy:51.248% A
KPH:114 A*
VKPH:5.300 B*
Dual Photon Pods
A++
Kills:1,327
V. Kills:347 381%
Deaths:104
KDR:12.760
Accuracy:52.730% C++
KPH:152.600 A+
VKPH:39.900 A++
Maelstrom Turbo Laser
C--
Kills:465
V. Kills:397 117%
Deaths:723
KDR:0.643
Accuracy:30.656% C+
KPH:8 D
VKPH:6.900 C--
Saron Laser Cannon
C*
Kills:434
V. Kills:405 107%
Deaths:425
KDR:1.021
Accuracy:33.326% C**
KPH:11.300 C+
VKPH:10.600 C*
Hornet Missiles
S
Kills:170
V. Kills:85 198%
Deaths:4
KDR:42.500
Accuracy:71.112% B**
KPH:351.900 S
VKPH:176 S
Kills:4,086 (2,589 + 0)
Deaths:1,517
KDR:2.693
VKDR:0.866
Vehicle Kills:1,313
Kill Difference:2,569
Playtime:120.193 hours
Usage:5%
Score:2.941m
Score/min:408
Piloting Accuracy:33.326%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C++
Kills:402
V. Kills:327 123%
Deaths:307
KDR:1.309
Accuracy:37.459% D
KPH:8.600 C++
VKPH:7 C+
L105 Zephyr
U
Kills:265
V. Kills:14 N/A
Deaths:17
KDR:15.588
Accuracy:45.385% B
KPH:954,000 U
VKPH:50,400 U
C150 Dalton
U
Kills:263
V. Kills:161 162%
Deaths:60
KDR:4.383
Accuracy:43.809% B+
KPH:946,800 U
VKPH:579,600 U
AP30 Shredder
U
Kills:93
V. Kills:34 266%
Deaths:15
KDR:6.200
Accuracy:28.011% D-
KPH:334,800 U
VKPH:122,400 U
Kills:1,023 (402 + 621)
Deaths:399
KDR:2.564
VKDR:1.343
Vehicle Kills:536
Kill Difference:624
Playtime:46.521 hours
Usage:2%
Score:1.090m
Score/min:391
Piloting Accuracy:37.459%
Gunner Accuracy:28.011%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:589
V. Kills:407 144%
Deaths:80
KDR:7.363
Accuracy:58.521% C*
KPH:31.400 C+
VKPH:21.700 B+
C75 Viper
A**
Kills:565
V. Kills:47 N/A
Deaths:31
KDR:18.226
Accuracy:43.009% C**
KPH:75.300 A**
VKPH:6.300 C
L100 Python HESH
B**
Kills:402
V. Kills:28 N/A
Deaths:28
KDR:14.357
Accuracy:57.243% B**
KPH:49.200 C+
VKPH:3.400 D*
L100 Python HEAT
C+
Kills:289
V. Kills:107 268%
Deaths:64
KDR:4.516
Accuracy:51.992% C+
KPH:20.500 D
VKPH:7.600 D-
Skyguard
C
Kills:76
V. Kills:76 99%
Deaths:24
KDR:3.167
Accuracy:27.900% C
KPH:8.600 D-
VKPH:8.600 C
Kills:1,921 (1,921 + 0)
Deaths:227
KDR:8.463
VKDR:2.930
Vehicle Kills:665
Kill Difference:1,694
Playtime:57.339 hours
Usage:2%
Score:1.477m
Score/min:429
Driving Accuracy:27.900%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
B+
Kills:2,725
V. Kills:978 278%
Deaths:399
KDR:6.830
Accuracy:54.375% B+
KPH:21.900 C+
VKPH:7.800 C+
Supernova FPC
A+
Kills:2,124
V. Kills:1,447 147%
Deaths:310
KDR:6.852
Accuracy:56.057% C**
KPH:32.500 B++
VKPH:22.200 A+
Supernova VPC
A**
Kills:1,211
V. Kills:94 N/A
Deaths:55
KDR:22.018
Accuracy:63.303% A+
KPH:91.300 A**
VKPH:7.100 C+
Saron HRB
B**
Kills:651
V. Kills:381 170%
Deaths:71
KDR:9.169
Accuracy:53.446% B**
KPH:31.200 B+
VKPH:18.200 C**
E540 Halberd
B+
Kills:482
V. Kills:286 168%
Deaths:45
KDR:10.711
Accuracy:53.084% B++
KPH:32.100 C++
VKPH:19 B+
Proton II PPA
B**
Kills:445
V. Kills:17 N/A
Deaths:14
KDR:31.786
Accuracy:29.258% B*
KPH:90.800 B**
VKPH:3.500 C+
Aphelion VEX-4
A+
Kills:69
V. Kills:57 119%
Deaths:7
KDR:9.857
Accuracy:34.617% C+
KPH:33.100 B++
VKPH:27.400 A+
Kills:7,707 (6,060 + 1,647)
Deaths:901
KDR:8.554
VKDR:3.618
Vehicle Kills:3,260
Kill Difference:6,806
Playtime:246.104 hours
Usage:10%
Score:6.328m
Score/min:429
Driving Accuracy:63.303%
Gunner Accuracy:34.617%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C++
Kills:387
V. Kills:200 193%
Deaths:31
KDR:12.484
Accuracy:63.342% B++
KPH:44.300 C+
VKPH:22.900 C++
Proton II PPA-H
B
Kills:133
V. Kills:8 N/A
Deaths:11
KDR:12.091
Accuracy:40.051% C**
KPH:103 B
VKPH:6.200 C+
Saron HRB-H
B+
Kills:55
V. Kills:42 128%
Deaths:6
KDR:9.167
Accuracy:55.377% C+
KPH:38.500 C++
VKPH:29.400 B+
Kills:575 (0 + 575)
Deaths:48
KDR:11.979
VKDR:5.208
Vehicle Kills:250
Kill Difference:527
Playtime:11.451 hours
Usage:0%
Score:0.473m
Score/min:688
Driving Accuracy:N/A%
Gunner Accuracy:55.377%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:498
V. Kills:88 N/A
Deaths:34
KDR:14.647
Accuracy:38.988% C**
KPH:75.100 A
VKPH:13.300 B*
M40 Fury
B*
Kills:289
V. Kills:44 N/A
Deaths:17
KDR:17
Accuracy:40.468% B+
KPH:73.700 B*
VKPH:11.200 C+
M60-G Bulldog
C**
Kills:52
V. Kills:5 N/A
Deaths:11
KDR:4.727
Accuracy:37.471% C**
KPH:28.100 C+
VKPH:2.700 D-
M20 Basilisk
D-
Kills:51
V. Kills:24 204%
Deaths:17
KDR:3
Accuracy:29.233% D*
KPH:9.600 D--
VKPH:4.500 D-
Kills:890 (0 + 890)
Deaths:79
KDR:11.266
VKDR:2.038
Vehicle Kills:161
Kill Difference:811
Playtime:17.710 hours
Usage:1%
Score:0.675m
Score/min:635
Driving Accuracy:N/A%
Gunner Accuracy:29.233%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 8,1338,0892,1173.821C**1.3730.344%B*33.7%B+111.9AN/A49772.3h8.5A28B**
Orion VS54 4,2264,2151,2943.257A0.8126.899%B**28.683%B+69A+N/A38261.1h9.1B**33.8B
H-V45 3,3333,3112,0391.624C++0.8225.911%B14.618%D-32C+N/A143103.4h11.6B++44.9B+
SVA-88 3,3083,3021,3222.498B0.0527.186%B++23.925%C63.4B++N/A33452.1h9.6B*35.3B++
Supernova PC 3,7032,7253996.83C*4.3854.375%B+N/A21.9C+7.8C+187124.6h3.4B**6.2B**
C-4 3,0772,4151,1602.082B+0.3722.967%C--N/A127.8B**35B+158018.9h1.2B+5.3B
Supernova FPC 3,5712,1243106.852C++4.4056.057%C**3.154%B+32.5B++22.2A+65865.3h3.9B*7B*
Phobos VX86 2,0102,0058782.284B*0.1666.16%B+11.172%D-67.5B*N/A30329.7h1.8B**2.7B++
Serpent VE92 1,8351,8281,1701.562B+0.8928.018%B*12.363%D**29.2C+N/A14962.7h11.1B+39.6B++
Pulsar LSW 1,8161,8031,0471.722C*0.7321.14%C19.412%D32.3CN/A14455.8h10.4B++49B
Light PPA 1,7691,6902616.475C*4.0351.248%A1.243%C+114.2A*5.3B*69614.8h7.7B++15B++
VX6-7 1,5821,5771,1771.34C++1.1123.241%C10.4%F-25.2CN/A10462.6h11.4B+48.9B
Deimos VA29 1,5081,5066962.164B*0.2868.592%B++12.284%D73.1B**N/A28520.6h1.6A2.4B++
Zenith VX-5 1,3771,3756542.102B**0.3531.367%A19.564%C47.6B+N/A30528.9h10.7B*34B*
Thanatos VE70 1,3451,3415562.412A++0.0451.805%A14.914%C78.9MN/A43217h3.3B**6.4B**
Dual Photon Pods 1,6741,32710412.76B**10.3152.73%C++1.884%B*152.5A+39.9A++15838.7h16.5B++31.2B++
Terminus VX-9 1,2991,2965642.298B+0.1530.483%B**27.855%C*62.9B**N/A39520.6h10.1B*33.2B*
Blueshift VM5 1,2681,2634073.103C**0.6625.282%A15.202%D*50.3B**N/A25025.1h11.9B**47.1B*
Lasher X2 1,2481,2357721.6B*0.8530.427%B+2.267%D-45.2B++N/A23027.3h18.5B60.7B+
NS-44B Commissioner 1,2321,2231,0941.118C+1.3336.99%C+18.888%D43.8C+N/A21627.9h3B++8.1B+
VX29 Polaris 1,2261,2176941.754C**0.6926.238%B+13.558%D*43.9C+N/A20727.7h11B+42.1B+
NS-11A 1,2181,2154572.659B*0.2123.415%C+19.671%C26.8CN/A13845.4h11.5B*49.3B+
Flare VE6 1,2171,2135842.077B++0.3725.111%B+10.058%F-44.9C++N/A23627h8.9B++35.5B+
Blueshift VM5 1,2141,2114072.975C*0.5326.163%A16.102%D--48.1B*N/A23125.2h12.8B**49B*
Supernova VPC 1,3051,2115522.018B**19.5763.303%A+N/A91.1A**7.1C+53913.3h1.9A+3A
NS-15M1 1,2161,2104922.459B++0.0127.57%B*20.909%C52.4B+N/A26323.1h9.8B**35.6B++
NS-7 PDW 1,2111,2086771.784B**0.6629.976%B**13.659%D33.3BN/A19436.3h12B++39.9B++
Ghost 1,2051,2025442.21C+0.2450.798%A++65.807%C55.9B++N/A25021.5h2B+3.9B*
NS-11P 1,1851,1824262.775A+0.3330.964%A++28.257%A70.4A*N/A50616.8h10.3A33.3B**
Cosmos VM3 1,1761,1763693.187B++0.7425.169%A++19.303%C+53.2A+N/A28822.1h11.4B*45.4B**
Darkstar 1,1871,1734622.539B++0.0933.488%A24.808%C++75.2AN/A44815.6h10.8B*32.4B**
SVA-GG 1,1801,1732934.003A1.5632.471%A39.045%A95.4B++N/A59712.3h8.3B**25.4B++
NS-15MP 1,1751,1704262.746C*0.3027.524%C+21.709%D--74.5C*N/A27915.7h9.6B+34.7B
Sirius SX12 1,1721,1706441.817B++0.6328.129%B++13.846%D45B*N/A23826h11.6B*41.4B+
CME 1,1761,1684542.573A0.1334.404%A+23.288%C++66.4A+N/A37417.6h11B*32.1B**
Solstice VE3 1,1781,1678321.403B*1.0424.721%B17.309%C-16.2CN/A12172.1h13B+52.4C**
Cosmos VM3 1,1751,1653693.157B*0.7125.767%A++17.253%C52.7A+N/A27822.1h11.9B*46.3B+
NS-15M AE 1,1731,1653673.174B+0.7331.257%B**47.039%A*79.8B++N/A52214.6h8.6B**27.4B*
Parallax VX3 1,1641,1623303.521C++1.0742.922%B+79.26%C*43.5B**N/A21226.7h1.8B*4.2B++
Eridani SX5 1,1711,1614832.404A0.0432.419%B**19.897%C+68.3AN/A40317h9.4B*28.9B++
Pulsar VS1 1,1631,1614702.47A++0.0228.726%B**18.088%C47.6AN/A28024.4h10.8A37.5B**
NS-7B PDW 1,1681,1604182.775A0.3333.162%A+23.104%B*76.8A++N/A34715.1h10.9B**32.8B++
NS-15M2 1,1651,1603992.907B++0.4630.717%A32.414%B*73B**N/A43215.9h9.7B*31.7B*
V10 1,1611,1602245.179B*2.7350.761%A+78.707%C++75.3A*N/A28615.4h1.7B**3.3B**
Ursa 1,1641,1604802.417A0.0329.865%A24.224%C+61.7B*N/A35518.8h8B**26.9B*
NS-11CP 1,1761,1603932.952B**0.5035.089%A32.414%A64.4C*N/A30118h9.5B*27B*
Eridani SX5G 1,1641,1584522.562B**0.1131.7%B++16.58%D77.7B*N/A40914.9h9.4B++29.7B+
NS-11C 1,1631,1557111.624B++0.8227.712%B++14.459%D-34BN/A21834h11.2B*40.3B++
Solstice Burst 1,1481,1422754.153A*1.7135.856%A++27.583%B+99.3A*N/A69011.5h9.7B**27.2B**
NS Decimator 1,6051,1141,0961.016C+1.4359.904%C+1.885%C36.3C++16C+50930.7h4B+6.7B+
Force-Blade 1,12498934,7750.028C++2.4233.54%C**1.213%D-0.7C+N/A31422h2.2B+6.5B+
Frag Grenade 9659591959N/A956.5543.607%CN/A959A*6C41021h2.3A5.2B*
NS-44 Commissioner 9479465381.758B++0.6948.105%A+21.67%C+79.5A++N/A43811.9h2.9B**6B**
Artemis VX26 8888823442.564B**0.1233.83%A26.871%B+71.1A++N/A35112.4h9.6B**28.3B**
NS Decimator-B 1,1358074501.793C++0.6562.746%C+3.222%B+45.9C+18.6C+60417.6h4C+6.3C++
Saron HRB 1,032651719.169B*6.7253.446%B**1.075%C--31.1B+18.2C**82220.9h14.1A26.4A
Anti-Vehicle Grenade 6986331633N/A630.5560.18%B**N/A575.5B*59.1C-50511.1h4B*6.7B*
Pulsar C 6326293451.823B0.6229.944%B**24.165%C++35.9C**N/A31217.5h10.1B+33.6B++
Eclipse VE3A 6306252632.376B+0.0733.81%A+23.36%B++60.1B*N/A29310.4h8.5A25.1A
Corvus VA55 6086012392.515A++0.0731.225%A21.631%C57.2A+N/A32010.5h10.2B*32.5B*
MANA Anti-Personnel Turret 5995951354.407N/A1.9626.806%UN/A5950U40U18117800.1h14.9T*55.6T*
L100 Python AP 996589807.363B++4.9258.521%C*2.207%C+31.3C+21.6B+58218.8h5.3B+9B+
Phantom VA23 5715682472.3B0.1545.699%A++20.599%D--59.8B*N/A2419.5h3.8B*8.3B*
Nova 5695653601.569C++0.8839.703%C-12.035%D38.7C++N/A19114.6h4B+10C*
C75 Viper 6125653118.226M++15.7843.009%C**N/A75.3A**6.3C6647.5h5.5A+12.7A
M40 Fury 5864983414.647A+12.2038.988%C**1.205%D75.5A13.3B*8116.6h8.6B**22.1B*
E540 Halberd 7684824510.711C*8.2653.084%B++4.772%A+32.1C++19.1B+71215h5.6C*10.5B+
Maelstrom Turbo Laser 8624657230.643C1.8030.656%C+3.226%B+8D6.8C--20258h122.5C+399.5C+
Tank Mine 7694491413.184B0.7437.988%BN/A144.8B*103.2A+30853.1h1.6B+4.3B**
Proton II PPA 4624451431.786B**29.3429.258%B*1.573%C-90.8B**3.5C+7184.9h6.5B**22.1B**
Saron Laser Cannon 8394344251.021C+1.4333.326%C**N/A11.4C+10.6C*28038.2h122C**366.2B+
Proximity Mine 425425894.775C**2.3354.286%AN/A265.6M+N/A12981.6h1.1A*2A++
VE-S Canis 406406934.366M++1.9234.964%A28.079%B*119.4A**N/A2573.4h8.8B*25.2B++
L100 Python HESH 4304022814.357B11.9157.243%B**N/A49C+3.4D*2568.2h2.4B+4.2B**
CAS30 Tank Buster 7294023071.309C++1.1437.459%D1.244%C+8.6C++7C+19346.5h42.4B+113.3B
E540 Halberd-H 5873873112.484B10.0463.342%B++5.168%A*44.5C+23C++6588.7h4.6B*7.3B**
Nebula VM20 3453431192.882B0.4329.207%A**24.781%B*70A**N/A5224.9h12.1A41.4B**
Nebula VM20 3203161192.655C**0.2130.04%A**23.734%B+64.5A++N/A4804.9h13.6B*45.2B**
L100 Python HEAT 396289644.516C+2.0751.992%C+1.384%D20.5D7.6D-25314.1h3.8B**7.3B**
M40 Fury 3332891717A+14.5540.468%B+1.73%C+74.1B*11.3C+10493.9h9.6B++23.7B*
L105 Zephyr 2792651715.588B*13.1445.385%BN/A2650U140U8875200.1h4A+8.8B**
C150 Dalton 424263604.383C1.9443.809%B+N/A2630U1610U36620100.1h4.6C+10.4B
Comet VM2 3362371871.267B+1.1850.432%B*4.219%C+17.6B**7.3A+36013.5h14B*27.8B*
NS-30 Vandal 240235792.975B++0.5338.212%B*22.979%C-78.3A++1.7M*6133h4.3B**11.3B*
Eidolon VE33 2312291581.449B1.0030.256%B+17.467%D*24.6C+N/A1479.3h7.5B++24.7B+
Sticky Grenade 2142111211N/A208.5555.857%B+N/A1055C*15C*49070.2h2.1C*3.8B
Comet VM2 2892061811.138C*1.3152.422%B++5.34%B+16.7B*6.7B*27712.3h16.4B**31.3B**
Quasar VM1 206204952.147B+0.3016.586%C*10.784%F21.9C+N/A2059.3h12.5B*75.7B+
S1 3432022100.962B+1.4955.195%C1.98%C--21.7C15.2B6979.3h5.8B+10.5B
Solstice SF 2032011801.117C++1.3326.165%B+11.443%D-21.4C+N/A1879.4h9.7B+37.1B+
NS-357P Underboss 1831822440.746C--1.7029.133%F14.835%D--27.2D-N/A1206.7h4C13.6D*
Beamer VS3 1751741331.308B++1.1419.321%D*18.966%C-31.1C**N/A2265.6h6.2B**32.2C++
Hornet Missiles 255170442.5S40.0571.112%B**3.529%A*340S170S51150.5h7.6B+10.6B*
MANA Anti-Vehicle Turret 2671621131.434C1.0148.346%D4.321%B+1620C**1050C+15629600.1h6.9B+14.2B
NS-10 Burster 2661511341.127C**1.3236.647%B**4.636%D7.4B+5.7A20620.3h118.8B+324.3B++
Quasar VM1 152149871.713C+0.7317.925%C+12.752%D**22.6DN/A966.6h13C**72.3C**
Lancer VS22 3241442200.655C+1.7956.82%D1.389%C+11.3C14.2C++42812.7h17.5B+30.8B
NS-10 Burster 2391351321.023C+1.4237.375%B**5.185%C+7.2B++5.6A17918.7h122.5B++327.7B*
Proton II PPA-H 1411331112.091C++9.6440.051%C**N/A102.3C**6.2C+5791.3h8.3B+20.8B+
Spear Anti-Vehicle Phalanx Turret 219127323.969C-1.5247.486%C**5.512%B*38.5C+27.9B+9453.3h8.4C**17.7B+
XM98 116115235A++2.5543.792%B**86.087%A63.9A*N/A4911.8h1.7A3.9B**
Nemesis VSH9 186106961.104B++1.3476.578%A++2.83%C++9.5C7.1C48711.2h16.3T-21.2F
Skorpios 100100502B0.4529.369%B+25%B+58.8B++N/A3091.7h10.2B+34.7B+
Equinox VE2 9494521.808B+0.6428.376%B+30.851%A30.3C+N/A2233.1h11.7B+41.3B+
AP30 Shredder 12793156.2C+3.7528.011%D-1.075%D930U340U9755100.1h53.1B**189.6B++
MAX Punch 103911,3630.067C2.3845.477%C+N/A0.9CN/A596.3h2C++4.4C++
H-V45 AE 9090303B**0.5531.113%B+36.667%B**64.3B+N/A1451.4h10.1B++32.5B++
Manticore SX40 8585721.181C**1.2725.061%D20%C26.6C+N/A1033.2h7.3C**29C++
Cerberus 8080940.851C+1.6020.211%F17.5%D26.7CN/A1243h5.8C**28.5D
Skyguard 15276243.167C++0.7227.9%C3.947%A++8.6D-8.6C3488.8h155.4D557C--
Blackheart 7373611.197C++1.2544.845%C+17.808%D-52.1AN/A2291.4h2.4B+5.3B+
Aphelion VEX-4 1266979.857A7.4134.617%C+1.449%D*32.9B++27.1A+3162.1h43.7B++126.1B++
The Slasher 70682,3050.03C2.4232.048%C+1.471%D--0.9CN/A278.7h2B+6.1C++
Lancer AE 14368431.581B+0.8762.631%C++1.471%C+15.8C+17.4B+5044.3h15B23.9B+
Hunter QCX 6565521.25B*1.2053.974%B++15.385%D59.1SN/A3561.1h2.5B+4.6B+
Vortex VM21 14063601.05C+1.4041.487%C+N/A8.3C++10.1A*2567.6h35.1B+84.6B+
Equinox VE2 Burst 6262242.583B+0.1434.002%A24.194%C-68.9B*N/A3760.9h10.9B++32.2B*
Pandora VX25 6161212.905A0.4649.162%B*14.754%C+55.5B++N/A4831.1h2.9A5.9B**
NS Baron G5 5958311.871B**0.5842.436%C+10.345%D-58B**1A6861h3.7B*8.8C+
Vortex VM21 12557600.95C1.5040.505%C+8.772%A*7.5C8.9B**2497.6h37.7C*93.1C*
Saron HRB-H 975569.167B*6.7255.377%C+N/A39.3C++30B+9671.4h17.5B**31.6B*
Lasher X2 AE 5454291.862B0.5940.087%A5.556%B*67.5B**N/A1400.8h13.6B**34B**
M60-G Bulldog 5752114.727C++2.2837.471%C**5.769%A++28.9C+2.8D-3261.8h6.2B+16.4B++
M20 Basilisk 7551173C++0.5529.233%D*9.804%A++9.6D--4.5D-2165.3h80.7B+276.2C+
M60-A Bulldog 5450105C+2.5538.971%C++N/A500U40S3169500.1h4.2B**10.9B*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon851,3684.2h
Anti-Vehicle MANA Turret223132.1h
Nano-Armor Kit453426,93636.3h
AE Nano-Armor Kit21,6740.1h
AE Medical Applicator42,3590.2h
Nanite Revive Grenade01,2520.4h
Medical Applicator524177,99720.1h
Motion Spotter144,1071.5h
Restoration Kit1682,8212.9h
Recon Detection Device166511.3h
Shield Recharging Field287240.4h
Ammunition Package216010.6h
Medical Kit9177,88715.2h
Anti-Infantry MANA Turret196211.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.63s
Server spent 2.46s on queries, 1.83s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.