Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 13 (19,742)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Field Marshal Grouchy MenaceTR[BLNG] MenaceTR
TR BR 177

KDR: 3.29

Score: 79m

Last Seen: May 27th, 2020 12:16 AM
- OFFLINE - 13.4 hour(s)

Prestige 1, Battle Rank 100 (177 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS MSW-R TSAR-42 M14 Banshee TAR T9A "Butcher" M18 Needler NS-44 Commissioner Hellfire Rocket Pods
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:MenaceTR



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,494,392 MLG Score: 4392
Fun Score: N/A
Cheeseburgers Flipped: 224TIME WITH MEDKIT: 3.7%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.963%33.194%1061561227107,3243.221880.069

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.954%1.911A++1.553A+-0.738D-HEAD ++ (~17.21)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.20.618B+8.70.383C**18.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.065%0.897%15235127818,2801515731812.066250%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.698%-0.192C-0.485D0.236

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1130.152C++40.80.083C+72.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.305%1.86%610612776,074189320653.20866294%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.74%1.226B**-0.039C+-0.357

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.40.757B++4.50.598B+3.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
59.584%1.344%7471512685,954166222713.58028262%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.709%0.976B*-0.786D-0.294

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.90.696B+26.70.575B+18.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.636%73.624%7477127614,6653056554.79719

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.425%1.34A0.233C++0.167

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.472B+2.20.28C*2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.561%20.927%747412794,7692515831.89622

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.406%1.79A++0.827B++0.186

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.685B+2.80.46B+1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
79m238.6%573 (34.4k)439 (26.3k)3.29046194,33159,0593.57719177 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR12831694629.8%26.778%79803:0275

15% Combat Medic23% Engineer30% Heavy Assault12% Infiltrator18% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 5th, 2015 7:21 PMMay 11th, 2020 5:07 PMMay 26th, 2020 8:08 PM (2d) (PST)May 26th, 2020 8:45 PM (2d) (PST)May 26th, 2020 8:16 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0222198031.0810.3290.2902.8410.1094392

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
61,31213,14448,168652017170726,362

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2995.2h/124.8d 16,934 52,037 57,852 510.6k 2,687 8,599 19,618 183.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A*
Kills:30,988
Deaths:6,424
KDR:4.824
Accuracy:33.233% A*
HSR:40.319% A*
T9A "Butcher"
B**
Kills:5,806
Deaths:1,630
KDR:3.562
Accuracy:29.491% B**
HSR:34.223% B++
T9 CARV
A++
Kills:2,930
Deaths:928
KDR:3.157
Accuracy:29.141% A++
HSR:31.502% A
NS-15M2
B*
Kills:2,567
Deaths:775
KDR:3.312
Accuracy:30.069% B*
HSR:32.879% B+
TMG-50
A
Kills:2,304
Deaths:878
KDR:2.624
Accuracy:28.978% A
HSR:27.734% B+
T32 Bull
B*
Kills:1,576
Deaths:600
KDR:2.627
Accuracy:29.177% B*
HSR:25.825% C++
NS-15 Gallows
A++
Kills:1,172
Deaths:229
KDR:5.118
Accuracy:37.143% A++
HSR:49.317% A++
NSX Naginata
A
Kills:1,171
Deaths:430
KDR:2.723
Accuracy:30.384% A
HSR:30.743% C*
NSX-P Naginata
A*
Kills:1,170
Deaths:279
KDR:4.194
Accuracy:35.699% A*
HSR:39.145% A
MG-H1 Watchman
A++
Kills:850
Deaths:165
KDR:5.152
Accuracy:33.707% A++
HSR:38.588% A+
T9 CARV-S
A
Kills:833
Deaths:303
KDR:2.749
Accuracy:29.535% A
HSR:32.173% B**
T16 Rhino
B**
Kills:420
Deaths:178
KDR:2.360
Accuracy:26.957% B**
HSR:28.333% B*
Kills:51,787
Deaths (as Heavy Assault):12,819
Deaths (to Heavy Assaults):17,263
KDR:4.03986
Kill Difference:38,968
Playtime:910.454 hours
Usage:30%
Score:26.670m
Score/min:488
Accuracy (listed only):31.126%
HSR (listed only):34.232%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
A
Kills:2,315
Deaths:872
KDR:2.655
Accuracy:30.444% A
HSR:24.924% B+
SMG-46 Armistice
A
Kills:1,768
Deaths:641
KDR:2.758
Accuracy:32.776% A
HSR:20.701% B++
LC3 Jaguar
A*
Kills:1,719
Deaths:439
KDR:3.916
Accuracy:33.485% A*
HSR:27.691% A
NS-11C
B++
Kills:1,578
Deaths:774
KDR:2.039
Accuracy:28.567% B++
HSR:23.891% B++
HC1 Cougar
A
Kills:1,372
Deaths:681
KDR:2.015
Accuracy:31.302% A
HSR:17.201% D-
MG-S1 Jackal
M+
Kills:1,287
Deaths:257
KDR:5.008
Accuracy:39.399% A*
HSR:40.404% M+
AS16 NightHawk
B*
Kills:1,230
Deaths:421
KDR:2.922
Accuracy:50.423% B*
HSR:18.130% B*
MG-C1 Kindred
A++
Kills:1,228
Deaths:357
KDR:3.440
Accuracy:35.498% A++
HSR:32.818% A
MKV Suppressed
A
Kills:1,214
Deaths:407
KDR:2.983
Accuracy:33.064% A
HSR:27.348% B**
FA1 Barrage
A+
Kills:1,186
Deaths:357
KDR:3.322
Accuracy:56.064% A+
HSR:23.440% A+
T5 AMC
B**
Kills:1,182
Deaths:621
KDR:1.903
Accuracy:28.580% B**
HSR:17.767% C-
TRS-12 Uppercut
A+
Kills:1,181
Deaths:421
KDR:2.805
Accuracy:77.668% A+
HSR:22.354% A
NSX Tengu
A*
Kills:1,181
Deaths:266
KDR:4.440
Accuracy:51.244% A*
HSR:35.140% A*
NSX-P Tengu
A**
Kills:1,178
Deaths:273
KDR:4.315
Accuracy:52.573% A**
HSR:30.475% A
NSX-P Tanto
A*
Kills:1,174
Deaths:310
KDR:3.787
Accuracy:38.669% A*
HSR:40.204% A*
NS Baron G5
M
Kills:1,173
Deaths:309
KDR:3.796
Accuracy:64.293% A++
HSR:27.622% M
TAS-16 Blackjack
B*
Kills:1,172
Deaths:507
KDR:2.312
Accuracy:71.636% B*
HSR:19.881% B++
NSX Tanto
A+
Kills:1,170
Deaths:392
KDR:2.985
Accuracy:33.170% B**
HSR:36.239% A+
PS1-AV Suppressor
A+
Kills:1,168
Deaths:258
KDR:4.527
Accuracy:37.792% A+
HSR:33.990% A
PDW-16 Hailstorm
A+
Kills:1,161
Deaths:376
KDR:3.088
Accuracy:33.149% A+
HSR:22.997% B**
NS-7 PDW
B*
Kills:1,161
Deaths:494
KDR:2.350
Accuracy:29.974% B*
HSR:19.811% C*
TRAC-5
A+
Kills:1,157
Deaths:597
KDR:1.938
Accuracy:29.236% A+
HSR:15.558% D
TRAC-Shot
B**
Kills:484
Deaths:351
KDR:1.379
Accuracy:30.660% B**
HSR:18.802% C+
TRAC-5 S
B*
Kills:366
Deaths:371
KDR:0.987
Accuracy:27.783% B*
HSR:15.574% C+
Shuriken
A*
Kills:254
Deaths:83
KDR:3.060
Accuracy:31.743% B**
HSR:32.677% A*
Kills:30,059
Deaths (as Light Assault):10,835
Deaths (to Light Assaults):11,161
KDR:2.77425
Kill Difference:19,224
Playtime:528.532 hours
Usage:18%
Score:10.481m
Score/min:331
Accuracy (listed only):40.368%
HSR (listed only):25.825%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
A
Kills:2,315
Deaths:872
KDR:2.655
Accuracy:30.444% A
HSR:24.924% B+
LC3 Jaguar
A*
Kills:1,719
Deaths:439
KDR:3.916
Accuracy:33.485% A*
HSR:27.691% A
NS-11C
B++
Kills:1,578
Deaths:774
KDR:2.039
Accuracy:28.567% B++
HSR:23.891% B++
HC1 Cougar
A
Kills:1,372
Deaths:681
KDR:2.015
Accuracy:31.302% A
HSR:17.201% D-
AS16 NightHawk
B*
Kills:1,230
Deaths:421
KDR:2.922
Accuracy:50.423% B*
HSR:18.130% B*
MG-C1 Kindred
A++
Kills:1,228
Deaths:357
KDR:3.440
Accuracy:35.498% A++
HSR:32.818% A
FA1 Barrage
A+
Kills:1,186
Deaths:357
KDR:3.322
Accuracy:56.064% A+
HSR:23.440% A+
T5 AMC
B**
Kills:1,182
Deaths:621
KDR:1.903
Accuracy:28.580% B**
HSR:17.767% C-
TRS-12 Uppercut
A+
Kills:1,181
Deaths:421
KDR:2.805
Accuracy:77.668% A+
HSR:22.354% A
NSX-P Tanto
A*
Kills:1,174
Deaths:310
KDR:3.787
Accuracy:38.669% A*
HSR:40.204% A*
NS Baron G5
M
Kills:1,173
Deaths:309
KDR:3.796
Accuracy:64.293% A++
HSR:27.622% M
TAS-16 Blackjack
B*
Kills:1,172
Deaths:507
KDR:2.312
Accuracy:71.636% B*
HSR:19.881% B++
NSX Tanto
A+
Kills:1,170
Deaths:392
KDR:2.985
Accuracy:33.170% B**
HSR:36.239% A+
AMR-66
A++
Kills:1,158
Deaths:500
KDR:2.316
Accuracy:38.062% A++
HSR:24.093% C+
TRAC-5
A+
Kills:1,157
Deaths:597
KDR:1.938
Accuracy:29.236% A+
HSR:15.558% D
DMR-99
B**
Kills:814
Deaths:231
KDR:3.524
Accuracy:40.537% B**
HSR:37.592% B++
TRAC-Shot
B**
Kills:484
Deaths:351
KDR:1.379
Accuracy:30.660% B**
HSR:18.802% C+
TRAC-5 S
B*
Kills:366
Deaths:371
KDR:0.987
Accuracy:27.783% B*
HSR:15.574% C+
MG-HBR1 Dragoon
A*
Kills:141
Deaths:23
KDR:6.130
Accuracy:47.561% A*
HSR:37.589% B*
Kills:21,800
Deaths (as Engineer):8,534
Deaths (to Engineers):9,189
KDR:2.55449
Kill Difference:13,266
Playtime:687.175 hours
Usage:23%
Score:19.788m
Score/min:480
Accuracy (listed only):41.770%
HSR (listed only):25.335%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A+
Kills:7,133
Deaths:2,569
KDR:2.777
Accuracy:30.026% A
HSR:33.184% A+
TORQ-9
B**
Kills:2,975
Deaths:1,290
KDR:2.306
Accuracy:30.413% B**
HSR:29.815% B++
Cycler TRV
B*
Kills:1,822
Deaths:962
KDR:1.894
Accuracy:27.288% B*
HSR:22.393% C**
SMG-46 Armistice
A
Kills:1,768
Deaths:641
KDR:2.758
Accuracy:32.776% A
HSR:20.701% B++
T1 Cycler
B++
Kills:1,542
Deaths:750
KDR:2.056
Accuracy:26.519% B++
HSR:27.237% B+
SABR-13
B*
Kills:1,305
Deaths:678
KDR:1.925
Accuracy:30.592% B*
HSR:22.682% C-
MG-S1 Jackal
M+
Kills:1,287
Deaths:257
KDR:5.008
Accuracy:39.399% A*
HSR:40.404% M+
T1A Unity
B+
Kills:1,267
Deaths:713
KDR:1.777
Accuracy:28.085% B+
HSR:27.230% C**
AS16 NightHawk
B*
Kills:1,230
Deaths:421
KDR:2.922
Accuracy:50.423% B*
HSR:18.130% B*
MKV Suppressed
A
Kills:1,214
Deaths:407
KDR:2.983
Accuracy:33.064% A
HSR:27.348% B**
FA1 Barrage
A+
Kills:1,186
Deaths:357
KDR:3.322
Accuracy:56.064% A+
HSR:23.440% A+
TRS-12 Uppercut
A+
Kills:1,181
Deaths:421
KDR:2.805
Accuracy:77.668% A+
HSR:22.354% A
NSX Tengu
A*
Kills:1,181
Deaths:266
KDR:4.440
Accuracy:51.244% A*
HSR:35.140% A*
NSX-P Tengu
A**
Kills:1,178
Deaths:273
KDR:4.315
Accuracy:52.573% A**
HSR:30.475% A
NS Baron G5
M
Kills:1,173
Deaths:309
KDR:3.796
Accuracy:64.293% A++
HSR:27.622% M
PSA-02 Diamondback
A++
Kills:1,172
Deaths:296
KDR:3.959
Accuracy:36.642% A++
HSR:42.747% A++
TAS-16 Blackjack
B*
Kills:1,172
Deaths:507
KDR:2.312
Accuracy:71.636% B*
HSR:19.881% B++
PS1-AV Suppressor
A+
Kills:1,168
Deaths:258
KDR:4.527
Accuracy:37.792% A+
HSR:33.990% A
NS-11P
A**
Kills:1,168
Deaths:334
KDR:3.497
Accuracy:36.699% A**
HSR:41.524% A*
PDW-16 Hailstorm
A+
Kills:1,161
Deaths:376
KDR:3.088
Accuracy:33.149% A+
HSR:22.997% B**
NS-7 PDW
B*
Kills:1,161
Deaths:494
KDR:2.350
Accuracy:29.974% B*
HSR:19.811% C*
NS-11A
A*
Kills:603
Deaths:211
KDR:2.858
Accuracy:33.715% A++
HSR:39.635% A*
Shuriken
A*
Kills:254
Deaths:83
KDR:3.060
Accuracy:31.743% B**
HSR:32.677% A*
T1S Cycler
A++
Kills:234
Deaths:100
KDR:2.340
Accuracy:32.569% A++
HSR:25.641% B+
T1B Cycler
A*
Kills:215
Deaths:55
KDR:3.909
Accuracy:34.108% A+
HSR:46.977% A*
NSX Yumi
B*
Kills:106
Deaths:52
KDR:2.038
Accuracy:31.773% B*
HSR:27.359% C+
Kills:35,856
Deaths (as Combat Medic):13,080
Deaths (to Combat Medics):6,626
KDR:2.74128
Kill Difference:22,776
Playtime:460.068 hours
Usage:15%
Score:12.179m
Score/min:441
Accuracy (listed only):40.009%
HSR (listed only):29.284%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A
Kills:8,765
Deaths:2,241
KDR:3.911
Accuracy:48.242% A
HSR:75.368% B++
NS-44 Commissioner
B*
Kills:3,504
Deaths:2,038
KDR:1.719
Accuracy:43.203% B++
HSR:29.909% B*
SMG-46 Armistice
A
Kills:1,768
Deaths:641
KDR:2.758
Accuracy:32.776% A
HSR:20.701% B++
NS-45 Pilot
A
Kills:1,722
Deaths:826
KDR:2.085
Accuracy:38.938% B**
HSR:40.534% A
NS-44P Commissioner
A*
Kills:1,719
Deaths:682
KDR:2.521
Accuracy:49.548% B*
HSR:46.946% A*
MG-S1 Jackal
M+
Kills:1,287
Deaths:257
KDR:5.008
Accuracy:39.399% A*
HSR:40.404% M+
NS-357 Underboss
A++
Kills:1,280
Deaths:617
KDR:2.075
Accuracy:46.325% B**
HSR:39.219% A++
MKV Suppressed
A
Kills:1,214
Deaths:407
KDR:2.983
Accuracy:33.064% A
HSR:27.348% B**
NS-30 Vandal
B++
Kills:1,191
Deaths:444
KDR:2.682
Accuracy:38.421% B++
HSR:19.312% D--
NSX Tengu
A*
Kills:1,181
Deaths:266
KDR:4.440
Accuracy:51.244% A*
HSR:35.140% A*
NSX-P Tengu
A**
Kills:1,178
Deaths:273
KDR:4.315
Accuracy:52.573% A**
HSR:30.475% A
PS1-AV Suppressor
A+
Kills:1,168
Deaths:258
KDR:4.527
Accuracy:37.792% A+
HSR:33.990% A
NSX Daimyo
B**
Kills:1,165
Deaths:269
KDR:4.331
Accuracy:49.168% B**
HSR:96.738% B++
M77-B
A+
Kills:1,164
Deaths:330
KDR:3.527
Accuracy:47.186% A+
HSR:74.828% C+
TRAP-M1
A+
Kills:1,162
Deaths:283
KDR:4.106
Accuracy:38.292% A+
HSR:29.088% B+
PDW-16 Hailstorm
A+
Kills:1,161
Deaths:376
KDR:3.088
Accuracy:33.149% A+
HSR:22.997% B**
NS-7 PDW
B*
Kills:1,161
Deaths:494
KDR:2.350
Accuracy:29.974% B*
HSR:19.811% C*
SOAS-20
B**
Kills:1,161
Deaths:425
KDR:2.732
Accuracy:34.281% B**
HSR:20.413% C+
RAMS .50M
A
Kills:1,160
Deaths:193
KDR:6.010
Accuracy:47.383% A
HSR:78.793% C+
SR-7
C++
Kills:1,160
Deaths:465
KDR:2.495
Accuracy:42.178% C++
HSR:74.828% C-
TX1 Repeater
B**
Kills:1,159
Deaths:794
KDR:1.460
Accuracy:30.095% B**
HSR:29.249% B**
HSR-1
B*
Kills:1,159
Deaths:519
KDR:2.233
Accuracy:40.730% B*
HSR:21.657% D-
NSX Tomoe
A+
Kills:1,157
Deaths:400
KDR:2.893
Accuracy:36.964% A+
HSR:43.302% B+
TS2 Inquisitor
B**
Kills:1,154
Deaths:751
KDR:1.537
Accuracy:32.591% B+
HSR:26.950% B**
NS-61 Emissary
B++
Kills:417
Deaths:281
KDR:1.484
Accuracy:33.191% B++
HSR:17.026% C+
Shuriken
A*
Kills:254
Deaths:83
KDR:3.060
Accuracy:31.743% B**
HSR:32.677% A*
TX2 Emperor
A++
Kills:207
Deaths:138
KDR:1.500
Accuracy:34.577% B*
HSR:33.816% A++
KSR-35
B*
Kills:160
Deaths:56
KDR:2.857
Accuracy:40.309% B++
HSR:36.250% B*
T4 AMP
B*
Kills:113
Deaths:85
KDR:1.329
Accuracy:32.777% B*
HSR:24.779% B++
NS-AM7 Archer
B**
Kills:103
Deaths:178
KDR:0.579
Accuracy:51.695% D--
HSR:30.097% B**
Bighorn .50M
A+
Kills:89
Deaths:17
KDR:5.235
Accuracy:53.106% A+
HSR:82.023% B+
NS-44L Blackhand
B+
Kills:88
Deaths:43
KDR:2.047
Accuracy:45.917% B+
HSR:48.864% B+
Kills:41,331
Deaths (as Infiltrator):15,130
Deaths (to Infiltrators):9,132
KDR:2.73173
Kill Difference:26,201
Playtime:366.465 hours
Usage:12%
Score:9.047m
Score/min:411
Accuracy (listed only):40.526%
HSR (listed only):40.110%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A++
Kills:572
Deaths:112
KDR:5.107
Accuracy:23.652% A
HSR:29.895% A++
MRC3 Mercy
A+
Kills:544
Deaths:110
KDR:4.945
Accuracy:24.241% A+
HSR:28.493% A+
M6 Onslaught
A+
Kills:247
Deaths:60
KDR:4.117
Accuracy:25.700% A+
HSR:23.482% B+
M6 Onslaught
B**
Kills:243
Deaths:62
KDR:3.919
Accuracy:23.096% B**
HSR:20.165% C+
M3 Pounder HEG
A
Kills:218
Deaths:61
KDR:3.574
Accuracy:54.387% A
HSR:2.752% C
M3 Pounder HEG
A+
Kills:205
Deaths:78
KDR:2.628
Accuracy:52.751% A+
HSR:5.366% A+
M1 Heavy Cycler
B**
Kills:195
Deaths:82
KDR:2.378
Accuracy:19.628% B**
HSR:16.923% C
M2 Mutilator
B*
Kills:161
Deaths:61
KDR:2.639
Accuracy:18.755% B*
HSR:18.012% C+
Kills:2,385
Deaths (as MAX Suit):313
Deaths (to MAX Suits):2,414
KDR:7.61981
Kill Difference:2,072
Playtime:28.064 hours
Usage:1%
Score:0.795m
Score/min:472
Accuracy (listed only):30.276%
HSR (listed only):18.136%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
M+
Kills:8,004
V. Kills:579 N/A
Deaths:274
KDR:29.212
Accuracy:38.403% A++
KPH:131.400 M
VKPH:9.500 M+
M18 Needler
A++
Kills:4,601
V. Kills:4,110 112%
Deaths:919
KDR:5.007
Accuracy:32.480% C+
KPH:22.200 B**
VKPH:19.800 A++
Hellfire Rocket Pods
A*
Kills:3,167
V. Kills:508 N/A
Deaths:84
KDR:37.702
Accuracy:62.463% A++
KPH:218.500 A*
VKPH:35 A*
Hornet Missiles
B**
Kills:1,300
V. Kills:555 234%
Deaths:95
KDR:13.684
Accuracy:70.287% B**
KPH:94.200 B
VKPH:40.200 C+
M18 Rotary
A**
Kills:1,286
V. Kills:971 132%
Deaths:132
KDR:9.742
Accuracy:39.214% A
KPH:36.500 A++
VKPH:27.500 A**
M18 Locust
B+
Kills:447
V. Kills:360 124%
Deaths:57
KDR:7.842
Accuracy:32.519% C+
KPH:26.400 C**
VKPH:21.300 B+
Tomcat A2AM Pods
M*
Kills:53
V. Kills:23 221%
Deaths:
KDR:
Accuracy:76.650% C+
KPH:201.300 M*
VKPH:87.300 B**
Kills:18,858 (14,338 + 0)
Deaths:1,561
KDR:12.081
VKDR:4.552
Vehicle Kills:7,106
Kill Difference:17,297
Playtime:349.114 hours
Usage:12%
Score:7.250m
Score/min:346
Piloting Accuracy:32.519%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B*
Kills:1,289
V. Kills:1,179 109%
Deaths:165
KDR:7.812
Accuracy:25.097% F
KPH:38.100 C++
VKPH:34.800 B*
CAS30 Tank Buster
A
Kills:1,222
V. Kills:1,104 111%
Deaths:254
KDR:4.811
Accuracy:58.671% A
KPH:14.500 A
VKPH:13.100 A
L105 Zephyr
A++
Kills:688
V. Kills:80 N/A
Deaths:21
KDR:32.762
Accuracy:53.153% A
KPH:101.100 A++
VKPH:11.800 B++
AP30 Shredder
A+
Kills:101
V. Kills:101 99%
Deaths:9
KDR:11.222
Accuracy:37.860% B*
KPH:30.500 C+
VKPH:30.500 A+
Kills:3,300 (1,222 + 2,078)
Deaths:449
KDR:7.350
VKDR:5.488
Vehicle Kills:2,464
Kill Difference:2,851
Playtime:128.147 hours
Usage:4%
Score:2.154m
Score/min:280
Piloting Accuracy:58.671%
Gunner Accuracy:37.860%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M+
Kills:770
V. Kills:100 N/A
Deaths:8
KDR:96.250
Accuracy:64.421% A++
KPH:135 M+
VKPH:17.500 A*
L100 Python AP
M
Kills:516
V. Kills:226 227%
Deaths:12
KDR:43
Accuracy:61.869% B++
KPH:70.200 M
VKPH:30.700 A++
C75 Viper
M*
Kills:459
V. Kills:49 N/A
Deaths:22
KDR:20.864
Accuracy:50.817% A
KPH:97 M*
VKPH:10.400 B+
Kills:1,745 (1,745 + 0)
Deaths:42
KDR:41.548
VKDR:8.929
Vehicle Kills:375
Kill Difference:1,703
Playtime:17.787 hours
Usage:1%
Score:0.620m
Score/min:581
Driving Accuracy:50.817%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A**
Kills:2,108
V. Kills:1,162 181%
Deaths:126
KDR:16.730
Accuracy:53.722% B*
KPH:59.200 A*
VKPH:32.600 A**
P2-120 HESH
A+
Kills:1,290
V. Kills:196 N/A
Deaths:58
KDR:22.241
Accuracy:54.135% A+
KPH:89.200 A+
VKPH:13.600 B**
P2-120 HEAT
A**
Kills:931
V. Kills:319 291%
Deaths:81
KDR:11.494
Accuracy:52.858% A
KPH:56.500 A**
VKPH:19.400 A*
MR11 Gatekeeper
B**
Kills:256
V. Kills:171 149%
Deaths:12
KDR:21.333
Accuracy:49.191% B**
KPH:37.100 B**
VKPH:24.800 B++
E540 Halberd
A++
Kills:145
V. Kills:74 193%
Deaths:6
KDR:24.167
Accuracy:52.833% A+
KPH:47.500 A++
VKPH:24.200 A++
P525 Marauder
M
Kills:134
V. Kills:12 N/A
Deaths:2
KDR:67
Accuracy:32.081% A+
KPH:137.100 A++
VKPH:12.300 M
G30 Vulcan
A++
Kills:109
V. Kills:74 145%
Deaths:15
KDR:7.267
Accuracy:44.247% A++
KPH:35.900 A+
VKPH:24.400 A++
Kills:4,973 (4,329 + 644)
Deaths:300
KDR:16.577
VKDR:6.693
Vehicle Kills:2,008
Kill Difference:4,673
Playtime:80.530 hours
Usage:3%
Score:2.411m
Score/min:499
Driving Accuracy:52.858%
Gunner Accuracy:44.247%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
S
Kills:1,288
V. Kills:60 N/A
Deaths:42
KDR:30.667
Accuracy:46.624% A+
KPH:314 S
VKPH:14.600 A**
M12 Kobalt-H
S
Kills:1,176
V. Kills:23 N/A
Deaths:
KDR:
Accuracy:29.277% A+
KPH:399.800 S
VKPH:7.800 B*
G20 Vulcan-H
A**
Kills:306
V. Kills:204 149%
Deaths:23
KDR:13.304
Accuracy:54.791% B*
KPH:79.500 A++
VKPH:53 A**
MR11 Gatekeeper-H
B**
Kills:130
V. Kills:125 103%
Deaths:14
KDR:9.286
Accuracy:64.774% A+
KPH:40.800 B++
VKPH:39.200 B**
E540 Halberd-H
B**
Kills:63
V. Kills:35 175%
Deaths:9
KDR:7
Accuracy:65.505% B**
KPH:54.500 B+
VKPH:30.300 B**
Kills:2,963 (0 + 2,963)
Deaths:88
KDR:33.670
VKDR:5.080
Vehicle Kills:447
Kill Difference:2,875
Playtime:15.234 hours
Usage:1%
Score:0.875m
Score/min:958
Driving Accuracy:N/A%
Gunner Accuracy:65.505%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A*
Kills:675
V. Kills:113 N/A
Deaths:34
KDR:19.853
Accuracy:50.970% A++
KPH:101.300 A*
VKPH:17 A++
M40 Fury
A*
Kills:607
V. Kills:79 N/A
Deaths:23
KDR:26.391
Accuracy:47.449% A
KPH:114.800 A*
VKPH:14.900 B++
M20 Basilisk
S
Kills:175
V. Kills:54 318%
Deaths:13
KDR:13.462
Accuracy:86.329% S
KPH:28.200 B+
VKPH:8.700 C*
M20 Basilisk
A
Kills:153
V. Kills:70 215%
Deaths:16
KDR:9.563
Accuracy:76.418% S
KPH:32.600 B*
VKPH:14.900 A
M12 Kobalt
A*
Kills:118
V. Kills:6 N/A
Deaths:6
KDR:19.667
Accuracy:27.145% A++
KPH:139.300 A*
VKPH:7.100 A++
M12 Kobalt
A++
Kills:82
V. Kills:3 N/A
Deaths:
KDR:
Accuracy:24.349% A+
KPH:137.300 A++
VKPH:5 B++
Kills:1,810 (0 + 1,810)
Deaths:92
KDR:19.674
VKDR:3.533
Vehicle Kills:325
Kill Difference:1,718
Playtime:24.298 hours
Usage:1%
Score:0.564m
Score/min:387
Driving Accuracy:N/A%
Gunner Accuracy:24.349%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:362
V. Kills:17 N/A
Deaths:131
KDR:2.763
Accuracy:46.815% B+
KPH:55.100 C++
VKPH:2.600 B+
Kills:362 (362 + 0)
Deaths:131
KDR:2.763
VKDR:0.130
Vehicle Kills:17
Kill Difference:231
Playtime:6.570 hours
Usage:0%
Score:0.049m
Score/min:125
Driving Accuracy:46.815%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:322
V. Kills:19 N/A
Deaths:10
KDR:32.200
Accuracy:43.658% A++
KPH:132.400 A++
VKPH:7.800 B+
M20 Wyvern
C
Kills:117
V. Kills:88 131%
Deaths:20
KDR:5.850
Accuracy:40.385% C*
KPH:15.900 D
VKPH:11.900 C
Kills:439 (0 + 439)
Deaths:30
KDR:14.633
VKDR:3.567
Vehicle Kills:107
Kill Difference:409
Playtime:9.808 hours
Usage:0%
Score:0.127m
Score/min:215
Piloting Accuracy:N/A%
Gunner Accuracy:40.385%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 31,30330,9886,4244.824B**1.5333.233%A*40.319%A*112.4M1.1A308275.6h8.7A26.1B**
TSAR-42 8,8028,7652,2413.911C**0.6248.242%A75.368%B++98A*N/A28489.4h1.7B**3.5B**
M14 Banshee 8,5838,00427429.212A+25.9238.403%A++N/A131.4M9.5M+39060.9h14.9B+38.9B++
TAR 7,1817,1332,5692.777B*0.5130.026%A33.184%A+67.7A+N/A174105.4h9.6A31.8B**
T9A "Butcher" 5,8745,8061,6303.562B++0.2729.491%B**34.223%B++90B*1.1B+23364.5h9.1B**30.9B*
M18 Needler 8,7114,6019195.007B*1.7232.48%C+1.217%D22.2B**19.8A++283207.4h97.1B++298.9B++
NS-44 Commissioner 3,5323,5042,0381.719B+1.5743.203%B++29.909%B*70.1B**N/A18750h2.9B*6.7B++
Hellfire Rocket Pods 3,6753,1678437.702M++34.4162.463%A++N/A218.4A*35A*83014.5h11.6B+18.6B++
TORQ-9 3,0012,9751,2902.306B+0.9830.413%B**29.815%B++56.3B*N/A14952.8h10.8A35.4B**
T9 CARV 2,9572,9309283.157B**0.1329.141%A++31.502%A91M+N/A31732.2h9.3A32.1B**
C-4 3,7482,7341,3302.056B1.2328.417%BN/A49.4D18.3D35655.3h1.3C**4.6B+
NS-15M2 2,5852,5677753.312B++0.0230.069%B*32.879%B+86.4B*N/A23029.7h9.1B**30.2B++
LC2 Lynx 2,3322,3158722.655A0.6430.444%A24.924%B+63.8A+N/A19536.3h10.9B**35.7B**
TMG-50 2,3292,3048782.624B**0.6728.978%A27.734%B+72.2A+N/A19131.9h8.5B**29.3B*
P2-120 AP 3,2702,10812616.73B**13.4453.722%B*2.799%C59.2A*32.6A**62435.6h5.3B*9.8B**
Cycler TRV 1,8421,8229621.894B+1.4027.288%B*22.393%C**46.2B+N/A13039.4h10.2B**37.5B**
SMG-46 Armistice 1,7821,7686412.758A++0.5332.776%A20.701%B++67A+N/A19026.4h10.7B**32.5B*
NS-45 Pilot 1,7341,7228262.085B+1.2138.938%B**40.534%A153.8A*1.1B++50611.2h5.2B*13.3B**
NS-44P Commissioner 1,7381,7196822.521B*0.7749.548%B*46.946%A*140.9A++1.6M39412.2h2.8B+5.7B++
LC3 Jaguar 1,7341,7194393.916A+0.6333.485%A*27.691%A101.1M+N/A29217h9.7B++29.1B**
NS-11C 1,5921,5787742.039B++1.2528.567%B++23.891%B++50.3B++N/A14731.4h10.2B**35.6B++
T32 Bull 1,5901,5766002.627B*0.6629.177%B*25.825%C++74B**N/A20121.3h9.5B**32.7B*
T1 Cycler 1,5581,5427502.056B++1.2326.519%B++27.237%B+48.3B**N/A18231.9h9.8A37B**
HC1 Cougar 1,3931,3726812.015B**1.2831.302%A17.201%D-45.9B+N/A12529.9h9.9B++31.6B*
NS Decimator 2,0681,3716302.176B*1.1167.617%B*2.334%C++47.9B+24.4B++37428.6h4.1C**6.1B+
SABR-13 1,3151,3056781.925B1.3730.592%B*22.682%C-49.6B+N/A12326.3h9.4B**30.6B*
Hornet Missiles 1,8551,3009513.684B*10.3970.287%B**1.231%C94.2B40.2C+54213.8h6A8.6A
P2-120 HESH 1,4861,2905822.241B+18.9554.135%A+N/A89A+13.5B**32014.5h4B+7.3B**
C150 Dalton 2,4681,2891657.812C+4.5225.097%FN/A38C++34.8B*51333.9h2.8B*11.2C++
P525 Marauder-H 1,3481,2884230.667B*27.3846.624%A+N/A314.1S14.6A**7944.1h4.4B**9.3B**
MG-S1 Jackal 1,2961,2872575.008M+1.7239.399%A*40.404%M+171.6S1.2B**4687.5h7.5B+19B**
M18 Rotary 2,2571,2861329.742M+6.4539.214%A1.322%D36.4A++27.5A**37335.3h72.3B*184.3B**
NS-357 Underboss 1,2871,2806172.075B*1.2246.325%B**39.219%A++116.4A++N/A32311h3B**6.6B*
T1A Unity 1,2771,2677131.777C++1.5128.085%B+27.23%C**48.4C++N/A14126.2h10.3B**36.6B*
The Slasher 1,2441,2427,7390.16A**3.1359.469%A++19.243%B**5.6B+N/A14222.2h1.9B+3.2C++
AS16 NightHawk 1,2491,2304212.922B**0.3750.423%B*18.13%B*82.6A+1.3A+23714.9h3.3B**6.6B*
MG-C1 Kindred 1,2521,2283573.44A++0.1535.498%A++32.818%A117A*2.3A++35910.5h8.6B**24.1B**
CAS30 Tank Buster 2,3261,2222544.811A+1.5258.671%AN/A14.5A13.1A16784.2h40.4B++68.8B++
MKV Suppressed 1,2231,2144072.983A*0.3133.064%A27.348%B**84.9A++N/A22814.3h10.6B*32B++
NS Decimator-B 1,2961,2144712.577B++0.7174.356%A2.883%B114.5A+7.7D*30610.6h2A++2.7A++
NS Decimator-G 1,2591,1934482.663B*0.6377.102%A++3.018%B118.1M++6.5D*29810.1h1.8A+2.4A+
NS-30 Vandal 1,2031,1914442.682C**0.6138.421%B++19.312%D--65.8B++N/A15318.1h4.4B*11.4B++
FA1 Barrage 1,2121,1863573.322A**0.0356.064%A+23.44%A+107.8M**2.4S30411h3.4B**6.1B**
T5 AMC 1,1931,1826211.903B**1.3928.58%B**17.767%C-40.8B**N/A10529h10.7B**37.3B*
TRS-12 Uppercut 1,2031,1814212.805B**0.4977.668%A+22.354%A100.1A++1.9M++29211.8h2.1B*2.7B*
NSX Tengu 1,2021,1812664.44M++1.1551.244%A*35.14%A*168.7S3S4237h8.7B**16.9B*
NSX-P Tengu 1,1941,1782734.315M*1.0252.573%A**30.475%A173.2S2.4A*9016.8h8.1A15.3B**
M12 Kobalt-H 1,1991,17611176U1,172.7129.277%A+26.701%A++405.5S7.9B*18462.9h9.8A33.3B**
NSX-P Tanto 1,1881,1743103.787M+0.5038.669%A*40.204%A*143.2S1.7A+3788.2h9.4B**24.3B**
NS Baron G5 1,1891,1733093.796M*0.5164.293%A++27.622%M124.8M*1.7A*3139.4h3.7B++5.8C+
PSA-02 Diamondback 1,1821,1722963.959A0.6736.642%A++42.747%A++160.5M**1.4B+8127.3h8.7A+23.6A
TAS-16 Blackjack 1,1881,1725072.312B*0.9871.636%B*19.881%B++81.4A1.1B++29914.4h2.2B+3.1B+
NS-15 Gallows 1,1821,1722295.118B*1.8337.143%A++49.317%A++186A**1.6B+4756.3h8.1A+21.8A
NSX Naginata 1,1831,1714302.723B**0.5730.384%A30.743%C*77.5B**N/A27315.1h8.9B++29.3B*
NSX-P Naginata 1,1781,1702794.194A*0.9035.699%A*39.145%A180M**1.2C++4746.5h8.2A22.9B**
NSX Tanto 1,1891,1703922.985A++0.3133.17%B**36.239%A+84.8A++1.4A++22013.8h9.4B**28.5B*
PS1-AV Suppressor 1,1761,1682584.527A++1.2437.792%A+33.99%A169.3M**1.2B+8826.9h9.9B**26.1B**
NS-11P 1,1761,1683343.497A++0.2136.699%A**41.524%A*125.6M*N/A4189.3h8.7A++23.8A
Icikill 1,1741,16612,2860.095B*3.2049.022%A3.087%D-2.5C+N/A6460.7h1.7B+3.4B++
NSX Daimyo 1,1661,1652694.331C*1.0449.168%B**96.738%B++135.5A*N/A3548.6h1.8B**3.7B*
M77-B 1,1691,1643303.527B+0.2447.186%A+74.828%C+85M**N/A21213.7h1.8B**3.8B**
TRAP-M1 1,1621,1622834.106B*0.8238.292%A+29.088%B+95.2A**N/A21612.2h7.2B*18.9B*
T7 Mini-Chaingun 1,1731,1614242.738A*0.5525.082%A+13.092%C+72.1A++N/A20516.1h10.6B**42.1B*
PDW-16 Hailstorm 1,1671,1613763.088A++0.2033.149%A+22.997%B**90.7MN/A23612.8h10.6B**32B*
NS-7 PDW 1,1741,1614942.35A0.9429.974%B*19.811%C*55.3B**N/A15521h10.7B**35.6B++
SOAS-20 1,1661,1614252.732B+0.5634.281%B**20.413%C+58.3B*N/A14419.9h9B*26.1B**
RAMS .50M 1,1601,1601936.01B*2.7247.383%A78.793%C+110.5SN/A32510.5h1.6B**3.3B**
SR-7 1,1721,1604652.495C0.8042.178%C++74.828%C-47.7B+N/A11024.3h2.1C*4.9B
TX1 Repeater 1,1681,1597941.46B*1.8330.095%B**29.249%B**62.6AN/A17818.5h9.9B*32.8B*
HSR-1 1,1731,1595192.233C++1.0640.73%B*21.657%D-59.4B+N/A13319.5h4.7B+11.4B++
AMR-66 1,1661,1585002.316A+0.9738.062%A++24.093%C+56.5A++N/A15620.5h6.2B**16.2B**
TRAC-5 1,1801,1575971.938A+1.3529.236%A+15.558%D33.1B*N/A16035h10.9B*37.4B*
NSX Tomoe 1,1701,1574002.893B++0.4036.964%A+43.302%B+81.5AN/A29114.2h10.3B**27.8B**
TS2 Inquisitor 1,1661,1547511.537B1.7532.591%B+26.95%B**78AN/A23714.8h8.3B++25.5B++
Auraxium Slasher 1,1831,14327,4110.042C+3.2541.335%B++2.275%D-1CN/A31092.8h1.8C++4.4B+
Frag Grenade 1,0381,01811018N/A1,014.7154.441%B**N/A727.1B++14.3B+25631.4h2.8B*5.1B*
ML-7 1,5009465531.711A+1.5872.938%A++1.586%D45.9A*26.9A*36220.6h4.9B*6.7B**
P2-120 HEAT 1,2509318111.494B*8.2052.858%A3.652%B+56.4A**19.3A*32216.5h5B*9.5B**
MG-H1 Watchman 8598501655.152A++1.8633.707%A++38.588%A+144.1M++1.5B**4975.9h9.4A28B**
T9 CARV-S 8428333032.749B++0.5429.535%A32.173%B**74.4B**N/A22311.2h10B*33.7B++
DMR-99 8218142313.524B+0.2340.537%B**37.592%B++76.8B**N/A19610.6h5.5B**13.7B**
L100 Python HESH 870770896.25S92.9664.421%A++N/A135.1M+17.5A*5965.7h2.2B**3.4A
T2 Striker 1,4367091714.146S0.8667.142%A+N/A61.7S63.2U35611.5h14.5A++21.6A++
L105 Zephyr 7686882132.762A++29.4753.153%AN/A101.2A++11.8B++4206.8h4.3B**8B**
M40 Fury 7886753419.853A16.5650.97%A++1.333%C100.7A*16.9A++4956.7h10.2B++20B**
M40 Fury 6866072326.391A**23.1047.449%A1.153%D114.5A*14.9B++5025.3h8.9B*18.7B**
NS-11A 6116032112.858B**0.4333.715%A++39.635%A*70.9B**N/A2508.5h9.7A28.8B**
MRC3 Mercy 5785721125.107B**1.8223.652%A29.895%A++60.2A++N/A1579.5h14.2B**60.1B*
Tank Mine 8305531274.354B++1.0675.552%M+N/A92.2C46.2D8666h2.2C--3A++
MRC3 Mercy 5485441104.945B**1.6524.241%A+28.493%A+57.9A++N/A1599.4h14.6A60.1B**
L100 Python AP 7425161243S39.7161.869%B++N/A69.7M30.5A++6247.4h3.5A5.7A
TRAC-Shot 4944843511.379C++1.9130.66%B**18.802%C+19.1DN/A6325.3h10.6B34.7B++
C75 Viper 5084592220.864M+17.5750.817%AN/A97.7M*10.4B+4934.7h7B++13.7A
M18 Locust 807447577.842S4.5532.519%C+1.342%C26.4C**21.3B+28016.9h94.2C++289.6B
T16 Rhino 4214201782.36B*0.9326.957%B**28.333%B*64.6AN/A2876.5h10.3B**38.1B*
NS-61 Emissary 4234172811.484B*1.8133.191%B++17.026%C+41.7B+N/A12310h9.5B+28.6B+
TRAC-5 S 3713663710.987C+2.3027.783%B*15.574%C+16.4CN/A5422.3h11.3C**40.8B+
S12 Renegade 3793621312.763C+0.5346.815%B+2.762%D54.8C++2.6B+1256.6h3.4C+7.2B
CAS 14-E 3413221032.2B++28.9143.658%A++1.553%C134.2A++7.9B+3812.4h19.1B**43.8B**
G20 Vulcan-H 5103062313.304A++10.0154.791%B*1.961%D80.5A++53.7A**8903.8h82.9B+151.2B*
M12 Kobalt 285278555.6B*52.3126.964%B*15.827%D146.3B++3.7C-3331.9h12.7B*47.1B*
The Kraken 388260485.417S2.1373.183%AN/A104M*51.2M*5262.5h2.9B++3.9B*
MR11 Gatekeeper 4272561221.333M18.0449.191%B**1.563%C37.1B**24.8B++6036.9h35.1B**71.4B**
Shuriken 255254833.06A++0.2331.743%B**32.677%A*94.1A++N/A2772.7h10.6B**33.3B**
M6 Onslaught 247247604.117B**0.8325.7%A+23.482%B+66.8A++N/A1763.7h14.9B**57.8B*
Ripper 2462441,0370.235B**3.0642.798%A+13.934%C6.4C+N/A1938h1.3B+3B+
M6 Onslaught 247243623.919B**0.6323.096%B**20.165%C+59.3A1B*1614.1h15.8B++68.5B+
T1S Cycler 2352341002.34A0.9532.569%A++25.641%B+55.7B**N/A2154.2h10.2B*31.3B**
Spear Anti-Vehicle Phalanx Turret 304220827.5M*24.2165.917%A*3.636%C+104.8M**40A++7882.1h5.3B**8.1A
M3 Pounder HEG 238218613.574B**0.2854.387%A2.752%C46.4M4.3C*1994.7h9A16.6B**
T1B Cycler 217215553.909B*0.6234.108%A+46.977%A*97.7A++N/A3022.2h8.7A+25.4B**
TX2 Emperor 2072071381.5B+1.7934.577%B*33.816%A++64.7A+N/A2283.2h6.3B**18.3B**
M3 Pounder HEG 225205782.628B+0.6652.751%A+5.366%A+36A++3.5C+2015.7h11.1B*21.1B*
M1 Heavy Cycler 198195822.378B++0.9119.628%B**16.923%C36.8B**N/A1665.3h16.7B+85.3B++
Sticky Grenade 1871871187N/A183.7151.837%C+N/A1870A++N/A47620.1h1.4B*2.6B++
M20 Basilisk 2291751313.462M*10.1786.329%S4.571%D28.2B+8.7C*2376.2h312T*361.4D-
M2 Mutilator 163161612.639B+0.6518.755%B*18.012%C+42.4B**N/A1543.8h15.6B+83B+
KSR-35 164160562.857C*0.4340.309%B++36.25%B*106.7A**2.7S3081.5h3.6B*8.9B++
ASP-30 Grounder 2151551511.026B2.2669.333%B**3.226%C++27.7B**10.7C+2275.6h5A7.3A+
Anti-Vehicle Grenade 1831541154N/A150.7149.625%CN/A385C+72.5C21840.4h4.7B9.5C**
M20 Basilisk 223153169.563A*6.2776.418%S4.575%C-32.6B*14.9A2614.7h200.2T261.9C++
E540 Halberd 219145624.167A++20.8852.833%A+1.379%D--46.8A++23.9A++5863.1h5B+9.4B**
MG-HBR1 Dragoon 142141236.13M+2.8447.561%A*37.589%B*88.1MN/A3631.6h3.9B**8.1A
P525 Marauder 146134267A+63.7132.081%A+2.985%A134A+12M6601h5B++15.5B**
NSX Amaterasu 1341343,4550.039C3.2524.682%C+4.478%D**1C--N/A3139.3h2.3C**9.4B+
NSX Masamune 177133761.75A1.5458.265%C+3.008%B*45.9B**15.2C++2462.9h6.4B++10.9B++
M20 Basilisk 2181331013.3B+10.0163.236%A6.767%B**40.3C+25.8B+3353.3h97.4B+154B++
M40 Fury 150133344.333S41.0455.929%B+N/A166.3A++21.3C++5020.8h8B+14.3B*
MR11 Gatekeeper-H 255130149.286B**6.0064.774%A+1.538%C+40.6B++39.1B**5463.2h45.5B++70.2B*
M12 Kobalt 124118619.667C++16.3827.145%A++17.797%C+147.5A*7.5A++5590.8h13.6B**50B++
M20 Wyvern 205117205.85C++2.5640.385%C*6.838%A15.8D11.9C1607.4h90.4C223.7C+
T4 AMP 114113851.329B+1.9632.777%B*24.779%B++56.5B*N/A2132h11.8B*36B+
G30 Vulcan 183109157.267B+3.9844.247%A++N/A36.3A+24.7A++4663h106.5C240.7B++
NSX Yumi 108106522.038B1.2531.773%B*27.359%C+58.9B*1.1C++3031.8h9.4B*29.6B*
M60-A Bulldog 126103119.364C++6.0732.555%C--N/A41.2C++9.2B*5252.5h4.3B**13.3B+
NS-AM7 Archer 1281031780.579C*2.7151.695%D--30.097%B**5.3C-1.3D-4119.5h10.1B++19.5B++
AP30 Shredder 202101911.222C+7.9337.86%B*N/A30.6C+30.6A+5043.3h87.2C+230.3B+
Bighorn .50M 8989175.235C+1.9453.106%A+82.023%B+98.9A++N/A3300.9h1.9C+3.6B+
NS-44L Blackhand 9088432.047B+1.2445.917%B+48.864%B+67.7A++1.5M+2901.3h2.9B+6.3B++
M12 Kobalt 8582182A**78.7124.349%A+10.976%F136.7A++5B++4630.6h15.8B+65.1B++
M60-A Bulldog 8778178B*74.7154.275%B+6.41%M++41.1C++4.7C*2431.9h5.6C++10.3B+
MANA Anti-Personnel Turret 7777382.026N/A1.2625.173%UN/A770UN/A3422400.1h17T*67.7T*
M60-G Bulldog 9276612.667C-9.3861.263%B+N/A50.7D10.7D2181.5h5.6B+9.2B++
M60-A Bulldog 8567233.5C*30.2153.413%B+1.493%D41.9C*11.3A*3291.6h5.4B10.1B+
E540 Halberd-H 986397C3.7165.505%B**1.587%C52.5B29.2B*6301.2h6C++9.1B+
Chainblade 69582,5280.023C+3.2745.758%AN/A0.6C+N/A3104.8h2.6C++5.7B+
Tomcat A2AM Pods 7653153S49.7176.65%C+N/A176.7M76.7B*38610.3h8.5C+11.2C+
A30 Walker 1045168.5B5.2137.723%A++3.922%A*11.1C+11.5C++1584.6h206.7C-548B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon275,6894.8h
Anti-Vehicle MANA Turret193741h
Aux Spitfire01200.1h
Nano-Armor Kit1,180944,520106.8h
Structure Shield Module3530.2h
Nanite Revive Grenade02,3450.7h
Medical Applicator689286,80122.1h
Restoration Kit855792.5h
Motion Spotter297,2204.8h
Rampart Wall31090.7h
Xiphos Anti-Personnel Tower0630.3h
Welding Device03,1790.2h
Recon Detection Device106201.2h
Ammunition Package191,0331h
Shield Recharging Field41600.1h
Medical Kit3,86129,431107.3h
Anti-Infantry MANA Turret11930.2h
Snowman Soldier61370.2h
Hardlight Barrier10620.1h
Nano-Repair Grenade01100h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.26s
Server spent 4.20s on queries, 2.94s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.