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Field Marshal Surfer MenaceTR[BLNG] MenaceTR
TR BR 181

KDR: 3.37

Score: 84.2m

Last Seen: Aug 5th, 2020 8:54 PM
- OFFLINE - 2.7 hour(s)

Prestige 1, Battle Rank 100 (181 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS MSW-R TSAR-42 M14 Banshee TAR T9A "Butcher" M18 Needler NS-44 Commissioner Hellfire Rocket Pods
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $6,024,816 MLG Score: 4816
Fun Score: N/A
Cheeseburgers Flipped: 234TIME WITH MEDKIT: 3.8%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.285%33.857%1093561293117,1713.317410.057

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.972%2.136A*1.916A++-0.769D-HEAD ++ (~17.71)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.80.638B+8.60.394B18.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.139%0.882%15555134419,0451549739012.295258%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.731%-0.115C+-0.634D0.237

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
110.20.321C*39.80.251C*70.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.564%1.795%623613436,407196320993.26388305%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.91%1.31A-0.456D-0.353

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.79B++4.40.647B+3.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
59.557%1.327%7281513346,030172723003.4916262%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.679%2.156A*-0.772D-1.473

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.50.63B+26.50.342C**18

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.905%75.075%7287134216,9153271675.1712

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.45%1.498A+0.516B+0.459

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.538B+2.10.354C**2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.55%20.863%728413454,8892730861.79019

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.451%1.464A+1.177B**0.471

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.645B+2.80.429B1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
84.2m242.9%584 (35k)450 (27k)3.37482211,68262,7243.65383181 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR13491887430.043%27.731%83302:5978

15% Combat Medic23% Engineer31% Heavy Assault13% Infiltrator17% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 5th, 2015 7:21 PMMay 11th, 2020 5:07 PMAug 6th, 2020 1:48 AM (53d) (PST)Aug 5th, 2020 5:18 PM (53d) (PST)Aug 5th, 2020 4:54 PM (53d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0462278191.1310.3350.3143.0120.1094816

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
62,76313,59449,169682019181726,981

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3119.7h/130d 17,501 58,701 62,561 563.7k 2,834 9,016 20,446 195.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A
Kills:37,093
Deaths:7,529
KDR:4.927
Accuracy:33.723% A
HSR:40.727% A
T9A "Butcher"
B++
Kills:6,525
Deaths:1,766
KDR:3.695
Accuracy:30.110% B++
HSR:35.326% B+
T9 CARV
B**
Kills:3,053
Deaths:955
KDR:3.197
Accuracy:29.330% B**
HSR:31.903% B+
NS-15M2
B+
Kills:2,640
Deaths:786
KDR:3.359
Accuracy:30.177% B+
HSR:33.409% C**
TMG-50
B+
Kills:2,304
Deaths:878
KDR:2.624
Accuracy:28.978% B+
HSR:27.734% C+
T32 Bull
B+
Kills:1,576
Deaths:600
KDR:2.627
Accuracy:29.177% B+
HSR:25.825% C
NS-15 Gallows
A+
Kills:1,172
Deaths:229
KDR:5.118
Accuracy:37.143% A+
HSR:49.317% A+
NSX Naginata
B*
Kills:1,171
Deaths:430
KDR:2.723
Accuracy:30.384% B*
HSR:30.743% C+
NSX-P Naginata
A++
Kills:1,170
Deaths:279
KDR:4.194
Accuracy:35.699% A++
HSR:39.145% B++
MG-H1 Watchman
A
Kills:873
Deaths:176
KDR:4.960
Accuracy:33.827% A
HSR:38.488% B*
T9 CARV-S
B++
Kills:833
Deaths:303
KDR:2.749
Accuracy:29.535% B++
HSR:32.173% B
T16 Rhino
B+
Kills:420
Deaths:181
KDR:2.320
Accuracy:26.925% B+
HSR:28.333% B
Kills:58,830
Deaths (as Heavy Assault):14,112
Deaths (to Heavy Assaults):18,438
KDR:4.16879
Kill Difference:44,718
Playtime:979.132 hours
Usage:31%
Score:29.593m
Score/min:504
Accuracy (listed only):31.251%
HSR (listed only):34.427%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
B*
Kills:2,925
Deaths:978
KDR:2.991
Accuracy:31.033% B*
HSR:25.846% C++
LC3 Jaguar
A
Kills:2,172
Deaths:532
KDR:4.083
Accuracy:33.776% A
HSR:27.394% B+
SMG-46 Armistice
B**
Kills:1,956
Deaths:681
KDR:2.872
Accuracy:33.268% B**
HSR:22.751% B+
NS-11C
B
Kills:1,579
Deaths:775
KDR:2.037
Accuracy:28.565% C**
HSR:23.939% B
HC1 Cougar
B++
Kills:1,375
Deaths:682
KDR:2.016
Accuracy:31.323% B++
HSR:17.236% D*
NS-66 Punisher
A++
Kills:1,357
Deaths:312
KDR:4.349
Accuracy:37.751% A++
HSR:40.899% A
MG-S1 Jackal
A*
Kills:1,326
Deaths:264
KDR:5.023
Accuracy:39.323% A++
HSR:40.121% A*
AS16 NightHawk
B++
Kills:1,277
Deaths:469
KDR:2.723
Accuracy:50.386% B++
HSR:18.246% B++
MG-C1 Kindred
B**
Kills:1,254
Deaths:361
KDR:3.474
Accuracy:35.468% B**
HSR:32.536% B*
TRS-12 Uppercut
A
Kills:1,218
Deaths:437
KDR:2.787
Accuracy:77.788% A
HSR:22.003% B*
MKV Suppressed
B**
Kills:1,214
Deaths:407
KDR:2.983
Accuracy:33.064% B**
HSR:27.348% B++
TAS-16 Blackjack
B++
Kills:1,208
Deaths:519
KDR:2.328
Accuracy:71.810% B+
HSR:19.950% B++
FA1 Barrage
A+
Kills:1,186
Deaths:357
KDR:3.322
Accuracy:56.064% B**
HSR:23.440% A+
NSX-P Tengu
A++
Kills:1,185
Deaths:278
KDR:4.263
Accuracy:52.439% A++
HSR:30.464% B*
T5 AMC
B+
Kills:1,182
Deaths:621
KDR:1.903
Accuracy:28.580% B+
HSR:17.767% D
NSX Tengu
A++
Kills:1,181
Deaths:266
KDR:4.440
Accuracy:51.244% A++
HSR:35.140% A+
TRAC-5
B*
Kills:1,176
Deaths:605
KDR:1.944
Accuracy:29.356% B*
HSR:15.816% D
NSX-P Tanto
A++
Kills:1,174
Deaths:310
KDR:3.787
Accuracy:38.669% A++
HSR:40.204% A+
NS Baron G5
A*
Kills:1,173
Deaths:309
KDR:3.796
Accuracy:64.293% A++
HSR:27.622% A*
NSX Tanto
B**
Kills:1,170
Deaths:392
KDR:2.985
Accuracy:33.170% B++
HSR:36.239% B**
PS1-AV Suppressor
A+
Kills:1,168
Deaths:258
KDR:4.527
Accuracy:37.792% A+
HSR:33.990% B**
PDW-16 Hailstorm
B**
Kills:1,161
Deaths:376
KDR:3.088
Accuracy:33.149% B**
HSR:22.997% B+
NS-7 PDW
B+
Kills:1,161
Deaths:494
KDR:2.350
Accuracy:29.974% B+
HSR:19.811% C+
TRAC-Shot
B*
Kills:498
Deaths:355
KDR:1.403
Accuracy:30.644% B*
HSR:18.876% C+
TRAC-5 S
B+
Kills:366
Deaths:371
KDR:0.987
Accuracy:27.783% B+
HSR:15.574% C
Shuriken
A+
Kills:254
Deaths:83
KDR:3.060
Accuracy:31.743% B+
HSR:32.677% A+
Kills:32,896
Deaths (as Light Assault):11,492
Deaths (to Light Assaults):11,850
KDR:2.86251
Kill Difference:21,404
Playtime:536.604 hours
Usage:17%
Score:10.880m
Score/min:338
Accuracy (listed only):40.325%
HSR (listed only):26.496%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
B*
Kills:2,925
Deaths:978
KDR:2.991
Accuracy:31.033% B*
HSR:25.846% C++
LC3 Jaguar
A
Kills:2,172
Deaths:532
KDR:4.083
Accuracy:33.776% A
HSR:27.394% B+
NS-11C
B
Kills:1,579
Deaths:775
KDR:2.037
Accuracy:28.565% C**
HSR:23.939% B
HC1 Cougar
B++
Kills:1,375
Deaths:682
KDR:2.016
Accuracy:31.323% B++
HSR:17.236% D*
AS16 NightHawk
B++
Kills:1,277
Deaths:469
KDR:2.723
Accuracy:50.386% B++
HSR:18.246% B++
MG-C1 Kindred
B**
Kills:1,254
Deaths:361
KDR:3.474
Accuracy:35.468% B**
HSR:32.536% B*
TRS-12 Uppercut
A
Kills:1,218
Deaths:437
KDR:2.787
Accuracy:77.788% A
HSR:22.003% B*
TAS-16 Blackjack
B++
Kills:1,208
Deaths:519
KDR:2.328
Accuracy:71.810% B+
HSR:19.950% B++
FA1 Barrage
A+
Kills:1,186
Deaths:357
KDR:3.322
Accuracy:56.064% B**
HSR:23.440% A+
T5 AMC
B+
Kills:1,182
Deaths:621
KDR:1.903
Accuracy:28.580% B+
HSR:17.767% D
TRAC-5
B*
Kills:1,176
Deaths:605
KDR:1.944
Accuracy:29.356% B*
HSR:15.816% D
NSX-P Tanto
A++
Kills:1,174
Deaths:310
KDR:3.787
Accuracy:38.669% A++
HSR:40.204% A+
NS Baron G5
A*
Kills:1,173
Deaths:309
KDR:3.796
Accuracy:64.293% A++
HSR:27.622% A*
NSX Tanto
B**
Kills:1,170
Deaths:392
KDR:2.985
Accuracy:33.170% B++
HSR:36.239% B**
AMR-66
B**
Kills:1,158
Deaths:500
KDR:2.316
Accuracy:38.062% B**
HSR:24.093% C
DMR-99
B**
Kills:814
Deaths:231
KDR:3.524
Accuracy:40.537% B**
HSR:37.592% B++
TRAC-Shot
B*
Kills:498
Deaths:355
KDR:1.403
Accuracy:30.644% B*
HSR:18.876% C+
TRAC-5 S
B+
Kills:366
Deaths:371
KDR:0.987
Accuracy:27.783% B+
HSR:15.574% C
MG-HBR1 Dragoon
A++
Kills:141
Deaths:23
KDR:6.130
Accuracy:47.561% A++
HSR:37.589% B+
Kills:23,046
Deaths (as Engineer):8,827
Deaths (to Engineers):9,559
KDR:2.61085
Kill Difference:14,219
Playtime:703.250 hours
Usage:23%
Score:20.395m
Score/min:483
Accuracy (listed only):41.835%
HSR (listed only):25.366%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
B**
Kills:7,571
Deaths:2,654
KDR:2.853
Accuracy:30.358% B++
HSR:33.668% B**
TORQ-9
B++
Kills:2,983
Deaths:1,292
KDR:2.309
Accuracy:30.416% B++
HSR:29.903% C**
SMG-46 Armistice
B**
Kills:1,956
Deaths:681
KDR:2.872
Accuracy:33.268% B**
HSR:22.751% B+
Cycler TRV
C++
Kills:1,822
Deaths:962
KDR:1.894
Accuracy:27.288% C++
HSR:22.393% C+
T1 Cycler
C*
Kills:1,542
Deaths:750
KDR:2.056
Accuracy:26.519% C*
HSR:27.237% C*
NS-66 Punisher
A++
Kills:1,357
Deaths:312
KDR:4.349
Accuracy:37.751% A++
HSR:40.899% A
MG-S1 Jackal
A*
Kills:1,326
Deaths:264
KDR:5.023
Accuracy:39.323% A++
HSR:40.121% A*
SABR-13
B
Kills:1,305
Deaths:678
KDR:1.925
Accuracy:30.592% B
HSR:22.682% D
AS16 NightHawk
B++
Kills:1,277
Deaths:469
KDR:2.723
Accuracy:50.386% B++
HSR:18.246% B++
T1A Unity
C++
Kills:1,267
Deaths:713
KDR:1.777
Accuracy:28.085% C++
HSR:27.230% C+
TRS-12 Uppercut
A
Kills:1,218
Deaths:437
KDR:2.787
Accuracy:77.788% A
HSR:22.003% B*
MKV Suppressed
B**
Kills:1,214
Deaths:407
KDR:2.983
Accuracy:33.064% B**
HSR:27.348% B++
TAS-16 Blackjack
B++
Kills:1,208
Deaths:519
KDR:2.328
Accuracy:71.810% B+
HSR:19.950% B++
FA1 Barrage
A+
Kills:1,186
Deaths:357
KDR:3.322
Accuracy:56.064% B**
HSR:23.440% A+
NSX-P Tengu
A++
Kills:1,185
Deaths:278
KDR:4.263
Accuracy:52.439% A++
HSR:30.464% B*
NSX Tengu
A++
Kills:1,181
Deaths:266
KDR:4.440
Accuracy:51.244% A++
HSR:35.140% A+
NS Baron G5
A*
Kills:1,173
Deaths:309
KDR:3.796
Accuracy:64.293% A++
HSR:27.622% A*
PSA-02 Diamondback
A+
Kills:1,172
Deaths:296
KDR:3.959
Accuracy:36.642% A+
HSR:42.747% A+
NS-11P
A++
Kills:1,168
Deaths:334
KDR:3.497
Accuracy:36.699% A++
HSR:41.524% A++
PS1-AV Suppressor
A+
Kills:1,168
Deaths:258
KDR:4.527
Accuracy:37.792% A+
HSR:33.990% B**
PDW-16 Hailstorm
B**
Kills:1,161
Deaths:376
KDR:3.088
Accuracy:33.149% B**
HSR:22.997% B+
NS-7 PDW
B+
Kills:1,161
Deaths:494
KDR:2.350
Accuracy:29.974% B+
HSR:19.811% C+
NS-11A
A+
Kills:603
Deaths:211
KDR:2.858
Accuracy:33.715% A
HSR:39.635% A+
Shuriken
A+
Kills:254
Deaths:83
KDR:3.060
Accuracy:31.743% B+
HSR:32.677% A+
T1S Cycler
B**
Kills:234
Deaths:100
KDR:2.340
Accuracy:32.569% B**
HSR:25.641% C++
T1B Cycler
A++
Kills:222
Deaths:57
KDR:3.895
Accuracy:34.184% A
HSR:47.297% A++
NSX Yumi
B+
Kills:106
Deaths:52
KDR:2.038
Accuracy:31.773% B+
HSR:27.359% C+
Kills:38,020
Deaths (as Combat Medic):13,609
Deaths (to Combat Medics):7,069
KDR:2.79374
Kill Difference:24,411
Playtime:465.134 hours
Usage:15%
Score:12.489m
Score/min:448
Accuracy (listed only):39.960%
HSR (listed only):29.806%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B*
Kills:11,011
Deaths:2,739
KDR:4.020
Accuracy:48.139% B*
HSR:77.232% B+
NS-44 Commissioner
B+
Kills:3,546
Deaths:2,058
KDR:1.723
Accuracy:43.214% B
HSR:30.034% B+
NS-45 Pilot
B**
Kills:2,213
Deaths:1,046
KDR:2.116
Accuracy:39.282% B*
HSR:40.036% B**
NS-44P Commissioner
A+
Kills:2,164
Deaths:887
KDR:2.440
Accuracy:49.733% B+
HSR:46.488% A+
SMG-46 Armistice
B**
Kills:1,956
Deaths:681
KDR:2.872
Accuracy:33.268% B**
HSR:22.751% B+
NS-66 Punisher
A++
Kills:1,357
Deaths:312
KDR:4.349
Accuracy:37.751% A++
HSR:40.899% A
MG-S1 Jackal
A*
Kills:1,326
Deaths:264
KDR:5.023
Accuracy:39.323% A++
HSR:40.121% A*
NS-357 Underboss
A+
Kills:1,280
Deaths:617
KDR:2.075
Accuracy:46.325% B++
HSR:39.219% A+
MKV Suppressed
B**
Kills:1,214
Deaths:407
KDR:2.983
Accuracy:33.064% B**
HSR:27.348% B++
NS-30 Vandal
B
Kills:1,209
Deaths:450
KDR:2.687
Accuracy:38.538% B
HSR:19.851% D--
NSX-P Tengu
A++
Kills:1,185
Deaths:278
KDR:4.263
Accuracy:52.439% A++
HSR:30.464% B*
NSX Tengu
A++
Kills:1,181
Deaths:266
KDR:4.440
Accuracy:51.244% A++
HSR:35.140% A+
PS1-AV Suppressor
A+
Kills:1,168
Deaths:258
KDR:4.527
Accuracy:37.792% A+
HSR:33.990% B**
NSX Daimyo
B*
Kills:1,165
Deaths:269
KDR:4.331
Accuracy:49.168% B*
HSR:96.738% B++
M77-B
B**
Kills:1,164
Deaths:330
KDR:3.527
Accuracy:47.186% B**
HSR:74.828% C-
TRAP-M1
B**
Kills:1,162
Deaths:283
KDR:4.106
Accuracy:38.292% B**
HSR:29.088% C++
PDW-16 Hailstorm
B**
Kills:1,161
Deaths:376
KDR:3.088
Accuracy:33.149% B**
HSR:22.997% B+
NS-7 PDW
B+
Kills:1,161
Deaths:494
KDR:2.350
Accuracy:29.974% B+
HSR:19.811% C+
SOAS-20
B++
Kills:1,161
Deaths:425
KDR:2.732
Accuracy:34.281% B++
HSR:20.413% C-
RAMS .50M
B*
Kills:1,160
Deaths:193
KDR:6.010
Accuracy:47.383% B*
HSR:78.793% C+
SR-7
C
Kills:1,160
Deaths:465
KDR:2.495
Accuracy:42.178% C
HSR:74.828% D
HSR-1
B+
Kills:1,159
Deaths:519
KDR:2.233
Accuracy:40.730% B+
HSR:21.657% D--
TX1 Repeater
B*
Kills:1,159
Deaths:794
KDR:1.460
Accuracy:30.095% B++
HSR:29.249% B*
NSX Tomoe
A
Kills:1,157
Deaths:400
KDR:2.893
Accuracy:36.964% A
HSR:43.302% C++
TS2 Inquisitor
B+
Kills:1,154
Deaths:751
KDR:1.537
Accuracy:32.591% C**
HSR:26.950% B+
NS-61 Emissary
B+
Kills:417
Deaths:281
KDR:1.484
Accuracy:33.191% B+
HSR:17.026% C
Shuriken
A+
Kills:254
Deaths:83
KDR:3.060
Accuracy:31.743% B+
HSR:32.677% A+
TX2 Emperor
A
Kills:207
Deaths:138
KDR:1.500
Accuracy:34.577% B+
HSR:33.816% A
KSR-35
B+
Kills:160
Deaths:56
KDR:2.857
Accuracy:40.309% B
HSR:36.250% B+
Soldier Soaker
A
Kills:159
Deaths:67
KDR:2.373
Accuracy:49.770% A
HSR:12.579% C
NS-44L Blackhand
B
Kills:116
Deaths:54
KDR:2.148
Accuracy:47.295% B
HSR:48.276% B
T4 AMP
B+
Kills:113
Deaths:85
KDR:1.329
Accuracy:32.777% B+
HSR:24.779% B+
NS-AM7 Archer
B**
Kills:103
Deaths:178
KDR:0.579
Accuracy:51.695% D--
HSR:30.097% B**
Bighorn .50M
A++
Kills:93
Deaths:19
KDR:4.895
Accuracy:53.354% A++
HSR:82.796% B+
Kills:46,355
Deaths (as Infiltrator):16,523
Deaths (to Infiltrators):9,738
KDR:2.80548
Kill Difference:29,832
Playtime:390.700 hours
Usage:13%
Score:9.946m
Score/min:424
Accuracy (listed only):40.789%
HSR (listed only):39.427%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:704
Deaths:141
KDR:4.993
Accuracy:24.069% B*
HSR:29.972% B**
MRC3 Mercy
B**
Kills:634
Deaths:139
KDR:4.561
Accuracy:24.787% B*
HSR:29.022% B**
M6 Onslaught
B**
Kills:254
Deaths:62
KDR:4.097
Accuracy:25.872% B**
HSR:24.016% C**
M6 Onslaught
B++
Kills:247
Deaths:64
KDR:3.859
Accuracy:23.297% B++
HSR:20.243% C
M3 Pounder HEG
B**
Kills:218
Deaths:61
KDR:3.574
Accuracy:54.387% B**
HSR:2.752% C
M3 Pounder HEG
A+
Kills:205
Deaths:78
KDR:2.628
Accuracy:52.751% B**
HSR:5.366% A+
M1 Heavy Cycler
B+
Kills:195
Deaths:82
KDR:2.378
Accuracy:19.628% B+
HSR:16.923% C
M2 Mutilator
B
Kills:161
Deaths:61
KDR:2.639
Accuracy:18.755% B
HSR:18.012% C
Kills:2,618
Deaths (as MAX Suit):344
Deaths (to MAX Suits):2,518
KDR:7.61047
Kill Difference:2,274
Playtime:29.282 hours
Usage:1%
Score:0.869m
Score/min:495
Accuracy (listed only):30.443%
HSR (listed only):18.288%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A*
Kills:8,694
V. Kills:608 N/A
Deaths:274
KDR:31.730
Accuracy:38.450% A
KPH:135.400 A+
VKPH:9.500 A*
M18 Needler
B*
Kills:4,638
V. Kills:4,131 112%
Deaths:919
KDR:5.047
Accuracy:32.505% C+
KPH:22.300 C*
VKPH:19.800 B*
Hellfire Rocket Pods
A+
Kills:3,177
V. Kills:509 N/A
Deaths:84
KDR:37.821
Accuracy:62.534% A
KPH:218.900 B**
VKPH:35.100 A+
Hornet Missiles
B**
Kills:1,398
V. Kills:614 227%
Deaths:95
KDR:14.716
Accuracy:70.451% B**
KPH:95.400 C++
VKPH:41.900 C+
M18 Rotary
A
Kills:1,314
V. Kills:986 133%
Deaths:132
KDR:9.955
Accuracy:39.237% B*
KPH:36.800 B++
VKPH:27.600 A
M18 Locust
B+
Kills:607
V. Kills:449 135%
Deaths:57
KDR:10.649
Accuracy:34.231% C+
KPH:32.500 C*
VKPH:24 B+
M18-2 Pincer
B++
Kills:76
V. Kills:35 211%
Deaths:
KDR:
Accuracy:39.389% B++
KPH:86.300 C*
VKPH:39.700 C+
Tomcat A2AM Pods
M*
Kills:68
V. Kills:29 227%
Deaths:
KDR:
Accuracy:78.086% C+
KPH:258.200 M*
VKPH:110.100 A++
Kills:19,972 (15,329 + 0)
Deaths:1,561
KDR:12.794
VKDR:4.716
Vehicle Kills:7,361
Kill Difference:18,411
Playtime:357.251 hours
Usage:11%
Score:7.569m
Score/min:353
Piloting Accuracy:39.389%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C*
Kills:1,326
V. Kills:1,200 110%
Deaths:165
KDR:8.036
Accuracy:25.347% D**
KPH:38.800 C
VKPH:35.100 C*
CAS30 Tank Buster
B**
Kills:1,222
V. Kills:1,104 111%
Deaths:254
KDR:4.811
Accuracy:58.931% B++
KPH:14.400 B++
VKPH:13 B**
L105 Zephyr
A
Kills:688
V. Kills:80 N/A
Deaths:21
KDR:32.762
Accuracy:53.104% B*
KPH:100.600 A
VKPH:11.700 C*
AP30 Shredder
B*
Kills:101
V. Kills:101 99%
Deaths:9
KDR:11.222
Accuracy:37.860% B+
KPH:30.500 C
VKPH:30.500 B*
Kills:3,337 (1,222 + 2,115)
Deaths:449
KDR:7.432
VKDR:5.535
Vehicle Kills:2,485
Kill Difference:2,888
Playtime:129.463 hours
Usage:4%
Score:2.175m
Score/min:280
Piloting Accuracy:58.931%
Gunner Accuracy:37.860%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A**
Kills:1,070
V. Kills:125 N/A
Deaths:8
KDR:133.750
Accuracy:65.524% A+
KPH:150.400 A**
VKPH:17.600 A
L100 Python AP
A++
Kills:520
V. Kills:228 227%
Deaths:12
KDR:43.333
Accuracy:61.993% B+
KPH:70.200 A++
VKPH:30.800 A
C75 Viper
A*
Kills:459
V. Kills:49 N/A
Deaths:22
KDR:20.864
Accuracy:50.817% B++
KPH:97 A*
VKPH:10.400 C+
Kills:2,049 (2,049 + 0)
Deaths:42
KDR:48.786
VKDR:9.571
Vehicle Kills:402
Kill Difference:2,007
Playtime:19.258 hours
Usage:1%
Score:0.669m
Score/min:579
Driving Accuracy:50.817%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:2,108
V. Kills:1,162 181%
Deaths:126
KDR:16.730
Accuracy:53.685% B++
KPH:59.100 B**
VKPH:32.600 A++
P2-120 HESH
B**
Kills:1,319
V. Kills:203 N/A
Deaths:58
KDR:22.741
Accuracy:54.440% B**
KPH:90.400 B**
VKPH:13.900 B+
P2-120 HEAT
A+
Kills:931
V. Kills:319 291%
Deaths:81
KDR:11.494
Accuracy:52.858% B*
KPH:56.500 A+
VKPH:19.400 A
MR11 Gatekeeper
A
Kills:256
V. Kills:171 149%
Deaths:12
KDR:21.333
Accuracy:49.191% B++
KPH:37.100 A
VKPH:24.800 B+
E540 Halberd
A*
Kills:145
V. Kills:74 193%
Deaths:6
KDR:24.167
Accuracy:52.833% B**
KPH:47.500 A+
VKPH:24.200 A*
P525 Marauder
A*
Kills:134
V. Kills:12 N/A
Deaths:2
KDR:67
Accuracy:32.081% B**
KPH:137.100 A
VKPH:12.300 A*
G30 Vulcan
B**
Kills:113
V. Kills:75 149%
Deaths:15
KDR:7.533
Accuracy:44.201% A
KPH:37.100 B*
VKPH:24.600 B**
Kills:5,006 (4,358 + 648)
Deaths:300
KDR:16.687
VKDR:6.720
Vehicle Kills:2,016
Kill Difference:4,706
Playtime:80.701 hours
Usage:3%
Score:2.419m
Score/min:500
Driving Accuracy:52.858%
Gunner Accuracy:44.201%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
M**
Kills:1,296
V. Kills:60 N/A
Deaths:42
KDR:30.857
Accuracy:46.656% B**
KPH:315.100 M**
VKPH:14.600 A++
M12 Kobalt-H
M**
Kills:1,195
V. Kills:23 N/A
Deaths:
KDR:
Accuracy:29.164% A
KPH:393.100 M**
VKPH:7.600 B++
G20 Vulcan-H
A++
Kills:306
V. Kills:204 149%
Deaths:23
KDR:13.304
Accuracy:54.791% B+
KPH:79.500 A
VKPH:53 A++
MR11 Gatekeeper-H
B++
Kills:130
V. Kills:125 103%
Deaths:14
KDR:9.286
Accuracy:64.914% B**
KPH:40.800 C++
VKPH:39.200 B++
E540 Halberd-H
B+
Kills:73
V. Kills:36 197%
Deaths:9
KDR:8.111
Accuracy:65.615% B*
KPH:59.400 C*
VKPH:29.300 B+
Kills:3,000 (0 + 3,000)
Deaths:88
KDR:34.091
VKDR:5.091
Vehicle Kills:448
Kill Difference:2,912
Playtime:15.420 hours
Usage:0%
Score:0.883m
Score/min:955
Driving Accuracy:N/A%
Gunner Accuracy:65.615%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:675
V. Kills:113 N/A
Deaths:34
KDR:19.853
Accuracy:50.972% A+
KPH:101.200 A++
VKPH:16.900 A+
M40 Fury
A*
Kills:607
V. Kills:79 N/A
Deaths:23
KDR:26.391
Accuracy:47.449% B**
KPH:114.800 A*
VKPH:14.900 B
M20 Basilisk
S
Kills:181
V. Kills:55 323%
Deaths:13
KDR:13.923
Accuracy:86.252% S
KPH:29 C**
VKPH:8.800 C++
M20 Basilisk
B*
Kills:155
V. Kills:71 215%
Deaths:16
KDR:9.688
Accuracy:76.333% M**
KPH:32.800 B+
VKPH:15 B*
M12 Kobalt
A+
Kills:121
V. Kills:6 N/A
Deaths:6
KDR:20.167
Accuracy:27.077% A+
KPH:140.400 A+
VKPH:7 A
M12 Kobalt
B**
Kills:86
V. Kills:4 N/A
Deaths:
KDR:
Accuracy:24.251% B**
KPH:140.700 B**
VKPH:6.500 B*
Kills:1,825 (0 + 1,825)
Deaths:92
KDR:19.837
VKDR:3.565
Vehicle Kills:328
Kill Difference:1,733
Playtime:24.396 hours
Usage:1%
Score:0.568m
Score/min:388
Driving Accuracy:N/A%
Gunner Accuracy:24.251%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C**
Kills:377
V. Kills:17 N/A
Deaths:134
KDR:2.813
Accuracy:46.655% C**
KPH:55.900 C+
VKPH:2.500 C**
Kills:377 (377 + 0)
Deaths:134
KDR:2.813
VKDR:0.127
Vehicle Kills:17
Kill Difference:243
Playtime:6.743 hours
Usage:0%
Score:0.051m
Score/min:126
Driving Accuracy:46.655%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A+
Kills:340
V. Kills:21 N/A
Deaths:10
KDR:34
Accuracy:43.315% A+
KPH:127.600 B**
VKPH:7.900 B+
M20 Wyvern
D
Kills:118
V. Kills:88 133%
Deaths:20
KDR:5.900
Accuracy:40.384% C++
KPH:16 D-
VKPH:11.900 D
Kills:458 (0 + 458)
Deaths:30
KDR:15.267
VKDR:3.633
Vehicle Kills:109
Kill Difference:428
Playtime:10.048 hours
Usage:0%
Score:0.130m
Score/min:215
Piloting Accuracy:N/A%
Gunner Accuracy:40.384%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 37,49837,0937,5294.927B++1.5533.723%A40.727%A118.1A+1.3B+321314.1h8.6B**25.5B*
TSAR-42 11,06011,0112,7394.02C++0.6548.139%B*77.232%B+103.8AN/A296106.1h1.6B**3.4B*
M14 Banshee 9,3028,69427431.73A28.3638.45%AN/A135.4A+9.5A*40264.2h14.7B+38.3B++
TAR 7,6287,5712,6542.853B+0.5230.358%B++33.668%B**69.9B+N/A181108.3h9.6B**31.5B*
T9A "Butcher" 6,6096,5251,7663.695B+0.3230.11%B++35.326%B+95.3B+1.2C+24568.5h9.1B**30.1B*
M18 Needler 8,7694,6389195.047C*1.6732.505%C+1.207%C22.3C*19.8B*283208.4h96.8C**297.9C**
NS-44 Commissioner 3,5753,5462,0581.723B1.6543.214%B30.034%B+69.5B+N/A18751h2.9B+6.7B+
Hellfire Rocket Pods 3,6863,1778437.821M+34.4562.534%AN/A219.1B**35.1A+83214.5h11.6C++18.6B
T9 CARV 3,0823,0539553.197B++0.1829.33%B**31.903%B+92.5B**N/A32433h9.3B*31.8B+
TORQ-9 3,0092,9831,2922.309B1.0730.416%B++29.903%C**56.4C*N/A15052.9h10.8B**35.3B++
LC2 Lynx 2,9492,9259782.991B**0.3831.033%B*25.846%C++73.7B++N/A22339.7h10.7B*34.6B++
C-4 3,8462,8061,3492.08C++1.2928.52%C+N/A50.3D-18.6D36155.8h1.3C+4.5C++
NS-15M2 2,6582,6407863.359C*0.0230.177%B+33.409%C**87.7B+N/A23430.1h9.1B*30B+
TMG-50 2,3292,3048782.624B+0.7528.978%B+27.734%C+72.2B+N/A19231.9h8.5B+29.3B+
NS-45 Pilot 2,2262,2131,0462.116B1.2639.282%B*40.036%B**163.9A+1C+52113.5h5.1B*13.1B*
LC3 Jaguar 2,2022,1725324.083A0.7133.776%A27.394%B+111.4A++1.5B++31919.5h9.8C*29.2B+
NS-44P Commissioner 2,1852,1648872.44B*0.9349.733%B+46.488%A+149.2A1.4A41314.5h2.8B+5.5B+
P2-120 AP 3,2702,10812616.73B++13.3653.685%B++2.799%C++59.2A32.6A++62535.6h5.3B+9.8B++
SMG-46 Armistice 1,9701,9566812.872A++0.5033.268%B**22.751%B+71.1B*N/A20027.5h10.5B*31.7B++
Cycler TRV 1,8421,8229621.894C++1.4827.288%C++22.393%C+46.2C+N/A13139.4h10.2B++37.5B+
NS-11C 1,5931,5797752.037B1.3428.565%C**23.939%B50.3C++N/A14831.4h10.2B*35.6B++
T32 Bull 1,5901,5766002.627B+0.7529.177%B+25.825%C74B+N/A20321.3h9.5B*32.7B+
T1 Cycler 1,5581,5427502.056C**1.3226.519%C*27.237%C*48.3BN/A18631.9h9.8B**37B+
Hornet Missiles 2,0121,3989514.716B+11.3470.451%B**1.144%C95.1C++41.8C+55914.7h6B**8.5B*
HC1 Cougar 1,3961,3756822.016B1.3631.323%B++17.236%D*46C+N/A12629.9h9.9B+31.5B+
NS Decimator 2,0741,3756302.183B+1.1967.616%B++2.327%B47.9C++24.4B37828.7h4.1C+6.1C**
NS-66 Punisher 1,3641,3573124.349A*0.9737.751%A++40.899%A180.9A*N/A4687.5h8.3B**22.1B**
C150 Dalton 2,5261,3261658.036C--4.6625.347%D**N/A38.8C35.1C*51734.2h2.8B+11C
MG-S1 Jackal 1,3351,3262645.023A*1.6539.323%A++40.121%A*174.5M++1.2C**4787.6h7.4B**18.9B*
P2-120 HESH 1,5221,3195822.741C++19.3754.44%B**N/A90.3B**13.9B+32214.6h3.9B+7.2B++
M18 Rotary 2,3001,3141329.955A*6.5839.237%B*1.294%C-36.8B++27.6A37635.7h71.5B+182.3B++
SABR-13 1,3151,3056781.925C+1.4530.592%B22.682%D49.6C+N/A12426.3h9.4B+30.6B++
P525 Marauder-H 1,3561,2964230.857B*27.4846.656%B**N/A316.1M**14.6A++7984.1h4.4B**9.3B**
Auraxium Slasher 1,3261,28028,5940.045C+3.3341.441%B++2.188%D--1.1CN/A31126.8h1.8B+4.3B+
NS-357 Underboss 1,2871,2806172.075B+1.3046.325%B++39.219%A+116.4AN/A32511h3B**6.6B*
AS16 NightHawk 1,2981,2774692.723B0.6550.386%B++18.246%B++77.9B++1.3B*22616.4h3.4B++6.7B++
T1A Unity 1,2771,2677131.777C+1.6028.085%C++27.23%C+48.4C+N/A14126.2h10.3B*36.6B++
MG-C1 Kindred 1,2781,2543613.474A++0.1035.468%B**32.536%B*117.2A2.2B++37310.7h8.6B++24.1B*
The Slasher 1,2451,2437,7670.16A**3.2159.445%A++19.228%B**5.6B+N/A14223.5h1.9B+3.2B++
CAS30 Tank Buster 2,3261,2222544.811B**1.4458.931%B++N/A14.4B++13B**16585.1h41.2B+69.9B+
TRS-12 Uppercut 1,2401,2184372.787B**0.5977.788%A22.003%B*101.5B**1.8B*30012h2.1B+2.6B+
MKV Suppressed 1,2231,2144072.983A0.3933.064%B**27.348%B++84.9B**N/A22914.3h10.6B+32B++
NS Decimator-B 1,2961,2144712.577C**0.8074.356%A2.883%B+114.5A**7.7D*30610.6h2A2.7A+
NS-30 Vandal 1,2211,2094502.687C+0.6938.538%B19.851%D--66.1C*N/A15518.3h4.4B++11.4B+
TAS-16 Blackjack 1,2251,2085192.328B+1.0571.81%B+19.95%B++82.2B+1.2B++30314.7h2.2C*3B
M12 Kobalt-H 1,2181,19511195U1,191.6329.164%A26.527%A+398.3M**7.7B*18053h9.8B**33.5B*
NS Decimator-G 1,2591,1934482.663C**0.7177.102%A3.018%B+118.1A*6.5D-29810.1h1.8A2.4A
Frag Grenade 1,2091,18711187N/A1,183.6354.763%B*N/A741.9B+13.8C+25871.6h2.7B++5B++
FA1 Barrage 1,2121,1863573.322B**0.0556.064%B**23.44%A+107.8A*2.4M++30611h3.4B**6.1B*
NSX-P Tengu 1,2011,1852784.263A++0.8952.439%A++30.464%B*169.3A*2.3B**8917h8.1B++15.4B*
T5 AMC 1,1931,1826211.903B*1.4728.58%B+17.767%D40.8C*N/A10629h10.7B**37.3B++
NSX Tengu 1,2021,1812664.44M+1.0751.244%A++35.14%A+168.7M+3A++4247h8.7B*16.9B*
TRAC-5 1,1991,1766051.944B**1.4329.356%B*15.816%D33.4C++N/A16635.2h10.9B+37.1B+
NSX-P Tanto 1,1881,1743103.787A*0.4138.669%A++40.204%A+143.2A*1.7B++3838.2h9.4B+24.3B*
NS Baron G5 1,1891,1733093.796S0.4264.293%A++27.622%A*124.8M1.7A*3139.4h3.7B+5.8C++
NS-15 Gallows 1,1821,1722295.118B**1.7437.143%A+49.317%A+186A++1.6C+4786.3h8.1A21.8B**
PSA-02 Diamondback 1,1821,1722963.959A0.5836.642%A+42.747%A+160.5A*1.4C+8157.3h8.7A23.6A
NSX Naginata 1,1831,1714302.723B+0.6530.384%B*30.743%C+77.5C*N/A27315.1h8.9B++29.3B++
NSX Tanto 1,1891,1703922.985A+0.3933.17%B++36.239%B**84.8B*1.4B*22213.8h9.4B*28.5B++
NSX-P Naginata 1,1781,1702794.194A+0.8235.699%A++39.145%B++180A*1.2C4826.5h8.2B+22.9B++
NS-11P 1,1761,1683343.497A0.1236.699%A++41.524%A++125.6A*N/A4239.3h8.7A+23.8A
PS1-AV Suppressor 1,1761,1682584.527A1.1537.792%A+33.99%B**169.3A**1.2C**8826.9h9.9B**26.1B**
Icikill 1,1741,16612,3080.095B*3.2849.009%B**3.087%D-2.5C+N/A6461.2h1.7B++3.4B
NSX Daimyo 1,1661,1652694.331C++0.9649.168%B*96.738%B++135.5A++N/A3568.6h1.8B*3.7B*
M77-B 1,1691,1643303.527B0.1547.186%B**74.828%C-85A*N/A21313.7h1.8B*3.8B*
TRAP-M1 1,1621,1622834.106A**0.7338.292%B**29.088%C++95.2A+N/A21712.2h7.2B+18.9B++
PDW-16 Hailstorm 1,1671,1613763.088A0.2933.149%B**22.997%B+90.7A+N/A23912.8h10.6B*32B++
NS-7 PDW 1,1741,1614942.35B+1.0229.974%B+19.811%C+55.3BN/A15721h10.7B++35.6B+
T7 Mini-Chaingun 1,1731,1614242.738A+0.6425.082%B*13.092%C72.1B+N/A20816.1h10.6B++42.1B*
SOAS-20 1,1661,1614252.732B++0.6434.281%B++20.413%C-58.3BN/A14519.9h9B+26.1B*
RAMS .50M 1,1601,1601936.01B+2.6447.383%B*78.793%C+110.5M*N/A32710.5h1.6B*3.3B*
SR-7 1,1721,1604652.495C--0.8842.178%C74.828%D47.7C+N/A11124.3h2.1C+4.9C+
HSR-1 1,1731,1595192.233C+1.1440.73%B+21.657%D--59.4C+N/A13419.5h4.7B+11.4B+
TX1 Repeater 1,1681,1597941.46B+1.9130.095%B++29.249%B*62.6B*N/A18018.5h9.9B++32.8B++
AMR-66 1,1661,1585002.316B*1.0638.062%B**24.093%C56.5B++N/A15820.5h6.2B++16.2B++
NSX Tomoe 1,1701,1574002.893C++0.4836.964%A43.302%C++81.5B++N/A29214.2h10.3B++27.8B*
TS2 Inquisitor 1,1661,1547511.537C+1.8432.591%C**26.95%B+78B++N/A23714.8h8.3B+25.5B+
L100 Python HESH 1,1951,0708133.75S130.3865.524%A+N/A150.7A**17.6A5857.1h2B**3.1B**
ML-7 1,5009465531.711B++1.6672.942%A++1.586%D45.9B**26.9B*36620.6h4.9B+6.7B*
P2-120 HEAT 1,2509318111.494B+8.1252.858%B*3.652%B+56.4A+19.3A32216.5h5B++9.5B**
MG-H1 Watchman 8838731764.96B**1.5933.827%A38.488%B*140.8A++1.6B5006.2h9.6B**28.3B*
T9 CARV-S 8428333032.749C**0.6329.535%B++32.173%B74.4BN/A22511.2h10B+33.7B+
DMR-99 8218142313.524C*0.1540.537%B**37.592%B++76.8B++N/A19610.6h5.5B*13.7B*
T2 Striker 1,4397111714.158S0.7866.934%A+N/A61.8A*63.3A**35611.5h14.6A++21.8A++
MRC3 Mercy 7117041414.993B+1.6224.069%B*29.972%B**67A+N/A18010.5h13.7B**56.8B++
L105 Zephyr 7686882132.762B**29.3953.104%B*N/A101.2A11.8C**4186.8h4.3B*8.1B*
M40 Fury 7886753419.853B+16.4850.972%A+1.333%C100.7A++16.9A+4946.7h10.2B+20.1B*
MRC3 Mercy 6396341394.561B+1.1924.787%B*29.022%B**61B**N/A17110.4h14.9B*60.3B++
M18 Locust 1,0566075710.649A++7.2734.231%C+N/A32.5C*24B+30818.7h85C++248.4C*
M40 Fury 6866072326.391A+23.0247.449%B**1.153%D114.5A*14.9B5035.3h8.9B++18.7B**
NS-11A 6116032112.858B*0.5233.715%A39.635%A+70.9B+N/A2548.5h9.7B**28.8B*
The Kraken 905582985.939A++2.5674.184%A+N/A118.8M*65.9M**5514.9h2.7B+3.6B++
Tank Mine 8435611294.349B+0.9774.437%A*N/A92D46.2D8636.1h2.2C-3A+
L100 Python AP 7485201243.333A**39.9661.993%B+N/A70.3A++30.8A6257.4h3.5B+5.7B*
TRAC-Shot 5094983551.403C+1.9730.644%B*18.876%C+19.5D-N/A6425.5h10.7C++34.8B+
C75 Viper 5084592220.864A+17.4950.817%B++N/A97.7A*10.4C+4974.7h7C**13.7B++
T16 Rhino 4214201812.32B+1.0526.925%B+28.333%B64.6C**N/A2886.5h10.3B++38.2B+
NS-61 Emissary 4234172811.484B+1.8933.191%B+17.026%C41.7C++N/A12510h9.5B28.6B+
S12 Renegade 3943771342.813C+0.5646.655%C**2.653%C--56.3C+2.5C**1266.7h3.4C+7.3C++
TRAC-5 S 3713663710.987C+2.3927.783%B+15.574%C16.4C--N/A5422.3h11.3C++40.8C**
CAS 14-E 3613401034B+30.6343.315%A+1.471%C+125.9B**7.8B3642.7h18.8B*43.3B**
G20 Vulcan-H 5103062313.304B*9.9354.791%B+1.961%D80.5A53.7A++8933.8h82.9C**151.2B+
M12 Kobalt 286279555.8C*52.4326.952%B*15.771%D146.8C**3.7C--3391.9h12.7B++47B++
Ripper 2792771,1990.231B*3.1442.136%B**14.801%C6.4C+N/A1943h1.3B3.1B+
MR11 Gatekeeper 4272561221.333B**17.9649.191%B++1.563%C37.1A24.8B+6036.9h35.1B+71.4B*
M6 Onslaught 254254624.097B++0.7225.872%B**24.016%C**66.8AN/A1783.8h14.8B*57.4B++
Shuriken 255254833.06B++0.3131.743%B+32.677%A+94.1AN/A2782.7h10.6B**33.3B**
M6 Onslaught 251247643.859B+0.4823.297%B++20.243%C60.2B*1C*1604.1h16B+68.6B+
T1S Cycler 2352341002.34B*1.0332.569%B**25.641%C++55.7B+N/A2194.2h10.2B+31.3B++
T1B Cycler 224222573.895B++0.5234.184%A47.297%A++96.5B**N/A3022.3h8.7A+25.4A
Spear Anti-Vehicle Phalanx Turret 304220827.5A++24.1365.917%A++3.636%C+104.8A*40B**7902.1h5.3B*8.1B**
M3 Pounder HEG 238218613.574B+0.2054.387%B**2.752%C46.4A*4.3C+2014.7h9A16.6B**
Auraxium Chainblade 2132081,9090.109A3.2745.134%B**4.327%C4B+N/A1152.3h1.5B**3.4B+
TX2 Emperor 2072071381.5C**1.8734.577%B+33.816%A64.7B++N/A2313.2h6.3B**18.3B*
M3 Pounder HEG 225205782.628C*0.7552.751%B**5.366%A+36B**3.5C2035.7h11.1B*21.1B++
M1 Heavy Cycler 198195822.378C**1.0019.628%B+16.923%C36.8B+N/A1695.3h16.7C*85.3B+
Sticky Grenade 1871871187N/A183.6351.822%CN/A1870A++N/A48060.1h1.4B++2.6B+
M20 Basilisk 2361811313.923A++10.5586.252%S4.42%D29.2C**8.9C++2416.2h302T*350.2D--
M2 Mutilator 163161612.639C++0.7418.755%B18.012%C42.4B+N/A1563.8h15.6C*83B
KSR-35 164160562.857C+0.5240.309%B36.25%B+106.7A+2.7M+3211.5h3.6B*8.9B++
Soldier Soaker 159159672.373B+1.0049.77%A12.579%C144.5A++N/A4171.1h6.1C+12.3B++
M20 Basilisk 226155169.688B**6.3176.333%M**4.516%C--33B+15.1B*2614.7h198.5T-260C
ASP-30 Grounder 2151551511.026C+2.3569.333%B+3.226%C**27.7C++10.7C2285.6h5B**7.3B**
Anti-Vehicle Grenade 1831541154N/A150.6349.625%CN/A385C+72.5C21900.4h4.7B9.5C**
E540 Halberd 219145624.167A+20.7952.833%B**1.379%D-46.8A23.9A*5883.1h5B9.4B++
MG-HBR1 Dragoon 142141236.13M*2.7647.561%A++37.589%B+88.1A+N/A3741.6h3.9B**8.1B**
NSX Amaterasu 1341343,4550.039C3.3424.682%C+4.478%D**1C-N/A3139.3h2.3C++9.4B+
P525 Marauder 146134267A+63.6332.081%B**2.985%A134A12A*6601h5B*15.5B*
M40 Fury 150133344.333B**40.9655.929%B**N/A166.3A*21.3C++5020.8h8B++14.3B++
M20 Basilisk 2181331013.3C+9.9363.236%A6.767%B**40.3C25.8B+3363.3h97.4C++154B+
NSX Masamune 177133761.75B*1.6258.265%C3.008%B*45.9B+15.2C+2462.9h6.4B++10.9B++
MR11 Gatekeeper-H 255130149.286C++5.9164.914%B**1.538%C**40.6C++39.1B++5483.2h45.8C*70.5B+
M12 Kobalt 127121620.167C16.7927.077%A+17.355%C134.4A6.7A5710.9h13.4B*49.5B*
M20 Wyvern 206118205.9C+2.5340.384%C++6.78%B**15.9D-11.9D1617.4h89.6C222C
NS-44L Blackhand 119116542.148C*1.2347.295%B48.276%B77.3A2M++3061.5h2.9B*6.2B++
T4 AMP 114113851.329C++2.0532.777%B+24.779%B+56.5C**N/A2152h11.8B+36B+
G30 Vulcan 188113157.533C++4.1644.201%AN/A37.7B*25A4713h103C233B+
M60-A Bulldog 133109119.909C6.5332.979%D-N/A41.9C9.2B5222.6h4.3B*12.9C*
NSX Yumi 108106522.038C++1.3431.773%B+27.359%C+58.9B+1.1C+3081.8h9.4B+29.6B+
NS-AM7 Archer 1281031780.579C+2.8051.695%D--30.097%B**5.3C--1.3D4119.5h10.1B++19.5B+
AP30 Shredder 202101911.222C+7.8537.86%B+N/A30.6C30.6B*5053.3h87.2C+230.3C++
NS-TMC-01 "His Regards" 1031011,8200.055B3.3240.22%B*2.97%D1.5C++N/A465.7h1.8B+4.5B+
Bighorn .50M 9393194.895C+1.5253.354%A++82.796%B+103.3A++N/A3300.9h1.9C3.5B++
M12 Kobalt 9086186A*82.6324.251%B**10.465%F-143.3A6.7B*4720.6h15.5C*64.1B+
MANA Anti-Personnel Turret 8080382.105N/A1.2724.633%UN/A800UN/A3605600.1h16.8T*68.1T*
M60-A Bulldog 8778178C++74.6354.275%C**6.41%M+41.1C+4.7C+2431.9h5.6C++10.3C**
M60-G Bulldog 9276612.667D9.2961.263%B+N/A50.7D-10.7D2181.5h5.6C+9.2B+
M18-2 Pincer 11176176N/A72.6339.389%B++1.316%D84.4C++38.9C+7720.9h45B+114.2B++
E540 Halberd-H 1097398.111C--4.7465.615%B*1.37%C+60.8C**30B+6161.2h5.4C++8.2B
M60-A Bulldog 8769234.5C+31.1353.801%C**1.449%D43.1C+11.3A3301.6h5.3B9.9B+
Tomcat A2AM Pods 9768168S64.6378.086%C+N/A226.7M+96.7A43030.3h8.3C++10.6C++
Chainblade 69582,5280.023C+3.3545.758%B**N/A0.6CN/A3105.4h2.6C+5.7B+
Rocklet Rifle 11253820.646C-2.7349.157%DN/A17.1D*19D3753.1h37.4C76.1C
A30 Walker 1045168.5C+5.1337.723%A++3.922%M11.1C11.5C+1574.6h206.7D548C++

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator691288,84222.2h
Spawn Beacon285,8075h
Anti-Vehicle MANA Turret193801h
Nano-Armor Kit1,246970,449108.9h
Ordnance Dampener01440.2h
Xiphos Anti-Personnel Tower0630.3h
Rampart Wall31090.8h
Structure Shield Module3530.3h
Restoration Kit1017492.9h
Motion Spotter307,7345.2h
Nanite Revive Grenade02,3460.7h
Welding Device03,1790.2h
Ammunition Package211,0401h
Recon Detection Device106201.2h
Shield Recharging Field41600.1h
Medical Kit4,24432,961114.2h
Anti-Infantry MANA Turret11930.3h
Smoke Grenade0880h
Nano-Repair Grenade01270h
Snowman Soldier61370.2h
Hardlight Barrier10620.1h

Check the help document for the dictionary if you want to learn more about words used here.


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