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Field Marshal Builder Mikenumbers[BRTD] Mikenumbers
TR BR 193

KDR: 3.82

Score: 99.2m

Last Seen: Jun 1st, 2019 10:02 PM
- OFFLINE - 15.6 hour(s)

Prestige 1, Battle Rank 100 (193 total) - Terran Republic on Miller - Outfit Member of BRTD[BRTD] BRTD
TR outfit on Miller

Members: 106
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS M18 Rotary LC3 Jaguar LC2 Lynx MG-HBR1 Dragoon P2-120 HEAT MSW-R Hellfire Rocket Pods TX1-FB Repeater
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,712,619 MLG Score: 1369
Fun Score: N/A
Cheeseburgers Flipped: 1136TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.779%21.712%62555115557,5863.336770.487

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.39%1.49A+0.136C++-1.1D*HEAD ++ (~7.32)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.90.492B+10.90.237C++27

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.083%2.638%18935120511,068759652714.5823170%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.075%-0.03C+0.963B*0.019

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
142.20.118C+52.70.005C+89.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.619%2.183%850712037,421120931606.13306235%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.17%-0.13C-0.252C-0.223

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.30.11C+13.6-0.087C+20.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.89%5.709%8671511956,46396219706.71132328%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.15%0.065C+0.319C*0.531

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.50.559B+19.40.513B+33.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.334%79.037%867612044,2171521132.7707

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.133%1.252A0.778B++0.206

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.467B+2.30.282C*3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
64.909%14.683%867512052,9491548131.90381

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.303%1.946A++0.017C+-0.214

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.702B++2.60.474B+1.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BRTD[BRTD] BRTD
TR outfit on Miller

Members: 106
99.2m406%489 (29.3k)451 (27.1k)3.82372129,13133,7714.47766193 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1210616225.408%15.904%40406:3046

7% Combat Medic50% Engineer24% Heavy Assault9% Infiltrator6% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:44 PMMay 31st, 2017 6:51 PMJun 18th, 2019 9:47 AM (2d) (PST)Jun 1st, 2019 8:14 PM (18d) (PST)Jun 1st, 2019 6:02 PM (19d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7481296190.5880.1540.0932.7640.0931369

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,8717,76237,1093596166627,086

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3661.8h/152.6d 22,084 20,537 36,454 607.3k 4,667 12,608 20,456 164.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B**
Kills:2,471
Deaths:743
KDR:3.326
Accuracy:27.563% B**
HSR:24.039% C++
T32 Bull
B*
Kills:1,906
Deaths:521
KDR:3.658
Accuracy:27.723% B*
HSR:30.483% B*
T9 CARV
B++
Kills:1,743
Deaths:479
KDR:3.639
Accuracy:22.573% B++
HSR:13.655% D**
TMG-50
B**
Kills:1,671
Deaths:444
KDR:3.764
Accuracy:26.712% B**
HSR:21.724% C
T9A "Butcher"
C*
Kills:1,543
Deaths:491
KDR:3.143
Accuracy:25.377% C*
HSR:21.970% D
NS-15M1
B*
Kills:1,379
Deaths:349
KDR:3.951
Accuracy:27.007% B*
HSR:17.259% D
T9 CARV-S
B+
Kills:1,298
Deaths:428
KDR:3.033
Accuracy:24.636% B+
HSR:14.715% D*
NS-15M AE
B+
Kills:1,268
Deaths:301
KDR:4.213
Accuracy:27.983% B+
HSR:19.874% D-
T16 Rhino
A+
Kills:1,259
Deaths:370
KDR:3.403
Accuracy:27.215% A
HSR:30.659% A+
NS-15M2
A+
Kills:1,195
Deaths:312
KDR:3.830
Accuracy:29.436% B**
HSR:36.569% A+
T7 Mini-Chaingun
B**
Kills:1,157
Deaths:354
KDR:3.268
Accuracy:21.663% B**
HSR:9.940% D-
T7 Mini-Chaingun AE
B++
Kills:711
Deaths:216
KDR:3.292
Accuracy:23.374% B++
HSR:13.783% C+
MG-H1 Watchman
B*
Kills:573
Deaths:180
KDR:3.183
Accuracy:26.915% B*
HSR:31.065% B++
MG-H1 Watchman AE
A
Kills:481
Deaths:177
KDR:2.718
Accuracy:28.144% B+
HSR:39.085% A
NSX Naginata
B+
Kills:187
Deaths:63
KDR:2.968
Accuracy:25.205% B+
HSR:32.086% B+
NSX-P Naginata
A**
Kills:68
Deaths:24
KDR:2.833
Accuracy:27.950% B**
HSR:47.059% A**
Kills:18,910
Deaths (as Heavy Assault):5,452
Deaths (to Heavy Assaults):9,898
KDR:3.46845
Kill Difference:13,458
Playtime:895.576 hours
Usage:24%
Score:24.451m
Score/min:455
Accuracy (listed only):26.217%
HSR (listed only):25.248%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
C*
Kills:4,171
Deaths:1,405
KDR:2.969
Accuracy:24.499% C*
HSR:11.676% D**
LC2 Lynx
B*
Kills:3,019
Deaths:1,248
KDR:2.419
Accuracy:27.413% B*
HSR:16.429% D-
MG-HBR1 Dragoon
A
Kills:2,977
Deaths:627
KDR:4.748
Accuracy:36.029% B+
HSR:40.208% A
HC1 Cougar
B*
Kills:1,358
Deaths:515
KDR:2.637
Accuracy:28.321% B*
HSR:18.925% D
TRAC-5 S
B*
Kills:1,248
Deaths:706
KDR:1.768
Accuracy:26.893% B*
HSR:13.381% C--
TRAC-5
B++
Kills:1,205
Deaths:18
KDR:66.944
Accuracy:24.831% B++
HSR:11.286% D**
TRS-12 Uppercut
B+
Kills:1,183
Deaths:463
KDR:2.555
Accuracy:62.811% B+
HSR:11.158% D
AMR-66
B**
Kills:1,173
Deaths:349
KDR:3.361
Accuracy:33.266% B**
HSR:26.684% C**
NS Baron G5AE
B**
Kills:1,172
Deaths:399
KDR:2.937
Accuracy:57.585% B**
HSR:16.382% C*
TAS-16 Blackjack
A++
Kills:1,069
Deaths:380
KDR:2.813
Accuracy:78.792% A++
HSR:17.119% B
T5 AMC
B**
Kills:1,003
Deaths:338
KDR:2.967
Accuracy:28.503% B**
HSR:22.532% B+
TRAC-Shot
B*
Kills:479
Deaths:160
KDR:2.994
Accuracy:29.287% B*
HSR:14.614% D
AS16 NightHawk
A++
Kills:366
Deaths:158
KDR:2.316
Accuracy:58.809% A++
HSR:13.934% C+
TRAC-5 Burst
B+
Kills:344
Deaths:97
KDR:3.546
Accuracy:28.208% B+
HSR:21.512% C
FA1 Barrage
A++
Kills:250
Deaths:88
KDR:2.841
Accuracy:57.527% A++
HSR:19.200% B++
MG-C1 Kindred
A++
Kills:234
Deaths:92
KDR:2.543
Accuracy:32.364% A
HSR:35.043% A++
DMR-99
A*
Kills:197
Deaths:62
KDR:3.177
Accuracy:37.587% B++
HSR:45.178% A*
NS-11C
B**
Kills:174
Deaths:56
KDR:3.107
Accuracy:28.738% B**
HSR:12.644% D*
NSX-P Tanto
A
Kills:108
Deaths:37
KDR:2.919
Accuracy:32.269% A
HSR:26.852% C*
TS4 Haymaker
M
Kills:81
Deaths:34
KDR:2.382
Accuracy:67.664% A*
HSR:23.457% M
Kills:21,811
Deaths (as Engineer):7,232
Deaths (to Engineers):6,455
KDR:3.0159
Kill Difference:14,579
Playtime:1,841.463 hours
Usage:50%
Score:48.161m
Score/min:436
Accuracy (listed only):40.070%
HSR (listed only):20.911%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
C*
Kills:4,171
Deaths:1,405
KDR:2.969
Accuracy:24.499% C*
HSR:11.676% D**
LC2 Lynx
B*
Kills:3,019
Deaths:1,248
KDR:2.419
Accuracy:27.413% B*
HSR:16.429% D-
HC1 Cougar
B*
Kills:1,358
Deaths:515
KDR:2.637
Accuracy:28.321% B*
HSR:18.925% D
SMG-46G Armistice
B++
Kills:1,339
Deaths:353
KDR:3.793
Accuracy:31.199% B++
HSR:16.356% C+
MG-S1 Jackal
A
Kills:1,268
Deaths:402
KDR:3.154
Accuracy:33.655% A
HSR:24.369% B++
TRAC-5 S
B*
Kills:1,248
Deaths:706
KDR:1.768
Accuracy:26.893% B*
HSR:13.381% C--
TRAC-5
B++
Kills:1,205
Deaths:18
KDR:66.944
Accuracy:24.831% B++
HSR:11.286% D**
TRS-12 Uppercut
B+
Kills:1,183
Deaths:463
KDR:2.555
Accuracy:62.811% B+
HSR:11.158% D
SMG-46 Armistice
A++
Kills:1,182
Deaths:341
KDR:3.466
Accuracy:34.344% A++
HSR:10.745% D-
PDW-16 Hailstorm
A++
Kills:1,172
Deaths:378
KDR:3.101
Accuracy:32.565% A++
HSR:17.492% C**
NS Baron G5AE
B**
Kills:1,172
Deaths:399
KDR:2.937
Accuracy:57.585% B**
HSR:16.382% C*
NS-7 PDW
A+
Kills:1,162
Deaths:363
KDR:3.201
Accuracy:32.732% A+
HSR:21.084% B+
TAS-16 Blackjack
A++
Kills:1,069
Deaths:380
KDR:2.813
Accuracy:78.792% A++
HSR:17.119% B
T5 AMC
B**
Kills:1,003
Deaths:338
KDR:2.967
Accuracy:28.503% B**
HSR:22.532% B+
TRAC-Shot
B*
Kills:479
Deaths:160
KDR:2.994
Accuracy:29.287% B*
HSR:14.614% D
AS16 NightHawk
A++
Kills:366
Deaths:158
KDR:2.316
Accuracy:58.809% A++
HSR:13.934% C+
TRAC-5 Burst
B+
Kills:344
Deaths:97
KDR:3.546
Accuracy:28.208% B+
HSR:21.512% C
FA1 Barrage
A++
Kills:250
Deaths:88
KDR:2.841
Accuracy:57.527% A++
HSR:19.200% B++
NSX Tengu
A
Kills:239
Deaths:105
KDR:2.276
Accuracy:45.438% A
HSR:20.921% C+
MG-C1 Kindred
A++
Kills:234
Deaths:92
KDR:2.543
Accuracy:32.364% A
HSR:35.043% A++
NS-11C
B**
Kills:174
Deaths:56
KDR:3.107
Accuracy:28.738% B**
HSR:12.644% D*
MKV Suppressed
B**
Kills:147
Deaths:48
KDR:3.063
Accuracy:31.066% B**
HSR:22.449% B+
Shuriken
A
Kills:135
Deaths:48
KDR:2.813
Accuracy:32.409% A
HSR:16.296% C
NSX-P Tanto
A
Kills:108
Deaths:37
KDR:2.919
Accuracy:32.269% A
HSR:26.852% C*
TS4 Haymaker
M
Kills:81
Deaths:34
KDR:2.382
Accuracy:67.664% A*
HSR:23.457% M
Kills:24,108
Deaths (as Light Assault):8,232
Deaths (to Light Assaults):6,161
KDR:2.92857
Kill Difference:15,876
Playtime:230.119 hours
Usage:6%
Score:6.161m
Score/min:446
Accuracy (listed only):38.717%
HSR (listed only):18.234%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TX1-FB Repeater
A++
Kills:2,060
Deaths:991
KDR:2.079
Accuracy:38.189% A++
HSR:22.524% C+
TSAR-42
A
Kills:1,518
Deaths:278
KDR:5.460
Accuracy:46.664% A
HSR:77.405% B**
SMG-46G Armistice
B++
Kills:1,339
Deaths:353
KDR:3.793
Accuracy:31.199% B++
HSR:16.356% C+
NS-44 Commissioner AE
B+
Kills:1,319
Deaths:551
KDR:2.394
Accuracy:46.385% B+
HSR:19.105% D
MG-S1 Jackal
A
Kills:1,268
Deaths:402
KDR:3.154
Accuracy:33.655% A
HSR:24.369% B++
RAMS .50M
B**
Kills:1,235
Deaths:146
KDR:8.459
Accuracy:46.152% B**
HSR:85.911% B**
NS-44 Commissioner
B*
Kills:1,206
Deaths:641
KDR:1.881
Accuracy:43.672% B*
HSR:14.594% D--
SMG-46 Armistice
A++
Kills:1,182
Deaths:341
KDR:3.466
Accuracy:34.344% A++
HSR:10.745% D-
TX1 Repeater
C**
Kills:1,174
Deaths:588
KDR:1.997
Accuracy:26.109% C**
HSR:13.884% D--
PDW-16 Hailstorm
A++
Kills:1,172
Deaths:378
KDR:3.101
Accuracy:32.565% A++
HSR:17.492% C**
NS-30 Vandal
B*
Kills:1,171
Deaths:236
KDR:4.962
Accuracy:38.396% B*
HSR:33.390% B*
HSR-1
B+
Kills:1,168
Deaths:268
KDR:4.358
Accuracy:38.155% B+
HSR:25.171% C
NS-7 PDW
A+
Kills:1,162
Deaths:363
KDR:3.201
Accuracy:32.732% A+
HSR:21.084% B+
T4 AMP
A
Kills:790
Deaths:358
KDR:2.207
Accuracy:34.458% A
HSR:15.063% D
NS-44L Blackhand
B*
Kills:674
Deaths:188
KDR:3.585
Accuracy:46.162% B+
HSR:53.264% B*
SR-7
B**
Kills:633
Deaths:65
KDR:9.738
Accuracy:47.478% B**
HSR:81.833% B+
TS2 Inquisitor
C*
Kills:629
Deaths:327
KDR:1.924
Accuracy:29.594% C*
HSR:15.421% D
NS-357 Underboss
B+
Kills:445
Deaths:253
KDR:1.759
Accuracy:40.466% B+
HSR:17.528% C--
NS-61 Emissary
B+
Kills:416
Deaths:166
KDR:2.506
Accuracy:29.395% C*
HSR:19.231% B+
SOAS-20
B+
Kills:412
Deaths:125
KDR:3.296
Accuracy:30.591% B+
HSR:16.990% D
NS-AM7 Archer
C*
Kills:379
Deaths:308
KDR:1.231
Accuracy:60.197% C*
HSR:13.193% C-
NS-45 Pilot
A++
Kills:368
Deaths:160
KDR:2.300
Accuracy:42.104% A++
HSR:19.294% D
Soldier Soaker
B**
Kills:308
Deaths:107
KDR:2.879
Accuracy:44.774% B**
HSR:16.883% C*
M77-B
A*
Kills:285
Deaths:36
KDR:7.917
Accuracy:44.455% B**
HSR:93.333% A*
NSX Daimyo
B++
Kills:280
Deaths:57
KDR:4.912
Accuracy:46.137% B++
HSR:92.500% C-
TRAP-M1
A
Kills:266
Deaths:93
KDR:2.860
Accuracy:36.013% A
HSR:20.301% D
NSX Tomoe
A++
Kills:259
Deaths:97
KDR:2.670
Accuracy:37.819% A++
HSR:47.490% B**
NSX Tengu
A
Kills:239
Deaths:105
KDR:2.276
Accuracy:45.438% A
HSR:20.921% C+
TX2 Emperor
C++
Kills:181
Deaths:92
KDR:1.967
Accuracy:29.184% C++
HSR:17.127% C-
MKV Suppressed
B**
Kills:147
Deaths:48
KDR:3.063
Accuracy:31.066% B**
HSR:22.449% B+
Shuriken
A
Kills:135
Deaths:48
KDR:2.813
Accuracy:32.409% A
HSR:16.296% C
NS CandyCannon 3000
C*
Kills:66
Deaths:59
KDR:1.119
Accuracy:38.070% C*
HSR:30.303% C
Kills:23,886
Deaths (as Infiltrator):8,228
Deaths (to Infiltrators):4,475
KDR:2.90301
Kill Difference:15,658
Playtime:325.364 hours
Usage:9%
Score:7.488m
Score/min:384
Accuracy (listed only):38.563%
HSR (listed only):31.608%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
B+
Kills:1,396
Deaths:473
KDR:2.951
Accuracy:24.722% B+
HSR:11.318% D*
SMG-46G Armistice
B++
Kills:1,339
Deaths:353
KDR:3.793
Accuracy:31.199% B++
HSR:16.356% C+
T1 Cycler
A+
Kills:1,293
Deaths:422
KDR:3.064
Accuracy:28.636% A+
HSR:28.384% B**
MG-S1 Jackal
A
Kills:1,268
Deaths:402
KDR:3.154
Accuracy:33.655% A
HSR:24.369% B++
TRS-12 Uppercut
B+
Kills:1,183
Deaths:463
KDR:2.555
Accuracy:62.811% B+
HSR:11.158% D
SMG-46 Armistice
A++
Kills:1,182
Deaths:341
KDR:3.466
Accuracy:34.344% A++
HSR:10.745% D-
PDW-16 Hailstorm
A++
Kills:1,172
Deaths:378
KDR:3.101
Accuracy:32.565% A++
HSR:17.492% C**
NS Baron G5AE
B**
Kills:1,172
Deaths:399
KDR:2.937
Accuracy:57.585% B**
HSR:16.382% C*
NS-7 PDW
A+
Kills:1,162
Deaths:363
KDR:3.201
Accuracy:32.732% A+
HSR:21.084% B+
TAS-16 Blackjack
A++
Kills:1,069
Deaths:380
KDR:2.813
Accuracy:78.792% A++
HSR:17.119% B
TORQ-9
B++
Kills:737
Deaths:259
KDR:2.846
Accuracy:27.733% B++
HSR:24.695% C++
T1S Cycler
A+
Kills:733
Deaths:235
KDR:3.119
Accuracy:31.288% A+
HSR:18.281% C
SABR-13
B++
Kills:699
Deaths:222
KDR:3.149
Accuracy:29.519% B++
HSR:22.747% C
NS-11P
A
Kills:665
Deaths:258
KDR:2.578
Accuracy:29.157% A
HSR:24.962% B*
TAR
B**
Kills:561
Deaths:241
KDR:2.328
Accuracy:28.005% B**
HSR:15.865% D
T1B Cycler
A
Kills:372
Deaths:121
KDR:3.074
Accuracy:30.722% B**
HSR:36.828% A
AS16 NightHawk
A++
Kills:366
Deaths:158
KDR:2.316
Accuracy:58.809% A++
HSR:13.934% C+
FA1 Barrage
A++
Kills:250
Deaths:88
KDR:2.841
Accuracy:57.527% A++
HSR:19.200% B++
NSX Tengu
A
Kills:239
Deaths:105
KDR:2.276
Accuracy:45.438% A
HSR:20.921% C+
MKV Suppressed
B**
Kills:147
Deaths:48
KDR:3.063
Accuracy:31.066% B**
HSR:22.449% B+
Shuriken
A
Kills:135
Deaths:48
KDR:2.813
Accuracy:32.409% A
HSR:16.296% C
NSX Yumi
B++
Kills:106
Deaths:34
KDR:3.118
Accuracy:30.424% B++
HSR:13.208% D*
TS4 Haymaker
M
Kills:81
Deaths:34
KDR:2.382
Accuracy:67.664% A*
HSR:23.457% M
Kills:17,327
Deaths (as Combat Medic):5,825
Deaths (to Combat Medics):3,541
KDR:2.97459
Kill Difference:11,502
Playtime:244.486 hours
Usage:7%
Score:7.099m
Score/min:484
Accuracy (listed only):39.861%
HSR (listed only):19.446%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
A
Kills:1,208
Deaths:337
KDR:3.585
Accuracy:22.417% A
HSR:17.467% C-
M6 Onslaught
A
Kills:1,202
Deaths:340
KDR:3.535
Accuracy:22.970% A
HSR:18.220% C
MRC3 Mercy
B**
Kills:759
Deaths:158
KDR:4.804
Accuracy:20.922% B**
HSR:16.864% D
MRC3 Mercy
B**
Kills:745
Deaths:158
KDR:4.715
Accuracy:21.313% B**
HSR:17.718% C--
M3 Pounder HEG
B**
Kills:575
Deaths:183
KDR:3.142
Accuracy:48.187% B**
HSR:2.609% C
M3 Pounder HEG
B**
Kills:507
Deaths:182
KDR:2.786
Accuracy:49.808% B**
HSR:1.578% D--
NS-10 Burster
A+
Kills:323
Deaths:92
KDR:3.511
Accuracy:38.475% A+
HSR:1.548% D*
NS-10 Burster
A+
Kills:288
Deaths:92
KDR:3.130
Accuracy:38.215% A+
HSR:3.125% D
MR1 Fracture
B*
Kills:268
Deaths:109
KDR:2.459
Accuracy:44.338% B*
HSR:3.731% C+
MR1 Fracture
B*
Kills:241
Deaths:107
KDR:2.252
Accuracy:44.683% B*
HSR:2.905% C-
M2 Mutilator
A
Kills:211
Deaths:60
KDR:3.517
Accuracy:20.031% A
HSR:17.536% C
M2 Mutilator
A
Kills:210
Deaths:60
KDR:3.500
Accuracy:20.158% A
HSR:16.667% C-
M1 Heavy Cycler
B**
Kills:112
Deaths:13
KDR:8.615
Accuracy:18.684% B**
HSR:13.393% D-
NS-20 Gorgon
B**
Kills:55
Deaths:19
KDR:2.895
Accuracy:32.993% B**
HSR:20% C*
M1 Heavy Cycler
A++
Kills:54
Deaths:13
KDR:4.154
Accuracy:23.136% A++
HSR:25.926% A
Kills:6,758
Deaths (as MAX Suit):961.500
Deaths (to MAX Suits):2,380
KDR:7.0286
Kill Difference:5,796.500
Playtime:142.299 hours
Usage:4%
Score:5.821m
Score/min:682
Accuracy (listed only):31.089%
HSR (listed only):11.952%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Rotary
A
Kills:6,222
V. Kills:4,217 148%
Deaths:548
KDR:11.354
Accuracy:35.893% B*
KPH:26.400 B**
VKPH:17.900 A
Hellfire Rocket Pods
A+
Kills:2,353
V. Kills:935 251%
Deaths:52
KDR:45.250
Accuracy:60.339% A+
KPH:71.400 C+
VKPH:28.400 A+
M14 Banshee
B**
Kills:944
V. Kills:51 N/A
Deaths:55
KDR:17.164
Accuracy:31.971% B+
KPH:74.700 B**
VKPH:4 B
M18 Needler
B
Kills:717
V. Kills:597 120%
Deaths:139
KDR:5.158
Accuracy:34.674% B+
KPH:13.400 C++
VKPH:11.200 B
Hornet Missiles
B++
Kills:399
V. Kills:181 219%
Deaths:18
KDR:22.167
Accuracy:59.589% C+
KPH:97.200 B++
VKPH:44.100 B
M18 Locust
B**
Kills:230
V. Kills:109 209%
Deaths:32
KDR:7.188
Accuracy:39.020% B**
KPH:10.800 D
VKPH:5.100 D--
Kills:10,865 (8,113 + 0)
Deaths:844
KDR:12.873
VKDR:7.216
Vehicle Kills:6,090
Kill Difference:10,021
Playtime:360.088 hours
Usage:10%
Score:8.021m
Score/min:371
Piloting Accuracy:39.020%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:832
V. Kills:719 116%
Deaths:149
KDR:5.584
Accuracy:50.013% B+
KPH:12.500 B*
VKPH:10.800 B*
C150 Dalton
S
Kills:651
V. Kills:310 209%
Deaths:16
KDR:40.688
Accuracy:61.713% A++
KPH:109.200 S
VKPH:52 A*
AP30 Shredder
B*
Kills:139
V. Kills:76 181%
Deaths:7
KDR:19.857
Accuracy:38.972% B*
KPH:42.700 B*
VKPH:23.400 B+
L105 Zephyr
A
Kills:106
V. Kills:14 N/A
Deaths:3
KDR:35.333
Accuracy:41.682% C+
KPH:83.800 A
VKPH:11.100 B+
L-24R Spur
B++
Kills:83
V. Kills:64 128%
Deaths:21
KDR:3.952
Accuracy:35.184% C-
KPH:9.200 D--
VKPH:7.100 B++
Kills:1,811 (915 + 896)
Deaths:196
KDR:9.240
VKDR:6.036
Vehicle Kills:1,183
Kill Difference:1,615
Playtime:86.003 hours
Usage:2%
Score:1.983m
Score/min:384
Piloting Accuracy:35.184%
Gunner Accuracy:41.682%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B**
Kills:1,037
V. Kills:266 388%
Deaths:41
KDR:25.293
Accuracy:52.975% C*
KPH:48.500 B**
VKPH:12.400 C++
L100 Python AP
B+
Kills:920
V. Kills:559 164%
Deaths:57
KDR:16.140
Accuracy:51.986% C-
KPH:34.500 C**
VKPH:21 B+
Skyguard
B**
Kills:706
V. Kills:490 144%
Deaths:54
KDR:13.074
Accuracy:36.636% A
KPH:19 B*
VKPH:13.200 B**
L100 Python HESH
B*
Kills:655
V. Kills:90 N/A
Deaths:10
KDR:65.500
Accuracy:55.577% B*
KPH:43.400 C
VKPH:6 C--
C75 Viper
A+
Kills:521
V. Kills:78 N/A
Deaths:18
KDR:28.944
Accuracy:44.711% B++
KPH:54.300 A+
VKPH:8.100 C++
LB00 Python AP
A+
Kills:196
V. Kills:78 248%
Deaths:15
KDR:13.067
Accuracy:60.312% C++
KPH:74.900 A+
VKPH:29.800 B*
Kills:4,035 (4,035 + 0)
Deaths:195
KDR:20.692
VKDR:8.005
Vehicle Kills:1,561
Kill Difference:3,840
Playtime:112.392 hours
Usage:3%
Score:2.697m
Score/min:400
Driving Accuracy:60.312%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
M++
Kills:2,723
V. Kills:1,143 238%
Deaths:74
KDR:36.797
Accuracy:46.719% B+
KPH:53.500 A**
VKPH:22.400 M++
P2-120 AP
A+
Kills:859
V. Kills:522 164%
Deaths:34
KDR:25.265
Accuracy:46.738% C++
KPH:42.900 B**
VKPH:26 A+
E540 Halberd
A*
Kills:618
V. Kills:260 237%
Deaths:27
KDR:22.889
Accuracy:57.612% A*
KPH:39.600 A+
VKPH:16.700 B**
M12 Kobalt
A+
Kills:80
V. Kills:19 400%
Deaths:
KDR:
Accuracy:15.798% B+
KPH:45.400 C
VKPH:10.800 A+
G30 Vulcan
C
Kills:59
V. Kills:27 211%
Deaths:8
KDR:7.375
Accuracy:24.507% D
KPH:18.200 C
VKPH:8.300 D
Kills:4,339 (3,582 + 757)
Deaths:143
KDR:30.343
VKDR:13.783
Vehicle Kills:1,971
Kill Difference:4,196
Playtime:91.575 hours
Usage:3%
Score:3.094m
Score/min:563
Driving Accuracy:46.738%
Gunner Accuracy:24.507%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
M
Kills:1,146
V. Kills:405 282%
Deaths:22
KDR:52.091
Accuracy:59.598% C**
KPH:97.300 M
VKPH:34.400 A
M12 Kobalt-H
A
Kills:1,078
V. Kills:84 N/A
Deaths:18
KDR:59.889
Accuracy:23.436% B+
KPH:115.800 C+
VKPH:9 A
P525 Marauder-H
B**
Kills:966
V. Kills:43 N/A
Deaths:18
KDR:53.667
Accuracy:37.079% C**
KPH:150.300 B**
VKPH:6.700 C++
G20 Vulcan-H
B*
Kills:492
V. Kills:219 224%
Deaths:40
KDR:12.300
Accuracy:48.090% C++
KPH:63.200 B*
VKPH:28.100 C++
MR11 Gatekeeper-H
C*
Kills:106
V. Kills:83 126%
Deaths:11
KDR:9.636
Accuracy:52.441% C+
KPH:34.600 C*
VKPH:27.100 C+
M60-G Bulldog-H
B+
Kills:103
V. Kills:7 N/A
Deaths:2
KDR:51.500
Accuracy:34.807% D-
KPH:94.600 B+
VKPH:6.400 C--
G30 Walker
C+
Kills:82
V. Kills:39 205%
Deaths:4
KDR:20.500
Accuracy:33.961% C
KPH:29.900 C+
VKPH:14.200 C
Kills:3,973 (0 + 3,973)
Deaths:115
KDR:34.548
VKDR:7.652
Vehicle Kills:880
Kill Difference:3,858
Playtime:42.183 hours
Usage:1%
Score:1.630m
Score/min:644
Driving Accuracy:N/A%
Gunner Accuracy:33.961%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A+
Kills:400
V. Kills:109 364%
Deaths:26
KDR:15.385
Accuracy:43.885% B+
KPH:37.600 A+
VKPH:10.300 B++
M12 Kobalt
B*
Kills:259
V. Kills:18 N/A
Deaths:8
KDR:32.375
Accuracy:23.201% B**
KPH:72.400 C**
VKPH:5 B*
M20 Basilisk
A**
Kills:243
V. Kills:111 217%
Deaths:8
KDR:30.375
Accuracy:44.532% B++
KPH:44.800 A*
VKPH:20.500 A**
M40 Fury
C**
Kills:101
V. Kills:12 N/A
Deaths:6
KDR:16.833
Accuracy:33.316% C
KPH:51.500 C**
VKPH:6.100 D
M40 Fury
C++
Kills:96
V. Kills:11 N/A
Deaths:6
KDR:16
Accuracy:36.706% C++
KPH:52.300 C+
VKPH:6 D-
G30 Walker
A
Kills:74
V. Kills:43 168%
Deaths:4
KDR:18.500
Accuracy:31.679% C**
KPH:26.900 A
VKPH:15.700 B*
Kills:1,173 (0 + 1,173)
Deaths:58
KDR:20.224
VKDR:5.241
Vehicle Kills:304
Kill Difference:1,115
Playtime:26.169 hours
Usage:1%
Score:0.562m
Score/min:358
Driving Accuracy:N/A%
Gunner Accuracy:31.679%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:201
V. Kills:29 N/A
Deaths:59
KDR:3.407
Accuracy:35.060% D*
KPH:19 C
VKPH:2.700 D
S12 Renegade
D
Kills:155
V. Kills:9 N/A
Deaths:40
KDR:3.875
Accuracy:15.890% F**
KPH:16.600 D--
VKPH:1 D
Kills:356 (356 + 0)
Deaths:99
KDR:3.596
VKDR:0.384
Vehicle Kills:38
Kill Difference:257
Playtime:19.906 hours
Usage:1%
Score:0.141m
Score/min:118
Driving Accuracy:15.890%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C**
Kills:402
V. Kills:38 N/A
Deaths:11
KDR:36.546
Accuracy:39.499% B*
KPH:79.300 C**
VKPH:7.500 C**
M20 Wyvern
B+
Kills:198
V. Kills:107 183%
Deaths:25
KDR:7.920
Accuracy:43.488% B+
KPH:20.600 C
VKPH:11.100 C-
Kills:600 (0 + 600)
Deaths:36
KDR:16.667
VKDR:4.028
Vehicle Kills:145
Kill Difference:564
Playtime:14.675 hours
Usage:0%
Score:0.221m
Score/min:251
Piloting Accuracy:N/A%
Gunner Accuracy:43.488%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Rotary 10,4396,22254811.354S7.5335.893%B*3.906%B**26.4B**17.9A329235.8h69.5B*193.8B*
LC3 Jaguar 4,1894,1711,4052.969B**0.8524.499%C*11.676%D**21.2CN/A131196.5h12.7C++51.7B
LC2 Lynx 3,0563,0191,2482.419B**1.4027.413%B*16.429%D-25.2C+N/A107119.9h12.9B+47.2B++
MG-HBR1 Dragoon 3,0272,9776274.748M++0.9236.029%B+40.208%A43.1B*N/A13969.1h5.5B++15.3B++
P2-120 HEAT 3,8662,7237436.797S32.9746.719%B+2.02%D53.5A**22.5M++53650.9h4.7B**10B**
MSW-R 2,4962,4717433.326B++0.5027.563%B**24.039%C++44.2C**N/A22255.9h10.7B++38.9B++
Hellfire Rocket Pods 3,2882,3535245.25S41.4360.339%A+N/A71.3C+28.3A+68333h17.4B28.9B+
TX1-FB Repeater 2,0762,0609912.079B*1.7438.189%A++22.524%C+76.6B++N/A26626.9h11C*28.7B++
T32 Bull 1,9401,9065213.658A++0.1727.723%B*30.483%B*46.3C**N/A25741.2h11.8B42.4B+
T9 CARV 1,7601,7434793.639A+0.1822.573%B++13.655%D**38B+N/A27145.9h12.3B+54.5B+
TMG-50 1,6861,6714443.764A**0.0626.712%B**21.724%C46.2B+N/A23436.2h10.8B40.5B+
NS Decimator 2,2321,6635722.907A*0.9258.751%C1.924%C44.9B++15.4C+38937h3.8B++6.4B+
C-4 2,0431,6034453.602A+0.2211.107%F*N/A131.4B**36.1B+153612.2h1B**9D-
T9A "Butcher" 1,5671,5434913.143B++0.6825.377%C*21.97%D54.5C+N/A28328.3h11.8C+46.6C++
MANA Anti-Personnel Turret 1,5621,5392585.965N/A2.1424.779%UN/A15390U230U40772800.1h15.4T*62.3T*
TSAR-42 1,5251,5182785.46B+1.6446.664%A77.405%B**52.7B++N/A19428.8h1.8B**3.9B**
Cycler TRV 1,4071,3964732.951A+0.8724.722%B+11.318%D*30.2C+N/A14146.2h12.5B+50.6B+
NS-15M1 1,3961,3793493.951A++0.1327.007%B*17.259%D39.6C+N/A21634.8h13C+48B+
HC1 Cougar 1,3811,3585152.637A+1.1928.321%B*18.925%D26.9C+N/A12750.5h12.5C++44B+
SMG-46G Armistice 1,3501,3393533.793A*0.0331.199%B++16.356%C+46.5C++N/A22028.8h12.2B+39.2B+
NS-44 Commissioner AE 1,3241,3195512.394B**1.4346.385%B+19.105%D66B+N/A16920h3.3C**7.1B+
T9 CARV-S 1,3071,2984283.033B**0.7924.636%B+14.715%D*42.3C+N/A23430.7h11.7C**47.4B+
T1 Cycler 1,3191,2934223.064A++0.7628.636%A+28.384%B**34.9B++N/A17137.1h13.7B47.7B*
NS-15M AE 1,2881,2683014.213B**0.3927.983%B+19.874%D-49.1C+N/A27925.8h12.1C+43.2C**
MG-S1 Jackal 1,2831,2684023.154A++0.6733.655%A24.369%B++46.1B+N/A15227.5h10.3C**30.6B++
T16 Rhino 1,2761,2593703.403A*0.4227.215%A30.659%A+46.8B++N/A19926.9h11.8B+43.3B++
TRAC-5 S 1,2761,2487061.768B**2.0626.893%B*13.381%C--22.8C*N/A13954.7h13.3C+49.4B
RAMS .50M 1,2371,2351468.459A+4.6446.152%B**85.911%B**45.4B**N/A24627.2h1.8B*3.9B*
M6 Onslaught 1,2171,2083373.585B++0.2422.417%A17.467%C-40.5B+N/A22729.8h16.1B++71.6B*
NS-44 Commissioner 1,2181,2066411.881B*1.9443.672%B*14.594%D--48.4B+N/A27924.9h3.4B+7.7B++
TRAC-5 1,2071,2051866.944U63.1224.831%B++11.286%D**26.4B+N/A25145.6h12.3B++49.6B++
M6 Onslaught 1,2141,2023403.535B++0.2922.97%A18.22%C40.3B+N/A22029.8h16.4B++71.6B*
NS-15M2 1,2051,1953123.83A0.0129.436%B**36.569%A+51.3C**N/A16823.3h11B+37.4B++
TRS-12 Uppercut 1,1871,1834632.555A1.2762.811%B+11.158%D48.9B+N/A22324.2h2.3B+3.7B+
SMG-46 Armistice 1,1901,1823413.466A*0.3634.344%A++10.745%D-53.5AN/A29122.1h12.3B++35.8B*
TX1 Repeater 1,1871,1745881.997A+1.8326.109%C**13.884%D--48.1B**N/A28724.4h11.5B+44B+
Auraxium Chainblade 1,1941,1738,7830.134A*3.6918.569%D-6.82%C+1.9BN/A6616.2h1.8B++9.8C+
AMR-66 1,1941,1733493.361M+0.4633.266%B**26.684%C**36.5B**N/A17132.1h7.4B*22.3B*
PDW-16 Hailstorm 1,1821,1723783.101A*0.7232.565%A++17.492%C**56.1A+N/A27620.9h13.3B+40.9B++
NS Baron G5AE 1,1811,1723992.937A+0.8957.585%B**16.382%C*50.3C**N/A18023.3h4.2C*7.3C++
NS-30 Vandal 1,1741,1712364.962A++1.1438.396%B*33.39%B*66.5AN/A19617.6h4.8B++12.4B++
HSR-1 1,1741,1682684.358A0.5338.155%B+25.171%C62.5B*N/A20918.7h4.8B++12.6B+
NS-7 PDW 1,1641,1623633.201M+0.6232.732%A+21.084%B+47.4B**N/A19824.5h12.2B++37.4B*
T7 Mini-Chaingun 1,1711,1573543.268M0.5621.663%B**9.94%D-42.7B+N/A26327.1h13.6B+62.6B+
M60-A Bulldog 1,2881,1531482.357A78.5357.811%B**2.342%C+71.6A8.4A43416.1h4.7B++8.1B*
E540 Halberd-H 1,5511,1462252.091S48.2759.598%C**4.538%A+97.1M34.3A78611.8h3.3B**5.6A
Chainblade 1,2381,14012,9880.088A*3.7413.524%D*2.018%D1.1B++N/A61034h2B+15.1C+
M12 Kobalt-H 1,1621,0781859.889A*56.0723.436%B+15.028%C115.9C+9A5039.3h18.2C77.9C++
TAS-16 Blackjack 1,0741,0693802.813A+1.0178.792%A++17.119%B74.8A+N/A24414.3h1.9B**2.4B*
ML-7 1,4251,0464192.496M++1.3354.337%C3.059%C++37.4A+13.5C*54128h4.2A7.7B**
L100 Python HEAT 1,3031,0374125.293S21.4752.975%C*2.411%C+48.5B**12.4C++34621.4h3.2B*6.1B**
T5 AMC 1,0131,0033382.967A*0.8628.503%B**22.532%B+30.5B+N/A13732.9h13.4B+46.9B++
P525 Marauder-H 1,0099661853.667M++49.8437.079%C**N/A150.9B**6.7C++7856.4h5.6B+15.1B+
M14 Banshee 9959445517.164A13.3431.971%B+N/A74.9B**4B50512.6h15.3B+47.8B+
Sticky Grenade 9359221922N/A918.1854.031%C*N/A1024.4C++14.4C++46690.9h1.9B+3.5B+
L100 Python AP 1,4799205716.14A*12.3251.986%C-1.957%C-34.6C**21B+45926.6h4.9B+9.4B+
P2-120 AP 1,3818593425.265A**21.4446.738%C++4.424%B+43B**26.1A+85920h5.9B+12.7B+
CAS30 Tank Buster 1,5518321495.584A**1.7650.013%B+1.563%B+12.5B*10.8B*29666.5h27.4A54.7B**
Ripper 8047971,0340.771S3.0539.859%A30.615%A*14.3B++N/A3655.8h1.3B+3.2C+
T4 AMP 7947903582.207A1.6234.458%A15.063%D54.5B*N/A24114.5h13.5B+39.2B++
MRC3 Mercy 7657591584.804B**0.9820.922%B**16.864%D29.8C++N/A19125.5h16B*76.7B*
MRC3 Mercy 7537451584.715B**0.8921.313%B**17.718%C--30C++N/A19024.8h16.3B*76.5B*
TORQ-9 7507372592.846B**0.9827.733%B++24.695%C++32.5C+N/A15322.7h16.4C59.3C**
T1S Cycler 7627332353.119A*0.7031.288%A+18.281%C32.7C*1.3A++18322.4h9.8B**31.3B**
M18 Needler 1,3147171395.158B**1.3334.674%B+2.092%C+13.5C++11.2B34453.3h101.3B+292.1B++
T7 Mini-Chaingun AE 7167112163.292A++0.5323.374%B++13.783%C+56.9B+N/A14112.5h11.8B+50.6B+
Skyguard 1,1967065413.074S9.2536.636%A1.7%C19B*13.2B**37037.1h98.2B+267.9B**
SABR-13 7186992223.149A0.6729.519%B++22.747%C28.9C+N/A14824.2h12.7C+43.1B
NS-44L Blackhand 6776741883.585A*0.2446.162%B+53.264%B*36.2B+N/A9718.6h3.7B+8B+
NS-11P 6786652582.578A1.2529.157%A24.962%B*39.8B+N/A12016.7h13B+44.4B++
L100 Python HESH 7456551065.5S61.6855.577%B*N/A43.4C6C--33715.1h3B+5.4B++
M12 Kobalt 717654793.429A**89.6127.945%B**18.807%C*92.1C8.9B+2487.1h19C+68.1B+
MANA Anti-Vehicle Turret 1,099654966.813M*2.9951.999%C+2.752%D60.6A+41.2B*99110.8h5.4B*10.4B**
C150 Dalton 9616511640.688S36.8661.713%A++N/A108.5S51.7A*15286h4B+6.4B**
SR-7 636633659.738A+5.9147.478%B**81.833%B+43.7B+N/A20514.5h1.9B+3.9B++
TS2 Inquisitor 6386293271.924B++1.9029.594%C*15.421%D46.3BN/A15913.6h10.1C*34B
E540 Halberd 8786182722.889A*19.0757.612%A*2.265%D39.6A+16.7B**33915.6h4.9B++8.4A
Frag Grenade 6216091609N/A605.1842.241%CN/A1522.5S30M**55600.4h1.8A++4.3B**
M3 Pounder HEG 7105751833.142B**0.6848.187%B**2.609%C27.9A6.6A*30320.6h14.8B+30.6B+
MG-H1 Watchman 5825731803.183B**0.6426.915%B*31.065%B++42.4C++N/A15513.5h15.2C++56.7B+
TAR 5655612412.328B++1.5028.005%B**15.865%D32.1C++N/A17217.5h12.6B45B++
C75 Viper 5995211828.944S25.1244.711%B++2.111%B++54.3A+8.1C++4739.6h7.5B**16.7B**
M3 Pounder HEG 6315071822.786B++1.0449.808%B**1.578%D--25.2B++6.2A+26320.1h17.2C*34.4B+
M60-A Bulldog 584497862.125B**58.3056.678%B**2.817%C**60.6B**10.6A*4448.2h5.1B+9B*
G20 Vulcan-H 7114924012.3A*8.4848.09%C++4.472%B**63.1B*28.1C++7807.8h57.5A119.6A
MG-H1 Watchman AE 4924811772.718B++1.1128.144%B+39.085%A47.6C+1.1C+12810.1h14.1C+50.1C**
TRAC-Shot 4854791602.994A+0.8329.287%B*14.614%D40.6C**N/A13111.8h9.6B++32.7B*
Tank Mine 7364491293.481B+0.3441.989%B+N/A132.1B+84.4B++20173.4h1.8C*4.3B**
NS-357 Underboss 4484452531.759B*2.0640.466%B+17.528%C--46.4C*N/A2249.6h4C**9.9B+
Spear Anti-Vehicle Phalanx Turret 5904201823.333M+19.5154.819%B**4.762%B73.7A*29.8B*8375.7h5.6B+10.3B**
NS-61 Emissary 4414161662.506A**1.3229.395%C*19.231%B+46.7B**2.8S1498.9h12.5C**42.7B+
SOAS-20 4174121253.296A0.5330.591%B+16.99%D39.2C**N/A20210.5h11.4B37.2B+
CAS 14-E 4404021136.545B*32.7239.499%B*N/A78.8C**7.5C**3085.1h27.6B69.8B+
M20 Basilisk 5094002615.385S11.5643.885%B+9.75%A+37.7A+10.3B++34410.6h56.4B**128.5B**
Hornet Missiles 5803991822.167A**18.3459.589%C+1.504%C+97.3B++44.1B11454.1h7.6B++12.8B++
NS-AM7 Archer 6093793081.231A++2.5960.197%C*13.193%C-5.4C3.3B+5870.6h22.7C+37.7C+
T1B Cycler 3773721213.074B++0.7530.722%B**36.828%A41.8C+N/A1988.9h13.6C44.1B+
NS-45 Pilot 3693681602.3B++1.5242.104%A++19.294%D35.7CN/A9710.3h7.1C*16.8B++
AS16 NightHawk 3673661582.316B**1.5158.809%A++13.934%C+49.5B++N/A2507.4h3.8B+6.5B*
Claymore 3513511918.474A++14.6525.478%DN/A219.4AN/A8341.6h0.8M++3.1B+
TRAC-5 Burst 348344973.546B++0.2828.208%B+21.512%C27.5CN/A12912.5h13.3C+47.3C**
MAX Punch 3533399710.349A*3.4723.119%D**N/A2.6B+N/A13128.5h1.8C++7.6C
Anti-Vehicle Grenade 3943241324N/A320.1850.323%C+N/A540B++116.7C**54850.6h3.4B**6.7B*
NS-10 Burster 615323923.511M*0.3138.475%A+1.548%D*8.3A+7.5M++24839h140.3B364.7B*
Hunter QCX 3253211262.548M+1.2845.139%C++28.349%C++29.7A+N/A9410.8h3.1B+6.8B+
Soldier Soaker 3123081072.879A+0.9444.774%B**16.883%C*99.4A++1.3B+4723.1h5.2B++11.7B**
T2 Striker 5962881821.582A**2.2452.312%C+N/A12C+12.8B50624h40.7C**77.9C**
NS-10 Burster 517288923.13A**0.6938.215%A+3.125%D7.7A6.1A++23337.6h151.1B395.5B*
M77-B 285285367.917S4.0944.455%B**93.333%A*46.7A+N/A2206.1h1.6A+3.6B**
NSX Daimyo 280280574.912B+1.0946.137%B++92.5%C-59.6BN/A1754.7h2.2B+4.9B+
MR1 Fracture 4182681092.459M1.3644.338%B*3.731%C+15.5A+8.7A++24217.3h32.5B*73.4B*
TRAP-M1 267266932.86B**0.9636.013%A20.301%D41.6C*N/A1906.4h9C*24.9B+
M12 Kobalt 277259832.375A28.5523.201%B**16.988%C71.9C**5B*2673.6h15.3B++66.2B++
NSX Tomoe 260259972.67B+1.1537.819%A++47.49%B**54B+N/A1614.8h12.1B+32.1B*
FA1 Barrage 253250882.841A++0.9857.527%A++19.2%B++45.5B**N/A3315.5h4B*7B**
M20 Basilisk 354243830.375U26.5544.532%B++2.881%D*45A*20.6A**3935.4h53.1B**119.1B**
MR1 Fracture 3812411072.252M1.5744.683%B*2.905%C-13.9A+8.1A++21617.3h36.3B*81.3B*
NSX Tengu 2402391052.276B**1.5545.438%A20.921%C+32.3C+N/A957.4h12.7C**27.9B+
The Slasher 2432361,4250.166M3.6646.892%B*3.814%D-2.4C+N/A1199.4h1.9B+4C++
MG-C1 Kindred 236234922.543B*1.2832.364%A35.043%A++47.8C**N/A1904.9h11.2C++34.7B+
M18 Locust 339230327.188M3.3639.02%B**N/A10.8D5.1D--19121.3h95.2C**244B+
NS-TMC-01 "His Regards" 2222211,6220.136M**3.6928.665%C**10.86%B+1.9B+N/A6114.1h1.8B+6.2B+
M2 Mutilator 212211603.517B**0.3120.031%A17.536%C54.1A**N/A2543.9h14B**69.7B*
M20 Basilisk 2732111211U207.1853.161%C++7.109%B**70.3A20.7C+4963h64.2B**120.8B**
M2 Mutilator 217210603.5A0.3220.158%A16.667%C-53.8A*1.8M**2213.9h14B**69.5B*
M40 Fury-F 230201593.407A0.4235.06%D*0.995%C+19C2.7D15510.6h6.6B++18.7B+
M20 Wyvern 305198257.92B+4.1043.488%B+3.03%C20.6C11.1C-2219.6h66.3B+152.3B++
DMR-99 199197623.177B+0.6537.587%B++45.178%A*59.7B++N/A1693.3h6.5B+17.4B+
LB00 Python AP 2741961513.067C++9.2460.312%C++N/A75.4A+30B*7622.6h3.6B*5.9B**
Hexedge 1921871,7250.108A++3.7215.075%D*3.743%D1.5C+N/A6126.4h1.9B+12.5C
NSX Naginata 189187632.968A+0.8625.205%B+32.086%B+42.5C+N/A1344.4h9.9B++39.2B+
TX2 Emperor 185181921.967B**1.8629.184%C++17.127%C-32.3C++N/A1595.6h8.5B+29.1B
NS Annihilator 380176444S0.1867.303%T*N/A11.6C**13.4A++30915.2h9.6B*14.3C++
NS-11C 176174563.107A**0.7228.738%B**12.644%D*29.5C++N/A2145.9h11.3B*39.5B++
A30 Walker 321158217.524B+3.7029.558%B+N/A12C**12.3B+32113.2h186.2C*629.8B+
S12 Renegade 164155403.875B+0.0515.89%F**3.226%C--16.5D--1D779.4h3.5C+22T*
M60-A Bulldog 174154625.667A*21.8451.256%A+1.299%C85.6A**11.1B**7311.8h3.6A+7A
MKV Suppressed 148147483.063A**0.7631.066%B**22.449%B+44.5B+N/A2713.3h11.9B++38.4B+
Aspis Anti-Aircraft Phalanx Turret 274140346.667U42.8437.088%A++N/A22.2A*21.3A*6456.3h93.3A+251.6B**
AP30 Shredder 215139719.857B+16.0338.972%B*N/A42.1B*23B+5253.3h88.5C+227.2B+
NSX Masamune 198138881.568B**2.2653.365%D2.174%C++30C+13C+2814.6h13.8C+25.8C+
Shuriken 135135482.813A1.0132.409%A16.296%C39.7CN/A2013.4h13.7C42.2B+
M1 Heavy Cycler 113112138.615S4.7918.684%B**13.393%D-29.5B*N/A3763.8h14.9B*79.5B++
NSX-P Tanto 112108372.919A*0.9032.269%A26.852%C*77.1A**2.9M++2991.4h12.9B+40B++
MR11 Gatekeeper-H 189106119.636B**5.8152.441%C+1.887%C*34.2C*26.8C+3143.1h49.1B+93.7B+
NSX Yumi 110106343.118A0.7130.424%B++13.208%D*30.3C+1.1C++803.5h10.6B+34.9B++
L105 Zephyr 120106335.333A*31.5141.682%C+N/A81.5A10.8B+9821.3h4.3B**10.2B*
M60-G Bulldog-H 110103251.5M**47.6834.807%D-N/A93.6B+6.4C--3491.1h4.8B+13.8C++
M40 Fury 113101616.833B**13.0133.316%C2.97%A50.5C*6D4032h6.3A18.9B**
ASP-30 Grounder 16797501.94A*1.8865.177%B+N/A17C+12.3C**6175.7h8.7C13.4C+
M40 Fury 10796616B**12.1836.706%C++3.125%A+53.3C+6.1D-4891.8h8.7B*23.8B*
Icikill 95957940.12A3.7049.014%A4.211%D2C+N/A548.1h1.8B+3.7B++
Orbital Strike Uplink 12194194N/A90.18404%UN/A470U135U24700.2h1.1T*0.3T*
L-24R Spur 14783213.952C--0.1335.184%C-8.434%S9.2D--7.1B++1439h92.8C-263.7D
G30 Walker 12182420.5A*16.6833.961%C3.659%C+30.4C+14.4C2812.7h151.2B+445.3C**
Spear Anti-Vehicle Phalanx Tower 13181240.5B*36.6853.842%B+N/A36.8C+22.7C+2892.2h12C--22.3C+
TS4 Haymaker 8181342.382B**1.4467.664%A*23.457%M45B++N/A2111.8h4.5C++6.6B*
M12 Kobalt 9980180S76.1815.798%B+11.25%D44.4C-10.6A1761.8h14.7B++92.8B*
Ripper AE 7676471.617U2.2133.708%C*52.632%S38A++N/A952h1.2B+3.5B+
G30 Walker 11774418.5S14.6831.679%C**8.108%A++27.4A+15.9B*3372.7h109.9A+346.9B**
NSX-P Naginata 6968242.833B**0.9927.95%B**47.059%A**40C+N/A1631.7h11.9B42.6B+
NS CandyCannon 3000 6666591.119B++2.7038.07%C*30.303%C16.1CN/A444.1h5.4C14.3C++
NS-R3 Swarm 13565213.095S0.7360.184%D-N/A8.4C++9.1B+1027.7h25.1B+41.8C**
G30 Vulcan 865987.375B++3.5524.507%DN/A18.4C8.4D4423.2h54.1A220.8B*
NS-20 Gorgon 6055192.895A0.9332.993%B**20%C*39.3A*3.6M+1441.4h22.3B*67.6B*
M1 Heavy Cycler 5454134.154A++0.3323.136%A++25.926%A45AN/A2421.2h14.4B++62.4B**

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon191,4811.7h
Anti-Vehicle MANA Turret187044.9h
Nano-Armor Kit477807,92468.6h
Skywall Shield Emitter0570.1h
Repair Module01630.3h
Cortium Silo01780.3h
Turret AI Module01290.2h
AE Nano-Armor Kit239621,95741h
AE Medical Applicator87120,5487h
Nanite Revive Grenade01,0000.3h
Nanite Healing Grenade01,5650.4h
Medical Applicator287175,08615.3h
Spitfire Auto-Turret477,3767.5h
NS Patriot Flare Gun12390.4h
TR Patriot Flare Gun02150.2h
Restoration Kit131210.2h
Motion Spotter1912,5045.6h
Hoplon Anti-Aircraft Phalanx Tower0820.2h
Rampart Wall0730.4h
Spear Anti-Vehicle Tower0630.2h
Welding Device27,5520.5h
Shield Recharging Field328,9912.9h
Recon Detection Device213,9887.2h
Ammunition Package4812,7555h
Medical Kit1,09811,60115.1h
Anti-Infantry MANA Turret223,8444.4h
Pain Spire0510.2h
Routing Spire01180.3h
Flail Targeting Dart12531.1h
Router51,3711.9h
Nano-Repair Grenade02,6300.7h
WLT-Howler Mining Laser18,3291.6h
IPC Targeting Dart11280.5h
Light Air Terminal0670.3h
Hardlight Barrier131,0211.1h
Elysium Spawn Tube0670.2h

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