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Field Marshal Builder Mikenumbers[BRTD] Mikenumbers
TR BR 189

KDR: 3.87

Score: 94.4m

Last Seen: Dec 1st, 2018 10:00 PM
- OFFLINE - 6.6 hour(s)

Prestige 1, Battle Rank 100 (189 total) - Terran Republic on Miller - Outfit Member of BRTD[BRTD] BRTD
TR outfit on Miller

Members: 113
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS M18 Rotary LC3 Jaguar LC2 Lynx P2-120 HEAT MG-HBR1 Dragoon Hellfire Rocket Pods MSW-R T9 CARV
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,663,830 MLG Score: 1330
Fun Score: N/A
Cheeseburgers Flipped: 1108TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.562%20.824%5955496854,2033.399160.469

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.379%1.473A+0.033C+-1.12D*HEAD ++ (~6.54)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.40.487B+110.231C++27.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.074%2.649%19235101711,024744650414.8172169%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.071%-0.039C+0.952B*0.012

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
142.10.115C+52.70.003C+89.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.624%2.253%854710157,146115930496.16035234%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.234%-0.12C+-0.249C-0.188

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.40.109C+13.6-0.088C+20.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.746%5.773%8791510076,27191818326.83115342%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.191%0.057C+0.367C**0.578

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.60.562B+190.516B+32.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.345%78.941%879610164,1171378132.98766

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.155%1.245B**0.775B++0.22

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.464B+2.30.278C*3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
64.969%14.692%879510172,9201433132.03768

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.3%1.965A++0.042C+-0.212

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.702B++2.60.473B+1.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BRTD[BRTD] BRTD
TR outfit on Miller

Members: 113
94.4m385.4%494 (29.6k)458 (27.5k)3.86835122,26331,6064.53531189 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1022572725.331%15.261%38706:3242

7% Combat Medic50% Engineer24% Heavy Assault9% Infiltrator6% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:44 PMMay 31st, 2017 6:51 PMDec 15th, 2018 7:31 PM (1d) (PST)Dec 1st, 2018 8:00 PM (15d) (PST)Dec 1st, 2018 6:00 PM (15d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7631316320.5940.1530.0912.6590.0961330

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,7657,84637,9193695160627,509

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3432.4h/143d 21,080 18,659 33,770 547.5k 4,427 11,923 19,799 157.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B**
Kills:2,091
Deaths:623
KDR:3.356
Accuracy:27.054% B**
HSR:21.760% C
T9 CARV
B++
Kills:1,741
Deaths:479
KDR:3.635
Accuracy:22.565% B++
HSR:13.613% D**
T32 Bull
B*
Kills:1,740
Deaths:458
KDR:3.799
Accuracy:27.642% B*
HSR:29.483% B*
T9A "Butcher"
C**
Kills:1,535
Deaths:486
KDR:3.158
Accuracy:25.251% C**
HSR:21.889% D
TMG-50
B**
Kills:1,500
Deaths:411
KDR:3.650
Accuracy:26.343% B**
HSR:20.933% C
NS-15M1
B*
Kills:1,379
Deaths:349
KDR:3.951
Accuracy:27.007% B*
HSR:17.259% D
T9 CARV-S
B+
Kills:1,291
Deaths:427
KDR:3.023
Accuracy:24.629% B+
HSR:14.717% D**
NS-15M AE
B+
Kills:1,233
Deaths:290
KDR:4.252
Accuracy:27.967% B+
HSR:19.708% D-
NS-15M2
A+
Kills:1,174
Deaths:307
KDR:3.824
Accuracy:29.433% B**
HSR:36.712% A+
T16 Rhino
A
Kills:1,167
Deaths:336
KDR:3.473
Accuracy:27.204% A
HSR:30.420% A
T7 Mini-Chaingun
B**
Kills:1,157
Deaths:354
KDR:3.268
Accuracy:21.663% B**
HSR:9.940% D-
T7 Mini-Chaingun AE
B++
Kills:711
Deaths:216
KDR:3.292
Accuracy:23.121% B++
HSR:13.783% C+
MG-H1 Watchman
B*
Kills:567
Deaths:177
KDR:3.203
Accuracy:26.985% B*
HSR:31.217% B++
NSX Naginata
B++
Kills:187
Deaths:63
KDR:2.968
Accuracy:25.205% B++
HSR:32.086% B+
Kills:17,473
Deaths (as Heavy Assault):4,976
Deaths (to Heavy Assaults):9,221
KDR:3.51145
Kill Difference:12,497
Playtime:815.851 hours
Usage:24%
Score:22.823m
Score/min:466
Accuracy (listed only):25.862%
HSR (listed only):22.394%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
C*
Kills:4,157
Deaths:1,401
KDR:2.967
Accuracy:24.490% C*
HSR:11.691% D**
LC2 Lynx
B*
Kills:2,819
Deaths:1,175
KDR:2.399
Accuracy:27.252% B*
HSR:15.396% D--
MG-HBR1 Dragoon
B**
Kills:2,602
Deaths:525
KDR:4.956
Accuracy:36.258% B+
HSR:39.162% B**
HC1 Cougar
B*
Kills:1,335
Deaths:497
KDR:2.686
Accuracy:28.325% B*
HSR:18.577% D
TRAC-5 S
B*
Kills:1,248
Deaths:706
KDR:1.768
Accuracy:26.893% B*
HSR:13.381% C--
TRAC-5
B++
Kills:1,197
Deaths:11
KDR:108.818
Accuracy:24.849% B++
HSR:11.111% D**
TRS-12 Uppercut
B+
Kills:1,183
Deaths:463
KDR:2.555
Accuracy:62.811% B+
HSR:11.158% D
NS Baron G5AE
B**
Kills:1,172
Deaths:399
KDR:2.937
Accuracy:57.585% B**
HSR:16.382% C*
TAS-16 Blackjack
A++
Kills:1,056
Deaths:374
KDR:2.824
Accuracy:78.874% A++
HSR:17.330% B+
T5 AMC
B**
Kills:991
Deaths:335
KDR:2.958
Accuracy:28.559% B**
HSR:22.704% B+
AMR-66
B**
Kills:984
Deaths:294
KDR:3.347
Accuracy:32.682% B**
HSR:23.069% C+
TRAC-Shot
B**
Kills:475
Deaths:157
KDR:3.025
Accuracy:29.307% B**
HSR:14.316% D
AS16 NightHawk
A*
Kills:350
Deaths:149
KDR:2.349
Accuracy:58.808% A*
HSR:13.429% C
TRAC-5 Burst
B+
Kills:337
Deaths:94
KDR:3.585
Accuracy:28.138% B+
HSR:21.959% C+
FA1 Barrage
A++
Kills:250
Deaths:88
KDR:2.841
Accuracy:57.701% A++
HSR:19.200% B++
NS-11C
B**
Kills:174
Deaths:56
KDR:3.107
Accuracy:28.738% B**
HSR:12.644% D*
TS4 Haymaker
M
Kills:81
Deaths:34
KDR:2.382
Accuracy:67.664% A**
HSR:23.457% M
NSX-P Tanto
A+
Kills:74
Deaths:25
KDR:2.960
Accuracy:32.767% A+
HSR:24.324% C+
Kills:20,485
Deaths (as Engineer):6,783
Deaths (to Engineers):6,197
KDR:3.02005
Kill Difference:13,702
Playtime:1,723.790 hours
Usage:50%
Score:45.648m
Score/min:441
Accuracy (listed only):40.650%
HSR (listed only):18.294%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
C*
Kills:4,157
Deaths:1,401
KDR:2.967
Accuracy:24.490% C*
HSR:11.691% D**
LC2 Lynx
B*
Kills:2,819
Deaths:1,175
KDR:2.399
Accuracy:27.252% B*
HSR:15.396% D--
HC1 Cougar
B*
Kills:1,335
Deaths:497
KDR:2.686
Accuracy:28.325% B*
HSR:18.577% D
SMG-46G Armistice
B++
Kills:1,261
Deaths:337
KDR:3.742
Accuracy:30.972% B++
HSR:14.354% C
TRAC-5 S
B*
Kills:1,248
Deaths:706
KDR:1.768
Accuracy:26.893% B*
HSR:13.381% C--
TRAC-5
B++
Kills:1,197
Deaths:11
KDR:108.818
Accuracy:24.849% B++
HSR:11.111% D**
MG-S1 Jackal
A
Kills:1,190
Deaths:377
KDR:3.157
Accuracy:33.553% A
HSR:24.034% B+
TRS-12 Uppercut
B+
Kills:1,183
Deaths:463
KDR:2.555
Accuracy:62.811% B+
HSR:11.158% D
SMG-46 Armistice
A++
Kills:1,181
Deaths:341
KDR:3.463
Accuracy:34.355% A++
HSR:10.754% D-
PDW-16 Hailstorm
A++
Kills:1,172
Deaths:377
KDR:3.109
Accuracy:32.573% A++
HSR:17.492% C*
NS Baron G5AE
B**
Kills:1,172
Deaths:399
KDR:2.937
Accuracy:57.585% B**
HSR:16.382% C*
NS-7 PDW
A+
Kills:1,162
Deaths:363
KDR:3.201
Accuracy:32.732% A+
HSR:21.084% B+
TAS-16 Blackjack
A++
Kills:1,056
Deaths:374
KDR:2.824
Accuracy:78.874% A++
HSR:17.330% B+
T5 AMC
B**
Kills:991
Deaths:335
KDR:2.958
Accuracy:28.559% B**
HSR:22.704% B+
TRAC-Shot
B**
Kills:475
Deaths:157
KDR:3.025
Accuracy:29.307% B**
HSR:14.316% D
AS16 NightHawk
A*
Kills:350
Deaths:149
KDR:2.349
Accuracy:58.808% A*
HSR:13.429% C
TRAC-5 Burst
B+
Kills:337
Deaths:94
KDR:3.585
Accuracy:28.138% B+
HSR:21.959% C+
FA1 Barrage
A++
Kills:250
Deaths:88
KDR:2.841
Accuracy:57.701% A++
HSR:19.200% B++
NSX Tengu
A
Kills:236
Deaths:105
KDR:2.248
Accuracy:45.592% A
HSR:21.186% C+
NS-11C
B**
Kills:174
Deaths:56
KDR:3.107
Accuracy:28.738% B**
HSR:12.644% D*
MKV Suppressed
B**
Kills:147
Deaths:47
KDR:3.128
Accuracy:31.051% B**
HSR:22.449% B+
Shuriken
B**
Kills:124
Deaths:44
KDR:2.818
Accuracy:31.969% B**
HSR:16.936% C
TS4 Haymaker
M
Kills:81
Deaths:34
KDR:2.382
Accuracy:67.664% A**
HSR:23.457% M
NSX-P Tanto
A+
Kills:74
Deaths:25
KDR:2.960
Accuracy:32.767% A+
HSR:24.324% C+
Kills:23,372
Deaths (as Light Assault):7,955
Deaths (to Light Assaults):5,779
KDR:2.93803
Kill Difference:15,417
Playtime:218.768 hours
Usage:6%
Score:6.046m
Score/min:461
Accuracy (listed only):38.982%
HSR (listed only):17.306%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TX1-FB Repeater
A+
Kills:1,598
Deaths:683
KDR:2.340
Accuracy:37.434% A+
HSR:21.214% C
TSAR-42
A
Kills:1,440
Deaths:266
KDR:5.414
Accuracy:46.630% A
HSR:77.083% B*
NS-44 Commissioner AE
B++
Kills:1,266
Deaths:525
KDR:2.411
Accuracy:46.227% B++
HSR:19.036% D
SMG-46G Armistice
B++
Kills:1,261
Deaths:337
KDR:3.742
Accuracy:30.972% B++
HSR:14.354% C
RAMS .50M
B**
Kills:1,230
Deaths:145
KDR:8.483
Accuracy:46.186% B**
HSR:85.854% B*
MG-S1 Jackal
A
Kills:1,190
Deaths:377
KDR:3.157
Accuracy:33.553% A
HSR:24.034% B+
SMG-46 Armistice
A++
Kills:1,181
Deaths:341
KDR:3.463
Accuracy:34.355% A++
HSR:10.754% D-
PDW-16 Hailstorm
A++
Kills:1,172
Deaths:377
KDR:3.109
Accuracy:32.573% A++
HSR:17.492% C*
HSR-1
B+
Kills:1,168
Deaths:268
KDR:4.358
Accuracy:38.155% B+
HSR:25.171% C
NS-44 Commissioner
B*
Kills:1,164
Deaths:615
KDR:1.893
Accuracy:43.024% B*
HSR:13.832% D*
NS-7 PDW
A+
Kills:1,162
Deaths:363
KDR:3.201
Accuracy:32.732% A+
HSR:21.084% B+
TX1 Repeater
C**
Kills:1,147
Deaths:567
KDR:2.023
Accuracy:25.853% C**
HSR:13.426% D*
NS-30 Vandal
B*
Kills:996
Deaths:195
KDR:5.108
Accuracy:38.439% B*
HSR:30.321% B+
T4 AMP
B**
Kills:773
Deaths:343
KDR:2.254
Accuracy:34.277% B**
HSR:15.007% D
NS-44L Blackhand
B*
Kills:673
Deaths:187
KDR:3.599
Accuracy:46.165% B+
HSR:53.343% B*
SR-7
B**
Kills:625
Deaths:64
KDR:9.766
Accuracy:47.571% B**
HSR:81.920% B+
TS2 Inquisitor
C*
Kills:597
Deaths:310
KDR:1.926
Accuracy:29.437% C*
HSR:15.075% D
SOAS-20
B+
Kills:412
Deaths:125
KDR:3.296
Accuracy:30.591% B+
HSR:16.990% D
NS-357 Underboss
B+
Kills:406
Deaths:228
KDR:1.781
Accuracy:39.587% B+
HSR:16.256% D
NS-61 Emissary
B+
Kills:368
Deaths:142
KDR:2.592
Accuracy:27.992% C+
HSR:19.837% B+
NS-AM7 Archer
C*
Kills:366
Deaths:307
KDR:1.192
Accuracy:60.070% C*
HSR:13.388% C-
NS-45 Pilot
A++
Kills:359
Deaths:155
KDR:2.316
Accuracy:42.050% A++
HSR:19.220% D
Soldier Soaker
B**
Kills:308
Deaths:107
KDR:2.879
Accuracy:44.774% B**
HSR:16.883% C*
M77-B
A*
Kills:285
Deaths:35
KDR:8.143
Accuracy:44.542% B**
HSR:93.333% A*
NSX Daimyo
B*
Kills:273
Deaths:56
KDR:4.875
Accuracy:46.568% B*
HSR:92.308% C-
TRAP-M1
A
Kills:264
Deaths:92
KDR:2.870
Accuracy:36.023% A
HSR:20.455% D
NSX Tomoe
A++
Kills:259
Deaths:96
KDR:2.698
Accuracy:37.817% A++
HSR:47.490% B**
NSX Tengu
A
Kills:236
Deaths:105
KDR:2.248
Accuracy:45.592% A
HSR:21.186% C+
TX2 Emperor
C++
Kills:177
Deaths:89
KDR:1.989
Accuracy:29.105% C++
HSR:15.819% D
MKV Suppressed
B**
Kills:147
Deaths:47
KDR:3.128
Accuracy:31.051% B**
HSR:22.449% B+
Shuriken
B**
Kills:124
Deaths:44
KDR:2.818
Accuracy:31.969% B**
HSR:16.936% C
NS CandyCannon 3000
C++
Kills:62
Deaths:56
KDR:1.107
Accuracy:37.874% C++
HSR:29.032% C-
Kills:22,689
Deaths (as Infiltrator):7,647
Deaths (to Infiltrators):4,125
KDR:2.96705
Kill Difference:15,042
Playtime:316.299 hours
Usage:9%
Score:7.268m
Score/min:383
Accuracy (listed only):38.412%
HSR (listed only):31.268%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
B+
Kills:1,394
Deaths:470
KDR:2.966
Accuracy:24.717% B+
HSR:11.334% D*
SMG-46G Armistice
B++
Kills:1,261
Deaths:337
KDR:3.742
Accuracy:30.972% B++
HSR:14.354% C
T1 Cycler
A+
Kills:1,240
Deaths:389
KDR:3.188
Accuracy:28.407% A+
HSR:28.226% B**
MG-S1 Jackal
A
Kills:1,190
Deaths:377
KDR:3.157
Accuracy:33.553% A
HSR:24.034% B+
TRS-12 Uppercut
B+
Kills:1,183
Deaths:463
KDR:2.555
Accuracy:62.811% B+
HSR:11.158% D
SMG-46 Armistice
A++
Kills:1,181
Deaths:341
KDR:3.463
Accuracy:34.355% A++
HSR:10.754% D-
PDW-16 Hailstorm
A++
Kills:1,172
Deaths:377
KDR:3.109
Accuracy:32.573% A++
HSR:17.492% C*
NS Baron G5AE
B**
Kills:1,172
Deaths:399
KDR:2.937
Accuracy:57.585% B**
HSR:16.382% C*
NS-7 PDW
A+
Kills:1,162
Deaths:363
KDR:3.201
Accuracy:32.732% A+
HSR:21.084% B+
TAS-16 Blackjack
A++
Kills:1,056
Deaths:374
KDR:2.824
Accuracy:78.874% A++
HSR:17.330% B+
TORQ-9
B++
Kills:690
Deaths:243
KDR:2.840
Accuracy:27.693% B++
HSR:24.493% C++
T1S Cycler
A+
Kills:687
Deaths:211
KDR:3.256
Accuracy:31.262% A+
HSR:19.214% C
NS-11P
A
Kills:664
Deaths:257
KDR:2.584
Accuracy:29.141% A
HSR:25% B**
SABR-13
B*
Kills:638
Deaths:208
KDR:3.067
Accuracy:29.670% B*
HSR:21.787% C-
TAR
B**
Kills:515
Deaths:226
KDR:2.279
Accuracy:27.762% B**
HSR:14.757% D-
AS16 NightHawk
A*
Kills:350
Deaths:149
KDR:2.349
Accuracy:58.808% A*
HSR:13.429% C
FA1 Barrage
A++
Kills:250
Deaths:88
KDR:2.841
Accuracy:57.701% A++
HSR:19.200% B++
T1B Cycler
B**
Kills:240
Deaths:74
KDR:3.243
Accuracy:30.957% B**
HSR:33.333% B*
NSX Tengu
A
Kills:236
Deaths:105
KDR:2.248
Accuracy:45.592% A
HSR:21.186% C+
MKV Suppressed
B**
Kills:147
Deaths:47
KDR:3.128
Accuracy:31.051% B**
HSR:22.449% B+
Shuriken
B**
Kills:124
Deaths:44
KDR:2.818
Accuracy:31.969% B**
HSR:16.936% C
NSX Yumi
B*
Kills:106
Deaths:34
KDR:3.118
Accuracy:30.424% B*
HSR:13.208% D*
TS4 Haymaker
M
Kills:81
Deaths:34
KDR:2.382
Accuracy:67.664% A**
HSR:23.457% M
Kills:16,739
Deaths (as Combat Medic):5,610
Deaths (to Combat Medics):3,294
KDR:2.98378
Kill Difference:11,129
Playtime:237.384 hours
Usage:7%
Score:6.937m
Score/min:487
Accuracy (listed only):39.838%
HSR (listed only):19.156%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
A
Kills:1,187
Deaths:323
KDR:3.675
Accuracy:22.425% A
HSR:17.355% C-
M6 Onslaught
A
Kills:1,175
Deaths:326
KDR:3.604
Accuracy:22.943% A
HSR:18.043% C
MRC3 Mercy
B**
Kills:724
Deaths:152
KDR:4.763
Accuracy:20.860% B**
HSR:16.851% D
MRC3 Mercy
B**
Kills:715
Deaths:152
KDR:4.704
Accuracy:21.261% B**
HSR:17.203% D
M3 Pounder HEG
B**
Kills:541
Deaths:181
KDR:2.989
Accuracy:47.617% B**
HSR:2.773% C
M3 Pounder HEG
B**
Kills:480
Deaths:180
KDR:2.667
Accuracy:49.293% B**
HSR:1.667% D--
NS-10 Burster
A++
Kills:317
Deaths:90
KDR:3.522
Accuracy:38.552% A++
HSR:1.577% D*
NS-10 Burster
A+
Kills:283
Deaths:90
KDR:3.144
Accuracy:38.292% A+
HSR:3.180% D
MR1 Fracture
B*
Kills:266
Deaths:107
KDR:2.486
Accuracy:43.843% B*
HSR:3.759% C+
MR1 Fracture
B*
Kills:240
Deaths:105
KDR:2.286
Accuracy:44.157% B*
HSR:2.917% C-
M2 Mutilator
A
Kills:211
Deaths:60
KDR:3.517
Accuracy:20.031% A
HSR:17.536% C
M2 Mutilator
A
Kills:210
Deaths:60
KDR:3.500
Accuracy:20.158% A
HSR:16.667% C-
M1 Heavy Cycler
B**
Kills:112
Deaths:13
KDR:8.615
Accuracy:18.684% B**
HSR:13.393% D-
M1 Heavy Cycler
A++
Kills:54
Deaths:13
KDR:4.154
Accuracy:23.136% A++
HSR:25.926% A
Kills:6,515
Deaths (as MAX Suit):926
Deaths (to MAX Suits):2,243
KDR:7.03564
Kill Difference:5,589
Playtime:138.816 hours
Usage:4%
Score:5.698m
Score/min:684
Accuracy (listed only):30.804%
HSR (listed only):11.346%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Rotary
A
Kills:6,221
V. Kills:4,216 148%
Deaths:548
KDR:11.352
Accuracy:35.894% B*
KPH:26.400 B**
VKPH:17.900 A
Hellfire Rocket Pods
A+
Kills:2,352
V. Kills:935 251%
Deaths:52
KDR:45.231
Accuracy:60.327% A+
KPH:71.400 C+
VKPH:28.400 A+
M14 Banshee
B**
Kills:931
V. Kills:48 N/A
Deaths:55
KDR:16.927
Accuracy:32.029% B+
KPH:75.800 B**
VKPH:3.900 C*
M18 Needler
B+
Kills:692
V. Kills:586 118%
Deaths:135
KDR:5.126
Accuracy:34.533% B+
KPH:14 C++
VKPH:11.800 B+
Hornet Missiles
B*
Kills:391
V. Kills:176 221%
Deaths:18
KDR:21.722
Accuracy:59.458% C+
KPH:101.600 B*
VKPH:45.700 B+
M18 Locust
B**
Kills:183
V. Kills:88 206%
Deaths:23
KDR:7.957
Accuracy:39.878% B**
KPH:11 D
VKPH:5.300 D--
Kills:10,770 (8,027 + 0)
Deaths:831
KDR:12.960
VKDR:7.279
Vehicle Kills:6,049
Kill Difference:9,939
Playtime:350.675 hours
Usage:10%
Score:7.964m
Score/min:378
Piloting Accuracy:39.878%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:828
V. Kills:716 115%
Deaths:149
KDR:5.557
Accuracy:49.924% B+
KPH:12.500 B++
VKPH:10.800 B*
C150 Dalton
S
Kills:640
V. Kills:300 213%
Deaths:14
KDR:45.714
Accuracy:61.604% A++
KPH:109.800 S
VKPH:51.500 A*
L105 Zephyr
A
Kills:105
V. Kills:13 N/A
Deaths:3
KDR:35
Accuracy:40.849% C
KPH:83.400 A
VKPH:10.300 B+
L-24R Spur
C*
Kills:83
V. Kills:64 128%
Deaths:21
KDR:3.952
Accuracy:35.184% C--
KPH:9.200 D
VKPH:7.100 C*
AP30 Shredder
B*
Kills:79
V. Kills:33 232%
Deaths:7
KDR:11.286
Accuracy:34.165% B
KPH:40.800 B*
VKPH:17 C+
Kills:1,735 (911 + 824)
Deaths:194
KDR:8.943
VKDR:5.804
Vehicle Kills:1,126
Kill Difference:1,541
Playtime:84.510 hours
Usage:2%
Score:1.928m
Score/min:380
Piloting Accuracy:35.184%
Gunner Accuracy:34.165%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
A
Kills:1,014
V. Kills:259 390%
Deaths:40
KDR:25.350
Accuracy:53.319% C*
KPH:48.300 A
VKPH:12.300 C*
L100 Python AP
B+
Kills:887
V. Kills:544 163%
Deaths:53
KDR:16.736
Accuracy:52.315% C
KPH:34.300 B+
VKPH:21 B+
Skyguard
B**
Kills:676
V. Kills:477 141%
Deaths:53
KDR:12.755
Accuracy:36.687% A
KPH:18.900 B*
VKPH:13.300 B**
L100 Python HESH
B*
Kills:628
V. Kills:84 N/A
Deaths:9
KDR:69.778
Accuracy:55.653% B*
KPH:43.100 C
VKPH:5.800 D
C75 Viper
A+
Kills:506
V. Kills:74 N/A
Deaths:17
KDR:29.765
Accuracy:44.736% B++
KPH:54.300 A+
VKPH:7.900 C++
LB00 Python AP
A+
Kills:90
V. Kills:38 231%
Deaths:8
KDR:11.250
Accuracy:61.239% C*
KPH:69.300 A+
VKPH:29.300 B**
Kills:3,801 (3,801 + 0)
Deaths:180
KDR:21.117
VKDR:8.200
Vehicle Kills:1,476
Kill Difference:3,621
Playtime:107.876 hours
Usage:3%
Score:2.583m
Score/min:399
Driving Accuracy:61.239%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
M++
Kills:2,688
V. Kills:1,128 238%
Deaths:74
KDR:36.324
Accuracy:46.715% B+
KPH:53.600 A**
VKPH:22.500 M++
P2-120 AP
A+
Kills:747
V. Kills:474 157%
Deaths:29
KDR:25.759
Accuracy:45.694% C++
KPH:41.300 B**
VKPH:26.200 A+
E540 Halberd
A*
Kills:523
V. Kills:235 222%
Deaths:22
KDR:23.773
Accuracy:58.008% A*
KPH:40 A++
VKPH:18 A
G30 Vulcan
C
Kills:59
V. Kills:27 211%
Deaths:8
KDR:7.375
Accuracy:24.507% D
KPH:18.200 C
VKPH:8.300 D-
M12 Kobalt
C+
Kills:58
V. Kills:4 N/A
Deaths:
KDR:
Accuracy:16.147% B+
KPH:48.700 C
VKPH:3.400 C+
Kills:4,075 (3,435 + 640)
Deaths:133
KDR:30.639
VKDR:14.045
Vehicle Kills:1,868
Kill Difference:3,942
Playtime:85.759 hours
Usage:2%
Score:2.944m
Score/min:572
Driving Accuracy:45.694%
Gunner Accuracy:16.147%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
M
Kills:1,145
V. Kills:404 283%
Deaths:22
KDR:52.046
Accuracy:59.592% C**
KPH:97.200 M
VKPH:34.300 A
M12 Kobalt-H
A
Kills:1,077
V. Kills:84 N/A
Deaths:18
KDR:59.833
Accuracy:23.381% B+
KPH:115.800 C+
VKPH:9 A
P525 Marauder-H
B**
Kills:966
V. Kills:43 N/A
Deaths:18
KDR:53.667
Accuracy:37.079% B
KPH:150.300 B**
VKPH:6.700 C++
G20 Vulcan-H
B**
Kills:492
V. Kills:219 224%
Deaths:40
KDR:12.300
Accuracy:48.090% C++
KPH:63.200 B**
VKPH:28.100 C*
MR11 Gatekeeper-H
B
Kills:106
V. Kills:83 126%
Deaths:11
KDR:9.636
Accuracy:52.441% C+
KPH:34.600 B
VKPH:27.100 C+
M60-G Bulldog-H
B++
Kills:103
V. Kills:7 N/A
Deaths:2
KDR:51.500
Accuracy:34.807% D-
KPH:94.600 B++
VKPH:6.400 C-
G30 Walker
C++
Kills:66
V. Kills:31 206%
Deaths:3
KDR:22
Accuracy:33.469% C
KPH:31 C++
VKPH:14.600 C
Kills:3,955 (0 + 3,955)
Deaths:114
KDR:34.693
VKDR:7.640
Vehicle Kills:871
Kill Difference:3,841
Playtime:41.563 hours
Usage:1%
Score:1.613m
Score/min:647
Driving Accuracy:N/A%
Gunner Accuracy:33.469%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A+
Kills:358
V. Kills:100 354%
Deaths:23
KDR:15.565
Accuracy:44.192% B++
KPH:36.700 A+
VKPH:10.200 B++
M12 Kobalt
B++
Kills:251
V. Kills:18 N/A
Deaths:8
KDR:31.375
Accuracy:23.297% A
KPH:73.900 B
VKPH:5.300 B++
M20 Basilisk
A++
Kills:227
V. Kills:107 210%
Deaths:8
KDR:28.375
Accuracy:44.392% B++
KPH:43.300 A++
VKPH:20.400 A++
M40 Fury
B
Kills:101
V. Kills:12 N/A
Deaths:6
KDR:16.833
Accuracy:33.246% C+
KPH:51.600 B
VKPH:6.100 D
M40 Fury
C++
Kills:96
V. Kills:11 N/A
Deaths:6
KDR:16
Accuracy:36.678% C++
KPH:52.300 C+
VKPH:6 D-
G30 Walker
A++
Kills:72
V. Kills:43 164%
Deaths:4
KDR:18
Accuracy:31.089% B
KPH:27.200 A++
VKPH:16.200 A
Kills:1,105 (0 + 1,105)
Deaths:55
KDR:20.091
VKDR:5.291
Vehicle Kills:291
Kill Difference:1,050
Playtime:24.846 hours
Usage:1%
Score:0.540m
Score/min:362
Driving Accuracy:N/A%
Gunner Accuracy:31.089%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:200
V. Kills:29 N/A
Deaths:57
KDR:3.509
Accuracy:34.931% D*
KPH:19 C
VKPH:2.800 D-
S12 Renegade
D
Kills:155
V. Kills:9 N/A
Deaths:40
KDR:3.875
Accuracy:15.810% F**
KPH:16.600 D--
VKPH:1 D
Kills:355 (355 + 0)
Deaths:97
KDR:3.660
VKDR:0.392
Vehicle Kills:38
Kill Difference:258
Playtime:19.838 hours
Usage:1%
Score:0.141m
Score/min:119
Driving Accuracy:15.810%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:375
V. Kills:31 N/A
Deaths:9
KDR:41.667
Accuracy:39.341% B*
KPH:79.100 C**
VKPH:6.500 C+
M20 Wyvern
B++
Kills:189
V. Kills:103 182%
Deaths:24
KDR:7.875
Accuracy:44.270% B++
KPH:21.500 C
VKPH:11.700 C
Kills:564 (0 + 564)
Deaths:33
KDR:17.091
VKDR:4.061
Vehicle Kills:134
Kill Difference:531
Playtime:13.542 hours
Usage:0%
Score:0.206m
Score/min:254
Piloting Accuracy:N/A%
Gunner Accuracy:44.270%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Rotary 10,4376,22154811.352S7.4835.894%B*3.906%B**26.4B**17.9A330235.4h69.5B*193.7B*
LC3 Jaguar 4,1754,1571,4012.967B**0.9024.49%C*11.691%D**21.2CN/A131196.1h12.7C*51.8B
LC2 Lynx 2,8532,8191,1752.399B**1.4727.252%B*15.396%D--24.7C+N/A105114.3h13B+47.9B+
P2-120 HEAT 3,8162,6887436.324S32.4646.715%B+2.046%D53.5A**22.5M++53850.2h4.7A10A
MG-HBR1 Dragoon 2,6472,6025254.956M1.0936.258%B+39.162%B**42.9B*N/A14160.6h5.5B++15.2B++
Hellfire Rocket Pods 3,2872,3525245.231S41.3660.327%A+N/A71.3C+28.3A+68133h17.4B++28.9B++
MSW-R 2,1122,0916233.356B+0.5127.054%B**21.76%C42.6C**N/A22249.1h10.8B+39.7B++
T9 CARV 1,7581,7414793.635A++0.2322.565%B++13.613%D**37.9B+N/A26745.9h12.3B+54.5B+
T32 Bull 1,7731,7404583.799A*0.0727.642%B*29.483%B*46.3BN/A26637.6h11.8B42.7B+
TX1-FB Repeater 1,6081,5986832.34B**1.5337.434%A+21.214%C79.9B*N/A28020h11C*29.3B*
C-4 2,0251,5874443.574A++0.2911.011%F*N/A130.1B**35.9B+152412.2h1B**9.1D
T9A "Butcher" 1,5591,5354863.158B++0.7125.251%C**21.889%D54.6C+N/A28228.1h11.7C+46.4C*
TMG-50 1,5111,5004113.65A**0.2226.343%B**20.933%C44.4B+N/A22733.8h10.9B41.4B+
TSAR-42 1,4471,4402665.414B+1.5546.63%A77.083%B*52.2B++N/A19027.6h1.8B**3.9B*
NS Decimator 1,9231,4174972.851A*1.0258.147%C2.258%C+44B++15.7C+39832.2h3.8B++6.6B+
Cycler TRV 1,4051,3944702.966A+0.9024.717%B+11.334%D*30.2C++N/A14146.2h12.5B+50.6B+
NS-15M1 1,3961,3793493.951A*0.0827.007%B*17.259%D39.6C+N/A21534.8h13C+48B+
HC1 Cougar 1,3561,3354972.686A++1.1828.325%B*18.577%D27C+N/A12849.4h12.4C++43.9B+
T9 CARV-S 1,3001,2914273.023B**0.8524.629%B+14.717%D**42.2C++N/A23430.6h11.7B47.5B+
NS-44 Commissioner AE 1,2711,2665252.411B**1.4646.227%B++19.036%D66.3B+N/A17119.1h3.3C**7.1B+
SMG-46G Armistice 1,2711,2613373.742A*0.1330.972%B++14.354%C46.2C++N/A22627.3h12.3B+39.6B+
TRAC-5 S 1,2761,2487061.768B**2.1026.893%B*13.381%C--22.8C*N/A13854.7h13.3C+49.4B
T1 Cycler 1,2661,2403893.188A*0.6828.407%A+28.226%B**36B*N/A17534.4h13.6B+47.8B*
NS-15M AE 1,2531,2332904.252B**0.3827.967%B+19.708%D-49.3C+N/A28425h12.1C+43.2B
RAMS .50M 1,2321,2301458.483A++4.6146.186%B**85.854%B*45.4B**N/A24527.1h1.8B*3.8B*
MANA Anti-Personnel Turret 1,2241,2072016.005N/A2.1424.686%UN/A12070U170U33546100.1h15.3T*61.9T*
TRAC-5 1,1991,19711108.818U104.9524.849%B++11.111%D**26.8B++N/A25144.7h12.3B++49.6B++
MG-S1 Jackal 1,2031,1903773.156A++0.7133.553%A24.034%B+45.4B+N/A15026.2h10.4C**31.1B++
M6 Onslaught 1,1961,1873233.675B*0.1922.425%A17.355%C-41.1B+N/A23028.9h16B++71.4B++
TRS-12 Uppercut 1,1871,1834632.555A1.3162.811%B+11.158%D48.9B+N/A22124.2h2.3B+3.7B+
SMG-46 Armistice 1,1891,1813413.463A**0.4134.355%A++10.754%D-53.4AN/A29122.1h12.3B++35.8B++
M6 Onslaught 1,1861,1753263.604B*0.2622.943%A18.043%C40.5B+N/A22429h16.5B++71.7B*
NS-15M2 1,1841,1743073.824B**0.0429.433%B**36.712%A+51BN/A16623h11B+37.4B++
PDW-16 Hailstorm 1,1821,1723773.109A*0.7632.573%A++17.492%C*56.3A+N/A27520.8h13.3B+40.8B++
NS Baron G5AE 1,1811,1723992.937A+0.9357.585%B**16.382%C*50.3BN/A17923.3h4.2C*7.3C++
HSR-1 1,1741,1682684.358A0.4938.155%B+25.171%C62.5B*N/A20818.7h4.8B+12.6B++
T16 Rhino 1,1821,1673363.473A**0.4027.204%A30.42%A46.1B++N/A19625.3h11.8B+43.5B++
NS-44 Commissioner 1,1761,1646151.893B**1.9843.024%B*13.832%D*50.2B++N/A28923.2h3.3B++7.7B++
NS-7 PDW 1,1641,1623633.201M0.6732.732%A+21.084%B+47.4B**N/A19724.5h12.2B++37.4B++
T7 Mini-Chaingun 1,1711,1573543.268A**0.6021.663%B**9.94%D-42.7B+N/A26227.1h13.6B+62.6B+
M60-A Bulldog 1,2881,1531482.357A78.4957.842%B**2.342%C+71.6A8.4B**43416.1h4.7B++8.1B**
TX1 Repeater 1,1601,1475672.023A++1.8525.853%C**13.426%D*48.6B**N/A29223.6h11.4B+44.3C**
E540 Halberd-H 1,5491,1452252.045S48.1859.592%C**4.541%B**97M34.2A78311.8h3.3A5.6A
Chainblade 1,2381,14012,9880.088A*3.7813.524%D*2.018%D1.1B++N/A61033.9h2B++15.1C+
M12 Kobalt-H 1,1611,0771859.833A*55.9623.381%B+15.042%C115.8C+9A5039.3h18.2C-77.8C++
TAS-16 Blackjack 1,0611,0563742.824A+1.0478.874%A++17.33%B+75.4A++N/A24514h1.9B**2.4B*
ML-7 1,4251,0464192.496M+1.3754.325%C3.059%C++37.5A13.6C*53627.9h4.2A7.7B**
L100 Python HEAT 1,2731,0144025.35S21.4853.319%C*2.465%C+48.3A12.3C*34721h3.2A+6A
NS-30 Vandal 9999961955.108A*1.2438.439%B*30.321%B+64.3AN/A17415.5h4.8B++12.6B++
T5 AMC 1,0019913352.958A*0.9128.559%B**22.704%B+30.3B+N/A13632.7h13.4B+46.9B++
AMR-66 9989842943.347M++0.5232.682%B**23.069%C+34.6B**N/A16128.4h7.7B++23.5B++
P525 Marauder-H 1,0099661853.667M+49.8037.079%BN/A150.9B**6.7C++7846.4h5.6B+15.1B++
Auraxium Chainblade 9799607,3450.131M3.7417.266%D--5.938%C+1.8C**N/A5529.2h1.8B++10.5C+
M14 Banshee 9799315516.927A13.0632.029%B+N/A75.7B**3.9C*51212.3h15.3B+47.8B+
L100 Python AP 1,4318875316.736M++12.8752.315%C2.029%C--34.2B+21B+45625.9h4.9B*9.4B++
Sticky Grenade 8968851885N/A881.1353.969%C++N/A983.3C+12.2C+47090.9h1.9B+3.5B+
CAS30 Tank Buster 1,5448281495.557M1.6949.924%B+1.57%B12.5B++10.8B*29566.5h27.4B+54.8B*
Ripper 8047971,0340.771S3.1039.859%A30.615%A++14.3B++N/A3655.8h1.3B+3.2B+
T4 AMP 7777733432.254A1.6134.277%B**15.007%D54.1B**N/A24214.3h13.5B+39.3B++
P2-120 AP 1,2217472925.759M++21.8945.694%C++4.953%B*41.3B**26.2A+87618.1h6B++13.1B++
MRC3 Mercy 7297241524.763A0.8920.86%B**16.851%D29.1C++N/A19124.9h16.2B*77.8B*
MRC3 Mercy 7227151524.704A0.8421.261%B**17.203%D29.5C++N/A19124.2h16.4B*77.2B*
T7 Mini-Chaingun AE 7167112163.292A++0.5823.121%B++13.783%C+56.9B+N/A14112.5h11.6B+50.2B+
M18 Needler 1,2786921355.126B**1.2634.533%B+2.168%C+14C++11.8B+36549.6h101.5B+293.9B++
TORQ-9 7026902432.84A1.0327.693%B++24.493%C++31.9C+N/A15521.6h16.4C59.1C**
T1S Cycler 7146872113.256A*0.6131.262%A+19.214%C34C**1.3B**19720.2h9.9B**31.8B**
Skyguard 1,1536765312.755S8.8936.687%A1.775%C18.9B*13.3B**37435.8h99.3B+270.6B**
NS-44L Blackhand 6766731873.599A*0.2746.165%B+53.343%B*36.2B++N/A9718.6h3.7B+8B+
NS-11P 6776642572.584A1.2829.141%A25%B**40B++N/A12016.6h12.9B+44.4B*
M12 Kobalt 714651793M89.1328.045%A18.74%C*93C+9B+2487h19.1C+68B+
MANA Anti-Vehicle Turret 1,093649966.76M++2.8952.039%C+2.774%D60.7A+41.5B*99710.7h5.4B*10.4B**
C150 Dalton 9406401445.714S41.8561.604%A++N/A110.3S51.7A*15445.8h4B+6.5B**
SABR-13 6556382083.067B*0.8029.67%B*21.787%C-29.1C+N/A15521.9h13C43.8B
L100 Python HESH 712628969.778S65.9155.653%B*N/A43C5.8D33314.6h3B+5.4B++
SR-7 628625649.766A*5.9047.571%B**81.92%B+43.4B+N/A20414.4h1.9B+4B++
TS2 Inquisitor 6065973101.926B++1.9429.437%C*15.075%D46.6BN/A16212.8h10.1C*34.3B
Frag Grenade 6045921592N/A588.1341.552%C--N/A1480S30M**56370.4h1.8A++4.3B**
MG-H1 Watchman 5765671773.203A0.6726.985%B*31.217%B++42.6C++N/A14713.3h15.3C++56.8B+
M3 Pounder HEG 6695411812.989B**0.8847.617%B**2.773%C27.6B**6.5A++30419.6h14.3B+30.1B+
E540 Halberd 7585232223.773A**19.9058.008%A*2.677%C39.9A+17.9A34813.1h4.8B*8.2A
TAR 5175152262.279B+1.5927.762%B**14.757%D-32.4C++N/A18015.9h12.5B44.9B++
C75 Viper 5805061729.765S25.9044.736%B++2.174%B*54.4A+8C++4799.3h7.4B**16.7B**
G20 Vulcan-H 7114924012.3A**8.4348.09%C++4.472%B**63.1B**28.1C*7727.8h57.5A119.6A
M60-A Bulldog 576490861.25B*57.3856.048%B**2.857%C**60.5B**10.6A++4488.1h4.9B+8.8B*
M3 Pounder HEG 5994801802.667B++1.2049.293%B**1.667%D--25.1B++6.2A+26919.1h16.6B33.6B+
TRAC-Shot 4814751573.025A0.8429.307%B**14.316%D40.9BN/A13111.6h9.5B*32.5B*
Tank Mine 7254401293.411B+0.460.052%F--N/A129.4B+83.8B++03.4h0M++4.4B**
SOAS-20 4174121253.296A+0.5730.591%B+16.99%D39.2C**N/A20010.5h11.4C**37.2B+
Spear Anti-Vehicle Phalanx Turret 5794101822.778M18.9154.646%B**4.878%B73.2A*30.2B*8285.6h5.7B++10.3B**
NS-357 Underboss 4094062281.781B*2.0939.587%B+16.256%D44.1C*N/A2209.2h4.1C*10.3B+
Hornet Missiles 5673911821.722A*17.8559.458%C+1.535%C+102.9B*46.3B+12013.8h7.5B++12.7B++
CAS 14-E 406375941.667B*37.8039.341%B*N/A79.8C**6.6C+2914.7h26.5B67.4B+
NS-61 Emissary 3863681422.592M1.2827.992%C+19.837%B+46B**2.3M**1438h12B+42.9B+
NS-AM7 Archer 5863663071.192A++2.6860.07%C*13.388%C-5.3C3.2B5669.6h22.9C+38.2C+
NS-45 Pilot 3603591552.316B*1.5542.05%A++19.22%D36.6CN/A1009.8h7C**16.7B*
M20 Basilisk 4583582315.565S11.7044.192%B++10.335%A++36.5A+10.2B++3519.8h57.2B**129.4B**
AS16 NightHawk 3513501492.349B**1.5258.808%A*13.429%C48.6B++N/A2407.2h3.8B+6.5B*
Claymore 3473471918.263A++14.3925.346%D-N/A216.9AN/A8271.6h0.8M*3.1B+
TRAC-5 Burst 340337943.585B**0.2828.138%B+21.959%C+27.2CN/A12612.4h13.4C+47.5B
MAX Punch 3503369450.356A*3.5123.137%D**N/A2.7B+N/A13125h1.8C++7.6C+
NS-10 Burster 606317903.522M**0.3538.552%A++1.577%D*8.3A++7.5M+25138.3h140.5B364.4B*
Hunter QCX 3193151202.625M1.2445.25%C++28.254%C++29.4AN/A9310.7h3.1B+6.8B+
Anti-Vehicle Grenade 3843151315N/A311.1350.349%C+N/A525B++115C**54670.6h3.4B**6.8B*
Soldier Soaker 3123081072.879A+0.9944.774%B**16.883%C*99.4A++1.3B+4723.1h5.2B+11.7B**
T2 Striker 5962881771.627M2.2452.268%C++N/A12.2C+13.1C*51323.6h39.6B75.8B+
M77-B 285285358.143S4.2744.542%B**93.333%A*47.5A+N/A2166h1.6A3.6B**
NS-10 Burster 509283903.144A**0.7238.292%A+3.18%D7.7A6.1A++23636.9h151.1B394.5B*
NSX Daimyo 273273564.875B+1.0146.568%B*92.308%C-59.3B+N/A1754.6h2.2B+4.7B++
MR1 Fracture 4152661072.486M1.3843.843%B*3.759%C+15.6A++8.7A++24117.1h31.8B**72.5B*
TRAP-M1 265264922.87B**1.0036.023%A20.455%D41.9C*N/A1916.3h8.9C**24.7B+
NSX Tomoe 260259962.698B+1.1737.817%A++47.49%B**54B++N/A1594.8h12B++31.7B*
M12 Kobalt 269251831.375A27.5123.297%A16.733%C73.8B5.3B++2683.4h15.2B++65.3B++
FA1 Barrage 253250882.841A++1.0357.701%A++19.2%B++45.5B**N/A3275.5h4B++7B*
T1B Cycler 242240743.243B*0.6330.957%B**33.333%B*42.1C+N/A2465.7h14.1C-45.5B+
MR1 Fracture 3802401052.286M1.5844.157%B*2.917%C-14A++8.2A++21617.1h35.4B*80.1B*
NSX Tengu 2372361052.248B**1.6245.592%A21.186%C+31.9C+N/A937.4h12.7C**27.8B+
M20 Basilisk 334227828.375U24.5144.392%B++2.203%D*43.7A++20.6A++3945.2h54.7B**123.2B**
NS-TMC-01 "His Regards" 2222211,6220.136M**3.7328.665%C**10.86%B1.9B+N/A6114.1h1.8B++6.2B+
M2 Mutilator 212211603.517A0.3520.031%A17.536%C54.1MN/A2523.9h14B**69.7B*
M2 Mutilator 217210603.5A0.3720.158%A16.667%C-53.8A**1.8M**2193.9h14B**69.5B*
The Slasher 2122051,2380.166A**3.7048.823%B**2.927%D-2.5C+N/A1283.3h1.9B+3.9B+
M40 Fury-F 229200573.509A0.3634.931%D*1%C+19C2.8D-15510.5h6.6B++18.8B+
M20 Wyvern 292189247.875B+4.0144.27%B++3.175%C21.5C11.7C2338.8h66.7B+150.6B++
NSX Naginata 189187632.968A+0.9025.205%B++32.086%B+42.5C++N/A1294.4h9.9B++39.2B+
M20 Basilisk 2431851185U181.1353.68%C*7.027%B**71.2A22.3C++5012.6h63.2B**117.7B**
Hexedge 1901851,7180.108A++3.7615.009%D--3.784%D1.5C+N/A6126.2h1.9B+12.6C+
M18 Locust 271183237.957M*4.0939.878%B**1.093%C--11D5.3D--22016.6h96.5C*242.1B+
TX2 Emperor 181177891.989B**1.8829.105%C++15.819%D31.6C++N/A1585.6h8.6B+29.5C++
NS Annihilator 380176444S0.1367.279%T*N/A11.6C**13.4A++30715.2h9.6B++14.2C++
NS-11C 176174563.107A**0.7628.738%B**12.644%D*29.5C*N/A2105.9h11.3B*39.5B++
S12 Renegade 164155403.875B+0.0115.81%F**3.226%C-16.7D--1D779.3h3.5C+22T-
M60-A Bulldog 174154625.667M21.8051.256%A++1.299%C+85.6M11.1A++7281.8h3.6A++7A
A30 Walker 315154217.333B+3.4629.489%B+N/A12.3C*12.9B+33612.5h188.1C**637.8B+
MKV Suppressed 148147473.128A**0.7431.051%B**22.449%B+44.5B+N/A2673.3h11.9B+38.3B+
Aspis Anti-Aircraft Phalanx Turret 274140346.667U42.8037.042%A++N/A22.2A*21.3A*6486.3h92.6A+250A
NSX Masamune 196137881.557B*2.3153.688%C-2.19%C++30.4C+13.1C+2834.5h13.8C+25.6C+
Shuriken 124124442.818A1.0531.969%B**16.936%C37.6CN/A2003.3h13.4C+41.8B+
M1 Heavy Cycler 113112138.615S4.7518.684%B**13.393%D-29.5B*N/A3693.8h14.9B*79.5B++
NSX Yumi 110106343.118A0.7530.424%B*13.208%D*30.3C1.1C+783.5h10.6B+34.9B++
MR11 Gatekeeper-H 189106119.636A5.7752.441%C+1.887%C++34.2C**26.8C+3003.1h49.1B+93.7B+
L105 Zephyr 118105335A*31.1340.849%CN/A80.8A10B9611.3h4.1A10.1B*
M60-G Bulldog-H 110103251.5S47.6334.807%D-N/A93.6B++6.4C-3491.1h4.8B+13.8C++
M40 Fury 113101616.833A12.9633.246%C+2.97%A50.5C**6D4012h6.2A18.8B**
ASP-30 Grounder 16596501.92A*1.9565.349%B+N/A16.8C+12.1C++6225.7h8.8C13.4C+
M40 Fury 10796616B**12.1336.678%C++3.125%A53.3C+6.1D-4891.8h8.7B*23.8B*
Orbital Strike Uplink 11892192N/A88.13395.833%UN/A460U130U25810.2h1T*0.3T*
LB00 Python AP 12890811.25C+7.3861.239%C*N/A69.2A+29.2B**9791.3h3.8B*6.3B**
L-24R Spur 14783213.952C0.0835.184%C--8.434%S9.2D7.1C*1429h92.8D*263.7D--
Spear Anti-Vehicle Phalanx Tower 13181240.5B*36.6353.971%B+N/A36.8C+22.7C+2962.2h11.9C-22.1C+
TS4 Haymaker 8181342.382B**1.4967.664%A**23.457%M45B*N/A2091.8h4.5C++6.6B*
AP30 Shredder 11279711.286C*7.4234.165%BN/A41.6B**17.4C+5271.9h60.5B++177.1B++
NSX-P Tanto 7874252.96A*0.9132.767%A+24.324%C+67.3A*3.6M**2791.1h13B+39.8B*
G30 Walker 11572418M**14.1331.089%B8.333%A++26.7A++15.9B**3432.7h105.9A++340.8A
Icikill 67674800.14A+3.7352.033%A+1.493%D-1.9C+N/A434.8h1.9B+3.7B+
G30 Walker 9766322A++18.1333.469%C3.03%C31.4C++14.8C+3012.1h150.8B+450.5C**
NS CandyCannon 3000 6262561.107B++2.7637.874%C++29.032%C-15.5CN/A434h5.5C14.6C++
NS-R3 Swarm 12961212.905S0.9660.382%DN/A8.1C++9.1B++987.5h26.4B43.7C**
G30 Vulcan 865987.375B*3.5124.507%DN/A18.4C8.4D4373.2h54.1B**220.8B*
M12 Kobalt 6258158M*54.1316.147%B+12.069%C--48.3C3.3C+2391.2h14.9B++92.4B*
M1 Heavy Cycler 5454134.154A++0.2923.136%A++25.926%A45AN/A2411.2h14.4B++62.4B**

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret186884.9h
Nanite Revive Grenade09940.3h
Nanite Healing Grenade01,4480.4h
Nano-Armor Kit477807,92468.6h
Routing Spire0880.2h
Medical Applicator287175,08615.3h
Spawn Beacon151,2511.5h
Hoplon Anti-Aircraft Phalanx Tower0640.1h
AE Nano-Armor Kit216558,00935.4h
Spear Anti-Vehicle Tower0550.2h
Welding Device26,7560.4h
AE Medical Applicator84115,3776.6h
Rampart Wall0720.4h
Restoration Kit121060.1h
TR Patriot Flare Gun02150.2h
Cortium Silo01110.2h
NS Patriot Flare Gun12150.4h
Motion Spotter1912,2135.5h
Repair Module01410.3h
Spitfire Auto-Turret456,5696.6h
Turret AI Module01070.2h
Router59881.4h
Ammunition Package4211,5614.7h
Medical Kit1,01110,60814.2h
Anti-Infantry MANA Turret163,3493.8h
IPC Targeting Dart11230.5h
Flail Targeting Dart12241h
Nano-Repair Grenade02,3680.7h
Hardlight Barrier86810.8h
Recon Detection Device203,8817h
Shield Recharging Field328,6622.7h
WLT-Howler Mining Laser17,3821.3h

Check the help document for the dictionary if you want to learn more about words used here.


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