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Field Marshal Builder Mikenumbers[BRTD] Mikenumbers
TR BR 194

KDR: 3.8

Score: 100.4m

Last Seen: Dec 26th, 2019 7:27 PM
- OFFLINE - 675.7 hour(s)

Prestige 1, Battle Rank 100 (194 total) - Terran Republic on Miller - Outfit Member of BRTD[BRTD] BRTD
TR outfit on Miller

Members: 90
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS M18 Rotary LC3 Jaguar MG-HBR1 Dragoon LC2 Lynx P2-120 HEAT MSW-R Hellfire Rocket Pods TX1-FB Repeater
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,745,145 MLG Score: 1395
Fun Score: N/A
Cheeseburgers Flipped: 1148TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.837%21.964%63355117758,8913.31370.488

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.386%1.477A+0.139C++-1.077D*HEAD ++ (~7.55)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.60.493B+10.80.239C++26.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.084%2.638%18855122711,069762652814.5262170%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.074%-0.022C+0.981B*0.023

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
142.20.122C+52.70.008C+89.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.619%2.169%845712257,470122531796.09299235%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.16%-0.137C-0.229C-0.229

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.10.111C+13.5-0.085C+20.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.883%5.772%8631612166,53197619786.68475330%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.512%0.061C+0.3C*0.509

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.10.563B+19.60.518B+33.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.276%79.04%863612264,2271581132.67362

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.143%1.255A0.777B++0.214

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.468B+2.30.283C*3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
65.046%14.742%863512273,0391594141.90652

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.263%1.943A++0.008C+-0.231

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.705B++2.50.48B+1.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BRTD[BRTD] BRTD
TR outfit on Miller

Members: 90
100.4m406%489 (29.3k)451 (27.1k)3.80173131,65434,6304.44675194 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1232635625.431%16.135%41006:2548

7% Combat Medic50% Engineer25% Heavy Assault9% Infiltrator6% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:44 PMMay 31st, 2017 6:51 PMJan 23rd, 2020 5:32 AM (12h) (PST)Dec 26th, 2019 6:59 PM (28d) (PST)Dec 26th, 2019 3:27 PM (28d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7481316170.5920.1560.0952.7780.0921395

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,8667,85537,0113696167627,075

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3707.6h/154.5d 22,337 21,242 37,452 618k 4,719 12,820 20,556 166.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B*
Kills:2,491
Deaths:757
KDR:3.291
Accuracy:27.623% B*
HSR:24.006% C+
T32 Bull
B++
Kills:1,925
Deaths:526
KDR:3.660
Accuracy:27.727% B++
HSR:30.546% B++
T9 CARV
B+
Kills:1,743
Deaths:479
KDR:3.639
Accuracy:22.573% B+
HSR:13.655% D**
TMG-50
B*
Kills:1,674
Deaths:446
KDR:3.753
Accuracy:26.716% B*
HSR:21.744% C
T9A "Butcher"
C++
Kills:1,554
Deaths:496
KDR:3.133
Accuracy:25.463% C++
HSR:21.943% D
NS-15M1
B++
Kills:1,379
Deaths:349
KDR:3.951
Accuracy:27.007% B++
HSR:17.259% D
T9 CARV-S
B+
Kills:1,298
Deaths:428
KDR:3.033
Accuracy:24.636% B+
HSR:14.715% D**
NS-15M AE
B+
Kills:1,276
Deaths:302
KDR:4.225
Accuracy:28.001% B+
HSR:19.906% D-
T16 Rhino
A
Kills:1,261
Deaths:373
KDR:3.381
Accuracy:27.242% B**
HSR:30.611% A
NS-15M2
A
Kills:1,195
Deaths:312
KDR:3.830
Accuracy:29.436% B**
HSR:36.569% A
MG-H1 Watchman
B++
Kills:604
Deaths:194
KDR:3.113
Accuracy:26.677% B++
HSR:30.629% B+
MG-H1 Watchman AE
A+
Kills:516
Deaths:190
KDR:2.716
Accuracy:28.330% B+
HSR:39.341% A+
NSX Naginata
B+
Kills:187
Deaths:63
KDR:2.968
Accuracy:25.205% B+
HSR:32.086% B+
NSX-P Naginata
A*
Kills:73
Deaths:27
KDR:2.704
Accuracy:28.428% B**
HSR:46.575% A*
Kills:17,176
Deaths (as Heavy Assault):4,942
Deaths (to Heavy Assaults):10,143
KDR:3.47552
Kill Difference:12,234
Playtime:912.695 hours
Usage:25%
Score:24.927m
Score/min:455
Accuracy (listed only):26.790%
HSR (listed only):27.113%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
C++
Kills:4,305
Deaths:1,451
KDR:2.967
Accuracy:24.635% C++
HSR:12.451% D**
MG-HBR1 Dragoon
A
Kills:3,472
Deaths:740
KDR:4.692
Accuracy:35.953% B+
HSR:40.121% A
LC2 Lynx
B++
Kills:3,085
Deaths:1,271
KDR:2.427
Accuracy:27.458% B++
HSR:16.726% D-
HC1 Cougar
B*
Kills:1,419
Deaths:531
KDR:2.672
Accuracy:28.496% B*
HSR:20.367% C
TRAC-5 S
B++
Kills:1,248
Deaths:706
KDR:1.768
Accuracy:26.893% B++
HSR:13.381% D
TRAC-5
B+
Kills:1,206
Deaths:20
KDR:60.300
Accuracy:24.848% B+
HSR:11.277% D**
AMR-66
B**
Kills:1,184
Deaths:349
KDR:3.393
Accuracy:33.292% B**
HSR:26.520% C**
TRS-12 Uppercut
B+
Kills:1,183
Deaths:463
KDR:2.555
Accuracy:62.791% B+
HSR:11.158% D
NS Baron G5AE
B**
Kills:1,172
Deaths:399
KDR:2.937
Accuracy:57.585% B**
HSR:16.382% C++
T5 AMC
B**
Kills:1,161
Deaths:371
KDR:3.129
Accuracy:28.592% B**
HSR:22.825% B+
TAS-16 Blackjack
A+
Kills:1,158
Deaths:404
KDR:2.866
Accuracy:78.582% A+
HSR:17.099% C**
MG-C1 Kindred
A++
Kills:498
Deaths:165
KDR:3.018
Accuracy:31.209% B*
HSR:35.141% A++
TRAC-Shot
B*
Kills:479
Deaths:160
KDR:2.994
Accuracy:29.287% B*
HSR:14.614% D
AS16 NightHawk
A++
Kills:367
Deaths:162
KDR:2.265
Accuracy:58.794% A++
HSR:13.897% C+
TRAC-5 Burst
B+
Kills:353
Deaths:100
KDR:3.530
Accuracy:28.115% B+
HSR:21.813% C
FA1 Barrage
A++
Kills:250
Deaths:88
KDR:2.841
Accuracy:57.527% A++
HSR:19.200% B++
DMR-99
A+
Kills:246
Deaths:79
KDR:3.114
Accuracy:37.416% B+
HSR:43.089% A+
NS-11C
B*
Kills:174
Deaths:56
KDR:3.107
Accuracy:28.738% B*
HSR:12.644% D*
NSX-P Tanto
A
Kills:108
Deaths:37
KDR:2.919
Accuracy:32.269% A
HSR:26.852% C*
TS4 Haymaker
A**
Kills:81
Deaths:34
KDR:2.382
Accuracy:67.664% A**
HSR:23.457% A**
Kills:23,149
Deaths (as Engineer):7,586
Deaths (to Engineers):6,546
KDR:3.05154
Kill Difference:15,563
Playtime:1,853.737 hours
Usage:50%
Score:48.528m
Score/min:436
Accuracy (listed only):40.007%
HSR (listed only):20.951%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
C++
Kills:4,305
Deaths:1,451
KDR:2.967
Accuracy:24.635% C++
HSR:12.451% D**
LC2 Lynx
B++
Kills:3,085
Deaths:1,271
KDR:2.427
Accuracy:27.458% B++
HSR:16.726% D-
HC1 Cougar
B*
Kills:1,419
Deaths:531
KDR:2.672
Accuracy:28.496% B*
HSR:20.367% C
SMG-46G Armistice
B++
Kills:1,341
Deaths:356
KDR:3.767
Accuracy:31.217% B++
HSR:16.406% C+
MG-S1 Jackal
A
Kills:1,284
Deaths:414
KDR:3.101
Accuracy:33.649% A
HSR:24.221% B+
TRAC-5 S
B++
Kills:1,248
Deaths:706
KDR:1.768
Accuracy:26.893% B++
HSR:13.381% D
TRAC-5
B+
Kills:1,206
Deaths:20
KDR:60.300
Accuracy:24.848% B+
HSR:11.277% D**
TRS-12 Uppercut
B+
Kills:1,183
Deaths:463
KDR:2.555
Accuracy:62.791% B+
HSR:11.158% D
SMG-46 Armistice
A++
Kills:1,182
Deaths:341
KDR:3.466
Accuracy:34.344% A++
HSR:10.745% D--
PDW-16 Hailstorm
A+
Kills:1,176
Deaths:379
KDR:3.103
Accuracy:32.595% A+
HSR:17.517% C*
NS Baron G5AE
B**
Kills:1,172
Deaths:399
KDR:2.937
Accuracy:57.585% B**
HSR:16.382% C++
NS-7 PDW
A+
Kills:1,162
Deaths:363
KDR:3.201
Accuracy:32.732% A+
HSR:21.084% B+
T5 AMC
B**
Kills:1,161
Deaths:371
KDR:3.129
Accuracy:28.592% B**
HSR:22.825% B+
TAS-16 Blackjack
A+
Kills:1,158
Deaths:404
KDR:2.866
Accuracy:78.582% A+
HSR:17.099% C**
MG-C1 Kindred
A++
Kills:498
Deaths:165
KDR:3.018
Accuracy:31.209% B*
HSR:35.141% A++
TRAC-Shot
B*
Kills:479
Deaths:160
KDR:2.994
Accuracy:29.287% B*
HSR:14.614% D
AS16 NightHawk
A++
Kills:367
Deaths:162
KDR:2.265
Accuracy:58.794% A++
HSR:13.897% C+
TRAC-5 Burst
B+
Kills:353
Deaths:100
KDR:3.530
Accuracy:28.115% B+
HSR:21.813% C
FA1 Barrage
A++
Kills:250
Deaths:88
KDR:2.841
Accuracy:57.527% A++
HSR:19.200% B++
NSX Tengu
A
Kills:239
Deaths:105
KDR:2.276
Accuracy:45.438% A
HSR:20.921% C+
NS-11C
B*
Kills:174
Deaths:56
KDR:3.107
Accuracy:28.738% B*
HSR:12.644% D*
MKV Suppressed
B**
Kills:147
Deaths:48
KDR:3.063
Accuracy:31.066% B**
HSR:22.449% B+
Shuriken
A
Kills:139
Deaths:49
KDR:2.837
Accuracy:32.572% A
HSR:16.547% C
NSX-P Tanto
A
Kills:108
Deaths:37
KDR:2.919
Accuracy:32.269% A
HSR:26.852% C*
TS4 Haymaker
A**
Kills:81
Deaths:34
KDR:2.382
Accuracy:67.664% A**
HSR:23.457% A**
Kills:24,917
Deaths (as Light Assault):8,473
Deaths (to Light Assaults):6,343
KDR:2.94075
Kill Difference:16,444
Playtime:237.354 hours
Usage:6%
Score:6.329m
Score/min:444
Accuracy (listed only):38.684%
HSR (listed only):18.367%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TX1-FB Repeater
A
Kills:2,166
Deaths:1,081
KDR:2.004
Accuracy:38.160% A
HSR:22.392% C
TSAR-42
B**
Kills:1,524
Deaths:280
KDR:5.443
Accuracy:46.656% B**
HSR:77.493% B*
NS-44 Commissioner AE
B++
Kills:1,341
Deaths:563
KDR:2.382
Accuracy:46.377% B++
HSR:19.239% D
SMG-46G Armistice
B++
Kills:1,341
Deaths:356
KDR:3.767
Accuracy:31.217% B++
HSR:16.406% C+
MG-S1 Jackal
A
Kills:1,284
Deaths:414
KDR:3.101
Accuracy:33.649% A
HSR:24.221% B+
RAMS .50M
B**
Kills:1,236
Deaths:147
KDR:8.408
Accuracy:46.090% B**
HSR:85.841% B**
NS-44 Commissioner
B*
Kills:1,211
Deaths:646
KDR:1.875
Accuracy:43.715% B*
HSR:14.699% D--
SMG-46 Armistice
A++
Kills:1,182
Deaths:341
KDR:3.466
Accuracy:34.344% A++
HSR:10.745% D--
PDW-16 Hailstorm
A+
Kills:1,176
Deaths:379
KDR:3.103
Accuracy:32.595% A+
HSR:17.517% C*
TX1 Repeater
C*
Kills:1,174
Deaths:588
KDR:1.997
Accuracy:26.120% C*
HSR:13.884% D*
NS-30 Vandal
B*
Kills:1,171
Deaths:236
KDR:4.962
Accuracy:38.396% B*
HSR:33.390% B*
HSR-1
B+
Kills:1,168
Deaths:268
KDR:4.358
Accuracy:38.155% B+
HSR:25.171% C-
NS-7 PDW
A+
Kills:1,162
Deaths:363
KDR:3.201
Accuracy:32.732% A+
HSR:21.084% B+
T4 AMP
B**
Kills:798
Deaths:363
KDR:2.198
Accuracy:34.421% B**
HSR:15.288% D
NS-44L Blackhand
B*
Kills:675
Deaths:189
KDR:3.571
Accuracy:46.117% B+
HSR:53.333% B*
TS2 Inquisitor
C++
Kills:645
Deaths:331
KDR:1.949
Accuracy:29.666% C++
HSR:15.194% D
SR-7
B**
Kills:633
Deaths:65
KDR:9.738
Accuracy:47.478% B**
HSR:81.833% B+
NS-357 Underboss
B+
Kills:451
Deaths:265
KDR:1.702
Accuracy:40.573% B+
HSR:17.517% D
NS-61 Emissary
B+
Kills:423
Deaths:175
KDR:2.417
Accuracy:29.574% C*
HSR:19.149% B+
SOAS-20
B+
Kills:412
Deaths:125
KDR:3.296
Accuracy:30.591% B+
HSR:16.990% D
NS-AM7 Archer
C*
Kills:379
Deaths:308
KDR:1.231
Accuracy:60.193% C*
HSR:13.193% C--
NS-45 Pilot
A++
Kills:368
Deaths:160
KDR:2.300
Accuracy:42.096% A++
HSR:19.294% D-
Soldier Soaker
B**
Kills:311
Deaths:108
KDR:2.880
Accuracy:44.594% B**
HSR:17.042% B+
M77-B
A*
Kills:285
Deaths:36
KDR:7.917
Accuracy:44.455% B**
HSR:93.333% A*
NSX Daimyo
B++
Kills:280
Deaths:57
KDR:4.912
Accuracy:46.137% B++
HSR:92.500% C-
TRAP-M1
B**
Kills:269
Deaths:94
KDR:2.862
Accuracy:35.947% B**
HSR:20.818% D
NSX Tomoe
A++
Kills:259
Deaths:97
KDR:2.670
Accuracy:37.819% A++
HSR:47.490% B**
NSX Tengu
A
Kills:239
Deaths:105
KDR:2.276
Accuracy:45.438% A
HSR:20.921% C+
TX2 Emperor
C++
Kills:181
Deaths:92
KDR:1.967
Accuracy:29.184% C++
HSR:17.127% C--
MKV Suppressed
B**
Kills:147
Deaths:48
KDR:3.063
Accuracy:31.066% B**
HSR:22.449% B+
Shuriken
A
Kills:139
Deaths:49
KDR:2.837
Accuracy:32.572% A
HSR:16.547% C
NS-AM8 Shortbow
B+
Kills:71
Deaths:39
KDR:1.821
Accuracy:61.122% B+
HSR:14.085% D
NS CandyCannon 3000
C*
Kills:66
Deaths:60
KDR:1.100
Accuracy:37.592% C*
HSR:30.303% C
Kills:24,167
Deaths (as Infiltrator):8,428
Deaths (to Infiltrators):4,635
KDR:2.86747
Kill Difference:15,739
Playtime:327.165 hours
Usage:9%
Score:7.495m
Score/min:382
Accuracy (listed only):39.238%
HSR (listed only):31.106%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
C**
Kills:1,396
Deaths:473
KDR:2.951
Accuracy:24.722% C**
HSR:11.318% D*
SMG-46G Armistice
B++
Kills:1,341
Deaths:356
KDR:3.767
Accuracy:31.217% B++
HSR:16.406% C+
T1 Cycler
A
Kills:1,293
Deaths:422
KDR:3.064
Accuracy:28.636% A
HSR:28.384% B**
MG-S1 Jackal
A
Kills:1,284
Deaths:414
KDR:3.101
Accuracy:33.649% A
HSR:24.221% B+
TRS-12 Uppercut
B+
Kills:1,183
Deaths:463
KDR:2.555
Accuracy:62.791% B+
HSR:11.158% D
SMG-46 Armistice
A++
Kills:1,182
Deaths:341
KDR:3.466
Accuracy:34.344% A++
HSR:10.745% D--
PDW-16 Hailstorm
A+
Kills:1,176
Deaths:379
KDR:3.103
Accuracy:32.595% A+
HSR:17.517% C*
NS Baron G5AE
B**
Kills:1,172
Deaths:399
KDR:2.937
Accuracy:57.585% B**
HSR:16.382% C++
NS-7 PDW
A+
Kills:1,162
Deaths:363
KDR:3.201
Accuracy:32.732% A+
HSR:21.084% B+
TAS-16 Blackjack
A+
Kills:1,158
Deaths:404
KDR:2.866
Accuracy:78.582% A+
HSR:17.099% C**
T1S Cycler
A+
Kills:765
Deaths:250
KDR:3.060
Accuracy:31.473% A+
HSR:18.301% C
TORQ-9
B++
Kills:737
Deaths:259
KDR:2.846
Accuracy:27.733% B++
HSR:24.695% C++
SABR-13
B+
Kills:712
Deaths:229
KDR:3.109
Accuracy:29.568% B+
HSR:23.315% C
NS-11P
A
Kills:665
Deaths:258
KDR:2.578
Accuracy:29.157% A
HSR:24.962% B*
TAR
B*
Kills:570
Deaths:248
KDR:2.298
Accuracy:27.970% B*
HSR:15.965% D-
T1B Cycler
B**
Kills:380
Deaths:123
KDR:3.089
Accuracy:30.516% B*
HSR:36.579% B**
AS16 NightHawk
A++
Kills:367
Deaths:162
KDR:2.265
Accuracy:58.794% A++
HSR:13.897% C+
FA1 Barrage
A++
Kills:250
Deaths:88
KDR:2.841
Accuracy:57.527% A++
HSR:19.200% B++
NSX Tengu
A
Kills:239
Deaths:105
KDR:2.276
Accuracy:45.438% A
HSR:20.921% C+
MKV Suppressed
B**
Kills:147
Deaths:48
KDR:3.063
Accuracy:31.066% B**
HSR:22.449% B+
Shuriken
A
Kills:139
Deaths:49
KDR:2.837
Accuracy:32.572% A
HSR:16.547% C
NSX Yumi
B++
Kills:106
Deaths:34
KDR:3.118
Accuracy:30.424% B++
HSR:13.208% D*
TS4 Haymaker
A**
Kills:81
Deaths:34
KDR:2.382
Accuracy:67.664% A**
HSR:23.457% A**
MG-A1 Arbalest
C
Kills:62
Deaths:25
KDR:2.480
Accuracy:26.262% C
HSR:27.419% C
Kills:17,567
Deaths (as Combat Medic):5,926
Deaths (to Combat Medics):3,641
KDR:2.96439
Kill Difference:11,641
Playtime:250.523 hours
Usage:7%
Score:7.225m
Score/min:481
Accuracy (listed only):39.292%
HSR (listed only):19.801%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
B**
Kills:1,213
Deaths:340
KDR:3.568
Accuracy:22.460% B**
HSR:17.477% C--
M6 Onslaught
B**
Kills:1,212
Deaths:343
KDR:3.534
Accuracy:23.010% B**
HSR:18.152% C-
MRC3 Mercy
B*
Kills:765
Deaths:160
KDR:4.781
Accuracy:20.946% B*
HSR:16.863% D-
MRC3 Mercy
B*
Kills:745
Deaths:160
KDR:4.656
Accuracy:21.328% B*
HSR:17.718% D
M3 Pounder HEG
B**
Kills:607
Deaths:195
KDR:3.113
Accuracy:48.473% B**
HSR:2.471% C-
M3 Pounder HEG
B*
Kills:547
Deaths:194
KDR:2.820
Accuracy:49.995% B*
HSR:1.645% D--
NS-10 Burster
A+
Kills:323
Deaths:92
KDR:3.511
Accuracy:38.480% A+
HSR:1.548% D*
NS-10 Burster
A+
Kills:288
Deaths:92
KDR:3.130
Accuracy:38.222% A+
HSR:3.125% D
MR1 Fracture
B*
Kills:272
Deaths:110
KDR:2.473
Accuracy:44.291% B*
HSR:3.676% C+
MR1 Fracture
B*
Kills:241
Deaths:108
KDR:2.231
Accuracy:44.644% B*
HSR:2.905% C
M2 Mutilator
A
Kills:211
Deaths:60
KDR:3.517
Accuracy:20.031% A
HSR:17.536% C
M2 Mutilator
B**
Kills:210
Deaths:60
KDR:3.500
Accuracy:20.158% B**
HSR:16.667% C--
M1 Heavy Cycler
B**
Kills:112
Deaths:13
KDR:8.615
Accuracy:18.684% B**
HSR:13.393% D--
NS-20 Gorgon
B**
Kills:55
Deaths:19
KDR:2.895
Accuracy:32.993% B**
HSR:20% C++
M1 Heavy Cycler
A+
Kills:54
Deaths:13
KDR:4.154
Accuracy:23.136% A+
HSR:25.926% A
Kills:6,855
Deaths (as MAX Suit):979.500
Deaths (to MAX Suits):2,426
KDR:6.99847
Kill Difference:5,875.500
Playtime:143.727 hours
Usage:4%
Score:5.880m
Score/min:682
Accuracy (listed only):31.123%
HSR (listed only):11.940%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Rotary
B**
Kills:6,222
V. Kills:4,217 148%
Deaths:548
KDR:11.354
Accuracy:35.893% B++
KPH:26.400 B*
VKPH:17.900 B**
Hellfire Rocket Pods
A+
Kills:2,353
V. Kills:935 251%
Deaths:52
KDR:45.250
Accuracy:60.339% A
KPH:71.400 C+
VKPH:28.400 A+
M14 Banshee
B*
Kills:944
V. Kills:51 N/A
Deaths:55
KDR:17.164
Accuracy:31.971% B+
KPH:74.700 B*
VKPH:4 C**
M18 Needler
C**
Kills:718
V. Kills:598 120%
Deaths:139
KDR:5.165
Accuracy:34.686% B+
KPH:13.500 C++
VKPH:11.200 C**
Hornet Missiles
B+
Kills:399
V. Kills:181 219%
Deaths:18
KDR:22.167
Accuracy:59.589% C+
KPH:97.200 B+
VKPH:44.100 C*
M18 Locust
B**
Kills:244
V. Kills:113 214%
Deaths:33
KDR:7.394
Accuracy:38.912% B**
KPH:11.200 D
VKPH:5.200 D-
Kills:10,880 (8,128 + 0)
Deaths:845
KDR:12.876
VKDR:7.213
Vehicle Kills:6,095
Kill Difference:10,035
Playtime:360.668 hours
Usage:10%
Score:8.029m
Score/min:371
Piloting Accuracy:38.912%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B++
Kills:832
V. Kills:719 116%
Deaths:149
KDR:5.584
Accuracy:50.013% C**
KPH:12.500 B++
VKPH:10.800 B++
C150 Dalton
S
Kills:651
V. Kills:310 209%
Deaths:16
KDR:40.688
Accuracy:61.713% A*
KPH:109.200 S
VKPH:52 A*
AP30 Shredder
B*
Kills:139
V. Kills:76 181%
Deaths:7
KDR:19.857
Accuracy:38.972% B++
KPH:42.700 B*
VKPH:23.400 B+
L105 Zephyr
A
Kills:106
V. Kills:14 N/A
Deaths:3
KDR:35.333
Accuracy:41.682% C+
KPH:83.800 A
VKPH:11.100 B
L-24R Spur
B+
Kills:83
V. Kills:64 128%
Deaths:21
KDR:3.952
Accuracy:35.184% C
KPH:9.200 D--
VKPH:7.100 B+
Kills:1,811 (915 + 896)
Deaths:196
KDR:9.240
VKDR:6.036
Vehicle Kills:1,183
Kill Difference:1,615
Playtime:86.003 hours
Usage:2%
Score:1.983m
Score/min:384
Piloting Accuracy:35.184%
Gunner Accuracy:41.682%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B**
Kills:1,037
V. Kills:266 388%
Deaths:41
KDR:25.293
Accuracy:52.975% C++
KPH:48.500 B**
VKPH:12.400 C+
L100 Python AP
B
Kills:943
V. Kills:566 166%
Deaths:58
KDR:16.259
Accuracy:51.725% C--
KPH:34.800 C++
VKPH:20.900 B
Skyguard
B*
Kills:706
V. Kills:490 144%
Deaths:54
KDR:13.074
Accuracy:36.636% B**
KPH:19 B++
VKPH:13.200 B*
L100 Python HESH
B*
Kills:657
V. Kills:91 N/A
Deaths:11
KDR:59.727
Accuracy:55.590% B*
KPH:43.400 C
VKPH:6 C--
C75 Viper
A+
Kills:521
V. Kills:78 N/A
Deaths:18
KDR:28.944
Accuracy:44.711% B+
KPH:54.300 A+
VKPH:8.100 C+
LB00 Python AP
A+
Kills:196
V. Kills:78 248%
Deaths:15
KDR:13.067
Accuracy:60.312% C++
KPH:74.900 A+
VKPH:29.800 B+
Kills:4,060 (4,060 + 0)
Deaths:197
KDR:20.609
VKDR:7.964
Vehicle Kills:1,569
Kill Difference:3,863
Playtime:112.938 hours
Usage:3%
Score:2.708m
Score/min:400
Driving Accuracy:60.312%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
M+
Kills:2,723
V. Kills:1,143 238%
Deaths:74
KDR:36.797
Accuracy:46.719% B+
KPH:53.500 A*
VKPH:22.400 M+
P2-120 AP
A
Kills:883
V. Kills:531 166%
Deaths:34
KDR:25.971
Accuracy:46.569% C++
KPH:43 B*
VKPH:25.900 A
E540 Halberd
A*
Kills:618
V. Kills:260 237%
Deaths:27
KDR:22.889
Accuracy:57.612% A*
KPH:39.600 A+
VKPH:16.700 B**
M12 Kobalt
A
Kills:80
V. Kills:19 400%
Deaths:
KDR:
Accuracy:15.798% C**
KPH:45.400 C--
VKPH:10.800 A
P2-120 HESH
C++
Kills:64
V. Kills:14 427%
Deaths:1
KDR:64
Accuracy:42.011% C+
KPH:45.100 C
VKPH:9.900 C++
G30 Vulcan
C
Kills:59
V. Kills:27 211%
Deaths:8
KDR:7.375
Accuracy:24.507% D
KPH:18.200 C
VKPH:8.300 D
Kills:4,427 (3,670 + 757)
Deaths:144
KDR:30.743
VKDR:13.847
Vehicle Kills:1,994
Kill Difference:4,283
Playtime:93.477 hours
Usage:3%
Score:3.175m
Score/min:566
Driving Accuracy:42.011%
Gunner Accuracy:24.507%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
M
Kills:1,146
V. Kills:405 282%
Deaths:22
KDR:52.091
Accuracy:59.598% C*
KPH:97.300 M
VKPH:34.400 A+
M12 Kobalt-H
A
Kills:1,079
V. Kills:84 N/A
Deaths:18
KDR:59.944
Accuracy:23.435% B
KPH:115.500 C+
VKPH:9 A
P525 Marauder-H
B**
Kills:966
V. Kills:43 N/A
Deaths:18
KDR:53.667
Accuracy:37.079% C++
KPH:150.300 B**
VKPH:6.700 C+
G20 Vulcan-H
B**
Kills:503
V. Kills:226 222%
Deaths:40
KDR:12.575
Accuracy:48.666% C++
KPH:62.500 B**
VKPH:28.100 C++
MR11 Gatekeeper-H
C*
Kills:106
V. Kills:83 126%
Deaths:11
KDR:9.636
Accuracy:52.441% C+
KPH:34.600 C*
VKPH:27.100 C+
M60-G Bulldog-H
B+
Kills:103
V. Kills:7 N/A
Deaths:2
KDR:51.500
Accuracy:34.807% D-
KPH:94.600 B+
VKPH:6.400 D
G30 Walker
C+
Kills:82
V. Kills:39 205%
Deaths:4
KDR:20.500
Accuracy:33.961% C
KPH:29.900 C+
VKPH:14.200 C
Kills:3,985 (0 + 3,985)
Deaths:115
KDR:34.652
VKDR:7.713
Vehicle Kills:887
Kill Difference:3,870
Playtime:42.482 hours
Usage:1%
Score:1.641m
Score/min:644
Driving Accuracy:N/A%
Gunner Accuracy:33.961%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A+
Kills:400
V. Kills:109 364%
Deaths:26
KDR:15.385
Accuracy:43.827% B+
KPH:37.500 A+
VKPH:10.200 B++
M12 Kobalt
B++
Kills:260
V. Kills:18 N/A
Deaths:8
KDR:32.500
Accuracy:23.143% B**
KPH:71.600 C*
VKPH:5 B++
M20 Basilisk
A**
Kills:243
V. Kills:111 217%
Deaths:8
KDR:30.375
Accuracy:44.532% B+
KPH:44.800 A*
VKPH:20.500 A**
M40 Fury
B
Kills:101
V. Kills:12 N/A
Deaths:6
KDR:16.833
Accuracy:33.316% C
KPH:51.500 B
VKPH:6.100 D
M40 Fury
C++
Kills:96
V. Kills:11 N/A
Deaths:6
KDR:16
Accuracy:36.706% C++
KPH:52.300 C+
VKPH:6 D-
G30 Walker
A+
Kills:78
V. Kills:44 173%
Deaths:4
KDR:19.500
Accuracy:31.748% C*
KPH:27.900 A+
VKPH:15.700 B**
M12 Kobalt
B+
Kills:51
V. Kills:4 N/A
Deaths:2
KDR:25.500
Accuracy:20.306% B+
KPH:62 C
VKPH:4.900 B+
Kills:1,229 (0 + 1,229)
Deaths:60
KDR:20.483
VKDR:5.150
Vehicle Kills:309
Kill Difference:1,169
Playtime:27.152 hours
Usage:1%
Score:0.577m
Score/min:354
Driving Accuracy:N/A%
Gunner Accuracy:20.306%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:201
V. Kills:29 N/A
Deaths:59
KDR:3.407
Accuracy:35.060% D*
KPH:19 C
VKPH:2.700 D-
S12 Renegade
D
Kills:158
V. Kills:9 N/A
Deaths:41
KDR:3.854
Accuracy:15.845% F**
KPH:16.600 D--
VKPH:0.900 D
Kills:359 (359 + 0)
Deaths:100
KDR:3.590
VKDR:0.380
Vehicle Kills:38
Kill Difference:259
Playtime:20.100 hours
Usage:1%
Score:0.142m
Score/min:117
Driving Accuracy:15.845%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B
Kills:405
V. Kills:38 N/A
Deaths:11
KDR:36.818
Accuracy:39.454% B*
KPH:79.600 C**
VKPH:7.500 B
M20 Wyvern
B+
Kills:198
V. Kills:107 183%
Deaths:25
KDR:7.920
Accuracy:43.488% B+
KPH:20.600 C
VKPH:11.100 C-
Kills:603 (0 + 603)
Deaths:36
KDR:16.750
VKDR:4.028
Vehicle Kills:145
Kill Difference:567
Playtime:14.692 hours
Usage:0%
Score:0.222m
Score/min:252
Piloting Accuracy:N/A%
Gunner Accuracy:43.488%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Rotary 10,4396,22254811.354M**7.5535.893%B++3.906%B**26.4B*17.9B**329235.8h69.5B++193.8B*
LC3 Jaguar 4,3244,3051,4512.967B**0.8324.635%C++12.451%D**21.7CN/A131198.4h12.6C++51.1B
MG-HBR1 Dragoon 3,5283,4727404.692M*0.8935.953%B+40.121%A45.8B*N/A14975.8h5.4B++15.1B++
LC2 Lynx 3,1233,0851,2712.427A1.3727.458%B++16.726%D-25.6C+N/A108120.6h12.9B+46.9B++
P2-120 HEAT 3,8662,7237436.797S33.0046.719%B+2.02%D53.5A*22.5M+53650.9h4.7A10A
MSW-R 2,5162,4917573.291B+0.5127.623%B*24.006%C+44.1C++N/A22256.5h10.8B+39B+
Hellfire Rocket Pods 3,2882,3535245.25S41.4560.339%AN/A71.3C+28.3A+68333h17.4C**28.9B+
TX1-FB Repeater 2,1822,1661,0812.004B*1.8038.16%A22.392%C76.8B+N/A26628.2h11C**28.9B++
T32 Bull 1,9591,9255263.66A++0.1427.727%B++30.546%B++46.5C*N/A25741.4h11.7B42.3B+
T9 CARV 1,7601,7434793.639A++0.1622.573%B+13.655%D**38B+N/A27345.9h12.3B+54.5B+
NS Decimator 2,3071,7215892.922A*0.8858.738%C1.976%C+45.3B+15.4C+39038h3.8B+6.4B+
TMG-50 1,6891,6744463.753A**0.0526.716%B*21.744%C46.1B+N/A23436.3h10.8B40.5B+
C-4 2,0551,6144463.619A+0.1811.164%F--N/A131.2B**35.9B+154012.3h1B**9D-
MANA Anti-Personnel Turret 1,5821,5592625.95N/A2.1524.769%UN/A15590U230U41120300.1h15.4T*62.3T*
T9A "Butcher" 1,5781,5544963.133B++0.6725.463%C++21.943%D54.1C+N/A28228.7h11.9C+46.7C*
TSAR-42 1,5311,5242805.443B+1.6446.656%B**77.493%B*52.7B+N/A19528.9h1.8B*3.9B*
HC1 Cougar 1,4421,4195312.672A++1.1328.496%B*20.367%C27.7C+N/A13051.3h12.3C++43.2B+
Cycler TRV 1,4071,3964732.951A++0.8524.722%C**11.318%D*30.2C+N/A14146.2h12.5B50.6B+
NS-15M1 1,3961,3793493.951A++0.1527.007%B++17.259%D39.6C+N/A21634.8h13C+48B+
NS-44 Commissioner AE 1,3461,3415632.382B**1.4246.377%B++19.239%D65.1B+N/A16620.6h3.3B+7.1B+
SMG-46G Armistice 1,3521,3413563.767M+0.0331.217%B++16.406%C+46.2C+N/A22029h12.3B+39.3B+
T9 CARV-S 1,3071,2984283.033B**0.7724.636%B+14.715%D**42.3C+N/A23530.7h11.7B47.4B+
T1 Cycler 1,3191,2934223.064A++0.7428.636%A28.384%B**34.9B+N/A17237.1h13.7B47.7B++
MG-S1 Jackal 1,2991,2844143.101A++0.7033.649%A24.221%B+45.4B+N/A15128.3h10.3C*30.6B++
NS-15M AE 1,2971,2763024.225B**0.4228.001%B+19.906%D-49.3C+N/A28125.9h12.1C+43.1C**
T16 Rhino 1,2781,2613733.381A*0.4227.242%B**30.611%A46.9B+N/A20026.9h11.8B+43.3B++
TRAC-5 S 1,2761,2487061.768A2.0326.893%B++13.381%D22.8C++N/A13954.7h13.3C+49.4B
RAMS .50M 1,2381,2361478.408A+4.6146.09%B**85.841%B**45.3B**N/A24627.3h1.8B++3.9B++
M6 Onslaught 1,2221,2133403.568B*0.2322.46%B**17.477%C--40.4B+N/A22630h16.1B++71.9B*
M6 Onslaught 1,2241,2123433.534B++0.2723.01%B**18.152%C-40.3B+N/A21930.1h16.5B++71.5B++
NS-44 Commissioner 1,2231,2116461.875B*1.9343.715%B*14.699%D--48.6B+N/A27924.9h3.4B+7.8B+
TRAC-5 1,2081,2062060.3U56.5024.848%B+11.277%D**26.4B+N/A25245.7h12.3B++49.6B+
NS-15M2 1,2051,1953123.83B**0.0329.436%B**36.569%A51.3C*N/A16923.3h11B+37.4B++
AMR-66 1,2061,1843493.393M+0.4133.292%B**26.52%C**36.5B*N/A17132.4h7.4B++22.3B++
TRS-12 Uppercut 1,1871,1834632.555A1.2562.791%B+11.158%D48.9C**N/A22324.2h2.4B+3.7B+
SMG-46 Armistice 1,1901,1823413.466A*0.3434.344%A++10.745%D--53.5B**N/A29222.1h12.3B++35.8B++
PDW-16 Hailstorm 1,1861,1763793.103A**0.7032.595%A+17.517%C*56.3AN/A27720.9h13.3B+40.8B++
TX1 Repeater 1,1871,1745881.997A++1.8026.12%C*13.884%D*47.9B**N/A28624.5h11.5B+44.1B+
Auraxium Chainblade 1,1941,1738,7830.134A*3.6718.569%D--6.82%C+1.9B++N/A6616.2h1.8B+9.8C+
NS Baron G5AE 1,1811,1723992.937A+0.8657.585%B**16.382%C++50.3C**N/A18023.3h4.2C*7.3C++
NS-30 Vandal 1,1741,1712364.962A++1.1638.396%B*33.39%B*66.5B**N/A19717.6h4.8B++12.4B++
HSR-1 1,1741,1682684.358A+0.5638.155%B+25.171%C-62.5B*N/A20918.7h4.8B++12.6B+
NS-7 PDW 1,1641,1623633.201M++0.6032.732%A+21.084%B+47.4B**N/A19924.5h12.2B++37.4B++
T5 AMC 1,1721,1613713.129M+0.6728.592%B**22.825%B+34B+N/A14334.1h13B+45.4B+
TAS-16 Blackjack 1,1641,1584042.866A+0.9478.582%A+17.099%C**77.7A+N/A25014.9h1.8B**2.3B*
T7 Mini-Chaingun 1,1711,1573543.268M+0.5321.663%B*9.94%D-42.7B+N/A26427.1h13.6B+62.6B+
M60-A Bulldog 1,2881,1531482.357B**78.5657.811%B**2.342%C+71.6B**8.4B**43416.1h4.7B*8.1B*
E540 Halberd-H 1,5511,1462252.091S48.2959.598%C*4.538%A*97.1M34.3A+78611.8h3.3A+5.6A+
Chainblade 1,2381,14012,9880.088A*3.7113.524%D*2.018%D1.1B++N/A61034h2B+15.1C+
M12 Kobalt-H 1,1631,0791859.944A++56.1423.435%B15.107%C-116C+9A5029.3h18.3C78C++
ML-7 1,4251,0464192.496M++1.3154.337%C3.059%C++37.4A13.5C*54128h4.2A7.7B**
L100 Python HEAT 1,3031,0374125.293S21.4952.975%C++2.411%C+48.5B**12.4C+34621.4h3.2A+6.1A
P525 Marauder-H 1,0099661853.667M*49.8737.079%C++N/A150.9B**6.7C+7866.4h5.6B++15.1B++
M14 Banshee 9959445517.164B**13.3631.971%B+N/A74.9B*4C**50712.6h15.3B+47.8B+
L100 Python AP 1,5099435816.259A++12.4651.725%C--1.909%C34.8C++20.9B45627.1h4.8B++9.4B+
Sticky Grenade 9479341934N/A930.2054.081%C++N/A1037.8C++14.4C+46540.9h1.9B+3.5B+
P2-120 AP 1,4148833425.971A**22.1746.569%C++4.304%B++43.1B*25.9A84720.5h5.8B+12.5B+
CAS30 Tank Buster 1,5518321495.584A*1.7850.013%C**1.563%B12.5B++10.8B++29666.5h27.4B**54.7B*
Ripper 8318241,0430.79S3.0140.054%A30.947%A*14.6B++N/A3756.4h1.3B+3.2B+
T4 AMP 8027983632.198A1.6034.421%B**15.288%D54.7B**N/A24214.6h13.4B+39B++
T1S Cycler 7967652503.06A++0.7431.473%A+18.301%C32.3C++1.3A17923.7h9.8B**31.2B**
MRC3 Mercy 7717651604.781B**0.9820.946%B*16.863%D-30C++N/A19225.5h16B**76.3B*
MRC3 Mercy 7537451604.656B**0.8521.328%B*17.718%D30C++N/A19024.8h16.3B**76.6B++
TORQ-9 7507372592.846B**0.9627.733%B++24.695%C++32.5C+N/A15322.7h16.4C59.3C**
M18 Needler 1,3167181395.165B**1.3634.686%B+2.089%C++13.4C++11.2C**34553.4h101.5B+292.6B++
SABR-13 7317122293.109A+0.6929.568%B+23.315%C28.5CN/A14425h12.6C+42.7B
T7 Mini-Chaingun AE 7167112173.276A++0.5323.378%B+13.783%C56.9BN/A14112.5h11.8B+50.6B+
Skyguard 1,1967065413.074S9.2736.636%B**1.7%C19B++13.2B*37037.1h98.2B+267.9B*
NS-44L Blackhand 6786751893.571A*0.2346.117%B+53.333%B*36.3B+N/A9818.6h3.7B+8.1B+
M12 Kobalt 729666795.143A*91.3427.713%B**18.619%C++92.5C8.8B+2497.2h18.9C+68.3B+
NS-11P 6786652582.578A1.2229.157%A24.962%B*39.8B+N/A12016.7h13B+44.4B++
L100 Python HESH 7486571159.727S55.9355.59%B*N/A43.5C6C--33615.1h3.1B5.5B++
MANA Anti-Vehicle Turret 1,099654966.813M**3.0151.999%C+2.752%C-60.6A+41.2B++99110.8h5.4B*10.4B**
C150 Dalton 9616511640.688S36.8961.713%A*N/A108.5S51.7A*15286h4C**6.4B**
TS2 Inquisitor 6546453311.949B*1.8529.666%C++15.194%D47.1C**N/A16013.7h10C**33.8B
SR-7 636633659.738A*5.9447.478%B**81.833%B+43.7BN/A20614.5h1.9B+3.9B++
Frag Grenade 6306181618N/A614.2042.613%CN/A1236M**24A*52910.5h1.9A++4.4B**
E540 Halberd 8786182722.889A*19.0957.612%A*2.265%C--39.6A+16.7B**34015.6h4.9B*8.4A
M3 Pounder HEG 7486071953.113B**0.6948.473%B**2.471%C-28.1B**6.5A*29921.6h14.9B+30.7B+
MG-H1 Watchman 6136041943.113B**0.6926.677%B++30.629%B+43.1C+N/A16014h15C++56.3B+
TAR 5755702482.298B++1.5027.97%B*15.965%D-32C+N/A17217.8h12.5B44.9B+
M3 Pounder HEG 6755471942.82B++0.9849.995%B*1.645%D--25.9B++6.1A26121.1h16.9B33.8B+
C75 Viper 5995211828.944S25.1444.711%B+2.111%B++54.3A+8.1C+4759.6h7.5B*16.7B**
MG-H1 Watchman AE 5285161902.716B**1.0928.33%B+39.341%A+48.2C+1.1C+12910.7h14.4C+51B
G20 Vulcan-H 7295034012.575A++8.7748.666%C++4.573%A62.9B**28.3C++7758h59.6A122.4A
MG-C1 Kindred 5064981653.018B**0.7831.209%B*35.141%A++56B+N/A1778.9h10.5B+33.6B+
M60-A Bulldog 584497862.125B++58.3256.678%B**2.817%C**60.6B*10.6A++4448.2h5.1B++9B*
TRAC-Shot 4854791602.994A+0.8129.287%B*14.614%D40.6C**N/A13111.8h9.6B++32.7B*
NS-357 Underboss 4544512651.702B++2.1040.573%B+17.517%D46C++N/A2239.8h4.1C++10B+
Tank Mine 7374501293.488B+0.3142.284%B+N/A132.4B+84.4B++20183.4h1.8C*4.3B**
NS-61 Emissary 4494231752.417A*1.3829.574%C*19.149%B+46.5B**2.9S1499.1h12.8C*43.2B
Spear Anti-Vehicle Phalanx Turret 5944231823.5M+19.7054.869%B**4.728%B+74.2A*30B*8415.7h5.6B+10.2B**
SOAS-20 4174121253.296A+0.5130.591%B+16.99%D39.2C++N/A20210.5h11.4C**37.2B+
CAS 14-E 4434051136.818B++33.0239.454%B*N/A79.4C**7.5B3095.1h27.5B+69.8B+
M20 Basilisk 5094002615.385S11.5843.827%B+9.75%A+37.4A+10.2B++34310.7h56.5B**128.9B**
Hornet Missiles 5803991822.167A*18.3759.589%C+1.504%C+97.3B+44.1C*11474.1h7.6B++12.8B++
T1B Cycler 3853801233.089B+0.7130.516%B*36.579%B**41.8C+N/A1999.1h13.5C44.2B
NS-AM7 Archer 6093793081.231A++2.5760.193%C*13.193%C--5.4C3.3B+5970.7h22.7C+37.7C+
NS-45 Pilot 3693681602.3B*1.5042.096%A++19.294%D-35.4CN/A9810.4h7.1C*16.8B++
AS16 NightHawk 3683671622.265B**1.5458.794%A++13.897%C+48.9B+N/A2487.5h3.8B++6.5B**
TRAC-5 Burst 3573531003.53B+0.2728.115%B+21.813%C28CN/A12912.6h13.2C+47B
Claymore 3513511918.474A++14.6725.385%DN/A219.4AN/A8371.6h0.8M*3.1B++
MAX Punch 3623489890.352A**3.4523.597%D**N/A2.7B*N/A13129.9h1.8C++7.5C+
Anti-Vehicle Grenade 3943241324N/A320.2050.323%C+N/A540B*116.7C*54920.6h3.4B**6.7B*
NS-10 Burster 615323923.511M**0.2938.48%A+1.548%D*8.3A+7.5M+24839.1h140.5B365.2B*
Hunter QCX 3253211272.528M1.2745.128%C++28.349%C*29.4A++N/A9410.9h3.1B+6.8B+
Soldier Soaker 3153111082.88A++0.9244.594%B**17.042%B+100.3A++1.3C*4633.1h5.2B+11.7B*
T2 Striker 5982891821.588A**2.2152.337%C++N/A12C+12.9B50724h40.7C**77.8B
NS-10 Burster 517288923.13M0.6738.222%A+3.125%D7.6B**6.1A++23237.7h151.3B396B*
M77-B 285285367.917M++4.1244.455%B**93.333%A*46.7AN/A2206.1h1.6A3.6B**
NSX Daimyo 280280574.912B+1.1146.137%B++92.5%C-59.6C**N/A1764.7h2.2B+4.9B+
MR1 Fracture 4242721102.473M1.3344.291%B*3.676%C+15.6A++8.7A++24217.4h32.2B**72.7B*
TRAP-M1 270269942.862B**0.9435.947%B**20.818%D42C*N/A1896.4h9C*25B+
M12 Kobalt 278260832.5B**28.7023.143%B**16.923%C72.2C**5B++2653.6h15.4B++66.4B++
NSX Tomoe 260259972.67B*1.1337.819%A++47.49%B**54B+N/A1624.8h12.1B++32.1B*
Ripper AE 2602582411.071U2.7340.984%B++41.861%M+32.7AN/A1037.9h1.2B+2.8B++
FA1 Barrage 253250882.841A++0.9657.527%A++19.2%B++45.5B**N/A3335.5h4B*7B*
DMR-99 248246793.114C**0.6937.416%B+43.089%A+58.6C**N/A1844.2h6.6C*17.6B+
M18 Locust 357244337.394M3.5938.912%B**1.23%C11.2D5.2D-18921.8h92.7C**238.2B+
M20 Basilisk 354243830.375U26.5744.532%B+2.881%D--45A*20.6A**3945.4h53.1A119.1B**
MR1 Fracture 3812411082.231M1.5744.644%B*2.905%C13.9A++8.1A++21517.3h36.5B*81.7B*
NSX Tengu 2402391052.276B**1.5345.438%A20.921%C+32.3C+N/A957.4h12.7C**27.9B+
The Slasher 2432361,4250.166M3.6446.892%B**3.814%D-2.4C+N/A1199.4h1.9B+4C*
NS-TMC-01 "His Regards" 2222211,6220.136M**3.6728.665%C**10.86%B+1.9B+N/A6114.1h1.8B+6.2B+
M20 Basilisk 2732111211U207.2053.167%C++7.109%A70.3A20.7C+4963h64.3B**120.9B**
M2 Mutilator 212211603.517B**0.2820.031%A17.536%C54.1A**N/A2543.9h14B**69.7B*
M2 Mutilator 217210603.5A0.3020.158%B**16.667%C--53.8A*1.8M+2223.9h14B**69.5B++
M40 Fury-F 230201593.407A0.3935.06%D*0.995%C+19C2.7D-15510.6h6.6B++18.7B+
Hexedge 2062011,8370.109A*3.6915.372%D--3.98%C--1.5C++N/A6130.5h1.9B+12.2C+
M20 Wyvern 305198257.92B+4.1243.488%B+3.03%C+20.6C11.1C-2219.6h66.3B+152.3B++
LB00 Python AP 2741961513.067C+9.2760.312%C++N/A75.4A+30B+7622.6h3.6B*5.9B**
NSX Naginata 189187632.968A++0.8325.205%B+32.086%B+42.5C+N/A1374.4h9.9B+39.2B+
TX2 Emperor 185181921.967B**1.8329.184%C++17.127%C--32.3C++N/A1595.6h8.5B+29.1B+
NS Annihilator 380176444S0.2067.303%T*N/A11.6B13.4A++30915.2h9.6B*14.3C*
NS-11C 176174563.107A**0.6928.738%B*12.644%D*29.5C++N/A2165.9h11.3B*39.5B++
A30 Walker 321158217.524B3.7229.554%B+N/A11.9C**12.3B+31913.3h186.2C*630B+
S12 Renegade 167158413.854B+0.0515.845%F**3.165%C16.6D--N/A769.5h3.5C+21.8T-
M60-A Bulldog 174154625.667A++21.8751.256%A+1.299%C+85.6A**11.1A7311.8h3.6A+7A
MKV Suppressed 148147483.063M0.7431.066%B**22.449%B+44.5B+N/A2723.3h11.9B++38.4B+
Aspis Anti-Aircraft Phalanx Turret 274140346.667U42.8737.24%A++N/A22.2A*21.3A*6446.3h94.4A+253.4B**
AP30 Shredder 215139719.857B+16.0638.972%B++N/A42.1B*23B+5253.3h88.5C++227.2B+
Shuriken 139139492.837A+0.9632.572%A16.547%C39.7C+N/A2023.5h13.7C+42.2B+
NSX Masamune 198138881.568B**2.2353.266%D2.174%C++30C+13C+2814.6h13.8C+26C+
Icikill 1311311,3110.1B**3.7043.382%B*6.107%C-1.8C+N/A572h1.8B++4.2B+
M1 Heavy Cycler 113112138.615S4.8118.684%B**13.393%D--29.5B*N/A3803.8h14.9B**79.5B++
NSX-P Tanto 112108372.919A**0.8832.269%A26.852%C*77.1A*2.9S3201.4h12.9B+40B++
L105 Zephyr 120106335.333A*31.5341.682%C+N/A81.5B**10.8B9821.3h4.3B**10.2B++
MR11 Gatekeeper-H 189106119.636A5.8352.441%C+1.887%C**34.2C*26.8C+3143.1h49.1B+93.7B+
NSX Yumi 110106343.118A0.6830.424%B++13.208%D*30.3C1.1C+803.5h10.6B+34.9B++
M60-G Bulldog-H 110103251.5A**47.7034.807%D-N/A93.6B+6.4D3521.1h4.8B+13.8C++
M40 Fury 113101616.833B**13.0333.316%C2.97%A50.5C**6D4032h6.3A18.9B**
ASP-30 Grounder 16797501.94A++1.8665.177%B+N/A17C++12.3C**6215.7h8.7C+13.4C++
M40 Fury 10796616B**12.2036.706%C++3.125%A+53.3C+6.1D-4911.8h8.7B**23.8B*
Orbital Strike Uplink 12194194N/A90.20404%UN/A470U135U24790.2h1.1T*0.3T*
L-24R Spur 14783213.952C--0.1535.184%C8.434%S9.2D--7.1B+1439h92.8D*263.7D-
G30 Walker 12182420.5A16.7033.961%C3.659%C*30.4C+14.4C2812.7h151.2B445.3C*
TS4 Haymaker 8181342.382A1.4267.664%A**23.457%A**45B++N/A2111.8h4.5C++6.6B*
Spear Anti-Vehicle Phalanx Tower 13181240.5B++36.7053.842%B+N/A36.8C22.7C2892.2h12D22.3C+
M12 Kobalt 9980180M**76.2015.798%C**11.25%D-44.4C--10.6A1761.8h14.7B+92.8B++
G30 Walker 12278419.5S15.7031.748%C*7.692%A+27.9A+15.7B**3372.8h106.2A+334.5B**
NSX-P Naginata 7473272.704A1.1028.428%B**46.575%A*38.4CN/A1641.9h12C**42.2B+
NS-AM8 Shortbow 9671391.821A*1.9861.122%B+14.085%D7D2.5C4410.1h13.8D22.6C
NS CandyCannon 3000 6666601.1B++2.7037.592%C*30.303%C16.1CN/A444.1h5.4C+14.5C++
NS-R3 Swarm 13565213.095S0.7160.184%D-N/A8.4C*9.1A+1027.7h25.1B+41.8C*
P2-120 HESH 7864164M**60.2042.011%C+N/A45.7C+10C++8301.4h5.9D14C+
MG-A1 Arbalest 6362252.48B+1.3226.262%C27.419%C41.3CN/A1061.5h16.5C--63C
G30 Vulcan 865987.375B*3.5724.507%DN/A18.4C8.4D4423.2h54.1B**220.8B*
NS-20 Gorgon 6055192.895A+0.9132.993%B**20%C++39.3A*3.6M+1441.4h22.3B*67.6B++
M1 Heavy Cycler 5454134.154A*0.3523.136%A+25.926%A45B**N/A2451.2h14.4B++62.4B*
M12 Kobalt 5551225.5B+21.7020.306%B+11.765%D**63.8C+5B+2740.8h14.6B++71.8B++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret187044.9h
Nano-Armor Kit477807,92468.6h
Spawn Beacon191,5391.7h
Restoration Kit201930.2h
Skywall Shield Emitter0570.1h
Repair Module01640.3h
Cortium Silo01850.3h
Turret AI Module01290.2h
AE Nano-Armor Kit247635,30541.8h
AE Medical Applicator87123,1807.2h
Nanite Revive Grenade01,0060.3h
Nanite Healing Grenade01,8660.5h
Medical Applicator287175,08615.3h
Spitfire Auto-Turret477,5917.7h
NS Patriot Flare Gun13210.4h
Motion Spotter1912,5045.6h
TR Patriot Flare Gun02150.2h
Hoplon Anti-Aircraft Phalanx Tower0820.2h
Rampart Wall0730.4h
Spear Anti-Vehicle Tower0630.2h
Welding Device27,6750.5h
Recon Detection Device214,0037.3h
Shield Recharging Field369,3433h
Ammunition Package5013,0275.1h
Medical Kit1,13111,96015.6h
Anti-Infantry MANA Turret223,8704.4h
Pain Spire0540.2h
Routing Spire01260.3h
Flail Targeting Dart12531.1h
Nano-Repair Grenade02,6560.7h
Router51,4191.9h
WLT-Howler Mining Laser18,3291.6h
IPC Targeting Dart11280.5h
Hardlight Barrier151,1001.2h
Elysium Spawn Tube0750.2h
Light Air Terminal0740.3h

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