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Praetor MiniBiz[IMTS] MiniBiz
VS BR 85

KDR: 3.49

Score: 75.1m

Last Seen: Aug 12th, 2019 8:23 PM
- OFFLINE - 209.4 hour(s)

Prestige 1, Battle Rank 85 - Vanu Sovereignty on Miller - Outfit Member of Vanus Immortals[IMTS] Vanus Immortals
VS outfit on Miller

Members: 8
Level Progress (to 86): 53%
PRIMARY CLASSESCLOAKERENGINEERMAX SUIT
PRIMARY WEAPONS Eidolon VE33 Supernova FPC Artemis VX26 VX6-7 Pulsar C Betelgeuse 54-A NS-15M AE Ghost
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,704,662 MLG Score: 2162
Fun Score: N/A
Cheeseburgers Flipped: 1929TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.015%27.125%78751116379,9613.82717-0.341

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.52%1.529A+0.955B*-1.189D*HEAD ++ (~12.62)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
310.584B+90.37C**22

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.212%3.716%7727120712,808221954755.76937234%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.756%-0.269C0.744B++0.529

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.20.397B8.90.29C*14.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.869%4.759%8572211929,623152825806.29777373%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.293%0.263C*0.057C+0.576

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.90.659B+15.90.601B+25

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.82%63.071%857512097,8423179242.46681

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.676%1.324A-0.263C-0.908

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.471B+2.30.279C*2.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.328%16.089%857612085,4571555313.50707

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.615%0.148C++0.287C*0.207

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.393B3.50.287C*4.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Vanus Immortals[IMTS] Vanus Immortals
VS outfit on Miller

Members: 8
75.1m235.6%466 (28k)429 (25.7k)3.48633153,79644,1143.9276485 (85)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1214922022.302%20.917%46603:5870

7% Combat Medic41% Engineer11% Heavy Assault18% Infiltrator14% Light Assault8% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 6:51 PMSep 16th, 2018 5:58 PMAug 19th, 2019 2:20 PM (2d) (PST)Aug 12th, 2019 5:12 PM (9d) (PST)Aug 12th, 2019 4:23 PM (9d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9312416900.8780.2520.1842.2750.0882162

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
55,83914,48541,354531511137525,735

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2919h/121.6d 19,468 32,169 38,852 398.5k 4,792 9,539 15,337 163m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C++
Kills:3,185
Deaths:696
KDR:4.576
Accuracy:26.226% C+
HSR:32.025% C++
NS-15M AE
B+
Kills:3,070
Deaths:706
KDR:4.348
Accuracy:28.121% B+
HSR:31.401% B+
VX29 Polaris
B+
Kills:1,971
Deaths:659
KDR:2.991
Accuracy:24.591% C*
HSR:26.941% B+
Pulsar LSW
B**
Kills:1,389
Deaths:361
KDR:3.848
Accuracy:25.827% B+
HSR:32.541% B**
Orion VS54
B++
Kills:1,388
Deaths:476
KDR:2.916
Accuracy:24.493% B++
HSR:23.775% C+
VE-H Maw
B*
Kills:1,324
Deaths:305
KDR:4.341
Accuracy:27.786% B+
HSR:33.384% B*
Ursa
B*
Kills:1,285
Deaths:320
KDR:4.016
Accuracy:27.820% B*
HSR:30.195% B*
NSX Naginata
B++
Kills:1,192
Deaths:235
KDR:5.072
Accuracy:24.802% B+
HSR:33.641% B++
Flare VE6
B**
Kills:1,160
Deaths:250
KDR:4.640
Accuracy:27.163% B*
HSR:32.586% B**
NSX-P Naginata
B+
Kills:1,044
Deaths:273
KDR:3.824
Accuracy:25.354% B+
HSR:33.238% B+
Kills:17,008
Deaths (as Heavy Assault):4,281
Deaths (to Heavy Assaults):12,322
KDR:3.9729
Kill Difference:12,727
Playtime:324.249 hours
Usage:11%
Score:8.684m
Score/min:446
Accuracy (listed only):26.218%
HSR (listed only):30.973%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
B+
Kills:3,411
Deaths:1,219
KDR:2.798
Accuracy:27.228% B+
HSR:22.340% C*
Pulsar C
B+
Kills:3,190
Deaths:1,131
KDR:2.821
Accuracy:27.429% B+
HSR:25.361% B
Solstice SF
C**
Kills:2,311
Deaths:612
KDR:3.776
Accuracy:25.562% C**
HSR:14.106% C-
Eclipse VE3A
C++
Kills:1,857
Deaths:615
KDR:3.020
Accuracy:27.121% C+
HSR:20.894% C++
NS-11C
B++
Kills:1,822
Deaths:524
KDR:3.477
Accuracy:27.359% B++
HSR:23.436% B++
Zenith VX-5
C++
Kills:1,706
Deaths:683
KDR:2.498
Accuracy:25.803% C++
HSR:21.747% C+
Serpent VE92
B++
Kills:1,632
Deaths:603
KDR:2.706
Accuracy:27.332% B++
HSR:24.020% B++
Solstice Burst
B**
Kills:1,523
Deaths:428
KDR:3.558
Accuracy:29.511% B+
HSR:30.926% B**
Sirius SX12
C++
Kills:1,409
Deaths:564
KDR:2.498
Accuracy:24.773% C++
HSR:14.620% D
Pandora VX25
C++
Kills:1,385
Deaths:484
KDR:2.862
Accuracy:38.005% C+
HSR:15.668% C++
Phobos VX86
C+
Kills:1,215
Deaths:547
KDR:2.221
Accuracy:56.788% C+
HSR:15.391% C+
Nova
C**
Kills:1,204
Deaths:402
KDR:2.995
Accuracy:43.339% C+
HSR:16.113% C**
Solstice VE3
B++
Kills:1,192
Deaths:399
KDR:2.987
Accuracy:26.515% B++
HSR:23.154% B+
Eridani SX5G
B
Kills:1,164
Deaths:313
KDR:3.719
Accuracy:28.240% C+
HSR:24.227% B
NS Baron G5
B++
Kills:1,164
Deaths:444
KDR:2.622
Accuracy:46.607% C**
HSR:17.784% B++
Thanatos VE70
C+
Kills:1,158
Deaths:384
KDR:3.016
Accuracy:39.715% C+
HSR:13.126% D
NS-7 PDW
B+
Kills:1,152
Deaths:367
KDR:3.139
Accuracy:26.809% B+
HSR:21.354% B+
VE-C Horizon
B++
Kills:1,005
Deaths:324
KDR:3.102
Accuracy:38.820% B++
HSR:28.955% B++
Eridani SX5
A++
Kills:674
Deaths:144
KDR:4.681
Accuracy:32.440% B**
HSR:31.751% A++
VE-S Canis
B**
Kills:433
Deaths:132
KDR:3.280
Accuracy:31.910% B*
HSR:29.792% B**
Deimos VA29
A++
Kills:411
Deaths:158
KDR:2.601
Accuracy:63.792% C**
HSR:27.737% A++
NSX-P Tanto
A++
Kills:362
Deaths:137
KDR:2.642
Accuracy:28.757% B+
HSR:38.122% A++
The Little Helper
A++
Kills:286
Deaths:125
KDR:2.288
Accuracy:64.123% A++
HSR:12.238% D
NS Baron G5AE
C++
Kills:117
Deaths:53
KDR:2.208
Accuracy:48.649% C++
HSR:13.675% C
NSX Tengu
A*
Kills:106
Deaths:44
KDR:2.409
Accuracy:43.009% B**
HSR:34.906% A*
Chaos
B**
Kills:84
Deaths:35
KDR:2.400
Accuracy:60.036% B**
HSR:16.667% C++
Kills:31,973
Deaths (as Light Assault):10,871
Deaths (to Light Assaults):8,146
KDR:2.94113
Kill Difference:21,102
Playtime:409.514 hours
Usage:14%
Score:10.125m
Score/min:412
Accuracy (listed only):36.910%
HSR (listed only):22.235%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eidolon VE33
B**
Kills:6,826
Deaths:2,445
KDR:2.792
Accuracy:33.471% B**
HSR:24.480% C+
VX6-7
B+
Kills:3,411
Deaths:1,219
KDR:2.798
Accuracy:27.228% B+
HSR:22.340% C*
Pulsar C
B+
Kills:3,190
Deaths:1,131
KDR:2.821
Accuracy:27.429% B+
HSR:25.361% B
Solstice SF
C**
Kills:2,311
Deaths:612
KDR:3.776
Accuracy:25.562% C**
HSR:14.106% C-
Eclipse VE3A
C++
Kills:1,857
Deaths:615
KDR:3.020
Accuracy:27.121% C+
HSR:20.894% C++
NS-11C
B++
Kills:1,822
Deaths:524
KDR:3.477
Accuracy:27.359% B++
HSR:23.436% B++
Zenith VX-5
C++
Kills:1,706
Deaths:683
KDR:2.498
Accuracy:25.803% C++
HSR:21.747% C+
Serpent VE92
B++
Kills:1,632
Deaths:603
KDR:2.706
Accuracy:27.332% B++
HSR:24.020% B++
Revenant
C
Kills:1,620
Deaths:678
KDR:2.389
Accuracy:31.270% C
HSR:21.173% D--
Solstice Burst
B**
Kills:1,523
Deaths:428
KDR:3.558
Accuracy:29.511% B+
HSR:30.926% B**
Pandora VX25
C++
Kills:1,385
Deaths:484
KDR:2.862
Accuracy:38.005% C+
HSR:15.668% C++
Phobos VX86
C+
Kills:1,215
Deaths:547
KDR:2.221
Accuracy:56.788% C+
HSR:15.391% C+
Nova
C**
Kills:1,204
Deaths:402
KDR:2.995
Accuracy:43.339% C+
HSR:16.113% C**
Solstice VE3
B++
Kills:1,192
Deaths:399
KDR:2.987
Accuracy:26.515% B++
HSR:23.154% B+
VE-LR Obelisk
A+
Kills:1,191
Deaths:366
KDR:3.254
Accuracy:41.633% A+
HSR:33.585% C*
NS Baron G5
B++
Kills:1,164
Deaths:444
KDR:2.622
Accuracy:46.607% C**
HSR:17.784% B++
Thanatos VE70
C+
Kills:1,158
Deaths:384
KDR:3.016
Accuracy:39.715% C+
HSR:13.126% D
VE-C Horizon
B++
Kills:1,005
Deaths:324
KDR:3.102
Accuracy:38.820% B++
HSR:28.955% B++
Deimos VA29
A++
Kills:411
Deaths:158
KDR:2.601
Accuracy:63.792% C**
HSR:27.737% A++
NSX-P Tanto
A++
Kills:362
Deaths:137
KDR:2.642
Accuracy:28.757% B+
HSR:38.122% A++
The Little Helper
A++
Kills:286
Deaths:125
KDR:2.288
Accuracy:64.123% A++
HSR:12.238% D
NS Baron G5AE
C++
Kills:117
Deaths:53
KDR:2.208
Accuracy:48.649% C++
HSR:13.675% C
Chaos
B**
Kills:84
Deaths:35
KDR:2.400
Accuracy:60.036% B**
HSR:16.667% C++
Kills:36,672
Deaths (as Engineer):12,796
Deaths (to Engineers):8,290
KDR:2.8659
Kill Difference:23,876
Playtime:1,188.638 hours
Usage:41%
Score:30.403m
Score/min:426
Accuracy (listed only):38.212%
HSR (listed only):21.769%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Artemis VX26
B++
Kills:4,198
Deaths:1,076
KDR:3.901
Accuracy:30.058% B+
HSR:28.061% B++
Ghost
B++
Kills:2,946
Deaths:675
KDR:4.364
Accuracy:43.868% B++
HSR:61.779% D
NSX Tomoe
B*
Kills:2,039
Deaths:475
KDR:4.293
Accuracy:32.031% B++
HSR:45.513% B*
Phaseshift VX-S
B**
Kills:1,994
Deaths:327
KDR:6.098
Accuracy:44.238% B**
HSR:72.568% C+
NS-30 Vandal
C+
Kills:1,730
Deaths:537
KDR:3.222
Accuracy:33.285% C+
HSR:22.254% D
Beamer VS3
B**
Kills:1,633
Deaths:698
KDR:2.340
Accuracy:35.136% B**
HSR:22.290% C+
NS-44L Blackhand
B*
Kills:1,616
Deaths:371
KDR:4.356
Accuracy:48.775% B*
HSR:43.998% C*
Sirius SX12
C++
Kills:1,409
Deaths:564
KDR:2.498
Accuracy:24.773% C++
HSR:14.620% D
NS-44 Commissioner AE
B*
Kills:1,321
Deaths:508
KDR:2.600
Accuracy:48.711% B*
HSR:28.085% C*
NS-61 Emissary
A
Kills:1,313
Deaths:499
KDR:2.631
Accuracy:32.423% B++
HSR:23.762% A
Cerberus
A
Kills:1,310
Deaths:599
KDR:2.187
Accuracy:40.291% A
HSR:25.115% C*
Nyx VX31
C*
Kills:1,302
Deaths:361
KDR:3.607
Accuracy:35.590% C*
HSR:22.581% D
NS-357 Underboss
B**
Kills:1,210
Deaths:566
KDR:2.138
Accuracy:45.322% B**
HSR:19.008% C
Spiker
B++
Kills:1,195
Deaths:561
KDR:2.130
Accuracy:34.254% B++
HSR:21.590% C++
Manticore SX40
B
Kills:1,193
Deaths:622
KDR:1.918
Accuracy:31.679% B
HSR:19.782% C
V10
B+
Kills:1,165
Deaths:190
KDR:6.132
Accuracy:43.524% B+
HSR:74.335% C
Eridani SX5G
B
Kills:1,164
Deaths:313
KDR:3.719
Accuracy:28.240% C+
HSR:24.227% B
VA39 Spectre
A*
Kills:1,160
Deaths:264
KDR:4.394
Accuracy:44.206% A*
HSR:31.379% D
Phantom VA23
B++
Kills:1,160
Deaths:247
KDR:4.696
Accuracy:39.831% B++
HSR:30.948% C++
NS-7 PDW
B+
Kills:1,152
Deaths:367
KDR:3.139
Accuracy:26.809% B+
HSR:21.354% B+
NS-45 Pilot
B**
Kills:916
Deaths:478
KDR:1.916
Accuracy:37.946% B**
HSR:29.258% B
Eridani SX5
A++
Kills:674
Deaths:144
KDR:4.681
Accuracy:32.440% B**
HSR:31.751% A++
Parsec VX3-A
C
Kills:577
Deaths:57
KDR:10.123
Accuracy:41.008% C
HSR:77.816% C
The Immortal
B+
Kills:492
Deaths:269
KDR:1.829
Accuracy:38.616% B+
HSR:29.268% C++
VE-S Canis
B**
Kills:433
Deaths:132
KDR:3.280
Accuracy:31.910% B*
HSR:29.792% B**
NS-AM7 Archer
B**
Kills:374
Deaths:389
KDR:0.961
Accuracy:58.660% C+
HSR:26.471% B**
Soldier Soaker
B**
Kills:130
Deaths:41
KDR:3.171
Accuracy:44.521% B**
HSR:8.462% D--
NSX Tengu
A*
Kills:106
Deaths:44
KDR:2.409
Accuracy:43.009% B**
HSR:34.906% A*
NS CandyCannon 3000
B+
Kills:86
Deaths:91
KDR:0.945
Accuracy:40.111% B+
HSR:25.581% D
Kills:35,998
Deaths (as Infiltrator):11,465
Deaths (to Infiltrators):7,519
KDR:3.13982
Kill Difference:24,533
Playtime:533.539 hours
Usage:18%
Score:12.590m
Score/min:393
Accuracy (listed only):38.320%
HSR (listed only):32.640%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
C++
Kills:1,409
Deaths:564
KDR:2.498
Accuracy:24.773% C++
HSR:14.620% D
Corvus VA55
B**
Kills:1,386
Deaths:397
KDR:3.491
Accuracy:29.368% B**
HSR:25.830% B
Pandora VX25
C++
Kills:1,385
Deaths:484
KDR:2.862
Accuracy:38.005% C+
HSR:15.668% C++
Equinox VE2 Burst
B+
Kills:1,373
Deaths:320
KDR:4.291
Accuracy:29.557% B+
HSR:33.358% B+
H-V45
B++
Kills:1,372
Deaths:496
KDR:2.766
Accuracy:27.787% B++
HSR:24.198% B+
Phobos VX86
C+
Kills:1,215
Deaths:547
KDR:2.221
Accuracy:56.788% C+
HSR:15.391% C+
Nova
C**
Kills:1,204
Deaths:402
KDR:2.995
Accuracy:43.339% C+
HSR:16.113% C**
NS-11P
B*
Kills:1,172
Deaths:372
KDR:3.151
Accuracy:26.928% B*
HSR:25.171% B*
Terminus VX-9
B*
Kills:1,172
Deaths:329
KDR:3.562
Accuracy:29.779% B*
HSR:32.167% B++
Eridani SX5G
B
Kills:1,164
Deaths:313
KDR:3.719
Accuracy:28.240% C+
HSR:24.227% B
Pulsar VS1
A++
Kills:1,164
Deaths:239
KDR:4.870
Accuracy:29.182% B**
HSR:32.302% A++
NS Baron G5
B++
Kills:1,164
Deaths:444
KDR:2.622
Accuracy:46.607% C**
HSR:17.784% B++
CME
C*
Kills:1,161
Deaths:383
KDR:3.031
Accuracy:27.646% C*
HSR:21.619% C+
Thanatos VE70
C+
Kills:1,158
Deaths:384
KDR:3.016
Accuracy:39.715% C+
HSR:13.126% D
NS-7 PDW
B+
Kills:1,152
Deaths:367
KDR:3.139
Accuracy:26.809% B+
HSR:21.354% B+
Eridani SX5
A++
Kills:674
Deaths:144
KDR:4.681
Accuracy:32.440% B**
HSR:31.751% A++
NSX Yumi
A
Kills:532
Deaths:156
KDR:3.410
Accuracy:30.378% B++
HSR:39.474% A
Darkstar
B+
Kills:499
Deaths:136
KDR:3.669
Accuracy:29.407% B+
HSR:27.054% B+
VE-S Canis
B**
Kills:433
Deaths:132
KDR:3.280
Accuracy:31.910% B*
HSR:29.792% B**
Deimos VA29
A++
Kills:411
Deaths:158
KDR:2.601
Accuracy:63.792% C**
HSR:27.737% A++
The Little Helper
A++
Kills:286
Deaths:125
KDR:2.288
Accuracy:64.123% A++
HSR:12.238% D
NS Baron G5AE
C++
Kills:117
Deaths:53
KDR:2.208
Accuracy:48.649% C++
HSR:13.675% C
NSX Tengu
A*
Kills:106
Deaths:44
KDR:2.409
Accuracy:43.009% B**
HSR:34.906% A*
Chaos
B**
Kills:84
Deaths:35
KDR:2.400
Accuracy:60.036% B**
HSR:16.667% C++
Kills:21,793
Deaths (as Combat Medic):7,024
Deaths (to Combat Medics):4,166
KDR:3.10265
Kill Difference:14,769
Playtime:213.897 hours
Usage:7%
Score:6.251m
Score/min:487
Accuracy (listed only):37.844%
HSR (listed only):23.593%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C
Kills:2,166
Deaths:404
KDR:5.361
Accuracy:18.199% C
HSR:17.498% D
Blueshift VM5
C
Kills:2,163
Deaths:404
KDR:5.354
Accuracy:17.532% C
HSR:18.215% D
Comet VM2
B+
Kills:1,399
Deaths:433
KDR:3.231
Accuracy:46.612% B+
HSR:5.361% B+
Comet VM2
C**
Kills:1,265
Deaths:433
KDR:2.921
Accuracy:47.742% C**
HSR:3.794% C+
Vortex VM21
B*
Kills:1,119
Deaths:442
KDR:2.532
Accuracy:48.457% B*
HSR:4.826% B+
Vortex VM21
B*
Kills:986
Deaths:442
KDR:2.231
Accuracy:49.037% B*
HSR:4.462% C**
Nebula VM20
B++
Kills:639
Deaths:124
KDR:5.153
Accuracy:20.662% B+
HSR:24.257% B++
Nebula VM20
B+
Kills:590
Deaths:124
KDR:4.758
Accuracy:21.277% B+
HSR:22.712% B+
NS-10 Burster
B*
Kills:274
Deaths:110
KDR:2.491
Accuracy:35.349% B*
HSR:9.124% B+
NS-10 Burster
B*
Kills:254
Deaths:110
KDR:2.309
Accuracy:35.865% B*
HSR:4.331% C-
NS-20 Gorgon
A
Kills:58
Deaths:21
KDR:2.762
Accuracy:36.067% A
HSR:8.621% F-
NS-20 Gorgon
A**
Kills:57
Deaths:21
KDR:2.714
Accuracy:34.331% B**
HSR:35.088% A**
Cosmos VM3
N/A
Kills:50
Deaths:8
KDR:6.250
Accuracy:23.113% N/A
HSR:24% N/A
Kills:11,020
Deaths (as MAX Suit):1,538
Deaths (to MAX Suits):2,390
KDR:7.16515
Kill Difference:9,482
Playtime:241.637 hours
Usage:8%
Score:7.067m
Score/min:487
Accuracy (listed only):33.403%
HSR (listed only):14.022%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A*
Kills:347
V. Kills:52 N/A
Deaths:18
KDR:19.278
Accuracy:61.549% A*
KPH:75.200 B**
VKPH:11.300 B
C150 Dalton
A++
Kills:204
V. Kills:121 167%
Deaths:25
KDR:8.160
Accuracy:54.893% A++
KPH:46.400 B+
VKPH:27.500 C++
AP30 Shredder
U
Kills:102
V. Kills:61 165%
Deaths:19
KDR:5.368
Accuracy:25.557% D*
KPH:367,200 U
VKPH:219,600 U
Kills:653 (0 + 653)
Deaths:62
KDR:10.532
VKDR:3.774
Vehicle Kills:234
Kill Difference:591
Playtime:9.012 hours
Usage:0%
Score:0.289m
Score/min:534
Piloting Accuracy:N/A%
Gunner Accuracy:25.557%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C**
Kills:1,679
V. Kills:1,030 163%
Deaths:135
KDR:12.437
Accuracy:49.788% D
KPH:32.100 C++
VKPH:19.700 C**
C75 Viper
A++
Kills:1,202
V. Kills:158 N/A
Deaths:41
KDR:29.317
Accuracy:39.863% C+
KPH:59.400 A++
VKPH:7.800 C+
L100 Python HEAT
A**
Kills:1,007
V. Kills:274 366%
Deaths:50
KDR:20.140
Accuracy:57.623% B+
KPH:65.400 A**
VKPH:17.800 A
Skyguard
B**
Kills:822
V. Kills:523 157%
Deaths:79
KDR:10.405
Accuracy:32.493% B+
KPH:20.700 B*
VKPH:13.200 B**
LB00 Python AP
B*
Kills:97
V. Kills:38 249%
Deaths:5
KDR:19.400
Accuracy:54.255% D
KPH:72.600 B*
VKPH:28.500 B*
Kills:4,807 (4,807 + 0)
Deaths:310
KDR:15.506
VKDR:6.526
Vehicle Kills:2,023
Kill Difference:4,497
Playtime:128.967 hours
Usage:4%
Score:2.243m
Score/min:290
Driving Accuracy:54.255%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A
Kills:4,766
V. Kills:2,886 165%
Deaths:367
KDR:12.986
Accuracy:52.852% C+
KPH:35.900 B*
VKPH:21.800 A
Supernova PC
M*
Kills:1,950
V. Kills:452 430%
Deaths:82
KDR:23.781
Accuracy:55.958% B++
KPH:58.400 M*
VKPH:13.500 A
Supernova VPC
B*
Kills:1,382
V. Kills:152 N/A
Deaths:45
KDR:30.711
Accuracy:56.009% B+
KPH:60.200 B*
VKPH:6.600 C
Saron HRB
B++
Kills:1,288
V. Kills:646 199%
Deaths:110
KDR:11.709
Accuracy:48.401% B+
KPH:32.600 B++
VKPH:16.400 C++
Proton II PPA
B+
Kills:528
V. Kills:44 N/A
Deaths:22
KDR:24
Accuracy:31.824% A
KPH:58.800 C++
VKPH:4.900 B+
E540 Halberd
B**
Kills:368
V. Kills:174 210%
Deaths:22
KDR:16.727
Accuracy:52.181% B+
KPH:43.800 B**
VKPH:20.700 B++
Kills:10,282 (8,098 + 2,184)
Deaths:648
KDR:15.867
VKDR:6.719
Vehicle Kills:4,354
Kill Difference:9,634
Playtime:245.781 hours
Usage:8%
Score:6.175m
Score/min:419
Driving Accuracy:56.009%
Gunner Accuracy:52.181%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:1,542
V. Kills:79 N/A
Deaths:49
KDR:31.469
Accuracy:40.820% B+
KPH:103.800 B
VKPH:5.300 C
Saron HRB-H
B*
Kills:956
V. Kills:579 165%
Deaths:77
KDR:12.416
Accuracy:63.327% B*
KPH:47.200 B++
VKPH:28.600 B+
M40 Fury-H
B*
Kills:882
V. Kills:112 N/A
Deaths:38
KDR:23.211
Accuracy:51.750% B*
KPH:106.700 B
VKPH:13.600 C+
M12 Kobalt-H
C++
Kills:741
V. Kills:30 N/A
Deaths:24
KDR:30.875
Accuracy:24.804% B+
KPH:130.500 C++
VKPH:5.300 C++
E540 Halberd-H
C+
Kills:342
V. Kills:184 185%
Deaths:20
KDR:17.100
Accuracy:64.351% B*
KPH:40.400 C+
VKPH:21.700 C+
Aphelion VEX-4H
B+
Kills:166
V. Kills:110 150%
Deaths:23
KDR:7.217
Accuracy:43.896% C
KPH:50.700 B+
VKPH:33.600 B+
M20 Basilisk-H
B++
Kills:151
V. Kills:33 444%
Deaths:12
KDR:12.583
Accuracy:51.130% B+
KPH:83.500 B++
VKPH:18.200 C++
M60-G Bulldog-H
B
Kills:149
V. Kills:19 N/A
Deaths:6
KDR:24.833
Accuracy:49.487% C*
KPH:86.700 B
VKPH:11.100 C+
G30 Walker
D
Kills:78
V. Kills:59 130%
Deaths:10
KDR:7.800
Accuracy:34.566% C+
KPH:16.600 D
VKPH:12.600 D
Kills:5,007 (0 + 5,007)
Deaths:259
KDR:19.332
VKDR:4.653
Vehicle Kills:1,205
Kill Difference:4,748
Playtime:68.987 hours
Usage:2%
Score:1.613m
Score/min:390
Driving Accuracy:N/A%
Gunner Accuracy:34.566%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B*
Kills:480
V. Kills:19 N/A
Deaths:18
KDR:26.667
Accuracy:23.237% B*
KPH:91.600 B++
VKPH:3.600 C++
M20 Basilisk
A
Kills:332
V. Kills:75 437%
Deaths:28
KDR:11.857
Accuracy:42.963% B+
KPH:34.300 A
VKPH:7.700 C+
M40 Fury
B**
Kills:291
V. Kills:56 N/A
Deaths:18
KDR:16.167
Accuracy:45.087% B**
KPH:66 B*
VKPH:12.700 B++
M20 Basilisk
A*
Kills:279
V. Kills:55 N/A
Deaths:25
KDR:11.160
Accuracy:41.434% C**
KPH:47.800 A*
VKPH:9.400 C+
M12 Kobalt
B**
Kills:195
V. Kills:9 N/A
Deaths:9
KDR:21.667
Accuracy:22.585% B**
KPH:79.500 C**
VKPH:3.700 C++
M40 Fury
B
Kills:161
V. Kills:26 N/A
Deaths:3
KDR:53.667
Accuracy:40.070% B
KPH:57.900 C*
VKPH:9.300 C
M60-G Bulldog
C*
Kills:151
V. Kills:32 458%
Deaths:9
KDR:16.778
Accuracy:43.070% B*
KPH:32.500 C*
VKPH:6.900 C*
M60-G Bulldog
C+
Kills:56
V. Kills:17 311%
Deaths:4
KDR:14
Accuracy:38.969% C++
KPH:25.400 D
VKPH:7.700 C+
Kills:1,945 (0 + 1,945)
Deaths:114
KDR:17.061
VKDR:2.535
Vehicle Kills:289
Kill Difference:1,831
Playtime:37.265 hours
Usage:1%
Score:0.646m
Score/min:289
Driving Accuracy:N/A%
Gunner Accuracy:38.969%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B*
Kills:579
V. Kills:171 337%
Deaths:171
KDR:3.386
Accuracy:51.190% C++
KPH:35.600 B*
VKPH:10.500 B*
S12 Renegade
B**
Kills:249
V. Kills:9 N/A
Deaths:71
KDR:3.507
Accuracy:51.370% B**
KPH:54.900 C++
VKPH:2 C+
M12 Kobalt-F
A
Kills:122
V. Kills:12 N/A
Deaths:55
KDR:2.218
Accuracy:24.608% C**
KPH:30.900 C++
VKPH:3 A
Kills:950 (950 + 0)
Deaths:297
KDR:3.199
VKDR:0.646
Vehicle Kills:192
Kill Difference:653
Playtime:24.749 hours
Usage:1%
Score:0.226m
Score/min:152
Driving Accuracy:24.608%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C++
Kills:276
V. Kills:18 N/A
Deaths:13
KDR:21.231
Accuracy:31.712% C
KPH:72.900 C++
VKPH:4.800 C-
VLG Missile Launcher
B++
Kills:142
V. Kills:22 N/A
Deaths:3
KDR:47.333
Accuracy:55.852% C*
KPH:88.700 B++
VKPH:13.700 D-
M20 Wyvern
B*
Kills:98
V. Kills:38 251%
Deaths:6
KDR:16.333
Accuracy:39.971% B
KPH:35.100 B*
VKPH:13.600 C++
Pelter Rocket Pod
C*
Kills:78
V. Kills:26 289%
Deaths:5
KDR:15.600
Accuracy:43.372% C
KPH:57.600 C+
VKPH:19.200 C*
Kills:594 (0 + 594)
Deaths:27
KDR:22
VKDR:3.852
Vehicle Kills:104
Kill Difference:567
Playtime:9.536 hours
Usage:0%
Score:0.301m
Score/min:527
Piloting Accuracy:N/A%
Gunner Accuracy:43.372%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Eidolon VE33 6,9066,8262,4452.792A+0.6933.471%B**24.48%C+45.4B**N/A141150.3h7B*21B*
Supernova FPC 7,6524,76636712.986B**9.5052.852%C+4.385%A35.9B*21.8A435132.6h3.9B*7.4B*
Artemis VX26 4,2064,1981,0763.901A*0.4130.058%B+28.061%B++76.9A*N/A19854.6h9.6B**31.9B*
VX6-7 3,4403,4111,2192.798B**0.6927.228%B+22.34%C*51.8B++N/A19965.8h10.4B+38.2B++
Pulsar C 3,2213,1901,1312.821B*0.6727.429%B+25.361%B40.2B+N/A17379.4h10.3B+37.5B+
Betelgeuse 54-A 3,2273,1856964.576B+1.0926.226%C+32.025%C++99.8B*1.3B*35531.9h9.9B+37.9B
NS-15M AE 3,0953,0707064.348B*0.8628.121%B+31.401%B+91.6B**N/A24933.5h10B++35.4B+
Ghost 2,9532,9466754.364B+0.8843.868%B++61.779%D60.7B*N/A18948.5h2B+4.5B++
Solstice SF 2,3402,3116123.776M+0.2925.562%C**14.106%C-44A+N/A26052.5h8.3B+32.4B++
Blueshift VM5 2,1922,1664045.361A1.8718.199%C17.498%D38.2C**N/A26356.7h13.4B*73.6B+
Blueshift VM5 2,1942,1634045.354A1.8717.532%C18.215%D38.1C**N/A26656.8h13.3B*75.8B
NSX Tomoe 2,0472,0394754.293A++0.8132.031%B++45.513%B*83.2A++N/A27924.5h10.8B**33.8B*
Phaseshift VX-S 2,0021,9943276.098A2.6144.238%B**72.568%C+63.1A*N/A16631.6h2.2B++5B++
C-4 2,4821,9825263.768A++0.2829.203%B+N/A204.3M51.5A+16719.7h1.1B*3.7B*
VX29 Polaris 1,9981,9716592.991A0.5024.591%C*26.941%B+64.2B++N/A19530.7h11.6B47B
Supernova PC 2,4021,9508223.78M20.2955.958%B++3.538%B**58.4M*13.5A45033.4h2.8A+4.9A+
Eclipse VE3A 1,8681,8576153.02B++0.4727.121%C+20.894%C++75.8AN/A20324.5h9B**33.2B*
NS-11C 1,8421,8225243.477M+0.0127.359%B++23.436%B++65.5A++N/A20527.8h10.7B*39.1B++
NS-30 Vandal 1,7351,7305373.222B**0.2633.285%C+22.254%D61.6B**N/A15128.1h5B+15.1B+
Zenith VX-5 1,7181,7066832.498A0.9925.803%C++21.747%C+43.1B+N/A13139.6h11.6B+44.9B+
L100 Python AP 2,7091,67913512.437A++8.9549.788%D4.943%A32.1C++19.7C**29352.3h4.9B+9.8B
Beamer VS3 1,6401,6336982.34A*1.1535.136%B**22.29%C+77.4A**N/A23521.1h7B*19.8B
Serpent VE92 1,6431,6326032.706A+0.7827.332%B++24.02%B++52.6B**N/A17231h9.9B*36.1B++
Revenant 1,6301,6206782.389C+1.1031.27%C21.173%D--40.7C+N/A11839.8h7C**22.5C++
NS-44L Blackhand 1,6191,6163714.356A**0.8748.775%B*43.998%C*53.3A+N/A14830.3h3.2B*6.6B*
Proton II PPA-H 1,6211,5424931.469A++27.9840.82%B+1.297%C-103.5B5.3C33714.9h7.4B*18.2B++
Solstice Burst 1,5391,5234283.558A+0.0729.511%B+30.926%B**65.1B*N/A16423.4h10.3B*34.7B++
Sirius SX12 1,4201,4095642.498A0.9924.773%C++14.62%D50.1B**N/A21928.1h12.2B++49.1B+
Comet VM2 1,7721,3994333.231M+0.2646.612%B+5.361%B+23A*6.1B**21660.9h12.1B**25.9B*
Pulsar LSW 1,3951,3893613.848A*0.3625.827%B+32.541%B**83.2A+N/A28716.7h10B*38.6B++
Orion VS54 1,3981,3884762.916B**0.5724.493%B++23.775%C+66.4A+N/A47020.9h10.8B++43.9C**
Lasher X2 1,4001,3876922.004A+1.4830.873%B++4.254%C++49.7B**N/A19327.9h17.4B+56.3B+
Corvus VA55 1,3981,3863973.491M+0.0029.368%B**25.83%B64.5A++N/A18921.5h9.5B**32.5B*
Pandora VX25 1,3961,3854842.862A0.6238.005%C+15.668%C++75.7AN/A21418.3h3.7B++9.8B+
Supernova VPC 1,5341,3824530.711A+27.2256.009%B+2.171%B++60.3B*6.6C26322.9h2.4B**4.3B*
Equinox VE2 Burst 1,3891,3733204.291A0.8029.557%B+33.358%B+70.1B*N/A17819.6h10.5B*35.4B++
H-V45 1,3861,3724962.766B++0.7227.787%B++24.198%B+45.3B++N/A16830.3h12.2B+44.1B+
Frag Grenade 1,3811,37111371N/A1,367.5149.008%B+N/A914A++6.7C29991.5h2.3A4.7B**
Lasher X2 AE 1,3461,3284383.032A0.4535.084%B++4.593%B66.1B**N/A14620.1h15.1B*43.1B++
VE-H Maw 1,3351,3243054.341A**0.8527.786%B+33.384%B*100.3A++N/A31413.2h8.4B*30.3B++
NS-44 Commissioner AE 1,3221,3215082.6B**0.8948.711%B*28.085%C*69.2B+N/A21319.1h3.1B+6.3B++
NS-61 Emissary 1,3181,3134992.631A**0.8632.423%B++23.762%A61.4A++N/A15521.4h11.9B+36.9B+
Cerberus 1,3191,3105992.187B**1.3040.291%A25.115%C*77.5A+N/A20016.9h5.2B+12.8B*
Nyx VX31 1,3051,3023613.607B++0.1235.59%C*22.581%D77AN/A27616.9h4.5B*12.5B++
Saron HRB 1,9341,28811011.709A8.2248.401%B+2.019%B+32.6B++16.4C++46939.5h16.6B*34.2B**
Ursa 1,2921,2853204.016M+0.5327.82%B*30.195%B*83.4A++N/A25915.4h9B*32.5B++
Comet VM2 1,5791,2654332.921A*0.5747.742%C**3.794%C+20.8A+5.2C++18860.9h13.7B**28.6B**
Phobos VX86 1,2221,2155472.221B*1.2756.788%C+15.391%C+51.7C*N/A17123.5h2.4C*4.2C*
NS-357 Underboss 1,2111,2105662.138B**1.3545.322%B**19.008%C70.3B**N/A20117.2h3.6B++8B*
Nova 1,2071,2044022.995A0.4943.339%C+16.113%C**53B++N/A20222.7h4.4C*10.1C*
C75 Viper 1,3601,2024129.317S25.8339.863%C+N/A59.5A++7.8C+32920.2h6.1A15.4B**
MANA Anti-Personnel Turret 1,2121,1952165.532N/A2.0527.205%UN/A11950U170U26079200.1h16.8T*61.7T*
Spiker 1,2001,1955612.13A1.3634.254%B++21.59%C++75.2A+N/A19615.9h7.5B+21.9B++
Manticore SX40 1,1991,1936221.918B**1.5731.679%B19.782%C60.6A+N/A18219.7h6.1B*19.1B++
Solstice VE3 1,1971,1923992.987M*0.5026.515%B++23.154%B+48.5A++N/A33424.6h10.9B**41.2B+
NSX Naginata 1,2061,1922355.072M**1.5924.802%B+33.641%B++91.7A++1.1B*21713h10.6B+42.8B+
VE-LR Obelisk 1,2111,1913663.254B**0.2341.633%A+33.585%C*72.6A++1.2B++17016.4h4.6B**11.1B**
NS-11P 1,1831,1723723.151A++0.3426.928%B*25.171%B*57.5A+N/A16520.4h11.7B*43.6B++
Terminus VX-9 1,1941,1723293.562B**0.0829.779%B*32.167%B++69.3A1.3A+21616.9h11.6B+39.1B+
V10 1,1661,1651906.132A2.6543.524%B+74.335%C49.4B++N/A18223.6h2.1B4.7B+
Eridani SX5G 1,1691,1643133.719A*0.2328.24%C+24.227%B63.6BN/A16618.3h10.1B+35.7B
Pulsar VS1 1,1721,1642394.87S1.3829.182%B**32.302%A++62.9A*N/A22718.5h11B**37.9B*
NS Baron G5 1,1711,1644442.622A*0.8646.607%C**17.784%B++63.3A+N/A14918.4h3.6B**7.7C++
CME 1,1721,1613833.031A++0.4627.646%C*21.619%C+47.4B+N/A15824.5h12.7B45.8B+
VA39 Spectre 1,1681,1602644.394A*0.9144.206%A*31.379%D71.2M*N/A23516.3h3.8A8.6B**
Phantom VA23 1,1641,1602474.696A++1.2139.831%B++30.948%C++72AN/A19716.1h3.5B**8.8B*
Flare VE6 1,1691,1602504.64M++1.1527.163%B*32.586%B**83.5A+N/A28113.9h9B++33.2B++
Thanatos VE70 1,1651,1583843.016A**0.4739.715%C+13.126%D67.3A*N/A21317.2h3.6B**9.2B++
Force-Blade 1,3141,15329,7170.039B+3.4537.907%B++3.556%C--0.8C++N/A21477.8h2.4C**6.2B+
NS-7 PDW 1,1651,1523673.139M0.3526.809%B+21.354%B+67.4A*N/A23617.1h12.1B++45B+
Vortex VM21 1,8731,1194422.532B**0.9548.457%B*4.826%B+17.1A+11.5A*18965.4h20.4B*42.1B++
NSX-P Naginata 1,0591,0442733.824A*0.3425.354%B+33.238%B+100.4A++1.4B+36410.4h10.7B++42.1B+
Proximity Mine 1,0371,0371855.605B+2.1248.555%B++N/A220.6A*N/A7004.7h1.7B++3.4B**
L100 Python HEAT 1,2811,0075020.14M**16.6557.623%B+4.072%B**65.4A**17.8A35315.4h4.6B*8B*
VE-C Horizon 1,0291,0053243.102B**0.3838.82%B++28.955%B++79.1B**1.9B**23312.7h11.7B*30.2B++
Vortex VM21 1,6449864422.231B**1.2649.037%B*4.462%C**15A+10A*15865.6h24.1B*49.1B++
Saron HRB-H 1,5359567712.416A+8.9363.327%B*N/A47.3B++28.7B+38820.2h19.6B++30.9B*
NS-45 Pilot 9249164781.916B+1.5737.946%B**29.258%B98.5AN/A3179.3h6.1B+16.1B*
M40 Fury-H 9948823823.211B**19.7251.75%B*N/A106.3B13.5C+4928.3h7B+13.6B*
NS Decimator 1,2688563962.162A1.3264.013%B+1.869%C56.7A27.3A50615.1h3.9B+6B++
Skyguard 1,3458227910.405M++6.9232.493%B+4.38%A*20.7B*13.2B**23639.7h80.7B**248.3B**
MAX Punch 8007611,5430.493M2.9925.873%D*N/A4.2B**N/A14181.7h1.7C++6.6C+
M12 Kobalt-H 7717412430.875B**27.3924.804%B+17.409%C++130C++5.3C++4365.7h14.4C**58.1B+
Eridani SX5 6786741444.681M*1.1932.44%B**31.751%A++83.2A++N/A2948.1h9.3B*28.7B++
Spear Anti-Vehicle Phalanx Turret 9596624315.395A11.9151.751%B++4.23%C++63.7A+28.6B++58010.4h6.2B*12B*
Nebula VM20 6476391245.153A1.6720.662%B+24.257%B++58.1A+N/A19111h13.1B*63.5B++
Tank Mine 9746031803.35B+0.1458.194%A++N/A172.3A106A+21233.5h2.4D4.2B**
Nebula VM20 5935901244.758A1.2721.277%B+22.712%B+53.6B**N/A17011h14.3B++67B+
M40 Fury-F 7505791713.386B**0.1051.19%C++N/A35.5B*10.5B*16316.3h8.4B+16.3B++
Parsec VX3-A 5775775710.123A6.6441.008%C77.816%C74B**N/A1757.8h1.8C**4.3C**
Sticky Grenade 5675621562N/A558.5157.969%B++N/A1124B10C34990.5h1.7B+3B+
NSX Yumi 5475321563.41A+0.0830.378%B++39.474%A66.5A1.9B+2828h9.7B*32B*
Proton II PPA 5725282224B+20.5131.824%A1.326%D58.7C++4.9B+2679h10.2C+32.2B+
Lumine Edge 5165013,6750.136C++3.3546.349%A++9.78%D--2.7CN/A7185.5h1.4C++3.1B+
Darkstar 5134991363.669A+0.1829.407%B+27.054%B+75.6A2.1A**2126.6h12.8C++43.4B+
The Immortal 4964922691.829B+1.6638.616%B+29.268%C++84.8B**N/A2355.8h7.3B+18.9B++
M12 Kobalt 4994801826.667A23.1823.237%B*21.25%B++92.3B++3.7C++3275.2h16.6B+71.3B++
VE-S Canis 4364331323.28A*0.2131.91%B*29.792%B**78.7AN/A2445.5h10B+31.2B+
Deimos VA29 4144111582.601A0.8963.792%C**27.737%A++66.3B*N/A2166.2h2.4C++3.8C*
S1 6584062981.362B**2.1259.353%C**3.202%C**33.8B++21B**69912h5.7B+9.6B+
Hunter QCX 4153782161.75A++1.7451.62%B+26.72%C++38.6A**3.8C++1439.8h4.6C**8.8B
NS-AM7 Archer 4673743890.961B**2.5358.66%C+26.471%B**10B++2.5C+6837.5h9.6B*16.3B**
E540 Halberd 5423682216.727B++13.2452.181%B+3.533%B++43.8B**20.7B++3808.4h5B++9.6B*
NSX-P Tanto 3653621372.642A++0.8428.757%B+38.122%A++71A*N/A2135.1h9.6B**33.5B*
L105 Zephyr 3993471819.278A15.7961.549%A*N/A75.4B**11.3B3824.6h5B*8.2B**
E540 Halberd-H 5263422017.1B++13.6164.351%B*1.754%C+40.2C+21.6C+4408.5h6.1C++9.6B+
M20 Basilisk 4073322811.857S8.3742.963%B+9.337%A+34.2A7.7C+2549.7h49.2B*114.6B**
M40 Fury 3472911816.167A++12.6845.087%B**N/A66.1B*12.7B++3624.4h12.1B+26.8B++
The Little Helper 2872861252.288B*1.2064.123%A++12.238%D98.6A*N/A2652.9h3.9B*6.1B*
M20 Basilisk 3342792511.16S7.6741.434%C**12.903%M+48.1A*9.5C+3175.8h36.4A+87.8A+
MANA Anti-Vehicle Turret 5462781272.189C++1.3058.037%C**2.518%D2780M2680A*2568930.1h7.9C++13.6B+
CAS 14-E 2942761321.231B+17.7431.712%C1.449%C72.6C++4.7C-2733.8h27.1B+85.3B
NS-10 Burster 4702741102.491A**1.0035.349%B*9.124%B+8.3B**5.9A+16933h113.6B+321.5B++
NS-10 Burster 4622541102.309A++1.1835.865%B*4.331%C-7.7B*6.3A++17133h121.1B++337.8B*
S12 Renegade 258249713.507C++0.0251.37%B**3.213%D55.3C++2C+1594.5h3.6C+7B+
C150 Dalton 325204258.16C*4.6754.893%A++N/A46.4B+27.5C++4544.4h4.2C++7.6B*
M12 Kobalt 204195921.667C**18.1822.585%B**20%B+78C*3.6C++3182.5h19.2C+84.9B+
Lancer VS22 378187981.908A+1.5867.291%B++2.139%C*22.3B++22.7B**4928.4h14.6B+21.7B+
M40 Fury 210182536.4A*32.9154.432%B++1.099%C--70C10.8D2172.6h9.5B+17.5B++
Aphelion VEX-4H 276166237.217C*3.7343.896%C6.627%A*50.3B+33.3B+4433.3h43.9B++100B+
Auraxium Force-Blade 1781643,6300.045C*3.4439.849%B++12.805%B*1.2C+N/A4137.1h1.9B+4.8B+
M40 Fury 187161353.667S50.1840.07%BN/A57.5C++9.3C3472.8h10.7B+26.8B++
M60-G Bulldog 183151916.778M**13.2943.07%B*1.987%D32.1C*6.8C*1994.7h5.9B++13.8B*
M20 Basilisk-H 1841511212.583B*9.1051.13%B+10.596%A++83.9B++18.3C++3911.8h42.6B++83.2B*
M60-G Bulldog-H 168149624.833A+21.3549.487%C*N/A87.6B11.2C+3971.7h5.5C**11.1B+
Auraxium Slasher 1461433260.439A*3.0554.766%A++20.979%A++11.6A**N/A2412.3h2.2C++4B+
VLG Missile Launcher 164142347.333M++43.8555.852%C*7.042%M++88.8B++13.8D-3031.6h4.1B+7.4B++
Anti-Vehicle Grenade 1781391139N/A135.5152.857%C*N/A347.5C+97.5C+33040.4h5.1B9.6B+
Soldier Soaker 130130413.171A++0.3244.521%B**8.462%D--72.2B++N/A2661.8h5.4B+12.2B*
Rocklet Rifle 238130991.313B**2.1755.685%C**N/A37.1B++30.9B+4903.5h37.5C++67.4C*
M12 Kobalt-F 134122552.218C*1.2724.608%C**6.557%D31.3C++3.1A+983.9h16.1C+65.3C**
NS Baron G5AE 118117532.208B*1.2848.649%C++13.675%C83.6A+N/A2571.4h3.7B++7.6C++
NSX Tengu 111106442.409A1.0843.009%B**34.906%A*50.5B+2.4S2002.1h13.4C++31.1B+
AP30 Shredder 163102195.368C+1.8825.557%D*5.882%M*1020U610U6321100.1h58.9B**230.6B+
Fatestealer 102102541.889U1.6054.197%A++21.569%C+63.8A+N/A1331.6h2.2B+4.1B**
M20 Wyvern 13698616.333A++12.8539.971%B10.204%A*35B*13.6C++10952.8h83.9C+209.9C**
LB00 Python AP 13597519.4B*15.9154.255%DN/A74.6B**29.2B**4391.3h3.7B+6.8B+
The Slasher 99966830.141A++3.3511.788%F11.458%C++3.3C+N/A929.4h2.2C++18.5C
Aspis Anti-Aircraft Phalanx Turret 17791518.2S14.7138.168%A*N/A23.9A**22.6A*5233.8h90.1A++236.1B**
NS CandyCannon 3000 8686910.945B+2.5440.111%B+25.581%D23.2C+N/A513.7h5C+12.5B
Chaos 8484352.4B++1.0960.036%B**16.667%C++60B+N/A1521.4h4C**6.7B+
M60-A Bulldog 9683241.5A38.0154.388%B*1.205%D-34.6C++5.4B+2032.4h5.3B+9.7B++
Pelter Rocket Pod 10478515.6C++12.1143.372%CN/A55.7C+18.6C++3271.4h17.7B+40.9B
G30 Walker 13778107.8C*4.3134.566%C+2.564%D16.6D12.6D1934.7h186.1C538.3C
NS-20 Gorgon 6458212.762A+0.7236.067%A8.621%F-29B**3A*1002h42.9C**119B++
Nemesis VSH9 10558401.45A+2.0462.556%C+1.724%C-17.1C+13.8C++7403.4h7.3B+11.6B+
NS-20 Gorgon 6057212.714A+0.7734.331%B**35.088%A**28.5B*1.5C+942h42.9C++124.9B+
M60-G Bulldog 7356414A**10.5138.969%C++3.571%B+25.5D7.7C+2182.2h7.7C+19.8C*
M60-A Bulldog 5551151A+47.5161.793%A++5.882%M+42.5B3.3C2131.2h5.1B+8.3B*
Spear Anti-Vehicle Phalanx Tower 5851151A*47.5148.98%C+3.922%C+85A++11.7D-4290.6h3.8A7.7A
Cosmos VM3 515086.25M++2.7623.113%A24%B**50A1B*5311h13.9C++60.1C**

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret251,3422.7h
Spawn Beacon36660.5h
Nano-Armor Kit8411,123,84269h
AE Nano-Armor Kit307459,74725.6h
AE Medical Applicator197162,9808.4h
Nanite Revive Grenade08160.2h
Spitfire Auto-Turret126260.7h
Restoration Kit609171.1h
Motion Spotter5421,9457.7h
Deconstruction Tool0610h
Shield Recharging Field7313,2453.7h
Recon Detection Device253,7704.4h
Ammunition Package408,1303.6h
Medical Kit1,2178,12911.7h
Anti-Infantry MANA Turret231,8002h
Medical Applicator273158,69911.4h
Snowman Soldier91290.2h
Nano-Repair Grenade05280.1h
Hardlight Barrier74190.3h

Check the help document for the dictionary if you want to learn more about words used here.


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