Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 22 (18,575)players online:
Ahorn (19)  dim_giant (15)  Raider7212 (3)  fbmarder (3)  francistech94 (3)  nycell1 (2) 45
stats.dasanfall.com
Archon MiniBiz[IMTS] MiniBiz
VS BR 76

KDR: 3.49

Score: 72.6m

Last Seen: Mar 15th, 2019 4:12 PM
- OFFLINE - 55.2 hour(s)

Prestige 1, Battle Rank 76 - Vanu Sovereignty on Miller - Outfit Member of Vanus Immortals[IMTS] Vanus Immortals
VS outfit on Miller

Members: 9
Level Progress (to 77): 43%
PRIMARY CLASSESCLOAKERENGINEERMAX SUIT
PRIMARY WEAPONS Eidolon VE33 Supernova FPC Artemis VX26 VX6-7 Pulsar C Ghost NS-15M AE Betelgeuse 54-A
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:MiniBiz



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,640,861 MLG Score: 2111
Fun Score: N/A
Cheeseburgers Flipped: 1919TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.935%27.077%7835197478,1343.90865-0.418

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.527%1.528A+0.969B*-1.206D*HEAD ++ (~12.61)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.10.583B+90.369C**22.1

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.362%3.725%7877101812,645215654145.86231234%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.759%-0.25C0.717B++0.546

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.60.419B8.70.313C*14

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.815%4.756%8062110048,704146624625.9332353%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.118%0.248C++0.049C+0.547

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.70.639B+16.60.578B+26.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.823%62.881%806510207,7213027242.54987

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.669%1.321A-0.279C-0.91

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.467B+2.30.275C*3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.281%16.047%806610195,4341491313.64453

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.653%0.155C++0.303C*0.226

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.394B3.50.287C*4.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Vanus Immortals[IMTS] Vanus Immortals
VS outfit on Miller

Members: 9
72.6m236.1%461 (27.7k)425 (25.5k)3.49037147,88042,3683.937576 (76)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1025876522.163%20.796%46104:0269

7% Combat Medic41% Engineer11% Heavy Assault19% Infiltrator14% Light Assault8% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 6:51 PMSep 16th, 2018 5:58 PMMar 16th, 2019 4:04 AM (3d) (PST)Mar 15th, 2019 1:10 PM (3d) (PST)Mar 15th, 2019 12:12 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9252416840.8660.2480.1802.2520.0872111

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
55,49514,43241,063521511135525,520

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2844.8h/118.5d 18,944 30,753 37,432 384.3k 4,696 9,238 14,906 157.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M AE
B+
Kills:2,816
Deaths:650
KDR:4.332
Accuracy:27.850% B+
HSR:31.676% B+
Betelgeuse 54-A
C**
Kills:2,803
Deaths:611
KDR:4.588
Accuracy:25.847% C+
HSR:32.679% C**
VX29 Polaris
B+
Kills:1,971
Deaths:657
KDR:3
Accuracy:24.581% C*
HSR:26.941% B+
Pulsar LSW
B**
Kills:1,389
Deaths:361
KDR:3.848
Accuracy:25.827% B+
HSR:32.541% B**
Orion VS54
B++
Kills:1,388
Deaths:476
KDR:2.916
Accuracy:24.493% B++
HSR:23.775% C+
Lasher X2
B++
Kills:1,387
Deaths:692
KDR:2.004
Accuracy:30.873% B++
HSR:4.254% C++
VE-H Maw
B*
Kills:1,319
Deaths:304
KDR:4.339
Accuracy:27.741% B
HSR:33.434% B*
Lasher X2 AE
B++
Kills:1,314
Deaths:431
KDR:3.049
Accuracy:34.962% B++
HSR:4.642% B
Ursa
B*
Kills:1,285
Deaths:320
KDR:4.016
Accuracy:27.820% B*
HSR:30.195% B*
NSX Naginata
B*
Kills:1,192
Deaths:235
KDR:5.072
Accuracy:24.802% B+
HSR:33.641% B*
Flare VE6
B**
Kills:1,160
Deaths:250
KDR:4.640
Accuracy:27.163% B*
HSR:32.586% B**
Kills:18,024
Deaths (as Heavy Assault):4,987
Deaths (to Heavy Assaults):11,838
KDR:3.6142
Kill Difference:13,037
Playtime:302.716 hours
Usage:11%
Score:7.857m
Score/min:433
Accuracy (listed only):27.451%
HSR (listed only):26.033%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
B+
Kills:3,351
Deaths:1,202
KDR:2.788
Accuracy:27.181% B+
HSR:22.262% C**
Pulsar C
B+
Kills:3,190
Deaths:1,131
KDR:2.821
Accuracy:27.429% B+
HSR:25.361% B+
Solstice SF
B
Kills:2,311
Deaths:612
KDR:3.776
Accuracy:25.562% B
HSR:14.106% C--
Eclipse VE3A
C*
Kills:1,857
Deaths:615
KDR:3.020
Accuracy:27.121% C+
HSR:20.894% C*
NS-11C
B++
Kills:1,789
Deaths:511
KDR:3.501
Accuracy:27.285% B++
HSR:23.309% B++
Zenith VX-5
C++
Kills:1,706
Deaths:683
KDR:2.498
Accuracy:25.803% C++
HSR:21.747% C++
Serpent VE92
B++
Kills:1,629
Deaths:601
KDR:2.710
Accuracy:27.327% B++
HSR:24.003% B++
Solstice Burst
B**
Kills:1,515
Deaths:422
KDR:3.590
Accuracy:29.471% B+
HSR:30.891% B**
Sirius SX12
C++
Kills:1,409
Deaths:564
KDR:2.498
Accuracy:24.773% C++
HSR:14.620% D
Pandora VX25
C++
Kills:1,380
Deaths:483
KDR:2.857
Accuracy:37.988% C+
HSR:15.507% C++
Phobos VX86
C+
Kills:1,215
Deaths:547
KDR:2.221
Accuracy:56.788% C+
HSR:15.391% C+
Nova
C*
Kills:1,204
Deaths:402
KDR:2.995
Accuracy:43.339% C+
HSR:16.113% C*
Solstice VE3
B++
Kills:1,192
Deaths:399
KDR:2.987
Accuracy:26.515% B++
HSR:23.154% B++
NS Baron G5
B++
Kills:1,164
Deaths:444
KDR:2.622
Accuracy:46.607% C**
HSR:17.784% B++
Eridani SX5G
B+
Kills:1,164
Deaths:313
KDR:3.719
Accuracy:28.240% C++
HSR:24.227% B+
Thanatos VE70
C+
Kills:1,158
Deaths:384
KDR:3.016
Accuracy:39.715% C+
HSR:13.126% D
NS-7 PDW
B+
Kills:1,152
Deaths:367
KDR:3.139
Accuracy:26.809% B+
HSR:21.354% B+
Eridani SX5
A++
Kills:674
Deaths:144
KDR:4.681
Accuracy:32.440% B**
HSR:31.751% A++
VE-S Canis
B**
Kills:433
Deaths:132
KDR:3.280
Accuracy:31.910% B++
HSR:29.792% B**
Deimos VA29
A*
Kills:393
Deaths:146
KDR:2.692
Accuracy:64.090% C**
HSR:28.244% A*
NSX-P Tanto
A*
Kills:334
Deaths:128
KDR:2.609
Accuracy:28.624% B+
HSR:38.623% A*
NS Baron G5AE
B+
Kills:105
Deaths:47
KDR:2.234
Accuracy:51.811% B+
HSR:14.286% C+
NSX Tengu
A*
Kills:94
Deaths:38
KDR:2.474
Accuracy:43.387% B**
HSR:34.043% A*
Chaos
B**
Kills:84
Deaths:35
KDR:2.400
Accuracy:60.036% B**
HSR:16.667% C**
Kills:30,503
Deaths (as Light Assault):10,350
Deaths (to Light Assaults):7,826
KDR:2.94715
Kill Difference:20,153
Playtime:395.659 hours
Usage:14%
Score:9.695m
Score/min:408
Accuracy (listed only):35.844%
HSR (listed only):22.386%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eidolon VE33
B**
Kills:6,739
Deaths:2,413
KDR:2.793
Accuracy:33.427% B**
HSR:24.440% C+
VX6-7
B+
Kills:3,351
Deaths:1,202
KDR:2.788
Accuracy:27.181% B+
HSR:22.262% C**
Pulsar C
B+
Kills:3,190
Deaths:1,131
KDR:2.821
Accuracy:27.429% B+
HSR:25.361% B+
Solstice SF
B
Kills:2,311
Deaths:612
KDR:3.776
Accuracy:25.562% B
HSR:14.106% C--
Eclipse VE3A
C*
Kills:1,857
Deaths:615
KDR:3.020
Accuracy:27.121% C+
HSR:20.894% C*
NS-11C
B++
Kills:1,789
Deaths:511
KDR:3.501
Accuracy:27.285% B++
HSR:23.309% B++
Zenith VX-5
C++
Kills:1,706
Deaths:683
KDR:2.498
Accuracy:25.803% C++
HSR:21.747% C++
Serpent VE92
B++
Kills:1,629
Deaths:601
KDR:2.710
Accuracy:27.327% B++
HSR:24.003% B++
Revenant
C
Kills:1,620
Deaths:678
KDR:2.389
Accuracy:31.270% C
HSR:21.173% D--
Solstice Burst
B**
Kills:1,515
Deaths:422
KDR:3.590
Accuracy:29.471% B+
HSR:30.891% B**
Pandora VX25
C++
Kills:1,380
Deaths:483
KDR:2.857
Accuracy:37.988% C+
HSR:15.507% C++
Phobos VX86
C+
Kills:1,215
Deaths:547
KDR:2.221
Accuracy:56.788% C+
HSR:15.391% C+
Nova
C*
Kills:1,204
Deaths:402
KDR:2.995
Accuracy:43.339% C+
HSR:16.113% C*
Solstice VE3
B++
Kills:1,192
Deaths:399
KDR:2.987
Accuracy:26.515% B++
HSR:23.154% B++
NS Baron G5
B++
Kills:1,164
Deaths:444
KDR:2.622
Accuracy:46.607% C**
HSR:17.784% B++
Thanatos VE70
C+
Kills:1,158
Deaths:384
KDR:3.016
Accuracy:39.715% C+
HSR:13.126% D
VE-LR Obelisk
A
Kills:892
Deaths:295
KDR:3.024
Accuracy:41.138% A
HSR:32.623% C++
Deimos VA29
A*
Kills:393
Deaths:146
KDR:2.692
Accuracy:64.090% C**
HSR:28.244% A*
NSX-P Tanto
A*
Kills:334
Deaths:128
KDR:2.609
Accuracy:28.624% B+
HSR:38.623% A*
NS Baron G5AE
B+
Kills:105
Deaths:47
KDR:2.234
Accuracy:51.811% B+
HSR:14.286% C+
Chaos
B**
Kills:84
Deaths:35
KDR:2.400
Accuracy:60.036% B**
HSR:16.667% C**
Kills:34,828
Deaths (as Engineer):12,178
Deaths (to Engineers):8,034
KDR:2.85991
Kill Difference:22,650
Playtime:1,161.682 hours
Usage:41%
Score:29.493m
Score/min:423
Accuracy (listed only):37.073%
HSR (listed only):21.891%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Artemis VX26
B++
Kills:4,198
Deaths:1,076
KDR:3.901
Accuracy:30.058% B+
HSR:28.061% B++
Ghost
B++
Kills:2,825
Deaths:656
KDR:4.306
Accuracy:43.873% B++
HSR:61.204% D
NSX Tomoe
B*
Kills:2,039
Deaths:475
KDR:4.293
Accuracy:32.031% B+
HSR:45.513% B*
Phaseshift VX-S
B**
Kills:1,994
Deaths:327
KDR:6.098
Accuracy:44.238% B**
HSR:72.568% C+
NS-30 Vandal
C++
Kills:1,730
Deaths:537
KDR:3.222
Accuracy:33.285% C++
HSR:22.254% C--
Beamer VS3
B**
Kills:1,633
Deaths:698
KDR:2.340
Accuracy:35.136% B**
HSR:22.290% C+
NS-44L Blackhand
B*
Kills:1,580
Deaths:368
KDR:4.293
Accuracy:48.830% B*
HSR:43.798% C++
Sirius SX12
C++
Kills:1,409
Deaths:564
KDR:2.498
Accuracy:24.773% C++
HSR:14.620% D
NS-44 Commissioner AE
B*
Kills:1,321
Deaths:508
KDR:2.600
Accuracy:48.711% B*
HSR:28.085% C++
NS-61 Emissary
A
Kills:1,313
Deaths:499
KDR:2.631
Accuracy:32.423% B++
HSR:23.762% A
Nyx VX31
C**
Kills:1,302
Deaths:361
KDR:3.607
Accuracy:35.590% C**
HSR:22.581% D
Cerberus
A
Kills:1,279
Deaths:580
KDR:2.205
Accuracy:40.180% A
HSR:25.254% B
Spiker
B++
Kills:1,195
Deaths:561
KDR:2.130
Accuracy:34.254% B++
HSR:21.590% C++
NS-357 Underboss
B**
Kills:1,194
Deaths:559
KDR:2.136
Accuracy:45.313% B**
HSR:18.844% C
Manticore SX40
B
Kills:1,193
Deaths:622
KDR:1.918
Accuracy:31.679% B
HSR:19.782% C
V10
B+
Kills:1,165
Deaths:190
KDR:6.132
Accuracy:43.524% B+
HSR:74.335% C
Eridani SX5G
B+
Kills:1,164
Deaths:313
KDR:3.719
Accuracy:28.240% C++
HSR:24.227% B+
VA39 Spectre
A*
Kills:1,160
Deaths:264
KDR:4.394
Accuracy:44.206% A*
HSR:31.379% D
Phantom VA23
B++
Kills:1,160
Deaths:247
KDR:4.696
Accuracy:39.831% B++
HSR:30.948% C++
NS-7 PDW
B+
Kills:1,152
Deaths:367
KDR:3.139
Accuracy:26.809% B+
HSR:21.354% B+
Eridani SX5
A++
Kills:674
Deaths:144
KDR:4.681
Accuracy:32.440% B**
HSR:31.751% A++
NS-45 Pilot
B**
Kills:632
Deaths:342
KDR:1.848
Accuracy:38.330% B**
HSR:30.538% B+
Parsec VX3-A
C+
Kills:577
Deaths:57
KDR:10.123
Accuracy:41.041% C
HSR:77.816% C+
The Immortal
B++
Kills:474
Deaths:252
KDR:1.881
Accuracy:38.450% B++
HSR:29.325% C++
VE-S Canis
B**
Kills:433
Deaths:132
KDR:3.280
Accuracy:31.910% B++
HSR:29.792% B**
NS-AM7 Archer
B**
Kills:374
Deaths:389
KDR:0.961
Accuracy:58.660% C+
HSR:26.471% B**
Soldier Soaker
B**
Kills:130
Deaths:41
KDR:3.171
Accuracy:44.521% B**
HSR:8.462% D--
NSX Tengu
A*
Kills:94
Deaths:38
KDR:2.474
Accuracy:43.387% B**
HSR:34.043% A*
NS CandyCannon 3000
B+
Kills:86
Deaths:91
KDR:0.945
Accuracy:40.111% B+
HSR:25.581% D
Kills:35,480
Deaths (as Infiltrator):11,258
Deaths (to Infiltrators):7,220
KDR:3.15154
Kill Difference:24,222
Playtime:528.216 hours
Usage:19%
Score:12.453m
Score/min:393
Accuracy (listed only):38.339%
HSR (listed only):32.629%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
C++
Kills:1,409
Deaths:564
KDR:2.498
Accuracy:24.773% C++
HSR:14.620% D
Corvus VA55
B**
Kills:1,386
Deaths:397
KDR:3.491
Accuracy:29.368% B**
HSR:25.830% B+
Pandora VX25
C++
Kills:1,380
Deaths:483
KDR:2.857
Accuracy:37.988% C+
HSR:15.507% C++
Equinox VE2 Burst
B++
Kills:1,338
Deaths:312
KDR:4.288
Accuracy:29.425% B+
HSR:33.259% B++
H-V45
B++
Kills:1,326
Deaths:484
KDR:2.740
Accuracy:27.668% B++
HSR:23.907% B
Phobos VX86
C+
Kills:1,215
Deaths:547
KDR:2.221
Accuracy:56.788% C+
HSR:15.391% C+
Nova
C*
Kills:1,204
Deaths:402
KDR:2.995
Accuracy:43.339% C+
HSR:16.113% C*
Terminus VX-9
B*
Kills:1,172
Deaths:329
KDR:3.562
Accuracy:29.779% B*
HSR:32.167% B*
NS-11P
B**
Kills:1,172
Deaths:372
KDR:3.151
Accuracy:26.928% B*
HSR:25.171% B**
NS Baron G5
B++
Kills:1,164
Deaths:444
KDR:2.622
Accuracy:46.607% C**
HSR:17.784% B++
Eridani SX5G
B+
Kills:1,164
Deaths:313
KDR:3.719
Accuracy:28.240% C++
HSR:24.227% B+
CME
C*
Kills:1,161
Deaths:383
KDR:3.031
Accuracy:27.646% C*
HSR:21.619% C+
Pulsar VS1
A++
Kills:1,161
Deaths:238
KDR:4.878
Accuracy:29.186% B**
HSR:32.386% A++
Thanatos VE70
C+
Kills:1,158
Deaths:384
KDR:3.016
Accuracy:39.715% C+
HSR:13.126% D
NS-7 PDW
B+
Kills:1,152
Deaths:367
KDR:3.139
Accuracy:26.809% B+
HSR:21.354% B+
Eridani SX5
A++
Kills:674
Deaths:144
KDR:4.681
Accuracy:32.440% B**
HSR:31.751% A++
NSX Yumi
A++
Kills:436
Deaths:134
KDR:3.254
Accuracy:30.004% B++
HSR:42.890% A++
VE-S Canis
B**
Kills:433
Deaths:132
KDR:3.280
Accuracy:31.910% B++
HSR:29.792% B**
Darkstar
B+
Kills:396
Deaths:114
KDR:3.474
Accuracy:28.302% C**
HSR:28.283% B+
Deimos VA29
A*
Kills:393
Deaths:146
KDR:2.692
Accuracy:64.090% C**
HSR:28.244% A*
NS Baron G5AE
B+
Kills:105
Deaths:47
KDR:2.234
Accuracy:51.811% B+
HSR:14.286% C+
NSX Tengu
A*
Kills:94
Deaths:38
KDR:2.474
Accuracy:43.387% B**
HSR:34.043% A*
Chaos
B**
Kills:84
Deaths:35
KDR:2.400
Accuracy:60.036% B**
HSR:16.667% C**
Kills:21,177
Deaths (as Combat Medic):6,809
Deaths (to Combat Medics):4,004
KDR:3.11015
Kill Difference:14,368
Playtime:208.924 hours
Usage:7%
Score:6.080m
Score/min:485
Accuracy (listed only):36.793%
HSR (listed only):24.279%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C
Kills:2,166
Deaths:404
KDR:5.361
Accuracy:18.199% C
HSR:17.498% D
Blueshift VM5
C
Kills:2,163
Deaths:404
KDR:5.354
Accuracy:17.532% C
HSR:18.215% C--
Comet VM2
B+
Kills:1,390
Deaths:427
KDR:3.255
Accuracy:46.227% B+
HSR:5.180% B+
Comet VM2
C**
Kills:1,256
Deaths:427
KDR:2.941
Accuracy:47.396% C**
HSR:3.822% C+
Vortex VM21
B*
Kills:1,119
Deaths:441
KDR:2.537
Accuracy:48.471% B*
HSR:4.826% B+
Vortex VM21
B**
Kills:983
Deaths:441
KDR:2.229
Accuracy:49.038% B**
HSR:4.476% C++
Nebula VM20
B++
Kills:639
Deaths:124
KDR:5.153
Accuracy:20.662% B+
HSR:24.257% B++
Nebula VM20
B+
Kills:590
Deaths:124
KDR:4.758
Accuracy:21.277% B+
HSR:22.712% B+
NS-10 Burster
B**
Kills:272
Deaths:110
KDR:2.473
Accuracy:35.393% B**
HSR:9.191% B+
NS-10 Burster
B**
Kills:254
Deaths:110
KDR:2.309
Accuracy:35.903% B**
HSR:4.331% C--
Kills:10,832
Deaths (as MAX Suit):1,506
Deaths (to MAX Suits):2,315
KDR:7.19256
Kill Difference:9,326
Playtime:240.278 hours
Usage:8%
Score:7.021m
Score/min:487
Accuracy (listed only):34.010%
HSR (listed only):11.451%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A*
Kills:327
V. Kills:45 N/A
Deaths:18
KDR:18.167
Accuracy:61.324% A*
KPH:74.600 B**
VKPH:10.300 C**
C150 Dalton
A++
Kills:142
V. Kills:86 163%
Deaths:24
KDR:5.917
Accuracy:56.750% A++
KPH:40.900 B
VKPH:24.800 C+
AP30 Shredder
U
Kills:102
V. Kills:61 165%
Deaths:19
KDR:5.368
Accuracy:25.557% D*
KPH:367,200 U
VKPH:219,600 U
Kills:571 (0 + 571)
Deaths:61
KDR:9.361
VKDR:3.148
Vehicle Kills:192
Kill Difference:510
Playtime:7.860 hours
Usage:0%
Score:0.261m
Score/min:554
Piloting Accuracy:N/A%
Gunner Accuracy:25.557%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B
Kills:1,679
V. Kills:1,030 163%
Deaths:135
KDR:12.437
Accuracy:49.788% D
KPH:32.100 C*
VKPH:19.700 B
C75 Viper
A++
Kills:1,202
V. Kills:158 N/A
Deaths:41
KDR:29.317
Accuracy:39.863% C+
KPH:59.400 A++
VKPH:7.800 C+
L100 Python HEAT
M
Kills:1,007
V. Kills:274 366%
Deaths:50
KDR:20.140
Accuracy:57.623% B+
KPH:65.400 M
VKPH:17.800 A+
Skyguard
B*
Kills:738
V. Kills:484 152%
Deaths:77
KDR:9.584
Accuracy:32.424% B+
KPH:19.500 B*
VKPH:12.800 B*
Kills:4,626 (4,626 + 0)
Deaths:303
KDR:15.267
VKDR:6.422
Vehicle Kills:1,946
Kill Difference:4,323
Playtime:125.710 hours
Usage:4%
Score:2.175m
Score/min:288
Driving Accuracy:32.424%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A+
Kills:4,754
V. Kills:2,882 165%
Deaths:366
KDR:12.989
Accuracy:52.863% C+
KPH:35.900 B**
VKPH:21.800 A+
Supernova PC
M**
Kills:1,883
V. Kills:434 433%
Deaths:81
KDR:23.247
Accuracy:55.817% B++
KPH:57.900 M**
VKPH:13.300 A+
Supernova VPC
B*
Kills:1,382
V. Kills:152 N/A
Deaths:45
KDR:30.711
Accuracy:56.009% B+
KPH:60.200 B*
VKPH:6.600 C
Saron HRB
B*
Kills:1,288
V. Kills:646 199%
Deaths:110
KDR:11.709
Accuracy:48.385% B+
KPH:32.600 B*
VKPH:16.400 C++
Proton II PPA
B++
Kills:528
V. Kills:44 N/A
Deaths:22
KDR:24
Accuracy:31.824% A
KPH:58.800 C++
VKPH:4.900 B++
E540 Halberd
B**
Kills:348
V. Kills:167 207%
Deaths:20
KDR:17.400
Accuracy:52.071% B+
KPH:43.800 B**
VKPH:21 B++
Kills:10,183 (8,019 + 2,164)
Deaths:644
KDR:15.812
VKDR:6.716
Vehicle Kills:4,325
Kill Difference:9,539
Playtime:244.235 hours
Usage:9%
Score:6.134m
Score/min:419
Driving Accuracy:56.009%
Gunner Accuracy:52.071%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C**
Kills:1,478
V. Kills:75 N/A
Deaths:47
KDR:31.447
Accuracy:39.449% C**
KPH:103.400 C**
VKPH:5.200 C
Saron HRB-H
B*
Kills:939
V. Kills:569 165%
Deaths:77
KDR:12.195
Accuracy:63.147% B*
KPH:46.800 B+
VKPH:28.400 B+
M40 Fury-H
B*
Kills:868
V. Kills:106 N/A
Deaths:38
KDR:22.842
Accuracy:51.452% B*
KPH:106.900 C**
VKPH:13.100 C+
M12 Kobalt-H
C+
Kills:508
V. Kills:21 N/A
Deaths:18
KDR:28.222
Accuracy:24.471% B
KPH:120.300 C+
VKPH:5 C+
E540 Halberd-H
C+
Kills:228
V. Kills:155 146%
Deaths:15
KDR:15.200
Accuracy:63.949% B*
KPH:30.400 D
VKPH:20.700 C+
Aphelion VEX-4H
B+
Kills:159
V. Kills:107 147%
Deaths:21
KDR:7.571
Accuracy:43.911% C+
KPH:50 B+
VKPH:33.700 B+
M60-G Bulldog-H
C**
Kills:149
V. Kills:19 N/A
Deaths:6
KDR:24.833
Accuracy:49.299% C**
KPH:87.100 C**
VKPH:11.100 C+
M20 Basilisk-H
B*
Kills:140
V. Kills:30 452%
Deaths:11
KDR:12.727
Accuracy:50.591% B
KPH:81 B*
VKPH:17.400 C++
G30 Walker
D
Kills:78
V. Kills:59 130%
Deaths:10
KDR:7.800
Accuracy:34.566% C
KPH:16.600 D--
VKPH:12.600 D
Kills:4,547 (0 + 4,547)
Deaths:243
KDR:18.712
VKDR:4.695
Vehicle Kills:1,141
Kill Difference:4,304
Playtime:65.481 hours
Usage:2%
Score:1.477m
Score/min:376
Driving Accuracy:N/A%
Gunner Accuracy:34.566%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B*
Kills:476
V. Kills:19 N/A
Deaths:18
KDR:26.444
Accuracy:23.031% B*
KPH:92.100 B*
VKPH:3.700 C++
M20 Basilisk
A
Kills:322
V. Kills:73 435%
Deaths:26
KDR:12.385
Accuracy:42.439% B
KPH:33.700 A
VKPH:7.600 C+
M40 Fury
B*
Kills:290
V. Kills:55 N/A
Deaths:18
KDR:16.111
Accuracy:44.381% B*
KPH:66.100 B*
VKPH:12.500 B++
M20 Basilisk
A*
Kills:276
V. Kills:54 N/A
Deaths:25
KDR:11.040
Accuracy:41.357% C*
KPH:47.600 A*
VKPH:9.300 C+
M12 Kobalt
B**
Kills:176
V. Kills:9 N/A
Deaths:7
KDR:25.143
Accuracy:22.832% B**
KPH:74.400 C++
VKPH:3.800 C+
M40 Fury
B
Kills:161
V. Kills:26 N/A
Deaths:3
KDR:53.667
Accuracy:40.070% B
KPH:57.900 C*
VKPH:9.400 C
M60-G Bulldog
B*
Kills:151
V. Kills:32 458%
Deaths:9
KDR:16.778
Accuracy:43.070% B*
KPH:32.500 C**
VKPH:6.900 C**
M60-G Bulldog
C+
Kills:56
V. Kills:17 311%
Deaths:4
KDR:14
Accuracy:38.969% C*
KPH:25.400 D
VKPH:7.700 C+
Kills:1,908 (0 + 1,908)
Deaths:110
KDR:17.345
VKDR:2.591
Vehicle Kills:285
Kill Difference:1,798
Playtime:36.920 hours
Usage:1%
Score:0.638m
Score/min:288
Driving Accuracy:N/A%
Gunner Accuracy:38.969%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B*
Kills:579
V. Kills:171 337%
Deaths:171
KDR:3.386
Accuracy:51.190% C++
KPH:35.600 B++
VKPH:10.500 B*
S12 Renegade
B**
Kills:249
V. Kills:9 N/A
Deaths:71
KDR:3.507
Accuracy:51.370% B**
KPH:54.900 C++
VKPH:2 C+
M12 Kobalt-F
A++
Kills:122
V. Kills:12 N/A
Deaths:55
KDR:2.218
Accuracy:24.608% C**
KPH:30.900 C+
VKPH:3 A++
Kills:950 (950 + 0)
Deaths:297
KDR:3.199
VKDR:0.646
Vehicle Kills:192
Kill Difference:653
Playtime:24.749 hours
Usage:1%
Score:0.225m
Score/min:152
Driving Accuracy:24.608%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:231
V. Kills:14 N/A
Deaths:13
KDR:17.769
Accuracy:30.813% C-
KPH:66.800 C+
VKPH:4 D
VLG Missile Launcher
M+
Kills:139
V. Kills:20 N/A
Deaths:3
KDR:46.333
Accuracy:56.098% B
KPH:88.200 M+
VKPH:12.700 C**
M20 Wyvern
B*
Kills:98
V. Kills:38 251%
Deaths:6
KDR:16.333
Accuracy:39.948% C**
KPH:35.200 B*
VKPH:13.700 C++
Pelter Rocket Pod
C+
Kills:72
V. Kills:25 277%
Deaths:5
KDR:14.400
Accuracy:42.621% C-
KPH:55.800 C+
VKPH:19.400 C+
Kills:540 (0 + 540)
Deaths:27
KDR:20
VKDR:3.593
Vehicle Kills:97
Kill Difference:513
Playtime:9.108 hours
Usage:0%
Score:0.282m
Score/min:515
Piloting Accuracy:N/A%
Gunner Accuracy:42.621%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Eidolon VE33 6,8126,7392,4132.793A+0.7033.427%B**24.44%C+45.3AN/A140148.7h7B*21.1B*
Supernova FPC 7,6364,75436612.989A9.5052.863%C+4.396%A35.9B**21.8A+434132.4h3.9B**7.4B*
Artemis VX26 4,2064,1981,0763.901A*0.4130.058%B+28.061%B++76.9A*N/A19754.6h9.6B**31.9B*
VX6-7 3,3803,3511,2022.788A0.7027.181%B+22.262%C**51.5B*N/A19965.1h10.4B++38.4B++
Pulsar C 3,2213,1901,1312.821A0.6727.429%B+25.361%B+40.2B+N/A17279.4h10.3B+37.5B+
Ghost 2,8322,8256564.306B+0.8243.873%B++61.204%D59.9B**N/A18347.2h2B+4.5B++
NS-15M AE 2,8382,8166504.332B**0.8427.85%B+31.676%B+90.8B**N/A23931h10B++35.8B+
Betelgeuse 54-A 2,8402,8036114.588B+1.1025.847%C+32.679%C**98.4B**1.3A35728.5h10B+38.5B
Solstice SF 2,3402,3116123.776M++0.2925.562%B14.106%C--44A+N/A25952.5h8.3B+32.4B++
Blueshift VM5 2,1922,1664045.361A+1.8718.199%C17.498%D38.2BN/A26356.7h13.4B*73.6B+
Blueshift VM5 2,1942,1634045.354A+1.8617.532%C18.215%C--38.1B+N/A26656.8h13.3B*75.8B
NSX Tomoe 2,0472,0394754.293A++0.8032.031%B+45.513%B*83.2A++N/A27924.5h10.8B**33.8B*
Phaseshift VX-S 2,0021,9943276.098B**2.6144.238%B**72.568%C+63.1A*N/A16631.6h2.2B+5B++
VX29 Polaris 1,9981,9716573A0.4924.581%C*26.941%B+64.2B*N/A19430.7h11.6B47B
Supernova PC 2,3171,8838123.247M++19.7655.817%B++3.664%B**57.9M**13.4A+45332.5h2.7A+4.9A+
C-4 2,3551,8824913.833A++0.3429.167%B++N/A202.4M+50.9A+16599.3h1.1B*3.8B*
Eclipse VE3A 1,8681,8576153.02B++0.4727.121%C+20.894%C*75.8A+N/A20324.5h9B**33.2B*
NS-11C 1,8081,7895113.501M++0.0127.285%B++23.309%B++66A++N/A20627.1h10.7B*39.3B++
NS-30 Vandal 1,7351,7305373.222B**0.2733.285%C++22.254%C--61.6B**N/A15028.1h5B+15.1B+
Zenith VX-5 1,7181,7066832.498A0.9925.803%C++21.747%C++43.1B+N/A13039.6h11.6B+44.9B+
L100 Python AP 2,7091,67913512.437A++8.9549.788%D4.943%A32.1C*19.7B29252.3h4.9B*9.8B+
Beamer VS3 1,6401,6336982.34A*1.1535.136%B**22.29%C+77.4A**N/A23421.1h7B++19.8C**
Serpent VE92 1,6401,6296012.71A+0.7827.327%B++24.003%B++52.5B**N/A17131h9.9B*36.2B++
Revenant 1,6301,6206782.389C+1.1031.27%C21.173%D--40.7C+N/A11839.8h7C*22.5C++
NS-44L Blackhand 1,5831,5803684.293M++0.8048.83%B*43.798%C++52.8A++N/A14529.9h3.2B*6.6B*
Solstice Burst 1,5311,5154223.59A++0.1029.471%B+30.891%B**65B**N/A16323.3h10.2B**34.7B*
Proton II PPA-H 1,5531,4784731.447A++27.9639.449%C**1.353%C103.4C**5.2C32914.3h7.1B*18B*
Sirius SX12 1,4201,4095642.498A0.9924.773%C++14.62%D50.1B**N/A21728.1h12.2B++49.1B+
Comet VM2 1,7631,3904273.255M+0.2446.227%B+5.18%B+22.9A*6.2B**21460.6h11.9B**25.8B*
Pulsar LSW 1,3951,3893613.848A*0.3625.827%B+32.541%B**83.2A+N/A28416.7h10B*38.6B++
Orion VS54 1,3981,3884762.916B**0.5724.493%B++23.775%C+66.4A+N/A45820.9h10.8B++43.9C**
Lasher X2 1,4001,3876922.004A++1.4930.873%B++4.254%C++49.7B**N/A19227.9h17.4B+56.3B++
Corvus VA55 1,3981,3863973.491M+0.0029.368%B**25.83%B+64.5A*N/A18821.5h9.5B**32.5B**
Supernova VPC 1,5341,3824530.711A*27.2256.009%B+2.171%B++60.3B*6.6C26322.9h2.4B**4.3B*
Pandora VX25 1,3911,3804832.857A++0.6337.988%C+15.507%C++75.4A+N/A21318.3h3.7B++9.8B+
Frag Grenade 1,3811,37111371N/A1,367.5149.008%B+N/A914A*6.7C+29361.5h2.3A4.7B**
Equinox VE2 Burst 1,3531,3383124.288A+0.8029.425%B+33.259%B++69.7B*N/A17719.2h10.4B*35.5B++
H-V45 1,3401,3264842.74B++0.7527.668%B++23.907%B44.8B++N/A16929.6h12.3B+44.4B+
NS-44 Commissioner AE 1,3221,3215082.6B**0.8948.711%B*28.085%C++69.2B+N/A21219.1h3.1B+6.3B++
VE-H Maw 1,3301,3193044.339A*0.8527.741%B33.434%B*99.9A+N/A31113.2h8.4B*30.3B+
Lasher X2 AE 1,3321,3144313.049A++0.4434.962%B++4.642%B66B**N/A14519.9h15B*43B++
NS-61 Emissary 1,3181,3134992.631M0.8632.423%B++23.762%A61.4A++N/A15421.4h11.9B+36.9B++
Nyx VX31 1,3051,3023613.607B++0.1235.59%C**22.581%D77A+N/A27616.9h4.5B+12.5B++
Saron HRB 1,9341,28811011.709A+8.2248.385%B+2.019%B+32.6B*16.4C++46939.5h16.6B**34.2B**
Ursa 1,2921,2853204.016M*0.5327.82%B*30.195%B*83.4A++N/A25815.4h9B*32.5B++
Cerberus 1,2871,2795802.205A1.2940.18%A25.254%B77AN/A19416.6h5.2B++12.8B*
Comet VM2 1,5701,2564272.941A*0.5547.396%C**3.822%C+20.7A+5.2C++18760.6h13.5B**28.4B**
Phobos VX86 1,2221,2155472.221B*1.2756.788%C+15.391%C+51.9BN/A17023.4h2.4C*4.2C*
Nova 1,2071,2044022.995A0.5043.339%C+16.113%C*53B++N/A20222.7h4.4C++10.1C*
C75 Viper 1,3601,2024129.317S25.8339.863%C+N/A59.5A++7.8C+32820.2h6.1A+15.4A
Spiker 1,2001,1955612.13A1.3634.254%B++21.59%C++75.2A+N/A19615.9h7.5B+21.9B++
NS-357 Underboss 1,1951,1945592.136A1.3545.313%B**18.844%C70.2B**N/A19917h3.6B++8B*
Manticore SX40 1,1991,1936221.918B**1.5731.679%B19.782%C60.6A+N/A18219.7h6.1B++19.1B++
NSX Naginata 1,2061,1922355.072M**1.5824.802%B+33.641%B*91.7A++1.1B**21213h10.6B+42.8B+
Solstice VE3 1,1971,1923992.987M*0.5026.515%B++23.154%B++48.5A*N/A32924.6h10.9B*41.2B+
Terminus VX-9 1,1941,1723293.562A0.0729.779%B*32.167%B*69.3A1.3A++21516.9h11.6B+39.1B+
NS-11P 1,1831,1723723.151A++0.3426.928%B*25.171%B**57.5A++N/A16420.4h11.7B*43.6B*
MANA Anti-Personnel Turret 1,1811,1652065.655N/A2.1627.281%UN/A11650U160U25274600.1h16.9T*61.9T*
V10 1,1661,1651906.132A2.6443.524%B+74.335%C49.4B++N/A18223.6h2.1B4.7B+
NS Baron G5 1,1711,1644442.622A++0.8746.607%C**17.784%B++63.3A+N/A14818.4h3.6B**7.7C++
Eridani SX5G 1,1691,1643133.719A*0.2328.24%C++24.227%B+63.6B+N/A16618.3h10.1B+35.7B+
CME 1,1721,1613833.031A++0.4627.646%C*21.619%C+47.4B+N/A15824.5h12.7B+45.8B+
Pulsar VS1 1,1691,1612384.878S1.3929.186%B**32.386%A++62.8A*N/A22018.5h11.1B**37.9B**
VA39 Spectre 1,1681,1602644.394A*0.9044.206%A*31.379%D71.2M*N/A23216.3h3.8A8.6A
Flare VE6 1,1691,1602504.64M*1.1527.163%B*32.586%B**83.5A++N/A27913.9h9B++33.2B++
Phantom VA23 1,1641,1602474.696A++1.2139.831%B++30.948%C++72AN/A19716.1h3.5B**8.8B++
Thanatos VE70 1,1651,1583843.016A**0.4739.715%C+13.126%D67.3A*N/A21217.2h3.6B**9.2B++
Force-Blade 1,3141,15329,7170.039B+3.4537.907%B++3.556%C-0.8C++N/A21477.7h2.4C**6.2B+
NS-7 PDW 1,1651,1523673.139M++0.3526.809%B+21.354%B+67.4A*N/A23517.1h12.1B++45B+
Vortex VM21 1,8731,1194412.537A+0.9548.471%B*4.826%B+17.1A+11.5A*18965.3h20.3B++42B++
Proximity Mine 1,0211,0211825.61B+2.1248.781%B*N/A217.2A*N/A6994.7h1.7B++3.4B**
L100 Python HEAT 1,2811,0075020.14M**16.6557.623%B+4.072%B**65.4M17.8A+35215.4h4.6B*8B**
Vortex VM21 1,6409834412.229A+1.2649.038%B**4.476%C++15A++10A*15865.4h24.1B*49.1B++
Saron HRB-H 1,5089397712.195A+8.7063.147%B*N/A47B+28.5B+38620h19.6B++31B*
VE-LR Obelisk 9048922953.024B*0.4741.138%A32.623%C++71.9A++1B16712.4h4.6B**11.2B**
M40 Fury-H 9748683822.842B*19.3551.452%B*N/A107.2B13.1C+4808.1h6.9B+13.4B++
MAX Punch 7947551,5290.494M3.0025.78%D*N/A4.2A+N/A14180.4h1.7C++6.7C+
Skyguard 1,222738779.584M++6.0932.424%B+4.201%A++19.5B*12.8B*23637.8h84.8B**261.5B**
NS Decimator 1,1077373432.149A1.3464.292%B+1.9%C55.4A+27.8A+49213.3h3.9B+6.1B++
Eridani SX5 6786741444.681M++1.1932.44%B**31.751%A++83.2A*N/A2928.1h9.3B*28.7B++
Spear Anti-Vehicle Phalanx Turret 9536564215.619A12.1351.873%B*4.268%C++63.1A+28.6B++58010.4h6.2B*12B**
Nebula VM20 6476391245.153A++1.6620.662%B+24.257%B++58.1A++N/A19011h13.1B**63.5B++
NS-45 Pilot 6376323421.848B+1.6438.33%B**30.538%B+95.8AN/A3106.6h6.1B++15.8B*
Tank Mine 9716001803.333B+0.1656.87%A++N/A171.4A+106A+21153.5h2.4D4.2A
Nebula VM20 5935901244.758A+1.2721.277%B+22.712%B+53.6AN/A16911h14.3B++67B+
M40 Fury-F 7505791713.386B**0.1051.19%C++N/A35.5B++10.5B*16316.3h8.4B+16.3B+
Parsec VX3-A 5775775710.123A6.6341.041%C77.816%C+74.9AN/A1747.7h1.8C**4.3C*
Sticky Grenade 5425381538N/A534.5157.488%B++N/A1076C**8C-34120.5h1.7B++3B+
Proton II PPA 5725282224B++20.5131.824%A1.326%D58.7C++4.9B++2679h10.2C+32.2B++
M12 Kobalt-H 5295081828.222B++24.7324.471%B18.898%B+121C+5C+3514.2h14.9C*60.8B
Lumine Edge 5144993,6550.137C++3.3546.124%A++9.82%D--2.7CN/A7184.4h1.4C++3.1B++
M12 Kobalt 4954761826.444A22.9523.031%B*21.429%B*91.5B++3.7C++3265.2h16.4B+71B++
The Immortal 4784742521.881B++1.6138.45%B++29.325%C++84.6B**N/A2385.6h7.2B+18.8B*
NSX Yumi 4484361343.254A0.2430.004%B++42.89%A++66.1A1.8A++2986.6h9.3B**30.9B*
VE-S Canis 4364331323.28A++0.2131.91%B++29.792%B**78.7AN/A2335.5h10B+31.2B+
S1 6584062981.362A2.1359.353%C**3.202%C*33.8B++21B**68512h5.7B+9.6B+
Darkstar 4033961143.474A++0.0228.302%C**28.283%B+70.7B**1.3B**1875.6h12.6C*44.6B
Deimos VA29 3963931462.692A0.8064.09%C**28.244%A*66.6B**N/A2175.9h2.4C++3.7C**
NS-AM7 Archer 4673743890.961A2.5358.66%C+26.471%B**10B++2.5C+6737.5h9.6B*16.3B**
E540 Halberd 5153482017.4B*13.9152.071%B+3.736%B++44.1B**21.1B++3837.9h5B++9.6B*
Hunter QCX 3713481921.813A++1.6848.876%B28.448%C++37.8A*2.5C+1249.2h4.1C**8.3B+
NSX-P Tanto 3373341282.609A++0.8828.624%B+38.623%A*72.6A*N/A1944.6h9.5A33.3B*
L105 Zephyr 3723271818.167B**14.6861.324%A*N/A74.3B**10.2C**3864.4h5B*8.2B**
M20 Basilisk 3953222612.385S8.8942.439%B9.317%A+33.5B**7.6C+2549.6h48.9A+115.1A
M40 Fury 3452901816.111A+12.6244.381%B*N/A65.9B*12.5B++3624.4h11.7B+26.4B++
MANA Anti-Vehicle Turret 5462781262.206C++1.2857.998%C+2.518%C+2780C++2680C+2563880.1h7.8B**13.5A
M20 Basilisk 3302762511.04S7.5541.357%C*12.681%M+47.6A*9.3C+3175.8h36.4A++88A+
NS-10 Burster 4662721102.473A*1.0235.393%B**9.191%B+8.3B**5.9A+16932.9h114.3B+322.9B*
NS-10 Burster 4622541102.309A++1.1835.903%B**4.331%C--7.7B**6.3A++17232.9h120.9B++336.7B*
S12 Renegade 258249713.507C++0.0251.37%B**3.213%D55.3C++2C+1594.5h3.6C+7B+
CAS 14-E 2452311317.769C**14.2830.813%C-1.299%C-66C+4D2203.5h27.5B+89.3C**
E540 Halberd-H 3832281515.2B++11.7163.949%B*2.193%C*30.4D20.7C+4147.5h7.8D12.3C+
Lancer VS22 376186971.918A++1.5767.203%B++2.151%C*22.4B**22.9A+4928.3h14.6B+21.7B+
M40 Fury 210182536.4A*32.9154.432%B++1.099%C--70C+10.8D2172.6h9.5B+17.5B++
M12 Kobalt 185176725.143B+21.6522.832%B**18.75%C++73.3C++3.8C+3082.4h20.5C89.6B
M40 Fury 187161353.667S50.1840.07%BN/A57.5C*9.3C3472.8h10.7B+26.8B++
Aphelion VEX-4H 266159217.571C**4.0843.911%C+6.289%A++49.7B+33.4B+4433.2h44.8B+101.9B+
M60-G Bulldog 183151916.778M**13.2943.07%B*1.987%D32.1C*6.8C*1994.7h5.9B++13.8B*
M60-G Bulldog-H 168149624.833A21.3449.299%C**N/A87.6C**11.2C+3991.7h5.4C*11B+
Auraxium Slasher 1461433260.439S3.0554.766%A++20.979%A++11.6M+N/A2412.3h2.2C++4B+
C150 Dalton 228142245.917C+2.4356.75%A++N/A40.6B24.6C+4703.5h4.8C+8.5B++
M20 Basilisk-H 1701401112.727B*9.2450.591%B10.714%A++82.4B*17.6C++3861.7h42.2B*83.5B*
VLG Missile Launcher 159139346.333U42.8456.098%B7.194%A+86.9M+12.5C*3011.6h4.1B++7.4A
Soldier Soaker 130130413.171A*0.3244.521%B**8.462%D--72.2B++N/A2661.8h5.4B+12.2B*
Anti-Vehicle Grenade 1621261126N/A122.5152.521%C*N/A420C**120C**35000.3h5B+9.4B+
M12 Kobalt-F 134122552.218C*1.2724.608%C**6.557%D31.3C+3.1A++983.9h16.1C+65.3C**
Auraxium Force-Blade 1191102,0110.055B+3.4446.242%A9.091%B1.4C++N/A481.1h1.8B++4B+
NS Baron G5AE 106105472.234B*1.2651.811%B+14.286%C+95.5A++N/A2871.1h3.5B*6.8C+
AP30 Shredder 163102195.368C+1.8825.557%D*5.882%M++1020U610U6169100.1h58.9B**230.6B+
M20 Wyvern 13698616.333A*12.8439.948%C**10.204%A**35B*13.6C++10962.8h83.3C++208.6C**
Rocklet Rifle 17997661.47A+2.0255.712%C**N/A37.3B++31.5B+4552.6h37.1C++66.6C**
The Slasher 99966830.141A++3.3511.788%F11.458%C+3.3C+N/A929.4h2.2C++18.5D--
NSX Tengu 9994382.474B**1.0243.387%B**34.043%A*52.2B+2.8S1931.8h13.4C++31B+
Aspis Anti-Aircraft Phalanx Turret 17791518.2S14.7137.913%A*N/A24.6M23.2A**5253.7h88.9A+234.5B**
NS CandyCannon 3000 8686910.945B+2.5540.111%B+25.581%D23.2C+N/A513.7h5C+12.5B
Chaos 8484352.4B++1.0960.036%B**16.667%C**60B+N/A1521.4h4C*6.7B+
M60-A Bulldog 9683241.5A+38.0154.388%B*1.205%D-34.6C++5.4C**2032.4h5.3B+9.7B++
G30 Walker 13778107.8B4.3134.566%C2.564%D16.6D--12.6D1934.7h186.1C+538.3C+
Pelter Rocket Pod 9772514.4C+10.9142.621%C-N/A55.4C+19.2C+3151.3h17.6B+41.2C**
M60-G Bulldog 7356414A**10.5138.969%C*3.571%B25.5D7.7C+2182.2h7.7C+19.8C*
Nemesis VSH9 9753381.395A2.1062.319%C+1.887%C-16.1C+13.3B++7633.3h7.3B+11.7B+
M60-A Bulldog 5551151A+47.5161.793%A+5.882%M42.5B3.3C2131.2h5.1B+8.3B*
Spear Anti-Vehicle Phalanx Tower 5851151A*47.5148.98%C+3.922%C+85A++11.7D-4290.6h3.8A7.7A

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter5321,8217.6h
Restoration Kit609171.1h
Nano-Armor Kit8411,123,84269h
Anti-Vehicle MANA Turret251,3332.7h
Spawn Beacon35980.5h
AE Nano-Armor Kit264414,23023.2h
Nanite Revive Grenade07810.2h
AE Medical Applicator191156,6748.1h
Deconstruction Tool0610h
Spitfire Auto-Turret104330.6h
Ammunition Package407,7343.5h
Shield Recharging Field7212,8303.6h
Medical Kit1,0907,51510.7h
Anti-Infantry MANA Turret231,7602h
Medical Applicator273158,69911.4h
Nano-Repair Grenade03270.1h
Snowman Soldier91290.2h
Hardlight Barrier74030.3h
Recon Detection Device253,7704.4h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.45s
Server spent 2.17s on queries, 1.73s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.