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Immortal MiniBiz[IMTS] MiniBiz
VS BR 67

KDR: 3.49

Score: 70.6m

Last Seen: Nov 9th, 2018 5:36 PM
- OFFLINE - 85.4 hour(s)

Prestige 1, Battle Rank 67 - Vanu Sovereignty on Miller - Outfit Member of Vanus Immortals[IMTS] Vanus Immortals
VS outfit on Miller

Members: 6
Level Progress (to 68): 2%
PRIMARY CLASSESCLOAKERENGINEERMAX SUIT
PRIMARY WEAPONS Eidolon VE33 Supernova FPC Artemis VX26 VX6-7 Pulsar C Ghost Betelgeuse 54-A NS-15M AE
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,572,056 MLG Score: 2056
Fun Score: N/A
Cheeseburgers Flipped: 1917TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.795%26.776%7715096474,8483.88276-0.388

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.545%1.52A+0.957B*-1.257D**HEAD ++ (~12.38)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.30.583B+90.37C**22.3

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.531%3.723%8027100712,569211353855.94841233%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.779%-0.22C0.683B+0.553

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
220.433B8.50.325C**13.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.941%4.31%793219938,400144424265.81717346%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.134%0.274C*-0.022C+0.559

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.60.638B+16.60.573B+26

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.842%62.792%793510097,6732903242.64222

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.656%1.315A-0.292C-0.921

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.463B+2.30.27C*3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.217%16.073%793610085,3881422313.78637

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.636%0.155C++0.325C*0.225

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.392B3.50.285C*4.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Vanus Immortals[IMTS] Vanus Immortals
VS outfit on Miller

Members: 6
70.6m236.2%457 (27.4k)422 (25.3k)3.49459143,32741,0143.9489767 (67)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1014836322.063%20.513%45304:0567

7% Combat Medic41% Engineer10% Heavy Assault19% Infiltrator14% Light Assault9% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 6:51 PMSep 16th, 2018 5:58 PMNov 11th, 2018 6:44 PM (1d) (PST)Nov 9th, 2018 4:52 PM (3d) (PST)Nov 9th, 2018 1:36 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9232406830.8570.2450.1762.2330.0882056

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
55,38814,40340,985511511134525,343

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2786h/116.1d 18,636 29,400 36,101 373.2k 4,590 9,026 14,688 154.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B
Kills:2,699
Deaths:571
KDR:4.727
Accuracy:25.700% C+
HSR:32.753% B
NS-15M AE
B+
Kills:2,420
Deaths:587
KDR:4.123
Accuracy:27.332% B+
HSR:31.446% B+
VX29 Polaris
B+
Kills:1,806
Deaths:610
KDR:2.961
Accuracy:24.245% C*
HSR:27.021% B+
Pulsar LSW
A
Kills:1,389
Deaths:361
KDR:3.848
Accuracy:25.827% B+
HSR:32.541% A
Orion VS54
B*
Kills:1,388
Deaths:476
KDR:2.916
Accuracy:24.493% B*
HSR:23.775% C+
Lasher X2
B*
Kills:1,387
Deaths:692
KDR:2.004
Accuracy:30.873% B*
HSR:4.254% C++
Lasher X2 AE
B++
Kills:1,289
Deaths:422
KDR:3.055
Accuracy:34.914% B++
HSR:4.655% B+
Ursa
B**
Kills:1,285
Deaths:320
KDR:4.016
Accuracy:27.820% B**
HSR:30.195% B**
NSX Naginata
B*
Kills:1,192
Deaths:235
KDR:5.072
Accuracy:24.802% B+
HSR:33.641% B*
VE-H Maw
B*
Kills:1,182
Deaths:267
KDR:4.427
Accuracy:27.756% B+
HSR:33.418% B*
Flare VE6
A
Kills:1,160
Deaths:250
KDR:4.640
Accuracy:27.163% B**
HSR:32.586% A
Kills:17,197
Deaths (as Heavy Assault):4,791
Deaths (to Heavy Assaults):11,470
KDR:3.58944
Kill Difference:12,406
Playtime:290.437 hours
Usage:10%
Score:7.490m
Score/min:430
Accuracy (listed only):27.357%
HSR (listed only):26.026%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
B+
Kills:3,319
Deaths:1,187
KDR:2.796
Accuracy:27.152% B+
HSR:22.206% C**
Pulsar C
B++
Kills:3,190
Deaths:1,130
KDR:2.823
Accuracy:27.434% B++
HSR:25.361% B+
Solstice SF
C**
Kills:2,231
Deaths:573
KDR:3.894
Accuracy:25.284% C**
HSR:13.895% C--
Eclipse VE3A
C*
Kills:1,745
Deaths:573
KDR:3.045
Accuracy:26.977% C++
HSR:20.802% C*
NS-11C
B*
Kills:1,711
Deaths:478
KDR:3.580
Accuracy:27.091% B++
HSR:23.554% B*
Zenith VX-5
C++
Kills:1,706
Deaths:683
KDR:2.498
Accuracy:25.803% C++
HSR:21.747% C++
Serpent VE92
B*
Kills:1,629
Deaths:601
KDR:2.710
Accuracy:27.327% B*
HSR:24.003% B*
Solstice Burst
B**
Kills:1,443
Deaths:403
KDR:3.581
Accuracy:29.207% B+
HSR:30.700% B**
Sirius SX12
C++
Kills:1,409
Deaths:564
KDR:2.498
Accuracy:24.773% C++
HSR:14.620% C--
Pandora VX25
C++
Kills:1,356
Deaths:472
KDR:2.873
Accuracy:37.827% C+
HSR:15.634% C++
Phobos VX86
C+
Kills:1,215
Deaths:546
KDR:2.225
Accuracy:56.844% C+
HSR:15.391% C+
Nova
C**
Kills:1,203
Deaths:402
KDR:2.993
Accuracy:43.337% C+
HSR:16.126% C**
Solstice VE3
B++
Kills:1,192
Deaths:399
KDR:2.987
Accuracy:26.515% B++
HSR:23.154% B++
NS Baron G5
B++
Kills:1,164
Deaths:444
KDR:2.622
Accuracy:46.607% B
HSR:17.784% B++
Eridani SX5G
B+
Kills:1,164
Deaths:313
KDR:3.719
Accuracy:28.240% C++
HSR:24.227% B+
Thanatos VE70
C+
Kills:1,158
Deaths:384
KDR:3.016
Accuracy:39.715% C+
HSR:13.126% D
NS-7 PDW
B+
Kills:1,152
Deaths:367
KDR:3.139
Accuracy:26.809% B+
HSR:21.354% B+
Eridani SX5
A++
Kills:590
Deaths:128
KDR:4.609
Accuracy:32.203% A
HSR:31.356% A++
VE-S Canis
B**
Kills:417
Deaths:129
KDR:3.233
Accuracy:31.853% B*
HSR:30.216% B**
Deimos VA29
A*
Kills:372
Deaths:137
KDR:2.715
Accuracy:63.772% C**
HSR:28.763% A*
NSX-P Tanto
A++
Kills:334
Deaths:128
KDR:2.609
Accuracy:28.624% B++
HSR:38.623% A++
NS Baron G5AE
B+
Kills:105
Deaths:47
KDR:2.234
Accuracy:51.811% B+
HSR:14.286% C+
Chaos
B**
Kills:84
Deaths:35
KDR:2.400
Accuracy:60.036% B**
HSR:16.667% B+
Kills:29,889
Deaths (as Light Assault):10,123
Deaths (to Light Assaults):7,611
KDR:2.95258
Kill Difference:19,766
Playtime:391.233 hours
Usage:14%
Score:9.538m
Score/min:406
Accuracy (listed only):35.445%
HSR (listed only):21.895%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eidolon VE33
B**
Kills:6,704
Deaths:2,401
KDR:2.792
Accuracy:33.408% B**
HSR:24.433% C+
VX6-7
B+
Kills:3,319
Deaths:1,187
KDR:2.796
Accuracy:27.152% B+
HSR:22.206% C**
Pulsar C
B++
Kills:3,190
Deaths:1,130
KDR:2.823
Accuracy:27.434% B++
HSR:25.361% B+
Solstice SF
C**
Kills:2,231
Deaths:573
KDR:3.894
Accuracy:25.284% C**
HSR:13.895% C--
Eclipse VE3A
C*
Kills:1,745
Deaths:573
KDR:3.045
Accuracy:26.977% C++
HSR:20.802% C*
NS-11C
B*
Kills:1,711
Deaths:478
KDR:3.580
Accuracy:27.091% B++
HSR:23.554% B*
Zenith VX-5
C++
Kills:1,706
Deaths:683
KDR:2.498
Accuracy:25.803% C++
HSR:21.747% C++
Serpent VE92
B*
Kills:1,629
Deaths:601
KDR:2.710
Accuracy:27.327% B*
HSR:24.003% B*
Revenant
C-
Kills:1,620
Deaths:678
KDR:2.389
Accuracy:31.270% C-
HSR:21.173% D--
Solstice Burst
B**
Kills:1,443
Deaths:403
KDR:3.581
Accuracy:29.207% B+
HSR:30.700% B**
Pandora VX25
C++
Kills:1,356
Deaths:472
KDR:2.873
Accuracy:37.827% C+
HSR:15.634% C++
Phobos VX86
C+
Kills:1,215
Deaths:546
KDR:2.225
Accuracy:56.844% C+
HSR:15.391% C+
Nova
C**
Kills:1,203
Deaths:402
KDR:2.993
Accuracy:43.337% C+
HSR:16.126% C**
Solstice VE3
B++
Kills:1,192
Deaths:399
KDR:2.987
Accuracy:26.515% B++
HSR:23.154% B++
NS Baron G5
B++
Kills:1,164
Deaths:444
KDR:2.622
Accuracy:46.607% B
HSR:17.784% B++
Thanatos VE70
C+
Kills:1,158
Deaths:384
KDR:3.016
Accuracy:39.715% C+
HSR:13.126% D
VE-LR Obelisk
B**
Kills:583
Deaths:240
KDR:2.429
Accuracy:39.805% B**
HSR:30.875% C+
Deimos VA29
A*
Kills:372
Deaths:137
KDR:2.715
Accuracy:63.772% C**
HSR:28.763% A*
NSX-P Tanto
A++
Kills:334
Deaths:128
KDR:2.609
Accuracy:28.624% B++
HSR:38.623% A++
NS Baron G5AE
B+
Kills:105
Deaths:47
KDR:2.234
Accuracy:51.811% B+
HSR:14.286% C+
Chaos
B**
Kills:84
Deaths:35
KDR:2.400
Accuracy:60.036% B**
HSR:16.667% B+
Kills:34,064
Deaths (as Engineer):11,941
Deaths (to Engineers):7,863
KDR:2.85269
Kill Difference:22,123
Playtime:1,144.652 hours
Usage:41%
Score:29.030m
Score/min:423
Accuracy (listed only):36.945%
HSR (listed only):21.824%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Artemis VX26
B*
Kills:4,179
Deaths:1,068
KDR:3.913
Accuracy:30.035% B+
HSR:27.997% B*
Ghost
B*
Kills:2,777
Deaths:647
KDR:4.292
Accuracy:43.921% B*
HSR:60.929% D
Phaseshift VX-S
B**
Kills:1,994
Deaths:327
KDR:6.098
Accuracy:44.238% B**
HSR:72.568% C+
NSX Tomoe
B*
Kills:1,864
Deaths:434
KDR:4.295
Accuracy:31.984% B+
HSR:46.030% B*
NS-30 Vandal
C++
Kills:1,730
Deaths:537
KDR:3.222
Accuracy:33.285% C++
HSR:22.254% C--
Beamer VS3
B**
Kills:1,633
Deaths:698
KDR:2.340
Accuracy:35.136% B**
HSR:22.290% C+
NS-44L Blackhand
B*
Kills:1,569
Deaths:365
KDR:4.299
Accuracy:48.875% B*
HSR:43.722% C++
Sirius SX12
C++
Kills:1,409
Deaths:564
KDR:2.498
Accuracy:24.773% C++
HSR:14.620% C--
NS-44 Commissioner AE
B*
Kills:1,321
Deaths:507
KDR:2.606
Accuracy:48.705% B*
HSR:28.085% C**
Nyx VX31
C**
Kills:1,282
Deaths:357
KDR:3.591
Accuracy:35.511% C**
HSR:22.543% D
NS-61 Emissary
A
Kills:1,272
Deaths:485
KDR:2.623
Accuracy:32.329% B++
HSR:23.585% A
Cerberus
A
Kills:1,248
Deaths:559
KDR:2.233
Accuracy:40.110% A
HSR:25.080% B
Spiker
B++
Kills:1,195
Deaths:561
KDR:2.130
Accuracy:34.254% B++
HSR:21.590% C++
Manticore SX40
B
Kills:1,193
Deaths:622
KDR:1.918
Accuracy:31.679% B
HSR:19.782% C+
NS-357 Underboss
B**
Kills:1,166
Deaths:534
KDR:2.184
Accuracy:45.256% B**
HSR:18.611% C
V10
B+
Kills:1,165
Deaths:190
KDR:6.132
Accuracy:43.524% B+
HSR:74.335% C
Eridani SX5G
B+
Kills:1,164
Deaths:313
KDR:3.719
Accuracy:28.240% C++
HSR:24.227% B+
Phantom VA23
B++
Kills:1,160
Deaths:247
KDR:4.696
Accuracy:39.831% B++
HSR:30.948% C++
VA39 Spectre
A*
Kills:1,160
Deaths:264
KDR:4.394
Accuracy:44.206% A*
HSR:31.379% D
NS-7 PDW
B+
Kills:1,152
Deaths:367
KDR:3.139
Accuracy:26.809% B+
HSR:21.354% B+
Eridani SX5
A++
Kills:590
Deaths:128
KDR:4.609
Accuracy:32.203% A
HSR:31.356% A++
Parsec VX3-A
C+
Kills:577
Deaths:57
KDR:10.123
Accuracy:41.108% C
HSR:77.816% C+
The Immortal
B+
Kills:448
Deaths:240
KDR:1.867
Accuracy:38.097% B+
HSR:28.795% C+
VE-S Canis
B**
Kills:417
Deaths:129
KDR:3.233
Accuracy:31.853% B*
HSR:30.216% B**
NS-45 Pilot
B**
Kills:410
Deaths:243
KDR:1.687
Accuracy:37.833% B**
HSR:28.049% B
NS-AM7 Archer
B**
Kills:371
Deaths:381
KDR:0.974
Accuracy:58.434% C+
HSR:26.415% B**
Soldier Soaker
B**
Kills:130
Deaths:41
KDR:3.171
Accuracy:44.521% B**
HSR:8.462% D--
NS CandyCannon 3000
B
Kills:86
Deaths:91
KDR:0.945
Accuracy:40.111% B
HSR:25.581% D
Kills:34,662
Deaths (as Infiltrator):10,956
Deaths (to Infiltrators):6,970
KDR:3.16375
Kill Difference:23,706
Playtime:520.899 hours
Usage:19%
Score:12.207m
Score/min:391
Accuracy (listed only):38.102%
HSR (listed only):32.451%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
C++
Kills:1,409
Deaths:564
KDR:2.498
Accuracy:24.773% C++
HSR:14.620% C--
Corvus VA55
B**
Kills:1,386
Deaths:397
KDR:3.491
Accuracy:29.368% B**
HSR:25.830% B+
Pandora VX25
C++
Kills:1,356
Deaths:472
KDR:2.873
Accuracy:37.827% C+
HSR:15.634% C++
Phobos VX86
C+
Kills:1,215
Deaths:546
KDR:2.225
Accuracy:56.844% C+
HSR:15.391% C+
Nova
C**
Kills:1,203
Deaths:402
KDR:2.993
Accuracy:43.337% C+
HSR:16.126% C**
H-V45
B++
Kills:1,200
Deaths:449
KDR:2.673
Accuracy:27.235% B++
HSR:23.083% B
NS-11P
B**
Kills:1,172
Deaths:372
KDR:3.151
Accuracy:26.928% B*
HSR:25.171% B**
NS Baron G5
B++
Kills:1,164
Deaths:444
KDR:2.622
Accuracy:46.607% B
HSR:17.784% B++
Eridani SX5G
B+
Kills:1,164
Deaths:313
KDR:3.719
Accuracy:28.240% C++
HSR:24.227% B+
CME
B
Kills:1,161
Deaths:383
KDR:3.031
Accuracy:27.646% B
HSR:21.619% C+
Pulsar VS1
A++
Kills:1,161
Deaths:238
KDR:4.878
Accuracy:29.186% A
HSR:32.386% A++
Thanatos VE70
C+
Kills:1,158
Deaths:384
KDR:3.016
Accuracy:39.715% C+
HSR:13.126% D
Equinox VE2 Burst
B+
Kills:1,153
Deaths:269
KDR:4.286
Accuracy:28.605% C**
HSR:31.830% B+
NS-7 PDW
B+
Kills:1,152
Deaths:367
KDR:3.139
Accuracy:26.809% B+
HSR:21.354% B+
Terminus VX-9
B**
Kills:809
Deaths:236
KDR:3.428
Accuracy:28.798% B++
HSR:32.880% B**
Eridani SX5
A++
Kills:590
Deaths:128
KDR:4.609
Accuracy:32.203% A
HSR:31.356% A++
VE-S Canis
B**
Kills:417
Deaths:129
KDR:3.233
Accuracy:31.853% B*
HSR:30.216% B**
Deimos VA29
A*
Kills:372
Deaths:137
KDR:2.715
Accuracy:63.772% C**
HSR:28.763% A*
Darkstar
B++
Kills:336
Deaths:95
KDR:3.537
Accuracy:28.344% B
HSR:29.167% B++
NS Baron G5AE
B+
Kills:105
Deaths:47
KDR:2.234
Accuracy:51.811% B+
HSR:14.286% C+
Chaos
B**
Kills:84
Deaths:35
KDR:2.400
Accuracy:60.036% B**
HSR:16.667% B+
Kills:19,767
Deaths (as Combat Medic):6,407
Deaths (to Combat Medics):3,854
KDR:3.08522
Kill Difference:13,360
Playtime:190.279 hours
Usage:7%
Score:5.327m
Score/min:467
Accuracy (listed only):36.664%
HSR (listed only):22.929%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C
Kills:2,166
Deaths:404
KDR:5.361
Accuracy:18.199% C
HSR:17.498% D
Blueshift VM5
C
Kills:2,163
Deaths:404
KDR:5.354
Accuracy:17.532% C
HSR:18.215% C--
Comet VM2
B+
Kills:1,386
Deaths:426
KDR:3.254
Accuracy:46.200% B+
HSR:5.195% B+
Comet VM2
C*
Kills:1,256
Deaths:426
KDR:2.948
Accuracy:47.371% C*
HSR:3.822% C
Vortex VM21
B**
Kills:1,118
Deaths:439
KDR:2.547
Accuracy:48.495% B**
HSR:4.830% B+
Vortex VM21
B**
Kills:982
Deaths:439
KDR:2.237
Accuracy:49.051% B**
HSR:4.481% C++
Nebula VM20
B++
Kills:639
Deaths:124
KDR:5.153
Accuracy:20.662% B+
HSR:24.257% B++
Nebula VM20
B+
Kills:590
Deaths:124
KDR:4.758
Accuracy:21.277% B+
HSR:22.712% B+
NS-10 Burster
B**
Kills:272
Deaths:110
KDR:2.473
Accuracy:35.363% B**
HSR:9.191% B+
NS-10 Burster
B*
Kills:250
Deaths:110
KDR:2.273
Accuracy:35.879% B*
HSR:4.400% C-
Kills:10,822
Deaths (as MAX Suit):1,503
Deaths (to MAX Suits):2,247
KDR:7.20027
Kill Difference:9,319
Playtime:240.021 hours
Usage:9%
Score:7.014m
Score/min:487
Accuracy (listed only):34.003%
HSR (listed only):11.460%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A*
Kills:327
V. Kills:45 N/A
Deaths:18
KDR:18.167
Accuracy:61.324% A*
KPH:74.600 B**
VKPH:10.300 C*
C150 Dalton
A++
Kills:142
V. Kills:86 163%
Deaths:24
KDR:5.917
Accuracy:56.750% A++
KPH:40.900 B+
VKPH:24.800 C+
AP30 Shredder
U
Kills:102
V. Kills:61 165%
Deaths:19
KDR:5.368
Accuracy:25.557% D*
KPH:367,200 U
VKPH:219,600 U
Kills:571 (0 + 571)
Deaths:61
KDR:9.361
VKDR:3.148
Vehicle Kills:192
Kill Difference:510
Playtime:7.860 hours
Usage:0%
Score:0.260m
Score/min:552
Piloting Accuracy:N/A%
Gunner Accuracy:25.557%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B
Kills:1,679
V. Kills:1,030 163%
Deaths:135
KDR:12.437
Accuracy:49.788% D
KPH:32.100 B
VKPH:19.700 B
C75 Viper
A++
Kills:1,194
V. Kills:153 N/A
Deaths:41
KDR:29.122
Accuracy:39.688% C+
KPH:59.300 A++
VKPH:7.600 C+
L100 Python HEAT
M
Kills:1,007
V. Kills:274 366%
Deaths:50
KDR:20.140
Accuracy:57.623% B++
KPH:65.400 M
VKPH:17.800 A+
Skyguard
B++
Kills:670
V. Kills:460 145%
Deaths:72
KDR:9.306
Accuracy:32.387% B+
KPH:18.200 B++
VKPH:12.500 B++
Kills:4,550 (4,550 + 0)
Deaths:298
KDR:15.268
VKDR:6.433
Vehicle Kills:1,917
Kill Difference:4,252
Playtime:124.523 hours
Usage:4%
Score:2.144m
Score/min:287
Driving Accuracy:32.387%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A+
Kills:4,754
V. Kills:2,882 165%
Deaths:366
KDR:12.989
Accuracy:52.863% C+
KPH:35.900 A
VKPH:21.800 A+
Supernova PC
M**
Kills:1,883
V. Kills:434 433%
Deaths:81
KDR:23.247
Accuracy:55.817% B++
KPH:57.900 M**
VKPH:13.300 A++
Supernova VPC
B**
Kills:1,382
V. Kills:152 N/A
Deaths:45
KDR:30.711
Accuracy:56.009% B++
KPH:60.200 B**
VKPH:6.600 C+
Saron HRB
B*
Kills:1,276
V. Kills:642 198%
Deaths:109
KDR:11.706
Accuracy:48.164% B+
KPH:32.700 B*
VKPH:16.500 C++
Proton II PPA
B++
Kills:528
V. Kills:44 N/A
Deaths:22
KDR:24
Accuracy:31.824% A
KPH:58.800 C++
VKPH:4.900 B++
E540 Halberd
B**
Kills:336
V. Kills:162 206%
Deaths:20
KDR:16.800
Accuracy:51.977% B+
KPH:43.100 B**
VKPH:20.800 B+
Kills:10,159 (8,019 + 2,140)
Deaths:643
KDR:15.799
VKDR:6.712
Vehicle Kills:4,316
Kill Difference:9,516
Playtime:243.506 hours
Usage:9%
Score:6.117m
Score/min:419
Driving Accuracy:56.009%
Gunner Accuracy:51.977%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C**
Kills:1,454
V. Kills:74 N/A
Deaths:44
KDR:33.046
Accuracy:39.121% C**
KPH:103.400 C**
VKPH:5.300 C
Saron HRB-H
B*
Kills:936
V. Kills:568 164%
Deaths:76
KDR:12.316
Accuracy:63.130% B*
KPH:46.800 B+
VKPH:28.400 B
M40 Fury-H
B*
Kills:868
V. Kills:106 N/A
Deaths:38
KDR:22.842
Accuracy:51.452% B*
KPH:106.900 B+
VKPH:13.100 C+
M12 Kobalt-H
C++
Kills:374
V. Kills:12 N/A
Deaths:14
KDR:26.714
Accuracy:23.524% C++
KPH:107.800 C
VKPH:3.500 C--
E540 Halberd-H
C+
Kills:217
V. Kills:150 144%
Deaths:14
KDR:15.500
Accuracy:64.018% B*
KPH:29.400 D
VKPH:20.300 C+
Aphelion VEX-4H
B+
Kills:152
V. Kills:104 145%
Deaths:20
KDR:7.600
Accuracy:43.964% C+
KPH:49.300 B+
VKPH:33.700 B+
M60-G Bulldog-H
B+
Kills:149
V. Kills:19 N/A
Deaths:6
KDR:24.833
Accuracy:49.299% B+
KPH:87.100 B+
VKPH:11.100 C*
M20 Basilisk-H
B++
Kills:140
V. Kills:30 452%
Deaths:11
KDR:12.727
Accuracy:50.591% C**
KPH:81 B++
VKPH:17.400 C+
G30 Walker
D
Kills:78
V. Kills:59 130%
Deaths:10
KDR:7.800
Accuracy:34.566% C
KPH:16.600 D
VKPH:12.600 D
Kills:4,368 (0 + 4,368)
Deaths:233
KDR:18.747
VKDR:4.815
Vehicle Kills:1,122
Kill Difference:4,135
Playtime:64.267 hours
Usage:2%
Score:1.449m
Score/min:376
Driving Accuracy:N/A%
Gunner Accuracy:34.566%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B*
Kills:444
V. Kills:18 N/A
Deaths:16
KDR:27.750
Accuracy:23.017% B*
KPH:88.100 B++
VKPH:3.600 C*
M20 Basilisk
B**
Kills:301
V. Kills:69 430%
Deaths:26
KDR:11.577
Accuracy:41.913% B
KPH:32.400 B**
VKPH:7.400 C+
M40 Fury
B*
Kills:290
V. Kills:55 N/A
Deaths:18
KDR:16.111
Accuracy:44.381% B*
KPH:66.200 B*
VKPH:12.500 B++
M20 Basilisk
A++
Kills:248
V. Kills:50 486%
Deaths:25
KDR:9.920
Accuracy:41.166% C**
KPH:44.300 A++
VKPH:8.900 C+
M40 Fury
B
Kills:161
V. Kills:26 N/A
Deaths:3
KDR:53.667
Accuracy:40.070% B
KPH:57.900 C*
VKPH:9.400 C
M60-G Bulldog
B*
Kills:150
V. Kills:32 455%
Deaths:8
KDR:18.750
Accuracy:42.816% B*
KPH:32.300 C*
VKPH:6.900 C*
M12 Kobalt
B
Kills:150
V. Kills:9 N/A
Deaths:7
KDR:21.429
Accuracy:23.321% B**
KPH:68.400 C+
VKPH:4.100 B
M60-G Bulldog
C+
Kills:56
V. Kills:17 311%
Deaths:4
KDR:14
Accuracy:38.969% C++
KPH:25.400 D
VKPH:7.700 C+
Kills:1,800 (0 + 1,800)
Deaths:107
KDR:16.822
VKDR:2.579
Vehicle Kills:276
Kill Difference:1,693
Playtime:36.140 hours
Usage:1%
Score:0.612m
Score/min:282
Driving Accuracy:N/A%
Gunner Accuracy:38.969%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B*
Kills:579
V. Kills:171 337%
Deaths:171
KDR:3.386
Accuracy:51.190% C++
KPH:35.600 B*
VKPH:10.500 B*
S12 Renegade
B**
Kills:249
V. Kills:9 N/A
Deaths:71
KDR:3.507
Accuracy:51.370% B**
KPH:54.900 C++
VKPH:2 C+
M12 Kobalt-F
A+
Kills:122
V. Kills:12 N/A
Deaths:55
KDR:2.218
Accuracy:24.608% C**
KPH:30.900 C++
VKPH:3 A+
Kills:950 (950 + 0)
Deaths:297
KDR:3.199
VKDR:0.646
Vehicle Kills:192
Kill Difference:653
Playtime:24.749 hours
Usage:1%
Score:0.225m
Score/min:152
Driving Accuracy:24.608%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:231
V. Kills:14 N/A
Deaths:13
KDR:17.769
Accuracy:30.751% C-
KPH:67 C+
VKPH:4.100 D
VLG Missile Launcher
A*
Kills:139
V. Kills:20 N/A
Deaths:3
KDR:46.333
Accuracy:56.098% C++
KPH:88.200 A*
VKPH:12.700 C++
M20 Wyvern
B+
Kills:96
V. Kills:37 253%
Deaths:6
KDR:16
Accuracy:39.882% C**
KPH:35.500 B+
VKPH:13.700 C+
Pelter Rocket Pod
C++
Kills:59
V. Kills:25 227%
Deaths:5
KDR:11.800
Accuracy:41.279% D
KPH:49.200 C
VKPH:20.900 C++
Kills:525 (0 + 525)
Deaths:27
KDR:19.444
VKDR:3.556
Vehicle Kills:96
Kill Difference:498
Playtime:8.928 hours
Usage:0%
Score:0.278m
Score/min:519
Piloting Accuracy:N/A%
Gunner Accuracy:41.279%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Eidolon VE33 6,7756,7042,4012.792A+0.7033.408%B**24.433%C+45.2AN/A139148.2h7.1B*21.1B*
Supernova FPC 7,6364,75436612.989A9.4952.863%C+4.396%A35.9A21.8A+434132.3h3.9B*7.4B*
Artemis VX26 4,1874,1791,0683.913A*0.4230.035%B+27.997%B*76.8A*N/A19654.4h9.6B**31.9B*
VX6-7 3,3483,3191,1872.796A0.7027.152%B+22.206%C**51.3B*N/A19864.7h10.4B++38.5B++
Pulsar C 3,2213,1901,1302.823A0.6727.434%B++25.361%B+40.2B+N/A17179.4h10.3B+37.5B+
Ghost 2,7842,7776474.292B+0.8043.921%B*60.929%D59.6B**N/A18246.6h2B+4.5B++
Betelgeuse 54-A 2,7352,6995714.727B++1.2325.7%C+32.753%B99.2B**1.3A+35127.2h9.9B+38.4B+
NS-15M AE 2,4382,4205874.123B**0.6327.332%B+31.446%B+90.6AN/A23926.7h10B++36.4B+
Solstice SF 2,2582,2315733.894M++0.4025.284%C**13.895%C--43.9A++N/A26350.8h8.2B+32.5B++
Blueshift VM5 2,1922,1664045.361A+1.8718.199%C17.498%D38.2B+N/A26356.7h13.4B*73.6B+
Blueshift VM5 2,1942,1634045.354A1.8617.532%C18.215%C--38.1B+N/A26656.8h13.3B*75.8B
Phaseshift VX-S 2,0021,9943276.098A2.6044.238%B**72.568%C+63.1A*N/A16531.6h2.2B+5B++
Supernova PC 2,3171,8838123.247A**19.7555.817%B++3.664%B**57.9M**13.4A++45332.5h2.7A+4.9A+
NSX Tomoe 1,8691,8644344.295A0.8031.984%B+46.03%B*82.5A++N/A28022.6h10.9B*33.9B*
C-4 2,3131,8504833.83A++0.3429.138%B++N/A203.3M+50.9A+16569.1h1.1B*3.8C*
VX29 Polaris 1,8291,8066102.961A0.5324.245%C*27.021%B+62.9B*N/A18428.7h11.6B48B
Eclipse VE3A 1,7561,7455733.045B++0.4526.977%C++20.802%C*75.5A++N/A19823.1h9.1B**33.6B*
NS-30 Vandal 1,7351,7305373.222B*0.2733.285%C++22.254%C--61.6B**N/A15028.1h5B+15.1B+
NS-11C 1,7241,7114783.579M++0.0827.091%B++23.554%B*68.7A*N/A21624.9h10.6B**39.2B*
Zenith VX-5 1,7181,7066832.498A1.0025.803%C++21.747%C++43.1B+N/A12939.6h11.6B+44.9B+
L100 Python AP 2,7091,67913512.437A*8.9449.788%D4.943%B**32.1B19.7B29152.3h4.9B*9.8B+
Beamer VS3 1,6401,6336982.34A*1.1535.136%B**22.29%C+77.4MN/A23221.1h7B++19.8C**
Serpent VE92 1,6401,6296012.71A+0.7827.327%B*24.003%B*52.5AN/A16931h9.9B**36.2B++
Revenant 1,6301,6206782.389C+1.1131.27%C-21.173%D--40.7C+N/A11839.8h7C*22.5C++
NS-44L Blackhand 1,5721,5693654.299A**0.8048.875%B*43.722%C++53A++N/A14429.6h3.2B+6.6B++
Proton II PPA-H 1,5281,4544433.045A++29.5539.121%C**1.376%C103.1C**5.2C33014.1h7B*18B++
Solstice Burst 1,4581,4434033.581A+0.0929.207%B+30.7%B**64.4B**N/A15422.4h10.2B**35B++
Sirius SX12 1,4201,4095642.498A1.0024.773%C++14.62%C--50.1AN/A21728.1h12.2B++49.1B+
Pulsar LSW 1,3951,3893613.848A*0.3525.827%B+32.541%A83.2A++N/A28116.7h10B*38.6B++
Orion VS54 1,3981,3884762.916B**0.5824.493%B*23.775%C+66.4A++N/A45120.9h10.8B++43.9C**
Lasher X2 1,4001,3876922.004A++1.4930.873%B*4.254%C++49.7B**N/A19127.9h17.4B+56.3B++
Corvus VA55 1,3981,3863973.491M+0.0029.368%B**25.83%B+64.5A*N/A18821.5h9.5B**32.5B**
Comet VM2 1,7591,3864263.254M+0.2446.2%B+5.195%B+22.9A*6.2B*21460.5h11.9B**25.8B*
Supernova VPC 1,5341,3824530.711A++27.2256.009%B++2.171%B+60.3B**6.6C+26222.9h2.4B**4.3B*
Frag Grenade 1,3811,37111371N/A1,367.5149.008%B+N/A914A++6.7C+28861.5h2.3A4.7B**
Pandora VX25 1,3671,3564722.873A*0.6237.827%C+15.634%C++74.9A++N/A21118.1h3.7B++9.9B+
NS-44 Commissioner AE 1,3221,3215072.606B**0.8948.705%B*28.085%C**69.2B+N/A21219.1h3.1B+6.3B++
Lasher X2 AE 1,3071,2894223.055A0.4434.914%B++4.655%B+66.1AN/A14419.5h14.9B*42.6B++
Ursa 1,2921,2853204.016M++0.5227.82%B**30.195%B**83.4A*N/A25715.4h9B*32.5B++
Nyx VX31 1,2851,2823573.591B++0.1035.511%C**22.543%D76.8A++N/A27716.7h4.5B++12.6B++
Saron HRB 1,9181,27610911.706A+8.2148.164%B+2.038%B+32.7B*16.5C++47339h16.3B**33.9B**
NS-61 Emissary 1,2771,2724852.623M0.8732.329%B++23.585%A60.6A++N/A15221h12B37.2B+
Comet VM2 1,5701,2564262.948A*0.5547.371%C*3.822%C20.8A++5.2C++18760.5h13.5B**28.4B**
Cerberus 1,2561,2485592.233B**1.2640.11%A25.08%B76.6A+N/A19216.3h5.2B++12.8B*
Phobos VX86 1,2221,2155462.225B++1.2756.844%C+15.391%C+51.9B+N/A17023.4h2.4C*4.2C*
Nova 1,2061,2034022.993B*0.5043.337%C+16.126%C**53B*N/A20222.7h4.4C++10.1C*
H-V45 1,2121,2004492.673B*0.8227.235%B++23.083%B43.2B++N/A16827.8h12.4B+45.4B+
Spiker 1,2001,1955612.13A1.3634.254%B++21.59%C++75.2A++N/A19615.9h7.5B+21.9C*
C75 Viper 1,3471,1944129.122S25.6339.688%C+N/A59.4A++7.6C+32520.1h6.1A15.4B**
Manticore SX40 1,1991,1936221.918B*1.5831.679%B19.782%C+60.6A+N/A18219.7h6.1B++19.1B*
NSX Naginata 1,2061,1922355.072M*1.5824.802%B+33.641%B*91.7A*1.1B++21113h10.6B+42.8B+
Solstice VE3 1,1971,1923992.987M++0.5126.515%B++23.154%B++48.5A*N/A32524.6h10.9B*41.2B+
VE-H Maw 1,1931,1822674.427A++0.9327.756%B+33.418%B*98.5A++N/A31312h8.4B*30.4B+
NS-11P 1,1831,1723723.151A*0.3426.928%B*25.171%B**57.5A++N/A16420.4h11.7B*43.6B*
NS-357 Underboss 1,1671,1665342.184A1.3145.256%B**18.611%C70.7B**N/A20016.5h3.6B++8B++
V10 1,1661,1651906.132B**2.6443.524%B+74.335%C49.4B*N/A18123.6h2.1B4.7B+
NS Baron G5 1,1711,1644442.622A*0.8746.607%B17.784%B++63.3A+N/A14818.4h3.6B*7.7C+
Eridani SX5G 1,1691,1643133.719A+0.2228.24%C++24.227%B+63.6B+N/A16618.3h10.1B+35.7B
CME 1,1721,1613833.031A++0.4627.646%B21.619%C+47.4B++N/A15724.5h12.7B+45.8B+
Pulsar VS1 1,1691,1612384.878S1.3829.186%A32.386%A++62.8A**N/A21618.5h11.1B**37.9B**
Flare VE6 1,1691,1602504.64M++1.1527.163%B**32.586%A83.5A++N/A27613.9h9B++33.2B++
Phantom VA23 1,1641,1602474.696B+1.2039.831%B++30.948%C++72A+N/A19716.1h3.5B**8.8B++
VA39 Spectre 1,1681,1602644.394A*0.9044.206%A*31.379%D71.2M**N/A22916.3h3.8A8.6A
Thanatos VE70 1,1651,1583843.016A**0.4839.715%C+13.126%D67.3A*N/A21117.2h3.6B**9.2B++
Equinox VE2 Burst 1,1651,1532694.286A0.7928.605%C**31.83%B+66.6B*N/A17017.3h10.4B*36.5B++
Force-Blade 1,3141,15329,7170.039B+3.4637.907%B++3.556%C--0.8C+N/A21477.7h2.4B6.2B
NS-7 PDW 1,1651,1523673.139M0.3626.809%B+21.354%B+67.4A*N/A23417.1h12.1B++45B+
Vortex VM21 1,8721,1184392.547B**0.9548.495%B**4.83%B+17.2A++11.6A++18965.1h20.3B*41.9B++
Proximity Mine 1,0101,0101795.642B+2.1548.765%B++N/A219.6A*N/A7004.6h1.7B+3.4B**
L100 Python HEAT 1,2811,0075020.14M**16.6557.623%B++4.072%B**65.4M17.8A+35215.4h4.6B*8B**
MANA Anti-Personnel Turret 9979831835.372N/A1.8826.987%UN/A9830U140U22247700.1h17.2T*63.7T*
Vortex VM21 1,6399824392.237A1.2649.051%B**4.481%C++15A++10.1A*15965.3h24.1B*49.1B++
Saron HRB-H 1,5049367612.316A+8.8263.13%B*N/A46.8B+28.4B38720h19.6B+31B*
M40 Fury-H 9748683822.842B**19.3551.452%B*N/A107.2B+13.1C+4808.1h6.9B+13.4B*
Terminus VX-9 8258092363.428A0.0728.798%B++32.88%B**62.2B**1.2A++20013h12.2C++42.2B+
MAX Punch 7937541,5250.494A**3.0025.765%D*N/A4.2AN/A14180.1h1.7C++6.7C+
NS Decimator 1,0747153292.173A+1.3264.427%B+1.818%C55.9A+28A49312.8h3.9B++6B*
Skyguard 1,130670729.306M*5.8132.387%B+4.179%A++18.3B++12.5B++23336.7h88.6B**273.7B**
Spear Anti-Vehicle Phalanx Turret 9526554215.595A12.1051.84%B*4.275%C++63.6A+28.8B++57810.3h6.2B*12B**
Nebula VM20 6476391245.153A+1.6620.662%B+24.257%B++58.1A++N/A19011h13.1B*63.5B++
Tank Mine 9635941793.318B+0.1856.412%A++N/A174.7A+108.5A++20993.4h2.4D4.2A
Eridani SX5 5935901284.609M*1.1132.203%A31.356%A++79.7A*N/A2727.4h9.4B*29.2B++
Nebula VM20 5935901244.758A+1.2621.277%B+22.712%B+53.6AN/A16911h14.3B++67B+
VE-LR Obelisk 5885832402.429B+1.0739.805%B**30.875%C+66.3A+N/A1528.8h4.7B*11.8B**
M40 Fury-F 7505791713.386B**0.1151.19%C++N/A35.5B*10.5B*16316.3h8.4B+16.3B++
Parsec VX3-A 5775775710.123B**6.6341.108%C77.816%C+74.9AN/A1727.7h1.8C*4.3C*
Proton II PPA 5725282224B++20.5131.824%A1.326%D58.7C++4.9B++2679h10.2C+32.2B+
Sticky Grenade 5155111511N/A507.5157.097%B+N/A1022C++8C33640.5h1.7B+3B+
Lumine Edge 5144993,6550.137C++3.3646.124%A++9.82%D--2.7CN/A7184.4h1.4C++3.1B+
The Immortal 4514482401.867B+1.6338.097%B+28.795%C+84.5B**N/A2335.3h7.2B+19B++
M12 Kobalt 4624441627.75A++24.2623.017%B*21.622%B++88.8B++3.6C*3025h16.8B+73.2B+
VE-S Canis 4204171293.233A++0.2631.853%B*30.216%B**81.8A+N/A2225.1h9.8B+30.8B+
NS-45 Pilot 4134102431.687B+1.8137.833%B**28.049%B87.2AN/A2594.7h6.3B+16.7B*
S1 6213812851.337B**2.1658.931%C*3.412%B32.8B++20.7A68611.6h5.7B+9.7B+
M12 Kobalt-H 3863741426.714B23.2223.524%C++17.38%C++106.9C3.4C--3433.5h15.6C++66.3C*
Deimos VA29 3753721372.715A0.7863.772%C**28.763%A*66.4B**N/A2145.6h2.4C++3.8C*
NS-AM7 Archer 4633713810.974A2.5258.434%C+26.415%B**10.1B++2.5C+6836.7h9.4B*16.1B**
Hunter QCX 3693471911.817A+1.6848.909%B+28.53%C++37.7A*2.4C+1209.2h4.1C**8.3B+
E540 Halberd 4983362016.8B*13.3151.977%B+3.869%B*43.1B**20.8B+3847.8h5B++9.7B++
Darkstar 342336953.537A++0.0428.344%B29.167%B++70B**1.3A1794.8h12.4C**43.9B+
NSX-P Tanto 3373341282.609A++0.8928.624%B++38.623%A++72.6A**N/A1894.6h9.5B**33.3B**
L105 Zephyr 3723271818.167B**14.6761.324%A*N/A74.3B**10.2C*3864.4h5B*8.2B**
M20 Basilisk 3703012611.577S8.0841.913%B8.97%A32.4B**7.4C+2489.3h48.8B**116.4B**
M40 Fury 3452901816.111A++12.6244.381%B*N/A65.9B*12.5B++3624.4h11.7B+26.4B++
MANA Anti-Vehicle Turret 5432761262.19C1.3057.907%D2.536%D2760B**2670A++17903650.1h7.8B13.5B
NS-10 Burster 4662721102.473A**1.0235.363%B**9.191%B+8.3B**5.9A+16932.9h114B+322.2B++
NS-10 Burster 4562501102.273A++1.2235.879%B*4.4%C-7.6B**6.3A++17132.9h122.5B++341.5B*
S12 Renegade 258249713.507C++0.0151.37%B**3.213%D55.3C++2C+1594.5h3.6C+7B+
M20 Basilisk 298248259.92M**6.4341.166%C**11.694%A*44.3A++8.9C+3165.6h37.7A++91.7A+
CAS 14-E 2452311317.769C**14.2730.751%C-1.299%C--67.9C+4.1D2203.4h27.4B89C*
E540 Halberd-H 3672171415.5B++12.0164.018%B*2.304%C*29.3D20.3C+4137.4h8D12.5C+
Lancer VS22 375185951.947A++1.5567.461%B++2.162%C++22.6B**23.2A++4958.2h14.5B+21.6B+
M40 Fury 210182536.4A*32.9154.432%B*1.099%C--70C+10.8D2172.6h9.5B+17.5B++
M40 Fury 187161353.667S50.1740.07%BN/A57.5C*9.3C3472.8h10.7C**26.8B++
Aphelion VEX-4H 256152207.6B4.1143.964%C+6.579%A*49B+33.5B+4463.1h44.8B+101.9B+
M60-G Bulldog 182150818.75M**15.2642.816%B*2%D32.6C**7C**1994.6h5.9B++13.8B*
M12 Kobalt 159150721.429C**17.9323.321%B**18%C+68.2C+4.1B2942.2h22.5D96.5C**
M60-G Bulldog-H 168149624.833A+21.3449.299%B+N/A87.6B+11.2C*3991.7h5.4C*11B+
Auraxium Slasher 1461433260.439M++3.0654.766%A++20.979%A11.6MN/A2412.3h2.2C*4B+
C150 Dalton 228142245.917C+2.4256.75%A++N/A40.6B+24.6C+4673.5h4.8C+8.5B*
M20 Basilisk-H 1701401112.727B*9.2350.591%C**10.714%A*82.4B++17.6C+3851.7h42.2B+83.5B+
VLG Missile Launcher 159139346.333S42.8456.098%C++7.194%A+86.9A*12.5C+3011.6h4.1B++7.4B**
Soldier Soaker 130130413.171A++0.3244.521%B**8.462%D--72.2B*N/A2661.8h5.4B+12.2B*
Anti-Vehicle Grenade 1621261126N/A122.5152.681%C++N/A420C*120B35370.3h4.9B+9.3B+
M12 Kobalt-F 134122552.218C*1.2824.608%C**6.557%D31.3C++3.1A+983.9h16.1C+65.3C**
NS Baron G5AE 106105472.234B*1.2651.811%B+14.286%C+95.5A*N/A2771.1h3.5B*6.8C++
AP30 Shredder 163102195.368C+1.8725.557%D*5.882%M+1020U610U6150800.1h58.9B**230.6B+
The Slasher 99966830.141A++3.3511.788%F11.458%C+3.3C+N/A829.4h2.2C++18.5D--
M20 Wyvern 13396616A++12.5139.882%C**10.417%A++35.6B+13.7C+11142.7h83.6C+209.5C*
Rocklet Rifle 17394631.492A++2.0054.982%C*N/A37.6B*31.6B+4572.5h35.6C*64.7C**
Aspis Anti-Aircraft Phalanx Turret 17791518.2S14.7137.932%A*N/A24.6M+23.2A**5253.7h87.9A++231.7B**
NS CandyCannon 3000 8686910.945B+2.5540.111%B25.581%D23.2C+N/A513.7h5C+12.5B
Chaos 8484352.4B++1.0960.036%B**16.667%B+60B++N/A1521.4h4C**6.7B++
M60-A Bulldog 9683241.5A38.0154.388%B*1.205%D-34.6C++5.4C**2032.4h5.3B+9.7B++
G30 Walker 13778107.8C*4.3134.566%C2.564%D16.6D12.6D1934.7h186.1C+538.3C+
Pelter Rocket Pod 8459511.8C+8.3141.279%DN/A49.2C20.8C++3171.2h18.9C**45.9C++
M60-G Bulldog 7356414A**10.5138.969%C++3.571%B25.5D7.7C+2182.2h7.7C+19.8C*
Spear Anti-Vehicle Phalanx Tower 5851151A++47.5148.98%C+3.922%C+85A++11.7D-4290.6h3.8A+7.7A+
M60-A Bulldog 5551151A+47.5161.793%A+5.882%M42.5C**3.3C2131.2h5.1B+8.3B*

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit609171.1h
Motion Spotter5321,6947.6h
Anti-Vehicle MANA Turret251,3222.7h
Nano-Armor Kit8411,123,84269h
Spawn Beacon25570.5h
AE Nano-Armor Kit249393,75322.2h
Nanite Revive Grenade06850.2h
Deconstruction Tool0610h
Spitfire Auto-Turret104330.6h
AE Medical Applicator166134,2057h
Ammunition Package367,3833.4h
Shield Recharging Field6411,2783.1h
Medical Kit9846,8829.9h
Anti-Infantry MANA Turret211,6171.9h
Medical Applicator273158,69911.4h
Nano-Repair Grenade02380.1h
Snowman Soldier3950.1h
Hardlight Barrier73520.3h
Recon Detection Device253,6514.3h

Check the help document for the dictionary if you want to learn more about words used here.


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