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Legate MiniBiz[IMTS] MiniBiz
VS BR 71

KDR: 3.49

Score: 71.4m

Last Seen: Jan 16th, 2019 2:34 PM
- OFFLINE - 24.6 hour(s)

Prestige 1, Battle Rank 71 - Vanu Sovereignty on Miller - Outfit Member of Vanus Immortals[IMTS] Vanus Immortals
VS outfit on Miller

Members: 8
Level Progress (to 72): 44%
PRIMARY CLASSESCLOAKERENGINEERMAX SUIT
PRIMARY WEAPONS Eidolon VE33 Supernova FPC Artemis VX26 VX6-7 Pulsar C Ghost Betelgeuse 54-A NS-15M AE
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,602,080 MLG Score: 2080
Fun Score: N/A
Cheeseburgers Flipped: 1918TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.867%26.872%7765097276,2383.88692-0.396

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.547%1.525A+0.961B*-1.238D*HEAD ++ (~12.44)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.20.583B+90.369C**22.2

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.373%3.723%7947101512,572212653855.91345233%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.798%-0.244C0.701B++0.559

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.20.424B8.50.319C*13.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.852%4.503%7972110018,527145524425.86048349%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.146%0.257C*0.009C+0.561

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.80.639B+16.60.578B+26.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.827%62.881%797510177,7132962242.60311

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.654%1.321A-0.284C-0.919

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.466B+2.30.273C*3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.276%16.079%797610165,4171458313.71536

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.604%0.155C++0.309C*0.215

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.392B3.50.285C*4.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Vanus Immortals[IMTS] Vanus Immortals
VS outfit on Miller

Members: 8
71.4m235.9%458 (27.5k)423 (25.4k)3.49136145,40841,6483.9420171 (71)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1022856122.104%20.639%45604:0369

7% Combat Medic41% Engineer10% Heavy Assault19% Infiltrator14% Light Assault9% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 6:51 PMSep 16th, 2018 5:58 PMJan 16th, 2019 11:46 AM (21h) (PST)Jan 16th, 2019 11:46 AM (21h) (PST)Jan 16th, 2019 10:34 AM (23h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9242406840.8610.2470.1782.2390.0882080

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
55,41314,41440,999521511134525,381

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2813.5h/117.2d 18,769 30,010 36,738 377.9k 4,642 9,116 14,783 155.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C**
Kills:2,761
Deaths:595
KDR:4.640
Accuracy:25.760% C+
HSR:32.742% C**
NS-15M AE
B+
Kills:2,420
Deaths:587
KDR:4.123
Accuracy:27.332% B
HSR:31.446% B+
VX29 Polaris
B+
Kills:1,831
Deaths:620
KDR:2.953
Accuracy:24.285% C++
HSR:26.761% B+
Pulsar LSW
B**
Kills:1,389
Deaths:361
KDR:3.848
Accuracy:25.827% B+
HSR:32.541% B**
Orion VS54
B++
Kills:1,388
Deaths:476
KDR:2.916
Accuracy:24.493% B++
HSR:23.775% C+
Lasher X2
B++
Kills:1,387
Deaths:692
KDR:2.004
Accuracy:30.873% B++
HSR:4.254% C++
Lasher X2 AE
B++
Kills:1,308
Deaths:425
KDR:3.078
Accuracy:34.923% B++
HSR:4.587% C*
Ursa
B**
Kills:1,285
Deaths:320
KDR:4.016
Accuracy:27.820% B**
HSR:30.195% B*
VE-H Maw
B++
Kills:1,243
Deaths:284
KDR:4.377
Accuracy:27.793% B+
HSR:33.065% B++
NSX Naginata
B*
Kills:1,192
Deaths:235
KDR:5.072
Accuracy:24.802% B+
HSR:33.641% B*
Flare VE6
A
Kills:1,160
Deaths:250
KDR:4.640
Accuracy:27.163% B*
HSR:32.586% A
Kills:17,364
Deaths (as Heavy Assault):4,845
Deaths (to Heavy Assaults):11,646
KDR:3.5839
Kill Difference:12,519
Playtime:293.589 hours
Usage:10%
Score:7.575m
Score/min:430
Accuracy (listed only):27.370%
HSR (listed only):25.963%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
B+
Kills:3,329
Deaths:1,191
KDR:2.795
Accuracy:27.166% B+
HSR:22.259% C**
Pulsar C
B+
Kills:3,190
Deaths:1,131
KDR:2.821
Accuracy:27.429% B+
HSR:25.361% B+
Solstice SF
B
Kills:2,311
Deaths:612
KDR:3.776
Accuracy:25.562% B
HSR:14.106% C--
NS-11C
B*
Kills:1,773
Deaths:509
KDR:3.483
Accuracy:27.279% B++
HSR:23.463% B*
Eclipse VE3A
C*
Kills:1,767
Deaths:582
KDR:3.036
Accuracy:26.962% C+
HSR:20.826% C*
Zenith VX-5
C++
Kills:1,706
Deaths:683
KDR:2.498
Accuracy:25.803% C++
HSR:21.747% C++
Serpent VE92
B*
Kills:1,629
Deaths:601
KDR:2.710
Accuracy:27.327% B*
HSR:24.003% B*
Solstice Burst
B**
Kills:1,458
Deaths:411
KDR:3.547
Accuracy:29.218% B+
HSR:30.727% B**
Sirius SX12
C++
Kills:1,409
Deaths:564
KDR:2.498
Accuracy:24.773% C++
HSR:14.620% C--
Pandora VX25
C++
Kills:1,374
Deaths:481
KDR:2.857
Accuracy:38.023% C+
HSR:15.575% C++
Phobos VX86
C+
Kills:1,215
Deaths:546
KDR:2.225
Accuracy:56.844% C+
HSR:15.391% C+
Nova
B
Kills:1,204
Deaths:402
KDR:2.995
Accuracy:43.339% C+
HSR:16.113% B
Solstice VE3
B++
Kills:1,192
Deaths:399
KDR:2.987
Accuracy:26.515% B++
HSR:23.154% B+
Eridani SX5G
B+
Kills:1,164
Deaths:313
KDR:3.719
Accuracy:28.240% C+
HSR:24.227% B+
NS Baron G5
B++
Kills:1,164
Deaths:444
KDR:2.622
Accuracy:46.607% C**
HSR:17.784% B++
Thanatos VE70
C+
Kills:1,158
Deaths:384
KDR:3.016
Accuracy:39.715% C+
HSR:13.126% D
NS-7 PDW
B+
Kills:1,152
Deaths:367
KDR:3.139
Accuracy:26.809% B+
HSR:21.354% B+
Eridani SX5
A++
Kills:616
Deaths:135
KDR:4.563
Accuracy:32.303% B**
HSR:31.331% A++
VE-S Canis
B**
Kills:433
Deaths:132
KDR:3.280
Accuracy:31.910% B++
HSR:29.792% B**
Deimos VA29
A*
Kills:382
Deaths:140
KDR:2.729
Accuracy:63.693% C**
HSR:28.796% A*
NSX-P Tanto
A++
Kills:334
Deaths:128
KDR:2.609
Accuracy:28.624% B+
HSR:38.623% A++
NS Baron G5AE
B+
Kills:105
Deaths:47
KDR:2.234
Accuracy:51.811% B+
HSR:14.286% C+
Chaos
B**
Kills:84
Deaths:35
KDR:2.400
Accuracy:60.036% B**
HSR:16.667% C**
Kills:30,149
Deaths (as Light Assault):10,237
Deaths (to Light Assaults):7,718
KDR:2.9451
Kill Difference:19,912
Playtime:392.321 hours
Usage:14%
Score:9.568m
Score/min:406
Accuracy (listed only):35.478%
HSR (listed only):21.884%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eidolon VE33
B**
Kills:6,704
Deaths:2,401
KDR:2.792
Accuracy:33.408% B**
HSR:24.433% C+
VX6-7
B+
Kills:3,329
Deaths:1,191
KDR:2.795
Accuracy:27.166% B+
HSR:22.259% C**
Pulsar C
B+
Kills:3,190
Deaths:1,131
KDR:2.821
Accuracy:27.429% B+
HSR:25.361% B+
Solstice SF
B
Kills:2,311
Deaths:612
KDR:3.776
Accuracy:25.562% B
HSR:14.106% C--
NS-11C
B*
Kills:1,773
Deaths:509
KDR:3.483
Accuracy:27.279% B++
HSR:23.463% B*
Eclipse VE3A
C*
Kills:1,767
Deaths:582
KDR:3.036
Accuracy:26.962% C+
HSR:20.826% C*
Zenith VX-5
C++
Kills:1,706
Deaths:683
KDR:2.498
Accuracy:25.803% C++
HSR:21.747% C++
Serpent VE92
B*
Kills:1,629
Deaths:601
KDR:2.710
Accuracy:27.327% B*
HSR:24.003% B*
Revenant
C
Kills:1,620
Deaths:678
KDR:2.389
Accuracy:31.270% C
HSR:21.173% D--
Solstice Burst
B**
Kills:1,458
Deaths:411
KDR:3.547
Accuracy:29.218% B+
HSR:30.727% B**
Pandora VX25
C++
Kills:1,374
Deaths:481
KDR:2.857
Accuracy:38.023% C+
HSR:15.575% C++
Phobos VX86
C+
Kills:1,215
Deaths:546
KDR:2.225
Accuracy:56.844% C+
HSR:15.391% C+
Nova
B
Kills:1,204
Deaths:402
KDR:2.995
Accuracy:43.339% C+
HSR:16.113% B
Solstice VE3
B++
Kills:1,192
Deaths:399
KDR:2.987
Accuracy:26.515% B++
HSR:23.154% B+
NS Baron G5
B++
Kills:1,164
Deaths:444
KDR:2.622
Accuracy:46.607% C**
HSR:17.784% B++
Thanatos VE70
C+
Kills:1,158
Deaths:384
KDR:3.016
Accuracy:39.715% C+
HSR:13.126% D
VE-LR Obelisk
B**
Kills:663
Deaths:257
KDR:2.580
Accuracy:40.091% B**
HSR:30.468% C+
Deimos VA29
A*
Kills:382
Deaths:140
KDR:2.729
Accuracy:63.693% C**
HSR:28.796% A*
NSX-P Tanto
A++
Kills:334
Deaths:128
KDR:2.609
Accuracy:28.624% B+
HSR:38.623% A++
NS Baron G5AE
B+
Kills:105
Deaths:47
KDR:2.234
Accuracy:51.811% B+
HSR:14.286% C+
Chaos
B**
Kills:84
Deaths:35
KDR:2.400
Accuracy:60.036% B**
HSR:16.667% C**
Kills:34,362
Deaths (as Engineer):12,062
Deaths (to Engineers):7,944
KDR:2.84878
Kill Difference:22,300
Playtime:1,153.122 hours
Usage:41%
Score:29.247m
Score/min:423
Accuracy (listed only):36.987%
HSR (listed only):21.813%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Artemis VX26
B*
Kills:4,198
Deaths:1,076
KDR:3.901
Accuracy:30.058% B+
HSR:28.061% B*
Ghost
B++
Kills:2,817
Deaths:655
KDR:4.301
Accuracy:43.872% B++
HSR:61.200% D
NSX Tomoe
B*
Kills:2,027
Deaths:472
KDR:4.294
Accuracy:32.062% B+
HSR:45.387% B*
Phaseshift VX-S
B**
Kills:1,994
Deaths:327
KDR:6.098
Accuracy:44.238% B**
HSR:72.568% C+
NS-30 Vandal
C++
Kills:1,730
Deaths:537
KDR:3.222
Accuracy:33.285% C++
HSR:22.254% C--
Beamer VS3
B**
Kills:1,633
Deaths:698
KDR:2.340
Accuracy:35.136% B**
HSR:22.290% C+
NS-44L Blackhand
B*
Kills:1,573
Deaths:367
KDR:4.286
Accuracy:48.839% B*
HSR:43.802% C++
Sirius SX12
C++
Kills:1,409
Deaths:564
KDR:2.498
Accuracy:24.773% C++
HSR:14.620% C--
NS-44 Commissioner AE
B*
Kills:1,321
Deaths:508
KDR:2.600
Accuracy:48.711% B*
HSR:28.085% C*
NS-61 Emissary
A
Kills:1,304
Deaths:496
KDR:2.629
Accuracy:32.405% B++
HSR:23.850% A
Nyx VX31
C**
Kills:1,282
Deaths:357
KDR:3.591
Accuracy:35.511% C**
HSR:22.543% D
Cerberus
A
Kills:1,267
Deaths:567
KDR:2.235
Accuracy:40.143% A
HSR:25.414% B+
Spiker
B++
Kills:1,195
Deaths:561
KDR:2.130
Accuracy:34.254% B++
HSR:21.590% C++
Manticore SX40
B
Kills:1,193
Deaths:622
KDR:1.918
Accuracy:31.679% B
HSR:19.782% C
NS-357 Underboss
B**
Kills:1,176
Deaths:544
KDR:2.162
Accuracy:45.244% B**
HSR:18.793% C
V10
B+
Kills:1,165
Deaths:190
KDR:6.132
Accuracy:43.524% B+
HSR:74.335% C
Eridani SX5G
B+
Kills:1,164
Deaths:313
KDR:3.719
Accuracy:28.240% C+
HSR:24.227% B+
VA39 Spectre
A*
Kills:1,160
Deaths:264
KDR:4.394
Accuracy:44.206% A*
HSR:31.379% D
Phantom VA23
B++
Kills:1,160
Deaths:247
KDR:4.696
Accuracy:39.831% B++
HSR:30.948% C++
NS-7 PDW
B+
Kills:1,152
Deaths:367
KDR:3.139
Accuracy:26.809% B+
HSR:21.354% B+
Eridani SX5
A++
Kills:616
Deaths:135
KDR:4.563
Accuracy:32.303% B**
HSR:31.331% A++
Parsec VX3-A
C+
Kills:577
Deaths:57
KDR:10.123
Accuracy:41.108% C
HSR:77.816% C+
NS-45 Pilot
B**
Kills:484
Deaths:287
KDR:1.686
Accuracy:38.209% B**
HSR:29.132% B+
The Immortal
B+
Kills:467
Deaths:248
KDR:1.883
Accuracy:38.254% B+
HSR:29.122% C++
VE-S Canis
B**
Kills:433
Deaths:132
KDR:3.280
Accuracy:31.910% B++
HSR:29.792% B**
NS-AM7 Archer
B**
Kills:374
Deaths:386
KDR:0.969
Accuracy:58.537% C+
HSR:26.471% B**
Soldier Soaker
B**
Kills:130
Deaths:41
KDR:3.171
Accuracy:44.521% B**
HSR:8.462% D--
NS CandyCannon 3000
B
Kills:86
Deaths:91
KDR:0.945
Accuracy:40.111% B
HSR:25.581% D
Kills:35,087
Deaths (as Infiltrator):11,109
Deaths (to Infiltrators):7,090
KDR:3.15843
Kill Difference:23,978
Playtime:526.131 hours
Usage:19%
Score:12.367m
Score/min:392
Accuracy (listed only):38.135%
HSR (listed only):32.507%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
C++
Kills:1,409
Deaths:564
KDR:2.498
Accuracy:24.773% C++
HSR:14.620% C--
Corvus VA55
B**
Kills:1,386
Deaths:397
KDR:3.491
Accuracy:29.368% B**
HSR:25.830% B+
Pandora VX25
C++
Kills:1,374
Deaths:481
KDR:2.857
Accuracy:38.023% C+
HSR:15.575% C++
Equinox VE2 Burst
B+
Kills:1,315
Deaths:305
KDR:4.311
Accuracy:29.387% B+
HSR:32.928% B+
H-V45
B++
Kills:1,303
Deaths:475
KDR:2.743
Accuracy:27.578% B++
HSR:23.715% B+
Phobos VX86
C+
Kills:1,215
Deaths:546
KDR:2.225
Accuracy:56.844% C+
HSR:15.391% C+
Nova
B
Kills:1,204
Deaths:402
KDR:2.995
Accuracy:43.339% C+
HSR:16.113% B
NS-11P
B**
Kills:1,172
Deaths:372
KDR:3.151
Accuracy:26.928% B*
HSR:25.171% B**
Terminus VX-9
B*
Kills:1,172
Deaths:329
KDR:3.562
Accuracy:29.779% B*
HSR:32.167% B*
Eridani SX5G
B+
Kills:1,164
Deaths:313
KDR:3.719
Accuracy:28.240% C+
HSR:24.227% B+
NS Baron G5
B++
Kills:1,164
Deaths:444
KDR:2.622
Accuracy:46.607% C**
HSR:17.784% B++
Pulsar VS1
A++
Kills:1,161
Deaths:238
KDR:4.878
Accuracy:29.186% B**
HSR:32.386% A++
CME
C**
Kills:1,161
Deaths:383
KDR:3.031
Accuracy:27.646% C**
HSR:21.619% C+
Thanatos VE70
C+
Kills:1,158
Deaths:384
KDR:3.016
Accuracy:39.715% C+
HSR:13.126% D
NS-7 PDW
B+
Kills:1,152
Deaths:367
KDR:3.139
Accuracy:26.809% B+
HSR:21.354% B+
Eridani SX5
A++
Kills:616
Deaths:135
KDR:4.563
Accuracy:32.303% B**
HSR:31.331% A++
VE-S Canis
B**
Kills:433
Deaths:132
KDR:3.280
Accuracy:31.910% B++
HSR:29.792% B**
Deimos VA29
A*
Kills:382
Deaths:140
KDR:2.729
Accuracy:63.693% C**
HSR:28.796% A*
Darkstar
B+
Kills:376
Deaths:110
KDR:3.418
Accuracy:28.209% C**
HSR:28.192% B+
NS Baron G5AE
B+
Kills:105
Deaths:47
KDR:2.234
Accuracy:51.811% B+
HSR:14.286% C+
Chaos
B**
Kills:84
Deaths:35
KDR:2.400
Accuracy:60.036% B**
HSR:16.667% C**
Kills:20,506
Deaths (as Combat Medic):6,599
Deaths (to Combat Medics):3,915
KDR:3.10744
Kill Difference:13,907
Playtime:199.566 hours
Usage:7%
Score:5.631m
Score/min:470
Accuracy (listed only):36.771%
HSR (listed only):22.908%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C
Kills:2,166
Deaths:404
KDR:5.361
Accuracy:18.199% C
HSR:17.498% D
Blueshift VM5
C
Kills:2,163
Deaths:404
KDR:5.354
Accuracy:17.532% C
HSR:18.215% C--
Comet VM2
B+
Kills:1,390
Deaths:427
KDR:3.255
Accuracy:46.227% B+
HSR:5.180% B+
Comet VM2
C*
Kills:1,256
Deaths:427
KDR:2.941
Accuracy:47.396% C*
HSR:3.822% C
Vortex VM21
B*
Kills:1,119
Deaths:441
KDR:2.537
Accuracy:48.473% B*
HSR:4.826% B+
Vortex VM21
B**
Kills:982
Deaths:441
KDR:2.227
Accuracy:49.036% B**
HSR:4.481% C++
Nebula VM20
B++
Kills:639
Deaths:124
KDR:5.153
Accuracy:20.662% B+
HSR:24.257% B++
Nebula VM20
B+
Kills:590
Deaths:124
KDR:4.758
Accuracy:21.277% B+
HSR:22.712% B+
NS-10 Burster
B**
Kills:272
Deaths:110
KDR:2.473
Accuracy:35.393% B**
HSR:9.191% B+
NS-10 Burster
B*
Kills:254
Deaths:110
KDR:2.309
Accuracy:35.903% B*
HSR:4.331% C--
Kills:10,831
Deaths (as MAX Suit):1,506
Deaths (to MAX Suits):2,278
KDR:7.1919
Kill Difference:9,325
Playtime:240.254 hours
Usage:9%
Score:7.021m
Score/min:487
Accuracy (listed only):34.010%
HSR (listed only):11.451%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A*
Kills:327
V. Kills:45 N/A
Deaths:18
KDR:18.167
Accuracy:61.324% A*
KPH:74.600 B**
VKPH:10.300 C**
C150 Dalton
A++
Kills:142
V. Kills:86 163%
Deaths:24
KDR:5.917
Accuracy:56.750% A++
KPH:40.900 B+
VKPH:24.800 C+
AP30 Shredder
U
Kills:102
V. Kills:61 165%
Deaths:19
KDR:5.368
Accuracy:25.557% D*
KPH:367,200 U
VKPH:219,600 U
Kills:571 (0 + 571)
Deaths:61
KDR:9.361
VKDR:3.148
Vehicle Kills:192
Kill Difference:510
Playtime:7.860 hours
Usage:0%
Score:0.261m
Score/min:552
Piloting Accuracy:N/A%
Gunner Accuracy:25.557%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B
Kills:1,679
V. Kills:1,030 163%
Deaths:135
KDR:12.437
Accuracy:49.788% D
KPH:32.100 C**
VKPH:19.700 B
C75 Viper
A++
Kills:1,194
V. Kills:153 N/A
Deaths:41
KDR:29.122
Accuracy:39.688% C++
KPH:59.300 A++
VKPH:7.600 C+
L100 Python HEAT
M
Kills:1,007
V. Kills:274 366%
Deaths:50
KDR:20.140
Accuracy:57.623% B++
KPH:65.400 M
VKPH:17.800 A+
Skyguard
B++
Kills:673
V. Kills:460 146%
Deaths:75
KDR:8.973
Accuracy:32.257% B+
KPH:18.200 B++
VKPH:12.400 B++
Kills:4,553 (4,553 + 0)
Deaths:301
KDR:15.126
VKDR:6.369
Vehicle Kills:1,917
Kill Difference:4,252
Playtime:124.832 hours
Usage:4%
Score:2.148m
Score/min:287
Driving Accuracy:32.257%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A+
Kills:4,754
V. Kills:2,882 165%
Deaths:366
KDR:12.989
Accuracy:52.863% C+
KPH:35.900 A
VKPH:21.800 A+
Supernova PC
M*
Kills:1,883
V. Kills:434 433%
Deaths:81
KDR:23.247
Accuracy:55.817% B++
KPH:57.900 M*
VKPH:13.300 A+
Supernova VPC
B*
Kills:1,382
V. Kills:152 N/A
Deaths:45
KDR:30.711
Accuracy:56.009% B+
KPH:60.200 B*
VKPH:6.600 C
Saron HRB
B*
Kills:1,280
V. Kills:644 198%
Deaths:109
KDR:11.743
Accuracy:48.191% B+
KPH:32.800 B*
VKPH:16.500 C++
Proton II PPA
B++
Kills:528
V. Kills:44 N/A
Deaths:22
KDR:24
Accuracy:31.824% A
KPH:58.800 C++
VKPH:4.900 B++
E540 Halberd
B**
Kills:336
V. Kills:162 206%
Deaths:20
KDR:16.800
Accuracy:51.977% B+
KPH:43.100 B**
VKPH:20.800 B++
Kills:10,163 (8,019 + 2,144)
Deaths:643
KDR:15.806
VKDR:6.715
Vehicle Kills:4,318
Kill Difference:9,520
Playtime:243.672 hours
Usage:9%
Score:6.124m
Score/min:419
Driving Accuracy:56.009%
Gunner Accuracy:51.977%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C**
Kills:1,456
V. Kills:74 N/A
Deaths:44
KDR:33.091
Accuracy:39.150% C*
KPH:103.200 C**
VKPH:5.200 C
Saron HRB-H
B*
Kills:939
V. Kills:569 165%
Deaths:77
KDR:12.195
Accuracy:63.147% B*
KPH:46.800 B+
VKPH:28.400 B+
M40 Fury-H
B*
Kills:868
V. Kills:106 N/A
Deaths:38
KDR:22.842
Accuracy:51.452% B*
KPH:106.900 B
VKPH:13.100 C+
M12 Kobalt-H
C++
Kills:415
V. Kills:15 N/A
Deaths:16
KDR:25.938
Accuracy:23.666% C++
KPH:107.700 C
VKPH:3.900 C-
E540 Halberd-H
C+
Kills:228
V. Kills:155 146%
Deaths:15
KDR:15.200
Accuracy:63.949% B*
KPH:30.400 D
VKPH:20.700 C+
Aphelion VEX-4H
B+
Kills:159
V. Kills:107 147%
Deaths:21
KDR:7.571
Accuracy:43.911% C
KPH:50 B+
VKPH:33.700 B+
M60-G Bulldog-H
B+
Kills:149
V. Kills:19 N/A
Deaths:6
KDR:24.833
Accuracy:49.299% B
KPH:87.100 B+
VKPH:11.100 C*
M20 Basilisk-H
B++
Kills:140
V. Kills:30 452%
Deaths:11
KDR:12.727
Accuracy:50.591% B+
KPH:81 B++
VKPH:17.400 C++
G30 Walker
D
Kills:78
V. Kills:59 130%
Deaths:10
KDR:7.800
Accuracy:34.566% C+
KPH:16.600 D
VKPH:12.600 D
Kills:4,432 (0 + 4,432)
Deaths:238
KDR:18.622
VKDR:4.765
Vehicle Kills:1,134
Kill Difference:4,194
Playtime:64.931 hours
Usage:2%
Score:1.460m
Score/min:375
Driving Accuracy:N/A%
Gunner Accuracy:34.566%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B*
Kills:448
V. Kills:19 N/A
Deaths:16
KDR:28
Accuracy:22.995% B*
KPH:88.200 B++
VKPH:3.700 C*
M20 Basilisk
B**
Kills:316
V. Kills:71 439%
Deaths:26
KDR:12.154
Accuracy:42.125% B
KPH:33.300 B**
VKPH:7.500 C+
M40 Fury
B*
Kills:290
V. Kills:55 N/A
Deaths:18
KDR:16.111
Accuracy:44.381% B*
KPH:66.200 B*
VKPH:12.500 B++
M20 Basilisk
A*
Kills:273
V. Kills:52 N/A
Deaths:25
KDR:10.920
Accuracy:41.430% C**
KPH:47.300 A*
VKPH:9 C+
M12 Kobalt
C**
Kills:172
V. Kills:9 N/A
Deaths:7
KDR:24.571
Accuracy:22.830% B**
KPH:74 C++
VKPH:3.900 C**
M40 Fury
B
Kills:161
V. Kills:26 N/A
Deaths:3
KDR:53.667
Accuracy:40.070% B
KPH:57.900 C++
VKPH:9.400 C
M60-G Bulldog
B*
Kills:150
V. Kills:32 455%
Deaths:8
KDR:18.750
Accuracy:43.029% B*
KPH:32.300 C*
VKPH:6.900 C*
M60-G Bulldog
C+
Kills:56
V. Kills:17 311%
Deaths:4
KDR:14
Accuracy:38.969% C++
KPH:25.400 D
VKPH:7.700 C+
Kills:1,866 (0 + 1,866)
Deaths:107
KDR:17.439
VKDR:2.626
Vehicle Kills:281
Kill Difference:1,759
Playtime:36.676 hours
Usage:1%
Score:0.624m
Score/min:283
Driving Accuracy:N/A%
Gunner Accuracy:38.969%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B**
Kills:579
V. Kills:171 337%
Deaths:171
KDR:3.386
Accuracy:51.190% C*
KPH:35.600 B*
VKPH:10.500 B**
S12 Renegade
B**
Kills:249
V. Kills:9 N/A
Deaths:71
KDR:3.507
Accuracy:51.370% B**
KPH:54.900 C++
VKPH:2 C+
M12 Kobalt-F
A++
Kills:122
V. Kills:12 N/A
Deaths:55
KDR:2.218
Accuracy:24.608% B
KPH:30.900 C++
VKPH:3 A++
Kills:950 (950 + 0)
Deaths:297
KDR:3.199
VKDR:0.646
Vehicle Kills:192
Kill Difference:653
Playtime:24.749 hours
Usage:1%
Score:0.225m
Score/min:152
Driving Accuracy:24.608%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:231
V. Kills:14 N/A
Deaths:13
KDR:17.769
Accuracy:30.751% C
KPH:67 C+
VKPH:4.100 D
VLG Missile Launcher
A*
Kills:139
V. Kills:20 N/A
Deaths:3
KDR:46.333
Accuracy:56.098% C*
KPH:88.200 A*
VKPH:12.700 C++
M20 Wyvern
B+
Kills:96
V. Kills:37 253%
Deaths:6
KDR:16
Accuracy:39.930% C**
KPH:35.400 B+
VKPH:13.600 C+
Pelter Rocket Pod
C++
Kills:72
V. Kills:25 277%
Deaths:5
KDR:14.400
Accuracy:42.621% C
KPH:55.800 C+
VKPH:19.400 C++
Kills:538 (0 + 538)
Deaths:27
KDR:19.926
VKDR:3.556
Vehicle Kills:96
Kill Difference:511
Playtime:9.030 hours
Usage:0%
Score:0.280m
Score/min:518
Piloting Accuracy:N/A%
Gunner Accuracy:42.621%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Eidolon VE33 6,7756,7042,4012.792A+0.7033.408%B**24.433%C+45.2AN/A139148.2h7.1B*21.1B*
Supernova FPC 7,6364,75436612.989A9.5052.863%C+4.396%A35.9A21.8A+434132.4h3.9B*7.4B*
Artemis VX26 4,2064,1981,0763.901A*0.4130.058%B+28.061%B*76.9A*N/A19754.6h9.6B**31.9B*
VX6-7 3,3583,3291,1912.795B**0.7027.166%B+22.259%C**51.4B*N/A19864.8h10.4B++38.4B++
Pulsar C 3,2213,1901,1312.821B**0.6727.429%B+25.361%B+40.2B+N/A17179.4h10.3B+37.5B+
Ghost 2,8242,8176554.301B+0.8143.872%B++61.2%D59.8B**N/A18247.1h2B+4.5B++
Betelgeuse 54-A 2,7982,7615954.64B+1.1525.76%C+32.742%C**98.6B**1.3A35228h9.9B+38.5B
NS-15M AE 2,4382,4205874.123B**0.6327.332%B31.446%B+90.6AN/A24026.7h10B++36.4B+
Solstice SF 2,3402,3116123.776M++0.2825.562%B14.106%C--44A+N/A25852.5h8.3B+32.4B++
Blueshift VM5 2,1922,1664045.361A1.8718.199%C17.498%D38.2BN/A26356.7h13.4B*73.6B+
Blueshift VM5 2,1942,1634045.354A1.8617.532%C18.215%C--38.1BN/A26656.8h13.3B*75.8B
NSX Tomoe 2,0352,0274724.294A++0.8032.062%B+45.387%B*83.1A*N/A27824.4h10.8B**33.8B*
Phaseshift VX-S 2,0021,9943276.098A2.6144.238%B**72.568%C+63.1A*N/A16631.6h2.2B+5B++
Supernova PC 2,3171,8838123.247M19.7655.817%B++3.664%B**57.9M*13.4A+45332.5h2.7A+4.9A+
C-4 2,3191,8544853.823A++0.3329.16%B++N/A201.5M+50.5A+16609.2h1.1B*3.8B*
VX29 Polaris 1,8551,8316202.953A0.5424.285%C++26.761%B+63.1B*N/A18629h11.7C**48B
NS-11C 1,7911,7735093.483M+0.0127.279%B++23.463%B*66.4A*N/A20726.7h10.7B*39.2B++
Eclipse VE3A 1,7781,7675823.036B++0.4626.962%C+20.826%C*75.5A+N/A19923.4h9B**33.6B*
NS-30 Vandal 1,7351,7305373.222B*0.2733.285%C++22.254%C--61.6B**N/A15028.1h5B+15.1B+
Zenith VX-5 1,7181,7066832.498A0.9925.803%C++21.747%C++43.1B+N/A13039.6h11.6B+44.9B+
L100 Python AP 2,7091,67913512.437A*8.9549.788%D4.943%B**32.1C**19.7B29152.3h4.9B*9.8B+
Beamer VS3 1,6401,6336982.34A*1.1535.136%B**22.29%C+77.4MN/A23321.1h7B++19.8C**
Serpent VE92 1,6401,6296012.71A+0.7827.327%B*24.003%B*52.5B**N/A17031h9.9B*36.2B++
Revenant 1,6301,6206782.389C+1.1031.27%C21.173%D--40.7C+N/A11839.8h7C*22.5C++
NS-44L Blackhand 1,5761,5733674.286M++0.7948.839%B*43.802%C++52.8A++N/A14429.8h3.2B*6.6B*
Solstice Burst 1,4741,4584113.547A++0.0629.218%B+30.727%B**63.9B**N/A15322.8h10.2B**35.1B*
Proton II PPA-H 1,5301,4564433.091A++29.6039.15%C*1.374%C103.3C**5.2C33014.1h7.1B*18B++
Sirius SX12 1,4201,4095642.498A0.9924.773%C++14.62%C--50.1B**N/A21728.1h12.2B++49.1B+
Comet VM2 1,7631,3904273.255M+0.2446.227%B+5.18%B+22.9A*6.2B**21460.6h11.9B**25.8B*
Pulsar LSW 1,3951,3893613.848A*0.3625.827%B+32.541%B**83.2A+N/A28116.7h10B*38.6B++
Orion VS54 1,3981,3884762.916B**0.5824.493%B++23.775%C+66.4A++N/A45320.9h10.8B++43.9B++
Lasher X2 1,4001,3876922.004A++1.4930.873%B++4.254%C++49.7B**N/A19227.9h17.4B+56.3B++
Corvus VA55 1,3981,3863973.491M+0.0029.368%B**25.83%B+64.5A*N/A18821.5h9.5B**32.5B**
Supernova VPC 1,5341,3824530.711A++27.2256.009%B+2.171%B++60.3B**6.6C26222.9h2.4B**4.3B*
Pandora VX25 1,3851,3744812.857A++0.6338.023%C+15.575%C++75.5A+N/A21218.2h3.7B++9.8B+
Frag Grenade 1,3811,37111371N/A1,367.5149.008%B+N/A914A++6.7C+29031.5h2.3A4.7B**
NS-44 Commissioner AE 1,3221,3215082.6B**0.8948.711%B*28.085%C*69.2B+N/A21219.1h3.1B+6.3B++
Equinox VE2 Burst 1,3301,3153054.311A+0.8229.387%B+32.928%B+69.9B**N/A17418.8h10.4B*35.5B++
Lasher X2 AE 1,3261,3084253.078A0.4134.923%B++4.587%C*66.1B**N/A14519.8h14.9B*42.6B++
NS-61 Emissary 1,3091,3044962.629M0.8632.405%B++23.85%A61.2A++N/A15321.3h12B+36.9B++
H-V45 1,3161,3034752.743B*0.7527.578%B++23.715%B+44.6B++N/A16729.2h12.3B+44.6B+
Ursa 1,2921,2853204.016M++0.5227.82%B**30.195%B*83.4A++N/A25715.4h9B*32.5B++
Nyx VX31 1,2851,2823573.591B++0.1035.511%C**22.543%D76.8AN/A27716.7h4.5B*12.6B++
Saron HRB 1,9241,28010911.743A8.2548.191%B+2.031%B32.7B*16.5C++47339.1h16.4B*33.9B**
Cerberus 1,2751,2675672.235A1.2640.143%A25.414%B+76.8A+N/A19316.5h5.2B++12.8B*
Comet VM2 1,5701,2564272.941A*0.5547.396%C*3.822%C20.7A+5.2C++18760.6h13.5B**28.4B**
VE-H Maw 1,2541,2432844.377A*0.8927.793%B+33.065%B++99.4A++N/A31212.5h8.4B*30.3B+
Phobos VX86 1,2221,2155462.225B++1.2756.844%C+15.391%C+51.9BN/A17023.4h2.4C*4.2C+
Nova 1,2071,2044022.995A+0.5043.339%C+16.113%B53B*N/A20222.7h4.4C++10.1C*
Spiker 1,2001,1955612.13B**1.3634.254%B++21.59%C++75.2AN/A19615.9h7.5B+21.9B++
C75 Viper 1,3471,1944129.122S25.6339.688%C++N/A59.4A++7.6C+32520.1h6.1A15.4B**
Manticore SX40 1,1991,1936221.918B*1.5731.679%B19.782%C60.6AN/A18219.7h6.1B*19.1B++
Solstice VE3 1,1971,1923992.987M++0.5026.515%B++23.154%B+48.5A++N/A32724.6h10.9B*41.2B+
NSX Naginata 1,2061,1922355.072M**1.5824.802%B+33.641%B*91.7A*1.1B++21213h10.6B+42.8B+
NS-357 Underboss 1,1771,1765442.162A1.3345.244%B**18.793%C70B**N/A19816.8h3.6B++8B*
NS-11P 1,1831,1723723.151A++0.3426.928%B*25.171%B**57.5A++N/A16420.4h11.7B*43.6B*
Terminus VX-9 1,1941,1723293.562A0.0729.779%B*32.167%B*69.3A1.3A++21416.9h11.6B+39.1B+
V10 1,1661,1651906.132A2.6443.524%B+74.335%C49.4B++N/A18223.6h2.1B4.7B+
Eridani SX5G 1,1691,1643133.719A*0.2328.24%C+24.227%B+63.6B+N/A16618.3h10.1B+35.7B
NS Baron G5 1,1711,1644442.622A*0.8746.607%C**17.784%B++63.3A+N/A14818.4h3.6B*7.7C+
Pulsar VS1 1,1691,1612384.878S1.3929.186%B**32.386%A++62.8A*N/A21818.5h11.1B**37.9B**
CME 1,1721,1613833.031A++0.4627.646%C**21.619%C+47.4B++N/A15824.5h12.7B+45.8B+
Flare VE6 1,1691,1602504.64M*1.1527.163%B*32.586%A83.5A++N/A27813.9h9B++33.2B+
VA39 Spectre 1,1681,1602644.394A*0.9044.206%A*31.379%D71.2M*N/A23116.3h3.8A8.6B**
Phantom VA23 1,1641,1602474.696A+1.2039.831%B++30.948%C++72A+N/A19716.1h3.5B**8.8B*
Thanatos VE70 1,1651,1583843.016A**0.4839.715%C+13.126%D67.3A*N/A21217.2h3.6B**9.2B++
MANA Anti-Personnel Turret 1,1691,1532055.624N/A2.1327.246%UN/A11530U160U25068500.1h16.9T*61.9T*
Force-Blade 1,3141,15329,7170.039B+3.4537.907%B++3.556%C-0.8C+N/A21477.7h2.4C*6.2B+
NS-7 PDW 1,1651,1523673.139A**0.3526.809%B+21.354%B+67.4A*N/A23517.1h12.1B++45B+
Vortex VM21 1,8731,1194412.537B*0.9548.473%B*4.826%B+17.2A++11.6A++18965.2h20.3B*42B++
Proximity Mine 1,0151,0151805.639B+2.1548.714%B++N/A220.7A*N/A7004.6h1.7B+3.4B*
L100 Python HEAT 1,2811,0075020.14M**16.6557.623%B++4.072%B**65.4M17.8A+35215.4h4.6B*8B*
Vortex VM21 1,6399824412.227B**1.2649.036%B**4.481%C++15A*10A*15865.4h24.1B**49.1B*
Saron HRB-H 1,5089397712.195A+8.7063.147%B*N/A47B+28.5B+38620h19.6B++31B*
M40 Fury-H 9748683822.842B*19.3551.452%B*N/A107.2B13.1C+4808.1h6.9B+13.4B++
MAX Punch 7947551,5290.494M3.0025.78%D*N/A4.2B*N/A14180.3h1.7C++6.7C+
NS Decimator 1,0797183322.163A+1.3364.446%B+1.811%C55.7A+28A49312.9h3.9B++6B*
Skyguard 1,133673758.973M+5.4832.257%B+4.16%A+18.2B++12.4B++23237h89.4B**277.2B**
VE-LR Obelisk 6706632572.58B+0.9140.091%B**30.468%C+68.4A+N/A1639.7h4.7B**11.6B**
Spear Anti-Vehicle Phalanx Turret 9536564215.619A12.1351.833%B*4.268%C++63.7A+28.8B++57810.3h6.2B*12B**
Nebula VM20 6476391245.153A+1.6620.662%B+24.257%B++58.1A+N/A19011h13.1B*63.5B++
Eridani SX5 6196161354.563M++1.0732.303%B**31.331%A++81.1A*N/A2737.6h9.4B*29B++
Tank Mine 9675971803.317B+0.1756.511%A++N/A175.6A+108.8A++21113.4h2.4D4.2A
Nebula VM20 5935901244.758A1.2721.277%B+22.712%B+53.6AN/A16911h14.3B++67B+
M40 Fury-F 7505791713.386B**0.1151.19%C*N/A35.5B*10.5B**16316.3h8.4B+16.3B++
Parsec VX3-A 5775775710.123A+6.6341.108%C77.816%C+74.9AN/A1727.7h1.8C**4.3C*
Proton II PPA 5725282224B++20.5131.824%A1.326%D58.7C++4.9B++2679h10.2C+32.2B+
Sticky Grenade 5255211521N/A517.5157.179%B++N/A1042C*8C33700.5h1.7B++3B+
Lumine Edge 5144993,6550.137C++3.3546.124%A++9.82%D--2.7CN/A7184.4h1.4C++3.1B+
NS-45 Pilot 4884842871.686B1.8138.209%B**29.132%B+89.6AN/A2585.4h6.2B+16.3B*
The Immortal 4704672481.883B+1.6138.254%B+29.122%C++84.9B**N/A2385.5h7.2B+18.9B++
M12 Kobalt 4674481628A+24.5122.995%B*21.652%B*87.8B+3.7C*3055.1h16.9B+73.3B+
VE-S Canis 4364331323.28A++0.2131.91%B++29.792%B**78.7AN/A2205.5h10B+31.2B+
M12 Kobalt-H 4304151625.938B+22.4523.666%C++18.072%B106.4C3.8C-3343.9h15.5C++65.7C**
S1 6433952911.357B**2.1359.011%C*3.291%C*33.5B++21A68411.8h5.7B+9.6B+
Deimos VA29 3853821402.729A0.7663.693%C**28.796%A*65.9B*N/A2125.8h2.4C++3.8C*
Darkstar 3833761103.418A++0.0728.209%C**28.192%B+70.9A1.3A1795.3h12.7C*45.2B
NS-AM7 Archer 4673743860.969A2.5258.537%C+26.471%B**10.1B++2.5C+6837.1h9.5B*16.2B**
Hunter QCX 3693471911.817A++1.6748.909%B+28.53%C++37.7A*2.4C+1219.2h4.1C**8.3B+
E540 Halberd 4983362016.8B++13.3151.977%B+3.869%B++43.1B**20.8B++3847.8h5B++9.7B*
NSX-P Tanto 3373341282.609A++0.8828.624%B+38.623%A++72.6A*N/A1904.6h9.5B**33.3B**
L105 Zephyr 3723271818.167B**14.6861.324%A*N/A74.3B**10.2C**3864.4h5B*8.2B**
M20 Basilisk 3873162612.154S8.6642.125%B8.861%A33.3B**7.5C+2499.5h48.6A115.4A
M40 Fury 3452901816.111A++12.6244.381%B*N/A65.9B*12.5B++3624.4h11.7B+26.4B++
MANA Anti-Vehicle Turret 5452771262.198C++1.2957.965%D2.527%D2770A++2680A+2561240.1h7.9B++13.6B++
M20 Basilisk 3252732510.92S7.4341.43%C**12.454%M47.1A*9C+3175.8h36.6A++88.4A+
NS-10 Burster 4662721102.473A**1.0235.393%B**9.191%B+8.3B**5.9A+16932.9h114.3B+322.9B*
NS-10 Burster 4622541102.309A++1.1835.903%B*4.331%C--7.7B**6.3A++17132.9h120.9B++336.7B*
S12 Renegade 258249713.507C*0.0251.37%B**3.213%D55.3C++2C+1594.5h3.6C+7B+
CAS 14-E 2452311317.769B14.2830.751%C1.299%C--67.9C+4.1D2203.4h27.4B89C*
E540 Halberd-H 3832281515.2B++11.7163.949%B*2.193%C++30.4D20.7C+4127.5h7.8D12.3C+
Lancer VS22 375185961.927A++1.5667.223%B++2.162%C**22.3B**22.9A++4938.3h14.6B+21.7B+
M40 Fury 210182536.4A*32.9154.432%B*1.099%C--70C+10.8D2172.6h9.5B+17.5B++
M12 Kobalt 181172724.571B+21.0822.83%B**18.605%C++74.8C++3.9C**3012.3h20.5C89.6B+
M40 Fury 187161353.667S50.1840.07%BN/A57.5C++9.3C3472.8h10.7B+26.8B++
Aphelion VEX-4H 266159217.571B4.0843.911%C6.289%A++49.7B+33.4B+4403.2h44.8B+101.9B+
M60-G Bulldog 182150818.75S15.2643.029%B*2%D32.6C**7C*1984.6h6B++13.9B*
M60-G Bulldog-H 168149624.833A++21.3449.299%BN/A87.6B+11.2C*3991.7h5.4C*11B+
Auraxium Slasher 1461433260.439A**3.0554.766%A++20.979%A+11.6MN/A2412.3h2.2C++4B+
C150 Dalton 228142245.917C+2.4356.75%A++N/A40.6B+24.6C+4683.5h4.8C+8.5B*
M20 Basilisk-H 1701401112.727B++9.2450.591%B+10.714%A++82.4B++17.6C++3851.7h42.2B++83.5B*
VLG Missile Launcher 159139346.333S42.8456.098%C*7.194%A++86.9A*12.5C++3011.6h4.1B++7.4A
Soldier Soaker 130130413.171A++0.3244.521%B**8.462%D--72.2B*N/A2661.8h5.4B+12.2B*
Anti-Vehicle Grenade 1621261126N/A122.5152.717%C++N/A420C*120C**35370.3h4.9B+9.3B+
M12 Kobalt-F 134122552.218C**1.2724.608%B6.557%D31.3C++3.1A++983.9h16.1C+65.3B
NS Baron G5AE 106105472.234B*1.2651.811%B+14.286%C+95.5A*N/A2821.1h3.5B*6.8C++
AP30 Shredder 163102195.368C+1.8825.557%D*5.882%M++1020U610U6150800.1h58.9B**230.6B+
The Slasher 99966830.141A*3.3511.788%F11.458%C+3.3C+N/A829.4h2.2C++18.5D--
M20 Wyvern 13396616A++12.5139.93%C**10.417%A+35.6B+13.7C+11172.7h83.8C+210C**
Rocklet Rifle 17595641.484A+2.0155.655%C**N/A36.5B++30.8B+4562.6h36.5C++65.6C**
Aspis Anti-Aircraft Phalanx Turret 17791518.2S14.7137.959%A*N/A24.6M23.2A**5233.7h88.6A++233.4B**
NS CandyCannon 3000 8686910.945B+2.5540.111%B25.581%D23.2C+N/A513.7h5C+12.5B
Chaos 8484352.4B++1.0960.036%B**16.667%C**60B+N/A1521.4h4C**6.7B++
M60-A Bulldog 9683241.5A+38.0154.388%B*1.205%D-34.6C++5.4B2032.4h5.3B+9.7B++
G30 Walker 13778107.8C**4.3134.566%C+2.564%D16.6D12.6D1934.7h186.1C538.3C+
Pelter Rocket Pod 9772514.4C++10.9142.621%CN/A55.4C+19.2C++3151.3h17.6B+41.2C**
Auraxium Force-Blade 77711,3050.054B+3.4450%A+7.042%C+1.4C++N/A352.1h1.8B+3.6B+
M60-G Bulldog 7356414A*10.5138.969%C++3.571%B+25.5D7.7C+2182.2h7.7C+19.8C++
Spear Anti-Vehicle Phalanx Tower 5851151A*47.5148.98%C+3.922%C+85A++11.7D-4290.6h3.8A7.7A
M60-A Bulldog 5551151A+47.5161.793%A++5.882%M+42.5B3.3C2131.2h5.1B+8.3B**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter5321,7507.6h
Restoration Kit609171.1h
Nano-Armor Kit8411,123,84269h
Anti-Vehicle MANA Turret251,3312.7h
Spawn Beacon25610.5h
AE Nano-Armor Kit255402,63422.6h
Nanite Revive Grenade07420.2h
Deconstruction Tool0610h
Spitfire Auto-Turret104330.6h
AE Medical Applicator179147,7817.6h
Ammunition Package397,5593.5h
Shield Recharging Field6912,0323.3h
Medical Kit1,0237,14610.2h
Anti-Infantry MANA Turret211,7482h
Medical Applicator273158,69911.4h
Nano-Repair Grenade02860.1h
Snowman Soldier91290.2h
Hardlight Barrier73520.3h
Recon Detection Device253,7664.4h

Check the help document for the dictionary if you want to learn more about words used here.


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