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Paragon Praetor MiogarunaVS[R1D3] MiogarunaVS
VS BR 135

KDR: 3.12

Score: 40.1m

Last Seen: May 17th, 2020 4:33 PM
- OFFLINE - 15.3 hour(s)

Prestige 1, Battle Rank 100 (135 total) - Vanu Sovereignty on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERHEAVY
PRIMARY WEAPONS NS Decimator C-4 VE-C Horizon The Slasher Zenith VX-5 VX29 Polaris Icikill Solstice SF
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $6,579,009 MLG Score: 5259
Fun Score: N/A
Cheeseburgers Flipped: 0TIME WITH MEDKIT: 2.3%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.913%31.481%103652123158,4992.958980.163

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.815%2.236A*1.409A-0.644DHEAD ++ (~15.02)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.60.601B+9.40.321C*19.2

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
56.621%0.263%423212811,5197113572.13343424%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.24%1.494A+-1.568F-1.725

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.848B*3.30.736B++2.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.708%4.762%43212811896611220.28593154%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.755%0.628B+-0.281C-0.949

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
118.8-0.014C+50.7-0.304C68.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.259%75.693%43712767,3192135373.4281

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.065%1.983A++0.437B-0.535

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.558B+20.338C**2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.47%15.877%43612777,0671871983.77511

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.52%0.963B*0.101C+0.816

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.603B+2.80.428B1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
40.1m347.2%599 (35.9k)532 (31.9k)3.12175100,99832,3533.24335135 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1283966328.363%29.438%83502:2078

18% Combat Medic17% Engineer28% Heavy Assault22% Infiltrator15% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 24th, 2018 11:43 PMMar 22nd, 2020 2:41 PMMay 18th, 2020 4:16 AM (13d) (PST)May 17th, 2020 5:28 PM (13d) (PST)May 17th, 2020 12:33 PM (14d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9313635681.3390.4290.3944.8440.0565259

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
55,84621,78834,058802624291331,891

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1256.9h/52.4d 3,934 29,732 31,173 365.3k 1,327 5,099 4,228 70.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
VX29 Polaris
A*
Kills:1,208
Deaths:374
KDR:3.230
Accuracy:33.363% A+
HSR:41.391% A*
Betelgeuse 54-A
B**
Kills:1,190
Deaths:319
KDR:3.730
Accuracy:31.982% B**
HSR:27.815% D
NS-15 Gallows
B+
Kills:1,185
Deaths:333
KDR:3.559
Accuracy:31.573% B+
HSR:38.228% B+
NSX-P Naginata
B**
Kills:1,179
Deaths:407
KDR:2.897
Accuracy:29.690% B**
HSR:31.637% C**
Ursa
A*
Kills:1,179
Deaths:305
KDR:3.866
Accuracy:35.095% A++
HSR:41.052% A*
NSX Naginata
A
Kills:1,176
Deaths:325
KDR:3.618
Accuracy:30.583% A
HSR:32.568% B+
SVA-88
A
Kills:1,175
Deaths:383
KDR:3.068
Accuracy:30.025% B**
HSR:36.511% A
Flare VE6
B**
Kills:1,175
Deaths:383
KDR:3.068
Accuracy:29.577% B**
HSR:31.915% B++
NS-15M2
A+
Kills:1,171
Deaths:262
KDR:4.469
Accuracy:33.125% A+
HSR:37.489% B**
NS-15M AE
B++
Kills:1,171
Deaths:354
KDR:3.308
Accuracy:29.832% B++
HSR:33.220% B+
VE-H Maw
B*
Kills:1,169
Deaths:308
KDR:3.795
Accuracy:31.730% B*
HSR:27.973% C+
Orion VS54
A
Kills:1,169
Deaths:400
KDR:2.923
Accuracy:29.214% A
HSR:24.380% C
Pulsar LSW
B**
Kills:1,168
Deaths:313
KDR:3.732
Accuracy:29.740% B*
HSR:35.274% B**
Kills:15,315
Deaths (as Heavy Assault):4,466
Deaths (to Heavy Assaults):9,662
KDR:3.42924
Kill Difference:10,849
Playtime:349.179 hours
Usage:28%
Score:11.689m
Score/min:558
Accuracy (listed only):31.194%
HSR (listed only):33.804%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-C Horizon
A**
Kills:1,263
Deaths:341
KDR:3.704
Accuracy:38.388% B
HSR:45.447% A**
Zenith VX-5
A+
Kills:1,229
Deaths:362
KDR:3.395
Accuracy:33.549% A+
HSR:19.284% C--
Solstice SF
M**
Kills:1,206
Deaths:528
KDR:2.284
Accuracy:33.594% A++
HSR:40.713% M**
Solstice Burst
M
Kills:1,200
Deaths:367
KDR:3.270
Accuracy:33.418% B**
HSR:43.083% M
NSX Tanto
A
Kills:1,188
Deaths:388
KDR:3.062
Accuracy:34.139% A
HSR:25.758% C+
Chaos
B**
Kills:1,187
Deaths:258
KDR:4.601
Accuracy:63.473% B**
HSR:15.670% C+
NSX-P Tanto
A+
Kills:1,186
Deaths:420
KDR:2.824
Accuracy:30.583% B*
HSR:36.256% A+
Nova
A+
Kills:1,186
Deaths:280
KDR:4.236
Accuracy:64.976% A+
HSR:16.611% C**
The Little Helper
A
Kills:1,185
Deaths:425
KDR:2.788
Accuracy:61.643% A
HSR:17.553% C*
Eclipse VE3A
B**
Kills:1,185
Deaths:435
KDR:2.724
Accuracy:32.137% B**
HSR:20.591% C+
MKV Suppressed
M**
Kills:1,183
Deaths:264
KDR:4.481
Accuracy:35.132% A++
HSR:46.154% M**
Deimos VA29
A++
Kills:1,182
Deaths:329
KDR:3.593
Accuracy:81.345% A++
HSR:17.090% C+
NS Baron G5AE
D
Kills:1,182
Deaths:387
KDR:3.054
Accuracy:42.236% D
HSR:10.575% D--
Pulsar C
A+
Kills:1,181
Deaths:309
KDR:3.822
Accuracy:33.260% A+
HSR:19.983% D
NSX-P Tengu
A+
Kills:1,180
Deaths:503
KDR:2.346
Accuracy:42.504% B*
HSR:32.542% A+
NS Baron G5
A*
Kills:1,179
Deaths:292
KDR:4.038
Accuracy:66.309% A*
HSR:18.660% B*
NSX Tengu
B**
Kills:1,177
Deaths:401
KDR:2.935
Accuracy:44.116% B**
HSR:25.913% B+
Thanatos VE70
C++
Kills:1,175
Deaths:381
KDR:3.084
Accuracy:41.959% C++
HSR:8.426% F
Skorpios
B**
Kills:1,173
Deaths:436
KDR:2.690
Accuracy:29.391% C**
HSR:29.668% B**
Eridani SX5
A*
Kills:1,172
Deaths:286
KDR:4.098
Accuracy:37.427% A*
HSR:18.345% C
NS-11C
A**
Kills:1,172
Deaths:388
KDR:3.021
Accuracy:32.375% A+
HSR:35.410% A**
VX6-7
A+
Kills:1,172
Deaths:340
KDR:3.447
Accuracy:33.578% A+
HSR:18.345% D
Sirius SX12
A++
Kills:1,171
Deaths:310
KDR:3.777
Accuracy:34.940% A++
HSR:19.385% C++
VE-S Canis
B**
Kills:1,170
Deaths:372
KDR:3.145
Accuracy:36.096% B**
HSR:17.521% D
Eridani SX5-AE
B**
Kills:1,170
Deaths:296
KDR:3.953
Accuracy:31.309% C*
HSR:35.299% B**
Phobos VX86
B*
Kills:1,169
Deaths:373
KDR:3.134
Accuracy:71.474% B*
HSR:18.991% C**
Serpent VE92
A++
Kills:1,169
Deaths:336
KDR:3.479
Accuracy:32.934% A++
HSR:18.050% C--
Pandora VX25
A++
Kills:1,168
Deaths:290
KDR:4.028
Accuracy:61.428% A++
HSR:18.493% B+
Solstice VE3
A*
Kills:1,167
Deaths:351
KDR:3.325
Accuracy:35.193% A*
HSR:20.051% C+
NS-7 PDW
A*
Kills:1,164
Deaths:300
KDR:3.880
Accuracy:36.521% A*
HSR:22.852% B++
Kills:35,491
Deaths (as Light Assault):10,748
Deaths (to Light Assaults):6,334
KDR:3.3021
Kill Difference:24,743
Playtime:191.851 hours
Usage:15%
Score:5.878m
Score/min:511
Accuracy (listed only):42.848%
HSR (listed only):24.424%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45 AE
B*
Kills:1,192
Deaths:340
KDR:3.506
Accuracy:31.729% B+
HSR:35.906% B*
Equinox VE2
A*
Kills:1,187
Deaths:422
KDR:2.813
Accuracy:33.209% A
HSR:38.248% A*
Chaos
B**
Kills:1,187
Deaths:258
KDR:4.601
Accuracy:63.473% B**
HSR:15.670% C+
Nova
A+
Kills:1,186
Deaths:280
KDR:4.236
Accuracy:64.976% A+
HSR:16.611% C**
The Little Helper
A
Kills:1,185
Deaths:425
KDR:2.788
Accuracy:61.643% A
HSR:17.553% C*
VE-A Lacerta
A
Kills:1,184
Deaths:388
KDR:3.052
Accuracy:35.044% B*
HSR:39.020% A
CME
M*
Kills:1,184
Deaths:433
KDR:2.734
Accuracy:33.061% B**
HSR:48.564% M*
MKV Suppressed
M**
Kills:1,183
Deaths:264
KDR:4.481
Accuracy:35.132% A++
HSR:46.154% M**
Deimos VA29
A++
Kills:1,182
Deaths:329
KDR:3.593
Accuracy:81.345% A++
HSR:17.090% C+
NS Baron G5AE
D
Kills:1,182
Deaths:387
KDR:3.054
Accuracy:42.236% D
HSR:10.575% D--
NS-11A
B**
Kills:1,181
Deaths:392
KDR:3.013
Accuracy:30.465% B**
HSR:28.197% B+
NSX-P Tengu
A+
Kills:1,180
Deaths:503
KDR:2.346
Accuracy:42.504% B*
HSR:32.542% A+
NS Baron G5
A*
Kills:1,179
Deaths:292
KDR:4.038
Accuracy:66.309% A*
HSR:18.660% B*
Equinox VE2 Burst
B*
Kills:1,179
Deaths:391
KDR:3.015
Accuracy:32.828% B*
HSR:36.811% B*
Terminus VX-9
A
Kills:1,177
Deaths:383
KDR:3.073
Accuracy:32.935% A
HSR:25.319% C
NSX Tengu
B**
Kills:1,177
Deaths:401
KDR:2.935
Accuracy:44.116% B**
HSR:25.913% B+
Pulsar VS1
B**
Kills:1,177
Deaths:454
KDR:2.593
Accuracy:30.348% B**
HSR:18.692% C-
Darkstar
A
Kills:1,177
Deaths:485
KDR:2.427
Accuracy:31.585% B**
HSR:34.495% A
Thanatos VE70
C++
Kills:1,175
Deaths:381
KDR:3.084
Accuracy:41.959% C++
HSR:8.426% F
Corvus VA55
B**
Kills:1,174
Deaths:420
KDR:2.795
Accuracy:30.955% B**
HSR:27.683% B+
H-V45
B**
Kills:1,173
Deaths:349
KDR:3.361
Accuracy:30.771% B**
HSR:21.995% C+
Skorpios
B**
Kills:1,173
Deaths:436
KDR:2.690
Accuracy:29.391% C**
HSR:29.668% B**
Eridani SX5
A*
Kills:1,172
Deaths:286
KDR:4.098
Accuracy:37.427% A*
HSR:18.345% C
Sirius SX12
A++
Kills:1,171
Deaths:310
KDR:3.777
Accuracy:34.940% A++
HSR:19.385% C++
VE-S Canis
B**
Kills:1,170
Deaths:372
KDR:3.145
Accuracy:36.096% B**
HSR:17.521% D
Eridani SX5-AE
B**
Kills:1,170
Deaths:296
KDR:3.953
Accuracy:31.309% C*
HSR:35.299% B**
Phobos VX86
B*
Kills:1,169
Deaths:373
KDR:3.134
Accuracy:71.474% B*
HSR:18.991% C**
Pandora VX25
A++
Kills:1,168
Deaths:290
KDR:4.028
Accuracy:61.428% A++
HSR:18.493% B+
NS-7 PDW
A*
Kills:1,164
Deaths:300
KDR:3.880
Accuracy:36.521% A*
HSR:22.852% B++
NS-11P
M
Kills:1,158
Deaths:269
KDR:4.305
Accuracy:32.883% A+
HSR:44.819% M
NSX Yumi
A
Kills:928
Deaths:254
KDR:3.654
Accuracy:31.115% B*
HSR:39.763% A
Kills:36,244
Deaths (as Combat Medic):11,163
Deaths (to Combat Medics):4,417
KDR:3.2468
Kill Difference:25,081
Playtime:223.328 hours
Usage:18%
Score:8.299m
Score/min:619
Accuracy (listed only):41.910%
HSR (listed only):26.750%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Spiker
A
Kills:1,183
Deaths:580
KDR:2.040
Accuracy:36.400% B*
HSR:32.713% A
MKV Suppressed
M**
Kills:1,183
Deaths:264
KDR:4.481
Accuracy:35.132% A++
HSR:46.154% M**
NSX-P Tengu
A+
Kills:1,180
Deaths:503
KDR:2.346
Accuracy:42.504% B*
HSR:32.542% A+
Manticore SX40
B**
Kills:1,178
Deaths:596
KDR:1.977
Accuracy:36.704% B**
HSR:30.475% B**
NSX Tengu
B**
Kills:1,177
Deaths:401
KDR:2.935
Accuracy:44.116% B**
HSR:25.913% B+
NS-357 Underboss
B**
Kills:1,177
Deaths:503
KDR:2.340
Accuracy:46.836% B**
HSR:14.953% D-
Ghost
A
Kills:1,175
Deaths:195
KDR:6.026
Accuracy:49.289% A
HSR:67.660% C
NSX Tomoe
B*
Kills:1,173
Deaths:253
KDR:4.636
Accuracy:33.924% B*
HSR:46.547% B++
Skorpios
B**
Kills:1,173
Deaths:436
KDR:2.690
Accuracy:29.391% C**
HSR:29.668% B**
Eridani SX5
A*
Kills:1,172
Deaths:286
KDR:4.098
Accuracy:37.427% A*
HSR:18.345% C
NS-44 Commissioner
A
Kills:1,171
Deaths:505
KDR:2.319
Accuracy:48.402% A
HSR:23.143% C+
Sirius SX12
A++
Kills:1,171
Deaths:310
KDR:3.777
Accuracy:34.940% A++
HSR:19.385% C++
XM98
A*
Kills:1,170
Deaths:159
KDR:7.358
Accuracy:52.765% A*
HSR:82.735% B*
VE-S Canis
B**
Kills:1,170
Deaths:372
KDR:3.145
Accuracy:36.096% B**
HSR:17.521% D
Eridani SX5-AE
B**
Kills:1,170
Deaths:296
KDR:3.953
Accuracy:31.309% C*
HSR:35.299% B**
NS-45 Pilot
B+
Kills:1,166
Deaths:494
KDR:2.360
Accuracy:35.933% B+
HSR:27.616% C+
VA39 Spectre
A*
Kills:1,166
Deaths:224
KDR:5.205
Accuracy:46.526% A*
HSR:30.360% D
Parallax VX3
B**
Kills:1,164
Deaths:241
KDR:4.830
Accuracy:47.704% B**
HSR:85.825% B**
NS-7 PDW
A*
Kills:1,164
Deaths:300
KDR:3.880
Accuracy:36.521% A*
HSR:22.852% B++
V10
A+
Kills:1,160
Deaths:165
KDR:7.030
Accuracy:49.344% B**
HSR:90.172% A+
NSX Daimyo
B+
Kills:1,160
Deaths:197
KDR:5.888
Accuracy:46.645% B+
HSR:95.431% B
NS-44L Blackhand
A
Kills:1,004
Deaths:315
KDR:3.187
Accuracy:53.370% A
HSR:45.717% C*
The Immortal
A
Kills:542
Deaths:222
KDR:2.441
Accuracy:38.709% C**
HSR:39.852% A
Beamer VS3
A
Kills:386
Deaths:181
KDR:2.133
Accuracy:36.713% A
HSR:20.725% C
Parsec VX3-A
B**
Kills:324
Deaths:54
KDR:6
Accuracy:48.820% B**
HSR:83.642% B++
NS-AM7 Archer
M++
Kills:240
Deaths:160
KDR:1.500
Accuracy:56.278% C
HSR:49.583% M++
Soldier Soaker
A
Kills:132
Deaths:48
KDR:2.750
Accuracy:46.026% A
HSR:9.091% D-
Kills:27,231
Deaths (as Infiltrator):8,260
Deaths (to Infiltrators):5,279
KDR:3.29673
Kill Difference:18,971
Playtime:277.236 hours
Usage:22%
Score:6.946m
Score/min:418
Accuracy (listed only):42.142%
HSR (listed only):41.627%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VE-C Horizon
A**
Kills:1,263
Deaths:341
KDR:3.704
Accuracy:38.388% B
HSR:45.447% A**
Zenith VX-5
A+
Kills:1,229
Deaths:362
KDR:3.395
Accuracy:33.549% A+
HSR:19.284% C--
Solstice SF
M**
Kills:1,206
Deaths:528
KDR:2.284
Accuracy:33.594% A++
HSR:40.713% M**
Solstice Burst
M
Kills:1,200
Deaths:367
KDR:3.270
Accuracy:33.418% B**
HSR:43.083% M
VE-LR Obelisk
A*
Kills:1,199
Deaths:235
KDR:5.102
Accuracy:40.714% B**
HSR:53.461% A*
Eidolon VE33
M++
Kills:1,192
Deaths:251
KDR:4.749
Accuracy:39.812% A++
HSR:50.587% M++
NSX Tanto
A
Kills:1,188
Deaths:388
KDR:3.062
Accuracy:34.139% A
HSR:25.758% C+
Chaos
B**
Kills:1,187
Deaths:258
KDR:4.601
Accuracy:63.473% B**
HSR:15.670% C+
NSX-P Tanto
A+
Kills:1,186
Deaths:420
KDR:2.824
Accuracy:30.583% B*
HSR:36.256% A+
Nova
A+
Kills:1,186
Deaths:280
KDR:4.236
Accuracy:64.976% A+
HSR:16.611% C**
The Little Helper
A
Kills:1,185
Deaths:425
KDR:2.788
Accuracy:61.643% A
HSR:17.553% C*
Eclipse VE3A
B**
Kills:1,185
Deaths:435
KDR:2.724
Accuracy:32.137% B**
HSR:20.591% C+
Deimos VA29
A++
Kills:1,182
Deaths:329
KDR:3.593
Accuracy:81.345% A++
HSR:17.090% C+
NS Baron G5AE
D
Kills:1,182
Deaths:387
KDR:3.054
Accuracy:42.236% D
HSR:10.575% D--
Pulsar C
A+
Kills:1,181
Deaths:309
KDR:3.822
Accuracy:33.260% A+
HSR:19.983% D
NS Baron G5
A*
Kills:1,179
Deaths:292
KDR:4.038
Accuracy:66.309% A*
HSR:18.660% B*
Thanatos VE70
C++
Kills:1,175
Deaths:381
KDR:3.084
Accuracy:41.959% C++
HSR:8.426% F
NS-11C
A**
Kills:1,172
Deaths:388
KDR:3.021
Accuracy:32.375% A+
HSR:35.410% A**
VX6-7
A+
Kills:1,172
Deaths:340
KDR:3.447
Accuracy:33.578% A+
HSR:18.345% D
Phobos VX86
B*
Kills:1,169
Deaths:373
KDR:3.134
Accuracy:71.474% B*
HSR:18.991% C**
Serpent VE92
A++
Kills:1,169
Deaths:336
KDR:3.479
Accuracy:32.934% A++
HSR:18.050% C--
Pandora VX25
A++
Kills:1,168
Deaths:290
KDR:4.028
Accuracy:61.428% A++
HSR:18.493% B+
Solstice VE3
A*
Kills:1,167
Deaths:351
KDR:3.325
Accuracy:35.193% A*
HSR:20.051% C+
Kills:27,322
Deaths (as Engineer):8,066
Deaths (to Engineers):3,881
KDR:3.3873
Kill Difference:19,256
Playtime:212.738 hours
Usage:17%
Score:7.269m
Score/min:570
Accuracy (listed only):45.153%
HSR (listed only):25.612%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:1,151
V. Kills:205 N/A
Deaths:50
KDR:23.020
Accuracy:56.451% B++
KPH:68.300 B+
VKPH:12.200 B*
L100 Python AP
A++
Kills:368
V. Kills:128 285%
Deaths:3
KDR:122.667
Accuracy:57.130% C++
KPH:61.600 A++
VKPH:21.400 C**
Kills:1,519 (1,519 + 0)
Deaths:53
KDR:28.660
VKDR:6.283
Vehicle Kills:333
Kill Difference:1,466
Playtime:22.817 hours
Usage:2%
Score:0.347m
Score/min:254
Driving Accuracy:57.130%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G40-F Ranger
A
Kills:127
V. Kills:68 184%
Deaths:4
KDR:31.750
Accuracy:43.909% A
KPH:52.200 B**
VKPH:27.900 B*
Kills:127 (0 + 127)
Deaths:4
KDR:31.750
VKDR:17
Vehicle Kills:68
Kill Difference:123
Playtime:2.436 hours
Usage:0%
Score:0.058m
Score/min:398
Driving Accuracy:N/A%
Gunner Accuracy:43.909%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M++
Kills:62
V. Kills:2 N/A
Deaths:2
KDR:31
Accuracy:36.117% M++
KPH:137.100 A+
VKPH:4.400 C**
M20 Basilisk
N/A
Kills:50
V. Kills:14 333%
Deaths:1
KDR:50
Accuracy:68.010% N/A
KPH:62.500 N/A
VKPH:17.500 N/A
Kills:112 (0 + 112)
Deaths:3
KDR:37.333
VKDR:5.333
Vehicle Kills:16
Kill Difference:109
Playtime:1.253 hours
Usage:0%
Score:0.042m
Score/min:555
Driving Accuracy:N/A%
Gunner Accuracy:68.010%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

V30-F Starfall
B+
Kills:176
V. Kills:111 157%
Deaths:78
KDR:2.256
Accuracy:76.965% A++
KPH:30.100 B
VKPH:19 B+
Kills:176 (176 + 0)
Deaths:78
KDR:2.256
VKDR:1.423
Vehicle Kills:111
Kill Difference:98
Playtime:5.857 hours
Usage:0%
Score:0.077m
Score/min:219
Driving Accuracy:76.965%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS Decimator 2,0271,3754543.029A++0.0971.686%A2.182%C++79.5A*37.7A*46217.3h3.4B++4.7B**
C-4 1,5831,2783253.932A+0.8135.103%AN/A236.7M+56.5A++13075.4h1B*2.9B**
VE-C Horizon 1,3051,2633413.704A0.5838.388%B45.447%A**110.8B**3.7M50911.4h9.4B**24.4B++
The Slasher 1,3251,24316,0010.078B++3.0449.193%B**9.895%C+2.5C+N/A8493.1h2C**4.1C+
Zenith VX-5 1,2471,2293623.395A++0.2733.549%A+19.284%C--62.1B++N/A18819.8h10.9B+32.4B*
VX29 Polaris 1,2381,2083743.23B**0.1133.363%A+41.391%A*129.9A*3.2M**3319.3h10B++30B++
Icikill 1,2521,2075,0730.238M**2.8855.41%A++16.156%B++7B++N/A21172.3h2.3C4.1B+
Solstice SF 1,2431,2065282.284B**0.8433.594%A++40.713%M**82.6M*2.5A**30614.6h10.6B31.5B++
Solstice Burst 1,2321,2003673.27B**0.1533.418%B**43.083%M95.2A+2.5M++28612.6h10.2B*30.5B*
VE-LR Obelisk 1,2401,1992355.102A+1.9840.714%B**53.461%A*89.5A+3.1M*35113.4h4A9.9B**
Plasma Grenade 1,2221,19411194N/A1,190.8859.183%A+N/A746.3B++17.5B+24501.6h2.8B+4.7B*
H-V45 AE 1,2091,1923403.506B*0.3831.729%B+35.906%B*108.4A1.5B**27211h10.4B+32.7B+
Eidolon VE33 1,2251,1922514.749A++1.6339.812%A++50.587%M++105.5M+2.9M**41111.3h5.2B**13.2B**
Betelgeuse 54-A 1,2031,1903193.73C*0.6131.982%B**27.815%D88.1C*1C+42913.5h10.4C+32.7B+
NSX Tanto 1,2211,1883883.062A*0.0634.139%A25.758%C+59.1B++1.6A*15120.1h11.7B+34.4B++
Equinox VE2 1,2141,1874222.813A0.3133.209%A38.248%A*88.6A*2B++22413.4h10.8B+32.6B*
Chaos 1,2141,1872584.601A*1.4863.473%B**15.67%C+154.2M++3.5M**3717.7h3.6B++5.7B**
NSX-P Tanto 1,2141,1864202.824A++0.3030.583%B*36.256%A+71.4A+1.7A+21316.6h12.2B+40B++
Nova 1,2081,1862804.236A++1.1164.976%A+16.611%C**118.6M*2.2M**44710h3.2B*4.9B*
The Little Helper 1,2131,1854252.788B**0.3361.643%A17.553%C*141.1M++3.3S3938.4h4.5C++7.3B+
NS-15 Gallows 1,2051,1853333.559C**0.4431.573%B+38.228%B+120.9B*2B**2779.8h10B31.8B+
Eclipse VE3A 1,2121,1854352.724B0.4032.137%B**20.591%C+53.6C*1.2B+13122.1h11.4C++35.5B+
VE-A Lacerta 1,2091,1843883.052B**0.0735.044%B*39.02%A82.8B++1.7C*37814.3h8.9B**25.3B*
CME 1,2101,1844332.734A*0.3933.061%B**48.564%M*85.8A++1.9A**42113.8h9.7A29.2B**
Spiker 1,2111,1835802.04B++1.0836.4%B*32.713%A164.3M**3.9M++5907.2h6.5B+17.9B*
MKV Suppressed 1,2061,1832644.481M**1.3635.132%A++46.154%M**114.9M+2.2M**29710.3h10.1B*28.7B++
Deimos VA29 1,2031,1823293.593A++0.4781.345%A++17.09%C+127.1A*2.3A*4689.3h1.7B**2.1B**
MANA Anti-Personnel Turret 1,2041,1821836.459N/A3.3428.609%UN/A11820U220U21208100.1h14.4T*50.5T*
NS Baron G5AE 1,2071,1823873.054A+0.0742.236%D10.575%D--65.7B+1.4A*18718h3.6B++8.6C++
NS-11A 1,2021,1813923.013B**0.1130.465%B**28.197%B+77.2A1.4A+23415.3h10.9B*35.9B*
Lasher X2 1,2021,1813923.013A++0.1142.468%A++4.064%C++88.8A*1.6B25213.3h15.7B++37B*
Pulsar C 1,2011,1813093.822B**0.7033.26%A+19.983%D76.2A1.3A+33815.5h9.9B+29.6B*
NSX-P Tengu 1,1981,1805032.346A0.7842.504%B*32.542%A+87.4A+1.3B+42113.5h10.6B++25B++
NS Baron G5 1,1961,1792924.038M**0.9266.309%A*18.66%B*138.7S2M6118.5h3.8B++5.7C+
NSX-P Naginata 1,1951,1794072.897B**0.2229.69%B**31.637%C**93.6A1.3C*44412.6h9.9B*33.3B*
Ursa 1,1991,1793053.866A*0.7435.095%A++41.052%A*126.8A**2.2A**5999.3h8.8B++25.2B*
Equinox VE2 Burst 1,1951,1793913.015B0.1132.828%B*36.811%B*99.9A+1.4B**23711.8h10.4B+31.8B++
Manticore SX40 1,1961,1785961.977B*1.1436.704%B**30.475%B**119M++1.8B++3249.9h5.7B*15.6B*
Terminus VX-9 1,2001,1773833.073B+0.0532.935%A25.319%C77.9B**1.5A+28315.1h10.7B+32.6B*
NSX Tengu 1,1911,1774012.935A+0.1944.116%B**25.913%B+89.2A++1.1B**23913.2h10.8B+24.5B+
Pulsar VS1 1,1981,1774542.593A0.5330.348%B**18.692%C-60.7A+1.1B**26519.4h12.3B+40.6B*
Darkstar 1,1951,1774852.427B++0.6931.585%B**34.495%A93.4A++1.4B*21812.6h11.3B++35.8B*
NS-357 Underboss 1,1901,1775032.34B**0.7846.836%B**14.953%D-97.3A1.1B**29712.1h3.3B*7B*
NSX Naginata 1,1941,1763253.618A++0.5030.583%A32.568%B+81.7B**1.3B**19714.4h9.7B+31.7B++
SVA-88 1,1891,1753833.068B+0.0530.025%B**36.511%A115.2A++1.4A32410.2h9.5B*31.7B++
Ghost 1,1861,1751956.026B*2.9049.289%A67.66%C67.1B+N/A19217.5h1.9B+3.8B++
Flare VE6 1,1911,1753833.068B**0.0529.577%B**31.915%B++69.9B+1B++23616.8h8.9B+30B++
Thanatos VE70 1,1851,1753813.084A*0.0441.959%C++8.426%F65.3AN/A20718h3.3B**7.9B++
Corvus VA55 1,1951,1744202.795A+0.3330.955%B**27.683%B+61.5A1.1B**24219.1h9.7B*31.3B*
H-V45 1,1891,1733493.361B*0.2430.771%B**21.995%C+63.1B**N/A23318.6h12B39B++
NSX Tomoe 1,1841,1732534.636A++1.5133.924%B*46.547%B++87.5A+N/A29813.4h10.8B*31.9B*
Skorpios 1,1861,1734362.69B+0.4329.391%C**29.668%B**78.2B**N/A23215h10.8C*36.6B
Eridani SX5 1,1821,1722864.098A*0.9837.427%A*18.345%C62.3B+N/A21718.8h10.3B+27.6B*
NS-11C 1,1831,1723883.021A+0.1032.375%A+35.41%A**104.6M1B**27911.2h10.2B**31.4B*
VX6-7 1,1921,1723403.447A0.3333.578%A+18.345%D64.8B++1.1B++15918.1h11.2C**33.2B++
NS-44 Commissioner 1,1861,1715052.319B**0.8048.402%A23.143%C+117.1A**1.5A*37010h3B*6.1B*
NS-15M2 1,1821,1712624.469B**1.3533.125%A+37.489%B**71.8B+N/A21316.3h10B++30.1B++
NS-15M AE 1,1741,1713543.308B++0.1929.832%B++33.22%B+76.5B+N/A17415.3h10.7B35.8B+
Sirius SX12 1,1841,1713103.777A++0.6634.94%A++19.385%C++73.2AN/A22816h12.1B+34.6B++
XM98 1,1801,1701597.358M4.2452.765%A*82.735%B*68.8A++N/A19017h1.7B**3.2A
VE-S Canis 1,1801,1703723.145A0.0236.096%B**17.521%D59.1C++N/A20119.8h10.3C**28.4B+
Eridani SX5-AE 1,1791,1702963.953A+0.8331.309%C*35.299%B**130A+1B+3269h9.2B++29.5B+
Proximity Mine 1,1751,1692554.584C++1.4651.959%B*N/A265.7A**1.4B*9274.4h1.4B**2.8B**
VE-H Maw 1,1801,1693083.795A0.6731.73%B*27.973%C+79.5B+N/A34114.7h8.3B++26.2B+
Orion VS54 1,1801,1694002.923B+0.2029.214%A24.38%C72.2B**N/A35516.2h10.5B+35.9C*
Phobos VX86 1,1791,1693733.134A0.0171.474%B*18.991%C**108.2A+N/A26510.8h1.9B*2.7B++
Serpent VE92 1,1831,1693363.479A0.3632.934%A++18.05%C--73.1B**N/A22416h9.9B*30.2B*
Pandora VX25 1,1761,1682904.028A++0.9161.428%A++18.493%B+153.7M++1.1B+4237.6h3.1B**5.1B**
Pulsar LSW 1,1741,1683133.732A+0.6129.74%B*35.274%B**64.9C**N/A17818h10.4B+35.1B+
Solstice VE3 1,1761,1673513.325M*0.2035.193%A*20.051%C+76.3A*N/A39515.3h10.8B*30.7B
NS-45 Pilot 1,1721,1664942.36B++0.7635.933%B+27.616%C+164.2A*N/A4897.1h5.7B++16B++
VA39 Spectre 1,1751,1662245.205A2.0846.526%A*30.36%D64.8A*N/A17218h3.7B**8.1B**
Parallax VX3 1,1681,1642414.83C*1.7147.704%B**85.825%B**77.1A*N/A22315.1h1.5B**3B**
NS-7 PDW 1,1751,1643003.88M+0.7636.521%A*22.852%B++86.2A*N/A31213.5h10.9B*30B*
V10 1,1601,1601657.03B**3.9149.344%B**90.172%A+81.1A+N/A26514.3h1.6B**3.2B*
NSX Daimyo 1,1601,1601975.888B+2.7746.645%B+95.431%B76.3B+N/A17515.2h2B++4.3B++
NS-11P 1,1961,1582694.305A*1.1832.883%A+44.819%M111.3M3.7M*47010.4h9.3A28.2B**
L100 Python HESH 1,3561,1515023.02B+19.9056.451%B++N/A68.5B+12.2B*20016.8h3.3C+5.8B
NS-44L Blackhand 1,0201,0043153.187A+0.0753.37%A45.717%C*83A**1.3A*29012.1h3.3B6.1B++
NSX Yumi 9479282543.654A0.5331.115%B*39.763%A86.7A*1.8B**21010.7h9.7B++31.2B++
Force-Blade 69863410,8330.059B*3.0634.003%C*2.366%D1.3B+N/A4486.5h2.2B6.4B
C-4 ARX 6245641105.127A++2.0137.272%M+N/A433.8S46.2B++19081.3h0.7A++1.8A*
The Immortal 5545422222.441B**0.6838.709%C**39.852%A129M2.9A*4234.2h6.9B*17.7B**
Nemesis VSH9 8745232112.479A**0.6474.224%A+2.486%C+46.3A+31.1A++42111.3h6.4B++8.6B**
Rocklet Rifle 8424701283.672S0.5570.854%A*N/A68.1M53.9A*6956.9h30.6B+43.2B++
Lumine Edge 4664611742.649S0.4754.193%A*19.089%B+78.1SN/A3045.9h1.1B*2.1B+
Beamer VS3 3933861812.133A+0.9936.713%A20.725%C58.5B**1.1B+1936.6h8.9C++24.3B+
L100 Python AP 4963683122.667U119.5557.13%C++N/A61.3A++21.3C**4036h3.5B*6.1B++
Tank Mine 4923402911.724S8.6045.667%B++N/A309.1M**138.2A**20581.1h1.6B+3.5A+
Parsec VX3-A 327324546C++2.8848.82%B**83.642%B++83.1B**N/A2383.9h1.6B*3.3B*
NS-AM7 Archer 2512401601.5A*1.6256.278%C49.583%M++38.7S1.8D1986.2h4.8A8.5A
V30-F Starfall 287176782.256C**0.8776.965%A++N/A29.8B18.8B+2195.9h16.2C*21B++
Soldier Soaker 133132482.75A+0.3746.026%A9.091%D-120A*N/A4691.1h4.8B+10.5B**
G40-F Ranger 195127431.75A++28.6343.909%A1.575%B**52.9B**28.3B*3982.4h65.7C*149.6B*
Fatestealer 102101671.507U1.6151.179%A16.832%D37.4B++N/A822.7h2.1B+4.2B**
Hunter QCX 10487681.279B*1.8464.826%A21.839%C29B**5.7B+1673h7.7C+11.9C**
Spear Anti-Vehicle Phalanx Turret 10467322.333A++19.2180.513%M*1.493%D*95.7A**52.9A**8410.7h9.4C+11.6B++
S1 11265173.824S0.7072.863%A++1.538%D72.2M*52.2S15490.9h5.2B++7.2B++
M12 Kobalt 6462231B+27.8836.117%M++11.29%D**124A4C++7880.5h20.2C55.8B+
M20 Basilisk 6450150U46.8868.01%M+N/A62.5M++17.5A**4210.8h90.8C+133.5B*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit109314,97513.3h
Spawn Beacon16950.9h
Nanite Revive Grenade01,6740.5h
Restoration Kit2142,7932.9h
Motion Spotter175,1693.5h
Spitfire Auto-Turret63730.3h
Shield Recharging Field72970.1h
Recon Detection Device657,89211.9h
Ammunition Package194,4901h
Medical Kit2,80220,16125.8h
Anti-Infantry MANA Turret211,1771h
Medical Applicator282215,25912.7h
Nano-Repair Grenade02980.1h
Snowman Soldier31210.1h
Hardlight Barrier386040.5h

Check the help document for the dictionary if you want to learn more about words used here.


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