Values shown above only count for the items listed to the left.
CLASS DETAILS: Light Assault
Serpent VE92
A*
Kills:
1,120
Deaths:
313
KDR:
3.578
Accuracy:
34.173% A*
HSR:
28.036% A+
Eridani SX5
A**
Kills:
471
Deaths:
119
KDR:
3.958
Accuracy:
35.298% A++
HSR:
37.792% A**
Solstice VE3
A*
Kills:
261
Deaths:
96
KDR:
2.719
Accuracy:
33.680% A*
HSR:
27.969% A+
Thanatos VE70
M+
Kills:
116
Deaths:
39
KDR:
2.974
Accuracy:
65.997% M+
HSR:
16.379% C++
Kills:
1,968
Deaths (as Light Assault):
567
Deaths (to Light Assaults):
948
KDR:
3.4709
Kill Difference:
↑1,401
Playtime:
20.499 hours
Usage:
8%
Score:
0.564m
Score/min:
458
Accuracy (listed only):
42.287%
HSR (listed only):
27.544%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Infiltrator
Ghost
A*
Kills:
2,058
Deaths:
342
KDR:
6.018
Accuracy:
52.653% A*
HSR:
68.173% C+
NS-44 Commissioner
A*
Kills:
1,704
Deaths:
671
KDR:
2.539
Accuracy:
55.116% A*
HSR:
30.927% A
Eridani SX5
A**
Kills:
471
Deaths:
119
KDR:
3.958
Accuracy:
35.298% A++
HSR:
37.792% A**
VA39 Spectre
A*
Kills:
134
Deaths:
28
KDR:
4.786
Accuracy:
44.860% A*
HSR:
45.522% B+
NS-357 Underboss
A++
Kills:
79
Deaths:
38
KDR:
2.079
Accuracy:
48.971% A+
HSR:
35.443% A++
Kills:
4,446
Deaths (as Infiltrator):
1,198
Deaths (to Infiltrators):
647
KDR:
3.71119
Kill Difference:
↑3,248
Playtime:
42.593 hours
Usage:
17%
Score:
1.007m
Score/min:
394
Accuracy (listed only):
47.379%
HSR (listed only):
43.572%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Engineer
Serpent VE92
A*
Kills:
1,120
Deaths:
313
KDR:
3.578
Accuracy:
34.173% A*
HSR:
28.036% A+
Solstice VE3
A*
Kills:
261
Deaths:
96
KDR:
2.719
Accuracy:
33.680% A*
HSR:
27.969% A+
Thanatos VE70
M+
Kills:
116
Deaths:
39
KDR:
2.974
Accuracy:
65.997% M+
HSR:
16.379% C++
Kills:
1,497
Deaths (as Engineer):
448
Deaths (to Engineers):
599
KDR:
3.34152
Kill Difference:
↑1,049
Playtime:
5.658 hours
Usage:
2%
Score:
0.130m
Score/min:
384
Accuracy (listed only):
44.617%
HSR (listed only):
24.128%
Values shown above only count for the items listed to the left.
VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER
The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.
Saron Laser Cannon
A++
Kills:
256
V. Kills:
130 195%
Deaths:
78
KDR:
3.282
Accuracy:
39.456% A
KPH:
31.900A++
VKPH:
16.200B**
Kills:
256 (256 + 0)
Deaths:
78
KDR:
3.282
VKDR:
1.667
Vehicle Kills:
130
Kill Difference:
↑178
Playtime:
8.026 hours
Usage:
3%
Score:
0.100m
Score/min:
208
Piloting Accuracy:
39.456%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIBERATOR GUNSHIP
The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIGHTNING TANK
The Lightning (often called light armor) is a common pool tank manned by a single player.
C75 Viper
S
Kills:
56
V. Kills:
12 431%
Deaths:
6
KDR:
9.333
Accuracy:
59.979% A*
KPH:
112.100S
VKPH:
24S
Kills:
56 (56 + 0)
Deaths:
6
KDR:
9.333
VKDR:
2
Vehicle Kills:
12
Kill Difference:
↑50
Playtime:
0.500 hours
Usage:
0%
Score:
0.014m
Score/min:
455
Driving Accuracy:
59.979%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: EMPIRE-SPECIFIC TANK
The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: HARASSER
The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: SUNDERER
The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: FLASH
The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: VALKYRIE
The Valkyrie is a common pool air transport similar in size and function to a helicopter.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
WEAPON ANALYSIS
All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.
Color key: Directive Reward Infantry Sanctioned Utility
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