Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 7 (18,902)players online:
LatrodectusVS (25)  Ahorn (22)  MofkerTwitch (13)  KrypTheBear (5)  MechNexus (3)  uamadman (3) 71
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (16 days). The data shown below may not be accurate.

Ensign MogelBobu[FSuM] MogelBobu
NC BR 50

KDR: 1.85

Score: 89.4m

Last Seen: Jun 3rd, 2019 1:29 PM
- OFFLINE - 391.3 hour(s)

Prestige 1, Battle Rank 50 - New Conglomerate on Miller - Outfit Leader of FullSuckMode[FSuM] FullSuckMode
NC outfit on Miller

Members: 0
Level Progress (to 51): 52%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor AF-4 Cyclone SAS-R Blitz GD-10 NS-44 Commissioner NS-15M2 Tempest NC6A GODSAW
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:MogelBobu



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,289,781 MLG Score: 1031
Fun Score: N/A
Cheeseburgers Flipped: 838TIME WITH MEDKIT: 3.3%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.375%27.564%81053115790,1911.717040.134

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.884%1.606A+1.031B**-1.46FHEAD ++ (~12.88)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.50.591B+90.372C**21.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.17%1.278%297512054,539230816591.96579273%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.369%0.612B+-0.291C0.115

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.90.604B+27.60.48B+36.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.021%2.634%194512053,797322523511.177161%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.763%0.591B+0.039C+0.535

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.70.464B+9.70.222C++11

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.049%4.216%48918119210,129326238503.1042263%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.129%0.82B++-0.052C+0.913

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.30.754B++13.20.668B+16.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.708%78.882%489612049,0873368312.69724

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.309%1.16B**0.768B++1.106

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.555B+1.90.409B2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.87%13.332%489512054,1483137411.32228

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.108%1.112B**-0.251C0.369

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.643B+2.60.468B+2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
FullSuckMode[FSuM] FullSuckMode
NC outfit on Miller

Members: 0
89.4m250.7%378 (22.7k)302 (18.1k)1.85092166,12489,7522.0115950 (50)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC12101676321.993%21.761%47903:1855

23% Engineer26% Heavy Assault31% Infiltrator13% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 28th, 2015 9:47 PMMay 13th, 2019 9:27 PMJun 17th, 2019 5:10 PM (2d) (PST)Jun 3rd, 2019 10:00 AM (16d) (PST)Jun 3rd, 2019 9:29 AM (16d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5802013790.5610.3030.1221.5620.0621031

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,80412,03622,7683418794418,125

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4933.6h/205.6d 14,420 36,150 64,445 462.5k 6,735 13,645 18,383 171.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A
Kills:18,038
Deaths:6,741
KDR:2.676
Accuracy:30.467% B**
HSR:35.641% A
NS-15M2
A+
Kills:3,577
Deaths:1,448
KDR:2.470
Accuracy:28.763% B**
HSR:37.881% A+
NC6A GODSAW
A
Kills:2,926
Deaths:1,043
KDR:2.805
Accuracy:29.316% C++
HSR:35.988% A
NS-15MP
C**
Kills:2,057
Deaths:850
KDR:2.420
Accuracy:29.234% C**
HSR:31.891% C*
GD-22S
A
Kills:1,922
Deaths:900
KDR:2.136
Accuracy:29.584% A
HSR:30.801% B**
EM6
B*
Kills:1,603
Deaths:745
KDR:2.152
Accuracy:25.952% B*
HSR:28.384% B++
NC6 Gauss SAW
B++
Kills:1,418
Deaths:854
KDR:1.660
Accuracy:23.203% B+
HSR:27.080% B++
NC05 Jackhammer
B**
Kills:1,322
Deaths:685
KDR:1.930
Accuracy:52.174% B**
HSR:17.852% B++
EM1
A
Kills:640
Deaths:251
KDR:2.550
Accuracy:27.793% A
HSR:29.219% A
NS-15 Gallows
A+
Kills:565
Deaths:194
KDR:2.912
Accuracy:33.870% B**
HSR:44.779% A+
NSX Naginata
A++
Kills:494
Deaths:209
KDR:2.364
Accuracy:27.299% B**
HSR:41.903% A++
NC05 Jackhammer AE
B*
Kills:378
Deaths:158
KDR:2.392
Accuracy:53.565% B++
HSR:20.370% B*
NC6S Gauss SAW S
A++
Kills:259
Deaths:94
KDR:2.755
Accuracy:29.354% B**
HSR:35.521% A++
MGR-L1 Promise
A+
Kills:99
Deaths:46
KDR:2.152
Accuracy:29.318% B**
HSR:35.354% A+
Kills:35,298
Deaths (as Heavy Assault):14,218
Deaths (to Heavy Assaults):29,936
KDR:2.48263
Kill Difference:21,080
Playtime:1,285.776 hours
Usage:26%
Score:25.275m
Score/min:328
Accuracy (listed only):32.135%
HSR (listed only):32.333%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
B**
Kills:2,509
Deaths:1,833
KDR:1.369
Accuracy:29.375% B**
HSR:22.519% B+
AF-19 Mercenary
A
Kills:2,006
Deaths:1,465
KDR:1.369
Accuracy:28.342% A
HSR:21.884% C++
AF-4A Bandit
B*
Kills:1,544
Deaths:794
KDR:1.945
Accuracy:28.974% B*
HSR:24.676% B
Gauss Compact S
A+
Kills:1,286
Deaths:1,089
KDR:1.181
Accuracy:30.660% A+
HSR:19.596% C*
GD-66 Claw
B++
Kills:1,266
Deaths:1,054
KDR:1.201
Accuracy:65.844% B++
HSR:14.139% C+
LA39 Bruiser
B**
Kills:1,208
Deaths:621
KDR:1.945
Accuracy:74.531% B**
HSR:12.831% C
19A Fortuna
A
Kills:1,200
Deaths:648
KDR:1.852
Accuracy:31.447% A
HSR:19.333% C
NS Baron G5
A+
Kills:1,184
Deaths:688
KDR:1.721
Accuracy:58.155% A+
HSR:17.652% B++
NS-11C
A
Kills:1,163
Deaths:662
KDR:1.757
Accuracy:30.514% A
HSR:20.722% C**
NS-11CP
B+
Kills:1,160
Deaths:687
KDR:1.689
Accuracy:31.533% B+
HSR:19.224% D
Mauler S6
B+
Kills:745
Deaths:876
KDR:0.850
Accuracy:46.343% B+
HSR:12.081% D
AF-57 Piston
B+
Kills:714
Deaths:377
KDR:1.894
Accuracy:46.748% B+
HSR:13.866% C+
Razor GD-23
C*
Kills:541
Deaths:845
KDR:0.640
Accuracy:22.011% C
HSR:21.627% C*
NSX Tanto
A
Kills:422
Deaths:271
KDR:1.557
Accuracy:32.829% A
HSR:33.412% A
NS-11CB
A+
Kills:384
Deaths:173
KDR:2.220
Accuracy:32.332% A+
HSR:25% B+
AC-X11
B**
Kills:325
Deaths:231
KDR:1.407
Accuracy:30.906% B**
HSR:20% C
NC12 Sweeper
A++
Kills:215
Deaths:152
KDR:1.414
Accuracy:58.886% A++
HSR:13.954% C++
Gauss Compact Burst
B**
Kills:137
Deaths:60
KDR:2.283
Accuracy:31.916% B**
HSR:26.277% C*
Warden
B+
Kills:64
Deaths:58
KDR:1.103
Accuracy:30.583% B+
HSR:9.375% F--
Kills:18,073
Deaths (as Engineer):12,584
Deaths (to Engineers):16,103
KDR:1.43619
Kill Difference:5,489
Playtime:1,126.347 hours
Usage:23%
Score:21.889m
Score/min:324
Accuracy (listed only):39.049%
HSR (listed only):19.377%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
B**
Kills:9,167
Deaths:4,779
KDR:1.918
Accuracy:30.207% B**
HSR:22.472% B+
Blitz GD-10
B+
Kills:5,574
Deaths:4,726
KDR:1.179
Accuracy:26.403% B+
HSR:13.276% D
Tempest
C++
Kills:3,355
Deaths:1,985
KDR:1.690
Accuracy:27.009% C+
HSR:21.341% C++
GD-7F
B**
Kills:2,509
Deaths:1,833
KDR:1.369
Accuracy:29.375% B**
HSR:22.519% B+
NS-7 PDW
C+
Kills:2,036
Deaths:2,281
KDR:0.893
Accuracy:23.915% C+
HSR:17.141% C+
AF-19 Mercenary
A
Kills:2,006
Deaths:1,465
KDR:1.369
Accuracy:28.342% A
HSR:21.884% C++
MKV Suppressed
B+
Kills:1,553
Deaths:1,490
KDR:1.042
Accuracy:27.774% B+
HSR:15.325% D
AF-4A Bandit
B*
Kills:1,544
Deaths:794
KDR:1.945
Accuracy:28.974% B*
HSR:24.676% B
Gauss Compact S
A+
Kills:1,286
Deaths:1,089
KDR:1.181
Accuracy:30.660% A+
HSR:19.596% C*
GD-66 Claw
B++
Kills:1,266
Deaths:1,054
KDR:1.201
Accuracy:65.844% B++
HSR:14.139% C+
LA39 Bruiser
B**
Kills:1,208
Deaths:621
KDR:1.945
Accuracy:74.531% B**
HSR:12.831% C
19A Fortuna
A
Kills:1,200
Deaths:648
KDR:1.852
Accuracy:31.447% A
HSR:19.333% C
NS Baron G5
A+
Kills:1,184
Deaths:688
KDR:1.721
Accuracy:58.155% A+
HSR:17.652% B++
NS-11C
A
Kills:1,163
Deaths:662
KDR:1.757
Accuracy:30.514% A
HSR:20.722% C**
NS-11CP
B+
Kills:1,160
Deaths:687
KDR:1.689
Accuracy:31.533% B+
HSR:19.224% D
Mauler S6
B+
Kills:745
Deaths:876
KDR:0.850
Accuracy:46.343% B+
HSR:12.081% D
AF-57 Piston
B+
Kills:714
Deaths:377
KDR:1.894
Accuracy:46.748% B+
HSR:13.866% C+
Razor GD-23
C*
Kills:541
Deaths:845
KDR:0.640
Accuracy:22.011% C
HSR:21.627% C*
NSX Tanto
A
Kills:422
Deaths:271
KDR:1.557
Accuracy:32.829% A
HSR:33.412% A
NS-11CB
A+
Kills:384
Deaths:173
KDR:2.220
Accuracy:32.332% A+
HSR:25% B+
AC-X11
B**
Kills:325
Deaths:231
KDR:1.407
Accuracy:30.906% B**
HSR:20% C
MGR-S1 Gladius
B**
Kills:250
Deaths:65
KDR:3.846
Accuracy:32.142% B**
HSR:30% B**
NC12 Sweeper
A++
Kills:215
Deaths:152
KDR:1.414
Accuracy:58.886% A++
HSR:13.954% C++
Gauss Compact Burst
B**
Kills:137
Deaths:60
KDR:2.283
Accuracy:31.916% B**
HSR:26.277% C*
NSX Tengu
B**
Kills:99
Deaths:45
KDR:2.200
Accuracy:43.859% B**
HSR:23.232% B
Kills:40,043
Deaths (as Light Assault):27,897
Deaths (to Light Assaults):14,572
KDR:1.43539
Kill Difference:12,146
Playtime:626.062 hours
Usage:13%
Score:10.116m
Score/min:269
Accuracy (listed only):36.906%
HSR (listed only):20.063%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
B**
Kills:9,167
Deaths:4,779
KDR:1.918
Accuracy:30.207% B**
HSR:22.472% B+
SAS-R
B**
Kills:7,005
Deaths:2,550
KDR:2.747
Accuracy:44.271% B*
HSR:78.358% B**
Blitz GD-10
B+
Kills:5,574
Deaths:4,726
KDR:1.179
Accuracy:26.403% B+
HSR:13.276% D
NS-44 Commissioner
A++
Kills:5,012
Deaths:4,848
KDR:1.034
Accuracy:42.455% B++
HSR:33.480% A++
Tempest
C++
Kills:3,355
Deaths:1,985
KDR:1.690
Accuracy:27.009% C+
HSR:21.341% C++
NS-7 PDW
C+
Kills:2,036
Deaths:2,281
KDR:0.893
Accuracy:23.915% C+
HSR:17.141% C+
MKV Suppressed
B+
Kills:1,553
Deaths:1,490
KDR:1.042
Accuracy:27.774% B+
HSR:15.325% D
NS-357 Underboss
B**
Kills:1,390
Deaths:928
KDR:1.498
Accuracy:44.370% B**
HSR:24.173% B
NS-44P Commissioner
B++
Kills:1,357
Deaths:864
KDR:1.571
Accuracy:46.448% B++
HSR:31.245% B+
AF-18 Stalker
C++
Kills:1,232
Deaths:1,120
KDR:1.100
Accuracy:28.159% C++
HSR:18.344% C
NS-357P Underboss
B*
Kills:1,165
Deaths:628
KDR:1.855
Accuracy:48.770% B*
HSR:20.773% C-
NS-44 Commissioner AE
B++
Kills:1,164
Deaths:544
KDR:2.140
Accuracy:47.318% B++
HSR:28.265% B
LA3 Desperado
B++
Kills:1,153
Deaths:724
KDR:1.593
Accuracy:32.319% B++
HSR:18.040% C
LA8 Rebel
A
Kills:1,151
Deaths:551
KDR:2.089
Accuracy:39.597% A
HSR:28.931% B**
LA80
B*
Kills:1,084
Deaths:304
KDR:3.566
Accuracy:46.044% B*
HSR:83.948% B*
NS-30 Vandal
B**
Kills:772
Deaths:352
KDR:2.193
Accuracy:39.006% B**
HSR:28.238% C*
NS-61 Emissary
B*
Kills:536
Deaths:317
KDR:1.691
Accuracy:30.235% B
HSR:21.455% B*
EM4 Longshot
B*
Kills:429
Deaths:76
KDR:5.645
Accuracy:37.089% C
HSR:84.615% B*
NSX Tomoe
B**
Kills:337
Deaths:106
KDR:3.179
Accuracy:34.329% B**
HSR:44.807% B++
AF-8 RailJack
B+
Kills:282
Deaths:111
KDR:2.541
Accuracy:35.548% C+
HSR:78.723% B+
MGR-S1 Gladius
B**
Kills:250
Deaths:65
KDR:3.846
Accuracy:32.142% B**
HSR:30% B**
NC4 Mag-Shot
C
Kills:207
Deaths:506
KDR:0.409
Accuracy:23.625% C--
HSR:17.874% C
NC14 Bolt Driver
C*
Kills:202
Deaths:216
KDR:0.935
Accuracy:35.003% C+
HSR:76.238% C*
AF-6 Shadow
A+
Kills:192
Deaths:59
KDR:3.254
Accuracy:43.894% A+
HSR:23.958% C
Impetus
B*
Kills:170
Deaths:88
KDR:1.932
Accuracy:39.278% B*
HSR:33.529% B++
NC08 Mag-Scatter
A*
Kills:162
Deaths:85
KDR:1.906
Accuracy:51.180% C+
HSR:25.926% A*
NS-AM7 Archer
A**
Kills:159
Deaths:251
KDR:0.633
Accuracy:64.236% B++
HSR:39.623% A**
NS-44L Blackhand
B+
Kills:149
Deaths:74
KDR:2.014
Accuracy:45.790% B+
HSR:35.571% C-
NSX Tengu
B**
Kills:99
Deaths:45
KDR:2.200
Accuracy:43.859% B**
HSR:23.232% B
Gauss SPR
C++
Kills:85
Deaths:42
KDR:2.024
Accuracy:28.006% D
HSR:35.294% C++
NS Patriot Flare Gun
U
Kills:62
Deaths:100
KDR:0.620
Accuracy:3.004% D--
HSR:0% U
NS CandyCannon 3000
C++
Kills:60
Deaths:118
KDR:0.508
Accuracy:28.395% D
HSR:36.667% C++
NS Deep Freeze
C--
Kills:60
Deaths:58
KDR:1.034
Accuracy:33.408% D
HSR:11.667% C--
Kills:47,611
Deaths (as Infiltrator):30,991
Deaths (to Infiltrators):12,305
KDR:1.53628
Kill Difference:16,620
Playtime:1,526.078 hours
Usage:31%
Score:23.700m
Score/min:259
Accuracy (listed only):36.457%
HSR (listed only):33.410%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B**
Kills:9,167
Deaths:4,779
KDR:1.918
Accuracy:30.207% B**
HSR:22.472% B+
Blitz GD-10
B+
Kills:5,574
Deaths:4,726
KDR:1.179
Accuracy:26.403% B+
HSR:13.276% D
Tempest
C++
Kills:3,355
Deaths:1,985
KDR:1.690
Accuracy:27.009% C+
HSR:21.341% C++
NS-7 PDW
C+
Kills:2,036
Deaths:2,281
KDR:0.893
Accuracy:23.915% C+
HSR:17.141% C+
GR-22
B**
Kills:1,714
Deaths:800
KDR:2.143
Accuracy:29.284% B**
HSR:26.546% B**
MKV Suppressed
B+
Kills:1,553
Deaths:1,490
KDR:1.042
Accuracy:27.774% B+
HSR:15.325% D
Carnage AR
B**
Kills:1,442
Deaths:569
KDR:2.534
Accuracy:30.134% B**
HSR:25.520% B++
GD-66 Claw
B++
Kills:1,266
Deaths:1,054
KDR:1.201
Accuracy:65.844% B++
HSR:14.139% C+
LA39 Bruiser
B**
Kills:1,208
Deaths:621
KDR:1.945
Accuracy:74.531% B**
HSR:12.831% C
NC1 Gauss Rifle
B+
Kills:1,207
Deaths:1,051
KDR:1.148
Accuracy:25.154% B+
HSR:21.790% C++
NS Baron G5
A+
Kills:1,184
Deaths:688
KDR:1.721
Accuracy:58.155% A+
HSR:17.652% B++
NS-11A
A
Kills:1,181
Deaths:605
KDR:1.952
Accuracy:30.859% A
HSR:28.705% B**
Reaper DMR
A*
Kills:1,162
Deaths:544
KDR:2.136
Accuracy:36.224% A*
HSR:34.423% A+
Mauler S6
B+
Kills:745
Deaths:876
KDR:0.850
Accuracy:46.343% B+
HSR:12.081% D
AF-57 Piston
B+
Kills:714
Deaths:377
KDR:1.894
Accuracy:46.748% B+
HSR:13.866% C+
MGR-S1 Gladius
B**
Kills:250
Deaths:65
KDR:3.846
Accuracy:32.142% B**
HSR:30% B**
NC12 Sweeper
A++
Kills:215
Deaths:152
KDR:1.414
Accuracy:58.886% A++
HSR:13.954% C++
Gauss Rifle Burst
B*
Kills:211
Deaths:100
KDR:2.110
Accuracy:32.463% B*
HSR:26.066% C+
Gauss Prime
A
Kills:140
Deaths:72
KDR:1.944
Accuracy:32.207% A
HSR:32.857% A
NSX Tengu
B**
Kills:99
Deaths:45
KDR:2.200
Accuracy:43.859% B**
HSR:23.232% B
Kills:34,423
Deaths (as Combat Medic):22,880
Deaths (to Combat Medics):10,171
KDR:1.5045
Kill Difference:11,543
Playtime:261.925 hours
Usage:5%
Score:5.660m
Score/min:360
Accuracy (listed only):38.907%
HSR (listed only):21.161%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B*
Kills:1,610
Deaths:376
KDR:4.282
Accuracy:41.712% B*
HSR:16.087% C+
AF-34 Mattock
B*
Kills:1,482
Deaths:408
KDR:3.632
Accuracy:44.216% B*
HSR:19.973% B+
AF-23 Grinder
B+
Kills:886
Deaths:443
KDR:2
Accuracy:40.512% B+
HSR:16.817% B+
AF-23 Grinder
C++
Kills:885
Deaths:427
KDR:2.073
Accuracy:36.238% C
HSR:16.836% C++
NCM2 Falcon
B**
Kills:284
Deaths:483
KDR:0.588
Accuracy:42.007% C**
HSR:7.042% B**
NCM2 Falcon
C+
Kills:279
Deaths:430
KDR:0.649
Accuracy:41.561% C+
HSR:3.584% C-
NCM1 Scattercannon
B**
Kills:204
Deaths:63
KDR:3.238
Accuracy:48.488% B**
HSR:13.235% C--
NCM1 Scattercannon
B+
Kills:151
Deaths:103
KDR:1.466
Accuracy:44.792% B+
HSR:13.907% C
NCM3 Raven
A+
Kills:102
Deaths:112
KDR:0.911
Accuracy:52.370% A+
HSR:2.941% C++
NCM3 Raven
A++
Kills:99
Deaths:112
KDR:0.884
Accuracy:52.999% A++
HSR:4.040% B*
Kills:5,982
Deaths (as MAX Suit):1,478.500
Deaths (to MAX Suits):4,214
KDR:4.04599
Kill Difference:4,503.500
Playtime:104.960 hours
Usage:2%
Score:2.784m
Score/min:442
Accuracy (listed only):44.490%
HSR (listed only):11.446%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B
Kills:1,727
V. Kills:124 N/A
Deaths:349
KDR:4.948
Accuracy:58.705% B
KPH:52.300 C++
VKPH:3.800 C
Breaker Rocket Pods
B**
Kills:1,386
V. Kills:162 N/A
Deaths:126
KDR:11
Accuracy:57.085% B**
KPH:138.100 B+
VKPH:16.100 C++
Vortek Rotary
C**
Kills:553
V. Kills:453 122%
Deaths:333
KDR:1.661
Accuracy:35.561% B*
KPH:15.400 C++
VKPH:12.600 C**
Hornet Missiles
B**
Kills:401
V. Kills:239 167%
Deaths:86
KDR:4.663
Accuracy:68.246% B**
KPH:47.500 C
VKPH:28.300 C
M20 Mustang
D
Kills:152
V. Kills:138 109%
Deaths:331
KDR:0.459
Accuracy:33.598% B+
KPH:5.400 D
VKPH:4.900 D
Kills:4,219 (2,432 + 0)
Deaths:1,225
KDR:3.444
VKDR:0.911
Vehicle Kills:1,116
Kill Difference:2,994
Playtime:115.368 hours
Usage:2%
Score:1.361m
Score/min:197
Piloting Accuracy:33.598%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B+
Kills:721
V. Kills:759 95%
Deaths:360
KDR:2.003
Accuracy:57.538% A
KPH:9 C*
VKPH:9.500 B+
C150 Dalton
A+
Kills:703
V. Kills:837 84%
Deaths:157
KDR:4.478
Accuracy:25.821% D*
KPH:34.900 C++
VKPH:41.600 A+
L105 Zephyr
C+
Kills:244
V. Kills:28 N/A
Deaths:41
KDR:5.951
Accuracy:41.332% C+
KPH:43.100 C
VKPH:4.900 D
Dual-75 Duster
B**
Kills:199
V. Kills:27 N/A
Deaths:11
KDR:18.091
Accuracy:38.534% C+
KPH:62.300 C
VKPH:8.500 B**
Kills:1,867 (721 + 1,146)
Deaths:569
KDR:3.281
VKDR:2.902
Vehicle Kills:1,651
Kill Difference:1,298
Playtime:109.254 hours
Usage:2%
Score:1.302m
Score/min:199
Piloting Accuracy:57.538%
Gunner Accuracy:38.534%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:881
V. Kills:104 N/A
Deaths:56
KDR:15.732
Accuracy:57.859% B**
KPH:91.600 A++
VKPH:10.800 B++
L100 Python AP
A++
Kills:518
V. Kills:397 130%
Deaths:56
KDR:9.250
Accuracy:64.173% B**
KPH:38.600 B+
VKPH:29.600 A++
C75 Viper
B**
Kills:202
V. Kills:67 297%
Deaths:62
KDR:3.258
Accuracy:41.738% B+
KPH:37.700 B+
VKPH:12.500 B**
Skyguard
B++
Kills:159
V. Kills:119 133%
Deaths:53
KDR:3
Accuracy:40.064% A++
KPH:15.700 C*
VKPH:11.800 B++
Kills:1,760 (1,760 + 0)
Deaths:227
KDR:7.753
VKDR:3.026
Vehicle Kills:687
Kill Difference:1,533
Playtime:38.504 hours
Usage:1%
Score:0.757m
Score/min:328
Driving Accuracy:40.064%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A
Kills:1,443
V. Kills:1,231 117%
Deaths:219
KDR:6.589
Accuracy:59.818% B**
KPH:24.600 C++
VKPH:21 A
E540 Halberd
B**
Kills:873
V. Kills:473 184%
Deaths:101
KDR:8.644
Accuracy:52.939% B**
KPH:37.300 B++
VKPH:20.200 B**
Titan-150 HEAT
A*
Kills:796
V. Kills:432 184%
Deaths:111
KDR:7.171
Accuracy:61.093% A++
KPH:32.900 A
VKPH:17.900 A*
Enforcer ML85
C++
Kills:320
V. Kills:301 106%
Deaths:78
KDR:4.103
Accuracy:50.262% B**
KPH:18 D
VKPH:17 C++
C85 Canister
B+
Kills:264
V. Kills:11 N/A
Deaths:13
KDR:20.308
Accuracy:43.488% B+
KPH:87.300 B
VKPH:3.600 C
M12 Kobalt
C++
Kills:81
V. Kills:3 N/A
Deaths:11
KDR:7.364
Accuracy:14.128% C+
KPH:54.100 C+
VKPH:2 C++
Kills:3,777 (2,239 + 1,538)
Deaths:533
KDR:7.086
VKDR:4.598
Vehicle Kills:2,451
Kill Difference:3,244
Playtime:128.394 hours
Usage:3%
Score:2.708m
Score/min:352
Driving Accuracy:61.093%
Gunner Accuracy:14.128%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B++
Kills:1,233
V. Kills:62 N/A
Deaths:96
KDR:12.844
Accuracy:49.496% C+
KPH:143 B++
VKPH:7.200 C+
E540 Halberd-H
A++
Kills:891
V. Kills:407 218%
Deaths:106
KDR:8.406
Accuracy:65.161% B**
KPH:75.100 A++
VKPH:34.300 A++
M40 Fury-H
A
Kills:176
V. Kills:24 N/A
Deaths:19
KDR:9.263
Accuracy:50.434% A
KPH:89.600 C++
VKPH:12.200 C+
M96 Mjolnir-H
C++
Kills:167
V. Kills:149 111%
Deaths:46
KDR:3.630
Accuracy:61.280% A
KPH:36.700 D
VKPH:32.800 C++
M12 Kobalt-H
A
Kills:132
V. Kills:3 N/A
Deaths:5
KDR:26.400
Accuracy:28.658% A
KPH:181.500 B**
VKPH:4.100 C+
Enforcer ML65-H
C
Kills:95
V. Kills:83 113%
Deaths:35
KDR:2.714
Accuracy:64.745% B*
KPH:28 C-
VKPH:24.500 C
Kills:2,694 (0 + 2,694)
Deaths:307
KDR:8.775
VKDR:2.371
Vehicle Kills:728
Kill Difference:2,387
Playtime:31.120 hours
Usage:1%
Score:0.729m
Score/min:390
Driving Accuracy:N/A%
Gunner Accuracy:64.745%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:2,605
V. Kills:729 357%
Deaths:388
KDR:6.714
Accuracy:51.419% A++
KPH:54.100 C**
VKPH:15.100 B**
M40 Fury
B**
Kills:1,810
V. Kills:505 358%
Deaths:308
KDR:5.877
Accuracy:49.391% A+
KPH:61.100 C**
VKPH:17.100 B**
M20 Basilisk
B**
Kills:233
V. Kills:128 181%
Deaths:64
KDR:3.641
Accuracy:46.741% B**
KPH:25.900 B+
VKPH:14.200 B**
M12 Kobalt
B+
Kills:192
V. Kills:2 N/A
Deaths:15
KDR:12.800
Accuracy:20.938% B+
KPH:63.300 C+
VKPH:0.700 D*
M20 Basilisk
C+
Kills:184
V. Kills:72 252%
Deaths:57
KDR:3.228
Accuracy:44.601% B*
KPH:18 C
VKPH:7 C+
M60-G Bulldog
C+
Kills:130
V. Kills:26 481%
Deaths:34
KDR:3.824
Accuracy:44.964% B**
KPH:26.300 C+
VKPH:5.300 C+
M12 Kobalt
C++
Kills:90
V. Kills:4 N/A
Deaths:15
KDR:6
Accuracy:18.488% C++
KPH:61.200 C
VKPH:2.700 C++
M60-G Bulldog
C
Kills:61
V. Kills:13 436%
Deaths:11
KDR:5.545
Accuracy:37.800% C++
KPH:27 D
VKPH:5.700 C
Kills:5,305 (0 + 5,305)
Deaths:892
KDR:5.947
VKDR:1.658
Vehicle Kills:1,479
Kill Difference:4,413
Playtime:108.709 hours
Usage:2%
Score:2.488m
Score/min:382
Driving Accuracy:N/A%
Gunner Accuracy:37.800%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:1,334
V. Kills:67 N/A
Deaths:552
KDR:2.417
Accuracy:44.076% C*
KPH:43.200 C
VKPH:2.200 C++
M12 Kobalt-F
A
Kills:1,111
V. Kills:58 N/A
Deaths:571
KDR:1.946
Accuracy:26.817% B++
KPH:47.600 B++
VKPH:2.500 A
M40 Fury-F
C**
Kills:983
V. Kills:274 357%
Deaths:803
KDR:1.224
Accuracy:58.593% B*
KPH:25.700 C++
VKPH:7.200 C**
Kills:3,428 (3,428 + 0)
Deaths:1,926
KDR:1.780
VKDR:0.207
Vehicle Kills:399
Kill Difference:1,502
Playtime:92.446 hours
Usage:2%
Score:0.606m
Score/min:109
Driving Accuracy:58.593%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C+
Kills:98
V. Kills:95 102%
Deaths:31
KDR:3.161
Accuracy:43.689% B**
KPH:13.500 D-
VKPH:13.100 C+
CAS 14-E
D*
Kills:82
V. Kills:12 N/A
Deaths:19
KDR:4.316
Accuracy:29.092% D
KPH:16.400 D**
VKPH:2.400 D*
Kills:180 (0 + 180)
Deaths:50
KDR:3.600
VKDR:2.140
Vehicle Kills:107
Kill Difference:130
Playtime:12.249 hours
Usage:0%
Score:0.092m
Score/min:125
Piloting Accuracy:N/A%
Gunner Accuracy:29.092%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 18,17618,0386,7412.676C++0.8330.467%B**35.641%A51.5C++N/A143350.5h8.5B*27.8B++
AF-4 Cyclone 9,2419,1674,7791.918B+0.0730.207%B**22.472%B+40.8BN/A120224.9h9.1B++30.3B++
SAS-R 7,0257,0052,5502.747C++0.9044.271%B*78.358%B**40.7C++N/A111172.3h1.8B**4.1B*
Blitz GD-10 5,6135,5744,7261.179C++0.6726.403%B+13.276%D29.5C++N/A95189.2h12.5B++47.4B+
NS-44 Commissioner 5,0895,0124,8481.034C++0.8242.455%B++33.48%A++23.4CN/A67214h3.3B++7.8B++
NS-15M2 3,6113,5771,4482.47B+0.6228.763%B**37.881%A+53.4B+N/A14867h10.5B++36.6B++
Tempest 3,3813,3551,9851.69C++0.1627.009%C+21.341%C++32.8DN/A92102.4h9.5B35.3C**
NC6A GODSAW 2,9602,9261,0432.805C**0.9529.316%C++35.988%A57C+N/A16551.3h7.5C*25.6B+
M40 Fury 3,3342,6053886.714C++4.8651.419%A++1.228%D54C**15.1B**40248.2h14.8C+28.8B+
GD-7F 2,5392,5091,8331.369C**0.4829.375%B**22.519%B+26.6C+N/A7994.4h11.2B++38.1B++
C-4 ARX 2,9452,2281,4721.514C0.3420.334%FN/A38.4D**12.4D**22758h1.2C++6.1D
The Kraken 3,2972,1699802.213B+0.3661.129%C+1.982%C++38C19.8C++25557.1h4C++6.5C*
NS-15MP 2,0802,0578502.42C++0.5729.234%C**31.891%C*55.7CN/A13436.9h10.4C*35.5B
NS-7 PDW 2,0642,0362,2810.893C+0.9623.915%C+17.141%C+22.4CN/A7190.7h14.4C*60.1C*
AF-19 Mercenary 2,0422,0061,4651.369B++0.4828.342%A21.884%C++29B+N/A11869.2h9.7B*34.2B++
GD-22S 1,9351,9229002.136B+0.2929.584%A30.801%B**47.5B+N/A14340.5h9.3B*31.5B*
M40 Fury 2,3151,8103085.877C4.0349.391%A+1.381%C-61.1C**17.1B**51129.6h14.7C29.7B+
M30 Mustang AH 1,8511,7273494.948C+3.1058.705%BN/A52.3C++3.8C17733h6.2B+10.6B+
GR-22 1,7241,7148002.143B++0.2929.284%B**26.546%B**45B++N/A15238.1h10.2A34.9B**
C-4 2,4901,6281,2361.317C+0.5328.618%B+N/A75.4C+39.9B++77621.6h1.4C*4.9B+
AF-34 Mattock 1,6311,6103764.282B2.4341.712%B*16.087%C+55.3B++N/A16929.1h6.1C+14.7B+
EM6 1,6181,6037452.152B+0.3025.952%B*28.384%B++51.9B+N/A14130.9h8.9B*34.1B++
MKV Suppressed 1,5701,5531,4901.042C+0.8127.774%B+15.325%D26.3CN/A8559.1h13.5C**48.5B
AF-4A Bandit 1,5601,5447941.945B+0.0928.974%B*24.676%B37.8C++N/A11140.9h9.4B++32.3B++
AF-34 Mattock 1,5141,4824083.632C*1.7844.216%B*19.973%B+47.3B+1B*15431.3h7.8C--17.7C**
Titan-150 AP 2,6741,4432196.589C++4.7459.818%B**2.356%C24.6C++21A38458.6h4.9C+8.2B+
Carnage AR 1,4561,4425692.534B**0.6830.134%B**25.52%B++48.9B*N/A14929.5h10.6B**35.3B**
NC6 Gauss SAW 1,4311,4188541.66B+0.1923.203%B+27.08%B++39.2B+N/A18436.2h8B*34.3B++
NS-357 Underboss 1,4111,3909281.498B+0.3544.37%B**24.173%B48.6C**N/A13728.6h3.6B++8.2B*
Breaker Rocket Pods 1,5481,38612611B+9.1557.085%B**1.082%C+138.6B+16.2C++53310h11B*19.3B++
Bouncing Betty 1,3771,3764383.142C1.2946.228%C*N/A109.2CN/A32012.6h1.8B3.8B+
NS-44P Commissioner 1,3661,3578641.571B0.2846.448%B++31.245%B+54.5C+N/A13624.9h2.9B++6.3B++
Tank Mine 2,3871,3444792.806C++0.9638.357%BN/A106.7C+82.8B++124612.6h2.3D5.9C**
S12 Renegade 1,4011,3345522.417C+0.5744.076%C*3.073%D43.2C2.2C++11930.9h3.2C**7.2B+
NC05 Jackhammer 1,3311,3226851.93B++0.0852.174%B**17.852%B++54.2B+N/A16024.4h3.9B*7.5B++
Gauss Compact S 1,3041,2861,0891.181B0.6730.66%A+19.596%C*19.8C+N/A5464.9h8.1B*26.5B*
GD-66 Claw 1,2741,2661,0541.201C+0.6565.844%B++14.139%C+42.1C++N/A11930.1h1.7A2.7B++
Sticky Grenade 1,2541,24111241N/A1,239.1554.377%C++N/A1128.2B11.8C+29421.1h1.7B+3.2B+
C85 Canister-H 1,2951,2339612.844C++10.9949.496%C+12.409%B143.4B++7.2C+3378.6h3.8B**7.7B**
AF-18 Stalker 1,2411,2321,1201.1C+0.7528.159%C++18.344%C28.7C+N/A10943h12.2C**43.4C**
LA39 Bruiser 1,2151,2086211.945B++0.0974.531%B**12.831%C63.2B**N/A18419.1h1.8B**2.4B*
NC1 Gauss Rifle 1,2191,2071,0511.148C++0.7025.154%B+21.79%C++24.9C++N/A10548.4h10.4B*41.3B++
19A Fortuna 1,2081,2006481.852B+0.0031.447%A19.333%C41.1C*N/A10129.2h7.5B**23.8B**
NS Baron G5 1,1911,1846881.721B*0.1358.155%A+17.652%B++42.1B+N/A11728.1h3.7B*6.4C+
NS-11A 1,1941,1816051.952B+0.1030.859%A28.705%B**44.9B++N/A15626.3h10.7B**34.5B**
The Slasher 1,2281,17412,7050.092B**1.7653.531%A+N/A2.2C+N/A5523.6h1.7B++3.2C++
NS-357P Underboss 1,1831,1656281.855B0.0048.77%B*20.773%C-70.2C++1.1B++17116.6h3.3B++6.8B*
NS-44 Commissioner AE 1,1741,1645442.14B++0.2947.318%B++28.265%B75.6B++N/A21315.4h3B+6.3B++
NS-11C 1,1701,1636621.757B*0.0930.514%A20.722%C**40B++N/A11829.1h11.5B++37.6B*
Reaper DMR 1,1801,1625442.136C*0.2936.224%A*34.423%A+54.6B*N/A15221.3h7.5B**20.6B**
Mag-Cutter 1,2651,16124,2420.048B*1.8032.647%B1.034%D-1.2B*N/A31006h2B+6.1C*
Auraxium Slasher 1,2141,16016,4600.07C++1.7845.011%B**1.466%D--1.4C+N/A4805h1.7B*3.8B+
NS-11CP 1,1671,1606871.689C+0.1631.533%B+19.224%D42.8CN/A9727.1h11.3C*35.9B+
LA3 Desperado 1,1681,1537241.593B*0.2632.319%B++18.04%C47.8B+N/A13224.1h7.6B++23.4B++
LA8 Rebel 1,1721,1515512.089A0.2439.597%A28.931%B**44.6B++N/A12725.8h5.2B++13.1B++
M12 Kobalt-F 1,1691,1115711.946C++0.1026.817%B++6.031%D47.7B++2.5A10723.3h11B+41.1B++
LA80 1,0911,0843043.566C+1.7246.044%B*83.948%B*52.6B++N/A12020.6h1.7B**3.7B*
AF-22 Crow 1,1841,0804682.308M**0.4666.389%C+6.204%A*43A*4.1D13425.1h3.2A++4.8A++
Hunter QCX 1,1621,0761,3020.826C*1.0259.345%B**43.959%B**15.8C++1.3C4968h4.4C**7.5B+
M40 Fury-F 1,2579838031.224C+0.6358.593%B*N/A25.7C++7.2C**10338.3h9.3B15.8B++
Hawk GD-68 1,1869665591.728A++0.1265.568%B+5.901%A++29.2A++6.6D20533.1h4.2A++6.3A++
E540 Halberd-H 1,2988911068.406C*6.5665.161%B**1.01%D74.9A++34.2A++41111.9h5.2B+8B*
AF-23 Grinder 8928864432C+0.1540.512%B+16.817%B+37.1B+N/A11523.9h6.2C**15.4B+
AF-23 Grinder 8908854272.073C+0.2236.238%C16.836%C++39B+N/A11922.7h5.1B**14.1B++
NS Decimator 1,4388827121.239C*0.6158.462%C3.515%B*32.2C+20.3B+29827.4h4.3B7.4C**
L100 Python HESH 9858815615.732B+13.8857.859%B**2.27%B+91.8A++10.8B++2949.6h2.5B*4.3B**
E540 Halberd 1,3468731018.644C++6.7952.939%B**4.696%B*37.3B++20.2B**30923.4h5.3B9.9B*
NS Decimator-B 1,1928694701.849C++0.0059.249%D3.337%B++34.9C-13C--26324.9h3.1B++5.3B+
Auraxium Mag-Cutter 83280812,2080.066B++1.7843.627%B**2.104%D1.5B+N/A4556h1.7B++3.9B+
Titan-150 HEAT 1,2287961117.171B+5.3261.093%A++3.015%C++32.9A17.9A*30824.2h4.6B7.6B*
NS-30 Vandal 7837723522.193C**0.3439.006%B**28.238%C*40.6C++N/A10519h5.5C*14B+
Mauler S6 7607458760.85C+1.0046.343%B+12.081%D29.9C++N/A11224.9h4B*8.7B++
CAS30 Tank Buster 1,4807213602.003B*0.1557.538%AN/A9C*9.5B+12480.3h48.6C++84.4B+
AF-57 Piston 7247143771.894B+0.0446.748%B+13.866%C+61.6B**N/A19111.6h3.6B++7.7B+
Shrike 1,1887051,0000.705C+1.1558.996%C**3.262%B24.6C++16.8B++33528.7h6.3C*10.6B+
C150 Dalton 1,5407031574.478C2.6325.821%D*N/A35C++41.6A+49920.1h3.4B++13C+
EM1 6426402512.55A0.7027.793%A29.219%A57.1B**N/A20811.2h9.9B+35.7B*
NS-15 Gallows 5735651942.912C++1.0633.87%B**44.779%A+68.9C++1B+1718.2h9.3B*27.4B*
Vortek Rotary 1,0065533331.661C+0.1935.561%B*3.436%B++15.4C++12.7B17035.8h75.2C*211.4B+
Razor GD-23 5505418450.64C1.2122.011%C21.627%C*13.2DN/A5940.9h15C-68.2C
NS-61 Emissary 5415363171.691A0.1630.235%B21.455%B*32.9BN/A10116.3h12.3B40.7B+
L100 Python AP 915518569.25B*7.4064.173%B**3.089%C*38.7B+29.6A++40213.4h6C++9.4B+
NSX Naginata 5014942092.364B**0.5127.299%B**41.903%A++54.3B+N/A1969.1h9.9B++36.3B++
EM4 Longshot 430429765.645B*3.7937.089%C84.615%B*41.7B++N/A10810.3h1.8B++5B+
NSX Tanto 4374222711.557B+0.2932.829%A33.412%A24CN/A7017.6h12.2B+37.1B+
Hornet Missiles 640401864.663C+2.8168.246%B**2.743%B**47.7C28.5C3398.4h11.3C+16.5B+
Carver 4243983,4260.116C+1.7329.651%C*18.09%C**2CN/A5195.7h1.4C++4.9C**
MANA Anti-Vehicle Turret 1,1993861592.428S0.5873.56%C++N/A3860S8130U12522000.1h14.9T*20.2C
Frag Grenade 3913851385N/A383.1547.197%C**N/A427.8C6.7C19360.9h3.8C++8.2C*
NS-11CB 3893841732.22A0.3732.332%A+25%B+60B**N/A1746.4h10.6B*32.7B++
NC05 Jackhammer AE 3853781582.392B+0.5453.565%B++20.37%B*63C++1.2B**1936h3.8B++7.2B+
NSX Tomoe 3403371063.179B*1.3334.329%B**44.807%B++48.1B+N/A2057h12.2B+35.7B++
AC-X11 3283252311.407B0.4430.906%B**20%C21.8CN/A9714.9h9.9C*31.9B+
Icikill 3433215,1810.062C*1.7945.513%B**1.246%D--1.4C+N/A4227.8h2B4.3B+
Enforcer ML85 621320784.103C+2.2550.262%B**N/A18.1D17C++39917.7h14.7C--29.2B
NCM2 Falcon 4252844830.588C1.2642.007%C**7.042%B**12.2C+6.1B++11823.3h12.5C+29.7C++
AF-8 RailJack 2822821112.541C+0.6935.548%C+78.723%B+27.4C**N/A7510.3h2.1B+5.9B
NCM2 Falcon 4042794300.649C1.2041.561%C+3.584%C-13.3C**6B+10620.9h12.1B+29.1B+
C85 Canister 2752641320.308C**18.4643.488%B+9.848%D-88B+3.7C2003h5.8B+13.4B++
Anti-Vehicle Grenade 3552641264N/A262.1549.603%C+N/A293.3C-101.1C++26080.9h5.7C++11.5C++
NC6S Gauss SAW S 260259942.755B**0.9029.354%B**35.521%A++50.8BN/A2375.1h9.1B++31.1B++
MGR-S1 Gladius 255250653.846A++2.0032.142%B**30%B**80.6A++1.6A**2483.1h7.2B**22.4B*
L105 Zephyr 272244415.951C4.1041.332%C+N/A42.8C4.9D1905.7h6C*14.6C*
M20 Basilisk 361233643.641B+1.7946.741%B**3.863%D25.9B+14.2B**2979h81.3B+173.8B*
NC12 Sweeper 2162151521.414C**0.4458.886%A++13.954%C++47.8B*N/A1184.5h3.6B*6.1B**
Gauss Rifle Burst 2132111002.11C++0.2632.463%B*26.066%C+31.5C-N/A996.7h9.4B*29.1B*
NC4 Mag-Shot 2152075060.409C1.4423.625%C--17.874%C7.8D-N/A4326.6h10.7C--45.3C+
NCM1 Scattercannon 209204633.238B+1.3948.488%B**13.235%C--43.4B+1.1A++2224.7h9.7F-20.1C+
M40 Fury 2532031118.455B++16.6051.113%C*2.463%B**72.5C+17.9C+2902.8h10.2B+19.9B++
C75 Viper 269202623.258C+1.4141.738%B+N/A37.4B+12.4B**4525.4h13.5C+32.3C**
MAX Punch 2082021,5440.131B+1.7251.032%B+N/A2.1B++N/A697.3h1.7C++3.4B+
NC14 Bolt Driver 2042022160.935C-0.9235.003%C+76.238%C*13.2DN/A8015.3h3.1C--9C
Dual-75 Duster 2261991118.091B+16.2438.534%C+N/A62.2C8.4B**2043.2h4.9B++12.8B+
AF-6 Shadow 194192593.254B*1.4043.894%A+23.958%C66.2B**N/A1942.9h4.7B*10.6B**
M12 Kobalt 1941921512.8C+10.9520.938%B+19.271%C*64C+N/A2443h13.9B**66.3B++
NS-TMC-01 "His Regards" 1951883,7370.05B*1.8042.071%A+N/A1C+N/A3190.4h1.7B++4.1B++
M20 Basilisk 256184573.228C++1.3844.601%B*7.065%B+18C7.1C+18510.2h88.4C*198.1B+
M40 Fury-H 200176199.263C7.4150.434%A3.409%M+88C++12C+4062h9.9C-19.6C*
NSX Amaterasu 1801713,4860.049C+1.8019.245%D3.509%D*0.9C--N/A3180.7h2.7C++14.1C**
Impetus 171170881.932C++0.0839.278%B*33.529%B++41.5C++N/A1164.1h4.2B+10.6B++
M96 Mjolnir-H 316167463.63C+1.7861.28%AN/A37.1C--33.1C++4084.5h45.1C73.6C**
M60-A Bulldog 1951661213.833C+11.9852.663%B++3.012%B+25.5C4.5C**1486.5h8.1D*15.4C+
Spear Anti-Vehicle Phalanx Turret 251164305.467C3.6263.354%A*1.22%D**71.3A++37.8A+8052.3h6.1B++9.6B**
M20 Basilisk 2421631312.538B**10.6948.518%C-3.681%C-31.3C--15.2D2505.2h75.1B*154.8B++
NC08 Mag-Scatter 162162851.906B0.0651.18%C+25.926%A*49.1B++N/A1613.3h3.5B++6.8B+
NS-AM7 Archer 1861592510.633B1.2264.236%B++39.623%A**7.1C+1.2D--6022.5h13.5B+21B++
Skyguard 278159533C++1.1540.064%A++3.774%A15.7C*11.8B++19410.1h131C+326.9B+
M20 Mustang 2901523310.459C-1.3933.598%B+3.289%B*5.4D4.9D9028h148.2C441C+
NCM1 Scattercannon 1541511031.466C+0.3844.792%B+13.907%C24.4C++N/A1566.2h10.4D--23.3C+
M60-A Bulldog 163151818.875A**17.0255.834%A*1.325%C83.9A*6.7C++3181.8h4.7B++8.5B**
NS-44L Blackhand 150149742.014B++0.1645.79%B+35.571%C-29.8C**N/A1155h4.2C**9.1B+
Gauss Prime 144140721.944C**0.0932.207%A32.857%A56B+1.6A**2332.5h8.1A+25.2A
Gauss Compact Burst 139137602.283C**0.4331.916%B**26.277%C*54.8B+N/A1712.5h10.6B33.1B+
M12 Kobalt-H 135132526.4B**24.5528.658%A25%A++188.6A4.3C+4970.7h10.8B++37.5B**
M60-G Bulldog 156130343.824C+1.9744.964%B**N/A26.5C+5.3C+1694.9h7.8C+17.3B+
NSX Masamune 180120651.846A+0.0068.395%A2.5%B+44.4B*22.2B*3102.7h4.6B**6.8B**
NCM3 Raven 1941021120.911C+0.9452.37%A+2.941%C++11.9B+10.7A++1688.6h28.7C+54.8B+
MGR-L1 Promise 9999462.152B++0.3029.318%B**35.354%A+52.1B+N/A3141.9h11.7B++39.8B++
NCM3 Raven 181991120.884C++0.9752.999%A++4.04%B*11.5B+9.5A+1698.6h29.9C++56.4B++
NSX Tengu 9999452.2B**0.3543.859%B**23.232%B47.1BN/A1502.1h8.9B**20.3B*
M20 Wyvern 19398313.161C1.3143.689%B**7.143%B**13.6D-13.2C+1587.2h128.4F293.9D
Enforcer ML65-H 17895352.714C-0.8664.745%B*N/A27.9C-24.4C3993.4h17.4C+26.8C*
M12 Kobalt 9490156D-4.1518.488%C++20%C*60C2.7C++2461.5h18.4C++99.5C*
Rocklet Rifle 20185890.955B+0.9055.736%BN/A16D--21.9C+3075.3h52.2D--93.6C-
Gauss SPR 8685422.024C**0.1728.006%D35.294%C++25C+N/A753.4h4.7B+16.6C*
CAS 14-E 9482194.316C--2.4729.092%DN/A16.4D**2.4D*785h44.2D*151.8D*
M12 Kobalt 8481117.364C-5.5114.128%C+18.519%B++54C+2C++1761.5h16B+113.2B+
M60-A Bulldog 9180126.667C4.8245.779%C+2.5%C++19D2.6C1144.2h7.1D15.4C
M12 Kobalt 7774418.5C+16.6522.185%C++21.622%B*92.5C3.8C1920.8h10.9B**49B*
Warden 6664581.103C*0.7530.583%B+9.375%F--17.3CN/A1503.7h6.7B**22B*
MANA Anti-Personnel Turret 6463770.818N/A1.0320.575%UN/A630U10U2589200.1h56T*272.3T*
NS Patriot Flare Gun 62621000.62C+1.233.004%D--N/A7.8DN/A167.9h2.7C++90.7D*
M60-G Bulldog 7461115.545C++3.6937.8%C++1.639%D-26.5D5.7C2092.3h6.2B+16.4B+
NS CandyCannon 3000 60601180.508C+1.3428.395%D36.667%C++11.3C-N/A275.3h4.2B14.9C++
NS Deep Freeze 6060581.034C+0.8233.408%D11.667%C--17.6DN/A393.4h2.5C++7.4C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon40711,29217.1h
Anti-Vehicle MANA Turret462,4683.5h
Nano-Armor Kit8521,034,43681.2h
Skywall Shield Emitter0800.5h
Structure Shield Module0910.5h
Repair Module21030.7h
Cortium Silo0670.3h
AE Medical Applicator260134,48911.3h
AE Nano-Armor Kit537845,68888.1h
Nanite Revive Grenade01,0920.3h
Medical Kit6,44840,982160.9h
Medical Applicator458145,73212h
Spitfire Auto-Turret24910.4h
Restoration Kit624361.6h
Motion Spotter31664,28637h
Xiphos Anti-Personnel Tower0560.2h
Hoplon Anti-Aircraft Phalanx Tower0710h
Bunker0700.7h
Rampart Wall12383.4h
NC Triumph Flare Gun14250.3h
Deconstruction Tool112,0001.9h
Recon Detection Device2078,30314.6h
Shield Recharging Field543,4711.4h
Smoke Grenade02790.1h
Ammunition Package958,4855.6h
Anti-Infantry MANA Turret373651.2h
Infantry Tower2641h
WLT-Howler Mining Laser38440.3h
Hardlight Barrier11020.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.49s
Server spent 3.54s on queries, 3.05s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.