Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 11 (18,355)players online:
Myian (35)  LatrodectusVS (29)  Crossjon (4)  TOFIX_ZERG (3)  MuHyC_TV (2)  Wisper346 (1) 74
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (24 days). The data shown below may not be accurate.

Deputy Guerilla MogelBobu[Shnb] MogelBobu
NC BR 43

KDR: 1.85

Score: 88.7m

Last Seen: Nov 24th, 2018 6:41 PM
- OFFLINE - 4.9 hour(s)

Prestige 1, Battle Rank 43 - New Conglomerate on Miller
Level Progress (to 44): 80%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor AF-4 Cyclone SAS-R Blitz GD-10 NS-44 Commissioner NS-15M2 Tempest NC6A GODSAW
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:MogelBobu



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,272,267 MLG Score: 1017
Fun Score: N/A
Cheeseburgers Flipped: 829TIME WITH MEDKIT: 3.3%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.348%27.441%8055396988,8491.71090.137

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.897%1.627A+1.058B**-1.501FHEAD ++ (~12.77)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.60.592B+90.371C**21.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.17%1.278%299510174,539229316591.9795273%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.371%0.601B+-0.306C0.111

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.80.603B+27.50.479B+36.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.009%2.644%192510173,745321323321.16522161%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.804%0.6B+0.002C+0.562

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.90.459B+9.80.216C++11.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.048%4.208%49118100410,123324838493.11573263%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.14%0.828B++-0.034C+0.954

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.30.751B++13.20.663B+16.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.73%78.776%491610168,9713332302.69157

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.313%1.153B**0.764B++1.098

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.551B+1.90.405B2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.987%13.304%491510174,1043089401.32816

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.101%1.134B**-0.236C0.37

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.645B+2.60.468B+2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
88.7m251.4%377 (22.6k)302 (18.1k)1.84748164,16288,8572.0088843 (43)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC10221655421.933%21.628%47403:1855

23% Engineer26% Heavy Assault31% Infiltrator13% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 28th, 2015 9:47 PMJan 30th, 2018 8:04 PMDec 10th, 2018 2:44 AM (8d) (PST)Nov 24th, 2018 2:48 PM (24d) (PST)Nov 24th, 2018 2:41 PM (24d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5802003800.5590.3030.1211.5620.0621017

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,77911,97022,8093418794418,122

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4893.4h/203.9d 14,341 35,505 63,965 458.7k 6,713 13,504 18,278 170.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A+
Kills:17,293
Deaths:6,413
KDR:2.697
Accuracy:30.405% B**
HSR:35.610% A+
NS-15M2
A++
Kills:3,500
Deaths:1,408
KDR:2.486
Accuracy:28.766% B**
HSR:37.886% A++
NC6A GODSAW
A
Kills:2,888
Deaths:1,029
KDR:2.807
Accuracy:29.284% C++
HSR:35.873% A
NS-15MP
B+
Kills:2,057
Deaths:850
KDR:2.420
Accuracy:29.234% B+
HSR:31.891% C**
GD-22S
A
Kills:1,922
Deaths:900
KDR:2.136
Accuracy:29.584% A
HSR:30.801% B**
EM6
B*
Kills:1,603
Deaths:745
KDR:2.152
Accuracy:25.952% B*
HSR:28.384% B++
NC6 Gauss SAW
B++
Kills:1,418
Deaths:854
KDR:1.660
Accuracy:23.203% B+
HSR:27.080% B++
NC05 Jackhammer
B**
Kills:1,322
Deaths:685
KDR:1.930
Accuracy:52.174% B**
HSR:17.852% B++
EM1
A
Kills:640
Deaths:251
KDR:2.550
Accuracy:27.793% A
HSR:29.219% B**
NS-15 Gallows
A+
Kills:565
Deaths:194
KDR:2.912
Accuracy:33.870% A
HSR:44.779% A+
NSX Naginata
A++
Kills:492
Deaths:207
KDR:2.377
Accuracy:27.298% B**
HSR:41.870% A++
NC05 Jackhammer AE
B++
Kills:378
Deaths:158
KDR:2.392
Accuracy:53.565% B++
HSR:20.370% B++
NC6S Gauss SAW S
A++
Kills:259
Deaths:94
KDR:2.755
Accuracy:29.354% B**
HSR:35.521% A++
MGR-L1 Promise
A
Kills:90
Deaths:39
KDR:2.308
Accuracy:29.560% B**
HSR:34.445% A
Kills:34,427
Deaths (as Heavy Assault):13,827
Deaths (to Heavy Assaults):29,676
KDR:2.48984
Kill Difference:20,600
Playtime:1,259.638 hours
Usage:26%
Score:24.770m
Score/min:328
Accuracy (listed only):32.146%
HSR (listed only):32.256%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
B**
Kills:2,504
Deaths:1,828
KDR:1.370
Accuracy:29.403% B**
HSR:22.564% B+
AF-19 Mercenary
A
Kills:1,952
Deaths:1,451
KDR:1.345
Accuracy:28.320% A
HSR:21.670% C++
AF-4A Bandit
B*
Kills:1,506
Deaths:774
KDR:1.946
Accuracy:28.966% B*
HSR:24.635% B
Gauss Compact S
A+
Kills:1,286
Deaths:1,089
KDR:1.181
Accuracy:30.660% A+
HSR:19.596% C*
GD-66 Claw
B++
Kills:1,262
Deaths:1,052
KDR:1.200
Accuracy:65.812% B++
HSR:14.025% C+
LA39 Bruiser
A
Kills:1,208
Deaths:621
KDR:1.945
Accuracy:74.531% A
HSR:12.831% C
19A Fortuna
A
Kills:1,200
Deaths:648
KDR:1.852
Accuracy:31.447% A
HSR:19.333% C
NS Baron G5
A+
Kills:1,184
Deaths:688
KDR:1.721
Accuracy:58.155% A+
HSR:17.652% B++
NS-11C
A
Kills:1,163
Deaths:662
KDR:1.757
Accuracy:30.514% A
HSR:20.722% B
NS-11CP
B++
Kills:1,160
Deaths:687
KDR:1.689
Accuracy:31.533% B++
HSR:19.224% D
Mauler S6
B++
Kills:733
Deaths:869
KDR:0.843
Accuracy:46.217% B++
HSR:12.006% D
AF-57 Piston
B++
Kills:686
Deaths:365
KDR:1.879
Accuracy:46.918% B++
HSR:13.994% C+
Razor GD-23
C*
Kills:541
Deaths:844
KDR:0.641
Accuracy:22.012% C
HSR:21.627% C*
NSX Tanto
A
Kills:422
Deaths:271
KDR:1.557
Accuracy:32.829% A
HSR:33.412% A
NS-11CB
A+
Kills:375
Deaths:168
KDR:2.232
Accuracy:32.579% A+
HSR:24.267% B+
AC-X11
B**
Kills:311
Deaths:229
KDR:1.358
Accuracy:30.893% B**
HSR:18.971% C--
NC12 Sweeper
A++
Kills:215
Deaths:152
KDR:1.414
Accuracy:58.886% A++
HSR:13.954% C++
Gauss Compact Burst
B**
Kills:126
Deaths:57
KDR:2.211
Accuracy:32.319% B**
HSR:26.191% C*
Warden
B+
Kills:64
Deaths:57
KDR:1.123
Accuracy:30.583% B+
HSR:9.375% F--
Kills:17,898
Deaths (as Engineer):12,512
Deaths (to Engineers):15,999
KDR:1.43047
Kill Difference:5,386
Playtime:1,123.134 hours
Usage:23%
Score:21.831m
Score/min:324
Accuracy (listed only):39.083%
HSR (listed only):19.266%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
B**
Kills:9,086
Deaths:4,738
KDR:1.918
Accuracy:30.195% B**
HSR:22.540% B++
Blitz GD-10
B+
Kills:5,573
Deaths:4,722
KDR:1.180
Accuracy:26.400% B+
HSR:13.278% D
Tempest
C++
Kills:3,353
Deaths:1,985
KDR:1.689
Accuracy:27.021% C++
HSR:21.354% C++
GD-7F
B**
Kills:2,504
Deaths:1,828
KDR:1.370
Accuracy:29.403% B**
HSR:22.564% B+
NS-7 PDW
C+
Kills:2,034
Deaths:2,280
KDR:0.892
Accuracy:23.916% C+
HSR:17.109% C+
AF-19 Mercenary
A
Kills:1,952
Deaths:1,451
KDR:1.345
Accuracy:28.320% A
HSR:21.670% C++
MKV Suppressed
B+
Kills:1,553
Deaths:1,490
KDR:1.042
Accuracy:27.774% B+
HSR:15.325% D
AF-4A Bandit
B*
Kills:1,506
Deaths:774
KDR:1.946
Accuracy:28.966% B*
HSR:24.635% B
Gauss Compact S
A+
Kills:1,286
Deaths:1,089
KDR:1.181
Accuracy:30.660% A+
HSR:19.596% C*
GD-66 Claw
B++
Kills:1,262
Deaths:1,052
KDR:1.200
Accuracy:65.812% B++
HSR:14.025% C+
LA39 Bruiser
A
Kills:1,208
Deaths:621
KDR:1.945
Accuracy:74.531% A
HSR:12.831% C
19A Fortuna
A
Kills:1,200
Deaths:648
KDR:1.852
Accuracy:31.447% A
HSR:19.333% C
NS Baron G5
A+
Kills:1,184
Deaths:688
KDR:1.721
Accuracy:58.155% A+
HSR:17.652% B++
NS-11C
A
Kills:1,163
Deaths:662
KDR:1.757
Accuracy:30.514% A
HSR:20.722% B
NS-11CP
B++
Kills:1,160
Deaths:687
KDR:1.689
Accuracy:31.533% B++
HSR:19.224% D
Mauler S6
B++
Kills:733
Deaths:869
KDR:0.843
Accuracy:46.217% B++
HSR:12.006% D
AF-57 Piston
B++
Kills:686
Deaths:365
KDR:1.879
Accuracy:46.918% B++
HSR:13.994% C+
Razor GD-23
C*
Kills:541
Deaths:844
KDR:0.641
Accuracy:22.012% C
HSR:21.627% C*
NSX Tanto
A
Kills:422
Deaths:271
KDR:1.557
Accuracy:32.829% A
HSR:33.412% A
NS-11CB
A+
Kills:375
Deaths:168
KDR:2.232
Accuracy:32.579% A+
HSR:24.267% B+
AC-X11
B**
Kills:311
Deaths:229
KDR:1.358
Accuracy:30.893% B**
HSR:18.971% C--
NC12 Sweeper
A++
Kills:215
Deaths:152
KDR:1.414
Accuracy:58.886% A++
HSR:13.954% C++
MGR-S1 Gladius
A
Kills:186
Deaths:45
KDR:4.133
Accuracy:33.158% A
HSR:30.108% B**
Gauss Compact Burst
B**
Kills:126
Deaths:57
KDR:2.211
Accuracy:32.319% B**
HSR:26.191% C*
NSX Tengu
B**
Kills:99
Deaths:45
KDR:2.200
Accuracy:44.078% B**
HSR:23.232% B
Kills:39,718
Deaths (as Light Assault):27,760
Deaths (to Light Assaults):14,386
KDR:1.43076
Kill Difference:11,958
Playtime:622.394 hours
Usage:13%
Score:10.044m
Score/min:269
Accuracy (listed only):36.981%
HSR (listed only):19.985%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
B**
Kills:9,086
Deaths:4,738
KDR:1.918
Accuracy:30.195% B**
HSR:22.540% B++
SAS-R
B**
Kills:6,915
Deaths:2,523
KDR:2.741
Accuracy:44.335% B*
HSR:78.265% B**
Blitz GD-10
B+
Kills:5,573
Deaths:4,722
KDR:1.180
Accuracy:26.400% B+
HSR:13.278% D
NS-44 Commissioner
A++
Kills:4,871
Deaths:4,743
KDR:1.027
Accuracy:42.398% B*
HSR:33.135% A++
Tempest
C++
Kills:3,353
Deaths:1,985
KDR:1.689
Accuracy:27.021% C++
HSR:21.354% C++
NS-7 PDW
C+
Kills:2,034
Deaths:2,280
KDR:0.892
Accuracy:23.916% C+
HSR:17.109% C+
MKV Suppressed
B+
Kills:1,553
Deaths:1,490
KDR:1.042
Accuracy:27.774% B+
HSR:15.325% D
NS-357 Underboss
B**
Kills:1,368
Deaths:909
KDR:1.505
Accuracy:44.631% B**
HSR:23.757% B+
NS-44P Commissioner
B++
Kills:1,350
Deaths:860
KDR:1.570
Accuracy:46.498% B++
HSR:31.185% B++
AF-18 Stalker
C++
Kills:1,232
Deaths:1,120
KDR:1.100
Accuracy:28.159% C++
HSR:18.344% C
NS-357P Underboss
B**
Kills:1,165
Deaths:627
KDR:1.858
Accuracy:48.769% B**
HSR:20.773% C
NS-44 Commissioner AE
B++
Kills:1,164
Deaths:544
KDR:2.140
Accuracy:47.318% B++
HSR:28.265% B
LA3 Desperado
B++
Kills:1,152
Deaths:722
KDR:1.596
Accuracy:32.333% B++
HSR:18.056% C
LA8 Rebel
B**
Kills:1,151
Deaths:551
KDR:2.089
Accuracy:39.597% B**
HSR:28.931% B**
LA80
B++
Kills:1,058
Deaths:298
KDR:3.550
Accuracy:46.024% B++
HSR:83.743% B++
NS-30 Vandal
B**
Kills:772
Deaths:352
KDR:2.193
Accuracy:39.006% B**
HSR:28.238% C*
NS-61 Emissary
B*
Kills:536
Deaths:317
KDR:1.691
Accuracy:30.235% B
HSR:21.455% B*
EM4 Longshot
B*
Kills:429
Deaths:76
KDR:5.645
Accuracy:37.089% C
HSR:84.615% B*
NSX Tomoe
B**
Kills:337
Deaths:106
KDR:3.179
Accuracy:34.323% B**
HSR:44.807% B++
AF-8 RailJack
B+
Kills:282
Deaths:111
KDR:2.541
Accuracy:35.548% C+
HSR:78.723% B+
NC4 Mag-Shot
C+
Kills:205
Deaths:505
KDR:0.406
Accuracy:23.541% C--
HSR:18.049% C+
NC14 Bolt Driver
C*
Kills:202
Deaths:216
KDR:0.935
Accuracy:35.003% C+
HSR:76.238% C*
AF-6 Shadow
A+
Kills:192
Deaths:59
KDR:3.254
Accuracy:43.894% A+
HSR:23.958% C
MGR-S1 Gladius
A
Kills:186
Deaths:45
KDR:4.133
Accuracy:33.158% A
HSR:30.108% B**
Impetus
B*
Kills:170
Deaths:88
KDR:1.932
Accuracy:39.278% B*
HSR:33.529% B+
NC08 Mag-Scatter
A*
Kills:162
Deaths:85
KDR:1.906
Accuracy:51.180% C+
HSR:25.926% A*
NS-AM7 Archer
A**
Kills:159
Deaths:247
KDR:0.644
Accuracy:64.379% B*
HSR:39.623% A**
NS-44L Blackhand
B+
Kills:148
Deaths:74
KDR:2
Accuracy:46.039% B+
HSR:35.811% C-
NSX Tengu
B**
Kills:99
Deaths:45
KDR:2.200
Accuracy:44.078% B**
HSR:23.232% B
Gauss SPR
C++
Kills:85
Deaths:42
KDR:2.024
Accuracy:28.006% D
HSR:35.294% C++
NS Patriot Flare Gun
U
Kills:62
Deaths:100
KDR:0.620
Accuracy:3.004% D--
HSR:0% U
NS Deep Freeze
C-
Kills:60
Deaths:58
KDR:1.034
Accuracy:33.408% C--
HSR:11.667% C-
NS CandyCannon 3000
C+
Kills:60
Deaths:118
KDR:0.508
Accuracy:28.395% D
HSR:36.667% C+
Kills:47,171
Deaths (as Infiltrator):30,756
Deaths (to Infiltrators):12,158
KDR:1.53372
Kill Difference:16,415
Playtime:1,520.970 hours
Usage:31%
Score:23.635m
Score/min:259
Accuracy (listed only):36.513%
HSR (listed only):33.394%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B**
Kills:9,086
Deaths:4,738
KDR:1.918
Accuracy:30.195% B**
HSR:22.540% B++
Blitz GD-10
B+
Kills:5,573
Deaths:4,722
KDR:1.180
Accuracy:26.400% B+
HSR:13.278% D
Tempest
C++
Kills:3,353
Deaths:1,985
KDR:1.689
Accuracy:27.021% C++
HSR:21.354% C++
NS-7 PDW
C+
Kills:2,034
Deaths:2,280
KDR:0.892
Accuracy:23.916% C+
HSR:17.109% C+
GR-22
B**
Kills:1,704
Deaths:794
KDR:2.146
Accuracy:29.275% B**
HSR:26.350% B**
MKV Suppressed
B+
Kills:1,553
Deaths:1,490
KDR:1.042
Accuracy:27.774% B+
HSR:15.325% D
Carnage AR
B**
Kills:1,442
Deaths:568
KDR:2.539
Accuracy:30.138% B**
HSR:25.520% B++
GD-66 Claw
B++
Kills:1,262
Deaths:1,052
KDR:1.200
Accuracy:65.812% B++
HSR:14.025% C+
LA39 Bruiser
A
Kills:1,208
Deaths:621
KDR:1.945
Accuracy:74.531% A
HSR:12.831% C
NC1 Gauss Rifle
B+
Kills:1,207
Deaths:1,051
KDR:1.148
Accuracy:25.154% B+
HSR:21.790% C++
NS Baron G5
A+
Kills:1,184
Deaths:688
KDR:1.721
Accuracy:58.155% A+
HSR:17.652% B++
NS-11A
A+
Kills:1,181
Deaths:605
KDR:1.952
Accuracy:30.859% A+
HSR:28.705% B**
Reaper DMR
A*
Kills:1,162
Deaths:544
KDR:2.136
Accuracy:36.224% A*
HSR:34.423% A+
Mauler S6
B++
Kills:733
Deaths:869
KDR:0.843
Accuracy:46.217% B++
HSR:12.006% D
AF-57 Piston
B++
Kills:686
Deaths:365
KDR:1.879
Accuracy:46.918% B++
HSR:13.994% C+
NC12 Sweeper
A++
Kills:215
Deaths:152
KDR:1.414
Accuracy:58.886% A++
HSR:13.954% C++
Gauss Rifle Burst
B**
Kills:211
Deaths:100
KDR:2.110
Accuracy:32.463% B**
HSR:26.066% C+
MGR-S1 Gladius
A
Kills:186
Deaths:45
KDR:4.133
Accuracy:33.158% A
HSR:30.108% B**
Gauss Prime
A+
Kills:134
Deaths:71
KDR:1.887
Accuracy:32.194% A
HSR:33.582% A+
NSX Tengu
B**
Kills:99
Deaths:45
KDR:2.200
Accuracy:44.078% B**
HSR:23.232% B
Kills:34,213
Deaths (as Combat Medic):22,785
Deaths (to Combat Medics):10,032
KDR:1.50156
Kill Difference:11,428
Playtime:261.385 hours
Usage:5%
Score:5.649m
Score/min:360
Accuracy (listed only):38.968%
HSR (listed only):21.192%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B**
Kills:1,543
Deaths:361
KDR:4.274
Accuracy:42.017% B**
HSR:16.008% C+
AF-34 Mattock
B*
Kills:1,414
Deaths:393
KDR:3.598
Accuracy:43.526% B*
HSR:19.873% B+
AF-23 Grinder
B++
Kills:886
Deaths:443
KDR:2
Accuracy:40.512% B++
HSR:16.817% B+
AF-23 Grinder
C++
Kills:885
Deaths:427
KDR:2.073
Accuracy:36.238% C+
HSR:16.836% C++
NCM2 Falcon
B**
Kills:282
Deaths:480
KDR:0.588
Accuracy:41.972% C*
HSR:7.092% B**
NCM2 Falcon
C+
Kills:275
Deaths:427
KDR:0.644
Accuracy:41.571% C+
HSR:3.636% C--
NCM1 Scattercannon
A
Kills:204
Deaths:63
KDR:3.238
Accuracy:48.488% A
HSR:13.235% C--
NCM1 Scattercannon
B++
Kills:151
Deaths:103
KDR:1.466
Accuracy:44.792% B++
HSR:13.907% C
NCM3 Raven
A+
Kills:102
Deaths:112
KDR:0.911
Accuracy:52.370% A+
HSR:2.941% C++
NCM3 Raven
A++
Kills:99
Deaths:112
KDR:0.884
Accuracy:52.999% A++
HSR:4.040% B*
Kills:5,841
Deaths (as MAX Suit):1,460.500
Deaths (to MAX Suits):4,191
KDR:3.99932
Kill Difference:4,380.500
Playtime:103.803 hours
Usage:2%
Score:2.748m
Score/min:441
Accuracy (listed only):44.448%
HSR (listed only):11.439%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B+
Kills:1,727
V. Kills:124 N/A
Deaths:349
KDR:4.948
Accuracy:58.705% B+
KPH:52.400 C++
VKPH:3.800 C
Breaker Rocket Pods
B**
Kills:1,386
V. Kills:162 N/A
Deaths:126
KDR:11
Accuracy:57.085% B**
KPH:138.100 B*
VKPH:16.100 C++
Vortek Rotary
C*
Kills:553
V. Kills:453 122%
Deaths:332
KDR:1.666
Accuracy:35.550% B*
KPH:15.400 C++
VKPH:12.600 C*
Hornet Missiles
B**
Kills:401
V. Kills:239 167%
Deaths:86
KDR:4.663
Accuracy:68.246% B**
KPH:47.500 C
VKPH:28.300 C-
M20 Mustang
D
Kills:152
V. Kills:138 109%
Deaths:331
KDR:0.459
Accuracy:33.598% B+
KPH:5.400 D
VKPH:4.900 D
Kills:4,219 (2,432 + 0)
Deaths:1,224
KDR:3.447
VKDR:0.912
Vehicle Kills:1,116
Kill Difference:2,995
Playtime:115.310 hours
Usage:2%
Score:1.360m
Score/min:197
Piloting Accuracy:33.598%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B+
Kills:721
V. Kills:759 95%
Deaths:359
KDR:2.008
Accuracy:57.546% A
KPH:9 C**
VKPH:9.500 B+
C150 Dalton
A+
Kills:703
V. Kills:837 84%
Deaths:157
KDR:4.478
Accuracy:25.835% D*
KPH:34.900 C*
VKPH:41.600 A+
L105 Zephyr
C+
Kills:244
V. Kills:28 N/A
Deaths:41
KDR:5.951
Accuracy:41.332% C+
KPH:43.100 C
VKPH:4.900 D
Dual-75 Duster
B**
Kills:199
V. Kills:27 N/A
Deaths:11
KDR:18.091
Accuracy:38.534% C+
KPH:62.300 C
VKPH:8.500 B**
Kills:1,867 (721 + 1,146)
Deaths:568
KDR:3.287
VKDR:2.907
Vehicle Kills:1,651
Kill Difference:1,299
Playtime:108.998 hours
Usage:2%
Score:1.302m
Score/min:199
Piloting Accuracy:57.546%
Gunner Accuracy:38.534%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:866
V. Kills:98 N/A
Deaths:53
KDR:16.340
Accuracy:58.284% B**
KPH:92.600 A++
VKPH:10.500 B++
L100 Python AP
A++
Kills:481
V. Kills:384 125%
Deaths:55
KDR:8.745
Accuracy:64.505% B**
KPH:37.100 B+
VKPH:29.600 A++
C75 Viper
A+
Kills:197
V. Kills:67 290%
Deaths:62
KDR:3.177
Accuracy:41.907% B+
KPH:37.400 B+
VKPH:12.700 A+
Skyguard
B++
Kills:159
V. Kills:119 133%
Deaths:53
KDR:3
Accuracy:40.064% A++
KPH:15.700 C*
VKPH:11.800 B++
Kills:1,703 (1,703 + 0)
Deaths:223
KDR:7.637
VKDR:2.996
Vehicle Kills:668
Kill Difference:1,480
Playtime:37.722 hours
Usage:1%
Score:0.733m
Score/min:324
Driving Accuracy:40.064%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A+
Kills:1,443
V. Kills:1,231 117%
Deaths:219
KDR:6.589
Accuracy:59.818% B**
KPH:24.600 C++
VKPH:21 A+
E540 Halberd
B**
Kills:873
V. Kills:473 184%
Deaths:101
KDR:8.644
Accuracy:52.939% B**
KPH:37.300 B*
VKPH:20.200 B**
Titan-150 HEAT
A**
Kills:796
V. Kills:432 184%
Deaths:111
KDR:7.171
Accuracy:61.093% A++
KPH:32.900 A
VKPH:17.900 A**
Enforcer ML85
C++
Kills:320
V. Kills:301 106%
Deaths:78
KDR:4.103
Accuracy:50.262% B**
KPH:18 D
VKPH:17 C++
C85 Canister
B+
Kills:264
V. Kills:11 N/A
Deaths:13
KDR:20.308
Accuracy:43.488% B+
KPH:87.300 B+
VKPH:3.600 C
M12 Kobalt
C++
Kills:81
V. Kills:3 N/A
Deaths:11
KDR:7.364
Accuracy:14.128% C+
KPH:54.100 C+
VKPH:2 C++
Kills:3,777 (2,239 + 1,538)
Deaths:533
KDR:7.086
VKDR:4.598
Vehicle Kills:2,451
Kill Difference:3,244
Playtime:128.394 hours
Usage:3%
Score:2.706m
Score/min:351
Driving Accuracy:61.093%
Gunner Accuracy:14.128%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B++
Kills:1,232
V. Kills:62 N/A
Deaths:96
KDR:12.833
Accuracy:49.501% C+
KPH:142.900 B++
VKPH:7.200 C+
E540 Halberd-H
A++
Kills:891
V. Kills:407 218%
Deaths:106
KDR:8.406
Accuracy:65.161% B**
KPH:75.100 A++
VKPH:34.300 A++
M40 Fury-H
B**
Kills:176
V. Kills:24 N/A
Deaths:19
KDR:9.263
Accuracy:50.434% B**
KPH:89.600 C++
VKPH:12.200 C+
M96 Mjolnir-H
C++
Kills:167
V. Kills:149 111%
Deaths:46
KDR:3.630
Accuracy:61.280% A
KPH:36.700 C--
VKPH:32.800 C++
M12 Kobalt-H
A
Kills:127
V. Kills:2 N/A
Deaths:5
KDR:25.400
Accuracy:28.227% A
KPH:178.700 B**
VKPH:2.800 D
Enforcer ML65-H
C
Kills:95
V. Kills:83 113%
Deaths:35
KDR:2.714
Accuracy:64.745% B*
KPH:28 C
VKPH:24.500 C
Kills:2,688 (0 + 2,688)
Deaths:307
KDR:8.756
VKDR:2.368
Vehicle Kills:727
Kill Difference:2,381
Playtime:31.101 hours
Usage:1%
Score:0.728m
Score/min:390
Driving Accuracy:N/A%
Gunner Accuracy:64.745%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:2,605
V. Kills:729 357%
Deaths:388
KDR:6.714
Accuracy:51.419% A++
KPH:54.100 B
VKPH:15.100 A
M40 Fury
B**
Kills:1,810
V. Kills:505 358%
Deaths:308
KDR:5.877
Accuracy:49.391% A+
KPH:61.100 C**
VKPH:17.100 B**
M20 Basilisk
B**
Kills:233
V. Kills:128 181%
Deaths:64
KDR:3.641
Accuracy:46.741% B**
KPH:25.900 B+
VKPH:14.200 B**
M12 Kobalt
B++
Kills:192
V. Kills:2 N/A
Deaths:15
KDR:12.800
Accuracy:20.938% B++
KPH:63.300 C+
VKPH:0.700 D*
M20 Basilisk
C+
Kills:184
V. Kills:72 252%
Deaths:57
KDR:3.228
Accuracy:44.576% B*
KPH:18 C+
VKPH:7 C+
M60-G Bulldog
C+
Kills:130
V. Kills:26 481%
Deaths:34
KDR:3.824
Accuracy:44.964% B**
KPH:26.300 C+
VKPH:5.300 C+
M12 Kobalt
C++
Kills:90
V. Kills:4 N/A
Deaths:15
KDR:6
Accuracy:18.488% C*
KPH:61.200 C
VKPH:2.700 C++
M60-G Bulldog
C
Kills:61
V. Kills:13 436%
Deaths:11
KDR:5.545
Accuracy:37.800% C++
KPH:27 C--
VKPH:5.700 C
Kills:5,305 (0 + 5,305)
Deaths:892
KDR:5.947
VKDR:1.658
Vehicle Kills:1,479
Kill Difference:4,413
Playtime:108.669 hours
Usage:2%
Score:2.488m
Score/min:382
Driving Accuracy:N/A%
Gunner Accuracy:37.800%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C*
Kills:1,331
V. Kills:66 N/A
Deaths:552
KDR:2.411
Accuracy:44.010% C*
KPH:43.200 C+
VKPH:2.100 C*
M12 Kobalt-F
A
Kills:1,111
V. Kills:58 N/A
Deaths:571
KDR:1.946
Accuracy:26.817% B++
KPH:47.600 B*
VKPH:2.500 A
M40 Fury-F
C*
Kills:983
V. Kills:274 357%
Deaths:803
KDR:1.224
Accuracy:58.593% B*
KPH:25.700 C++
VKPH:7.200 C*
Kills:3,425 (3,425 + 0)
Deaths:1,926
KDR:1.778
VKDR:0.207
Vehicle Kills:398
Kill Difference:1,499
Playtime:92.374 hours
Usage:2%
Score:0.605m
Score/min:109
Driving Accuracy:58.593%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C
Kills:98
V. Kills:95 102%
Deaths:31
KDR:3.161
Accuracy:43.692% B*
KPH:13.500 D-
VKPH:13.100 C
CAS 14-E
D*
Kills:82
V. Kills:12 N/A
Deaths:19
KDR:4.316
Accuracy:29.092% D
KPH:16.400 D**
VKPH:2.400 D*
Kills:180 (0 + 180)
Deaths:50
KDR:3.600
VKDR:2.140
Vehicle Kills:107
Kill Difference:130
Playtime:12.231 hours
Usage:0%
Score:0.092m
Score/min:125
Piloting Accuracy:N/A%
Gunner Accuracy:29.092%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 17,42417,2936,4132.697C**0.8530.405%B**35.61%A+51.4C*N/A143336.7h8.4B*27.8B++
AF-4 Cyclone 9,1599,0864,7381.918B+0.0730.195%B**22.54%B++40.7B+N/A119223.5h9.1B++30.3B++
SAS-R 6,9346,9152,5232.741C++0.8944.335%B*78.265%B**40.7C++N/A111169.9h1.8B*4.1B*
Blitz GD-10 5,6125,5734,7221.18C++0.6726.4%B+13.278%D29.5C++N/A95189.2h12.5B++47.4B+
NS-44 Commissioner 4,9454,8714,7431.027C++0.8242.398%B*33.135%A++23.2CN/A67210.1h3.3B++7.8B++
NS-15M2 3,5303,5001,4082.486B+0.6428.766%B**37.886%A++53.3B+N/A14865.7h10.5B++36.5B++
Tempest 3,3793,3531,9851.689C**0.1627.021%C++21.354%C++32.8C--N/A92102.2h9.5C**35.3C**
NC6A GODSAW 2,9222,8881,0292.807C**0.9629.284%C++35.873%A57C+N/A16550.7h7.5C*25.7B+
M40 Fury 3,3342,6053886.714C++4.8751.419%A++1.228%D54B15.1A40248.2h14.8C+28.8B+
GD-7F 2,5342,5041,8281.37C**0.4829.403%B**22.564%B+26.6C+N/A7994.3h11.2B++38.1B++
C-4 ARX 2,9422,2261,4721.512C0.3420.321%D**N/A38.4D**12.4D**22757.9h1.2C++6.1D
The Kraken 3,2052,1069632.187B0.3461.151%C+1.994%C++37.6C19.6C+25456h4C*6.5C**
NS-15MP 2,0802,0578502.42C++0.5729.234%B+31.891%C**55.9CN/A13436.8h10.4C**35.5B
NS-7 PDW 2,0622,0342,2800.892C+0.9623.916%C+17.109%C+22.4C+N/A7190.7h14.4C*60.1C*
AF-19 Mercenary 1,9871,9521,4511.345B++0.5028.32%A21.67%C++28.6B++N/A11768.3h9.7B*34.3B++
GD-22S 1,9351,9229002.136B+0.2929.584%A30.801%B**47.7B+N/A14340.3h9.3B*31.5B*
M40 Fury 2,3151,8103085.877C+4.0349.391%A+1.381%C-61.1C**17.1B**51129.6h14.7C+29.7B+
M30 Mustang AH 1,8511,7273494.948C+3.1058.705%B+N/A52.3C++3.8C17733h6.2B+10.6B+
GR-22 1,7141,7047942.146B++0.3029.275%B**26.35%B**45B++N/A15237.9h10.2A34.8B**
C-4 2,4901,6281,2361.317C+0.5328.593%B+N/A75.4C+39.9B++77521.6h1.4C**4.9B+
EM6 1,6181,6037452.152B+0.3025.952%B*28.384%B++51.9B+N/A14130.9h8.9B*34.1B+
MKV Suppressed 1,5701,5531,4901.042C+0.8127.774%B+15.325%D26.3CN/A8559.1h13.5C**48.5B
AF-34 Mattock 1,5641,5433614.274B2.4342.017%B**16.008%C+55.1B++N/A16928h6.1C+14.4B+
AF-4A Bandit 1,5211,5067741.946B+0.1028.966%B*24.635%B37.5C++N/A11140.2h9.3B++32.3B++
Titan-150 AP 2,6741,4432196.589C*4.7459.818%B**2.356%C24.6C++21A+38458.6h4.9C+8.2B+
Carnage AR 1,4561,4425682.539B**0.6930.138%B**25.52%B++48.9B**N/A14929.5h10.6B**35.2B**
NC6 Gauss SAW 1,4311,4188541.66B+0.1923.203%B+27.08%B++39.5B+N/A18435.9h8B*34.3B+
AF-34 Mattock 1,4411,4143933.598C*1.7543.526%B*19.873%B+46.7B+N/A15330.3h7.6D17.5C**
Breaker Rocket Pods 1,5481,38612611B+9.1557.085%B**1.082%C+138.6B*16.2C++53210h11B*19.3B++
Bouncing Betty 1,3761,3754383.139C1.2946.216%C**N/A109.1CN/A31912.6h1.7B++3.8B+
NS-357 Underboss 1,3891,3689091.505B+0.3444.631%B**23.757%B+49.2B+N/A13827.8h3.6B++8.1B++
NS-44P Commissioner 1,3581,3508601.57C**0.2846.498%B++31.185%B++54.7C++N/A13624.7h2.9B++6.3B++
Tank Mine 2,3861,3434782.81C++0.9638.317%BN/A106.6C++82.8B++124612.6h2.3D5.9C**
S12 Renegade 1,3971,3315522.411C+0.5644.01%C*3.08%C--43.2C+2.1C*11930.8h3.2C*7.2B+
NC05 Jackhammer 1,3311,3226851.93B+0.0852.174%B**17.852%B++54.2B+N/A16024.4h3.9B*7.5B++
Gauss Compact S 1,3041,2861,0891.181B0.6730.66%A+19.596%C*19.8C+N/A5464.9h8.1B*26.5B*
GD-66 Claw 1,2701,2621,0521.2C+0.6565.812%B++14.025%C+42.1C++N/A11830h1.7A2.7B++
Sticky Grenade 1,2531,24011240N/A1,238.1554.365%C++N/A1127.3C**11.8C+29371.1h1.7B+3.2B+
C85 Canister-H 1,2941,2329612.833C+10.9949.501%C+12.419%C**143.3B++7.2C+3368.6h3.8B*7.7B**
AF-18 Stalker 1,2411,2321,1201.1C+0.7528.159%C++18.344%C28.7C+N/A10943h12.2C*43.4C**
LA39 Bruiser 1,2151,2086211.945B+0.1074.531%A12.831%C63.2B*N/A18419.1h1.8B**2.4B*
NC1 Gauss Rifle 1,2191,2071,0511.148C++0.7025.154%B+21.79%C++24.9C++N/A10448.4h10.4B*41.3B++
19A Fortuna 1,2081,2006481.852B+0.0031.447%A19.333%C41.1C**N/A10129.2h7.5A23.8B**
NS Baron G5 1,1911,1846881.721B*0.1358.155%A+17.652%B++42.1B+N/A11728.1h3.7B*6.4C+
NS-11A 1,1941,1816051.952B+0.1030.859%A+28.705%B**44.9B++N/A15626.3h10.7B**34.5B**
The Slasher 1,2281,17412,7050.092B*1.7653.531%A+N/A2.2C+N/A5523.6h1.7B++3.2B+
NS-357P Underboss 1,1831,1656271.858B0.0148.769%B**20.773%C70.2C*1.1B**17116.6h3.3B+6.8B++
NS-44 Commissioner AE 1,1741,1645442.14B*0.2947.318%B++28.265%B75.6B++N/A21315.4h3B+6.3B++
NS-11C 1,1701,1636621.757B*0.0930.514%A20.722%B40B++N/A11829.1h11.5B++37.6B*
Reaper DMR 1,1801,1625442.136C*0.2936.224%A*34.423%A+54.6B**N/A15121.3h7.5B**20.6B**
Mag-Cutter 1,2651,16124,2420.048B*1.8032.647%B1.034%D-1.2B+N/A31005.8h2B+6.1B+
NS-11CP 1,1671,1606871.689C+0.1631.533%B++19.224%D42.8CN/A9727.1h11.3C*35.9B+
Auraxium Slasher 1,2141,16016,4600.07C++1.7845.011%A1.466%D--1.4C+N/A4804.1h1.7B*3.8B+
LA3 Desperado 1,1671,1527221.596B++0.2532.333%B++18.056%C48B+N/A13224h7.6B++23.4C*
LA8 Rebel 1,1721,1515512.089A0.2439.597%B**28.931%B**44.6B++N/A12625.8h5.2B++13.1C*
M12 Kobalt-F 1,1691,1115711.946C++0.1026.817%B++6.031%D47.7B*2.5A10723.3h11B+41.1B++
AF-22 Crow 1,1841,0804682.308M**0.4666.389%C+6.204%A**43B**4.1C-13425.1h3.2A++4.8A++
Hunter QCX 1,1621,0761,3020.826C*1.0259.345%B**43.959%B**15.8C++1.3C4968h4.4C**7.5B+
LA80 1,0651,0582983.55C+1.7046.024%B++83.743%B++51.9B+N/A11920.4h1.7B*3.7B*
M40 Fury-F 1,2579838031.224C+0.6258.593%B*N/A25.7C++7.2C*10338.3h9.3B+15.8B++
Hawk GD-68 1,1869665591.728A*0.1265.568%B+5.901%A++29.2B**6.6C--20533.1h4.2A++6.3A++
E540 Halberd-H 1,2988911068.406C*6.5665.161%B**1.01%D74.9A++34.2A+41111.9h5.2B+8B*
AF-23 Grinder 8928864432C+0.1540.512%B++16.817%B+37.1B+N/A11523.9h6.2C*15.4B+
AF-23 Grinder 8908854272.073C+0.2336.238%C+16.836%C++39B+N/A11922.7h5.1B**14.1B++
E540 Halberd 1,3468731018.644C**6.8052.939%B**4.696%B++37.3B*20.2B**30923.4h5.3B+9.9B*
NS Decimator-B 1,1928694701.849C**0.0059.249%D3.337%B+34.9C-13C-26224.9h3.1B++5.3B+
L100 Python HESH 9648665316.34B+14.4958.284%B**2.309%B++93.1A++10.5B++2909.3h2.5B*4.3B**
NS Decimator 1,3828477031.205C**0.6458.627%C3.66%B**31.5C+19.9B+29726.9h4.4B7.5C**
Titan-150 HEAT 1,2287961117.171B+5.3261.093%A++3.015%C+32.9A17.9A**30824.2h4.6B7.6B**
NS-30 Vandal 7837723522.193C**0.3539.006%B**28.238%C*40.6C++N/A10519h5.5C*14B+
Auraxium Mag-Cutter 78976511,4540.067B*1.7843.468%B**2.092%D1.5C*N/A4527.4h1.7B++3.9B+
Mauler S6 7487338690.843C+1.0046.217%B++12.006%D29.7C++N/A11124.7h4B++8.7B++
CAS30 Tank Buster 1,4807213592.008B++0.1657.546%AN/A9C**9.5B+12480h48.5C++84.3B+
Shrike 1,1887051,0000.705C+1.1458.996%C**3.262%C*24.6C+16.8B+33528.7h6.3C*10.6B
C150 Dalton 1,5407031574.478C2.6325.835%D*N/A35C*41.6A+49920.1h3.4B++13C+
AF-57 Piston 6956863651.879B++0.0346.918%B++13.994%C+61.3AN/A19211.2h3.6B++7.7B+
EM1 6426402512.55A+0.7027.793%A29.219%B**57.1B*N/A20711.2h9.9B+35.7B++
NS-15 Gallows 5735651942.912C*1.0633.87%A44.779%A+68.9C**1C**1718.2h9.3B**27.4B**
Vortek Rotary 1,0065533321.666C+0.1835.55%B*3.436%B++15.4C++12.7C**17135.8h75C*211B+
Razor GD-23 5505418440.641C1.2122.012%C21.627%C*13.2DN/A5940.9h15C-68.1C+
NS-61 Emissary 5415363171.691A0.1630.235%B21.455%B*32.9B+N/A10116.3h12.3B40.7B+
NSX Naginata 4994922072.377B**0.5327.298%B**41.87%A++54.1B+N/A1969.1h9.9B++36.4B++
L100 Python AP 865481558.745B**6.9064.505%B**3.119%C++37B+29.5A++39613h6.3C++9.7B+
EM4 Longshot 430429765.645B*3.8037.089%C84.615%B*41.7B++N/A10810.3h1.8B++5B+
NSX Tanto 4374222711.557B+0.2932.829%A33.412%A24.1CN/A7017.5h12.2B+37.1B+
Hornet Missiles 640401864.663C+2.8268.246%B**2.743%B**47.7C28.5C-3398.4h11.3C+16.5B+
Carver 4243983,4240.116C++1.7329.651%C**18.09%C*2CN/A6195.3h1.4C++4.9C*
MANA Anti-Vehicle Turret 1,1993861592.428A++0.5873.56%M5.181%A+3860B++8130S12522000.1h14.9F--20.2D*
Frag Grenade 3913851385N/A383.1547.179%C*N/A427.8C6.7C+19250.9h3.8C++8.1C*
NC05 Jackhammer AE 3853781582.392B++0.5453.565%B++20.37%B++63C*1.2A1936h3.8B++7.2B+
NS-11CB 3803751682.232B**0.3832.579%A+24.267%B+60.5B**N/A1766.2h10.4B*32B++
NSX Tomoe 3403371063.179B*1.3334.323%B**44.807%B++48.1B+N/A2057h12.2B+35.6B++
Icikill 3433215,1810.062C*1.7945.513%B**1.246%D--1.4CN/A4227.4h2B4.3B+
Enforcer ML85 621320784.103C+2.2650.262%B**N/A18.1D17C++39917.7h14.7C29.2B
AC-X11 3143112291.358B0.4930.893%B**18.971%C--21CN/A9514.8h10C*32.4B+
AF-8 RailJack 2822821112.541C+0.6935.548%C+78.723%B+27.4C**N/A7510.3h2.1B+5.9B
NCM2 Falcon 4232824800.588C1.2641.972%C*7.092%B**12.2C+6.1B++11823.2h12.5C+29.7C++
NCM2 Falcon 4002754270.644C1.2041.571%C+3.636%C--13.2C**6B+10620.8h12.2B+29.3B+
C85 Canister 2752641320.308C**18.4643.488%B+9.848%D--88B+3.7C2003h5.8B+13.4B++
Anti-Vehicle Grenade 3552641264N/A262.1549.603%C+N/A293.3C101.1C++26030.9h5.7C++11.5C++
NC6S Gauss SAW S 260259942.755A0.9129.354%B**35.521%A++50.8C*N/A2365.1h9.1B++31.1B+
L105 Zephyr 272244415.951C4.1041.332%C+N/A42.8C4.9D1905.7h6C*14.6C*
M20 Basilisk 361233643.641B+1.7946.741%B**3.863%D25.9B+14.2B**2979h81.3C++173.8B++
NC12 Sweeper 2162151521.414C**0.4358.886%A++13.954%C++47.8B+N/A1184.5h3.6B*6.1B**
Gauss Rifle Burst 2132111002.11C*0.2632.463%B**26.066%C+31.5CN/A996.7h9.4B*29.1B*
NC4 Mag-Shot 2132055050.406C-1.4423.541%C--18.049%C+7.7D-N/A4326.6h10.7D45.5C+
NCM1 Scattercannon 209204633.238C**1.3948.488%A13.235%C--43.4B+1.1A++2224.7h9.7F-20.1C+
M40 Fury 2532031118.455B+16.6151.113%C++2.463%B**72.5C+17.9C+2902.8h10.2B+19.9B+
NC14 Bolt Driver 2042022160.935C-0.9135.003%C+76.238%C*13.2DN/A8015.3h3.1C--9C+
MAX Punch 2072011,5260.132B1.7250.963%BN/A2.1C++N/A796.1h1.7C++3.4C*
Dual-75 Duster 2261991118.091B*16.2438.534%C+N/A62.2C8.4B*2043.2h4.9B+12.8B+
C75 Viper 264197623.177C+1.3341.907%B+N/A37.2B+12.6A4565.3h13.7C+32.7C**
M12 Kobalt 1941921512.8C++10.9520.938%B++19.271%C*64C++N/A2443h13.9B**66.3B++
AF-6 Shadow 194192593.254B*1.4143.894%A+23.958%C66.2B**N/A1922.9h4.7B++10.6B**
NS-TMC-01 "His Regards" 1951883,7370.05B*1.8042.071%AN/A1C+N/A3190.4h1.7B++4.1B+
MGR-S1 Gladius 190186454.133A++2.2933.158%A30.108%B**80.9A++1.7M+2512.3h7.1B**21.5B*
M20 Basilisk 256184573.228C*1.3844.576%B*7.065%B+18C+7.1C+18610.2h88.2C++197.8B+
M40 Fury-H 200176199.263C7.4250.434%B**3.409%M+88C+12C+4062h9.9C-19.6C*
Impetus 171170881.932C++0.0839.278%B*33.529%B+41.5C++N/A1154.1h4.2B+10.6B++
M96 Mjolnir-H 316167463.63C+1.7861.28%AN/A37.1C--33.1C++4084.5h45.1C73.6C**
M60-A Bulldog 1951661213.833C+11.9952.663%B++3.012%B+25.5C4.5B1486.5h8.1D*15.4C+
Spear Anti-Vehicle Phalanx Turret 249163305.433C3.5963.145%A*1.227%D**70.9A++37.4A+8032.3h6.1B+9.6B**
M20 Basilisk 2421631312.538B++10.6948.461%C-3.681%C-31.3C-15.2D2505.2h74.8B*154.3B++
NC08 Mag-Scatter 162162851.906B+0.0651.18%C+25.926%A*49.1B++N/A1613.3h3.5B++6.8B+
NSX Amaterasu 1701613,3750.048C+1.8019.373%D3.727%D*0.9C--N/A3176.3h2.8C++14.3B
Skyguard 278159533C++1.1540.064%A++3.774%A15.7C*11.8B++19410.1h131C+326.9B++
NS-AM7 Archer 1861592470.644B+1.2064.379%B*39.623%A**7.1C+1.2D-6022.3h13.4B+20.8B++
M20 Mustang 2901523310.459C-1.3933.598%B+3.289%B*5.4D4.9D9028h148.2C441C+
NCM1 Scattercannon 1541511031.466C+0.3844.792%B++13.907%C24.4C++N/A1566.2h10.4D--23.3C+
M60-A Bulldog 163151818.875A**17.0355.834%A**1.325%C83.9A**6.7C*3181.8h4.7B++8.5A
NS-44L Blackhand 149148742B++0.1546.039%B+35.811%C-29.6BN/A1155h4.2C**9B+
Gauss Prime 138134711.887C**0.0432.194%A33.582%A+55.8B+1.7M+2352.4h8A+24.9A
M60-G Bulldog 156130343.824C+1.9844.964%B**N/A26.5C+5.3C+1694.9h7.8C+17.3B+
M12 Kobalt-H 129127525.4B23.5528.227%A25.197%A++181.4B**2.9D4900.7h10.7B++37.9B**
Gauss Compact Burst 128126572.211C*0.3632.319%B**26.191%C*52.5B+N/A1712.4h10.5B32.6B+
NSX Masamune 180120651.846A0.0068.395%A2.5%B44.4B++22.2B*3102.7h4.6B**6.8B**
NCM3 Raven 1941021120.911C+0.9452.37%A+2.941%C++11.9B+10.7A++1688.6h28.7C+54.8B+
NCM3 Raven 181991120.884C+0.9652.999%A++4.04%B*11.5B+9.5A+1698.6h29.9C++56.4B++
NSX Tengu 9999452.2B**0.3544.078%B**23.232%B47.1B+N/A1442.1h8.9B**20.2B*
M20 Wyvern 19398313.161C1.3143.692%B*7.143%B**13.6D-13.2C1587.2h128.4D--293.8C--
Enforcer ML65-H 17895352.714C-0.8764.745%B*N/A27.9C24.4C3983.4h17.4C+26.8C**
MGR-L1 Promise 9090392.308B++0.4629.56%B**34.445%A52.9B+N/A3341.7h11.6B++39.2B++
M12 Kobalt 9490156D4.1518.488%C*20%C**60C2.7C++2461.5h18.4C++99.5C*
Gauss SPR 8685422.024C**0.1828.006%D35.294%C++25C+N/A753.4h4.7B+16.6C*
CAS 14-E 9482194.316C--2.4729.092%DN/A16.4D**2.4D*795h44.2D*151.8D*
M12 Kobalt 8481117.364C-5.5214.128%C+18.519%B++54C+2C++1761.5h16B+113.2B+
M60-A Bulldog 9180126.667C4.8245.779%C+2.5%C*19D2.6C1144.2h7.1D15.4C
Rocklet Rifle 19380880.909B+0.9455.823%BN/A15.4D--21.7C3025.2h53.6D--96C--
M12 Kobalt 7774418.5C+16.6522.185%C++21.622%B++92.5C3.8C+1920.8h10.9B**49B*
Warden 6664571.123C*0.7230.583%B+9.375%F--17.3CN/A1473.7h6.7B**22B*
MANA Anti-Personnel Turret 6463770.818N/A1.0320.575%UN/A630U10U2562100.1h56T*272.3T*
NS Patriot Flare Gun 62621000.62C1.233.004%D--N/A7.8C-N/A167.9h2.7C++90.7D**
M60-G Bulldog 7461115.545C+3.7037.8%C++1.639%D-26.5D5.7C2092.3h6.2B+16.4B+
NS Deep Freeze 6060581.034C+0.8133.408%C--11.667%C-17.6C--N/A393.4h2.5C+7.4C++
NS CandyCannon 3000 60601180.508C1.3428.395%D36.667%C+11.3C-N/A275.3h4.2C*14.9C++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit8521,034,43681.2h
Motion Spotter31464,00136.8h
Restoration Kit624361.6h
Spawn Beacon40711,27217.1h
Anti-Vehicle MANA Turret462,4683.5h
Repair Module21000.7h
Cortium Silo0660.3h
Structure Shield Module0890.5h
AE Nano-Armor Kit537841,71787.7h
Skywall Shield Emitter0790.5h
Medical Applicator458145,73212h
Medical Kit6,36640,369159.6h
Nanite Revive Grenade01,0890.3h
NC Triumph Flare Gun14250.3h
Deconstruction Tool112,0001.9h
Spitfire Auto-Turret24830.4h
Bunker0700.7h
AE Medical Applicator258134,03811.2h
Rampart Wall12353.3h
Hoplon Anti-Aircraft Phalanx Tower0710h
Xiphos Anti-Personnel Tower0550.2h
Recon Detection Device2078,30314.6h
Shield Recharging Field543,4711.4h
Ammunition Package958,4595.6h
Anti-Infantry MANA Turret373651.2h
Hardlight Barrier11020.1h
Infantry Tower2631h
Smoke Grenade02790.1h
WLT-Howler Mining Laser38440.3h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.20s
Server spent 1.58s on queries, 1.38s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.