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Ensign MolotowFlow[H4CX] MolotowFlow
NC BR 48

KDR: 5.72

Score: 2.2m

Last Seen: Oct 17th, 2019 6:58 PM
- OFFLINE - 94.9 hour(s)

Battle Rank 48 - New Conglomerate on Cobalt - Outfit Leader of Boulevard Of Stolen Kills[H4CX] Boulevard Of Stolen Kills
NC outfit on Cobalt

Members: 2
Level Progress (to 49): 24%
Level 100 Progress: 11% 446h
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS NC6A GODSAW GD-22S NC6 Gauss SAW EM6 LA1 Anchor MGR-L1 Promise NS-15MP NS Decimator-B
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $16,222,968 MLG Score: 12968
Fun Score: N/A
Cheeseburgers Flipped: 0TIME WITH MEDKIT: 11.6%MEDKIT per DEATH: 1.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.657%34.246%11181112057,92810.5426-4.826

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.569%2.231A*1.866A++-1.467FHEAD ++ (~17.92)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.50.667B+8.30.434B17.2

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Boulevard Of Stolen Kills[H4CX] Boulevard Of Stolen Kills
NC outfit on Cobalt

Members: 2
2.2m130.6%625 (37.5k)558 (33.5k)5.716138,3971,4695.8352648 (48)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1216100432.547%33.262%108302:376

97% Heavy Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 4th, 2018 5:31 PMOct 3rd, 2019 6:02 PMOct 19th, 2019 8:13 PM (2d) (PST)Oct 17th, 2019 3:40 PM (4d) (PST)Oct 17th, 2019 2:58 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,4023251,0772.1780.3810.7242.9040.04612968

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
84,09619,47664,6201312343174333,483

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
64.3h/2.7d 175 2,793 2,190 11.2k 96 272 177 5.4m

Light AssaultCLASS DETAILS: Light Assault
AF-19 Mercenary
S
Kills:88
Deaths:15
KDR:5.867
Accuracy:32.239% A++
HSR:50% S
Kills:88
Deaths (as Light Assault):15
Deaths (to Light Assaults):264
KDR:5.86667
Kill Difference:73
Playtime:0.945 hours
Usage:1%
Score:0.029m
Score/min:511
Accuracy (listed only):32.239%
HSR (listed only):50%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B*
Kills:1,247
Deaths:175
KDR:7.126
Accuracy:34.290% B*
HSR:31.997% B+
GD-22S
A++
Kills:1,189
Deaths:189
KDR:6.291
Accuracy:33.450% A++
HSR:36.501% A++
NC6 Gauss SAW
M
Kills:1,186
Deaths:152
KDR:7.803
Accuracy:34.547% M
HSR:31.872% A
EM6
A*
Kills:1,185
Deaths:174
KDR:6.810
Accuracy:31.909% A++
HSR:38.228% A*
LA1 Anchor
A
Kills:1,176
Deaths:179
KDR:6.570
Accuracy:31.793% A
HSR:34.524% B**
MGR-L1 Promise
A
Kills:1,172
Deaths:177
KDR:6.621
Accuracy:30.677% A
HSR:32.679% B**
NS-15MP
B*
Kills:397
Deaths:38
KDR:10.447
Accuracy:32.235% B*
HSR:32.242% C++
Kills:7,552
Deaths (as Heavy Assault):1,084
Deaths (to Heavy Assaults):353
KDR:6.96679
Kill Difference:6,468
Playtime:62.094 hours
Usage:97%
Score:2.103m
Score/min:565
Accuracy (listed only):32.700%
HSR (listed only):34.006%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner AE
B**
Kills:118
Deaths:48
KDR:2.458
Accuracy:47.181% B++
HSR:33.051% B**
NS-357 Underboss
A++
Kills:110
Deaths:34
KDR:3.235
Accuracy:42.003% B++
HSR:35.455% A++
NS-45 Pilot
C++
Kills:60
Deaths:18
KDR:3.333
Accuracy:31.753% C++
HSR:20% D
Kills:288
Deaths (as Infiltrator):100
Deaths (to Infiltrators):348
KDR:2.88
Kill Difference:188
Playtime:0.761 hours
Usage:1%
Score:0.019m
Score/min:423
Accuracy (listed only):40.312%
HSR (listed only):29.502%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 1,2661,2471757.126A**1.4134.29%B*31.997%B+157.8M++2.4M4057.9h7.5C++21.8B++
GD-22S 1,2021,1891896.291M0.5733.45%A++36.501%A++148.6S1.6M+3918h8.6B**25.7B**
NC6 Gauss SAW 1,2121,1861527.803S2.0934.547%M31.872%A169.4S3.7S4157h7.6B*22B*
EM6 1,2101,1851746.81M++1.0931.909%A++38.228%A*162.3S3.4S4137.3h8.4B**26.3B*
LA1 Anchor 1,1901,1761796.57A++0.8531.793%A34.524%B**143.4M*1.7M3198.2h8.1B**25.3B*
MGR-L1 Promise 1,1841,1721776.621S0.9030.677%A32.679%B**169.9S1.7A+4506.9h10.4B**33.9B*
NS-15MP 4033973810.447M**4.7332.235%B*32.242%C++158.8A**2.4M3402.5h9.8B+30.4B+
NS Decimator-B 218161354.6A*1.1269.182%B++5.59%A**64.4B22.8C++3342.5h4.1C+5.9C*
Frag Grenade 1291281128N/A122.2857.061%A+N/A640B++5D19640.2h3.1B++5.5B*
NS-44 Commissioner AE 119118482.458B**3.2647.181%B++33.051%B**147.5M++1.3A3180.8h2.7B*5.7B++
NS-357 Underboss 110110343.235A*2.4842.003%B++35.455%A++157.1M**N/A4140.7h2.9A7B++
AF-19 Mercenary 8988155.867S0.1532.239%A++50%S110S1.3M+5490.8h11B++34.3B*
NS-45 Pilot 6060183.333A+2.3831.753%C++20%D150MN/A4500.4h4.8A15.1B*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon23680.1h
Medical Kit2192,2787.5h
Nano-Armor Kit0830h

Check the help document for the dictionary if you want to learn more about words used here.


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