Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 11 (18,355)players online:
Dudisfludis (10)  TheBasementIntern (8)  xWangsta (7)  milsimprodigy (7)  Snooberflerp (3)  HEKOMIn (3) 38
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (113 days). The data shown below may not be accurate.

Signifer Mongychops[VIB] Mongychops
VS BR 56

KDR: 3.63

Score: 144.9m

Last Seen: Aug 27th, 2018 10:21 PM
- OFFLINE - 2716.9 hour(s)

Prestige 1, Battle Rank 56 - Vanu Sovereignty on Miller
Level Progress (to 57): 71%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Supernova VPC Supernova FPC VX6-7 Tank Mine Proximity Mine SVA-88 CAS30 Tank Buster Pulsar LSW
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Mongychops



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $794,385 MLG Score: 635
Fun Score: N/A
Cheeseburgers Flipped: 1844TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.42%19.56%4584797547,4532.686730.948

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.765%0.467B+-0.163C-0.669DHEAD ++ (~7.85)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.10.398B10.60.26C*34.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.474%0.899%313510174,893188827522.59163178%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.261%-0.312C-0.653D0.402

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
111.70.305C*38.50.271C*73.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.76%2.327%16698101421,1031760616511.9903342%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.317%-0.107C+-0.201C0.808

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.30.656B+5.30.578B+8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.777%4.58%99119100313,407145727849.20178481%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.889%-0.497D0.061C+0.855

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
380.678B+11.70.702B++26.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41%81.436%991510173,469123132.81575

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.738%0.893B*0.939B*-0.856

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.541B+1.80.416B2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.202%12.59%991510174,186169262.47399

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.041%0.569B+-0.38C-0.996

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.556B+2.80.417B3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
144.9m410.2%583 (35k)558 (33.5k)3.63435135,01637,1504.3031256 (56)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1022319318.031%11.939%21507:0062

6% Combat Medic57% Engineer14% Heavy Assault9% Infiltrator9% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 27th, 2013 11:23 PMMar 19th, 2014 9:17 PMSep 22nd, 2018 11:49 AM (87d) (PST)Aug 27th, 2018 7:08 PM (113d) (PST)Aug 27th, 2018 6:21 PM (113d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6951335620.5200.1430.0622.4500.078635

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,6907,99733,6933194147533,467

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4330.5h/180.4d 24,845 16,120 42,831 636.5k 6,092 16,624 20,148 180.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
SVA-88
C+
Kills:2,122
Deaths:669
KDR:3.172
Accuracy:21.772% C
HSR:24.741% C+
Pulsar LSW
C+
Kills:1,820
Deaths:570
KDR:3.193
Accuracy:21.448% C
HSR:23.626% C+
Orion VS54
C+
Kills:1,748
Deaths:689
KDR:2.537
Accuracy:20.635% C+
HSR:21.568% C
Betelgeuse 54-A
D
Kills:1,626
Deaths:572
KDR:2.843
Accuracy:22.951% D
HSR:23.924% D-
Lasher X2
B+
Kills:1,162
Deaths:521
KDR:2.230
Accuracy:29.025% B+
HSR:2.840% D
Flare VE6
C+
Kills:1,161
Deaths:419
KDR:2.771
Accuracy:21.673% C+
HSR:22.653% C
NS-15M1
C-
Kills:1,160
Deaths:310
KDR:3.742
Accuracy:20.174% C-
HSR:18.190% C--
NS-15M AE
C
Kills:1,158
Deaths:307
KDR:3.772
Accuracy:21.507% D
HSR:23.748% C
VX29 Polaris
D
Kills:1,157
Deaths:525
KDR:2.204
Accuracy:20.374% D
HSR:16.422% D-
Ursa
D
Kills:1,157
Deaths:404
KDR:2.864
Accuracy:17.686% D-
HSR:19.360% D
NS-15M2
C
Kills:1,137
Deaths:331
KDR:3.435
Accuracy:21.132% C-
HSR:23.395% C
VE-H Maw
C+
Kills:464
Deaths:223
KDR:2.081
Accuracy:25.405% C+
HSR:26.293% C+
NSX Naginata
C++
Kills:115
Deaths:70
KDR:1.643
Accuracy:18.866% D
HSR:28.696% C++
Kills:15,987
Deaths (as Heavy Assault):5,610
Deaths (to Heavy Assaults):10,106
KDR:2.84973
Kill Difference:10,377
Playtime:601.229 hours
Usage:14%
Score:18.967m
Score/min:526
Accuracy (listed only):21.742%
HSR (listed only):21.189%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
C
Kills:3,975
Deaths:3,417
KDR:1.163
Accuracy:22.230% C
HSR:16.076% D
Pulsar C
C+
Kills:1,744
Deaths:779
KDR:2.239
Accuracy:21.007% D
HSR:22.248% C+
Zenith VX-5
C
Kills:1,585
Deaths:711
KDR:2.229
Accuracy:24.303% C
HSR:18.801% C-
Solstice VE3
C**
Kills:1,408
Deaths:837
KDR:1.682
Accuracy:24.305% C**
HSR:15.838% D
NS-11C
C**
Kills:1,299
Deaths:533
KDR:2.437
Accuracy:25.048% C**
HSR:18.399% C+
Serpent VE92
B
Kills:1,190
Deaths:535
KDR:2.224
Accuracy:25.223% B
HSR:15.462% D
Pandora VX25
B+
Kills:1,163
Deaths:455
KDR:2.556
Accuracy:45.109% B+
HSR:9.200% D**
Thanatos VE70
B*
Kills:1,162
Deaths:480
KDR:2.421
Accuracy:47.423% B*
HSR:12.823% D
NS Baron G5
B+
Kills:1,161
Deaths:386
KDR:3.008
Accuracy:49.677% B+
HSR:12.403% C-
Phobos VX86
B*
Kills:1,160
Deaths:476
KDR:2.437
Accuracy:69.631% B*
HSR:15.345% C+
Eidolon VE33
C+
Kills:1,159
Deaths:698
KDR:1.660
Accuracy:26.594% C+
HSR:20.708% D
Solstice SF
C+
Kills:1,156
Deaths:612
KDR:1.889
Accuracy:23.948% C+
HSR:8.305% D**
Solstice Burst
C+
Kills:1,149
Deaths:494
KDR:2.326
Accuracy:24.812% C
HSR:22.367% C+
Eclipse VE3A
C
Kills:1,147
Deaths:546
KDR:2.101
Accuracy:23.055% D-
HSR:18.047% C
Deimos VA29
B++
Kills:407
Deaths:210
KDR:1.938
Accuracy:68.267% B++
HSR:16.216% C+
Nova
D--
Kills:294
Deaths:174
KDR:1.690
Accuracy:32.201% D--
HSR:9.184% D*
NSX Tanto
B
Kills:174
Deaths:83
KDR:2.096
Accuracy:23.406% C--
HSR:27.586% B
NS Baron G5AE
C**
Kills:73
Deaths:26
KDR:2.808
Accuracy:47.022% C++
HSR:16.438% C**
VE-LR Obelisk
B+
Kills:58
Deaths:19
KDR:3.053
Accuracy:33.497% C*
HSR:36.207% B+
Kills:21,464
Deaths (as Engineer):11,471
Deaths (to Engineers):8,989
KDR:1.87115
Kill Difference:9,993
Playtime:2,474.180 hours
Usage:57%
Score:87.737m
Score/min:591
Accuracy (listed only):34.566%
HSR (listed only):17.455%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
C
Kills:3,975
Deaths:3,417
KDR:1.163
Accuracy:22.230% C
HSR:16.076% D
Pulsar C
C+
Kills:1,744
Deaths:779
KDR:2.239
Accuracy:21.007% D
HSR:22.248% C+
Zenith VX-5
C
Kills:1,585
Deaths:711
KDR:2.229
Accuracy:24.303% C
HSR:18.801% C-
Eridani SX5G
C**
Kills:1,428
Deaths:535
KDR:2.669
Accuracy:29.209% C**
HSR:14.426% D
Solstice VE3
C**
Kills:1,408
Deaths:837
KDR:1.682
Accuracy:24.305% C**
HSR:15.838% D
Sirius SX12
C++
Kills:1,311
Deaths:582
KDR:2.253
Accuracy:24.836% C++
HSR:11.365% D--
NS-11C
C**
Kills:1,299
Deaths:533
KDR:2.437
Accuracy:25.048% C**
HSR:18.399% C+
Serpent VE92
B
Kills:1,190
Deaths:535
KDR:2.224
Accuracy:25.223% B
HSR:15.462% D
Eridani SX5
C+
Kills:1,172
Deaths:469
KDR:2.499
Accuracy:25.790% C+
HSR:12.969% D--
NS-7 PDW
B**
Kills:1,166
Deaths:388
KDR:3.005
Accuracy:29.905% B**
HSR:17.667% C+
Pandora VX25
B+
Kills:1,163
Deaths:455
KDR:2.556
Accuracy:45.109% B+
HSR:9.200% D**
MKV Suppressed
C+
Kills:1,162
Deaths:432
KDR:2.690
Accuracy:25.742% C+
HSR:17.986% C+
Thanatos VE70
B*
Kills:1,162
Deaths:480
KDR:2.421
Accuracy:47.423% B*
HSR:12.823% D
NS Baron G5
B+
Kills:1,161
Deaths:386
KDR:3.008
Accuracy:49.677% B+
HSR:12.403% C-
Phobos VX86
B*
Kills:1,160
Deaths:476
KDR:2.437
Accuracy:69.631% B*
HSR:15.345% C+
Solstice SF
C+
Kills:1,156
Deaths:612
KDR:1.889
Accuracy:23.948% C+
HSR:8.305% D**
Solstice Burst
C+
Kills:1,149
Deaths:494
KDR:2.326
Accuracy:24.812% C
HSR:22.367% C+
Eclipse VE3A
C
Kills:1,147
Deaths:546
KDR:2.101
Accuracy:23.055% D-
HSR:18.047% C
Skorpios
C**
Kills:528
Deaths:297
KDR:1.778
Accuracy:23.217% D--
HSR:23.296% C**
Deimos VA29
B++
Kills:407
Deaths:210
KDR:1.938
Accuracy:68.267% B++
HSR:16.216% C+
Nova
D--
Kills:294
Deaths:174
KDR:1.690
Accuracy:32.201% D--
HSR:9.184% D*
VE-S Canis
C
Kills:181
Deaths:108
KDR:1.676
Accuracy:22.974% D
HSR:18.232% C
NSX Tanto
B
Kills:174
Deaths:83
KDR:2.096
Accuracy:23.406% C--
HSR:27.586% B
NS Baron G5AE
C**
Kills:73
Deaths:26
KDR:2.808
Accuracy:47.022% C++
HSR:16.438% C**
Kills:27,195
Deaths (as Light Assault):13,565
Deaths (to Light Assaults):6,923
KDR:2.00479
Kill Difference:13,630
Playtime:393.741 hours
Usage:9%
Score:11.899m
Score/min:504
Accuracy (listed only):32.431%
HSR (listed only):16.278%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
C+
Kills:1,462
Deaths:691
KDR:2.116
Accuracy:24.897% C+
HSR:21.341% D
Eridani SX5G
C**
Kills:1,428
Deaths:535
KDR:2.669
Accuracy:29.209% C**
HSR:14.426% D
Sirius SX12
C++
Kills:1,311
Deaths:582
KDR:2.253
Accuracy:24.836% C++
HSR:11.365% D--
H-V45
B
Kills:1,193
Deaths:550
KDR:2.169
Accuracy:25.314% B
HSR:13.412% D--
Eridani SX5
C+
Kills:1,172
Deaths:469
KDR:2.499
Accuracy:25.790% C+
HSR:12.969% D--
NS-7 PDW
B**
Kills:1,166
Deaths:388
KDR:3.005
Accuracy:29.905% B**
HSR:17.667% C+
Pandora VX25
B+
Kills:1,163
Deaths:455
KDR:2.556
Accuracy:45.109% B+
HSR:9.200% D**
MKV Suppressed
C+
Kills:1,162
Deaths:432
KDR:2.690
Accuracy:25.742% C+
HSR:17.986% C+
Thanatos VE70
B*
Kills:1,162
Deaths:480
KDR:2.421
Accuracy:47.423% B*
HSR:12.823% D
NS Baron G5
B+
Kills:1,161
Deaths:386
KDR:3.008
Accuracy:49.677% B+
HSR:12.403% C-
Phobos VX86
B*
Kills:1,160
Deaths:476
KDR:2.437
Accuracy:69.631% B*
HSR:15.345% C+
Pulsar VS1
C++
Kills:1,159
Deaths:535
KDR:2.166
Accuracy:24.248% C++
HSR:17.688% C
CME
C+
Kills:1,158
Deaths:506
KDR:2.289
Accuracy:23.731% C-
HSR:22.366% C+
NS-11A
C++
Kills:1,157
Deaths:471
KDR:2.456
Accuracy:24.521% C++
HSR:20.743% C+
Skorpios
C**
Kills:528
Deaths:297
KDR:1.778
Accuracy:23.217% D--
HSR:23.296% C**
Deimos VA29
B++
Kills:407
Deaths:210
KDR:1.938
Accuracy:68.267% B++
HSR:16.216% C+
Nova
D--
Kills:294
Deaths:174
KDR:1.690
Accuracy:32.201% D--
HSR:9.184% D*
Corvus VA55
C+
Kills:201
Deaths:82
KDR:2.451
Accuracy:23.316% C+
HSR:22.886% C+
Darkstar
B++
Kills:196
Deaths:148
KDR:1.324
Accuracy:20.799% D**
HSR:29.082% B++
Equinox VE2 Burst
B+
Kills:196
Deaths:79
KDR:2.481
Accuracy:23.443% D
HSR:30.612% B+
VE-S Canis
C
Kills:181
Deaths:108
KDR:1.676
Accuracy:22.974% D
HSR:18.232% C
Equinox VE2
B+
Kills:134
Deaths:58
KDR:2.310
Accuracy:28.317% B+
HSR:16.418% D
NS Baron G5AE
C**
Kills:73
Deaths:26
KDR:2.808
Accuracy:47.022% C++
HSR:16.438% C**
Kills:19,224
Deaths (as Combat Medic):8,138
Deaths (to Combat Medics):4,190
KDR:2.36225
Kill Difference:11,086
Playtime:239.416 hours
Usage:6%
Score:7.647m
Score/min:532
Accuracy (listed only):33.026%
HSR (listed only):17.482%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5G
C**
Kills:1,428
Deaths:535
KDR:2.669
Accuracy:29.209% C**
HSR:14.426% D
Sirius SX12
C++
Kills:1,311
Deaths:582
KDR:2.253
Accuracy:24.836% C++
HSR:11.365% D--
Eridani SX5
C+
Kills:1,172
Deaths:469
KDR:2.499
Accuracy:25.790% C+
HSR:12.969% D--
NS-7 PDW
B**
Kills:1,166
Deaths:388
KDR:3.005
Accuracy:29.905% B**
HSR:17.667% C+
Parallax VX3
B++
Kills:1,165
Deaths:111
KDR:10.496
Accuracy:41.483% B
HSR:83.176% B++
MKV Suppressed
C+
Kills:1,162
Deaths:432
KDR:2.690
Accuracy:25.742% C+
HSR:17.986% C+
NS-30 Vandal
C+
Kills:1,158
Deaths:332
KDR:3.488
Accuracy:32.477% C+
HSR:23.921% C
Manticore SX40
C--
Kills:1,030
Deaths:751
KDR:1.372
Accuracy:26.137% C--
HSR:13.398% D--
V10
B+
Kills:837
Deaths:55
KDR:15.218
Accuracy:39.401% C+
HSR:82.676% B+
Artemis VX26
C++
Kills:726
Deaths:250
KDR:2.904
Accuracy:27.463% C++
HSR:22.590% C+
XM98
B+
Kills:634
Deaths:95
KDR:6.674
Accuracy:40.419% B+
HSR:78.864% B+
Ghost
B**
Kills:602
Deaths:89
KDR:6.764
Accuracy:41.968% B+
HSR:79.236% B**
Skorpios
C**
Kills:528
Deaths:297
KDR:1.778
Accuracy:23.217% D--
HSR:23.296% C**
NS-44 Commissioner
C+
Kills:482
Deaths:280
KDR:1.721
Accuracy:35.523% C+
HSR:15.353% D-
Phaseshift VX-S
B**
Kills:231
Deaths:29
KDR:7.966
Accuracy:43.264% B**
HSR:80.952% B+
Nyx VX31
C*
Kills:201
Deaths:62
KDR:3.242
Accuracy:32.891% C+
HSR:31.343% C*
VE-S Canis
C
Kills:181
Deaths:108
KDR:1.676
Accuracy:22.974% D
HSR:18.232% C
NS-357 Underboss
D
Kills:156
Deaths:86
KDR:1.814
Accuracy:31.231% D
HSR:14.744% D-
Spiker
C
Kills:155
Deaths:108
KDR:1.435
Accuracy:26.101% C--
HSR:18.065% C
Beamer VS3
B*
Kills:83
Deaths:51
KDR:1.627
Accuracy:27.586% C++
HSR:28.916% B*
NS-AM7 Archer
A+
Kills:79
Deaths:121
KDR:0.653
Accuracy:51.967% D-
HSR:31.646% A+
Kills:14,487
Deaths (as Infiltrator):5,231
Deaths (to Infiltrators):4,167
KDR:2.76945
Kill Difference:9,256
Playtime:388.279 hours
Usage:9%
Score:9.937m
Score/min:427
Accuracy (listed only):32.361%
HSR (listed only):34.325%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
C++
Kills:1,685
Deaths:365
KDR:4.616
Accuracy:43.673% C++
HSR:4.392% C+
Comet VM2
B+
Kills:1,428
Deaths:340
KDR:4.200
Accuracy:45.211% C+
HSR:5.252% B+
Blueshift VM5
C
Kills:1,391
Deaths:339
KDR:4.103
Accuracy:17.998% C
HSR:14.594% D*
Nebula VM20
B**
Kills:1,316
Deaths:258
KDR:5.101
Accuracy:22.519% B**
HSR:14.666% D*
Blueshift VM5
C
Kills:1,273
Deaths:314
KDR:4.054
Accuracy:17.801% C
HSR:13.590% D**
Nebula VM20
B**
Kills:1,179
Deaths:258
KDR:4.570
Accuracy:23.135% B**
HSR:16.115% D-
Quasar VM1
B*
Kills:1,179
Deaths:240
KDR:4.913
Accuracy:21.645% B*
HSR:18.405% C-
Quasar VM1
A+
Kills:1,166
Deaths:241
KDR:4.838
Accuracy:22.031% A+
HSR:18.010% C+
Cosmos VM3
B++
Kills:925
Deaths:256
KDR:3.613
Accuracy:18.145% B
HSR:22.378% B++
Cosmos VM3
B+
Kills:919
Deaths:256
KDR:3.590
Accuracy:17.894% B
HSR:21.436% B+
Vortex VM21
B
Kills:406
Deaths:95
KDR:4.274
Accuracy:44.073% B
HSR:1.970% D
Vortex VM21
B+
Kills:314
Deaths:95
KDR:3.305
Accuracy:44.146% B+
HSR:2.548% D
NS-10 Burster
B**
Kills:291
Deaths:120
KDR:2.425
Accuracy:36.695% B**
HSR:4.124% D
NS-10 Burster
B**
Kills:239
Deaths:119
KDR:2.008
Accuracy:36.821% B**
HSR:7.113% B
Kills:13,711
Deaths (as MAX Suit):1,648
Deaths (to MAX Suits):2,429
KDR:8.31978
Kill Difference:12,063
Playtime:230.916 hours
Usage:5%
Score:8.740m
Score/min:631
Accuracy (listed only):29.413%
HSR (listed only):11.757%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A++
Kills:1,239
V. Kills:45 N/A
Deaths:89
KDR:13.921
Accuracy:40.083% C+
KPH:97.300 A++
VKPH:3.500 C+
Dual Photon Pods
B**
Kills:1,005
V. Kills:170 N/A
Deaths:64
KDR:15.703
Accuracy:57.532% B++
KPH:135.900 B**
VKPH:23 B+
Saron Laser Cannon
C+
Kills:280
V. Kills:252 111%
Deaths:156
KDR:1.795
Accuracy:22.380% D**
KPH:9.100 C
VKPH:8.200 C+
Maelstrom Turbo Laser
C+
Kills:254
V. Kills:257 98%
Deaths:188
KDR:1.351
Accuracy:24.520% D*
KPH:8.700 C--
VKPH:8.800 C+
Coyote Missiles
A
Kills:55
V. Kills:44 122%
Deaths:11
KDR:5
Accuracy:48.747% D
KPH:53.700 B+
VKPH:42.900 A
Kills:2,833 (1,773 + 0)
Deaths:508
KDR:5.577
VKDR:1.512
Vehicle Kills:768
Kill Difference:2,325
Playtime:80.919 hours
Usage:2%
Score:2.397m
Score/min:494
Piloting Accuracy:24.520%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C+
Kills:2,115
V. Kills:2,023 104%
Deaths:1,877
KDR:1.127
Accuracy:43.719% C+
KPH:4.600 D
VKPH:4.400 D
L105 Zephyr
U
Kills:1,166
V. Kills:127 N/A
Deaths:73
KDR:15.973
Accuracy:50.432% B*
KPH:4,197,600 U
VKPH:457,200 U
C150 Dalton
U
Kills:903
V. Kills:318 283%
Deaths:74
KDR:12.203
Accuracy:64.521% M
KPH:3,250,800 U
VKPH:1,144,800 U
AP30 Shredder
U
Kills:121
V. Kills:77 155%
Deaths:37
KDR:3.270
Accuracy:27.010% D*
KPH:435,600 U
VKPH:277,200 U
Kills:4,305 (2,115 + 2,190)
Deaths:2,061
KDR:2.089
VKDR:1.235
Vehicle Kills:2,545
Kill Difference:2,244
Playtime:464.274 hours
Usage:11%
Score:4.443m
Score/min:159
Piloting Accuracy:43.719%
Gunner Accuracy:27.010%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:1,742
V. Kills:161 N/A
Deaths:64
KDR:27.219
Accuracy:51.233% C**
KPH:74.100 B**
VKPH:6.900 C
L100 Python AP
A
Kills:1,702
V. Kills:1,089 156%
Deaths:76
KDR:22.395
Accuracy:55.724% C+
KPH:40.200 B**
VKPH:25.700 A
L100 Python HEAT
A
Kills:1,208
V. Kills:277 435%
Deaths:62
KDR:19.484
Accuracy:54.238% C**
KPH:48.600 A
VKPH:11.100 C+
C75 Viper
M
Kills:1,175
V. Kills:128 N/A
Deaths:45
KDR:26.111
Accuracy:37.374% C+
KPH:78.900 M
VKPH:8.600 C**
Skyguard
B++
Kills:349
V. Kills:269 129%
Deaths:38
KDR:9.184
Accuracy:28.948% C+
KPH:15.500 C**
VKPH:12 B++
Kills:6,176 (6,176 + 0)
Deaths:285
KDR:21.670
VKDR:6.751
Vehicle Kills:1,924
Kill Difference:5,891
Playtime:128.075 hours
Usage:3%
Score:3.892m
Score/min:506
Driving Accuracy:28.948%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
A++
Kills:8,420
V. Kills:675 N/A
Deaths:258
KDR:32.636
Accuracy:58.821% B*
KPH:75.700 A++
VKPH:6.100 C
Supernova FPC
A
Kills:4,835
V. Kills:3,105 156%
Deaths:359
KDR:13.468
Accuracy:53.344% C+
KPH:31.900 B*
VKPH:20.500 A
Supernova PC
B**
Kills:1,672
V. Kills:461 362%
Deaths:211
KDR:7.924
Accuracy:57.001% B*
KPH:33.100 B**
VKPH:9.100 C**
Proton II PPA
A**
Kills:1,328
V. Kills:58 N/A
Deaths:42
KDR:31.619
Accuracy:29.970% B**
KPH:129 A**
VKPH:5.600 B**
E540 Halberd
B**
Kills:1,160
V. Kills:653 177%
Deaths:62
KDR:18.710
Accuracy:55.777% B**
KPH:41.900 B**
VKPH:23.600 B**
Saron HRB
M++
Kills:841
V. Kills:338 248%
Deaths:45
KDR:18.689
Accuracy:46.081% C**
KPH:55.100 M++
VKPH:22.200 B*
M12 Kobalt
C+
Kills:96
V. Kills:5 N/A
Deaths:3
KDR:32
Accuracy:14.765% C+
KPH:61.600 C+
VKPH:3.200 C+
Kills:18,352 (14,927 + 3,425)
Deaths:980
KDR:18.727
VKDR:5.403
Vehicle Kills:5,295
Kill Difference:17,372
Playtime:368.142 hours
Usage:9%
Score:11.885m
Score/min:538
Driving Accuracy:57.001%
Gunner Accuracy:14.765%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B*
Kills:1,193
V. Kills:42 N/A
Deaths:14
KDR:85.214
Accuracy:29.321% D-
KPH:135.200 B*
VKPH:4.800 C-
E540 Halberd-H
B*
Kills:848
V. Kills:404 209%
Deaths:17
KDR:49.882
Accuracy:55.897% C
KPH:60.200 B*
VKPH:28.700 B*
M40 Fury-H
A*
Kills:778
V. Kills:33 N/A
Deaths:17
KDR:45.765
Accuracy:39.830% C
KPH:189.900 A*
VKPH:8.100 C--
Saron HRB-H
B*
Kills:74
V. Kills:75 97%
Deaths:14
KDR:5.286
Accuracy:59.620% B+
KPH:33.900 C+
VKPH:34.300 B*
Aphelion VEX-4H
A*
Kills:61
V. Kills:30 197%
Deaths:3
KDR:20.333
Accuracy:31.119% F
KPH:75.500 A*
VKPH:37.100 B*
Kills:2,954 (0 + 2,954)
Deaths:65
KDR:45.446
VKDR:8.985
Vehicle Kills:584
Kill Difference:2,889
Playtime:29.999 hours
Usage:1%
Score:1.216m
Score/min:675
Driving Accuracy:N/A%
Gunner Accuracy:31.119%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A+
Kills:1,172
V. Kills:37 N/A
Deaths:27
KDR:43.407
Accuracy:18.587% C++
KPH:115.200 A+
VKPH:3.600 C++
M40 Fury
M
Kills:896
V. Kills:94 N/A
Deaths:29
KDR:30.897
Accuracy:39.490% C**
KPH:124.700 M
VKPH:13.100 C**
M12 Kobalt
A
Kills:768
V. Kills:20 N/A
Deaths:17
KDR:45.177
Accuracy:17.346% C+
KPH:117.400 A
VKPH:3.100 C+
M40 Fury
M
Kills:758
V. Kills:84 N/A
Deaths:22
KDR:34.455
Accuracy:39.261% B
KPH:115.200 M
VKPH:12.800 B++
M60-G Bulldog
M
Kills:544
V. Kills:56 N/A
Deaths:30
KDR:18.133
Accuracy:47.670% A
KPH:73.200 M
VKPH:7.500 B
M60-G Bulldog
A++
Kills:401
V. Kills:30 N/A
Deaths:21
KDR:19.095
Accuracy:45.873% B*
KPH:77 A++
VKPH:5.800 C
M20 Basilisk
A+
Kills:175
V. Kills:47 365%
Deaths:21
KDR:8.333
Accuracy:44.507% B++
KPH:36.200 A+
VKPH:9.700 B+
G30 Walker
A++
Kills:134
V. Kills:113 118%
Deaths:11
KDR:12.182
Accuracy:33.547% B+
KPH:21.800 B*
VKPH:18.400 A++
M20 Basilisk
B*
Kills:125
V. Kills:57 216%
Deaths:13
KDR:9.615
Accuracy:45.598% B++
KPH:32 B*
VKPH:14.600 B*
Kills:4,973 (0 + 4,973)
Deaths:191
KDR:26.037
VKDR:2.817
Vehicle Kills:538
Kill Difference:4,782
Playtime:57.987 hours
Usage:1%
Score:2.847m
Score/min:818
Driving Accuracy:N/A%
Gunner Accuracy:45.598%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:114
V. Kills:15 N/A
Deaths:89
KDR:1.281
Accuracy:34.290% D*
KPH:7.400 D-
VKPH:1 D*
Kills:114 (114 + 0)
Deaths:89
KDR:1.281
VKDR:0.169
Vehicle Kills:15
Kill Difference:25
Playtime:15.361 hours
Usage:0%
Score:0.065m
Score/min:70
Driving Accuracy:34.290%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Supernova VPC 9,0958,42025832.636A++29.0058.821%B*1.817%C*75.7A++6.1C411111.2h2.2B**3.7B**
Supernova FPC 7,9404,83535913.468A9.8353.344%C+3.061%B31.9B*20.5A533151.7h4.1B*7.6B*
VX6-7 4,0273,9753,4171.163C+2.4722.23%C16.076%D11.9DN/A53335.1h12.3C**55.4C++
Tank Mine 6,0483,66727713.238S9.6025.503%DN/A167.4A108.7A+259021.9h1.2A4.5B**
Proximity Mine 2,2222,2202319.61A++5.9853.39%AN/A241.3A**N/A11439.2h1.4A+2.7A
SVA-88 2,1322,1226693.172B++0.4621.772%C24.741%C+47.4C++N/A25144.8h10.5B+48.5C**
CAS30 Tank Buster 4,1382,1151,8771.127C+2.5143.719%C+N/A4.6D4.4D76464.3h47.3B+108.1B+
Pulsar LSW 1,8261,8205703.193A+0.4421.448%C23.626%C+44.3C++N/A21241.1h10.2B*47.5B+
C-4 2,3561,8025923.044A0.5918.445%D*N/A150.2A++46.2B**227412h1.1B*6.1C++
Orion VS54 1,7511,7486892.537B*1.1020.635%C+21.568%C42.9B+N/A36840.7h9.9B**48C*
Pulsar C 1,7571,7447792.239B++1.4021.007%D22.248%C+29.3C++N/A16859.6h11.6C*55.4C+
L100 Python HESH 1,9031,7426427.219A+23.5851.233%C**2.698%B*74.1B**6.9C40023.5h2.5B+4.9B++
L100 Python AP 2,7911,7027622.395S18.7655.724%C+2.761%C+40.2B**25.7A57542.3h5.1B++9.1B++
Comet VM2 1,8811,6853654.616S0.9843.673%C++4.392%C+33.8S3.9C+24849.8h7.5A+17.1B**
Supernova PC 2,1331,6722117.924B4.2957.001%B*1.734%C--33.1B**9.1C**35450.5h3.2A5.7A
Betelgeuse 54-A 1,6451,6265722.843C+0.7922.951%D23.924%D-49.3CN/A27533h10.7C++46.4C+
Zenith VX-5 1,5921,5857112.229B**1.4124.303%C18.801%C-28.3C+N/A15956h11.2B++46.2B
Terminus VX-9 1,4651,4626912.116B+1.5224.897%C+21.341%D36.8C+N/A18939.7h11.2B+45B
Comet VM2 1,5811,4283404.2M**0.5745.211%C+5.252%B+29.6M++3.2D--19548.3h8.8A+19.5A
Eridani SX5G 1,4301,4285352.669B**0.9729.209%C**14.426%D45.3C+N/A20031.5h9.8B+33.7B
Solstice VE3 1,4221,4088371.682A1.9524.305%C**15.838%D11.1C-N/A99126.4h12.5B+51.5B
Blueshift VM5 1,4001,3913394.103B*0.4717.998%C14.594%D*36C*N/A17738.6h12.8B**70.9B+
Proton II PPA 1,3861,3284231.619B**27.9829.97%B**2.259%C*128.9A**5.6B**88410.3h6.1B**20.5B**
Nebula VM20 1,3201,3162585.101A+1.4722.519%B**14.666%D*53.3AN/A24524.7h14.3B+63.4B++
Sirius SX12 1,3171,3115822.253B**1.3824.836%C++11.365%D--37.6B+N/A23334.9h10.9B**44.1B+
Sticky Grenade 1,3171,31111311N/A1,307.3762.735%AN/A1638.8A+7.5C-99830.8h1.4B**2.2B*
NS-11C 1,3051,2995332.437A++1.2025.048%C**18.399%C+32.7B+N/A19339.7h11.5B++46B+
Blueshift VM5 1,2791,2733144.054B*0.4217.801%C13.59%D**34.4C++N/A17437h13B*73B+
Light PPA 1,2841,2398913.921B**10.2940.083%C+N/A97.6A++3.5C+76012.7h9.3B+23.1B+
L100 Python HEAT 1,4851,2086219.484M**15.8554.238%C**3.725%B++48.5A11.1C+43124.9h3.2A+5.9A
Proton II PPA-H 1,2351,1931485.214S81.5829.321%D-2.179%B135.6B**4.8C-7008.8h7.2B*24.4B
H-V45 1,1971,1935502.169B+1.4725.314%B13.412%D--31.9C++N/A17937.4h11.1B*43.7B++
Serpent VE92 1,1921,1905352.224B**1.4125.223%B15.462%D26.3C+N/A16045.2h11.1B++44B+
Anti-Vehicle Grenade 1,2341,18711187N/A1,183.3765.707%A++N/A1483.8S58.8C--89450.8h2.1A++3.2A+
Nebula VM20 1,1831,1792584.57A0.9423.135%B**16.115%D-47.7B*N/A22724.7h16.4C++70.7B+
Quasar VM1 1,1801,1792404.913A1.2821.645%B*18.405%C-41.7B++N/A21428.3h13.6C++62.7B+
C75 Viper 1,3031,1754526.111S22.4837.374%C+1.532%C++78.9M8.6C**67814.9h5.7A+15.3B**
Eridani SX5 1,1801,1724692.499A1.1425.79%C+12.969%D--36.1C++N/A21132.5h10.7B+41.4B
M12 Kobalt 1,2091,1722743.407M++39.7718.587%C++19.198%C**114.9A+3.6C++71410.2h15.7B++84.6B+
NS-7 PDW 1,1671,1663883.005A*0.6329.905%B**17.667%C+41.8B*N/A23427.9h11B**36.8B++
Quasar VM1 1,1711,1662414.838A*1.2022.031%A+18.01%C+41.1A++N/A26128.4h14.1B63.9B+
L105 Zephyr 1,2931,1667315.973B*12.3450.432%B*N/A11660U1270U61919100.1h3.5A++6.9A
Parallax VX3 1,1661,16511110.495A*6.8641.483%B83.176%B++32.3C**N/A17336.1h1.9B+4.6B+
Pandora VX25 1,1661,1634552.556A++1.0845.109%B+9.2%D**60.9B**N/A29819.1h3.6B++8B++
MKV Suppressed 1,1651,1624322.69A*0.9425.742%C+17.986%C+34.7C++N/A17933.5h10.9B++42.3B+
Thanatos VE70 1,1621,1624802.421A++1.2147.423%B*12.823%D56.7A+N/A35120.5h3.1A6.5B**
Lasher X2 1,1721,1625212.23A*1.4029.025%B+2.84%D41.9B++N/A24027.7h19.2C*66.3B+
NS Baron G5 1,1651,1613863.008A**0.6349.677%B+12.403%C-51.8B**N/A26222.4h3.9B++7.9C+
Flare VE6 1,1701,1614192.771A0.8621.673%C+22.653%C46.8C**N/A24724.8h9B++41.7B+
E540 Halberd 1,8131,1606218.71B**15.0855.777%B**2.5%C+41.9B**23.6B**99227.7h5.2B+9.4B*
Phobos VX86 1,1601,1604762.437B*1.2069.631%B*15.345%C+64.4B*N/A30918h1.8B**2.6B++
NS-15M1 1,1631,1603103.742A++0.1120.174%C-18.19%C--48.5B+N/A30123.9h9.8B**48.3B+
Eidolon VE33 1,1671,1596981.66B+1.9726.594%C+20.708%D20.7C+N/A10256.1h7.1B*26.7B+
Pulsar VS1 1,1671,1595352.166A1.4724.248%C++17.688%C33.6B+N/A24234.5h11.7B**48.4B++
NS-15M AE 1,1711,1583073.772B*0.1421.507%D23.748%C56.8C++N/A31920.4h9.8B*45.8C*
CME 1,1661,1585062.289B*1.3523.731%C-22.366%C+34.2C+N/A14233.9h13.7C++57.7C+
NS-30 Vandal 1,1601,1583323.488B**0.1532.477%C+23.921%C38.7C+N/A16129.9h4.8B++14.6B+
VX29 Polaris 1,1591,1575252.204B++1.4320.374%D16.422%D-36.8C+N/A19931.4h10.3B++50.4C**
Ursa 1,1701,1574042.864A++0.7717.686%D-19.36%D26.4C-N/A15043.9h9.9B+56.1C++
NS-11A 1,1581,1574712.456B**1.1824.521%C++20.743%C+35.8C**N/A17932.3h12.5B+51B+
Solstice SF 1,1761,1566121.889B**1.7523.948%C+8.305%D**19.4C+N/A9959.5h7.5B++31.4B*
Frag Grenade 1,1671,15311153N/A1,149.3753.697%B**N/A1153M+14A67931h2.3A4.2B**
Solstice Burst 1,1531,1494942.326B++1.3124.812%C22.367%C+19.7DN/A9358.3h11.2B++45.1B+
Eclipse VE3A 1,1621,1475462.101C**1.5323.055%D-18.047%C30.2CN/A12338h11.6C**50.2C+
NS-15M2 1,1491,1373313.435B**0.2021.132%C-23.395%C37.6C+N/A18930.2h10.7B++50.6C**
S1 1,3211,0504442.365M+1.2759.937%C**2.476%C36.5B*9.4C--61728.8h4.2A7B**
Manticore SX40 1,0341,0307511.372B+2.2626.137%C--13.398%D--33.8C*N/A15730.5h5.7B*21.6B+
Dual Photon Pods 1,1751,0056415.703A+12.0757.532%B++1.194%C+135.8B**23B+14267.4h16.5B++28.7B++
Lancer VS22 2,0639732733.564M**0.0764.704%B+N/A17.3B+19.3B**49656.4h14.7B+22.8B+
Cosmos VM3 9379252563.613A0.0218.145%B22.378%B++34.5B+N/A15626.8h16.4D90.3C++
Cosmos VM3 9329192563.59B**0.0417.894%B21.436%B+34.3B+N/A16826.8h16.3D90.9C++
C150 Dalton 1,2219037412.203B**8.5764.521%MN/A9030U3180U113855100.1h3.3B++5.2A
M40 Fury 9908962930.897M++27.2639.49%C**1.674%C+124.4M13.1C**11447.2h7.7B*19.5B**
E540 Halberd-H 1,2528481749.882M**46.2555.897%C2.241%C++60.1B*28.7B*54814.1h6C*10.8C*
Saron HRB 1,1798414518.689M+15.0546.081%C**3.092%A+55M++22.1B*103715.3h8.9A*19.4A++
V10 8378375515.218S11.5839.401%C+82.676%B+42.3B+N/A20019.8h1.7B*4.4B+
NS Decimator 1,0237982892.761A*0.8754.527%D1.754%C-36.4C*10.3D43721.9h3.4B**6.3B++
M40 Fury-H 8117781745.765A*42.1339.83%CN/A189.8A*8C--7904.1h3.6B**8.9B**
M12 Kobalt 7887681745.176A41.5417.346%C+20.182%B+118.2A3.1C+6636.5h15.9B+91.6B
M40 Fury 8427582234.455S30.8239.261%B1.979%C*114.8M12.7B++12846.6h7.7B**19.6B**
Artemis VX26 7307262502.904A0.7327.463%C++22.59%C+37C*N/A19019.6h11.3B+41.3B
XM98 634634956.674A**3.0440.419%B+78.864%B+40.6B**N/A22615.6h1.9B**4.7B*
Hades VSH4 8196242252.773S0.8673.559%B*2.724%C*37.1B**11.6C+36116.8h5A6.8A+
Ghost 604602896.764A3.1341.968%B+79.236%B**46B+N/A30013.1h1.7B**4B*
Force-Blade 56054928,4940.019C+3.6227.357%CN/A0.2CN/A12238.9h1.7B*6.1B
M60-G Bulldog 6005443018.133M**14.5047.67%A1.654%D-73.5M7.6B8737.4h4.4B**9.2B**
Skorpios 5385282971.778C++1.8623.217%D--23.296%C**26.1DN/A11920.2h11.4C+49.2C-
NS-44 Commissioner 4824822801.721B*1.9135.523%C+15.353%D-43.4B+N/A25011.1h3.9C++11C*
VE-H Maw 4694642232.081B1.5525.405%C+26.293%C+45C+N/A12110.3h9B++35.3B+
Deimos VA29 4084072101.938B++1.7068.267%B++16.216%C+49BN/A2328.3h2.1B+3B+
Vortex VM21 658406954.274M0.6444.073%B1.97%D14.9B**9.3B**22827.2h24.9B+56.5B+
M60-G Bulldog 4314012119.095M**15.4645.873%B*2.743%C+77.1A++5.8C9345.2h4B**8.7B**
C-4 ARX 5233631302.792B+0.8413.387%T-N/A113.4C+50B*14133.2h1.2C++8.9F--
Skyguard 618349389.184M++5.5528.948%C+1.146%D15.5C**12B++45822.5h127.6C++440.9C*
Vortex VM21 510314953.305A*0.3344.146%B+2.548%D11.5B**7.2B**19427.2h32.7B++74.2B+
Nemesis VSH9 5253101472.109A**1.5366.685%B+2.903%C++15.3C+10.6C+46520.3h7.8C*11.7B+
MANA Anti-Personnel Turret 313306555.564N/A1.9322.439%UN/A3060U70U16182400.1h21T*93.6T*
Nova 2962941741.69B1.9432.201%D--9.184%D*32.3C+N/A2069.1h3.8B+11.7C+
NS-10 Burster 4902911202.425A**1.2136.695%B**4.124%D10.4A++7.1A*23627.9h109.9B++299.5B*
Saron Laser Cannon 5322801561.795C++1.8422.38%D**N/A9.2C8.2C+30930.6h129.1C*576.8C
Maelstrom Turbo Laser 5112541881.351C+2.2824.52%D*N/A8.7C--8.8C+31229.2h95.6B389.9C++
Spear Anti-Vehicle Phalanx Turret 3372401121.818A**18.1852.039%B*4.583%C*30C-12.1D-7438h6.4B*12.4B*
NS-10 Burster 4122391192.008A1.6336.821%B**7.113%B8.6A6.2A++19927.9h133.7B+363B++
Phaseshift VX-S 231231297.966A++4.3343.264%B**80.952%B+55A+N/A2324.2h2.2B+5.2B++
Corvus VA55 203201822.451A+1.1823.316%C+22.886%C+36.5B+N/A3295.5h11.2B+47.9B
Nyx VX31 202201623.242B+0.3932.891%C+31.343%C*38.7C++N/A2075.2h4.7B+14.2B+
Darkstar 1971961481.324C+2.3120.799%D**29.082%B++25.8DN/A757.6h16.2D*78D**
Equinox VE2 Burst 197196792.481B+1.1523.443%D30.612%B+34.4CN/A1815.7h11.5B+49.2C++
VE-S Canis 1851811081.676B+1.9622.974%D18.232%C39.3C+N/A1444.6h11B+47.9C++
M20 Basilisk 222175218.333M4.7044.507%B++4.571%C--36.5A+9.8B+4754.8h79.5B+178.6B++
NSX Tanto 176174832.096B**1.5423.406%C--27.586%B28.5C+N/A626.1h14.3C++61C+
M60-A Bulldog 172166820.75C*17.1254.243%B*4.217%A+59.3B**2.1D3272.8h3.7B**6.9B**
NS-357 Underboss 158156861.814B*1.8231.231%D14.744%D-39C+N/A2474h3.4B*10.8C**
Spiker 1571551081.435B+2.2026.101%C--18.065%C25.4CN/A1206.1h8B+30.5C*
M60-A Bulldog 156145436.25B**32.6254.683%B*2.759%B+46.8B+3.5C3833.1h4.2B*7.7B**
Equinox VE2 134134582.31B**1.3228.317%B+16.418%D27.9C+N/A1624.8h12.1C**42.7B+
G30 Walker 2471341112.182M**8.5533.547%B+5.97%B*22B**18.5A++5506.1h215.6C++642.8B+
M20 Basilisk 182125139.615M**5.9845.598%B++4.8%C32.1B*14.6B*5563.9h83.3B+182.6B*
MAX Punch 1241241,6620.075C3.5610.006%F--N/A0.6C--N/A2223.3h1.5C++14.6C-
AP30 Shredder 198121373.27C0.3627.01%D*3.306%B**1210U770U55731100.1h73.3B++271.5C**
NSX Naginata 121115701.643C**1.9918.866%D28.696%C++29.5C-1.5A843.9h11.4C**60.2C++
M40 Fury-F 129114891.281C+2.3534.29%D*N/A7.4D-1D*7015.4h7.3B++21.4C**
M60-A Bulldog 119101175.941C++2.3136.461%C+N/A1010U180U15973500.1h4.4B**12B++
M12 Kobalt 10196332B*28.3714.765%C+12.5%C60C3.1C+7621.6h20.3C137.4C+
Beamer VS3 8383511.627B**2.0127.586%C++28.916%B*24.4C+N/A3373.4h5.8B**21C**
NS-AM7 Archer 98791210.653B+2.9851.967%D-31.646%A+4.4D1.1D--5118h15.2B+29.3B+
Saron HRB-H 14974145.286C++1.6559.62%B+N/A33.6C34.1B*11052.2h28.4C47.6C+
NS Baron G5AE 7473262.808A0.8347.022%C++16.438%C**45.6C*N/A1921.6h4.1B8.7C+
Aspis Anti-Aircraft Phalanx Turret 1436888.5A*4.8728.207%B+1.471%C-12.6B+13.9B+5475.4h122.8B*435.2B++
Aphelion VEX-4H 9161320.333A++16.7031.119%F3.279%C++76.3A*37.5B*8750.8h25.3A81.4B*
VE-LR Obelisk 5958193.053B++0.5833.497%C*36.207%B+44.6B+N/A2191.3h5.9B+17.6B+
Coyote Missiles 9955115B*1.3748.747%DN/A55B+44A+11581h41.7C*85.6C++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret146074.7h
Nano-Armor Kit1,1382,512,977164.4h
Spawn Beacon142,7753.6h
Medical Applicator152135,4209.5h
Nanite Revive Grenade04390.1h
Spitfire Auto-Turret102,3032.1h
Restoration Kit1017701.3h
Motion Spotter3312,46310.4h
Ammunition Package315,6583.2h
Medical Kit4433,9096.4h
Anti-Infantry MANA Turret311,4066.2h
Recon Detection Device429,62317.7h
Shield Recharging Field466,0052h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.17s
Server spent 0.83s on queries, 0.65s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.