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Signifer Mongychops[VIB] Mongychops
VS BR 59

KDR: 3.62

Score: 145.4m

Last Seen: Oct 17th, 2019 5:20 PM
- OFFLINE - 2911.8 hour(s)

Prestige 1, Battle Rank 59 - Vanu Sovereignty on Miller
Level Progress (to 60): 33%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Supernova VPC Supernova FPC VX6-7 Tank Mine Proximity Mine SVA-88 CAS30 Tank Buster Pulsar LSW
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $794,385 MLG Score: 635
Fun Score: N/A
Cheeseburgers Flipped: 1859TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.432%19.589%45947130247,7662.676120.947

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.75%0.421B-0.228C-0.611DHEAD ++ (~7.87)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.10.39B10.60.258C*34.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.465%0.899%312513444,895189327542.58584178%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.257%-0.292C-0.618D0.408

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
111.80.311C*38.50.275C*73.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.795%2.324%16718134121,2541771620711.9944342%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.29%-0.121C+-0.113C+0.77

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.30.655B+5.30.577B+8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.767%4.635%98419133013,484147627959.1355482%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.889%-0.504D0.027C+0.781

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.30.682B+11.80.707B++26.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.003%81.456%984513443,489124732.79791

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.731%0.91B*0.927B*-0.862

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.547B+1.80.422B2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.233%12.563%984513444,203171262.45502

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.991%0.532B+-0.439C--0.972

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.553B+2.80.417B3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
145.4m409.4%582 (34.9k)556 (33.4k)3.62351135,96537,5234.2902859 (59)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1349325918.022%11.953%21507:0063

6% Combat Medic57% Engineer14% Heavy Assault9% Infiltrator9% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 27th, 2013 11:23 PMMar 19th, 2014 9:17 PMOct 18th, 2019 11:30 AM (296d) (PST)Oct 17th, 2019 2:56 PM (297d) (PST)Oct 17th, 2019 1:20 PM (297d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6941345600.5200.1430.0622.4450.078635

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,6558,01833,6373194147533,347

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4360.1h/181.7d 25,019 16,252 43,210 639.8k 6,126 16,698 20,302 181.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
SVA-88
C-
Kills:2,122
Deaths:669
KDR:3.172
Accuracy:21.772% D-
HSR:24.741% C-
Pulsar LSW
C--
Kills:1,820
Deaths:570
KDR:3.193
Accuracy:21.448% D-
HSR:23.626% C--
Orion VS54
D
Kills:1,748
Deaths:689
KDR:2.537
Accuracy:20.635% D
HSR:21.568% D-
Betelgeuse 54-A
D*
Kills:1,626
Deaths:572
KDR:2.843
Accuracy:22.951% D*
HSR:23.924% D*
Flare VE6
D
Kills:1,161
Deaths:419
KDR:2.771
Accuracy:21.673% D-
HSR:22.653% D
NS-15M1
D--
Kills:1,160
Deaths:310
KDR:3.742
Accuracy:20.174% D*
HSR:18.190% D--
NS-15M AE
D-
Kills:1,158
Deaths:307
KDR:3.772
Accuracy:21.507% D**
HSR:23.748% D-
Ursa
D-
Kills:1,157
Deaths:404
KDR:2.864
Accuracy:17.686% D**
HSR:19.360% D-
VX29 Polaris
D*
Kills:1,157
Deaths:525
KDR:2.204
Accuracy:20.374% D*
HSR:16.422% D*
NS-15M2
D-
Kills:1,137
Deaths:331
KDR:3.435
Accuracy:21.132% D*
HSR:23.395% D-
VE-H Maw
C-
Kills:564
Deaths:282
KDR:2
Accuracy:24.478% D-
HSR:26.950% C-
NSX Naginata
C
Kills:126
Deaths:82
KDR:1.537
Accuracy:18.826% D*
HSR:29.365% C
Kills:14,936
Deaths (as Heavy Assault):5,160
Deaths (to Heavy Assaults):10,210
KDR:2.89457
Kill Difference:9,776
Playtime:606.398 hours
Usage:14%
Score:19.046m
Score/min:523
Accuracy (listed only):21.055%
HSR (listed only):22.828%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
D--
Kills:3,989
Deaths:3,456
KDR:1.154
Accuracy:22.313% D--
HSR:16.069% D--
Pulsar C
D
Kills:1,744
Deaths:779
KDR:2.239
Accuracy:21.007% D*
HSR:22.248% D
Zenith VX-5
D
Kills:1,586
Deaths:711
KDR:2.231
Accuracy:24.298% D
HSR:18.789% D
Solstice VE3
C
Kills:1,408
Deaths:837
KDR:1.682
Accuracy:24.305% C
HSR:15.838% D-
NS-11C
C
Kills:1,299
Deaths:533
KDR:2.437
Accuracy:25.048% C
HSR:18.399% C--
Eclipse VE3A
C--
Kills:1,191
Deaths:570
KDR:2.089
Accuracy:23.120% D*
HSR:18.472% C--
Serpent VE92
C
Kills:1,190
Deaths:535
KDR:2.224
Accuracy:25.223% C
HSR:15.462% D--
Pandora VX25
C+
Kills:1,163
Deaths:455
KDR:2.556
Accuracy:45.109% C+
HSR:9.200% F
Thanatos VE70
B
Kills:1,162
Deaths:480
KDR:2.421
Accuracy:47.423% B
HSR:12.823% D
NS Baron G5
C*
Kills:1,161
Deaths:386
KDR:3.008
Accuracy:49.677% C*
HSR:12.403% D
Phobos VX86
B+
Kills:1,160
Deaths:476
KDR:2.437
Accuracy:69.631% B+
HSR:15.345% C
Eidolon VE33
D-
Kills:1,159
Deaths:698
KDR:1.660
Accuracy:26.594% D-
HSR:20.708% D-
Solstice SF
C-
Kills:1,156
Deaths:612
KDR:1.889
Accuracy:23.948% C-
HSR:8.305% D*
Solstice Burst
D
Kills:1,149
Deaths:494
KDR:2.326
Accuracy:24.812% D--
HSR:22.367% D
Deimos VA29
C*
Kills:424
Deaths:223
KDR:1.901
Accuracy:67.852% C*
HSR:15.802% C
Nova
D*
Kills:294
Deaths:174
KDR:1.690
Accuracy:32.201% D**
HSR:9.184% D*
NSX Tanto
C
Kills:197
Deaths:103
KDR:1.913
Accuracy:23.455% D*
HSR:26.904% C
VE-LR Obelisk
C-
Kills:82
Deaths:27
KDR:3.037
Accuracy:32.479% C-
HSR:30.488% D
NS Baron G5AE
C+
Kills:73
Deaths:26
KDR:2.808
Accuracy:47.022% C
HSR:16.438% C+
Kills:21,587
Deaths (as Engineer):11,575
Deaths (to Engineers):9,053
KDR:1.86497
Kill Difference:10,012
Playtime:2,489.349 hours
Usage:57%
Score:87.957m
Score/min:589
Accuracy (listed only):34.501%
HSR (listed only):17.118%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
D--
Kills:3,989
Deaths:3,456
KDR:1.154
Accuracy:22.313% D--
HSR:16.069% D--
Pulsar C
D
Kills:1,744
Deaths:779
KDR:2.239
Accuracy:21.007% D*
HSR:22.248% D
Zenith VX-5
D
Kills:1,586
Deaths:711
KDR:2.231
Accuracy:24.298% D
HSR:18.789% D
Eridani SX5G
C-
Kills:1,428
Deaths:535
KDR:2.669
Accuracy:29.209% C-
HSR:14.426% D*
Solstice VE3
C
Kills:1,408
Deaths:837
KDR:1.682
Accuracy:24.305% C
HSR:15.838% D-
Sirius SX12
C-
Kills:1,312
Deaths:583
KDR:2.250
Accuracy:24.840% C-
HSR:11.357% D*
NS-11C
C
Kills:1,299
Deaths:533
KDR:2.437
Accuracy:25.048% C
HSR:18.399% C--
Eclipse VE3A
C--
Kills:1,191
Deaths:570
KDR:2.089
Accuracy:23.120% D*
HSR:18.472% C--
Serpent VE92
C
Kills:1,190
Deaths:535
KDR:2.224
Accuracy:25.223% C
HSR:15.462% D--
Eridani SX5
D
Kills:1,172
Deaths:469
KDR:2.499
Accuracy:25.790% D
HSR:12.969% D*
NS-7 PDW
B+
Kills:1,166
Deaths:388
KDR:3.005
Accuracy:29.905% B+
HSR:17.667% C
Pandora VX25
C+
Kills:1,163
Deaths:455
KDR:2.556
Accuracy:45.109% C+
HSR:9.200% F
Thanatos VE70
B
Kills:1,162
Deaths:480
KDR:2.421
Accuracy:47.423% B
HSR:12.823% D
MKV Suppressed
C--
Kills:1,162
Deaths:432
KDR:2.690
Accuracy:25.742% C--
HSR:17.986% C--
NS Baron G5
C*
Kills:1,161
Deaths:386
KDR:3.008
Accuracy:49.677% C*
HSR:12.403% D
Phobos VX86
B+
Kills:1,160
Deaths:476
KDR:2.437
Accuracy:69.631% B+
HSR:15.345% C
Solstice SF
C-
Kills:1,156
Deaths:612
KDR:1.889
Accuracy:23.948% C-
HSR:8.305% D*
Solstice Burst
D
Kills:1,149
Deaths:494
KDR:2.326
Accuracy:24.812% D--
HSR:22.367% D
Skorpios
C+
Kills:529
Deaths:299
KDR:1.769
Accuracy:23.198% D*
HSR:23.251% C+
Deimos VA29
C*
Kills:424
Deaths:223
KDR:1.901
Accuracy:67.852% C*
HSR:15.802% C
Nova
D*
Kills:294
Deaths:174
KDR:1.690
Accuracy:32.201% D**
HSR:9.184% D*
VE-S Canis
D-
Kills:213
Deaths:142
KDR:1.500
Accuracy:23.512% D*
HSR:15.962% D-
NSX Tanto
C
Kills:197
Deaths:103
KDR:1.913
Accuracy:23.455% D*
HSR:26.904% C
NS Baron G5AE
C+
Kills:73
Deaths:26
KDR:2.808
Accuracy:47.022% C
HSR:16.438% C+
Kills:27,328
Deaths (as Light Assault):13,698
Deaths (to Light Assaults):6,985
KDR:1.99504
Kill Difference:13,630
Playtime:397.381 hours
Usage:9%
Score:11.955m
Score/min:501
Accuracy (listed only):32.443%
HSR (listed only):16.153%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
D
Kills:1,514
Deaths:733
KDR:2.065
Accuracy:24.999% D
HSR:21.400% D-
Eridani SX5G
C-
Kills:1,428
Deaths:535
KDR:2.669
Accuracy:29.209% C-
HSR:14.426% D*
Sirius SX12
C-
Kills:1,312
Deaths:583
KDR:2.250
Accuracy:24.840% C-
HSR:11.357% D*
H-V45
C
Kills:1,193
Deaths:551
KDR:2.165
Accuracy:25.319% C
HSR:13.412% D*
Eridani SX5
D
Kills:1,172
Deaths:469
KDR:2.499
Accuracy:25.790% D
HSR:12.969% D*
NS-7 PDW
B+
Kills:1,166
Deaths:388
KDR:3.005
Accuracy:29.905% B+
HSR:17.667% C
Pandora VX25
C+
Kills:1,163
Deaths:455
KDR:2.556
Accuracy:45.109% C+
HSR:9.200% F
Thanatos VE70
B
Kills:1,162
Deaths:480
KDR:2.421
Accuracy:47.423% B
HSR:12.823% D
MKV Suppressed
C--
Kills:1,162
Deaths:432
KDR:2.690
Accuracy:25.742% C--
HSR:17.986% C--
NS Baron G5
C*
Kills:1,161
Deaths:386
KDR:3.008
Accuracy:49.677% C*
HSR:12.403% D
Phobos VX86
B+
Kills:1,160
Deaths:476
KDR:2.437
Accuracy:69.631% B+
HSR:15.345% C
Pulsar VS1
C-
Kills:1,159
Deaths:535
KDR:2.166
Accuracy:24.248% C-
HSR:17.688% D
CME
C
Kills:1,158
Deaths:506
KDR:2.289
Accuracy:23.731% D--
HSR:22.366% C
NS-11A
D
Kills:1,157
Deaths:471
KDR:2.456
Accuracy:24.521% D
HSR:20.743% D
Skorpios
C+
Kills:529
Deaths:299
KDR:1.769
Accuracy:23.198% D*
HSR:23.251% C+
Deimos VA29
C*
Kills:424
Deaths:223
KDR:1.901
Accuracy:67.852% C*
HSR:15.802% C
Nova
D*
Kills:294
Deaths:174
KDR:1.690
Accuracy:32.201% D**
HSR:9.184% D*
VE-S Canis
D-
Kills:213
Deaths:142
KDR:1.500
Accuracy:23.512% D*
HSR:15.962% D-
Corvus VA55
C-
Kills:201
Deaths:82
KDR:2.451
Accuracy:23.316% D
HSR:22.886% C-
Darkstar
C**
Kills:199
Deaths:150
KDR:1.327
Accuracy:20.810% F-
HSR:29.146% C**
Equinox VE2 Burst
C+
Kills:196
Deaths:79
KDR:2.481
Accuracy:23.443% D*
HSR:30.612% C+
Equinox VE2
C+
Kills:134
Deaths:58
KDR:2.310
Accuracy:28.317% C+
HSR:16.418% D-
NS Baron G5AE
C+
Kills:73
Deaths:26
KDR:2.808
Accuracy:47.022% C
HSR:16.438% C+
Kills:19,330
Deaths (as Combat Medic):8,233
Deaths (to Combat Medics):4,231
KDR:2.34787
Kill Difference:11,097
Playtime:241.794 hours
Usage:6%
Score:7.695m
Score/min:530
Accuracy (listed only):33.035%
HSR (listed only):17.369%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5G
C-
Kills:1,428
Deaths:535
KDR:2.669
Accuracy:29.209% C-
HSR:14.426% D*
Sirius SX12
C-
Kills:1,312
Deaths:583
KDR:2.250
Accuracy:24.840% C-
HSR:11.357% D*
Eridani SX5
D
Kills:1,172
Deaths:469
KDR:2.499
Accuracy:25.790% D
HSR:12.969% D*
NS-7 PDW
B+
Kills:1,166
Deaths:388
KDR:3.005
Accuracy:29.905% B+
HSR:17.667% C
Parallax VX3
B+
Kills:1,165
Deaths:111
KDR:10.496
Accuracy:41.483% C++
HSR:83.176% B+
MKV Suppressed
C--
Kills:1,162
Deaths:432
KDR:2.690
Accuracy:25.742% C--
HSR:17.986% C--
NS-30 Vandal
D
Kills:1,158
Deaths:332
KDR:3.488
Accuracy:32.477% D
HSR:23.921% D
Manticore SX40
D-
Kills:1,032
Deaths:754
KDR:1.369
Accuracy:26.134% D-
HSR:13.469% D*
V10
B+
Kills:857
Deaths:56
KDR:15.304
Accuracy:39.443% D
HSR:82.730% B+
Artemis VX26
C
Kills:726
Deaths:250
KDR:2.904
Accuracy:27.463% C-
HSR:22.590% C
XM98
C**
Kills:634
Deaths:95
KDR:6.674
Accuracy:40.419% C+
HSR:78.864% C**
Ghost
B++
Kills:602
Deaths:89
KDR:6.764
Accuracy:41.968% C+
HSR:79.236% B++
Skorpios
C+
Kills:529
Deaths:299
KDR:1.769
Accuracy:23.198% D*
HSR:23.251% C+
NS-44 Commissioner
C--
Kills:482
Deaths:280
KDR:1.721
Accuracy:35.508% C--
HSR:15.353% D*
Phaseshift VX-S
B+
Kills:231
Deaths:29
KDR:7.966
Accuracy:43.264% B+
HSR:80.952% C**
VE-S Canis
D-
Kills:213
Deaths:142
KDR:1.500
Accuracy:23.512% D*
HSR:15.962% D-
Nyx VX31
C+
Kills:201
Deaths:62
KDR:3.242
Accuracy:32.891% D
HSR:31.343% C+
Spiker
D
Kills:159
Deaths:111
KDR:1.432
Accuracy:26.504% D
HSR:18.868% D
NS-357 Underboss
D*
Kills:157
Deaths:86
KDR:1.826
Accuracy:31.276% D*
HSR:14.650% D*
Beamer VS3
B+
Kills:83
Deaths:51
KDR:1.627
Accuracy:27.586% C+
HSR:28.916% B+
NS-AM7 Archer
B**
Kills:79
Deaths:129
KDR:0.612
Accuracy:51.981% D-
HSR:31.646% B**
Kills:14,548
Deaths (as Infiltrator):5,283
Deaths (to Infiltrators):4,216
KDR:2.75374
Kill Difference:9,265
Playtime:389.606 hours
Usage:9%
Score:9.952m
Score/min:426
Accuracy (listed only):32.409%
HSR (listed only):34.254%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
C++
Kills:1,685
Deaths:365
KDR:4.616
Accuracy:43.673% C
HSR:4.392% C++
Comet VM2
C**
Kills:1,428
Deaths:340
KDR:4.200
Accuracy:45.211% C--
HSR:5.252% C**
Blueshift VM5
D-
Kills:1,392
Deaths:339
KDR:4.106
Accuracy:17.999% D-
HSR:14.583% D**
Nebula VM20
C**
Kills:1,317
Deaths:259
KDR:5.085
Accuracy:22.501% C**
HSR:14.655% D**
Blueshift VM5
D-
Kills:1,273
Deaths:314
KDR:4.054
Accuracy:17.802% D-
HSR:13.590% F
Nebula VM20
C*
Kills:1,182
Deaths:259
KDR:4.564
Accuracy:23.127% C*
HSR:16.244% D*
Quasar VM1
C++
Kills:1,179
Deaths:240
KDR:4.913
Accuracy:21.645% C++
HSR:18.405% D-
Quasar VM1
B++
Kills:1,166
Deaths:241
KDR:4.838
Accuracy:22.031% B++
HSR:18.010% C-
Cosmos VM3
C*
Kills:976
Deaths:271
KDR:3.601
Accuracy:17.753% C-
HSR:21.004% C*
Cosmos VM3
B+
Kills:973
Deaths:271
KDR:3.590
Accuracy:17.987% C--
HSR:22.097% B+
Vortex VM21
C+
Kills:418
Deaths:99
KDR:4.222
Accuracy:44.054% C+
HSR:1.914% D
Vortex VM21
C+
Kills:318
Deaths:99
KDR:3.212
Accuracy:44.088% C+
HSR:2.516% C-
NS-10 Burster
B+
Kills:297
Deaths:120
KDR:2.475
Accuracy:36.714% B+
HSR:4.377% C--
NS-10 Burster
B+
Kills:241
Deaths:119
KDR:2.025
Accuracy:36.846% B+
HSR:7.054% B+
Kills:13,845
Deaths (as MAX Suit):1,668
Deaths (to MAX Suits):2,439
KDR:8.30036
Kill Difference:12,177
Playtime:232.839 hours
Usage:5%
Score:8.791m
Score/min:629
Accuracy (listed only):29.388%
HSR (listed only):11.721%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B++
Kills:1,239
V. Kills:45 N/A
Deaths:89
KDR:13.921
Accuracy:40.083% C-
KPH:97.300 B++
VKPH:3.500 C
Dual Photon Pods
B+
Kills:1,005
V. Kills:170 N/A
Deaths:64
KDR:15.703
Accuracy:57.532% C**
KPH:135.900 B+
VKPH:23 C*
Saron Laser Cannon
C-
Kills:282
V. Kills:254 111%
Deaths:156
KDR:1.808
Accuracy:22.411% F
KPH:9.200 D
VKPH:8.300 C-
V26 Maelstrom Turbo Laser
D
Kills:254
V. Kills:257 98%
Deaths:188
KDR:1.351
Accuracy:24.520% D**
KPH:8.700 D
VKPH:8.800 D
Coyote Missiles
A
Kills:55
V. Kills:44 122%
Deaths:11
KDR:5
Accuracy:48.646% D--
KPH:53.700 C++
VKPH:42.900 A
Kills:2,835 (1,775 + 0)
Deaths:508
KDR:5.581
VKDR:1.516
Vehicle Kills:770
Kill Difference:2,327
Playtime:81.010 hours
Usage:2%
Score:2.399m
Score/min:494
Piloting Accuracy:24.520%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
D
Kills:2,115
V. Kills:2,023 104%
Deaths:1,877
KDR:1.127
Accuracy:43.706% C-
KPH:4.600 D-
VKPH:4.400 D
L105 Zephyr
U
Kills:1,166
V. Kills:127 N/A
Deaths:73
KDR:15.973
Accuracy:50.432% B++
KPH:4,197,600 U
VKPH:457,200 U
C150 Dalton
U
Kills:903
V. Kills:318 283%
Deaths:74
KDR:12.203
Accuracy:64.507% M++
KPH:3,250,800 U
VKPH:1,144,800 U
AP30 Shredder
U
Kills:121
V. Kills:77 155%
Deaths:37
KDR:3.270
Accuracy:27.010% D**
KPH:435,600 U
VKPH:277,200 U
Kills:4,305 (2,115 + 2,190)
Deaths:2,061
KDR:2.089
VKDR:1.235
Vehicle Kills:2,545
Kill Difference:2,244
Playtime:464.451 hours
Usage:11%
Score:4.443m
Score/min:159
Piloting Accuracy:43.706%
Gunner Accuracy:27.010%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C**
Kills:1,800
V. Kills:173 N/A
Deaths:64
KDR:28.125
Accuracy:51.247% C+
KPH:75 C**
VKPH:7.200 D
L100 Python AP
B+
Kills:1,724
V. Kills:1,096 157%
Deaths:76
KDR:22.684
Accuracy:55.561% C+
KPH:40.200 C+
VKPH:25.600 B+
L100 Python HEAT
B+
Kills:1,208
V. Kills:277 435%
Deaths:62
KDR:19.484
Accuracy:54.238% C+
KPH:48.600 B+
VKPH:11.100 C--
C75 Viper
A
Kills:1,175
V. Kills:128 N/A
Deaths:45
KDR:26.111
Accuracy:37.374% D
KPH:78.900 A
VKPH:8.600 C
Skyguard
C**
Kills:349
V. Kills:269 129%
Deaths:38
KDR:9.184
Accuracy:29.012% C
KPH:15.500 C+
VKPH:11.900 C**
Kills:6,256 (6,256 + 0)
Deaths:285
KDR:21.951
VKDR:6.818
Vehicle Kills:1,943
Kill Difference:5,971
Playtime:129.150 hours
Usage:3%
Score:3.913m
Score/min:505
Driving Accuracy:29.012%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B*
Kills:8,464
V. Kills:687 N/A
Deaths:258
KDR:32.806
Accuracy:58.789% B+
KPH:75.700 B*
VKPH:6.100 D
Supernova FPC
B+
Kills:4,859
V. Kills:3,114 156%
Deaths:359
KDR:13.535
Accuracy:53.310% C
KPH:31.900 C+
VKPH:20.500 B+
Supernova PC
B+
Kills:1,675
V. Kills:463 361%
Deaths:211
KDR:7.938
Accuracy:56.834% B+
KPH:33.100 C*
VKPH:9.100 C
Proton II PPA
A++
Kills:1,328
V. Kills:58 N/A
Deaths:42
KDR:31.619
Accuracy:29.970% B+
KPH:129 A++
VKPH:5.600 B++
E540 Halberd
B*
Kills:1,161
V. Kills:653 178%
Deaths:62
KDR:18.726
Accuracy:55.732% B++
KPH:41.900 B
VKPH:23.600 B*
Saron HRB
A+
Kills:841
V. Kills:338 248%
Deaths:45
KDR:18.689
Accuracy:46.081% C+
KPH:55.100 A+
VKPH:22.200 C*
M12 Kobalt
C
Kills:96
V. Kills:5 N/A
Deaths:3
KDR:32
Accuracy:14.765% D
KPH:61.600 C-
VKPH:3.200 C
Kills:18,424 (14,998 + 3,426)
Deaths:980
KDR:18.800
VKDR:5.427
Vehicle Kills:5,318
Kill Difference:17,444
Playtime:369.368 hours
Usage:8%
Score:11.903m
Score/min:537
Driving Accuracy:56.834%
Gunner Accuracy:14.765%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:1,193
V. Kills:42 N/A
Deaths:14
KDR:85.214
Accuracy:29.321% D**
KPH:135.200 B+
VKPH:4.800 D
E540 Halberd-H
B+
Kills:848
V. Kills:404 209%
Deaths:17
KDR:49.882
Accuracy:55.897% D
KPH:60.200 C*
VKPH:28.700 B+
M40 Fury-H
A++
Kills:778
V. Kills:33 N/A
Deaths:17
KDR:45.765
Accuracy:39.830% D
KPH:189.900 A++
VKPH:8.100 D
Aphelion VEX-4H
A++
Kills:132
V. Kills:55 236%
Deaths:3
KDR:44
Accuracy:34.327% D**
KPH:84.400 A++
VKPH:35.200 B+
Saron HRB-H
B*
Kills:74
V. Kills:75 97%
Deaths:14
KDR:5.286
Accuracy:59.654% C*
KPH:33.800 C--
VKPH:34.300 B*
Kills:3,025 (0 + 3,025)
Deaths:65
KDR:46.538
VKDR:9.369
Vehicle Kills:609
Kill Difference:2,960
Playtime:30.756 hours
Usage:1%
Score:1.235m
Score/min:669
Driving Accuracy:N/A%
Gunner Accuracy:59.654%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B++
Kills:1,173
V. Kills:37 N/A
Deaths:27
KDR:43.444
Accuracy:18.715% C
KPH:114.900 B++
VKPH:3.600 C+
M40 Fury
A*
Kills:905
V. Kills:96 N/A
Deaths:29
KDR:31.207
Accuracy:39.593% C++
KPH:125.200 A*
VKPH:13.300 C++
M12 Kobalt
B*
Kills:814
V. Kills:23 N/A
Deaths:17
KDR:47.882
Accuracy:17.348% C--
KPH:120.100 B*
VKPH:3.400 C+
M40 Fury
A*
Kills:758
V. Kills:84 N/A
Deaths:22
KDR:34.455
Accuracy:39.261% C+
KPH:115.200 A*
VKPH:12.800 B+
M60-G Bulldog
A++
Kills:553
V. Kills:58 N/A
Deaths:30
KDR:18.433
Accuracy:47.859% B*
KPH:73.400 A++
VKPH:7.700 C+
M60-G Bulldog
B++
Kills:401
V. Kills:30 N/A
Deaths:21
KDR:19.095
Accuracy:45.873% B+
KPH:77 B++
VKPH:5.800 D
M20 Basilisk
B++
Kills:184
V. Kills:50 361%
Deaths:21
KDR:8.762
Accuracy:44.889% C*
KPH:36.700 B++
VKPH:10 B+
G30 Walker
A+
Kills:136
V. Kills:114 118%
Deaths:11
KDR:12.364
Accuracy:33.493% C++
KPH:22 B+
VKPH:18.400 A+
M20 Basilisk
B**
Kills:125
V. Kills:57 216%
Deaths:13
KDR:9.615
Accuracy:45.598% B+
KPH:32 B+
VKPH:14.600 B**
Kills:5,049 (0 + 5,049)
Deaths:191
KDR:26.435
VKDR:2.874
Vehicle Kills:549
Kill Difference:4,858
Playtime:58.631 hours
Usage:1%
Score:2.861m
Score/min:813
Driving Accuracy:N/A%
Gunner Accuracy:45.598%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:114
V. Kills:15 N/A
Deaths:89
KDR:1.281
Accuracy:34.290% D**
KPH:7.400 D*
VKPH:1 D-
Kills:114 (114 + 0)
Deaths:89
KDR:1.281
VKDR:0.169
Vehicle Kills:15
Kill Difference:25
Playtime:15.387 hours
Usage:0%
Score:0.065m
Score/min:70
Driving Accuracy:34.290%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Supernova VPC 9,1518,46425832.806B*29.1858.789%B+1.819%B+75.7B*6.1D410111.8h2.2B**3.7B**
Supernova FPC 7,9734,85935913.535C*9.9153.31%C3.066%B*31.9C+20.5B+532152.1h4B+7.6B
VX6-7 4,0423,9893,4561.154C2.4722.313%D--16.069%D--11.8D--N/A52338.6h12.4C+55.5C
Tank Mine 6,0943,69927913.258S9.6325.512%D-N/A167.4B++108.4A258022.1h1.2B**4.5B+
Proximity Mine 2,2222,2202319.61A+5.9953.353%B*N/A241.3A++N/A11439.2h1.4B**2.7B**
SVA-88 2,1322,1226693.172B+0.4521.772%D-24.741%C-47.4C-N/A25144.8h10.5C*48.5C+
CAS30 Tank Buster 4,1382,1151,8771.127C2.5043.706%C-N/A4.6D-4.4D76464.5h47.3B+108.2C*
Pulsar LSW 1,8261,8205703.193B++0.4321.448%D-23.626%C--44.3C--N/A21241.1h10.2B+47.5C+
C-4 2,3561,8025923.044B++0.5818.464%D*N/A150.2B++46.2B*227612h1.1B+6.1C
L100 Python HESH 1,9731,8006428.125B24.5051.247%C+2.667%A+75C**7.2D40024h2.5B++4.9B+
Orion VS54 1,7511,7486892.537C++1.0920.635%D21.568%D-42.9CN/A36940.7h9.9B48C+
Pulsar C 1,7571,7447792.239C++1.3821.007%D*22.248%D29.3C--N/A16859.6h11.6C55.4D
L100 Python AP 2,8201,7247622.684A19.0655.561%C+2.726%B+40.2C+25.5B+57142.9h5.1C++9.1C+
Comet VM2 1,8811,6853654.616S0.9943.673%C4.392%C++33.8A*3.9C--24849.8h7.5A+17.1B+
Supernova PC 2,1381,6752117.938C+4.3156.834%B+1.731%C33.1C*9.2C+35350.6h3.2B**5.7B**
Betelgeuse 54-A 1,6451,6265722.843C+0.7822.951%D*23.924%D*49.3D-N/A27533h10.7C46.4D
Zenith VX-5 1,5931,5867112.231B+1.3924.298%D18.789%D28.3DN/A15956h11.2C**46.2C+
Terminus VX-9 1,5191,5147332.065C+1.5624.999%D21.4%D-36.6C--N/A18441.4h11.3C++45.3C+
Eridani SX5G 1,4301,4285352.669C*0.9529.209%C-14.426%D*45.3DN/A20031.5h9.8C+33.7C+
Comet VM2 1,5811,4283404.2M*0.5845.211%C--5.252%C**29.6A*3.2D*19548.3h8.8A19.5A
Solstice VE3 1,4221,4088371.682B++1.9424.305%C15.838%D-11.1DN/A99126.4h12.5C**51.5C+
Blueshift VM5 1,4011,3923394.106B+0.4817.999%D-14.583%D**36.1CN/A17738.6h12.8B*70.9C++
Proton II PPA 1,3861,3284231.619B+28.0029.97%B+2.259%B+128.9A++5.6B++88410.3h6.1B**20.5B**
Nebula VM20 1,3211,3172595.085B**1.4622.501%C**14.655%D**53.1BN/A24524.8h14.3C*63.5B+
Sticky Grenade 1,3191,31311313N/A1,309.3862.752%B**N/A1641.3B**7.5D99690.8h1.4B*2.2B*
Sirius SX12 1,3181,3125832.25B+1.3724.84%C-11.357%D*37.5CN/A23335h10.9C++44C*
NS-11C 1,3051,2995332.437B++1.1925.048%C18.399%C--32.7CN/A19339.7h11.5B+46C*
Blueshift VM5 1,2791,2733144.054B+0.4317.802%D-13.59%F34.4C-N/A17437h13B++73C+
Light PPA 1,2841,2398913.921B*10.3040.083%C-N/A97.6B++3.5C76012.7h9.3B+23.1B
L100 Python HEAT 1,4851,2086219.484B*15.8654.238%C+3.725%B**48.5B+11.1C--43124.9h3.2A5.9B
H-V45 1,1971,1935512.165C++1.4625.319%C13.412%D*31.9C--N/A17937.4h11.1B+43.7C*
Proton II PPA-H 1,2351,1931485.214S81.5929.321%D**2.179%B++135.6B+4.8D7008.8h7.2B*24.4C++
Eclipse VE3A 1,2091,1915702.089B+1.5323.12%D*18.472%C--30.5DN/A12339.1h11.7C+50.5C--
Serpent VE92 1,1921,1905352.224B+1.4025.223%C15.462%D--26.3DN/A16045.2h11.1C**44C++
Anti-Vehicle Grenade 1,2341,18711187N/A1,183.3865.655%A+N/A1483.8S58.8C--89480.8h2.1A++3.2A+
Nebula VM20 1,1861,1822594.564B*0.9423.127%C*16.244%D*47.7C+N/A22724.8h16.3C+70.7C++
Quasar VM1 1,1801,1792404.913B**1.2921.645%C++18.405%D-41.7C+N/A21428.3h13.6C62.7C++
C75 Viper 1,3031,1754526.111M++22.4937.374%D1.532%B+78.9A8.6C67814.9h5.7A15.3B+
M12 Kobalt 1,2101,1732743.444B*39.8218.715%C19.182%C+115B++3.6C+71210.2h15.9B+85.1C++
Eridani SX5 1,1801,1724692.499B+1.1225.79%D12.969%D*36.1C--N/A21132.5h10.7C++41.4C+
Quasar VM1 1,1711,1662414.838A+1.2122.031%B++18.01%C-41.1B+N/A26128.4h14.1C+63.9C++
L105 Zephyr 1,2931,1667315.973B*12.3550.432%B++N/A11660U1270U61927500.1h3.5A+6.9B**
NS-7 PDW 1,1671,1663883.005B**0.6229.905%B+17.667%C41.8C+N/A23527.9h11B++36.8B+
Parallax VX3 1,1661,16511110.495B**6.8741.483%C++83.176%B+32.3CN/A17336.1h1.9B4.6C**
Pandora VX25 1,1661,1634552.556B++1.0745.109%C+9.2%F60.9C+N/A29819.1h3.6B+8B+
Thanatos VE70 1,1621,1624802.421B**1.2047.423%B12.823%D56.7B+N/A35120.5h3.1B**6.5B++
Lasher X2 1,1721,1625212.23B++1.3929.011%C+2.84%D41.9CN/A24027.7h19.2C+66.4C++
MKV Suppressed 1,1651,1624322.69B**0.9325.742%C--17.986%C--34.7C-N/A17933.5h10.9B+42.3C**
Flare VE6 1,1701,1614192.771B+0.8521.673%D-22.653%D46.8C-N/A24724.8h9B41.7C+
E540 Halberd 1,8141,1616218.726C*15.1055.732%B++2.498%B+41.9B23.6B*99227.7h5.2C++9.4B+
NS Baron G5 1,1651,1613863.008M+0.6249.677%C*12.403%D51.8C++N/A26222.4h3.9B+7.9C++
Plasma Grenade 1,1741,16011160N/A1,156.3853.746%B+N/A1160A**14C+67981h2.3B**4.2B**
NS-15M1 1,1631,1603103.742B++0.1220.174%D*18.19%D--48.5CN/A30123.9h9.8B++48.3C+
Phobos VX86 1,1601,1604762.437B++1.1969.631%B+15.345%C64.4C+N/A30918h1.8B*2.6B+
Pulsar VS1 1,1671,1595352.166B*1.4624.248%C-17.688%D33.6CN/A24234.5h11.7B+48.4C*
Eidolon VE33 1,1671,1596981.66C+1.9626.594%D-20.708%D-20.7DN/A10256.1h7.1C**26.7C+
CME 1,1661,1585062.289A++1.3323.731%D--22.366%C34.2C-N/A14233.9h13.7C57.7D
NS-15M AE 1,1711,1583073.772B+0.1521.507%D**23.748%D-56.8C--N/A31920.4h9.8B+45.8C
NS-30 Vandal 1,1601,1583323.488C++0.1432.477%D23.921%D38.7DN/A16129.9h4.8C**14.6C++
Ursa 1,1701,1574042.864A0.7617.686%D**19.36%D-26.4D-N/A15143.9h9.9C++56.1C--
VX29 Polaris 1,1591,1575252.204C++1.4220.374%D*16.422%D*36.8DN/A19931.4h10.3B+50.4C+
NS-11A 1,1581,1574712.456B+1.1724.521%D20.743%D35.8C-N/A17932.3h12.5C+51C+
Solstice SF 1,1761,1566121.889B++1.7323.948%C-8.305%D*19.4CN/A9959.5h7.5B+31.4B+
Solstice Burst 1,1531,1494942.326C++1.3024.812%D--22.367%D19.7D-N/A9358.3h11.2C**45.1C+
NS-15M2 1,1491,1373313.435C*0.1921.132%D*23.395%D-37.6DN/A19030.2h10.7C*50.6C
S1 1,3211,0504442.365A+1.2659.937%C+2.476%C+36.5C*9.4D61828.8h4.2B*7B
Manticore SX40 1,0361,0327541.369C+2.2526.134%D-13.469%D*33.8C+N/A15630.5h5.6B++21.6C**
Dual Photon Pods 1,1751,0056415.703B**12.0857.532%C**1.194%C++135.8B+23C*14277.4h16.5B+28.7B+
Cosmos VM3 9899762713.601B+0.0217.753%C-21.004%C*34.9CN/A16628h16.3D--91.9D
Lancer VS22 2,0669752743.558A+0.0764.701%B+N/A17.2C+19.3C*49556.6h14.7C**22.8B
Cosmos VM3 9879732713.59B**0.0317.987%C--22.097%B+34.8CN/A15328h16.6D92.1C+
M40 Fury 1,0019052931.207A+27.5839.593%C++1.657%C+125.7A*13.3C++11407.2h7.7B*19.4B*
C150 Dalton 1,2219037412.203B+8.5864.507%M++N/A9030U3180U113855100.1h3.3C+5.2B**
V10 8578575615.304S11.6839.443%D82.73%B+42CN/A19720.4h1.7B++4.4C*
E540 Halberd-H 1,2528481749.882A+46.2655.897%D2.241%B+60.1C*28.7B+54814.1h6C10.8C
Saron HRB 1,1798414518.689A*15.0746.081%C+3.092%A++55A+22.1C*103815.3h8.9A++19.4A++
NS Decimator 1,0798413052.757B*0.8754.942%D--1.784%C+36.9C-10.4D-43122.8h3.4B+6.2C*
M12 Kobalt 8378141747.882B*44.2617.348%C--20.27%C++119.7B*3.4C+6586.8h15.8B91C++
M40 Fury-H 8117781745.765A++42.1439.83%DN/A189.8A++8D7904.1h3.6A+8.9A+
M40 Fury 8427582234.455M*30.8339.261%C+1.979%B+114.8A*12.7B+12846.6h7.7B**19.6B**
Artemis VX26 7307262502.904B+0.7227.463%C-22.59%C37CN/A19019.6h11.3C+41.3C+
XM98 634634956.674A+3.0540.419%C+78.864%C**40.6C++N/A22615.6h1.9B+4.7B+
Hades VSH4 8196242252.773A*0.8573.52%B+2.724%C++37.1C+11.6C36116.8h5B*6.8B*
Ghost 604602896.764B*3.1441.968%C+79.236%B++46CN/A30013.1h1.7B+4B+
VE-H Maw 5745642822C+1.6224.478%D-26.95%C-43.7DN/A11612.9h9C*36.7C+
M60-G Bulldog 6115533018.433M+14.8147.859%B*1.808%C--73.7A++7.7C+8647.5h4.4A9.2B**
Force-Blade 56155028,6330.019C3.6027.351%CN/A0.2C--N/A12245.3h1.7B++6.1B+
Skorpios 5395292991.769C+1.8523.198%D*23.251%C+26.1D-N/A11920.3h11.5C49.4D-
NS-44 Commissioner 4824822801.721B1.9035.508%C--15.353%D*43.4CN/A25011.1h3.9C11C
Deimos VA29 4254242231.901C++1.7267.852%C*15.802%C48.7C-N/A2298.7h2.1C*3.1C**
Vortex VM21 676418994.222C++0.6044.054%C+1.914%D15.1B+9.3B++22727.6h24.5B+55.5B+
M60-G Bulldog 4314012119.095B*15.4745.873%B+2.743%C**77.1B++5.8D9345.2h4A+8.7B*
C-4 ARX 5233631302.792C*0.8313.372%F--N/A113.4C50B+14083.2h1.2C+8.9F-
Skyguard 618349389.184B+5.5629.012%C1.146%D15.5C+12C**45822.5h128.3C442.4C
Vortex VM21 516318993.212C++0.4144.088%C+2.516%C-11.5C*7.2B+19227.6h32.7B74.1B
Nemesis VSH9 5323141502.093A1.5366.794%C*2.866%C++15.3C10.6C46220.5h7.8C+11.6C++
MANA Anti-Personnel Turret 313306555.564N/A1.9422.478%UN/A3060U70U16208700.1h21.1T*93.7T*
NS-10 Burster 5002971202.475A1.1536.714%B+4.377%C--10.6A7.3A*23628h108.1B++294.5B+
Nova 2962941741.69C++1.9332.201%D**9.184%D*32.3C-N/A2069.1h3.8B11.7C-
Saron Laser Cannon 5362821561.808C1.8222.411%FN/A9.2D8.3C-30930.7h128.9C+575.1D-
V26 Maelstrom Turbo Laser 5112541881.351C2.2724.52%D**N/A8.7D8.8D31229.2h95.6C+389.9C--
Spear Anti-Vehicle Phalanx Turret 3412441122.182A+18.5651.933%C*4.918%B++30.5D-12.1D*7408h6.4B+12.3C**
NS-10 Burster 4152411192.025B1.6036.846%B+7.054%B+8.6B+6.2B**19828.1h133.1C++361.3B+
Phaseshift VX-S 231231297.966A+4.3443.264%B+80.952%C**55B+N/A2324.2h2.2B+5.2B+
VE-S Canis 2192131421.5C+2.1223.512%D*15.962%D-37.4D1.1C++1375.7h11.2C+47.8C
Corvus VA55 203201822.451B*1.1723.316%D22.886%C-36.5CN/A3295.5h11.2C+47.9C
Nyx VX31 202201623.242C++0.3832.891%D31.343%C+38.7C--N/A2075.2h4.7B14.2C++
Darkstar 2001991501.327C2.3020.81%F-29.146%C**25.8D--N/A747.7h16.3F-78.4F--
NSX Tanto 2001971031.913C**1.7123.455%D*26.904%C26.6DN/A597.4h15.2D65D-
Equinox VE2 Burst 197196792.481C+1.1423.443%D*30.612%C+34.4D-N/A1815.7h11.5C+49.2C
M20 Basilisk 234184218.762A++5.1444.889%C*4.348%D36.8B++10B+4665h80.5C*179.3C**
M60-A Bulldog 172166820.75C+17.1354.189%B+4.217%A*59.3B2.1D3272.8h3.7A6.9B*
Spiker 1611591111.432C+2.1926.504%D18.868%D25.6DN/A1206.2h8.1C*30.4C+
NS-357 Underboss 159157861.826B+1.8031.276%D*14.65%D*39.3C--N/A2484h3.4B+10.7C+
M60-A Bulldog 156145436.25B+32.6354.683%B+2.759%B+46.8C++3.5C-3833.1h4.2B**7.7B*
G30 Walker 2501361112.364A++8.7433.493%C++5.882%B*21.9B+18.4A+5496.2h214.4C640.2C++
Equinox VE2 134134582.31B*1.3128.317%C+16.418%D-27.9DN/A1624.8h12.1C+42.7C+
Aphelion VEX-4H 187132344A*40.3834.327%D**3.03%C+82.5A+34.4B+6491.6h23.7C**69.1B+
MAX Punch 1261261,6820.075C3.559.973%F--N/A0.6DN/A2225.2h1.5C**14.6D--
NSX Naginata 132126821.537C2.0918.826%D*29.365%C30D-1.4B864.2h11.4C+60.4D
M20 Basilisk 182125139.615A**5.9945.598%B+4.8%C-32.1B+14.6B**5573.9h83.3B182.6B+
AP30 Shredder 198121373.27D0.3527.01%D**3.306%B**1210U770U55763200.1h73.3C*271.5C-
M40 Fury-F 129114891.281C2.3434.29%D**N/A7.4D*1D-7015.4h7.3B+21.4C++
M60-A Bulldog 119101175.941C-2.3236.461%C--N/A1010U180U15973500.1h4.4B+12C**
M12 Kobalt 10196332C++28.3814.765%D12.5%C--60C--3.1C7621.6h20.3D137.4C
Beamer VS3 8383511.627B*2.0027.586%C+28.916%B+24.4CN/A3383.4h5.8B*21B+
VE-LR Obelisk 8382273.037C*0.5932.479%C-30.488%D43.2CN/A1831.9h5.6C++17.1C++
NS-AM7 Archer 98791290.612C++3.0151.981%D-31.646%B**4.2D1D-4918.8h15.4C++29.7C+
Saron HRB-H 14974145.286C1.6659.654%C*N/A33.6D34.1B++11062.2h28.4D47.7C
NS Baron G5AE 7473262.808B**0.8247.022%C16.438%C+45.6C-N/A1931.6h4.1C+8.7C+
Aspis Anti-Aircraft Phalanx Turret 1497188.875A++5.2528.144%C+1.408%C-12.9C+14.2C*5435.5h120.2B++427.2C*
Coyote Missiles 9955115C**1.3848.646%D--N/A55C*44A+11581h41.8C+85.9C

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade04480.1h
Nano-Armor Kit1,1632,535,980165.6h
Spawn Beacon142,7973.6h
Medical Applicator157137,7609.6h
Anti-Vehicle MANA Turret146084.7h
Motion Spotter3312,52510.4h
Restoration Kit1188571.4h
Spitfire Auto-Turret142,4212.3h
Shield Recharging Field476,1032h
Recon Detection Device429,62317.7h
Medical Kit4443,9156.4h
Ammunition Package315,7333.2h
Anti-Infantry MANA Turret311,4096.2h

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