Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 13 (19,311)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warden Sweetheart MoonlightButterfly[JEWS] MoonlightButterfly
NC BR 64

KDR: 3.6

Score: 16m

Last Seen: Jan 20th, 2020 8:48 PM
- OFFLINE - 74.5 hour(s)

Prestige 1, Battle Rank 64 - New Conglomerate on Emerald - Outfit Member of The Anti Defamation League[JEWS] The Anti Defamation League
NC outfit on Emerald

Members: 7
Level Progress (to 65): 56%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor AP30 Shredder NC6A GODSAW C150 Dalton EM6 M30 Mustang AH AF-4AE Cyclone GD-22S
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:MoonlightButterfly



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,740,039 MLG Score: 3789
Fun Score: N/A
Cheeseburgers Flipped: 40TIME WITH MEDKIT: 10.7%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
34.821%29.542%102928120422,1213.192520.409

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.975%2.649M1.259A-0.781D-HEAD ++ (~12.13)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
260.65B+9.10.365C**17

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.361%1.041%1393312291,5371792758.58659557%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.94%1.021B**-0.488D1.217

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.70.801B++16.10.715B++18.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.682%4.224%3240812244,806232208520.7155230%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.269%0.819B++-0.059C+1.326

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
430.644B+19.20.521B+23.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.385%85.178%32403122998544112.22851

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.913%2.502A**1.173B**-0.725

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.699B+1.50.516B+1.5

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Anti Defamation League[JEWS] The Anti Defamation League
NC outfit on Emerald

Members: 7
16m256.7%528 (31.7k)445 (26.7k)3.6019237,79510,4933.8467664 (64)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1232383930.856%22.088%68203:2520

26% Engineer34% Heavy Assault30% Infiltrator10% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 1st, 2017 8:32 AMDec 8th, 2017 5:38 AMJan 22nd, 2020 5:31 PM (24h) (PST)Jan 20th, 2020 6:49 PM (3d) (PST)Jan 20th, 2020 4:48 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9992077921.0530.2920.2333.0020.1163789

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
59,96212,43047,532631814180726,682

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
598.2h/24.9d 2,569 8,348 9,971 107.7k 529 2,137 4,173 35.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A++
Kills:3,297
Deaths:769
KDR:4.287
Accuracy:34.520% A++
HSR:37.125% A+
NC6A GODSAW
B**
Kills:1,279
Deaths:258
KDR:4.957
Accuracy:35.049% B**
HSR:30.571% B+
EM6
A*
Kills:1,229
Deaths:294
KDR:4.180
Accuracy:34.072% A*
HSR:33.930% A+
GD-22S
A*
Kills:1,178
Deaths:295
KDR:3.993
Accuracy:34.630% A*
HSR:31.664% B**
NS-15M AE
A++
Kills:1,167
Deaths:252
KDR:4.631
Accuracy:34.369% A++
HSR:36.075% B**
NC6 Gauss SAW
A**
Kills:1,167
Deaths:332
KDR:3.515
Accuracy:34.423% A**
HSR:33.162% A+
NS-15MB
A++
Kills:1,166
Deaths:327
KDR:3.566
Accuracy:35.707% A++
HSR:34.734% B+
NS-15MP
A
Kills:1,166
Deaths:259
KDR:4.502
Accuracy:34.893% A
HSR:39.022% B*
MGR-L1 Promise
A+
Kills:173
Deaths:41
KDR:4.220
Accuracy:31.703% A+
HSR:32.948% B**
Kills:11,822
Deaths (as Heavy Assault):2,827
Deaths (to Heavy Assaults):3,243
KDR:4.18182
Kill Difference:8,995
Playtime:203.482 hours
Usage:34%
Score:5.271m
Score/min:432
Accuracy (listed only):34.374%
HSR (listed only):34.359%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4AE Cyclone
B*
Kills:1,185
Deaths:595
KDR:1.992
Accuracy:33.458% B*
HSR:19.156% D
AF-4 Cyclone
A++
Kills:1,168
Deaths:338
KDR:3.456
Accuracy:33.864% A++
HSR:25.343% B*
NS-11CP
B*
Kills:1,167
Deaths:261
KDR:4.471
Accuracy:33.371% B*
HSR:24.507% C++
NS-7G PDW
A*
Kills:1,163
Deaths:514
KDR:2.263
Accuracy:36.491% A*
HSR:23.818% B*
NS-7 PDW
A*
Kills:1,156
Deaths:596
KDR:1.940
Accuracy:35.869% A*
HSR:14.360% D
Blitz GD-10
A*
Kills:1,151
Deaths:674
KDR:1.708
Accuracy:34.979% A*
HSR:15.030% C
Tempest
A+
Kills:130
Deaths:42
KDR:3.095
Accuracy:32.391% A+
HSR:23.846% B
Razor GD-23
A++
Kills:121
Deaths:21
KDR:5.762
Accuracy:33.255% A++
HSR:28.926% A+
AF-19 Mercenary
A*
Kills:113
Deaths:38
KDR:2.974
Accuracy:32.680% A*
HSR:31.858% A++
GD-7F
A+
Kills:110
Deaths:71
KDR:1.549
Accuracy:32.487% A+
HSR:15.455% D-
Kills:7,464
Deaths (as Light Assault):3,150
Deaths (to Light Assaults):2,034
KDR:2.36952
Kill Difference:4,314
Playtime:27.457 hours
Usage:5%
Score:0.639m
Score/min:388
Accuracy (listed only):33.884%
HSR (listed only):22.230%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11CP
B*
Kills:1,167
Deaths:261
KDR:4.471
Accuracy:33.371% B*
HSR:24.507% C++
Razor GD-23
A++
Kills:121
Deaths:21
KDR:5.762
Accuracy:33.255% A++
HSR:28.926% A+
AF-19 Mercenary
A*
Kills:113
Deaths:38
KDR:2.974
Accuracy:32.680% A*
HSR:31.858% A++
GD-7F
A+
Kills:110
Deaths:71
KDR:1.549
Accuracy:32.487% A+
HSR:15.455% D-
Kills:1,511
Deaths (as Engineer):391
Deaths (to Engineers):1,460
KDR:3.86445
Kill Difference:1,120
Playtime:155.680 hours
Usage:26%
Score:5.385m
Score/min:576
Accuracy (listed only):32.948%
HSR (listed only):25.186%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4AE Cyclone
B*
Kills:1,185
Deaths:595
KDR:1.992
Accuracy:33.458% B*
HSR:19.156% D
GR-22AE
A+
Kills:1,169
Deaths:362
KDR:3.229
Accuracy:34.825% A+
HSR:31.993% B++
AF-4 Cyclone
A++
Kills:1,168
Deaths:338
KDR:3.456
Accuracy:33.864% A++
HSR:25.343% B*
NS-7G PDW
A*
Kills:1,163
Deaths:514
KDR:2.263
Accuracy:36.491% A*
HSR:23.818% B*
NS-7 PDW
A*
Kills:1,156
Deaths:596
KDR:1.940
Accuracy:35.869% A*
HSR:14.360% D
Blitz GD-10
A*
Kills:1,151
Deaths:674
KDR:1.708
Accuracy:34.979% A*
HSR:15.030% C
NC1 Gauss Rifle
A**
Kills:164
Deaths:34
KDR:4.824
Accuracy:35.778% A**
HSR:31.707% A+
Tempest
A+
Kills:130
Deaths:42
KDR:3.095
Accuracy:32.391% A+
HSR:23.846% B
Carnage AR
A*
Kills:69
Deaths:19
KDR:3.632
Accuracy:33.493% A++
HSR:37.681% A*
Gauss Rifle Burst
A
Kills:65
Deaths:11
KDR:5.909
Accuracy:27.553% C+
HSR:38.462% A
NC9 A-Tross
A+
Kills:60
Deaths:17
KDR:3.529
Accuracy:33.312% A+
HSR:31.667% B**
NS-11A
A++
Kills:56
Deaths:11
KDR:5.091
Accuracy:30.047% B**
HSR:35.714% A++
Kills:7,536
Deaths (as Combat Medic):3,213
Deaths (to Combat Medics):1,322
KDR:2.34547
Kill Difference:4,323
Playtime:25.051 hours
Usage:4%
Score:0.730m
Score/min:486
Accuracy (listed only):33.505%
HSR (listed only):27.398%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4AE Cyclone
B*
Kills:1,185
Deaths:595
KDR:1.992
Accuracy:33.458% B*
HSR:19.156% D
AF-4 Cyclone
A++
Kills:1,168
Deaths:338
KDR:3.456
Accuracy:33.864% A++
HSR:25.343% B*
NS-7G PDW
A*
Kills:1,163
Deaths:514
KDR:2.263
Accuracy:36.491% A*
HSR:23.818% B*
NS-7 PDW
A*
Kills:1,156
Deaths:596
KDR:1.940
Accuracy:35.869% A*
HSR:14.360% D
Blitz GD-10
A*
Kills:1,151
Deaths:674
KDR:1.708
Accuracy:34.979% A*
HSR:15.030% C
NS-44 Commissioner AE
A++
Kills:704
Deaths:560
KDR:1.257
Accuracy:55.192% A++
HSR:29.403% B+
SAS-R
A*
Kills:580
Deaths:149
KDR:3.893
Accuracy:52.671% A*
HSR:82.069% A
NS-44P Commissioner
B**
Kills:437
Deaths:333
KDR:1.312
Accuracy:52.190% B**
HSR:22.197% C-
EM4 Longshot
A+
Kills:249
Deaths:12
KDR:20.750
Accuracy:49.083% A+
HSR:90.362% A+
NC14 Bolt Driver
A*
Kills:156
Deaths:18
KDR:8.667
Accuracy:50.284% A*
HSR:88.462% A+
Tempest
A+
Kills:130
Deaths:42
KDR:3.095
Accuracy:32.391% A+
HSR:23.846% B
NS-30 Vandal
A*
Kills:111
Deaths:24
KDR:4.625
Accuracy:46.528% A*
HSR:36.937% A
Kills:8,190
Deaths (as Infiltrator):3,855
Deaths (to Infiltrators):1,499
KDR:2.12451
Kill Difference:4,335
Playtime:179.879 hours
Usage:30%
Score:3.801m
Score/min:352
Accuracy (listed only):42.750%
HSR (listed only):39.248%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B**
Kills:282
Deaths:32
KDR:8.813
Accuracy:40.309% B++
HSR:21.986% B**
AF-34 Mattock
B
Kills:198
Deaths:23
KDR:8.609
Accuracy:40.140% B
HSR:16.162% C-
NCM1 Scattercannon
M
Kills:66
Deaths:9
KDR:7.333
Accuracy:52.459% A
HSR:27.273% M
Kills:546
Deaths (as MAX Suit):32
Deaths (to MAX Suits):297
KDR:17.0625
Kill Difference:514
Playtime:4.999 hours
Usage:1%
Score:0.135m
Score/min:451
Accuracy (listed only):44.303%
HSR (listed only):21.807%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A++
Kills:1,219
V. Kills:54 N/A
Deaths:107
KDR:11.393
Accuracy:68.358% A++
KPH:105.700 A+
VKPH:4.700 C+
M20 Mustang
M++
Kills:262
V. Kills:145 179%
Deaths:36
KDR:7.278
Accuracy:41.069% A++
KPH:49.500 M++
VKPH:27.400 A**
Breaker Rocket Pods
A*
Kills:228
V. Kills:21 N/A
Deaths:14
KDR:16.286
Accuracy:68.826% A*
KPH:167.400 B**
VKPH:15.400 C+
Coyote Missiles
A+
Kills:71
V. Kills:35 197%
Deaths:7
KDR:10.143
Accuracy:63.819% A+
KPH:89.100 A+
VKPH:43.900 A
Vortek Rotary
A++
Kills:56
V. Kills:26 207%
Deaths:6
KDR:9.333
Accuracy:40.638% A++
KPH:31.600 B**
VKPH:14.700 B+
Kills:1,836 (1,537 + 0)
Deaths:170
KDR:10.800
VKDR:1.653
Vehicle Kills:281
Kill Difference:1,666
Playtime:20.753 hours
Usage:3%
Score:0.580m
Score/min:466
Piloting Accuracy:40.638%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
M
Kills:1,381
V. Kills:710 194%
Deaths:14
KDR:98.643
Accuracy:46.502% A++
KPH:78.300 M
VKPH:40.300 A*
C150 Dalton
A*
Kills:1,275
V. Kills:723 176%
Deaths:10
KDR:127.500
Accuracy:43.638% B+
KPH:75.200 A*
VKPH:42.600 A
L105 Zephyr
M**
Kills:368
V. Kills:165 222%
Deaths:1
KDR:368
Accuracy:53.270% A
KPH:73.300 B*
VKPH:32.900 M**
AP30 Shredder
F-
Kills:128
V. Kills:43 291%
Deaths:
KDR:
Accuracy:39.631% T*
KPH:100.100 F-
VKPH:33.600 F**
Dual-75 Duster
A
Kills:78
V. Kills:2 N/A
Deaths:1
KDR:78
Accuracy:50% A
KPH:122.500 A
VKPH:3.100 D
Kills:3,230 (0 + 3,230)
Deaths:26
KDR:124.231
VKDR:63.192
Vehicle Kills:1,643
Kill Difference:3,204
Playtime:41.535 hours
Usage:7%
Score:1.483m
Score/min:595
Piloting Accuracy:N/A%
Gunner Accuracy:50%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Enforcer ML85
M+
Kills:219
V. Kills:109 199%
Deaths:12
KDR:18.250
Accuracy:57.173% A++
KPH:48.100 M+
VKPH:23.900 B**
Kills:219 (0 + 219)
Deaths:12
KDR:18.250
VKDR:9.083
Vehicle Kills:109
Kill Difference:207
Playtime:4.555 hours
Usage:1%
Score:0.074m
Score/min:270
Driving Accuracy:N/A%
Gunner Accuracy:57.173%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M96 Mjolnir-H
A**
Kills:1,172
V. Kills:589 199%
Deaths:20
KDR:58.600
Accuracy:55.968% B++
KPH:97.600 A**
VKPH:49 A+
C85 Canister-H
A+
Kills:941
V. Kills:39 N/A
Deaths:24
KDR:39.208
Accuracy:66.598% A+
KPH:187.300 A+
VKPH:7.800 C+
G40-F Ranger
B++
Kills:357
V. Kills:187 190%
Deaths:5
KDR:71.400
Accuracy:33.929% C+
KPH:45.300 B++
VKPH:23.700 B+
M12 Kobalt-H
C+
Kills:143
V. Kills:6 N/A
Deaths:2
KDR:71.500
Accuracy:23.105% C**
KPH:97.900 C
VKPH:4.100 C+
Kills:2,613 (0 + 2,613)
Deaths:51
KDR:51.235
VKDR:16.098
Vehicle Kills:821
Kill Difference:2,562
Playtime:26.381 hours
Usage:4%
Score:0.715m
Score/min:452
Driving Accuracy:N/A%
Gunner Accuracy:23.105%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A**
Kills:426
V. Kills:26 N/A
Deaths:5
KDR:85.200
Accuracy:26.489% A++
KPH:99.400 B**
VKPH:6.100 A**
M12 Kobalt
A+
Kills:248
V. Kills:5 N/A
Deaths:
KDR:
Accuracy:21.188% B++
KPH:119.200 A+
VKPH:2.400 C+
M20 Basilisk
M++
Kills:53
V. Kills:20 252%
Deaths:5
KDR:10.600
Accuracy:66.785% M*
KPH:46.600 A*
VKPH:17.600 M++
Kills:727 (0 + 727)
Deaths:10
KDR:72.700
VKDR:5.100
Vehicle Kills:51
Kill Difference:717
Playtime:7.502 hours
Usage:1%
Score:0.150m
Score/min:334
Driving Accuracy:N/A%
Gunner Accuracy:66.785%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M++
Kills:375
V. Kills:25 N/A
Deaths:8
KDR:46.875
Accuracy:42.133% A+
KPH:187.800 M++
VKPH:12.500 A*
Kills:375 (0 + 375)
Deaths:8
KDR:46.875
VKDR:3.125
Vehicle Kills:25
Kill Difference:367
Playtime:1.997 hours
Usage:0%
Score:0.059m
Score/min:495
Piloting Accuracy:N/A%
Gunner Accuracy:42.133%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 3,3423,2977694.287B++0.6934.52%A++37.125%A+104.3A++1.4A+26631.6h8.4B*24.4B*
AP30 Shredder 2,0911,3811498.643U95.0446.502%A++1.086%D78.5M40.3A*61517.6h46.7B**100.4A
NC6A GODSAW 1,3111,2792584.957A1.3635.049%B**30.571%B+93.4B**2.3A+23213.7h8.5C++24.2B+
C150 Dalton 1,9981,27510127.5U123.9043.638%B+N/A75A*42.5A61017h2.1A4.8A+
EM6 1,2471,2292944.18A+0.5834.072%A*33.93%A+115.9M1.7A**28210.6h8.5B**24.8B*
M30 Mustang AH 1,2731,21910711.393B++7.7968.358%A++1.066%C106A+4.7C+35811.5h5.8B+8.6B++
AF-4AE Cyclone 1,1901,1855951.992B+1.6133.458%B*19.156%D45.1CN/A14526.3h8.2B++24.5B+
GD-22S 1,1981,1782953.993A+0.3934.63%A*31.664%B**101.6A**1.7M23611.6h8.8B**25.4B*
NC05 Jackhammer 1,1891,1753653.219A++0.3867.317%M+19.234%B**123.7A**1.5A*3179.5h3.9B*5.8B**
M96 Mjolnir-H 1,7611,1722058.6U55.0055.968%B++N/A97.7A**49.1A+47512h22.8A40.8B**
GR-22AE 1,1811,1693623.229B**0.3734.825%A+31.993%B++85.3B**N/A22713.7h9.8B**28.2B**
AF-4 Cyclone 1,1821,1683383.456A+0.1533.864%A++25.343%B*74.4A+N/A22015.7h8.8B++25.8B*
NS-15M AE 1,1741,1672524.631A1.0334.369%A++36.075%B**124.1A*N/A2789.4h9.3B*27.2B*
NC6 Gauss SAW 1,1811,1673323.515A++0.0934.423%A**33.162%A+87.7A**1.1B**27413.3h7.9B++23B*
NS-11CP 1,1791,1672614.471A*0.8733.371%B*24.507%C++103.3A1.1B++24411.3h10.6B+31.9B+
NS-15MB 1,1761,1663273.566A+0.0435.707%A++34.734%B+100.5B**N/A23611.6h9.8B++27.4B++
NS-15MP 1,1721,1662594.502B*0.9034.893%A39.022%B*104.1B**N/A25411.2h9.6B+27.5B++
NS-7G PDW 1,1731,1635142.263B*1.3436.491%A*23.818%B*68.4A+N/A18317h11B*30.1B*
NS-7 PDW 1,1651,1565961.94A1.6635.869%A*14.36%D50.7B**N/A12122.8h11.2B*31.2B*
Blitz GD-10 1,1671,1516741.708B++1.8934.979%A*15.03%C55.3B**N/A21420.8h12.1B++34.6B*
C85 Canister-H 9809412439.208A*35.6166.598%A+8.608%D188.2A+7.8C+4435h6.2B+9.3B*
M12 Kobalt 8958621086.2B82.6024.012%B13.921%D-87.1C3.3C-2569.9h15.3B+63.7B+
NS Decimator 1,1937341933.803M++0.2074.156%A++N/A97.9M**61.2S5447.5h2.8A3.7A+
NS-44 Commissioner AE 7057045601.257C++2.3455.192%A++29.403%B+56.8C*N/A15612.4h3B+5.5B++
SAS-R 5805801493.893B+0.2952.671%A*82.069%A66.7B**N/A2088.7h1.6A3A
Hardlight Dagger 4954634,6670.099A++3.5042.727%B**19.654%A*2.6B*N/A8178.4h2.5C5.9B
NS-44P Commissioner 4374373331.312C++2.2952.19%B**22.197%C-38.7CN/A9611.3h3.2C*6.1B++
M12 Kobalt 452426585.2S81.6026.489%A++17.136%C99.1B**6A**2964.3h18B+67.9B++
CAS 14-E 400375846.875A43.2742.133%A+1.067%D187.5M++12.5A*4952h17.9B**42.5A
L105 Zephyr 5333681368U364.4053.27%AN/A73.6B*33M**4875h5B*9.4B*
G40-F Ranger 544357571.4S67.8033.929%C+N/A45.2B++23.7B+4567.9h56.5B++166.6B+
AF-34 Mattock 289282328.813A++5.2140.309%B++21.986%B**62.7B**1.6A*1464.5h5.1B++12.6B++
M20 Mustang 407262367.278A++3.6841.069%A++N/A49.4M++27.4A**5755.3h57.8B*140.9B**
EM4 Longshot 2502491220.75S17.1549.083%A+90.362%A+80.3M+N/A1803.1h1.4A+2.8A
M12 Kobalt 2532481248U244.4021.188%B++16.936%C-118.1A+2.4C+3742.1h11.6A54.7B*
Breaker Rocket Pods 2492281416.286B**12.6868.826%A*N/A162.9B**15C+6591.4h8.7B**12.6B**
Enforcer ML85 3282191218.25M+14.6557.173%A++N/A47.6M23.7B**2704.6h10B**17.5A+
AF-34 Mattock 203198238.609A++5.0140.14%B16.162%C-61.9A1.6A*1543.2h5.5B++13.7B++
NS Harrower 1931881,1440.164M3.4448.677%B*23.404%A++4C+N/A946.6h2.4C+5B+
MGR-L1 Promise 175173414.22A*0.6231.703%A+32.948%B**96.1A++1.1C*3481.8h11.7B++36.8B++
C-4 223165523.173A0.4323.207%C--N/A126.9B*44.6B**10641.3h1B**4.3B+
NC1 Gauss Rifle 171164344.824M++1.2235.778%A**31.707%A+109.3S4.7U6021.5h9.1A25.4A
NC14 Bolt Driver 156156188.667M++5.0750.284%A*88.462%A+55.7A*N/A3542.8h1.7A3.4A
M12 Kobalt-H 149143271.5S67.9023.105%C**16.783%C+95.3C4C+2591.5h13.5B58.6B+
Tempest 132130423.095A0.5132.391%A+23.846%B81.3A1.3A+1911.6h8.8B++27.2B**
AP30 Shredder 1711281128U124.4039.631%T*N/A98.5F--33.1F**5441.3h36.1S91S
Razor GD-23 122121215.762S2.1633.255%A++28.926%A+75.6MN/A2021.6h10.6B++31.8B++
AF-19 Mercenary 114113382.974M+0.6332.68%A*31.858%A++75.3M++N/A5531.5h11.1B+33.8B*
NS-30 Vandal 111111244.625A+1.0246.528%A*36.937%A65.3B**N/A1591.7h4.8B++10.4B**
GD-7F 111110711.549B+2.0532.487%A+15.455%D-52.4B*N/A2822.1h10.1B**31.1B*
Mag-Cutter 1091034,1610.025C++3.5832.627%B13.592%B**0.5C+N/A3202.9h2.2B+6.9B+
Dual-75 Duster 8078178S74.4050%AN/A130A+3.3D5980.6h5.3B+10.6B*
Tank Mine 10675418.75S15.15122.826%SN/A125B51.7C11920.6h3F-2.5A*
Coyote Missiles 10671710.143M**6.5463.819%A+N/A88.8A+43.8A9170.8h29.5B++46.2B*
Carnage AR 7069193.632A++0.0333.493%A++37.681%A*86.3A**1.3A*4100.8h9.1A+27.3A
NCM1 Scattercannon 676697.333A**3.7352.459%A27.273%M50.8A*N/A1881.3h6.8B+12.9B*
Gauss Rifle Burst 6565115.909A+2.3127.553%C+38.462%A81.3AN/A4100.8h9.6B++35B+
NC9 A-Tross 6060173.529A++0.0733.312%A+31.667%B**66.7A+N/A1870.9h8.6B++25.9B**
M60-A Bulldog 7259229.5M*25.9054.565%A++N/A59B**13A+5281h4.4B**8A
Heartstring 6059620.952C+2.6559.31%B**30.509%C++39.3B**N/A1161.5h2.9B+4.9B+
Vortek Rotary 825669.333A*5.7340.638%A++1.786%C31.1B**14.4B4881.8h43.2B++106.3B*
NS-11A 5656115.091M*1.4930.047%B**35.714%A++62.2AN/A1980.9h11.5B*38.4B*
M20 Basilisk 7353510.6M**7.0066.785%M*9.434%A+48.2A**18.2M++4011.1h109.8C164.3B*
Rocklet Rifle 8752212.476M**1.1366.485%A++N/A57.8M38.9A+5760.9h25.8B**38.8B**

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon01240.1h
Medical Kit1,2226,91662.4h
AE Medical Applicator1612,6440.7h
AE Nano-Armor Kit119254,51818.2h
Motion Spotter154,0712.9h
Restoration Kit231321.7h
Deconstruction Tool01800h
Ammunition Package32340.1h
Nano-Armor Kit01,8450.1h
Medical Applicator01910h
Recon Detection Device124,2974.7h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.44s
Server spent 3.81s on queries, 3.37s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.