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Jolly Moriarrr[T8ST] Moriarrr
VS BR 168

KDR: 1.66

Score: 69.9m

Last Seen: Mar 30th, 2018 9:05 PM
- OFFLINE - 7824.7 hour(s)

Battle Rank 120 (168 total) - Vanu Sovereignty on Cobalt
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Proximity Mine Lasher X2 Solstice SF Sticky Grenade C-4 Proton II PPA-H M12 Kobalt Force-Blade
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $596,727 MLG Score: 477
Fun Score: N/A
Cheeseburgers Flipped: 1620TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.426%23.434%5495097242,6341.310730.348

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.351%0.46B+0.424B-1.089D*HEAD ++ (~11.72)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.10.357C**11.30.211C++36.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.095%2.086%170410183,212265730891.20888104%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.906%0.281C*0.443B-0.365

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
228.6-0.42C--91.6-0.731D-136.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.282%1.456%140710154,052326321271.2418190%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.729%-0.839D--0.746D-0.523

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.6-0.077C+13.4-0.072C+28.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.731%2.62%313239997,289266527982.73406260%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.151%-0.318C-0.443C--0.552

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
770.35C**25.20.361C**51.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.146%72.68%313810148,7484162242.10187

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.5%0.618B+0.363C**0.482

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.292C*2.70.14C++4.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.498%10.488%313610164,8532466611.96717

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.509%0.672B+-0.804D-0.179

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.508B+3.20.337C**3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
69.9m258.1%228 (13.7k)205 (12.3k)1.65825106,34564,1311.94231168 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1022433321.151%18.287%38705:1944

9% Combat Medic38% Engineer14% Heavy Assault24% Infiltrator12% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 29th, 2012 6:45 AMJan 9th, 2017 5:47 PMApr 5th, 2018 12:38 PM (320d) (PST)Mar 30th, 2018 5:34 PM (326d) (PST)Mar 30th, 2018 5:05 PM (326d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4571483090.3120.1880.0570.9510.057477

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
27,4438,88518,5581911357312,280

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5689.8h/237.1d 18,217 19,447 31,373 324.7k 11,118 16,424 19,480 156.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Lasher X2
C
Kills:1,332
Deaths:1,425
KDR:0.935
Accuracy:20.951% D
HSR:3.453% C
NSX Naginata
C++
Kills:1,172
Deaths:666
KDR:1.760
Accuracy:20.654% C
HSR:28.328% C++
Orion VS54
C++
Kills:1,165
Deaths:724
KDR:1.609
Accuracy:20.088% C+
HSR:26.009% C++
SVA-88
C+
Kills:1,155
Deaths:778
KDR:1.485
Accuracy:21.901% C
HSR:25.022% C+
NS-15M1
C+
Kills:1,154
Deaths:933
KDR:1.237
Accuracy:19.201% D
HSR:22.010% C+
Pulsar LSW
D-
Kills:1,152
Deaths:961
KDR:1.199
Accuracy:17.690% D--
HSR:18.142% D-
Flare VE6
C+
Kills:1,147
Deaths:931
KDR:1.232
Accuracy:20.240% C
HSR:24.673% C+
Betelgeuse 54-A
C--
Kills:622
Deaths:308
KDR:2.019
Accuracy:23.920% C--
HSR:25.080% D
VX29 Polaris
B
Kills:174
Deaths:143
KDR:1.217
Accuracy:22.845% C+
HSR:25.287% B
Ursa
C
Kills:169
Deaths:104
KDR:1.625
Accuracy:16.507% D--
HSR:21.302% C
Kills:9,242
Deaths (as Heavy Assault):6,973
Deaths (to Heavy Assaults):16,944
KDR:1.3254
Kill Difference:2,269
Playtime:784.313 hours
Usage:14%
Score:8.885m
Score/min:189
Accuracy (listed only):20.400%
HSR (listed only):21.931%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
C+
Kills:1,328
Deaths:1,345
KDR:0.987
Accuracy:21.835% C-
HSR:16.416% C+
Pulsar C
B
Kills:1,170
Deaths:722
KDR:1.621
Accuracy:26.028% B
HSR:23.846% C++
Zenith VX-5
D
Kills:1,162
Deaths:991
KDR:1.173
Accuracy:21.831% D
HSR:17.986% D
NSX Tanto
B+
Kills:1,162
Deaths:805
KDR:1.443
Accuracy:28.957% B+
HSR:25.215% C+
Deimos VA29
B**
Kills:1,161
Deaths:753
KDR:1.542
Accuracy:72.411% B**
HSR:8.441% D*
NS-11C
C+
Kills:1,160
Deaths:1,126
KDR:1.030
Accuracy:21.468% C-
HSR:18.104% C+
Nova
C*
Kills:1,157
Deaths:914
KDR:1.266
Accuracy:47.878% C*
HSR:12.273% C--
NS Baron G5
B
Kills:1,155
Deaths:1,159
KDR:0.997
Accuracy:47.209% B
HSR:7.879% D**
Phobos VX86
C+
Kills:1,151
Deaths:979
KDR:1.176
Accuracy:57.580% C+
HSR:7.819% D**
Eidolon VE33
B
Kills:1,149
Deaths:988
KDR:1.163
Accuracy:27.043% C+
HSR:28.198% B
NSX-P Tanto
B+
Kills:1,143
Deaths:561
KDR:2.037
Accuracy:27.594% B+
HSR:26.072% C++
VX6-7
C+
Kills:1,143
Deaths:1,196
KDR:0.956
Accuracy:22.473% C
HSR:20.735% C+
Solstice VE3
C*
Kills:1,138
Deaths:1,008
KDR:1.129
Accuracy:19.282% D
HSR:21.002% C*
Pandora VX25
C++
Kills:1,130
Deaths:983
KDR:1.150
Accuracy:41.226% C++
HSR:13.097% C--
Serpent VE92
C
Kills:337
Deaths:412
KDR:0.818
Accuracy:22.246% C
HSR:15.430% D-
Eclipse VE3A
B
Kills:195
Deaths:232
KDR:0.841
Accuracy:28.375% B
HSR:21.026% C**
Thanatos VE70
B++
Kills:163
Deaths:112
KDR:1.455
Accuracy:46.393% B++
HSR:11.656% D-
Chaos
C++
Kills:91
Deaths:51
KDR:1.784
Accuracy:54.082% C++
HSR:13.187% C
Revenant
C
Kills:62
Deaths:37
KDR:1.676
Accuracy:27.608% D--
HSR:27.419% C
Solstice Burst
A
Kills:60
Deaths:45
KDR:1.333
Accuracy:24.408% C-
HSR:33.333% A
Kills:17,217
Deaths (as Engineer):14,419
Deaths (to Engineers):14,025
KDR:1.19405
Kill Difference:2,798
Playtime:2,155.067 hours
Usage:38%
Score:29.347m
Score/min:227
Accuracy (listed only):34.296%
HSR (listed only):18.457%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
C+
Kills:1,328
Deaths:1,345
KDR:0.987
Accuracy:21.835% C-
HSR:16.416% C+
Pulsar C
B
Kills:1,170
Deaths:722
KDR:1.621
Accuracy:26.028% B
HSR:23.846% C++
NSX Tengu
C++
Kills:1,169
Deaths:802
KDR:1.458
Accuracy:37.776% C++
HSR:18.477% C
NS-7 PDW
B+
Kills:1,163
Deaths:1,100
KDR:1.057
Accuracy:26.722% B+
HSR:14.102% D
Zenith VX-5
D
Kills:1,162
Deaths:991
KDR:1.173
Accuracy:21.831% D
HSR:17.986% D
NSX Tanto
B+
Kills:1,162
Deaths:805
KDR:1.443
Accuracy:28.957% B+
HSR:25.215% C+
Deimos VA29
B**
Kills:1,161
Deaths:753
KDR:1.542
Accuracy:72.411% B**
HSR:8.441% D*
NS-11C
C+
Kills:1,160
Deaths:1,126
KDR:1.030
Accuracy:21.468% C-
HSR:18.104% C+
NS-7B PDW
C*
Kills:1,159
Deaths:650
KDR:1.783
Accuracy:26.904% C*
HSR:19.068% C++
Nova
C*
Kills:1,157
Deaths:914
KDR:1.266
Accuracy:47.878% C*
HSR:12.273% C--
MKV Suppressed
C+
Kills:1,157
Deaths:1,084
KDR:1.067
Accuracy:21.984% D
HSR:18.410% C+
Sirius SX12
D
Kills:1,157
Deaths:1,118
KDR:1.035
Accuracy:21.572% D
HSR:14.261% D
NS Baron G5
B
Kills:1,155
Deaths:1,159
KDR:0.997
Accuracy:47.209% B
HSR:7.879% D**
Phobos VX86
C+
Kills:1,151
Deaths:979
KDR:1.176
Accuracy:57.580% C+
HSR:7.819% D**
NSX-P Tanto
B+
Kills:1,143
Deaths:561
KDR:2.037
Accuracy:27.594% B+
HSR:26.072% C++
VX6-7
C+
Kills:1,143
Deaths:1,196
KDR:0.956
Accuracy:22.473% C
HSR:20.735% C+
Eridani SX5
D
Kills:1,141
Deaths:1,380
KDR:0.827
Accuracy:21.076% D--
HSR:14.899% D
Solstice VE3
C*
Kills:1,138
Deaths:1,008
KDR:1.129
Accuracy:19.282% D
HSR:21.002% C*
Pandora VX25
C++
Kills:1,130
Deaths:983
KDR:1.150
Accuracy:41.226% C++
HSR:13.097% C--
VE-S Canis
B+
Kills:347
Deaths:255
KDR:1.361
Accuracy:29.060% C**
HSR:23.919% B+
Serpent VE92
C
Kills:337
Deaths:412
KDR:0.818
Accuracy:22.246% C
HSR:15.430% D-
Skorpios
C--
Kills:320
Deaths:287
KDR:1.115
Accuracy:22.138% D*
HSR:17.188% C--
Eclipse VE3A
B
Kills:195
Deaths:232
KDR:0.841
Accuracy:28.375% B
HSR:21.026% C**
Thanatos VE70
B++
Kills:163
Deaths:112
KDR:1.455
Accuracy:46.393% B++
HSR:11.656% D-
Chaos
C++
Kills:91
Deaths:51
KDR:1.784
Accuracy:54.082% C++
HSR:13.187% C
Solstice Burst
A
Kills:60
Deaths:45
KDR:1.333
Accuracy:24.408% C-
HSR:33.333% A
Kills:23,619
Deaths (as Light Assault):20,070
Deaths (to Light Assaults):11,900
KDR:1.17683
Kill Difference:3,549
Playtime:676.785 hours
Usage:12%
Score:7.955m
Score/min:196
Accuracy (listed only):32.250%
HSR (listed only):17.455%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parallax VX3
B++
Kills:1,180
Deaths:368
KDR:3.207
Accuracy:44.042% B++
HSR:75.593% C
Phaseshift VX-S
C**
Kills:1,175
Deaths:320
KDR:3.672
Accuracy:32.909% C-
HSR:78.298% C**
Parsec VX3-A
C+
Kills:1,172
Deaths:238
KDR:4.924
Accuracy:41.177% C+
HSR:73.720% D
NSX Tengu
C++
Kills:1,169
Deaths:802
KDR:1.458
Accuracy:37.776% C++
HSR:18.477% C
NSX Tomoe
B+
Kills:1,164
Deaths:602
KDR:1.934
Accuracy:27.605% C
HSR:41.753% B+
Ghost
C++
Kills:1,164
Deaths:570
KDR:2.042
Accuracy:39.560% C++
HSR:56.443% D*
NS-7 PDW
B+
Kills:1,163
Deaths:1,100
KDR:1.057
Accuracy:26.722% B+
HSR:14.102% D
NSX Daimyo
C
Kills:1,163
Deaths:345
KDR:3.371
Accuracy:40.120% C
HSR:90.542% D--
NS-30 Vandal
B*
Kills:1,163
Deaths:652
KDR:1.784
Accuracy:36.711% B+
HSR:33.620% B*
Artemis VX26
C
Kills:1,161
Deaths:831
KDR:1.397
Accuracy:23.404% D-
HSR:20.241% C
NS-44L Blackhand
B+
Kills:1,159
Deaths:616
KDR:1.881
Accuracy:47.268% B+
HSR:45.815% C**
NS-7B PDW
C*
Kills:1,159
Deaths:650
KDR:1.783
Accuracy:26.904% C*
HSR:19.068% C++
V10
B**
Kills:1,159
Deaths:168
KDR:6.899
Accuracy:48.145% B**
HSR:76.445% C+
NS-61 Emissary
B*
Kills:1,158
Deaths:653
KDR:1.773
Accuracy:31.025% B+
HSR:21.589% B*
MKV Suppressed
C+
Kills:1,157
Deaths:1,084
KDR:1.067
Accuracy:21.984% D
HSR:18.410% C+
Sirius SX12
D
Kills:1,157
Deaths:1,118
KDR:1.035
Accuracy:21.572% D
HSR:14.261% D
Phantom VA23
A
Kills:1,152
Deaths:591
KDR:1.949
Accuracy:36.683% C*
HSR:41.754% A
Cerberus
B++
Kills:1,151
Deaths:972
KDR:1.184
Accuracy:36.934% B++
HSR:17.550% D
Nyx VX31
B
Kills:1,147
Deaths:606
KDR:1.893
Accuracy:30.099% D
HSR:32.868% B
XM98
B+
Kills:1,147
Deaths:367
KDR:3.125
Accuracy:40.089% B+
HSR:72.624% C+
Eridani SX5
D
Kills:1,141
Deaths:1,380
KDR:0.827
Accuracy:21.076% D--
HSR:14.899% D
NS-44 Commissioner
B+
Kills:1,134
Deaths:1,234
KDR:0.919
Accuracy:41.464% B+
HSR:21.076% C+
NS-357 Underboss
B+
Kills:642
Deaths:680
KDR:0.944
Accuracy:40.993% B+
HSR:15.265% D
VA39 Spectre
B+
Kills:588
Deaths:352
KDR:1.670
Accuracy:33.642% C*
HSR:43.027% B+
NS-45 Pilot
B*
Kills:433
Deaths:321
KDR:1.349
Accuracy:36.549% B*
HSR:21.478% C--
Spiker
C++
Kills:360
Deaths:345
KDR:1.043
Accuracy:30.424% C++
HSR:20% C+
VE-S Canis
B+
Kills:347
Deaths:255
KDR:1.361
Accuracy:29.060% C**
HSR:23.919% B+
Skorpios
C--
Kills:320
Deaths:287
KDR:1.115
Accuracy:22.138% D*
HSR:17.188% C--
Manticore SX40
D
Kills:160
Deaths:214
KDR:0.748
Accuracy:23.191% D--
HSR:16.250% D
The Immortal
C
Kills:130
Deaths:106
KDR:1.226
Accuracy:33.269% C
HSR:19.231% D*
Beamer VS3
C+
Kills:123
Deaths:186
KDR:0.661
Accuracy:27.107% C+
HSR:20.325% C
NS-AM7 Archer
N/A
Kills:50
Deaths:122
KDR:0.410
Accuracy:52.192% N/A
HSR:12% N/A
Kills:28,648
Deaths (as Infiltrator):18,135
Deaths (to Infiltrators):10,375
KDR:1.57971
Kill Difference:10,513
Playtime:1,352.576 hours
Usage:24%
Score:13.515m
Score/min:167
Accuracy (listed only):33.807%
HSR (listed only):34.620%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Tengu
C++
Kills:1,169
Deaths:802
KDR:1.458
Accuracy:37.776% C++
HSR:18.477% C
NS-7 PDW
B+
Kills:1,163
Deaths:1,100
KDR:1.057
Accuracy:26.722% B+
HSR:14.102% D
Deimos VA29
B**
Kills:1,161
Deaths:753
KDR:1.542
Accuracy:72.411% B**
HSR:8.441% D*
NS-7B PDW
C*
Kills:1,159
Deaths:650
KDR:1.783
Accuracy:26.904% C*
HSR:19.068% C++
Corvus VA55
C**
Kills:1,158
Deaths:977
KDR:1.185
Accuracy:22.164% C
HSR:24.957% C**
Nova
C*
Kills:1,157
Deaths:914
KDR:1.266
Accuracy:47.878% C*
HSR:12.273% C--
MKV Suppressed
C+
Kills:1,157
Deaths:1,084
KDR:1.067
Accuracy:21.984% D
HSR:18.410% C+
Sirius SX12
D
Kills:1,157
Deaths:1,118
KDR:1.035
Accuracy:21.572% D
HSR:14.261% D
Terminus VX-9
D-
Kills:1,155
Deaths:967
KDR:1.194
Accuracy:20.162% D*
HSR:19.740% D-
NS Baron G5
B
Kills:1,155
Deaths:1,159
KDR:0.997
Accuracy:47.209% B
HSR:7.879% D**
Phobos VX86
C+
Kills:1,151
Deaths:979
KDR:1.176
Accuracy:57.580% C+
HSR:7.819% D**
H-V45
C--
Kills:1,147
Deaths:991
KDR:1.157
Accuracy:21.605% C--
HSR:15.606% D
NS-11A
C+
Kills:1,146
Deaths:898
KDR:1.276
Accuracy:22.477% C
HSR:20.244% C+
Pulsar VS1
C++
Kills:1,145
Deaths:914
KDR:1.253
Accuracy:20.190% D
HSR:21.921% C++
Eridani SX5
D
Kills:1,141
Deaths:1,380
KDR:0.827
Accuracy:21.076% D--
HSR:14.899% D
Pandora VX25
C++
Kills:1,130
Deaths:983
KDR:1.150
Accuracy:41.226% C++
HSR:13.097% C--
VE-S Canis
B+
Kills:347
Deaths:255
KDR:1.361
Accuracy:29.060% C**
HSR:23.919% B+
Skorpios
C--
Kills:320
Deaths:287
KDR:1.115
Accuracy:22.138% D*
HSR:17.188% C--
Darkstar
C
Kills:214
Deaths:146
KDR:1.466
Accuracy:22.549% D--
HSR:22.430% C
CME
C--
Kills:197
Deaths:169
KDR:1.166
Accuracy:22.214% D-
HSR:18.782% C--
Thanatos VE70
B++
Kills:163
Deaths:112
KDR:1.455
Accuracy:46.393% B++
HSR:11.656% D-
Equinox VE2
C+
Kills:107
Deaths:105
KDR:1.019
Accuracy:25.088% C+
HSR:19.626% C+
Chaos
C++
Kills:91
Deaths:51
KDR:1.784
Accuracy:54.082% C++
HSR:13.187% C
Kills:19,890
Deaths (as Combat Medic):16,794
Deaths (to Combat Medics):6,819
KDR:1.18435
Kill Difference:3,096
Playtime:500.362 hours
Usage:9%
Score:7.033m
Score/min:234
Accuracy (listed only):32.629%
HSR (listed only):16.434%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
C-
Kills:790
Deaths:484
KDR:1.632
Accuracy:14.314% C-
HSR:15.063% D-
Cosmos VM3
C--
Kills:764
Deaths:474
KDR:1.612
Accuracy:14.174% C--
HSR:15.707% D-
Blueshift VM5
C-
Kills:614
Deaths:213
KDR:2.883
Accuracy:17.511% C-
HSR:17.264% D
Blueshift VM5
C**
Kills:536
Deaths:213
KDR:2.516
Accuracy:16.957% C--
HSR:22.388% C**
NS-10 Burster
D
Kills:201
Deaths:210
KDR:0.957
Accuracy:25.654% D
HSR:2.985% D-
Comet VM2
C**
Kills:187
Deaths:194
KDR:0.964
Accuracy:35.321% D-
HSR:4.813% C**
NS-10 Burster
C
Kills:181
Deaths:219
KDR:0.826
Accuracy:25.513% C--
HSR:6.077% C
Comet VM2
C**
Kills:142
Deaths:169
KDR:0.840
Accuracy:34.261% D*
HSR:4.930% C**
Vortex VM21
C**
Kills:116
Deaths:245
KDR:0.473
Accuracy:32.017% D--
HSR:4.310% C**
Vortex VM21
D-
Kills:94
Deaths:245
KDR:0.384
Accuracy:32.597% D-
HSR:2.128% D-
Quasar VM1
D**
Kills:69
Deaths:24
KDR:2.875
Accuracy:9.273% D**
HSR:11.594% D**
Kills:3,694
Deaths (as MAX Suit):1,345
Deaths (to MAX Suits):2,908
KDR:2.74647
Kill Difference:2,349
Playtime:202.856 hours
Usage:4%
Score:3.135m
Score/min:258
Accuracy (listed only):23.417%
HSR (listed only):9.751%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A*
Kills:1,148
V. Kills:351 326%
Deaths:289
KDR:3.972
Accuracy:44.668% B+
KPH:26.400 D
VKPH:8.100 A*
Dual Photon Pods
C+
Kills:997
V. Kills:488 204%
Deaths:193
KDR:5.166
Accuracy:58.042% B++
KPH:36.300 D
VKPH:17.700 C+
Saron Laser Cannon
C+
Kills:561
V. Kills:717 78%
Deaths:524
KDR:1.071
Accuracy:34.726% B+
KPH:7.500 C--
VKPH:9.600 C+
Maelstrom Turbo Laser
B+
Kills:506
V. Kills:1,215 42%
Deaths:494
KDR:1.024
Accuracy:41.330% A++
KPH:5.700 D
VKPH:13.600 B+
Hornet Missiles
B+
Kills:314
V. Kills:204 153%
Deaths:49
KDR:6.408
Accuracy:66.092% B+
KPH:46.200 C
VKPH:30 C
Antares LC
C
Kills:174
V. Kills:135 128%
Deaths:147
KDR:1.184
Accuracy:29.791% C
KPH:8 D
VKPH:6.200 D-
Coyote Missiles
C
Kills:118
V. Kills:74 157%
Deaths:34
KDR:3.471
Accuracy:54.779% C++
KPH:27.700 C
VKPH:17.400 C
Photon A2A Missile Pods
C
Kills:109
V. Kills:115 94%
Deaths:28
KDR:3.893
Accuracy:77.646% C
KPH:28.200 D
VKPH:29.700 C
Kills:3,927 (2,389 + 0)
Deaths:1,758
KDR:2.234
VKDR:1.877
Vehicle Kills:3,299
Kill Difference:2,169
Playtime:271.275 hours
Usage:5%
Score:2.566m
Score/min:158
Piloting Accuracy:29.791%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:482
V. Kills:99 482%
Deaths:60
KDR:8.033
Accuracy:44.448% C*
KPH:1,735,200 U
VKPH:356,400 U
C150 Dalton
U
Kills:458
V. Kills:313 146%
Deaths:113
KDR:4.053
Accuracy:45.884% B*
KPH:1,648,800 U
VKPH:1,126,800 U
AP30 Shredder
U
Kills:352
V. Kills:151 232%
Deaths:64
KDR:5.500
Accuracy:22.076% F-
KPH:1,267,200 U
VKPH:543,600 U
CAS30 Tank Buster
D-
Kills:104
V. Kills:196 53%
Deaths:391
KDR:0.266
Accuracy:34.324% D*
KPH:1.800 D--
VKPH:3.300 D-
Kills:1,396 (104 + 1,292)
Deaths:628
KDR:2.223
VKDR:1.209
Vehicle Kills:759
Kill Difference:768
Playtime:58.767 hours
Usage:1%
Score:1.285m
Score/min:364
Piloting Accuracy:34.324%
Gunner Accuracy:22.076%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C+
Kills:410
V. Kills:160 255%
Deaths:69
KDR:5.942
Accuracy:37.803% C+
KPH:18.200 D
VKPH:7.100 C+
L100 Python AP
D--
Kills:280
V. Kills:196 142%
Deaths:56
KDR:5
Accuracy:42.626% F
KPH:17.600 D--
VKPH:12.300 D--
L100 Python HEAT
C-
Kills:256
V. Kills:167 152%
Deaths:48
KDR:5.333
Accuracy:41.506% D--
KPH:14.100 D--
VKPH:9.200 C-
Skyguard
D
Kills:191
V. Kills:171 111%
Deaths:77
KDR:2.481
Accuracy:26.866% C-
KPH:7.500 D--
VKPH:6.700 D
L100 Python HESH
B*
Kills:160
V. Kills:38 410%
Deaths:16
KDR:10
Accuracy:47.568% C+
KPH:46.800 C+
VKPH:11.100 B*
Kills:1,297 (1,297 + 0)
Deaths:266
KDR:4.876
VKDR:2.752
Vehicle Kills:732
Kill Difference:1,031
Playtime:85.627 hours
Usage:2%
Score:0.874m
Score/min:170
Driving Accuracy:47.568%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
C++
Kills:1,145
V. Kills:297 384%
Deaths:137
KDR:8.358
Accuracy:51.605% C++
KPH:30.400 D
VKPH:7.900 C++
Supernova PC
C--
Kills:925
V. Kills:508 182%
Deaths:208
KDR:4.447
Accuracy:47.675% C+
KPH:12.200 D-
VKPH:6.700 C--
Supernova FPC
B+
Kills:845
V. Kills:590 143%
Deaths:161
KDR:5.248
Accuracy:55.329% C*
KPH:24.400 C+
VKPH:17.100 B+
Saron HRB
B++
Kills:771
V. Kills:668 115%
Deaths:121
KDR:6.372
Accuracy:44.380% C++
KPH:25.400 C++
VKPH:22 B++
E540 Halberd
C++
Kills:319
V. Kills:236 135%
Deaths:50
KDR:6.380
Accuracy:46.939% C+
KPH:24.100 D
VKPH:17.800 C++
Proton II PPA
C*
Kills:168
V. Kills:20 N/A
Deaths:13
KDR:12.923
Accuracy:21.458% C
KPH:34 D
VKPH:4 C*
M12 Kobalt
B**
Kills:122
V. Kills:7 N/A
Deaths:6
KDR:20.333
Accuracy:16.025% C++
KPH:98.300 B*
VKPH:5.600 B**
Kills:4,295 (2,915 + 1,380)
Deaths:696
KDR:6.171
VKDR:3.342
Vehicle Kills:2,326
Kill Difference:3,599
Playtime:197.956 hours
Usage:3%
Score:2.380m
Score/min:200
Driving Accuracy:55.329%
Gunner Accuracy:16.025%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C+
Kills:1,268
V. Kills:73 N/A
Deaths:126
KDR:10.064
Accuracy:35.468% C+
KPH:72.800 C
VKPH:4.200 D
Aphelion VEX-4H
A+
Kills:1,016
V. Kills:682 149%
Deaths:91
KDR:11.165
Accuracy:55.401% B**
KPH:67.300 A+
VKPH:45.200 A+
M12 Kobalt-H
C+
Kills:249
V. Kills:9 N/A
Deaths:17
KDR:14.647
Accuracy:22.942% C+
KPH:69.700 D-
VKPH:2.500 D-
E540 Halberd-H
D
Kills:232
V. Kills:150 154%
Deaths:40
KDR:5.800
Accuracy:57.713% C+
KPH:25.800 D-
VKPH:16.700 D
Saron HRB-H
D
Kills:230
V. Kills:176 130%
Deaths:29
KDR:7.931
Accuracy:43.532% D**
KPH:24 D
VKPH:18.400 D
M40 Fury-H
C+
Kills:172
V. Kills:43 391%
Deaths:27
KDR:6.370
Accuracy:44.566% C++
KPH:56 D-
VKPH:14 C+
G30 Walker
C+
Kills:67
V. Kills:51 129%
Deaths:10
KDR:6.700
Accuracy:34.166% C
KPH:22.100 D
VKPH:16.800 C+
Kills:3,234 (0 + 3,234)
Deaths:340
KDR:9.512
VKDR:3.482
Vehicle Kills:1,184
Kill Difference:2,894
Playtime:60.729 hours
Usage:1%
Score:1.083m
Score/min:297
Driving Accuracy:N/A%
Gunner Accuracy:34.166%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C*
Kills:464
V. Kills:135 341%
Deaths:62
KDR:7.484
Accuracy:38.694% C*
KPH:42.100 C
VKPH:12.300 C*
M40 Fury
B++
Kills:452
V. Kills:119 377%
Deaths:60
KDR:7.533
Accuracy:39.626% B
KPH:48.600 C*
VKPH:12.800 B++
M20 Basilisk
C
Kills:164
V. Kills:65 248%
Deaths:51
KDR:3.216
Accuracy:36.224% C
KPH:13.200 D
VKPH:5.200 D
M20 Basilisk
D
Kills:156
V. Kills:79 195%
Deaths:45
KDR:3.467
Accuracy:57.258% A*
KPH:12.200 D
VKPH:6.200 D
M60-G Bulldog
C
Kills:151
V. Kills:43 343%
Deaths:31
KDR:4.871
Accuracy:35.929% C++
KPH:16.500 D
VKPH:4.700 C
M12 Kobalt
A
Kills:101
V. Kills:13 N/A
Deaths:10
KDR:10.100
Accuracy:21.923% B++
KPH:51.800 C
VKPH:6.700 A
M12 Kobalt
C
Kills:65
V. Kills:5 N/A
Deaths:4
KDR:16.250
Accuracy:19.646% B
KPH:35.800 D-
VKPH:2.800 C
G30 Walker
D
Kills:58
V. Kills:33 171%
Deaths:24
KDR:2.417
Accuracy:22.675% D--
KPH:10.200 D
VKPH:5.800 D
Kills:1,611 (0 + 1,611)
Deaths:287
KDR:5.613
VKDR:1.714
Vehicle Kills:492
Kill Difference:1,324
Playtime:64.120 hours
Usage:1%
Score:0.818m
Score/min:213
Driving Accuracy:N/A%
Gunner Accuracy:22.675%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:362
V. Kills:121 297%
Deaths:322
KDR:1.124
Accuracy:49.971% C++
KPH:9.500 D
VKPH:3.200 D
S12 Renegade
C-
Kills:313
V. Kills:21 N/A
Deaths:154
KDR:2.032
Accuracy:41.433% C+
KPH:20.600 D--
VKPH:1.400 C-
M12 Kobalt-F
D
Kills:155
V. Kills:9 N/A
Deaths:106
KDR:1.462
Accuracy:20.543% C
KPH:10.200 D
VKPH:0.600 D
Kills:830 (830 + 0)
Deaths:582
KDR:1.426
VKDR:0.259
Vehicle Kills:151
Kill Difference:248
Playtime:68.599 hours
Usage:1%
Score:0.231m
Score/min:56
Driving Accuracy:20.543%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A+
Kills:576
V. Kills:40 N/A
Deaths:17
KDR:33.882
Accuracy:37.827% B++
KPH:133 A+
VKPH:9.200 B*
M20 Wyvern
C++
Kills:193
V. Kills:121 158%
Deaths:33
KDR:5.848
Accuracy:68.058% M**
KPH:23.200 C+
VKPH:14.500 C++
Kills:769 (0 + 769)
Deaths:50
KDR:15.380
VKDR:3.220
Vehicle Kills:161
Kill Difference:719
Playtime:12.661 hours
Usage:0%
Score:0.155m
Score/min:204
Piloting Accuracy:N/A%
Gunner Accuracy:68.058%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Proximity Mine 1,3611,3611837.437B**5.7847.701%B++N/A143.3B+N/A5189.5h1.8B3.7B++
Lasher X2 1,3561,3321,4250.935C+0.7220.951%D3.453%C15.9DN/A5284h23.5D112.1C
Solstice SF 1,3801,3281,3450.987C+0.6721.835%C-16.416%C+12.2C--N/A40108.5h12.2C++55.8C++
Sticky Grenade 1,3011,28611286N/A1,284.3452.168%C+N/A1169.1B+13.6C*35921.1h1.6B++3B+
C-4 1,9151,2817971.607C++0.0516.624%FN/A59.9C-29.6C+73921.4h1.6C+9.3D-
Proton II PPA-H 1,3411,26812610.063C+8.4035.468%C+1.656%C+72.9C4.2D22817.4h10.2C++28.7C++
M12 Kobalt 1,3291,2241676.5A**74.8421.416%C+17.402%C+109.3C+9.4A37111.2h21.3C99.5C+
Force-Blade 1,3191,21825,9420.047B++1.6147.25%A+N/A0.6C+N/A22035.9h2.6C++5.6B+
Parallax VX3 1,1821,1803683.207C++1.5544.042%B++75.593%C20.4C-N/A7657.9h2.6C-6C++
Phaseshift VX-S 1,1771,1753203.672C**2.0132.909%C-78.298%C**21.1CN/A7255.7h2.6B+7.8C**
NSX Naginata 1,1861,1726661.76B+0.1020.654%C28.328%C++28C--N/A7041.8h11.7C*56.6C*
Parsec VX3-A 1,1771,1722384.924C++3.2741.177%C+73.72%D27.8D--N/A6742.2h2.2D-5.3C-
Pulsar C 1,1851,1707221.62C**0.0426.028%B23.846%C++26.5C+N/A9144.2h11B42.1B
NSX Tengu 1,1801,1698021.458C*0.2037.776%C++18.477%C23.6C--N/A6349.5h13.9C+36.9C*
Auraxium Force-Blade 1,1711,16717,2920.067B++1.5932.182%C++4.884%C1.1C+N/A31078.8h1.9B+6B+
Hunter QCX 1,1791,1668711.339B*0.3242.937%C+22.213%C17.3C**N/A4067.4h3.3B7.8B+
Orion VS54 1,1771,1657241.609C*0.0520.088%C+26.009%C++25.3CN/A14446.1h11.9B+59.2C++
NSX Tomoe 1,1731,1646021.934C*0.2827.605%C41.753%B+34.2C+N/A7934h13.5C**49C++
Ghost 1,1671,1645702.042C+0.3839.56%C++56.443%D*21.6DN/A6354h2.7C--6.7C+
NS-7 PDW 1,1721,1631,1001.057C*0.6026.722%B+14.102%D15.7C--N/A5474.1h13.8B51.5B+
NSX Daimyo 1,1641,1633453.371C+1.7140.12%C90.542%D--35.2DN/A8233h2.9C7.3C
NS-30 Vandal 1,1671,1636521.784C++0.1336.711%B+33.62%B*21.1DN/A6155h5.4B14.7B+
Zenith VX-5 1,1671,1629911.173C+0.4921.831%D17.986%D12.8D-N/A5191.1h12.6C**57.9C+
NSX Tanto 1,1681,1628051.443B0.2228.957%B+25.215%C+20.5C-N/A7656.8h12.3B+42.5C**
Lumine Edge 1,1621,1611,9170.606A*1.0537.977%B**13.609%C7.9C**N/A18146.6h1.1B++3B+
Artemis VX26 1,1711,1618311.397C++0.2623.404%D-20.241%C18.9DN/A7361.4h13.2C56.5C
Deimos VA29 1,1751,1617531.542C**0.1272.411%B**8.441%D*35.8CN/A8832.4h2.1B+3B+
NS-11C 1,1681,1601,1261.03C++0.6321.468%C-18.104%C+11DN/A46105.4h12.8B+59.6C*
NS-44L Blackhand 1,1631,1596161.881B++0.2247.268%B+45.815%C**24.6C+N/A5947.2h3.9B+8.2B+
NS-7B PDW 1,1701,1596501.783B+0.1226.904%C*19.068%C++34.2C++N/A8033.9h12.5B+46.5B+
V10 1,1601,1591686.899A+5.2448.145%B**76.445%C+31.8C+N/A7936.5h2.1B4.4B+
Corvus VA55 1,1641,1589771.185C++0.4722.164%C24.957%C**22.1CN/A6452.3h12.6C+56.9C+
NS-61 Emissary 1,1681,1586531.773A+0.1131.025%B+21.589%B*22C+N/A5052.7h11.8B+37.9B+
Nova 1,1711,1579141.266C+0.3947.878%C*12.273%C--23C--N/A6550.3h4B+8.3B+
MKV Suppressed 1,1731,1571,0841.067C+0.5921.984%D18.41%C+16.8DN/A5369h14.7C++66.6C+
Sirius SX12 1,1731,1571,1181.035C+0.6221.572%D14.261%D10D-N/A45115.6h14.5C*67.4C++
SVA-88 1,1631,1557781.485C+0.1721.901%C25.022%C+29.8DN/A9038.7h11.6C*52.9C++
Terminus VX-9 1,1771,1559671.194C+0.4620.162%D*19.74%D-22.2DN/A6852.1h12.7C+63.1C-
NS Baron G5 1,1671,1551,1590.997C+0.6647.209%B7.879%D**17DN/A5568h4.9C+10.4C+
NS-15M1 1,1671,1549331.237C+0.4219.201%D22.01%C+21.3DN/A7454.3h11.7B+61.1C++
Phantom VA23 1,1711,1525911.949C++0.2936.683%C*41.754%A24.1C--N/A6747.9h4.7C+12.7C*
Pulsar LSW 1,1751,1529611.199C0.4617.69%D--18.142%D-21.7DN/A8153h12.6C++71.2C
Phobos VX86 1,1661,1519791.176C+0.4857.58%C+7.819%D**19.8D-N/A6158.1h2.3B4C**
Cerberus 1,1631,1519721.184C*0.4736.934%B++17.55%D16.5DN/A4269.9h6.1C++16.4B+
Eidolon VE33 1,1651,1499881.163C++0.5027.043%C+28.198%B18.7CN/A5661.5h8.3B+30.7B
Light PPA 1,4991,1482893.972C+2.3144.668%B+N/A26.5D8.1A*15343.4h18.6C41.5C+
Nyx VX31 1,1661,1476061.893C+0.2330.099%D32.868%B22.8DN/A6050.2h5.6C++18.8C+
Flare VE6 1,1541,1479311.232C+0.4320.24%C24.673%C+26.9C--N/A8642.6h11.8C58.1C+
XM98 1,1511,1473673.125B+1.4740.089%B+72.624%C+17.2CN/A6166.7h2.5C++6.3B
H-V45 1,1641,1479911.157C+0.5021.605%C--15.606%D18.2C--N/A8362.9h14.2C65.7C+
NS-11A 1,1611,1468981.276C+0.3822.477%C20.244%C+21.7C-N/A7352.9h13.4C*59.7C++
Supernova VPC 1,4421,1451378.358C6.7051.605%C++N/A30.4D7.9C++15037.7h4D7.8C
Pulsar VS1 1,1681,1459141.253B0.4120.19%D21.921%C++18.6CN/A6961.7h15.1C+74.7C+
NSX-P Tanto 1,1451,1435612.037A0.3827.594%B+26.072%C++25.6C+N/A6044.7h11.6B*41.9B++
VX6-7 1,1651,1431,1960.956C+0.7022.473%C20.735%C+17.8DN/A5864.1h12.6C++56C++
Eridani SX5 1,1561,1411,3800.827C0.8321.076%D--14.899%D9.4D--N/A34121.1h13.2C+62.7C
Solstice VE3 1,1451,1381,0081.129B+0.5319.282%D21.002%C*10.8C--N/A79105.6h14.1B+72.9C++
NS-44 Commissioner 1,1781,1341,2340.919C+0.7441.464%B+21.076%C+13.4DN/A4784.7h4.5C10.9C*
Pandora VX25 1,1481,1309831.15C++0.5141.226%C++13.097%C--17.3DN/A6065.5h4.4C++10.7B
Anti-Vehicle Grenade 2,1551,11411114N/A1,112.3467.657%A++N/A1392.5S1301.3U38460.8h1.9A++2.8A+
Aphelion VEX-4H 1,6981,0169111.165B++9.5155.401%B**1.28%D*67.3A+45.2A+33015.1h60.8C++109.8B+
Dual Photon Pods 1,4859971935.166C+3.5158.042%B++1.003%C36.3D17.7C+31227.5h33.7D--58C
Tank Mine 1,9579792673.667B+2.0130.476%CN/A96C+95.9B**145310.2h1.8C**5.8B
Supernova PC 1,4339252084.447C+2.7947.675%C+1.838%C12.2D-6.7C--10675.9h5.2C*11C++
Supernova FPC 1,4358451615.248C+3.5955.329%C*N/A24.4C+17.1B+33934.6h4.5B++8.1B++
S1 1,4108358390.995B+0.6659.593%C**1.317%D-23.1C+15.9B+25236.1h6.1B10.2B+
Cosmos VM3 8067904841.632C+0.0314.314%C-15.063%D-14.1D--N/A5055.9h14.4C++100.9C+
Saron HRB 1,4397711216.372C**4.7144.38%C++1.686%C++25.4C++22B++30230.3h19.4B+43.7B+
Cosmos VM3 7767644741.612C+0.0514.174%C--15.707%D-14.3D*N/A5353.6h14.6C+103.1C+
M60-A Bulldog 8747211684.292C+2.6331.866%C--N/A7210U1530U27840400.1h5.9C++18.6C+
Lancer VS22 1,2656437410.868C*0.7954.931%D-N/A10.4C10.1C--14261.8h15.4B+28B+
NS-357 Underboss 6566426800.944C+0.7140.993%B+15.265%D20.3DN/A6331.7h4.1C*10B+
MANA Anti-Personnel Turret 6486411893.392N/A1.7318.897%UN/A6410U70U15464700.1h19.4T*102.8T*
Betelgeuse 54-A 6256223082.019C0.3623.92%C--25.08%D20D*N/A8831.1h10.7C++44.7C+
Blueshift VM5 6216142132.883C*1.2217.511%C-17.264%D23.6DN/A8026h15.7C*89.5C++
VA39 Spectre 5945883521.67C*0.0133.642%C*43.027%B+15.8CN/A6637.3h5.7C**16.9B
CAS 14-E 6165761733.882A+32.2237.827%B++N/A134A+9.3B*3034.3h25.4B+67.2B++
Saron Laser Cannon 1,2785615241.071C+0.5934.726%B+3.743%B**7.5C--9.6C+14574.5h190.5C548.7C+
Blackheart 6845424581.183C++0.4855.456%B++9.41%D*18.2C4.8C++6829.7h9.1D16.4C-
Blueshift VM5 5415362132.516C++0.8616.957%C--22.388%C**20.6DN/A7326h17.5C103.3C+
Maelstrom Turbo Laser 1,7215064941.024C0.6341.33%A++5.534%A++5.7D13.6B+9789.3h262F-634D-
L105 Zephyr 581482608.033C+6.3744.448%C*N/A4820U990U19296800.1h6.4C++14.5B
M40 Fury 599464627.484C+5.8338.694%C*1.078%D42.2C12.3C*28111h13.6C++35.2C**
C150 Dalton 7714581134.053C2.3945.884%B*N/A4580U3130U53514200.1h5.8D12.6C+
M40 Fury 571452607.533C**5.8739.626%BN/A48.6C*12.8B++3539.3h13.3C*33.5B+
NS-45 Pilot 4374333211.349C++0.3136.549%B*21.478%C--21.4DN/A5320.2h8.2C22.4C**
C75 Viper 570410695.942B+4.2837.803%C+N/A18.2D7.1C+15822.5h13.9C++36.9C++
NS Decimator 5873885210.745C0.9166.167%B++1.289%D17.5D--9D18822.2h6.4D-9.6C
Nemesis VSH9 6673695330.692C+0.9766.388%B+1.897%C10.5C8.5C20935h9C13.6C+
M40 Fury-F 4833623221.124C+0.5349.971%C++1.381%B+9.5D3.2D5738.3h12C++24C++
Spiker 3693603451.043C+0.6230.424%C++20%C+15.1DN/A4123.9h9.8C+32.3C++
AP30 Shredder 503352645.5C+3.8422.076%F-1.136%D3520U1510U26812000.1h45.6A206.7B++
VE-S Canis 3523472551.361C++0.3029.06%C**23.919%B+14.9DN/A4723.3h12.7C+43.7C*
Spear Anti-Vehicle Phalanx Turret 981346447.864C++6.2156.032%A3.468%C32.3C59.3M**50210.7h14.2D*25.3C+
C-4 ARX 4853402381.429C0.2318.475%F-N/A66.7D-28.4C5255.1h1.4C7.5F
Serpent VE92 3463374120.818C0.8422.246%C15.43%D-7.3D--N/A5146.1h18D--80.8C-
The Slasher 3293295,9110.056C++1.6039.279%B3.647%D-0.9C-N/A2367.1h2B5.1B
Skorpios 3263202871.115C0.5422.138%D*17.188%C--17.1D*N/A5618.7h11.6C+52.2D
E540 Halberd 555319506.38C+4.7246.939%C+3.448%B+24.2D17.9C++27913.2h6.2C+13.2C+
Frag Grenade 3243151315N/A313.3441.641%C-N/A787.5A22.5A++33610.4h2.5A6.1B++
Hornet Missiles 518314496.408B4.7566.092%B+1.592%C+46.2C30C3676.8h12.6C+19C++
S12 Renegade 3343131542.032C+0.3741.433%C+6.39%B20.6D--1.4C-7915.2h3.2C**7.8C**
M20 Basilisk 480288836S34.3450.816%C+3.472%C--52.4B+34.9A+3595.5h103.4B203.4B
L100 Python AP 476280565C*3.3442.626%F3.571%B+17.6D--12.3D--21515.9h6.6C++15.4C--
Auraxium Slasher 2742741,5450.177B++1.4848.799%A+10.219%C*3.1BN/A888.5h2.3C+4.7B+
L100 Python HEAT 423256485.333C**3.6741.506%D--2.734%C++14.1D--9.2C-14818.2h5.7B13.8C+
M12 Kobalt-H 2582491714.647C+12.9922.942%C+19.679%B++69.2D-2.5D-3053.6h26.1F-113.8D--
E540 Halberd-H 382232405.8C4.1457.713%C+2.586%B+25.8D-16.7D2809h9.4D*16.2D--
Saron HRB-H 406230297.931B+6.2743.532%D**1.304%C24D18.3D2489.6h24.2C*55.5C
Darkstar 2162141461.466C+0.1922.549%D--22.43%C25.8D-N/A858.3h11.5B+51.1C+
NS-10 Burster 3642012100.957C+0.7025.654%D2.985%D-4.1D3.3C9948.7h135.4B+527.8C++
CME 2021971691.166C+0.4922.214%D-18.782%C--20.1DN/A789.8h17.2D--77.4D
MAX Punch 2091971,3660.144C*1.5132.068%D-N/A1.1C+N/A4186h1.9C++6C+
Eclipse VE3A 2071952320.841C-0.8228.375%B21.026%C**5.8D*N/A2833.7h21F*74.1D*
M20 Wyvern 314193335.848C*4.1968.058%M**3.109%C23.3C+14.6C++1528.3h197.8T-290.7C--
Skyguard 362191772.481C+0.8226.866%C-1.571%C7.5D--6.7D15225.6h168.3D-626.4D
Comet VM2 2881871940.964C++0.6935.321%D-4.813%C**7.3D4C+11425.5h24.5C+69.3C
NS Annihilator 4411822880.632C++1.0376.961%D--N/A5.8D--8.3C+17531.3h14.8D-19.2D--
NS-10 Burster 3261812190.826C+0.8325.513%C--6.077%C3.5D-2.8C--8552.4h160.3C628.1C
Antares LC 3091741471.184C0.4729.791%C2.874%B++8D6.2D-11121.7h114.9C*385.6C*
VX29 Polaris 1741741431.217C+0.4422.845%C+25.287%B26DN/A1356.7h11.8C**51.7C*
M40 Fury-H 215172276.37C-4.7144.566%C++1.163%C+55.5D-13.9C+3083.1h12.6D-28.2D
Ursa 1691691041.625B+0.0316.507%D--21.302%C22.2DN/A1397.6h11.6C+70.3C
Proton II PPA 1881681312.923C+11.2621.458%C1.19%D-34.3D4.1C*2174.9h14.1D--65.6D-
Rocklet Rifle 297167911.835A*0.1852.198%C+N/A30.9C*24.1C+3675.4h34.2B65.5C**
M40 Fury 228166355.333M**53.6752.141%B+1.205%C83C++31B**4302h17.6C+33.8C++
M20 Basilisk 229164513.216C++1.5636.224%C5.488%C+13.2D5.2D20012.4h80.5B+222.1B+
Thanatos VE70 1631631121.455B++0.2046.393%B++11.656%D-28.1C+N/A2095.8h3.1A6.7B**
L100 Python HESH 1981601610C+8.3447.568%C+N/A47.1C+11.2B*2953.4h3.9C8.2C+
Manticore SX40 1631602140.748C0.9123.191%D--16.25%D10.1D-N/A3415.9h10.7D--46D*
Icikill 1601602,6950.059C++1.6025.088%C-8.125%C1C+N/A3161.5h1.8B++7.1C**
M20 Basilisk 235156453.467B+1.8157.258%A*3.846%D12.2D6.2D16612.8h245.6T428.9D--
M12 Kobalt-F 1641551061.462C+0.2020.543%C17.419%A10.2DN/A3115.2h17.8C86.7C+
M60-G Bulldog 194151314.871C*3.2135.929%C++1.325%D--16.4D4.7C1179.2h7.4C++20.5B
Comet VM2 2191421690.84C+0.8234.261%D*4.93%C**7.5D4.1C-10018.9h27.1C++79C
M60-A Bulldog 155130158.667C7.0142.808%CN/A31C+6B+2184.2h5.8C*13.5C*
The Immortal 1311301061.226C+0.4333.269%C19.231%D*16.7D-N/A397.8h11.9F-35.8F-
M60-A Bulldog 160125206.25C4.5940.372%DN/A21.6D6B+1565.8h6.8C16.8C
Beamer VS3 1331231860.661C+1.0027.107%C+20.325%C5.7D--N/A5721.7h16.1D**59.2C
M12 Kobalt 129122620.333C++18.6716.025%C++9.836%D-101.7B**5.8B**2811.2h17C*106.3B
Coyote Missiles 192118343.471B+1.8154.779%C++N/A27.4C17.2C3544.3h45.8C+83.7C++
Vortex VM21 2551162450.473D1.1932.017%D--4.31%C**3.6D--4.3D7732h48.7C+152.2C+
Photon A2A Missile Pods 224109283.893C+2.2377.646%CN/A27.9D29.5C-4313.9h9C+11.6C
Equinox VE2 1071071051.019C+0.6425.088%C+19.626%C+19.5CN/A695.5h10B*39.8B+
CAS30 Tank Buster 3001043910.266D1.3934.324%D*N/A1.8D--3.3D-8258.8h115.3F336F-
NS-R3 Swarm 2401021210.843B*0.8260.901%DN/A5.6C-7.6C*7718.1h36.8D60.5D-
Xiphos Anti-Personnel Phalanx Tower 1091021102B*100.3419.944%D--N/A204C+14B**5960.5h11.2B56C*
M12 Kobalt 1141011010.1C8.4421.923%B++14.852%D50.5C6.5A2162h30.5F-139.1C+
Vortex VM21 230942450.384D1.2732.597%D-2.128%D-2.9D*4.2C7032.1h61.7C+189.3C+
Chaos 9191511.784C*0.1354.082%C++13.187%C32.5DN/A1082.8h4.1C++7.5C*
Quasar VM1 7169242.875B**1.229.273%D**11.594%D**8.6D*N/A1348h12B*128.9C+
A30 Walker 13167880.761D0.9019.069%D-2.985%B**670U640U6249900.1h187.9C985.5C--
G30 Walker 11867106.7C++5.0434.166%C1.493%D**22.3D17C+7173h208.8D611.2C--
M12 Kobalt 7065416.25C+14.5919.646%B15.385%D36.1D-2.8C1871.8h24.9D--126.9C+
Aspis Anti-Aircraft Phalanx Turret 1316397A+5.3428.3%B+N/A10.7C+11.5C++3575.9h149.3C*527.5B+
Revenant 6462371.676C0.0227.608%D--27.419%C29.5D1B++672.1h8.6D31.1D-
Solstice Burst 6260451.333C+0.3324.408%C-33.333%A13.6D-N/A604.4h15.5C-63.3C
G30 Walker 9158242.417C-0.7622.675%D--6.897%B**10.2D5.8D1425.7h182.9B+806.8C+
Spear Anti-Vehicle Phalanx Tower 12355155A**53.3449.875%C+N/A42.3C+52.3A+4071.3h10.9C+21.8C+
NS-AM7 Archer 83501220.41C+1.2552.192%D-12%D2.5D--1.6D2720.1h35.5D--68D*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,2491,772,503192.6h
Motion Spotter5511,4168.1h
Restoration Kit3774,0955.7h
Anti-Vehicle MANA Turret439527h
Spawn Beacon453,1739.9h
Repair Module01680.5h
Turret AI Module22020.8h
Cortium Silo01500.5h
Structure Shield Module01090.3h
Skywall Shield Emitter0710.2h
Blast Wall11080.6h
Medical Applicator901335,04439.6h
Nanite Revive Grenade02,4080.7h
Nanite Healing Grenade01680.1h
Spear Anti-Vehicle Tower11000.7h
Deconstruction Tool06,3580.4h
Spitfire Auto-Turret433,3224.3h
Bunker1500.3h
Sunderer Garage0520.5h
Hoplon Anti-Aircraft Phalanx Tower0750.3h
Rampart Wall03082.4h
Xiphos Anti-Personnel Tower01240.7h
Ammunition Package406,7714.6h
Shield Recharging Field312,6681.3h
Medical Kit7719,57613.7h
Anti-Infantry MANA Turret352,3504.7h
Orbital Strike Target Designator3510.5h
Hardlight Barrier51650.3h
VE-H Maw01700.1h
Nano-Repair Grenade08150.2h
Recon Detection Device415,5299.7h
Smoke Grenade04740.1h
WLT-Howler Mining Laser8584,50840.7h

Check the help document for the dictionary if you want to learn more about words used here.


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