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Brigadier Founder Murth[FRMD] Murth
NC BR 78

KDR: 3.47

Score: 78.7m

Last Seen: Jan 16th, 2019 8:37 PM
- OFFLINE - 1551.7 hour(s)

Prestige 1, Battle Rank 78 - New Conglomerate on Miller
Level Progress (to 79): 48%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS M12 Kobalt M20 Basilisk Carnage AR NS-11A "Heatwave" Gauss SPR NS Baron G5 NS-11A Gauss Compact S
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,376,100 MLG Score: 1100
Fun Score: N/A
Cheeseburgers Flipped: 2050TIME WITH MEDKIT: 2.9%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.848%18.043%5025597861,8752.965490.503

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.362%1.322A-0.407C---1.095D*HEAD + (~4.12)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.60.484B+10.80.247C++27.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.805%1.551%220310301,4188054321.75931327%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.899%-0.17C-0.048C+-1.022

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
122.30.241C++43.80.173C++78.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.688%3.367%576810257,663156920424.884375%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.937%-0.702D-0.483B+0.144

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.50.159C++110.126C++21.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.69%6.505%138118101512,8211159227511.0526563%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.757%-0.044C+0.539B+0.394

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.20.601B+16.90.572B+30.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.015%72.063%1381810259,2852594613.57804

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.15%1.199B**0.323C*-0.544

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.44B2.40.252C*3.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.824%13.404%1381610276,9681600394.35228

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.185%1.031B**-0.224C0.074

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.569B+3.10.369C**2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
78.7m248.5%355 (21.3k)314 (18.8k)3.46872144,04241,5263.9143978 (78)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1033844321.769%16.565%36106:0175

12% Combat Medic38% Engineer21% Heavy Assault13% Infiltrator11% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:36 PMJan 5th, 2014 4:25 PMFeb 14th, 2019 11:09 PM (35d) (PST)Jan 16th, 2019 4:59 PM (65d) (PST)Jan 16th, 2019 4:37 PM (65d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5971394580.5750.1660.0951.5450.0471100

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,8378,33527,5023410693318,832

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4176.4h/174d 18,507 23,861 48,397 387.2k 6,626 15,578 11,761 149.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
A
Kills:1,170
Deaths:201
KDR:5.821
Accuracy:30.189% A
HSR:18.462% D-
MGR-L1 Promise
B*
Kills:1,161
Deaths:206
KDR:5.636
Accuracy:28.486% B*
HSR:25.065% C++
LA1 Anchor
B**
Kills:1,160
Deaths:280
KDR:4.143
Accuracy:31.040% B**
HSR:14.914% D**
NSX Naginata
C**
Kills:1,160
Deaths:267
KDR:4.345
Accuracy:23.485% C**
HSR:18.448% D*
NC05 Jackhammer
B++
Kills:1,160
Deaths:466
KDR:2.489
Accuracy:49.219% B++
HSR:10.948% D--
EM6
C+
Kills:1,159
Deaths:415
KDR:2.793
Accuracy:21.357% C+
HSR:16.566% D--
NC6 Gauss SAW
C++
Kills:1,158
Deaths:509
KDR:2.275
Accuracy:20.634% C++
HSR:17.271% D--
NC6S Gauss SAW S
C*
Kills:1,157
Deaths:377
KDR:3.069
Accuracy:24.568% C*
HSR:17.891% D-
NC6A GODSAW
C
Kills:1,157
Deaths:260
KDR:4.450
Accuracy:26.344% C
HSR:14.002% F-
GD-22S
B**
Kills:1,157
Deaths:299
KDR:3.870
Accuracy:28.009% B**
HSR:14.607% D*
NS-15MP
C
Kills:1,154
Deaths:284
KDR:4.063
Accuracy:25.752% C
HSR:17.331% D*
EM1
B**
Kills:1,150
Deaths:211
KDR:5.450
Accuracy:26.428% B**
HSR:17.652% D
NSX-P Naginata
B*
Kills:431
Deaths:90
KDR:4.789
Accuracy:27.182% B*
HSR:26.218% C-
Kills:14,334
Deaths (as Heavy Assault):3,865
Deaths (to Heavy Assaults):11,372
KDR:3.70867
Kill Difference:10,469
Playtime:883.090 hours
Usage:21%
Score:16.673m
Score/min:315
Accuracy (listed only):27.900%
HSR (listed only):17.644%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS Baron G5
A
Kills:1,179
Deaths:280
KDR:4.211
Accuracy:38.998% C-
HSR:20.526% A
Gauss Compact S
A++
Kills:1,179
Deaths:257
KDR:4.588
Accuracy:32.807% A++
HSR:24.088% B**
MGR-S1 Gladius
B**
Kills:1,173
Deaths:215
KDR:5.456
Accuracy:32.747% B**
HSR:24.808% B+
NC12 Sweeper
B++
Kills:1,171
Deaths:643
KDR:1.821
Accuracy:49.551% B++
HSR:10.589% D
NSX-P Tanto
A+
Kills:1,169
Deaths:214
KDR:5.463
Accuracy:33.684% A+
HSR:23.524% C
The Brawler
C+
Kills:1,164
Deaths:471
KDR:2.471
Accuracy:53.232% C+
HSR:13.574% C+
LA39 Bruiser
B++
Kills:1,163
Deaths:615
KDR:1.891
Accuracy:68.996% B++
HSR:15.993% C**
GD-66 Claw
B**
Kills:1,162
Deaths:497
KDR:2.338
Accuracy:71.481% B**
HSR:15.146% C++
GD-7F
A+
Kills:1,162
Deaths:259
KDR:4.486
Accuracy:31.678% A+
HSR:17.470% C-
NSX Tengu
B
Kills:1,161
Deaths:271
KDR:4.284
Accuracy:38.833% B
HSR:20.155% C+
NS-11CP
C
Kills:1,160
Deaths:345
KDR:3.362
Accuracy:27.286% C
HSR:20.517% C
NS-11C
C+
Kills:1,160
Deaths:641
KDR:1.810
Accuracy:22.856% C+
HSR:12.155% D*
AF-57 Piston
B++
Kills:1,160
Deaths:550
KDR:2.109
Accuracy:47.743% B++
HSR:14.655% C*
Gauss Compact Burst
B+
Kills:1,159
Deaths:191
KDR:6.068
Accuracy:29.760% B+
HSR:18.033% D--
MKV Suppressed
C+
Kills:1,159
Deaths:540
KDR:2.146
Accuracy:25.737% C+
HSR:13.546% D--
AF-4 Cyclone
B+
Kills:1,159
Deaths:418
KDR:2.773
Accuracy:27.883% B+
HSR:10.526% D*
NSX Tanto
B+
Kills:1,159
Deaths:242
KDR:4.789
Accuracy:29.603% B+
HSR:16.652% D*
Razor GD-23
B*
Kills:1,159
Deaths:329
KDR:3.523
Accuracy:28.252% B*
HSR:17.170% D
AF-4A Bandit
B+
Kills:1,156
Deaths:651
KDR:1.776
Accuracy:27.503% B+
HSR:17.128% D-
NS-7 PDW
C+
Kills:1,155
Deaths:757
KDR:1.526
Accuracy:24.097% C+
HSR:11.775% D--
19A Fortuna
C
Kills:1,155
Deaths:622
KDR:1.857
Accuracy:25.460% C
HSR:16.104% D-
Blitz GD-10
C++
Kills:1,154
Deaths:573
KDR:2.014
Accuracy:24.912% C++
HSR:10.572% D--
Tempest
B+
Kills:1,152
Deaths:392
KDR:2.939
Accuracy:28.560% B+
HSR:15.365% D-
AF-19 Mercenary
B+
Kills:1,151
Deaths:811
KDR:1.419
Accuracy:24.287% B+
HSR:12.772% D**
Mauler S6
A
Kills:1,148
Deaths:426
KDR:2.695
Accuracy:51.636% A
HSR:10.453% D--
AC-X11
C*
Kills:1,131
Deaths:749
KDR:1.510
Accuracy:25.897% C*
HSR:16.623% D-
The Little Helper
A+
Kills:823
Deaths:247
KDR:3.332
Accuracy:61.800% A+
HSR:19.198% B+
Kills:30,983
Deaths (as Light Assault):12,206
Deaths (to Light Assaults):7,698
KDR:2.53834
Kill Difference:18,777
Playtime:440.203 hours
Usage:11%
Score:7.097m
Score/min:269
Accuracy (listed only):36.492%
HSR (listed only):16.264%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS Baron G5
A
Kills:1,179
Deaths:280
KDR:4.211
Accuracy:38.998% C-
HSR:20.526% A
Gauss Compact S
A++
Kills:1,179
Deaths:257
KDR:4.588
Accuracy:32.807% A++
HSR:24.088% B**
MGR-M1 Bishop
A
Kills:1,175
Deaths:236
KDR:4.979
Accuracy:41.424% A
HSR:35.489% B++
NC12 Sweeper
B++
Kills:1,171
Deaths:643
KDR:1.821
Accuracy:49.551% B++
HSR:10.589% D
NSX-P Tanto
A+
Kills:1,169
Deaths:214
KDR:5.463
Accuracy:33.684% A+
HSR:23.524% C
The Brawler
C+
Kills:1,164
Deaths:471
KDR:2.471
Accuracy:53.232% C+
HSR:13.574% C+
LA39 Bruiser
B++
Kills:1,163
Deaths:615
KDR:1.891
Accuracy:68.996% B++
HSR:15.993% C**
GD-66 Claw
B**
Kills:1,162
Deaths:497
KDR:2.338
Accuracy:71.481% B**
HSR:15.146% C++
GD-7F
A+
Kills:1,162
Deaths:259
KDR:4.486
Accuracy:31.678% A+
HSR:17.470% C-
NS-11CP
C
Kills:1,160
Deaths:345
KDR:3.362
Accuracy:27.286% C
HSR:20.517% C
NS-11C
C+
Kills:1,160
Deaths:641
KDR:1.810
Accuracy:22.856% C+
HSR:12.155% D*
AF-57 Piston
B++
Kills:1,160
Deaths:550
KDR:2.109
Accuracy:47.743% B++
HSR:14.655% C*
Gauss Compact Burst
B+
Kills:1,159
Deaths:191
KDR:6.068
Accuracy:29.760% B+
HSR:18.033% D--
NSX Tanto
B+
Kills:1,159
Deaths:242
KDR:4.789
Accuracy:29.603% B+
HSR:16.652% D*
Razor GD-23
B*
Kills:1,159
Deaths:329
KDR:3.523
Accuracy:28.252% B*
HSR:17.170% D
Warden
B++
Kills:1,158
Deaths:481
KDR:2.407
Accuracy:30.995% B++
HSR:16.494% D*
AF-4A Bandit
B+
Kills:1,156
Deaths:651
KDR:1.776
Accuracy:27.503% B+
HSR:17.128% D-
GD Guardian
C
Kills:1,155
Deaths:342
KDR:3.377
Accuracy:32.908% C
HSR:18.355% D**
19A Fortuna
C
Kills:1,155
Deaths:622
KDR:1.857
Accuracy:25.460% C
HSR:16.104% D-
AF-19 Mercenary
B+
Kills:1,151
Deaths:811
KDR:1.419
Accuracy:24.287% B+
HSR:12.772% D**
Mauler S6
A
Kills:1,148
Deaths:426
KDR:2.695
Accuracy:51.636% A
HSR:10.453% D--
AC-X11
C*
Kills:1,131
Deaths:749
KDR:1.510
Accuracy:25.897% C*
HSR:16.623% D-
The Little Helper
A+
Kills:823
Deaths:247
KDR:3.332
Accuracy:61.800% A+
HSR:19.198% B+
Kills:26,358
Deaths (as Engineer):10,099
Deaths (to Engineers):7,448
KDR:2.60996
Kill Difference:16,259
Playtime:1,596.658 hours
Usage:38%
Score:28.392m
Score/min:296
Accuracy (listed only):38.602%
HSR (listed only):17.509%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
A
Kills:1,185
Deaths:340
KDR:3.485
Accuracy:31.368% A
HSR:24.895% B+
NS-11A "Heatwave"
B*
Kills:1,185
Deaths:270
KDR:4.389
Accuracy:31.616% B*
HSR:28.861% B+
NS Baron G5
A
Kills:1,179
Deaths:280
KDR:4.211
Accuracy:38.998% C-
HSR:20.526% A
NS-11A
A++
Kills:1,179
Deaths:301
KDR:3.917
Accuracy:33.367% A++
HSR:20.271% C+
MGR-S1 Gladius
B**
Kills:1,173
Deaths:215
KDR:5.456
Accuracy:32.747% B**
HSR:24.808% B+
NC12 Sweeper
B++
Kills:1,171
Deaths:643
KDR:1.821
Accuracy:49.551% B++
HSR:10.589% D
The Brawler
C+
Kills:1,164
Deaths:471
KDR:2.471
Accuracy:53.232% C+
HSR:13.574% C+
LA39 Bruiser
B++
Kills:1,163
Deaths:615
KDR:1.891
Accuracy:68.996% B++
HSR:15.993% C**
GD-66 Claw
B**
Kills:1,162
Deaths:497
KDR:2.338
Accuracy:71.481% B**
HSR:15.146% C++
NSX Tengu
B
Kills:1,161
Deaths:271
KDR:4.284
Accuracy:38.833% B
HSR:20.155% C+
GR-22
C
Kills:1,160
Deaths:771
KDR:1.505
Accuracy:23.084% C
HSR:13.793% D
AF-57 Piston
B++
Kills:1,160
Deaths:550
KDR:2.109
Accuracy:47.743% B++
HSR:14.655% C*
MKV Suppressed
C+
Kills:1,159
Deaths:540
KDR:2.146
Accuracy:25.737% C+
HSR:13.546% D--
NC9 A-Tross
C*
Kills:1,159
Deaths:381
KDR:3.042
Accuracy:26.356% C*
HSR:17.170% D--
Gauss Rifle S
B+
Kills:1,159
Deaths:366
KDR:3.167
Accuracy:27.855% B+
HSR:16.566% D
AF-4 Cyclone
B+
Kills:1,159
Deaths:418
KDR:2.773
Accuracy:27.883% B+
HSR:10.526% D*
Gauss Rifle Burst
B**
Kills:1,158
Deaths:214
KDR:5.411
Accuracy:32.139% B**
HSR:18.998% D--
Gauss Prime
C++
Kills:1,156
Deaths:386
KDR:2.995
Accuracy:27.247% C++
HSR:14.706% D*
Reaper DMR
C*
Kills:1,156
Deaths:346
KDR:3.341
Accuracy:26.949% C*
HSR:14.360% D**
NS-11P
C+
Kills:1,155
Deaths:447
KDR:2.584
Accuracy:22.486% C+
HSR:13.420% D-
NS-7 PDW
C+
Kills:1,155
Deaths:757
KDR:1.526
Accuracy:24.097% C+
HSR:11.775% D--
Blitz GD-10
C++
Kills:1,154
Deaths:573
KDR:2.014
Accuracy:24.912% C++
HSR:10.572% D--
NC1 Gauss Rifle
B*
Kills:1,153
Deaths:764
KDR:1.509
Accuracy:27.217% B*
HSR:13.357% D*
Tempest
B+
Kills:1,152
Deaths:392
KDR:2.939
Accuracy:28.560% B+
HSR:15.365% D-
Mauler S6
A
Kills:1,148
Deaths:426
KDR:2.695
Accuracy:51.636% A
HSR:10.453% D--
NSX Yumi
C+
Kills:1,133
Deaths:322
KDR:3.519
Accuracy:26.400% C+
HSR:17.476% D-
The Little Helper
A+
Kills:823
Deaths:247
KDR:3.332
Accuracy:61.800% A+
HSR:19.198% B+
Kills:31,021
Deaths (as Combat Medic):11,803
Deaths (to Combat Medics):3,846
KDR:2.62823
Kill Difference:19,218
Playtime:509.679 hours
Usage:12%
Score:10.205m
Score/min:334
Accuracy (listed only):36.381%
HSR (listed only):16.324%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Gauss SPR
A++
Kills:1,183
Deaths:177
KDR:6.684
Accuracy:43.109% A++
HSR:38.293% B+
MGR-S1 Gladius
B**
Kills:1,173
Deaths:215
KDR:5.456
Accuracy:32.747% B**
HSR:24.808% B+
LA8 Rebel
A
Kills:1,169
Deaths:613
KDR:1.907
Accuracy:40.357% A
HSR:21.814% C++
NS-44 Commissioner
A
Kills:1,168
Deaths:533
KDR:2.191
Accuracy:46.381% A
HSR:26.456% B+
AF-8 RailJack
B+
Kills:1,167
Deaths:153
KDR:7.627
Accuracy:39.175% B+
HSR:78.663% B+
Impetus
B++
Kills:1,163
Deaths:327
KDR:3.557
Accuracy:38.674% B++
HSR:18.229% D*
AF-6 Shadow
C+
Kills:1,161
Deaths:385
KDR:3.016
Accuracy:34.127% C+
HSR:16.451% D*
NSX Tengu
B
Kills:1,161
Deaths:271
KDR:4.284
Accuracy:38.833% B
HSR:20.155% C+
NSX Daimyo
C*
Kills:1,161
Deaths:174
KDR:6.672
Accuracy:42.970% C*
HSR:91.559% D
LA80
C+
Kills:1,160
Deaths:188
KDR:6.170
Accuracy:41.289% C+
HSR:75.948% C
The Moonshot
B
Kills:1,160
Deaths:190
KDR:6.105
Accuracy:44.948% B
HSR:67.155% F-
MKV Suppressed
C+
Kills:1,159
Deaths:540
KDR:2.146
Accuracy:25.737% C+
HSR:13.546% D--
AF-4 Cyclone
B+
Kills:1,159
Deaths:418
KDR:2.773
Accuracy:27.883% B+
HSR:10.526% D*
EM4 Longshot
B**
Kills:1,159
Deaths:192
KDR:6.036
Accuracy:45.911% B**
HSR:77.136% C+
NC14 Bolt Driver
A+
Kills:1,159
Deaths:213
KDR:5.441
Accuracy:45.484% A+
HSR:73.857% C+
NSX Tomoe
B+
Kills:1,159
Deaths:314
KDR:3.691
Accuracy:31.301% B+
HSR:28.473% D
NS-30 Vandal
B
Kills:1,156
Deaths:353
KDR:3.275
Accuracy:35.056% B
HSR:20.502% D
NS-7 PDW
C+
Kills:1,155
Deaths:757
KDR:1.526
Accuracy:24.097% C+
HSR:11.775% D--
Blitz GD-10
C++
Kills:1,154
Deaths:573
KDR:2.014
Accuracy:24.912% C++
HSR:10.572% D--
AF-18 Stalker
C*
Kills:1,153
Deaths:356
KDR:3.239
Accuracy:28.417% C*
HSR:17.953% C
NS-357 Underboss
C++
Kills:1,153
Deaths:769
KDR:1.499
Accuracy:37.648% C++
HSR:12.229% D*
Tempest
B+
Kills:1,152
Deaths:392
KDR:2.939
Accuracy:28.560% B+
HSR:15.365% D-
NC4-FB Mag-Shot
D
Kills:1,149
Deaths:713
KDR:1.612
Accuracy:27.696% D
HSR:15.231% D-
NC4 Mag-Shot
B+
Kills:1,144
Deaths:819
KDR:1.397
Accuracy:30.013% B+
HSR:10.315% D**
SAS-R
B+
Kills:1,136
Deaths:264
KDR:4.303
Accuracy:41.944% B+
HSR:74.560% B+
NS-AM7 Archer
B**
Kills:882
Deaths:985
KDR:0.895
Accuracy:57.075% C
HSR:27.664% B**
The Executive
C+
Kills:430
Deaths:278
KDR:1.547
Accuracy:34.151% C+
HSR:19.302% D
NS-44L "Ravenous" Blackhand
B
Kills:305
Deaths:176
KDR:1.733
Accuracy:46.797% B
HSR:44.262% C+
Kills:30,590
Deaths (as Infiltrator):11,338
Deaths (to Infiltrators):7,077
KDR:2.69801
Kill Difference:19,252
Playtime:530.551 hours
Usage:13%
Score:9.330m
Score/min:293
Accuracy (listed only):36.975%
HSR (listed only):34.386%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
B++
Kills:1,163
Deaths:323
KDR:3.601
Accuracy:43.747% B++
HSR:13.930% D
NCM1 Scattercannon
B**
Kills:1,162
Deaths:337
KDR:3.448
Accuracy:46.354% B**
HSR:15.835% C++
AF-23 Grinder
B
Kills:1,160
Deaths:342
KDR:3.392
Accuracy:37.646% B
HSR:13.017% D
AF-41 Hacksaw
A
Kills:1,159
Deaths:234
KDR:4.953
Accuracy:43.743% A
HSR:14.150% C+
NCM1 Scattercannon
B**
Kills:1,157
Deaths:294
KDR:3.935
Accuracy:46.754% B**
HSR:11.150% D--
AF-41 Hacksaw
A
Kills:1,155
Deaths:238
KDR:4.853
Accuracy:46.423% A
HSR:15.758% C++
NS-20 Gorgon
C+
Kills:1,117
Deaths:275
KDR:4.062
Accuracy:22.759% C+
HSR:18.621% C+
NS-20 Gorgon
C++
Kills:1,098
Deaths:275
KDR:3.993
Accuracy:23.087% C+
HSR:19.945% C++
NCM3 Raven
C+
Kills:869
Deaths:203
KDR:4.281
Accuracy:38.089% C+
HSR:2.417% C
NCM3 Raven
B*
Kills:862
Deaths:212
KDR:4.066
Accuracy:37.315% C
HSR:3.944% B*
NCM2 Falcon
B
Kills:838
Deaths:167
KDR:5.018
Accuracy:41.015% C*
HSR:5.728% B
NCM2 Falcon
C++
Kills:646
Deaths:154
KDR:4.195
Accuracy:42.496% C++
HSR:3.560% C--
NS-20 "Heatwave" Gorgon
C+
Kills:279
Deaths:89
KDR:3.135
Accuracy:24.452% C--
HSR:23.298% C+
NS-20 "Heatwave" Gorgon
C*
Kills:257
Deaths:89
KDR:2.888
Accuracy:24.230% C
HSR:22.957% C*
NS-10 Burster
A++
Kills:150
Deaths:95
KDR:1.579
Accuracy:29.166% C+
HSR:11.333% A++
NS-10 Burster
M
Kills:134
Deaths:89
KDR:1.506
Accuracy:29.841% C+
HSR:13.433% M
Kills:13,206
Deaths (as MAX Suit):1,708
Deaths (to MAX Suits):2,210
KDR:7.73185
Kill Difference:11,498
Playtime:256.769 hours
Usage:6%
Score:6.955m
Score/min:451
Accuracy (listed only):36.070%
HSR (listed only):13.067%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C**
Kills:1,088
V. Kills:96 N/A
Deaths:48
KDR:22.667
Accuracy:45.046% C-
KPH:115.700 C**
VKPH:10.200 C-
M20 Mustang
B+
Kills:220
V. Kills:175 125%
Deaths:296
KDR:0.743
Accuracy:33.501% B+
KPH:4.500 D-
VKPH:3.600 D-
Kills:1,308 (220 + 0)
Deaths:344
KDR:3.802
VKDR:0.788
Vehicle Kills:271
Kill Difference:964
Playtime:58.305 hours
Usage:1%
Score:0.528m
Score/min:151
Piloting Accuracy:33.501%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr PX
A++
Kills:1,136
V. Kills:31 N/A
Deaths:4
KDR:284
Accuracy:56.205% B*
KPH:267.500 A++
VKPH:7.300 C
CAS30 Tank Buster
D
Kills:110
V. Kills:126 87%
Deaths:135
KDR:0.815
Accuracy:38.326% D
KPH:3.700 D-
VKPH:4.300 D
L105 Zephyr
C++
Kills:109
V. Kills:13 N/A
Deaths:6
KDR:18.167
Accuracy:39.080% C
KPH:55.500 C++
VKPH:6.600 C
Kills:1,355 (110 + 1,245)
Deaths:145
KDR:9.345
VKDR:1.172
Vehicle Kills:170
Kill Difference:1,210
Playtime:35.696 hours
Usage:1%
Score:0.328m
Score/min:153
Piloting Accuracy:38.326%
Gunner Accuracy:39.080%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:1,128
V. Kills:103 N/A
Deaths:51
KDR:22.118
Accuracy:43.965% C--
KPH:48.700 C+
VKPH:4.400 D--
C75 Viper
B++
Kills:1,101
V. Kills:133 N/A
Deaths:50
KDR:22.020
Accuracy:32.094% D
KPH:42.600 B++
VKPH:5.100 D
L100 Python HEAT
A*
Kills:1,033
V. Kills:171 N/A
Deaths:37
KDR:27.919
Accuracy:51.884% C++
KPH:60.900 A*
VKPH:10.100 C
L100 Python AP
B
Kills:793
V. Kills:434 182%
Deaths:41
KDR:19.342
Accuracy:52.350% C
KPH:34.200 B
VKPH:18.700 C++
LB00 Python AP
C++
Kills:585
V. Kills:258 226%
Deaths:14
KDR:41.786
Accuracy:62.306% B++
KPH:48.800 C+
VKPH:21.500 C++
Skyguard
C++
Kills:470
V. Kills:313 150%
Deaths:55
KDR:8.545
Accuracy:30.762% C**
KPH:15.100 C++
VKPH:10.100 C++
Kills:5,110 (5,110 + 0)
Deaths:248
KDR:20.605
VKDR:5.694
Vehicle Kills:1,412
Kill Difference:4,862
Playtime:132.276 hours
Usage:3%
Score:1.976m
Score/min:249
Driving Accuracy:30.762%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
B**
Kills:1,132
V. Kills:276 409%
Deaths:70
KDR:16.171
Accuracy:42.070% C--
KPH:30.600 B**
VKPH:7.500 C
Titan-150 HESH
C+
Kills:1,068
V. Kills:146 N/A
Deaths:69
KDR:15.478
Accuracy:43.130% C--
KPH:37.300 C+
VKPH:5.100 D
E540 Halberd
A
Kills:960
V. Kills:401 239%
Deaths:49
KDR:19.592
Accuracy:46.596% C**
KPH:42.600 A
VKPH:17.800 B+
Titan-150 AP
C**
Kills:938
V. Kills:466 201%
Deaths:67
KDR:14
Accuracy:42.866% D-
KPH:26.300 C**
VKPH:13.100 C
Enforcer ML85
B+
Kills:751
V. Kills:511 147%
Deaths:68
KDR:11.044
Accuracy:43.131% C**
KPH:27.100 B+
VKPH:18.400 C**
C85 Canister
C++
Kills:358
V. Kills:28 N/A
Deaths:20
KDR:17.900
Accuracy:41.256% C**
KPH:58.200 C
VKPH:4.600 C++
M20 Basilisk
C**
Kills:253
V. Kills:56 444%
Deaths:28
KDR:9.036
Accuracy:31.483% C*
KPH:24.300 C**
VKPH:5.400 C
M12 Kobalt
C+
Kills:153
V. Kills:5 N/A
Deaths:4
KDR:38.250
Accuracy:14.101% C+
KPH:46.600 C
VKPH:1.500 C
Kills:5,613 (3,138 + 2,475)
Deaths:375
KDR:14.968
VKDR:5.037
Vehicle Kills:1,889
Kill Difference:5,238
Playtime:171.393 hours
Usage:4%
Score:3.216m
Score/min:313
Driving Accuracy:42.866%
Gunner Accuracy:14.101%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A+
Kills:1,137
V. Kills:42 N/A
Deaths:25
KDR:45.480
Accuracy:54.080% B+
KPH:193.100 A+
VKPH:7.100 C
M40 Fury-H
B*
Kills:1,121
V. Kills:89 N/A
Deaths:23
KDR:48.739
Accuracy:39.676% C+
KPH:124 B*
VKPH:9.800 C
E540 Halberd-H
A++
Kills:970
V. Kills:227 425%
Deaths:21
KDR:46.191
Accuracy:50.681% D
KPH:79.500 A++
VKPH:18.600 C
M20 Basilisk-H
C++
Kills:210
V. Kills:28 N/A
Deaths:11
KDR:19.091
Accuracy:33.009% D--
KPH:61.600 C++
VKPH:8.200 D
Kills:3,438 (0 + 3,438)
Deaths:80
KDR:42.975
VKDR:4.825
Vehicle Kills:386
Kill Difference:3,358
Playtime:30.547 hours
Usage:1%
Score:0.662m
Score/min:361
Driving Accuracy:N/A%
Gunner Accuracy:33.009%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M
Kills:1,119
V. Kills:84 N/A
Deaths:22
KDR:50.864
Accuracy:31.774% C-
KPH:126.400 M
VKPH:9.500 C+
M20 Basilisk
A**
Kills:1,110
V. Kills:213 N/A
Deaths:49
KDR:22.653
Accuracy:38.688% C++
KPH:48.600 A**
VKPH:9.300 B+
M20 Basilisk
A*
Kills:1,103
V. Kills:207 N/A
Deaths:44
KDR:25.068
Accuracy:40.259% C**
KPH:47 A*
VKPH:8.800 C+
M60-G Bulldog
M*
Kills:1,100
V. Kills:114 N/A
Deaths:30
KDR:36.667
Accuracy:45.842% A
KPH:84.300 M*
VKPH:8.700 B++
M12 Kobalt
B**
Kills:617
V. Kills:23 N/A
Deaths:12
KDR:51.417
Accuracy:22.561% B**
KPH:81.300 B+
VKPH:3 B
M12 Kobalt
B
Kills:422
V. Kills:16 N/A
Deaths:3
KDR:140.667
Accuracy:20.376% B+
KPH:81.100 B
VKPH:3.100 B
M40 Fury
B+
Kills:192
V. Kills:13 N/A
Deaths:11
KDR:17.455
Accuracy:28.133% D
KPH:56.400 B+
VKPH:3.800 D--
G40-F Ranger
A+
Kills:121
V. Kills:75 159%
Deaths:8
KDR:15.125
Accuracy:38.132% B*
KPH:30.400 A+
VKPH:18.800 A
Kills:5,784 (0 + 5,784)
Deaths:179
KDR:32.313
VKDR:4.162
Vehicle Kills:745
Kill Difference:5,605
Playtime:88.413 hours
Usage:2%
Score:1.541m
Score/min:291
Driving Accuracy:N/A%
Gunner Accuracy:38.132%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C++
Kills:228
V. Kills:20 N/A
Deaths:111
KDR:2.054
Accuracy:35.770% D*
KPH:24.300 C++
VKPH:2.100 D-
S12 Renegade
D
Kills:89
V. Kills:3 N/A
Deaths:49
KDR:1.816
Accuracy:36.140% D
KPH:16.400 D--
VKPH:0.600 D
Kills:317 (317 + 0)
Deaths:160
KDR:1.981
VKDR:0.144
Vehicle Kills:23
Kill Difference:157
Playtime:14.803 hours
Usage:0%
Score:0.088m
Score/min:99
Driving Accuracy:36.140%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C**
Kills:178
V. Kills:11 N/A
Deaths:14
KDR:12.714
Accuracy:26.723% D*
KPH:82.900 C**
VKPH:5.100 C
Kills:178 (0 + 178)
Deaths:14
KDR:12.714
VKDR:0.786
Vehicle Kills:11
Kill Difference:164
Playtime:2.148 hours
Usage:0%
Score:0.036m
Score/min:277
Piloting Accuracy:N/A%
Gunner Accuracy:26.723%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M12 Kobalt 1,2601,2141486.714B++83.2523.885%B+19.275%B157.7B**6B+3827.7h17.5C*73.3B+
M20 Basilisk 1,3621,1918148.875U145.4141.674%D*7.053%B*93A*13.4D25012.8h44.3B**106.3B**
Carnage AR 1,2121,1853403.485A++0.0231.368%A24.895%B+49.6B*1.1A*18523.9h13.3C*42.4B++
NS-11A "Heatwave" 1,2151,1852704.389A++0.9231.616%B*28.861%B+53.9B+1.4B*17022h13.9C++43.9B+
Gauss SPR 1,2101,1831776.684M**3.2243.109%A++38.293%B+50.6A+1.2A*12323.4h4.3B*9.9B**
NS Baron G5 1,1991,1792804.211M**0.7438.998%C-20.526%A52.4B**N/A13122.5h4B+10.2C++
NS-11A 1,1991,1793013.917A++0.4533.367%A++20.271%C+56.1A1A16521h13.9C++41.6B++
Gauss Compact S 1,1981,1792574.588S1.1232.807%A++24.088%B**61.7M+1A+19319.1h10.7C*32.6B++
MGR-M1 Bishop 1,1921,1752364.979A++1.5141.424%A35.489%B++52.5B**N/A11622.4h6B+14.4B++
MGR-S1 Gladius 1,1881,1732155.456M1.9932.747%B**24.808%B+66.3B**N/A16817.7h9.4B+28.6B+
NC12 Sweeper 1,1801,1716431.821B++1.6549.551%B++10.589%D39B+N/A11230h3.6B*7.2B*
NS-15M2 1,1831,1702015.821A*2.3530.189%A18.462%D-70.1B**N/A22116.7h11.8B39.1B+
Bouncing Betty 1,1711,1701557.548A4.0846.093%C**N/A162.5B*N/A5447.2h1.8B+4B+
LA8 Rebel 1,1911,1696131.907A1.5640.357%A21.814%C++50.2B**N/A12323.3h5.8B+14.3B*
NSX-P Tanto 1,1781,1692145.463S1.9933.684%A+23.524%C72.6A*N/A21416.1h11B*32.7B*
NS-44 Commissioner 1,1871,1685332.191A1.2846.381%A26.456%B+54.3B*N/A16021.5h3.5B+7.5B++
AF-8 RailJack 1,1751,1671537.627A*4.1639.175%B+78.663%B+45.4A++N/A12025.7h1.8B**4.7B++
Frag Grenade 1,1781,16611166N/A1,162.5352.757%B**N/A685.9B*7.1C+29681.7h2.9B*5.6B*
The Brawler 1,1711,1644712.471B+1.0053.232%C+13.574%C+48.1C*N/A11524.2h3.7C*6.9C*
AF-23 Grinder 1,1691,1633233.601B+0.1343.747%B++13.93%D38.5B+N/A17230.2h6.8C++15.6B+
Impetus 1,1681,1633273.557A0.0938.674%B++18.229%D*50.6B+N/A17823h4.3B+11B+
LA39 Bruiser 1,1641,1636151.891B++1.5868.996%B++15.993%C**60.6B**N/A14419.2h2B*2.8B++
GD-66 Claw 1,1661,1624972.338B*1.1371.481%B**15.146%C++58.1B*N/A21020h2.2B+3B++
NCM1 Scattercannon 1,1811,1623373.448B*0.0246.354%B**15.835%C++37.2B**N/A17831.2h6.4B+13.8B++
GD-7F 1,1651,1622594.486M+1.0231.678%A+17.47%C-66.4A++N/A23017.5h11.6B+36.6B++
AF-6 Shadow 1,1681,1613853.016B*0.4534.127%C+16.451%D*42.1C++N/A11527.6h5.6C++16.4C*
MGR-L1 Promise 1,1771,1612065.636M*2.1728.486%B*25.065%C++70.4B**1B+25816.5h12.2B++42.8B++
NSX Tengu 1,1701,1612714.284M+0.8238.833%B20.155%C+51.6B+N/A11122.5h11.9B+30.8B+
NSX Daimyo 1,1621,1611746.672B*3.2042.97%C*91.559%D52.8C++N/A12822h2.9C6.7C+
LA1 Anchor 1,1671,1602804.143B++0.6731.04%B**14.914%D**84.1A+N/A40713.8h9.9C*31.9B+
AF-23 Grinder 1,1761,1603423.392B+0.0837.646%B13.017%D31C+N/A14937.4h7.2C19.1C++
GR-22 1,1701,1607711.505C*1.9623.084%C13.793%D17.9DN/A8064.8h16.2D70.2C
NS-11CP 1,1661,1603453.362A0.1127.286%C20.517%C67.8B+N/A14017.1h12C++43.9C++
NS-11C 1,1731,1606411.81B**1.6622.856%C+12.155%D*19.8CN/A11158.5h16C+70.2C+
LA80 1,1651,1601886.17B*2.7041.289%C+75.948%C34.6C+N/A16033.5h2.2C++5.3C*
The Moonshot 1,1631,1601906.105C**2.6444.948%B67.155%F-51.3C+N/A15822.6h2C--4.4C++
NSX Naginata 1,1651,1602674.345M+0.8823.485%C**18.448%D*58.3B++N/A21219.9h11.2B47.6B+
AF-57 Piston 1,1711,1605502.109B**1.3647.743%B++14.655%C*40.6C**N/A11728.6h3.8B+7.9B+
NC05 Jackhammer 1,1671,1604662.489B**0.9849.219%B++10.948%D--48.3C**N/A19024h3.9B*8B+
Gauss Compact Burst 1,1631,1591916.068A+2.6029.76%B+18.033%D--65.9B**N/A14517.6h9.7B+32.7B+
MKV Suppressed 1,1631,1595402.146A+1.3225.737%C+13.546%D--36C*N/A17632.2h14.4C++55.9C*
NC9 A-Tross 1,1651,1593813.042A++0.4326.356%C*17.17%D--54.2B**N/A17921.4h9.4B35.8B+
Gauss Rifle S 1,1661,1593663.167A*0.3027.855%B+16.566%D60.1A++N/A16919.3h10.4B+37.5B+
AF-4 Cyclone 1,1661,1594182.773A0.7027.883%B+10.526%D*53.2B*N/A20821.8h9.7B+34.9B+
EM4 Longshot 1,1651,1591926.036B*2.5745.911%B**77.136%C+44.1B*N/A11626.3h1.8B++4B*
AF-41 Hacksaw 1,1721,1592344.953B*1.4843.743%A14.15%C+41.8B++N/A12227.7h6.3C*14.5B*
NC14 Bolt Driver 1,1621,1592135.441A*1.9745.484%A+73.857%C+44.9A+N/A18125.8h2B**4.5B**
Sticky Grenade 1,1631,15911159N/A1,155.5354.504%C*N/A1448.8B**5D44530.8h1.4B*2.6B++
NSX Tomoe 1,1621,1593143.691A+0.2231.301%B+28.473%D50.4B+N/A15423h14.6C+46.7C**
EM6 1,1681,1594152.793B*0.6821.357%C+16.566%D--39.7C+N/A24129.2h12.4C58.3C+
NSX Tanto 1,1641,1592424.789M**1.3229.603%B+16.652%D*63AN/A14318.4h11.3B+38.1B
Razor GD-23 1,1651,1593293.523M++0.0528.252%B*17.17%D55.5A++N/A27720.9h10.2B++36B+
NC6 Gauss SAW 1,1721,1585092.275B**1.1920.634%C++17.271%D--29.5C+N/A26339.2h11.1C+53.9C*
Gauss Rifle Burst 1,1661,1582145.411A++1.9432.139%B**18.998%D--65.1B**N/A14417.8h10.3B+32B++
Warden 1,1681,1584812.407A+1.0630.995%B++16.494%D*37.6B**N/A11830.8h7.5B*24.2B++
NCM1 Scattercannon 1,1681,1572943.935B+0.4746.754%B**11.15%D--57.6A+N/A24220.1h4.6B*9.8B**
NC6S Gauss SAW S 1,1701,1573773.069A+0.4024.568%C*17.891%D-55.9B+N/A22020.7h10.3B42.1C**
NC6A GODSAW 1,1701,1572604.45B**0.9826.344%C14.002%F-80.3B++N/A39314.4h8.5C++32.4C*
GD-22S 1,1641,1572993.87A+0.4028.009%B**14.607%D*86.3A*N/A36613.4h9.7B++34.6B++
Gauss Prime 1,1681,1563862.995B**0.4727.247%C++14.706%D*55.6B++N/A18520.8h11.2C+41.1C*
AF-4A Bandit 1,1661,1566511.776B+1.6927.503%B+17.128%D-31.5C+N/A9836.7h10B+36.4B+
Reaper DMR 1,1661,1563463.341B++0.1326.949%C*14.36%D**65.7A+N/A20017.6h8.7B+32.3B+
NS-30 Vandal 1,1641,1563533.275B**0.1935.056%B20.502%D48.6B+N/A12223.8h5.4B15.5B+
AF-41 Hacksaw 1,1711,1552384.853B*1.3846.423%A15.758%C++40.1B+N/A12028.8h7C++15B*
NS-11P 1,1621,1554472.584A0.8822.486%C+13.42%D-34.7B+N/A16133.3h14.5C+64.5C++
NS-7 PDW 1,1691,1557571.526B*1.9424.097%C+11.775%D--18.5CN/A8562.4h17.1C70.9C+
GD Guardian 1,1651,1553423.377B++0.0932.908%C18.355%D**49.1C+N/A12423.5h6.5B+19.9C**
19A Fortuna 1,1671,1556221.857B+1.6125.46%C16.104%D-26.9CN/A6543h10.5C+41.4C+
NS-15MP 1,1621,1542844.063B**0.5925.752%C17.331%D*70.4C++N/A15216.4h11.5C+44.6C+
Blitz GD-10 1,1621,1545732.014B*1.4524.912%C++10.572%D--31.6C*N/A17436.5h15C*60C**
AF-18 Stalker 1,1581,1533563.239A++0.2328.417%C*17.953%C45.9B++N/A11525.1h11.9B41.8B
NS-357 Underboss 1,1691,1537691.499B+1.9737.648%C++12.229%D*46.9C**N/A12824.6h5.7D*15.2C
NC1 Gauss Rifle 1,1701,1537641.509B+1.9627.217%B*13.357%D*16.1C-N/A9871.8h15.7D57.7C*
Tempest 1,1571,1523922.939A0.5328.56%B+15.365%D-65.8B*N/A17517.5h9.9C++34.5B+
AF-19 Mercenary 1,1691,1518111.419B*2.0524.287%B+12.772%D**12.7CN/A10890.6h13.6C++55.8B
EM1 1,1561,1502115.45S1.9826.428%B**17.652%D61.8B**N/A20318.6h11.3C**42.9B+
MANA Anti-Personnel Turret 1,1791,1492005.745N/A2.2819.563%UN/A11490U300U27589200.1h20.9T*107T*
NC4-FB Mag-Shot 1,1631,1497131.612C*1.8627.696%D15.231%D-25.3DN/A6745.4h8.4D30.4D
Mauler S6 1,1551,1484262.695A+0.7751.636%A10.453%D--71.3A**N/A24216.1h3.2A6.3B**
NC4 Mag-Shot 1,1701,1448191.397B**2.0730.013%B+10.315%D**38.9B*N/A17129.4h10C33.2C+
C85 Canister-H 1,1791,1372545.48A42.0154.08%B+14.16%B*192.7A+7.1C4695.9h5B++9.2B++
C-4 1,3801,1364332.624B*0.8422.89%C--N/A109.2B++23.5C112710.4h1.5C++6.6C+
SAS-R 1,1441,1362644.303B++0.8341.944%B+74.56%B+50.7B+N/A18122.4h1.9B++4.5B++
L105 Zephyr PX 1,1671,1364284U280.5356.205%B*N/A270.5A++7.4C7254.2h4.5C*8.1B+
NSX Yumi 1,1521,1333223.519A+0.0526.4%C+17.476%D-43.2BN/A11426.2h12.8C+48.5C++
Titan-150 HEAT 1,4081,1327016.171A*12.7042.07%C--2.915%C+30.7B**7.5C32236.9h3.1A7.5B**
AC-X11 1,1601,1317491.51B+1.9625.897%C*16.623%D-11.8DN/A7796.1h14.8D*57C
L100 Python HESH 1,2311,1285122.118B**18.6543.965%C--2.66%B**48.6C+4.4D--24723.2h2.7B++6.2B
M40 Fury-H 1,2101,1212348.739M45.2739.676%C+2.319%A++124.6B*9.9C3509h8.9C+22.4C+
M40 Fury 1,2031,1192250.864S47.4031.774%C-2.234%B+125.7M9.4C5308.9h6.8B**21.4B*
NS-20 Gorgon 1,1881,1172754.062M**0.5922.759%C+18.621%C+22.9B*1.5B7948.7h31.5C**138.5B+
M20 Basilisk 1,3231,1104922.653S19.1838.688%C++7.207%B+48.7A**9.3B+24322.8h46.8A+121.1A
Mag-Cutter 1,2191,10437,3150.03C**3.4411.578%D**2.355%D0.4CN/A12863.7h2.5C*21.2D
M20 Basilisk 1,3101,1034425.068U21.6040.259%C**8.794%B**46.9A*8.8C+22223.5h53.5A132.9B**
C75 Viper 1,2341,1015022.02S18.5532.094%D1.907%B+42.7B++5.2D31125.8h7.7B**24.1B++
M60-G Bulldog 1,2141,1003036.667S33.2045.842%A3.182%C++84M++8.7B++34313.1h4.9B**10.8B**
NS-20 Gorgon 1,1851,0982753.993M*0.5223.087%C+19.945%C++22.5B++1.8B++7348.9h32.2C*139.4B+
AF-22 Crow 1,4061,0902843.838S0.3758.29%D*3.028%B+38B*11C+18228.7h4.7A8B**
Breaker Rocket Pods 1,1841,0884822.667A*19.2045.046%C-1.103%C++115.7C**10.2C-5249.4h11.3B*25.1B+
C-4 ARX 1,2441,0843173.42B*0.0522.264%D--N/A129B19D--5188.4h1.3C+5.9C-
Titan-150 HESH 1,2141,0686915.478B+12.0143.13%C--1.966%C++37.2C+5.1D21028.7h2.7B++6.2B+
L100 Python HEAT 1,2041,0333727.919M*24.4551.884%C++4.163%B**60.8A*10.1C28317h3.5A6.7B**
Shrike 1,2151,0283772.727M**0.7452.089%C--4.086%B++33.8B*6.2D-25430.4h3.8A+7.4B**
Hunter QCX 1,2789921,4590.68C+2.7951.475%B+2.923%D**9.8C2.8C+34101.6h8.7C+16.8C++
NS Decimator 1,3079873782.611A++0.8650.701%D*2.33%C++36C++11.7C-30927.4h4.4C**8.6C+
E540 Halberd-H 1,1979702146.19S42.7250.681%D1.649%C79.5A++18.6C32012.2h4.2B*8.2B++
E540 Halberd 1,3619604919.592A+16.1246.596%C**3.958%B+42.7A17.8B+33722.5h4.9B++10.5B++
Tank Mine 1,4069561795.341A+1.8727.628%C-N/A111.2C++52.3C9978.6h1.8C**6.7C+
Titan-150 AP 1,4049386714A10.5342.866%D-5.011%A26.3C**13.1C47435.7h3.7B*8.7B+
Hawk GD-68 1,2309363582.615M**0.8558.354%D4.38%B**30.9A++9.7C+20930.3h4.6A+7.8A
NS-AM7 Archer 1,0788829850.895B**2.5757.075%C27.664%B**5.6C1.3D-27156.7h12.1B++21.2B++
NCM3 Raven 1,2748692034.281S0.8138.089%C+2.417%C17.3A*8.1B**18450.1h20.7B**54.3B++
NCM3 Raven 1,2808622124.066S0.6037.315%C3.944%B*16.7A++8.1B++17751.5h20.8B*55.9B+
NCM2 Falcon 1,0128381675.018M**1.5541.015%C*5.728%B26.9A++5.6B+13431.2h7.1B*17.4B++
The Little Helper 8318232473.332A+0.1461.8%A+19.198%B+52.8B+N/A12715.6h5.4C-8.7B+
L100 Python AP 1,2277934119.341M*15.8752.35%C5.927%A++34.2B18.7C++26223.2h5.4B+10.4B
Enforcer ML85 1,2627516811.044A+7.5843.131%C**1.598%C27.1B+18.4C**28627.7h13.5C+31.2C**
NCM2 Falcon 7706461544.195S0.7342.496%C++3.56%C--21.8A++4.2C9929.6h9.4B*22.1B++
Anti-Vehicle Grenade 7456431643N/A639.5346.789%C-N/A321.5C51D18612h5.2B+11.1C**
Spear Anti-Vehicle Phalanx Turret 8486182228.091M**24.6242.733%C+4.854%B+51.1B*19C+47812.1h6.1B++14.3B++
M12 Kobalt 6406171251.417M*47.9522.561%B**24.797%A+81.2B+3B2727.6h19.1C*84.5B+
LB00 Python AP 8435851441.786A*38.3262.306%B++N/A48.8C+21.5C++20812h5.1D8.2C+
Skyguard 783470558.545M5.0830.762%C**3.404%B**15.1C++10.1C++18631.1h115.9C*376.8B+
MANA Anti-Vehicle Turret 660446795.646M**2.1851.089%CN/A4460C++2140C5108420.1h6.6U12.9B*
NSX-P Naginata 434431904.789A*1.3227.182%B*26.218%C-61.6B++N/A1607h15.9D58.4C++
The Executive 4384302781.547C*1.9234.151%C+19.302%D43.4CN/A919.9h7.1C+20.7C+
M12 Kobalt 4384223140.667U137.2020.376%B+19.905%C*81.2B3.1B2845.2h17.9C*87.9B
C85 Canister 3863582017.9C++14.4341.256%C**10.894%D57.7C4.5C+2026.2h8.7C+21.1C++
NS-44L "Ravenous" Blackhand 3133051761.733C++1.7446.797%B44.262%C+44.2B+1.2A*1346.9h4C++8.5B
NS Annihilator 6223031272.386S1.0881.482%C*N/A11.2C**11.8B**18327.1h11.8C++14.4C*
NS-20 "Heatwave" Gorgon 304279893.135B+0.3324.452%C--23.298%C+23.4C2.1C*8111.9h36.4C+149C
NS-20 "Heatwave" Gorgon 280257892.888A0.5824.23%C22.957%C*21.6C-1.9C++6411.9h39.3C162.3C
M20 Basilisk 309253289.036A**5.5731.483%C*7.115%B+24.3C**5.4C14310.4h71.4B226.7B+
M40 Fury-F 2482281112.054B+1.4135.77%D*N/A24.3C++2.1D-1099.4h7.3B++20.3B+
M20 Mustang 3952202960.743C2.7333.501%B+3.636%B**4.5D-3.6D-7948.9h196D--585.1D
M20 Basilisk-H 2382101119.091M15.6233.009%D--7.143%C**61.8C++8.2D3493.4h32.4B*98B++
M40 Fury 2051921117.455A*13.9928.133%D2.083%B+56.5B+3.8D--3503.4h8.7B*31.1B+
Rocklet Rifle 330180802.25M++1.2239.499%D**1.111%B23.1C19.2C-2627.8h37C++93.7C
CAS 14-E 1891781412.714C+9.2526.723%D*2.247%B84.8B5.2C2772.1h23.1B+86.6C*
M12 Kobalt 158153438.25A++34.7814.101%C+17.647%B+46.4C1.5C1563.3h18.7C+132.3C++
NS-10 Burster 235150951.579B**1.8929.166%C+11.333%A++6.2B+3.5C+11824.3h129.5B+443.9B+
NS-10 Burster 193134891.506B*1.9629.841%C+13.433%M6B+2.6D10822.4h140.8B+471.8B+
MAX Punch 1571231,7080.072C+3.4053.166%B+N/A0.5C--N/A2250.8h2.9C+5.5C++
G40-F Ranger 196121815.125S11.6638.132%B*N/A30.3A+18.8A2554h88.2B*231.2B*
Aspis Anti-Aircraft Phalanx Turret 223116148.286A*4.8237.655%A++1.724%C14.9B++13.7B+4077.8h151C++400.9B++
CAS30 Tank Buster 2361101350.815C2.6538.326%D1.818%B*3.7D-4.3D6029.5h60.4C+157.7C+
L105 Zephyr 122109618.167B*14.7039.08%CN/A54.5C++6.5C3102h5.8B15C*
S12 Renegade 9289491.816C1.6536.14%D6.742%B+16.5D--N/A825.4h3.1B8.7C+
M60-A Bulldog 5554318C++14.5336.651%D-1.852%C-28.4C+N/A2011.9h5.8C++15.8C

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit8321,756,965128.8h
Ammunition Package809,6194.7h
Motion Spotter7025,74215.2h
Restoration Kit1532,47131.7h
Anti-Vehicle MANA Turret82,2012.4h
Spawn Beacon13250.6h
Cortium Silo01870.5h
Repair Module0650.2h
Medical Applicator399329,47736h
Medical Kit1,0526,81290.4h
Nanite Revive Grenade02,3450.7h
Welding Device11500h
Deconstruction Tool02990h
Rampart Wall0701h
Recon Detection Device121,3082.3h
Shield Recharging Field181,6400.9h
Anti-Infantry MANA Turret473,5356.9h
Snowman Soldier41260.2h

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