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Overseer Founder Murth[FRMD] Murth
NC BR 69

KDR: 3.43

Score: 75.9m

Last Seen: Nov 7th, 2018 5:16 PM
- OFFLINE - 133.7 hour(s)

Prestige 1, Battle Rank 69 - New Conglomerate on Miller - Outfit Member of Formido[FRMD] Formido
NC outfit on Miller

Members: 123
Level Progress (to 70): 88%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS M12 Kobalt Carnage AR Gauss SPR NS-11A NS Baron G5 Gauss Compact S MGR-S1 Gladius NC12 Sweeper
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,319,805 MLG Score: 1055
Fun Score: N/A
Cheeseburgers Flipped: 1937TIME WITH MEDKIT: 2.9%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.68%17.576%4865396159,7762.959060.473

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.224%1.305A-0.465D-1.021D*HEAD + (~3.74)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.90.481B+10.80.245C++28.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.755%1.555%226310111,4157844311.80255328%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.921%-0.169C-0.057C+-1.03

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
121.50.245C++43.40.178C++78

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.979%3.36%590810067,620153420244.96417376%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.91%-0.669D0.448B0.138

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.40.187C++10.70.148C++20.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.638%5.724%13841899612,1071121222610.7906544%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.014%0.048C+0.36C**0.522

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.80.619B+16.40.58B+28.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.016%72.063%1384810069,2852506613.70363

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.15%1.194B**0.322C*-0.545

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.438B2.40.25C++3.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.824%13.404%1384610086,9681531394.55127

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.185%1.042B**-0.21C0.075

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.569B+3.10.368C**2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Formido[FRMD] Formido
NC outfit on Miller

Members: 123
75.9m251.4%356 (21.4k)311 (18.7k)3.43219138,01240,2113.8663369 (69)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1014804321.566%16.388%35306:0472

12% Combat Medic38% Engineer21% Heavy Assault13% Infiltrator11% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:36 PMJan 5th, 2014 4:25 PMNov 11th, 2018 8:53 AM (2d) (PST)Nov 7th, 2018 2:07 PM (5d) (PST)Nov 7th, 2018 1:16 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5831364470.5650.1650.0931.5350.0461055

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,9538,16226,7913410692318,645

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4072h/169.7d 17,457 22,618 46,184 375.1k 6,374 14,995 11,204 142.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
A
Kills:1,170
Deaths:201
KDR:5.821
Accuracy:30.189% A
HSR:18.462% D-
MGR-L1 Promise
B**
Kills:1,161
Deaths:206
KDR:5.636
Accuracy:28.486% B**
HSR:25.065% C++
NSX Naginata
B
Kills:1,160
Deaths:267
KDR:4.345
Accuracy:23.485% B
HSR:18.448% D*
NC05 Jackhammer
B++
Kills:1,160
Deaths:466
KDR:2.489
Accuracy:49.219% B++
HSR:10.948% D-
LA1 Anchor
A
Kills:1,160
Deaths:280
KDR:4.143
Accuracy:31.040% A
HSR:14.914% D**
EM6
C+
Kills:1,159
Deaths:415
KDR:2.793
Accuracy:21.357% C+
HSR:16.566% D--
NC6 Gauss SAW
C++
Kills:1,158
Deaths:509
KDR:2.275
Accuracy:20.634% C++
HSR:17.271% D--
GD-22S
B**
Kills:1,157
Deaths:299
KDR:3.870
Accuracy:28.009% B**
HSR:14.607% D*
NC6A GODSAW
C
Kills:1,157
Deaths:260
KDR:4.450
Accuracy:26.344% C
HSR:14.002% F-
NC6S Gauss SAW S
C**
Kills:1,157
Deaths:377
KDR:3.069
Accuracy:24.568% C**
HSR:17.891% D-
NS-15MP
C
Kills:1,154
Deaths:284
KDR:4.063
Accuracy:25.752% C
HSR:17.331% D*
EM1
B**
Kills:1,150
Deaths:211
KDR:5.450
Accuracy:26.428% B**
HSR:17.652% D
Kills:13,903
Deaths (as Heavy Assault):3,775
Deaths (to Heavy Assaults):11,021
KDR:3.68291
Kill Difference:10,128
Playtime:834.783 hours
Usage:21%
Score:15.985m
Score/min:319
Accuracy (listed only):27.959%
HSR (listed only):16.930%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS Baron G5
A
Kills:1,179
Deaths:280
KDR:4.211
Accuracy:38.998% C
HSR:20.526% A
Gauss Compact S
A++
Kills:1,178
Deaths:257
KDR:4.584
Accuracy:32.813% A++
HSR:24.024% B**
MGR-S1 Gladius
B**
Kills:1,173
Deaths:215
KDR:5.456
Accuracy:32.747% B**
HSR:24.808% B+
NC12 Sweeper
B++
Kills:1,171
Deaths:643
KDR:1.821
Accuracy:49.551% B++
HSR:10.589% D
NSX-P Tanto
A++
Kills:1,169
Deaths:214
KDR:5.463
Accuracy:33.684% A++
HSR:23.524% C
The Brawler
C+
Kills:1,164
Deaths:471
KDR:2.471
Accuracy:53.232% C+
HSR:13.574% C+
LA39 Bruiser
B++
Kills:1,163
Deaths:615
KDR:1.891
Accuracy:68.996% B++
HSR:15.993% C**
GD-7F
A+
Kills:1,162
Deaths:259
KDR:4.486
Accuracy:31.678% A+
HSR:17.470% C-
GD-66 Claw
B**
Kills:1,162
Deaths:497
KDR:2.338
Accuracy:71.481% B**
HSR:15.146% C++
NSX Tengu
B
Kills:1,161
Deaths:271
KDR:4.284
Accuracy:38.833% B
HSR:20.155% C+
NS-11C
C+
Kills:1,160
Deaths:641
KDR:1.810
Accuracy:22.856% C+
HSR:12.155% D*
AF-57 Piston
B*
Kills:1,160
Deaths:550
KDR:2.109
Accuracy:47.743% B*
HSR:14.655% C*
NS-11CP
C
Kills:1,160
Deaths:345
KDR:3.362
Accuracy:27.286% C
HSR:20.517% C
Gauss Compact Burst
B+
Kills:1,159
Deaths:191
KDR:6.068
Accuracy:29.760% B+
HSR:18.033% D--
MKV Suppressed
C+
Kills:1,159
Deaths:540
KDR:2.146
Accuracy:25.737% C+
HSR:13.546% D-
AF-4 Cyclone
B+
Kills:1,159
Deaths:418
KDR:2.773
Accuracy:27.883% B+
HSR:10.526% D*
Razor GD-23
B*
Kills:1,159
Deaths:329
KDR:3.523
Accuracy:28.252% B*
HSR:17.170% D
NSX Tanto
B++
Kills:1,159
Deaths:242
KDR:4.789
Accuracy:29.603% B++
HSR:16.652% D*
AF-4A Bandit
B+
Kills:1,156
Deaths:651
KDR:1.776
Accuracy:27.503% B+
HSR:17.128% D-
NS-7 PDW
C+
Kills:1,155
Deaths:757
KDR:1.526
Accuracy:24.097% C+
HSR:11.775% D--
19A Fortuna
C
Kills:1,155
Deaths:622
KDR:1.857
Accuracy:25.460% C
HSR:16.104% D-
Blitz GD-10
C*
Kills:1,154
Deaths:573
KDR:2.014
Accuracy:24.912% C*
HSR:10.572% D--
Tempest
B+
Kills:1,152
Deaths:392
KDR:2.939
Accuracy:28.560% B+
HSR:15.365% D-
AF-19 Mercenary
B+
Kills:1,151
Deaths:811
KDR:1.419
Accuracy:24.287% B+
HSR:12.772% D**
Mauler S6
A
Kills:1,148
Deaths:426
KDR:2.695
Accuracy:51.636% A
HSR:10.453% D--
AC-X11
C*
Kills:1,131
Deaths:749
KDR:1.510
Accuracy:25.897% C*
HSR:16.623% D-
Kills:30,159
Deaths (as Light Assault):11,959
Deaths (to Light Assaults):7,483
KDR:2.52187
Kill Difference:18,200
Playtime:438.843 hours
Usage:11%
Score:7.082m
Score/min:269
Accuracy (listed only):35.519%
HSR (listed only):16.148%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS Baron G5
A
Kills:1,179
Deaths:280
KDR:4.211
Accuracy:38.998% C
HSR:20.526% A
Gauss Compact S
A++
Kills:1,178
Deaths:257
KDR:4.584
Accuracy:32.813% A++
HSR:24.024% B**
NC12 Sweeper
B++
Kills:1,171
Deaths:643
KDR:1.821
Accuracy:49.551% B++
HSR:10.589% D
NSX-P Tanto
A++
Kills:1,169
Deaths:214
KDR:5.463
Accuracy:33.684% A++
HSR:23.524% C
The Brawler
C+
Kills:1,164
Deaths:471
KDR:2.471
Accuracy:53.232% C+
HSR:13.574% C+
LA39 Bruiser
B++
Kills:1,163
Deaths:615
KDR:1.891
Accuracy:68.996% B++
HSR:15.993% C**
GD-7F
A+
Kills:1,162
Deaths:259
KDR:4.486
Accuracy:31.678% A+
HSR:17.470% C-
GD-66 Claw
B**
Kills:1,162
Deaths:497
KDR:2.338
Accuracy:71.481% B**
HSR:15.146% C++
NS-11C
C+
Kills:1,160
Deaths:641
KDR:1.810
Accuracy:22.856% C+
HSR:12.155% D*
AF-57 Piston
B*
Kills:1,160
Deaths:550
KDR:2.109
Accuracy:47.743% B*
HSR:14.655% C*
NS-11CP
C
Kills:1,160
Deaths:345
KDR:3.362
Accuracy:27.286% C
HSR:20.517% C
Gauss Compact Burst
B+
Kills:1,159
Deaths:191
KDR:6.068
Accuracy:29.760% B+
HSR:18.033% D--
Razor GD-23
B*
Kills:1,159
Deaths:329
KDR:3.523
Accuracy:28.252% B*
HSR:17.170% D
NSX Tanto
B++
Kills:1,159
Deaths:242
KDR:4.789
Accuracy:29.603% B++
HSR:16.652% D*
Warden
B++
Kills:1,158
Deaths:481
KDR:2.407
Accuracy:30.995% B++
HSR:16.494% D*
AF-4A Bandit
B+
Kills:1,156
Deaths:651
KDR:1.776
Accuracy:27.503% B+
HSR:17.128% D-
GD Guardian
C
Kills:1,155
Deaths:342
KDR:3.377
Accuracy:32.908% C
HSR:18.355% D*
19A Fortuna
C
Kills:1,155
Deaths:622
KDR:1.857
Accuracy:25.460% C
HSR:16.104% D-
AF-19 Mercenary
B+
Kills:1,151
Deaths:811
KDR:1.419
Accuracy:24.287% B+
HSR:12.772% D**
Mauler S6
A
Kills:1,148
Deaths:426
KDR:2.695
Accuracy:51.636% A
HSR:10.453% D--
AC-X11
C*
Kills:1,131
Deaths:749
KDR:1.510
Accuracy:25.897% C*
HSR:16.623% D-
MGR-M1 Bishop
A+
Kills:752
Deaths:152
KDR:4.947
Accuracy:42.619% A+
HSR:36.037% B++
Kills:25,111
Deaths (as Engineer):9,768
Deaths (to Engineers):7,264
KDR:2.57074
Kill Difference:15,343
Playtime:1,539.221 hours
Usage:38%
Score:27.432m
Score/min:297
Accuracy (listed only):37.602%
HSR (listed only):17.454%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Gauss SPR
A++
Kills:1,183
Deaths:177
KDR:6.684
Accuracy:43.113% A++
HSR:38.293% B+
MGR-S1 Gladius
B**
Kills:1,173
Deaths:215
KDR:5.456
Accuracy:32.747% B**
HSR:24.808% B+
LA8 Rebel
A
Kills:1,169
Deaths:613
KDR:1.907
Accuracy:40.357% A
HSR:21.814% C++
NS-44 Commissioner
A
Kills:1,168
Deaths:533
KDR:2.191
Accuracy:46.381% A
HSR:26.456% B++
AF-8 RailJack
B+
Kills:1,167
Deaths:153
KDR:7.627
Accuracy:39.175% B+
HSR:78.663% B+
Impetus
B*
Kills:1,163
Deaths:327
KDR:3.557
Accuracy:38.674% B*
HSR:18.229% D*
AF-6 Shadow
C+
Kills:1,161
Deaths:385
KDR:3.016
Accuracy:34.127% C+
HSR:16.451% D*
NSX Daimyo
C**
Kills:1,161
Deaths:174
KDR:6.672
Accuracy:42.970% C**
HSR:91.559% D
NSX Tengu
B
Kills:1,161
Deaths:271
KDR:4.284
Accuracy:38.833% B
HSR:20.155% C+
LA80
C++
Kills:1,160
Deaths:188
KDR:6.170
Accuracy:41.289% C++
HSR:75.948% C+
The Moonshot
B+
Kills:1,160
Deaths:190
KDR:6.105
Accuracy:44.948% B+
HSR:67.155% F-
NC14 Bolt Driver
A+
Kills:1,159
Deaths:213
KDR:5.441
Accuracy:45.484% A+
HSR:73.857% C+
NSX Tomoe
B+
Kills:1,159
Deaths:314
KDR:3.691
Accuracy:31.301% B+
HSR:28.473% D
MKV Suppressed
C+
Kills:1,159
Deaths:540
KDR:2.146
Accuracy:25.737% C+
HSR:13.546% D-
EM4 Longshot
B**
Kills:1,159
Deaths:192
KDR:6.036
Accuracy:45.911% B**
HSR:77.136% C+
AF-4 Cyclone
B+
Kills:1,159
Deaths:418
KDR:2.773
Accuracy:27.883% B+
HSR:10.526% D*
NS-30 Vandal
B+
Kills:1,156
Deaths:353
KDR:3.275
Accuracy:35.056% B+
HSR:20.502% D
NS-7 PDW
C+
Kills:1,155
Deaths:757
KDR:1.526
Accuracy:24.097% C+
HSR:11.775% D--
Blitz GD-10
C*
Kills:1,154
Deaths:573
KDR:2.014
Accuracy:24.912% C*
HSR:10.572% D--
NS-357 Underboss
C*
Kills:1,153
Deaths:769
KDR:1.499
Accuracy:37.648% C*
HSR:12.229% D*
AF-18 Stalker
C*
Kills:1,153
Deaths:356
KDR:3.239
Accuracy:28.417% C*
HSR:17.953% C
Tempest
B+
Kills:1,152
Deaths:392
KDR:2.939
Accuracy:28.560% B+
HSR:15.365% D-
NC4-FB Mag-Shot
D
Kills:1,149
Deaths:713
KDR:1.612
Accuracy:27.696% D
HSR:15.231% D
NC4 Mag-Shot
B+
Kills:1,144
Deaths:818
KDR:1.399
Accuracy:30.011% B+
HSR:10.315% D*
SAS-R
B++
Kills:1,136
Deaths:264
KDR:4.303
Accuracy:41.944% B+
HSR:74.560% B++
NS-AM7 Archer
A
Kills:830
Deaths:923
KDR:0.899
Accuracy:56.842% C+
HSR:28.434% A
The Executive
C
Kills:296
Deaths:162
KDR:1.827
Accuracy:32.830% C
HSR:18.919% D
Kills:30,099
Deaths (as Infiltrator):10,983
Deaths (to Infiltrators):6,895
KDR:2.74051
Kill Difference:19,116
Playtime:529.966 hours
Usage:13%
Score:9.327m
Score/min:293
Accuracy (listed only):36.553%
HSR (listed only):34.034%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
A+
Kills:1,185
Deaths:340
KDR:3.485
Accuracy:31.368% A+
HSR:24.895% B++
NS-11A
A*
Kills:1,179
Deaths:301
KDR:3.917
Accuracy:33.367% A*
HSR:20.271% C+
NS Baron G5
A
Kills:1,179
Deaths:280
KDR:4.211
Accuracy:38.998% C
HSR:20.526% A
MGR-S1 Gladius
B**
Kills:1,173
Deaths:215
KDR:5.456
Accuracy:32.747% B**
HSR:24.808% B+
NC12 Sweeper
B++
Kills:1,171
Deaths:643
KDR:1.821
Accuracy:49.551% B++
HSR:10.589% D
The Brawler
C+
Kills:1,164
Deaths:471
KDR:2.471
Accuracy:53.232% C+
HSR:13.574% C+
LA39 Bruiser
B++
Kills:1,163
Deaths:615
KDR:1.891
Accuracy:68.996% B++
HSR:15.993% C**
GD-66 Claw
B**
Kills:1,162
Deaths:497
KDR:2.338
Accuracy:71.481% B**
HSR:15.146% C++
NSX Tengu
B
Kills:1,161
Deaths:271
KDR:4.284
Accuracy:38.833% B
HSR:20.155% C+
AF-57 Piston
B*
Kills:1,160
Deaths:550
KDR:2.109
Accuracy:47.743% B*
HSR:14.655% C*
GR-22
C
Kills:1,160
Deaths:771
KDR:1.505
Accuracy:23.084% C
HSR:13.793% D
NC9 A-Tross
C**
Kills:1,159
Deaths:381
KDR:3.042
Accuracy:26.356% C**
HSR:17.170% D--
MKV Suppressed
C+
Kills:1,159
Deaths:540
KDR:2.146
Accuracy:25.737% C+
HSR:13.546% D-
AF-4 Cyclone
B+
Kills:1,159
Deaths:418
KDR:2.773
Accuracy:27.883% B+
HSR:10.526% D*
Gauss Rifle S
B++
Kills:1,159
Deaths:366
KDR:3.167
Accuracy:27.855% B++
HSR:16.566% D
Gauss Rifle Burst
B**
Kills:1,158
Deaths:214
KDR:5.411
Accuracy:32.139% B**
HSR:18.998% D--
Gauss Prime
C*
Kills:1,156
Deaths:386
KDR:2.995
Accuracy:27.247% C*
HSR:14.706% D*
Reaper DMR
C**
Kills:1,156
Deaths:346
KDR:3.341
Accuracy:26.949% C**
HSR:14.360% D**
NS-7 PDW
C+
Kills:1,155
Deaths:757
KDR:1.526
Accuracy:24.097% C+
HSR:11.775% D--
NS-11P
C+
Kills:1,155
Deaths:447
KDR:2.584
Accuracy:22.486% C+
HSR:13.420% D-
Blitz GD-10
C*
Kills:1,154
Deaths:573
KDR:2.014
Accuracy:24.912% C*
HSR:10.572% D--
NC1 Gauss Rifle
B**
Kills:1,153
Deaths:764
KDR:1.509
Accuracy:27.217% B**
HSR:13.357% D*
Tempest
B+
Kills:1,152
Deaths:392
KDR:2.939
Accuracy:28.560% B+
HSR:15.365% D-
Mauler S6
A
Kills:1,148
Deaths:426
KDR:2.695
Accuracy:51.636% A
HSR:10.453% D--
NSX Yumi
C+
Kills:1,133
Deaths:322
KDR:3.519
Accuracy:26.400% C+
HSR:17.476% D-
Kills:29,013
Deaths (as Combat Medic):11,286
Deaths (to Combat Medics):3,712
KDR:2.57071
Kill Difference:17,727
Playtime:472.909 hours
Usage:12%
Score:9.383m
Score/min:331
Accuracy (listed only):35.555%
HSR (listed only):15.708%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
B++
Kills:1,163
Deaths:323
KDR:3.601
Accuracy:43.747% B++
HSR:13.930% D
NCM1 Scattercannon
B*
Kills:1,162
Deaths:337
KDR:3.448
Accuracy:46.354% B*
HSR:15.835% C++
AF-23 Grinder
B
Kills:1,160
Deaths:342
KDR:3.392
Accuracy:37.646% B
HSR:13.017% C--
AF-41 Hacksaw
A
Kills:1,159
Deaths:234
KDR:4.953
Accuracy:43.743% A
HSR:14.150% C+
NCM1 Scattercannon
A
Kills:1,157
Deaths:294
KDR:3.935
Accuracy:46.754% A
HSR:11.150% D--
AF-41 Hacksaw
A
Kills:1,155
Deaths:238
KDR:4.853
Accuracy:46.423% A
HSR:15.758% C++
NS-20 Gorgon
C+
Kills:1,117
Deaths:275
KDR:4.062
Accuracy:22.759% C
HSR:18.621% C+
NS-20 Gorgon
C++
Kills:1,098
Deaths:275
KDR:3.993
Accuracy:23.087% C+
HSR:19.945% C++
NCM3 Raven
C+
Kills:869
Deaths:203
KDR:4.281
Accuracy:38.089% C+
HSR:2.417% C
NCM3 Raven
B*
Kills:862
Deaths:212
KDR:4.066
Accuracy:37.315% C
HSR:3.944% B*
NCM2 Falcon
B+
Kills:814
Deaths:160
KDR:5.088
Accuracy:40.974% C++
HSR:5.897% B+
NCM2 Falcon
C++
Kills:621
Deaths:147
KDR:4.224
Accuracy:42.455% C++
HSR:3.704% C-
NS-10 Burster
A++
Kills:149
Deaths:93
KDR:1.602
Accuracy:29.003% C+
HSR:11.409% A++
NS-10 Burster
A*
Kills:129
Deaths:87
KDR:1.483
Accuracy:29.697% C+
HSR:12.403% A*
Kills:12,615
Deaths (as MAX Suit):1,610
Deaths (to MAX Suits):2,159
KDR:7.8354
Kill Difference:11,005
Playtime:242.574 hours
Usage:6%
Score:6.712m
Score/min:461
Accuracy (listed only):37.717%
HSR (listed only):11.584%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B
Kills:1,088
V. Kills:96 N/A
Deaths:48
KDR:22.667
Accuracy:45.046% C-
KPH:115.700 B
VKPH:10.200 C-
M20 Mustang
B+
Kills:217
V. Kills:174 124%
Deaths:294
KDR:0.738
Accuracy:33.407% B+
KPH:4.500 D-
VKPH:3.600 D-
Kills:1,305 (217 + 0)
Deaths:342
KDR:3.816
VKDR:0.789
Vehicle Kills:270
Kill Difference:963
Playtime:57.891 hours
Usage:1%
Score:0.523m
Score/min:151
Piloting Accuracy:33.407%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr PX
M*
Kills:1,136
V. Kills:31 N/A
Deaths:4
KDR:284
Accuracy:56.205% B*
KPH:267.500 M*
VKPH:7.300 C
CAS30 Tank Buster
D
Kills:110
V. Kills:126 87%
Deaths:135
KDR:0.815
Accuracy:38.326% D
KPH:3.700 D
VKPH:4.300 D
L105 Zephyr
C*
Kills:109
V. Kills:13 N/A
Deaths:6
KDR:18.167
Accuracy:39.080% C
KPH:55.500 C*
VKPH:6.600 C
Kills:1,355 (110 + 1,245)
Deaths:145
KDR:9.345
VKDR:1.172
Vehicle Kills:170
Kill Difference:1,210
Playtime:35.696 hours
Usage:1%
Score:0.327m
Score/min:153
Piloting Accuracy:38.326%
Gunner Accuracy:39.080%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:1,128
V. Kills:103 N/A
Deaths:51
KDR:22.118
Accuracy:43.965% C-
KPH:48.700 C+
VKPH:4.400 D--
C75 Viper
B++
Kills:1,101
V. Kills:133 N/A
Deaths:50
KDR:22.020
Accuracy:32.094% D
KPH:42.700 B++
VKPH:5.200 D
L100 Python HEAT
A*
Kills:1,033
V. Kills:171 N/A
Deaths:37
KDR:27.919
Accuracy:51.884% C++
KPH:60.900 A*
VKPH:10.100 C
L100 Python AP
B+
Kills:793
V. Kills:434 182%
Deaths:41
KDR:19.342
Accuracy:52.350% C
KPH:34.200 B+
VKPH:18.700 C++
Skyguard
C++
Kills:427
V. Kills:295 144%
Deaths:54
KDR:7.907
Accuracy:31.012% B
KPH:14.400 C+
VKPH:10 C++
LB00 Python AP
C+
Kills:83
V. Kills:43 189%
Deaths:2
KDR:41.500
Accuracy:65.892% B**
KPH:38.700 D-
VKPH:20 C+
Kills:4,565 (4,565 + 0)
Deaths:235
KDR:19.426
VKDR:5.017
Vehicle Kills:1,179
Kill Difference:4,330
Playtime:120.833 hours
Usage:3%
Score:1.811m
Score/min:250
Driving Accuracy:65.892%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
B**
Kills:1,132
V. Kills:276 409%
Deaths:70
KDR:16.171
Accuracy:42.070% C--
KPH:30.600 B**
VKPH:7.500 C
Titan-150 HESH
C+
Kills:1,068
V. Kills:146 N/A
Deaths:69
KDR:15.478
Accuracy:43.130% C--
KPH:37.300 C+
VKPH:5.100 D
E540 Halberd
A+
Kills:960
V. Kills:401 239%
Deaths:49
KDR:19.592
Accuracy:46.596% C*
KPH:42.600 A+
VKPH:17.800 B+
Titan-150 AP
B
Kills:938
V. Kills:466 201%
Deaths:67
KDR:14
Accuracy:42.866% D-
KPH:26.300 B
VKPH:13.100 C
Enforcer ML85
B+
Kills:751
V. Kills:511 147%
Deaths:68
KDR:11.044
Accuracy:43.131% C*
KPH:27.100 B+
VKPH:18.400 C**
C85 Canister
C+
Kills:358
V. Kills:28 N/A
Deaths:20
KDR:17.900
Accuracy:41.256% C**
KPH:58.200 C
VKPH:4.600 C+
M20 Basilisk
C**
Kills:253
V. Kills:56 444%
Deaths:28
KDR:9.036
Accuracy:31.541% C*
KPH:24.300 C**
VKPH:5.400 C-
M12 Kobalt
C
Kills:151
V. Kills:5 N/A
Deaths:4
KDR:37.750
Accuracy:13.934% C+
KPH:46.200 C
VKPH:1.500 C
Kills:5,611 (3,138 + 2,473)
Deaths:375
KDR:14.963
VKDR:5.037
Vehicle Kills:1,889
Kill Difference:5,236
Playtime:171.336 hours
Usage:4%
Score:3.193m
Score/min:311
Driving Accuracy:42.866%
Gunner Accuracy:13.934%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A+
Kills:1,133
V. Kills:42 N/A
Deaths:25
KDR:45.320
Accuracy:54.054% B+
KPH:192.900 A+
VKPH:7.100 C+
M40 Fury-H
B*
Kills:1,121
V. Kills:89 N/A
Deaths:23
KDR:48.739
Accuracy:39.676% C+
KPH:124 B*
VKPH:9.800 C
E540 Halberd-H
A*
Kills:970
V. Kills:227 425%
Deaths:21
KDR:46.191
Accuracy:50.681% D
KPH:79.500 A*
VKPH:18.600 C
M20 Basilisk-H
C+
Kills:136
V. Kills:21 N/A
Deaths:11
KDR:12.364
Accuracy:32.889% D*
KPH:48.800 C+
VKPH:7.500 D-
Kills:3,360 (0 + 3,360)
Deaths:80
KDR:42
VKDR:4.738
Vehicle Kills:379
Kill Difference:3,280
Playtime:29.912 hours
Usage:1%
Score:0.649m
Score/min:361
Driving Accuracy:N/A%
Gunner Accuracy:32.889%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M
Kills:1,119
V. Kills:84 N/A
Deaths:22
KDR:50.864
Accuracy:31.774% C-
KPH:126.400 M
VKPH:9.500 C+
M20 Basilisk
M
Kills:1,110
V. Kills:213 N/A
Deaths:49
KDR:22.653
Accuracy:38.658% C++
KPH:48.800 M
VKPH:9.400 B+
M60-G Bulldog
M*
Kills:1,100
V. Kills:114 N/A
Deaths:30
KDR:36.667
Accuracy:45.845% A
KPH:84.300 M*
VKPH:8.700 B++
M20 Basilisk
A*
Kills:1,023
V. Kills:196 N/A
Deaths:41
KDR:24.951
Accuracy:40.926% B
KPH:48 A*
VKPH:9.200 C+
M12 Kobalt
C**
Kills:289
V. Kills:14 N/A
Deaths:7
KDR:41.286
Accuracy:19.127% B
KPH:60.200 C+
VKPH:2.900 C**
M12 Kobalt
C++
Kills:196
V. Kills:6 N/A
Deaths:2
KDR:98
Accuracy:18.167% C++
KPH:65 C+
VKPH:2 C
M40 Fury
B+
Kills:192
V. Kills:13 N/A
Deaths:11
KDR:17.455
Accuracy:28.133% D
KPH:56.500 B+
VKPH:3.800 D--
G40-F Ranger
A+
Kills:108
V. Kills:67 159%
Deaths:8
KDR:13.500
Accuracy:37.407% B*
KPH:28.500 A+
VKPH:17.700 B**
Kills:5,137 (0 + 5,137)
Deaths:170
KDR:30.218
VKDR:4.159
Vehicle Kills:707
Kill Difference:4,967
Playtime:80.978 hours
Usage:2%
Score:1.421m
Score/min:292
Driving Accuracy:N/A%
Gunner Accuracy:37.407%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C++
Kills:212
V. Kills:19 N/A
Deaths:103
KDR:2.058
Accuracy:36.212% D--
KPH:24.100 C++
VKPH:2.200 D-
S12 Renegade
D
Kills:89
V. Kills:3 N/A
Deaths:49
KDR:1.816
Accuracy:36.140% D
KPH:16.400 D--
VKPH:0.600 D--
Kills:301 (301 + 0)
Deaths:152
KDR:1.980
VKDR:0.145
Vehicle Kills:22
Kill Difference:149
Playtime:14.233 hours
Usage:0%
Score:0.085m
Score/min:99
Driving Accuracy:36.140%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B
Kills:178
V. Kills:11 N/A
Deaths:14
KDR:12.714
Accuracy:26.742% D--
KPH:83.800 B
VKPH:5.200 C
Kills:178 (0 + 178)
Deaths:14
KDR:12.714
VKDR:0.786
Vehicle Kills:11
Kill Difference:164
Playtime:2.124 hours
Usage:0%
Score:0.036m
Score/min:279
Piloting Accuracy:N/A%
Gunner Accuracy:26.742%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M12 Kobalt 1,2591,2131486.643B*83.2123.876%B+19.291%C**157.5B**6B+3817.7h17.5C++73.3B+
Carnage AR 1,2121,1853403.485A++0.0531.368%A+24.895%B++49.6B**1.1A*18323.9h13.3C*42.4B++
Gauss SPR 1,2101,1831776.684M**3.2543.113%A++38.293%B+50.6A1.2A*12323.4h4.3B*9.9B**
NS-11A 1,1991,1793013.917A**0.4833.367%A*20.271%C+56.1A1A+16321h13.9C++41.6B*
NS Baron G5 1,1991,1792804.211M**0.7838.998%C20.526%A52.4B**N/A13122.5h4B+10.2C+
Gauss Compact S 1,1971,1782574.584M**1.1532.813%A++24.024%B**62M+1A+19319h10.7C*32.6B++
MGR-S1 Gladius 1,1881,1732155.456A**2.0232.747%B**24.808%B+66.3B**N/A16317.7h9.4B+28.6B++
NC12 Sweeper 1,1801,1716431.821B++1.6149.551%B++10.589%D39C**N/A11230h3.6B*7.2B*
NS-15M2 1,1831,1702015.821A*2.3930.189%A18.462%D-70.1B**N/A21816.7h11.8B39.1B++
Bouncing Betty 1,1711,1701557.548B**4.1246.05%C**N/A162.5B*N/A5437.2h1.8B+4B+
LA8 Rebel 1,1911,1696131.907A1.5340.357%A21.814%C++50.2B**N/A12323.3h5.8B+14.3C++
NSX-P Tanto 1,1781,1692145.463S2.0333.684%A++23.524%C72.6A**N/A21216.1h11B*32.7B**
NS-44 Commissioner 1,1871,1685332.191A1.2446.381%A26.456%B++54.3B*N/A15821.5h3.5B+7.5B++
AF-8 RailJack 1,1751,1671537.627A*4.1939.175%B+78.663%B+45.4A++N/A12025.7h1.8B*4.7B++
Frag Grenade 1,1781,16611166N/A1,162.5752.757%B*N/A685.9B*7.1C+29261.7h2.9B*5.6B*
The Brawler 1,1711,1644712.471B+0.9653.232%C+13.574%C+48.1C*N/A11524.2h3.7C*6.9C*
LA39 Bruiser 1,1641,1636151.891B+1.5468.996%B++15.993%C**60.6B*N/A14319.2h2B*2.8B++
AF-23 Grinder 1,1691,1633233.601B+0.1743.747%B++13.93%D38.5B+N/A17230.2h6.8C++15.6B+
Impetus 1,1681,1633273.557B**0.1238.674%B*18.229%D*50.6B+N/A17723h4.3B+11B++
GD-7F 1,1651,1622594.486M**1.0531.678%A+17.47%C-66.4A++N/A22717.5h11.6B+36.6B++
NCM1 Scattercannon 1,1811,1623373.448B*0.0246.354%B*15.835%C++37.2B**N/A17731.2h6.4B++13.8B++
GD-66 Claw 1,1661,1624972.338B*1.0971.481%B**15.146%C++58.1B*N/A20920h2.2B+3B++
AF-6 Shadow 1,1681,1613853.016B*0.4234.127%C+16.451%D*42.1C+N/A11527.6h5.6C++16.4C*
NSX Daimyo 1,1621,1611746.672B**3.2442.97%C**91.559%D52.8C++N/A12822h2.9C6.7C+
NSX Tengu 1,1701,1612714.284M+0.8538.833%B20.155%C+51.6B++N/A11022.5h11.9B+30.8B+
MGR-L1 Promise 1,1771,1612065.636M++2.2028.486%B**25.065%C++70.4B**1B+25216.5h12.2B+42.8B++
NS-11C 1,1731,1606411.81B**1.6222.856%C+12.155%D*19.8CN/A11158.5h16C+70.2C+
LA80 1,1651,1601886.17B*2.7441.289%C++75.948%C+34.6C+N/A16033.5h2.2C++5.3C*
NSX Naginata 1,1651,1602674.345M0.9123.485%B18.448%D*58.3B++N/A21019.9h11.2B47.6B+
AF-57 Piston 1,1711,1605502.109B*1.3247.743%B*14.655%C*40.6C**N/A11628.6h3.8B++7.9B+
NS-11CP 1,1661,1603453.362A+0.0727.286%C20.517%C67.8B+N/A13917.1h12C+43.9C++
AF-23 Grinder 1,1761,1603423.392B+0.0437.646%B13.017%C--31C+N/A14937.4h7.2C19.1C++
NC05 Jackhammer 1,1671,1604662.489B**0.9449.219%B++10.948%D-48.3BN/A18824h3.9B*8B++
GR-22 1,1701,1607711.505C*1.9323.084%C13.793%D17.9DN/A7964.8h16.2D-70.2C
The Moonshot 1,1631,1601906.105C**2.6744.948%B+67.155%F-51.3C+N/A15822.6h2C-4.4C++
LA1 Anchor 1,1671,1602804.143B*0.7131.04%A14.914%D**84.1A+N/A39613.8h9.9C*31.9B+
Gauss Compact Burst 1,1631,1591916.068A++2.6429.76%B+18.033%D--65.9B**N/A14417.6h9.7B++32.7B++
NC14 Bolt Driver 1,1621,1592135.441A*2.0145.484%A+73.857%C+44.9A+N/A17925.8h2B**4.5B**
NC9 A-Tross 1,1651,1593813.042A++0.3926.356%C**17.17%D--54.2B**N/A17821.4h9.4C**35.8B+
NSX Tomoe 1,1621,1593143.691B**0.2631.301%B+28.473%D50.4B+N/A15323h14.6C+46.7C**
Sticky Grenade 1,1631,15911159N/A1,155.5754.504%C++N/A1448.8B**5D44250.8h1.4B*2.6B++
AF-41 Hacksaw 1,1721,1592344.953B*1.5243.743%A14.15%C+41.8B++N/A12127.7h6.3C*14.5B*
MKV Suppressed 1,1631,1595402.146A1.2925.737%C+13.546%D-36C*N/A17632.2h14.4C++55.9C*
EM4 Longshot 1,1651,1591926.036B**2.6045.911%B**77.136%C+44.1B*N/A11526.3h1.8B++4B*
AF-4 Cyclone 1,1661,1594182.773A0.6627.883%B+10.526%D*53.2B**N/A20621.8h9.7B+34.9B+
Razor GD-23 1,1651,1593293.523M+0.0928.252%B*17.17%D55.5A++N/A27620.9h10.2B++36B+
Gauss Rifle S 1,1661,1593663.167A*0.2727.855%B++16.566%D60.1A++N/A16819.3h10.4B+37.5B+
NSX Tanto 1,1641,1592424.789M**1.3629.603%B++16.652%D*63AN/A14218.4h11.3B+38.1B+
EM6 1,1681,1594152.793B*0.6421.357%C+16.566%D--39.7C+N/A24029.2h12.4C58.3C+
Gauss Rifle Burst 1,1661,1582145.411A++1.9832.139%B**18.998%D--65.1B**N/A14417.8h10.3B+32B++
Warden 1,1681,1584812.407A+1.0330.995%B++16.494%D*37.6B**N/A11630.8h7.5B++24.2B++
NC6 Gauss SAW 1,1721,1585092.275B**1.1620.634%C++17.271%D--29.5C+N/A25839.2h11.1C+53.9C*
NCM1 Scattercannon 1,1681,1572943.935B++0.5046.754%A11.15%D--57.6A+N/A24220.1h4.6B*9.8B**
GD-22S 1,1641,1572993.87A+0.4428.009%B**14.607%D*86.3A*N/A36213.4h9.7B++34.6B++
NC6A GODSAW 1,1701,1572604.45B**1.0226.344%C14.002%F-80.3B*N/A38714.4h8.5C++32.4C*
NC6S Gauss SAW S 1,1701,1573773.069A+0.3624.568%C**17.891%D-55.9B+N/A21920.7h10.3C**42.1B
Gauss Prime 1,1681,1563862.995B**0.4427.247%C*14.706%D*55.6B++N/A18520.8h11.2C+41.1C*
NS-30 Vandal 1,1641,1563533.275B*0.1635.056%B+20.502%D48.6B+N/A12123.8h5.4B15.5B+
AF-4A Bandit 1,1661,1566511.776B+1.6627.503%B+17.128%D-31.5C+N/A9736.7h10B+36.4B+
Reaper DMR 1,1661,1563463.341B++0.0926.949%C**14.36%D**65.7A+N/A19817.6h8.7B+32.3B+
NS-7 PDW 1,1691,1557571.526B++1.9124.097%C+11.775%D--18.5CN/A8562.4h17.1C70.9C+
GD Guardian 1,1651,1553423.377B++0.0632.908%C18.355%D*49.1C+N/A12423.5h6.5B+19.9C**
NS-11P 1,1621,1554472.584A+0.8522.486%C+13.42%D-34.7B+N/A16033.3h14.5C+64.5C++
19A Fortuna 1,1671,1556221.857B+1.5825.46%C16.104%D-26.9CN/A6543h10.5C+41.4C+
AF-41 Hacksaw 1,1711,1552384.853B*1.4246.423%A15.758%C++40.1B++N/A11928.8h7C++15B*
Blitz GD-10 1,1621,1545732.014B*1.4224.912%C*10.572%D--31.6C*N/A17336.5h15C*60C**
NS-15MP 1,1621,1542844.063B**0.6325.752%C17.331%D*70.4C*N/A15216.4h11.5C+44.6C+
NC1 Gauss Rifle 1,1701,1537641.509B+1.9227.217%B**13.357%D*16.1C-N/A9671.8h15.7D57.7C*
NS-357 Underboss 1,1691,1537691.499B+1.9337.648%C*12.229%D*46.9BN/A12724.6h5.7D*15.2C
AF-18 Stalker 1,1581,1533563.239A++0.1928.417%C*17.953%C45.9B++N/A11525.1h11.9B41.8B
Tempest 1,1571,1523922.939A++0.4928.56%B+15.365%D-65.8B*N/A17517.5h9.9C++34.5B+
AF-19 Mercenary 1,1691,1518111.419B++2.0124.287%B+12.772%D**12.7CN/A10690.6h13.6C++55.8B
EM1 1,1561,1502115.45S2.0226.428%B**17.652%D61.8B**N/A20118.6h11.3C**42.9B++
NC4-FB Mag-Shot 1,1631,1497131.612C*1.8227.696%D15.231%D25.3DN/A6745.4h8.4D30.4D
MANA Anti-Personnel Turret 1,1791,1492005.745N/A2.3119.563%UN/A11490U300U27427800.1h20.9T*107T*
Mauler S6 1,1551,1484262.695A*0.7451.636%A10.453%D--71.3A**N/A23916.1h3.2A6.3B**
NC4 Mag-Shot 1,1701,1448181.399B**2.0330.011%B+10.315%D*38.9B*N/A17029.4h10C33.2C+
L105 Zephyr PX 1,1671,1364284U280.5756.205%B*N/A270.5M*7.4C7254.2h4.5C*8.1B+
SAS-R 1,1441,1362644.303B+0.8741.944%B+74.56%B++50.7B++N/A17722.4h1.9B++4.5B++
C-4 1,3761,1334332.617B*0.8222.824%C-N/A108.9B++23.4C111210.4h1.5C++6.7C+
C85 Canister-H 1,1751,1332545.32A++41.8954.054%B+14.21%B*192A+7.1C+4675.9h5B+9.2B++
NSX Yumi 1,1521,1333223.519A++0.0926.4%C+17.476%D-43.2B+N/A11426.2h12.8C+48.5C++
Titan-150 HEAT 1,4081,1327016.171A*12.7442.07%C--2.915%C+30.7B**7.5C32136.9h3.1A7.5B**
AC-X11 1,1601,1317491.51B+1.9225.897%C*16.623%D-11.8DN/A7696.1h14.8D*57C
L100 Python HESH 1,2311,1285122.118B**18.6943.965%C-2.66%B**48.6C+4.4D--24323.2h2.7B++6.2B+
M40 Fury-H 1,2101,1212348.739A*45.3139.676%C+2.319%A+124.6B*9.9C3499h8.9C+22.4C+
M40 Fury 1,2031,1192250.864S47.4331.774%C-2.234%B+125.7M9.4C5308.9h6.8B**21.4B*
NS-20 Gorgon 1,1881,1172754.062M*0.6322.759%C18.621%C+22.9B*1.5C*7948.7h31.5C**138.5B+
M20 Basilisk 1,3231,1104922.653U19.2238.658%C++7.207%B+48.7M9.3B+24122.8h46.7B++120.8B**
C75 Viper 1,2341,1015022.02M*18.5932.094%D1.907%B+42.7B++5.2D30925.8h7.7B**24.1B++
M60-G Bulldog 1,2141,1003036.667S33.2345.845%A3.182%C++84.6M*8.8B++34213h4.9B**10.8B**
NS-20 Gorgon 1,1851,0982753.993M++0.5623.087%C+19.945%C++22.5B++1.8B+7348.9h32.2C**139.4B+
AF-22 Crow 1,4061,0902843.838S0.4158.29%D*3.028%C**38B*11C+18228.7h4.7A8B**
Breaker Rocket Pods 1,1841,0884822.667A*19.2345.046%C-1.103%C+115.7B10.2C-5219.4h11.3B*25.1B+
C-4 ARX 1,2441,0843173.42B*0.0122.264%D--N/A129C**19D--5158.4h1.3C+5.9D
Titan-150 HESH 1,2141,0686915.478B+12.0543.13%C--1.966%C++37.2C+5.1D20828.7h2.7B+6.2B+
Mag-Cutter 1,1611,04936,1480.029C**3.4011.81%D*2.479%D0.4CN/A12766.6h2.5C*21.1D
L100 Python HEAT 1,2041,0333727.919S24.4951.884%C++4.163%B**60.8A*10.1C28117h3.5A6.7B**
Shrike 1,2151,0283772.727M*0.7152.089%C--4.086%B++33.8B*6.2D-25030.4h3.8A+7.4B**
M20 Basilisk 1,2191,0234124.951U21.5240.926%B9.189%B**48A*9.2C+23521.3h53.2B130B*
Hunter QCX 1,2789921,4590.68C+2.7551.475%B+2.923%F9.8C2.8C+34101.6h8.7C+16.8C++
NS Decimator 1,3069863782.608A*0.8250.701%D*2.333%C+36C*11.7C30427.4h4.4B8.6C+
E540 Halberd-H 1,1979702146.19S42.7650.681%D1.649%C79.5A*18.6C31912.2h4.2B++8.2B++
E540 Halberd 1,3619604919.592A++16.1646.596%C*3.958%B42.7A+17.8B+33622.5h4.9B++10.5B++
Tank Mine 1,3959471795.291A+1.8626.8%C--N/A110.1C++52.1C9908.6h1.8C**6.7C+
Titan-150 AP 1,4049386714A10.5742.866%D-5.011%B**26.3B13.1C46835.7h3.7B+8.7B+
Hawk GD-68 1,2309363582.615S0.8258.354%D4.38%B*30.9A9.7C+20730.3h4.6A+7.8A
NCM3 Raven 1,2748692034.281S0.8538.089%C+2.417%C17.3A*8.1B*18450.1h20.7B**54.3B++
NCM3 Raven 1,2808622124.066S0.6337.315%C3.944%B*16.7A++8.1B++17651.5h20.8B*55.9B+
NS-AM7 Archer 1,0168309230.899B**2.5356.842%C+28.434%A5.6C1.3D27147.3h12B++21.1B++
NCM2 Falcon 9828141605.088M**1.6640.974%C++5.897%B+27.1A++5.6B+13730h7B*17.1B++
L100 Python AP 1,2277934119.341M**15.9152.35%C5.927%A++34.2B+18.7C++25723.2h5.4B+10.4B+
MGR-M1 Bishop 7607521524.947A++1.5142.619%A+36.037%B++54.1B**N/A12213.9h5.8B+13.6B*
Enforcer ML85 1,2627516811.044A+7.6143.131%C*1.598%C27.1B+18.4C**28527.7h13.5C+31.2C*
M20 Basilisk 8377315146.2U142.7742.422%D*6.156%B+92.5A*13.4D-2567.9h46.7A110.2B**
NCM2 Falcon 7416211474.224S0.7942.455%C++3.704%C-21.9A++4.2C10128.3h9.3B*21.9B++
Anti-Vehicle Grenade 7116171617N/A613.5747.27%C-N/A324.7C49.5D19261.9h5.1B+10.8C**
Spear Anti-Vehicle Phalanx Turret 8246012227.318M*23.8942.184%C+4.992%B+50.5B++18.7C47711.9h6.1B++14.4B++
MANA Anti-Vehicle Turret 640434765.711U2.2850.997%UN/A4340U2060U837080.1h6.5T*12.7T*
Skyguard 722427547.907A**4.4731.012%B3.279%B*14.4C+10C++18729.6h121.7C++392.4B
C85 Canister 3863582017.9C++14.4741.256%C**10.894%D57.7C4.5C+2026.2h8.7C+21.1C++
The Executive 3012961621.827B+1.6132.83%C18.919%D48.5C+N/A1036.1h6.7C*20.4C+
M12 Kobalt 303289741.286M37.8519.127%B22.837%B**60.2C+2.9C**2304.8h18.7C*97.8B
M20 Basilisk 309253289.036A*5.6031.541%C*7.115%B+24.3C**5.4C-14210.4h71B+225B+
NS Annihilator 5272471142.167M**1.2781.365%C**N/A10.4C+11.8B*18823.7h12.4C+15.2C+
M20 Mustang 3912172940.738C2.6933.407%B+3.687%B**4.5D-3.6D-7948.5h195.8D--586.2D
M40 Fury-F 2312121032.058C**1.3736.212%D--N/A24.1C++2.2D-1108.8h6.9B++19B+
M12 Kobalt 202196298U94.5718.167%C++18.878%C+65.3C+2C2703h16.4B+90.2B
M40 Fury 2051921117.455A*14.0228.133%D2.083%B56.5B+3.8D--3503.4h8.7B*31.1B+
Rocklet Rifle 330180792.278M++1.1539.461%D**1.111%C**23.1C19.2C-2497.8h36.9C++93.5C-
CAS 14-E 1891781412.714C+9.2826.742%D--2.247%B84.8B5.2C2792.1h23B+86C*
M12 Kobalt 156151437.75A+34.3213.934%C+17.219%B+45.8C1.5C1543.3h18.5C+132.4C++
NS-10 Burster 233149931.602B**1.8329.003%C+11.409%A++6.3B+3.6C+11923.5h125B++431B+
M20 Basilisk-H 1571361112.364A+8.9332.889%D*8.824%B*48.6C+7.5D-3662.8h37.9B++115.3B+
NS-10 Burster 186129871.483B++1.9529.697%C+12.403%A*6B2.6D-10921.6h140.1B+471.7B+
MAX Punch 1521181,6100.073C+3.3653.707%B+N/A0.5CN/A2236.8h3C+5.6C++
Aspis Anti-Aircraft Phalanx Turret 223116148.286A*4.8537.654%A++1.724%C14.9B+13.7B+4097.8h150.4C+399.3B++
CAS30 Tank Buster 2361101350.815C2.6238.326%D1.818%B++3.7D4.3D6029.5h60.4C+157.7C+
L105 Zephyr 122109618.167B*14.7339.08%CN/A54.5C++6.5C3092h5.8B15C*
G40-F Ranger 175108813.5A++10.0737.407%B*N/A28.4A+17.6B**2433.8h89.5B*239.3B*
S12 Renegade 9289491.816C1.6236.14%D6.742%C*16.5D--N/A825.4h3.1C++8.7C+
LB00 Python AP 12683241.5A*38.0765.892%B**N/A39.5D20.5C+1462.1h7.2F**10.9D**
M60-A Bulldog 5554318C++14.5736.651%D-1.852%C28.4C+N/A2011.9h5.8C++15.8C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter7025,73815.2h
Nano-Armor Kit8171,692,599125.1h
Medical Kit9896,31385.3h
Medical Applicator381316,55234.6h
Anti-Vehicle MANA Turret82,1132.3h
Nanite Revive Grenade01,9670.6h
Spawn Beacon13050.6h
Rampart Wall0701h
Repair Module0650.2h
Cortium Silo01870.5h
Restoration Kit1532,47131.7h
Welding Device11500h
Deconstruction Tool02990h
Recon Detection Device121,3082.3h
Ammunition Package809,4114.7h
Anti-Infantry MANA Turret473,5356.9h
Shield Recharging Field181,6400.9h

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