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Director General Founder Murth[] Murth
NC BR 94

KDR: 3.52

Score: 82.8m

Last Seen: Jun 17th, 2019 7:59 PM
- OFFLINE - 17.4 hour(s)

Prestige 1, Battle Rank 94 - New Conglomerate on Miller
Level Progress (to 95): 84%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS M12 Kobalt NS-20 "Heatwave" Gorgon NS-20 "Heatwave" Gorgon M20 Basilisk LB00 Python AP NS-11A "Heatwave" Carnage AR Gauss SPR
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,413,630 MLG Score: 1130
Fun Score: N/A
Cheeseburgers Flipped: 2350TIME WITH MEDKIT: 3.1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.933%18.394%51455115562,8752.874420.649

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.385%1.321A-0.387C--1.111D*HEAD + (~4.43)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.10.487B+10.70.252C*27.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.215%1.599%217312071,4388384451.71395322%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.759%-0.133C-0.054C+-1.051

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
123.70.236C++44.80.161C++78.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.609%3.37%557812027,685162420484.73214375%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.939%-0.705D-0.514B+0.138

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.10.147C++11.10.114C+22

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.491%8.311%146919119114,6071200237012.1725616%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.38%-0.105C+0.782B++0.322

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
500.586B+17.20.565B+32.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.015%72.063%1469812029,2852724613.40859

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.15%1.204B**0.323C*-0.543

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.442B2.40.254C*3.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.822%13.404%1469612046,9681688394.12796

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.185%1.024B**-0.236C0.071

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.568B+3.10.369C**2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
82.8m254.2%353 (21.2k)308 (18.5k)3.52373153,58943,5873.9783494 (94)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1210915222.029%16.844%37106:1084

11% Combat Medic38% Engineer21% Heavy Assault12% Infiltrator11% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:36 PMJan 5th, 2014 4:25 PMJun 18th, 2019 4:57 AM (1d) (PST)Jun 17th, 2019 5:08 PM (2d) (PST)Jun 17th, 2019 3:59 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5961424540.5710.1620.0961.5700.0471130

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,7428,54727,1953410694318,453

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4484.9h/186.9d 19,815 25,870 51,576 422.4k 7,053 16,472 12,538 160.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
NSX-P Naginata
B*
Kills:1,178
Deaths:252
KDR:4.675
Accuracy:26.601% B*
HSR:27.250% C+
NS-15M2
A
Kills:1,170
Deaths:201
KDR:5.821
Accuracy:30.189% A
HSR:18.462% D-
MGR-L1 Promise
B*
Kills:1,161
Deaths:206
KDR:5.636
Accuracy:28.486% B*
HSR:25.065% C++
LA1 Anchor
B**
Kills:1,160
Deaths:280
KDR:4.143
Accuracy:31.040% B**
HSR:14.914% D**
NC05 Jackhammer
B+
Kills:1,160
Deaths:466
KDR:2.489
Accuracy:49.219% B+
HSR:10.948% D-
NSX Naginata
C**
Kills:1,160
Deaths:267
KDR:4.345
Accuracy:23.485% C**
HSR:18.448% D*
EM6
C+
Kills:1,159
Deaths:415
KDR:2.793
Accuracy:21.357% C+
HSR:16.566% D--
NC6 Gauss SAW
C++
Kills:1,158
Deaths:509
KDR:2.275
Accuracy:20.634% C++
HSR:17.271% D--
GD-22S
B**
Kills:1,157
Deaths:299
KDR:3.870
Accuracy:28.009% B**
HSR:14.607% D*
NC6A GODSAW
C
Kills:1,157
Deaths:260
KDR:4.450
Accuracy:26.344% C
HSR:14.002% F-
NC6S Gauss SAW S
C*
Kills:1,157
Deaths:377
KDR:3.069
Accuracy:24.568% C*
HSR:17.891% D-
NS-15MP
C-
Kills:1,154
Deaths:284
KDR:4.063
Accuracy:25.752% C-
HSR:17.331% D**
EM1
B**
Kills:1,150
Deaths:211
KDR:5.450
Accuracy:26.428% B**
HSR:17.652% D
Kills:15,081
Deaths (as Heavy Assault):4,027
Deaths (to Heavy Assaults):11,927
KDR:3.74497
Kill Difference:11,054
Playtime:955.937 hours
Usage:21%
Score:17.846m
Score/min:311
Accuracy (listed only):27.855%
HSR (listed only):17.724%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS Baron G5
A
Kills:1,179
Deaths:280
KDR:4.211
Accuracy:38.998% C--
HSR:20.526% A
Gauss Compact S
A++
Kills:1,179
Deaths:257
KDR:4.588
Accuracy:32.807% A++
HSR:24.088% B**
MGR-S1 Gladius
B**
Kills:1,173
Deaths:215
KDR:5.456
Accuracy:32.747% B**
HSR:24.808% B+
NC12 Sweeper
B++
Kills:1,171
Deaths:643
KDR:1.821
Accuracy:49.545% B++
HSR:10.589% D
The Little Helper
A+
Kills:1,170
Deaths:360
KDR:3.250
Accuracy:61.629% A+
HSR:18.633% B+
NSX-P Tanto
A++
Kills:1,169
Deaths:214
KDR:5.463
Accuracy:33.684% A++
HSR:23.524% C
The Brawler
C+
Kills:1,164
Deaths:471
KDR:2.471
Accuracy:53.232% C
HSR:13.574% C+
LA39 Bruiser
B++
Kills:1,163
Deaths:615
KDR:1.891
Accuracy:68.996% B++
HSR:15.993% C**
GD-7F
A+
Kills:1,162
Deaths:259
KDR:4.486
Accuracy:31.678% A+
HSR:17.470% C-
GD-66 Claw
B**
Kills:1,162
Deaths:497
KDR:2.338
Accuracy:71.481% B**
HSR:15.146% C++
NSX Tengu
B
Kills:1,161
Deaths:271
KDR:4.284
Accuracy:38.824% B
HSR:20.155% C+
AF-57 Piston
B++
Kills:1,160
Deaths:550
KDR:2.109
Accuracy:47.743% B++
HSR:14.655% C*
NS-11CP
C
Kills:1,160
Deaths:345
KDR:3.362
Accuracy:27.286% C
HSR:20.517% C
NS-11C
C
Kills:1,160
Deaths:641
KDR:1.810
Accuracy:22.856% C
HSR:12.155% D*
AF-4 Cyclone
B+
Kills:1,159
Deaths:418
KDR:2.773
Accuracy:27.883% B+
HSR:10.526% D*
Razor GD-23
B*
Kills:1,159
Deaths:329
KDR:3.523
Accuracy:28.252% B*
HSR:17.170% D
MKV Suppressed
C+
Kills:1,159
Deaths:540
KDR:2.146
Accuracy:25.737% C+
HSR:13.546% D--
Gauss Compact Burst
B+
Kills:1,159
Deaths:191
KDR:6.068
Accuracy:29.760% B+
HSR:18.033% D--
NSX Tanto
B+
Kills:1,159
Deaths:242
KDR:4.789
Accuracy:29.603% B+
HSR:16.652% D*
AF-4A Bandit
B+
Kills:1,156
Deaths:651
KDR:1.776
Accuracy:27.503% B+
HSR:17.128% D-
NS-7 PDW
C+
Kills:1,155
Deaths:757
KDR:1.526
Accuracy:24.097% C+
HSR:11.775% D--
19A Fortuna
C
Kills:1,155
Deaths:622
KDR:1.857
Accuracy:25.460% C
HSR:16.104% D-
Blitz GD-10
C++
Kills:1,154
Deaths:573
KDR:2.014
Accuracy:24.912% C++
HSR:10.572% D--
Tempest
B+
Kills:1,152
Deaths:392
KDR:2.939
Accuracy:28.560% B+
HSR:15.365% D-
AF-19 Mercenary
B+
Kills:1,151
Deaths:812
KDR:1.417
Accuracy:24.286% B+
HSR:12.772% D**
Mauler S6
B**
Kills:1,148
Deaths:426
KDR:2.695
Accuracy:51.636% B**
HSR:10.453% D--
AC-X11
C*
Kills:1,131
Deaths:749
KDR:1.510
Accuracy:25.897% C*
HSR:16.623% D--
MGR-C1 Charger
B**
Kills:1,121
Deaths:295
KDR:3.800
Accuracy:32.217% B**
HSR:21.499% C-
NSX-P Tengu
B**
Kills:1,055
Deaths:272
KDR:3.879
Accuracy:40.996% B**
HSR:25.024% B+
Kills:33,506
Deaths (as Light Assault):12,887
Deaths (to Light Assaults):8,032
KDR:2.59998
Kill Difference:20,619
Playtime:476.248 hours
Usage:11%
Score:7.605m
Score/min:266
Accuracy (listed only):36.493%
HSR (listed only):16.727%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS Baron G5
A
Kills:1,179
Deaths:280
KDR:4.211
Accuracy:38.998% C--
HSR:20.526% A
Gauss Compact S
A++
Kills:1,179
Deaths:257
KDR:4.588
Accuracy:32.807% A++
HSR:24.088% B**
MGR-M1 Bishop
A
Kills:1,175
Deaths:236
KDR:4.979
Accuracy:41.424% A
HSR:35.489% B++
NC12 Sweeper
B++
Kills:1,171
Deaths:643
KDR:1.821
Accuracy:49.545% B++
HSR:10.589% D
The Little Helper
A+
Kills:1,170
Deaths:360
KDR:3.250
Accuracy:61.629% A+
HSR:18.633% B+
NSX-P Tanto
A++
Kills:1,169
Deaths:214
KDR:5.463
Accuracy:33.684% A++
HSR:23.524% C
The Brawler
C+
Kills:1,164
Deaths:471
KDR:2.471
Accuracy:53.232% C
HSR:13.574% C+
LA39 Bruiser
B++
Kills:1,163
Deaths:615
KDR:1.891
Accuracy:68.996% B++
HSR:15.993% C**
GD-7F
A+
Kills:1,162
Deaths:259
KDR:4.486
Accuracy:31.678% A+
HSR:17.470% C-
GD-66 Claw
B**
Kills:1,162
Deaths:497
KDR:2.338
Accuracy:71.481% B**
HSR:15.146% C++
AF-57 Piston
B++
Kills:1,160
Deaths:550
KDR:2.109
Accuracy:47.743% B++
HSR:14.655% C*
NS-11CP
C
Kills:1,160
Deaths:345
KDR:3.362
Accuracy:27.286% C
HSR:20.517% C
NS-11C
C
Kills:1,160
Deaths:641
KDR:1.810
Accuracy:22.856% C
HSR:12.155% D*
Razor GD-23
B*
Kills:1,159
Deaths:329
KDR:3.523
Accuracy:28.252% B*
HSR:17.170% D
Gauss Compact Burst
B+
Kills:1,159
Deaths:191
KDR:6.068
Accuracy:29.760% B+
HSR:18.033% D--
NSX Tanto
B+
Kills:1,159
Deaths:242
KDR:4.789
Accuracy:29.603% B+
HSR:16.652% D*
Warden
B++
Kills:1,158
Deaths:481
KDR:2.407
Accuracy:30.995% B++
HSR:16.494% D*
AF-4A Bandit
B+
Kills:1,156
Deaths:651
KDR:1.776
Accuracy:27.503% B+
HSR:17.128% D-
GD Guardian
C
Kills:1,155
Deaths:342
KDR:3.377
Accuracy:32.908% C
HSR:18.355% D**
19A Fortuna
C
Kills:1,155
Deaths:622
KDR:1.857
Accuracy:25.460% C
HSR:16.104% D-
AF-19 Mercenary
B+
Kills:1,151
Deaths:812
KDR:1.417
Accuracy:24.286% B+
HSR:12.772% D**
Mauler S6
B**
Kills:1,148
Deaths:426
KDR:2.695
Accuracy:51.636% B**
HSR:10.453% D--
AC-X11
C*
Kills:1,131
Deaths:749
KDR:1.510
Accuracy:25.897% C*
HSR:16.623% D--
MGR-C1 Charger
B**
Kills:1,121
Deaths:295
KDR:3.800
Accuracy:32.217% B**
HSR:21.499% C-
Kills:27,826
Deaths (as Engineer):10,508
Deaths (to Engineers):7,703
KDR:2.64808
Kill Difference:17,318
Playtime:1,692.282 hours
Usage:38%
Score:29.977m
Score/min:295
Accuracy (listed only):38.328%
HSR (listed only):17.652%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Gauss SPR
A++
Kills:1,183
Deaths:177
KDR:6.684
Accuracy:43.109% A++
HSR:38.293% B+
MGR-S1 Gladius
B**
Kills:1,173
Deaths:215
KDR:5.456
Accuracy:32.747% B**
HSR:24.808% B+
LA8 Rebel
A
Kills:1,169
Deaths:613
KDR:1.907
Accuracy:40.357% A
HSR:21.814% C++
NS-44L "Ravenous" Blackhand
B
Kills:1,168
Deaths:557
KDR:2.097
Accuracy:46.605% B
HSR:42.466% C+
NS-44 Commissioner
A
Kills:1,168
Deaths:533
KDR:2.191
Accuracy:46.381% A
HSR:26.456% B+
AF-8 RailJack
B+
Kills:1,167
Deaths:153
KDR:7.627
Accuracy:39.175% B
HSR:78.663% B+
Impetus
B++
Kills:1,163
Deaths:327
KDR:3.557
Accuracy:38.674% B++
HSR:18.229% D*
NSX Daimyo
C*
Kills:1,161
Deaths:174
KDR:6.672
Accuracy:42.970% C*
HSR:91.559% D
NSX Tengu
B
Kills:1,161
Deaths:271
KDR:4.284
Accuracy:38.824% B
HSR:20.155% C+
AF-6 Shadow
C+
Kills:1,161
Deaths:385
KDR:3.016
Accuracy:34.127% C+
HSR:16.451% D*
The Moonshot
B
Kills:1,160
Deaths:190
KDR:6.105
Accuracy:44.948% B
HSR:67.155% F-
LA80
C++
Kills:1,160
Deaths:188
KDR:6.170
Accuracy:41.289% C++
HSR:75.948% C
NC14 Bolt Driver
A+
Kills:1,159
Deaths:213
KDR:5.441
Accuracy:45.484% A+
HSR:73.857% C+
AF-4 Cyclone
B+
Kills:1,159
Deaths:418
KDR:2.773
Accuracy:27.883% B+
HSR:10.526% D*
MKV Suppressed
C+
Kills:1,159
Deaths:540
KDR:2.146
Accuracy:25.737% C+
HSR:13.546% D--
EM4 Longshot
B**
Kills:1,159
Deaths:192
KDR:6.036
Accuracy:45.911% B**
HSR:77.136% C+
NSX Tomoe
B+
Kills:1,159
Deaths:314
KDR:3.691
Accuracy:31.301% B+
HSR:28.473% D-
NS-30 Vandal
B
Kills:1,156
Deaths:353
KDR:3.275
Accuracy:35.056% B
HSR:20.502% D
NS-7 PDW
C+
Kills:1,155
Deaths:757
KDR:1.526
Accuracy:24.097% C+
HSR:11.775% D--
Blitz GD-10
C++
Kills:1,154
Deaths:573
KDR:2.014
Accuracy:24.912% C++
HSR:10.572% D--
NS-357 Underboss
C++
Kills:1,153
Deaths:769
KDR:1.499
Accuracy:37.648% C++
HSR:12.229% D*
AF-18 Stalker
C++
Kills:1,153
Deaths:356
KDR:3.239
Accuracy:28.417% C++
HSR:17.953% C
Tempest
B+
Kills:1,152
Deaths:392
KDR:2.939
Accuracy:28.560% B+
HSR:15.365% D-
NC4-FB Mag-Shot
D
Kills:1,149
Deaths:713
KDR:1.612
Accuracy:27.696% D
HSR:15.231% D--
NC4 Mag-Shot
B+
Kills:1,144
Deaths:819
KDR:1.397
Accuracy:30.011% B+
HSR:10.315% D**
SAS-R
B++
Kills:1,136
Deaths:264
KDR:4.303
Accuracy:41.944% B+
HSR:74.560% B++
NSX-P Tengu
B**
Kills:1,055
Deaths:272
KDR:3.879
Accuracy:40.996% B**
HSR:25.024% B+
NS-AM7 Archer
A
Kills:988
Deaths:1,069
KDR:0.924
Accuracy:57.781% C+
HSR:28.036% A
The Executive
C+
Kills:461
Deaths:302
KDR:1.526
Accuracy:34.261% C+
HSR:19.523% D
Kills:32,645
Deaths (as Infiltrator):12,099
Deaths (to Infiltrators):7,402
KDR:2.69816
Kill Difference:20,546
Playtime:537.692 hours
Usage:12%
Score:9.404m
Score/min:292
Accuracy (listed only):37.135%
HSR (listed only):34.021%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11A "Heatwave"
B*
Kills:1,185
Deaths:270
KDR:4.389
Accuracy:31.604% B*
HSR:28.861% B+
Carnage AR
A+
Kills:1,185
Deaths:340
KDR:3.485
Accuracy:31.368% A+
HSR:24.895% B++
NS-11A
A++
Kills:1,179
Deaths:301
KDR:3.917
Accuracy:33.367% A++
HSR:20.271% C+
NS Baron G5
A
Kills:1,179
Deaths:280
KDR:4.211
Accuracy:38.998% C--
HSR:20.526% A
MGR-S1 Gladius
B**
Kills:1,173
Deaths:215
KDR:5.456
Accuracy:32.747% B**
HSR:24.808% B+
NC12 Sweeper
B++
Kills:1,171
Deaths:643
KDR:1.821
Accuracy:49.545% B++
HSR:10.589% D
The Little Helper
A+
Kills:1,170
Deaths:360
KDR:3.250
Accuracy:61.629% A+
HSR:18.633% B+
The Brawler
C+
Kills:1,164
Deaths:471
KDR:2.471
Accuracy:53.232% C
HSR:13.574% C+
LA39 Bruiser
B++
Kills:1,163
Deaths:615
KDR:1.891
Accuracy:68.996% B++
HSR:15.993% C**
GD-66 Claw
B**
Kills:1,162
Deaths:497
KDR:2.338
Accuracy:71.481% B**
HSR:15.146% C++
NSX Tengu
B
Kills:1,161
Deaths:271
KDR:4.284
Accuracy:38.824% B
HSR:20.155% C+
GR-22
C
Kills:1,160
Deaths:771
KDR:1.505
Accuracy:23.084% C
HSR:13.793% D
AF-57 Piston
B++
Kills:1,160
Deaths:550
KDR:2.109
Accuracy:47.743% B++
HSR:14.655% C*
Gauss Rifle S
B+
Kills:1,159
Deaths:366
KDR:3.167
Accuracy:27.855% B+
HSR:16.566% D
AF-4 Cyclone
B+
Kills:1,159
Deaths:418
KDR:2.773
Accuracy:27.883% B+
HSR:10.526% D*
MKV Suppressed
C+
Kills:1,159
Deaths:540
KDR:2.146
Accuracy:25.737% C+
HSR:13.546% D--
NC9 A-Tross
C*
Kills:1,159
Deaths:381
KDR:3.042
Accuracy:26.356% C*
HSR:17.170% D--
Gauss Rifle Burst
B*
Kills:1,158
Deaths:214
KDR:5.411
Accuracy:32.139% B*
HSR:18.998% D--
Gauss Prime
C++
Kills:1,156
Deaths:386
KDR:2.995
Accuracy:27.247% C++
HSR:14.706% D*
Reaper DMR
C*
Kills:1,156
Deaths:346
KDR:3.341
Accuracy:26.949% C*
HSR:14.360% D**
NS-11P
C+
Kills:1,155
Deaths:447
KDR:2.584
Accuracy:22.486% C+
HSR:13.420% D-
NS-7 PDW
C+
Kills:1,155
Deaths:757
KDR:1.526
Accuracy:24.097% C+
HSR:11.775% D--
Blitz GD-10
C++
Kills:1,154
Deaths:573
KDR:2.014
Accuracy:24.912% C++
HSR:10.572% D--
NC1 Gauss Rifle
B*
Kills:1,153
Deaths:764
KDR:1.509
Accuracy:27.217% B*
HSR:13.357% D*
Tempest
B+
Kills:1,152
Deaths:392
KDR:2.939
Accuracy:28.560% B+
HSR:15.365% D-
Mauler S6
B**
Kills:1,148
Deaths:426
KDR:2.695
Accuracy:51.636% B**
HSR:10.453% D--
NSX Yumi
C+
Kills:1,133
Deaths:322
KDR:3.519
Accuracy:26.400% C+
HSR:17.476% D-
NSX-P Tengu
B**
Kills:1,055
Deaths:272
KDR:3.879
Accuracy:40.996% B**
HSR:25.024% B+
Kills:32,423
Deaths (as Combat Medic):12,188
Deaths (to Combat Medics):4,022
KDR:2.66024
Kill Difference:20,235
Playtime:512.142 hours
Usage:11%
Score:10.249m
Score/min:334
Accuracy (listed only):36.539%
HSR (listed only):16.615%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NS-20 "Heatwave" Gorgon
C++
Kills:1,210
Deaths:345
KDR:3.507
Accuracy:26.046% C
HSR:22.810% C++
NS-20 "Heatwave" Gorgon
C+
Kills:1,210
Deaths:353
KDR:3.428
Accuracy:25.966% C+
HSR:22.149% C+
AF-23 Grinder
B+
Kills:1,163
Deaths:323
KDR:3.601
Accuracy:43.747% B+
HSR:13.930% D
NCM1 Scattercannon
B++
Kills:1,162
Deaths:337
KDR:3.448
Accuracy:46.354% B++
HSR:15.835% C++
AF-23 Grinder
C*
Kills:1,160
Deaths:342
KDR:3.392
Accuracy:37.646% C*
HSR:13.017% C--
AF-41 Hacksaw
B**
Kills:1,159
Deaths:234
KDR:4.953
Accuracy:43.743% B**
HSR:14.150% C+
NCM1 Scattercannon
B**
Kills:1,157
Deaths:294
KDR:3.935
Accuracy:46.754% B**
HSR:11.150% D--
AF-41 Hacksaw
B**
Kills:1,155
Deaths:238
KDR:4.853
Accuracy:46.423% B**
HSR:15.758% C*
NS-20 Gorgon
C+
Kills:1,117
Deaths:275
KDR:4.062
Accuracy:22.759% C
HSR:18.621% C+
NS-20 Gorgon
C++
Kills:1,098
Deaths:275
KDR:3.993
Accuracy:23.087% C+
HSR:19.945% C++
NCM2 Falcon
C*
Kills:885
Deaths:178
KDR:4.972
Accuracy:41.156% C++
HSR:5.424% C*
NCM3 Raven
C
Kills:869
Deaths:203
KDR:4.281
Accuracy:38.089% C
HSR:2.417% C
NCM3 Raven
B*
Kills:862
Deaths:212
KDR:4.066
Accuracy:37.315% C
HSR:3.944% B*
NCM2 Falcon
C++
Kills:714
Deaths:173
KDR:4.127
Accuracy:42.776% C++
HSR:3.221% D
NS-10 Burster
A+
Kills:153
Deaths:95
KDR:1.611
Accuracy:29.309% C+
HSR:11.111% A+
NS-10 Burster
M
Kills:135
Deaths:89
KDR:1.517
Accuracy:29.969% C+
HSR:14.074% M
Kills:15,209
Deaths (as MAX Suit):1,983
Deaths (to MAX Suits):2,293
KDR:7.66969
Kill Difference:13,226
Playtime:294.364 hours
Usage:7%
Score:7.677m
Score/min:435
Accuracy (listed only):36.321%
HSR (listed only):12.972%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B
Kills:1,088
V. Kills:96 N/A
Deaths:48
KDR:22.667
Accuracy:45.046% C--
KPH:115.700 B
VKPH:10.200 C-
M20 Mustang
B+
Kills:237
V. Kills:185 127%
Deaths:301
KDR:0.787
Accuracy:34.150% B+
KPH:4.700 D-
VKPH:3.700 D-
Kills:1,325 (237 + 0)
Deaths:349
KDR:3.797
VKDR:0.805
Vehicle Kills:281
Kill Difference:976
Playtime:59.982 hours
Usage:1%
Score:0.538m
Score/min:150
Piloting Accuracy:34.150%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr PX
A*
Kills:1,136
V. Kills:31 N/A
Deaths:4
KDR:284
Accuracy:56.205% B*
KPH:267.500 A*
VKPH:7.300 C
CAS30 Tank Buster
D
Kills:113
V. Kills:128 88%
Deaths:135
KDR:0.837
Accuracy:38.082% D
KPH:3.800 D
VKPH:4.300 D
L105 Zephyr
C++
Kills:110
V. Kills:13 N/A
Deaths:6
KDR:18.333
Accuracy:39.378% C
KPH:55.200 C++
VKPH:6.500 C
Kills:1,359 (113 + 1,246)
Deaths:145
KDR:9.372
VKDR:1.186
Vehicle Kills:172
Kill Difference:1,214
Playtime:35.889 hours
Usage:1%
Score:0.330m
Score/min:153
Piloting Accuracy:38.082%
Gunner Accuracy:39.378%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
B+
Kills:1,190
V. Kills:471 252%
Deaths:27
KDR:44.074
Accuracy:61.224% B+
KPH:51.900 C+
VKPH:20.500 C+
L100 Python HESH
C+
Kills:1,128
V. Kills:103 N/A
Deaths:51
KDR:22.118
Accuracy:43.965% C--
KPH:48.700 C+
VKPH:4.400 D--
C75 Viper
B++
Kills:1,101
V. Kills:133 N/A
Deaths:50
KDR:22.020
Accuracy:32.094% D
KPH:42.600 B++
VKPH:5.100 D
L100 Python HEAT
A*
Kills:1,033
V. Kills:171 N/A
Deaths:37
KDR:27.919
Accuracy:51.884% C++
KPH:60.900 A*
VKPH:10.100 C
L100 Python AP
C*
Kills:793
V. Kills:434 182%
Deaths:41
KDR:19.342
Accuracy:52.350% C
KPH:34.200 C*
VKPH:18.700 C++
Skyguard
C*
Kills:492
V. Kills:319 154%
Deaths:56
KDR:8.786
Accuracy:30.741% C*
KPH:15.300 C++
VKPH:9.900 C++
Kills:5,737 (5,737 + 0)
Deaths:262
KDR:21.897
VKDR:6.225
Vehicle Kills:1,631
Kill Difference:5,475
Playtime:144.290 hours
Usage:3%
Score:2.157m
Score/min:249
Driving Accuracy:30.741%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
B**
Kills:1,132
V. Kills:276 409%
Deaths:70
KDR:16.171
Accuracy:42.070% C--
KPH:30.600 B**
VKPH:7.500 C
Titan-150 HESH
C+
Kills:1,068
V. Kills:146 N/A
Deaths:69
KDR:15.478
Accuracy:43.130% C--
KPH:37.300 C+
VKPH:5.100 D
E540 Halberd
A
Kills:961
V. Kills:402 238%
Deaths:49
KDR:19.612
Accuracy:46.587% C**
KPH:42.600 A
VKPH:17.800 B+
Titan-150 AP
C*
Kills:938
V. Kills:466 201%
Deaths:67
KDR:14
Accuracy:42.866% D-
KPH:26.300 C*
VKPH:13.100 C
Enforcer ML85
B+
Kills:751
V. Kills:511 147%
Deaths:68
KDR:11.044
Accuracy:43.131% C**
KPH:27.100 B+
VKPH:18.400 C**
C85 Canister
C+
Kills:371
V. Kills:29 N/A
Deaths:20
KDR:18.550
Accuracy:42.417% B
KPH:57.600 C
VKPH:4.500 C+
M20 Basilisk
C**
Kills:263
V. Kills:56 461%
Deaths:28
KDR:9.393
Accuracy:31.571% C*
KPH:24.800 C**
VKPH:5.300 C
M12 Kobalt
C
Kills:157
V. Kills:5 N/A
Deaths:4
KDR:39.250
Accuracy:14.157% C+
KPH:45.700 C
VKPH:1.500 C
Kills:5,641 (3,138 + 2,503)
Deaths:375
KDR:15.043
VKDR:5.043
Vehicle Kills:1,891
Kill Difference:5,266
Playtime:172.059 hours
Usage:4%
Score:3.257m
Score/min:316
Driving Accuracy:42.866%
Gunner Accuracy:14.157%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A+
Kills:1,137
V. Kills:42 N/A
Deaths:25
KDR:45.480
Accuracy:54.080% B
KPH:193.100 A+
VKPH:7.100 C+
M40 Fury-H
B*
Kills:1,121
V. Kills:89 N/A
Deaths:23
KDR:48.739
Accuracy:39.676% C+
KPH:124 B*
VKPH:9.800 C
E540 Halberd-H
A++
Kills:970
V. Kills:227 425%
Deaths:21
KDR:46.191
Accuracy:50.681% D
KPH:79.500 A++
VKPH:18.600 C
M20 Basilisk-H
B+
Kills:561
V. Kills:72 N/A
Deaths:19
KDR:29.526
Accuracy:36.539% D-
KPH:81 B+
VKPH:10.400 C--
Kills:3,789 (0 + 3,789)
Deaths:88
KDR:43.057
VKDR:4.886
Vehicle Kills:430
Kill Difference:3,701
Playtime:34.066 hours
Usage:1%
Score:0.730m
Score/min:357
Driving Accuracy:N/A%
Gunner Accuracy:36.539%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:1,170
V. Kills:37 N/A
Deaths:14
KDR:83.571
Accuracy:22.231% B**
KPH:101.600 B*
VKPH:3.200 B+
M12 Kobalt
B**
Kills:1,163
V. Kills:36 N/A
Deaths:14
KDR:83.071
Accuracy:23.434% B**
KPH:99.200 B**
VKPH:3.100 B+
M40 Fury
M
Kills:1,119
V. Kills:84 N/A
Deaths:22
KDR:50.864
Accuracy:31.774% C--
KPH:126.400 M
VKPH:9.500 C
M20 Basilisk
A**
Kills:1,110
V. Kills:213 N/A
Deaths:49
KDR:22.653
Accuracy:38.698% C++
KPH:48.500 A**
VKPH:9.300 B+
M20 Basilisk
A*
Kills:1,103
V. Kills:207 N/A
Deaths:44
KDR:25.068
Accuracy:40.246% C**
KPH:46.900 A*
VKPH:8.800 C+
M60-G Bulldog
M*
Kills:1,100
V. Kills:114 N/A
Deaths:30
KDR:36.667
Accuracy:45.831% A
KPH:84.200 M*
VKPH:8.700 B++
M40 Fury
B
Kills:228
V. Kills:23 N/A
Deaths:11
KDR:20.727
Accuracy:32.735% C
KPH:55.800 B
VKPH:5.600 D
G40-F Ranger
A
Kills:124
V. Kills:77 159%
Deaths:8
KDR:15.500
Accuracy:38.210% B*
KPH:29 A
VKPH:18 B**
M60-G Bulldog
B+
Kills:76
V. Kills:10 N/A
Deaths:3
KDR:25.333
Accuracy:40.393% B
KPH:52.200 B+
VKPH:6.900 C+
Kills:7,193 (0 + 7,193)
Deaths:195
KDR:36.887
VKDR:4.108
Vehicle Kills:801
Kill Difference:6,998
Playtime:101.351 hours
Usage:2%
Score:1.810m
Score/min:298
Driving Accuracy:N/A%
Gunner Accuracy:40.393%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:240
V. Kills:21 N/A
Deaths:117
KDR:2.051
Accuracy:34.213% D*
KPH:22.400 C+
VKPH:2 D-
S12 Renegade
D
Kills:89
V. Kills:3 N/A
Deaths:49
KDR:1.816
Accuracy:36.140% D
KPH:16.400 D--
VKPH:0.600 D
Kills:329 (329 + 0)
Deaths:166
KDR:1.982
VKDR:0.145
Vehicle Kills:24
Kill Difference:163
Playtime:16.126 hours
Usage:0%
Score:0.091m
Score/min:94
Driving Accuracy:36.140%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:252
V. Kills:15 N/A
Deaths:15
KDR:16.800
Accuracy:28.732% D
KPH:87.900 B+
VKPH:5.200 C
Kills:252 (0 + 252)
Deaths:15
KDR:16.800
VKDR:1
Vehicle Kills:15
Kill Difference:237
Playtime:2.869 hours
Usage:0%
Score:0.050m
Score/min:293
Piloting Accuracy:N/A%
Gunner Accuracy:28.732%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M12 Kobalt 1,2601,2141486.714B++83.1923.885%B+19.275%C**157.7B**6B+3847.7h17.5C*73.3B+
NS-20 "Heatwave" Gorgon 1,3081,2103453.507B+0.0226.046%C22.81%C++26.1C2.1C+8246.3h35.1C134.6C
NS-20 "Heatwave" Gorgon 1,3061,2103533.428B+0.1025.966%C+22.149%C+25.1C2C++7348.3h36.1C139.1C
M20 Basilisk 1,3621,1918148.875U145.3541.674%D*7.053%B*93A*13.4D-25012.8h44.3A106.3B**
LB00 Python AP 1,6611,1902744.074M**40.5561.224%B+N/A52C+20.6C+22122.9h4.6C7.5C++
NS-11A "Heatwave" 1,2151,1852704.389A++0.8731.604%B*28.861%B+53.6B+1.4B*17022.1h13.9C+43.9B+
Carnage AR 1,2121,1853403.485A++0.0431.368%A+24.895%B++49.6B**1.1A*18723.9h13.3C*42.4B++
Gauss SPR 1,2101,1831776.684M*3.1643.109%A++38.293%B+50.6A1.2A*12423.4h4.3B*9.9B**
NS-11A 1,1991,1793013.917A++0.3933.367%A++20.271%C+56.1A1A16621h13.9C++41.6B++
NS Baron G5 1,1991,1792804.211M**0.6938.998%C--20.526%A52.4B*N/A13222.5h4B+10.2C+
Gauss Compact S 1,1981,1792574.588S1.0632.807%A++24.088%B**61.7M1A19619.1h10.7C*32.6B++
NSX-P Naginata 1,1971,1782524.675M1.1526.601%B*27.25%C+51.2C**N/A11823h14.4C54.1C**
MGR-M1 Bishop 1,1921,1752364.979A*1.4641.424%A35.489%B++52.5B**N/A12122.4h6B+14.4B++
MGR-S1 Gladius 1,1881,1732155.456M+1.9332.747%B**24.808%B+66.3B**N/A17817.7h9.4B+28.6B+
Mag-Cutter 1,2901,17337,9140.031C**3.4911.643%D**2.728%D0.4CN/A12921.9h2.4C**20.9C
NC12 Sweeper 1,1801,1716431.821B++1.7049.545%B++10.589%D39B+N/A11230h3.6B*7.2B*
M12 Kobalt 1,2071,1701483.571S80.0522.231%B**24.957%A101.7B*3.2B+31411.5h16.5B+74.3B+
NS-15M2 1,1831,1702015.821A*2.3030.189%A18.462%D-70.1B**N/A22716.7h11.8B39.1B++
The Little Helper 1,1811,1703603.25A+0.2761.629%A+18.633%B+51.3BN/A14822.8h5.2C8.5B+
Bouncing Betty 1,1711,1701557.548A4.0246.137%C*N/A162.5B++N/A5447.2h1.8B4B+
LA8 Rebel 1,1911,1696131.907B**1.6240.357%A21.814%C++50.2B**N/A12323.3h5.8B+14.3B++
NSX-P Tanto 1,1781,1692145.463S1.9433.684%A++23.524%C72.6A*N/A21716.1h11B*32.7B**
NS-44L "Ravenous" Blackhand 1,1831,1685572.097C**1.4346.605%B42.466%C+50.8B*N/A14223h3.7B+8B+
NS-44 Commissioner 1,1871,1685332.191A1.3346.381%A26.456%B+54.3B*N/A16321.5h3.5B+7.5B++
AF-8 RailJack 1,1751,1671537.627A*4.1039.175%B78.663%B+45.4A++N/A12125.7h1.8B**4.7B++
Frag Grenade 1,1781,16611166N/A1,162.4852.757%B**N/A685.9B*7.1C+30421.7h2.9B*5.6B*
The Brawler 1,1711,1644712.471B+1.0553.232%C13.574%C+48.1C++N/A11624.2h3.7C*6.9C++
Impetus 1,1681,1633273.557B*0.0338.674%B++18.229%D*50.6B+N/A17823h4.3B+11B+
AF-23 Grinder 1,1691,1633233.601B+0.0843.747%B+13.93%D38.5B+N/A17330.2h6.8C++15.6B+
LA39 Bruiser 1,1641,1636151.891B++1.6368.996%B++15.993%C**60.6B*N/A14719.2h2B*2.8B++
M12 Kobalt 1,1991,1631483.071S79.5523.434%B**24.592%A99.4B**3.1B+31611.7h17.8B+76.1B+
GD-7F 1,1651,1622594.486M++0.9631.678%A+17.47%C-66.4A++N/A23517.5h11.6B+36.6B++
NCM1 Scattercannon 1,1811,1623373.448B**0.0846.354%B++15.835%C++37.2B**N/A17931.2h6.4B++13.8B++
GD-66 Claw 1,1661,1624972.338B**1.1971.481%B**15.146%C++58.1B++N/A21220h2.2B+3B++
NSX Daimyo 1,1621,1611746.672B**3.1542.97%C*91.559%D52.8C++N/A12922h2.9C6.7C+
MGR-L1 Promise 1,1771,1612065.636M*2.1128.486%B*25.065%C++70.4B**1C**27016.5h12.2B++42.8B++
NSX Tengu 1,1701,1612714.284M++0.7638.824%B20.155%C+51.6B+N/A11222.5h11.9B+30.8B+
AF-6 Shadow 1,1681,1613853.016B++0.5134.127%C+16.451%D*42.1C+N/A11527.6h5.6C++16.4C*
AF-23 Grinder 1,1761,1603423.392B+0.1337.646%C*13.017%C--31C+N/A14937.4h7.2C19.1C++
LA1 Anchor 1,1671,1602804.143B++0.6231.04%B**14.914%D**84.1AN/A42513.8h9.9C*31.9B+
The Moonshot 1,1631,1601906.105C**2.5844.948%B67.155%F-51.3C+N/A15922.6h2C--4.4C++
GR-22 1,1701,1607711.505C*2.0223.084%C13.793%D17.9DN/A8064.8h16.2D-70.2C
AF-57 Piston 1,1711,1605502.109B*1.4147.743%B++14.655%C*40.6C*N/A11828.6h3.8B++7.9B+
NS-11CP 1,1661,1603453.362A0.1627.286%C20.517%C67.8BN/A14017.1h12C++43.9C+
LA80 1,1651,1601886.17B++2.6541.289%C++75.948%C34.6C+N/A16033.5h2.2C++5.3C*
NC05 Jackhammer 1,1671,1604662.489A1.0349.219%B+10.948%D-48.3C**N/A19224h3.9B*8B+
NS-11C 1,1731,1606411.81B*1.7122.856%C12.155%D*19.8CN/A11258.5h16C70.2C+
NSX Naginata 1,1651,1602674.345M+0.8223.485%C**18.448%D*58.3B+N/A21419.9h11.2B47.6B+
NC14 Bolt Driver 1,1621,1592135.441A*1.9245.484%A+73.857%C+44.9A+N/A18525.8h2B**4.5B**
EM6 1,1681,1594152.793B*0.7321.357%C+16.566%D--39.7C+N/A24329.2h12.4C58.3C+
Gauss Rifle S 1,1661,1593663.167A*0.3627.855%B+16.566%D60.1A++N/A17019.3h10.4B+37.5B+
Sticky Grenade 1,1631,15911159N/A1,155.4854.504%C*N/A1448.8B**5D44920.8h1.4B*2.6B++
AF-4 Cyclone 1,1661,1594182.773A0.7527.883%B+10.526%D*53.2B*N/A21321.8h9.7B+34.9B+
Razor GD-23 1,1651,1593293.523M+0.0028.252%B*17.17%D55.5A++N/A27920.9h10.2B*36B++
MKV Suppressed 1,1631,1595402.146A1.3825.737%C+13.546%D--36C*N/A17732.2h14.4C++55.9C++
AF-41 Hacksaw 1,1721,1592344.953B**1.4343.743%B**14.15%C+41.8B++N/A12327.7h6.3C**14.5B*
EM4 Longshot 1,1651,1591926.036B*2.5145.911%B**77.136%C+44.1B*N/A11726.3h1.8B++4B*
Gauss Compact Burst 1,1631,1591916.068A*2.5429.76%B+18.033%D--65.9B**N/A14617.6h9.7B++32.7B+
NSX Tomoe 1,1621,1593143.691B**0.1731.301%B+28.473%D-50.4B+N/A15523h14.6C+46.7C**
NC9 A-Tross 1,1651,1593813.042A++0.4826.356%C*17.17%D--54.2B**N/A18021.4h9.4B35.8B+
NSX Tanto 1,1641,1592424.789M**1.2729.603%B+16.652%D*63B**N/A14518.4h11.3B+38.1B+
Gauss Rifle Burst 1,1661,1582145.411A+1.8932.139%B*18.998%D--65.1B*N/A14517.8h10.3B+32B++
Warden 1,1681,1584812.407A1.1230.995%B++16.494%D*37.6B**N/A12030.8h7.5B++24.2B++
NC6 Gauss SAW 1,1721,1585092.275B**1.2520.634%C++17.271%D--29.5C+N/A27139.2h11.1C+53.9C*
GD-22S 1,1641,1572993.87A+0.3528.009%B**14.607%D*86.3A*N/A37313.4h9.7B++34.6B++
NCM1 Scattercannon 1,1681,1572943.935B++0.4146.754%B**11.15%D--57.6AN/A24320.1h4.6B*9.8B**
NC6A GODSAW 1,1701,1572604.45B**0.9326.344%C14.002%F-80.3B++N/A40214.4h8.5C++32.4C*
NC6S Gauss SAW S 1,1701,1573773.069A0.4524.568%C*17.891%D-55.9B+N/A22020.7h10.3B42.1B
AF-4A Bandit 1,1661,1566511.776B1.7527.503%B+17.128%D-31.5C+N/A9936.7h10B+36.4B+
Gauss Prime 1,1681,1563862.995B**0.5327.247%C++14.706%D*55.6B+N/A18620.8h11.2C+41.1C++
NS-30 Vandal 1,1641,1563533.275B*0.2535.056%B20.502%D48.6B+N/A12223.8h5.4C**15.5B+
Reaper DMR 1,1661,1563463.341B++0.1826.949%C*14.36%D**65.7AN/A20317.6h8.7B+32.3B+
AF-41 Hacksaw 1,1711,1552384.853B**1.3346.423%B**15.758%C*40.1B+N/A12128.8h7C*15B*
NS-11P 1,1621,1554472.584A0.9422.486%C+13.42%D-34.7BN/A16133.3h14.5C+64.5C++
GD Guardian 1,1651,1553423.377B++0.1532.908%C18.355%D**49.1C+N/A12423.5h6.5B19.9C*
NS-7 PDW 1,1691,1557571.526B++2.0024.097%C+11.775%D--18.5C-N/A8662.4h17.1C70.9C+
19A Fortuna 1,1671,1556221.857B+1.6725.46%C16.104%D-26.9CN/A6643h10.5C+41.4C+
NS-15MP 1,1621,1542844.063B*0.5425.752%C-17.331%D**70.4C++N/A15316.4h11.5C44.6C+
Blitz GD-10 1,1621,1545732.014B*1.5124.912%C++10.572%D--31.6C++N/A17536.5h15C*60C**
NC1 Gauss Rifle 1,1701,1537641.509B+2.0127.217%B*13.357%D*16.1C--N/A10171.8h15.7D-57.7C*
NS-357 Underboss 1,1691,1537691.499B+2.0237.648%C++12.229%D*46.9C*N/A12924.6h5.7D*15.2C
AF-18 Stalker 1,1581,1533563.239A++0.2828.417%C++17.953%C45.9B++N/A11725.1h11.9B41.8B
Tempest 1,1571,1523922.939A0.5828.56%B+15.365%D-65.8B++N/A17617.5h9.9C++34.5B
AF-19 Mercenary 1,1691,1518121.417B*2.1124.286%B+12.772%D**12.7C-N/A11190.9h13.6C++55.8C**
EM1 1,1561,1502115.45S1.9326.428%B**17.652%D61.8AN/A20518.6h11.3C**42.9B++
MANA Anti-Personnel Turret 1,1791,1492005.745N/A2.2219.563%UN/A11490U300U27846400.1h20.9T*107T*
NC4-FB Mag-Shot 1,1631,1497131.612C**1.9127.696%D15.231%D--25.3DN/A6745.4h8.4D30.4D
Mauler S6 1,1551,1484262.695A+0.8351.636%B**10.453%D--71.3A**N/A24716.1h3.2A6.3B**
C-4 1,3911,1474332.649B*0.8723.182%CN/A110.3B++23.5C115210.4h1.5C++6.6C+
NC4 Mag-Shot 1,1701,1448191.397B*2.1330.011%B+10.315%D**38.9B*N/A17229.4h10C33.3C+
C85 Canister-H 1,1791,1372545.48A++41.9654.08%B14.16%B*192.7A+7.1C+4725.9h5B++9.2B*
L105 Zephyr PX 1,1671,1364284U280.4856.205%B*N/A270.5A*7.4C7254.2h4.5C+8.1B+
SAS-R 1,1441,1362644.303B+0.7841.944%B+74.56%B++50.7B+N/A18722.4h1.9B++4.5B++
NSX Yumi 1,1521,1333223.519A+0.0026.4%C+17.476%D-43.2BN/A11526.2h12.8C+48.5C++
Titan-150 HEAT 1,4081,1327016.171A*12.6542.07%C--2.915%C+30.7B**7.5C32536.9h3.1A7.5B**
AC-X11 1,1601,1317491.51B+2.0125.897%C*16.623%D--11.8DN/A7896.1h14.8D*57C
L100 Python HESH 1,2311,1285122.118B**18.5943.965%C--2.66%B**48.6C+4.4D--25023.2h2.7B++6.2B
M40 Fury-H 1,2101,1212348.739M+45.2239.676%C+2.319%A124.6B*9.9C3519h8.9C+22.4C+
MGR-C1 Charger 1,1301,1212953.8A**0.2832.217%B**21.499%C-55B*N/A12120.4h11.4B+35.3B++
M40 Fury 1,2031,1192250.864S47.3431.774%C--2.234%B+125.7M9.4C5308.9h6.8B**21.4B*
NS-20 Gorgon 1,1881,1172754.062M**0.5422.759%C18.621%C+22.9B++1.5C**7948.7h31.5C**138.5B+
M20 Basilisk 1,3231,1104922.653S19.1338.698%C++7.207%B+48.5A**9.3B+24422.9h46.9A121.1A
M20 Basilisk 1,3101,1034425.068U21.5440.246%C**8.794%B**46.9A*8.8C+22323.5h53.5B**133B**
C75 Viper 1,2341,1015022.02S18.5032.094%D1.907%B+42.7B++5.2D31325.8h7.7B**24.1B++
M60-G Bulldog 1,2141,1003036.667S33.1445.831%A3.182%C*84M*8.7B++34313.1h4.9B**10.8B**
NS-20 Gorgon 1,1851,0982753.993M*0.4723.087%C+19.945%C++22.5B+1.8B++7348.9h32.2C*139.4B+
AF-22 Crow 1,4061,0902843.838S0.3158.29%D*3.028%C**38A++11C+18328.7h4.7A+8B**
Breaker Rocket Pods 1,1841,0884822.667A*19.1445.046%C--1.103%C+115.7B10.2C-5289.4h11.3B*25.1B+
C-4 ARX 1,2441,0843183.409B++0.1122.311%D*N/A129C**19D--5198.4h1.3C+5.9D
Titan-150 HESH 1,2141,0686915.478B+11.9543.13%C--1.966%C++37.2C+5.1D21228.7h2.7B++6.2B+
NSX-P Tengu 1,0711,0552723.879A**0.3640.996%B**25.024%B+56.4B++N/A15718.7h13.3C++32.5B+
L100 Python HEAT 1,2041,0333727.919M*24.4051.884%C++4.163%B**60.8A*10.1C28617h3.5B**6.7B**
Shrike 1,2151,0283772.727M**0.8052.089%C--4.086%B*33.8B*6.2D--26030.4h3.8A+7.4B**
Hunter QCX 1,2789921,4590.68C+2.8451.475%B+2.923%F9.8C-2.8C+34101.6h8.7C+16.8C++
NS Decimator 1,3099893782.616A++0.9150.701%D*2.326%C++36.1C++11.7C--31627.4h4.4C**8.6C+
NS-AM7 Archer 1,2109881,0690.924B**2.6057.781%C+28.036%A5.7C1.3D-28172.4h12.1B++21B++
E540 Halberd-H 1,1979702146.19S42.6750.681%D1.649%C79.5A++18.6C32312.2h4.2B**8.2B*
Tank Mine 1,4169651795.391A+1.8729.132%CN/A112.2C++52.4C10048.6h1.9C++6.6C+
E540 Halberd 1,3639614919.612A+16.0946.587%C**3.954%B+42.5A17.8B+34022.6h4.9B++10.5B++
Titan-150 AP 1,4049386714B**10.4842.866%D-5.011%A26.3C*13.1C48335.7h3.7B++8.7B+
Hawk GD-68 1,2309363582.615M*0.9158.354%D4.38%B**30.9A++9.7C+21130.3h4.6A++7.8A
NCM2 Falcon 1,0658851784.972M*1.4541.156%C++5.424%C*27.6A++5.6B+13432.1h7B*17.1B++
NCM3 Raven 1,2748692034.281S0.7638.089%C2.417%C17.3A*8.1B*18450.1h20.7B**54.3B++
NCM3 Raven 1,2808622124.066S0.5437.315%C3.944%B*16.7A+8.1B++17751.5h20.8B++55.9B+
L100 Python AP 1,2277934119.341M+15.8252.35%C5.927%A++34.2C*18.7C++26823.2h5.4B10.4C**
Enforcer ML85 1,2627516811.044A7.5243.131%C**1.598%C-27.1B+18.4C**28727.7h13.5C+31.2C*
NCM2 Falcon 8477141734.127M**0.6042.776%C++3.221%D22A++4.1C9632.4h9.2B**21.6B*
Anti-Vehicle Grenade 8086931693N/A689.4846.44%DN/A315C52.3C--18062.2h5.2C**11.3C++
Spear Anti-Vehicle Phalanx Turret 8686302327.391M++23.8742.954%C+4.921%B+51.6B*19.5C+48612.2h6.1B++14.2B++
M20 Basilisk-H 6335611929.526M**26.0036.539%D-9.091%B**81.3B+10.4C--3276.9h34.1B*93.4B*
Skyguard 811492568.786M5.2630.741%C*3.455%B**15.3C++9.9C++18532.2h114.1C**371.3B+
MANA Anti-Vehicle Turret 705477835.747U2.2251.551%D-N/A4770U2280M**5412300.1h6.7S13B++
The Executive 4704613021.526C*2.0034.261%C+19.523%D43.9CN/A9310.5h7.1C+20.7C+
NS Annihilator 8424381472.98S0.5482.34%B+N/A13.8B++12.7A+19231.8h10.3B+12.5B+
C85 Canister 4003712018.55C*15.0342.417%B10.782%D58C4.5C+1986.4h9.2C21.6C++
M20 Basilisk 319263289.393M5.8731.571%C*6.844%B+24.8C**5.3C14410.6h70.5B223.4B+
CAS 14-E 2672521516.8C*13.2828.732%D3.175%B**86.9B+5.2C2932.9h23.4B+81.4B
Rocklet Rifle 451251962.615M**0.9140.414%D**1.195%B+26.4C+21.1C2829.5h34.3B84.9C
M40 Fury-F 2612401172.051B1.4734.213%D*N/A22.4C+2D-9910.7h7.6B+22.3C**
M20 Mustang 4222373010.787C2.7434.15%B+3.797%B**4.7D-3.7D-7950.6h191.5D-560.8D
M40 Fury 2512281120.727M+17.2032.735%C1.754%C+55.6B5.6D3204.1h11.7B35.7C**
M12 Kobalt 162157439.25A++35.7314.157%C+17.834%B+46.2C1.5C1563.4h18.8C+132.8C++
NS-10 Burster 241153951.611B**1.9129.309%C+11.111%A+6.3B+3.6C+11924.4h128.4B+438B+
NS-10 Burster 194135891.517B++2.0129.969%C+14.074%M6B2.6D10822.5h141.3B+471.5B+
MAX Punch 1601261,9830.064C+3.4652.806%B+N/A0.4DN/A2288.2h2.9C+5.5C++
G40-F Ranger 201124815.5S11.9838.21%B*N/A28.8A17.9B**2464.3h93.4B++244.5B++
Aspis Anti-Aircraft Phalanx Turret 223116148.286A*4.7637.751%A++1.724%C14.7B+13.5B+4057.9h152.2C+403.1B++
CAS30 Tank Buster 2411131350.837C2.6938.082%D1.77%B++3.8D4.3D6129.7h59.4C+156C+
L105 Zephyr 123110618.333B++14.8139.378%CN/A55C++6.5C3102h6.1C*15.5C++
Fatestealer 102101601.683U1.8431.607%C-15.842%D25.3C+N/A544h2.4C+7.5C+
S12 Renegade 9289491.816C1.7136.14%D6.742%B+16.5D--N/A835.4h3.1B8.7C+
M60-G Bulldog 8676325.333S21.8140.393%B1.316%D--50.7B+6.7C+3271.5h6.5B16.1B+
M60-A Bulldog 5554318C++14.4836.651%D-1.852%C28.4C+N/A2011.9h5.8C++15.8C

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon13610.7h
Anti-Vehicle MANA Turret92,4642.7h
Nano-Armor Kit8701,865,459135.1h
Cortium Silo01870.5h
Repair Module0650.2h
Nanite Revive Grenade02,3850.7h
Medical Kit1,2638,277106h
Medical Applicator400330,51436.1h
Restoration Kit1532,47131.7h
Motion Spotter7025,75715.2h
Rampart Wall0701h
Deconstruction Tool02990h
Welding Device11500h
Recon Detection Device131,4302.5h
Shield Recharging Field181,6400.9h
Ammunition Package8510,0654.9h
Anti-Infantry MANA Turret473,5387h
Snowman Soldier41260.2h

Check the help document for the dictionary if you want to learn more about words used here.


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