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Commissar PFC MxxxMxxxM[JEB0] MxxxMxxxM
TR BR 79

KDR: 3.97

Score: 35m

Last Seen: May 31st, 2020 3:46 PM
- OFFLINE - 16.9 hour(s)

Prestige 1, Battle Rank 79 - Terran Republic on Emerald
Level Progress (to 80): 92%
PRIMARY CLASSESCLOAKERMEDICHEAVY
PRIMARY WEAPONS TSAR-42 MG-C1 Kindred T1B Cycler MG-H1 Watchman TAR NSX Daimyo M77-B SABR-13
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $14,355,225 MLG Score: 11475
Fun Score: N/A
Cheeseburgers Flipped: 1TIME WITH MEDKIT: 4.8%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
35.131%40.127%141036131058,6613.267290.707

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.671%2.689M2.863M+-0.557DHEAD ++ (~22.56)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.40.643B+9.30.349C**17.2

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.874%79.157%08133826,037138310818.8129

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.321%2.701M0.779B++1.128

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.40.66B+1.80.441B1.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
72.218%22.164%0213441,8951583191.19634

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.03%2.512A**1.432A0.335

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.736B++2.50.485B+1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
35m178.3%617 (37k)504 (30.2k)3.97477106,18626,7154.0437679 (79)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR13461120232.326%46.464%150202:3630

29% Combat Medic6% Engineer20% Heavy Assault30% Infiltrator15% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 12th, 2017 6:48 PMMay 16th, 2019 9:01 PMJun 1st, 2020 1:52 AM (35d) (PST)May 31st, 2020 11:48 AM (36d) (PST)May 31st, 2020 11:46 AM (36d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9372746631.5270.3840.7102.7750.02911475

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
56,23616,46439,772922343166230,216

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1158.6h/48.3d 1,843 49,338 29,112 192.9k 1,679 4,440 1,990 65.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
MG-H1 Watchman
A*
Kills:6,049
Deaths:1,683
KDR:3.594
Accuracy:35.373% A*
HSR:43.148% A++
MSW-R
A*
Kills:3,305
Deaths:811
KDR:4.075
Accuracy:34.501% A*
HSR:43.177% A*
T9A "Butcher"
A*
Kills:2,223
Deaths:618
KDR:3.597
Accuracy:35.935% A*
HSR:42.780% A++
NS-15M2
A*
Kills:2,004
Deaths:498
KDR:4.024
Accuracy:35.923% A*
HSR:47.056% A*
NS-15 Gallows
A+
Kills:1,899
Deaths:589
KDR:3.224
Accuracy:36.057% A+
HSR:43.918% B**
T9 CARV
M++
Kills:1,583
Deaths:361
KDR:4.385
Accuracy:36.064% M++
HSR:44.852% M+
T16 Rhino
M+
Kills:1,182
Deaths:293
KDR:4.034
Accuracy:34.801% A**
HSR:42.724% M+
NSX-P Naginata
A*
Kills:255
Deaths:67
KDR:3.806
Accuracy:33.456% A++
HSR:45.490% A*
T32 Bull
A**
Kills:164
Deaths:53
KDR:3.094
Accuracy:31.371% A
HSR:45.122% A**
Kills:18,664
Deaths (as Heavy Assault):4,973
Deaths (to Heavy Assaults):9,171
KDR:3.75307
Kill Difference:13,691
Playtime:230.159 hours
Usage:20%
Score:7.243m
Score/min:525
Accuracy (listed only):34.831%
HSR (listed only):44.252%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MG-C1 Kindred
A*
Kills:11,056
Deaths:2,659
KDR:4.158
Accuracy:37.353% A*
HSR:31.286% B**
TRAC-5 Burst
A+
Kills:2,785
Deaths:654
KDR:4.258
Accuracy:34.263% A+
HSR:33.968% A
HC1 Cougar
A*
Kills:1,968
Deaths:460
KDR:4.278
Accuracy:35.946% A*
HSR:30.996% A
LC3 Jaguar
A++
Kills:1,495
Deaths:425
KDR:3.518
Accuracy:33.251% A++
HSR:31.505% A++
TRS-12 Uppercut
A++
Kills:1,326
Deaths:468
KDR:2.833
Accuracy:80.575% A++
HSR:23.303% A
MG-S1 Jackal
A**
Kills:1,266
Deaths:334
KDR:3.790
Accuracy:37.141% A++
HSR:39.100% A**
LC2 Lynx
A*
Kills:820
Deaths:229
KDR:3.581
Accuracy:33.394% A++
HSR:35.488% A*
AS16 NightHawk
A*
Kills:569
Deaths:189
KDR:3.011
Accuracy:63.520% A*
HSR:19.508% B**
SMG-46 Armistice
A*
Kills:490
Deaths:154
KDR:3.182
Accuracy:35.602% A++
HSR:32.653% A*
PS1-AV Suppressor
A++
Kills:236
Deaths:67
KDR:3.522
Accuracy:34.395% B*
HSR:38.559% A++
TRAC-5
M+
Kills:177
Deaths:41
KDR:4.317
Accuracy:36.599% M+
HSR:33.898% A**
NSX-P Tanto
M++
Kills:104
Deaths:28
KDR:3.714
Accuracy:35.598% A++
HSR:48.077% M++
NS Baron G5
A*
Kills:83
Deaths:25
KDR:3.320
Accuracy:67.015% A*
HSR:12.048% D
NSX-P Tengu
A++
Kills:80
Deaths:14
KDR:5.714
Accuracy:49.010% A++
HSR:30% B**
Kills:22,455
Deaths (as Light Assault):5,747
Deaths (to Light Assaults):6,719
KDR:3.90726
Kill Difference:16,708
Playtime:168.742 hours
Usage:15%
Score:5.336m
Score/min:527
Accuracy (listed only):43.833%
HSR (listed only):31.456%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1B Cycler
A+
Kills:7,795
Deaths:1,751
KDR:4.452
Accuracy:33.973% A+
HSR:42.643% A+
TAR
A*
Kills:5,180
Deaths:1,267
KDR:4.088
Accuracy:34.263% A*
HSR:38.571% A*
SABR-13
A*
Kills:3,634
Deaths:881
KDR:4.125
Accuracy:36.656% A*
HSR:42.433% A*
T1 Cycler
A**
Kills:2,385
Deaths:589
KDR:4.049
Accuracy:33.852% A*
HSR:40.503% A**
TORQ-9
A*
Kills:2,213
Deaths:580
KDR:3.816
Accuracy:33.260% A++
HSR:41.663% A*
Cycler TRV
A*
Kills:1,389
Deaths:407
KDR:3.413
Accuracy:33.843% A*
HSR:37.149% A*
TRS-12 Uppercut
A++
Kills:1,326
Deaths:468
KDR:2.833
Accuracy:80.575% A++
HSR:23.303% A
PSA-02 Diamondback
A*
Kills:1,276
Deaths:381
KDR:3.349
Accuracy:37.517% A*
HSR:36.912% B**
MG-S1 Jackal
A**
Kills:1,266
Deaths:334
KDR:3.790
Accuracy:37.141% A++
HSR:39.100% A**
T1A Unity
A++
Kills:1,220
Deaths:336
KDR:3.631
Accuracy:31.296% A
HSR:39.590% A++
MG-A1 Arbalest
A+
Kills:742
Deaths:204
KDR:3.637
Accuracy:33.526% A+
HSR:36.523% B*
AS16 NightHawk
A*
Kills:569
Deaths:189
KDR:3.011
Accuracy:63.520% A*
HSR:19.508% B**
SMG-46 Armistice
A*
Kills:490
Deaths:154
KDR:3.182
Accuracy:35.602% A++
HSR:32.653% A*
PS1-AV Suppressor
A++
Kills:236
Deaths:67
KDR:3.522
Accuracy:34.395% B*
HSR:38.559% A++
NS-11A
A**
Kills:152
Deaths:68
KDR:2.235
Accuracy:37.055% A**
HSR:34.868% A+
NS-11P
A++
Kills:130
Deaths:38
KDR:3.421
Accuracy:33.603% A++
HSR:32.308% B**
NS Baron G5
A*
Kills:83
Deaths:25
KDR:3.320
Accuracy:67.015% A*
HSR:12.048% D
NSX-P Tengu
A++
Kills:80
Deaths:14
KDR:5.714
Accuracy:49.010% A++
HSR:30% B**
Kills:30,166
Deaths (as Combat Medic):7,753
Deaths (to Combat Medics):3,046
KDR:3.89088
Kill Difference:22,413
Playtime:339.610 hours
Usage:29%
Score:9.117m
Score/min:447
Accuracy (listed only):41.450%
HSR (listed only):34.352%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A*
Kills:12,532
Deaths:2,208
KDR:5.676
Accuracy:53.363% A*
HSR:76.524% B++
NSX Daimyo
A++
Kills:4,822
Deaths:755
KDR:6.387
Accuracy:53.455% A++
HSR:96.972% B++
M77-B
A*
Kills:3,669
Deaths:627
KDR:5.852
Accuracy:53.343% A*
HSR:79.504% B+
TS2 Inquisitor
A++
Kills:3,174
Deaths:1,427
KDR:2.224
Accuracy:40.407% A++
HSR:33.837% A++
Bighorn .50M
A*
Kills:1,311
Deaths:233
KDR:5.627
Accuracy:57.665% A*
HSR:75.362% D
MG-S1 Jackal
A**
Kills:1,266
Deaths:334
KDR:3.790
Accuracy:37.141% A++
HSR:39.100% A**
SR-7
A*
Kills:1,184
Deaths:180
KDR:6.578
Accuracy:55.800% A*
HSR:76.689% C
RAMS .50M
A**
Kills:1,178
Deaths:154
KDR:7.649
Accuracy:56.243% A**
HSR:78.693% C+
99SV
M+
Kills:1,172
Deaths:209
KDR:5.608
Accuracy:49.505% M+
HSR:46.160% B**
NS-30 Vandal
A*
Kills:857
Deaths:235
KDR:3.647
Accuracy:47.659% A*
HSR:35.589% B*
TX1 Repeater
A*
Kills:722
Deaths:476
KDR:1.517
Accuracy:37.439% A*
HSR:35.457% A*
NS-45 Pilot
A+
Kills:603
Deaths:265
KDR:2.275
Accuracy:41.473% A+
HSR:38.474% B**
SMG-46 Armistice
A*
Kills:490
Deaths:154
KDR:3.182
Accuracy:35.602% A++
HSR:32.653% A*
NS-357 Underboss
A++
Kills:404
Deaths:227
KDR:1.780
Accuracy:53.407% A++
HSR:34.158% A
SOAS-20
A**
Kills:317
Deaths:116
KDR:2.733
Accuracy:36.342% A+
HSR:40.063% A**
PS1-AV Suppressor
A++
Kills:236
Deaths:67
KDR:3.522
Accuracy:34.395% B*
HSR:38.559% A++
TRAP-M1
A+
Kills:169
Deaths:42
KDR:4.024
Accuracy:36.761% B**
HSR:37.278% A+
NSX Tomoe
A+
Kills:115
Deaths:37
KDR:3.108
Accuracy:36.930% A+
HSR:45.217% B+
NS-44L Blackhand
B**
Kills:103
Deaths:25
KDR:4.120
Accuracy:52.736% B**
HSR:54.369% B*
NSX-P Tengu
A++
Kills:80
Deaths:14
KDR:5.714
Accuracy:49.010% A++
HSR:30% B**
Kills:34,404
Deaths (as Infiltrator):7,785
Deaths (to Infiltrators):3,773
KDR:4.41927
Kill Difference:26,619
Playtime:342.652 hours
Usage:30%
Score:10.680m
Score/min:519
Accuracy (listed only):45.934%
HSR (listed only):51.233%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
MG-C1 Kindred
A*
Kills:11,056
Deaths:2,659
KDR:4.158
Accuracy:37.353% A*
HSR:31.286% B**
TRAC-5 Burst
A+
Kills:2,785
Deaths:654
KDR:4.258
Accuracy:34.263% A+
HSR:33.968% A
HC1 Cougar
A*
Kills:1,968
Deaths:460
KDR:4.278
Accuracy:35.946% A*
HSR:30.996% A
LC3 Jaguar
A++
Kills:1,495
Deaths:425
KDR:3.518
Accuracy:33.251% A++
HSR:31.505% A++
TRS-12 Uppercut
A++
Kills:1,326
Deaths:468
KDR:2.833
Accuracy:80.575% A++
HSR:23.303% A
LC2 Lynx
A*
Kills:820
Deaths:229
KDR:3.581
Accuracy:33.394% A++
HSR:35.488% A*
AS16 NightHawk
A*
Kills:569
Deaths:189
KDR:3.011
Accuracy:63.520% A*
HSR:19.508% B**
MG-HBR1 Dragoon
A*
Kills:356
Deaths:105
KDR:3.390
Accuracy:46.591% A*
HSR:46.067% A++
NS-30 Tranquility
A++
Kills:241
Deaths:66
KDR:3.652
Accuracy:50.599% A++
HSR:50.622% A
TRAC-5
M+
Kills:177
Deaths:41
KDR:4.317
Accuracy:36.599% M+
HSR:33.898% A**
AMR-66
M
Kills:162
Deaths:50
KDR:3.240
Accuracy:44.483% M
HSR:37.654% A++
NSX-P Tanto
M++
Kills:104
Deaths:28
KDR:3.714
Accuracy:35.598% A++
HSR:48.077% M++
NS Baron G5
A*
Kills:83
Deaths:25
KDR:3.320
Accuracy:67.015% A*
HSR:12.048% D
Kills:21,142
Deaths (as Engineer):5,399
Deaths (to Engineers):2,288
KDR:3.91591
Kill Difference:15,743
Playtime:72.911 hours
Usage:6%
Score:2.632m
Score/min:602
Accuracy (listed only):46.091%
HSR (listed only):33.417%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:181
V. Kills:73 245%
Deaths:6
KDR:30.167
Accuracy:65.051% B**
KPH:51.800 B**
VKPH:20.900 C*
Kills:181 (181 + 0)
Deaths:6
KDR:30.167
VKDR:12.167
Vehicle Kills:73
Kill Difference:175
Playtime:3.495 hours
Usage:0%
Score:0.053m
Score/min:251
Driving Accuracy:65.051%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:192
V. Kills:84 226%
Deaths:
KDR:
Accuracy:67.437% A*
KPH:53.900 A+
VKPH:23.600 B*
Kills:192 (192 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:84
Kill Difference:192
Playtime:3.563 hours
Usage:0%
Score:0.063m
Score/min:293
Driving Accuracy:67.437%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 12,60512,5322,2085.676B++1.7053.363%A*76.524%B++105.6A*N/A285118.7h1.7B**3.1B**
MG-C1 Kindred 11,18211,0562,6594.158A**0.1837.353%A*31.286%B**117.4A*1.3C++33194.2h8.4B**22.5B**
T1B Cycler 7,8977,7951,7514.452B**0.4833.973%A+42.643%A+93.7A+1.2B+27083.2h9.9B**29.1B**
MG-H1 Watchman 6,1316,0491,6833.594A0.3835.373%A*43.148%A++110.6A++1.5B+33054.7h10.5B**29.7B**
TAR 5,2395,1801,2674.088A+0.1134.263%A*38.571%A*85.3A*1B+21060.7h9.4A27.3A
NSX Daimyo 4,8224,8227556.387B++2.4153.455%A++96.972%B++95.7B**N/A24950.4h1.7B**3.3B**
M77-B 3,6803,6696275.852A++1.8853.343%A*79.504%B+96M**N/A28838.2h1.7B**3.3A
SABR-13 3,6833,6348814.125A+0.1536.656%A*42.433%A*88.9A*1.2B++24440.9h8.4A23A
MSW-R 3,3443,3058114.075B++0.1034.501%A*43.177%A*100.8A++1.2B++32032.8h8.9A25.9B**
TS2 Inquisitor 3,2003,1741,4272.224B**1.7540.407%A++33.837%A++144.3M**1.2B*40422h7.7B**19.1B**
TRAC-5 Burst 2,8572,7856544.258B*0.2834.263%A+33.968%A111.4A++2.9M*34825h10.1B*29.5B*
T1 Cycler 2,4062,3855894.049A*0.0733.852%A*40.503%A**82.8M+N/A24328.8h9.8A29A
T9A "Butcher" 2,2592,2236183.597B*0.3835.935%A*42.78%A++128.5A++2.1A+36117.3h8.7A24.1A
TORQ-9 2,2422,2135803.816A+0.1633.26%A++41.663%A*83.2A++1.1B++22826.6h10.6A31.9B**
NS-15M2 2,0372,0044984.024B**0.0535.923%A*47.056%A*113.2A++1.9A34417.7h8.9B**24.9B**
HC1 Cougar 2,0021,9684604.278M0.3035.946%A*30.996%A108.7M+1.9A*30518.1h9B**25B**
NS-15 Gallows 1,9321,8995893.224B0.7536.057%A+43.918%B**106.7B+1.9C**32517.8h9.3B*25.8B**
T9 CARV 1,6061,5833614.385A+0.4136.064%M++44.852%M+103.5M1.5A+43615.3h9.1A25.1B**
LC3 Jaguar 1,5081,4954253.518A0.4633.251%A++31.505%A++88.5A++N/A38016.9h9.9B+29.7B*
Frag Grenade 1,4761,43211432N/A1,428.0359.595%A++N/A681.9B+21B**23282.1h3.1B+5.3B++
Cycler TRV 1,4101,3894073.413A*0.5633.843%A*37.149%A*86.8A*1.3A+27316h9.9B**29.1B**
TRS-12 Uppercut 1,3381,3264682.833B**1.1480.575%A++23.303%A130M+1.2B*46610.2h2B*2.5B*
Bighorn .50M 1,3151,3112335.627C++1.6557.665%A*75.362%D104A*N/A28312.6h1.6B*2.8A
PSA-02 Diamondback 1,3071,2763813.349B**0.6337.517%A*36.912%B**96.7A2.3B**27213.2h9.4B**25.2B**
MG-S1 Jackal 1,2801,2663343.79A++0.1837.141%A++39.1%A**98.9A++1.1B36612.8h8.3B**22.2B**
T1A Unity 1,2291,2203363.631A0.3431.296%A39.59%A++77.7AN/A23715.7h10.2B**32.5B**
SR-7 1,1901,1841806.578B**2.6055.8%A*76.689%C118.4M++N/A53710h1.7B*3B**
T16 Rhino 1,2011,1822934.034A**0.0634.801%A**42.724%M+99.3A**1.6A+34711.9h9.4A26.9B**
RAMS .50M 1,1831,1781547.649A3.6756.243%A**78.693%C+116.6SN/A28310.1h1.6B**2.9B**
99SV 1,1811,1722095.608M+1.6349.505%M+46.16%B**90.9M**N/A26112.9h3.3A+6.7A
C-4 1,0148951994.497A++0.5236.092%A+N/A213.1A**28.3C+11604.2h1.1B++3B**
NS-30 Vandal 8668572353.647B+0.3347.659%A*35.589%B*92.2A+1B*2999.3h4.5B*9.5B**
LC2 Lynx 8258202293.581A++0.3933.394%A++35.488%A*97.6A*N/A4158.4h10.9B*32.6B**
MG-A1 Arbalest 7637422043.637A**0.3433.526%A+36.523%B*85.3A++2.4A+2828.7h11.5B**34.2B**
TX1 Repeater 7257224761.517B*2.4637.439%A*35.457%A*118.4M**N/A3536.1h9.4B**25B**
ML-7 9526302332.704M+1.2775.25%A*1.587%D-56.8M29A*40611.1h6.1C**8.1B*
NS-45 Pilot 6086032652.275B++1.7041.473%A+38.474%B**123.1A1C++3564.9h5.4B*13B**
AS16 NightHawk 5765691893.011B**0.9663.52%A*19.508%B**129.3M++1.6A4404.4h3.6B++5.6B**
SMG-46 Armistice 4964901543.182A++0.7935.602%A++32.653%A*94.2A**1.2A+4295.2h11.2B*31.5B*
T7 Mini-Chaingun 4454401433.077A*0.9030.344%A**24.773%M110M+1.3B+4384h10.1B**33.3B*
NS-357 Underboss 4074042271.78B+2.1953.407%A++34.158%A101A+N/A3514h3.3B*6.2B**
MG-HBR1 Dragoon 3623561053.39A0.5846.591%A*46.067%A++77.4A*1.3B++3054.6h4.7B*10.1B**
Chainblade 34132216,1140.02C+3.9529.355%C+6.832%C++0.5CN/A2691.3h1.8B++6.1B+
SOAS-20 3193171162.733B*1.2436.342%A+40.063%A**85.7A*N/A2663.7h9.9B+27.3B*
NSX-P Naginata 257255673.806A++0.1733.456%A++45.49%A*134.2A*1.1C5991.9h8.5B**25.5B**
NS-30 Tranquility 242241663.652B+0.3250.599%A++50.622%A109.5A++N/A2662.2h4A+8B**
PS1-AV Suppressor 238236673.522B**0.4534.395%B*38.559%A++90.8B*N/A2582.6h10.2B*29.7B++
M12 Kobalt 2142091209S205.0326.251%B*17.703%C+160.8B**3.8C4201.3h15B57B++
P2-120 AP 2761921192U188.0367.437%A*N/A53.3A+23.3B*2933.6h3.5A5.2A+
L100 Python AP 254181630.167A*26.1965.051%B**N/A51.7B**20.9C*2513.5h3.9B**5.9A
TRAC-5 178177414.317S0.3436.599%M+33.898%A**93.2M**N/A15471.9h10.8B*29.5B**
TRAP-M1 169169424.024A**0.0536.761%B**37.278%A+99.4A**N/A4001.7h6.3B**17.2B**
T32 Bull 166164533.094A0.8831.371%A45.122%A**82A1B+4002h9.4B**30B*
AMR-66 164162503.24A*0.7344.483%M37.654%A++95.3M*1.2B*6201.7h5.5A12.4B**
NS-11A 156152682.235B+1.7437.055%A**34.868%A+69.1B**1.8A++3342.2h10.3B**27.7B**
MANA Anti-Personnel Turret 152149265.731N/A1.7630.722%UN/A1490U30U4047800.1h15.8T*51.5T*
NS-11P 131130383.421A++0.5533.603%A++32.308%B**81.3A++N/A4981.6h9.3A27.6A
Rocklet Rifle 221127304.233S0.2662.497%B**N/A39.7B*29.4B+4343.2h43.6C--69.8C++
NSX Tomoe 119115373.108B++0.8736.93%A+45.217%B+76.7B**2.7S2391.5h11.5B+31.1B*
NSX-P Tanto 105104283.714M0.2635.598%A++48.077%M++94.5A*N/A8091.1h11.2B+31.4B*
NS-44L Blackhand 103103254.12A*0.1552.736%B**54.369%B*85.8A**N/A2901.2h3.4B++6.4B++
NS Baron G5 8583253.32M+0.6567.015%A*12.048%D138.3M**3.3S6110.6h3.9B+5.8C*
NSX-P Tengu 8180145.714S1.7449.01%A++30%B**160M**2B**8780.5h7.1A14.5B**
Ripper 66632,3800.026C-3.9545.96%A++15.873%C+0.7C-N/A387.6h1.4C*3.1B+
Spear Anti-Vehicle Phalanx Turret 8453153S49.0377.24%M*N/A106M**62M**5850.5h6B*7.8A

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2858,3123.3h
Spawn Beacon01020.1h
Ordnance Dampener36580.6h
Medical Applicator98195,77911.7h
Motion Spotter248,7485.6h
Restoration Kit527611.8h
Spitfire Auto-Turret45500.5h
Recon Detection Device183,9015.1h
Medical Kit1,05515,40353.6h
Ammunition Package21,1680.3h
Anti-Infantry MANA Turret12700.2h

Check the help document for the dictionary if you want to learn more about words used here.


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