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Predator N4NOKiller[EINS] N4NOKiller
TR BR 187

KDR: 1.02

Score: 91.8m

Last Seen: Nov 28th, 2018 9:09 AM
- OFFLINE - 302.5 hour(s)

Battle Rank 120 (187 total) - Terran Republic on Miller - Outfit Member of Die Einheit[EINS] Die Einheit
TR outfit on Miller

Members: 129
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Claymore TSAR-42 TRAC-5 S TMG-50 Tank Mine SABR-13 M3 Pounder HEG M3 Pounder HEG
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $121,347 MLG Score: 97
Fun Score: N/A
Cheeseburgers Flipped: 4342TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
18.12%17.492%3174997342,3680.8275160.192

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.393%-0.569D-0.481D-0.398C--HEAD ++ (~8.43)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
85-0.135C15.4-0.08C+69.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.12%1.484%36510171,415375512200.376731116%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.408%-1.086D*-0.118C+-1.513

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
501.9-2.128F--136.1-1.579F365.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.488%3.348%115810146,571612225711.07317255%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.316%-1.011D*0.449B0.33

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.90.073C+10.90.128C++24.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.907%2.587%1092110016,108529329491.15376207%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.552%-0.857D---0.448C---0.068

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
221.4-0.88D--59.6-0.523D161.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.032%71.834%109710157,9216253611.26655

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.612%0.297C*0.307C*1.325

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.177C++30.054C+5.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.542%14.718%109510174,9263257701.51243

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.576%-0.485D0.049C+-0.769

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.5-0.171C5.5-0.133C10


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Die Einheit[EINS] Die Einheit
TR outfit on Miller

Members: 129
91.8m315.6%220 (13.2k)177 (10.6k)1.0193108,139106,0911.24348187 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1022392516.097%14.812%23804:5342

13% Combat Medic34% Engineer19% Heavy Assault16% Infiltrator12% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 31st, 2012 4:26 PMMar 25th, 2018 2:57 AMDec 10th, 2018 7:41 AM (10h) (PST)Nov 28th, 2018 5:20 AM (13d) (PST)Nov 28th, 2018 5:09 AM (13d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3751562190.2090.2050.0310.7790.03897

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
22,5089,34613,1621312247210,646

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8625.1h/359.4d 23,783 16,018 50,383 402.9k 15,412 22,726 19,514 194.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
D
Kills:2,090
Deaths:2,346
KDR:0.891
Accuracy:17.621% D
HSR:17.608% D-
T7 Mini-Chaingun
D
Kills:1,283
Deaths:1,321
KDR:0.971
Accuracy:12.547% D-
HSR:10.288% D
MSW-R
D*
Kills:1,262
Deaths:1,561
KDR:0.808
Accuracy:15.054% D**
HSR:15.214% D*
T32 Bull
D-
Kills:1,220
Deaths:1,387
KDR:0.880
Accuracy:18.974% D-
HSR:15.656% D*
T9 CARV
C
Kills:1,186
Deaths:1,366
KDR:0.868
Accuracy:13.205% D*
HSR:20.405% C
NS-15M1
D
Kills:1,185
Deaths:1,488
KDR:0.796
Accuracy:16.975% D--
HSR:16.625% D
T9 CARV-S
D-
Kills:1,159
Deaths:1,640
KDR:0.707
Accuracy:14.499% D**
HSR:18.205% D-
T16 Rhino
D
Kills:1,158
Deaths:1,426
KDR:0.812
Accuracy:15.784% D--
HSR:17.789% D
T9A "Butcher"
D*
Kills:994
Deaths:1,143
KDR:0.870
Accuracy:16.828% F
HSR:18.310% D*
NSX Naginata
D
Kills:186
Deaths:266
KDR:0.699
Accuracy:17.372% D-
HSR:23.656% D
Kills:11,723
Deaths (as Heavy Assault):13,944
Deaths (to Heavy Assaults):29,473
KDR:0.84072
Kill Difference:2,221
Playtime:1,649.980 hours
Usage:19%
Score:14.688m
Score/min:148
Accuracy (listed only):15.886%
HSR (listed only):17.376%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
D--
Kills:2,673
Deaths:3,216
KDR:0.831
Accuracy:17.490% D--
HSR:6.322% F-
LC3 Jaguar
D-
Kills:1,612
Deaths:2,114
KDR:0.763
Accuracy:17.485% D*
HSR:15.261% D-
T5 AMC
D
Kills:1,595
Deaths:2,207
KDR:0.723
Accuracy:18.732% D-
HSR:16.301% D
NS-11C
D--
Kills:1,540
Deaths:2,163
KDR:0.712
Accuracy:17.888% D*
HSR:13.507% D--
AS16 NightHawk
C++
Kills:1,246
Deaths:1,757
KDR:0.709
Accuracy:32.988% D
HSR:14.687% C++
TRS-12 Uppercut
B+
Kills:1,193
Deaths:1,869
KDR:0.638
Accuracy:38.054% F
HSR:17.854% B+
AMR-66
C++
Kills:1,158
Deaths:1,370
KDR:0.845
Accuracy:25.024% C
HSR:25.302% C++
TRAC-5
D
Kills:1,123
Deaths:1,705
KDR:0.659
Accuracy:15.666% D*
HSR:15.494% D
FA1 Barrage
C-
Kills:1,101
Deaths:1,440
KDR:0.765
Accuracy:35.633% C-
HSR:11.263% D-
HC1 Cougar
D
Kills:1,040
Deaths:1,394
KDR:0.746
Accuracy:20.925% D
HSR:16.058% D*
LC2 Lynx
D-
Kills:879
Deaths:1,230
KDR:0.715
Accuracy:19.088% D-
HSR:14.790% D*
TAS-16 Blackjack
B
Kills:727
Deaths:1,112
KDR:0.654
Accuracy:45.539% D*
HSR:16.919% B
TRAC-Shot
F
Kills:689
Deaths:1,154
KDR:0.597
Accuracy:17.959% F
HSR:10.450% F
TS4 Haymaker
C
Kills:659
Deaths:938
KDR:0.703
Accuracy:33.224% D
HSR:12.443% C
DMR-99
C-
Kills:269
Deaths:127
KDR:2.118
Accuracy:31.413% C-
HSR:23.048% D-
NS Baron G5
D
Kills:168
Deaths:223
KDR:0.753
Accuracy:24.463% F
HSR:11.905% D
NSX Tanto
C
Kills:106
Deaths:216
KDR:0.491
Accuracy:18.441% D**
HSR:23.585% C
TRAC-5 Burst
C--
Kills:91
Deaths:138
KDR:0.659
Accuracy:13.880% F--
HSR:19.780% C--
MG-HBR1 Dragoon
C--
Kills:54
Deaths:46
KDR:1.174
Accuracy:29.370% C--
HSR:20.370% D--
Kills:17,923
Deaths (as Engineer):24,419
Deaths (to Engineers):24,251
KDR:0.73398
Kill Difference:6,496
Playtime:2,913.689 hours
Usage:34%
Score:35.214m
Score/min:201
Accuracy (listed only):24.908%
HSR (listed only):16.070%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
D--
Kills:2,673
Deaths:3,216
KDR:0.831
Accuracy:17.490% D--
HSR:6.322% F-
LC3 Jaguar
D-
Kills:1,612
Deaths:2,114
KDR:0.763
Accuracy:17.485% D*
HSR:15.261% D-
T5 AMC
D
Kills:1,595
Deaths:2,207
KDR:0.723
Accuracy:18.732% D-
HSR:16.301% D
NS-11C
D--
Kills:1,540
Deaths:2,163
KDR:0.712
Accuracy:17.888% D*
HSR:13.507% D--
NS-7 PDW
D--
Kills:1,404
Deaths:2,050
KDR:0.685
Accuracy:19.190% D--
HSR:12.037% D--
MKV Suppressed
D-
Kills:1,353
Deaths:1,775
KDR:0.762
Accuracy:19.922% D--
HSR:13.747% D-
AS16 NightHawk
C++
Kills:1,246
Deaths:1,757
KDR:0.709
Accuracy:32.988% D
HSR:14.687% C++
SMG-46 Armistice
D-
Kills:1,231
Deaths:1,981
KDR:0.621
Accuracy:16.707% F
HSR:10.967% D-
TRS-12 Uppercut
B+
Kills:1,193
Deaths:1,869
KDR:0.638
Accuracy:38.054% F
HSR:17.854% B+
PDW-16 Hailstorm
C
Kills:1,153
Deaths:1,680
KDR:0.686
Accuracy:16.790% D**
HSR:14.311% C
TRAC-5
D
Kills:1,123
Deaths:1,705
KDR:0.659
Accuracy:15.666% D*
HSR:15.494% D
FA1 Barrage
C-
Kills:1,101
Deaths:1,440
KDR:0.765
Accuracy:35.633% C-
HSR:11.263% D-
HC1 Cougar
D
Kills:1,040
Deaths:1,394
KDR:0.746
Accuracy:20.925% D
HSR:16.058% D*
LC2 Lynx
D-
Kills:879
Deaths:1,230
KDR:0.715
Accuracy:19.088% D-
HSR:14.790% D*
TAS-16 Blackjack
B
Kills:727
Deaths:1,112
KDR:0.654
Accuracy:45.539% D*
HSR:16.919% B
TRAC-Shot
F
Kills:689
Deaths:1,154
KDR:0.597
Accuracy:17.959% F
HSR:10.450% F
TS4 Haymaker
C
Kills:659
Deaths:938
KDR:0.703
Accuracy:33.224% D
HSR:12.443% C
Shuriken
D*
Kills:448
Deaths:577
KDR:0.776
Accuracy:19.834% F-
HSR:11.384% D*
NS Baron G5
D
Kills:168
Deaths:223
KDR:0.753
Accuracy:24.463% F
HSR:11.905% D
NSX Tanto
C
Kills:106
Deaths:216
KDR:0.491
Accuracy:18.441% D**
HSR:23.585% C
NSX Tengu
D-
Kills:98
Deaths:108
KDR:0.907
Accuracy:29.477% D--
HSR:15.306% D-
TRAC-5 Burst
C--
Kills:91
Deaths:138
KDR:0.659
Accuracy:13.880% F--
HSR:19.780% C--
MG-S1 Jackal
D-
Kills:66
Deaths:98
KDR:0.673
Accuracy:20.659% D-
HSR:6.061% F-
Kills:22,195
Deaths (as Light Assault):31,145
Deaths (to Light Assaults):17,736
KDR:0.71263
Kill Difference:8,950
Playtime:1,014.293 hours
Usage:12%
Score:8.958m
Score/min:147
Accuracy (listed only):23.045%
HSR (listed only):13.932%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
C++
Kills:2,858
Deaths:1,169
KDR:2.445
Accuracy:39.241% C++
HSR:69.244% C++
RAMS .50M
B++
Kills:1,490
Deaths:506
KDR:2.945
Accuracy:43.052% B++
HSR:78.859% C+
NS-7 PDW
D--
Kills:1,404
Deaths:2,050
KDR:0.685
Accuracy:19.190% D--
HSR:12.037% D--
MKV Suppressed
D-
Kills:1,353
Deaths:1,775
KDR:0.762
Accuracy:19.922% D--
HSR:13.747% D-
SMG-46 Armistice
D-
Kills:1,231
Deaths:1,981
KDR:0.621
Accuracy:16.707% F
HSR:10.967% D-
TX1 Repeater
C
Kills:1,203
Deaths:2,030
KDR:0.593
Accuracy:17.410% D*
HSR:18.703% C
SR-7
C*
Kills:1,191
Deaths:396
KDR:3.008
Accuracy:41.844% C*
HSR:77.582% C+
SOAS-20
D
Kills:1,185
Deaths:1,344
KDR:0.882
Accuracy:23.901% D
HSR:15.190% D-
KSR-35
B+
Kills:1,180
Deaths:782
KDR:1.509
Accuracy:29.597% D-
HSR:32.373% B+
HSR-1
C**
Kills:1,176
Deaths:668
KDR:1.760
Accuracy:29.329% D-
HSR:30.442% C**
NS-30 Vandal
B
Kills:1,160
Deaths:694
KDR:1.671
Accuracy:29.798% C--
HSR:29.224% B
M77-B
B+
Kills:1,157
Deaths:531
KDR:2.179
Accuracy:39.630% B+
HSR:72.342% C
PDW-16 Hailstorm
C
Kills:1,153
Deaths:1,680
KDR:0.686
Accuracy:16.790% D**
HSR:14.311% C
Bighorn .50M
C++
Kills:805
Deaths:184
KDR:4.375
Accuracy:41.236% C
HSR:80.373% C++
TS2 Inquisitor
D--
Kills:616
Deaths:994
KDR:0.620
Accuracy:18.807% D*
HSR:13.149% D--
NS-44 Commissioner
C+
Kills:450
Deaths:970
KDR:0.464
Accuracy:19.287% F-
HSR:21.111% C+
Shuriken
D*
Kills:448
Deaths:577
KDR:0.776
Accuracy:19.834% F-
HSR:11.384% D*
NS-44L Blackhand
D
Kills:372
Deaths:528
KDR:0.705
Accuracy:31.852% D--
HSR:31.183% D
99SV
C++
Kills:280
Deaths:167
KDR:1.677
Accuracy:31.809% C++
HSR:33.929% C
NS-61 Emissary
D--
Kills:251
Deaths:415
KDR:0.605
Accuracy:18.547% D**
HSR:10.359% D--
T4 AMP
D*
Kills:206
Deaths:366
KDR:0.563
Accuracy:14.103% F-
HSR:12.621% D*
TX2 Emperor
D
Kills:194
Deaths:441
KDR:0.440
Accuracy:15.417% F-
HSR:15.979% D
TRAP-M1
C+
Kills:140
Deaths:144
KDR:0.972
Accuracy:22.990% D*
HSR:23.571% C+
NS-357 Underboss
C--
Kills:118
Deaths:204
KDR:0.578
Accuracy:15.927% F--
HSR:16.949% C--
NSX Tengu
D-
Kills:98
Deaths:108
KDR:0.907
Accuracy:29.477% D--
HSR:15.306% D-
MG-S1 Jackal
D-
Kills:66
Deaths:98
KDR:0.673
Accuracy:20.659% D-
HSR:6.061% F-
NSX Tomoe
D
Kills:62
Deaths:82
KDR:0.756
Accuracy:25.813% D
HSR:25.807% D--
Kills:21,847
Deaths (as Infiltrator):20,884
Deaths (to Infiltrators):17,311
KDR:1.04611
Kill Difference:963
Playtime:1,360.098 hours
Usage:16%
Score:12.052m
Score/min:148
Accuracy (listed only):25.636%
HSR (listed only):29.363%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SABR-13
D
Kills:1,899
Deaths:2,080
KDR:0.913
Accuracy:21.365% D-
HSR:21.222% D
T1S Cycler
D-
Kills:1,410
Deaths:1,890
KDR:0.746
Accuracy:19.459% D-
HSR:13.121% D*
NS-7 PDW
D--
Kills:1,404
Deaths:2,050
KDR:0.685
Accuracy:19.190% D--
HSR:12.037% D--
MKV Suppressed
D-
Kills:1,353
Deaths:1,775
KDR:0.762
Accuracy:19.922% D--
HSR:13.747% D-
AS16 NightHawk
C++
Kills:1,246
Deaths:1,757
KDR:0.709
Accuracy:32.988% D
HSR:14.687% C++
SMG-46 Armistice
D-
Kills:1,231
Deaths:1,981
KDR:0.621
Accuracy:16.707% F
HSR:10.967% D-
TRS-12 Uppercut
B+
Kills:1,193
Deaths:1,869
KDR:0.638
Accuracy:38.054% F
HSR:17.854% B+
T1 Cycler
D-
Kills:1,191
Deaths:1,507
KDR:0.790
Accuracy:17.557% D-
HSR:14.694% D--
TAR
D--
Kills:1,173
Deaths:1,504
KDR:0.780
Accuracy:15.684% D**
HSR:14.322% D--
NS-11A
D
Kills:1,162
Deaths:1,334
KDR:0.871
Accuracy:19.905% D-
HSR:15.921% D
PDW-16 Hailstorm
C
Kills:1,153
Deaths:1,680
KDR:0.686
Accuracy:16.790% D**
HSR:14.311% C
FA1 Barrage
C-
Kills:1,101
Deaths:1,440
KDR:0.765
Accuracy:35.633% C-
HSR:11.263% D-
Cycler TRV
D--
Kills:771
Deaths:978
KDR:0.788
Accuracy:18.066% D--
HSR:12.970% D--
TAS-16 Blackjack
B
Kills:727
Deaths:1,112
KDR:0.654
Accuracy:45.539% D*
HSR:16.919% B
NS-11P
C+
Kills:698
Deaths:710
KDR:0.983
Accuracy:22.492% C+
HSR:14.613% D
TS4 Haymaker
C
Kills:659
Deaths:938
KDR:0.703
Accuracy:33.224% D
HSR:12.443% C
TORQ-9
D*
Kills:612
Deaths:858
KDR:0.713
Accuracy:18.344% D*
HSR:15.523% D*
Shuriken
D*
Kills:448
Deaths:577
KDR:0.776
Accuracy:19.834% F-
HSR:11.384% D*
T1A Unity
D--
Kills:312
Deaths:461
KDR:0.677
Accuracy:18.544% F
HSR:16.987% D--
NS Baron G5
D
Kills:168
Deaths:223
KDR:0.753
Accuracy:24.463% F
HSR:11.905% D
T1B Cycler
D
Kills:126
Deaths:178
KDR:0.708
Accuracy:15.201% F-
HSR:20.635% D
NSX Tengu
D-
Kills:98
Deaths:108
KDR:0.907
Accuracy:29.477% D--
HSR:15.306% D-
MG-S1 Jackal
D-
Kills:66
Deaths:98
KDR:0.673
Accuracy:20.659% D-
HSR:6.061% F-
Kills:20,201
Deaths (as Combat Medic):27,108
Deaths (to Combat Medics):9,314
KDR:0.7452
Kill Difference:6,907
Playtime:1,110.181 hours
Usage:13%
Score:13.665m
Score/min:205
Accuracy (listed only):23.439%
HSR (listed only):14.300%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C++
Kills:1,882
Deaths:1,903
KDR:0.989
Accuracy:26.537% D*
HSR:3.401% C++
M3 Pounder HEG
D
Kills:1,794
Deaths:1,810
KDR:0.991
Accuracy:27.114% D**
HSR:2.062% D
MRC3 Mercy
D-
Kills:992
Deaths:775
KDR:1.280
Accuracy:11.442% D--
HSR:16.129% D-
M2 Mutilator
C+
Kills:975
Deaths:722
KDR:1.350
Accuracy:11.455% D
HSR:18.051% C+
M6 Onslaught
C
Kills:809
Deaths:641
KDR:1.262
Accuracy:11.275% D--
HSR:17.923% C
MR1 Fracture
C+
Kills:571
Deaths:957
KDR:0.597
Accuracy:27.148% D--
HSR:4.028% C+
MR1 Fracture
C
Kills:560
Deaths:986
KDR:0.568
Accuracy:26.496% D--
HSR:3.393% C
MRC3 Mercy
D
Kills:505
Deaths:408
KDR:1.238
Accuracy:12.027% D--
HSR:17.030% D
M6 Onslaught
C+
Kills:451
Deaths:392
KDR:1.151
Accuracy:11.524% D*
HSR:19.734% C+
M2 Mutilator
C+
Kills:353
Deaths:272
KDR:1.298
Accuracy:10.866% D-
HSR:18.130% C+
M1 Heavy Cycler
B+
Kills:331
Deaths:236
KDR:1.403
Accuracy:5.734% F-
HSR:20.242% B+
NS-10 Burster
C
Kills:308
Deaths:367
KDR:0.839
Accuracy:21.824% D--
HSR:4.870% C
NS-10 Burster
C-
Kills:267
Deaths:362
KDR:0.738
Accuracy:23.044% D-
HSR:3.745% C-
NS-20 Gorgon
C**
Kills:57
Deaths:64
KDR:0.891
Accuracy:26.564% C**
HSR:14.035% D-
NS-20 Gorgon
C*
Kills:52
Deaths:65
KDR:0.800
Accuracy:26.513% C*
HSR:13.462% D-
Kills:9,907
Deaths (as MAX Suit):4,980
Deaths (to MAX Suits):6,420
KDR:1.98936
Kill Difference:4,927
Playtime:543.829 hours
Usage:6%
Score:7.242m
Score/min:222
Accuracy (listed only):18.637%
HSR (listed only):11.749%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B**
Kills:1,046
V. Kills:469 223%
Deaths:277
KDR:3.776
Accuracy:30.306% F-
KPH:53.200 C
VKPH:23.900 B**
M14 Banshee
C
Kills:120
V. Kills:125 95%
Deaths:631
KDR:0.190
Accuracy:24.467% D-
KPH:2.800 D*
VKPH:2.900 C
Hornet Missiles
B+
Kills:100
V. Kills:151 66%
Deaths:53
KDR:1.887
Accuracy:48.794% D**
KPH:30.300 D
VKPH:45.800 B+
M18 Needler
D--
Kills:83
V. Kills:181 46%
Deaths:974
KDR:0.085
Accuracy:29.379% C-
KPH:1.100 D*
VKPH:2.500 D--
M18 Rotary
D*
Kills:57
V. Kills:104 54%
Deaths:1,035
KDR:0.055
Accuracy:24.050% D*
KPH:0.800 D*
VKPH:1.500 D*
M18 Locust
D
Kills:56
V. Kills:82 67%
Deaths:362
KDR:0.155
Accuracy:27.140% D
KPH:2.100 D*
VKPH:3.100 D*
Kills:1,462 (316 + 0)
Deaths:3,332
KDR:0.439
VKDR:0.334
Vehicle Kills:1,112
Kill Difference:1,870
Playtime:233.253 hours
Usage:3%
Score:1.240m
Score/min:89
Piloting Accuracy:27.140%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D
Kills:548
V. Kills:101 N/A
Deaths:130
KDR:4.215
Accuracy:30.410% D**
KPH:27.800 D-
VKPH:5.100 D
C150 Dalton
D-
Kills:142
V. Kills:105 134%
Deaths:58
KDR:2.448
Accuracy:34.141% D
KPH:16.600 D--
VKPH:12.300 D-
CAS30 Tank Buster
D--
Kills:109
V. Kills:328 33%
Deaths:817
KDR:0.133
Accuracy:26.943% F-
KPH:1 D*
VKPH:3 D--
AP30 Shredder
D*
Kills:88
V. Kills:101 86%
Deaths:100
KDR:0.880
Accuracy:22.695% D--
KPH:7.500 D**
VKPH:8.600 D*
Kills:887 (109 + 778)
Deaths:1,105
KDR:0.803
VKDR:0.575
Vehicle Kills:635
Kill Difference:218
Playtime:148.401 hours
Usage:2%
Score:0.696m
Score/min:78
Piloting Accuracy:26.943%
Gunner Accuracy:22.695%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D--
Kills:1,061
V. Kills:146 N/A
Deaths:186
KDR:5.704
Accuracy:36.083% D*
KPH:27 D--
VKPH:3.700 D*
L100 Python HEAT
C--
Kills:557
V. Kills:192 289%
Deaths:115
KDR:4.843
Accuracy:43.739% D
KPH:22.500 C--
VKPH:7.800 D
C75 Viper
C--
Kills:500
V. Kills:119 417%
Deaths:154
KDR:3.247
Accuracy:26.222% D*
KPH:20 C--
VKPH:4.800 D
L100 Python AP
C+
Kills:374
V. Kills:355 105%
Deaths:193
KDR:1.938
Accuracy:50.550% D
KPH:17.600 D--
VKPH:16.700 C+
Skyguard
D
Kills:115
V. Kills:102 112%
Deaths:87
KDR:1.322
Accuracy:25.767% C-
KPH:7.400 D-
VKPH:6.600 D
Kills:2,607 (2,607 + 0)
Deaths:735
KDR:3.547
VKDR:1.244
Vehicle Kills:914
Kill Difference:1,872
Playtime:125.746 hours
Usage:1%
Score:1.182m
Score/min:157
Driving Accuracy:25.767%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
C+
Kills:1,560
V. Kills:666 234%
Deaths:347
KDR:4.496
Accuracy:32.660% D--
KPH:22.300 C
VKPH:9.500 C+
P2-120 HESH
D--
Kills:1,360
V. Kills:172 N/A
Deaths:237
KDR:5.738
Accuracy:29.210% D*
KPH:25.700 D--
VKPH:3.200 D--
P2-120 AP
C+
Kills:1,044
V. Kills:819 127%
Deaths:340
KDR:3.071
Accuracy:35.921% D--
KPH:21.100 D
VKPH:16.600 C+
E540 Halberd
C*
Kills:295
V. Kills:224 131%
Deaths:74
KDR:3.986
Accuracy:34.476% D-
KPH:17.800 D-
VKPH:13.500 C*
MR11 Gatekeeper
C
Kills:192
V. Kills:156 122%
Deaths:37
KDR:5.189
Accuracy:30.856% D--
KPH:17.400 C-
VKPH:14.100 C
G30 Vulcan
C+
Kills:129
V. Kills:164 78%
Deaths:77
KDR:1.675
Accuracy:19.349% D*
KPH:10 D*
VKPH:12.700 C+
P525 Marauder
C++
Kills:92
V. Kills:9 N/A
Deaths:10
KDR:9.200
Accuracy:12.188% D*
KPH:39.900 D
VKPH:3.900 C++
M20 Basilisk
C++
Kills:56
V. Kills:56 98%
Deaths:33
KDR:1.697
Accuracy:22.721% D
KPH:7.900 D--
VKPH:7.900 C++
Kills:4,728 (3,964 + 764)
Deaths:1,155
KDR:4.094
VKDR:1.962
Vehicle Kills:2,266
Kill Difference:3,573
Playtime:222.345 hours
Usage:3%
Score:2.833m
Score/min:212
Driving Accuracy:35.921%
Gunner Accuracy:22.721%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
D
Kills:355
V. Kills:23 N/A
Deaths:40
KDR:8.875
Accuracy:23.579% D**
KPH:66.100 D
VKPH:4.300 D
G20 Vulcan-H
D
Kills:330
V. Kills:303 109%
Deaths:209
KDR:1.579
Accuracy:34.187% F
KPH:20.700 D--
VKPH:19 D
E540 Halberd-H
D
Kills:263
V. Kills:163 160%
Deaths:49
KDR:5.367
Accuracy:46.954% D**
KPH:28.100 D
VKPH:17.400 D
MR11 Gatekeeper-H
C
Kills:89
V. Kills:110 80%
Deaths:32
KDR:2.781
Accuracy:42.676% D*
KPH:20.700 D
VKPH:25.600 C
Kills:1,037 (0 + 1,037)
Deaths:330
KDR:3.142
VKDR:1.815
Vehicle Kills:599
Kill Difference:707
Playtime:34.941 hours
Usage:0%
Score:0.636m
Score/min:303
Driving Accuracy:N/A%
Gunner Accuracy:42.676%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:994
V. Kills:363 273%
Deaths:200
KDR:4.970
Accuracy:27.286% D-
KPH:31 D
VKPH:11.300 B+
M40 Fury
C*
Kills:770
V. Kills:246 312%
Deaths:156
KDR:4.936
Accuracy:30.528% D
KPH:37 D
VKPH:11.800 C*
M60-G Bulldog
C
Kills:473
V. Kills:119 394%
Deaths:112
KDR:4.223
Accuracy:22.574% D*
KPH:20.200 D
VKPH:5.100 C
M20 Basilisk
C++
Kills:453
V. Kills:305 148%
Deaths:184
KDR:2.462
Accuracy:33.590% C--
KPH:11.800 D
VKPH:8 C++
M20 Basilisk
C++
Kills:286
V. Kills:302 94%
Deaths:139
KDR:2.058
Accuracy:33.323% D
KPH:9.600 D--
VKPH:10.200 C++
M60-G Bulldog
C--
Kills:225
V. Kills:62 357%
Deaths:53
KDR:4.245
Accuracy:21.246% D**
KPH:20.700 D-
VKPH:5.700 C--
M12 Kobalt
C++
Kills:191
V. Kills:32 N/A
Deaths:29
KDR:6.586
Accuracy:9.611% D**
KPH:22.600 D*
VKPH:3.800 C++
M12 Kobalt
D
Kills:154
V. Kills:7 N/A
Deaths:18
KDR:8.556
Accuracy:10.967% D*
KPH:33.800 D--
VKPH:1.500 D
G30 Walker
D-
Kills:81
V. Kills:61 131%
Deaths:36
KDR:2.250
Accuracy:18.885% D**
KPH:7.400 D*
VKPH:5.600 D-
G40-F Ranger
D--
Kills:68
V. Kills:83 81%
Deaths:60
KDR:1.133
Accuracy:26.801% D
KPH:4.600 D*
VKPH:5.600 D--
Kills:3,695 (0 + 3,695)
Deaths:987
KDR:3.744
VKDR:1.601
Vehicle Kills:1,580
Kill Difference:2,708
Playtime:193.938 hours
Usage:2%
Score:1.653m
Score/min:142
Driving Accuracy:N/A%
Gunner Accuracy:26.801%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D--
Kills:86
V. Kills:29 287%
Deaths:195
KDR:0.441
Accuracy:32.117% D**
KPH:5.400 D--
VKPH:1.800 D--
Kills:86 (86 + 0)
Deaths:195
KDR:0.441
VKDR:0.149
Vehicle Kills:29
Kill Difference:109
Playtime:15.795 hours
Usage:0%
Score:0.035m
Score/min:37
Driving Accuracy:32.117%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Claymore 5,2135,21043711.922B*10.9030.826%C+N/A165.4B+N/A46631.5h1.2C++3.9C++
TSAR-42 2,8852,8581,1692.445C+1.4339.241%C++69.244%C++19.6DN/A60145.8h2.7C--6.8C+
TRAC-5 S 2,7522,6733,2160.831C+0.1917.49%D--6.322%F-11.5DN/A38232.1h8.8B*50.1B
TMG-50 2,1302,0902,3460.891C0.1317.621%D17.608%D-13.7D-N/A47152.8h14.4D81.8C-
Tank Mine 3,2531,9153835A3.9821.926%D-N/A98.2C+68.6C*103519.5h1.9C++8.8D*
SABR-13 1,9201,8992,0800.913C0.1121.365%D-21.222%D13.9D-N/A41136.3h15.1D-70.9D-
M3 Pounder HEG 2,4121,8821,9030.989C0.0326.537%D*3.401%C++10.7D3C+65176h25.9D*97.8D**
M3 Pounder HEG 2,2981,7941,8100.991C0.0327.114%D**2.062%D11.2D-3.2C63159.9h25.6D--94.2D*
LC3 Jaguar 1,6421,6122,1140.763C0.2617.485%D*15.261%D-9.6D-N/A39167.4h16.4D93.6D--
T5 AMC 1,6181,5952,2070.723C0.3018.732%D-16.301%D8.9D-N/A35180h19.1D--102D-
P2-120 HEAT 2,2261,5603474.496C+3.4832.66%D--4.487%B*22.3C9.5C+20770h7.7C+23.5C-
NS-11C 1,5631,5402,1630.712C0.3117.888%D*13.507%D--8.7D-N/A31176.8h17.1C-95.6D
RAMS .50M 1,4921,4905062.945C+1.9343.052%B++78.859%C+20.9C-N/A7871.2h2.6C-6C++
T1S Cycler 1,4341,4101,8900.746C0.2719.459%D-13.121%D*14.3D-N/A4398.3h14C72C--
NS-7 PDW 1,4421,4042,0500.685C0.3319.19%D--12.037%D--9.4D-N/A37148.6h19.3D-100.8D
MANA Anti-Vehicle Turret 2,9541,3857011.976C**0.9656.486%C**3.105%C36.2C*41B*51038.3h10C++17.7C**
P2-120 HESH 1,5321,3602375.738C--4.7229.21%D*1.029%C+25.7D--3.2D--10353h5.5C18.7D--
MKV Suppressed 1,3741,3531,7750.762C0.2619.922%D--13.747%D-10.1D--N/A28133.9h17.5C-87.9C--
T7 Mini-Chaingun 1,3101,2831,3210.971C+0.0512.547%D-10.288%D17.5DN/A6873.4h16.5C+131.2C
MSW-R 1,2771,2621,5610.808C0.2115.054%D**15.214%D*13.3D--N/A5895h14.5D96.2D--
AS16 NightHawk 1,2631,2461,7570.709C0.3132.988%D14.687%C++12D--N/A44103.7h7.1D**21.6D*
SMG-46 Armistice 1,2581,2311,9810.621C0.4016.707%F10.967%D-9.3D--N/A36132.4h20.3D*121.5D**
T32 Bull 1,2341,2201,3870.88C0.1418.974%D-15.656%D*14.1D--N/A4286.3h13.8C72.7C
Sticky Grenade 1,2241,21011210N/A1,208.9841.198%D*N/A504.2D--5.8D14502.4h3D-7.3D-
TX1 Repeater 1,2251,2032,0300.593C+0.4317.41%D*18.703%C8.9D-N/A35135.7h14.7C+84.5C
TRS-12 Uppercut 1,2091,1931,8690.638C--0.3838.054%F17.854%B+11.1D*N/A38107.5h4.2F--10.9F-
T1 Cycler 1,2191,1911,5070.79C+0.2317.557%D-14.694%D--13.4DN/A6988.6h16.5C-93.8D
SR-7 1,2021,1913963.008C+1.9941.844%C*77.582%C+18.8DN/A5063.4h2.4C+5.7C++
T9 CARV 1,2121,1861,3660.868C+0.1513.205%D*20.405%C10D-N/A76118.4h19.2D*145.6D--
NS-15M1 1,1991,1851,4880.796C--0.2216.975%D--16.625%D12.3D--N/A4296h16.2D--95.3D
SOAS-20 1,2101,1851,3440.882C0.1423.901%D15.19%D-12.5D--N/A3794.6h16.7D--70D--
KSR-35 1,1901,1807821.509C0.4929.597%D-32.373%B+14.9D*N/A3579.4h5.9D*20D-
HSR-1 1,1991,1766681.76C+0.7429.329%D-30.442%C**19.8D-N/A4959.4h7.3D*24.8D-
TAR 1,1921,1731,5040.78C0.2415.684%D**14.322%D--13.4D-N/A5387.7h16.6D*105.6D**
NS-11A 1,1851,1621,3340.871C0.1519.905%D-15.921%D13.8D-N/A4784.1h17.1D--85.9D-
NS-30 Vandal 1,1761,1606941.671C+0.6529.798%C--29.224%B16.8D--N/A4269.1h7.3D--24.5D
T9 CARV-S 1,1851,1591,6400.707C--0.3114.499%D**18.205%D-11.2D*N/A39103.7h16.3D*112.1D*
AMR-66 1,1811,1581,3700.845C+0.1725.024%C25.302%C++10.4DN/A33111.3h11.4C--45.4C
T16 Rhino 1,1831,1581,4260.812C0.2115.784%D--17.789%D13.2D--N/A4987.8h15.6C--99C--
M77-B 1,1651,1575312.179C++1.1639.63%B+72.342%C13.6D-N/A4985h2.9D7.3C+
PDW-16 Hailstorm 1,1751,1531,6800.686C0.3316.79%D**14.311%C9.1D--N/A36126.7h20.7D--123.1D--
TRAC-5 1,1421,1231,7050.659C+0.3615.666%D*15.494%D7.7DN/A56146.3h18.9C--120.5D
C-4 1,6501,1221,1201.002C0.0219.151%D*N/A34.5D--16.2D-45532.5h1.9D9.7D-
C-4 ARX 1,7631,1151,0091.105C--0.0924.001%DN/A44.4D**25.8D38625.1h2.2F*9.1F*
FA1 Barrage 1,1191,1011,4400.765C+0.2535.633%C-11.263%D-14DN/A4878.7h5.9C--16.6C
L100 Python HESH 1,2071,0611865.704C-4.6836.083%D*1.508%C+27D--3.7D*11039.3h4.2D11.6D*
ML-7 1,4621,0511,7370.605C+0.4145.816%D*2.854%C+13.4D-5.2D--16878.7h6B+13.2C+
Hellfire Rocket Pods 1,5151,0462773.776C2.7630.306%F-1.052%C+53.1C23.8B**40719.7h40.7D**134.2F-
P2-120 AP 1,8631,0443403.071C-2.0535.921%D--6.513%A++21.1D16.6C+34649.4h9.9D-27.5D*
HC1 Cougar 1,0621,0401,3940.746C0.2720.925%D16.058%D*9.3D-N/A31111.5h15.5D73.9C-
M40 Fury 1,3579942004.97C3.9527.286%D-1.408%C31.1D11.3B+19532h23.4D**85.7F
T9A "Butcher" 1,0229941,1430.87D0.1516.828%F18.31%D*14.1D**N/A4270.6h15F-89.3F-
MRC3 Mercy 1,0099927751.28C0.2611.442%D--16.129%D-14.7D--N/A5367.5h23.1D-202.3D-
M2 Mutilator 9989757221.35C+0.3311.455%D18.051%C+16.2D-N/A5960.3h21.4D--186.8D
LC2 Lynx 8978791,2300.715C0.3019.088%D-14.79%D*9.5D-N/A3792.6h17.2C90.2C
M6 Onslaught 8278096411.262C-0.2411.275%D--17.923%C16.5D--N/A5748.9h23.7D*210.3D--
Bighorn .50M 8098051844.375C+3.3641.236%C80.373%C++25.2D*N/A6631.9h2C-4.9C
Cycler TRV 7757719780.788C0.2318.066%D--12.97%D--14.5D-N/A5353h15.4D85.1D
M40 Fury 1,0167701564.936C3.9230.528%D1.039%D-37D11.8C*21820.8h24.6F-80.6F-
NS Decimator 1,0147681,5780.487D0.5352.524%D--2.344%C+15.5D*5D*11749.4h6D11.4D--
Anti-Vehicle Grenade 9177521752N/A750.9842.721%D--N/A214.9D47.1D11483.5h7.7D-18.1D-
TAS-16 Blackjack 7357271,1120.654C-0.3745.539%D*16.919%B11.5D*N/A3663.1h3.9F-8.5D*
NS-11P 7146987100.983C+0.0422.492%C+14.613%D16.8DN/A5041.5h16.1C--71.7C+
TRAC-Shot 6986891,1540.597C--0.4217.959%F10.45%F8.1D*N/A2684.6h15.2D*84.4F-
TS4 Haymaker 6706599380.703C0.3233.224%D12.443%C12.6D--N/A4352.5h6D-18D-
M9 SKEP Launcher 1,0316361,6180.393C0.6363.609%D1.73%C-10.1C6.3C10363.1h11.5D-18D--
TS2 Inquisitor 6376169940.62C-0.4018.807%D*13.149%D--10.2D--N/A2860.3h12.9C--68.4D*
TORQ-9 6196128580.713C0.3118.344%D*15.523%D*12.6D--N/A4148.5h18.6D--101.6D*
MR1 Fracture 1,0775719570.597C0.4227.148%D--4.028%C+5.2D-4.6C63110.1h72.5D266.9D--
Frag Grenade 5765711571N/A569.9834.717%D**N/A380.7C-3.3D-15381.5h4.3C12.5D
MR1 Fracture 1,0065609860.568C0.4526.496%D--3.393%C5D-4C56112.5h71D267.9D-
L100 Python HEAT 7495571154.843C+3.8243.739%D4.129%B**22.6C--7.8D14324.7h6.4C+14.5C
ASP-30 Grounder 9545501,4930.368D0.6559.772%C1.818%D9.6C--7C12557.4h11.5D**19.3D*
L105 Zephyr 6495481304.215C--3.2030.41%D**N/A27.8D-5.1D15619.7h7.3C24.2D--
Spear Anti-Vehicle Phalanx Turret 941507687.456C++6.4437.832%D4.142%C+25.5D21.8C++31519.9h11.3C-29.9D
MRC3 Mercy 5265054081.238C0.2212.027%D--17.03%D14.7D--N/A5634.4h22.3C--185.2D
C75 Viper 6195001543.247C+2.2326.222%D*1.6%C++20C--4.8D17525h16.2C61.9D*
M60-G Bulldog 5924731124.223C+3.2022.574%D*2.326%C-20.2D5.1C11623.4h10.4D--46.2F
M20 Basilisk 7584531842.462C1.4433.59%C--3.311%D--11.8D8C++13038.3h162.2F482.9D**
M6 Onslaught 4644513921.151C--0.1311.524%D*19.734%C+14.5D*N/A5031h25.2F218.9D*
NS-44 Commissioner 4594509700.464C-0.5619.287%F-21.111%C+6.6D--N/A2767.9h4.4C23.1D**
Shuriken 4604485770.776D0.2419.834%F-11.384%D*12D**N/A3337.2h19.1F--96.1F**
L100 Python AP 7293741931.938D0.9250.55%D5.08%A17.6D--16.7C+23221.2h10.6F-20.9F-
NS-44L Blackhand 3773725280.705C0.3131.852%D--31.183%D11.8DN/A3431.5h5.3C16.8D
P525 Marauder-H 378355408.875C7.8623.579%D**N/A65.7D4.3D2395.4h6.3C**26.7C-
M2 Mutilator 3633532721.298C0.2810.866%D-18.13%C+15.3D--N/A7023.1h21.6D*199D-
T2 Striker 8293521,1090.317D0.7046.795%C-N/A5.7D7.8C-16961.3h67.9D*145.1D--
M1 Heavy Cycler 3403312361.403C++0.385.734%F-20.242%B+9.1D*N/A7036.5h22.4D-389.9F--
G20 Vulcan-H 6333302091.579D0.5634.187%F2.727%C+20.8D--19.1D35215.9h172.8F-505.4F**
T1A Unity 3173124610.677D-0.3418.544%F16.987%D--12D**N/A3525.9h18.1T97.6T-
NS-10 Burster 5563083670.839C+0.1821.824%D--4.87%C3.5D2.8C-6588.6h171.2C784.4D
E540 Halberd 519295743.986C2.9734.476%D-3.051%C17.8D-13.5C*25116.6h7.9D*22.8D*
M20 Basilisk 5882861392.058C-1.0433.323%D3.846%D9.6D--10.2C++13229.7h226.7F**680.2F**
99SV 2862801671.677C++0.6631.809%C++33.929%C10.3D-N/A7127.3h7.8D*24.6C--
M60-A Bulldog 342278328.688C7.6738.804%D-1.439%D22.8C--5.2C**11112.2h9D**23.3D**
DMR-99 2742691272.118C+1.1031.413%C-23.048%D-23.4D--N/A5711.5h9.8F31.3D*
NS-10 Burster 5032673620.738C0.2823.044%D-3.745%C-3.4D3C--5979.6h186.5C809.4D
E540 Halberd-H 426263495.367C4.3546.954%D**2.281%C++28D17.3D2349.4h8.4D17.9D*
M60-A Bulldog 324253475.383C4.3634.367%D*N/A16.3D4.6C++8815.5h9.1D*26.5F-
NS-61 Emissary 2592514150.605C0.4118.547%D**10.359%D--12.4DN/A3820.3h16.9C91.3D--
NS Annihilator 5612456210.395C--0.6279.859%C+N/A4.8D*6.2D-9550.7h20.4F*25.5F*
M60-G Bulldog 287225534.245C3.2321.246%D**3.111%C++20.6D-5.7C--11310.9h11.2D*52.5F--
Chainblade 28220655,0100.004D1.0213.156%D*2.427%D0.1DN/A03660h4.2D--32.3C
T4 AMP 2132063660.563C0.4614.103%F-12.621%D*8.5D--N/A3024.2h19.3D136.8F--
MANA Anti-Personnel Turret 2112011661.211N/A0.1911.823%UN/A2010U100U7838700.1h39T*330T*
TX2 Emperor 1961944410.44C-0.5815.417%F-15.979%D6.2D*N/A2331.2h10.9C-70.7C
MR11 Gatekeeper 348192375.189B4.1730.856%D--1.042%D-17.5C14.2C19111h59.3C192.1D
M12 Kobalt 223191296.586C-5.579.611%D**12.565%D*22.7D*3.8C++888.4h29.7F--309.4F--
NSX Naginata 1881862660.699D0.3217.372%D-23.656%D12.2D*N/A4215.2h14.1C81.4C-
NS Baron G5 1711682230.753C0.2724.463%F11.905%D10.3D*N/A3716.3h6D-24.7C+
M12 Kobalt 161154188.556C7.5410.967%D*16.234%D33.5D--1.5D1014.6h27.2F247.8F
Xiphos Anti-Personnel Phalanx Tower 161151350.333C+49.3129.866%C++N/A151C10C++4691h24.5C+81.9C++
C150 Dalton 247142582.448D1.4334.141%D1.408%B++16.5D--12.2D-2838.6h6.5D-18.9D*
TRAP-M1 1431401440.972C--0.0522.99%D*23.571%C+9.3D*N/A3015h15.5F--67.3F-
G30 Vulcan 293129771.675C-0.6619.349%D*3.101%C10D*12.7C+20212.9h191F--987F**
T1B Cycler 1271261780.708D0.3115.201%F-20.635%D11.9D*N/A4710.6h15.7D--103.6F--
M14 Banshee 2451206310.19C--0.8324.467%D-1.667%B*2.8D*2.9C4142.9h231.1T*944.4T*
NS-357 Underboss 1211182040.578C0.4415.927%F--16.949%C--8.3D--N/A3114.3h4.7C29.6F--
M60-A Bulldog 1481151071.075D0.0621.305%F1.739%C**13.4D*3.8D858.6h9.6F--45.1T-
Skyguard 217115871.322D0.3025.767%C-1.739%C7.4D-6.6D16515.5h191.7D--743.8D*
CAS30 Tank Buster 4371098170.133D0.8926.943%F-1.835%B++1D*3D--37108.5h200.3F--743.4T*
NSX Tanto 1071062160.491D0.5318.441%D**23.585%C7.2D--N/A2014.8h19.3D104.9D
Hornet Missiles 251100531.887C-0.8748.794%D**2%B+30.3D45.8B+6013.3h26.5F*54.3T*
Aspis Anti-Aircraft Phalanx Turret 205100273.704C++2.6827.101%C*3%B+10.5C+11.1C+2339.5h176.4C-651C++
Hunter QCX 112992940.337C--0.6828.884%D-30.303%C**3.9D-N/A1925.6h12C41.5D
NSX Tengu 100981080.907C0.1129.477%D--15.306%D-14.8D-N/A536.6h18.1D-61.3D
P525 Marauder 10192109.2C8.1812.188%D*1.087%D40D3.9C++1892.3h7.8D64.4D**
TRAC-5 Burst 92911380.659C--0.3613.88%F--19.78%C--5.5D*N/A2616.5h20.7F-148.8T-
MR11 Gatekeeper-H 19989322.781C1.7642.676%D*2.247%B+20.7D25.6C3534.3h69.6C163.2D
AP30 Shredder 189881000.88C0.1422.695%D--1.136%D-7.5D**8.6D*17511.7h172.4D**759.6F--
Spear Anti-Vehicle Phalanx Tower 15687810.875D9.8648.896%C+3.448%C36.3C+28.8C++3172.4h11.2C22.9C+
M40 Fury-F 115861950.441D0.5832.117%D**N/A5.4D--1.8D--3715.8h34F*105.8T*
M18 Needler 264839740.085C--0.9329.379%C-4.819%A++1.1D*2.5D--5172.5h677.4T*2305.7T*
G30 Walker 14281362.25D--1.2318.885%D**1.235%D**7.4D*5.5D-10711h303.8D**1608.5F--
MAX Punch 130804,9800.016D1.0041.038%CN/A0.2DN/A1497.5h7.4C--18.1D--
G40-F Ranger 15168601.133D-0.1126.801%D1.471%C++4.6D*5.6D--10514.8h333.2T*1243.3T
MG-S1 Jackal 6966980.673C0.3520.659%D-6.061%F-9.3D--N/A307.1h16.5D80D-
NSX Tomoe 6362820.756C-0.2625.813%D25.807%D--8.5D*N/A347.3h24.2F*93.8F
NS-20 Gorgon 6257640.891C0.1326.564%C**14.035%D-8.6D-N/A316.6h81.3D306C--
M18 Rotary 161571,0350.055D0.9624.05%D*3.509%B++0.8D*1.5D*5668.5h776.4T*3228.1T*
M18 Locust 138563620.155D-0.8627.14%D8.929%S2.1D*3.1D*5326.4h643.4F2370.7T*
M20 Basilisk 11256331.697C--0.6822.721%D3.571%D7.9D--7.9C++1187.1h149.6F--658.5F-
MG-HBR1 Dragoon 5554461.174C+0.1529.37%C--20.37%D--18C--N/A723h6.9C*23.5C++
NS-20 Gorgon 5852650.8C0.2226.513%C*13.462%D-8D--N/A326.5h86.2D--325.2D

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter224,5413.8h
TR Patriot Flare Gun1570.5h
Restoration Kit396143.6h
Decoy Grenade01640h
Nano-Armor Kit3,0982,599,538232.6h
Anti-Vehicle MANA Turret1585,64018h
Spawn Beacon778,17810.5h
Turret AI Module15093h
Repair Module105263h
Structure Shield Module03491.8h
Cortium Silo01411h
Skywall Shield Emitter22861.9h
Blast Wall11561.6h
Nanite Revive Grenade03,1540.9h
Medical Applicator2,166572,88462.8h
Nanite Healing Grenade02220.1h
Welding Device211,4442h
Spear Anti-Vehicle Tower22662.2h
Spitfire Auto-Turret492,7575.2h
Sunderer Garage0981.5h
Bunker4851.5h
Rampart Wall74849.1h
Hoplon Anti-Aircraft Phalanx Tower22812.6h
Xiphos Anti-Personnel Tower12532.2h
Ammunition Package24310,19011.7h
Shield Recharging Field1264,3223h
Medical Kit1221,9616.4h
Anti-Infantry MANA Turret341,3294h
IPC Targeting Dart22832h
Vehicle Gate21102.1h
Spear Anti-Vehicle Turret0581h
Elysium Spawn Tube0550.3h
Pelter Rocket Pod0680h
Nano-Repair Grenade0680h
Recon Detection Device59152,78490.7h
Smoke Grenade01870.1h
Infantry Tower21152.5h
WLT-Howler Mining Laser672,89311.5h

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