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Predator N4NOKiller[EINS] N4NOKiller
TR BR 188

KDR: 1.02

Score: 92.8m

Last Seen: Jun 15th, 2019 2:03 AM
- OFFLINE - 62.5 hour(s)

Battle Rank 120 (188 total) - Terran Republic on Miller - Outfit Member of Die Einheit[EINS] Die Einheit
TR outfit on Miller

Members: 168
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Claymore TSAR-42 TRAC-5 S SABR-13 TMG-50 Tank Mine M3 Pounder HEG M3 Pounder HEG
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $123,849 MLG Score: 99
Fun Score: N/A
Cheeseburgers Flipped: 4370TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
18.182%17.522%31950116043,0480.8294410.191

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.383%-0.575D-0.502D-0.373C-HEAD ++ (~8.43)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
84.8-0.137C15.4-0.08C+69.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.089%1.483%35512051,416378912200.373713116%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.421%-1.083D*-0.102C+-1.5

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
502.1-2.114F--136-1.567F366.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.484%3.35%115812026,598614625791.07337256%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.335%-1.018D*0.498B+0.331

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.90.071C+10.90.127C++24.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.953%2.62%1092111896,146533929701.15115207%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.559%-0.854D---0.449C---0.091

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
221.2-0.856D--59.6-0.5D161.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.793%71.656%109712038,2176357701.29239

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.597%0.269C*0.297C*1.322

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.20.171C++30.052C+5.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.587%14.698%109512054,9533299711.50136

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.538%-0.491D0.02C+-0.785

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.5-0.172C5.5-0.132C10


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Die Einheit[EINS] Die Einheit
TR outfit on Miller

Members: 168
92.8m316.8%220 (13.2k)178 (10.7k)1.02084109,570107,3331.24447188 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1210401416.126%14.939%24104:5343

13% Combat Medic34% Engineer19% Heavy Assault16% Infiltrator12% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 31st, 2012 4:26 PMMar 25th, 2018 2:57 AMJun 15th, 2019 12:16 PM (2d) (PST)Jun 14th, 2019 10:17 PM (3d) (PST)Jun 14th, 2019 10:03 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3751562190.2100.2050.0310.7830.03899

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
22,4829,34913,1331312247210,651

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8710.8h/363d 24,003 16,369 51,148 409.5k 15,589 22,994 19,671 195.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
D
Kills:2,095
Deaths:2,359
KDR:0.888
Accuracy:17.648% D
HSR:17.613% D-
T7 Mini-Chaingun
D
Kills:1,283
Deaths:1,321
KDR:0.971
Accuracy:12.547% D-
HSR:10.288% D
MSW-R
D*
Kills:1,263
Deaths:1,565
KDR:0.807
Accuracy:15.045% D**
HSR:15.202% D*
T32 Bull
D-
Kills:1,221
Deaths:1,388
KDR:0.880
Accuracy:18.976% D-
HSR:15.643% D*
NS-15M1
D
Kills:1,214
Deaths:1,515
KDR:0.801
Accuracy:17.044% D--
HSR:16.557% D
T9 CARV
C
Kills:1,186
Deaths:1,366
KDR:0.868
Accuracy:13.205% D*
HSR:20.405% C
T9 CARV-S
D-
Kills:1,159
Deaths:1,640
KDR:0.707
Accuracy:14.499% D**
HSR:18.205% D-
T16 Rhino
D
Kills:1,158
Deaths:1,426
KDR:0.812
Accuracy:15.784% D--
HSR:17.789% D
T9A "Butcher"
D*
Kills:994
Deaths:1,143
KDR:0.870
Accuracy:16.828% F
HSR:18.310% D*
NSX Naginata
D
Kills:199
Deaths:273
KDR:0.729
Accuracy:17.438% D-
HSR:23.618% D
MG-H1 Watchman
C
Kills:68
Deaths:85
KDR:0.800
Accuracy:18.858% D
HSR:23.529% C
Kills:11,840
Deaths (as Heavy Assault):14,081
Deaths (to Heavy Assaults):29,835
KDR:0.84085
Kill Difference:2,241
Playtime:1,661.787 hours
Usage:19%
Score:14.810m
Score/min:149
Accuracy (listed only):16.170%
HSR (listed only):17.924%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
D--
Kills:2,673
Deaths:3,216
KDR:0.831
Accuracy:17.490% D--
HSR:6.322% F-
LC3 Jaguar
D-
Kills:1,612
Deaths:2,114
KDR:0.763
Accuracy:17.485% D*
HSR:15.261% D-
T5 AMC
D
Kills:1,595
Deaths:2,207
KDR:0.723
Accuracy:18.732% D--
HSR:16.301% D
NS-11C
D--
Kills:1,541
Deaths:2,165
KDR:0.712
Accuracy:17.893% D*
HSR:13.498% D--
AS16 NightHawk
C++
Kills:1,246
Deaths:1,757
KDR:0.709
Accuracy:32.988% D
HSR:14.687% C++
TRS-12 Uppercut
B+
Kills:1,198
Deaths:1,874
KDR:0.639
Accuracy:38.120% F
HSR:17.780% B+
AMR-66
C++
Kills:1,160
Deaths:1,372
KDR:0.845
Accuracy:25.012% C
HSR:25.345% C++
TRAC-5
D
Kills:1,123
Deaths:1,705
KDR:0.659
Accuracy:15.666% D*
HSR:15.494% D
FA1 Barrage
C--
Kills:1,107
Deaths:1,453
KDR:0.762
Accuracy:35.681% C--
HSR:11.292% D-
HC1 Cougar
D
Kills:1,053
Deaths:1,427
KDR:0.738
Accuracy:20.981% D
HSR:15.954% D*
LC2 Lynx
D-
Kills:903
Deaths:1,260
KDR:0.717
Accuracy:19.106% D-
HSR:14.950% D*
TAS-16 Blackjack
C**
Kills:736
Deaths:1,127
KDR:0.653
Accuracy:45.423% D*
HSR:16.848% C**
TRAC-Shot
D**
Kills:689
Deaths:1,154
KDR:0.597
Accuracy:17.959% F-
HSR:10.450% D**
TS4 Haymaker
C
Kills:666
Deaths:944
KDR:0.706
Accuracy:33.381% D-
HSR:12.463% C
DMR-99
C-
Kills:310
Deaths:167
KDR:1.856
Accuracy:31.506% C-
HSR:22.903% D-
NS Baron G5
D
Kills:168
Deaths:223
KDR:0.753
Accuracy:24.463% F-
HSR:11.905% D
NSX Tanto
C
Kills:111
Deaths:222
KDR:0.500
Accuracy:18.543% D**
HSR:23.423% C
TRAC-5 Burst
D
Kills:91
Deaths:138
KDR:0.659
Accuracy:13.880% F--
HSR:19.780% D
MG-HBR1 Dragoon
C
Kills:74
Deaths:54
KDR:1.370
Accuracy:30.107% C
HSR:21.622% D-
Kills:18,056
Deaths (as Engineer):24,579
Deaths (to Engineers):24,422
KDR:0.73461
Kill Difference:6,523
Playtime:2,924.667 hours
Usage:34%
Score:35.343m
Score/min:201
Accuracy (listed only):24.969%
HSR (listed only):16.120%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
D--
Kills:2,673
Deaths:3,216
KDR:0.831
Accuracy:17.490% D--
HSR:6.322% F-
LC3 Jaguar
D-
Kills:1,612
Deaths:2,114
KDR:0.763
Accuracy:17.485% D*
HSR:15.261% D-
T5 AMC
D
Kills:1,595
Deaths:2,207
KDR:0.723
Accuracy:18.732% D--
HSR:16.301% D
NS-11C
D--
Kills:1,541
Deaths:2,165
KDR:0.712
Accuracy:17.893% D*
HSR:13.498% D--
NS-7 PDW
D--
Kills:1,404
Deaths:2,050
KDR:0.685
Accuracy:19.190% D--
HSR:12.037% D--
MKV Suppressed
D-
Kills:1,365
Deaths:1,788
KDR:0.763
Accuracy:19.928% D*
HSR:13.700% D-
AS16 NightHawk
C++
Kills:1,246
Deaths:1,757
KDR:0.709
Accuracy:32.988% D
HSR:14.687% C++
SMG-46 Armistice
D-
Kills:1,231
Deaths:1,981
KDR:0.621
Accuracy:16.707% F
HSR:10.967% D-
TRS-12 Uppercut
B+
Kills:1,198
Deaths:1,874
KDR:0.639
Accuracy:38.120% F
HSR:17.780% B+
PDW-16 Hailstorm
C
Kills:1,153
Deaths:1,680
KDR:0.686
Accuracy:16.790% D**
HSR:14.311% C
TRAC-5
D
Kills:1,123
Deaths:1,705
KDR:0.659
Accuracy:15.666% D*
HSR:15.494% D
FA1 Barrage
C--
Kills:1,107
Deaths:1,453
KDR:0.762
Accuracy:35.681% C--
HSR:11.292% D-
HC1 Cougar
D
Kills:1,053
Deaths:1,427
KDR:0.738
Accuracy:20.981% D
HSR:15.954% D*
LC2 Lynx
D-
Kills:903
Deaths:1,260
KDR:0.717
Accuracy:19.106% D-
HSR:14.950% D*
TAS-16 Blackjack
C**
Kills:736
Deaths:1,127
KDR:0.653
Accuracy:45.423% D*
HSR:16.848% C**
TRAC-Shot
D**
Kills:689
Deaths:1,154
KDR:0.597
Accuracy:17.959% F-
HSR:10.450% D**
TS4 Haymaker
C
Kills:666
Deaths:944
KDR:0.706
Accuracy:33.381% D-
HSR:12.463% C
Shuriken
D--
Kills:469
Deaths:592
KDR:0.792
Accuracy:19.922% F-
HSR:11.514% D--
NS Baron G5
D
Kills:168
Deaths:223
KDR:0.753
Accuracy:24.463% F-
HSR:11.905% D
NSX Tanto
C
Kills:111
Deaths:222
KDR:0.500
Accuracy:18.543% D**
HSR:23.423% C
NSX Tengu
D-
Kills:98
Deaths:108
KDR:0.907
Accuracy:29.477% D--
HSR:15.306% D-
MG-S1 Jackal
D-
Kills:98
Deaths:151
KDR:0.649
Accuracy:21.460% D-
HSR:9.184% F
TRAC-5 Burst
D
Kills:91
Deaths:138
KDR:0.659
Accuracy:13.880% F--
HSR:19.780% D
Kills:22,330
Deaths (as Light Assault):31,336
Deaths (to Light Assaults):17,946
KDR:0.7126
Kill Difference:9,006
Playtime:1,017.767 hours
Usage:12%
Score:8.986m
Score/min:147
Accuracy (listed only):23.098%
HSR (listed only):14.062%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
C++
Kills:3,061
Deaths:1,254
KDR:2.441
Accuracy:39.352% C++
HSR:69.095% C++
RAMS .50M
B++
Kills:1,490
Deaths:506
KDR:2.945
Accuracy:43.052% B++
HSR:78.859% C+
NS-7 PDW
D--
Kills:1,404
Deaths:2,050
KDR:0.685
Accuracy:19.190% D--
HSR:12.037% D--
MKV Suppressed
D-
Kills:1,365
Deaths:1,788
KDR:0.763
Accuracy:19.928% D*
HSR:13.700% D-
TX1 Repeater
C-
Kills:1,242
Deaths:2,106
KDR:0.590
Accuracy:17.622% D*
HSR:18.277% C-
SMG-46 Armistice
D-
Kills:1,231
Deaths:1,981
KDR:0.621
Accuracy:16.707% F
HSR:10.967% D-
SR-7
C++
Kills:1,191
Deaths:396
KDR:3.008
Accuracy:41.844% C++
HSR:77.582% C+
SOAS-20
D-
Kills:1,186
Deaths:1,347
KDR:0.880
Accuracy:23.918% D-
HSR:15.177% D-
KSR-35
B+
Kills:1,180
Deaths:782
KDR:1.509
Accuracy:29.597% D-
HSR:32.373% B+
HSR-1
C**
Kills:1,176
Deaths:668
KDR:1.760
Accuracy:29.329% D-
HSR:30.442% C**
NS-30 Vandal
B
Kills:1,160
Deaths:694
KDR:1.671
Accuracy:29.798% D
HSR:29.224% B
M77-B
B+
Kills:1,157
Deaths:531
KDR:2.179
Accuracy:39.630% B+
HSR:72.342% C-
PDW-16 Hailstorm
C
Kills:1,153
Deaths:1,680
KDR:0.686
Accuracy:16.790% D**
HSR:14.311% C
Bighorn .50M
C*
Kills:870
Deaths:205
KDR:4.244
Accuracy:41.082% C
HSR:80.690% C*
TS2 Inquisitor
D--
Kills:638
Deaths:1,030
KDR:0.619
Accuracy:18.808% D**
HSR:13.323% D--
Shuriken
D--
Kills:469
Deaths:592
KDR:0.792
Accuracy:19.922% F-
HSR:11.514% D--
NS-44 Commissioner
C+
Kills:450
Deaths:971
KDR:0.463
Accuracy:19.310% F-
HSR:21.111% C+
NS-44L Blackhand
D-
Kills:374
Deaths:532
KDR:0.703
Accuracy:31.941% D*
HSR:31.016% D-
99SV
C+
Kills:280
Deaths:167
KDR:1.677
Accuracy:31.809% C+
HSR:33.929% C
NS-61 Emissary
D--
Kills:252
Deaths:418
KDR:0.603
Accuracy:18.516% D**
HSR:10.318% D--
T4 AMP
D*
Kills:208
Deaths:367
KDR:0.567
Accuracy:14.127% F--
HSR:12.500% D*
TX2 Emperor
D
Kills:194
Deaths:441
KDR:0.440
Accuracy:15.417% F-
HSR:15.979% D
TRAP-M1
C+
Kills:168
Deaths:165
KDR:1.018
Accuracy:23.057% D*
HSR:23.810% C+
NS-357 Underboss
D
Kills:132
Deaths:219
KDR:0.603
Accuracy:16.797% F--
HSR:16.667% D
NSX Tengu
D-
Kills:98
Deaths:108
KDR:0.907
Accuracy:29.477% D--
HSR:15.306% D-
MG-S1 Jackal
D-
Kills:98
Deaths:151
KDR:0.649
Accuracy:21.460% D-
HSR:9.184% F
NSX Tomoe
D
Kills:68
Deaths:92
KDR:0.739
Accuracy:25.710% D
HSR:29.412% D
Kills:22,295
Deaths (as Infiltrator):21,241
Deaths (to Infiltrators):17,570
KDR:1.04962
Kill Difference:1,054
Playtime:1,386.563 hours
Usage:16%
Score:12.329m
Score/min:148
Accuracy (listed only):25.711%
HSR (listed only):29.598%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SABR-13
C--
Kills:2,125
Deaths:2,303
KDR:0.923
Accuracy:21.645% D-
HSR:21.647% C--
T1S Cycler
D-
Kills:1,410
Deaths:1,898
KDR:0.743
Accuracy:19.463% D-
HSR:13.121% D*
NS-7 PDW
D--
Kills:1,404
Deaths:2,050
KDR:0.685
Accuracy:19.190% D--
HSR:12.037% D--
MKV Suppressed
D-
Kills:1,365
Deaths:1,788
KDR:0.763
Accuracy:19.928% D*
HSR:13.700% D-
AS16 NightHawk
C++
Kills:1,246
Deaths:1,757
KDR:0.709
Accuracy:32.988% D
HSR:14.687% C++
SMG-46 Armistice
D-
Kills:1,231
Deaths:1,981
KDR:0.621
Accuracy:16.707% F
HSR:10.967% D-
TRS-12 Uppercut
B+
Kills:1,198
Deaths:1,874
KDR:0.639
Accuracy:38.120% F
HSR:17.780% B+
T1 Cycler
D--
Kills:1,191
Deaths:1,507
KDR:0.790
Accuracy:17.557% D--
HSR:14.694% D--
TAR
D--
Kills:1,173
Deaths:1,504
KDR:0.780
Accuracy:15.684% F
HSR:14.322% D--
NS-11A
D
Kills:1,162
Deaths:1,334
KDR:0.871
Accuracy:19.905% D-
HSR:15.921% D
PDW-16 Hailstorm
C
Kills:1,153
Deaths:1,680
KDR:0.686
Accuracy:16.790% D**
HSR:14.311% C
FA1 Barrage
C--
Kills:1,107
Deaths:1,453
KDR:0.762
Accuracy:35.681% C--
HSR:11.292% D-
Cycler TRV
D--
Kills:779
Deaths:996
KDR:0.782
Accuracy:18.092% D--
HSR:12.837% D--
TAS-16 Blackjack
C**
Kills:736
Deaths:1,127
KDR:0.653
Accuracy:45.423% D*
HSR:16.848% C**
NS-11P
C+
Kills:729
Deaths:766
KDR:0.952
Accuracy:22.533% C+
HSR:14.678% D
TS4 Haymaker
C
Kills:666
Deaths:944
KDR:0.706
Accuracy:33.381% D-
HSR:12.463% C
TORQ-9
D*
Kills:633
Deaths:887
KDR:0.714
Accuracy:18.399% D*
HSR:15.324% D*
Shuriken
D--
Kills:469
Deaths:592
KDR:0.792
Accuracy:19.922% F-
HSR:11.514% D--
T1A Unity
D*
Kills:331
Deaths:490
KDR:0.676
Accuracy:18.762% F-
HSR:16.314% D*
NS Baron G5
D
Kills:168
Deaths:223
KDR:0.753
Accuracy:24.463% F-
HSR:11.905% D
T1B Cycler
D-
Kills:126
Deaths:178
KDR:0.708
Accuracy:15.201% F--
HSR:20.635% D-
NSX Tengu
D-
Kills:98
Deaths:108
KDR:0.907
Accuracy:29.477% D--
HSR:15.306% D-
MG-S1 Jackal
D-
Kills:98
Deaths:151
KDR:0.649
Accuracy:21.460% D-
HSR:9.184% F
Kills:20,598
Deaths (as Combat Medic):27,591
Deaths (to Combat Medics):9,426
KDR:0.74655
Kill Difference:6,993
Playtime:1,138.831 hours
Usage:13%
Score:14.015m
Score/min:205
Accuracy (listed only):23.512%
HSR (listed only):14.412%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C*
Kills:1,890
Deaths:1,907
KDR:0.991
Accuracy:26.592% D**
HSR:3.386% C*
M3 Pounder HEG
D
Kills:1,804
Deaths:1,814
KDR:0.994
Accuracy:27.174% D**
HSR:2.051% D
MRC3 Mercy
D-
Kills:1,027
Deaths:792
KDR:1.297
Accuracy:11.460% D*
HSR:16.164% D-
M2 Mutilator
C+
Kills:978
Deaths:723
KDR:1.353
Accuracy:11.465% D-
HSR:18.098% C+
M6 Onslaught
C
Kills:809
Deaths:641
KDR:1.262
Accuracy:11.275% D*
HSR:17.923% C
MR1 Fracture
C+
Kills:589
Deaths:964
KDR:0.611
Accuracy:27.266% D--
HSR:3.905% C+
MR1 Fracture
C+
Kills:572
Deaths:993
KDR:0.576
Accuracy:26.630% D*
HSR:3.497% C+
MRC3 Mercy
D
Kills:539
Deaths:424
KDR:1.271
Accuracy:12.024% D--
HSR:17.254% D
M6 Onslaught
C+
Kills:451
Deaths:392
KDR:1.151
Accuracy:11.524% D*
HSR:19.734% C+
M2 Mutilator
C+
Kills:353
Deaths:272
KDR:1.298
Accuracy:10.866% D--
HSR:18.130% C+
M1 Heavy Cycler
B+
Kills:331
Deaths:236
KDR:1.403
Accuracy:5.734% F-
HSR:20.242% B+
NS-10 Burster
C
Kills:308
Deaths:368
KDR:0.837
Accuracy:21.831% D--
HSR:4.870% C
NS-10 Burster
C--
Kills:267
Deaths:363
KDR:0.736
Accuracy:23.050% D--
HSR:3.745% C--
NS-20 Gorgon
C**
Kills:57
Deaths:64
KDR:0.891
Accuracy:26.564% C**
HSR:14.035% D-
NS-20 Gorgon
C*
Kills:52
Deaths:65
KDR:0.800
Accuracy:26.513% C*
HSR:13.462% D--
Kills:10,027
Deaths (as MAX Suit):5,009
Deaths (to MAX Suits):6,456
KDR:2.0018
Kill Difference:5,018
Playtime:547.276 hours
Usage:6%
Score:7.299m
Score/min:222
Accuracy (listed only):18.664%
HSR (listed only):11.766%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B**
Kills:1,046
V. Kills:469 223%
Deaths:277
KDR:3.776
Accuracy:30.306% F-
KPH:53.200 C
VKPH:23.900 B**
M14 Banshee
C
Kills:120
V. Kills:125 95%
Deaths:631
KDR:0.190
Accuracy:24.467% D-
KPH:2.800 D**
VKPH:2.900 C
Hornet Missiles
B+
Kills:100
V. Kills:151 66%
Deaths:53
KDR:1.887
Accuracy:48.794% D**
KPH:30.300 D
VKPH:45.800 B+
M18 Needler
D--
Kills:83
V. Kills:181 46%
Deaths:974
KDR:0.085
Accuracy:29.379% C-
KPH:1.100 D*
VKPH:2.500 D--
M18 Rotary
D--
Kills:57
V. Kills:104 54%
Deaths:1,036
KDR:0.055
Accuracy:23.955% D*
KPH:0.800 D--
VKPH:1.500 D*
M18 Locust
D*
Kills:56
V. Kills:82 67%
Deaths:363
KDR:0.154
Accuracy:27.170% D
KPH:2.100 D*
VKPH:3.100 D*
Kills:1,462 (316 + 0)
Deaths:3,334
KDR:0.439
VKDR:0.334
Vehicle Kills:1,112
Kill Difference:1,872
Playtime:233.920 hours
Usage:3%
Score:1.242m
Score/min:88
Piloting Accuracy:27.170%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D
Kills:548
V. Kills:101 N/A
Deaths:130
KDR:4.215
Accuracy:30.406% D**
KPH:27.800 D-
VKPH:5.100 D
C150 Dalton
D-
Kills:144
V. Kills:107 133%
Deaths:58
KDR:2.483
Accuracy:34.372% D
KPH:16.700 D--
VKPH:12.400 D-
CAS30 Tank Buster
D--
Kills:110
V. Kills:328 33%
Deaths:823
KDR:0.134
Accuracy:26.921% F-
KPH:1 D*
VKPH:3 D--
AP30 Shredder
D*
Kills:89
V. Kills:102 86%
Deaths:100
KDR:0.890
Accuracy:22.601% D--
KPH:7.500 D**
VKPH:8.600 D*
Kills:891 (110 + 781)
Deaths:1,111
KDR:0.802
VKDR:0.574
Vehicle Kills:638
Kill Difference:220
Playtime:149.246 hours
Usage:2%
Score:0.698m
Score/min:78
Piloting Accuracy:26.921%
Gunner Accuracy:22.601%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D--
Kills:1,061
V. Kills:146 N/A
Deaths:186
KDR:5.704
Accuracy:36.083% D**
KPH:27 D--
VKPH:3.700 D*
L100 Python HEAT
D
Kills:567
V. Kills:194 291%
Deaths:117
KDR:4.846
Accuracy:43.884% D
KPH:22.700 D
VKPH:7.800 D-
C75 Viper
C--
Kills:501
V. Kills:119 418%
Deaths:154
KDR:3.253
Accuracy:26.210% D*
KPH:19.900 C--
VKPH:4.700 D
L100 Python AP
C
Kills:374
V. Kills:355 105%
Deaths:193
KDR:1.938
Accuracy:50.550% D
KPH:17.600 D--
VKPH:16.700 C
Skyguard
D
Kills:118
V. Kills:103 113%
Deaths:87
KDR:1.356
Accuracy:25.693% D
KPH:7.600 D-
VKPH:6.600 D
Kills:2,621 (2,621 + 0)
Deaths:737
KDR:3.556
VKDR:1.244
Vehicle Kills:917
Kill Difference:1,884
Playtime:126.266 hours
Usage:1%
Score:1.187m
Score/min:157
Driving Accuracy:25.693%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
C+
Kills:1,560
V. Kills:666 234%
Deaths:347
KDR:4.496
Accuracy:32.660% D--
KPH:22.300 C
VKPH:9.500 C+
P2-120 HESH
D--
Kills:1,362
V. Kills:172 N/A
Deaths:237
KDR:5.747
Accuracy:29.187% D**
KPH:25.700 D--
VKPH:3.200 D--
P2-120 AP
C+
Kills:1,055
V. Kills:824 128%
Deaths:344
KDR:3.067
Accuracy:36.104% D--
KPH:21.200 D
VKPH:16.600 C+
E540 Halberd
C++
Kills:302
V. Kills:228 132%
Deaths:74
KDR:4.081
Accuracy:34.537% D-
KPH:17.800 D-
VKPH:13.400 C++
MR11 Gatekeeper
C
Kills:193
V. Kills:157 122%
Deaths:37
KDR:5.216
Accuracy:30.942% D--
KPH:17.400 C
VKPH:14.200 C
G30 Vulcan
C+
Kills:129
V. Kills:164 78%
Deaths:77
KDR:1.675
Accuracy:19.349% D*
KPH:10 D*
VKPH:12.700 C+
P525 Marauder
C+
Kills:92
V. Kills:9 N/A
Deaths:10
KDR:9.200
Accuracy:12.188% D**
KPH:39.900 D
VKPH:3.900 C+
M20 Basilisk
C++
Kills:56
V. Kills:56 98%
Deaths:33
KDR:1.697
Accuracy:22.715% D-
KPH:7.900 D--
VKPH:7.900 C++
Kills:4,749 (3,977 + 772)
Deaths:1,159
KDR:4.097
VKDR:1.964
Vehicle Kills:2,276
Kill Difference:3,590
Playtime:223.220 hours
Usage:3%
Score:2.845m
Score/min:212
Driving Accuracy:36.104%
Gunner Accuracy:22.715%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
D
Kills:355
V. Kills:23 N/A
Deaths:40
KDR:8.875
Accuracy:23.579% D**
KPH:65.900 D
VKPH:4.300 D
G20 Vulcan-H
D
Kills:330
V. Kills:303 109%
Deaths:209
KDR:1.579
Accuracy:34.187% F
KPH:20.700 D--
VKPH:19 D
E540 Halberd-H
C--
Kills:263
V. Kills:163 160%
Deaths:49
KDR:5.367
Accuracy:46.954% D*
KPH:28.100 D-
VKPH:17.400 C--
MR11 Gatekeeper-H
C
Kills:89
V. Kills:110 80%
Deaths:32
KDR:2.781
Accuracy:42.676% D*
KPH:20.700 D-
VKPH:25.600 C
Kills:1,037 (0 + 1,037)
Deaths:330
KDR:3.142
VKDR:1.815
Vehicle Kills:599
Kill Difference:707
Playtime:34.956 hours
Usage:0%
Score:0.638m
Score/min:304
Driving Accuracy:N/A%
Gunner Accuracy:42.676%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:994
V. Kills:363 273%
Deaths:202
KDR:4.921
Accuracy:27.294% D-
KPH:31 D
VKPH:11.300 B+
M40 Fury
C++
Kills:771
V. Kills:247 311%
Deaths:156
KDR:4.942
Accuracy:30.491% D
KPH:37 D
VKPH:11.800 C++
M60-G Bulldog
C
Kills:477
V. Kills:120 394%
Deaths:112
KDR:4.259
Accuracy:22.668% D*
KPH:20.200 D
VKPH:5.100 C
M20 Basilisk
C++
Kills:462
V. Kills:311 148%
Deaths:185
KDR:2.497
Accuracy:33.749% D
KPH:11.900 D
VKPH:8 C++
M20 Basilisk
C*
Kills:292
V. Kills:305 95%
Deaths:140
KDR:2.086
Accuracy:33.316% D
KPH:9.800 D--
VKPH:10.200 C*
M60-G Bulldog
C-
Kills:229
V. Kills:63 358%
Deaths:53
KDR:4.321
Accuracy:21.431% D**
KPH:20.900 D-
VKPH:5.800 C-
M12 Kobalt
C**
Kills:191
V. Kills:32 N/A
Deaths:29
KDR:6.586
Accuracy:9.608% D**
KPH:22.500 D*
VKPH:3.800 C**
M12 Kobalt
D
Kills:157
V. Kills:7 N/A
Deaths:18
KDR:8.722
Accuracy:10.966% D*
KPH:33.800 D--
VKPH:1.500 D
G30 Walker
D--
Kills:81
V. Kills:61 131%
Deaths:36
KDR:2.250
Accuracy:18.935% D**
KPH:7.400 D*
VKPH:5.500 D--
G40-F Ranger
D--
Kills:69
V. Kills:84 81%
Deaths:60
KDR:1.150
Accuracy:26.842% D
KPH:4.700 D**
VKPH:5.700 D--
Kills:3,723 (0 + 3,723)
Deaths:991
KDR:3.757
VKDR:1.607
Vehicle Kills:1,593
Kill Difference:2,732
Playtime:195.216 hours
Usage:2%
Score:1.665m
Score/min:142
Driving Accuracy:N/A%
Gunner Accuracy:26.842%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D--
Kills:86
V. Kills:29 287%
Deaths:195
KDR:0.441
Accuracy:32.117% D**
KPH:5.400 D--
VKPH:1.800 D--
Kills:86 (86 + 0)
Deaths:195
KDR:0.441
VKDR:0.149
Vehicle Kills:29
Kill Difference:109
Playtime:15.795 hours
Usage:0%
Score:0.035m
Score/min:37
Driving Accuracy:32.117%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:51
V. Kills:24 204%
Deaths:12
KDR:4.250
Accuracy:26.889% D*
KPH:18.500 D*
VKPH:8.700 B++
Kills:51 (0 + 51)
Deaths:12
KDR:4.250
VKDR:2
Vehicle Kills:24
Kill Difference:39
Playtime:2.754 hours
Usage:0%
Score:0.016m
Score/min:94
Piloting Accuracy:N/A%
Gunner Accuracy:26.889%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Claymore 5,2515,24844111.9B*10.8830.57%CN/A165B+N/A46431.8h1.2C++3.9C++
TSAR-42 3,0913,0611,2542.441C+1.4239.352%C++69.095%C++19.7DN/A59155.5h2.7D6.8C+
TRAC-5 S 2,7522,6733,2160.831C+0.1917.49%D--6.322%F-11.5DN/A38232.1h8.8B*50.1B
SABR-13 2,1532,1252,3030.923C0.1021.645%D-21.647%C--14.3D-N/A41148.7h15.1D--69.7D--
TMG-50 2,1352,0952,3590.888C0.1317.648%D17.613%D-13.6D-N/A47153.5h14.5D82.1C-
Tank Mine 3,2741,9293864.997A3.9821.897%D-N/A98.4C+68.6C*103319.6h1.9C++8.8D*
M3 Pounder HEG 2,4201,8901,9070.991C0.0326.592%D**3.386%C*10.7D3C+65176.5h26D**97.7D**
M3 Pounder HEG 2,3091,8041,8140.994C0.0327.174%D**2.051%D11.2D-3.1C-63160.5h25.6D--94.1D*
LC3 Jaguar 1,6421,6122,1140.763C0.2617.485%D*15.261%D-9.6D-N/A39167.4h16.4D93.6D--
T5 AMC 1,6181,5952,2070.723C0.3018.732%D--16.301%D8.9D-N/A35180h19.1D--102D-
P2-120 HEAT 2,2261,5603474.496C+3.4832.66%D--4.487%B*22.3C9.5C+20870h7.7C+23.5C--
NS-11C 1,5641,5412,1650.712C0.3117.893%D*13.498%D--8.7D-N/A31176.9h17.1C-95.7D
RAMS .50M 1,4921,4905062.945C+1.9243.052%B++78.859%C+20.9C-N/A7871.2h2.6C--6C++
T1S Cycler 1,4341,4101,8980.743C-0.2819.463%D-13.121%D*14.3D-N/A4298.5h14C72.1D
NS-7 PDW 1,4421,4042,0500.685C0.3419.19%D--12.037%D--9.4D-N/A37148.6h19.3D-100.8D-
MANA Anti-Vehicle Turret 2,9651,3927031.98C**0.9656.505%C**3.089%C36.3C++41.1B*51038.3h10C+17.7C*
MKV Suppressed 1,3881,3651,7880.763C0.2619.928%D*13.7%D-10.1D--N/A28134.8h17.5D87.9D
P2-120 HESH 1,5341,3622375.747C--4.7329.187%D**1.028%C+25.6D--3.2D--10353.1h5.5C18.7D*
T7 Mini-Chaingun 1,3101,2831,3210.971C+0.0512.547%D-10.288%D17.5D-N/A6873.4h16.5C+131.2C
MSW-R 1,2781,2631,5650.807C0.2115.045%D**15.202%D*13.2D--N/A5895.4h14.5D96.2D--
AS16 NightHawk 1,2631,2461,7570.709C0.3132.988%D14.687%C++12D--N/A44103.7h7.1D*21.6D*
TX1 Repeater 1,2651,2422,1060.59C+0.4317.622%D*18.277%C-9D-N/A36138h14.8C+84.2D
SMG-46 Armistice 1,2581,2311,9810.621C0.4016.707%F10.967%D-9.3D--N/A36132.4h20.3D*121.5D**
Sticky Grenade 1,2381,22411224N/A1,222.9841.213%D*N/A510D--5.8D14492.4h3D7.3D-
T32 Bull 1,2351,2211,3880.88C-0.1418.976%D-15.643%D*14.1D--N/A4286.4h13.8C72.7C
NS-15M1 1,2291,2141,5150.801C--0.2217.044%D--16.557%D12.5D--N/A4297.5h16.1D--94.6D-
TRS-12 Uppercut 1,2141,1981,8740.639C--0.3838.12%F17.78%B+11.1D*N/A38107.7h4.2F--10.9F-
T1 Cycler 1,2191,1911,5070.79C+0.2317.557%D--14.694%D--13.4DN/A6988.6h16.5C--93.8D
SR-7 1,2021,1913963.008C+1.9941.844%C++77.582%C+18.8D-N/A5063.4h2.4C5.7C++
T9 CARV 1,2121,1861,3660.868C+0.1513.205%D*20.405%C10D--N/A76118.4h19.2D*145.6D--
SOAS-20 1,2111,1861,3470.88C-0.1423.918%D-15.177%D-12.5D*N/A3794.7h16.8D**70.1D*
KSR-35 1,1901,1807821.509C0.4929.597%D-32.373%B+14.9D*N/A3579.4h5.9D*20D--
HSR-1 1,1991,1766681.76C+0.7429.329%D-30.442%C**19.8D-N/A4959.4h7.3D*24.8D--
TAR 1,1921,1731,5040.78C0.2415.684%F14.322%D--13.4D-N/A5387.7h16.6D--105.6F
NS-11A 1,1851,1621,3340.871C0.1519.905%D-15.921%D13.8D-N/A4784.1h17.1D--85.9D-
NS-30 Vandal 1,1761,1606941.671C+0.6529.798%D29.224%B16.8D--N/A4269.1h7.3D--24.5D
AMR-66 1,1831,1601,3720.845C+0.1825.012%C25.345%C++10.4DN/A33111.4h11.4D45.5C
T9 CARV-S 1,1851,1591,6400.707D0.3114.499%D**18.205%D-11.2D*N/A40103.7h16.3D--112.1D*
T16 Rhino 1,1831,1581,4260.812C0.2115.784%D--17.789%D13.2D--N/A4987.8h15.6C--99D
M77-B 1,1651,1575312.179C++1.1639.63%B+72.342%C-13.6D-N/A4985h2.9D7.3C+
C-4 ARX 1,8131,1531,0281.122C--0.1024.026%DN/A45.6D*26.1D38925.3h2.1F--8.9F*
PDW-16 Hailstorm 1,1751,1531,6800.686C0.3316.79%D**14.311%C9.1D--N/A36126.7h20.7D--123.1D*
C-4 1,6551,1261,1201.005C0.0219.179%D*N/A34.6D--16.3D-45632.5h1.9D9.7D--
TRAC-5 1,1421,1231,7050.659C+0.3615.666%D*15.494%D7.7DN/A56146.3h18.9D120.5D-
FA1 Barrage 1,1251,1071,4530.762C+0.2635.681%C--11.292%D-14DN/A4879.3h5.9C--16.6C
L100 Python HESH 1,2071,0611865.704C-4.6836.083%D**1.508%C+27D--3.7D*11039.3h4.2D11.6D*
P2-120 AP 1,8791,0553443.067C-2.0536.104%D--6.446%A+21.2D16.6C+34649.7h9.9D--27.3D**
HC1 Cougar 1,0761,0531,4270.738C0.2820.981%D15.954%D*9.3D-N/A31113.2h15.5D-73.9D
ML-7 1,4621,0511,7370.605C+0.4245.816%D*2.854%C+13.4D--5.2D*16878.7h6B+13.2C+
Hellfire Rocket Pods 1,5151,0462773.776C2.7630.306%F-1.052%C+53.1C23.8B**40719.7h40.7D-134.2F-
MRC3 Mercy 1,0451,0277921.297C0.2811.46%D*16.164%D-14.9D--N/A5369h22.9D-199.9D-
M40 Fury 1,3579942024.921C3.9027.294%D-1.408%C31D11.3B+19432.1h23.4D**85.7F
T9A "Butcher" 1,0229941,1430.87D0.1516.828%F18.31%D*14.1D**N/A4270.6h15F-89.3F--
M2 Mutilator 1,0019787231.353C+0.3311.465%D-18.098%C+16.2D-N/A5960.4h21.4D--186.6D
LC2 Lynx 9219031,2600.717C0.3019.106%D-14.95%D*9.6D-N/A3794.4h17.1C89.8C-
Bighorn .50M 8748702054.244C+3.2241.082%C80.69%C*25.1D*N/A6434.7h2C--4.9C
M6 Onslaught 8278096411.262C-0.2411.275%D*17.923%C16.5D--N/A5748.9h23.7D*210.3D*
NS Decimator 1,0437891,5960.494D0.5352.737%D--2.281%C+15.7D*5.1D*11850.1h5.9D11.2D--
Cycler TRV 7837799960.782C0.2418.092%D--12.837%D--14.4D-N/A5354h15.5D85.5D
M40 Fury 1,0187711564.942C3.9230.491%D1.038%D37.1D11.9C++21820.8h24.6F-80.6F-
Anti-Vehicle Grenade 9267591759N/A757.9842.691%D--N/A210.8D46.4D11413.6h7.8D-18.2D--
TAS-16 Blackjack 7447361,1270.653C-0.3745.423%D*16.848%C**11.6D*N/A3663.7h3.9F-8.5D**
NS-11P 7477297660.952C+0.0722.533%C+14.678%D16.5DN/A4944.1h16.5D73C+
TRAC-Shot 6986891,1540.597D0.4217.959%F-10.45%D**8.1D*N/A2684.8h15.2D**84.4F-
TS4 Haymaker 6786669440.706C0.3133.381%D-12.463%C12.6D--N/A4352.9h6D--18.1D--
TS2 Inquisitor 6606381,0300.619C-0.4018.808%D**13.323%D--10.3D--N/A2861.8h12.7C-67.8D--
M9 SKEP Launcher 1,0336371,6250.392C0.6363.587%D1.727%C-10.1D6.3D10363.3h11.5D18.1D-
TORQ-9 6426338870.714C0.3118.399%D*15.324%D*12.6D--N/A4150.1h18.6D--101.2D*
MR1 Fracture 1,1045899640.611C0.4127.266%D--3.905%C+5.3D-4.6C63111.2h71.4D-261.9D--
Frag Grenade 5955871587N/A585.9835.021%D*N/A366.9C-5D15281.6h4.3C12.4D
MR1 Fracture 1,0245729930.576C0.4426.63%D*3.497%C+5D-4C-56113.6h70.7D265.3D--
L100 Python HEAT 7615671174.846C+3.8343.884%D4.056%B**22.7D7.8D-14325h6.4C+14.5C
ASP-30 Grounder 9715611,5230.368D0.6559.56%C1.783%D9.7D7.1C--12558h11.4D**19.2D**
L105 Zephyr 6495481304.215D3.1930.406%D**N/A27.8D-5.1D15619.7h7.3C-24.2D--
MRC3 Mercy 5615394241.271C0.2512.024%D--17.254%D15D--N/A5635.9h21.8C181.1D
Spear Anti-Vehicle Phalanx Turret 963524687.706C++6.6937.913%D4.008%C+25.9D21.7C++31320.2h11.1C29.4D
C75 Viper 6205011543.253C+2.2326.21%D*1.597%C++20C--4.7D17525.1h16.3C62D*
M60-G Bulldog 5974771124.259C+3.2422.668%D*2.306%C-20.2D5.1C11623.6h10.4D--46.1F
Shuriken 4824695920.792D0.2319.922%F-11.514%D--12.2D**N/A3338.3h19F--95.5F**
M20 Basilisk 7734621852.497C1.4833.749%D3.463%D--11.9D8C++13038.8h162.4F481.3F
M6 Onslaught 4644513921.151C--0.1311.524%D*19.734%C+14.5D*N/A5031h25.2F218.9D**
NS-44 Commissioner 4594509710.463C-0.5619.31%F-21.111%C+6.6D--N/A2767.9h4.5C-23.1F
NS-44L Blackhand 3793745320.703C0.3231.941%D*31.016%D-11.9DN/A3431.5h5.4C--16.8D
L100 Python AP 7293741931.938C--0.9250.55%D5.08%A17.6D--16.7C23221.2h10.6D**20.9F-
P525 Marauder-H 378355408.875C7.8523.579%D**N/A65.7D4.3D2395.4h6.3C**26.7C-
T2 Striker 8333541,1200.316D0.7046.806%DN/A5.7D--7.8D16961.7h68D*145.4D*
M2 Mutilator 3633532721.298C0.2810.866%D--18.13%C+15.3D--N/A7023.1h21.6D*199D-
T1A Unity 3403314900.676D-0.3418.762%F-16.314%D*12.1D**N/A3427.3h18.1T96.6T-
M1 Heavy Cycler 3403312361.403C++0.385.734%F-20.242%B+9.1D*N/A7036.5h22.4D-389.9F--
G20 Vulcan-H 6333302091.579D0.5634.187%F2.727%C+20.8D--19.1D35315.9h172.8F-505.4T
DMR-99 3163101671.856C+0.8431.506%C-22.903%D-21.8D*N/A5414.2h10.4F--33F
NS-10 Burster 5563083680.837C+0.1821.831%D--4.87%C3.5D2.8C-6588.7h171.4C785.1D
E540 Halberd 530302744.081C3.0634.537%D-2.98%C17.8D-13.4C++24717h7.9D*22.9D**
M20 Basilisk 5972921402.086C-1.0733.316%D3.767%D9.8D--10.2C*13329.9h223.7F**671.5F**
99SV 2862801671.677C++0.6631.809%C+33.929%C10.2D--N/A7127.4h7.8D**24.6D
M60-A Bulldog 342278328.688C7.6738.844%D-1.439%D22.8D5.2B11112.2h9.1F-23.3F
NS-10 Burster 5032673630.736C-0.2823.05%D--3.745%C--3.4D-3C--5979.7h186.8C-810.2D
E540 Halberd-H 426263495.367C4.3546.954%D*2.281%C++28D-17.3D2359.4h8.4D17.9D**
M60-A Bulldog 327255475.426C4.4134.523%D*N/A16.2D4.6C*8715.7h9.1F-26.5F--
NS-61 Emissary 2602524180.603C0.4218.516%D**10.318%D--12.4DN/A3820.4h17C91.6D--
NS Annihilator 5722516340.396C--0.6279.888%CN/A4.8D*6.2D-9551.8h20.5F**25.7F*
M60-G Bulldog 292229534.321C3.3021.431%D**3.057%C++20.8D-5.7C-11311h11.2D**52.1F-
T4 AMP 2152083670.567C0.4514.127%F--12.5%D*8.6D--N/A3124.3h19.2D-136F--
Chainblade 28220655,0320.004D1.0213.154%D*2.427%D0.1D-N/A03661.8h4.2D--32.3F
MANA Anti-Personnel Turret 2112011661.211N/A0.1911.823%UN/A2010U100U7857100.1h39T*330T*
NSX Naginata 2021992730.729D0.2917.438%D-23.618%D12.7D--N/A4315.7h14C80.2C
TX2 Emperor 1961944410.44C-0.5815.417%F-15.979%D6.2D*N/A2431.2h10.9C--70.7D**
MR11 Gatekeeper 350193375.216C*4.2030.942%D--1.036%D-17.4C14.1C19011.1h59.4C192.1D-
M12 Kobalt 223191296.586C--5.579.608%D**12.565%D*22.5D*3.8C**888.5h29.8F-310.1F-
TRAP-M1 1771681651.018C-0.0023.057%D*23.81%C+10.3D*N/A3116.3h15.2F-65.8F
NS Baron G5 1711682230.753C-0.2724.463%F-11.905%D10.3D*N/A3716.3h6D--24.7C+
M12 Kobalt 164157188.722C7.7010.966%D*17.197%C34.1D--1.5D1004.6h26.8F244.8F
Xiphos Anti-Personnel Phalanx Tower 161151350.333C+49.3129.866%C++N/A151C10C*4691h24.5C++81.9C++
C150 Dalton 251144582.483D1.4634.372%D1.389%B++16.7D--12.4D-2838.6h6.4D-18.7D*
NS-357 Underboss 1351322190.603C0.4216.797%F--16.667%D8.8D--N/A3215h4.7C28F*
G30 Vulcan 293129771.675C-0.6519.349%D*3.101%C10D*12.7C+20212.9h191F--987T
T1B Cycler 1271261780.708D0.3115.201%F--20.635%D-11.9D*N/A4710.6h15.7D--103.6F--
M14 Banshee 2451206310.19C-0.8324.467%D-1.667%B*2.8D**2.9C4242.9h231.1T*944.4T*
Skyguard 221118871.356D0.3425.693%D2.542%B7.6D-6.6D16615.6h187.2D*728.8D*
M60-A Bulldog 1481151071.075D0.0521.305%F1.739%C*13.4D*3.8D858.6h9.6F*45.1T*
NSX Tanto 1121112220.5D0.5218.543%D**23.423%C7.3D-N/A2115.3h19D102.3D
CAS30 Tank Buster 4381108230.134D0.8926.921%F-1.818%B++1D*3D--37109.1h198.7T*738T*
Aspis Anti-Aircraft Phalanx Turret 207101273.741C++2.7227.207%C++2.97%B+10.4C+10.9C+2309.7h178.4D655.5C+
Hornet Missiles 251100531.887C--0.8748.794%D**2%B+30.3D45.8B+6033.3h26.5T54.3T*
Hunter QCX 112992940.337C--0.6828.884%D-30.303%C**3.9D--N/A1925.6h12C--41.5D
NSX Tengu 100981080.907C0.1129.477%D--15.306%D-14.8DN/A536.6h18.1D-61.3D
MG-S1 Jackal 103981510.649C0.3721.46%D-9.184%F10.3D-N/A329.5h17.9D83.3D--
P525 Marauder 10192109.2C-8.1812.188%D**1.087%D40D3.9C+1892.3h7.8D64.4F
TRAC-5 Burst 92911380.659C0.3613.88%F--19.78%D5.5D*N/A2716.5h20.7D**148.8T
MR11 Gatekeeper-H 19989322.781C1.7642.676%D*2.247%B+20.7D-25.6C3554.3h69.6C-163.2D-
AP30 Shredder 191891000.89C0.1322.601%D--1.124%D-7.5D**8.6D*17311.8h172F761.2F**
Spear Anti-Vehicle Phalanx Tower 15687810.875D9.8548.847%C+3.448%C36.3C+28.8C*3162.4h11.2C22.9C+
M40 Fury-F 115861950.441D0.5832.117%D**N/A5.4D--1.8D--3715.8h34F**105.8T*
M18 Needler 264839740.085C--0.9429.379%C-4.819%A++1.1D*2.5D--5172.5h677.4T*2305.7T*
G30 Walker 14281362.25D--1.2318.935%D**1.235%D**7.4D*5.5D--10711h305.5D**1613.3F--
MAX Punch 130805,0090.016D1.0041.038%C+N/A0.2DN/A1500.8h7.4D-18.1F
MG-HBR1 Dragoon 7574541.37C++0.3530.107%C21.622%D-19C-N/A673.9h6.9C*22.8C++
G40-F Ranger 15369601.15D-0.1326.842%D1.449%C**4.7D**5.7D--10614.8h329.6T*1227.9T-
MG-H1 Watchman 7368850.8C0.2218.858%D23.529%C12.1D--N/A475.6h19.5D103.3C--
NSX Tomoe 6968920.739C-0.2825.71%D29.412%D8.9D*N/A357.6h24.9F*96.8F
NS-20 Gorgon 6257640.891C0.1326.564%C**14.035%D-8.6D--N/A316.6h81.3D-306C--
M18 Rotary 161571,0360.055D0.9723.955%D*3.509%B++0.8D--1.5D*5569.1h776.4T*3241.2T*
M20 Basilisk 11256331.697C--0.6822.715%D-3.571%D7.9D--7.9C++1187.1h149.6F--658.7F-
M18 Locust 138563630.154D-0.8727.17%D8.929%S2.1D*3.1D*5326.5h646.8F*2380.6T*
NS-20 Gorgon 5852650.8C0.2226.513%C*13.462%D--8D--N/A326.5h86.2D--325.2C--
CAS 14-E 7551124.25C--3.2326.889%D*1.961%C++18.2D*8.6B+942.8h111T*412.7T*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon788,49010.8h
Anti-Vehicle MANA Turret1595,66318h
Decoy Grenade01640h
Nano-Armor Kit3,1102,611,789233.5h
Skywall Shield Emitter22861.9h
Structure Shield Module03491.8h
Cortium Silo01411h
Repair Module105263h
Turret AI Module15093h
Nanite Revive Grenade03,3120.9h
Nanite Healing Grenade02220.1h
Medical Applicator2,204582,57263.7h
Blast Wall11561.6h
Spitfire Auto-Turret512,8165.3h
Motion Spotter234,6243.9h
TR Patriot Flare Gun1570.5h
Restoration Kit396143.6h
Hoplon Anti-Aircraft Phalanx Tower22812.6h
Xiphos Anti-Personnel Tower12532.2h
Bunker4851.5h
Sunderer Garage0981.5h
Rampart Wall74849.1h
Spear Anti-Vehicle Tower22662.2h
Welding Device211,4442h
Recon Detection Device60654,33393h
Shield Recharging Field1284,3583.3h
Ammunition Package24610,28111.8h
Smoke Grenade01870.1h
Medical Kit1221,9616.4h
Anti-Infantry MANA Turret341,3294h
Nano-Repair Grenade0750h
Pelter Rocket Pod0680h
Infantry Tower21152.5h
WLT-Howler Mining Laser672,89311.5h
IPC Targeting Dart22832h
Spear Anti-Vehicle Turret0581h
Vehicle Gate21102.1h
Elysium Spawn Tube0550.3h

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