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Executor Warrior N7jpicardz[R18] N7jpicardz
NC BR 198

KDR: 3.66

Score: 106m

Last Seen: Aug 2nd, 2020 10:34 AM
- OFFLINE - 15.4 hour(s)

Prestige 1, Battle Rank 100 (198 total) - New Conglomerate on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTHEAVYMAX SUIT
PRIMARY WEAPONS M30 Mustang AH AF-34 Mattock AF-34 Mattock GD-7F AF-23 Grinder AF-23 Grinder LA1 Anchor AF-19 Mercenary
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,233,035 MLG Score: 1785
Fun Score: N/A
Cheeseburgers Flipped: 3924TIME WITH MEDKIT: 0.7%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.576%20.354%60242130757,7392.461691.198

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.861%1.612A+-0.127C0.015C+HEAD + (~5.57)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
320.567B+9.50.336C**22.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.019%1.277%31324134521,9331225387317.8899566%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.879%1.361A-0.261C0.299

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.60.899B*8.30.845B*8.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.851%1.801%305713422,38715307421.56013321%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.2%1.399A-0.421C--0.715

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.831B++3.60.71B++2.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.076%5.468%909134082314383310.571925248%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.753%0.837B++0.245C++0.73

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.90.601B+21.60.461B+26.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.09%68.145%90413451,375251180.547373

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.89%1.685A++0.058C+-0.725

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.514B+2.20.302C*2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.544%13.134%90513448,06320901183.85605

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.663%1.737A++-0.334C--0.128

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.695B+2.50.482B+1.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
106m362.2%595 (35.7k)516 (31k)3.65934173,68747,4643.94362198 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC13491265830.766%13.188%40604:2040

9% Combat Medic13% Engineer24% Heavy Assault7% Infiltrator33% Light Assault14% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 30th, 2013 8:02 AMApr 8th, 2020 10:13 PMAug 3rd, 2020 10:20 PM (23h) (PST)Aug 2nd, 2020 6:46 AM (3d) (PST)Aug 2nd, 2020 6:34 AM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8092605490.8460.2310.1123.3000.0651785

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
48,53015,60832,92251147198430,984

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3420.8h/142.5d 13,493 22,905 60,955 677.2k 7,012 11,215 13,275 166m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C+
Kills:4,025
Deaths:1,529
KDR:2.632
Accuracy:28.405% C+
HSR:22.609% D-
NC6 Gauss SAW
C*
Kills:2,759
Deaths:980
KDR:2.815
Accuracy:25.893% C*
HSR:22.871% C--
EM6
C+
Kills:2,678
Deaths:1,032
KDR:2.595
Accuracy:25.028% C+
HSR:20.874% D-
NC6A GODSAW
D-
Kills:1,747
Deaths:689
KDR:2.536
Accuracy:26.228% D-
HSR:22.954% D--
NS-15M1
B
Kills:1,356
Deaths:493
KDR:2.751
Accuracy:28.008% B
HSR:19.174% D-
EM1
B+
Kills:1,183
Deaths:449
KDR:2.635
Accuracy:27.547% B+
HSR:18.005% D-
NS-15M AE
C++
Kills:993
Deaths:388
KDR:2.559
Accuracy:29.294% C++
HSR:23.061% D-
GD-22S
B
Kills:814
Deaths:355
KDR:2.293
Accuracy:28.377% B
HSR:21.990% D
MGR-L1 Promise
C++
Kills:452
Deaths:157
KDR:2.879
Accuracy:28.334% C++
HSR:28.319% C+
NS-15M2
C**
Kills:347
Deaths:119
KDR:2.916
Accuracy:29.236% C**
HSR:19.020% D*
NC6S Gauss SAW S
C*
Kills:145
Deaths:61
KDR:2.377
Accuracy:28.174% C*
HSR:22.759% D
NS-15 Gallows
D
Kills:108
Deaths:34
KDR:3.176
Accuracy:26.524% D-
HSR:28.704% D
NSX-P Naginata
C
Kills:62
Deaths:31
KDR:2
Accuracy:25.133% C
HSR:25.807% D-
Kills:16,669
Deaths (as Heavy Assault):6,317
Deaths (to Heavy Assaults):14,023
KDR:2.63875
Kill Difference:10,352
Playtime:831.893 hours
Usage:24%
Score:22.075m
Score/min:442
Accuracy (listed only):27.398%
HSR (listed only):22.780%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
B+
Kills:13,452
Deaths:6,043
KDR:2.226
Accuracy:30.245% B+
HSR:19.648% C--
AF-19 Mercenary
B*
Kills:3,088
Deaths:1,097
KDR:2.815
Accuracy:30.523% B*
HSR:20.434% C-
Blitz GD-10
B++
Kills:3,068
Deaths:1,221
KDR:2.513
Accuracy:30.900% B++
HSR:16.265% C-
LA39 Bruiser
B++
Kills:3,002
Deaths:1,515
KDR:1.982
Accuracy:74.206% B++
HSR:12.358% C-
AF-4G Cyclone
C+
Kills:1,914
Deaths:770
KDR:2.486
Accuracy:30.270% C+
HSR:19.645% D
GD-66 Claw
B++
Kills:1,869
Deaths:1,352
KDR:1.382
Accuracy:70.646% B++
HSR:17.014% C++
NSX Tanto
B
Kills:1,771
Deaths:764
KDR:2.318
Accuracy:31.525% B
HSR:28.684% C+
NS-11C
B++
Kills:1,761
Deaths:781
KDR:2.255
Accuracy:30.938% B++
HSR:19.194% C
AF-4 Cyclone
B
Kills:1,295
Deaths:544
KDR:2.381
Accuracy:30.092% B
HSR:16.525% D
NS-7 PDW
B+
Kills:1,258
Deaths:588
KDR:2.139
Accuracy:30.915% B+
HSR:14.149% D-
MKV Suppressed
B++
Kills:1,229
Deaths:497
KDR:2.473
Accuracy:31.852% B++
HSR:14.565% D--
AF-4A Bandit
C+
Kills:1,184
Deaths:471
KDR:2.514
Accuracy:27.953% C+
HSR:18.328% D--
AF-57 Piston
A
Kills:1,182
Deaths:530
KDR:2.230
Accuracy:55.787% A
HSR:10.660% D--
Mauler S6
A
Kills:1,166
Deaths:602
KDR:1.937
Accuracy:56.530% A
HSR:13.722% C
Razor GD-23
B+
Kills:1,156
Deaths:399
KDR:2.897
Accuracy:30.303% B+
HSR:21.713% C
NC12 Sweeper
B*
Kills:844
Deaths:456
KDR:1.851
Accuracy:54.499% B*
HSR:9.953% D--
NS-66 Punisher
C+
Kills:691
Deaths:423
KDR:1.634
Accuracy:28.152% C+
HSR:24.023% D
NS Baron G5
B++
Kills:601
Deaths:326
KDR:1.844
Accuracy:55.036% B++
HSR:13.145% C--
19A Fortuna
C+
Kills:416
Deaths:224
KDR:1.857
Accuracy:28.380% C+
HSR:21.635% C+
AC-X11
B*
Kills:343
Deaths:302
KDR:1.136
Accuracy:32.412% B*
HSR:17.784% D--
PS1-AV Suppressor
C
Kills:184
Deaths:189
KDR:0.974
Accuracy:29.399% C-
HSR:23.913% C
Tempest
C-
Kills:108
Deaths:57
KDR:1.895
Accuracy:24.489% D--
HSR:20.370% C-
MGR-S1 Gladius
C+
Kills:72
Deaths:36
KDR:2
Accuracy:30.500% C+
HSR:20.833% D
Gauss Compact S
C++
Kills:66
Deaths:43
KDR:1.535
Accuracy:26.842% C++
HSR:12.121% D--
NSX Tengu
D--
Kills:62
Deaths:49
KDR:1.265
Accuracy:33.796% D--
HSR:16.129% D--
Kills:41,782
Deaths (as Light Assault):19,279
Deaths (to Light Assaults):8,501
KDR:2.16723
Kill Difference:22,503
Playtime:1,143.995 hours
Usage:33%
Score:31.614m
Score/min:461
Accuracy (listed only):37.448%
HSR (listed only):17.712%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
B+
Kills:13,452
Deaths:6,043
KDR:2.226
Accuracy:30.245% B+
HSR:19.648% C--
AF-19 Mercenary
B*
Kills:3,088
Deaths:1,097
KDR:2.815
Accuracy:30.523% B*
HSR:20.434% C-
LA39 Bruiser
B++
Kills:3,002
Deaths:1,515
KDR:1.982
Accuracy:74.206% B++
HSR:12.358% C-
GD-66 Claw
B++
Kills:1,869
Deaths:1,352
KDR:1.382
Accuracy:70.646% B++
HSR:17.014% C++
NSX Tanto
B
Kills:1,771
Deaths:764
KDR:2.318
Accuracy:31.525% B
HSR:28.684% C+
NS-11C
B++
Kills:1,761
Deaths:781
KDR:2.255
Accuracy:30.938% B++
HSR:19.194% C
AF-4A Bandit
C+
Kills:1,184
Deaths:471
KDR:2.514
Accuracy:27.953% C+
HSR:18.328% D--
AF-57 Piston
A
Kills:1,182
Deaths:530
KDR:2.230
Accuracy:55.787% A
HSR:10.660% D--
Mauler S6
A
Kills:1,166
Deaths:602
KDR:1.937
Accuracy:56.530% A
HSR:13.722% C
Razor GD-23
B+
Kills:1,156
Deaths:399
KDR:2.897
Accuracy:30.303% B+
HSR:21.713% C
NC12 Sweeper
B*
Kills:844
Deaths:456
KDR:1.851
Accuracy:54.499% B*
HSR:9.953% D--
NS Baron G5
B++
Kills:601
Deaths:326
KDR:1.844
Accuracy:55.036% B++
HSR:13.145% C--
19A Fortuna
C+
Kills:416
Deaths:224
KDR:1.857
Accuracy:28.380% C+
HSR:21.635% C+
MGR-M1 Bishop
C*
Kills:374
Deaths:157
KDR:2.382
Accuracy:38.414% C*
HSR:29.947% C--
AC-X11
B*
Kills:343
Deaths:302
KDR:1.136
Accuracy:32.412% B*
HSR:17.784% D--
Gauss Compact S
C++
Kills:66
Deaths:43
KDR:1.535
Accuracy:26.842% C++
HSR:12.121% D--
Kills:32,275
Deaths (as Engineer):15,062
Deaths (to Engineers):8,168
KDR:2.14281
Kill Difference:17,213
Playtime:427.707 hours
Usage:13%
Score:12.359m
Score/min:482
Accuracy (listed only):42.140%
HSR (listed only):17.896%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
B++
Kills:3,068
Deaths:1,221
KDR:2.513
Accuracy:30.900% B++
HSR:16.265% C-
LA39 Bruiser
B++
Kills:3,002
Deaths:1,515
KDR:1.982
Accuracy:74.206% B++
HSR:12.358% C-
Carnage AR
C**
Kills:2,385
Deaths:1,538
KDR:1.551
Accuracy:29.172% C**
HSR:20.922% C-
AF-4G Cyclone
C+
Kills:1,914
Deaths:770
KDR:2.486
Accuracy:30.270% C+
HSR:19.645% D
GD-66 Claw
B++
Kills:1,869
Deaths:1,352
KDR:1.382
Accuracy:70.646% B++
HSR:17.014% C++
AF-4 Cyclone
B
Kills:1,295
Deaths:544
KDR:2.381
Accuracy:30.092% B
HSR:16.525% D
NS-7 PDW
B+
Kills:1,258
Deaths:588
KDR:2.139
Accuracy:30.915% B+
HSR:14.149% D-
MKV Suppressed
B++
Kills:1,229
Deaths:497
KDR:2.473
Accuracy:31.852% B++
HSR:14.565% D--
GR-22
B*
Kills:1,191
Deaths:507
KDR:2.349
Accuracy:31.898% B*
HSR:21.075% C
AF-57 Piston
A
Kills:1,182
Deaths:530
KDR:2.230
Accuracy:55.787% A
HSR:10.660% D--
Mauler S6
A
Kills:1,166
Deaths:602
KDR:1.937
Accuracy:56.530% A
HSR:13.722% C
NS-11A
B+
Kills:864
Deaths:473
KDR:1.827
Accuracy:29.630% B+
HSR:19.560% D
NC12 Sweeper
B*
Kills:844
Deaths:456
KDR:1.851
Accuracy:54.499% B*
HSR:9.953% D--
NS-66 Punisher
C+
Kills:691
Deaths:423
KDR:1.634
Accuracy:28.152% C+
HSR:24.023% D
NS Baron G5
B++
Kills:601
Deaths:326
KDR:1.844
Accuracy:55.036% B++
HSR:13.145% C--
NC9 A-Tross
C+
Kills:360
Deaths:207
KDR:1.739
Accuracy:27.630% C+
HSR:18.056% D--
PS1-AV Suppressor
C
Kills:184
Deaths:189
KDR:0.974
Accuracy:29.399% C-
HSR:23.913% C
PSA-02 Diamondback
D-
Kills:171
Deaths:95
KDR:1.800
Accuracy:25.367% D-
HSR:23.977% D-
Reaper DMR
B+
Kills:127
Deaths:41
KDR:3.098
Accuracy:31.981% B+
HSR:30.709% C**
Tempest
C-
Kills:108
Deaths:57
KDR:1.895
Accuracy:24.489% D--
HSR:20.370% C-
MGR-S1 Gladius
C+
Kills:72
Deaths:36
KDR:2
Accuracy:30.500% C+
HSR:20.833% D
NSX Tengu
D--
Kills:62
Deaths:49
KDR:1.265
Accuracy:33.796% D--
HSR:16.129% D--
Kills:23,643
Deaths (as Combat Medic):12,016
Deaths (to Combat Medics):5,383
KDR:1.96763
Kill Difference:11,627
Playtime:303.021 hours
Usage:9%
Score:10.337m
Score/min:569
Accuracy (listed only):38.307%
HSR (listed only):18.071%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
B++
Kills:3,068
Deaths:1,221
KDR:2.513
Accuracy:30.900% B++
HSR:16.265% C-
AF-4G Cyclone
C+
Kills:1,914
Deaths:770
KDR:2.486
Accuracy:30.270% C+
HSR:19.645% D
AF-4 Cyclone
B
Kills:1,295
Deaths:544
KDR:2.381
Accuracy:30.092% B
HSR:16.525% D
NS-7 PDW
B+
Kills:1,258
Deaths:588
KDR:2.139
Accuracy:30.915% B+
HSR:14.149% D-
MKV Suppressed
B++
Kills:1,229
Deaths:497
KDR:2.473
Accuracy:31.852% B++
HSR:14.565% D--
SAS-R
B++
Kills:972
Deaths:377
KDR:2.578
Accuracy:46.362% B++
HSR:62.860% D*
NS-44 Commissioner
B
Kills:914
Deaths:641
KDR:1.426
Accuracy:43.119% B
HSR:23.523% C+
AF-18 Stalker
B++
Kills:819
Deaths:285
KDR:2.874
Accuracy:33.413% B++
HSR:22.222% C+
NS-66 Punisher
C+
Kills:691
Deaths:423
KDR:1.634
Accuracy:28.152% C+
HSR:24.023% D
NS-30 Vandal
C*
Kills:635
Deaths:194
KDR:3.273
Accuracy:38.257% C*
HSR:19.370% D--
LA3 Desperado
C+
Kills:528
Deaths:285
KDR:1.853
Accuracy:30.289% C+
HSR:15.152% D--
NC4 Mag-Shot
B*
Kills:346
Deaths:236
KDR:1.466
Accuracy:35.130% B*
HSR:15.029% D-
PS1-AV Suppressor
C
Kills:184
Deaths:189
KDR:0.974
Accuracy:29.399% C-
HSR:23.913% C
AF-8 RailJack
B+
Kills:174
Deaths:38
KDR:4.579
Accuracy:43.795% B+
HSR:79.885% B+
EM4 Longshot
B++
Kills:141
Deaths:36
KDR:3.917
Accuracy:45.855% B++
HSR:82.979% B+
Soldier Soaker
C
Kills:113
Deaths:71
KDR:1.592
Accuracy:34.920% C
HSR:13.274% C
Tempest
C-
Kills:108
Deaths:57
KDR:1.895
Accuracy:24.489% D--
HSR:20.370% C-
NS-61 Emissary
C
Kills:106
Deaths:76
KDR:1.395
Accuracy:27.913% C
HSR:11.321% D*
NSX Tomoe
B*
Kills:101
Deaths:45
KDR:2.244
Accuracy:35.560% B*
HSR:25.743% D**
NC14 Bolt Driver
A
Kills:88
Deaths:31
KDR:2.839
Accuracy:48.118% A
HSR:79.546% C**
Impetus
C+
Kills:83
Deaths:31
KDR:2.677
Accuracy:36.067% C+
HSR:25.301% D
MGR-S1 Gladius
C+
Kills:72
Deaths:36
KDR:2
Accuracy:30.500% C+
HSR:20.833% D
NSX Tengu
D--
Kills:62
Deaths:49
KDR:1.265
Accuracy:33.796% D--
HSR:16.129% D--
Kills:14,901
Deaths (as Infiltrator):6,720
Deaths (to Infiltrators):6,547
KDR:2.21741
Kill Difference:8,181
Playtime:232.628 hours
Usage:7%
Score:4.697m
Score/min:337
Accuracy (listed only):34.746%
HSR (listed only):28.810%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B*
Kills:16,127
Deaths:2,796
KDR:5.768
Accuracy:43.688% B*
HSR:12.984% D--
AF-34 Mattock
A
Kills:15,142
Deaths:2,793
KDR:5.421
Accuracy:50.905% A
HSR:15.500% D
AF-23 Grinder
B*
Kills:6,540
Deaths:1,234
KDR:5.300
Accuracy:46.199% B*
HSR:14.771% C+
AF-23 Grinder
B**
Kills:6,347
Deaths:1,232
KDR:5.152
Accuracy:53.115% B**
HSR:17.363% C+
NCM1 Scattercannon
B
Kills:1,480
Deaths:346
KDR:4.277
Accuracy:46.926% B
HSR:13.649% D
NCM1 Scattercannon
B++
Kills:1,398
Deaths:351
KDR:3.983
Accuracy:50.224% B++
HSR:16.881% C++
AF-41 Hacksaw
B*
Kills:413
Deaths:64
KDR:6.453
Accuracy:43.962% B*
HSR:15.981% C++
AF-41 Hacksaw
A
Kills:398
Deaths:64
KDR:6.219
Accuracy:51.000% A
HSR:12.814% D-
NCM3 Raven
C*
Kills:366
Deaths:154
KDR:2.377
Accuracy:43.748% C*
HSR:2.186% C-
NCM3 Raven
B+
Kills:301
Deaths:154
KDR:1.955
Accuracy:45.647% B+
HSR:3.322% B+
NS-10 Burster
B**
Kills:274
Deaths:104
KDR:2.635
Accuracy:41.792% B**
HSR:7.299% B+
NS-10 Burster
B**
Kills:243
Deaths:104
KDR:2.337
Accuracy:41.741% B**
HSR:2.058% D--
Kills:49,029
Deaths (as MAX Suit):4,698
Deaths (to MAX Suits):2,557
KDR:10.43614
Kill Difference:44,331
Playtime:491.463 hours
Usage:14%
Score:24.906m
Score/min:845
Accuracy (listed only):46.579%
HSR (listed only):11.234%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B**
Kills:18,573
V. Kills:2,101 N/A
Deaths:1,056
KDR:17.588
Accuracy:66.880% B**
KPH:84.400 C*
VKPH:9.600 B**
Vortek Rotary
B**
Kills:1,634
V. Kills:1,018 160%
Deaths:320
KDR:5.106
Accuracy:38.443% B**
KPH:23.700 C+
VKPH:14.800 C+
Breaker Rocket Pods
B+
Kills:1,227
V. Kills:230 N/A
Deaths:52
KDR:23.596
Accuracy:56.829% B+
KPH:136.800 C+
VKPH:25.600 B+
M20 Kestrel
B
Kills:810
V. Kills:594 136%
Deaths:153
KDR:5.294
Accuracy:40.961% A++
KPH:30.500 C*
VKPH:22.400 B
M20 Mustang
B**
Kills:499
V. Kills:338 147%
Deaths:71
KDR:7.028
Accuracy:39.816% A++
KPH:32.400 B*
VKPH:21.900 B**
Coyote Missiles
A++
Kills:275
V. Kills:117 233%
Deaths:23
KDR:11.957
Accuracy:58.048% B+
KPH:94.400 A++
VKPH:40.200 B**
Hornet Missiles
C
Kills:88
V. Kills:53 163%
Deaths:4
KDR:22
Accuracy:65.323% B+
KPH:60.200 C-
VKPH:36.200 C
Tomcat A2AM Pods
C*
Kills:64
V. Kills:59 107%
Deaths:5
KDR:12.800
Accuracy:78.765% C*
KPH:14 D*
VKPH:13 D*
Kills:23,170 (21,516 + 0)
Deaths:1,684
KDR:13.759
VKDR:2.678
Vehicle Kills:4,510
Kill Difference:21,486
Playtime:348.719 hours
Usage:10%
Score:8.784m
Score/min:420
Piloting Accuracy:39.816%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C+
Kills:108
V. Kills:127 84%
Deaths:83
KDR:1.301
Accuracy:59.439% B**
KPH:6.700 D
VKPH:7.800 C+
AP30 Shredder
A*
Kills:99
V. Kills:17 N/A
Deaths:5
KDR:19.800
Accuracy:19.766% D**
KPH:69.200 A*
VKPH:11.900 D-
L105 Zephyr
B+
Kills:81
V. Kills:5 N/A
Deaths:3
KDR:27
Accuracy:35.530% D--
KPH:76 B+
VKPH:4.700 D
L105 Zephyr PX
B
Kills:59
V. Kills:1 N/A
Deaths:2
KDR:29.500
Accuracy:36.978% D*
KPH:119.300 B
VKPH:2 D
C150 Dalton
C+
Kills:58
V. Kills:32 176%
Deaths:11
KDR:5.273
Accuracy:34.003% C
KPH:46.200 C+
VKPH:25.500 C
Kills:405 (108 + 297)
Deaths:104
KDR:3.894
VKDR:1.750
Vehicle Kills:182
Kill Difference:301
Playtime:20.448 hours
Usage:1%
Score:0.404m
Score/min:330
Piloting Accuracy:59.439%
Gunner Accuracy:34.003%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:582
V. Kills:73 N/A
Deaths:69
KDR:8.435
Accuracy:65.221% A++
KPH:85.600 B++
VKPH:10.700 C**
L100 Python AP
B**
Kills:393
V. Kills:240 163%
Deaths:54
KDR:7.278
Accuracy:69.191% A+
KPH:46.800 C**
VKPH:28.600 B**
C75 Viper
A
Kills:240
V. Kills:19 N/A
Deaths:23
KDR:10.435
Accuracy:39.375% C+
KPH:75 A
VKPH:5.900 D
L100 Python HEAT
B++
Kills:101
V. Kills:38 259%
Deaths:17
KDR:5.941
Accuracy:64.507% A
KPH:48.100 C*
VKPH:18.100 B++
Kills:1,316 (1,316 + 0)
Deaths:163
KDR:8.074
VKDR:2.270
Vehicle Kills:370
Kill Difference:1,153
Playtime:20.499 hours
Usage:1%
Score:0.770m
Score/min:626
Driving Accuracy:64.507%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
B**
Kills:411
V. Kills:116 351%
Deaths:47
KDR:8.745
Accuracy:52.949% B+
KPH:44 B**
VKPH:12.400 C++
Titan-150 HESH
B++
Kills:370
V. Kills:32 N/A
Deaths:28
KDR:13.214
Accuracy:53.800% B+
KPH:64.100 B++
VKPH:5.500 D--
Titan-150 AP
B++
Kills:290
V. Kills:201 144%
Deaths:41
KDR:7.073
Accuracy:50.631% C+
KPH:31.500 C+
VKPH:21.800 B++
Enforcer ML85
B*
Kills:58
V. Kills:32 176%
Deaths:10
KDR:5.800
Accuracy:48.960% B++
KPH:36.500 B*
VKPH:20.200 B
Kills:1,129 (1,071 + 58)
Deaths:126
KDR:8.960
VKDR:3.024
Vehicle Kills:381
Kill Difference:1,003
Playtime:25.904 hours
Usage:1%
Score:0.925m
Score/min:595
Driving Accuracy:50.631%
Gunner Accuracy:48.960%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B++
Kills:91
V. Kills:5 N/A
Deaths:8
KDR:11.375
Accuracy:53.836% C+
KPH:169.700 B++
VKPH:9.300 C*
E540 Halberd-H
M+
Kills:58
V. Kills:41 138%
Deaths:5
KDR:11.600
Accuracy:73.373% A*
KPH:66.700 B+
VKPH:47.100 M+
Kills:149 (0 + 149)
Deaths:13
KDR:11.462
VKDR:3.538
Vehicle Kills:46
Kill Difference:136
Playtime:1.406 hours
Usage:0%
Score:0.086m
Score/min:1,023
Driving Accuracy:N/A%
Gunner Accuracy:73.373%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:204
V. Kills:32 N/A
Deaths:26
KDR:7.846
Accuracy:42.060% B+
KPH:51.500 C+
VKPH:8.100 C
M12 Kobalt
B**
Kills:107
V. Kills:1 N/A
Deaths:2
KDR:53.500
Accuracy:25.724% B**
KPH:114.800 B*
VKPH:1.100 D--
M20 Basilisk
B**
Kills:105
V. Kills:34 300%
Deaths:17
KDR:6.176
Accuracy:50.719% B**
KPH:18.300 C-
VKPH:5.900 D
M40 Fury
C+
Kills:91
V. Kills:18 N/A
Deaths:12
KDR:7.583
Accuracy:45.854% B**
KPH:59.800 C+
VKPH:11.800 C+
M20 Basilisk
B++
Kills:60
V. Kills:20 286%
Deaths:13
KDR:4.615
Accuracy:46.152% B++
KPH:18.800 C-
VKPH:6.300 D
M60-G Bulldog
C+
Kills:57
V. Kills:13 407%
Deaths:14
KDR:4.071
Accuracy:53.872% A++
KPH:28.800 C
VKPH:6.600 C+
Kills:624 (0 + 624)
Deaths:84
KDR:7.429
VKDR:1.405
Vehicle Kills:118
Kill Difference:540
Playtime:17.336 hours
Usage:1%
Score:0.362m
Score/min:348
Driving Accuracy:N/A%
Gunner Accuracy:53.872%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:569
V. Kills:7 N/A
Deaths:138
KDR:4.123
Accuracy:48.984% B+
KPH:80 B+
VKPH:1 D
Kills:569 (569 + 0)
Deaths:138
KDR:4.123
VKDR:0.051
Vehicle Kills:7
Kill Difference:431
Playtime:7.110 hours
Usage:0%
Score:0.078m
Score/min:182
Driving Accuracy:48.984%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:381
V. Kills:15 N/A
Deaths:1
KDR:381
Accuracy:33.905% C+
KPH:119.400 B++
VKPH:4.700 C-
Kills:381 (0 + 381)
Deaths:1
KDR:381
VKDR:15
Vehicle Kills:15
Kill Difference:380
Playtime:3.191 hours
Usage:0%
Score:0.065m
Score/min:340
Piloting Accuracy:N/A%
Gunner Accuracy:33.905%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 20,67418,5731,05617.588B+13.9366.88%B**1.287%C*84.5C*9.6B**408219.9h4.7B*7.1B*
AF-34 Mattock 16,30816,1272,7965.768C**2.1143.688%B*12.984%D--63.6B+N/A241253.7h4.5B++10.2B**
AF-34 Mattock 15,30115,1422,7935.421C**1.7650.905%A15.5%D59.8B+N/A231253.4h5.6B+10.9B**
GD-7F 13,61213,4526,0432.226B1.4330.245%B+19.648%C--32.1C-N/A117419.2h10B+33.1B+
AF-23 Grinder 6,5786,5401,2345.3B*1.6446.199%B*14.771%C+50.7B++N/A272129h4.7B*10.3B**
AF-23 Grinder 6,3736,3471,2325.152B++1.4953.115%B**17.363%C+49.3B+N/A259128.8h5.7B++10.6B**
LA1 Anchor 4,0774,0251,5292.632C+1.0328.405%C+22.609%D-46.3DN/A20486.9h8.6B+30.2B
AF-19 Mercenary 3,1323,0881,0972.815B**0.8430.523%B*20.434%C-33.3C+N/A14392.8h8.9B++29.3B+
Blitz GD-10 3,0903,0681,2212.513B++1.1530.9%B++16.265%C-50.8C++N/A17760.4h10.7B++34.8B+
LA39 Bruiser 3,0573,0021,5151.982B++1.6874.206%B++12.358%C-59.3C+1.1B*20450.6h1.9B++2.6B+
NC6 Gauss SAW 2,7802,7599802.815B+0.8425.893%C*22.871%C--30DN/A16992.1h7.5B++29.1B+
EM6 2,6932,6781,0322.595C*1.0625.028%C+20.874%D-35.9DN/A21974.6h9B+35.9C**
NC05 Jackhammer 2,4712,4441,1552.116B+1.5450.642%C**15.548%C+46.1C-N/A20753h3.4B**6.8B++
Carnage AR 2,4262,3851,5381.551C+2.1129.172%C**20.922%C-24.9DN/A10995.8h10.8B+37.1B+
C-4 3,0002,3351,3021.793C+1.8724.606%C--N/A102C+29C+108822.9h1.2C**5C+
Carver 2,3492,33113,3830.174C++3.4935.931%B+25.783%A3.8CN/A10618.4h1.1B++3.2B+
AF-4G Cyclone 1,9311,9147702.486C+1.1730.27%C+19.645%D42.3DN/A19245.2h9.3C30.6C+
GD-66 Claw 1,9151,8691,3521.382C+2.2870.646%B++17.014%C++48.4C1.2B++16038.6h2B++2.9B++
NSX Tanto 1,7911,7717642.318B++1.3431.525%B28.684%C+39.4CN/A10045h10.4B+33B+
NS-11C 1,7741,7617812.255B+1.4030.938%B++19.194%C38C+N/A15646.4h10.5B++34.1B++
NC6A GODSAW 1,7781,7476892.536C+1.1226.228%D-22.954%D--40.8D-N/A18842.8h7.7C*29.2C++
Vortek Rotary 2,6521,6343205.106B++1.4538.443%B**1.775%C+23.7C+14.8C+32668.9h36B++93.6B*
NCM1 Scattercannon 1,4921,4803464.277A++0.6246.926%B13.649%D38.2C--N/A15338.7h5B+10.7B+
NCM1 Scattercannon 1,4051,3983513.983B**0.3250.224%B++16.881%C++35.7C++N/A17039.2h5.9B++11.8B++
NS-15M1 1,3651,3564932.751C**0.9128.008%B19.174%D-42.9C--N/A19831.6h11.3C+40.2C**
AF-4 Cyclone 1,3001,2955442.381B1.2830.092%B16.525%D40.7CN/A20931.8h9.1B+30.4B+
NS-7 PDW 1,2641,2585882.139B+1.5230.915%B+14.149%D-39.6C+N/A19931.8h11.4B+36.7B+
MKV Suppressed 1,2361,2294972.473B*1.1931.852%B++14.565%D--44.4C+N/A20427.7h11.4B35.6B+
Breaker Rocket Pods 1,4571,2275223.596A+19.9456.829%B+N/A136.3C+25.6B+9829h10.3B+18.1B+
GR-22 1,2031,1915072.349B1.3131.898%B*21.075%C43.2CN/A16527.6h10.6B+33.4B++
AF-4A Bandit 1,1851,1844712.514B+1.1527.953%C+18.328%D--39.1C--N/A18130.3h8.6B++30.8B+
EM1 1,1931,1834492.635B+1.0227.547%B+18.005%D-33.2DN/A18735.6h10.5B+38.2B+
AF-57 Piston 1,1821,1825302.23B+1.4355.787%A10.66%D--40.3CN/A18529.3h3.4B*6B**
Mauler S6 1,1771,1666021.937B+1.7256.53%A13.722%C50.5C**N/A25523.1h3.3B**5.8B**
Razor GD-23 1,1671,1563992.897B**0.7630.303%B+21.713%C36.8C+N/A23431.4h9.1B*29.9B++
NS-15M AE 1,0069933882.559C+1.1029.294%C++23.061%D-36.6D-N/A10727.1h10.5C++35.9C**
SAS-R 9809723772.578C1.0846.362%B++62.86%D*44.4C-N/A20021.9h2.3D4.9C++
NS-44 Commissioner 9219146411.426C++2.2343.119%B23.523%C+43.3CN/A17621.1h3.2C**7.5B+
NS-11A 8758644731.827C++1.8329.63%B+19.56%D24.3D-N/A11935.6h11.8C*39.7B+
NC12 Sweeper 8508444561.851B+1.8154.499%B*9.953%D--40.4C+N/A14720.9h3.6B++6.5B++
AF-18 Stalker 8238192852.874B++0.7933.413%B++22.222%C+49.3C++N/A21116.6h9.6B*28.7B++
GD-22S 8288143552.293C++1.3728.377%B21.99%D41.1C-N/A22119.8h9B+31.8B+
M20 Kestrel 1,4048101535.294C++1.6340.961%A++N/A30.6C*22.4B32826.5h59.1B+144.3B++
Frag Grenade 7787671767N/A763.3450.406%C++N/A639.2C++9.2C-33201.2h2.9B+5.8B
NS-66 Punisher 7056914231.634C+2.0328.152%C+24.023%D43.2C-N/A15516h10.6C*37.8C*
Mag-Cutter 70967121,5520.031C++3.6349.184%AN/A0.5CN/A21405.4h1.8B+3.7B+
NS Decimator 9676574421.486C+2.1766.397%B+2.283%C**30D-14.2D42621.9h4.5C+6.8C+
M60-A Bulldog 6616362031.8A28.1462.97%A1.887%C82.6A3.2C4337.7h3.2A+5.1A
NS-30 Vandal 6436351943.273C++0.3938.257%C*19.37%D--46CN/A17913.8h5.1C++13.3C**
NS Baron G5 6076013261.844B*1.8255.036%B++13.145%C--31.5DN/A14919.1h3.9B+7.1C++
L100 Python HESH 655582698.435C--4.7865.221%A++1.718%B+85.6B++10.7C**4906.8h2.6B+4B*
S12 Renegade 5765691384.123C*0.4648.984%B+2.285%D-80.1B+1D1827.1h3C**6.1B+
LA3 Desperado 5355282851.853B++1.8130.289%C+15.152%D--54.4C**N/A2299.7h6.9B*22.7B+
MANA Anti-Personnel Turret 5225161483.486N/A0.1725.518%UN/A5160U60U14900200.1h13.5T*53.1T*
M20 Mustang 837499717.028B++3.3739.816%A++N/A32.4B*21.9B**60215.4h46.1B++115.8B**
Hawk GD-68 7954643181.459B+2.2065.719%C++1.94%C-12.4D8.8C--35237.5h6.8B+10.3B+
Tank Mine 7224581313.496C++0.1657.303%B**N/A157.9B+91B++22722.9h2C+3.5A
MGR-L1 Promise 4564521572.879B+0.7828.334%C++28.319%C+61.1C+N/A2767.4h11.7C*41.2C**
M60-A Bulldog 4454241138.545A++34.8967.154%A++1.887%C88.3A4.4C+4554.8h3.8B**5.6A
19A Fortuna 4204162241.857C*1.8028.38%C+21.635%C+38.9CN/A13210.7h7A24.7B*
AF-41 Hacksaw 413413646.453A2.7943.962%B*15.981%C++52.3B++N/A3597.9h4.8B*11B*
Titan-150 HEAT 527411478.745C++5.0952.949%B+2.19%C44.2B**12.5C++4919.3h2.9A5.4B**
AF-41 Hacksaw 402398646.219A2.5651%A12.814%D-50.4B++N/A3767.9h5.8B+11.4B*
L100 Python AP 633393547.278C3.6269.191%A+N/A46.8C**28.6B**6288.4h5.8D8.4C*
CAS 14-E 3963811381U377.3433.905%C+1.575%C119.1B++4.7C-3403.2h19.3B*56.8B++
MGR-M1 Bishop 3793741572.382C++1.2838.414%C*29.947%C--47.9C+N/A1277.8h5.2B13.4B+
Titan-150 HESH 4023702813.214C+9.5553.8%B+3.243%A++63.8B++5.5D--3285.8h2.2B**4.1B**
NCM3 Raven 5923661542.377A*1.2843.748%C*2.186%C-16.6B*10.3A28422h18.3B*41.7B*
NC9 A-Tross 3623602071.739C++1.9227.63%C+18.056%D--25.5D-N/A15614.1h7.7B++27.8B+
Rocklet Rifle 6093543081.149C**2.5160.332%B**N/A38.5B+27.7C++4439.2h31B51.3B++
Phoenix AE 7173532331.515C+2.1459.677%B++N/A15.8C+16.3C*19822.4h6.8B++11.4B++
NS-15M2 3503471192.916C*0.7429.236%C**19.02%D*46.9DN/A1757.4h10.2B34.8B
NC4 Mag-Shot 3513462361.466B+2.1935.13%B*15.029%D-29.6CN/A18511.7h6.8B+19.3B++
AC-X11 3513433021.136C2.5232.412%B*17.784%D--28.3C--N/A18412.1h7.5B*23.2B++
NS Annihilator 6253382201.536A*2.1275.017%FN/A11.2C+9.5C+29830.3h6.7A+8.9A
NCM3 Raven 5003011541.955A+1.7045.647%B+3.322%B+13.7B++9B**25322h23.2B+50.8B+
Titan-150 AP 491290417.073C3.4150.631%C+2.414%C++31.5C+21.8B++7749.2h4.2C+8.2C++
Coyote Missiles 3922752311.957A++8.3058.048%B+N/A94.8A++40.3B**11272.9h22.4B**38.6B**
NS-10 Burster 5042741042.635B**1.0241.792%B**7.299%B+9.1B*7.7A++25030h115.7B*276.9B**
NS-10 Burster 4542431042.337B++1.3241.741%B**2.058%D--8.1B+7A+21530h131B+313.9B**
C75 Viper 2592402310.435C*6.7839.375%C+N/A75A5.9D8233.2h5A12.7B**
M40 Fury 236204267.846C+4.1942.06%B+N/A51C+8C3824h9.2B++21.8B++
NC15 Phoenix 3872021371.474C++2.1954.44%C*N/A15.5C+14.2C++41513h6.3B**11.5B**
MAX Punch 1941874,7110.04C3.6230.639%D--N/A0.4C--N/A2482.7h1.7C*5.7C++
PS1-AV Suppressor 1911841890.974D2.6929.399%C-23.913%C23D*N/A608h11.1B+37.9C++
AF-8 RailJack 174174384.579B*0.9243.795%B+79.885%B+38.7BN/A2284.5h2.1C*4.8B+
PSA-02 Diamondback 179171951.8C+1.8625.367%D-23.977%D-35.6D1.7C++814.8h12C+47.4C
Anti-Vehicle Grenade 1581521152N/A148.3460.615%B*N/A760A+30D-70820.2h2.9A4.7B**
Bouncing Betty 152152692.203D1.4653.03%B+N/A89.4D--N/A5311.7h1.8C++3.5B+
Mammoth Cannon 2061451145N/A141.3441.6%DN/A30.9D13D2214.7h2.5B+6C++
NC6S Gauss SAW S 146145612.377C**1.2828.174%C*22.759%D25.4D*N/A1805.7h11D38.9C+
EM4 Longshot 141141363.917C+0.2645.855%B++82.979%B+34.4CN/A2224.1h1.9C**4.2B+
Reaper DMR 127127413.098B*0.5631.981%B+30.709%C**57.7C++N/A5242.2h7.3B*22.7B*
Sticky Grenade 1151151115N/A111.3449.065%DN/A1150C*N/A59650.1h1.8B+3.7C*
Soldier Soaker 114113711.592C*2.0734.92%C13.274%C80.7C**N/A2121.4h7.1D-20.5C
Spear Anti-Vehicle Phalanx Turret 167113129.417C+5.7665.381%A++5.31%B*80.7B**38.6B**13561.4h5.5B++8.5B**
NS-15 Gallows 111108343.176C++0.4826.524%D-28.704%D49.1D--1.4C1352.2h10.7C40.3C-
CAS30 Tank Buster 235108831.301C2.3659.439%B**N/A6.7D7.8C+19316.2h50.8C+85.4B+
Tempest 109108571.895C+1.7624.489%D--20.37%C-33.8D-N/A1813.2h9.3C++38.1C
M12 Kobalt 108107253.5A++49.8425.724%B**14.953%D--118.9B*1.1D--4250.9h12.4B**48.1B*
NS-61 Emissary 108106761.395B+2.2627.913%C11.321%D*27.2C-N/A963.9h10.9B+39.1C**
M20 Basilisk 139105176.176B++2.5250.719%B**4.762%D18.1C-5.9D2535.8h73.5B+145B*
NSX Tomoe 102101452.244C+1.4235.56%B*25.743%D**33.7DN/A893h13.1C+36.8B
L100 Python HEAT 139101175.941C2.2864.507%A1.98%C48.1C*18.1B++7522.1h4.7C*7.3B++
AP30 Shredder 11699519.8A16.1419.766%D**N/A70.7A*12.1D-6051.4h22.4A++113.3A
M12 Kobalt 10697197C++93.3427.313%B*17.526%C323.3M++30S7400.3h10.7B**39.3B**
C85 Canister-H 9691811.375C7.7253.836%C+9.89%C182B*10B7850.5h4.5B*8.3B++
M40 Fury 10991127.583C3.9245.854%B**N/A60.7C+12C++6021.5h12.5C+27.3B+
NC14 Bolt Driver 8888312.839C+0.8248.118%A79.546%C**23.8C--N/A3243.7h2B+4.2B++
Hornet Missiles 14188422A++18.3465.323%B+1.136%C58.7C-35.3C-6361.5h11C16.9C+
Impetus 8483312.677B+0.9836.067%C+25.301%D48.8CN/A2091.7h4.1C*11.5C++
L105 Zephyr 8681327B*23.3435.53%D--1.235%B**73.6B4.5D7681.1h3.1A+8.6B*
MGR-S1 Gladius 7272362C+1.6630.5%C+20.833%D36DN/A3402h8.8C+28.9C++
Gauss Compact S 6666431.535B+2.1226.842%C++12.121%D--20.6C-N/A3383.2h8.5B+31.7B
Tomcat A2AM Pods 12364512.8B*9.1478.765%C*N/A13.9D*12.8D*7094.6h23.1T*29.4T*
NSX-P Naginata 6362312C+1.6625.133%C25.807%D-77.5C++1.3C6130.8h9.1B++36.4B+
NSX Tengu 6262491.265C2.3933.796%D--16.129%D--51.7C+N/A1901.2h10.6C*31.4C+
M20 Basilisk 8060134.615C++0.9646.152%B++10%A+18.8C-6.3D3073.2h83.1C*180B+
L105 Zephyr PX 6059229.5B+25.8436.978%D*1.695%B**118B2D7410.5h3.2A8.5B+
Hunter QCX 5858481.208B+2.4525.645%D*18.966%C+17.1C+N/A963.4h2.9B+11.4C**
C150 Dalton 9058115.273D1.6134.003%CN/A44.6C+24.6C12411.3h4.7C--13.7D
Enforcer ML85 9058105.8C+2.1448.96%B++5.172%M+36.3B*20C**11381.6h11.4C++23.2B+
E540 Halberd-H 9958511.6C+7.9473.373%A*3.448%A64.4B+45.6M11660.9h6.4D8.7C**
M60-G Bulldog 7057144.071C--0.4153.872%A++N/A28.5C6.5C+3862h5.6B+10.4B*
Shrike 8356421.333B+2.3365.501%B*N/A22.4D10.8D17692.5h5B++7.7B*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit576443,02333.9h
Nanite Healing Grenade01910.1h
Nanite Revive Grenade03,4081h
Anti-Vehicle MANA Turret91250.8h
Spawn Beacon1049,2937.6h
Medical Kit1,57011,41219.7h
Hardlight Canopy52100.4h
Ordnance Dampener73200.7h
Caltrop31980.2h
Medical Applicator795247,04028.9h
Rampart Wall0690.3h
NC Triumph Flare Gun0760.1h
WLT-Mandible Mining Laser43,0284.9h
Welding Device01240h
Deconstruction Tool02,7080.2h
Skywall Shield Emitter1540.2h
Motion Spotter434,7643.3h
Spitfire Auto-Turret64190.7h
NC Patriot Flare Gun1850.1h
Restoration Kit1834,0875.8h
Recon Detection Device182,1724.9h
Shield Recharging Field311,5960.8h
Ammunition Package219670.7h
Anti-Infantry MANA Turret428461.8h
Nano-Repair Grenade02310.1h
Router32060.3h
IPC Targeting Dart11030.1h

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