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Executor NCIcemanMF[xMFx] NCIcemanMF
NC BR 177

KDR: 3.55

Score: 79.2m

Last Seen: Jan 21st, 2020 5:22 PM
- OFFLINE - 10.8 hour(s)

Prestige 1, Battle Rank 100 (177 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS NC6 Gauss SAW Reaper DMR EM4 Longshot LA1 Anchor NC1 Gauss Rifle AC-X11 AF-19 Mercenary GD-22S
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,307,644 MLG Score: 2644
Fun Score: N/A
Cheeseburgers Flipped: 809TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.29%31.415%88966116695,6883.88597-0.34

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.758%1.341A1.435A-1.083D*HEAD ++ (~17.27)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.80.552B+9.30.344C**23.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.583%2.901%503122951712201650.42377311%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.783%-0.305C0.933B*-0.146

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
178.5-0.062C+60-0.114C+118.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.711%3.45%567812248,550172524994.95652342%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.049%-0.809D-0.597B+0.187

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.50.337C**8.30.332C**17.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.217%8.739%135712251,52211885111.28114297%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.183%-0.62D1.069B**0.661

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.10.609B+13.60.655B+31.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.245%84.841%1359122317,1653737184.59203

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.736%1.233B**1.059B**-0.09

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.536B+1.90.378C**2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.937%13.028%135412281,443168030.858418

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.273%1.398A-0.405C--0.379

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.592B+3.10.355C**2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
79.2m304.9%442 (26.5k)358 (21.5k)3.54594157,60344,4463.78563177 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1232815023.319%31.882%74304:5987

16% Combat Medic16% Engineer23% Heavy Assault21% Infiltrator20% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 27th, 2013 3:49 PMJul 22nd, 2014 6:27 PMJan 21st, 2020 12:07 PM (2d) (PST)Jan 21st, 2020 1:50 PM (2d) (PST)Jan 21st, 2020 1:22 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6241524720.7120.2010.2272.2750.0342644

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,4409,09828,342431214136221,474

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3687.5h/153.6d 10,653 50,247 41,198 503.3k 6,998 12,343 7,467 138.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
A++
Kills:9,347
Deaths:2,796
KDR:3.343
Accuracy:24.856% B*
HSR:34.931% A++
LA1 Anchor
A
Kills:4,161
Deaths:1,396
KDR:2.981
Accuracy:26.594% C**
HSR:36.578% A
GD-22S
B*
Kills:2,500
Deaths:738
KDR:3.388
Accuracy:26.380% B+
HSR:31.040% B*
NC6S Gauss SAW S
B++
Kills:2,165
Deaths:699
KDR:3.097
Accuracy:25.796% B
HSR:29.192% B++
NC6A GODSAW
B*
Kills:1,928
Deaths:547
KDR:3.525
Accuracy:26.889% C
HSR:33.921% B*
EM6
B++
Kills:1,409
Deaths:508
KDR:2.774
Accuracy:26.137% B++
HSR:28.318% B+
EM1
B+
Kills:1,197
Deaths:460
KDR:2.602
Accuracy:24.294% B+
HSR:25.313% B+
MGR-L1 Promise AE
B*
Kills:1,185
Deaths:406
KDR:2.919
Accuracy:29.342% B+
HSR:35.612% B*
NSX-P Naginata
A
Kills:1,180
Deaths:470
KDR:2.511
Accuracy:27.992% B**
HSR:39.322% A
NS-15M2
A+
Kills:1,165
Deaths:341
KDR:3.416
Accuracy:26.200% B
HSR:37.682% A+
MGR-L1 Promise
A**
Kills:1,164
Deaths:302
KDR:3.854
Accuracy:26.436% B+
HSR:43.213% A**
NS-15M AE
B+
Kills:1,161
Deaths:336
KDR:3.455
Accuracy:28.453% B+
HSR:32.128% B+
NS-15MP
B*
Kills:1,160
Deaths:323
KDR:3.591
Accuracy:26.565% C
HSR:38.103% B*
NSX Naginata
A+
Kills:1,160
Deaths:370
KDR:3.135
Accuracy:23.876% C**
HSR:39.052% A+
NS-15M1
B++
Kills:1,160
Deaths:326
KDR:3.558
Accuracy:26.473% B++
HSR:19.397% C-
Kills:32,042
Deaths (as Heavy Assault):10,018
Deaths (to Heavy Assaults):12,480
KDR:3.19844
Kill Difference:22,024
Playtime:856.880 hours
Usage:23%
Score:18.898m
Score/min:368
Accuracy (listed only):26.419%
HSR (listed only):33.587%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AC-X11
B**
Kills:2,962
Deaths:925
KDR:3.202
Accuracy:30.563% B**
HSR:28.461% B**
AF-19 Mercenary
B**
Kills:2,502
Deaths:1,141
KDR:2.193
Accuracy:25.915% B++
HSR:27.738% B**
Gauss Compact S
A++
Kills:1,887
Deaths:667
KDR:2.829
Accuracy:29.085% B**
HSR:28.776% A++
Razor GD-23
B**
Kills:1,594
Deaths:557
KDR:2.862
Accuracy:30.713% B**
HSR:23.714% B+
GD-7F
B*
Kills:1,548
Deaths:545
KDR:2.840
Accuracy:28.907% B*
HSR:25.129% B*
AF-4A Bandit
B++
Kills:1,487
Deaths:525
KDR:2.832
Accuracy:27.533% B+
HSR:27.102% B++
AF-4A Bandit AE
A++
Kills:1,189
Deaths:367
KDR:3.240
Accuracy:28.346% C++
HSR:38.352% A++
MGR-C1 Charger
A+
Kills:1,172
Deaths:497
KDR:2.358
Accuracy:31.724% B*
HSR:34.215% A+
NSX Tengu
A++
Kills:1,169
Deaths:399
KDR:2.930
Accuracy:45.374% A
HSR:32.506% A++
NSX-P Tengu
B**
Kills:1,167
Deaths:455
KDR:2.565
Accuracy:43.022% B**
HSR:25.878% B+
AF-4G Cyclone
C*
Kills:1,165
Deaths:389
KDR:2.995
Accuracy:28.753% C*
HSR:22.232% C++
AF-4AE Cyclone
B*
Kills:1,165
Deaths:351
KDR:3.319
Accuracy:27.984% C
HSR:33.305% B*
Blitz GD-10
B++
Kills:1,163
Deaths:454
KDR:2.562
Accuracy:27.827% B++
HSR:17.971% C++
Gauss Compact Burst
C**
Kills:1,162
Deaths:305
KDR:3.810
Accuracy:28.696% C**
HSR:23.322% C
NS-11C
B*
Kills:1,162
Deaths:408
KDR:2.848
Accuracy:28.855% B*
HSR:17.556% C
MKV Suppressed
B++
Kills:1,161
Deaths:391
KDR:2.969
Accuracy:29.878% B++
HSR:21.619% C**
AF-4 Cyclone
B+
Kills:1,160
Deaths:326
KDR:3.558
Accuracy:28.798% B+
HSR:19.569% C+
NS Baron G5AE
B+
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:42.615% C
HSR:18.448% B+
NSX Tanto
B**
Kills:1,160
Deaths:288
KDR:4.028
Accuracy:30.996% B*
HSR:32.759% B**
Tempest
A
Kills:1,160
Deaths:493
KDR:2.353
Accuracy:26.243% C+
HSR:29.828% A
NS-11CP
B+
Kills:1,160
Deaths:344
KDR:3.372
Accuracy:29.816% C*
HSR:26.724% B+
NS-7 PDW
B**
Kills:1,160
Deaths:386
KDR:3.005
Accuracy:30.326% B**
HSR:20.172% B
19A Fortuna
A+
Kills:1,160
Deaths:495
KDR:2.343
Accuracy:26.485% C+
HSR:28.793% A+
NSX-P Tanto
A+
Kills:1,154
Deaths:370
KDR:3.119
Accuracy:30.681% B*
HSR:35.269% A+
MGR-S1 Gladius
A
Kills:729
Deaths:306
KDR:2.382
Accuracy:31.121% B++
HSR:31.550% A
AF-57 Piston
A*
Kills:541
Deaths:196
KDR:2.760
Accuracy:61.146% A*
HSR:12.200% C--
LA39 Bruiser
A
Kills:458
Deaths:253
KDR:1.810
Accuracy:75.018% A
HSR:15.502% C++
GD-66 Claw
C
Kills:245
Deaths:107
KDR:2.290
Accuracy:44.654% D*
HSR:13.469% C
Mauler S6
A++
Kills:199
Deaths:102
KDR:1.951
Accuracy:56.599% A++
HSR:9.045% D**
Kills:35,101
Deaths (as Light Assault):12,484
Deaths (to Light Assaults):9,172
KDR:2.81168
Kill Difference:22,617
Playtime:755.369 hours
Usage:20%
Score:15.837m
Score/min:349
Accuracy (listed only):34.747%
HSR (listed only):24.869%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
EM4 Longshot
A
Kills:4,680
Deaths:408
KDR:11.471
Accuracy:45.406% B*
HSR:88.889% A
LA80
B**
Kills:2,441
Deaths:253
KDR:9.648
Accuracy:43.833% B
HSR:87.546% B**
SAS-R
B*
Kills:2,096
Deaths:267
KDR:7.850
Accuracy:43.215% B++
HSR:77.052% B*
NC14 Bolt Driver
A
Kills:1,970
Deaths:235
KDR:8.383
Accuracy:43.633% A
HSR:84.772% B**
AF-18 Stalker
B+
Kills:1,302
Deaths:370
KDR:3.519
Accuracy:30.647% B+
HSR:22.581% C*
NS-30 Vandal
B**
Kills:1,270
Deaths:254
KDR:5
Accuracy:37.540% B++
HSR:35.039% B**
AF-8 RailJack
A++
Kills:1,265
Deaths:101
KDR:12.525
Accuracy:50.197% A++
HSR:91.067% A++
AF-6 Shadow
A++
Kills:1,235
Deaths:274
KDR:4.507
Accuracy:37.189% B
HSR:41.700% A++
The Moonshot
B**
Kills:1,221
Deaths:99
KDR:12.333
Accuracy:45.093% B
HSR:87.797% B**
Gauss SPR
A++
Kills:1,170
Deaths:153
KDR:7.647
Accuracy:36.755% B++
HSR:48.633% A++
NSX Tengu
A++
Kills:1,169
Deaths:399
KDR:2.930
Accuracy:45.374% A
HSR:32.506% A++
NSX-P Tengu
B**
Kills:1,167
Deaths:455
KDR:2.565
Accuracy:43.022% B**
HSR:25.878% B+
AF-4G Cyclone
C*
Kills:1,165
Deaths:389
KDR:2.995
Accuracy:28.753% C*
HSR:22.232% C++
AF-4AE Cyclone
B*
Kills:1,165
Deaths:351
KDR:3.319
Accuracy:27.984% C
HSR:33.305% B*
Blitz GD-10
B++
Kills:1,163
Deaths:454
KDR:2.562
Accuracy:27.827% B++
HSR:17.971% C++
AF-18 Stalker AE
B**
Kills:1,162
Deaths:346
KDR:3.358
Accuracy:32.454% C++
HSR:36.661% B**
NC4 Mag-Shot
A++
Kills:1,161
Deaths:537
KDR:2.162
Accuracy:39.852% A++
HSR:31.783% A++
NSX Daimyo
C*
Kills:1,161
Deaths:167
KDR:6.952
Accuracy:42.729% C*
HSR:94.660% C*
EM4-AE Longshot
A*
Kills:1,161
Deaths:52
KDR:22.327
Accuracy:43.497% B
HSR:93.799% A*
MKV Suppressed
B++
Kills:1,161
Deaths:391
KDR:2.969
Accuracy:29.878% B++
HSR:21.619% C**
Impetus
B**
Kills:1,161
Deaths:189
KDR:6.143
Accuracy:39.512% B*
HSR:36.951% B**
AF-4 Cyclone
B+
Kills:1,160
Deaths:326
KDR:3.558
Accuracy:28.798% B+
HSR:19.569% C+
Tempest
A
Kills:1,160
Deaths:493
KDR:2.353
Accuracy:26.243% C+
HSR:29.828% A
NS-44 Commissioner
A++
Kills:1,160
Deaths:477
KDR:2.432
Accuracy:50.334% A++
HSR:32.586% A
LA3 Desperado
A+
Kills:1,160
Deaths:602
KDR:1.927
Accuracy:37.297% A+
HSR:22.328% B
NS-7 PDW
B**
Kills:1,160
Deaths:386
KDR:3.005
Accuracy:30.326% B**
HSR:20.172% B
NSX Tomoe
A
Kills:1,160
Deaths:332
KDR:3.494
Accuracy:34.806% A
HSR:42.414% B+
NS-44L Blackhand
B++
Kills:1,159
Deaths:293
KDR:3.956
Accuracy:48.275% B++
HSR:47.023% B+
NS-357 Underboss
B*
Kills:1,153
Deaths:866
KDR:1.331
Accuracy:44.084% B*
HSR:20.815% C+
NS-44L "Ravenous" Blackhand
A
Kills:786
Deaths:199
KDR:3.950
Accuracy:55.141% A
HSR:57.634% B*
MGR-S1 Gladius
A
Kills:729
Deaths:306
KDR:2.382
Accuracy:31.121% B++
HSR:31.550% A
NS-44P Commissioner
A
Kills:321
Deaths:151
KDR:2.126
Accuracy:53.846% A
HSR:36.449% B**
LA8 Rebel
B**
Kills:280
Deaths:157
KDR:1.783
Accuracy:39.129% B**
HSR:19.643% C
NS-61 Emissary
A
Kills:250
Deaths:114
KDR:2.193
Accuracy:36.619% A
HSR:22.400% B**
NS-44 Commissioner AE
B**
Kills:210
Deaths:122
KDR:1.721
Accuracy:48.820% B*
HSR:33.810% B**
NC08 Mag-Scatter
A*
Kills:142
Deaths:118
KDR:1.203
Accuracy:74.026% A*
HSR:24.648% A+
The Executive
B**
Kills:76
Deaths:51
KDR:1.490
Accuracy:40.848% B**
HSR:26.316% C+
NS-AM7 Archer
A**
Kills:53
Deaths:46
KDR:1.152
Accuracy:50.160% D*
HSR:41.509% A**
Kills:43,565
Deaths (as Infiltrator):11,183
Deaths (to Infiltrators):8,385
KDR:3.89565
Kill Difference:32,382
Playtime:780.284 hours
Usage:21%
Score:15.164m
Score/min:324
Accuracy (listed only):40.638%
HSR (listed only):43.188%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
B**
Kills:2,962
Deaths:925
KDR:3.202
Accuracy:30.563% B**
HSR:28.461% B**
AF-19 Mercenary
B**
Kills:2,502
Deaths:1,141
KDR:2.193
Accuracy:25.915% B++
HSR:27.738% B**
Gauss Compact S
A++
Kills:1,887
Deaths:667
KDR:2.829
Accuracy:29.085% B**
HSR:28.776% A++
Razor GD-23
B**
Kills:1,594
Deaths:557
KDR:2.862
Accuracy:30.713% B**
HSR:23.714% B+
GD-7F
B*
Kills:1,548
Deaths:545
KDR:2.840
Accuracy:28.907% B*
HSR:25.129% B*
AF-4A Bandit
B++
Kills:1,487
Deaths:525
KDR:2.832
Accuracy:27.533% B+
HSR:27.102% B++
MGR-M1 Bishop
A*
Kills:1,250
Deaths:180
KDR:6.944
Accuracy:37.130% B++
HSR:48.160% A*
AF-4A Bandit AE
A++
Kills:1,189
Deaths:367
KDR:3.240
Accuracy:28.346% C++
HSR:38.352% A++
MGR-C1 Charger
A+
Kills:1,172
Deaths:497
KDR:2.358
Accuracy:31.724% B*
HSR:34.215% A+
GD Guardian
B*
Kills:1,168
Deaths:221
KDR:5.285
Accuracy:34.045% C+
HSR:36.986% B*
Warden
A
Kills:1,166
Deaths:380
KDR:3.068
Accuracy:35.356% A
HSR:27.616% B+
Gauss Compact Burst
C**
Kills:1,162
Deaths:305
KDR:3.810
Accuracy:28.696% C**
HSR:23.322% C
NS-11C
B*
Kills:1,162
Deaths:408
KDR:2.848
Accuracy:28.855% B*
HSR:17.556% C
NS Baron G5AE
B+
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:42.615% C
HSR:18.448% B+
NSX Tanto
B**
Kills:1,160
Deaths:288
KDR:4.028
Accuracy:30.996% B*
HSR:32.759% B**
NS-11CP
B+
Kills:1,160
Deaths:344
KDR:3.372
Accuracy:29.816% C*
HSR:26.724% B+
19A Fortuna
A+
Kills:1,160
Deaths:495
KDR:2.343
Accuracy:26.485% C+
HSR:28.793% A+
NSX-P Tanto
A+
Kills:1,154
Deaths:370
KDR:3.119
Accuracy:30.681% B*
HSR:35.269% A+
AF-57 Piston
A*
Kills:541
Deaths:196
KDR:2.760
Accuracy:61.146% A*
HSR:12.200% C--
LA39 Bruiser
A
Kills:458
Deaths:253
KDR:1.810
Accuracy:75.018% A
HSR:15.502% C++
GD-66 Claw
C
Kills:245
Deaths:107
KDR:2.290
Accuracy:44.654% D*
HSR:13.469% C
Mauler S6
A++
Kills:199
Deaths:102
KDR:1.951
Accuracy:56.599% A++
HSR:9.045% D**
Kills:27,486
Deaths (as Engineer):9,315
Deaths (to Engineers):6,936
KDR:2.95072
Kill Difference:18,171
Playtime:578.180 hours
Usage:16%
Score:12.532m
Score/min:361
Accuracy (listed only):36.131%
HSR (listed only):26.333%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Reaper DMR
A
Kills:5,395
Deaths:1,802
KDR:2.994
Accuracy:27.920% C**
HSR:34.588% A
NC1 Gauss Rifle
A+
Kills:3,224
Deaths:1,361
KDR:2.369
Accuracy:26.260% B+
HSR:32.134% A+
Gauss Prime
B++
Kills:2,002
Deaths:641
KDR:3.123
Accuracy:27.404% C++
HSR:29.521% B++
Carnage AR
B*
Kills:1,421
Deaths:507
KDR:2.803
Accuracy:29.029% B*
HSR:27.727% B*
NS-11A "Heatwave"
B**
Kills:1,174
Deaths:404
KDR:2.906
Accuracy:31.060% B++
HSR:34.583% B**
NSX Tengu
A++
Kills:1,169
Deaths:399
KDR:2.930
Accuracy:45.374% A
HSR:32.506% A++
GR-22
B**
Kills:1,167
Deaths:438
KDR:2.664
Accuracy:29.873% B**
HSR:24.764% B+
GR-22AE
A*
Kills:1,167
Deaths:357
KDR:3.269
Accuracy:28.607% C++
HSR:44.644% A*
NSX-P Tengu
B**
Kills:1,167
Deaths:455
KDR:2.565
Accuracy:43.022% B**
HSR:25.878% B+
Gauss Rifle S
B**
Kills:1,165
Deaths:397
KDR:2.935
Accuracy:30.804% B**
HSR:23.262% C**
AF-4G Cyclone
C*
Kills:1,165
Deaths:389
KDR:2.995
Accuracy:28.753% C*
HSR:22.232% C++
AF-4AE Cyclone
B*
Kills:1,165
Deaths:351
KDR:3.319
Accuracy:27.984% C
HSR:33.305% B*
Blitz GD-10
B++
Kills:1,163
Deaths:454
KDR:2.562
Accuracy:27.827% B++
HSR:17.971% C++
NS-11A
B+
Kills:1,161
Deaths:457
KDR:2.540
Accuracy:26.636% B+
HSR:21.361% C+
MKV Suppressed
B++
Kills:1,161
Deaths:391
KDR:2.969
Accuracy:29.878% B++
HSR:21.619% C**
NS-11P
A+
Kills:1,160
Deaths:320
KDR:3.625
Accuracy:29.203% A
HSR:29.741% A+
AF-4 Cyclone
B+
Kills:1,160
Deaths:326
KDR:3.558
Accuracy:28.798% B+
HSR:19.569% C+
NS Baron G5AE
B+
Kills:1,160
Deaths:442
KDR:2.624
Accuracy:42.615% C
HSR:18.448% B+
Tempest
A
Kills:1,160
Deaths:493
KDR:2.353
Accuracy:26.243% C+
HSR:29.828% A
NS-7 PDW
B**
Kills:1,160
Deaths:386
KDR:3.005
Accuracy:30.326% B**
HSR:20.172% B
Gauss Rifle Burst
C
Kills:1,160
Deaths:346
KDR:3.353
Accuracy:26.245% C
HSR:23.017% D
NC9 A-Tross
B+
Kills:1,160
Deaths:401
KDR:2.893
Accuracy:28.723% B+
HSR:28.966% B+
MGR-S1 Gladius
A
Kills:729
Deaths:306
KDR:2.382
Accuracy:31.121% B++
HSR:31.550% A
PSA-02 Diamondback
B*
Kills:633
Deaths:220
KDR:2.877
Accuracy:31.592% B++
HSR:34.281% B*
AF-57 Piston
A*
Kills:541
Deaths:196
KDR:2.760
Accuracy:61.146% A*
HSR:12.200% C--
LA39 Bruiser
A
Kills:458
Deaths:253
KDR:1.810
Accuracy:75.018% A
HSR:15.502% C++
GD-66 Claw
C
Kills:245
Deaths:107
KDR:2.290
Accuracy:44.654% D*
HSR:13.469% C
Mauler S6
A++
Kills:199
Deaths:102
KDR:1.951
Accuracy:56.599% A++
HSR:9.045% D**
MGR-A1 Vanquisher
B*
Kills:126
Deaths:68
KDR:1.853
Accuracy:30.816% C**
HSR:31.746% B*
NSX Yumi
B+
Kills:74
Deaths:26
KDR:2.846
Accuracy:29.418% B+
HSR:27.027% C++
Kills:35,991
Deaths (as Combat Medic):12,795
Deaths (to Combat Medics):4,373
KDR:2.8129
Kill Difference:23,196
Playtime:601.747 hours
Usage:16%
Score:13.798m
Score/min:382
Accuracy (listed only):34.432%
HSR (listed only):25.689%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
A
Kills:1,164
Deaths:259
KDR:4.494
Accuracy:25.337% D*
HSR:21.735% A
NCM1 Scattercannon
B**
Kills:1,161
Deaths:322
KDR:3.606
Accuracy:28.051% D-
HSR:20.586% B**
NCM2 Falcon
A*
Kills:1,152
Deaths:256
KDR:4.500
Accuracy:38.399% C+
HSR:9.201% A*
NCM2 Falcon
A++
Kills:603
Deaths:240
KDR:2.513
Accuracy:41.015% C+
HSR:8.458% A++
AF-23 Grinder
A+
Kills:577
Deaths:176
KDR:3.278
Accuracy:49.682% A+
HSR:18.544% B*
AF-23 Grinder
A+
Kills:477
Deaths:140
KDR:3.407
Accuracy:55.116% A+
HSR:19.078% B+
Kills:5,134
Deaths (as MAX Suit):696.500
Deaths (to MAX Suits):1,946
KDR:7.37114
Kill Difference:4,437.500
Playtime:101.275 hours
Usage:3%
Score:2.957m
Score/min:487
Accuracy (listed only):39.600%
HSR (listed only):16.267%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B+
Kills:261
V. Kills:7 N/A
Deaths:16
KDR:16.313
Accuracy:52.204% B+
KPH:126.800 B+
VKPH:3.400 D--
M30 Mustang AH
B**
Kills:171
V. Kills:7 N/A
Deaths:31
KDR:5.516
Accuracy:63.636% B**
KPH:44.600 C+
VKPH:1.800 D-
Vortek Rotary
C+
Kills:161
V. Kills:67 237%
Deaths:93
KDR:1.731
Accuracy:30.895% C+
KPH:13.700 C+
VKPH:5.700 D
M20 Kestrel
C++
Kills:114
V. Kills:81 139%
Deaths:91
KDR:1.253
Accuracy:30.983% C++
KPH:12.300 C--
VKPH:8.700 C--
M20 Mustang
B+
Kills:95
V. Kills:80 117%
Deaths:175
KDR:0.543
Accuracy:33.755% B+
KPH:4.400 D-
VKPH:3.700 D-
Kills:802 (541 + 0)
Deaths:406
KDR:1.975
VKDR:0.596
Vehicle Kills:242
Kill Difference:396
Playtime:48.698 hours
Usage:1%
Score:0.476m
Score/min:163
Piloting Accuracy:33.755%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:1,162
V. Kills:81 N/A
Deaths:58
KDR:20.035
Accuracy:42.895% D
KPH:50.700 C+
VKPH:3.500 D--
L100 Python HEAT
C++
Kills:1,161
V. Kills:293 395%
Deaths:104
KDR:11.164
Accuracy:42.392% D-
KPH:33.400 C++
VKPH:8.400 D
C75 Viper
B**
Kills:1,160
V. Kills:131 N/A
Deaths:55
KDR:21.091
Accuracy:27.411% D*
KPH:46.500 B**
VKPH:5.300 D
L100 Python AP
B+
Kills:1,106
V. Kills:423 261%
Deaths:86
KDR:12.861
Accuracy:47.942% D-
KPH:40.800 B+
VKPH:15.600 C-
Skyguard
C+
Kills:247
V. Kills:240 102%
Deaths:61
KDR:4.049
Accuracy:28.539% C+
KPH:9.600 D
VKPH:9.400 C+
Kills:4,836 (4,836 + 0)
Deaths:364
KDR:13.286
VKDR:3.209
Vehicle Kills:1,168
Kill Difference:4,472
Playtime:135.316 hours
Usage:4%
Score:2.165m
Score/min:267
Driving Accuracy:28.539%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C*
Kills:1,618
V. Kills:786 206%
Deaths:158
KDR:10.241
Accuracy:45.313% D
KPH:27.400 C*
VKPH:13.300 C
Titan-150 HESH
B*
Kills:1,085
V. Kills:142 N/A
Deaths:58
KDR:18.707
Accuracy:44.802% C
KPH:54.900 B*
VKPH:7.200 C
Titan-150 HEAT
B+
Kills:1,011
V. Kills:403 250%
Deaths:111
KDR:9.108
Accuracy:46.725% C+
KPH:27.900 B+
VKPH:11.100 B+
E540 Halberd
A+
Kills:653
V. Kills:185 351%
Deaths:30
KDR:21.767
Accuracy:49.158% B++
KPH:43.800 A+
VKPH:12.400 C
Enforcer ML85
B++
Kills:370
V. Kills:212 174%
Deaths:33
KDR:11.212
Accuracy:42.680% C*
KPH:28.900 B++
VKPH:16.600 C+
M12 Kobalt
B++
Kills:97
V. Kills:2 N/A
Deaths:1
KDR:97
Accuracy:17.340% B++
KPH:52.700 C+
VKPH:1.100 D
C85 Canister
A
Kills:83
V. Kills:4 N/A
Deaths:4
KDR:20.750
Accuracy:51.058% A
KPH:39.800 D
VKPH:1.900 D--
Kills:4,917 (3,714 + 1,203)
Deaths:395
KDR:12.448
VKDR:4.390
Vehicle Kills:1,734
Kill Difference:4,522
Playtime:146.653 hours
Usage:4%
Score:2.685m
Score/min:305
Driving Accuracy:46.725%
Gunner Accuracy:51.058%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:126
V. Kills:5 N/A
Deaths:4
KDR:31.500
Accuracy:20.084% B+
KPH:56.700 C+
VKPH:2.300 C+
M20 Basilisk
C
Kills:100
V. Kills:29 333%
Deaths:12
KDR:8.333
Accuracy:32.435% D
KPH:16 C
VKPH:4.700 D
M12 Kobalt
B++
Kills:93
V. Kills: N/A
Deaths:3
KDR:31
Accuracy:20.917% B++
KPH:56.100 C
VKPH:0 F-
M40 Fury
N/A
Kills:50
V. Kills:10 455%
Deaths:4
KDR:12.500
Accuracy:22.425% N/A
KPH:36.900 N/A
VKPH:7.400 N/A
Kills:369 (0 + 369)
Deaths:23
KDR:16.043
VKDR:1.913
Vehicle Kills:44
Kill Difference:346
Playtime:11.466 hours
Usage:0%
Score:0.158m
Score/min:230
Driving Accuracy:N/A%
Gunner Accuracy:22.425%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6 Gauss SAW 9,4069,3472,7963.343A+0.2024.856%B*34.931%A++51.3B*N/A187182.2h8.8B+35.2B+
Reaper DMR 5,4175,3951,8022.994B+0.5527.92%C**34.588%A47B+N/A141114.9h8.4B++30B+
EM4 Longshot 4,6834,68040811.471M*7.9345.406%B*88.889%A48.3B**N/A15796.8h1.7B*3.7B*
LA1 Anchor 4,1894,1611,3962.981C**0.5626.594%C**36.578%A49.2C+N/A21484.5h9.3B+35B+
NC1 Gauss Rifle 3,2453,2241,3612.369B**1.1826.26%B+32.134%A+34.3B+N/A13594h10.5B*40B++
AC-X11 2,9752,9629253.202A*0.3430.563%B**28.461%B**48.6B*N/A18761h8.2B*26.7B++
AF-19 Mercenary 2,5132,5021,1412.193A++1.3525.915%B++27.738%B**28.6B+N/A13487.4h10.9B++42B+
GD-22S 2,5122,5007383.388A0.1626.38%B+31.04%B*48.2B+N/A19251.9h9.6B++36.4B+
LA80 2,4432,4412539.648A*6.1043.833%B87.546%B**39.9C+N/A15261.2h1.9B+4.3B+
NC6S Gauss SAW S 2,1722,1656993.097A+0.4525.796%B29.192%B++45.4C+N/A13647.7h9.5B+36.9B+
SAS-R 2,0982,0962677.85A++4.3043.215%B++77.052%B*54.4B+N/A22138.5h1.9B++4.5B++
Gauss Prime 2,0092,0026413.123B**0.4227.404%C++29.521%B++45.3C++N/A15244.2h9.9B++36.2B+
NC14 Bolt Driver 1,9721,9702358.383M+4.8443.633%A84.772%B**46.8A+N/A27242.1h1.9B**4.4B**
NC6A GODSAW 1,9461,9285473.525B++0.0226.889%C33.921%B*59.9C+N/A23032.2h8.8C++32.7C*
Gauss Compact S 1,8921,8876672.829A++0.7229.085%B**28.776%A++36.4B*N/A15151.8h10B+34.2B+
Titan-150 AP 2,4041,61815810.241B+6.7045.313%D5.624%A++27.4C*13.3C33959h4B+8.8B
Razor GD-23 1,5991,5945572.862M0.6830.713%B**23.714%B+41.5B*N/A22838.4h9.6B*31.2B++
Frag Grenade 1,5841,56411564N/A1,560.4556.425%A+N/A651.7B*8.3C+26322.4h3.1B++5.5B*
GD-7F 1,5501,5485452.84A*0.7128.907%B*25.129%B*32.7C++N/A17447.4h10.2B*35.3B++
AF-4A Bandit 1,4901,4875252.832A+0.7127.533%B+27.102%B++37.1C+N/A19640.1h9.8B+35.4B+
C-4 1,8891,4293873.693A++0.1526.739%C++N/A133.6B**43B**150610.7h1.4C*5.2B
Carnage AR 1,4271,4215072.803B**0.7429.029%B*27.727%B*40.5BN/A18335.1h11.1B*38.1B*
EM6 1,4171,4095082.774B++0.7726.137%B++28.318%B+49.1C**N/A24028.7h10.3B+39.2B+
AF-18 Stalker 1,3031,3023703.519A++0.0330.647%B+22.581%C*47.2B++N/A26927.6h10.4B*33.9B++
NS-30 Vandal 1,2711,2702545A++1.4537.54%B++35.039%B**44.3C++N/A24028.7h5.1B+13.5B++
AF-8 RailJack 1,2651,26510112.525M**8.9850.197%A++91.067%A++48.7A++N/A21326h1.5A+3A
MGR-M1 Bishop 1,2571,2501806.944A**3.4037.13%B++48.16%A*55.3AN/A17322.6h4.3A11.6B*
AF-6 Shadow 1,2381,2352744.507A++0.9637.189%B41.7%A++41.7C+N/A18329.6h5B+13.5B+
The Moonshot 1,2221,2219912.333A++8.7945.093%B87.797%B**60.4BN/A23420.2h1.6B*3.5B++
Bouncing Betty 1,2211,2198714.011M**10.4744.83%C++N/A179.3B**N/A6296.8h1.9C++4.2B
EM1 1,1981,1974602.602A+0.9424.294%B+25.313%B+45.7BN/A21626.2h10.7B*44B+
AF-4A Bandit AE 1,2021,1893673.24B**0.3128.346%C++38.352%A++50.8C*N/A11423.4h9.4B+33.2B+
MGR-L1 Promise AE 1,2091,1854062.919B+0.6329.342%B+35.612%B*56.4C+1.1C+13121h12.1B41.2B+
NSX-P Naginata 1,1941,1804702.511B**1.0327.992%B**39.322%A54.1C*N/A14521.8h11B+39.2B++
NS-11A "Heatwave" 1,1891,1744042.906A+0.6431.06%B++34.583%B**44.6C++N/A11326.3h12B+38.7B++
MGR-C1 Charger 1,1811,1724972.358A++1.1931.724%B*34.215%A+46.7B+N/A16825.1h11.1B++35.1B++
Gauss SPR 1,1761,1701537.647M**4.1036.755%B++48.633%A++54.9A+N/A12321.3h3.8A10.4B**
NSX Tengu 1,1771,1693992.93A++0.6245.374%A32.506%A++55.4B+N/A11921.1h9.7B*21.4B++
GD Guardian 1,1731,1682215.285A*1.7434.045%C+36.986%B*41.3C-N/A10128.3h6.3B+18.4B+
GR-22 1,1731,1674382.664B**0.8829.873%B**24.764%B+38.3C*N/A23030.5h12B+40.2B++
GR-22AE 1,1701,1673573.269B**0.2828.607%C++44.644%A*44.9C+N/A13126h9.7B**34B++
NSX-P Tengu 1,1741,1674552.565A+0.9843.022%B**25.878%B+56.7B+N/A20320.6h11.1B+25.8B++
Warden 1,1681,1663803.068A++0.4835.356%A27.616%B+40.9B**N/A19528.5h6.9B*19.5B*
Gauss Rifle S 1,1701,1653972.935A++0.6130.804%B**23.262%C**40B+N/A17229.1h10.3B33.4B++
NS-15M2 1,1731,1653413.416B*0.1326.2%B37.682%A+52.2C*N/A16522.3h10.8B+41.3B+
AF-4G Cyclone 1,1691,1653892.995B++0.5528.753%C*22.232%C++39.8CN/A18729.3h10.6C+37C*
AF-4AE Cyclone 1,1701,1653513.319A++0.2327.984%C33.305%B*43.8CN/A9726.6h10C+35.6C+
MGR-L1 Promise 1,1721,1643023.854A*0.3126.436%B+43.213%A**53.6B+N/A16221.7h11B*41.5B++
NCM1 Scattercannon 1,1681,1642594.494B+0.9525.337%D*21.735%A35.9C+N/A16032.4h4.9B++19.1C+
Blitz GD-10 1,1651,1634542.562A+0.9827.827%B++17.971%C++37.4BN/A21231.1h11.9B*42.7B+
L100 Python HESH 1,2431,1625820.034B*16.4942.895%D2.496%B**50.7C+3.5D--23922.9h2.5B*5.8B+
NS Decimator 1,3401,1625222.226A1.3257.331%C-2.41%C*47.6B++7.3D--37224.4h3B**5.3B*
Gauss Compact Burst 1,1621,1623053.81A0.2628.696%C**23.322%C51.9B+N/A20822.4h9.6B++33.5B+
AF-18 Stalker AE 1,1661,1623463.358B*0.1932.454%C++36.661%B**48.2CN/A11924.1h10.7B+32.9B+
NS-11C 1,1641,1624082.848A*0.7028.855%B*17.556%C40.6B+N/A25028.6h11.4B*39.4B++
L100 Python HEAT 1,4541,16110411.163B*7.6242.392%D-2.326%C+33.4C++8.4D19934.8h3.6B**8.4B*
NS-11A 1,1631,1614572.54B**1.0126.636%B+21.361%C+32.9C+N/A15035.3h13.1C**49.1B+
NC4 Mag-Shot 1,1621,1615372.162A*1.3839.852%A++31.783%A++38.3B++N/A14830.3h6.3B++15.7B*
NSX Daimyo 1,1621,1611676.952A3.4142.729%C*94.66%C*65.2B+N/A14117.8h2.3B+5.5B+
EM4-AE Longshot 1,1621,1615222.327S18.7843.497%B93.799%A*47.4C+N/A12724.5h1.5B*3.4B++
MKV Suppressed 1,1631,1613912.969M0.5829.878%B++21.619%C**39.9C**N/A16929.1h13.1B+43.9B+
NCM1 Scattercannon 1,1651,1613223.606B*0.0628.051%D-20.586%B**31.8B+N/A15336.5h6.1B*21.6C*
NS-15M AE 1,1691,1613363.455B++0.0928.453%B+32.128%B+52.5C+N/A25922.1h12.6C+44.3C*
Impetus 1,1611,1611896.143A*2.6039.512%B*36.951%B**49.4B+N/A19923.5h4.2B+10.6B++
NS-11P 1,1621,1603203.625A*0.0829.203%A29.741%A+53B**N/A24521.9h11.6B*39.8B*
AF-4 Cyclone 1,1601,1603263.558A++0.0128.798%B+19.569%C+49.8B+N/A25823.3h10.5C**36.6B+
C75 Viper 1,2911,1605521.091S17.5527.411%D*1.379%C+46.6B**5.3D24424.9h5.5A+20B**
NS-15MP 1,1661,1603233.591B+0.0526.565%C38.103%B*65.5C+N/A23117.7h11.1C+41.6C+
NS Baron G5AE 1,1651,1604422.624A0.9242.615%C18.448%B+49.4C*N/A19723.5h3.8B+8.9C+
NC05 Jackhammer 1,1611,1605062.292B**1.2554.669%A13.103%C-50C++N/A21523.2h4B*7.2B*
NSX Tanto 1,1601,1602884.028M+0.4830.996%B*32.759%B**48.3B+N/A12424h10.6B+34.2B++
NSX Naginata 1,1651,1603703.135A++0.4123.876%C**39.052%A+48.9C*N/A12223.7h11.1B46.6B+
Tempest 1,1651,1604932.353B++1.1926.243%C+29.828%A30.2DN/A7038.4h9.9C*37.7C++
NS-11CP 1,1681,1603443.372A0.1729.816%C*26.724%B+51.1C+N/A13922.7h10.4B++34.8B+
NS-44 Commissioner 1,1601,1604772.432A1.1150.334%A++32.586%A37.2C++N/A14831.2h3.1B*6.2B*
LA3 Desperado 1,1631,1606021.927A1.6237.297%A+22.328%B49.8B++N/A17323.3h6.8B**18.2B**
NS-7 PDW 1,1621,1603863.005M0.5430.326%B**20.172%B38.4B+N/A22430.2h12.2B++40.3B++
NS-15M1 1,1611,1603263.558A+0.0126.473%B++19.397%C-46.6C*N/A34224.9h11.6B+43.9B+
19A Fortuna 1,1661,1604952.343B**1.2026.485%C+28.793%A+31.8CN/A12136.5h10.2C+38.5C++
NSX Tomoe 1,1631,1603323.494A0.0534.806%A42.414%B+49.2B+N/A12323.6h11.8B++33.9B++
Gauss Rifle Burst 1,1631,1603463.353B+0.1926.245%C23.017%D40C+N/A18129h10.6C**40.2C++
NC9 A-Tross 1,1631,1604012.893A0.6528.723%B+28.966%B+44.3B+N/A16126.2h9B+31.2B++
NS-44L Blackhand 1,1611,1592933.956A**0.4148.275%B++47.023%B+49.5AN/A15323.4h4B+8.3B+
MANA Anti-Personnel Turret 1,1741,1542604.438N/A0.8920.874%UN/A11540U200U25519900.1h19.8T*94.9T*
NSX-P Tanto 1,1661,1543703.119M0.4330.681%B*35.269%A+48.7B*N/A15523.7h11B*35.8B*
NS-357 Underboss 1,1541,1538661.331B2.2144.084%B*20.815%C+44C+N/A18826.2h3.5B++8B*
NCM2 Falcon 1,4441,1522564.5M++0.9538.399%C+9.201%A*28.4A++7.2A20940.5h5.8B**15B*
L100 Python AP 1,5291,1068612.86A9.3147.942%D-4.792%A+40.8B+15.6C-42827.1h3.8B*7.9B++
Titan-150 HESH 1,2271,0855818.707B++15.1644.802%C3.134%B**54.8B++7.2C24719.8h3B+6.7C**
NC15 Phoenix 1,6041,0161935.264M**1.7262.913%AN/A21.5B+12.5C++21747.2h8.4B++13.4B**
Titan-150 HEAT 1,4141,0111119.108B++5.5646.725%C+4.055%B*27.9B+11.1B+24436.2h4.4B+9.5B+
MANA Anti-Vehicle Turret 1,3549901397.122A+3.5851.001%D3.636%D*9900C--3640C--6596430.1h4.8A9.4B*
Hawk GD-68 1,3919664652.077A**1.4767.065%B++4.865%A+24.8B+10.9C++28438.9h6.7B++10B*
NS-44L "Ravenous" Blackhand 7877861993.95B++0.4055.141%A57.634%B*36.9C++N/A10821.3h2.8B**5B**
MGR-S1 Gladius 7337293062.382B*1.1631.121%B++31.55%A49.9B+N/A17114.6h9B+28.8B+
E540 Halberd 8386533021.767A++18.2249.158%B++4.288%B*43.8A+12.4C28714.9h3.8A+7.8A
PSA-02 Diamondback 6386332202.877B*0.6731.592%B++34.281%B*55.5C*N/A13011.4h10.3B**32.8B*
NCM2 Falcon 7946032402.513A*1.0341.015%C+8.458%A++15.2B+4.8C++12439.8h11.7B+28.5B+
AF-23 Grinder 5795771763.278B+0.2749.682%A+18.544%B*35.8BN/A14616.1h8.7D17.4B+
Shrike 7665662072.734M**0.8163.453%B*2.827%C+40.7A14.4C**47913.9h5.3B++8.4B*
Spear Anti-Vehicle Phalanx Turret 8005594612.152B*8.6147.145%B4.114%C++44.4B19.1C+43112.6h6.5B+13.9B++
AF-57 Piston 5415411962.76A++0.7961.146%A*12.2%C--48.7B+N/A18411.1h3.5B*5.6B**
Anti-Vehicle Grenade 5194931493N/A489.4567.811%A*N/A821.7A*43.3D54810.6h3.2A4.7A
AF-23 Grinder 4804771403.407B0.1455.116%A+19.078%B+36.1C**N/A15813.2h9.1C--16.6B+
LA39 Bruiser 4594582531.81B++1.7475.018%A15.502%C++33.9CN/A16413.5h2.3B3.1B+
Enforcer ML85 5823703311.212A7.6742.68%C*2.703%B+28.9B++16.6C+46412.8h12B28.2B+
NS-44P Commissioner 3213211512.126B*1.4253.846%A36.449%B**36.5C-N/A1188.8h2.8B+5.1B*
Mag-Cutter 29528719,6330.015C+3.5352.155%A++N/A0.2CN/A11484h2.1B+4B++
NC05 Jackhammer AE 2852831072.645B++0.9060.87%A++22.615%A64.3C++N/A2054.4h3.3A5.4B*
LA8 Rebel 2802801571.783B**1.7639.129%B**19.643%C38.4BN/A1687.3h5.2B++13.3B*
Hardlight Dagger 29127915,7910.018C3.5351.201%A++4.301%C--0.2DN/A11185.2h2.2C++4.3B+
Breaker Rocket Pods 2682611616.313B**12.7752.204%B+N/A124.3B+3.3D--8752.1h9.5B**18.2B*
NS-61 Emissary 2502501142.193A*1.3536.619%A22.4%B**44.6B**N/A1875.6h10.4B28.4B++
Skyguard 487247614.049B+0.5028.539%C+1.619%C9.6D9.4C+23525.6h159.7D-559.5D
GD-66 Claw 2472451072.29B**1.2644.654%D*13.469%C22.9DN/A10710.7h3.4D*7.6D--
C-4 ARX 294242308.067M++4.5231.486%AN/A242A*52B**12621h1.2C++3.7B++
NS-44 Commissioner AE 2112101221.721B+1.8248.82%B*33.81%B**42CN/A1305h3.1B+6.3B+
Mauler S6 1991991021.951B*1.5956.599%A++9.045%D**33.7C**N/A3005.9h3.5B**6.2B**
M30 Mustang AH 178171315.516C+1.9763.636%B**N/A45C+1.8D-3203.8h6.3B+9.8B+
Sticky Grenade 1641631163N/A159.4561.036%B*N/A1630A+10C59760.1h1.7B+2.7B++
Vortek Rotary 228161931.731C+1.8130.895%C+5.59%A*13.6C+5.7D12711.8h69.3C**224.4C**
Tank Mine 254160227.273A**3.7340.68%B+N/A106.7C+62.7C+16151.5h2.8D**6.8C
NC08 Mag-Scatter 1431421181.203C**2.3474.026%A*24.648%A+22.2C--N/A766.4h3.6B+4.9B*
MGR-A1 Vanquisher 127126681.853C**1.6930.816%C**31.746%B*36C-N/A1563.5h10.4C++33.7C**
M12 Kobalt 131126431.5A++27.9520.084%B+19.841%C**57.3C+2.3C+3022.2h18.2B+90.7B+
M20 Kestrel 195114911.253C2.2930.983%C++4.386%A*12.3C--8.7C--1059.3h116C+374.3C++
Rocklet Rifle 209102362.833S0.7153.59%C++N/A32.9B+34.5B**4743.1h39.1C+72.9C++
M20 Basilisk 129100128.333M4.7932.435%D9%A16.1C4.7D1836.2h71.3B++219.7B+
M12 Kobalt 9997197S93.4517.34%B++32.99%M53.9C+1.1D1881.8h16.9C**97.7B+
The Slasher 95951,7400.055C++3.4967.949%MN/A0.8C-N/A2119.5h1.7B++2.5C**
M20 Mustang 175951750.543C-3.0033.755%B+4.211%A+4.4D-3.7D-11221.7h182.8D-541.4D
M12 Kobalt 9393331A*27.4520.917%B++23.656%B**54.7C-N/A2871.7h18.8C++90.1B+
C85 Canister 8783420.75C*17.2051.058%A8.434%D*39.5D1.9D--2032.1h11.9D23.3C+
The Executive 7676511.49C*2.0640.848%B**26.316%C+23.8DN/A833.2h7.2C17.7B+
Aspis Anti-Aircraft Phalanx Turret 1367498.222A++4.6832.975%B**N/A11.7C++9.8C3286.3h143.5C*435.1B+
NSX Yumi 7774262.846B**0.7029.418%B+27.027%C++38.9C++1.6C**1261.9h10.7B+36.2B+
NS Decimator-B 10765164.063A++0.5266.737%C**3.077%B+46.4C+30B+2991.4h4.9D7.3C
NS-AM7 Archer 6553461.152A+2.3950.16%D*41.509%A**8.3C++1.9C-636.4h14.8B+29.5B
M40 Fury 6050412.5B**8.9522.425%D**N/A35.7D7.1D2551.4h10.6B+47.2C+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret38011.2h
Spawn Beacon72110.5h
Nano-Armor Kit141427,75327.6h
AE Nano-Armor Kit56166,81110.5h
AE Medical Applicator80145,5547.8h
Nanite Revive Grenade08670.2h
Medical Kit541,4921.6h
Medical Applicator417486,84430.8h
Restoration Kit2818,0487.4h
Deconstruction Tool0650h
Recon Detection Device12629,05842.6h
Shield Recharging Field231,2070.7h
Ammunition Package173,0142h
Anti-Infantry MANA Turret61,3391.4h
Nano-Repair Grenade0680h

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