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Director General Dreadnaught NCloveszmester[RE4] NCloveszmester
NC BR 94

KDR: 5.89

Score: 81.8m

Last Seen: Feb 17th, 2019 11:00 PM
- OFFLINE - 125.3 hour(s)

Prestige 1, Battle Rank 94 - New Conglomerate on Cobalt - Outfit Member of THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 226
Level Progress (to 95): 30%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS AP30 Shredder NC6 Gauss SAW Sticky Grenade L105 Zephyr M60-A Bulldog M12 Kobalt-H M60-A Bulldog Enforcer ML85
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,062,099 MLG Score: 849
Fun Score: N/A
Cheeseburgers Flipped: 933TIME WITH MEDKIT: 2.1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.719%21.006%6033598732,3193.494322.398

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.14%1.493A+0.049C+-0.203CHEAD ++ (~6.65)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
290.613B+8.30.418B20.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.914%0.757%586610166,073133833924.53886179%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.38%-0.053C+-0.778D-0.117

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.50.438B33.40.369C**57.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.956%1.703%879810147,104112927146.28673262%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.53%-0.092C+-0.585D-1.005

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.20.504B+7.70.389C**11.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.434%4.051%34162699628,53911531048024.7519272%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.011%0.304C*-0.082C+0.494

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.10.628B+17.40.559B+26.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.665%77.421%3416610165,266576129.12652

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.616%0.997B*0.674B+-0.19

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.562B+1.80.433B2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.123%11.021%3416510175,943818257.26528

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.802%0.308C*-0.699D0.598

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.524B+2.80.416B3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 226
81.8m236.2%400 (24k)349 (20.9k)5.89226132,07522,4156.8999894 (94)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1022783521.149%11.04%23310:2555

56% Engineer22% Heavy Assault8% Infiltrator7% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 31st, 2013 8:18 PMApr 1st, 2018 9:57 AMFeb 22nd, 2019 8:51 AM (13h) (PST)Feb 17th, 2019 7:37 PM (5d) (PST)Feb 17th, 2019 7:00 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
789637260.5640.0960.0621.6040.115849

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,3173,75743,560346496720,960

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3903.9h/162.7d 22,588 14,581 40,940 375.8k 3,567 10,874 27,025 184.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
B**
Kills:3,619
Deaths:846
KDR:4.278
Accuracy:26.029% B**
HSR:21.498% C
NC6A GODSAW
C+
Kills:1,323
Deaths:298
KDR:4.440
Accuracy:27.814% C+
HSR:21.920% D
NC6S Gauss SAW S
B*
Kills:1,284
Deaths:358
KDR:3.587
Accuracy:28.476% B*
HSR:20.717% C-
NC05 Jackhammer
A
Kills:1,203
Deaths:327
KDR:3.679
Accuracy:54.861% A
HSR:8.479% D**
EM1
B**
Kills:1,168
Deaths:355
KDR:3.290
Accuracy:26.897% B**
HSR:13.185% D*
GD-22S
B**
Kills:1,165
Deaths:273
KDR:4.267
Accuracy:28.655% B**
HSR:20.515% C--
NS-15M1
B**
Kills:1,153
Deaths:277
KDR:4.162
Accuracy:28.508% B**
HSR:16.566% D
LA1 Anchor
A
Kills:405
Deaths:90
KDR:4.500
Accuracy:31.642% A
HSR:26.914% C*
NS-15M2
B*
Kills:311
Deaths:44
KDR:7.068
Accuracy:28.317% B*
HSR:32.797% B*
Kills:11,631
Deaths (as Heavy Assault):2,868
Deaths (to Heavy Assaults):5,245
KDR:4.05544
Kill Difference:8,763
Playtime:851.237 hours
Usage:22%
Score:14.355m
Score/min:281
Accuracy (listed only):31.244%
HSR (listed only):20.288%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-66 Claw
C
Kills:1,259
Deaths:660
KDR:1.908
Accuracy:54.806% C
HSR:11.597% C--
Warden
A*
Kills:1,211
Deaths:374
KDR:3.238
Accuracy:38.888% A*
HSR:17.424% D--
AF-57 Piston
C--
Kills:1,200
Deaths:242
KDR:4.959
Accuracy:35.017% C--
HSR:9.333% D*
The Brawler
C
Kills:1,167
Deaths:478
KDR:2.441
Accuracy:51.736% C
HSR:11.311% D
GD-7F
B**
Kills:1,165
Deaths:328
KDR:3.552
Accuracy:29.327% B**
HSR:19.056% C+
AF-4A Bandit
B+
Kills:1,165
Deaths:617
KDR:1.888
Accuracy:27.842% B+
HSR:20% C-
Mauler S6
C+
Kills:1,160
Deaths:388
KDR:2.990
Accuracy:38.944% C+
HSR:11.379% D-
AF-19 Mercenary
B**
Kills:1,158
Deaths:682
KDR:1.698
Accuracy:27.126% B**
HSR:16.753% D
NS Baron G5
A+
Kills:1,158
Deaths:257
KDR:4.506
Accuracy:59.128% A+
HSR:13.817% C+
LA39 Bruiser
B++
Kills:1,157
Deaths:569
KDR:2.033
Accuracy:69.170% B++
HSR:11.495% D
AC-X11
B++
Kills:1,153
Deaths:621
KDR:1.857
Accuracy:28.313% B++
HSR:17.433% D
NS-11C
B*
Kills:921
Deaths:516
KDR:1.785
Accuracy:28% B*
HSR:17.047% C
Razor GD-23
A*
Kills:98
Deaths:46
KDR:2.130
Accuracy:36.033% A*
HSR:16.327% D
Gauss Compact S
C
Kills:67
Deaths:39
KDR:1.718
Accuracy:22.053% C
HSR:8.955% F
Kills:14,039
Deaths (as Engineer):5,817
Deaths (to Engineers):5,855
KDR:2.41344
Kill Difference:8,222
Playtime:2,190.036 hours
Usage:56%
Score:50.085m
Score/min:381
Accuracy (listed only):39.027%
HSR (listed only):14.423%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-66 Claw
C
Kills:1,259
Deaths:660
KDR:1.908
Accuracy:54.806% C
HSR:11.597% C--
AF-4 Cyclone
B++
Kills:1,223
Deaths:186
KDR:6.575
Accuracy:29.189% B++
HSR:20.033% C*
AF-57 Piston
C--
Kills:1,200
Deaths:242
KDR:4.959
Accuracy:35.017% C--
HSR:9.333% D*
The Brawler
C
Kills:1,167
Deaths:478
KDR:2.441
Accuracy:51.736% C
HSR:11.311% D
GD-7F
B**
Kills:1,165
Deaths:328
KDR:3.552
Accuracy:29.327% B**
HSR:19.056% C+
AF-4A Bandit
B+
Kills:1,165
Deaths:617
KDR:1.888
Accuracy:27.842% B+
HSR:20% C-
Mauler S6
C+
Kills:1,160
Deaths:388
KDR:2.990
Accuracy:38.944% C+
HSR:11.379% D-
Blitz GD-10
A
Kills:1,159
Deaths:197
KDR:5.883
Accuracy:30.346% A
HSR:20.880% B++
AF-19 Mercenary
B**
Kills:1,158
Deaths:682
KDR:1.698
Accuracy:27.126% B**
HSR:16.753% D
NS Baron G5
A+
Kills:1,158
Deaths:257
KDR:4.506
Accuracy:59.128% A+
HSR:13.817% C+
LA39 Bruiser
B++
Kills:1,157
Deaths:569
KDR:2.033
Accuracy:69.170% B++
HSR:11.495% D
AC-X11
B++
Kills:1,153
Deaths:621
KDR:1.857
Accuracy:28.313% B++
HSR:17.433% D
NS-11C
B*
Kills:921
Deaths:516
KDR:1.785
Accuracy:28% B*
HSR:17.047% C
MGR-S1 Gladius
B**
Kills:516
Deaths:176
KDR:2.932
Accuracy:32.678% B**
HSR:15.892% D-
MKV Suppressed
C++
Kills:334
Deaths:107
KDR:3.122
Accuracy:26.319% C++
HSR:17.665% C
NS-7 PDW
A
Kills:284
Deaths:59
KDR:4.814
Accuracy:26.224% C**
HSR:25% A
Razor GD-23
A*
Kills:98
Deaths:46
KDR:2.130
Accuracy:36.033% A*
HSR:16.327% D
Gauss Compact S
C
Kills:67
Deaths:39
KDR:1.718
Accuracy:22.053% C
HSR:8.955% F
Kills:16,344
Deaths (as Light Assault):6,168
Deaths (to Light Assaults):4,574
KDR:2.64981
Kill Difference:10,176
Playtime:255.939 hours
Usage:7%
Score:3.798m
Score/min:247
Accuracy (listed only):36.236%
HSR (listed only):15.776%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GD-66 Claw
C
Kills:1,259
Deaths:660
KDR:1.908
Accuracy:54.806% C
HSR:11.597% C--
AF-4 Cyclone
B++
Kills:1,223
Deaths:186
KDR:6.575
Accuracy:29.189% B++
HSR:20.033% C*
AF-57 Piston
C--
Kills:1,200
Deaths:242
KDR:4.959
Accuracy:35.017% C--
HSR:9.333% D*
The Brawler
C
Kills:1,167
Deaths:478
KDR:2.441
Accuracy:51.736% C
HSR:11.311% D
GR-22
B++
Kills:1,166
Deaths:254
KDR:4.591
Accuracy:28.263% B++
HSR:18.782% C+
NC1 Gauss Rifle
B**
Kills:1,165
Deaths:293
KDR:3.976
Accuracy:27.775% B**
HSR:18.798% C
Carnage AR
B+
Kills:1,160
Deaths:270
KDR:4.296
Accuracy:27.494% B+
HSR:22.155% C*
Mauler S6
C+
Kills:1,160
Deaths:388
KDR:2.990
Accuracy:38.944% C+
HSR:11.379% D-
Blitz GD-10
A
Kills:1,159
Deaths:197
KDR:5.883
Accuracy:30.346% A
HSR:20.880% B++
NS Baron G5
A+
Kills:1,158
Deaths:257
KDR:4.506
Accuracy:59.128% A+
HSR:13.817% C+
LA39 Bruiser
B++
Kills:1,157
Deaths:569
KDR:2.033
Accuracy:69.170% B++
HSR:11.495% D
MGR-S1 Gladius
B**
Kills:516
Deaths:176
KDR:2.932
Accuracy:32.678% B**
HSR:15.892% D-
Reaper DMR
B++
Kills:465
Deaths:134
KDR:3.470
Accuracy:29.125% B++
HSR:25.591% C++
MKV Suppressed
C++
Kills:334
Deaths:107
KDR:3.122
Accuracy:26.319% C++
HSR:17.665% C
NS-7 PDW
A
Kills:284
Deaths:59
KDR:4.814
Accuracy:26.224% C**
HSR:25% A
NC9 A-Tross
B**
Kills:184
Deaths:47
KDR:3.915
Accuracy:28.958% B++
HSR:32.065% B**
NS-11A
B*
Kills:114
Deaths:34
KDR:3.353
Accuracy:28.197% B*
HSR:20.175% C+
Kills:14,871
Deaths (as Combat Medic):4,351
Deaths (to Combat Medics):1,961
KDR:3.41783
Kill Difference:10,520
Playtime:170.928 hours
Usage:4%
Score:4.279m
Score/min:417
Accuracy (listed only):36.669%
HSR (listed only):17.998%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-8 RailJack
A
Kills:1,243
Deaths:179
KDR:6.944
Accuracy:45.910% A
HSR:68.866% D
AF-4 Cyclone
B++
Kills:1,223
Deaths:186
KDR:6.575
Accuracy:29.189% B++
HSR:20.033% C*
NC14 Bolt Driver
B++
Kills:1,163
Deaths:115
KDR:10.113
Accuracy:39.659% B++
HSR:78.504% B+
SAS-R
A
Kills:1,161
Deaths:75
KDR:15.480
Accuracy:43.509% B++
HSR:80.362% A
EM4 Longshot
B+
Kills:1,160
Deaths:55
KDR:21.091
Accuracy:40.118% C++
HSR:82.241% B+
Blitz GD-10
A
Kills:1,159
Deaths:197
KDR:5.883
Accuracy:30.346% A
HSR:20.880% B++
AF-6 Shadow
B
Kills:1,158
Deaths:216
KDR:5.361
Accuracy:36.929% B
HSR:27.720% C++
AF-18 Stalker
B+
Kills:1,158
Deaths:193
KDR:6
Accuracy:29.358% B+
HSR:23.230% B+
NS-30 Vandal
B**
Kills:1,155
Deaths:157
KDR:7.357
Accuracy:39.339% B**
HSR:25.541% C+
NC4 Mag-Shot
C++
Kills:1,154
Deaths:905
KDR:1.275
Accuracy:28.279% C++
HSR:16.291% C-
Impetus
B+
Kills:865
Deaths:239
KDR:3.619
Accuracy:37.560% B+
HSR:28.439% C+
LA8 Rebel
B+
Kills:799
Deaths:541
KDR:1.477
Accuracy:23.806% D-
HSR:25.282% B+
NS-44L Blackhand
C-
Kills:688
Deaths:186
KDR:3.699
Accuracy:36.121% D
HSR:36.192% C-
MGR-S1 Gladius
B**
Kills:516
Deaths:176
KDR:2.932
Accuracy:32.678% B**
HSR:15.892% D-
LA80
D
Kills:388
Deaths:41
KDR:9.463
Accuracy:37.003% D
HSR:73.454% D
MKV Suppressed
C++
Kills:334
Deaths:107
KDR:3.122
Accuracy:26.319% C++
HSR:17.665% C
NS-7 PDW
A
Kills:284
Deaths:59
KDR:4.814
Accuracy:26.224% C**
HSR:25% A
NS-357 Underboss
C+
Kills:210
Deaths:140
KDR:1.500
Accuracy:21.936% F-
HSR:20.476% C+
NSX Daimyo
C
Kills:151
Deaths:17
KDR:8.882
Accuracy:39.180% C
HSR:90.066% D*
NS-AM7 Archer
A
Kills:63
Deaths:73
KDR:0.863
Accuracy:37.321% F**
HSR:28.571% A
Kills:16,032
Deaths (as Infiltrator):3,857
Deaths (to Infiltrators):2,104
KDR:4.1566
Kill Difference:12,175
Playtime:304.684 hours
Usage:8%
Score:5.069m
Score/min:277
Accuracy (listed only):34.039%
HSR (listed only):40.235%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A*
Kills:1,374
Deaths:164
KDR:8.378
Accuracy:50.396% A*
HSR:13.828% D
AF-34 Mattock
A*
Kills:1,374
Deaths:164
KDR:8.378
Accuracy:55.768% A*
HSR:15.357% D
NCM2 Falcon
B*
Kills:880
Deaths:91
KDR:9.670
Accuracy:46.684% B*
HSR:5.795% B+
NCM3 Raven
B++
Kills:856
Deaths:92
KDR:9.304
Accuracy:45.548% B++
HSR:2.570% C+
NCM3 Raven
B*
Kills:838
Deaths:92
KDR:9.109
Accuracy:46.453% B*
HSR:2.387% C
AF-23 Grinder
C**
Kills:656
Deaths:94
KDR:6.979
Accuracy:37.372% C**
HSR:14.939% C+
AF-23 Grinder
C**
Kills:620
Deaths:82
KDR:7.561
Accuracy:40.167% C**
HSR:16.452% C+
NCM2 Falcon
B*
Kills:599
Deaths:91
KDR:6.582
Accuracy:49.098% B++
HSR:6.511% B*
NCM1 Scattercannon
B+
Kills:185
Deaths:34
KDR:5.441
Accuracy:30.728% C-
HSR:17.297% B+
NCM1 Scattercannon
B+
Kills:182
Deaths:46
KDR:3.957
Accuracy:35.336% C+
HSR:18.132% B+
NS-10 Burster
A
Kills:90
Deaths:19
KDR:4.737
Accuracy:38.802% A
HSR:3.333% D
NS-10 Burster
A
Kills:80
Deaths:19
KDR:4.211
Accuracy:39.067% A
HSR:3.750% C--
Kills:7,734
Deaths (as MAX Suit):494
Deaths (to MAX Suits):1,714
KDR:15.65587
Kill Difference:7,240
Playtime:116.893 hours
Usage:3%
Score:4.240m
Score/min:605
Accuracy (listed only):42.951%
HSR (listed only):10.029%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
S
Kills:1,057
V. Kills:283 372%
Deaths:9
KDR:117.444
Accuracy:54.613% B++
KPH:388.600 M*
VKPH:104.100 S
M30 Mustang AH
B
Kills:1,011
V. Kills:395 255%
Deaths:209
KDR:4.837
Accuracy:56.924% C++
KPH:15.500 D--
VKPH:6.100 B
M20 Mustang
B++
Kills:998
V. Kills:670 149%
Deaths:210
KDR:4.752
Accuracy:27.112% D
KPH:21 B++
VKPH:14.100 B++
Vortek Rotary
C**
Kills:950
V. Kills:751 126%
Deaths:243
KDR:3.909
Accuracy:33.602% B+
KPH:16.200 C++
VKPH:12.800 C**
Hornet Missiles
U
Kills:475
V. Kills:309 153%
Deaths:3
KDR:158.333
Accuracy:60.532% C++
KPH:500.700 S
VKPH:325.700 U
M20 Kestrel
N/A
Kills:50
V. Kills:28 172%
Deaths:7
KDR:7.143
Accuracy:31.649% N/A
KPH:10.500 N/A
VKPH:5.900 N/A
Kills:4,541 (3,009 + 0)
Deaths:681
KDR:6.668
VKDR:3.577
Vehicle Kills:2,436
Kill Difference:3,860
Playtime:179.489 hours
Usage:5%
Score:2.631m
Score/min:244
Piloting Accuracy:31.649%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A*
Kills:4,224
V. Kills:2,604 162%
Deaths:355
KDR:11.899
Accuracy:40.204% A
KPH:60.200 A+
VKPH:37.100 A*
L105 Zephyr
A*
Kills:2,953
V. Kills:626 471%
Deaths:110
KDR:26.846
Accuracy:53.573% A+
KPH:101.200 A+
VKPH:21.500 A*
C150 Dalton
A
Kills:1,727
V. Kills:1,288 134%
Deaths:142
KDR:12.162
Accuracy:40.083% C++
KPH:54.900 A
VKPH:40.900 A
Dual-75 Duster
A+
Kills:1,362
V. Kills:72 N/A
Deaths:48
KDR:28.375
Accuracy:50.566% A+
KPH:158.900 A+
VKPH:8.400 B++
L-30R Vektor
M++
Kills:1,294
V. Kills:592 218%
Deaths:72
KDR:17.972
Accuracy:41.773% C**
KPH:35.800 M++
VKPH:16.400 A+
L-24R Spur
B+
Kills:1,170
V. Kills:144 N/A
Deaths:50
KDR:23.400
Accuracy:33.356% D-
KPH:27.400 C
VKPH:3.400 B+
CAS30 Tank Buster
A
Kills:763
V. Kills:652 117%
Deaths:172
KDR:4.436
Accuracy:55.912% B**
KPH:14.600 A
VKPH:12.400 A
L105 Zephyr PX
B+
Kills:678
V. Kills:82 N/A
Deaths:14
KDR:48.429
Accuracy:54.414% B+
KPH:138.500 B+
VKPH:16.700 B
Kills:14,171 (3,227 + 10,944)
Deaths:963
KDR:14.715
VKDR:6.293
Vehicle Kills:6,060
Kill Difference:13,208
Playtime:275.471 hours
Usage:7%
Score:7.121m
Score/min:431
Piloting Accuracy:55.912%
Gunner Accuracy:54.414%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:1,181
V. Kills:927 127%
Deaths:76
KDR:15.540
Accuracy:43.140% D**
KPH:25.600 C
VKPH:20.100 B+
L100 Python HESH
B+
Kills:1,147
V. Kills:176 N/A
Deaths:16
KDR:71.688
Accuracy:45.700% C
KPH:64.700 B+
VKPH:9.900 B+
C75 Viper
A+
Kills:1,091
V. Kills:181 N/A
Deaths:31
KDR:35.194
Accuracy:39.555% C++
KPH:53.900 A+
VKPH:8.900 B
L100 Python HEAT
A+
Kills:457
V. Kills:124 366%
Deaths:13
KDR:35.154
Accuracy:44.316% D
KPH:50.600 A+
VKPH:13.700 B+
Skyguard
A+
Kills:367
V. Kills:239 153%
Deaths:18
KDR:20.389
Accuracy:37.640% A
KPH:21.800 B**
VKPH:14.200 A+
Kills:4,243 (4,243 + 0)
Deaths:154
KDR:27.552
VKDR:10.695
Vehicle Kills:1,647
Kill Difference:4,089
Playtime:109.955 hours
Usage:3%
Score:1.910m
Score/min:290
Driving Accuracy:37.640%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Enforcer ML85
A
Kills:2,394
V. Kills:1,775 135%
Deaths:169
KDR:14.166
Accuracy:47.309% B++
KPH:32.500 B**
VKPH:24.100 A
C85 Canister
A
Kills:1,249
V. Kills:66 N/A
Deaths:40
KDR:31.225
Accuracy:49.214% A
KPH:108.100 B*
VKPH:5.700 B+
Titan-150 HESH
A
Kills:1,196
V. Kills:252 473%
Deaths:28
KDR:42.714
Accuracy:46.579% C+
KPH:63.100 A
VKPH:13.300 A
Titan-150 HEAT
B**
Kills:1,031
V. Kills:329 312%
Deaths:60
KDR:17.183
Accuracy:44.751% C
KPH:30.800 B**
VKPH:9.800 C*
E540 Halberd
B**
Kills:1,026
V. Kills:617 166%
Deaths:86
KDR:11.930
Accuracy:49.866% B++
KPH:34.200 B+
VKPH:20.600 B**
Titan-150 AP
A
Kills:634
V. Kills:486 130%
Deaths:59
KDR:10.746
Accuracy:43.425% D-
KPH:27.300 B+
VKPH:20.900 A
M12 Kobalt
A*
Kills:85
V. Kills:4 N/A
Deaths:3
KDR:28.333
Accuracy:19.603% A+
KPH:88.200 B*
VKPH:4.200 A*
Kills:7,615 (2,861 + 4,754)
Deaths:445
KDR:17.112
VKDR:7.930
Vehicle Kills:3,529
Kill Difference:7,170
Playtime:191.919 hours
Usage:5%
Score:4.938m
Score/min:429
Driving Accuracy:43.425%
Gunner Accuracy:19.603%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
B*
Kills:2,716
V. Kills:92 N/A
Deaths:95
KDR:28.590
Accuracy:26.338% B*
KPH:136.500 B
VKPH:4.600 C+
C85 Canister-H
B++
Kills:1,409
V. Kills:94 N/A
Deaths:75
KDR:18.787
Accuracy:57.376% B++
KPH:131.600 B+
VKPH:8.800 C++
M40 Fury-H
C**
Kills:1,144
V. Kills:162 N/A
Deaths:66
KDR:17.333
Accuracy:42.807% C**
KPH:98.900 C**
VKPH:14 C++
M96 Mjolnir-H
A++
Kills:1,115
V. Kills:654 170%
Deaths:104
KDR:10.721
Accuracy:64.388% A++
KPH:75.500 A
VKPH:44.300 B*
M60-G Bulldog-H
A++
Kills:1,010
V. Kills:173 N/A
Deaths:98
KDR:10.306
Accuracy:63.480% A+
KPH:121.600 A
VKPH:20.800 A++
E540 Halberd-H
B++
Kills:955
V. Kills:435 219%
Deaths:62
KDR:15.403
Accuracy:57.258% C++
KPH:55.200 B++
VKPH:25.200 B+
Enforcer ML65-H
B**
Kills:902
V. Kills:776 116%
Deaths:70
KDR:12.886
Accuracy:67.008% B**
KPH:49.200 B*
VKPH:42.300 B**
G30 Walker
B*
Kills:302
V. Kills:178 169%
Deaths:17
KDR:17.765
Accuracy:43.947% A+
KPH:34.600 B
VKPH:20.400 B*
G40-F Ranger
C+
Kills:101
V. Kills:62 160%
Deaths:9
KDR:11.222
Accuracy:35.791% B
KPH:33.700 C+
VKPH:20.700 C+
Kills:9,654 (0 + 9,654)
Deaths:596
KDR:16.198
VKDR:4.406
Vehicle Kills:2,626
Kill Difference:9,058
Playtime:112.613 hours
Usage:3%
Score:2.564m
Score/min:379
Driving Accuracy:N/A%
Gunner Accuracy:35.791%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M++
Kills:1,116
V. Kills:144 N/A
Deaths:20
KDR:55.800
Accuracy:40.493% B+
KPH:137.300 M++
VKPH:17.700 B**
M40 Fury
B**
Kills:724
V. Kills:150 479%
Deaths:20
KDR:36.200
Accuracy:39.246% B+
KPH:67.600 B*
VKPH:14 B**
M20 Basilisk
B+
Kills:179
V. Kills:66 267%
Deaths:18
KDR:9.944
Accuracy:46.271% B**
KPH:25.200 B+
VKPH:9.300 B+
M20 Basilisk
B**
Kills:178
V. Kills:67 262%
Deaths:7
KDR:25.429
Accuracy:44.978% B*
KPH:33.900 B**
VKPH:12.800 B*
M12 Kobalt
B++
Kills:109
V. Kills:2 N/A
Deaths:2
KDR:54.500
Accuracy:21.246% B++
KPH:39 D
VKPH:0.700 D*
M60-G Bulldog
C++
Kills:93
V. Kills:14 N/A
Deaths:7
KDR:13.286
Accuracy:34.759% C++
KPH:24.200 C
VKPH:3.600 D
M60-G Bulldog
A
Kills:76
V. Kills:13 N/A
Deaths:3
KDR:25.333
Accuracy:49.553% A
KPH:53.300 B++
VKPH:9.100 C*
G30 Walker
B*
Kills:51
V. Kills:36 138%
Deaths:2
KDR:25.500
Accuracy:30.427% C**
KPH:19.700 B+
VKPH:13.900 B*
Kills:2,526 (0 + 2,526)
Deaths:79
KDR:31.975
VKDR:6.228
Vehicle Kills:492
Kill Difference:2,447
Playtime:41.853 hours
Usage:1%
Score:0.982m
Score/min:391
Driving Accuracy:N/A%
Gunner Accuracy:30.427%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:73
V. Kills:24 292%
Deaths:13
KDR:5.615
Accuracy:34.758% D*
KPH:13.500 C--
VKPH:4.400 C
Kills:73 (73 + 0)
Deaths:13
KDR:5.615
VKDR:1.846
Vehicle Kills:24
Kill Difference:60
Playtime:5.403 hours
Usage:0%
Score:0.033m
Score/min:103
Driving Accuracy:34.758%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:1,171
V. Kills:65 N/A
Deaths:33
KDR:35.485
Accuracy:40.794% B**
KPH:139.700 A++
VKPH:7.800 B+
VLG Missile Launcher
A++
Kills:1,035
V. Kills:312 331%
Deaths:38
KDR:27.237
Accuracy:56.900% B+
KPH:88.100 A++
VKPH:26.600 A++
M20 Wyvern
A+
Kills:857
V. Kills:423 202%
Deaths:26
KDR:32.962
Accuracy:38.728% C*
KPH:47.200 A+
VKPH:23.300 B**
Pelter Rocket Pod
B*
Kills:211
V. Kills:66 315%
Deaths:20
KDR:10.550
Accuracy:53.576% B*
KPH:74.600 B++
VKPH:23.300 B
Hellion G20
B++
Kills:65
V. Kills:60 107%
Deaths:12
KDR:5.417
Accuracy:38.504% D
KPH:26.700 C+
VKPH:24.600 B++
Kills:3,339 (0 + 3,339)
Deaths:129
KDR:25.884
VKDR:7.178
Vehicle Kills:926
Kill Difference:3,210
Playtime:43.564 hours
Usage:1%
Score:0.982m
Score/min:376
Piloting Accuracy:N/A%
Gunner Accuracy:38.504%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AP30 Shredder 6,8284,22435511.899B**6.0140.204%A1.326%D60.3A++37.1A*60470.1h55.3B++137.5B**
NC6 Gauss SAW 3,6363,6198464.278M++1.6126.029%B**21.498%C28.2C+N/A108128.3h7.2B**27.7B++
Sticky Grenade 3,6163,61013610N/A3,604.1169.084%A++N/A2406.7M++4D-85961.5h1B**1.5B**
L105 Zephyr 3,5792,95311026.845A+20.9553.573%A+N/A101.1A+21.4A*61429.2h4.6B**8.6B**
M60-A Bulldog 3,5182,9014057.163B1.2739.212%B+N/A46B+9.8B**29863.1h4.6B*11.8B*
M12 Kobalt-H 2,8082,7169528.589B++22.7026.338%B*17.931%C*136.5B4.6C+32819.9h12.2B+46.3B*
M60-A Bulldog 2,6492,47318137.389S131.5060.216%A+2.103%C140.5S10A*57217.6h3.7A6.1A
Enforcer ML85 4,1692,39416914.166A*8.2747.309%B++1.629%C32.5B**24.1A35273.7h10.3B*21.8B**
M60-A Bulldog 1,9411,78114127.214M**121.3259.878%A+1.684%C-139.1S12.5M53212.8h3.8B**6.3B**
C150 Dalton 3,0151,72714212.162B*6.2740.083%C++N/A54.8A40.9A71931.5h3.1B*7.8B*
Shrike 1,8651,6013574.485S1.4149.391%D3.31%C**18.7C-3.1D*10385.4h2.8A++5.7A
NS Decimator 1,9691,5583214.854S1.0450.834%D*2.567%C*34.4C+9.1D24245.3h2.7A5.3B**
C85 Canister-H 1,5031,4097518.787C*12.8957.376%B++13.84%B++131.7B+8.8C++38110.7h4.5B*7.9B*
AF-34 Mattock 1,3771,3741648.378A++2.4950.396%A*13.828%D65.1AN/A29321.1h4.9B+9.7B**
AF-34 Mattock 1,3771,3741648.378A++2.4955.768%A*15.357%D65.1AN/A29821.1h5.4B++9.7B**
Dual-75 Duster 1,4341,3624828.375A++22.4850.566%A+N/A158.4A+8.4B++5218.6h3.5A+6.9A
NC6A GODSAW 1,3351,3232984.44B**1.4527.814%C+21.92%D49.9CN/A15726.5h7.2C*25.9B+
L-30R Vektor 1,8861,2947217.972S12.0841.773%C**2.009%C+35.7M++16.4A+17736.2h36.4B**87.2B*
NC6S Gauss SAW S 1,2911,2843583.587A*2.3128.476%B*20.717%C-69.8B*N/A20218.4h8.3B**29.2B++
C-4 1,6921,2663713.412A+2.4827.76%B+N/A96.6B+32.5C*87813.1h1.1B*4.1B++
Anti-Vehicle Grenade 1,3141,26211262N/A1,256.1166.939%A++N/A1051.7M++43.3D46691.2h2.3A++3.4A+
GD-66 Claw 1,2621,2596601.908B+3.9854.806%C11.597%C--20.5DN/A7361.4h2.2B+4C**
C85 Canister 1,3151,2494031.225B*25.3349.214%A12.97%C+108.6B*5.7B+39311.5h5.3B++10.8B*
AF-8 RailJack 1,2441,2431796.944A++1.0545.91%A68.866%D27C**N/A8146h2B++4.4B++
AF-4 Cyclone 1,2311,2231866.575S0.6829.189%B++20.033%C*87.4A*N/A31414h8.1B**27.7B++
Warden 1,2161,2113743.238A*2.6538.888%A*17.424%D--35.2B*N/A19134.4h6.1B**15.8B**
NC05 Jackhammer 1,2061,2033273.679A*2.2154.861%A8.479%D**47.7C**N/A23125.2h3.7B**6.7B++
AF-57 Piston 1,2071,2002424.959M**0.9335.017%C--9.333%D*45.6B+N/A14026.3h3.5B*9.9B
Titan-150 HESH 1,4481,1962842.714M++36.8246.579%C+N/A62.9A13.3A31519h2.5B**5.3B++
L100 Python AP 2,1081,1817615.539A**9.6543.14%D**2.456%C+25.6C20.1B+28346.1h4.3B*10B+
Frag Grenade 1,1981,18011180N/A1,174.1160.142%A*N/A1180M++18A++39561h2.1A+3.5A
CAS 14-E 1,2361,1713335.485B**29.5940.794%B**N/A139.4A++7.7B+3948.4h16.6B**40.7A
L-24R Spur 1,3141,1705023.4A**17.5133.356%D-1.966%C+27.4C3.4B+10842.7h20.1C**60.3C*
EM1 1,1731,1683553.29A*2.6026.897%B**13.185%D*57.3B**N/A37020.4h10.4B+38.5B++
The Brawler 1,1771,1674782.441B+3.4551.736%C11.311%D47.2C++N/A12124.7h3.1B**6.1B+
GR-22 1,1731,1662544.591A**1.3028.263%B++18.782%C+83.9A**N/A27613.9h9.3A+33B**
NC1 Gauss Rifle 1,1781,1652933.976A**1.9227.775%B**18.798%C45.5A+N/A20125.6h9.7B**34.9B**
GD-22S 1,1691,1652734.267A++1.6328.655%B**20.515%C--41.8C*N/A14627.9h8.3B**28.9B*
GD-7F 1,1741,1653283.552A*2.3429.327%B**19.056%C+48.9B*N/A14423.8h9.7B**33B*
AF-4A Bandit 1,1731,1656171.888B+4.0027.842%B+20%C-28.6CN/A9740.7h8.8B*31.6B++
NC14 Bolt Driver 1,1641,16311510.113S4.2239.659%B++78.504%B+46.2A++N/A18125.2h1.7A4.3B**
SAS-R 1,1691,1617515.48S9.5943.509%B++80.362%A88A*N/A29413.2h1.6A3.6B**
Carnage AR 1,1661,1602704.296A*1.6027.494%B+22.155%C*42B+N/A14227.6h10.5B**38.2B*
EM4 Longshot 1,1611,1605521.091S15.2040.118%C++82.241%B+57.1A+N/A18820.3h1.6B**4.1B++
Mauler S6 1,1601,1603882.99A++2.9038.944%C+11.379%D-33.1BN/A12335h3.3A8.5B++
Blitz GD-10 1,1731,1591975.883S0.0130.346%A20.88%B++81A**1A*32414.3h10.9B**36B*
AF-19 Mercenary 1,1861,1586821.698B**4.1927.126%B**16.753%D11C--N/A60105.3h11.5B+42.3B+
AF-6 Shadow 1,1651,1582165.361A**0.5336.929%B27.72%C++45.4C*N/A11625.5h4.8B++13B+
NS Baron G5 1,1701,1582574.506S1.3959.128%A+13.817%C+111.3M**1.2A*31910.4h3.4B**5.8C*
AF-18 Stalker 1,1661,1581936S0.1129.358%B+23.23%B+55.1AN/A16821h10.1B**34.5B++
LA39 Bruiser 1,1611,1575692.033B*3.8669.17%B++11.495%D28.6C-N/A9540.5h2.1B++3.1B+
NS-30 Vandal 1,1641,1551577.357M**1.4639.339%B**25.541%C+62.1B**N/A18318.6h4.2B**10.6B**
NC4 Mag-Shot 1,1801,1549051.275B*4.6228.279%C++16.291%C-25.2C++N/A9545.8h7B+24.6C++
NS-15M1 1,1561,1532774.162A*1.7328.508%B**16.566%D67.8B**N/A20917h9.5B**33.4B*
AC-X11 1,1701,1536211.857B*4.0428.313%B++17.433%D12.9DN/A5589.7h9.9C**34.8B+
L100 Python HESH 1,3231,1471671.688S65.8045.7%C2.616%B*64.8B+9.9B+26417.7h2.3B**5B++
M40 Fury-H 1,3061,1446617.333B11.4442.807%C**N/A98.6C**14C++32411.6h6.8B+16B+
M40 Fury 1,2601,1162055.8S49.9140.493%B+N/A137.8M++17.8B**6868.1h7.2B**17.7B**
M96 Mjolnir-H 1,7691,11510410.721A*4.8364.388%A++N/A75.3A44.2B*46914.8h24.8B++38.5B**
C75 Viper 1,2721,0913135.194S29.3039.555%C++1.1%C53.7A8.9B28220.3h6.5A16.4B**
Breaker Rocket Pods 1,3401,0579117.444U111.5554.613%B++N/A391.5M*104.8S23572.7h12.7B+23.2B+
M12 Kobalt 1,0571,0422052.1C*46.2124.401%B+21.401%B*168.1A2.4D5086.2h11.8B**48.3B*
VLG Missile Launcher 1,3471,0353827.237A21.3456.9%B+1.932%D88.5A++26.7A++40911.7h4.9B8.6B+
Titan-150 HEAT 1,3601,0316017.183A*11.2944.751%C2.619%C+30.8B**9.8C*25333.5h3.4B**7.6B**
E540 Halberd 1,6431,0268611.93B+6.0449.866%B++3.606%C*34.2B+20.6B**34530h4.7B*9.5B*
M30 Mustang AH 1,4061,0112094.837C+1.0656.924%C++N/A15.5D--6.1B13065.1h10.4C+18.2C+
M60-G Bulldog-H 1,1831,0109810.306C+4.4163.48%A+1.188%C121.7A20.8A++3678.3h3.6B+5.6B**
M20 Mustang 1,6689982104.752B**1.1427.112%DN/A21B++14.1B++25647.5h49B**180.6B**
E540 Halberd-H 1,3909556215.403A9.5157.258%C++1.047%D55.2B++25.1B+34717.3h4.4B++7.6B*
Vortek Rotary 1,7019502433.909B++1.9833.602%B+N/A16.2C++12.8C**19858.5h57.8B+171.9B++
Tank Mine 1,4889491476.456A*0.5642.331%B++N/A143.8B*81.7B++15256.6h1.8C**4.3B**
NS-11C 9439215161.785B**4.1128%B*17.047%C18.2CN/A7250.7h12.6B+44.9B+
Enforcer ML65-H 1,6789027012.886M6.9967.008%B**1.109%D49B*42.2B**47318.4h11.9B++17.8B**
NCM2 Falcon 1,019880919.67S3.7846.684%B*5.795%B+39.8M*6.3B*25822.1h5A10.7B**
Impetus 8668652393.619A2.2737.56%B+28.439%C+33.5CN/A9525.8h4B++10.6B++
M20 Wyvern 1,2808572632.962M**27.0738.728%C*5.601%B+47.1A+23.2B**32218.2h37.6A97.2A
NCM3 Raven 1,188856929.304U3.4145.548%B++2.57%C+22.7M++8.8B**19437.7h16A35.2B**
NCM3 Raven 1,146838929.109U3.2246.453%B*2.387%C22.2M**8.2B**18637.7h16.6A35.7A
LA8 Rebel 8117995411.477B++4.4223.806%D-25.282%B+27.8C+N/A8928.7h4.7B**19.8B
CAS30 Tank Buster 1,4157631724.436A+1.4655.912%B**N/A14.6A12.4A34352.4h36.9C*66B+
M40 Fury 8747242036.2S30.3139.246%B+N/A67.7B*14B**43110.7h9.6B++24.6B*
MANA Anti-Vehicle Turret 1,4617184715.277U9.3861.026%C+N/A7180B**7430M26406750.1h6.3U10.3B**
NC15 Phoenix 1,7326891933.57A*2.3247.447%D-N/A12.2C+18.5B*18356.4h8B++16.8B+
NS-44L Blackhand 6936881863.699A**2.1936.121%D36.192%C-35.6B++N/A8919.3h4.3C*12C++
L105 Zephyr PX 7606781448.429B**42.5454.414%B+N/A138.4B+16.7B4744.9h4B+7.3B*
AF-23 Grinder 661656946.979A++1.0937.372%C**14.939%C+32C++N/A12620.5h6.7C+17.9C**
Titan-150 AP 1,1206345910.746B++4.8543.425%D-N/A27.3B+20.9A114723.2h3.8B*8.7B+
Mag-Cutter 65262215,7280.04B++5.8521.991%DN/A0.3CN/A11912h2.3B10.6C++
AF-23 Grinder 623620827.561A++1.6740.167%C**16.452%C+33.9C++N/A12818.3h7.1C+17.6C**
NCM2 Falcon 691599916.582S0.6949.098%B++6.511%B*27.1M4.2C16522.1h7.7B**15.6B**
MGR-S1 Gladius 5235161762.932B**2.9632.678%B**15.892%D-42.6C*N/A14212.1h7.8B*23.9B++
AF-22 Crow 709492935.29U0.6071.975%B+2.846%B43.9A19.4C**25311.2h4.1A+5.7A+
Hornet Missiles 7844753158.333U152.4460.532%C++N/A527.8S343.3U44770.9h6.8B*11.3B**
Reaper DMR 4694651343.47B++2.4229.125%B++25.591%C++41.5BN/A15411.2h8.3B*28.6B++
L100 Python HEAT 5814571335.154S29.2644.316%D1.969%C-50.8A+13.8B+3909h3.7B**8.3B*
LA1 Anchor 408405904.5B*1.3931.642%A26.914%C*57B+N/A3757.1h8.3B*26.3B*
Spear Anti-Vehicle Phalanx Turret 6043941135.818S29.9340.098%C4.061%C+43.3B23.1C*4789.1h6.2B++15.5B+
LA80 389388419.463A*3.5737.003%D73.454%D40.8C++N/A1329.5h2.2C++6C+
Skyguard 6063671820.389S14.5037.64%AN/A21.8B**14.2A+28916.8h79.2B**210.4B**
MKV Suppressed 3373341073.121A**2.7726.319%C++17.665%C35.9C*N/A1319.3h11.9B+45.2B+
NS-15M2 313311447.068M+1.1828.317%B*32.797%B*63.5B++N/A2474.9h9.1B**32.1B*
G30 Walker 4803021717.765S11.8743.947%A+2.318%D34.7B20.5B*2928.7h119.3B++271.5B*
Hunter QCX 3652982661.12B++4.7737.859%C12.081%D-13C+2.9C+6022.9h8.3C+22C+
NS-7 PDW 288284594.814S1.0826.224%C**25%A36.9B+N/A2037.7h10.4B**39.7B++
Rocklet Rifle 467273763.592S2.3044.578%D-N/A19.1D13.6D-16914.3h27.5B*61.6B+
A30 Walker 487237932.548A**3.3429.719%A+N/A9.7C--10.2C15224.4h135.2C*455B+
Hawk GD-68 323234832.819M**3.0752.272%D**6.41%A*11.9C-4.5D--16819.6h4.6A+8.7B**
Hyena Missile Launcher 370228623.677A*2.2240.707%B**N/A19.5C++12.1C++14711.7h25.3A62.1B**
A30 Walker 472223326.969B++1.0829.687%B**N/A15.3A17.1A++24114.6h158.6B++534.2B**
Pelter Rocket Pod 2772112010.55C++4.6653.576%B*N/A75.4B++23.6B5692.8h17.9B++33.4B++
NS-357 Underboss 2102101401.5B+4.3921.936%F-20.476%C+17.5DN/A7112h4.4C+20D*
Aspis Anti-Aircraft Phalanx Turret 399207369U63.1132.251%B**N/A24.9A**23.1A*4788.3h76.5A++237.2B**
NCM1 Scattercannon 186185345.441A0.4530.728%C-17.297%B+59.7A+N/A1993.1h5B+16.2B
NC9 A-Tross 187184473.915A**1.9828.958%B++32.065%B**41.8BN/A1514.4h9.8C++33.9B+
NCM1 Scattercannon 184182463.957B**1.9435.336%C+18.132%B+33.7B*N/A2225.4h7.1B20.2C**
M20 Basilisk 245179189.944M**4.0546.271%B**6.704%C**25.2B+9.3B+2717.1h78.6B+170B*
M20 Basilisk 245178725.429U19.5444.978%B*4.494%C--34.2A12.9B*3495.2h64.7B*143.9B**
MAX Punch 1901754940.354M+5.5431.602%D--N/A1.5C**N/A5113.9h2.1C++6.6C+
NSX Daimyo 151151178.882A+2.9939.18%C90.066%D*62.9B+N/A3252.4h2.7C+6.9C+
M20 Drake 1741191119U113.1143.379%B+4.202%C47.6B+22A3032.5h49.9B*114.9B*
NS-11A 115114343.353A2.5428.197%B*20.175%C+51.8B**N/A2982.2h10.7B**37.9B*
M12 Kobalt 111109254.5M**48.6121.246%B++11.009%F38.9DN/A1752.8h17.7B+83.5B+
M60-G Bulldog 133104520.8B*14.9142.266%D2.885%B+54.7C--15.3C*2431.9h7.2C*17C+
G40-F Ranger 163101911.222C*5.3335.791%B2.97%A*33.7C+20.7C+3833h56.5B++157.8B++
Razor GD-23 9998462.13A+3.7636.033%A*16.327%D17.5CN/A2495.6h13C++36.2B+
M60-G Bulldog 10793713.286M7.3934.759%C++3.226%C*24.5C3.7D1833.8h5.5B*15.8B++
NS-10 Burster 15290194.737S1.1638.802%A3.333%D8.3A+5.7A+16810.8h137.1B+353.2B*
M12 Kobalt 8985328.333B**22.4419.603%A+18.824%B++85B++4A++4391h12.4A63.4A
Bouncing Betty 8684810.5A*4.61109.122%SN/A140B+3.3M**12150.6h3.8T*3.5B*
NS-10 Burster 14680194.211S1.6839.067%A3.75%C--7.4B**6.1A++15910.8h155.4C*397.8B++
M60-G Bulldog 8976325.333S19.4449.553%A5.263%A+54.3B++9.3C**3281.4h5.1B*10.3B*
M40 Fury-F 9773135.615M*0.2834.758%D*N/A13.5C--4.4C1035.4h5.8B*16.7B++
Orbital Strike Uplink 9270170N/A64.11514.286%UN/A700U220U42000.1h1.5T*0.3T*
Gauss Compact S 6867391.718B**4.1722.053%C8.955%F12C--N/A1305.6h9.5B+43B
Hellion G20 12565125.417B+0.4838.504%D6.154%C*27.1C+25B++3282.4h83.2B++216.1B+
NS-AM7 Archer 8763730.863B**5.0337.321%F**28.571%A3D-1.1D--3721h16.1B+43.3C+
M20 Basilisk 7462512.4B++6.5143.007%D--N/A68.9B**13.3D5220.9h41.8A97.1B**
M20 Drake 8456511.2C++5.3131.67%D--1.786%F28C14D2232h35A110.6B**
G30 Walker 8751225.5U19.6130.427%C**1.961%D--19.6B+13.8B++2902.6h142.3B**467.8B*
M20 Kestrel 785077.143A++1.2531.649%C**N/A10.4D5.8D2014.8h59.3B++187.2B++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret114,1794.2h
Medical Kit6634,74068h
Nano-Armor Kit1,4782,567,871348.4h
Medical Applicator192293,33440.6h
Spawn Beacon111,8322.5h
Nanite Revive Grenade01,0950.3h
Rampart Wall0860.4h
Welding Device01,4480.1h
Skywall Shield Emitter0510.2h
Deconstruction Tool01220h
Cortium Silo01050.2h
Motion Spotter176,7728.5h
Restoration Kit11845012.4h
Turret AI Module0600.2h
Spitfire Auto-Turret36680.8h
S12 Renegade0820.6h
M12 Kobalt-F22000.1h
Ammunition Package275,4622.3h
Anti-Infantry MANA Turret26530.9h
Light Air Terminal01020.7h
Elysium Spawn Tube0730.2h
Snowman Soldier0610.1h
Flail Targeting Dart1650.3h
Router21460.2h
Nano-Repair Grenade01730h
Recon Detection Device23941.1h
Shield Recharging Field102,0851.2h
Smoke Grenade0570h
WLT-Howler Mining Laser953,3718.4h

Check the help document for the dictionary if you want to learn more about words used here.


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