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Director General Dreadnaught NCloveszmester[RE4] NCloveszmester
NC BR 95

KDR: 5.87

Score: 82.2m

Last Seen: Apr 13th, 2019 2:22 PM
- OFFLINE - 229.5 hour(s)

Prestige 1, Battle Rank 95 - New Conglomerate on Cobalt - Outfit Member of THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 163
Level Progress (to 96): 26%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS AP30 Shredder NC6 Gauss SAW Sticky Grenade L105 Zephyr M60-A Bulldog M12 Kobalt-H M60-A Bulldog Enforcer ML85
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,060,848 MLG Score: 848
Fun Score: N/A
Cheeseburgers Flipped: 937TIME WITH MEDKIT: 2.1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.722%21.036%60435100032,4493.478672.395

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.136%1.486A+0.048C+-0.197CHEAD ++ (~6.68)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.90.613B+8.30.419B20.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.914%0.757%583610296,073134633924.50854179%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.38%-0.051C+-0.775D-0.119

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.50.439B33.40.37C**57.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.941%1.686%881810277,176113927396.30026262%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.493%-0.095C+-0.588D-1.023

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
190.507B+7.60.394B11.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.429%4.05%340826100928,54411561048424.692272%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.011%0.302C*-0.087C+0.487

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.10.629B+17.40.561B+26.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.665%77.421%3408610295,266581129.04811

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.616%0.998B*0.674B+-0.189

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.562B+1.80.434B2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.123%11.021%3408510305,943823257.22114

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.802%0.307C*-0.701D-0.597

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.524B+2.80.416B3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 163
82.2m236.6%400 (24k)349 (20.9k)5.87414132,73222,5966.8772395 (95)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1035788621.151%11.043%23410:2555

56% Engineer22% Heavy Assault8% Infiltrator7% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 31st, 2013 8:18 PMApr 1st, 2018 9:57 AMApr 22nd, 2019 5:42 AM (17h) (PST)Apr 13th, 2019 10:30 AM (10d) (PST)Apr 13th, 2019 10:22 AM (10d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
787637240.5630.0960.0621.6050.115848

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,2383,76643,472346496720,931

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3928.2h/163.7d 22,666 14,657 41,219 378.3k 3,582 10,909 27,162 185.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
B**
Kills:3,619
Deaths:846
KDR:4.278
Accuracy:26.029% B**
HSR:21.498% C
NC6A GODSAW
C+
Kills:1,323
Deaths:298
KDR:4.440
Accuracy:27.814% C+
HSR:21.920% D
NC6S Gauss SAW S
B*
Kills:1,284
Deaths:358
KDR:3.587
Accuracy:28.476% B*
HSR:20.717% C-
NC05 Jackhammer
A
Kills:1,203
Deaths:327
KDR:3.679
Accuracy:54.861% A
HSR:8.479% F
EM1
B**
Kills:1,168
Deaths:355
KDR:3.290
Accuracy:26.897% B**
HSR:13.185% D*
GD-22S
B**
Kills:1,165
Deaths:273
KDR:4.267
Accuracy:28.655% B**
HSR:20.515% C--
NS-15M1
B**
Kills:1,153
Deaths:277
KDR:4.162
Accuracy:28.508% B**
HSR:16.566% D
LA1 Anchor
A
Kills:405
Deaths:90
KDR:4.500
Accuracy:31.642% A
HSR:26.914% C*
NS-15M2
B*
Kills:311
Deaths:44
KDR:7.068
Accuracy:28.317% B*
HSR:32.797% B*
Kills:11,631
Deaths (as Heavy Assault):2,868
Deaths (to Heavy Assaults):5,283
KDR:4.05544
Kill Difference:8,763
Playtime:851.403 hours
Usage:22%
Score:14.358m
Score/min:281
Accuracy (listed only):31.244%
HSR (listed only):20.288%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-66 Claw
C
Kills:1,259
Deaths:660
KDR:1.908
Accuracy:54.806% C
HSR:11.597% C--
Warden
A*
Kills:1,211
Deaths:374
KDR:3.238
Accuracy:38.888% A*
HSR:17.424% D--
AF-57 Piston
C--
Kills:1,200
Deaths:242
KDR:4.959
Accuracy:35.017% C--
HSR:9.333% D*
The Brawler
C
Kills:1,167
Deaths:478
KDR:2.441
Accuracy:51.736% C
HSR:11.311% D
GD-7F
B**
Kills:1,165
Deaths:328
KDR:3.552
Accuracy:29.327% B**
HSR:19.056% C+
AF-4A Bandit
B+
Kills:1,165
Deaths:617
KDR:1.888
Accuracy:27.842% B+
HSR:20% C-
Mauler S6
C+
Kills:1,160
Deaths:388
KDR:2.990
Accuracy:38.944% C+
HSR:11.379% D-
NS Baron G5
A+
Kills:1,158
Deaths:257
KDR:4.506
Accuracy:59.128% A+
HSR:13.817% C+
AF-19 Mercenary
B**
Kills:1,158
Deaths:682
KDR:1.698
Accuracy:27.126% B**
HSR:16.753% D
LA39 Bruiser
B++
Kills:1,157
Deaths:569
KDR:2.033
Accuracy:69.170% B++
HSR:11.495% D
AC-X11
B++
Kills:1,153
Deaths:621
KDR:1.857
Accuracy:28.313% B++
HSR:17.433% D-
NS-11C
B*
Kills:975
Deaths:540
KDR:1.806
Accuracy:27.937% B*
HSR:17.641% C
Razor GD-23
A*
Kills:98
Deaths:46
KDR:2.130
Accuracy:36.033% A*
HSR:16.327% D-
Gauss Compact S
C
Kills:67
Deaths:39
KDR:1.718
Accuracy:22.053% C
HSR:8.955% F
Kills:14,093
Deaths (as Engineer):5,841
Deaths (to Engineers):5,900
KDR:2.41277
Kill Difference:8,252
Playtime:2,206.345 hours
Usage:56%
Score:50.385m
Score/min:381
Accuracy (listed only):39.023%
HSR (listed only):14.466%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-66 Claw
C
Kills:1,259
Deaths:660
KDR:1.908
Accuracy:54.806% C
HSR:11.597% C--
AF-4 Cyclone
B++
Kills:1,223
Deaths:186
KDR:6.575
Accuracy:29.189% B++
HSR:20.033% C*
AF-57 Piston
C--
Kills:1,200
Deaths:242
KDR:4.959
Accuracy:35.017% C--
HSR:9.333% D*
The Brawler
C
Kills:1,167
Deaths:478
KDR:2.441
Accuracy:51.736% C
HSR:11.311% D
GD-7F
B**
Kills:1,165
Deaths:328
KDR:3.552
Accuracy:29.327% B**
HSR:19.056% C+
AF-4A Bandit
B+
Kills:1,165
Deaths:617
KDR:1.888
Accuracy:27.842% B+
HSR:20% C-
Mauler S6
C+
Kills:1,160
Deaths:388
KDR:2.990
Accuracy:38.944% C+
HSR:11.379% D-
Blitz GD-10
B**
Kills:1,159
Deaths:197
KDR:5.883
Accuracy:30.346% B**
HSR:20.880% B++
NS Baron G5
A+
Kills:1,158
Deaths:257
KDR:4.506
Accuracy:59.128% A+
HSR:13.817% C+
AF-19 Mercenary
B**
Kills:1,158
Deaths:682
KDR:1.698
Accuracy:27.126% B**
HSR:16.753% D
LA39 Bruiser
B++
Kills:1,157
Deaths:569
KDR:2.033
Accuracy:69.170% B++
HSR:11.495% D
AC-X11
B++
Kills:1,153
Deaths:621
KDR:1.857
Accuracy:28.313% B++
HSR:17.433% D-
NS-11C
B*
Kills:975
Deaths:540
KDR:1.806
Accuracy:27.937% B*
HSR:17.641% C
MGR-S1 Gladius
B**
Kills:522
Deaths:176
KDR:2.966
Accuracy:32.504% B**
HSR:15.709% D-
MKV Suppressed
C++
Kills:334
Deaths:109
KDR:3.064
Accuracy:26.360% C++
HSR:17.665% C
NS-7 PDW
B**
Kills:284
Deaths:59
KDR:4.814
Accuracy:26.224% C**
HSR:25% B**
Razor GD-23
A*
Kills:98
Deaths:46
KDR:2.130
Accuracy:36.033% A*
HSR:16.327% D-
Gauss Compact S
C
Kills:67
Deaths:39
KDR:1.718
Accuracy:22.053% C
HSR:8.955% F
Kills:16,404
Deaths (as Light Assault):6,194
Deaths (to Light Assaults):4,609
KDR:2.64837
Kill Difference:10,210
Playtime:258.710 hours
Usage:7%
Score:3.818m
Score/min:246
Accuracy (listed only):36.225%
HSR (listed only):15.799%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GD-66 Claw
C
Kills:1,259
Deaths:660
KDR:1.908
Accuracy:54.806% C
HSR:11.597% C--
AF-4 Cyclone
B++
Kills:1,223
Deaths:186
KDR:6.575
Accuracy:29.189% B++
HSR:20.033% C*
AF-57 Piston
C--
Kills:1,200
Deaths:242
KDR:4.959
Accuracy:35.017% C--
HSR:9.333% D*
The Brawler
C
Kills:1,167
Deaths:478
KDR:2.441
Accuracy:51.736% C
HSR:11.311% D
GR-22
B++
Kills:1,166
Deaths:254
KDR:4.591
Accuracy:28.263% B++
HSR:18.782% C+
NC1 Gauss Rifle
B**
Kills:1,165
Deaths:293
KDR:3.976
Accuracy:27.775% B**
HSR:18.798% C
Mauler S6
C+
Kills:1,160
Deaths:388
KDR:2.990
Accuracy:38.944% C+
HSR:11.379% D-
Carnage AR
B+
Kills:1,160
Deaths:270
KDR:4.296
Accuracy:27.494% B+
HSR:22.155% C*
Blitz GD-10
B**
Kills:1,159
Deaths:197
KDR:5.883
Accuracy:30.346% B**
HSR:20.880% B++
NS Baron G5
A+
Kills:1,158
Deaths:257
KDR:4.506
Accuracy:59.128% A+
HSR:13.817% C+
LA39 Bruiser
B++
Kills:1,157
Deaths:569
KDR:2.033
Accuracy:69.170% B++
HSR:11.495% D
MGR-S1 Gladius
B**
Kills:522
Deaths:176
KDR:2.966
Accuracy:32.504% B**
HSR:15.709% D-
Reaper DMR
B+
Kills:466
Deaths:134
KDR:3.478
Accuracy:29.118% B+
HSR:25.537% C++
MKV Suppressed
C++
Kills:334
Deaths:109
KDR:3.064
Accuracy:26.360% C++
HSR:17.665% C
NS-7 PDW
B**
Kills:284
Deaths:59
KDR:4.814
Accuracy:26.224% C**
HSR:25% B**
NC9 A-Tross
B**
Kills:184
Deaths:47
KDR:3.915
Accuracy:28.958% B++
HSR:32.065% B**
NS-11A
B++
Kills:114
Deaths:34
KDR:3.353
Accuracy:28.197% B++
HSR:20.175% C
Kills:14,878
Deaths (as Combat Medic):4,353
Deaths (to Combat Medics):1,979
KDR:3.41787
Kill Difference:10,525
Playtime:171.018 hours
Usage:4%
Score:4.281m
Score/min:417
Accuracy (listed only):36.661%
HSR (listed only):17.984%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-8 RailJack
A
Kills:1,243
Deaths:179
KDR:6.944
Accuracy:45.910% A
HSR:68.866% D
AF-4 Cyclone
B++
Kills:1,223
Deaths:186
KDR:6.575
Accuracy:29.189% B++
HSR:20.033% C*
NC14 Bolt Driver
B++
Kills:1,163
Deaths:115
KDR:10.113
Accuracy:39.659% B++
HSR:78.504% B+
SAS-R
A
Kills:1,161
Deaths:75
KDR:15.480
Accuracy:43.509% B++
HSR:80.362% A
EM4 Longshot
B+
Kills:1,160
Deaths:55
KDR:21.091
Accuracy:40.118% C++
HSR:82.241% B+
Blitz GD-10
B**
Kills:1,159
Deaths:197
KDR:5.883
Accuracy:30.346% B**
HSR:20.880% B++
AF-18 Stalker
B
Kills:1,158
Deaths:193
KDR:6
Accuracy:29.358% B
HSR:23.230% B
AF-6 Shadow
B+
Kills:1,158
Deaths:216
KDR:5.361
Accuracy:36.929% B+
HSR:27.720% C++
NS-30 Vandal
B**
Kills:1,155
Deaths:157
KDR:7.357
Accuracy:39.339% B**
HSR:25.541% C+
NC4 Mag-Shot
C++
Kills:1,154
Deaths:905
KDR:1.275
Accuracy:28.279% C++
HSR:16.291% C-
Impetus
B+
Kills:926
Deaths:253
KDR:3.660
Accuracy:37.633% B+
HSR:28.618% C++
LA8 Rebel
B+
Kills:806
Deaths:550
KDR:1.465
Accuracy:23.948% D-
HSR:25.310% B+
NS-44L Blackhand
C
Kills:689
Deaths:186
KDR:3.704
Accuracy:36.067% D
HSR:36.285% C
MGR-S1 Gladius
B**
Kills:522
Deaths:176
KDR:2.966
Accuracy:32.504% B**
HSR:15.709% D-
LA80
D
Kills:388
Deaths:41
KDR:9.463
Accuracy:37.003% D
HSR:73.454% D
MKV Suppressed
C++
Kills:334
Deaths:109
KDR:3.064
Accuracy:26.360% C++
HSR:17.665% C
NS-7 PDW
B**
Kills:284
Deaths:59
KDR:4.814
Accuracy:26.224% C**
HSR:25% B**
NS-357 Underboss
C+
Kills:210
Deaths:140
KDR:1.500
Accuracy:21.936% F-
HSR:20.476% C+
NSX Daimyo
C
Kills:151
Deaths:17
KDR:8.882
Accuracy:39.180% C
HSR:90.066% D*
NS-AM7 Archer
A
Kills:63
Deaths:73
KDR:0.863
Accuracy:37.335% F**
HSR:28.571% A
Kills:16,107
Deaths (as Infiltrator):3,882
Deaths (to Infiltrators):2,119
KDR:4.14915
Kill Difference:12,225
Playtime:309.100 hours
Usage:8%
Score:5.115m
Score/min:276
Accuracy (listed only):34.041%
HSR (listed only):40.241%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A*
Kills:1,374
Deaths:164
KDR:8.378
Accuracy:50.396% A*
HSR:13.828% D
AF-34 Mattock
A*
Kills:1,374
Deaths:164
KDR:8.378
Accuracy:55.768% A*
HSR:15.357% D
NCM2 Falcon
B++
Kills:880
Deaths:91
KDR:9.670
Accuracy:46.684% B++
HSR:5.795% B+
NCM3 Raven
B++
Kills:856
Deaths:92
KDR:9.304
Accuracy:45.548% B++
HSR:2.570% C+
NCM3 Raven
B*
Kills:838
Deaths:92
KDR:9.109
Accuracy:46.453% B*
HSR:2.387% C
AF-23 Grinder
C**
Kills:656
Deaths:94
KDR:6.979
Accuracy:37.372% C**
HSR:14.939% C+
AF-23 Grinder
C**
Kills:620
Deaths:82
KDR:7.561
Accuracy:40.167% C**
HSR:16.452% C+
NCM2 Falcon
B*
Kills:599
Deaths:91
KDR:6.582
Accuracy:49.098% B++
HSR:6.511% B*
NCM1 Scattercannon
C+
Kills:241
Deaths:39
KDR:6.179
Accuracy:31.087% C-
HSR:15.353% C+
NCM1 Scattercannon
B*
Kills:221
Deaths:51
KDR:4.333
Accuracy:35.943% C+
HSR:19.005% B*
NS-10 Burster
A
Kills:90
Deaths:19
KDR:4.737
Accuracy:38.802% A
HSR:3.333% D
NS-10 Burster
A
Kills:80
Deaths:19
KDR:4.211
Accuracy:39.067% A
HSR:3.750% C-
Kills:7,829
Deaths (as MAX Suit):499
Deaths (to MAX Suits):1,722
KDR:15.68938
Kill Difference:7,330
Playtime:117.387 hours
Usage:3%
Score:4.264m
Score/min:605
Accuracy (listed only):43.032%
HSR (listed only):9.940%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
S
Kills:1,057
V. Kills:283 372%
Deaths:9
KDR:117.444
Accuracy:54.613% B++
KPH:388.600 M++
VKPH:104.100 S
M30 Mustang AH
B+
Kills:1,011
V. Kills:395 255%
Deaths:209
KDR:4.837
Accuracy:56.924% C++
KPH:15.500 D--
VKPH:6.100 B+
M20 Mustang
B++
Kills:998
V. Kills:670 149%
Deaths:210
KDR:4.752
Accuracy:27.112% D
KPH:21 B+
VKPH:14.100 B++
Vortek Rotary
C**
Kills:950
V. Kills:751 126%
Deaths:243
KDR:3.909
Accuracy:33.602% B+
KPH:16.200 C++
VKPH:12.800 C**
Hornet Missiles
U
Kills:475
V. Kills:309 153%
Deaths:3
KDR:158.333
Accuracy:60.532% C++
KPH:500.700 S
VKPH:325.700 U
M20 Kestrel
C+
Kills:107
V. Kills:60 175%
Deaths:21
KDR:5.095
Accuracy:29.057% C+
KPH:12.600 C-
VKPH:7.100 D
M202 Wyrm
U
Kills:62
V. Kills:34 177%
Deaths:
KDR:
Accuracy:50.410% C
KPH:724.700 U
VKPH:397.400 U
Kills:4,660 (3,066 + 0)
Deaths:695
KDR:6.705
VKDR:3.600
Vehicle Kills:2,502
Kill Difference:3,965
Playtime:183.505 hours
Usage:5%
Score:2.670m
Score/min:243
Piloting Accuracy:29.057%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A*
Kills:4,224
V. Kills:2,604 162%
Deaths:355
KDR:11.899
Accuracy:40.204% A
KPH:60.200 A*
VKPH:37.100 A*
L105 Zephyr
A*
Kills:2,953
V. Kills:626 471%
Deaths:110
KDR:26.846
Accuracy:53.573% A
KPH:101.200 A++
VKPH:21.500 A*
C150 Dalton
A
Kills:1,727
V. Kills:1,288 134%
Deaths:142
KDR:12.162
Accuracy:40.083% C++
KPH:54.900 A
VKPH:40.900 A
Dual-75 Duster
M
Kills:1,362
V. Kills:72 N/A
Deaths:48
KDR:28.375
Accuracy:50.566% A
KPH:158.900 M
VKPH:8.400 B**
L-30R Vektor
M++
Kills:1,294
V. Kills:592 218%
Deaths:72
KDR:17.972
Accuracy:41.773% B
KPH:35.800 M++
VKPH:16.400 A+
L-24R Spur
B++
Kills:1,170
V. Kills:144 N/A
Deaths:52
KDR:22.500
Accuracy:33.350% D
KPH:27.400 C
VKPH:3.400 B++
CAS30 Tank Buster
A
Kills:763
V. Kills:652 117%
Deaths:172
KDR:4.436
Accuracy:55.912% B**
KPH:14.600 A
VKPH:12.400 A
L105 Zephyr PX
A
Kills:678
V. Kills:82 N/A
Deaths:14
KDR:48.429
Accuracy:54.414% B++
KPH:138.500 A
VKPH:16.700 C**
Kills:14,171 (3,227 + 10,944)
Deaths:965
KDR:14.685
VKDR:6.280
Vehicle Kills:6,060
Kill Difference:13,206
Playtime:275.570 hours
Usage:7%
Score:7.122m
Score/min:431
Piloting Accuracy:55.912%
Gunner Accuracy:54.414%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B
Kills:1,181
V. Kills:927 127%
Deaths:76
KDR:15.540
Accuracy:43.140% D**
KPH:25.600 C
VKPH:20.100 B
L100 Python HESH
B+
Kills:1,147
V. Kills:176 N/A
Deaths:16
KDR:71.688
Accuracy:45.700% C
KPH:64.700 B+
VKPH:9.900 B+
C75 Viper
A
Kills:1,091
V. Kills:181 N/A
Deaths:31
KDR:35.194
Accuracy:39.555% C++
KPH:53.900 A
VKPH:8.900 C**
L100 Python HEAT
A
Kills:487
V. Kills:138 350%
Deaths:14
KDR:34.786
Accuracy:43.592% D
KPH:51.500 A
VKPH:14.600 B++
Skyguard
A
Kills:367
V. Kills:239 153%
Deaths:18
KDR:20.389
Accuracy:37.640% A
KPH:21.800 B**
VKPH:14.200 A
Kills:4,273 (4,273 + 0)
Deaths:155
KDR:27.568
VKDR:10.716
Vehicle Kills:1,661
Kill Difference:4,118
Playtime:110.389 hours
Usage:3%
Score:1.922m
Score/min:290
Driving Accuracy:37.640%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Enforcer ML85
B**
Kills:2,394
V. Kills:1,775 135%
Deaths:169
KDR:14.166
Accuracy:47.309% B++
KPH:32.500 B**
VKPH:24.100 B**
C85 Canister
B**
Kills:1,249
V. Kills:66 N/A
Deaths:40
KDR:31.225
Accuracy:49.214% B**
KPH:108.100 B*
VKPH:5.700 B+
Titan-150 HESH
A
Kills:1,238
V. Kills:263 469%
Deaths:28
KDR:44.214
Accuracy:46.302% C+
KPH:63.500 A
VKPH:13.500 B**
Titan-150 HEAT
B**
Kills:1,031
V. Kills:329 312%
Deaths:60
KDR:17.183
Accuracy:44.751% C
KPH:30.800 B**
VKPH:9.800 C*
E540 Halberd
B**
Kills:1,026
V. Kills:617 166%
Deaths:86
KDR:11.930
Accuracy:49.866% B++
KPH:34.200 B+
VKPH:20.600 B**
Titan-150 AP
A
Kills:634
V. Kills:486 130%
Deaths:59
KDR:10.746
Accuracy:43.425% D-
KPH:27.300 B
VKPH:20.900 A
M12 Kobalt
A++
Kills:87
V. Kills:4 N/A
Deaths:3
KDR:29
Accuracy:19.597% A
KPH:90 B*
VKPH:4.100 A++
Kills:7,659 (2,903 + 4,756)
Deaths:445
KDR:17.211
VKDR:7.955
Vehicle Kills:3,540
Kill Difference:7,214
Playtime:192.479 hours
Usage:5%
Score:4.951m
Score/min:429
Driving Accuracy:43.425%
Gunner Accuracy:19.597%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
B*
Kills:2,716
V. Kills:92 N/A
Deaths:95
KDR:28.590
Accuracy:26.338% B*
KPH:136.500 B+
VKPH:4.600 C+
C85 Canister-H
B++
Kills:1,409
V. Kills:94 N/A
Deaths:75
KDR:18.787
Accuracy:57.376% B++
KPH:131.600 B+
VKPH:8.800 C*
M40 Fury-H
B
Kills:1,144
V. Kills:162 N/A
Deaths:66
KDR:17.333
Accuracy:42.807% C*
KPH:98.900 B
VKPH:14 C++
M96 Mjolnir-H
A++
Kills:1,115
V. Kills:654 170%
Deaths:104
KDR:10.721
Accuracy:64.388% A++
KPH:75.500 A
VKPH:44.300 B**
M60-G Bulldog-H
A++
Kills:1,010
V. Kills:173 N/A
Deaths:98
KDR:10.306
Accuracy:63.480% A+
KPH:121.600 A
VKPH:20.800 A++
E540 Halberd-H
B++
Kills:955
V. Kills:435 219%
Deaths:62
KDR:15.403
Accuracy:57.258% C++
KPH:55.200 B++
VKPH:25.200 B+
Enforcer ML65-H
B**
Kills:902
V. Kills:776 116%
Deaths:70
KDR:12.886
Accuracy:67.008% B**
KPH:49.200 B*
VKPH:42.300 B**
G30 Walker
B*
Kills:302
V. Kills:178 169%
Deaths:17
KDR:17.765
Accuracy:43.947% A
KPH:34.600 C**
VKPH:20.400 B*
G40-F Ranger
C+
Kills:101
V. Kills:62 160%
Deaths:9
KDR:11.222
Accuracy:35.791% C**
KPH:33.600 C+
VKPH:20.600 C+
Kills:9,654 (0 + 9,654)
Deaths:596
KDR:16.198
VKDR:4.406
Vehicle Kills:2,626
Kill Difference:9,058
Playtime:112.622 hours
Usage:3%
Score:2.565m
Score/min:380
Driving Accuracy:N/A%
Gunner Accuracy:35.791%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M*
Kills:1,117
V. Kills:145 N/A
Deaths:20
KDR:55.850
Accuracy:40.563% B+
KPH:137.200 M*
VKPH:17.800 B**
M40 Fury
B**
Kills:725
V. Kills:150 480%
Deaths:20
KDR:36.250
Accuracy:39.269% B+
KPH:67.600 B**
VKPH:14 B**
M20 Basilisk
B+
Kills:180
V. Kills:66 269%
Deaths:18
KDR:10
Accuracy:46.240% B**
KPH:25.300 B+
VKPH:9.300 B+
M20 Basilisk
B**
Kills:178
V. Kills:67 262%
Deaths:7
KDR:25.429
Accuracy:44.978% B*
KPH:33.900 B**
VKPH:12.800 B*
M12 Kobalt
B++
Kills:109
V. Kills:2 N/A
Deaths:2
KDR:54.500
Accuracy:21.246% B++
KPH:39 D
VKPH:0.700 D*
M60-G Bulldog
C++
Kills:93
V. Kills:14 N/A
Deaths:7
KDR:13.286
Accuracy:34.759% C++
KPH:24.200 C
VKPH:3.600 D
M60-G Bulldog
B**
Kills:76
V. Kills:13 N/A
Deaths:3
KDR:25.333
Accuracy:49.553% B**
KPH:53.300 B++
VKPH:9.100 C*
G30 Walker
B++
Kills:51
V. Kills:36 138%
Deaths:2
KDR:25.500
Accuracy:30.413% C*
KPH:19.600 B+
VKPH:13.900 B++
Kills:2,529 (0 + 2,529)
Deaths:79
KDR:32.013
VKDR:6.241
Vehicle Kills:493
Kill Difference:2,450
Playtime:41.880 hours
Usage:1%
Score:0.984m
Score/min:392
Driving Accuracy:N/A%
Gunner Accuracy:30.413%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C-
Kills:73
V. Kills:24 292%
Deaths:13
KDR:5.615
Accuracy:34.697% D*
KPH:13.500 C--
VKPH:4.400 C-
Kills:73 (73 + 0)
Deaths:13
KDR:5.615
VKDR:1.846
Vehicle Kills:24
Kill Difference:60
Playtime:5.421 hours
Usage:0%
Score:0.033m
Score/min:103
Driving Accuracy:34.697%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:1,171
V. Kills:65 N/A
Deaths:33
KDR:35.485
Accuracy:40.794% A
KPH:139.700 A++
VKPH:7.800 B++
VLG Missile Launcher
A
Kills:1,052
V. Kills:320 328%
Deaths:39
KDR:26.974
Accuracy:56.144% C**
KPH:86.500 A
VKPH:26.300 B++
M20 Wyvern
A++
Kills:860
V. Kills:424 202%
Deaths:26
KDR:33.077
Accuracy:38.765% C**
KPH:47.300 A++
VKPH:23.300 A
Pelter Rocket Pod
B**
Kills:239
V. Kills:78 303%
Deaths:21
KDR:11.381
Accuracy:54.332% B**
KPH:77 B**
VKPH:25.100 B++
Hellion G20
B++
Kills:68
V. Kills:62 108%
Deaths:12
KDR:5.667
Accuracy:38.700% C-
KPH:27.100 C++
VKPH:24.700 B++
Kills:3,390 (0 + 3,390)
Deaths:131
KDR:25.878
VKDR:7.244
Vehicle Kills:949
Kill Difference:3,259
Playtime:44.348 hours
Usage:1%
Score:0.997m
Score/min:375
Piloting Accuracy:N/A%
Gunner Accuracy:38.700%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AP30 Shredder 6,8284,22435511.899B*6.0240.204%A1.326%D60.3A*37.1A*60470.1h55.3B++137.5B**
NC6 Gauss SAW 3,6363,6198464.278M++1.6026.029%B**21.498%C28.2C+N/A108128.3h7.2B**27.7B++
Sticky Grenade 3,6163,61013610N/A3,604.1369.084%A++N/A2406.7M+4D-85961.5h1A1.5B**
L105 Zephyr 3,5792,95311026.845A+20.9753.573%AN/A101.1A++21.4A*61429.2h4.6B**8.6B**
M60-A Bulldog 3,5182,9014057.163B1.2939.212%B+N/A46B+9.8B*29863.1h4.6B*11.8B++
M12 Kobalt-H 2,8082,7169528.589A++22.7126.338%B*17.931%C++136.5B+4.6C+32819.9h12.2B+46.3B*
M60-A Bulldog 2,6492,47318137.389S131.5160.216%A+2.103%C140.5S10A*57217.6h3.7A+6.1A
Enforcer ML85 4,1692,39416914.166A*8.2947.309%B++1.629%C32.5B**24.1B**35273.7h10.3B*21.8B**
M60-A Bulldog 1,9411,78114127.214M**121.3459.878%A+1.684%C-139.1S12.5A*53212.8h3.8B**6.3B**
C150 Dalton 3,0151,72714212.162B*6.2940.083%C++N/A54.8A40.9A71931.5h3.1B*7.8B*
Shrike 1,8651,6013574.485S1.3949.391%D3.31%B18.7C-3.1D**10385.4h2.8A++5.7A
NS Decimator 1,9691,5583214.854S1.0250.834%D*2.567%C**34.4C+9.1D-24245.3h2.7A5.3B**
C85 Canister-H 1,5031,4097518.787B++12.9157.376%B++13.84%B++131.7B+8.8C*38210.7h4.5B*7.9B**
AF-34 Mattock 1,3771,3741648.378A+2.5050.396%A*13.828%D65.1AN/A29321.1h4.9B+9.7B**
AF-34 Mattock 1,3771,3741648.378A++2.5055.768%A*15.357%D65.1AN/A29821.1h5.4B++9.7B**
Dual-75 Duster 1,4341,3624828.375A++22.5050.566%AN/A158.4M8.4B**5218.6h3.5A+6.9B**
NC6A GODSAW 1,3351,3232984.44B**1.4327.814%C+21.92%D49.9CN/A15726.5h7.2C*25.9B+
L-30R Vektor 1,8861,2947217.972S12.1041.773%B2.009%C+35.7M++16.4A+17736.2h36.4B**87.2B*
NC6S Gauss SAW S 1,2911,2843583.587A++2.2928.476%B*20.717%C-69.8B**N/A20218.4h8.3B**29.2B++
C-4 1,6921,2663713.412A+2.4627.779%BN/A96.6B+32.5C*87813.1h1.1B*4.1B++
Anti-Vehicle Grenade 1,3141,26211262N/A1,256.1366.923%A++N/A1051.7M*43.3D46711.2h2.3A++3.4A+
GD-66 Claw 1,2621,2596601.908B++3.9754.806%C11.597%C--20.5D-N/A7361.4h2.2B+4C**
C85 Canister 1,3151,2494031.225B*25.3549.214%B**12.97%C+108.6B*5.7B+39311.5h5.3B++10.8B*
AF-8 RailJack 1,2441,2431796.944A++1.0745.91%A68.866%D27C**N/A8146h2B++4.4B++
Titan-150 HESH 1,5011,2382844.214M++38.3446.302%C+N/A63.5A13.5B**31519.5h2.5B**5.3B++
AF-4 Cyclone 1,2311,2231866.575S0.7029.189%B++20.033%C*87.4A*N/A31414h8.1B**27.7B++
Warden 1,2161,2113743.238A*2.6438.888%A*17.424%D--35.2B*N/A19134.4h6.1B**15.8B**
NC05 Jackhammer 1,2061,2033273.679M2.2054.861%A8.479%F47.7C**N/A23125.2h3.7B**6.7B*
AF-57 Piston 1,2071,2002424.959M**0.9235.017%C--9.333%D*45.6B+N/A14026.3h3.5B*9.9C**
Frag Grenade 1,2001,18211182N/A1,176.1360.088%A*N/A1182M++18A++39431h2.1A++3.5A
L100 Python AP 2,1081,1817615.539A*9.6643.14%D**2.456%C+25.6C20.1B28446.1h4.3B*10B+
CAS 14-E 1,2361,1713335.485B**29.6140.794%AN/A139.4A++7.7B+3958.4h16.6B**40.7A
L-24R Spur 1,3141,1705222.5A*16.6333.35%D1.966%C+27.3C3.4B++10742.8h20.1B+60.4B
EM1 1,1731,1683553.29A*2.5826.897%B**13.185%D*57.3B**N/A37020.4h10.4B38.5B++
The Brawler 1,1771,1674782.441B+3.4351.736%C11.311%D47.2C++N/A12124.7h3.1B**6.1B+
GR-22 1,1731,1662544.591A**1.2828.263%B++18.782%C+83.9A**N/A27613.9h9.3A+33B**
NC1 Gauss Rifle 1,1781,1652933.976A**1.9027.775%B**18.798%C45.5AN/A20125.6h9.7B**34.9B*
GD-22S 1,1691,1652734.267A+1.6128.655%B**20.515%C--41.8C*N/A14627.9h8.3B**28.9B*
GD-7F 1,1741,1653283.552M2.3229.327%B**19.056%C+48.9B**N/A14423.8h9.7B**33B*
AF-4A Bandit 1,1731,1656171.888B+3.9927.842%B+20%C-28.6CN/A9740.7h8.8B*31.6B++
NC14 Bolt Driver 1,1641,16311510.113S4.2439.659%B++78.504%B+46.2A+N/A18125.2h1.7A4.3B**
SAS-R 1,1691,1617515.48S9.6143.509%B++80.362%A88A*N/A29413.2h1.6A3.6B**
Mauler S6 1,1601,1603882.99A++2.8838.944%C+11.379%D-33.1BN/A12335h3.3A8.5B++
EM4 Longshot 1,1611,1605521.091S15.2240.118%C++82.241%B+57.1A+N/A18820.3h1.6B**4.1B++
Carnage AR 1,1661,1602704.296A*1.5827.494%B+22.155%C*42B+N/A14227.6h10.5B**38.2B*
Blitz GD-10 1,1731,1591975.883S0.0130.346%B**20.88%B++81A**1A*32514.3h10.9B**36B*
NS Baron G5 1,1701,1582574.506S1.3759.128%A+13.817%C+111.3M**1.2A*31910.4h3.4B**5.8C*
AF-18 Stalker 1,1661,1581936S0.1329.358%B23.23%B55.1B**N/A16821h10.1B**34.5B++
AF-6 Shadow 1,1651,1582165.361A*0.5136.929%B+27.72%C++45.4C*N/A11625.5h4.8B++13B++
AF-19 Mercenary 1,1861,1586821.698A4.1827.126%B**16.753%D11C--N/A60105.4h11.5B+42.3B+
LA39 Bruiser 1,1611,1575692.033B++3.8469.17%B++11.495%D28.6C--N/A9540.5h2.1B++3.1B+
NS-30 Vandal 1,1641,1551577.357M**1.4839.339%B**25.541%C+62.1B**N/A18318.6h4.2B**10.6B**
NC4 Mag-Shot 1,1801,1549051.275B*4.6028.279%C++16.291%C-25.2C+N/A9545.8h7B+24.6B+
NS-15M1 1,1561,1532774.162A*1.7128.508%B**16.566%D67.8B**N/A20917h9.5B**33.4B*
AC-X11 1,1701,1536211.857B*4.0228.313%B++17.433%D-12.9DN/A5589.7h9.9C**34.8B+
L100 Python HESH 1,3231,1471671.688S65.8145.7%C2.616%B**64.8B+9.9B+26517.7h2.3B**5B++
M40 Fury-H 1,3061,1446617.333B+11.4642.807%C*N/A98.6C**14C++32411.6h6.8B+16B+
M40 Fury 1,2621,1172055.85S49.9840.563%B+N/A137.9M*17.9B**6868.1h7.2B**17.8B**
M96 Mjolnir-H 1,7691,11510410.721A*4.8564.388%A++N/A75.3A44.2B*46914.8h24.8B*38.5A
C75 Viper 1,2721,0913135.194S29.3239.555%C++1.1%C53.7A8.9C**28220.3h6.5A16.4B**
Breaker Rocket Pods 1,3401,0579117.444U111.5754.613%B++N/A391.5M++104.8S23592.7h12.7B+23.2B+
VLG Missile Launcher 1,3721,0523926.974A21.1056.144%C**1.901%C86.2A26.2B++40112.2h4.9C**8.7B+
M12 Kobalt 1,0611,0452052.25C*46.3824.436%B+21.34%B++165.9B**2.5D5076.3h11.8B**48.3B*
Titan-150 HEAT 1,3601,0316017.183A**11.3144.751%C2.619%C+30.8B**9.8C*25333.5h3.4B**7.6B**
E540 Halberd 1,6431,0268611.93B+6.0649.866%B++3.606%C**34.2B+20.6B**34530h4.7B*9.5B*
M30 Mustang AH 1,4061,0112094.837C+1.0456.924%C++N/A15.5D--6B+13065.3h10.4C+18.2C++
M60-G Bulldog-H 1,1831,0109810.306C+4.4363.48%A+1.188%C121.7A20.8A++3678.3h3.6B+5.6B**
M20 Mustang 1,6689982104.752B**1.1227.112%DN/A21B+14.1B++25747.5h49B**180.6B*
NS-11C 9979755401.806B**4.0727.937%B*17.641%C18.4CN/A7153.1h12.4B+44.5B++
E540 Halberd-H 1,3909556215.403B**9.5357.258%C++1.047%D55.2B++25.1B+34717.3h4.4B*7.6B**
Vortek Rotary 1,7019502433.909B*1.9733.602%B+N/A16.2C++12.8C**19858.5h57.8B+171.9B+
Tank Mine 1,4889491476.456A*0.5842.356%B++N/A143.8B*81.7B++15266.6h1.8C**4.3B**
Impetus 9289262533.66B**2.2137.633%B+28.618%C++34.2CN/A9527.1h4B++10.6B++
Enforcer ML65-H 1,6789027012.886A**7.0167.008%B**1.109%D49B*42.2B**47318.4h11.9B++17.8B**
NCM2 Falcon 1,019880919.67S3.8046.684%B++5.795%B+39.8M*6.3B*25822.1h5A10.7B**
M20 Wyvern 1,2848602633.077M**27.2038.765%C**5.581%B++47.3A++23.3A32318.2h37.6A+96.9A
NCM3 Raven 1,188856929.304U3.4345.548%B++2.57%C+22.7M*8.8B**19437.7h16A35.2B**
NCM3 Raven 1,146838929.109U3.2346.453%B*2.387%C22.2M**8.2B**18637.7h16.6A+35.7A
LA8 Rebel 8188065501.465B++4.4123.948%D-25.31%B+27.4C+N/A8729.4h4.8B*19.9C**
CAS30 Tank Buster 1,4157631724.436M+1.4455.912%B**N/A14.6A12.4A34352.4h36.9C*66B+
M40 Fury 8757252036.25S30.3839.269%B+N/A67.8B**14B**43110.7h9.7B++24.6B*
MANA Anti-Vehicle Turret 1,4617184715.277U9.4061.026%U1.671%T*7180U7430U26406750.1h6.3T*10.3T*
NC15 Phoenix 1,7326891933.57A*2.3047.447%D-N/A12.2C+18.5B**18356.4h8B*16.8B+
NS-44L Blackhand 6946891863.704A*2.1736.067%D36.285%C35.7B++N/A8919.3h4.3C*12C+
L105 Zephyr PX 7606781448.429A+42.5554.414%B++N/A138.4A16.7C**4744.9h4B7.3B++
AF-23 Grinder 661656946.979A++1.1037.372%C**14.939%C+32C++N/A12620.5h6.7C+17.9C**
Titan-150 AP 1,1206345910.746B++4.8743.425%D-N/A27.3B20.9A114823.2h3.8B+8.7B+
Mag-Cutter 65262215,7730.039B+5.8421.865%C--N/A0.3CN/A11916.9h2.3B10.7C*
AF-23 Grinder 623620827.561A++1.6940.167%C**16.452%C+33.9C++N/A12818.3h7.1C+17.6C**
NCM2 Falcon 691599916.582S0.7149.098%B++6.511%B*27.1M4.2C16522.1h7.7B**15.6B**
MGR-S1 Gladius 5295221762.966B**2.9132.504%B**15.709%D-43.1C**N/A14212.1h7.8B++24B++
AF-22 Crow 711493935.301U0.5771.984%B+2.84%C*44A*19.5B+25311.2h4.1A++5.7A++
L100 Python HEAT 6254871434.786S28.9143.592%D1.848%C--51.3A14.5B++3879.5h3.6A8.3B*
Hornet Missiles 7844753158.333U152.4660.532%C++N/A527.8S343.3U44770.9h6.8B**11.3B**
Reaper DMR 4704661343.478B++2.4029.118%B+25.537%C++41.6C**N/A15311.2h8.3B*28.6B++
LA1 Anchor 408405904.5B*1.3731.642%A26.914%C*57B+N/A3757.1h8.3B*26.3B*
Spear Anti-Vehicle Phalanx Turret 6063961233S27.1340.17%C4.04%C+43.5B23.1C*4799.1h6.2B++15.4B+
LA80 389388419.463A++3.5937.003%D73.454%D40.8C++N/A1329.5h2.2C++6C+
Skyguard 6063671820.389S14.5137.64%AN/A21.8B**14.2A28916.8h79.2B**210.4B**
MKV Suppressed 3373341093.064M2.8126.36%C++17.665%C35.5C*N/A1309.4h11.9B++45.3B+
NS-15M2 313311447.068M*1.1928.317%B*32.797%B*63.5B++N/A2484.9h9.1B**32.1B*
Hunter QCX 3743032691.126B++4.7537.919%C11.881%D-13.1C+3.1C++6123.1h8.4C+22.2C+
G30 Walker 4803021717.765S11.8943.947%A2.318%D34.7B20.5B*2928.7h119.3B*271.5B*
NS-7 PDW 288284594.814S1.0626.224%C**25%B**36.9B+N/A2037.7h10.4B**39.7B++
Rocklet Rifle 467273773.545S2.3344.508%D-N/A19.1D13.6D-16814.3h27.5B*61.9B+
NCM1 Scattercannon 243241396.179A*0.3031.087%C-15.353%C+66.9A++N/A2083.6h4.7B++15.1B+
Pelter Rocket Pod 3172392111.381C**5.5154.332%B**N/A77.1B**25.2B++5593.1h17.9B++32.9B*
A30 Walker 487237942.521A*3.3529.717%AN/A9.7C--10.2C+15224.5h135.9C*457.2B+
Hawk GD-68 323234832.819S3.0652.272%D**6.41%A**11.9C-4.5D--16919.6h4.6A++8.7B**
Hyena Missile Launcher 370228623.677A*2.2040.707%B**N/A19.5C++12.1C++14711.7h25.3A62.1B**
A30 Walker 472223326.969B++1.0929.651%AN/A15.3A17.1A*24114.6h158.9B+535.9B*
NCM1 Scattercannon 223221514.333A+1.5435.943%C+19.005%B*37.5B**N/A2185.9h7B+19.5C**
NS-357 Underboss 2102101401.5B+4.3721.936%F-20.476%C+17.5DN/A7112h4.4C+20D*
Aspis Anti-Aircraft Phalanx Turret 403209369.667U63.7932.332%B**N/A25.2A**23.4A**4768.3h76.5A++236.7B**
NC9 A-Tross 187184473.915A**1.9628.958%B++32.065%B**41.8BN/A1524.4h9.8C++33.9B+
M20 Basilisk 2461801810M**4.1346.24%B**6.667%C**25.4B+9.3B+2737.1h78.3B+169.3B*
M20 Basilisk 245178725.429U19.5544.978%B*4.494%C--34.2B**12.9B*3525.2h64.7B**143.9B**
MAX Punch 1901754990.351M5.5231.602%D--N/A1.5C++N/A5114.4h2.1C++6.6C+
NSX Daimyo 151151178.882A++3.0139.18%C90.066%D*62.9B+N/A3252.4h2.7C+6.9C+
M20 Drake 1751201120U114.1343.34%C+4.167%D48C+22B++3052.5h49.5B*114.2B++
NS-11A 115114343.353A++2.5228.197%B++20.175%C51.8B**N/A2982.2h10.7B**37.9B*
M12 Kobalt 111109254.5M**48.6321.246%B++11.009%F38.9DN/A1762.8h17.7B+83.5B+
M20 Kestrel 167107215.095B*0.7829.057%C+N/A12.6C-7.1D1508.5h54.8B++188.5B++
M60-G Bulldog 133104520.8A14.9342.266%D2.885%B+54.7C--15.3C*2431.9h7.2C++17C+
G40-F Ranger 163101911.222C**5.3535.791%C**2.97%A**33.7C+20.7C+3823h56.5B++157.8B++
Fatestealer 100100891.124S4.7540.289%B+23%C+34.5B+N/A732.9h2.5C6.2B+
Razor GD-23 9998462.13A3.7436.033%A*16.327%D-17.5CN/A2495.6h13C++36.2B+
M60-G Bulldog 10793713.286M7.4134.759%C++3.226%C*24.5C3.7D1833.8h5.5B*15.8B++
NS-10 Burster 15290194.737S1.1438.802%A3.333%D8.3A5.7A+16810.8h137.1B+353.2B*
M12 Kobalt 9187329B**23.1319.597%A18.391%B+87B++4A++4421h12.3A62.8A
Bouncing Betty 8684810.5A*4.63109.122%SN/A140B+3.3M**12150.6h3.8T*3.5B*
NS-10 Burster 14680194.211M**1.6639.067%A3.75%C-7.4B*6.1A++15910.8h155.4C*397.8B++
M60-G Bulldog 8976325.333S19.4649.553%B**5.263%A54.3B++9.3C*3281.4h5.1B*10.3B*
M40 Fury-F 9773135.615M**0.2634.697%D*N/A13.5C--4.4C-1035.4h5.8B*16.7B+
Orbital Strike Uplink 9270170N/A64.13514.286%UN/A700U220U36860.1h1.5T*0.3T*
Hellion G20 13068125.667B+0.2138.7%C-5.882%C+27.2C++24.8B++3242.5h82.6B*213.5B+
Gauss Compact S 6867391.718B*4.1622.053%C8.955%F12C--N/A1305.6h9.5B+43B
NS-AM7 Archer 8763730.863B*5.0137.335%F**28.571%A3D-1.1D--3721h16.2B+43.4C
M20 Basilisk 7462512.4B++6.5342.942%D--N/A68.9A13.3D5220.9h41.9A97.6B**
M202 Wyrm 9662162U56.1350.41%C3.226%C++620U340U31970.1h29.7B**59B**
M20 Drake 8456511.2C++5.3331.67%D-1.786%D**28C14D2232h35B**110.6B*
G30 Walker 8751225.5U19.6330.413%C*1.961%D--19.6B+13.8B++2902.6h142.3B**468B*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter176,8458.5h
Restoration Kit11945512.5h
Spawn Beacon111,8522.5h
Nano-Armor Kit1,4832,577,677350h
Anti-Vehicle MANA Turret114,1794.2h
Turret AI Module0600.2h
Skywall Shield Emitter0510.2h
Cortium Silo01090.2h
Nanite Revive Grenade01,0950.3h
Medical Kit6674,75968.2h
Medical Applicator193293,42440.6h
Deconstruction Tool01220h
Welding Device01,4780.1h
Spitfire Auto-Turret36850.8h
Rampart Wall0860.4h
M12 Kobalt-F22000.1h
S12 Renegade0820.6h
Ammunition Package275,4892.3h
Anti-Infantry MANA Turret26530.9h
Light Air Terminal01060.7h
Elysium Spawn Tube0780.2h
Snowman Soldier0610.1h
Routing Spire0510.1h
Flail Targeting Dart1650.3h
Router21880.4h
Nano-Repair Grenade01740h
Recon Detection Device23941.1h
Smoke Grenade0570h
Shield Recharging Field102,0851.2h
WLT-Howler Mining Laser957,5328.8h

Check the help document for the dictionary if you want to learn more about words used here.


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