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Director General Dreadnaught NCloveszmester[RE4] NCloveszmester
NC BR 99

KDR: 5.92

Score: 84.2m

Last Seen: Oct 13th, 2019 7:01 PM
- OFFLINE - 69.6 hour(s)

Prestige 1, Battle Rank 99 - New Conglomerate on Cobalt - Outfit Member of THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 206
Level Progress (to 100): 21%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS AP30 Shredder NC6 Gauss SAW Sticky Grenade L105 Zephyr M12 Kobalt-H M60-A Bulldog M60-A Bulldog Enforcer ML85
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,060,848 MLG Score: 848
Fun Score: N/A
Cheeseburgers Flipped: 945TIME WITH MEDKIT: 2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.747%21.089%60636118032,8893.48292.436

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.194%1.474A+0.031C+-0.188CHEAD ++ (~6.72)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.90.611B+8.30.418B20.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.274%0.731%608612106,430137835154.6628183%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.507%-0.02C+-0.785D-0.144

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
87.70.446B32.70.373C**55

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.063%1.656%879812087,368117427876.27064264%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.515%-0.103C+-0.568D-1.018

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.10.507B+7.70.393B11.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.311%4.175%337026119029,26711951067224.4912274%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.964%0.285C*-0.066C+0.463

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.40.629B+17.40.564B+26.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.674%77.426%3370612105,267598128.79299

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.603%1.004B**0.672B+-0.187

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.563B+1.80.435B2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.123%11.021%3370512115,943831257.14303

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.802%0.298C*-0.713D-0.592

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.523B+2.80.416B3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
THE RE4PERS[RE4] THE RE4PERS
NC outfit on Cobalt

Members: 206
84.2m238.1%401 (24.1k)350 (21k)5.91888136,14623,0026.9277999 (99)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1216823221.223%10.924%23210:2556

57% Engineer21% Heavy Assault8% Infiltrator7% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 31st, 2013 8:18 PMApr 1st, 2018 9:57 AMOct 14th, 2019 4:18 AM (2d) (PST)Oct 13th, 2019 5:19 PM (3d) (PST)Oct 13th, 2019 3:01 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
791637280.5670.0960.0621.6240.116848

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,4313,75343,678346497721,017

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4003.9h/166.8d 23,207 14,873 42,821 390.2k 3,653 11,031 27,754 189.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
B**
Kills:3,619
Deaths:846
KDR:4.278
Accuracy:26.029% B**
HSR:21.498% C
NC6A GODSAW
C+
Kills:1,330
Deaths:304
KDR:4.375
Accuracy:27.954% C+
HSR:22.030% D
NC6S Gauss SAW S
B*
Kills:1,284
Deaths:358
KDR:3.587
Accuracy:28.476% B*
HSR:20.717% C-
EM1
B**
Kills:1,168
Deaths:355
KDR:3.290
Accuracy:26.897% B**
HSR:13.185% D*
GD-22S
B**
Kills:1,165
Deaths:273
KDR:4.267
Accuracy:28.655% B**
HSR:20.515% C--
NS-15M1
B**
Kills:1,153
Deaths:277
KDR:4.162
Accuracy:28.508% B**
HSR:16.566% D-
LA1 Anchor
A
Kills:405
Deaths:90
KDR:4.500
Accuracy:31.642% A
HSR:26.914% C++
NS-15M2
B*
Kills:311
Deaths:44
KDR:7.068
Accuracy:28.317% B*
HSR:32.797% B*
Kills:10,435
Deaths (as Heavy Assault):2,547
Deaths (to Heavy Assaults):5,353
KDR:4.09698
Kill Difference:7,888
Playtime:856.216 hours
Usage:21%
Score:14.443m
Score/min:281
Accuracy (listed only):28.310%
HSR (listed only):21.778%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-66 Claw
C
Kills:1,259
Deaths:660
KDR:1.908
Accuracy:54.806% C
HSR:11.597% C--
Warden
A*
Kills:1,211
Deaths:374
KDR:3.238
Accuracy:38.888% A*
HSR:17.424% D--
AF-57 Piston
C--
Kills:1,200
Deaths:242
KDR:4.959
Accuracy:35.017% C--
HSR:9.333% D*
The Brawler
C
Kills:1,167
Deaths:478
KDR:2.441
Accuracy:51.736% C
HSR:11.311% D
NS-11C
B*
Kills:1,166
Deaths:616
KDR:1.893
Accuracy:28.037% B*
HSR:17.238% C
GD-7F
B**
Kills:1,165
Deaths:328
KDR:3.552
Accuracy:29.327% B**
HSR:19.056% C+
AF-4A Bandit
B+
Kills:1,165
Deaths:617
KDR:1.888
Accuracy:27.842% B+
HSR:20% C-
Mauler S6
C+
Kills:1,160
Deaths:388
KDR:2.990
Accuracy:38.944% C+
HSR:11.379% D-
NS Baron G5
A+
Kills:1,158
Deaths:257
KDR:4.506
Accuracy:59.128% A+
HSR:13.817% C+
AF-19 Mercenary
B*
Kills:1,158
Deaths:682
KDR:1.698
Accuracy:27.126% B*
HSR:16.753% D-
LA39 Bruiser
B++
Kills:1,157
Deaths:569
KDR:2.033
Accuracy:69.170% B++
HSR:11.495% D
AC-X11
B+
Kills:1,153
Deaths:621
KDR:1.857
Accuracy:28.313% B+
HSR:17.433% D-
Razor GD-23
A*
Kills:98
Deaths:46
KDR:2.130
Accuracy:36.033% A*
HSR:16.327% D-
Gauss Compact S
C
Kills:67
Deaths:39
KDR:1.718
Accuracy:22.053% C
HSR:8.955% D**
GD Guardian
B++
Kills:59
Deaths:26
KDR:2.269
Accuracy:37.457% B++
HSR:30.509% C++
Kills:14,343
Deaths (as Engineer):5,943
Deaths (to Engineers):6,027
KDR:2.41343
Kill Difference:8,400
Playtime:2,268.286 hours
Usage:57%
Score:52.079m
Score/min:383
Accuracy (listed only):38.925%
HSR (listed only):15.508%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-66 Claw
C
Kills:1,259
Deaths:660
KDR:1.908
Accuracy:54.806% C
HSR:11.597% C--
AF-4 Cyclone
B++
Kills:1,223
Deaths:186
KDR:6.575
Accuracy:29.189% B++
HSR:20.033% C*
AF-57 Piston
C--
Kills:1,200
Deaths:242
KDR:4.959
Accuracy:35.017% C--
HSR:9.333% D*
The Brawler
C
Kills:1,167
Deaths:478
KDR:2.441
Accuracy:51.736% C
HSR:11.311% D
NS-11C
B*
Kills:1,166
Deaths:616
KDR:1.893
Accuracy:28.037% B*
HSR:17.238% C
GD-7F
B**
Kills:1,165
Deaths:328
KDR:3.552
Accuracy:29.327% B**
HSR:19.056% C+
AF-4A Bandit
B+
Kills:1,165
Deaths:617
KDR:1.888
Accuracy:27.842% B+
HSR:20% C-
Mauler S6
C+
Kills:1,160
Deaths:388
KDR:2.990
Accuracy:38.944% C+
HSR:11.379% D-
Blitz GD-10
B**
Kills:1,159
Deaths:197
KDR:5.883
Accuracy:30.346% B**
HSR:20.880% B++
NS Baron G5
A+
Kills:1,158
Deaths:257
KDR:4.506
Accuracy:59.128% A+
HSR:13.817% C+
AF-19 Mercenary
B*
Kills:1,158
Deaths:682
KDR:1.698
Accuracy:27.126% B*
HSR:16.753% D-
LA39 Bruiser
B++
Kills:1,157
Deaths:569
KDR:2.033
Accuracy:69.170% B++
HSR:11.495% D
AC-X11
B+
Kills:1,153
Deaths:621
KDR:1.857
Accuracy:28.313% B+
HSR:17.433% D-
MGR-S1 Gladius
B**
Kills:546
Deaths:179
KDR:3.050
Accuracy:32.451% B**
HSR:15.568% D-
MKV Suppressed
C++
Kills:334
Deaths:109
KDR:3.064
Accuracy:26.360% C++
HSR:17.665% C
NS-7 PDW
B**
Kills:285
Deaths:61
KDR:4.672
Accuracy:26.227% C**
HSR:24.912% B**
Razor GD-23
A*
Kills:98
Deaths:46
KDR:2.130
Accuracy:36.033% A*
HSR:16.327% D-
Gauss Compact S
C
Kills:67
Deaths:39
KDR:1.718
Accuracy:22.053% C
HSR:8.955% D**
Kills:16,620
Deaths (as Light Assault):6,275
Deaths (to Light Assaults):4,678
KDR:2.64861
Kill Difference:10,345
Playtime:262.709 hours
Usage:7%
Score:3.876m
Score/min:246
Accuracy (listed only):36.228%
HSR (listed only):15.764%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GD-66 Claw
C
Kills:1,259
Deaths:660
KDR:1.908
Accuracy:54.806% C
HSR:11.597% C--
AF-4 Cyclone
B++
Kills:1,223
Deaths:186
KDR:6.575
Accuracy:29.189% B++
HSR:20.033% C*
AF-57 Piston
C--
Kills:1,200
Deaths:242
KDR:4.959
Accuracy:35.017% C--
HSR:9.333% D*
The Brawler
C
Kills:1,167
Deaths:478
KDR:2.441
Accuracy:51.736% C
HSR:11.311% D
GR-22
B++
Kills:1,166
Deaths:254
KDR:4.591
Accuracy:28.263% B++
HSR:18.782% C+
NC1 Gauss Rifle
B**
Kills:1,165
Deaths:293
KDR:3.976
Accuracy:27.775% B**
HSR:18.798% C
Carnage AR
B+
Kills:1,160
Deaths:270
KDR:4.296
Accuracy:27.494% B+
HSR:22.155% C*
Mauler S6
C+
Kills:1,160
Deaths:388
KDR:2.990
Accuracy:38.944% C+
HSR:11.379% D-
Blitz GD-10
B**
Kills:1,159
Deaths:197
KDR:5.883
Accuracy:30.346% B**
HSR:20.880% B++
NS Baron G5
A+
Kills:1,158
Deaths:257
KDR:4.506
Accuracy:59.128% A+
HSR:13.817% C+
LA39 Bruiser
B++
Kills:1,157
Deaths:569
KDR:2.033
Accuracy:69.170% B++
HSR:11.495% D
MGR-S1 Gladius
B**
Kills:546
Deaths:179
KDR:3.050
Accuracy:32.451% B**
HSR:15.568% D-
Reaper DMR
B+
Kills:477
Deaths:138
KDR:3.457
Accuracy:29.113% B+
HSR:25.157% C+
MKV Suppressed
C++
Kills:334
Deaths:109
KDR:3.064
Accuracy:26.360% C++
HSR:17.665% C
NS-7 PDW
B**
Kills:285
Deaths:61
KDR:4.672
Accuracy:26.227% C**
HSR:24.912% B**
NC9 A-Tross
B**
Kills:184
Deaths:47
KDR:3.915
Accuracy:28.958% B++
HSR:32.065% B**
NS-11A
B++
Kills:114
Deaths:34
KDR:3.353
Accuracy:28.197% B++
HSR:20.175% C
Kills:14,914
Deaths (as Combat Medic):4,362
Deaths (to Combat Medics):2,001
KDR:3.41907
Kill Difference:10,552
Playtime:171.406 hours
Usage:4%
Score:4.287m
Score/min:417
Accuracy (listed only):36.657%
HSR (listed only):17.948%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-8 RailJack
A
Kills:1,243
Deaths:179
KDR:6.944
Accuracy:45.910% A
HSR:68.866% D
AF-4 Cyclone
B++
Kills:1,223
Deaths:186
KDR:6.575
Accuracy:29.189% B++
HSR:20.033% C*
NC14 Bolt Driver
B++
Kills:1,163
Deaths:115
KDR:10.113
Accuracy:39.659% B++
HSR:78.504% B+
SAS-R
A
Kills:1,161
Deaths:75
KDR:15.480
Accuracy:43.509% B++
HSR:80.362% A
EM4 Longshot
B+
Kills:1,160
Deaths:55
KDR:21.091
Accuracy:40.118% C++
HSR:82.241% B+
Blitz GD-10
B**
Kills:1,159
Deaths:197
KDR:5.883
Accuracy:30.346% B**
HSR:20.880% B++
AF-6 Shadow
B+
Kills:1,158
Deaths:216
KDR:5.361
Accuracy:36.929% B+
HSR:27.720% C+
AF-18 Stalker
B+
Kills:1,158
Deaths:193
KDR:6
Accuracy:29.358% B
HSR:23.230% B+
NS-30 Vandal
B**
Kills:1,155
Deaths:157
KDR:7.357
Accuracy:39.339% B**
HSR:25.541% C+
NC4 Mag-Shot
C++
Kills:1,154
Deaths:905
KDR:1.275
Accuracy:28.279% C++
HSR:16.291% C--
Impetus
B+
Kills:1,066
Deaths:288
KDR:3.701
Accuracy:37.391% B+
HSR:30.019% C*
LA8 Rebel
B+
Kills:812
Deaths:552
KDR:1.471
Accuracy:23.948% D-
HSR:25.246% B+
NS-44L Blackhand
C
Kills:690
Deaths:186
KDR:3.710
Accuracy:36.086% D
HSR:36.232% C
MGR-S1 Gladius
B**
Kills:546
Deaths:179
KDR:3.050
Accuracy:32.451% B**
HSR:15.568% D-
LA80
D
Kills:389
Deaths:44
KDR:8.841
Accuracy:37.107% D
HSR:73.522% D
MKV Suppressed
C++
Kills:334
Deaths:109
KDR:3.064
Accuracy:26.360% C++
HSR:17.665% C
NS-7 PDW
B**
Kills:285
Deaths:61
KDR:4.672
Accuracy:26.227% C**
HSR:24.912% B**
NS-357 Underboss
C+
Kills:210
Deaths:140
KDR:1.500
Accuracy:21.936% F-
HSR:20.476% C+
NSX Daimyo
C
Kills:151
Deaths:17
KDR:8.882
Accuracy:39.180% C
HSR:90.066% D*
NS-AM7 Archer
A
Kills:63
Deaths:74
KDR:0.851
Accuracy:37.527% F**
HSR:28.571% A
Kills:16,280
Deaths (as Infiltrator):3,928
Deaths (to Infiltrators):2,161
KDR:4.1446
Kill Difference:12,352
Playtime:312.633 hours
Usage:8%
Score:5.177m
Score/min:276
Accuracy (listed only):34.042%
HSR (listed only):40.297%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A*
Kills:1,374
Deaths:164
KDR:8.378
Accuracy:55.768% A*
HSR:15.357% D
AF-34 Mattock
A++
Kills:1,374
Deaths:164
KDR:8.378
Accuracy:50.396% A++
HSR:13.828% D
NCM2 Falcon
B++
Kills:887
Deaths:92
KDR:9.641
Accuracy:46.656% B++
HSR:5.750% B+
NCM3 Raven
B++
Kills:856
Deaths:92
KDR:9.304
Accuracy:45.548% B++
HSR:2.570% C+
NCM3 Raven
B*
Kills:838
Deaths:92
KDR:9.109
Accuracy:46.453% B*
HSR:2.387% C
AF-23 Grinder
C++
Kills:656
Deaths:94
KDR:6.979
Accuracy:37.372% C++
HSR:14.939% C+
AF-23 Grinder
C++
Kills:620
Deaths:82
KDR:7.561
Accuracy:40.167% C++
HSR:16.452% C+
NCM2 Falcon
B*
Kills:605
Deaths:92
KDR:6.576
Accuracy:49.083% B++
HSR:6.446% B*
NCM1 Scattercannon
C
Kills:282
Deaths:47
KDR:6
Accuracy:33.630% C
HSR:14.539% C
NCM1 Scattercannon
B*
Kills:269
Deaths:59
KDR:4.559
Accuracy:38.859% C++
HSR:18.959% B*
NS-10 Burster
A
Kills:90
Deaths:19
KDR:4.737
Accuracy:38.802% A
HSR:3.333% D
NS-10 Burster
A
Kills:80
Deaths:19
KDR:4.211
Accuracy:39.067% A
HSR:3.750% C--
Kills:7,931
Deaths (as MAX Suit):508
Deaths (to MAX Suits):1,740
KDR:15.6122
Kill Difference:7,423
Playtime:118.333 hours
Usage:3%
Score:4.290m
Score/min:604
Accuracy (listed only):43.483%
HSR (listed only):9.859%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B+
Kills:1,147
V. Kills:405 283%
Deaths:214
KDR:5.360
Accuracy:57.536% C**
KPH:17.100 D-
VKPH:6.100 B+
Breaker Rocket Pods
S
Kills:1,057
V. Kills:283 372%
Deaths:9
KDR:117.444
Accuracy:54.613% B++
KPH:386.700 M*
VKPH:103.500 S
M20 Mustang
B++
Kills:998
V. Kills:670 149%
Deaths:210
KDR:4.752
Accuracy:27.112% D
KPH:21 B++
VKPH:14.100 B++
Vortek Rotary
C**
Kills:989
V. Kills:774 128%
Deaths:244
KDR:4.053
Accuracy:33.576% B+
KPH:16.800 C++
VKPH:13.100 C**
Hornet Missiles
S
Kills:497
V. Kills:325 152%
Deaths:3
KDR:165.667
Accuracy:59.332% C+
KPH:399.900 S
VKPH:261.500 S
M20 Kestrel
C++
Kills:192
V. Kills:108 176%
Deaths:29
KDR:6.621
Accuracy:30.481% C++
KPH:15.300 C
VKPH:8.600 C--
M202 Wyrm
U
Kills:111
V. Kills:57 191%
Deaths:1
KDR:111
Accuracy:56.173% B+
KPH:758.300 U
VKPH:389.400 U
Kills:4,991 (3,326 + 0)
Deaths:710
KDR:7.030
VKDR:3.693
Vehicle Kills:2,622
Kill Difference:4,281
Playtime:190.079 hours
Usage:5%
Score:2.773m
Score/min:243
Piloting Accuracy:30.481%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A*
Kills:4,353
V. Kills:2,664 163%
Deaths:357
KDR:12.193
Accuracy:40.350% A
KPH:61.200 A*
VKPH:37.500 A*
L105 Zephyr
A**
Kills:3,108
V. Kills:701 443%
Deaths:115
KDR:27.026
Accuracy:53.791% A+
KPH:100.400 A++
VKPH:22.700 A**
C150 Dalton
A
Kills:1,776
V. Kills:1,319 135%
Deaths:143
KDR:12.420
Accuracy:40.010% C++
KPH:55.500 A
VKPH:41.200 A
L-24R Spur
B*
Kills:1,593
V. Kills:166 N/A
Deaths:56
KDR:28.446
Accuracy:34.932% D
KPH:32.500 C+
VKPH:3.400 B*
Dual-75 Duster
M
Kills:1,547
V. Kills:76 N/A
Deaths:51
KDR:30.333
Accuracy:51.936% A++
KPH:165 M
VKPH:8.100 B**
L-30R Vektor
M*
Kills:1,319
V. Kills:605 218%
Deaths:72
KDR:18.319
Accuracy:41.629% B+
KPH:35.500 M*
VKPH:16.300 A*
CAS30 Tank Buster
A+
Kills:920
V. Kills:729 126%
Deaths:185
KDR:4.973
Accuracy:56.645% A
KPH:15.500 A+
VKPH:12.300 A
L105 Zephyr PX
B**
Kills:678
V. Kills:82 N/A
Deaths:14
KDR:48.429
Accuracy:54.414% B+
KPH:138.500 B**
VKPH:16.700 B+
Kills:15,294 (3,832 + 11,462)
Deaths:993
KDR:15.402
VKDR:6.387
Vehicle Kills:6,342
Kill Difference:14,301
Playtime:293.761 hours
Usage:7%
Score:7.443m
Score/min:422
Piloting Accuracy:56.645%
Gunner Accuracy:54.414%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C**
Kills:1,181
V. Kills:927 127%
Deaths:76
KDR:15.540
Accuracy:43.140% D**
KPH:25.600 C--
VKPH:20.100 C**
L100 Python HESH
B+
Kills:1,147
V. Kills:176 N/A
Deaths:16
KDR:71.688
Accuracy:45.700% C
KPH:64.700 B+
VKPH:9.900 B+
C75 Viper
A
Kills:1,091
V. Kills:181 N/A
Deaths:31
KDR:35.194
Accuracy:39.555% C++
KPH:53.900 A
VKPH:8.900 C*
L100 Python HEAT
A+
Kills:550
V. Kills:160 342%
Deaths:15
KDR:36.667
Accuracy:43.905% D-
KPH:52.800 A+
VKPH:15.400 B*
Skyguard
A+
Kills:395
V. Kills:251 157%
Deaths:18
KDR:21.944
Accuracy:37.812% A
KPH:22.500 B**
VKPH:14.300 A+
Kills:4,364 (4,364 + 0)
Deaths:156
KDR:27.974
VKDR:10.865
Vehicle Kills:1,695
Kill Difference:4,208
Playtime:112.097 hours
Usage:3%
Score:1.954m
Score/min:290
Driving Accuracy:37.812%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Enforcer ML85
A
Kills:2,401
V. Kills:1,777 135%
Deaths:169
KDR:14.207
Accuracy:47.294% B++
KPH:32.400 B**
VKPH:24 A
Titan-150 HESH
A+
Kills:1,326
V. Kills:274 482%
Deaths:28
KDR:47.357
Accuracy:46.768% C+
KPH:64.400 A+
VKPH:13.300 B**
C85 Canister
B**
Kills:1,249
V. Kills:66 N/A
Deaths:40
KDR:31.225
Accuracy:49.214% B**
KPH:108.100 B**
VKPH:5.700 B+
Titan-150 HEAT
B*
Kills:1,031
V. Kills:329 312%
Deaths:60
KDR:17.183
Accuracy:44.751% C
KPH:30.800 B*
VKPH:9.800 C++
E540 Halberd
A
Kills:1,026
V. Kills:617 166%
Deaths:86
KDR:11.930
Accuracy:49.866% B++
KPH:34.200 B+
VKPH:20.600 A
Titan-150 AP
A
Kills:647
V. Kills:489 132%
Deaths:59
KDR:10.966
Accuracy:43.520% D-
KPH:27.600 C**
VKPH:20.900 A
M12 Kobalt
A++
Kills:88
V. Kills:4 N/A
Deaths:3
KDR:29.333
Accuracy:19.645% A
KPH:90.500 B*
VKPH:4.100 A++
Kills:7,768 (3,004 + 4,764)
Deaths:445
KDR:17.456
VKDR:7.991
Vehicle Kills:3,556
Kill Difference:7,323
Playtime:194.051 hours
Usage:5%
Score:4.991m
Score/min:429
Driving Accuracy:43.520%
Gunner Accuracy:19.645%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
B*
Kills:3,070
V. Kills:102 N/A
Deaths:101
KDR:30.396
Accuracy:26.175% B*
KPH:134.500 B+
VKPH:4.500 C+
C85 Canister-H
B+
Kills:1,409
V. Kills:94 N/A
Deaths:75
KDR:18.787
Accuracy:57.376% B+
KPH:131.600 B+
VKPH:8.800 C*
M40 Fury-H
C**
Kills:1,144
V. Kills:162 N/A
Deaths:66
KDR:17.333
Accuracy:42.749% C*
KPH:98.500 C**
VKPH:14 C++
M96 Mjolnir-H
A++
Kills:1,115
V. Kills:654 170%
Deaths:104
KDR:10.721
Accuracy:64.388% A++
KPH:75.500 A
VKPH:44.300 B**
M60-G Bulldog-H
A++
Kills:1,010
V. Kills:173 N/A
Deaths:98
KDR:10.306
Accuracy:63.480% A+
KPH:121.600 A
VKPH:20.800 A++
E540 Halberd-H
B++
Kills:955
V. Kills:435 219%
Deaths:62
KDR:15.403
Accuracy:57.258% C++
KPH:55.200 B++
VKPH:25.200 B+
Enforcer ML65-H
A
Kills:902
V. Kills:776 116%
Deaths:70
KDR:12.886
Accuracy:67.008% B**
KPH:49.200 B*
VKPH:42.300 A
G30 Walker
B*
Kills:302
V. Kills:178 169%
Deaths:17
KDR:17.765
Accuracy:43.947% A
KPH:34.600 C**
VKPH:20.400 B*
G40-F Ranger
C++
Kills:104
V. Kills:64 160%
Deaths:9
KDR:11.556
Accuracy:35.953% B+
KPH:34.200 C+
VKPH:21.100 C++
Kills:10,011 (0 + 10,011)
Deaths:602
KDR:16.630
VKDR:4.382
Vehicle Kills:2,638
Kill Difference:9,409
Playtime:115.621 hours
Usage:3%
Score:2.639m
Score/min:380
Driving Accuracy:N/A%
Gunner Accuracy:35.953%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M++
Kills:1,123
V. Kills:145 N/A
Deaths:20
KDR:56.150
Accuracy:40.581% B+
KPH:137.100 M++
VKPH:17.700 B**
M40 Fury
B**
Kills:725
V. Kills:150 480%
Deaths:20
KDR:36.250
Accuracy:39.230% B+
KPH:67.500 B*
VKPH:14 B**
M20 Basilisk
B+
Kills:180
V. Kills:66 269%
Deaths:18
KDR:10
Accuracy:46.240% B**
KPH:25.300 B+
VKPH:9.300 B+
M20 Basilisk
B**
Kills:179
V. Kills:67 263%
Deaths:7
KDR:25.571
Accuracy:44.895% B*
KPH:34 B**
VKPH:12.700 B**
M12 Kobalt
B*
Kills:111
V. Kills:2 N/A
Deaths:2
KDR:55.500
Accuracy:21.878% B*
KPH:39.600 D
VKPH:0.700 D*
M60-G Bulldog
C++
Kills:93
V. Kills:14 N/A
Deaths:7
KDR:13.286
Accuracy:34.759% C++
KPH:24.200 C
VKPH:3.600 D
M60-G Bulldog
A
Kills:76
V. Kills:13 N/A
Deaths:3
KDR:25.333
Accuracy:49.553% A
KPH:53.300 B++
VKPH:9.100 C*
G30 Walker
B++
Kills:53
V. Kills:37 139%
Deaths:2
KDR:26.500
Accuracy:31.563% B+
KPH:19.700 B+
VKPH:13.800 B++
Kills:2,540 (0 + 2,540)
Deaths:79
KDR:32.152
VKDR:6.253
Vehicle Kills:494
Kill Difference:2,461
Playtime:42.084 hours
Usage:1%
Score:0.990m
Score/min:392
Driving Accuracy:N/A%
Gunner Accuracy:31.563%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:73
V. Kills:24 292%
Deaths:13
KDR:5.615
Accuracy:34.160% D*
KPH:13.400 C--
VKPH:4.400 C
Kills:73 (73 + 0)
Deaths:13
KDR:5.615
VKDR:1.846
Vehicle Kills:24
Kill Difference:60
Playtime:5.468 hours
Usage:0%
Score:0.033m
Score/min:102
Driving Accuracy:34.160%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:1,303
V. Kills:73 N/A
Deaths:35
KDR:37.229
Accuracy:41.411% A
KPH:144.700 A*
VKPH:8.100 B++
VLG Missile Launcher
B*
Kills:1,052
V. Kills:320 328%
Deaths:40
KDR:26.300
Accuracy:56.118% B
KPH:86.400 B*
VKPH:26.300 B+
M20 Wyvern
A++
Kills:860
V. Kills:424 202%
Deaths:26
KDR:33.077
Accuracy:38.765% C**
KPH:47.300 A++
VKPH:23.300 A
Pelter Rocket Pod
A
Kills:306
V. Kills:92 329%
Deaths:26
KDR:11.769
Accuracy:54.927% A
KPH:77.600 B*
VKPH:23.300 B+
Hellion G20
B+
Kills:68
V. Kills:62 108%
Deaths:12
KDR:5.667
Accuracy:38.700% C--
KPH:27 C+
VKPH:24.600 B+
Kills:3,589 (0 + 3,589)
Deaths:139
KDR:25.820
VKDR:6.986
Vehicle Kills:971
Kill Difference:3,450
Playtime:45.835 hours
Usage:1%
Score:1.039m
Score/min:378
Piloting Accuracy:N/A%
Gunner Accuracy:38.700%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AP30 Shredder 7,0174,35335712.193B*6.2740.35%A1.378%D61.2A*37.5A*60871.1h54.9B++135.9B**
NC6 Gauss SAW 3,6363,6198464.278M+1.6426.029%B**21.498%C28.2C+N/A108128.3h7.2B**27.7B++
Sticky Grenade 3,6203,61413614N/A3,608.0869.067%A++N/A2409.3M++4D-85841.5h1A1.5B**
L105 Zephyr 3,8093,10811527.026A+21.1153.791%A+N/A100.6A++22.7A**61830.9h4.7B*8.7B**
M12 Kobalt-H 3,1723,07010130.396B*24.4826.175%B*17.785%C++134.6B+4.5C+33522.8h12.3B+47B*
M60-A Bulldog 3,5182,9014057.163B+1.2439.212%B+N/A46B+9.8B**29963.1h4.6B*11.8B*
M60-A Bulldog 2,6492,47318137.389S131.4760.137%A+2.103%C+140.5S10A*57017.6h3.7A6.2A
Enforcer ML85 4,1782,40116914.207A*8.2947.294%B++1.624%C32.4B**24A35174h10.3B*21.8B**
M60-A Bulldog 1,9841,82214130.143M**124.2260.158%A+1.647%C--139.1S12.4M++52513.1h3.9A6.4B**
C150 Dalton 3,0951,77614312.42B*6.5040.01%C++N/A55.5A41.2A72432h3.1B++7.8B*
Shrike 1,8651,6013574.485S1.4349.391%D-3.31%B+18.7C--3.1D**10385.4h2.8A++5.7A+
L-24R Spur 1,7591,5935628.446S22.5334.932%D1.82%C+32.4C+3.4B*11549.1h18.3B+52.5B+
NS Decimator 1,9691,5583214.854S1.0650.834%D*2.567%B34.4C+9.1D-24345.3h2.7A5.3B*
Dual-75 Duster 1,6231,5475130.333B**24.4151.936%A++N/A164.6M8.1B**5529.4h3.5A++6.7A
C85 Canister-H 1,5031,4097518.787B+12.8757.376%B+13.84%B*131.7B+8.8C*38410.7h4.5B*7.9B**
AF-34 Mattock 1,3771,3741648.378A++2.4655.768%A*15.357%D65.1A+N/A29821.1h5.4B++9.7B**
AF-34 Mattock 1,3771,3741648.378A++2.4650.396%A++13.828%D65.1AN/A29321.1h4.9B++9.7B**
NC6A GODSAW 1,3421,3303044.375B**1.5427.954%C+22.03%D49.8CN/A15726.7h7.3C*26.2B+
Titan-150 HESH 1,6001,3262847.357M*41.4446.768%C+N/A64.4A+13.3B**31220.6h2.4B**5.2B*
L-30R Vektor 1,9241,3197218.319S12.4041.629%B+1.971%C+35.6M*16.3A*17637.1h36.6B**87.9A
CAS 14-E 1,3761,3033537.229A31.3141.411%AN/A144.8A*8.1B++4189h16.8B**40.7A
NC6S Gauss SAW S 1,2911,2843583.587A++2.3328.476%B*20.717%C-69.8B**N/A20218.4h8.3B**29.2B++
C-4 1,6991,2733713.431A+2.4927.894%BN/A97.2C**32.5C**88513.1h1.1B*4.1B++
Anti-Vehicle Grenade 1,3141,26211262N/A1,256.0866.923%A++N/A1051.7M*43.3D46711.2h2.3A++3.4A+
GD-66 Claw 1,2621,2596601.908B+4.0154.806%C11.597%C--20.5D-N/A7361.4h2.2B+4C**
C85 Canister 1,3151,2494031.225B*25.3149.214%B**12.97%C+108.6B**5.7B+39311.5h5.3B++10.8B*
AF-8 RailJack 1,2441,2431796.944A++1.0345.91%A68.866%D27C*N/A8146h2B++4.4B*
AF-4 Cyclone 1,2311,2231866.575M**0.6629.189%B++20.033%C*87.4A*N/A31514h8.1B**27.7B++
Warden 1,2161,2113743.238A++2.6838.888%A*17.424%D--35.2B*N/A19134.4h6.1B**15.8B**
NC05 Jackhammer 1,2071,2043273.682A**2.2454.823%A8.472%D**47.8C*N/A23125.2h3.7B**6.7B*
AF-57 Piston 1,2071,2002424.959M**0.9635.017%C--9.333%D*45.6B+N/A14126.3h3.5B*9.9C**
Frag Grenade 1,2071,18911189N/A1,183.0860.15%A*N/A1189M++18A++39391h2.1A+3.5A
L100 Python AP 2,1081,1817615.539A*9.6243.14%D**2.456%C+25.6C--20.1C**28546.1h4.3B++10C**
EM1 1,1731,1683553.29A*2.6326.897%B**13.185%D*57.3B*N/A37020.4h10.4B38.5B++
The Brawler 1,1771,1674782.441B+3.4851.736%C11.311%D47.2C+N/A12124.7h3.1B**6.1B+
NS-11C 1,1911,1666161.893B**4.0328.037%B*17.238%C19.1CN/A6960.9h12.1B+43.2B++
GR-22 1,1731,1662544.591A**1.3328.263%B++18.782%C+83.9A**N/A27613.9h9.3A+33B**
GD-22S 1,1691,1652734.267A+1.6528.655%B**20.515%C--41.8C++N/A14627.9h8.3B**28.9B*
GD-7F 1,1741,1653283.552M2.3729.327%B**19.056%C+48.9B*N/A14623.8h9.7B**33B*
AF-4A Bandit 1,1731,1656171.888B+4.0327.842%B+20%C-28.6CN/A9740.7h8.8B*31.6B++
NC1 Gauss Rifle 1,1781,1652933.976M1.9427.775%B**18.798%C45.5AN/A20225.6h9.7B**34.9B**
NC14 Bolt Driver 1,1641,16311510.113S4.1939.659%B++78.504%B+46.2A+N/A18125.2h1.7A4.3B**
SAS-R 1,1691,1617515.48S9.5643.509%B++80.362%A88A*N/A29613.2h1.6A3.6B**
Carnage AR 1,1661,1602704.296A*1.6227.494%B+22.155%C*42B+N/A14227.6h10.5B**38.2B*
Mauler S6 1,1601,1603882.99A++2.9338.944%C+11.379%D-33.1C**N/A12335h3.3A8.5B++
EM4 Longshot 1,1611,1605521.091S15.1740.118%C++82.241%B+57.1A+N/A18820.3h1.6B**4.1B++
Blitz GD-10 1,1731,1591975.883S0.0430.346%B**20.88%B++81A**1A++32614.3h10.9B**36B*
AF-6 Shadow 1,1651,1582165.361A*0.5636.929%B+27.72%C+45.4C++N/A11625.5h4.8B++13B++
NS Baron G5 1,1701,1582574.506S1.4159.128%A+13.817%C+111.3M**1.2A++31910.4h3.4B**5.8C+
AF-18 Stalker 1,1661,1581936M**0.0829.358%B23.23%B+55.1B**N/A16821h10.1B*34.5B++
AF-19 Mercenary 1,1861,1586821.698B**4.2227.126%B*16.753%D-11C--N/A61105.4h11.5B+42.3B+
LA39 Bruiser 1,1611,1575692.033B*3.8969.17%B++11.495%D28.6DN/A9540.5h2.1B++3.1B+
NS-30 Vandal 1,1641,1551577.357M*1.4439.339%B**25.541%C+62.1B**N/A18418.6h4.2B**10.6B**
NC4 Mag-Shot 1,1801,1549051.275B*4.6428.279%C++16.291%C--25.2C+N/A9545.8h7B+24.6B+
NS-15M1 1,1561,1532774.162A++1.7628.508%B**16.566%D-67.8B**N/A20917h9.5B**33.4B*
AC-X11 1,1701,1536211.857B*4.0628.313%B+17.433%D-12.9DN/A5589.7h9.9C*34.8B+
L100 Python HESH 1,3231,1471671.688S65.7745.7%C2.616%B**64.8B+9.9B+26617.7h2.3B**5B++
M30 Mustang AH 1,5521,1472145.36C++0.5657.536%C**N/A17.1D-6.1B+13266.9h9.9C+17.2C++
M40 Fury-H 1,3061,1446617.333B11.4142.749%C*N/A98.6C**14C++32311.6h6.8B+16B+
M40 Fury 1,2681,1232056.15S50.2340.581%B+N/A137M++17.7B**6848.2h7.2B**17.8B**
M96 Mjolnir-H 1,7691,11510410.721A*4.8064.388%A++N/A75.3A44.2B**47114.8h24.8B**38.5A
C75 Viper 1,2721,0913135.194S29.2839.555%C++1.1%C53.7A8.9C*28420.3h6.5A16.4B**
M12 Kobalt 1,1081,0902054.5C*48.5824.503%B+21.743%B*165.2B**2.7D4976.6h11.8B*48.4B*
Impetus 1,0681,0662883.701B**2.2237.391%B+30.019%C*35.9C+N/A10029.7h4B++10.7B+
Breaker Rocket Pods 1,3401,0579117.444U111.5354.613%B++N/A391.5M*104.8S23612.7h12.7B+23.2B+
VLG Missile Launcher 1,3721,0524026.3B**20.3856.118%B1.901%C*86.2B*26.2B+40212.2h4.9C*8.7B+
Titan-150 HEAT 1,3601,0316017.183A**11.2644.751%C2.619%C+30.8B*9.8C++25533.5h3.4B**7.6B*
E540 Halberd 1,6431,0268611.93B+6.0149.866%B++3.606%C**34.2B+20.6A34630h4.7B*9.5B*
M60-G Bulldog-H 1,1831,0109810.306C+4.3963.48%A+1.188%C121.7A20.8A++3678.3h3.6B+5.6B**
M20 Mustang 1,6689982104.752B**1.1727.112%DN/A21B++14.1B++25947.5h49B**180.6B*
Vortek Rotary 1,7639892444.053B**1.8733.576%B+N/A16.8C++13.1C**20159h56.3B+167.7B++
Tank Mine 1,5069631476.551A*0.6343.023%B++N/A145.9B*82.3B++15396.6h1.8C*4.2B**
E540 Halberd-H 1,3909556215.403B**9.4857.258%C++1.047%D55.2B++25.1B+34917.3h4.4B++7.6B*
CAS30 Tank Buster 1,6499201854.973M+0.9556.645%AN/A15.5A+12.3A31959.3h35.5C**62.6B++
Enforcer ML65-H 1,6789027012.886A**6.9767.008%B**1.109%D49B*42.2A47318.4h11.9B++17.8B**
NCM2 Falcon 1,026887929.641S3.7246.656%B++5.75%B+39.8M*6.2B++25722.3h5A10.7B**
M20 Wyvern 1,2848602633.077S27.1638.765%C**5.581%B+47.3A++23.3A32318.2h37.6A+96.9A
NCM3 Raven 1,188856929.304U3.3945.548%B++2.57%C+22.7M*8.8B**19437.7h16A35.2B**
NCM3 Raven 1,146838929.109U3.1946.453%B*2.387%C22.2M**8.2B**18637.7h16.6A+35.7A
LA8 Rebel 8248125521.471B++4.4523.948%D-25.246%B+27.4C+N/A8729.6h4.7B**19.8C**
MANA Anti-Vehicle Turret 1,4817314715.553U9.6360.805%M**1.642%F*7310U7500U13308130.1h6.2A++10.2M
M40 Fury 8757252036.25S30.3339.23%B+N/A67.8B*14B**43210.7h9.7B++24.7B++
NS-44L Blackhand 6956901863.71A*2.2136.086%D36.232%C35.8B+N/A8919.3h4.3C*12C+
NC15 Phoenix 1,7326891933.57A*2.3547.447%D-N/A12.2C+18.5B**18456.4h8B++16.8B+
L105 Zephyr PX 7606781448.429A+42.5154.414%B+N/A138.4B**16.7B+4744.9h4B+7.3B++
AF-23 Grinder 661656946.979A++1.0637.372%C++14.939%C+32C++N/A12620.5h6.7C++17.9C**
Titan-150 AP 1,1366475910.966B++5.0543.52%D-N/A27.5C**20.8A114523.5h3.8B+8.6B+
Mag-Cutter 65662615,9460.039B+5.8821.879%DN/A0.3C--N/A11927.4h2.3B10.6C+
AF-23 Grinder 623620827.561A++1.6440.167%C++16.452%C+33.9C++N/A12918.3h7.1C++17.6C**
NCM2 Falcon 697605926.576S0.6649.083%B++6.446%B*27.1A**4.1C16622.3h7.7B**15.6B**
L100 Python HEAT 7105501536.667S30.7543.905%D-1.636%D52.9A+15.4B*37310.4h3.8B*8.6B++
MGR-S1 Gladius 5535461793.05A2.8732.451%B**15.568%D-44.4C**N/A14612.3h7.7B*23.9B++
AF-22 Crow 721500975.155U0.7671.608%B+2.8%C**43.9A**19.4B*25211.4h4.1A++5.7A++
Hornet Missiles 8224973165.667U159.7559.332%C+N/A414.2S270.8S35331.2h7B**11.8B*
Reaper DMR 4814771383.457B++2.4629.113%B+25.157%C+41.5C**N/A15311.5h8.4B++28.7B++
LA1 Anchor 408405904.5B*1.4231.642%A26.914%C++57BN/A3797.1h8.3B*26.3B*
Spear Anti-Vehicle Phalanx Turret 6083971233.083M**27.1640.193%C4.03%C+43.6C**23.2C*4819.1h6.2B++15.4B+
Skyguard 6463951821.944S16.0337.812%AN/A22.4B**14.3A+28817.6h76.7B**202.9B**
LA80 390389448.841A*2.9237.107%D73.522%D40.9C++N/A1319.5h2.2C++6C+
MKV Suppressed 3373341093.064A**2.8526.36%C++17.665%C35.5C++N/A1319.4h11.9B+45.3B+
Hunter QCX 3993182881.104B++4.8137.149%C11.321%D--13.1C+3.3C++6224.3h8.5C+22.9C+
NS-15M2 313311447.068M++1.1528.317%B*32.797%B*63.5B+N/A2514.9h9.1B**32.1B*
Pelter Rocket Pod 3983062611.769B5.8554.927%AN/A78.5B*23.6B+4963.9h18.3B+33.3B++
G30 Walker 4803021717.765S11.8543.947%A2.318%D34.7C**20.5B*2938.7h119.3B*271.5B*
NS-7 PDW 289285614.672S1.2526.227%C**24.912%B**36.5B+N/A2017.8h10.4B**39.8B++
NCM1 Scattercannon 284282476A*0.0833.63%C14.539%C64.1A++N/A1924.4h5B++14.7B+
Rocklet Rifle 472276783.538S2.3844.681%D-N/A19D13.5D-17014.5h27.7B*61.9B+
NCM1 Scattercannon 271269594.559A++1.3638.859%C++18.959%B*40.8A+N/A2096.6h7B+18B
A30 Walker 508251972.588A+3.3329.909%A1.594%C++10C--10.2C+15225.1h135.1C*451.7B+
Hyena Missile Launcher 385237663.591A*2.3340.124%B**N/A17.8C+11.1C+13513.3h26.2B**65.2B**
Hawk GD-68 323234832.819M**3.1052.272%D**6.41%A**11.9C-4.5D--16919.6h4.6A++8.7B**
A30 Walker 474224327B**1.0829.83%AN/A15B*16.8A++23714.9h162.6B+545.1B*
NS-357 Underboss 2102101401.5B+4.4221.936%F-20.476%C+17.5DN/A7212h4.4C+20D-
Aspis Anti-Aircraft Phalanx Turret 403209369.667U63.7532.461%B**N/A24.9A*23.1A*4768.4h77.3A++238.1B**
M20 Kestrel 300192296.621B**0.7030.481%C++N/A15.2C8.6C--14412.6h53.8B++176.6B++
NC9 A-Tross 187184473.915A*2.0028.958%B++32.065%B**41.8BN/A1524.4h9.8C++33.9B+
M20 Basilisk 2461801810M*4.0846.24%B**6.667%C**25.4B+9.3B+2757.1h78.3B+169.3B*
M20 Basilisk 246179725.571U19.6544.895%B*4.469%C--33.8B**12.6B*3535.3h64.7B**144.1B**
MAX Punch 1911765080.346M5.5731.497%D--N/A1.5C++N/A5115.4h2.1C++6.6C+
NSX Daimyo 151151178.882A++2.9639.18%C90.066%D*62.9B+N/A3262.4h2.7C+6.9C+
NS-03 Thumper 135133452.956M2.9639.363%B++N/A63.3A*1C**1572.1h6.6B+16.8B++
M20 Drake 1781221122U116.0843.644%C4.098%C--46.9C++21.5B++3012.6h49.8B*114.1B++
NS-11A 115114343.353A++2.5728.197%B++20.175%C51.8B*N/A3002.2h10.7B**37.9B*
M12 Kobalt 113111255.5M**49.5821.878%B*10.811%F39.6DN/A1782.8h18.2B83.4B+
M202 Wyrm 1681111111U105.0856.173%B+3.604%B**1110U570U35160.1h37.6B67B+
G40-F Ranger 168104911.556C*5.6435.953%B+2.885%A**34.7C+21.3C++3883h56.4B++156.8B++
M60-G Bulldog 133104520.8B**14.8842.266%D-2.885%C**54.7D15.3C*2431.9h7.2C*17C+
Fatestealer 100100891.124S4.7940.289%B+23%C++34.5BN/A732.9h2.5C-6.2B
Razor GD-23 9998462.13A3.7936.033%A*16.327%D-17.5CN/A2515.6h13C++36.2B++
M60-G Bulldog 10793713.286A**7.3734.759%C++3.226%C*24.5C3.7D1833.8h5.5B*15.8B++
NS-10 Burster 15290194.737S1.1838.802%A3.333%D8.3A5.7A+17010.8h137.1B+353.2B*
M12 Kobalt 9288329.333A23.4119.645%A18.182%B+88B*4A++4671h12.3A62.6A
Bouncing Betty 8684810.5A*4.58111.149%SN/A140B+3.3M**12360.6h3.9T*3.5B*
NS-10 Burster 14680194.211M**1.7139.067%A3.75%C--7.4B**6.1A++15910.8h155.4C++397.8B++
M60-G Bulldog 8976325.333S19.4149.553%A5.263%A+54.3B++9.3C**3281.4h5.1B*10.3B*
M40 Fury-F 9773135.615M++0.3034.16%D*N/A13.3D4.4C1025.5h5.8B*17.1B+
Orbital Strike Uplink 9270170N/A64.08490.909%UN/A700U220U33820.1h1.5T*0.3T*
Hellion G20 13068125.667B+0.2538.7%C--5.882%C*27.2C+24.8B+3232.5h82.6B++213.5B+
Gauss Compact S 6867391.718B*4.2022.053%C8.955%D**11.6DN/A1285.8h9.5B+43C**
NS-AM7 Archer 8763740.851B*5.0737.527%F**28.571%A3D-1.1D--3821.1h16.4B+43.7C
C-4 ARX 8562115.636A*0.2829.515%B++N/A206.7A++76.7A**17990.3h1.1B+3.7B++
M20 Basilisk 7462512.4B++6.4842.935%D--N/A68.9B**13.3D5230.9h41.9A97.6B**
GD Guardian 5959262.269C+3.6537.457%B++30.509%C++42.1CN/A1141.4h5.5B*14.7B*
M20 Drake 8456511.2C5.2831.67%D-1.786%D**28C-14D-2232h35B**110.6B*
G30 Walker 9053226.5S20.5831.563%B+1.887%D--19.6B+13.7B++2882.7h148.8B**471.5B**

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret124,2384.3h
Nano-Armor Kit1,5882,661,352358.8h
Spawn Beacon111,9322.5h
Skywall Shield Emitter0530.2h
Turret AI Module0600.2h
Cortium Silo01120.2h
Nanite Revive Grenade01,0950.3h
Medical Kit6744,80768.6h
Medical Applicator193293,71640.6h
Spitfire Auto-Turret37190.9h
Motion Spotter176,9908.6h
Restoration Kit12647312.6h
Rampart Wall0860.4h
Welding Device01,5000.1h
Deconstruction Tool01220h
S12 Renegade0820.6h
Shield Recharging Field102,0851.2h
Smoke Grenade0570h
Recon Detection Device23941.1h
Ammunition Package275,6342.3h
M12 Kobalt-F22000.1h
Anti-Infantry MANA Turret26530.9h
Routing Spire0540.1h
Flail Targeting Dart1650.3h
Nano-Repair Grenade01960.1h
Router21940.4h
Snowman Soldier0610.1h
WLT-Howler Mining Laser957,5329.2h
Elysium Spawn Tube0800.2h
Light Air Terminal01140.7h

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