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Director General NCloveszmester[RE4] NCloveszmester
NC BR 99

KDR: 5.92

Score: 84.5m

Last Seen: Feb 7th, 2020 7:37 PM
- OFFLINE - 41.9 hour(s)

Prestige 1, Battle Rank 99 - New Conglomerate on Cobalt
Level Progress (to 100): 81%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS AP30 Shredder NC6 Gauss SAW Sticky Grenade M12 Kobalt-H L105 Zephyr M60-A Bulldog M60-A Bulldog Enforcer ML85
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,059,597 MLG Score: 847
Fun Score: N/A
Cheeseburgers Flipped: 947TIME WITH MEDKIT: 2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.745%21.131%60736119632,9323.481552.438

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.223%1.459A+0.016C+-0.241CHEAD ++ (~6.76)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.90.611B+8.30.419B20.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.268%0.73%606612266,439138435204.6491183%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.509%-0C+-0.783D-0.164

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
87.80.459B+32.70.385C**55.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.067%1.653%872812247,379118727936.21651264%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.508%-0.095C+-0.558D-1.013

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.30.498B+7.70.381C**11.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.287%4.235%336326120629,47012051071824.4564275%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.94%0.284C*-0.066C+0.421

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.50.631B+17.50.566B+27

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.674%77.426%3363612265,267601128.74917

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.603%1.011B**0.67B+-0.192

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.565B+1.80.436B2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.123%11.021%3363512275,943833257.13445

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.802%0.284C*-0.731D-0.588

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.522B+2.80.417B3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
84.5m238.4%401 (24.1k)350 (21k)5.91999136,66923,0866.9306199 (99)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1232827521.215%10.921%23210:2556

57% Engineer21% Heavy Assault8% Infiltrator7% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 31st, 2013 8:18 PMApr 1st, 2018 9:57 AMFeb 8th, 2020 6:27 AM (50d) (PST)Feb 7th, 2020 4:31 PM (51d) (PST)Feb 7th, 2020 3:37 PM (51d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
790627280.5660.0960.0621.6250.115847

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,4053,74443,661346497720,998

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4023.7h/167.7d 23,331 14,926 43,009 392.2k 3,662 11,053 27,881 190.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
B**
Kills:3,619
Deaths:846
KDR:4.278
Accuracy:26.029% B**
HSR:21.498% C
NC6A GODSAW
C
Kills:1,330
Deaths:304
KDR:4.375
Accuracy:27.954% C
HSR:22.030% D-
NC6S Gauss SAW S
B*
Kills:1,284
Deaths:358
KDR:3.587
Accuracy:28.476% B*
HSR:20.717% C--
EM1
B*
Kills:1,168
Deaths:355
KDR:3.290
Accuracy:26.897% B*
HSR:13.185% D**
GD-22S
B**
Kills:1,165
Deaths:273
KDR:4.267
Accuracy:28.655% B**
HSR:20.515% D
NS-15M1
B**
Kills:1,153
Deaths:277
KDR:4.162
Accuracy:28.508% B**
HSR:16.566% D-
LA1 Anchor
A
Kills:405
Deaths:90
KDR:4.500
Accuracy:31.642% A
HSR:26.914% C++
NS-15M2
B++
Kills:311
Deaths:44
KDR:7.068
Accuracy:28.317% B+
HSR:32.797% B++
Kills:10,435
Deaths (as Heavy Assault):2,547
Deaths (to Heavy Assaults):5,367
KDR:4.09698
Kill Difference:7,888
Playtime:856.593 hours
Usage:21%
Score:14.450m
Score/min:281
Accuracy (listed only):28.310%
HSR (listed only):21.778%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-66 Claw
C-
Kills:1,259
Deaths:660
KDR:1.908
Accuracy:54.806% C-
HSR:11.597% C--
Warden
A++
Kills:1,211
Deaths:374
KDR:3.238
Accuracy:38.888% A++
HSR:17.424% D--
AF-57 Piston
D
Kills:1,200
Deaths:242
KDR:4.959
Accuracy:35.017% D
HSR:9.333% D*
The Brawler
D
Kills:1,167
Deaths:478
KDR:2.441
Accuracy:51.736% D
HSR:11.311% D
NS-11C
B++
Kills:1,166
Deaths:616
KDR:1.893
Accuracy:28.037% B++
HSR:17.238% C
AF-4A Bandit
B+
Kills:1,165
Deaths:617
KDR:1.888
Accuracy:27.842% B+
HSR:20% D
GD-7F
B*
Kills:1,165
Deaths:328
KDR:3.552
Accuracy:29.327% B*
HSR:19.056% C
Mauler S6
C
Kills:1,160
Deaths:388
KDR:2.990
Accuracy:38.944% C
HSR:11.379% D-
AF-19 Mercenary
B*
Kills:1,158
Deaths:682
KDR:1.698
Accuracy:27.126% B*
HSR:16.753% D-
NS Baron G5
A+
Kills:1,158
Deaths:257
KDR:4.506
Accuracy:59.128% A+
HSR:13.817% C
LA39 Bruiser
B+
Kills:1,157
Deaths:569
KDR:2.033
Accuracy:69.170% B+
HSR:11.495% D
AC-X11
B+
Kills:1,153
Deaths:621
KDR:1.857
Accuracy:28.313% B+
HSR:17.433% D-
Razor GD-23
A*
Kills:98
Deaths:46
KDR:2.130
Accuracy:36.033% A*
HSR:16.327% D-
GD Guardian
B**
Kills:76
Deaths:27
KDR:2.815
Accuracy:37.416% B+
HSR:39.474% B**
Gauss Compact S
C
Kills:67
Deaths:39
KDR:1.718
Accuracy:22.030% C
HSR:8.955% D**
Kills:14,360
Deaths (as Engineer):5,944
Deaths (to Engineers):6,068
KDR:2.41588
Kill Difference:8,416
Playtime:2,286.399 hours
Usage:57%
Score:52.395m
Score/min:382
Accuracy (listed only):38.921%
HSR (listed only):16.106%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-66 Claw
C-
Kills:1,259
Deaths:660
KDR:1.908
Accuracy:54.806% C-
HSR:11.597% C--
AF-4 Cyclone
B++
Kills:1,223
Deaths:186
KDR:6.575
Accuracy:29.189% B++
HSR:20.033% C++
AF-57 Piston
D
Kills:1,200
Deaths:242
KDR:4.959
Accuracy:35.017% D
HSR:9.333% D*
The Brawler
D
Kills:1,167
Deaths:478
KDR:2.441
Accuracy:51.736% D
HSR:11.311% D
NS-11C
B++
Kills:1,166
Deaths:616
KDR:1.893
Accuracy:28.037% B++
HSR:17.238% C
AF-4A Bandit
B+
Kills:1,165
Deaths:617
KDR:1.888
Accuracy:27.842% B+
HSR:20% D
GD-7F
B*
Kills:1,165
Deaths:328
KDR:3.552
Accuracy:29.327% B*
HSR:19.056% C
Mauler S6
C
Kills:1,160
Deaths:388
KDR:2.990
Accuracy:38.944% C
HSR:11.379% D-
Blitz GD-10
B**
Kills:1,159
Deaths:197
KDR:5.883
Accuracy:30.346% B**
HSR:20.880% B++
AF-19 Mercenary
B*
Kills:1,158
Deaths:682
KDR:1.698
Accuracy:27.126% B*
HSR:16.753% D-
NS Baron G5
A+
Kills:1,158
Deaths:257
KDR:4.506
Accuracy:59.128% A+
HSR:13.817% C
LA39 Bruiser
B+
Kills:1,157
Deaths:569
KDR:2.033
Accuracy:69.170% B+
HSR:11.495% D
AC-X11
B+
Kills:1,153
Deaths:621
KDR:1.857
Accuracy:28.313% B+
HSR:17.433% D-
MGR-S1 Gladius
B*
Kills:546
Deaths:179
KDR:3.050
Accuracy:32.451% B*
HSR:15.568% D--
MKV Suppressed
C+
Kills:334
Deaths:109
KDR:3.064
Accuracy:26.360% C+
HSR:17.665% C
NS-7 PDW
A
Kills:295
Deaths:66
KDR:4.470
Accuracy:25.757% C++
HSR:25.763% A
Razor GD-23
A*
Kills:98
Deaths:46
KDR:2.130
Accuracy:36.033% A*
HSR:16.327% D-
Gauss Compact S
C
Kills:67
Deaths:39
KDR:1.718
Accuracy:22.030% C
HSR:8.955% D**
Kills:16,630
Deaths (as Light Assault):6,280
Deaths (to Light Assaults):4,684
KDR:2.64809
Kill Difference:10,350
Playtime:262.810 hours
Usage:7%
Score:3.876m
Score/min:246
Accuracy (listed only):36.201%
HSR (listed only):15.811%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GD-66 Claw
C-
Kills:1,259
Deaths:660
KDR:1.908
Accuracy:54.806% C-
HSR:11.597% C--
AF-4 Cyclone
B++
Kills:1,223
Deaths:186
KDR:6.575
Accuracy:29.189% B++
HSR:20.033% C++
AF-57 Piston
D
Kills:1,200
Deaths:242
KDR:4.959
Accuracy:35.017% D
HSR:9.333% D*
The Brawler
D
Kills:1,167
Deaths:478
KDR:2.441
Accuracy:51.736% D
HSR:11.311% D
GR-22
B++
Kills:1,166
Deaths:254
KDR:4.591
Accuracy:28.263% B++
HSR:18.782% C+
NC1 Gauss Rifle
B*
Kills:1,165
Deaths:293
KDR:3.976
Accuracy:27.775% B*
HSR:18.798% C
Mauler S6
C
Kills:1,160
Deaths:388
KDR:2.990
Accuracy:38.944% C
HSR:11.379% D-
Carnage AR
B+
Kills:1,160
Deaths:270
KDR:4.296
Accuracy:27.494% B+
HSR:22.155% C++
Blitz GD-10
B**
Kills:1,159
Deaths:197
KDR:5.883
Accuracy:30.346% B**
HSR:20.880% B++
NS Baron G5
A+
Kills:1,158
Deaths:257
KDR:4.506
Accuracy:59.128% A+
HSR:13.817% C
LA39 Bruiser
B+
Kills:1,157
Deaths:569
KDR:2.033
Accuracy:69.170% B+
HSR:11.495% D
MGR-S1 Gladius
B*
Kills:546
Deaths:179
KDR:3.050
Accuracy:32.451% B*
HSR:15.568% D--
Reaper DMR
B+
Kills:477
Deaths:138
KDR:3.457
Accuracy:29.091% B+
HSR:25.157% C+
MKV Suppressed
C+
Kills:334
Deaths:109
KDR:3.064
Accuracy:26.360% C+
HSR:17.665% C
NS-7 PDW
A
Kills:295
Deaths:66
KDR:4.470
Accuracy:25.757% C++
HSR:25.763% A
NC9 A-Tross
B**
Kills:184
Deaths:47
KDR:3.915
Accuracy:28.958% B++
HSR:32.065% B**
NS-11A
B+
Kills:114
Deaths:34
KDR:3.353
Accuracy:28.197% B+
HSR:20.175% C
Kills:14,924
Deaths (as Combat Medic):4,367
Deaths (to Combat Medics):2,006
KDR:3.41745
Kill Difference:10,557
Playtime:171.515 hours
Usage:4%
Score:4.288m
Score/min:417
Accuracy (listed only):36.628%
HSR (listed only):17.998%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-8 RailJack
A
Kills:1,243
Deaths:179
KDR:6.944
Accuracy:45.910% A
HSR:68.866% D
AF-4 Cyclone
B++
Kills:1,223
Deaths:186
KDR:6.575
Accuracy:29.189% B++
HSR:20.033% C++
NC14 Bolt Driver
B+
Kills:1,163
Deaths:115
KDR:10.113
Accuracy:39.659% B+
HSR:78.504% B+
SAS-R
B**
Kills:1,161
Deaths:75
KDR:15.480
Accuracy:43.509% B++
HSR:80.362% B**
EM4 Longshot
B+
Kills:1,160
Deaths:55
KDR:21.091
Accuracy:40.118% C+
HSR:82.241% B+
Blitz GD-10
B**
Kills:1,159
Deaths:197
KDR:5.883
Accuracy:30.346% B**
HSR:20.880% B++
AF-18 Stalker
C**
Kills:1,158
Deaths:193
KDR:6
Accuracy:29.358% C**
HSR:23.230% C**
AF-6 Shadow
C**
Kills:1,158
Deaths:216
KDR:5.361
Accuracy:36.929% C**
HSR:27.720% C+
NS-30 Vandal
B*
Kills:1,155
Deaths:157
KDR:7.357
Accuracy:39.339% B*
HSR:25.541% C+
NC4 Mag-Shot
C++
Kills:1,154
Deaths:905
KDR:1.275
Accuracy:28.279% C++
HSR:16.291% C--
Impetus
B
Kills:1,073
Deaths:292
KDR:3.675
Accuracy:37.264% B
HSR:30.196% C++
LA8 Rebel
B+
Kills:813
Deaths:554
KDR:1.468
Accuracy:23.973% D-
HSR:25.215% B+
NS-44L Blackhand
C-
Kills:696
Deaths:190
KDR:3.663
Accuracy:36.005% D
HSR:36.207% C-
MGR-S1 Gladius
B*
Kills:546
Deaths:179
KDR:3.050
Accuracy:32.451% B*
HSR:15.568% D--
LA80
D
Kills:389
Deaths:44
KDR:8.841
Accuracy:37.107% D
HSR:73.522% D
MKV Suppressed
C+
Kills:334
Deaths:109
KDR:3.064
Accuracy:26.360% C+
HSR:17.665% C
NS-7 PDW
A
Kills:295
Deaths:66
KDR:4.470
Accuracy:25.757% C++
HSR:25.763% A
NS-357 Underboss
C
Kills:210
Deaths:140
KDR:1.500
Accuracy:21.936% F-
HSR:20.476% C
NSX Daimyo
C--
Kills:151
Deaths:17
KDR:8.882
Accuracy:39.180% C--
HSR:90.066% D*
NS-AM7 Archer
B*
Kills:65
Deaths:76
KDR:0.855
Accuracy:38.613% F**
HSR:27.692% B*
Kills:16,306
Deaths (as Infiltrator):3,945
Deaths (to Infiltrators):2,168
KDR:4.13333
Kill Difference:12,361
Playtime:313.361 hours
Usage:8%
Score:5.183m
Score/min:276
Accuracy (listed only):34.064%
HSR (listed only):40.302%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A*
Kills:1,374
Deaths:164
KDR:8.378
Accuracy:55.768% A*
HSR:15.357% D
AF-34 Mattock
A++
Kills:1,374
Deaths:164
KDR:8.378
Accuracy:50.396% A++
HSR:13.828% D
NCM2 Falcon
B++
Kills:900
Deaths:94
KDR:9.574
Accuracy:46.737% B++
HSR:5.667% B+
NCM3 Raven
B++
Kills:856
Deaths:92
KDR:9.304
Accuracy:45.548% B++
HSR:2.570% C+
NCM3 Raven
B++
Kills:838
Deaths:92
KDR:9.109
Accuracy:46.453% B++
HSR:2.387% C
AF-23 Grinder
C+
Kills:656
Deaths:94
KDR:6.979
Accuracy:37.372% C+
HSR:14.939% C+
AF-23 Grinder
C+
Kills:620
Deaths:82
KDR:7.561
Accuracy:40.167% C+
HSR:16.452% C+
NCM2 Falcon
B++
Kills:610
Deaths:94
KDR:6.489
Accuracy:49.170% B++
HSR:6.393% B++
NCM1 Scattercannon
C
Kills:282
Deaths:47
KDR:6
Accuracy:33.630% D
HSR:14.539% C
NCM1 Scattercannon
B++
Kills:269
Deaths:59
KDR:4.559
Accuracy:38.859% C+
HSR:18.959% B++
NS-10 Burster
B**
Kills:90
Deaths:19
KDR:4.737
Accuracy:38.801% B**
HSR:3.333% D
NS-10 Burster
B**
Kills:80
Deaths:19
KDR:4.211
Accuracy:39.066% B**
HSR:3.750% D
Kills:7,949
Deaths (as MAX Suit):510
Deaths (to MAX Suits):1,743
KDR:15.58627
Kill Difference:7,439
Playtime:118.542 hours
Usage:3%
Score:4.295m
Score/min:604
Accuracy (listed only):43.497%
HSR (listed only):9.848%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C**
Kills:1,147
V. Kills:405 283%
Deaths:214
KDR:5.360
Accuracy:57.536% C++
KPH:17.100 D-
VKPH:6 C**
Breaker Rocket Pods
S
Kills:1,057
V. Kills:283 372%
Deaths:9
KDR:117.444
Accuracy:54.613% B++
KPH:386.700 M**
VKPH:103.500 S
M20 Mustang
B++
Kills:998
V. Kills:670 149%
Deaths:210
KDR:4.752
Accuracy:27.112% D
KPH:21 B++
VKPH:14.100 B++
Vortek Rotary
C**
Kills:989
V. Kills:774 128%
Deaths:244
KDR:4.053
Accuracy:33.576% B+
KPH:16.800 C++
VKPH:13.100 C**
Hornet Missiles
S
Kills:504
V. Kills:329 153%
Deaths:3
KDR:168
Accuracy:59.576% C+
KPH:376.700 S
VKPH:245.900 S
M20 Kestrel
C++
Kills:208
V. Kills:116 178%
Deaths:29
KDR:7.172
Accuracy:30.805% C++
KPH:15.800 C
VKPH:8.800 D
M202 Wyrm
U
Kills:115
V. Kills:59 192%
Deaths:1
KDR:115
Accuracy:55.856% C++
KPH:785.600 U
VKPH:403 U
Kills:5,018 (3,342 + 0)
Deaths:710
KDR:7.068
VKDR:3.713
Vehicle Kills:2,636
Kill Difference:4,308
Playtime:190.979 hours
Usage:5%
Score:2.784m
Score/min:243
Piloting Accuracy:30.805%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A**
Kills:4,355
V. Kills:2,665 163%
Deaths:357
KDR:12.199
Accuracy:40.364% A+
KPH:61.200 A+
VKPH:37.400 A**
L105 Zephyr
A**
Kills:3,108
V. Kills:701 443%
Deaths:115
KDR:27.026
Accuracy:53.791% A
KPH:100.400 A
VKPH:22.700 A**
C150 Dalton
A
Kills:1,822
V. Kills:1,342 136%
Deaths:143
KDR:12.741
Accuracy:40.080% C++
KPH:56 A
VKPH:41.200 A
L-24R Spur
B+
Kills:1,644
V. Kills:171 N/A
Deaths:56
KDR:29.357
Accuracy:35.115% D
KPH:32.700 C+
VKPH:3.400 B+
Dual-75 Duster
A++
Kills:1,547
V. Kills:76 N/A
Deaths:51
KDR:30.333
Accuracy:51.936% A++
KPH:164.900 A+
VKPH:8.100 B++
L-30R Vektor
M**
Kills:1,328
V. Kills:610 217%
Deaths:72
KDR:18.444
Accuracy:41.542% C**
KPH:34.400 M**
VKPH:15.800 A++
CAS30 Tank Buster
A+
Kills:920
V. Kills:729 126%
Deaths:185
KDR:4.973
Accuracy:56.645% A
KPH:15.500 A+
VKPH:12.300 A
L105 Zephyr PX
B*
Kills:678
V. Kills:82 N/A
Deaths:14
KDR:48.429
Accuracy:54.414% B++
KPH:138.500 B+
VKPH:16.700 B*
Kills:15,402 (3,892 + 11,510)
Deaths:993
KDR:15.511
VKDR:6.421
Vehicle Kills:6,376
Kill Difference:14,409
Playtime:297.181 hours
Usage:7%
Score:7.485m
Score/min:420
Piloting Accuracy:56.645%
Gunner Accuracy:54.414%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C*
Kills:1,181
V. Kills:927 127%
Deaths:76
KDR:15.540
Accuracy:43.140% D**
KPH:25.600 D
VKPH:20.100 C*
L100 Python HESH
B+
Kills:1,147
V. Kills:176 N/A
Deaths:16
KDR:71.688
Accuracy:45.700% C
KPH:64.700 B+
VKPH:9.900 B+
C75 Viper
B**
Kills:1,091
V. Kills:181 N/A
Deaths:31
KDR:35.194
Accuracy:39.555% C++
KPH:53.900 B**
VKPH:8.900 C*
L100 Python HEAT
A
Kills:550
V. Kills:160 342%
Deaths:15
KDR:36.667
Accuracy:43.869% D
KPH:52.700 A
VKPH:15.300 B++
Skyguard
A+
Kills:406
V. Kills:257 157%
Deaths:18
KDR:22.556
Accuracy:37.866% A+
KPH:22.600 A
VKPH:14.300 A+
Kills:4,375 (4,375 + 0)
Deaths:156
KDR:28.045
VKDR:10.904
Vehicle Kills:1,701
Kill Difference:4,219
Playtime:112.511 hours
Usage:3%
Score:1.961m
Score/min:290
Driving Accuracy:37.866%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Enforcer ML85
A
Kills:2,401
V. Kills:1,777 135%
Deaths:169
KDR:14.207
Accuracy:47.294% B*
KPH:32.400 B**
VKPH:24 A
Titan-150 HESH
A
Kills:1,326
V. Kills:274 482%
Deaths:28
KDR:47.357
Accuracy:46.768% C+
KPH:64.400 A
VKPH:13.300 A
C85 Canister
B**
Kills:1,249
V. Kills:66 N/A
Deaths:40
KDR:31.225
Accuracy:49.214% B**
KPH:108.100 B++
VKPH:5.700 C++
Titan-150 HEAT
B*
Kills:1,031
V. Kills:329 312%
Deaths:60
KDR:17.183
Accuracy:44.751% C+
KPH:30.800 B*
VKPH:9.800 C++
E540 Halberd
A
Kills:1,026
V. Kills:617 166%
Deaths:86
KDR:11.930
Accuracy:49.866% B++
KPH:34.200 B+
VKPH:20.600 A
Titan-150 AP
A
Kills:647
V. Kills:489 132%
Deaths:59
KDR:10.966
Accuracy:43.520% D
KPH:27.600 C*
VKPH:20.900 A
M12 Kobalt
A++
Kills:88
V. Kills:4 N/A
Deaths:3
KDR:29.333
Accuracy:19.645% A
KPH:90.500 B*
VKPH:4.100 A++
Kills:7,768 (3,004 + 4,764)
Deaths:445
KDR:17.456
VKDR:7.991
Vehicle Kills:3,556
Kill Difference:7,323
Playtime:194.051 hours
Usage:5%
Score:4.992m
Score/min:429
Driving Accuracy:43.520%
Gunner Accuracy:19.645%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
B*
Kills:3,173
V. Kills:104 N/A
Deaths:101
KDR:31.416
Accuracy:26.128% B*
KPH:134.700 B
VKPH:4.400 C+
C85 Canister-H
B+
Kills:1,409
V. Kills:94 N/A
Deaths:75
KDR:18.787
Accuracy:57.376% B+
KPH:131.600 B+
VKPH:8.800 C**
M40 Fury-H
C**
Kills:1,144
V. Kills:162 N/A
Deaths:66
KDR:17.333
Accuracy:42.749% C**
KPH:98.500 C**
VKPH:14 C*
M96 Mjolnir-H
A++
Kills:1,115
V. Kills:654 170%
Deaths:104
KDR:10.721
Accuracy:64.388% A++
KPH:75.500 A
VKPH:44.300 B**
M60-G Bulldog-H
B**
Kills:1,010
V. Kills:173 N/A
Deaths:98
KDR:10.306
Accuracy:63.480% A
KPH:121.600 B*
VKPH:20.800 B**
E540 Halberd-H
B+
Kills:955
V. Kills:435 219%
Deaths:62
KDR:15.403
Accuracy:57.239% C*
KPH:55.200 B+
VKPH:25.100 B+
Enforcer ML65-H
A
Kills:902
V. Kills:776 116%
Deaths:70
KDR:12.886
Accuracy:67.008% B**
KPH:49.200 B**
VKPH:42.300 A
G30 Walker
B++
Kills:307
V. Kills:180 170%
Deaths:17
KDR:18.059
Accuracy:43.913% B**
KPH:34.700 C++
VKPH:20.300 B++
G40-F Ranger
C++
Kills:105
V. Kills:65 159%
Deaths:9
KDR:11.667
Accuracy:36.004% C++
KPH:34 C+
VKPH:21.100 C++
Kills:10,120 (0 + 10,120)
Deaths:602
KDR:16.811
VKDR:4.390
Vehicle Kills:2,643
Kill Difference:9,518
Playtime:116.546 hours
Usage:3%
Score:2.659m
Score/min:380
Driving Accuracy:N/A%
Gunner Accuracy:36.004%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M+
Kills:1,131
V. Kills:151 N/A
Deaths:20
KDR:56.550
Accuracy:40.896% B+
KPH:137 M+
VKPH:18.300 A
M40 Fury
B**
Kills:727
V. Kills:151 478%
Deaths:20
KDR:36.350
Accuracy:39.251% B+
KPH:67.600 B++
VKPH:14 B**
M20 Basilisk
B**
Kills:183
V. Kills:68 265%
Deaths:7
KDR:26.143
Accuracy:44.908% B*
KPH:34.700 B**
VKPH:12.900 B**
M20 Basilisk
B+
Kills:180
V. Kills:66 269%
Deaths:18
KDR:10
Accuracy:46.240% B**
KPH:25.200 B
VKPH:9.300 B+
M12 Kobalt
B++
Kills:111
V. Kills:2 N/A
Deaths:2
KDR:55.500
Accuracy:21.878% B++
KPH:39.600 D
VKPH:0.700 D*
M60-G Bulldog
C++
Kills:101
V. Kills:14 N/A
Deaths:7
KDR:14.429
Accuracy:35.747% C++
KPH:25.900 C
VKPH:3.600 D
M60-G Bulldog
A
Kills:76
V. Kills:13 N/A
Deaths:3
KDR:25.333
Accuracy:49.553% A
KPH:53.300 B+
VKPH:9.100 C**
G30 Walker
B++
Kills:53
V. Kills:37 139%
Deaths:2
KDR:26.500
Accuracy:31.563% C*
KPH:19.700 C**
VKPH:13.800 B++
Kills:2,562 (0 + 2,562)
Deaths:79
KDR:32.430
VKDR:6.354
Vehicle Kills:502
Kill Difference:2,483
Playtime:42.249 hours
Usage:1%
Score:0.999m
Score/min:394
Driving Accuracy:N/A%
Gunner Accuracy:31.563%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:73
V. Kills:24 292%
Deaths:13
KDR:5.615
Accuracy:34.160% D*
KPH:13.400 D
VKPH:4.400 C
Kills:73 (73 + 0)
Deaths:13
KDR:5.615
VKDR:1.846
Vehicle Kills:24
Kill Difference:60
Playtime:5.468 hours
Usage:0%
Score:0.033m
Score/min:102
Driving Accuracy:34.160%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:1,303
V. Kills:73 N/A
Deaths:35
KDR:37.229
Accuracy:41.411% A
KPH:144.700 A++
VKPH:8.100 B*
VLG Missile Launcher
B**
Kills:1,054
V. Kills:321 327%
Deaths:40
KDR:26.350
Accuracy:56.125% C*
KPH:86.500 B**
VKPH:26.400 B++
M20 Wyvern
A
Kills:860
V. Kills:424 202%
Deaths:26
KDR:33.077
Accuracy:38.787% B
KPH:47.200 A
VKPH:23.300 A
Pelter Rocket Pod
A
Kills:309
V. Kills:93 329%
Deaths:26
KDR:11.885
Accuracy:55.008% A
KPH:78.200 B*
VKPH:23.500 B+
Hellion G20
B+
Kills:68
V. Kills:62 108%
Deaths:12
KDR:5.667
Accuracy:38.700% C
KPH:26.800 C+
VKPH:24.400 B+
Kills:3,594 (0 + 3,594)
Deaths:139
KDR:25.856
VKDR:7
Vehicle Kills:973
Kill Difference:3,455
Playtime:45.880 hours
Usage:1%
Score:1.041m
Score/min:378
Piloting Accuracy:N/A%
Gunner Accuracy:38.700%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AP30 Shredder 7,0204,35535712.199B+6.2840.364%A+1.378%D61.2A+37.4A**60771.2h54.9B+136B**
NC6 Gauss SAW 3,6363,6198464.278A**1.6426.029%B**21.498%C28.2C+N/A108128.3h7.2B*27.7B++
Sticky Grenade 3,6203,61413614N/A3,608.0869.067%A++N/A2409.3M+4D-85841.5h1A1.5B**
M12 Kobalt-H 3,2773,17310131.416C*25.5026.128%B*17.996%C++134.4B4.4C+33623.6h12.2B*46.8B++
L105 Zephyr 3,8093,10811527.026A+21.1153.791%AN/A100.6A22.7A**61830.9h4.7B*8.7B*
M60-A Bulldog 3,5332,9144057.195C*1.2839.237%C**N/A46C**9.8B++29863.3h4.6B++11.8B++
M60-A Bulldog 2,6492,47318137.389S131.4760.137%A++2.103%C+140.5S10A*57017.6h3.7A6.2A
Enforcer ML85 4,1782,40116914.207A++8.2947.294%B*1.624%C-32.4B**24A35174h10.3B++21.8B**
M60-A Bulldog 2,0011,83514131.071S125.1560.191%A++1.635%C--140.1S12.7M+52713.1h3.9B**6.4B**
C150 Dalton 3,1641,82214312.741B++6.8240.08%C++N/A55.9A41.2A72632.6h3.1B++7.7B*
L-24R Spur 1,8151,6445629.357S23.4435.115%D1.886%C+32.7C+3.4B+11450.3h18.2B+51.7B
Shrike 1,8651,6013574.485S1.4349.391%D-3.31%B18.7C--3.1F10385.4h2.8A++5.7A
NS Decimator 1,9691,5583214.854M**1.0750.834%D**2.567%B34.4C+9.1D-24345.3h2.7A5.3B*
Dual-75 Duster 1,6231,5475130.333B++24.4151.936%A++N/A164.6A+8.1B++5529.4h3.5A++6.7A
C85 Canister-H 1,5031,4097518.787C*12.8757.376%B+13.84%B++131.7B+8.8C**38410.7h4.5B++7.9B*
AF-34 Mattock 1,3771,3741648.378A+2.4655.768%A*15.357%D65.1AN/A29821.1h5.4B++9.7B**
AF-34 Mattock 1,3771,3741648.378A2.4650.396%A++13.828%D65.1B**N/A29321.1h4.9B++9.7B*
NC6A GODSAW 1,3421,3303044.375B++1.5427.954%C22.03%D-49.8CN/A15726.7h7.3B+26.2B+
L-30R Vektor 1,9381,3287218.444S12.5241.542%C**1.958%C34.4M**15.8A++17138.6h36.8B**88.5A
Titan-150 HESH 1,6001,3262847.357A*41.4446.768%C+N/A64.4A13.3A31220.6h2.4B**5.2B++
CAS 14-E 1,3761,3033537.229A31.3141.411%AN/A144.8A++8.1B*4199h16.8B**40.7A
NC6S Gauss SAW S 1,2911,2843583.587A+2.3328.476%B*20.717%C--69.8B*N/A20218.4h8.3B**29.2B+
C-4 1,6991,2733713.431A2.4927.894%C**N/A97.2C*32.5C*88513.1h1.1B++4.1B+
Anti-Vehicle Grenade 1,3141,26211262N/A1,256.0866.923%A+N/A1051.7M43.3D46711.2h2.3A+3.4A
GD-66 Claw 1,2621,2596601.908B+4.0154.806%C-11.597%C--20.5D-N/A7361.4h2.2B+4C*
C85 Canister 1,3151,2494031.225B+25.3149.214%B**12.97%C+108.6B++5.7C++39311.5h5.3B++10.8B*
AF-8 RailJack 1,2441,2431796.944A*1.0245.91%A68.866%D27C++N/A8146h2B+4.4B++
AF-4 Cyclone 1,2311,2231866.575M*0.6629.189%B++20.033%C++87.4A++N/A31614h8.1B**27.7B++
Warden 1,2161,2113743.238A+2.6838.888%A++17.424%D--35.2B+N/A19134.4h6.1B**15.8B**
NC05 Jackhammer 1,2071,2043273.682A**2.2454.823%B**8.472%F47.8C++N/A23225.2h3.7B**6.7B*
AF-57 Piston 1,2071,2002424.959M**0.9635.017%D9.333%D*45.6C*N/A14126.3h3.5B++9.9C**
Frag Grenade 1,2081,19011190N/A1,184.0860.17%A++N/A1190M+18A39461h2.1A+3.5A
L100 Python AP 2,1081,1817615.539A+9.6243.14%D**2.456%C+25.6D20.1C*28646.1h4.3B++10C*
EM1 1,1731,1683553.29A++2.6326.897%B*13.185%D**57.3B++N/A37020.4h10.4B*38.5B++
The Brawler 1,1771,1674782.441B+3.4851.736%D11.311%D47.2C+N/A12124.7h3.1B**6.1B+
GR-22 1,1731,1662544.591A*1.3328.263%B++18.782%C+83.9A*N/A27613.9h9.3A+33B**
NS-11C 1,1911,1666161.893B++4.0328.037%B++17.238%C19.1C-N/A6960.9h12.1B+43.2B+
GD-22S 1,1691,1652734.267A1.6528.655%B**20.515%D41.8C++N/A14727.9h8.3B**28.9B*
AF-4A Bandit 1,1731,1656171.888B+4.0327.842%B+20%D28.6C-N/A9740.7h8.8B*31.6B++
GD-7F 1,1741,1653283.552A++2.3729.327%B*19.056%C48.9B+N/A14623.8h9.7B**33B*
NC1 Gauss Rifle 1,1781,1652933.976A*1.9427.775%B*18.798%C45.5B**N/A20325.6h9.7B**34.9B*
NC14 Bolt Driver 1,1641,16311510.113S4.1939.659%B+78.504%B+46AN/A18125.3h1.7A4.3B**
SAS-R 1,1691,1617515.48S9.5643.509%B++80.362%B**88A++N/A29613.2h1.6A3.6B**
Mauler S6 1,1601,1603882.99A**2.9338.944%C11.379%D-33.1C++N/A12335h3.3B**8.5B++
EM4 Longshot 1,1611,1605521.091S15.1740.118%C+82.241%B+57.1A+N/A18820.3h1.6B**4.1B++
Carnage AR 1,1661,1602704.296A*1.6227.494%B+22.155%C++42BN/A14227.6h10.5B**38.2B*
Blitz GD-10 1,1731,1591975.883S0.0430.346%B**20.88%B++81A*1A++32614.3h10.9B**36B++
AF-19 Mercenary 1,1861,1586821.698B*4.2227.126%B*16.753%D-11DN/A61105.4h11.5B+42.3B+
NS Baron G5 1,1701,1582574.506S1.4159.128%A+13.817%C111.3M++1.2A++31910.4h3.4B**5.8B++
AF-18 Stalker 1,1661,1581936M**0.0829.358%C**23.23%C**55.1B*N/A16821h10.1B*34.5B+
AF-6 Shadow 1,1651,1582165.361A*0.5636.929%C**27.72%C+45.4C+N/A11625.5h4.8B+13B+
LA39 Bruiser 1,1611,1575692.033B*3.8969.17%B+11.495%D28.6DN/A9540.5h2.1B+3.1B+
NS-30 Vandal 1,1641,1551577.357A*1.4439.339%B*25.541%C+62.1B++N/A18418.6h4.2B**10.6B*
NC4 Mag-Shot 1,1801,1549051.275B++4.6428.279%C++16.291%C--25.2C+N/A9545.8h7B+24.6B+
NS-15M1 1,1561,1532774.162A++1.7628.508%B**16.566%D-67.8B*N/A20917h9.5B**33.4B*
AC-X11 1,1701,1536211.857B+4.0628.313%B+17.433%D-12.9DN/A5589.7h9.9C++34.8B
L100 Python HESH 1,3231,1471671.688S65.7745.7%C2.616%B*64.8B+9.9B+26617.7h2.3B**5B++
M30 Mustang AH 1,5521,1472145.36C+0.5657.536%C++N/A17.1D-6C**13267.1h9.9C+17.2C+
M40 Fury-H 1,3061,1446617.333C*11.4142.749%C**N/A98.6C**14C*32311.6h6.8B16B+
M40 Fury 1,2821,1312056.55S50.6340.896%B+N/A136.3M+18.2A6848.3h7.4B**18B**
M96 Mjolnir-H 1,7691,11510410.721A*4.8064.388%A++N/A75.3A44.2B**47114.8h24.8B**38.5A
M12 Kobalt 1,1161,0982054.9C+48.9824.479%B+21.585%B++163.9B**2.7D4926.7h11.8B*48.3B++
C75 Viper 1,2721,0913135.194S29.2739.555%C++1.1%C53.7B**8.9C*28420.3h6.5B**16.4B**
Impetus 1,0751,0732923.675B*2.2437.264%B30.196%C++35.8CN/A9930h4B+10.7B+
Breaker Rocket Pods 1,3401,0579117.444U111.5254.613%B++N/A391.5M**104.8S23632.7h12.7B+23.2B+
VLG Missile Launcher 1,3751,0544026.35C**20.4356.125%C*1.898%C*86.4B**26.3B++40312.2h4.9C**8.7B+
Titan-150 HEAT 1,3601,0316017.183A*11.2644.751%C+2.619%C+30.8B*9.8C++25533.5h3.4B**7.6B*
E540 Halberd 1,6431,0268611.93B+6.0149.866%B++3.606%C**34.2B+20.6A34630h4.7B++9.5B*
M60-G Bulldog-H 1,1831,0109810.306C4.3963.48%A1.188%C121.7B*20.8B**3688.3h3.6B**5.6B**
M20 Mustang 1,6689982104.752B**1.1727.112%DN/A21B++14.1B++25947.5h49B**180.6B*
Vortek Rotary 1,7639892444.053B+1.8733.576%B+N/A16.8C++13.1C**20159h56.3B+167.7B++
Tank Mine 1,5149681476.585A++0.6743.147%B+N/A146.7B++82.7B+15396.6h1.8C*4.2B**
E540 Halberd-H 1,3909556215.403B++9.4857.239%C*1.047%D55.2B+25.1B+35017.3h4.4B*7.7B*
CAS30 Tank Buster 1,6499201854.973A++0.9556.645%AN/A15.5A+12.3A31959.3h35.5B*62.6B**
Enforcer ML65-H 1,6789027012.886M6.9767.008%B**1.109%D49B*42.2A47318.4h11.9B+17.8B*
NCM2 Falcon 1,040900949.574S3.6546.737%B++5.667%B+40M+6.2B++25722.5h5A10.6B**
M20 Wyvern 1,2848602633.077M**27.1638.787%B5.581%B+47.3A23.3A32318.2h37.6A+97B**
NCM3 Raven 1,188856929.304U3.3845.548%B++2.57%C+22.7M+8.8B**19437.7h16A35.2B**
NCM3 Raven 1,146838929.109U3.1946.453%B++2.387%C22.2M++8.2B*18637.7h16.6A35.7A
LA8 Rebel 8258135541.468B+4.4523.973%D-25.215%B+27.5C+N/A8729.6h4.8B*19.8C**
MANA Anti-Vehicle Turret 1,4947394715.723U9.8060.891%C1.624%F7390U7550U26788500.1h6.2B**10.1B*
M40 Fury 8787272036.35S30.4339.251%B+N/A67.3B++14B**43510.8h9.7B++24.7B++
NS-44L Blackhand 7016961903.663A*2.2636.005%D36.207%C-35.3C**N/A8819.7h4.4C+12.1C+
NC15 Phoenix 1,7326891933.57A++2.3547.447%D-N/A12.2C18.5A18456.4h8B+16.8B+
L105 Zephyr PX 7606781448.429B**42.5154.414%B++N/A138.4B+16.7B*4744.9h4B+7.3B++
AF-23 Grinder 661656946.979A1.0637.372%C+14.939%C+32C+N/A12620.5h6.7C++17.9C**
Titan-150 AP 1,1366475910.966B+5.0543.52%DN/A27.5C*20.8A114623.5h3.8B+8.6B
Mag-Cutter 65662615,9620.039B+5.8821.862%DN/A0.3C-N/A11928.3h2.3B10.7C++
AF-23 Grinder 623620827.561A+1.6440.167%C+16.452%C+33.9C+N/A12918.3h7.1C++17.6C*
NCM2 Falcon 702610946.489S0.5749.17%B++6.393%B++27.1A*4.1C16522.5h7.7A15.6B**
L100 Python HEAT 7105501536.667S30.7543.869%D1.636%D52.9A15.4B++37410.4h3.8B*8.6B++
MGR-S1 Gladius 5535461793.05B**2.8732.451%B*15.568%D--44.4C++N/A14712.3h7.7B*23.9B++
Hornet Missiles 8335043168U162.0859.576%C+N/A387.7S253.1S33201.3h7.1B**11.9B*
AF-22 Crow 721500975.155U0.7671.608%B+2.8%C*43.9A++19.4A+25211.4h4.1A+5.7A+
Reaper DMR 4814771383.457A+2.4629.091%B+25.157%C+41.5C++N/A15311.5h8.4B++28.8B++
Skyguard 6634061822.556S16.6437.866%A+N/A22.6A14.3A+28618h76.3B**201.5A
LA1 Anchor 408405904.5B++1.4231.642%A26.914%C++57C**N/A3807.1h8.3B*26.3B++
Spear Anti-Vehicle Phalanx Turret 6083971233.083S27.1640.193%C4.03%C++43.6C++23.2C++4819.1h6.2B+15.4B+
LA80 390389448.841M+2.9237.107%D73.522%D40.9C+N/A1319.5h2.2C+6C+
MKV Suppressed 3373341093.064A*2.8626.36%C+17.665%C35.5C+N/A1319.4h11.9B+45.3B
Hunter QCX 4093242981.087B+4.8337.454%C11.111%D--13.2C+3.5C++6324.6h8.5C+22.7C+
NS-15M2 313311447.068A*1.1528.317%B+32.797%B++63.5B+N/A2524.9h9.1B**32.1B++
Pelter Rocket Pod 4023092611.885C++5.9755.008%AN/A77.3B++23.3B+4974h18.2B+33.1B++
G30 Walker 4873071718.059S12.1443.913%B**2.28%D34.9C++20.5B++2928.8h120.7B++274.9B++
NS-7 PDW 299295664.47M**1.4525.757%C++25.763%A33.5C++N/A1838.8h10.5B**40.7B+
NCM1 Scattercannon 284282476A++0.0833.63%D14.539%C64.1A+N/A1924.4h5B++14.7B
Rocklet Rifle 472276783.538S2.3844.681%D-N/A19D13.5D--17114.5h27.7B*61.9B+
NCM1 Scattercannon 271269594.559A++1.3638.859%C+18.959%B++40.8AN/A2106.6h7B+18B+
A30 Walker 525262972.701C+3.2230.292%B**1.527%C+10.2D10.3C15325.6h136.1C+449.2B+
Hyena Missile Launcher 388239663.621A+2.3040.079%B*N/A17.8C+11.1C+13513.4h26B**65B**
Hawk GD-68 323234832.819S3.1052.272%D**6.41%A**11.9C--4.5D*16919.6h4.6A++8.7B**
A30 Walker 476225327.031A**1.1129.811%B**N/A15.1B++16.8A+23814.9h162B+543.6B*
NS-357 Underboss 2102101401.5B+4.4221.936%F-20.476%C17.5D-N/A7212h4.4C20D*
Aspis Anti-Aircraft Phalanx Turret 403209369.667U63.7532.461%B*N/A24.9A*23.1A*4778.4h77.3A++238.1B**
M20 Kestrel 324208297.172B*1.2530.805%C++N/A15.8C8.8D14413.2h52.9B++171.8B++
NC9 A-Tross 187184473.915A**2.0028.958%B++32.065%B**41.8C*N/A1524.4h9.8C+33.9B+
M20 Basilisk 251183726.143U20.2244.908%B*4.372%C--34.5B**12.8B**3575.3h63.5B**141.5B**
M20 Basilisk 2461801810M*4.0846.24%B**6.667%C**25.4B9.3B+2757.1h78.3B+169.3B++
MAX Punch 1921775100.347M5.5731.556%D-N/A1.5B+N/A5115.6h2.1C++6.6C+
NSX Daimyo 151151178.882A+2.9639.18%C--90.066%D*62.9C++N/A3262.4h2.7C6.9C
NS-03 Thumper 140137492.796M*3.1239.247%B++N/A62.3A1.4C**1572.2h6.6B+16.9B+
M20 Drake 1791231123U117.0843.515%B*4.065%D*47.3C+21.5M**3012.6h49.5B++113.8B*
M202 Wyrm 1741151115U109.0855.856%C++3.478%B**1150U590U36850.1h36.7B+65.6B+
NS-11A 115114343.353A++2.5728.197%B+20.175%C51.8B+N/A3002.2h10.7B**37.9B*
M12 Kobalt 113111255.5M**49.5821.878%B++10.811%F39.6DN/A1792.8h18.2B83.4B+
M60-G Bulldog 141110522B+16.0841.428%D--2.727%B**57.9D16.3C2521.9h7C**16.8C+
G40-F Ranger 170105911.667C++5.7536.004%C++2.857%A++33.9C+21C+3873.1h57.8B+160.6B+
M60-G Bulldog 115101714.429A*8.5135.747%C++2.97%C++25.9C3.6D1863.9h5.4B*15.2B+
Fatestealer 100100891.124S4.8040.289%C**23%C++34.5B+N/A732.9h2.5D6.2C*
Razor GD-23 9998462.13B**3.7936.033%A*16.327%D-17.5C-N/A2515.6h13C+36.2B+
NS-10 Burster 15290194.737S1.1838.801%B**3.333%D8.3B**5.7A17010.8h137.1B353.3B*
M12 Kobalt 9288329.333B**23.4119.645%A18.182%B+88B*4A++4671h12.3B**62.6B**
Bouncing Betty 8684810.5A*4.58111.149%SN/A140C*3.3M*12380.6h3.9T*3.5B++
NS-10 Burster 14680194.211M++1.7139.066%B**3.75%D7.4B++6.1A+16010.8h155.4C++397.8B+
GD Guardian 7676272.815C++3.1037.416%B+39.474%B**50.7CN/A1341.5h5.1B**13.6B**
M60-G Bulldog 8976325.333S19.4149.553%A5.263%A++54.3B+9.3C**3311.4h5.1B*10.3B*
M40 Fury-F 9773135.615A*0.3034.16%D*N/A13.3D4.4C1025.5h5.8B++17.1B+
Orbital Strike Uplink 9270170N/A64.08490.909%UN/A700U220U33890.1h1.5T*0.3T*
C-4 ARX 9568135.231A++0.6929.482%B++N/A170B*67.5A*16780.4h1.1B+3.7B++
Hellion G20 13068125.667B+0.2538.7%C5.882%C++27.2C+24.8B+3202.5h82.6B++213.5B+
Gauss Compact S 6867391.718B+4.2022.03%C8.955%D**11.6DN/A1275.8h9.5B+43.1C*
NS-AM7 Archer 8965760.855B*5.0638.613%F**27.692%B*3D-1.1D--3821.5h16.9C*43.7C-
M20 Basilisk 7462512.4B+6.4842.935%D--N/A68.9B**13.3D5230.9h41.9A97.6B**
M20 Drake 8456511.2B5.2831.67%F1.786%F--28C14D2232h35B**110.6B*
G30 Walker 9053226.5S20.5831.563%C*1.887%D--19.6C**13.7B++2882.7h148.8B**471.5B*
Spear Anti-Vehicle Phalanx Tower 7151151A45.0837.724%D*N/A39.2C15.4D2501.3h5.8B+15.3C**

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade01,0950.3h
Nano-Armor Kit1,6352,681,048361.6h
Spawn Beacon111,9522.6h
Anti-Vehicle MANA Turret124,2834.3h
Medical Applicator194293,71640.6h
Medical Kit6754,81168.6h
Rampart Wall0870.4h
Welding Device01,5370.1h
Deconstruction Tool01220h
Skywall Shield Emitter0530.2h
Turret AI Module0600.2h
Cortium Silo01130.2h
Motion Spotter177,0088.6h
Restoration Kit12647312.6h
Spitfire Auto-Turret37210.9h
S12 Renegade0820.6h
Smoke Grenade0570h
Shield Recharging Field102,0851.2h
Recon Detection Device23941.1h
Ammunition Package305,6602.4h
M12 Kobalt-F22000.1h
Anti-Infantry MANA Turret26530.9h
Routing Spire0550.1h
Flail Targeting Dart1650.3h
Nano-Repair Grenade01990.1h
Snowman Soldier0610.1h
WLT-Howler Mining Laser957,5329.8h
Router21940.4h
Elysium Spawn Tube0810.2h
Light Air Terminal01150.7h

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