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Praetor NFSC[VREV] NFSC
VS BR 87

KDR: 1.91

Score: 70.2m

Last Seen: Apr 14th, 2019 2:48 AM
- OFFLINE - 264 hour(s)

Prestige 1, Battle Rank 87 - Vanu Sovereignty on Emerald - Outfit Officer of Vanu Revolution[VREV] Vanu Revolution
VS outfit on Emerald

Members: 12
Level Progress (to 88): 44%
PRIMARY CLASSESMEDICENGINEER
PRIMARY WEAPONS Saron HRB-H E540 Halberd-H Equinox VE2 Burst Darkstar Saron HRB Ghost NS-11A E540 Halberd
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,682,595 MLG Score: 1345
Fun Score: N/A
Cheeseburgers Flipped: 379TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.782%31.46%9375398252,8452.11465-0.204

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.557%1.693A++1.647A+-0.503DHEAD ++ (~16.57)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.70.59B+9.10.361C**21.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.359%1.99%122103320115282440.13145982%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.334%-1.268D**0.359C**1.087

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
266.3-0.651D67.5-0.274C198.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.033%3.397%178710283,709314320861.17971178%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.525%0.206C++0.511B+0.423

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
310.2C++13.3-0.062C+17.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.711%1.21%138219101620,6632810116537.35077177%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.717%1.627A+-0.8D-1.157

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.30.728B++17.40.562B+15

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.326%81.419%1382710286,9752371142.94056

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.692%1.999A++0.935B*-0.892

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.60.64B+1.70.46B+1.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.101%19.391%1382310321,5111852180.815435

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.869%0.638B+0.96B*0.295

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.507B+3.20.341C**3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Vanu Revolution[VREV] Vanu Revolution
VS outfit on Emerald

Members: 12
70.2m337.2%514 (30.8k)443 (26.6k)1.9104101,37753,0662.2725587 (87)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1035487620.489%24.172%49502:5946

19% Combat Medic56% Engineer9% Heavy Assault11% Infiltrator4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 6th, 2012 12:26 AMDec 16th, 2014 4:51 AMApr 24th, 2019 8:28 PM (83m) (PST)Apr 13th, 2019 11:20 PM (11d) (PST)Apr 13th, 2019 10:48 PM (11d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8722126600.6400.3350.1552.5350.1121345

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,34312,70039,64338209152726,583

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2641.6h/110.1d 19,218 24,505 31,884 401.7k 2,848 7,058 17,763 138.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
B**
Kills:1,207
Deaths:493
KDR:2.448
Accuracy:29.716% B**
HSR:31.649% B++
Ursa
B
Kills:1,190
Deaths:688
KDR:1.730
Accuracy:24.395% B
HSR:22.353% C
SVA-88
A++
Kills:1,179
Deaths:510
KDR:2.312
Accuracy:29.317% B**
HSR:39.440% A++
Betelgeuse 54-A
B+
Kills:1,178
Deaths:590
KDR:1.997
Accuracy:28.992% B+
HSR:34.805% B+
Pulsar LSW
B*
Kills:1,173
Deaths:596
KDR:1.968
Accuracy:27.389% B*
HSR:30.691% B*
Orion VS54
B**
Kills:1,171
Deaths:466
KDR:2.513
Accuracy:26.345% B**
HSR:29.974% B++
Flare VE6
B*
Kills:1,166
Deaths:540
KDR:2.159
Accuracy:26.995% B*
HSR:26.329% C**
NSX Naginata
A+
Kills:1,164
Deaths:567
KDR:2.053
Accuracy:28.079% B**
HSR:38.918% A+
VE-H Maw
A+
Kills:802
Deaths:408
KDR:1.966
Accuracy:30.221% B*
HSR:40.274% A+
Lasher X2
B++
Kills:158
Deaths:122
KDR:1.295
Accuracy:24.557% C+
HSR:5.063% B++
Lasher X2 AE
D
Kills:51
Deaths:53
KDR:0.962
Accuracy:24.415% D
HSR:0% F
Kills:10,439
Deaths (as Heavy Assault):5,033
Deaths (to Heavy Assaults):15,111
KDR:2.07411
Kill Difference:5,406
Playtime:246.731 hours
Usage:9%
Score:5.949m
Score/min:402
Accuracy (listed only):27.311%
HSR (listed only):27.227%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VE-LR Obelisk
A++
Kills:1,377
Deaths:586
KDR:2.350
Accuracy:37.584% B*
HSR:46.623% A++
Eclipse VE3A
B**
Kills:1,309
Deaths:952
KDR:1.375
Accuracy:30.437% B*
HSR:25.439% B**
Solstice SF
B+
Kills:1,296
Deaths:893
KDR:1.451
Accuracy:26.748% B+
HSR:18.133% C*
Eidolon VE33
B**
Kills:1,285
Deaths:641
KDR:2.005
Accuracy:34.294% B**
HSR:29.572% B+
Zenith VX-5
B++
Kills:1,202
Deaths:656
KDR:1.832
Accuracy:28.901% B++
HSR:24.459% B+
NS-11C
B+
Kills:1,198
Deaths:858
KDR:1.396
Accuracy:26.186% B+
HSR:19.199% C+
NSX-P Tanto
A*
Kills:1,183
Deaths:647
KDR:1.828
Accuracy:32.467% A
HSR:40.321% A*
Pulsar C
C**
Kills:1,179
Deaths:609
KDR:1.936
Accuracy:25.866% C**
HSR:21.374% C
Solstice VE3
B**
Kills:1,164
Deaths:697
KDR:1.670
Accuracy:27.937% B**
HSR:22.337% B+
NSX Tanto
B**
Kills:1,162
Deaths:723
KDR:1.607
Accuracy:31.297% B**
HSR:31.670% B**
Revenant
A
Kills:1,033
Deaths:619
KDR:1.669
Accuracy:35.342% C**
HSR:40.174% A
Deimos VA29
B++
Kills:983
Deaths:566
KDR:1.737
Accuracy:59.249% C+
HSR:20.549% B++
Thanatos VE70
B*
Kills:341
Deaths:187
KDR:1.824
Accuracy:48.305% B*
HSR:12.024% D-
Pandora VX25
M+
Kills:187
Deaths:146
KDR:1.281
Accuracy:35.790% C
HSR:26.738% M+
Zenith VX-5AE
A*
Kills:167
Deaths:90
KDR:1.856
Accuracy:28.277% C++
HSR:38.323% A*
NS Baron G5
M+
Kills:158
Deaths:128
KDR:1.234
Accuracy:41.297% C
HSR:27.848% M+
Serpent VE92
M++
Kills:136
Deaths:51
KDR:2.667
Accuracy:31.551% A++
HSR:37.500% M++
Kills:15,360
Deaths (as Engineer):9,049
Deaths (to Engineers):12,647
KDR:1.69743
Kill Difference:6,311
Playtime:1,488.049 hours
Usage:56%
Score:41.496m
Score/min:465
Accuracy (listed only):34.207%
HSR (listed only):28.370%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
B**
Kills:1,309
Deaths:952
KDR:1.375
Accuracy:30.437% B*
HSR:25.439% B**
Solstice SF
B+
Kills:1,296
Deaths:893
KDR:1.451
Accuracy:26.748% B+
HSR:18.133% C*
Zenith VX-5
B++
Kills:1,202
Deaths:656
KDR:1.832
Accuracy:28.901% B++
HSR:24.459% B+
NS-11C
B+
Kills:1,198
Deaths:858
KDR:1.396
Accuracy:26.186% B+
HSR:19.199% C+
NSX-P Tanto
A*
Kills:1,183
Deaths:647
KDR:1.828
Accuracy:32.467% A
HSR:40.321% A*
Pulsar C
C**
Kills:1,179
Deaths:609
KDR:1.936
Accuracy:25.866% C**
HSR:21.374% C
Solstice VE3
B**
Kills:1,164
Deaths:697
KDR:1.670
Accuracy:27.937% B**
HSR:22.337% B+
NS-7 PDW
A++
Kills:1,164
Deaths:716
KDR:1.626
Accuracy:30.712% B**
HSR:28.007% A++
NSX Tanto
B**
Kills:1,162
Deaths:723
KDR:1.607
Accuracy:31.297% B**
HSR:31.670% B**
Sirius SX12
A+
Kills:1,159
Deaths:773
KDR:1.499
Accuracy:29.103% B*
HSR:27.696% A+
MKV Suppressed
A++
Kills:1,158
Deaths:578
KDR:2.003
Accuracy:32.043% A
HSR:30.570% A++
Eridani SX5
B*
Kills:1,157
Deaths:770
KDR:1.503
Accuracy:29.563% B++
HSR:25.497% B*
Deimos VA29
B++
Kills:983
Deaths:566
KDR:1.737
Accuracy:59.249% C+
HSR:20.549% B++
VE-S Canis
A*
Kills:759
Deaths:384
KDR:1.977
Accuracy:32.439% B*
HSR:39.526% A*
NSX Tengu
B**
Kills:547
Deaths:371
KDR:1.474
Accuracy:41.584% B++
HSR:26.874% B**
Skorpios
B**
Kills:418
Deaths:288
KDR:1.451
Accuracy:30.180% B++
HSR:28.469% B**
Thanatos VE70
B*
Kills:341
Deaths:187
KDR:1.824
Accuracy:48.305% B*
HSR:12.024% D-
Eridani SX5-AE
B*
Kills:244
Deaths:167
KDR:1.461
Accuracy:30.789% C*
HSR:33.607% B*
Pandora VX25
M+
Kills:187
Deaths:146
KDR:1.281
Accuracy:35.790% C
HSR:26.738% M+
Zenith VX-5AE
A*
Kills:167
Deaths:90
KDR:1.856
Accuracy:28.277% C++
HSR:38.323% A*
NS Baron G5
M+
Kills:158
Deaths:128
KDR:1.234
Accuracy:41.297% C
HSR:27.848% M+
Serpent VE92
M++
Kills:136
Deaths:51
KDR:2.667
Accuracy:31.551% A++
HSR:37.500% M++
Kills:18,271
Deaths (as Light Assault):11,250
Deaths (to Light Assaults):8,114
KDR:1.62409
Kill Difference:7,021
Playtime:53.021 hours
Usage:2%
Score:1.174m
Score/min:369
Accuracy (listed only):33.214%
HSR (listed only):27.553%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Equinox VE2 Burst
A*
Kills:2,584
Deaths:1,159
KDR:2.230
Accuracy:32.796% B**
HSR:45.240% A*
Darkstar
A
Kills:2,340
Deaths:1,493
KDR:1.567
Accuracy:30.144% B++
HSR:32.906% A
NS-11A
A++
Kills:2,016
Deaths:963
KDR:2.093
Accuracy:29.313% B**
HSR:35.367% A++
Corvus VA55
B+
Kills:1,250
Deaths:833
KDR:1.501
Accuracy:27.170% B+
HSR:19.920% C-
CME
B**
Kills:1,203
Deaths:661
KDR:1.820
Accuracy:30.060% B++
HSR:30.590% B**
Terminus VX-9
B+
Kills:1,200
Deaths:603
KDR:1.990
Accuracy:28.667% B+
HSR:27.583% C*
Pulsar VS1
A*
Kills:1,190
Deaths:487
KDR:2.444
Accuracy:29.831% A
HSR:35.714% A*
H-V45 AE
A
Kills:1,184
Deaths:602
KDR:1.967
Accuracy:29.902% B
HSR:37.331% A
NS-7 PDW
A++
Kills:1,164
Deaths:716
KDR:1.626
Accuracy:30.712% B**
HSR:28.007% A++
Sirius SX12
A+
Kills:1,159
Deaths:773
KDR:1.499
Accuracy:29.103% B*
HSR:27.696% A+
H-V45
A
Kills:1,158
Deaths:599
KDR:1.933
Accuracy:30.267% A
HSR:20.898% C+
MKV Suppressed
A++
Kills:1,158
Deaths:578
KDR:2.003
Accuracy:32.043% A
HSR:30.570% A++
Eridani SX5
B*
Kills:1,157
Deaths:770
KDR:1.503
Accuracy:29.563% B++
HSR:25.497% B*
Equinox VE2
M
Kills:1,150
Deaths:459
KDR:2.505
Accuracy:32.175% B**
HSR:40.174% M
Deimos VA29
B++
Kills:983
Deaths:566
KDR:1.737
Accuracy:59.249% C+
HSR:20.549% B++
VE-S Canis
A*
Kills:759
Deaths:384
KDR:1.977
Accuracy:32.439% B*
HSR:39.526% A*
NSX Yumi
A*
Kills:687
Deaths:439
KDR:1.565
Accuracy:29.945% B++
HSR:45.997% A*
NSX Tengu
B**
Kills:547
Deaths:371
KDR:1.474
Accuracy:41.584% B++
HSR:26.874% B**
Skorpios
B**
Kills:418
Deaths:288
KDR:1.451
Accuracy:30.180% B++
HSR:28.469% B**
Thanatos VE70
B*
Kills:341
Deaths:187
KDR:1.824
Accuracy:48.305% B*
HSR:12.024% D-
Eridani SX5-AE
B*
Kills:244
Deaths:167
KDR:1.461
Accuracy:30.789% C*
HSR:33.607% B*
Pandora VX25
M+
Kills:187
Deaths:146
KDR:1.281
Accuracy:35.790% C
HSR:26.738% M+
NS Baron G5
M+
Kills:158
Deaths:128
KDR:1.234
Accuracy:41.297% C
HSR:27.848% M+
Kills:24,237
Deaths (as Combat Medic):13,372
Deaths (to Combat Medics):5,565
KDR:1.81252
Kill Difference:10,865
Playtime:501.820 hours
Usage:19%
Score:13.769m
Score/min:457
Accuracy (listed only):33.536%
HSR (listed only):30.397%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
A+
Kills:2,161
Deaths:868
KDR:2.490
Accuracy:49.053% A+
HSR:77.510% B*
Artemis VX26
B**
Kills:1,685
Deaths:927
KDR:1.818
Accuracy:32.067% B**
HSR:27.418% B++
NS-30 Vandal
B+
Kills:1,168
Deaths:708
KDR:1.650
Accuracy:36.604% B+
HSR:26.798% C++
Parallax VX3
B**
Kills:1,165
Deaths:333
KDR:3.499
Accuracy:46.819% B**
HSR:81.202% B+
NS-7 PDW
A++
Kills:1,164
Deaths:716
KDR:1.626
Accuracy:30.712% B**
HSR:28.007% A++
XM98
A++
Kills:1,162
Deaths:367
KDR:3.166
Accuracy:50.191% A++
HSR:85.112% A
Phaseshift VX-S
A++
Kills:1,161
Deaths:362
KDR:3.207
Accuracy:48.804% A++
HSR:84.410% B++
Nyx VX31
B*
Kills:1,160
Deaths:594
KDR:1.953
Accuracy:38.637% B*
HSR:27.586% C+
V10
B*
Kills:1,159
Deaths:389
KDR:2.979
Accuracy:46.298% B*
HSR:80.846% B+
Sirius SX12
A+
Kills:1,159
Deaths:773
KDR:1.499
Accuracy:29.103% B*
HSR:27.696% A+
MKV Suppressed
A++
Kills:1,158
Deaths:578
KDR:2.003
Accuracy:32.043% A
HSR:30.570% A++
NS-44 Commissioner AE
C++
Kills:1,157
Deaths:959
KDR:1.206
Accuracy:41.724% C+
HSR:27.658% C++
Eridani SX5
B*
Kills:1,157
Deaths:770
KDR:1.503
Accuracy:29.563% B++
HSR:25.497% B*
VE-S Canis
A*
Kills:759
Deaths:384
KDR:1.977
Accuracy:32.439% B*
HSR:39.526% A*
NS-44 Commissioner
B
Kills:749
Deaths:788
KDR:0.951
Accuracy:39.390% B
HSR:21.362% C+
NS-44LG Blackhand
C+
Kills:603
Deaths:617
KDR:0.977
Accuracy:37.034% D
HSR:45.605% C+
NSX Tengu
B**
Kills:547
Deaths:371
KDR:1.474
Accuracy:41.584% B++
HSR:26.874% B**
Manticore SX40
B
Kills:490
Deaths:532
KDR:0.921
Accuracy:23.864% D-
HSR:24.082% B
NS-45 Pilot
B++
Kills:447
Deaths:332
KDR:1.346
Accuracy:28.799% C-
HSR:31.544% B++
Beamer VS3
A+
Kills:445
Deaths:407
KDR:1.093
Accuracy:21.922% D-
HSR:32.809% A+
Skorpios
B**
Kills:418
Deaths:288
KDR:1.451
Accuracy:30.180% B++
HSR:28.469% B**
Spiker
C**
Kills:334
Deaths:422
KDR:0.791
Accuracy:24.034% D-
HSR:22.455% C**
NS-357 Underboss
C++
Kills:296
Deaths:322
KDR:0.919
Accuracy:29.036% D--
HSR:22.297% C++
NSX Tomoe
A
Kills:268
Deaths:143
KDR:1.874
Accuracy:34.158% B**
HSR:50.373% A
NS-AM7 Archer
A++
Kills:248
Deaths:399
KDR:0.622
Accuracy:54.068% D
HSR:33.468% A++
Eridani SX5-AE
B*
Kills:244
Deaths:167
KDR:1.461
Accuracy:30.789% C*
HSR:33.607% B*
Cerberus
A++
Kills:167
Deaths:163
KDR:1.025
Accuracy:30.580% C
HSR:36.527% A++
NS-61 Emissary
M++
Kills:132
Deaths:155
KDR:0.852
Accuracy:27.059% C+
HSR:34.091% M++
Soldier Soaker
A
Kills:120
Deaths:72
KDR:1.667
Accuracy:33.662% C+
HSR:23.333% A
AM7-XOXO
B+
Kills:118
Deaths:155
KDR:0.761
Accuracy:63.284% C+
HSR:27.119% B+
NSX Daimyo
B**
Kills:112
Deaths:44
KDR:2.545
Accuracy:48.950% B**
HSR:95.536% B+
NS CandyCannon 3000
C-
Kills:61
Deaths:138
KDR:0.442
Accuracy:16.201% F
HSR:27.869% C-
Parsec VX3-A
B**
Kills:55
Deaths:19
KDR:2.895
Accuracy:49.112% B**
HSR:81.818% B+
Kills:23,229
Deaths (as Infiltrator):14,262
Deaths (to Infiltrators):6,187
KDR:1.62873
Kill Difference:8,967
Playtime:301.478 hours
Usage:11%
Score:6.429m
Score/min:355
Accuracy (listed only):36.599%
HSR (listed only):41.487%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A
Kills:526
Deaths:194
KDR:2.711
Accuracy:25.309% A
HSR:22.624% B
Blueshift VM5
A
Kills:459
Deaths:194
KDR:2.366
Accuracy:25.974% A
HSR:22.658% C**
Cosmos VM3
B*
Kills:122
Deaths:46
KDR:2.652
Accuracy:20.230% B*
HSR:15.574% D
Cosmos VM3
B++
Kills:119
Deaths:46
KDR:2.587
Accuracy:19.241% B++
HSR:17.647% C-
Comet VM2
A+
Kills:102
Deaths:123
KDR:0.829
Accuracy:55.649% A+
HSR:2.941% D
Vortex VM21
C+
Kills:98
Deaths:86
KDR:1.140
Accuracy:40.375% C+
HSR:3.061% C
Vortex VM21
C++
Kills:97
Deaths:86
KDR:1.128
Accuracy:41.462% C++
HSR:1.031% D*
Quasar VM1
A++
Kills:86
Deaths:42
KDR:2.048
Accuracy:23.256% A++
HSR:11.628% D**
Comet VM2
A
Kills:71
Deaths:81
KDR:0.877
Accuracy:57.182% A
HSR:2.817% D
NS-20 Gorgon
B**
Kills:55
Deaths:16
KDR:3.438
Accuracy:33.865% B**
HSR:18.182% C
Nebula VM20
M*
Kills:51
Deaths:25
KDR:2.040
Accuracy:33.900% M++
HSR:37.255% M*
Kills:1,786
Deaths (as MAX Suit):469.500
Deaths (to MAX Suits):3,009
KDR:3.80405
Kill Difference:1,316.500
Playtime:47.446 hours
Usage:2%
Score:1.402m
Score/min:493
Accuracy (listed only):34.222%
HSR (listed only):14.129%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
D
Kills:101
V. Kills:84 119%
Deaths:227
KDR:0.445
Accuracy:22.930% D**
KPH:5.900 D
VKPH:4.900 D
Dual Photon Pods
C+
Kills:100
V. Kills:25 385%
Deaths:28
KDR:3.571
Accuracy:49.330% C
KPH:63.800 C
VKPH:15.900 C+
Kills:201 (101 + 0)
Deaths:255
KDR:0.788
VKDR:0.427
Vehicle Kills:109
Kill Difference:54
Playtime:18.690 hours
Usage:1%
Score:0.271m
Score/min:242
Piloting Accuracy:22.930%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C
Kills:280
V. Kills:331 84%
Deaths:139
KDR:2.014
Accuracy:35.230% C
KPH:17.300 D-
VKPH:20.500 C
L105 Zephyr
B+
Kills:174
V. Kills:19 N/A
Deaths:54
KDR:3.222
Accuracy:46.985% B+
KPH:42.200 C
VKPH:4.600 D
AP30 Shredder
D
Kills:170
V. Kills:165 102%
Deaths:115
KDR:1.478
Accuracy:25.816% D*
KPH:14.900 D-
VKPH:14.400 D
Dual-75 Duster
C*
Kills:148
V. Kills:31 463%
Deaths:36
KDR:4.111
Accuracy:29.297% D--
KPH:28.800 D*
VKPH:6 C*
CAS30 Tank Buster
C
Kills:112
V. Kills:111 100%
Deaths:228
KDR:0.491
Accuracy:42.970% C
KPH:6.100 C
VKPH:6 C
Kills:884 (112 + 772)
Deaths:572
KDR:1.545
VKDR:1.149
Vehicle Kills:657
Kill Difference:312
Playtime:55.273 hours
Usage:2%
Score:1.026m
Score/min:309
Piloting Accuracy:42.970%
Gunner Accuracy:29.297%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B*
Kills:733
V. Kills:553 132%
Deaths:180
KDR:4.072
Accuracy:61.810% B+
KPH:30.400 C++
VKPH:22.900 B*
L100 Python HEAT
B++
Kills:606
V. Kills:248 243%
Deaths:136
KDR:4.456
Accuracy:63.198% B**
KPH:36.100 B+
VKPH:14.800 B++
L100 Python HESH
B**
Kills:405
V. Kills:47 N/A
Deaths:48
KDR:8.438
Accuracy:57.110% B**
KPH:75 B**
VKPH:8.700 C++
Skyguard
B+
Kills:252
V. Kills:205 122%
Deaths:132
KDR:1.909
Accuracy:37.393% A
KPH:13.900 C+
VKPH:11.300 B+
Kills:1,996 (1,996 + 0)
Deaths:496
KDR:4.024
VKDR:2.123
Vehicle Kills:1,053
Kill Difference:1,500
Playtime:64.445 hours
Usage:2%
Score:1.397m
Score/min:361
Driving Accuracy:37.393%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
B*
Kills:2,197
V. Kills:1,668 132%
Deaths:468
KDR:4.694
Accuracy:60.071% A++
KPH:30 B+
VKPH:22.800 B*
E540 Halberd
B++
Kills:1,712
V. Kills:1,425 120%
Deaths:467
KDR:3.666
Accuracy:72.411% M*
KPH:25.200 D
VKPH:21 B++
Supernova FPC
C+
Kills:1,313
V. Kills:906 145%
Deaths:433
KDR:3.032
Accuracy:61.280% B*
KPH:22.100 C
VKPH:15.300 C+
Proton II PPA
B**
Kills:868
V. Kills:40 N/A
Deaths:56
KDR:15.500
Accuracy:26.777% B+
KPH:88.100 B**
VKPH:4.100 C*
Supernova PC
C++
Kills:233
V. Kills:79 291%
Deaths:54
KDR:4.315
Accuracy:50.749% C++
KPH:15.400 D
VKPH:5.200 D--
Supernova VPC
A+
Kills:167
V. Kills:41 398%
Deaths:27
KDR:6.185
Accuracy:57.981% B*
KPH:57.100 B++
VKPH:14 A+
Kills:6,490 (1,713 + 4,777)
Deaths:1,505
KDR:4.312
VKDR:2.763
Vehicle Kills:4,159
Kill Difference:4,985
Playtime:228.487 hours
Usage:9%
Score:8.678m
Score/min:633
Driving Accuracy:57.981%
Gunner Accuracy:26.777%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
B++
Kills:7,413
V. Kills:5,050 147%
Deaths:1,246
KDR:5.949
Accuracy:68.862% A+
KPH:46.900 B+
VKPH:32 B++
E540 Halberd-H
B+
Kills:3,346
V. Kills:1,713 195%
Deaths:576
KDR:5.809
Accuracy:70.525% A+
KPH:52.200 B
VKPH:26.700 B+
Proton II PPA-H
B**
Kills:1,426
V. Kills:120 N/A
Deaths:189
KDR:7.545
Accuracy:46.674% B**
KPH:121.300 B++
VKPH:10.200 B**
Aphelion VEX-4H
B+
Kills:957
V. Kills:698 137%
Deaths:203
KDR:4.714
Accuracy:45.369% C+
KPH:44.300 C*
VKPH:32.300 B+
G30 Walker
B*
Kills:267
V. Kills:156 170%
Deaths:58
KDR:4.603
Accuracy:50.513% A**
KPH:35.500 C++
VKPH:20.700 B*
M12 Kobalt-H
C--
Kills:124
V. Kills:7 N/A
Deaths:20
KDR:6.200
Accuracy:29.491% A
KPH:63.500 D--
VKPH:3.600 C--
Kills:13,533 (0 + 13,533)
Deaths:2,292
KDR:5.904
VKDR:3.379
Vehicle Kills:7,744
Kill Difference:11,241
Playtime:264.934 hours
Usage:10%
Score:6.128m
Score/min:386
Driving Accuracy:N/A%
Gunner Accuracy:29.491%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:738
V. Kills:194 378%
Deaths:100
KDR:7.380
Accuracy:48.458% A
KPH:52.900 B+
VKPH:13.900 B**
M60-G Bulldog
A+
Kills:716
V. Kills:178 400%
Deaths:106
KDR:6.755
Accuracy:53.132% A++
KPH:45.900 B**
VKPH:11.400 A+
M60-G Bulldog
A+
Kills:448
V. Kills:97 457%
Deaths:73
KDR:6.137
Accuracy:53.738% A+
KPH:54.700 B++
VKPH:11.800 B++
M40 Fury
C**
Kills:408
V. Kills:102 396%
Deaths:74
KDR:5.514
Accuracy:47.006% B**
KPH:53.100 C+
VKPH:13.300 C**
M20 Basilisk
B
Kills:232
V. Kills:104 221%
Deaths:57
KDR:4.070
Accuracy:50.519% A
KPH:20.300 C+
VKPH:9.100 B
M12 Kobalt
C++
Kills:157
V. Kills:3 N/A
Deaths:14
KDR:11.214
Accuracy:18.842% C++
KPH:62.200 C+
VKPH:1.200 D-
M20 Basilisk
C+
Kills:102
V. Kills:52 192%
Deaths:32
KDR:3.188
Accuracy:49.214% B**
KPH:18.700 C
VKPH:9.500 C+
G30 Walker
A+
Kills:68
V. Kills:32 206%
Deaths:15
KDR:4.533
Accuracy:41.024% A+
KPH:16.800 C+
VKPH:7.900 C
Kills:2,869 (0 + 2,869)
Deaths:471
KDR:6.091
VKDR:1.618
Vehicle Kills:762
Kill Difference:2,398
Playtime:68.849 hours
Usage:3%
Score:1.781m
Score/min:431
Driving Accuracy:N/A%
Gunner Accuracy:41.024%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:58
V. Kills:18 305%
Deaths:93
KDR:0.624
Accuracy:52.850% C**
KPH:11.100 D
VKPH:3.400 D
Kills:58 (58 + 0)
Deaths:93
KDR:0.624
VKDR:0.194
Vehicle Kills:18
Kill Difference:35
Playtime:5.232 hours
Usage:0%
Score:0.051m
Score/min:161
Driving Accuracy:52.850%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:148
V. Kills:12 N/A
Deaths:38
KDR:3.895
Accuracy:29.830% D
KPH:20.700 D*
VKPH:1.700 D**
Kills:148 (0 + 148)
Deaths:38
KDR:3.895
VKDR:0.316
Vehicle Kills:12
Kill Difference:110
Playtime:7.136 hours
Usage:0%
Score:0.028m
Score/min:66
Piloting Accuracy:N/A%
Gunner Accuracy:29.830%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Saron HRB-H 12,4637,4131,2465.949C*4.0468.862%A+N/A46.9B+32B++406158h19.5B++28.3B**
E540 Halberd-H 5,0593,3465765.809C3.9070.525%A+N/A52.2B26.7B+34664.1h5.2B+7.4B**
Equinox VE2 Burst 2,6132,5841,1592.23C**0.3232.796%B**45.24%A*73.8B**N/A23235h9.4A28.6B**
Darkstar 2,3722,3401,4931.567C++0.3430.144%B++32.906%A50.1C**N/A12246.7h10.6B**35.2B*
Saron HRB 3,8652,1974684.694C+2.7860.071%A++N/A30B+22.8B*51573.3h18.1B++30.1A
Ghost 2,1682,1618682.49C+0.5849.053%A+77.51%B*57.6B*N/A16737.5h1.7B**3.5B**
NS-11A 2,0362,0169632.093B*0.1829.313%B**35.367%A++56.2AN/A19535.9h9.9A33.8B**
E540 Halberd 3,1371,7124673.666C-1.7672.411%M*N/A25.2D21B++49867.9h6.3C8.7B**
Artemis VX26 1,6951,6859271.818B+0.0932.067%B**27.418%B++56.2B**N/A20630h10.1B*31.4B*
Proton II PPA-H 1,5461,4261897.545C5.6346.674%B**1.543%C+120.8B++10.2B**36011.8h9B+19.2B++
VE-LR Obelisk 1,3891,3775862.35B0.4437.584%B*46.623%A++75.7A++N/A19118.2h4.3B**11.6B**
Supernova FPC 2,2191,3134333.032C1.1261.28%B*4.113%A22.1C15.3C+103959.4h4.9B+8B++
Eclipse VE3A 1,3301,3099521.375C+0.5430.437%B*25.439%B**38.5C++N/A11934h8.8A29.1B**
Solstice SF 1,3011,2968931.451B+0.4626.748%B+18.133%C*28.1B+N/A15546.1h12.3C++46B+
Eidolon VE33 1,2911,2856412.005B++0.0934.294%B**29.572%B+32.9B+N/A19439h6.9B*20.2B*
Corvus VA55 1,2541,2508331.501B+0.4127.17%B+19.92%C-36.1B+N/A18434.6h10.6B++39B++
NS-15M2 1,2201,2074932.448B+0.5429.716%B**31.649%B++78.4AN/A19715.4h9.2B**31.1B*
CME 1,2101,2036611.82B+0.0930.06%B++30.59%B**59.9AN/A14120.1h9.9A33B**
Zenith VX-5 1,2091,2026561.832B++0.0828.901%B++24.459%B+49.3B++N/A27024.4h10.6B*36.6B++
Terminus VX-9 1,2081,2006031.99B++0.0828.667%B+27.583%C*54.8B++N/A20821.9h10B**34.7B++
NS-11C 1,2041,1988581.396B+0.5126.186%B+19.199%C+41B*N/A19729.2h12.1B++46.3B+
Ursa 1,1911,1906881.73B+0.1824.395%B22.353%C52B++N/A36622.9h8.8B*36.2B+
Pulsar VS1 1,1971,1904872.444A+0.5329.831%A35.714%A*44.6AN/A20026.7h10.4A34.9B**
H-V45 AE 1,2091,1846021.967C++0.0629.902%B37.331%A53.6C*1.1B++13822.1h9.9B*33.3B++
NSX-P Tanto 1,2021,1836471.828B**0.0832.467%A40.321%A*55AN/A14721.5h11.3B*34.8B*
Pulsar C 1,1821,1796091.936B+0.0325.866%C**21.374%C37.2B+N/A18931.7h10.5B+40.7B+
SVA-88 1,1941,1795102.312C**0.4029.317%B**39.44%A++70.2B**N/A26616.8h9.5B*32.3B++
Betelgeuse 54-A 1,1971,1785901.997C0.0928.992%B+34.805%B+65.1C+1B+25418.1h9B**31.1B*
Pulsar LSW 1,1901,1735961.968B+0.0627.389%B*30.691%B*67.4B**1B**25517.4h9.6B**35.1B++
Orion VS54 1,1791,1714662.513B++0.6026.345%B**29.974%B++63.6A+N/A41218.4h9.3B**35.4B*
NS-30 Vandal 1,1701,1687081.65C+0.2636.604%B+26.798%C++60.5B**N/A30519.3h4.9B++13.3B++
Flare VE6 1,1701,1665402.159B*0.2526.995%B*26.329%C**54.2B+N/A25321.5h9B++33.4B++
Parallax VX3 1,1701,1653333.498C++1.5946.819%B**81.202%B+57.4A++N/A18420.3h1.6B**3.5B**
Solstice VE3 1,1791,1646971.67A0.2427.937%B**22.337%B+31.9B*N/A22836.5h12B++42.9B++
NSX Naginata 1,1741,1645672.053B++0.1428.079%B**38.918%A+62.9B*N/A16618.5h8.7B*31.1B++
NS-7 PDW 1,1731,1647161.626B**0.2830.712%B**28.007%A++41.1B++N/A12728.3h12.3B++40B+
NSX Tanto 1,1831,1627231.607B+0.3031.297%B**31.67%B**43B+N/A12127h12.1B+38.6B+
XM98 1,1621,1623673.166B+1.2650.191%A++85.112%A66.4MN/A16517.5h1.6A3.2A
Phaseshift VX-S 1,1621,1613623.207C++1.3048.804%A++84.41%B++51.4AN/A12722.6h1.9B++3.9B*
Nyx VX31 1,1681,1605941.953C+0.0438.637%B*27.586%C+65.2B**N/A27817.8h4.4B*11.5B*
V10 1,1601,1593892.979C+1.0746.298%B*80.846%B+54.2B**N/A15521.4h1.7B**3.8B*
Sirius SX12 1,1731,1597731.499B+0.4129.103%B*27.696%A+44.2B*N/A15826.2h12.7B+43.7B+
H-V45 1,1741,1585991.933B0.0230.267%A20.898%C+58.8AN/A29619.7h10.5B**34.5B*
MKV Suppressed 1,1641,1585782.003A0.0932.043%A30.57%A++52.6B**N/A17322h11B*34.2B++
NS-44 Commissioner AE 1,1651,1579591.206C+0.7041.724%C+27.658%C++56.2C++N/A16220.6h3.2B7.6B
Eridani SX5 1,1631,1577701.503C**0.4129.563%B++25.497%B*39.2C*N/A13229.5h10.9B+36.9B+
Equinox VE2 1,1631,1504592.505A0.5932.175%B**40.174%M77.2A*N/A26914.9h10B**31.2B*
Revenant 1,0411,0336191.669C0.2435.342%C**40.174%A50.9C**N/A14420.3h5.9B*16.8B++
Deimos VA29 9959835661.737B+0.1759.249%C+20.549%B++61.1B++N/A21616.1h2.1B+3.6B
Aphelion VEX-4H 1,6559572034.714C+2.8045.369%C+1.985%D44.3C*32.3B+42021.6h46.4B+102.2B+
Proton II PPA 9088685615.5C++13.5926.777%B+2.189%C++87.7B**4C++4159.9h6.6B**24.8B**
Tank Mine 1,4028573442.491C+0.5842.7%B++N/A114.3C*72.7B17397.5h2.4D5.5B+
VE-H Maw 8148024081.966B+0.0630.221%B*40.274%A+66.8B+1B+21212h8.9B++29.4B++
VE-S Canis 7677593841.977B++0.0732.439%B*39.526%A*64.9B*N/A17911.7h8.8B*27.2B++
NS-44 Commissioner 7567497880.951C+0.9639.39%B21.362%C+52.4B++N/A19514.3h3.1B*7.9B++
C-4 9957425811.277C+0.6326.67%C++N/A74.2C+25.3C93710h1.4C**5.1B+
M40 Fury 9327381007.38C*5.4748.458%A1.762%C+53.1B+14B**41613.9h14.4C++29.6B+
L100 Python AP 1,2867331804.072C+2.1661.81%B+3.411%B30.4C++22.9B*43724.1h6.5C++10.6B+
M60-G Bulldog 8947161066.755B*4.8453.132%A++2.793%C+45.9B**11.4A+46715.6h6.3B+11.9B**
NSX Yumi 6926874391.565C++0.3529.945%B++45.997%A*54.5B++N/A13912.6h9B**30.2B*
Sticky Grenade 6216201620N/A618.0953.996%C**N/A1033.3C**1.7D*37180.6h1.9B+3.6B+
L100 Python HEAT 8546061364.456C+2.5563.198%B**1.65%D36.1B+14.8B++29016.8h5.4B+8.5B*
NS-44LG Blackhand 6076036170.977C0.9337.034%D45.605%C+38.7B**N/A11015.6h4C++10.7C++
NS Decimator 8445607320.765C1.1566.443%B++1.429%D31.5C+16C+38517.8h5.5C8.3C+
NSX Tengu 5515473711.474C**0.4441.584%B++26.874%B**44.8BN/A11812.2h10.9B++26.1B+
Blueshift VM5 5345261942.711C*0.8025.309%A22.624%B43.1B++N/A21312.2h12.3B**48.7B*
Manticore SX40 4944905320.921C+0.9923.864%D-24.082%B39.5B+N/A17212.4h5.8B*24.3B+
Blueshift VM5 4724591942.366C++0.4625.974%A22.658%C**37.6C**1.1B**18512.2h14.5B+55.7B*
M60-G Bulldog 545448736.137C**4.2353.738%A+1.786%D-54.6B++11.8B++6818.2h5.6B++10.5B*
NS-45 Pilot 4494473321.346C++0.5628.799%C-31.544%B++55.2C**N/A1748.1h6.2B+21.4B
Beamer VS3 4474454071.093B+0.8221.922%D-32.809%A+47.8B**N/A1949.3h6.8B++31.1C++
Skorpios 4224182881.451C+0.4630.18%B++28.469%B**35.7CN/A9911.7h10.9C*36.1B+
M40 Fury 510408745.514C3.6047.006%B**1.471%C53C+13.2C**5637.7h15.6C+33.3B+
L100 Python HESH 452405488.438C6.5357.11%B**6.173%S75B**8.7C++4055.4h2.5B**4.3B**
Thanatos VE70 3423411871.824A0.0948.305%B*12.024%D-37.5B+N/A2399.1h5.4C+11.2B+
Spiker 3343344220.791C1.1224.034%D-22.455%C**36.3C++N/A1509.2h6.9B+28.7B
The Slasher 31431215,3210.02D1.8924.874%D13.782%C**0.6CN/A1520.7h2.2C++8.9C+
MANA Anti-Vehicle Turret 5152992061.451C-0.4664.427%B+5.017%B**2990C+2160C4083770.1h7.8C+12.1B+
NS-357 Underboss 2972963220.919C+0.9929.036%D--22.297%C++41.7C+N/A1367.1h3.5B++12.2C++
C150 Dalton 6112801392.014D0.1035.23%CN/A17.3D-20.4C36216.2h5.5D15.5D
NSX Tomoe 2712681431.874C*0.0434.158%B**50.373%A50.6B+N/A1495.3h10.8B**31.7B*
G30 Walker 423267584.603C2.6950.513%A**2.996%C-35.6C++20.8B*2757.5h140.2B+277.6B*
Skyguard 4572521321.909C0.0037.393%A1.19%D13.8C+11.3B+31318.2h129.2C+345.5B+
NS-AM7 Archer 2772483990.622B1.2954.068%D33.468%A++14.6A++1.7D10517h7.6B**14.1B**
Eridani SX5-AE 2492441671.461C+0.4530.789%C*33.607%B*47.8C+1B*1325.1h13C42.1C+
Supernova PC 312233544.315C+2.4050.749%C++3.433%B*15.4D5.2D--34715.1h4.1B*8B*
M20 Basilisk 336232574.07B+2.1650.519%A4.31%D20.4C+9.1B27511.4h97.8C++193.6B++
Frag Grenade 2272241224N/A222.0943.82%C+N/A746.7B**10C*57280.3h2.3A5.2B*
Proximity Mine 214214732.932C1.0251.347%B**N/A194.5A++N/A11041.1h1.3A++2.6A+
Anti-Vehicle Grenade 2451981198N/A196.0956.667%B++N/A495B+117.5C*55460.4h3.9B**6.8B*
Lumine Edge 1941906,4190.03C1.888.984%F13.158%C-0.8C--N/A4224.6h1.3C**14.8D--
Pandora VX25 1921871461.281C++0.6335.79%C26.738%M+36C+1B++1505.2h4.7C+13.2C+
L105 Zephyr 193174543.222D1.3146.985%B+N/A42.4C4.6D3694.1h6.4C++13.7B+
AP30 Shredder 3351701151.478D0.4325.816%D*N/A14.9D-14.5D29911.4h103.5C+401D
Supernova VPC 208167276.185C-4.2757.981%B*N/A57.6B++14.1A+6852.9h2.5B*4.4B*
Zenith VX-5AE 167167901.856B0.0528.277%C++38.323%A*53.9B++N/A2143.1h9.4B**33.1B++
Cerberus 1701671631.025C+0.8930.58%C36.527%A++50.6B+N/A1673.3h4.5B**14.9B+
Lasher X2 1631581221.295B+0.6224.557%C+5.063%B++27.7C+N/A2565.7h19.2C*78.2C*
NS Baron G5 1611581281.234C*0.6841.297%C27.848%M+56.4B**1.1A++2472.8h3.9B++9.6C++
M12 Kobalt 1601571411.214C+9.3018.842%C++21.656%B*62.8C+1.2D-2542.5h16.5B+87.7B+
CAS 14-E 160148383.895D1.9829.83%D2.027%C**20.8D*1.7D**667.1h35.9C+120.3C
Dual-75 Duster 179148364.111D2.2029.297%D--N/A29D*6.1C*2465.1h6.8D23.3D-
Serpent VE92 136136512.667A+0.7631.551%A++37.5%M++90.7M+N/A8881.5h8.3A26.4B**
NS-61 Emissary 1341321550.852C++1.0627.059%C+34.091%M++45.5B**N/A1622.9h13.3C*49.3C**
M12 Kobalt-H 131124206.2D4.2929.491%A12.903%D62D--3.5D2332h19.5D66.1C*
Cosmos VM3 122122462.652B+0.7420.23%B*15.574%D31.3C**N/A2033.9h11.3B**55.6B*
Soldier Soaker 120120721.667B+0.2433.662%C+23.333%A52.2C++N/A2782.3h4.8B**14.4B++
Cosmos VM3 119119462.587B+0.6819.241%B++17.647%C-30.5C++N/A2123.9h11B**57.1B*
AM7-XOXO 1501181550.761C1.1563.284%C+27.119%B+14C+3.8C838.4h11.6C++18.4C*
CAS30 Tank Buster 2231122280.491D1.4242.97%CN/A6.1C6C27418.4h62.5C+145.6C+
NSX Daimyo 112112442.545C+0.6348.95%B**95.536%B+53.3C++N/A1642.1h2.1B++4.3B*
M60-A Bulldog 130110138.462C6.5551.256%B+N/A28.9C5.3B2703.8h6.9C13.4C++
Comet VM2 1541021230.829C+1.0855.649%A+2.941%D11.2C++5.7B++2459.1h24.7C+44.4B+
M20 Basilisk 154102323.188C**1.2849.214%B**3.922%D18.5C9.5C+3695.5h104.4C++212.1B+
Saron Laser Cannon 1851012270.445C1.4722.93%D**N/A5.9D4.9D17317.1h110.3B+481.2C+
Dual Photon Pods 125100283.571C1.6649.33%C3%M62.5C15.6C+9911.6h24.3C+49.3C+
Vortex VM21 17498861.14C+0.7740.375%C+3.061%C12B+9.3A1888.2h19.8B*48.9B+
Lancer VS22 196981380.71C+1.2057.52%C--1.02%C13.6C+13.6C+3577.2h14B+24.4B+
Vortex VM21 16297861.128C**0.7841.462%C++1.031%D*11.7B**7.8A1658.3h20.5B**49.5B++
Quasar VM1 8686422.048B+0.1423.256%A++11.628%D**26.1BN/A2703.3h13.7B+58.8B+
M60-A Bulldog 11085581.466D0.4434.039%C2.353%B**21.8D6.4C+2903.9h6.2C+18.4C+
NS Harrower 84837,9080.01D-1.9011.023%D**6.024%C-0.3C+N/A1244.6h1.8B+16.6D
Force-Blade 1117912,0580.007C--1.9023.221%DN/A0.2DN/A1506.2h4.3D*18.3D
A30 Walker 161761530.497D1.4125.051%B1.316%C-8D8.9C2299.5h196.5C-784.4C+
A30 Walker 14074332.242C+0.3327.174%C*N/A10.7B+9.6B+2006.9h131.1A+482.3B**
Comet VM2 11171810.877C+1.0357.182%A2.817%D11.1C+6.3B++2216.4h32.6C57C**
M60-A Bulldog 8369611.5C+9.5955.769%B**N/A25.6C5.2C**3072.7h8D14.3C++
G30 Walker 10068154.533C++2.6241.024%A+7.353%A+17C+8C2244h159.4B++388.6B**
Spear Anti-Vehicle Phalanx Turret 9262415.5A13.5940.212%C-4.839%B+44.3B+21.4C+13041.4h5.5B**13.7B*
NS CandyCannon 3000 61611380.442C1.4716.201%F27.869%C-14.2CN/A354.3h5.8D35.8F-
M40 Fury-F 7658930.624C-1.2952.85%C**1.724%B**11.2D3.5D1615.2h10.6C**20B+
Parsec VX3-A 5555192.895C--0.9849.112%B**81.818%B+61.1B++N/A1440.9h1.5A3.1A
NS-20 Gorgon 5755163.438A*1.5333.865%B**18.182%C39.3A*1.4C+1451.4h24.3B++71.8B*
NSX Amaterasu 51512,7030.019D1.8917.092%D23.529%B*0.6C--N/A290.5h5.3C++30.7C+
Nebula VM20 5151252.04C+0.1333.9%M++37.255%M*51B**N/A3111h17.2C+50.7B*
Lasher X2 AE 5251530.962C0.9524.415%DN/A36.4C+N/A1181.4h16.2B++66.2C*
MANA Anti-Personnel Turret 5451311.645N/A0.2724.946%UN/A510U30U3650800.1h34T*136.2T*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter315,4873.1h
Restoration Kit4468,1826.7h
Nano-Armor Kit1,5081,166,158135.9h
Anti-Vehicle MANA Turret411,3052.5h
Spawn Beacon221,9351.4h
AE Medical Applicator634269,20321.5h
AE Nano-Armor Kit1,264796,43982.8h
Nanite Revive Grenade03,7101h
Medical Applicator611211,30720.9h
Nanite Healing Grenade01210h
Deconstruction Tool0600h
Spitfire Auto-Turret1510.1h
Ammunition Package746,2714.2h
Shield Recharging Field483,3391.4h
Medical Kit4264,0875h
Anti-Infantry MANA Turret91070.4h
Nano-Repair Grenade05310.1h
Hardlight Barrier4510.1h
Recon Detection Device145741.5h

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