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Executor Bounty Hunter NagibitNC[NKAT] NagibitNC
NC BR 201

KDR: 1.84

Score: 110.2m

Last Seen: May 29th, 2020 1:42 PM
- OFFLINE - 8.9 hour(s)

Prestige 1, Battle Rank 100 (201 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS SAS-R C-4 ARX L100 Python HESH LA39 Bruiser NS-15M2 M30 Mustang AH Titan-150 AP Breaker Rocket Pods
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,133,406 MLG Score: 906
Fun Score: N/A
Cheeseburgers Flipped: 1078TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.747%27.588%65556129374,8761.35490.488

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.9%0.482B+0.974B*-0.718D-HEAD ++ (~15.71)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.70.383C**10.80.24C++34.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.183%0.572%394413458,212242117173.39059478%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.952%-0.428C---0.921D---0.342

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
75.10.537B+24.90.531B+50.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.438%1.446%3207134211,275400243872.81734257%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.176%-0.834D--0.681D0.245

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.90.456B+6.80.456B+14.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.409%11.741%2781713329,786325228283.00922346%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.239%-0.907D--1.744A++0.529

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
73.80.387C**19.50.516B+54.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.812%79.119%2787134214,78469941032.11351

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.54%-0.325C0.776B++-1.009

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.325C**2.20.311C*4.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.41%15.597%2786134310,78439641482.72048

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.365%0.629B+0.152C++-0.208

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.10.458B+3.50.276C*3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
110.2m335.7%416 (25k)342 (20.5k)1.84285189,353102,7502.09391201 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC13491163318.598%21.532%40003:0897

17% Combat Medic28% Engineer18% Heavy Assault19% Infiltrator16% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 31st, 2016 12:41 PMDec 2nd, 2016 7:33 PMMay 30th, 2020 4:59 AM (72d) (PST)May 29th, 2020 10:32 AM (72d) (PST)May 29th, 2020 9:42 AM (72d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6462893570.5880.3190.1272.1800.061906

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,78517,32421,46135198131420,524

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5368.2h/223.7d 25,796 40,772 86,854 702.1k 7,253 17,776 19,805 208.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
C
Kills:3,917
Deaths:3,062
KDR:1.279
Accuracy:20.036% D**
HSR:27.342% C
NC6A GODSAW
D
Kills:2,271
Deaths:1,822
KDR:1.246
Accuracy:24.841% D--
HSR:26.024% D
NS-15 Gallows
C
Kills:2,232
Deaths:1,203
KDR:1.855
Accuracy:23.743% D**
HSR:33.333% C
GD-22S
C+
Kills:2,052
Deaths:1,446
KDR:1.419
Accuracy:21.410% D--
HSR:27.632% C+
NC6 Gauss SAW
C+
Kills:1,893
Deaths:1,462
KDR:1.295
Accuracy:21.899% C-
HSR:26.624% C+
MGR-L1 Promise
C+
Kills:1,631
Deaths:1,080
KDR:1.510
Accuracy:22.205% D--
HSR:30.350% C+
LA1 Anchor
C-
Kills:1,619
Deaths:1,273
KDR:1.272
Accuracy:22.023% D*
HSR:26.066% C-
EM1
B
Kills:1,278
Deaths:866
KDR:1.476
Accuracy:20.438% D-
HSR:28.952% B
EM6
C
Kills:1,251
Deaths:1,082
KDR:1.156
Accuracy:20.649% D--
HSR:26.379% C
NSX Naginata
C++
Kills:1,186
Deaths:808
KDR:1.468
Accuracy:19.604% D*
HSR:33.390% C++
NC6S Gauss SAW S
C-
Kills:1,184
Deaths:1,101
KDR:1.075
Accuracy:19.721% D**
HSR:24.493% C-
NSX-P Naginata
C+
Kills:1,183
Deaths:612
KDR:1.933
Accuracy:20.812% D--
HSR:31.699% C+
Kills:21,697
Deaths (as Heavy Assault):15,817
Deaths (to Heavy Assaults):28,006
KDR:1.37175
Kill Difference:5,880
Playtime:960.390 hours
Usage:18%
Score:17.438m
Score/min:303
Accuracy (listed only):21.448%
HSR (listed only):28.524%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LA39 Bruiser
C++
Kills:4,052
Deaths:3,156
KDR:1.284
Accuracy:64.180% C+
HSR:15.992% C++
GD-7F
C+
Kills:2,261
Deaths:2,149
KDR:1.052
Accuracy:23.773% D
HSR:23.264% C+
AF-57 Piston
C+
Kills:2,014
Deaths:1,541
KDR:1.307
Accuracy:41.572% C
HSR:14.747% C+
AF-4 Cyclone
C*
Kills:1,756
Deaths:1,165
KDR:1.507
Accuracy:25.302% D
HSR:24.032% C*
AF-19 Mercenary
B
Kills:1,430
Deaths:1,244
KDR:1.150
Accuracy:22.055% D
HSR:25.874% B
Blitz GD-10
D
Kills:1,294
Deaths:1,308
KDR:0.989
Accuracy:24.161% D
HSR:15.533% D
Gauss Compact S
B+
Kills:1,216
Deaths:755
KDR:1.611
Accuracy:30.020% B+
HSR:12.171% D--
MGR-C1 Charger
C*
Kills:1,209
Deaths:874
KDR:1.383
Accuracy:24.974% D--
HSR:28.784% C*
MGR-S1 Gladius
C
Kills:1,208
Deaths:888
KDR:1.360
Accuracy:23.954% D*
HSR:23.179% C
AC-X11
B
Kills:1,206
Deaths:935
KDR:1.290
Accuracy:24.254% D-
HSR:26.617% B
NS-11C
A+
Kills:1,203
Deaths:740
KDR:1.626
Accuracy:25.244% C
HSR:32.419% A+
19A Fortuna
B+
Kills:1,199
Deaths:929
KDR:1.291
Accuracy:23.800% D--
HSR:25.938% B+
NSX-P Tanto
B*
Kills:1,194
Deaths:685
KDR:1.743
Accuracy:25.425% D
HSR:35.595% B*
GD-66 Claw
C++
Kills:1,193
Deaths:1,065
KDR:1.120
Accuracy:57.838% C-
HSR:17.016% C++
The Brawler
C+
Kills:1,189
Deaths:992
KDR:1.199
Accuracy:49.131% D*
HSR:14.382% C+
The Little Helper
C*
Kills:1,187
Deaths:821
KDR:1.446
Accuracy:51.848% C*
HSR:14.659% C-
NSX Tengu
C*
Kills:1,186
Deaths:962
KDR:1.233
Accuracy:31.822% D*
HSR:25.548% C*
AF-4A Bandit
B+
Kills:1,186
Deaths:685
KDR:1.731
Accuracy:24.479% D
HSR:29.764% B+
MKV Suppressed
C++
Kills:1,181
Deaths:670
KDR:1.763
Accuracy:26.392% C
HSR:23.031% C++
NS-11CB
C+
Kills:1,180
Deaths:1,120
KDR:1.054
Accuracy:21.257% D*
HSR:24.237% C+
NSX Tanto
C++
Kills:1,179
Deaths:727
KDR:1.622
Accuracy:24.587% D--
HSR:29.177% C++
Razor GD-23
B
Kills:1,179
Deaths:1,059
KDR:1.113
Accuracy:23.395% D
HSR:25.530% B
NS-7 PDW
C++
Kills:1,177
Deaths:982
KDR:1.199
Accuracy:23.748% D-
HSR:22.260% C++
Tempest
C++
Kills:1,176
Deaths:606
KDR:1.941
Accuracy:25.053% D-
HSR:24.320% C++
Gauss Compact Burst
B+
Kills:1,174
Deaths:745
KDR:1.576
Accuracy:25.333% D-
HSR:31.346% B+
NSX-P Tengu
C+
Kills:1,172
Deaths:820
KDR:1.429
Accuracy:37.485% C
HSR:23.123% C+
NC12 Sweeper
C++
Kills:1,171
Deaths:963
KDR:1.216
Accuracy:45.405% C+
HSR:14.005% C++
Mauler S6
C**
Kills:1,165
Deaths:1,104
KDR:1.055
Accuracy:44.791% C++
HSR:17.082% C**
NS Baron G5
C++
Kills:1,114
Deaths:853
KDR:1.306
Accuracy:48.666% C++
HSR:16.427% C++
Kills:40,051
Deaths (as Light Assault):30,543
Deaths (to Light Assaults):17,475
KDR:1.3113
Kill Difference:9,508
Playtime:874.118 hours
Usage:16%
Score:17.770m
Score/min:339
Accuracy (listed only):32.412%
HSR (listed only):22.622%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LA39 Bruiser
C++
Kills:4,052
Deaths:3,156
KDR:1.284
Accuracy:64.180% C+
HSR:15.992% C++
GD-7F
C+
Kills:2,261
Deaths:2,149
KDR:1.052
Accuracy:23.773% D
HSR:23.264% C+
AF-57 Piston
C+
Kills:2,014
Deaths:1,541
KDR:1.307
Accuracy:41.572% C
HSR:14.747% C+
AF-19 Mercenary
B
Kills:1,430
Deaths:1,244
KDR:1.150
Accuracy:22.055% D
HSR:25.874% B
Gauss Compact S
B+
Kills:1,216
Deaths:755
KDR:1.611
Accuracy:30.020% B+
HSR:12.171% D--
MGR-C1 Charger
C*
Kills:1,209
Deaths:874
KDR:1.383
Accuracy:24.974% D--
HSR:28.784% C*
AC-X11
B
Kills:1,206
Deaths:935
KDR:1.290
Accuracy:24.254% D-
HSR:26.617% B
Warden
B+
Kills:1,204
Deaths:535
KDR:2.250
Accuracy:33.789% B+
HSR:25.831% C+
NS-11C
A+
Kills:1,203
Deaths:740
KDR:1.626
Accuracy:25.244% C
HSR:32.419% A+
19A Fortuna
B+
Kills:1,199
Deaths:929
KDR:1.291
Accuracy:23.800% D--
HSR:25.938% B+
NSX-P Tanto
B*
Kills:1,194
Deaths:685
KDR:1.743
Accuracy:25.425% D
HSR:35.595% B*
GD-66 Claw
C++
Kills:1,193
Deaths:1,065
KDR:1.120
Accuracy:57.838% C-
HSR:17.016% C++
The Brawler
C+
Kills:1,189
Deaths:992
KDR:1.199
Accuracy:49.131% D*
HSR:14.382% C+
The Little Helper
C*
Kills:1,187
Deaths:821
KDR:1.446
Accuracy:51.848% C*
HSR:14.659% C-
AF-4A Bandit
B+
Kills:1,186
Deaths:685
KDR:1.731
Accuracy:24.479% D
HSR:29.764% B+
GD Guardian
B+
Kills:1,183
Deaths:373
KDR:3.172
Accuracy:31.689% D-
HSR:39.391% B+
NS-11CB
C+
Kills:1,180
Deaths:1,120
KDR:1.054
Accuracy:21.257% D*
HSR:24.237% C+
NSX Tanto
C++
Kills:1,179
Deaths:727
KDR:1.622
Accuracy:24.587% D--
HSR:29.177% C++
Razor GD-23
B
Kills:1,179
Deaths:1,059
KDR:1.113
Accuracy:23.395% D
HSR:25.530% B
Gauss Compact Burst
B+
Kills:1,174
Deaths:745
KDR:1.576
Accuracy:25.333% D-
HSR:31.346% B+
NC12 Sweeper
C++
Kills:1,171
Deaths:963
KDR:1.216
Accuracy:45.405% C+
HSR:14.005% C++
Mauler S6
C**
Kills:1,165
Deaths:1,104
KDR:1.055
Accuracy:44.791% C++
HSR:17.082% C**
MGR-M1 Bishop
B+
Kills:1,164
Deaths:539
KDR:2.160
Accuracy:32.306% D
HSR:38.832% B+
NS Baron G5
C++
Kills:1,114
Deaths:853
KDR:1.306
Accuracy:48.666% C++
HSR:16.427% C++
Kills:33,452
Deaths (as Engineer):24,589
Deaths (to Engineers):16,542
KDR:1.36045
Kill Difference:8,863
Playtime:1,496.650 hours
Usage:28%
Score:34.029m
Score/min:379
Accuracy (listed only):34.159%
HSR (listed only):24.128%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
LA39 Bruiser
C++
Kills:4,052
Deaths:3,156
KDR:1.284
Accuracy:64.180% C+
HSR:15.992% C++
Carnage AR
C+
Kills:2,303
Deaths:1,998
KDR:1.153
Accuracy:24.032% D
HSR:23.187% C+
Reaper DMR
C+
Kills:2,058
Deaths:1,621
KDR:1.270
Accuracy:22.885% D*
HSR:28.280% C+
AF-57 Piston
C+
Kills:2,014
Deaths:1,541
KDR:1.307
Accuracy:41.572% C
HSR:14.747% C+
AF-4 Cyclone
C*
Kills:1,756
Deaths:1,165
KDR:1.507
Accuracy:25.302% D
HSR:24.032% C*
NC1 Gauss Rifle
C*
Kills:1,347
Deaths:965
KDR:1.396
Accuracy:20.992% D--
HSR:27.097% C*
Blitz GD-10
D
Kills:1,294
Deaths:1,308
KDR:0.989
Accuracy:24.161% D
HSR:15.533% D
NSX Yumi
D
Kills:1,263
Deaths:715
KDR:1.766
Accuracy:21.951% D**
HSR:22.011% D
NS-11A
C
Kills:1,226
Deaths:925
KDR:1.325
Accuracy:21.490% D*
HSR:23.573% C
NC9 A-Tross
C
Kills:1,221
Deaths:1,173
KDR:1.041
Accuracy:21.281% D*
HSR:23.833% C
MGR-S1 Gladius
C
Kills:1,208
Deaths:888
KDR:1.360
Accuracy:23.954% D*
HSR:23.179% C
MGR-A1 Vanquisher
C+
Kills:1,199
Deaths:636
KDR:1.885
Accuracy:27.884% C--
HSR:27.106% C+
NS-11P
C*
Kills:1,196
Deaths:650
KDR:1.840
Accuracy:26.719% C+
HSR:28.010% C*
Gauss Rifle S
C+
Kills:1,193
Deaths:736
KDR:1.621
Accuracy:26.905% C
HSR:23.806% C+
GD-66 Claw
C++
Kills:1,193
Deaths:1,065
KDR:1.120
Accuracy:57.838% C-
HSR:17.016% C++
The Brawler
C+
Kills:1,189
Deaths:992
KDR:1.199
Accuracy:49.131% D*
HSR:14.382% C+
The Little Helper
C*
Kills:1,187
Deaths:821
KDR:1.446
Accuracy:51.848% C*
HSR:14.659% C-
NSX Tengu
C*
Kills:1,186
Deaths:962
KDR:1.233
Accuracy:31.822% D*
HSR:25.548% C*
GR-22
C*
Kills:1,182
Deaths:840
KDR:1.407
Accuracy:23.863% D
HSR:25.888% C*
MKV Suppressed
C++
Kills:1,181
Deaths:670
KDR:1.763
Accuracy:26.392% C
HSR:23.031% C++
Gauss Prime
C+
Kills:1,178
Deaths:849
KDR:1.388
Accuracy:23.001% D*
HSR:26.316% C+
NS-7 PDW
C++
Kills:1,177
Deaths:982
KDR:1.199
Accuracy:23.748% D-
HSR:22.260% C++
Tempest
C++
Kills:1,176
Deaths:606
KDR:1.941
Accuracy:25.053% D-
HSR:24.320% C++
NSX-P Tengu
C+
Kills:1,172
Deaths:820
KDR:1.429
Accuracy:37.485% C
HSR:23.123% C+
NC12 Sweeper
C++
Kills:1,171
Deaths:963
KDR:1.216
Accuracy:45.405% C+
HSR:14.005% C++
Gauss Rifle Burst
B
Kills:1,170
Deaths:727
KDR:1.609
Accuracy:25.433% D-
HSR:33.675% B
Mauler S6
C**
Kills:1,165
Deaths:1,104
KDR:1.055
Accuracy:44.791% C++
HSR:17.082% C**
NS Baron G5
C++
Kills:1,114
Deaths:853
KDR:1.306
Accuracy:48.666% C++
HSR:16.427% C++
Kills:39,771
Deaths (as Combat Medic):29,731
Deaths (to Combat Medics):11,248
KDR:1.33769
Kill Difference:10,040
Playtime:916.813 hours
Usage:17%
Score:20.582m
Score/min:374
Accuracy (listed only):32.421%
HSR (listed only):22.076%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
C**
Kills:7,218
Deaths:2,449
KDR:2.947
Accuracy:32.258% F
HSR:75.464% C**
NSX Daimyo
B+
Kills:2,644
Deaths:654
KDR:4.043
Accuracy:33.895% F
HSR:95.953% B+
AF-4 Cyclone
C*
Kills:1,756
Deaths:1,165
KDR:1.507
Accuracy:25.302% D
HSR:24.032% C*
AF-8 RailJack
C+
Kills:1,363
Deaths:396
KDR:3.442
Accuracy:31.694% D*
HSR:76.376% C+
LA80
C*
Kills:1,330
Deaths:416
KDR:3.197
Accuracy:32.835% F-
HSR:81.353% C*
Blitz GD-10
D
Kills:1,294
Deaths:1,308
KDR:0.989
Accuracy:24.161% D
HSR:15.533% D
NS-30 Vandal
B+
Kills:1,209
Deaths:416
KDR:2.906
Accuracy:33.262% C--
HSR:33.995% B+
MGR-S1 Gladius
C
Kills:1,208
Deaths:888
KDR:1.360
Accuracy:23.954% D*
HSR:23.179% C
NSX Tengu
C*
Kills:1,186
Deaths:962
KDR:1.233
Accuracy:31.822% D*
HSR:25.548% C*
Impetus
B++
Kills:1,181
Deaths:603
KDR:1.959
Accuracy:29.362% D*
HSR:36.664% B++
MKV Suppressed
C++
Kills:1,181
Deaths:670
KDR:1.763
Accuracy:26.392% C
HSR:23.031% C++
NS-AM7 Archer
A
Kills:1,180
Deaths:1,635
KDR:0.722
Accuracy:51.377% D--
HSR:34.407% A
AF-6 Shadow
B+
Kills:1,178
Deaths:482
KDR:2.444
Accuracy:34.090% C--
HSR:33.701% B+
NS-7 PDW
C++
Kills:1,177
Deaths:982
KDR:1.199
Accuracy:23.748% D-
HSR:22.260% C++
Tempest
C++
Kills:1,176
Deaths:606
KDR:1.941
Accuracy:25.053% D-
HSR:24.320% C++
NS-44 Commissioner AE
C-
Kills:1,173
Deaths:1,554
KDR:0.755
Accuracy:27.847% F-
HSR:24.552% C-
NSX-P Tengu
C+
Kills:1,172
Deaths:820
KDR:1.429
Accuracy:37.485% C
HSR:23.123% C+
NSX Tomoe
C--
Kills:1,170
Deaths:764
KDR:1.531
Accuracy:25.673% D*
HSR:36.838% C--
AF-18 Stalker
B++
Kills:1,169
Deaths:722
KDR:1.619
Accuracy:26.655% D
HSR:29.598% B++
LA3 Desperado
C
Kills:1,168
Deaths:1,186
KDR:0.985
Accuracy:24.888% D-
HSR:19.521% C
NS-44 Commissioner
B++
Kills:1,166
Deaths:1,412
KDR:0.826
Accuracy:30.423% D--
HSR:30.875% B++
NC14 Bolt Driver
C+
Kills:1,164
Deaths:474
KDR:2.456
Accuracy:33.221% D-
HSR:76.976% C+
LA8 Rebel
B++
Kills:1,163
Deaths:1,103
KDR:1.054
Accuracy:29.816% C
HSR:27.859% B++
NS-61 Emissary
C+
Kills:1,162
Deaths:1,305
KDR:0.890
Accuracy:26.220% C--
HSR:18.761% C+
EM4 Longshot
C
Kills:733
Deaths:207
KDR:3.541
Accuracy:34.066% D*
HSR:78.445% C
NS-357 Underboss
C+
Kills:705
Deaths:764
KDR:0.923
Accuracy:35.325% D
HSR:24.255% C+
NS-357 IA
D
Kills:610
Deaths:707
KDR:0.863
Accuracy:44.188% D
HSR:27.869% D
Gauss SPR
C+
Kills:332
Deaths:100
KDR:3.320
Accuracy:34.776% C
HSR:35.843% C+
NS-44L Showdown
D
Kills:196
Deaths:232
KDR:0.845
Accuracy:31.119% D*
HSR:30.612% D
Soldier Soaker
D*
Kills:62
Deaths:51
KDR:1.216
Accuracy:26.688% D*
HSR:8.065% D*
NC4 Mag-Shot
D--
Kills:54
Deaths:77
KDR:0.701
Accuracy:21.303% D--
HSR:5.556% F--
Kills:39,480
Deaths (as Infiltrator):25,110
Deaths (to Infiltrators):16,634
KDR:1.57228
Kill Difference:14,370
Playtime:995.889 hours
Usage:19%
Score:16.434m
Score/min:275
Accuracy (listed only):30.609%
HSR (listed only):36.276%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
B+
Kills:1,309
Deaths:449
KDR:2.915
Accuracy:25.522% F-
HSR:18.564% B+
AF-34 Mattock
C-
Kills:1,219
Deaths:482
KDR:2.529
Accuracy:33.144% C-
HSR:14.684% D
AF-41 Hacksaw
C++
Kills:1,205
Deaths:446
KDR:2.702
Accuracy:24.007% D*
HSR:15.934% C++
AF-41 Hacksaw
B+
Kills:1,189
Deaths:473
KDR:2.514
Accuracy:25.610% D--
HSR:17.578% B+
NCM1 Scattercannon
A
Kills:1,182
Deaths:488
KDR:2.422
Accuracy:26.601% F
HSR:22.589% A
AF-23 Grinder
B
Kills:1,177
Deaths:524
KDR:2.246
Accuracy:36.350% D
HSR:19.116% B
AF-23 Grinder
C--
Kills:1,170
Deaths:526
KDR:2.224
Accuracy:33.227% D
HSR:13.675% C--
AF-34 Mattock
C
Kills:992
Deaths:430
KDR:2.307
Accuracy:36.742% C
HSR:18.145% C
NCM2 Falcon
C*
Kills:489
Deaths:209
KDR:2.340
Accuracy:45.755% C*
HSR:4.908% C+
NCM2 Falcon
C++
Kills:257
Deaths:197
KDR:1.305
Accuracy:47.288% C++
HSR:4.669% C++
NS-10 Burster
C*
Kills:190
Deaths:100
KDR:1.900
Accuracy:34.921% C*
HSR:2.105% D-
NS-10 Burster
C*
Kills:149
Deaths:100
KDR:1.490
Accuracy:35.302% C*
HSR:2.013% D--
NCM3 Raven
C*
Kills:104
Deaths:115
KDR:0.904
Accuracy:44.199% C*
HSR:1.923% D
NCM3 Raven
C*
Kills:97
Deaths:115
KDR:0.843
Accuracy:44.421% C*
HSR:1.031% D*
Kills:10,729
Deaths (as MAX Suit):2,327
Deaths (to MAX Suits):4,975
KDR:4.61066
Kill Difference:8,402
Playtime:135.025 hours
Usage:3%
Score:3.926m
Score/min:485
Accuracy (listed only):35.221%
HSR (listed only):11.210%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C+
Kills:3,693
V. Kills:178 N/A
Deaths:781
KDR:4.729
Accuracy:48.380% D**
KPH:74.400 C+
VKPH:3.600 D
Breaker Rocket Pods
B++
Kills:2,864
V. Kills:237 N/A
Deaths:276
KDR:10.377
Accuracy:47.527% D
KPH:188.700 B++
VKPH:15.600 C+
M20 Mustang
D
Kills:965
V. Kills:629 153%
Deaths:842
KDR:1.146
Accuracy:27.278% D
KPH:11 D
VKPH:7.200 D
Vortek Rotary
D
Kills:242
V. Kills:157 153%
Deaths:174
KDR:1.391
Accuracy:23.862% D**
KPH:13.600 D
VKPH:8.800 D
Coyote Missiles
D
Kills:202
V. Kills:114 176%
Deaths:66
KDR:3.061
Accuracy:38.021% F--
KPH:30 D
VKPH:16.900 D
Hornet Missiles
B
Kills:97
V. Kills:80 120%
Deaths:18
KDR:5.389
Accuracy:54.299% D--
KPH:79.500 C+
VKPH:65.600 B
Tomcat A2AM Pods
B
Kills:75
V. Kills:36 203%
Deaths:10
KDR:7.500
Accuracy:79.588% B
KPH:66.700 C++
VKPH:32 C
Kills:8,138 (4,900 + 0)
Deaths:2,167
KDR:3.755
VKDR:0.660
Vehicle Kills:1,431
Kill Difference:5,971
Playtime:179.428 hours
Usage:3%
Score:2.341m
Score/min:217
Piloting Accuracy:23.862%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
C-
Kills:1,206
V. Kills:60 N/A
Deaths:156
KDR:7.731
Accuracy:34.080% D-
KPH:33.500 C-
VKPH:1.700 D
CAS30 Tank Buster
C
Kills:690
V. Kills:440 156%
Deaths:385
KDR:1.792
Accuracy:37.616% D--
KPH:7.500 C
VKPH:4.800 D
C150 Dalton
C-
Kills:201
V. Kills:131 152%
Deaths:35
KDR:5.743
Accuracy:15.944% F-
KPH:33.400 C-
VKPH:21.800 C-
L-30R Vektor
C
Kills:70
V. Kills:40 171%
Deaths:19
KDR:3.684
Accuracy:30.362% D*
KPH:8.600 D
VKPH:4.900 C
AP30 Shredder
D
Kills:69
V. Kills:49 138%
Deaths:12
KDR:5.750
Accuracy:29.264% C
KPH:21.100 D
VKPH:15 D
Kills:2,236 (1,966 + 270)
Deaths:607
KDR:3.684
VKDR:1.186
Vehicle Kills:720
Kill Difference:1,629
Playtime:145.843 hours
Usage:3%
Score:0.766m
Score/min:88
Piloting Accuracy:30.362%
Gunner Accuracy:29.264%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C*
Kills:4,153
V. Kills:455 N/A
Deaths:210
KDR:19.776
Accuracy:36.162% F
KPH:72 C*
VKPH:7.900 C-
LB00 Python AP
C+
Kills:1,303
V. Kills:555 234%
Deaths:54
KDR:24.130
Accuracy:48.651% D
KPH:53.100 C
VKPH:22.600 C+
L100 Python AP
C--
Kills:879
V. Kills:440 199%
Deaths:72
KDR:12.208
Accuracy:46.084% D--
KPH:33.800 C--
VKPH:16.900 D
L100 Python HEAT
A
Kills:270
V. Kills:55 482%
Deaths:
KDR:
Accuracy:36.636% F
KPH:72.800 A
VKPH:14.800 C++
Skyguard
C
Kills:259
V. Kills:150 172%
Deaths:46
KDR:5.630
Accuracy:25.470% D-
KPH:16.200 C
VKPH:9.400 C--
C75 Viper
C+
Kills:165
V. Kills:35 458%
Deaths:28
KDR:5.893
Accuracy:26.297% F
KPH:39.700 C+
VKPH:8.400 C
Kills:7,029 (7,029 + 0)
Deaths:410
KDR:17.144
VKDR:4.122
Vehicle Kills:1,690
Kill Difference:6,619
Playtime:132.002 hours
Usage:2%
Score:2.088m
Score/min:264
Driving Accuracy:26.297%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C+
Kills:3,637
V. Kills:2,585 141%
Deaths:601
KDR:6.052
Accuracy:43.023% D-
KPH:24.300 D
VKPH:17.300 C+
E540 Halberd
B**
Kills:1,422
V. Kills:1,089 130%
Deaths:133
KDR:10.692
Accuracy:49.742% B
KPH:32.100 C
VKPH:24.600 B**
Titan-150 HESH
C+
Kills:1,360
V. Kills:191 N/A
Deaths:83
KDR:16.386
Accuracy:31.713% F-
KPH:50.400 C+
VKPH:7.100 D
Titan-150 HEAT
B+
Kills:822
V. Kills:476 172%
Deaths:161
KDR:5.106
Accuracy:42.646% D
KPH:23.500 C
VKPH:13.600 B+
Enforcer ML85
B+
Kills:413
V. Kills:417 99%
Deaths:81
KDR:5.099
Accuracy:46.660% B
KPH:21.800 C--
VKPH:22 B+
C85 Canister
B
Kills:144
V. Kills:5 N/A
Deaths:4
KDR:36
Accuracy:35.192% D-
KPH:107 B
VKPH:3.700 C--
Kills:7,798 (5,819 + 1,979)
Deaths:1,063
KDR:7.336
VKDR:4.481
Vehicle Kills:4,763
Kill Difference:6,735
Playtime:276.178 hours
Usage:5%
Score:5.405m
Score/min:326
Driving Accuracy:42.646%
Gunner Accuracy:35.192%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C++
Kills:1,446
V. Kills:73 N/A
Deaths:92
KDR:15.717
Accuracy:40.495% D**
KPH:127.900 C++
VKPH:6.500 C-
M96 Mjolnir-H
C*
Kills:811
V. Kills:683 119%
Deaths:140
KDR:5.793
Accuracy:56.297% B+
KPH:45 C--
VKPH:37.900 C*
E540 Halberd-H
C+
Kills:419
V. Kills:182 229%
Deaths:24
KDR:17.458
Accuracy:50.062% D--
KPH:53.100 C+
VKPH:23.100 C+
M12 Kobalt-H
B+
Kills:273
V. Kills:11 N/A
Deaths:10
KDR:27.300
Accuracy:19.480% D-
KPH:146.100 C+
VKPH:5.900 B+
M60-G Bulldog-H
B+
Kills:267
V. Kills:23 N/A
Deaths:4
KDR:66.750
Accuracy:49.669% C
KPH:127.100 B+
VKPH:11 C
Kills:3,216 (0 + 3,216)
Deaths:270
KDR:11.911
VKDR:3.600
Vehicle Kills:972
Kill Difference:2,946
Playtime:41.191 hours
Usage:1%
Score:1.089m
Score/min:440
Driving Accuracy:N/A%
Gunner Accuracy:49.669%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:1,712
V. Kills:69 N/A
Deaths:45
KDR:38.044
Accuracy:15.216% D--
KPH:88.700 C*
VKPH:3.600 B+
M12 Kobalt
C+
Kills:1,511
V. Kills:59 N/A
Deaths:44
KDR:34.341
Accuracy:14.299% D*
KPH:76.900 C+
VKPH:3 C+
M40 Fury
C**
Kills:420
V. Kills:83 N/A
Deaths:43
KDR:9.767
Accuracy:34.467% C-
KPH:68.400 C++
VKPH:13.500 C**
M60-G Bulldog
B**
Kills:378
V. Kills:67 N/A
Deaths:37
KDR:10.216
Accuracy:35.357% C
KPH:64 B**
VKPH:11.400 B++
M40 Fury
B**
Kills:354
V. Kills:71 492%
Deaths:40
KDR:8.850
Accuracy:37.519% C+
KPH:73.800 B+
VKPH:14.800 B**
M20 Basilisk
B++
Kills:303
V. Kills:129 233%
Deaths:54
KDR:5.611
Accuracy:43.042% C*
KPH:26.800 C+
VKPH:11.400 B++
M20 Basilisk
A*
Kills:290
V. Kills:176 164%
Deaths:49
KDR:5.918
Accuracy:45.426% B+
KPH:34 B+
VKPH:20.600 A*
M60-G Bulldog
B+
Kills:160
V. Kills:19 N/A
Deaths:16
KDR:10
Accuracy:37.346% C-
KPH:68.200 B+
VKPH:8.100 C
G30 Walker
C+
Kills:73
V. Kills:44 162%
Deaths:22
KDR:3.318
Accuracy:27.510% D
KPH:19 C
VKPH:11.500 C+
G40-F Ranger
C+
Kills:66
V. Kills:54 120%
Deaths:5
KDR:13.200
Accuracy:25.876% D*
KPH:15.200 C--
VKPH:12.400 C+
Kills:5,267 (0 + 5,267)
Deaths:355
KDR:14.837
VKDR:2.172
Vehicle Kills:771
Kill Difference:4,912
Playtime:86.136 hours
Usage:2%
Score:1.755m
Score/min:340
Driving Accuracy:N/A%
Gunner Accuracy:25.876%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
B+
Kills:372
V. Kills:126 293%
Deaths:6
KDR:62
Accuracy:46.526% D-
KPH:75.300 B+
VKPH:25.500 B+
CAS 14-E
C+
Kills:337
V. Kills:24 N/A
Deaths:12
KDR:28.083
Accuracy:27.562% D*
KPH:81.900 C+
VKPH:5.800 C+
Pelter Rocket Pod
C+
Kills:51
V. Kills:10 N/A
Deaths:
KDR:
Accuracy:44.691% C
KPH:64.900 C+
VKPH:12.700 D
Kills:760 (0 + 760)
Deaths:18
KDR:42.222
VKDR:8.889
Vehicle Kills:160
Kill Difference:742
Playtime:9.839 hours
Usage:0%
Score:0.149m
Score/min:253
Piloting Accuracy:N/A%
Gunner Accuracy:44.691%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SAS-R 7,2777,2182,4492.947C1.1032.258%F75.464%C**41.6DN/A107173.6h2.1C+6.5D-
C-4 ARX 7,2806,0842,0312.996B1.1528.955%C**N/A193.8B*38.1C+84731.4h1.1C*3.7C**
L100 Python HESH 4,6084,15321019.776C++17.9336.162%FN/A72.1C*7.9C-22657.6h2.9C++8D
LA39 Bruiser 4,1084,0523,1561.284C+0.5664.18%C+15.992%C++45.3CN/A14589.5h2.3C+3.6C+
NS-15M2 3,9753,9173,0621.279C0.5620.036%D**27.342%C30.2D-N/A82129.5h13.2D65.7D--
M30 Mustang AH 3,8713,6937814.729C2.8948.38%D**N/A74.5C+3.6D20649.6h7.4C++15.2C
Titan-150 AP 6,2223,6376016.052C4.2143.023%D-1.815%C24.3D17.3C+323149.6h5.4D*12.6D*
Breaker Rocket Pods 3,1012,86427610.377C+8.5347.527%DN/A188.4B++15.6C+59915.2h10.5B+22.1C**
NSX Daimyo 2,6562,6446544.043C+2.2033.895%F95.953%B+45.6DN/A12658h2.2C**6.6C-
Frag Grenade 2,4042,37612376N/A2,374.1649.747%C+N/A565.7C+6.7D20394.2h3.2C++6.5C++
Carnage AR 2,3522,3031,9981.153C0.6924.032%D23.187%C+28.8DN/A8780.1h13.5D56.2C--
NC6A GODSAW 2,3212,2711,8221.246C--0.6024.841%D--26.024%D34.5D--N/A11465.9h12.1C48.7D*
GD-7F 2,3362,2612,1491.052C0.7923.773%D23.264%C+22.5DN/A85100.6h13.2C-55.5C-
NS-15 Gallows 2,3012,2321,2031.855C0.0123.743%D**33.333%C42.3D--1.3C10052.8h12D-50.6D*
Reaper DMR 2,1092,0581,6211.27C0.5722.885%D*28.28%C+28.7DN/A7671.7h10.4D-45.4D--
GD-22S 2,0832,0521,4461.419C0.4221.41%D--27.632%C+35.3DN/A11858.1h11C-51.5C--
AF-57 Piston 2,0332,0141,5411.307C+0.5441.572%C14.747%C+43.3CN/A14546.5h4.3C+10.2C+
NC6 Gauss SAW 1,9331,8931,4621.295C0.5521.899%C-26.624%C+38.2C-N/A20449.5h9C+41.1C+
Bouncing Betty 1,8271,8272966.172B*4.3342.616%C-N/A170.7B+N/A48910.7h1.9C+4.5C+
AF-4 Cyclone 1,7841,7561,1651.507C+0.3425.302%D24.032%C*39.4C-N/A13144.6h10.4C41.2C
C-4 2,2331,7531,0931.604C+0.2428.967%C++N/A120.1C++32.9C++95714.6h1.5D5.2C+
NC05 Jackhammer AE 1,7681,7511,5501.13C-0.7140.527%D**18.047%C**43.9D-N/A13239.9h4.7C--11.5D-
M12 Kobalt 1,7811,7124538.044B++36.2015.216%D--22.196%B++88.7C*3.6B+31719.3h16.3B107.1C+
MGR-L1 Promise 1,6661,6311,0801.51C0.3322.205%D--30.35%C+38.3DN/A16242.6h14C63.1C
LA1 Anchor 1,6391,6191,2731.272C--0.5722.023%D*26.066%C-38.8DN/A16041.7h10.5D47.6D--
M12 Kobalt 1,5701,5114434.341B+32.5014.299%D*24.289%B**77.1C+3C+25519.6h17.9C+125.2C
C85 Canister-H 1,5191,4469215.717C+13.8740.495%D**14.246%B*128C++6.5C-33211.3h6.1C**15C
AF-19 Mercenary 1,4491,4301,2441.15C+0.6922.055%D25.874%B21.7CN/A12866h11.6C++52.4C+
E540 Halberd 2,5111,42213310.692C+8.8549.742%B2.813%C++32.1C24.6B**48844.3h6.6D*13.3C-
AF-8 RailJack 1,3711,3633963.442C+1.6031.694%D*76.376%C+31.1C+N/A8443.8h2.1C++6.7C
Titan-150 HESH 1,5511,3608316.386C+14.5431.713%F-N/A50.4C+7.1D18127h2.8C**8.8D--
NC1 Gauss Rifle 1,3701,3479651.396C++0.4520.992%D--27.097%C*30.3CN/A13744.5h11.6C+55.3C-
LA80 1,3351,3304163.197C-1.3532.835%F-81.353%C*38.6DN/A8534.5h2.2D6.6D*
NC05 Jackhammer 1,3251,3111,2221.073C0.7741.612%D-18.841%B+38DN/A11834.5h4.8C11.5C--
NCM1 Scattercannon 1,3231,3094492.915C+1.0725.522%F-18.564%B+59.2B+N/A16022.1h5.2B+20.5D*
LB00 Python AP 1,8581,3035424.13C+22.2948.651%DN/A53.2C22.7C+26224.5h4.6D9.5D**
Blitz GD-10 1,3171,2941,3080.989C0.8524.161%D15.533%D24.5DN/A8752.9h14.6C+60.5C+
EM1 1,3051,2788661.476C0.3720.438%D-28.952%B35.4DN/A10736.1h13.2C--64.4C--
NSX Yumi 1,3681,2637151.766C+0.0821.951%D**22.011%D33.5D2.8A*9037.7h11.3C+51.3D
EM6 1,2681,2511,0821.156C-0.6920.649%D--26.379%C35.7DN/A12035h10.9C52.5C-
NS-11A 1,2511,2269251.325C0.5221.49%D*23.573%C25.5DN/A7348.1h15.7D*72.9D*
NC9 A-Tross 1,2421,2211,1731.041C-0.8021.281%D*23.833%C24.1D-N/A7950.6h9.9C-46.3D-
AF-34 Mattock 1,2461,2194822.529C0.6933.144%C-14.684%D64.8B+1.4A+20718.8h7.3C22.1C
Gauss Compact S 1,2801,2167551.611B+0.2330.02%B+12.171%D--35.6C++1.9A13934.2h6.9B*23.1B++
NS-30 Vandal 1,2541,2094162.906C+1.0633.262%C--33.995%B+57.3C+2.1A**14521.1h5.4C+16.3C+
MGR-C1 Charger 1,2231,2098741.383C+0.4624.974%D--28.784%C*34.2DN/A9835.3h12.9C--51.8D
MGR-S1 Gladius 1,2211,2088881.36C0.4823.954%D*23.179%C39.2DN/A14430.8h9.9C41.4C
AC-X11 1,2501,2069351.29C0.5524.254%D-26.617%B27.3D1B9044.2h10.1D41.8D
L-24R Spur 1,2661,2061567.731C--5.8934.08%D-1.41%C--33.5C-1.7D8636h24.8C+72.8C+
AF-41 Hacksaw 1,2291,2054462.702C+0.8624.007%D*15.934%C++62.8A+1.3A++19619.2h5.4B+22.4C++
Warden 1,2501,2045352.25B++0.4133.789%B+25.831%C+61.1B++2.3A*24119.7h5.6B*16.7B++
NS-11C 1,2421,2037401.626C++0.2225.244%C32.419%A+37.2C+1.2B++13632.3h13.1C+52.1C+
19A Fortuna 1,2461,1999291.291C0.5523.8%D--25.938%B+25.6D1C**8146.8h11.5D*48.4D*
MGR-A1 Vanquisher 1,2381,1996361.885C+0.0427.884%C--27.106%C+57.6C+1.9B+14620.8h9.8C+35.1C+
NS-11P 1,2301,1966501.84C++0.0026.719%C+28.01%C*52C+1.5B19823h11.8C++44.2C*
NSX-P Tanto 1,2281,1946851.743C*0.1025.425%D35.595%B*40.8C1.2C++10829.3h13.5C+53.1C+
Gauss Rifle S 1,2281,1937361.621C+0.2226.905%C23.806%C+49.7C++1.5B++15624h10C+37.1C++
GD-66 Claw 1,2001,1931,0651.12C0.7257.838%C-17.016%C++34DN/A12035.1h2.9D*5D
The Slasher 1,2301,19243,8000.027D1.8210.947%F18.708%B**0.7C-N/A21669.5h2.4C22.4F-
AF-41 Hacksaw 1,2161,1894732.514C+0.6725.61%D--17.578%B+59.5A1.4A**17820h6B+23.6C+
The Brawler 1,2221,1899921.199C0.6449.131%D*14.382%C+36.9D1B+10332.2h4.5D--9.2D*
The Little Helper 1,2141,1878211.446C+0.4051.848%C*14.659%C-46.7C1.1C+14325.4h4.2C*8.2B
NSX Tengu 1,2141,1869621.233C-0.6131.822%D*25.548%C*50.3C1.2C**15123.6h13.6C--42.7D
AF-4A Bandit 1,2091,1866851.731C+0.1124.479%D29.764%B+39.4C-N/A11930.1h10.7C43.6C-
NSX Naginata 1,2131,1868081.468C0.3719.604%D*33.39%C++40.5DN/A17329.3h12.3C-62.5D
NC6S Gauss SAW S 1,1991,1841,1011.075D0.7719.721%D**24.493%C-28.4D--N/A9541.7h10.4C52.5D-
NSX-P Naginata 1,2061,1836121.933C+0.0920.812%D--31.699%C+47.9DN/A18724.7h12.1C+58.2C
GD Guardian 1,2071,1833733.172C++1.3331.689%D-39.391%B+64.6C+1.3B*17918.3h6.4C++20.1C
GR-22 1,2021,1828401.407C+0.4423.863%D25.888%C*35.1C--N/A13333.7h12.8C53.7C
NCM1 Scattercannon 1,2071,1824882.422C+0.5826.601%F22.589%A49.7B*1.1A16223.8h6.5B+24.3D
Impetus 1,2041,1816031.959C0.1229.362%D*36.664%B++38.3C--N/A9430.8h4.6C15.7D
MKV Suppressed 1,2061,1816701.763C*0.0826.392%C23.031%C++45.6C+1B++13425.9h13.1C+49.5C+
NS-11CB 1,2101,1801,1201.054C--0.7921.257%D*24.237%C+17D-N/A4769.3h15.9D*74.9D--
NS-AM7 Archer 1,3931,1801,6350.722C**1.1251.377%D--34.407%A10.7C++1.9C-65110.3h10.4B++20.3B+
NSX Tanto 1,2001,1797271.622C+0.2224.587%D--29.177%C++47.7C+N/A13724.7h12.7C+51.5C
Razor GD-23 1,2021,1791,0591.113C0.7323.395%D25.53%B27C-N/A9543.6h12.3C52.5C
Gauss Prime 1,2011,1788491.388C0.4523.001%D*26.316%C+31.8D-N/A9037h12.6D*54.9D**
AF-6 Shadow 1,1961,1784822.444C+0.6034.09%C--33.701%B+62.3C+1B*16118.9h5C++14.7C+
NS-7 PDW 1,2031,1779821.199C+0.6423.748%D-22.26%C++31.1CN/A9837.9h14.1C59.2C
AF-23 Grinder 1,1871,1775242.246C0.4036.35%D19.116%B44.6C*N/A13126.4h7.2C+19.7C
Tempest 1,1941,1766061.941C++0.1025.053%D-24.32%C++46.9C-N/A13325.1h10.1C40.2C-
Gauss Compact Burst 1,2001,1747451.576C0.2725.333%D-31.346%B+49.3C1.1B+13923.8h10.8C42.6C-
NS Decimator 1,4411,1748201.432C+0.4154.602%D--3.407%A+38.6C8.8D--22030.4h4.5C+8.2C-
NS-44 Commissioner AE 1,1831,1731,5540.755C--1.0927.847%F-24.552%C-29.8D-N/A8539.4h3.6C-13D**
NSX-P Tengu 1,1851,1728201.429C+0.4137.485%C23.123%C+49.7CN/A13423.6h12.2C+32.6C+
NC12 Sweeper 1,1901,1719631.216C+0.6345.405%C+14.005%C++35.6CN/A10232.9h4.6C-10.2C+
NSX Tomoe 1,1901,1707641.531C0.3125.673%D*36.838%C--33.4DN/A9435h14.1C55.1D
AF-23 Grinder 1,1871,1705262.224C+0.3833.227%D13.675%C--44.2C**N/A12626.5h6.6C+19.9C
Gauss Rifle Burst 1,1871,1707271.609C0.2325.433%D-33.675%B41.6DN/A9828.1h11.9D-46.8D-
AF-18 Stalker 1,1881,1697221.619C+0.2226.655%D29.598%B++39.1CN/A11229.9h11.7C+44C+
LA3 Desperado 1,1791,1681,1860.985C+0.8624.888%D-19.521%C36.7CN/A10631.8h8.1C++32.4C
NS-44 Commissioner 1,1751,1661,4120.826C1.0230.423%D--30.875%B++39.1CN/A12829.8h3.4C++11.2C
Mauler S6 1,1791,1651,1041.055C+0.7944.791%C++17.082%C**35.1C+N/A12233.2h4.7C+10.5C++
NC14 Bolt Driver 1,1741,1644742.456C+0.6133.221%D-76.976%C+31.1CN/A13637.4h2.2C*6.7C+
MGR-M1 Bishop 1,1821,1645392.16C+0.3232.306%D38.832%B+39.7CN/A12329.3h5.8C+17.8C+
LA8 Rebel 1,1661,1631,1031.054C+0.7929.816%C27.859%B++33.5CN/A9434.7h5.2B+17.6C*
NS-61 Emissary 1,1761,1621,3050.89C0.9526.22%C--18.761%C+29CN/A9040.1h13.2C+50.4C+
Hawk GD-68 1,7521,1361,4180.801C1.0465.063%C++4.137%B++21.6C++11.7C+18552.5h7.1C*10.9C**
Tank Mine 1,5811,1192374.722B++2.8844.546%C**N/A192.9B**79.7B14505.8h2C+4.5B+
NS Baron G5 1,1441,1148531.306C+0.5448.666%C++16.427%C++42.7C+1.1B**15226.1h4.7C9.6C+
Orbital Strike Uplink 1,4991,07411074N/A1,072.161510%UN/A2148U850U90350.5h1T*0.1T*
AF-34 Mattock 1,0099924302.307C0.4636.742%C18.145%C58.7B+1B+18416.9h8.9D24.2C-
M20 Mustang 1,5949658421.146D0.7027.278%DN/A11D7.2D15487.7h108.5C-397.8D
L100 Python AP 1,3198797212.208C++10.3746.084%D--1.365%C-33.8C--16.9D30626h5.3C11.5D
Rocklet Rifle 1,5158557781.099B0.7450.168%CN/A31.5C+24.4C+35627.1h35C+69.9C+
Titan-150 HEAT 1,2988221615.106C3.2642.646%D3.893%B*23.6C13.6B+19734.9h5.9D-13.8D--
M96 Mjolnir-H 1,4948111405.793C+3.9556.297%B+N/A45.1C--37.9C*51818h39C69.3C++
EM4 Longshot 7357332073.541C+1.7034.066%D*78.445%C43.4C+N/A14116.9h2.2C--6.3D
NS-357 Underboss 7117057640.923C0.9235.325%D24.255%C+43.5C-N/A15816.2h4.4D12.3C-
CAS30 Tank Buster 1,1306903851.792C+0.0537.616%D--1.449%B+7.5C4.8D5292.4h61.9C-164.7D
Sticky Grenade 7106871687N/A685.1664.41%B**N/A1145C*38.3A++44430.6h1.9C**2.9B+
Shrike 8976356900.92C+0.9250.048%D--2.362%C29.3C+12.1C34121.7h6.6C13.1D
NS-357 IA 6116107070.863C0.9844.188%D27.869%D54.5C+N/A15011.2h3.4C+7.7C
NCM2 Falcon 6224892092.34C**0.5045.755%C*4.908%C+28.4B*7.7B**16417.2h12.1C26.4C+
M40 Fury 503420439.767C+7.9234.467%C-N/A68.9C++13.6C**3646.1h16.3D47.2D--
E540 Halberd-H 6014192417.458C**15.6250.062%D--2.625%B*53C+23C+4057.9h6.7C+13.4C
Enforcer ML85 830413815.099C3.2646.66%BN/A21.7C--21.9B+40919h15.9D--34C--
M60-G Bulldog 4453783710.216B*8.3735.357%C2.381%C++64.1B**11.4B++2855.9h7.4C--20.8C
Carver 3833766,4610.058C+1.7810.806%F21.809%B++1.4C--N/A4259.7h1.3C*12.5D
Icikill 39837624,9860.015D-1.835.408%F-6.649%C0.3C-N/A11081.7h2.7D*49.2F*
VLG Missile Launcher 498372662C**60.1646.526%D-1.075%C--75.9B+25.7B+2914.9h5.3C*11.3C+
M40 Fury 425354408.85C+7.0137.519%C+1.412%C73.8B+14.8B**5024.8h17D-45.4D
CAS 14-E 3613371228.083C*26.2427.562%D*N/A82.2C+5.9C+2074.1h27.9C+101.3C
Gauss SPR 3393321003.32C**1.4834.776%C35.843%C+59.3B1.3A+3105.6h4.5C+12.9C++
M20 Basilisk 432303545.611B+3.7743.042%C*7.261%B+26.8C+11.4B++44011.3h114.2D*265.3D
MANA Anti-Vehicle Turret 5152991352.215U0.3752%UN/A2990U2160U11328400.1h8.3T*15.9T*
M20 Basilisk 466290495.918B+4.0845.426%B+4.138%D34.1B+20.7A*5038.5h115.7D-254.7C
M12 Kobalt-H 2842731027.3C++25.4619.48%D-20.147%C**143.7C+5.8B4141.9h13.7C*70.2C+
L100 Python HEAT 3252701270U268.1636.636%FN/A73A14.9C++5003.7h4.3C*11.6C
M60-G Bulldog-H 290267466.75M+64.9149.669%CN/A127.1B+11C5222.1h6.2D**12.4D-
Skyguard 409259465.63C++3.7925.47%D-1.158%D16.2C9.4C--21816h114.8C450.8D
NCM2 Falcon 3522571971.305C+0.5447.288%C++4.669%C++15.4C+5.7C++10116.7h23.1D**48.9D*
Vortek Rotary 3992421741.391C-0.4523.862%D**N/A13.5D8.8D16317.9h71.6C300.2D
MANA Anti-Personnel Turret 223219762.882N/A1.0419.221%UN/A2190U40U8301500.1h20.2T*105.3T*
Coyote Missiles 316202663.061C-1.2238.021%F--N/A30.1D17D2216.7h45.6D119.9F-
C150 Dalton 332201355.743D3.9015.944%F-N/A33.5C-21.8C-4896h2.6B+16.3D*
NS-44L Showdown 1961962320.845C1.0031.119%D*30.612%D15.4D--N/A4112.7h3.8C--12.1D
Spear Anti-Vehicle Phalanx Turret 300196228.909C+7.0746.143%C+3.061%C-46.7C24.8C+5064.2h10.3D--22.3D
NS-10 Burster 2991901001.9B+0.0634.921%C*2.105%D-10.3A5.9B*10418.5h110.7B*317.1B++
C75 Viper 200165285.893C4.0526.297%F3.03%A**39.3C+8.3C4904.2h10.3C++39.2D
M60-G Bulldog 1791601610C*8.1637.346%C-1.25%D-69.6B+8.3C3382.3h6.4C++17.2C+
NS-10 Burster 2341491001.49C+0.3535.302%C*2.013%D--8.1B+4.6C+8818.5h141.4C++400.5C**
C85 Canister 149144436B+34.1635.192%D-22.222%A**110.8B+3.8C--4191.3h6B+17.2C*
NCM3 Raven 1811041150.904C-0.9444.199%C*1.923%D10C-7.4C++14410.4h43.5F-98.5D*
M12 Kobalt 115100333.333C31.4928.015%B**17%C125C+18.8S8280.8h36.5T*130.3F-
Fatestealer 1001001,0690.094D*1.7517.761%F-22%C++2.8D-N/A635.4h2.3C13F--
NCM3 Raven 178971150.843C--1.0044.421%C*1.031%D*9.3C-7.8B+14010.4h45.6F102.6D--
Hornet Missiles 17797185.389C-3.5554.299%D--1.031%C--80.8C+66.7B9661.2h16.3F--30.1F--
Xiphos Anti-Personnel Phalanx Tower 8079179C+77.1619.713%D-N/A395C*5D-16430.2h5.7B+29.2B+
Anti-Vehicle Grenade 8678178N/A76.1639.899%D**N/A260D26.7D-16420.3h6.1C15.3D-
Tomcat A2AM Pods 11175107.5C+5.6679.588%BN/A68.2C++32.7C5591.1h11.3D--14.2D--
G30 Walker 11773223.318D1.4827.51%D2.74%D19.2C+11.6C+2333.8h226.3D-822.7D
L-30R Vektor 11070193.684C1.8430.362%D*N/A8.5D4.9C628.2h97.9D--322.6F-
AP30 Shredder 11869125.75C3.9129.264%CN/A20.9D14.8D4323.3h83.6C+285.7C
NS Annihilator 12368800.85C++0.9981.663%C**N/A10.3C8.3C2636.6h15.5F18.9D**
G40-F Ranger 12066513.2M**11.3625.876%D*N/A15.3C--12.6C+1954.3h143.7D-555.2D**
M20 Basilisk 8963321B+19.1661.184%B**1.587%D**90B**37.1A++6560.7h99.1C+161.9B
Soldier Soaker 6362511.216C+0.6326.688%D*8.065%D*22.1D*N/A1332.8h6.9D25.8D--
NS-03 Thumper 6562421.476C**0.3727.865%D--1.613%C+36.5C1.8C**2281.7h7.2C+25.8C
Hunter QCX 61541230.439C--1.408.549%F--14.815%C--7.1D-N/A507.6h7.6C++88.6F
NC4 Mag-Shot 5654770.701C1.1421.303%D--5.556%F--22.5C-N/A4152.4h8.3C38.9D
Pelter Rocket Pod 6151151M+49.1644.691%CN/A63.8C+12.5D2540.8h21.4C+47.8C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit515701,42442.6h
Spawn Beacon10617,22010.9h
Anti-Vehicle MANA Turret271,3902h
Hellion G01010h
Ordnance Dampener31760.3h
Hardlight Canopy0730.1h
AE Nano-Armor Kit1,1351,649,98698.8h
Turret AI Module01410.5h
Repair Module11470.4h
Skywall Shield Emitter01030.3h
Structure Shield Module0950.4h
Rampart Wall1860.9h
AE Medical Applicator1,830930,77363.7h
Nanite Revive Grenade013,9673.9h
Nanite Healing Grenade01860.1h
Medical Kit3677,5566.8h
Medical Applicator42,6840.2h
Cortium Silo01040.4h
NSX Amaterasu1463267h
Motion Spotter9825,39414.8h
NS Patriot Flare Gun32300.2h
Restoration Kit96916,49112.6h
Deconstruction Tool01680h
Welding Device03,8940.2h
Xiphos Anti-Personnel Tower1940.4h
Hoplon Anti-Aircraft Phalanx Tower11230.5h
Spear Anti-Vehicle Tower0840.3h
Spitfire Auto-Turret564,8524.7h
Recon Detection Device121,1011.6h
Shield Recharging Field172,4721h
Ammunition Package7611,6204.2h
Anti-Infantry MANA Turret176801.1h
Solid Wall01331.1h
Vehicle Gate21301h
Elysium Spawn Tube01040.4h
M20 Drake31290.3h
Xiphos Anti-Personnel Phalanx Turret0850h
Nano-Repair Grenade02,2830.6h
Flail Targeting Dart2760.6h
Pain Spire01360.7h
Orbital Strike Target Designator852606.5h
Router31900.4h
Hardlight Barrier01290.2h

Check the help document for the dictionary if you want to learn more about words used here.


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