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Field Marshal Dreadnaught Nampf[AFSX] Nampf
TR BR 164

KDR: 2.8

Score: 65.4m

Last Seen: Jun 14th, 2020 6:44 PM
- OFFLINE - 2.2 hour(s)

Prestige 1, Battle Rank 100 (164 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS P2-120 AP C-4 M18 Needler MSW-R T9A "Butcher" L100 Python HEAT L100 Python AP NS Decimator-G
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,341,421 MLG Score: 2671
Fun Score: N/A
Cheeseburgers Flipped: 624TIME WITH MEDKIT: 1%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.725%33.177%101949129851,6531.966160.829

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.587%1.781A++1.817A++-1.1D*HEAD ++ (~17.81)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.90.571B+9.50.323C*21.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.076%0.291%544413434,12295517204.31172240%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.497%-0.157C-1.138D*0.741

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
130.10.24C++46.90.171C++83.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.265%0.418%862613417,892145034715.43901227%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.337%0.429B-1.342D**0.291

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.70.59B+7.10.425B8.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.293%2.018%8001313345,550114720784.8345267%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.242%1.193B**-0.64D0.388

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.80.714B++15.50.579B+17.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.231%77.534%800813398,5732860332.99755

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.284%1.542A+0.671B+-0.442

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.571B+1.90.397B2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.95%15.117%800613416,3902287842.79405

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.519%1.234B**0.066C+-0.051

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.576B+3.20.35C**2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
65.4m469.3%561 (33.7k)416 (25k)2.79514133,26447,6773.09373164 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1347963227.128%24.187%65603:1888

8% Combat Medic37% Engineer28% Heavy Assault15% Infiltrator9% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 30th, 2016 11:07 AMMar 13th, 2020 7:46 PMJun 15th, 2020 7:33 AM (27d) (PST)Jun 14th, 2020 4:39 PM (28d) (PST)Jun 14th, 2020 2:44 PM (28d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8742096650.8480.3030.2054.3740.0842671

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,46112,55039,911511812262524,947

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2620.5h/109.2d 14,236 32,232 42,392 687.7k 2,071 8,012 13,258 137.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B**
Kills:1,655
Deaths:634
KDR:2.610
Accuracy:29.166% B**
HSR:34.804% B**
T9A "Butcher"
B**
Kills:1,642
Deaths:610
KDR:2.692
Accuracy:29.104% B*
HSR:36.602% B**
T9 CARV
A
Kills:1,266
Deaths:692
KDR:1.829
Accuracy:26.779% A
HSR:27.646% B+
T16 Rhino
A++
Kills:1,239
Deaths:371
KDR:3.340
Accuracy:31.546% A++
HSR:35.755% A++
NSX-P Naginata
B**
Kills:1,215
Deaths:486
KDR:2.500
Accuracy:28.357% B*
HSR:37.119% B**
NSX Naginata
B*
Kills:1,204
Deaths:524
KDR:2.298
Accuracy:28.074% B*
HSR:27.658% C
MG-H1 Watchman
A
Kills:1,202
Deaths:535
KDR:2.247
Accuracy:28.491% B*
HSR:38.602% A
NS-15MP
B**
Kills:1,194
Deaths:355
KDR:3.363
Accuracy:31.918% B++
HSR:41.374% B**
MG-H1 Watchman AE
B++
Kills:1,188
Deaths:353
KDR:3.365
Accuracy:30.097% B++
HSR:36.027% B++
T9 CARV-S
A++
Kills:1,187
Deaths:481
KDR:2.468
Accuracy:30.905% A+
HSR:39.259% A++
T32 Bull
A++
Kills:1,186
Deaths:422
KDR:2.810
Accuracy:29.236% B*
HSR:39.545% A++
NS-15 Gallows
C++
Kills:1,184
Deaths:407
KDR:2.909
Accuracy:30.281% C++
HSR:35.220% C++
NS-15M AE
B++
Kills:1,178
Deaths:325
KDR:3.625
Accuracy:30.681% B++
HSR:35.908% B++
NSX "Networked" Naginata
C*
Kills:1,175
Deaths:476
KDR:2.468
Accuracy:27.808% C*
HSR:33.021% C+
Kills:17,715
Deaths (as Heavy Assault):6,671
Deaths (to Heavy Assaults):13,785
KDR:2.65552
Kill Difference:11,044
Playtime:731.105 hours
Usage:28%
Score:17.193m
Score/min:392
Accuracy (listed only):29.460%
HSR (listed only):35.610%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TAS-16 Blackjack
B**
Kills:1,260
Deaths:616
KDR:2.045
Accuracy:74.554% B**
HSR:13.571% C
LC2 Lynx AE
B++
Kills:1,224
Deaths:479
KDR:2.555
Accuracy:31.315% B++
HSR:24.755% C
MG-S1 Jackal
B*
Kills:1,217
Deaths:632
KDR:1.926
Accuracy:32.268% B*
HSR:26.376% B++
LC2 Lynx
A
Kills:1,209
Deaths:799
KDR:1.513
Accuracy:28.655% B*
HSR:30.273% A
AS16 NightHawk
B**
Kills:1,204
Deaths:524
KDR:2.298
Accuracy:53.961% B**
HSR:11.130% D-
LC3 Jaguar
A++
Kills:1,199
Deaths:889
KDR:1.349
Accuracy:29.885% B**
HSR:31.276% A++
The Little Helper
B**
Kills:1,197
Deaths:448
KDR:2.672
Accuracy:58.787% B**
HSR:18.630% B
NSX Tanto
B*
Kills:1,196
Deaths:564
KDR:2.121
Accuracy:32.135% B*
HSR:28.930% B
TRAC-5
A
Kills:1,193
Deaths:720
KDR:1.657
Accuracy:28.956% A
HSR:25.901% B**
NSX-P Tengu
B**
Kills:1,191
Deaths:551
KDR:2.162
Accuracy:43.509% B**
HSR:23.762% C*
SMG-46 Armistice
B**
Kills:1,187
Deaths:471
KDR:2.520
Accuracy:32.430% B**
HSR:24.263% B**
TRAC-Shot
B**
Kills:1,186
Deaths:573
KDR:2.070
Accuracy:31.194% B**
HSR:25.379% B**
MKV Suppressed
A*
Kills:1,185
Deaths:427
KDR:2.775
Accuracy:31.014% B*
HSR:34.177% A*
TRAC-5 Burst
A++
Kills:1,184
Deaths:572
KDR:2.070
Accuracy:28.987% B+
HSR:35.980% A++
NSX "Networked" Tengu
B+
Kills:1,181
Deaths:482
KDR:2.450
Accuracy:43.131% B+
HSR:22.269% C-
NSX-P Tanto
B**
Kills:1,177
Deaths:572
KDR:2.058
Accuracy:32.245% B**
HSR:32.880% B*
Havoc
B*
Kills:1,177
Deaths:622
KDR:1.892
Accuracy:61.203% B*
HSR:16.992% B+
TRS-12 Uppercut
B+
Kills:1,176
Deaths:735
KDR:1.600
Accuracy:63.132% B
HSR:18.623% B+
T5 AMC
M+
Kills:1,176
Deaths:678
KDR:1.735
Accuracy:28.216% B*
HSR:36.225% M+
PDW-16 Hailstorm
A*
Kills:1,176
Deaths:419
KDR:2.807
Accuracy:31.189% B**
HSR:30.102% A*
SMG-46AE Armistice
B+
Kills:1,171
Deaths:349
KDR:3.355
Accuracy:30.799% C+
HSR:29.035% B+
NS Baron G5
A
Kills:1,169
Deaths:438
KDR:2.669
Accuracy:59.073% A
HSR:15.740% C*
NSX Tengu
B+
Kills:1,168
Deaths:636
KDR:1.836
Accuracy:40.547% B+
HSR:19.264% C-
FA1 Barrage
B*
Kills:1,162
Deaths:819
KDR:1.419
Accuracy:49.700% B*
HSR:15.663% C+
TS4 Haymaker
B*
Kills:411
Deaths:270
KDR:1.522
Accuracy:53.236% B*
HSR:14.599% C*
Shuriken
A++
Kills:246
Deaths:62
KDR:3.968
Accuracy:31.223% B+
HSR:31.301% A++
NS-7G PDW
A+
Kills:95
Deaths:41
KDR:2.317
Accuracy:34.825% A+
HSR:20% C++
NS Baron G5AE
B++
Kills:79
Deaths:57
KDR:1.386
Accuracy:52.152% B+
HSR:20.253% B++
TRAC-5 S
A+
Kills:58
Deaths:58
KDR:1
Accuracy:29.836% B**
HSR:25.862% A+
Kills:29,454
Deaths (as Light Assault):14,503
Deaths (to Light Assaults):8,666
KDR:2.03089
Kill Difference:14,951
Playtime:224.157 hours
Usage:9%
Score:4.762m
Score/min:354
Accuracy (listed only):40.626%
HSR (listed only):24.249%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
B**
Kills:1,260
Deaths:616
KDR:2.045
Accuracy:74.554% B**
HSR:13.571% C
LC2 Lynx AE
B++
Kills:1,224
Deaths:479
KDR:2.555
Accuracy:31.315% B++
HSR:24.755% C
LC2 Lynx
A
Kills:1,209
Deaths:799
KDR:1.513
Accuracy:28.655% B*
HSR:30.273% A
AS16 NightHawk
B**
Kills:1,204
Deaths:524
KDR:2.298
Accuracy:53.961% B**
HSR:11.130% D-
LC3 Jaguar
A++
Kills:1,199
Deaths:889
KDR:1.349
Accuracy:29.885% B**
HSR:31.276% A++
The Little Helper
B**
Kills:1,197
Deaths:448
KDR:2.672
Accuracy:58.787% B**
HSR:18.630% B
NSX Tanto
B*
Kills:1,196
Deaths:564
KDR:2.121
Accuracy:32.135% B*
HSR:28.930% B
TRAC-5
A
Kills:1,193
Deaths:720
KDR:1.657
Accuracy:28.956% A
HSR:25.901% B**
AMR-66
A++
Kills:1,190
Deaths:492
KDR:2.419
Accuracy:35.731% A
HSR:39.916% A++
TRAC-Shot
B**
Kills:1,186
Deaths:573
KDR:2.070
Accuracy:31.194% B**
HSR:25.379% B**
TRAC-5 Burst
A++
Kills:1,184
Deaths:572
KDR:2.070
Accuracy:28.987% B+
HSR:35.980% A++
NSX-P Tanto
B**
Kills:1,177
Deaths:572
KDR:2.058
Accuracy:32.245% B**
HSR:32.880% B*
Havoc
B*
Kills:1,177
Deaths:622
KDR:1.892
Accuracy:61.203% B*
HSR:16.992% B+
TRS-12 Uppercut
B+
Kills:1,176
Deaths:735
KDR:1.600
Accuracy:63.132% B
HSR:18.623% B+
T5 AMC
M+
Kills:1,176
Deaths:678
KDR:1.735
Accuracy:28.216% B*
HSR:36.225% M+
MG-HBR1 Dragoon
A++
Kills:1,170
Deaths:310
KDR:3.774
Accuracy:44.442% A++
HSR:37.180% B++
NS Baron G5
A
Kills:1,169
Deaths:438
KDR:2.669
Accuracy:59.073% A
HSR:15.740% C*
FA1 Barrage
B*
Kills:1,162
Deaths:819
KDR:1.419
Accuracy:49.700% B*
HSR:15.663% C+
TS4 Haymaker
B*
Kills:411
Deaths:270
KDR:1.522
Accuracy:53.236% B*
HSR:14.599% C*
NS Baron G5AE
B++
Kills:79
Deaths:57
KDR:1.386
Accuracy:52.152% B+
HSR:20.253% B++
TRAC-5 S
A+
Kills:58
Deaths:58
KDR:1
Accuracy:29.836% B**
HSR:25.862% A+
NS-30 Tranquility
N/A
Kills:50
Deaths:15
KDR:3.333
Accuracy:39.704% N/A
HSR:32% N/A
Kills:22,047
Deaths (as Engineer):11,250
Deaths (to Engineers):6,493
KDR:1.95973
Kill Difference:10,797
Playtime:959.527 hours
Usage:37%
Score:27.163m
Score/min:472
Accuracy (listed only):43.050%
HSR (listed only):25.080%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
B**
Kills:1,260
Deaths:616
KDR:2.045
Accuracy:74.554% B**
HSR:13.571% C
MG-S1 Jackal
B*
Kills:1,217
Deaths:632
KDR:1.926
Accuracy:32.268% B*
HSR:26.376% B++
AS16 NightHawk
B**
Kills:1,204
Deaths:524
KDR:2.298
Accuracy:53.961% B**
HSR:11.130% D-
T1A Unity
B+
Kills:1,199
Deaths:683
KDR:1.755
Accuracy:27.522% B
HSR:28.774% B+
T1 Cycler
A
Kills:1,198
Deaths:840
KDR:1.426
Accuracy:28.719% A
HSR:32.137% A
The Little Helper
B**
Kills:1,197
Deaths:448
KDR:2.672
Accuracy:58.787% B**
HSR:18.630% B
NSX-P Tengu
B**
Kills:1,191
Deaths:551
KDR:2.162
Accuracy:43.509% B**
HSR:23.762% C*
NSX "Networked" Yumi
B**
Kills:1,188
Deaths:436
KDR:2.725
Accuracy:28.839% C+
HSR:43.939% B**
SMG-46 Armistice
B**
Kills:1,187
Deaths:471
KDR:2.520
Accuracy:32.430% B**
HSR:24.263% B**
MKV Suppressed
A*
Kills:1,185
Deaths:427
KDR:2.775
Accuracy:31.014% B*
HSR:34.177% A*
NSX "Networked" Tengu
B+
Kills:1,181
Deaths:482
KDR:2.450
Accuracy:43.131% B+
HSR:22.269% C-
TORQ-9
B*
Kills:1,180
Deaths:666
KDR:1.772
Accuracy:28.209% B+
HSR:32.034% B*
T1S Cycler
A+
Kills:1,179
Deaths:593
KDR:1.988
Accuracy:27.515% B+
HSR:33.673% A+
Havoc
B*
Kills:1,177
Deaths:622
KDR:1.892
Accuracy:61.203% B*
HSR:16.992% B+
TRS-12 Uppercut
B+
Kills:1,176
Deaths:735
KDR:1.600
Accuracy:63.132% B
HSR:18.623% B+
PDW-16 Hailstorm
A*
Kills:1,176
Deaths:419
KDR:2.807
Accuracy:31.189% B**
HSR:30.102% A*
NS-11A
A++
Kills:1,173
Deaths:554
KDR:2.117
Accuracy:27.098% B
HSR:36.914% A++
SMG-46AE Armistice
B+
Kills:1,171
Deaths:349
KDR:3.355
Accuracy:30.799% C+
HSR:29.035% B+
TAR
A
Kills:1,170
Deaths:621
KDR:1.884
Accuracy:29.230% B**
HSR:32.137% A
NS Baron G5
A
Kills:1,169
Deaths:438
KDR:2.669
Accuracy:59.073% A
HSR:15.740% C*
NSX Tengu
B+
Kills:1,168
Deaths:636
KDR:1.836
Accuracy:40.547% B+
HSR:19.264% C-
FA1 Barrage
B*
Kills:1,162
Deaths:819
KDR:1.419
Accuracy:49.700% B*
HSR:15.663% C+
NSX Yumi
B**
Kills:663
Deaths:259
KDR:2.560
Accuracy:30.720% B++
HSR:38.311% B**
TS4 Haymaker
B*
Kills:411
Deaths:270
KDR:1.522
Accuracy:53.236% B*
HSR:14.599% C*
Cycler TRV
B**
Kills:376
Deaths:172
KDR:2.186
Accuracy:28.781% B**
HSR:29.521% B**
Shuriken
A++
Kills:246
Deaths:62
KDR:3.968
Accuracy:31.223% B+
HSR:31.301% A++
NS-7G PDW
A+
Kills:95
Deaths:41
KDR:2.317
Accuracy:34.825% A+
HSR:20% C++
NS Baron G5AE
B++
Kills:79
Deaths:57
KDR:1.386
Accuracy:52.152% B+
HSR:20.253% B++
Kills:27,978
Deaths (as Combat Medic):13,423
Deaths (to Combat Medics):5,118
KDR:2.08433
Kill Difference:14,555
Playtime:221.957 hours
Usage:8%
Score:5.203m
Score/min:391
Accuracy (listed only):40.477%
HSR (listed only):25.471%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SR-7
B++
Kills:1,226
Deaths:255
KDR:4.808
Accuracy:44.746% B+
HSR:84.258% B++
MG-S1 Jackal
B*
Kills:1,217
Deaths:632
KDR:1.926
Accuracy:32.268% B*
HSR:26.376% B++
HSR-1
A+
Kills:1,205
Deaths:254
KDR:4.744
Accuracy:44.595% A+
HSR:37.095% B**
NS-30 Vandal
A
Kills:1,192
Deaths:274
KDR:4.350
Accuracy:43.218% A
HSR:37.836% B**
NSX-P Tengu
B**
Kills:1,191
Deaths:551
KDR:2.162
Accuracy:43.509% B**
HSR:23.762% C*
SMG-46 Armistice
B**
Kills:1,187
Deaths:471
KDR:2.520
Accuracy:32.430% B**
HSR:24.263% B**
MKV Suppressed
A*
Kills:1,185
Deaths:427
KDR:2.775
Accuracy:31.014% B*
HSR:34.177% A*
TSAR-42
A
Kills:1,184
Deaths:310
KDR:3.819
Accuracy:45.388% B*
HSR:81.841% A
TX1 Repeater
B**
Kills:1,183
Deaths:1,115
KDR:1.061
Accuracy:31.527% B**
HSR:21.978% C+
NSX "Networked" Tengu
B+
Kills:1,181
Deaths:482
KDR:2.450
Accuracy:43.131% B+
HSR:22.269% C-
PDW-16 Hailstorm
A*
Kills:1,176
Deaths:419
KDR:2.807
Accuracy:31.189% B**
HSR:30.102% A*
NS-357 Underboss
B*
Kills:1,173
Deaths:1,027
KDR:1.142
Accuracy:45.378% B*
HSR:31.714% B*
NSX "Networked" Tomoe
C++
Kills:1,173
Deaths:367
KDR:3.196
Accuracy:31.833% C++
HSR:44.587% C+
NSX Tomoe
C*
Kills:1,173
Deaths:642
KDR:1.827
Accuracy:29.681% C+
HSR:40.921% C*
SMG-46AE Armistice
B+
Kills:1,171
Deaths:349
KDR:3.355
Accuracy:30.799% C+
HSR:29.035% B+
99SV
A++
Kills:1,171
Deaths:270
KDR:4.337
Accuracy:42.787% A++
HSR:35.696% C+
NS-61 Emissary
A*
Kills:1,170
Deaths:677
KDR:1.728
Accuracy:32.287% B+
HSR:31.966% A*
NSX Tengu
B+
Kills:1,168
Deaths:636
KDR:1.836
Accuracy:40.547% B+
HSR:19.264% C-
NS-61 "Networked" Emissary
B+
Kills:1,168
Deaths:592
KDR:1.973
Accuracy:31.451% C
HSR:30.822% B+
M77-B
B**
Kills:1,167
Deaths:309
KDR:3.777
Accuracy:45.940% B**
HSR:82.691% B*
NS-44 Commissioner
B**
Kills:1,164
Deaths:731
KDR:1.592
Accuracy:47.364% B**
HSR:29.553% B*
RAMS .50M
A++
Kills:1,164
Deaths:201
KDR:5.791
Accuracy:50.848% A++
HSR:79.553% C++
NS-44L Blackhand
B+
Kills:1,162
Deaths:418
KDR:2.780
Accuracy:46.049% B+
HSR:41.222% C+
RAMS-AE .50M
B**
Kills:1,162
Deaths:179
KDR:6.492
Accuracy:47.776% B**
HSR:80.809% C+
NSX "Networked" Daimyo
C*
Kills:1,161
Deaths:244
KDR:4.758
Accuracy:44.166% C++
HSR:95.866% C*
NSX Daimyo
C++
Kills:1,160
Deaths:337
KDR:3.442
Accuracy:43.441% C++
HSR:94.655% C++
NS-AM7 Archer
M
Kills:599
Deaths:1,233
KDR:0.486
Accuracy:58.151% C+
HSR:45.075% M
TX2 Emperor
A*
Kills:524
Deaths:331
KDR:1.583
Accuracy:37.293% A
HSR:37.595% A*
SOAS-20 AE
B*
Kills:414
Deaths:98
KDR:4.224
Accuracy:35.810% B*
HSR:28.019% C
Bighorn .50M
A
Kills:339
Deaths:74
KDR:4.581
Accuracy:46.839% B+
HSR:88.201% A
Shuriken
A++
Kills:246
Deaths:62
KDR:3.968
Accuracy:31.223% B+
HSR:31.301% A++
NS-357 IA
B
Kills:152
Deaths:172
KDR:0.884
Accuracy:51.102% B
HSR:38.158% B
Soldier Soaker
B
Kills:96
Deaths:76
KDR:1.263
Accuracy:38.127% B
HSR:7.292% D*
NS-7G PDW
A+
Kills:95
Deaths:41
KDR:2.317
Accuracy:34.825% A+
HSR:20% C++
NS-44 Commissioner AE
B+
Kills:65
Deaths:72
KDR:0.903
Accuracy:46.618% B+
HSR:27.692% C++
Kills:33,164
Deaths (as Infiltrator):14,328
Deaths (to Infiltrators):7,605
KDR:2.31463
Kill Difference:18,836
Playtime:405.601 hours
Usage:15%
Score:8.496m
Score/min:349
Accuracy (listed only):40.381%
HSR (listed only):43.304%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M1 Heavy Cycler
A
Kills:1,327
Deaths:255
KDR:5.204
Accuracy:22.350% A
HSR:23.813% B*
M1 Heavy Cycler
A++
Kills:1,182
Deaths:256
KDR:4.617
Accuracy:22.770% A++
HSR:21.151% B++
M3 Pounder HEG
A++
Kills:815
Deaths:178
KDR:4.579
Accuracy:54.697% A++
HSR:3.681% B+
M3 Pounder HEG
A+
Kills:628
Deaths:177
KDR:3.548
Accuracy:56.732% A+
HSR:3.503% C**
NS-10 Burster
B++
Kills:166
Deaths:29
KDR:5.724
Accuracy:35.282% B++
HSR:3.614% C--
MR1 Fracture
A+
Kills:148
Deaths:53
KDR:2.792
Accuracy:51.165% A+
HSR:0% F-
NS-10 Burster
B*
Kills:138
Deaths:29
KDR:4.759
Accuracy:35.517% B*
HSR:2.899% D-
MR1 Fracture
A+
Kills:127
Deaths:53
KDR:2.396
Accuracy:51.257% A+
HSR:0.787% D**
MRC3 Mercy
A++
Kills:70
Deaths:13
KDR:5.385
Accuracy:19.907% B+
HSR:31.429% A++
MRC3 Mercy
B**
Kills:51
Deaths:13
KDR:3.923
Accuracy:20.759% B+
HSR:27.451% B**
Kills:4,652
Deaths (as MAX Suit):528
Deaths (to MAX Suits):1,584
KDR:8.81061
Kill Difference:4,124
Playtime:78.147 hours
Usage:3%
Score:2.554m
Score/min:545
Accuracy (listed only):37.043%
HSR (listed only):11.833%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
B**
Kills:1,684
V. Kills:939 179%
Deaths:161
KDR:10.460
Accuracy:34.527% B+
KPH:28.200 B**
VKPH:15.700 B++
M14 Banshee
B**
Kills:1,297
V. Kills:52 N/A
Deaths:44
KDR:29.477
Accuracy:34.970% B*
KPH:95.500 B**
VKPH:3.800 C++
Hellfire Rocket Pods
A*
Kills:1,205
V. Kills:72 N/A
Deaths:
KDR:
Accuracy:63.222% A++
KPH:238.700 A*
VKPH:14.300 C+
M18 Rotary
A
Kills:819
V. Kills:461 177%
Deaths:4
KDR:204.750
Accuracy:35.760% B++
KPH:36.300 A
VKPH:20.400 B**
Hornet Missiles
B+
Kills:148
V. Kills:98 149%
Deaths:18
KDR:8.222
Accuracy:71.184% A
KPH:81.500 C++
VKPH:54 B+
M18 Locust
B**
Kills:70
V. Kills:39 175%
Deaths:
KDR:
Accuracy:39.039% B**
KPH:38.700 B*
VKPH:21.500 B+
M202 Wyrm
B+
Kills:51
V. Kills:26 189%
Deaths:
KDR:
Accuracy:53.925% C+
KPH:157.600 B
VKPH:80.300 B+
Coyote Missiles
N/A
Kills:50
V. Kills:22 217%
Deaths:4
KDR:12.500
Accuracy:60.215% N/A
KPH:54.700 N/A
VKPH:24.100 N/A
Kills:5,324 (3,870 + 0)
Deaths:231
KDR:23.048
VKDR:7.398
Vehicle Kills:1,709
Kill Difference:5,093
Playtime:105.684 hours
Usage:4%
Score:2.109m
Score/min:333
Piloting Accuracy:39.039%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B+
Kills:997
V. Kills:587 170%
Deaths:31
KDR:32.161
Accuracy:37.642% C
KPH:49.300 B+
VKPH:29.100 C**
L-24R Spur
A++
Kills:571
V. Kills:17 N/A
Deaths:
KDR:
Accuracy:48.220% B**
KPH:83.500 A++
VKPH:2.500 C+
CAS30 Tank Buster
A++
Kills:322
V. Kills:180 178%
Deaths:15
KDR:21.467
Accuracy:65.058% A++
KPH:18.700 A++
VKPH:10.400 B++
AP30 Shredder
B+
Kills:57
V. Kills:28 197%
Deaths:10
KDR:5.700
Accuracy:36.057% B+
KPH:28.700 C+
VKPH:14.100 D
Kills:1,947 (893 + 1,054)
Deaths:56
KDR:34.768
VKDR:14.500
Vehicle Kills:812
Kill Difference:1,891
Playtime:46.285 hours
Usage:2%
Score:1.147m
Score/min:413
Piloting Accuracy:65.058%
Gunner Accuracy:36.057%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
A++
Kills:1,426
V. Kills:497 286%
Deaths:30
KDR:47.533
Accuracy:60.289% B*
KPH:64.600 A++
VKPH:22.500 A++
L100 Python AP
B*
Kills:1,376
V. Kills:673 204%
Deaths:70
KDR:19.657
Accuracy:53.579% C
KPH:47.800 B*
VKPH:23.400 B+
L100 Python HESH
B++
Kills:1,264
V. Kills:183 N/A
Deaths:7
KDR:180.571
Accuracy:52.567% C**
KPH:78 B++
VKPH:11.300 B+
LB00 Python AP
B
Kills:405
V. Kills:193 209%
Deaths:19
KDR:21.316
Accuracy:55.488% C
KPH:53.700 C+
VKPH:25.600 B
Skyguard
B**
Kills:316
V. Kills:161 195%
Deaths:8
KDR:39.500
Accuracy:35.614% B**
KPH:20.500 B*
VKPH:10.400 C*
C75 Viper
A*
Kills:197
V. Kills:82 237%
Deaths:20
KDR:9.850
Accuracy:60.480% A*
KPH:46.300 B++
VKPH:19.300 A*
Kills:4,984 (4,984 + 0)
Deaths:154
KDR:32.364
VKDR:11.617
Vehicle Kills:1,789
Kill Difference:4,830
Playtime:94.272 hours
Usage:4%
Score:2.027m
Score/min:358
Driving Accuracy:60.480%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B*
Kills:2,202
V. Kills:1,050 210%
Deaths:114
KDR:19.316
Accuracy:54.528% B*
KPH:42.600 B++
VKPH:20.300 B
P2-120 HEAT
A+
Kills:1,308
V. Kills:504 259%
Deaths:51
KDR:25.647
Accuracy:57.531% A++
KPH:45.700 A
VKPH:17.600 A+
E540 Halberd
A++
Kills:1,293
V. Kills:508 254%
Deaths:56
KDR:23.089
Accuracy:52.922% A+
KPH:42.900 A++
VKPH:16.900 B*
P2-120 HESH
A++
Kills:1,271
V. Kills:321 395%
Deaths:
KDR:
Accuracy:62.057% A*
KPH:75.800 B*
VKPH:19.100 A++
MR11 Gatekeeper
A++
Kills:382
V. Kills:190 200%
Deaths:39
KDR:9.795
Accuracy:54.288% A++
KPH:31.700 B**
VKPH:15.800 C+
G30 Vulcan
A*
Kills:136
V. Kills:72 186%
Deaths:21
KDR:6.476
Accuracy:48.274% A*
KPH:24.200 C*
VKPH:12.800 C+
M12 Kobalt
A++
Kills:106
V. Kills:3 N/A
Deaths:
KDR:
Accuracy:21.227% A++
KPH:106.500 A
VKPH:3 C
P525 Marauder
M
Kills:71
V. Kills:4 N/A
Deaths:1
KDR:71
Accuracy:39.320% M
KPH:121.700 A+
VKPH:6.900 B**
Kills:6,769 (4,781 + 1,988)
Deaths:282
KDR:24.004
VKDR:9.404
Vehicle Kills:2,652
Kill Difference:6,487
Playtime:146.435 hours
Usage:6%
Score:3.679m
Score/min:419
Driving Accuracy:62.057%
Gunner Accuracy:39.320%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B**
Kills:721
V. Kills:274 262%
Deaths:19
KDR:37.947
Accuracy:61.597% B+
KPH:72.300 B**
VKPH:27.500 B+
P525 Marauder-H
B**
Kills:606
V. Kills:44 N/A
Deaths:6
KDR:101
Accuracy:50.680% A++
KPH:146.700 B*
VKPH:10.700 B**
G20 Vulcan-H
B**
Kills:376
V. Kills:170 220%
Deaths:50
KDR:7.520
Accuracy:56.836% B**
KPH:60.500 B++
VKPH:27.400 C+
M12 Kobalt-H
B*
Kills:248
V. Kills:2 N/A
Deaths:1
KDR:248
Accuracy:23.975% B+
KPH:172.100 B*
VKPH:1.400 D*
M60-G Bulldog-H
A
Kills:153
V. Kills:15 N/A
Deaths:1
KDR:153
Accuracy:40.133% D
KPH:134.300 A
VKPH:13.200 C+
Halberd-H SE
B*
Kills:127
V. Kills:55 227%
Deaths:
KDR:
Accuracy:63.750% B+
KPH:87.600 B
VKPH:37.900 B*
MR11 Gatekeeper-H
A*
Kills:71
V. Kills:40 173%
Deaths:6
KDR:11.833
Accuracy:69.663% A*
KPH:48.500 B**
VKPH:27.300 C+
G40-F Ranger
C**
Kills:58
V. Kills:34 166%
Deaths:
KDR:
Accuracy:43.424% A
KPH:35.800 C*
VKPH:21 C**
Kills:2,360 (0 + 2,360)
Deaths:83
KDR:28.434
VKDR:7.639
Vehicle Kills:634
Kill Difference:2,277
Playtime:27.426 hours
Usage:1%
Score:0.922m
Score/min:560
Driving Accuracy:N/A%
Gunner Accuracy:43.424%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A+
Kills:136
V. Kills:42 316%
Deaths:5
KDR:27.200
Accuracy:51.673% A+
KPH:33.500 B**
VKPH:10.400 B*
M12 Kobalt
A++
Kills:105
V. Kills:3 N/A
Deaths:2
KDR:52.500
Accuracy:25.651% A++
KPH:91.500 B+
VKPH:2.600 C
M20 Basilisk
A++
Kills:94
V. Kills:30 303%
Deaths:5
KDR:18.800
Accuracy:49.604% B**
KPH:44.200 A++
VKPH:14.100 B**
M12 Kobalt
C+
Kills:84
V. Kills:5 N/A
Deaths:5
KDR:16.800
Accuracy:27.143% A++
KPH:50.500 C--
VKPH:3 C+
Kills:419 (0 + 419)
Deaths:17
KDR:24.647
VKDR:4.706
Vehicle Kills:80
Kill Difference:402
Playtime:8.995 hours
Usage:0%
Score:0.218m
Score/min:403
Driving Accuracy:N/A%
Gunner Accuracy:27.143%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
M++
Kills:948
V. Kills:419 226%
Deaths:87
KDR:10.897
Accuracy:66.882% A+
KPH:45.300 A
VKPH:20 M++
S12 Renegade
C*
Kills:876
V. Kills:35 N/A
Deaths:133
KDR:6.586
Accuracy:52.415% B**
KPH:57 C++
VKPH:2.300 C*
Kills:1,824 (1,824 + 0)
Deaths:220
KDR:8.291
VKDR:2.064
Vehicle Kills:454
Kill Difference:1,604
Playtime:36.293 hours
Usage:1%
Score:0.517m
Score/min:237
Driving Accuracy:52.415%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:140
V. Kills:10 N/A
Deaths:3
KDR:46.667
Accuracy:41.463% A
KPH:78.300 C*
VKPH:5.600 C
Pelter Rocket Pod
C*
Kills:55
V. Kills:17 306%
Deaths:
KDR:
Accuracy:52.311% C**
KPH:70.600 C++
VKPH:21.800 C*
Kills:195 (0 + 195)
Deaths:3
KDR:65
VKDR:9
Vehicle Kills:27
Kill Difference:192
Playtime:2.568 hours
Usage:0%
Score:0.059m
Score/min:381
Piloting Accuracy:N/A%
Gunner Accuracy:52.311%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 3,2522,20211419.316A16.5254.528%B*N/A42.6B++20.3B55051.7h4.6B*8.4B**
C-4 2,2281,7807462.386B+0.4133.275%B**N/A99.4C++25C72817.9h1B*2.9B**
M18 Needler 2,6231,68416110.46A*7.6634.527%B+N/A28.3B**15.8B++24359.6h67.6B*195.9B*
MSW-R 1,6891,6556342.61C++0.1929.166%B**34.804%B**77B**1.6A39221.5h9.5B**32.6B*
T9A "Butcher" 1,6651,6426102.692B0.1029.104%B*36.602%B**96.6B*1.4B+39417h9.2B**31.7B*
L100 Python HEAT 1,9231,4263047.533S44.7460.289%B*N/A64.5A++22.5A++38322.1h4.8B+7.9B*
L100 Python AP 2,0491,3767019.657A16.8653.579%CN/A47.8B*23.4B+36728.8h3.8B**7.1B*
NS Decimator-G 1,6171,3564572.967B**0.1770.315%B*1.18%D--59C*11.3D27523h2.6B*3.7B*
M1 Heavy Cycler 1,3641,3272555.204A**2.4122.35%A23.813%B*57A++1.6A23823.3h12.9B**57.8B*
NS Decimator 1,5861,3246372.078B*0.7266.166%B+2.644%B+53.8B++10.7D36824.6h2.8B**4.2B**
P2-120 HEAT 1,8121,3085125.647M*22.8557.531%A++N/A45.7A17.6A+35228.6h5.7B+9.8B**
M14 Banshee 1,3491,2974429.477A*26.6834.97%B*N/A95.4B**3.8C++28313.6h14.3B+40.9B++
NS Decimator-B 1,4531,2964303.014B**0.2272.529%B**1.852%D52.5C+6.4D*16924.7h2.5B**3.4A
E540 Halberd 1,8011,2935623.089A+20.2952.922%A+N/A43A++16.9B*33830.1h4.2A8A
M9 SKEP Launcher 1,4141,2749491.342A1.4550.371%F--4.71%A25C*2.7D7051h4.2A+8.3B**
P2-120 HESH 1,5921,27111271U1,268.2062.057%A*N/A75.7B*19.1A++38916.8h3.8B++6.1B**
T9 CARV 1,2771,2666921.829C*0.9726.779%A27.646%B+51.9B++N/A23824.4h10.8B*40.3B++
L100 Python HESH 1,4471,2647180.571U177.7852.567%C**N/A78B++11.3B+36516.2h2.8B+5.3B+
TAS-16 Blackjack 1,2771,2606162.045B+0.7574.554%B**13.571%C85.7A1.2B*27414.7h1.8B**2.4B++
ML-7 1,5131,2539151.369B*1.4354.867%C2.793%C+35.5B*7.4D20835.3h4.7B*8.5B++
T16 Rhino 1,3191,2393713.34A++0.5431.546%A++35.755%A++110.6M+7.1U34911.2h9.9B**31.4B*
SR-7 1,2321,2262554.808B+2.0144.746%B+84.258%B++70.1AN/A18017.5h1.7B*3.8B++
LC2 Lynx AE 1,2881,2244792.555B++0.2431.315%B++24.755%C70.3B+3.7A++22517.4h11.5B++36.8B++
MG-S1 Jackal 1,2521,2176321.926B+0.8732.268%B*26.376%B++50.7C**1.5B*15224h9.4B++29.2B++
NSX-P Naginata 1,2511,2154862.5B*0.3028.357%B*37.119%B**94.9A2.8A+42512.8h10.2B+36.1B++
Sticky Grenade 1,2601,21411214N/A1,211.2072.665%A**N/A1348.9B++51.1M*49600.9h1.8B+2.5B++
LC2 Lynx 1,2311,2097991.513C**1.2828.655%B*30.273%A43.6BN/A13027.7h12B++41.8B++
Hellfire Rocket Pods 1,2771,20511205U1,202.2063.222%A++N/A241A*14.4C+9665h10.5B+16.6B++
HSR-1 1,2501,2052544.744A+1.9544.595%A+37.095%B**96.4A++3.6S29812.5h4.1B**9.1B**
AS16 NightHawk 1,2201,2045242.298B+0.5053.961%B**11.13%D-78.7A1B+27615.3h3.4B*6.4B*
NSX Naginata 1,2171,2045242.298B++0.5028.074%B*27.658%C54.5C++N/A24722.1h10.2B+36.3B+
MG-H1 Watchman 1,2291,2025352.247B+0.5528.491%B*38.602%A87.1B**2B**35013.8h11.8B*41.4B++
T1A Unity 1,2341,1996831.755C++1.0427.522%B28.774%B+63.1B++1.8A+14119h10.4B*37.8B++
LC3 Jaguar 1,2211,1998891.349C+1.4529.885%B**31.276%A++33.9C+N/A12235.4h11.5C**38.6B+
T1 Cycler 1,2241,1988401.426C*1.3728.719%A32.137%A38B+N/A16031.5h12B++41.8B*
The Little Helper 1,2091,1974482.672B**0.1258.787%B**18.63%B85.5AN/A19514h3.9B++6.6B++
NSX Tanto 1,2331,1965642.121B++0.6732.135%B*28.93%B48.2C*1.5A11124.8h11B++34.3B++
NS-15MP 1,2281,1943553.363B0.5731.918%B++41.374%B**105.7B++3A**42811.3h9.6B+30.1B+
TRAC-5 1,2171,1937201.657B**1.1428.956%A25.901%B**26.9C**N/A14644.4h11.1B*38.3B*
NS-30 Vandal 1,2251,1922744.35B*1.5543.218%A37.836%B**97.7A++2.7S29412.2h4.1B**9.4B**
NSX-P Tengu 1,2191,1915512.162B**0.6343.509%B**23.762%C*62.4B+1.5B+16519.1h9.9B++22.7B*
AMR-66 1,2141,1904922.419A0.3835.731%A39.916%A++58.6A++1.2B*27520.3h6.2B**17.4B*
Frag Grenade 1,2181,18911189N/A1,186.2064.928%A**N/A1080.9A*26.4A++49011.1h2.1A+3.3A
MG-H1 Watchman AE 1,2161,1883533.365B**0.5730.097%B++36.027%B++96.6B*2.3A26012.3h11.1B++37B++
NSX "Networked" Yumi 1,2141,1884362.725B++0.0728.839%C+43.939%B**58.2C+1.3C-22320.4h9.5C*32.8C*
T7 Mini-Chaingun 1,2121,1875102.327A0.4727.664%A++13.816%C+65.6B**1.4B+18818.1h11.4B++41.2B*
T9 CARV-S 1,2141,1874812.468B+0.3330.905%A+39.259%A++84.2A1.9A*30714.1h9.5B**30.9B*
SMG-46 Armistice 1,2141,1874712.52A0.2832.43%B**24.263%B**65.9A1.5A*22718h11.7B++36.1B++
TRAC-Shot 1,2131,1865732.07B+0.7331.194%B**25.379%B**59B*1.3B**16820.1h8.5B**27.2B**
T32 Bull 1,2121,1864222.81B**0.0129.236%B*39.545%A++84.1A1.8A++25914.1h9.7B**33.3B*
MKV Suppressed 1,2071,1854272.775A++0.0231.014%B*34.177%A*66.6B**1.2A+26517.8h11.2B++36.1B+
NS-15 Gallows 1,2081,1844072.909C*0.1130.281%C++35.22%C++76.4C+1.5C+27715.5h9.7B+31.9B+
TSAR-42 1,1871,1843103.819C*1.0245.388%B*81.841%A90.4A++N/A42813.1h1.6A3.6B**
TRAC-5 Burst 1,2041,1845722.07C++0.7328.987%B+35.98%A++63B+1.1B+21418.8h10.4B++36B+
MANA Anti-Personnel Turret 1,2061,1833433.449N/A0.6527.825%UN/A11830U230U21829300.1h18.6T*66.7T*
TX1 Repeater 1,2001,1831,1151.061B1.7331.527%B**21.978%C+33.7C++N/A13035.1h11.6B+36.9B*
M1 Heavy Cycler 1,2041,1822564.617A**1.8222.77%A++21.151%B++50.5A*N/A22523.4h14.9B*65.3B*
NSX "Networked" Tengu 1,2021,1814822.45B++0.3543.131%B+22.269%C-63.5C+1.1C29818.6h9.1B*21B+
TORQ-9 1,2071,1806661.772C*1.0228.209%B+32.034%B*45.9C**1.1B++16425.7h12.7B+44.9B++
T1S Cycler 1,2011,1795931.988B++0.8127.515%B+33.673%A+43.5B+N/A18127.1h10.8B+39.4B++
NS-15M AE 1,1971,1783253.625B++0.8330.681%B++35.908%B++101.6B*1.6B*44511.6h9.4B++30.6B++
NSX-P Tanto 1,1951,1775722.058B**0.7432.245%B**32.88%B*46.2B+N/A15725.5h10.6B++33B*
Havoc 1,1941,1776221.892B+0.9061.203%B*16.992%B+49.2CN/A17823.9h3.7B+6.1B*
TRS-12 Uppercut 1,1871,1767351.6C*1.2063.132%B18.623%B+54.2C**N/A22521.7h2.3B+3.6B+
T5 AMC 1,1911,1766781.735B**1.0628.216%B*36.225%M+45.8B**N/A18225.7h10.6B**37.4B*
PDW-16 Hailstorm 1,1921,1764192.807A*0.0131.189%B**30.102%A*68.4A+N/A28917.2h10.9B*34.9B++
NSX "Networked" Naginata 1,1891,1754762.468C*0.3327.808%C*33.021%C+78.9C++N/A38814.9h9.7B+35B+
NS-357 Underboss 1,1781,1731,0271.142C+1.6545.378%B*31.714%B*30.2C--N/A10638.9h3.6B+8B++
NS-11A 1,1911,1735542.117B0.6827.098%B36.914%A++57.5B++N/A20920.4h10.9B*40.2B++
NSX "Networked" Tomoe 1,1861,1733673.196B*0.4031.833%C++44.587%C+70.7C+N/A33116.6h10.7B+33.7B+
NSX Tomoe 1,1871,1736421.827C+0.9729.681%C+40.921%C*42.3C+N/A11227.7h12.8C**43C**
SMG-46AE Armistice 1,1821,1713493.355A++0.5630.799%C+29.035%B+97.6B++N/A34212h10.8B+35.2B+
99SV 1,1821,1712704.337A++1.5442.787%A++35.696%C+65.1A*N/A21718h3.6A8.3B**
MG-HBR1 Dragoon 1,1771,1703103.774A+0.9844.442%A++37.18%B++66.9A+N/A21217.5h3.9A8.8B**
NS-61 Emissary 1,1801,1706771.728B**1.0732.287%B+31.966%A*42.4B+N/A16227.6h10.7B+33.1B+
TAR 1,1891,1706211.884C**0.9129.23%B**32.137%A45.9BN/A13725.5h11.5B+39.5B++
NS Baron G5 1,1781,1694382.669A*0.1359.073%A15.74%C*69.2B**N/A19016.9h4B+6.8C*
NSX Tengu 1,1771,1686361.836B+0.9640.547%B+19.264%C-46.5C+N/A10925.1h11B+27B+
NS-61 "Networked" Emissary 1,1761,1685921.973B+0.8231.451%C30.822%B+46.5C--N/A22325.1h10.9C++34.7C++
M77-B 1,1701,1673093.777B*0.9845.94%B**82.691%B*46.1B**N/A11025.3h1.8B**3.9B**
NS-44 Commissioner 1,1681,1647311.592B+1.2047.364%B**29.553%B*33.7C+N/A13534.5h3.1B++6.6B*
RAMS .50M 1,1681,1642015.791B++3.0050.848%A++79.553%C++93.1M*N/A31112.5h1.6B**3.1B**
NS-44L Blackhand 1,1631,1624182.78A0.0246.049%B+41.222%C+54B**N/A13721.5h3.2B*6.9B++
RAMS-AE .50M 1,1641,1621796.492B+3.7047.776%B**80.809%C+82.4B**N/A20714.1h1.5B**3.1B**
FA1 Barrage 1,1781,1628191.419B+1.3849.7%B*15.663%C+45B++N/A19025.8h4.5B9B+
NSX "Networked" Daimyo 1,1621,1612444.758B+1.9644.166%C++95.866%C*92.1BN/A52312.6h1.8B*4.2B++
NSX Daimyo 1,1611,1603373.442C+0.6543.441%C++94.655%C++62.4C+N/A20018.6h1.9B*4.3B++
C150 Dalton 1,5849973132.161M++29.3737.642%CN/A49.4B+29.1C**59620.2h2.3B**6B**
M40 Fury-F 1,3679488710.897S8.1066.882%A+N/A45.4A20M++26620.9h8B+11.9B**
S12 Renegade 9118761336.586B**3.7952.415%B**3.425%C--56.9C++2.3C*19815.4h2.9B5.6B++
M18 Rotary 1,2808194204.75U201.9535.76%B++N/A36.4A20.5B**35222.5h57.8B*161.6B**
M3 Pounder HEG 8758151784.579A++1.7854.697%A++3.681%B+37.6A++2.8C-20421.7h12.8B++23.4B++
Claymore 8188132403.388C--0.5933.589%C+N/A131.1CN/A4086.2h1A++2.9B++
E540 Halberd-H 9957211937.947M++35.1561.597%B+N/A72.1B**27.4B+49210h3.9B**6.4B**
M60-A Bulldog 8486973232.333U229.5450.121%B**N/A56.7B+12.3A31512.3h4.2B**8.3B**
NS-03 Thumper 7156932093.316M**0.5238.381%B++N/A61.9A2B++20611.2h5.7B++14.9B++
Chainblade 70868542,2250.016C2.7819.202%D-5.109%C+0.4CN/A11759.7h2B+10.6C++
NSX Yumi 6876632592.56B+0.2430.72%B++38.311%B**69.1A2.5A++2169.6h9.2B*30.1B++
M3 Pounder HEG 7076281773.548B*0.7556.732%A+3.503%C**29.1B*3.7C+15521.6h17.1C++30.2B+
P525 Marauder-H 6506066101S98.2050.68%A++N/A147.8B*10.7B**5404.1h8.2C16.3B+
NS-AM7 Archer 6965991,2330.486C+2.3158.151%C+45.075%M8.8C++1.4D6467.7h6.6B**11.3B**
L-24R Spur 5885711571U568.2048.22%B**1.576%C-84A++2.5C+3246.8h15.2B+31.5B+
M12 Kobalt 5745542277S274.2026.384%B*22.202%B**120.4C*4.3C3944.6h14B+53B*
TX2 Emperor 5255243311.583B++1.2137.293%A37.595%A*46B+N/A15611.4h7.4B++19.9C++
SOAS-20 AE 421414984.224B*1.4335.81%B*28.019%C82.8B+1.4B*2885h10.1B+28.2B++
TS4 Haymaker 4184112701.522C**1.2753.236%B*14.599%C*19.6DN/A8121h3.7B++7B++
LB00 Python AP 5984051921.316C++18.5255.488%CN/A54C++25.7B+3667.5h3.6B++6.5B+
MR11 Gatekeeper 572382399.795B+7.0054.288%A++1.309%C--31.8B**15.8C+32512h35.2B**64.8A
G20 Vulcan-H 546376507.52B*4.7256.836%B**1.862%D60.6B++27.4C+6446.2h65.8B**115.8A
Cycler TRV 3883761722.186B*0.6128.781%B**29.521%B**57B*1.8A**2646.6h10.3B**35.8B*
Tank Mine 4303511163.026C++0.2390.522%M**N/A140.4B+31.6D*10282.5h1.9C+2.1A*
Bighorn .50M 342339744.581C+1.7946.839%B+88.201%A75.3B*N/A3774.5h1.4A+3.1B**
CAS30 Tank Buster 5023221521.467S18.6765.058%A++N/A18.6A++10.4B++23017.3h42.6B+65.5B++
Skyguard 477316839.5U36.7035.614%B**1.582%C20.5B*10.5C**23215.4h73.3B**205.8A
T7 Mini-Chaingun AE 3163081362.265B+0.5324.493%B++17.208%B79B*2.1B*2803.9h11.3B+46.3B+
M12 Kobalt-H 2502481248S245.2023.975%B+14.516%D177.1B*1.4D*8141.4h10.5B*43.7B*
Shuriken 252246623.968A*1.1731.223%B+31.301%A++68.3B++1.7A**2943.6h11.5B+36.8B++
Ripper AE 2182182760.79S2.0136%C**24.312%B++26.6B*N/A1038.2h1.1B*3.1B+
C75 Viper 279197209.85B**7.0560.48%A*N/A45.8B+19.1A*5954.3h12.4C+20.5B++
Rocklet Rifle 3151831381.326B*1.4758.926%B++N/A31C++22.4C5175.9h26B**44B**
NS-10 Burster 246166295.724S2.9335.282%B++3.614%C--9.7A++4.7B+8517.1h91.4A+259A
T2 Striker 262162752.16M++0.6454.372%C++N/A15.3C**9.4C--19810.6h27B**49.7B*
M60-G Bulldog-H 1681531153U150.2040.133%DN/A139.1A+13.6C+5101.1h4.3B+10.8C*
NS-357 IA 1531521720.884C+1.9151.102%B38.158%B11.9D*N/A3712.8h3.4C++6.6B
Hornet Missiles 246148188.222C**5.4371.184%AN/A82.2C++54.4B+7471.8h10.7C+15B+
MR1 Fracture 232148532.792M+0.0051.165%A+N/A10.6C++6B15513.9h54C105.6B+
CAS 14-E 150140346.667B**43.8741.463%AN/A77.8C*5.6C3801.8h26.1B+62.9B+
NS-10 Burster 211138294.759M**1.9635.517%B*2.899%D-8A4.2B+7917.2h111.2B*313.1B**
G30 Vulcan 208136216.476C**3.6848.274%A*N/A24.3C*12.9C+2915.6h114C--236.2B++
M20 Basilisk 178136527.2S24.4051.673%A+5.147%C33.2B**10.2B++4194.1h83.5B161.5B*
The Slasher 1321322,4670.054C++2.7424.242%D-12.879%B1.3CN/A4102.8h1.8B+7.3C+
MANA Anti-Vehicle Turret 1951311111.909S9.1143.594%D--N/A87.3M42.7B*8411.5h1.9B**4.3A+
Halberd-H SE 1821271127A**124.2063.75%B+N/A84.7C**36.7B*7791.5h3.6B*5.7B*
MR1 Fracture 191127532.396M0.4051.257%A+N/A9.1C+4.6C+12514h63.2C-123.4C**
NS-R3 Swarm 181109651.677A++1.1268.154%B**N/A11.2B*7.4B+1279.7h19.2B**28.2B**
M60-G Bulldog 1521091109M106.2068.487%B**N/A68.1C26.9C**3361.6h5.5C**8.1B+
M12 Kobalt 1091061106S103.2021.227%A++20.755%A106B**3C2931h12.9B*60.9B**
M12 Kobalt 108105252.5B**49.7025.651%A++18.095%C95.5B+2.7C3931.1h17.9C+69.9B++
Soldier Soaker 9796761.263C+1.5338.127%B7.292%D*56.5C++N/A2221.7h6.6C17.2C**
NS-7G PDW 10995412.317B+0.4834.825%A+20%C++79.2A11.7S2991.2h12.5B+36B+
M20 Basilisk 12494518.8S16.0049.604%B**5.319%C+44.8A++14.3B**3682.1h58.6A118A
M12 Kobalt 8984516.8C+14.0027.143%A++15.476%D49.4D2.9C+4151.7h22.2D-81.8B
Spear Anti-Vehicle Phalanx Turret 10779419.75A++16.9564.138%A*1.266%D**112.9S40A++9600.7h4.7A7.3A
NS Baron G5AE 7979571.386C+1.4152.152%B+20.253%B++20.8D-N/A1083.8h4C**7.6C+
M60-A Bulldog 9677325.667C+22.8754.46%B+N/A40.5C+10A+3121.9h6.7D12.4C+
Orbital Strike Uplink 9877177N/A74.20810%UN/A770U210U63890.1h1.1T*0.1T*
Anti-Vehicle Grenade 8772172N/A69.2053.377%C++N/A360C75C24330.2h4.5B+8.4B+
MR11 Gatekeeper-H 11171611.833A++9.0469.663%A*2.817%A47.3B*26.7C+5291.5h40.7B++58.5B**
P525 Marauder 7571171A*68.2039.32%MN/A118.3A6.7B**3760.6h8.8D*22.4B+
MRC3 Mercy 7370135.385B**2.5919.907%B+31.429%A++70A**3S7891h12.2A++61.2B**
M18 Locust 10970170U67.2039.039%B**1.429%C+38.9B*21.7B+8941.8h94C++240.8B+
The Kraken 8968262.615B**0.1863.947%C*N/A56.7B+17.5C3291.2h3.6C*5.6C**
Hunter QCX 6665631.032B+1.7657.359%B*36.923%B*10.3C-N/A556.3h4.1C**7.1B+
NS-44 Commissioner AE 6565720.903C1.8946.618%B+27.692%C++19.1D--N/A923.4h3B6.4B+
G40-F Ranger 9258158S55.2043.424%AN/A36.3C*21.3B3491.6h64.7B+148.9B*
TRAC-5 S 5958581C+1.8029.836%B**25.862%A+30.5B+N/A3201.9h11.6C++38.9B+
AP30 Shredder 8557105.7C2.9036.057%B+3.509%B**28.5C+14D4532h75.9C*210.4B+
Pelter Rocket Pod 7255155M*52.2052.311%C**N/A68.8C++21.3C++3830.8h14.8B*28.3B++
M202 Wyrm 7751151A**48.2053.925%C+1.961%C+170B+86.7B+14290.3h49.3C91.4C+
MRC3 Mercy 5351133.923B+1.1320.759%B+27.451%B**51B**2A*7241h17.6B+84.7B+
NS-30 Tranquility 5150153.333B+0.5439.704%B+32%C62.5B+1.3C++2050.8h4.8B**12.1B++
Coyote Missiles 7250412.5A++9.7060.215%B*N/A55.6C+24.4C+6060.9h20.2A33.5B**
M60-A Bulldog 6350150B47.2056.071%B*2%C38.5C+10A+2951.3h8.2D**14.7C

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit935771,10380.1h
Anti-Vehicle MANA Turret42480.6h
Spawn Beacon119951.1h
AE Nano-Armor Kit312131,06416.4h
Turret AI Module0550.2h
AE Medical Applicator4025,5642.2h
Nanite Revive Grenade01,2610.4h
Medical Applicator395166,74114.8h
Cortium Silo0700.3h
Motion Spotter315,9562.5h
Restoration Kit51830.1h
Welding Device02,4500.3h
Spitfire Auto-Turret53210.3h
Ammunition Package403,9061.5h
Recon Detection Device131,2031.8h
Shield Recharging Field141,9510.6h
Medical Kit88112,21625h
Anti-Infantry MANA Turret361,5711.9h
WLT-Howler Mining Laser01,3570.3h
Nano-Repair Grenade01,1290.3h
Flail Targeting Dart143604.2h
Snowman Soldier51700.4h

Check the help document for the dictionary if you want to learn more about words used here.


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