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Guardsman Space NeicheNC[RSNC] NeicheNC
NC BR 27

KDR: 3.79

Score: 97.6m

Last Seen: Nov 19th, 2018 10:41 AM
- OFFLINE - 586.1 hour(s)

Prestige 1, Battle Rank 27 - New Conglomerate on Briggs - Outfit Member of The Rebel Scum[RSNC] The Rebel Scum
NC outfit on Briggs

Members: 14
Level Progress (to 28): 9%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS M20 Mustang Vortek Rotary C150 Dalton M30 Mustang AH CAS30 Tank Buster Titan-150 AP AF-19 Mercenary M20 Kestrel
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,658,375 MLG Score: 2125
Fun Score: N/A
Cheeseburgers Flipped: 156TIME WITH MEDKIT: 3.5%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.598%23.124%7084797552,1153.530110.265

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.182%1.872A++0.391B-0.977D--HEAD ++ (~7.82)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.40.647B+8.10.433B18.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.391%0.857%13455101724,03722141812710.8568133%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.251%-0.216C-0.692D0.725

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
108.10.327C**38.30.276C*69.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.07%1.374%661510175,168128835964.01242144%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.572%0.607B+-0.813D-0.452

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.90.745B++4.60.63B+5.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.647%1.126%8731310099,234128151977.20281178%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.765%-0.138C-0.823D-0.807

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.30.879B*50.873B*9.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.238%72.414%873510175,811137254.23234

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.837%1.679A++0.345C**-0.782

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.507B+2.20.293C*2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.179%11.256%873210201,919135051.42148

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.815%1.066B**-0.646D-1.338

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.533B+3.30.312C*2.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Rebel Scum[RSNC] The Rebel Scum
NC outfit on Briggs

Members: 14
97.6m287.7%718 (43.1k)654 (39.2k)3.7948116,82330,7854.296827 (27)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-NC1022713129.384%15.717%46204:5162

6% Combat Medic58% Engineer10% Heavy Assault11% Infiltrator14% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 6th, 2013 8:07 AMMay 28th, 2017 9:08 AMDec 12th, 2018 1:43 PM (1d) (PST)Nov 19th, 2018 7:04 AM (24d) (PST)Nov 19th, 2018 6:41 AM (24d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1901231,0670.7820.2060.1232.8520.2092125

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
71,3987,39564,003471271711339,231

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2488.3h/103.7d 15,454 18,361 27,883 425.7k 1,427 4,835 31,167 177.7m

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
A
Kills:2,033
Deaths:667
KDR:3.048
Accuracy:29.030% A
HSR:20.807% C+
Razor GD-23
B+
Kills:1,489
Deaths:881
KDR:1.690
Accuracy:26.945% B+
HSR:16.991% D
GD-7F
B**
Kills:1,361
Deaths:277
KDR:4.913
Accuracy:29.310% B**
HSR:19.251% C+
Warden
A++
Kills:1,162
Deaths:253
KDR:4.593
Accuracy:36.520% A++
HSR:33.133% A
Gauss Compact Burst
A
Kills:1,162
Deaths:234
KDR:4.966
Accuracy:33.468% A
HSR:27.367% B
NC12 Sweeper
B**
Kills:1,161
Deaths:372
KDR:3.121
Accuracy:53.296% B**
HSR:10.767% D
NS-11C
A+
Kills:1,160
Deaths:235
KDR:4.936
Accuracy:30.895% A+
HSR:23.966% B*
Gauss Compact S
B*
Kills:1,160
Deaths:287
KDR:4.042
Accuracy:28.077% B*
HSR:19.310% C*
AF-4A Bandit
A+
Kills:1,160
Deaths:265
KDR:4.377
Accuracy:26.911% B
HSR:31.207% A+
AC-X11
A+
Kills:1,159
Deaths:236
KDR:4.911
Accuracy:33.013% A+
HSR:18.723% C--
NS Baron G5AE
B**
Kills:1,157
Deaths:476
KDR:2.431
Accuracy:57.558% B**
HSR:13.742% C
Mauler S6
A++
Kills:758
Deaths:246
KDR:3.081
Accuracy:55.600% A++
HSR:12.005% D
MGR-M1 Bishop
A
Kills:506
Deaths:90
KDR:5.622
Accuracy:41.716% A
HSR:26.878% C
NSX Tanto
A++
Kills:170
Deaths:61
KDR:2.787
Accuracy:34.595% A++
HSR:28.235% B+
19A Fortuna
B*
Kills:116
Deaths:30
KDR:3.867
Accuracy:30.023% B*
HSR:18.104% C-
Kills:15,714
Deaths (as Engineer):4,610
Deaths (to Engineers):7,582
KDR:3.40868
Kill Difference:11,104
Playtime:1,453.929 hours
Usage:58%
Score:60.484m
Score/min:693
Accuracy (listed only):36.464%
HSR (listed only):21.366%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B+
Kills:1,602
Deaths:382
KDR:4.194
Accuracy:31.171% B+
HSR:25.531% C+
NC6 Gauss SAW
A
Kills:1,557
Deaths:401
KDR:3.883
Accuracy:26.597% A
HSR:26.525% B+
LA1 Anchor
B+
Kills:1,293
Deaths:316
KDR:4.092
Accuracy:27.522% B+
HSR:29.080% B+
NC05 Jackhammer
A*
Kills:1,171
Deaths:323
KDR:3.625
Accuracy:60.490% A*
HSR:15.542% C*
NC6S Gauss SAW S
A
Kills:1,171
Deaths:317
KDR:3.694
Accuracy:29.737% A
HSR:23.911% C+
NSX Naginata
A+
Kills:1,166
Deaths:274
KDR:4.255
Accuracy:29.074% A+
HSR:25.986% C
GD-22S
C**
Kills:1,166
Deaths:378
KDR:3.085
Accuracy:24.211% C**
HSR:21.955% C
EM6
B++
Kills:1,162
Deaths:447
KDR:2.600
Accuracy:25.532% B++
HSR:24.957% C*
EM1
B**
Kills:1,161
Deaths:400
KDR:2.903
Accuracy:26.697% B**
HSR:24.203% B+
NS-15M2
A++
Kills:1,161
Deaths:227
KDR:5.115
Accuracy:31.958% A++
HSR:27.476% C**
NS-15M1
B+
Kills:1,160
Deaths:276
KDR:4.203
Accuracy:25.275% B+
HSR:24.483% C**
NS-15M AE
B*
Kills:1,159
Deaths:295
KDR:3.929
Accuracy:29.744% B*
HSR:29.508% B
MGR-L1 Promise
A++
Kills:1,158
Deaths:276
KDR:4.196
Accuracy:33.284% A++
HSR:27.029% C**
Kills:16,087
Deaths (as Heavy Assault):4,312
Deaths (to Heavy Assaults):8,029
KDR:3.73075
Kill Difference:11,775
Playtime:256.807 hours
Usage:10%
Score:10.112m
Score/min:656
Accuracy (listed only):30.869%
HSR (listed only):25.091%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-19 Mercenary
A
Kills:2,033
Deaths:667
KDR:3.048
Accuracy:29.030% A
HSR:20.807% C+
Razor GD-23
B+
Kills:1,489
Deaths:881
KDR:1.690
Accuracy:26.945% B+
HSR:16.991% D
GD-7F
B**
Kills:1,361
Deaths:277
KDR:4.913
Accuracy:29.310% B**
HSR:19.251% C+
AF-4 Cyclone
A
Kills:1,335
Deaths:383
KDR:3.486
Accuracy:31.874% A
HSR:18.127% C+
MGR-S1 Gladius
A+
Kills:1,298
Deaths:277
KDR:4.686
Accuracy:35.070% A+
HSR:21.418% C+
NS-7 PDW
A*
Kills:1,205
Deaths:374
KDR:3.222
Accuracy:35.375% A*
HSR:15.187% C-
AF-4G Cyclone
B+
Kills:1,163
Deaths:242
KDR:4.806
Accuracy:29.439% B+
HSR:14.703% D
Tempest
A
Kills:1,163
Deaths:245
KDR:4.747
Accuracy:31.659% A
HSR:18.401% C
Gauss Compact Burst
A
Kills:1,162
Deaths:234
KDR:4.966
Accuracy:33.468% A
HSR:27.367% B
NC12 Sweeper
B**
Kills:1,161
Deaths:372
KDR:3.121
Accuracy:53.296% B**
HSR:10.767% D
NS-11C
A+
Kills:1,160
Deaths:235
KDR:4.936
Accuracy:30.895% A+
HSR:23.966% B*
Gauss Compact S
B*
Kills:1,160
Deaths:287
KDR:4.042
Accuracy:28.077% B*
HSR:19.310% C*
AF-4A Bandit
A+
Kills:1,160
Deaths:265
KDR:4.377
Accuracy:26.911% B
HSR:31.207% A+
Blitz GD-10
A++
Kills:1,160
Deaths:235
KDR:4.936
Accuracy:32.682% A++
HSR:13.535% C--
AC-X11
A+
Kills:1,159
Deaths:236
KDR:4.911
Accuracy:33.013% A+
HSR:18.723% C--
MKV Suppressed
B**
Kills:1,157
Deaths:306
KDR:3.781
Accuracy:31.515% B**
HSR:17.978% C+
NS Baron G5AE
B**
Kills:1,157
Deaths:476
KDR:2.431
Accuracy:57.558% B**
HSR:13.742% C
Mauler S6
A++
Kills:758
Deaths:246
KDR:3.081
Accuracy:55.600% A++
HSR:12.005% D
NSX Tanto
A++
Kills:170
Deaths:61
KDR:2.787
Accuracy:34.595% A++
HSR:28.235% B+
19A Fortuna
B*
Kills:116
Deaths:30
KDR:3.867
Accuracy:30.023% B*
HSR:18.104% C-
Kills:22,527
Deaths (as Light Assault):6,329
Deaths (to Light Assaults):6,151
KDR:3.55933
Kill Difference:16,198
Playtime:341.103 hours
Usage:14%
Score:11.519m
Score/min:563
Accuracy (listed only):34.817%
HSR (listed only):18.991%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
A
Kills:1,335
Deaths:383
KDR:3.486
Accuracy:31.874% A
HSR:18.127% C+
MGR-S1 Gladius
A+
Kills:1,298
Deaths:277
KDR:4.686
Accuracy:35.070% A+
HSR:21.418% C+
Carnage AR
B++
Kills:1,219
Deaths:524
KDR:2.326
Accuracy:27.694% B++
HSR:19.524% C+
NS-7 PDW
A*
Kills:1,205
Deaths:374
KDR:3.222
Accuracy:35.375% A*
HSR:15.187% C-
GR-22
M
Kills:1,165
Deaths:458
KDR:2.544
Accuracy:27.104% B+
HSR:37.854% M
AF-4G Cyclone
B+
Kills:1,163
Deaths:242
KDR:4.806
Accuracy:29.439% B+
HSR:14.703% D
Tempest
A
Kills:1,163
Deaths:245
KDR:4.747
Accuracy:31.659% A
HSR:18.401% C
NS-11A
B++
Kills:1,162
Deaths:400
KDR:2.905
Accuracy:27.233% B++
HSR:21.256% C+
NC12 Sweeper
B**
Kills:1,161
Deaths:372
KDR:3.121
Accuracy:53.296% B**
HSR:10.767% D
NC9 A-Tross
A+
Kills:1,160
Deaths:369
KDR:3.144
Accuracy:32.204% A+
HSR:25.345% C*
NS-11P
A++
Kills:1,160
Deaths:346
KDR:3.353
Accuracy:31.054% A++
HSR:21.897% B+
Blitz GD-10
A++
Kills:1,160
Deaths:235
KDR:4.936
Accuracy:32.682% A++
HSR:13.535% C--
Reaper DMR
B**
Kills:1,158
Deaths:372
KDR:3.113
Accuracy:31.166% B**
HSR:30.138% B*
MKV Suppressed
B**
Kills:1,157
Deaths:306
KDR:3.781
Accuracy:31.515% B**
HSR:17.978% C+
NS Baron G5AE
B**
Kills:1,157
Deaths:476
KDR:2.431
Accuracy:57.558% B**
HSR:13.742% C
Mauler S6
A++
Kills:758
Deaths:246
KDR:3.081
Accuracy:55.600% A++
HSR:12.005% D
NC1 Gauss Rifle
A**
Kills:210
Deaths:79
KDR:2.658
Accuracy:35.025% A**
HSR:21.905% C++
Gauss Prime
A++
Kills:99
Deaths:46
KDR:2.152
Accuracy:33.124% A++
HSR:26.263% B+
Kills:18,890
Deaths (as Combat Medic):5,750
Deaths (to Combat Medics):3,120
KDR:3.28522
Kill Difference:13,140
Playtime:154.592 hours
Usage:6%
Score:6.271m
Score/min:676
Accuracy (listed only):35.482%
HSR (listed only):20.002%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
C++
Kills:1,679
Deaths:2,188
KDR:0.767
Accuracy:36.394% C++
HSR:15.366% D-
AF-4 Cyclone
A
Kills:1,335
Deaths:383
KDR:3.486
Accuracy:31.874% A
HSR:18.127% C+
MGR-S1 Gladius
A+
Kills:1,298
Deaths:277
KDR:4.686
Accuracy:35.070% A+
HSR:21.418% C+
NS-7 PDW
A*
Kills:1,205
Deaths:374
KDR:3.222
Accuracy:35.375% A*
HSR:15.187% C-
NS-357 Underboss
A+
Kills:1,202
Deaths:516
KDR:2.329
Accuracy:48.599% A+
HSR:21.298% C++
SAS-R
B**
Kills:1,167
Deaths:151
KDR:7.728
Accuracy:45.666% B**
HSR:72.579% B+
AF-4G Cyclone
B+
Kills:1,163
Deaths:242
KDR:4.806
Accuracy:29.439% B+
HSR:14.703% D
Tempest
A
Kills:1,163
Deaths:245
KDR:4.747
Accuracy:31.659% A
HSR:18.401% C
NSX Daimyo
B++
Kills:1,162
Deaths:156
KDR:7.449
Accuracy:44.205% B+
HSR:96.386% B++
LA8 Rebel
A**
Kills:1,162
Deaths:420
KDR:2.767
Accuracy:49.132% A**
HSR:25.129% B+
NC14 Bolt Driver
A*
Kills:1,161
Deaths:121
KDR:9.595
Accuracy:48.754% A*
HSR:79.587% B+
Gauss SPR
A*
Kills:1,161
Deaths:173
KDR:6.711
Accuracy:46.740% A*
HSR:33.764% C+
NSX Tomoe
A+
Kills:1,160
Deaths:250
KDR:4.640
Accuracy:35.827% A+
HSR:33.621% C
EM4 Longshot
B**
Kills:1,160
Deaths:121
KDR:9.587
Accuracy:45.831% B**
HSR:79.741% C*
Blitz GD-10
A++
Kills:1,160
Deaths:235
KDR:4.936
Accuracy:32.682% A++
HSR:13.535% C--
AF-6 Shadow
A
Kills:1,159
Deaths:161
KDR:7.199
Accuracy:41.815% A
HSR:18.292% D--
NS-30 Vandal
A+
Kills:1,159
Deaths:143
KDR:8.105
Accuracy:41.813% A+
HSR:15.962% D*
MKV Suppressed
B**
Kills:1,157
Deaths:306
KDR:3.781
Accuracy:31.515% B**
HSR:17.978% C+
AF-18 Stalker
A
Kills:1,157
Deaths:209
KDR:5.536
Accuracy:34.268% A
HSR:19.274% C+
Impetus
A+
Kills:1,156
Deaths:210
KDR:5.505
Accuracy:43.565% A+
HSR:26.990% C
NS CandyCannon 3000
C+
Kills:148
Deaths:235
KDR:0.630
Accuracy:35.865% C+
HSR:22.297% D-
NC4 Mag-Shot
F
Kills:73
Deaths:150
KDR:0.487
Accuracy:12.505% F-
HSR:8.219% F
Kills:24,347
Deaths (as Infiltrator):7,266
Deaths (to Infiltrators):4,104
KDR:3.35081
Kill Difference:17,081
Playtime:263.401 hours
Usage:11%
Score:8.155m
Score/min:516
Accuracy (listed only):38.118%
HSR (listed only):31.266%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
A++
Kills:894
Deaths:221
KDR:4.045
Accuracy:50.698% A++
HSR:14.318% C+
AF-23 Grinder
A++
Kills:740
Deaths:206
KDR:3.592
Accuracy:54.557% A++
HSR:16.757% C++
AF-34 Mattock
A++
Kills:114
Deaths:30
KDR:3.800
Accuracy:46.088% A+
HSR:22.807% A++
AF-34 Mattock
A+
Kills:104
Deaths:29
KDR:3.586
Accuracy:50.168% A+
HSR:17.308% C+
NCM1 Scattercannon
A++
Kills:75
Deaths:26
KDR:2.885
Accuracy:56.675% A++
HSR:12% D-
Kills:1,927
Deaths (as MAX Suit):256
Deaths (to MAX Suits):1,343
KDR:7.52734
Kill Difference:1,671
Playtime:19.484 hours
Usage:1%
Score:1.078m
Score/min:922
Accuracy (listed only):51.637%
HSR (listed only):16.638%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
A*
Kills:7,358
V. Kills:7,085 104%
Deaths:1,148
KDR:6.409
Accuracy:32.361% C**
KPH:25.800 B**
VKPH:24.900 A*
Vortek Rotary
A++
Kills:6,853
V. Kills:6,776 101%
Deaths:1,160
KDR:5.908
Accuracy:34.215% B+
KPH:25.800 B*
VKPH:25.500 A++
M30 Mustang AH
M*
Kills:5,200
V. Kills:875 N/A
Deaths:385
KDR:13.507
Accuracy:67.888% A+
KPH:96.700 A+
VKPH:16.300 M*
M20 Kestrel
A
Kills:1,964
V. Kills:1,855 106%
Deaths:327
KDR:6.006
Accuracy:37.550% B**
KPH:31.400 B*
VKPH:29.700 A
Breaker Rocket Pods
M+
Kills:1,423
V. Kills:391 363%
Deaths:43
KDR:33.093
Accuracy:64.456% A++
KPH:165.300 A
VKPH:45.400 M+
Hornet Missiles
B**
Kills:275
V. Kills:196 140%
Deaths:20
KDR:13.750
Accuracy:57.395% C
KPH:99.100 B++
VKPH:70.600 B**
Kills:23,073 (21,375 + 0)
Deaths:3,083
KDR:7.484
VKDR:5.572
Vehicle Kills:17,178
Kill Difference:19,990
Playtime:678.350 hours
Usage:27%
Score:22.536m
Score/min:554
Piloting Accuracy:37.550%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A++
Kills:5,301
V. Kills:3,755 141%
Deaths:584
KDR:9.077
Accuracy:29.730% D-
KPH:63.900 A++
VKPH:45.300 A++
CAS30 Tank Buster
A
Kills:3,203
V. Kills:2,966 108%
Deaths:1,169
KDR:2.740
Accuracy:50.312% B+
KPH:14.400 A
VKPH:13.300 A
L105 Zephyr
S
Kills:1,627
V. Kills:174 N/A
Deaths:54
KDR:30.130
Accuracy:55.565% A++
KPH:185.200 S
VKPH:19.800 A*
AP30 Shredder
A
Kills:201
V. Kills:116 172%
Deaths:31
KDR:6.484
Accuracy:22.647% D--
KPH:50.800 A
VKPH:29.300 B**
L105 Zephyr PX
C*
Kills:98
V. Kills:7 N/A
Deaths:11
KDR:8.909
Accuracy:46.955% C
KPH:104.100 C*
VKPH:7.400 C
Dual-75 Duster
S
Kills:76
V. Kills:4 N/A
Deaths:3
KDR:25.333
Accuracy:45.663% B**
KPH:265.600 S
VKPH:14 A**
Kills:10,506 (3,203 + 7,303)
Deaths:1,852
KDR:5.673
VKDR:3.792
Vehicle Kills:7,022
Kill Difference:8,654
Playtime:320.032 hours
Usage:13%
Score:10.566m
Score/min:550
Piloting Accuracy:50.312%
Gunner Accuracy:45.663%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M**
Kills:1,159
V. Kills:124 N/A
Deaths:28
KDR:41.393
Accuracy:41.183% B
KPH:102.500 M**
VKPH:11 B**
L100 Python AP
A++
Kills:87
V. Kills:99 87%
Deaths:13
KDR:6.692
Accuracy:61.430% B++
KPH:24.100 C-
VKPH:27.400 A++
L100 Python HEAT
B**
Kills:55
V. Kills:17 306%
Deaths:8
KDR:6.875
Accuracy:61.539% B**
KPH:43.800 B*
VKPH:13.500 B+
Kills:1,301 (1,301 + 0)
Deaths:49
KDR:26.551
VKDR:4.898
Vehicle Kills:240
Kill Difference:1,252
Playtime:16.168 hours
Usage:1%
Score:0.650m
Score/min:670
Driving Accuracy:61.539%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A
Kills:3,119
V. Kills:2,869 109%
Deaths:396
KDR:7.876
Accuracy:46.987% C
KPH:22.800 C+
VKPH:21 A
Enforcer ML85
S
Kills:783
V. Kills:647 121%
Deaths:47
KDR:16.660
Accuracy:55.447% A++
KPH:66.400 S
VKPH:54.800 S
Titan-150 HEAT
M+
Kills:748
V. Kills:461 162%
Deaths:76
KDR:9.842
Accuracy:57.100% B**
KPH:32 B**
VKPH:19.700 M+
E540 Halberd
B**
Kills:390
V. Kills:206 188%
Deaths:49
KDR:7.959
Accuracy:50.206% B++
KPH:38.200 B*
VKPH:20.200 B**
Kills:5,040 (3,867 + 1,173)
Deaths:568
KDR:8.873
VKDR:7.364
Vehicle Kills:4,183
Kill Difference:4,472
Playtime:182.002 hours
Usage:7%
Score:5.952m
Score/min:545
Driving Accuracy:57.100%
Gunner Accuracy:50.206%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C+
Kills:113
V. Kills:8 N/A
Deaths:13
KDR:8.692
Accuracy:44.596% C--
KPH:99.900 C+
VKPH:7.100 C+
Enforcer ML65-H
B*
Kills:92
V. Kills:67 135%
Deaths:13
KDR:7.077
Accuracy:64.454% B*
KPH:39.700 B
VKPH:28.900 C+
E540 Halberd-H
C+
Kills:68
V. Kills:50 133%
Deaths:15
KDR:4.533
Accuracy:61.037% B+
KPH:28.800 D
VKPH:21.200 C+
Kills:273 (0 + 273)
Deaths:41
KDR:6.659
VKDR:3.049
Vehicle Kills:125
Kill Difference:232
Playtime:5.804 hours
Usage:0%
Score:0.220m
Score/min:632
Driving Accuracy:N/A%
Gunner Accuracy:61.037%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A**
Kills:231
V. Kills:47 481%
Deaths:17
KDR:13.588
Accuracy:50.421% A++
KPH:105.300 A**
VKPH:21.400 A**
M40 Fury
M*
Kills:101
V. Kills:31 316%
Deaths:15
KDR:6.733
Accuracy:55.344% A*
KPH:101.500 A++
VKPH:31.200 M*
M12 Kobalt
C
Kills:85
V. Kills:1 N/A
Deaths:4
KDR:21.250
Accuracy:16.348% C
KPH:52.900 C
VKPH:0.600 D*
M20 Basilisk
B**
Kills:64
V. Kills:15 400%
Deaths:11
KDR:5.818
Accuracy:45.538% B*
KPH:32.100 B**
VKPH:7.500 C+
Kills:481 (0 + 481)
Deaths:47
KDR:10.234
VKDR:2
Vehicle Kills:94
Kill Difference:434
Playtime:6.790 hours
Usage:0%
Score:0.362m
Score/min:888
Driving Accuracy:N/A%
Gunner Accuracy:45.538%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M20 Mustang 14,4437,3581,1486.409A++2.6132.361%C**N/A25.8B**24.9A*498285h62.2B*192.2B*
Vortek Rotary 13,6296,8531,1605.908A+2.1134.215%B+N/A25.8B*25.5A++521265.7h44.7B*130.7B*
C150 Dalton 9,0565,3015849.077B+5.2829.73%D-N/A63.9A++45.2A++113283h2.5B**8.3B*
M30 Mustang AH 6,0755,20038513.506B**9.7167.888%A+1.212%C+96.7A+16.3M*71453.8h5.5B++8.1B++
CAS30 Tank Buster 6,1693,2031,1692.74A+1.0550.312%B+N/A14.4A13.3A272223.1h35.6C**70.7B+
Titan-150 AP 5,9883,1193967.876B+4.0846.987%C1.443%D-22.8C+21A432136.6h4.6C++9.9C++
AF-19 Mercenary 2,0472,0336673.048M0.7529.03%A20.807%C+50A*N/A21540.7h9B**31.1B*
M20 Kestrel 3,8191,9643276.006A++2.2137.55%B**N/A31.4B*29.7A68462.5h62.4B+166.2B*
NS-44 Commissioner 1,6831,6792,1880.767C+3.0336.394%C++15.366%D-14DN/A61119.9h3.6B+9.9B+
L105 Zephyr 1,8011,6275430.13A++26.3455.565%A++N/A184.9S19.8A*14228.8h3.6A+6.5A
NC6A GODSAW 1,6121,6023824.194B*0.4031.171%B+25.531%C+116.9A*N/A56613.7h6.9C*22.2B++
NC6 Gauss SAW 1,5621,5574013.883A**0.0926.597%A26.525%B+108.9M**N/A67314.3h6.7B**25B*
Razor GD-23 1,5031,4898811.69B*2.1026.945%B+16.991%D15.5C-N/A7996.1h9.6B*35.6B+
Breaker Rocket Pods 1,8141,4234333.093M*29.3064.456%A++N/A165.5A45.5M+12838.6h9.1B**14.1B*
GD-7F 1,3621,3612774.913M**1.1229.31%B**19.251%C+111.6M**N/A58312.2h9.7B**33.2B++
AF-4 Cyclone 1,3371,3353833.486A++0.3131.874%A18.127%C+119.2M**N/A72611.2h8.6B*26.9B*
MGR-S1 Gladius 1,3101,2982774.686A*0.8935.07%A+21.418%C+139.6M**1.3A++3619.3h7.5B**21.5B*
LA1 Anchor 1,2951,2933164.092B*0.3027.522%B+29.08%B+123.1M+N/A65110.5h7.3A26.7B*
Mag-Cutter 1,2431,23120,8010.059A3.7425.528%C14.054%B**1.2B+N/A41007h2B+7.9B+
Carnage AR 1,2211,2195242.326B*1.4727.694%B++19.524%C+79.7A**N/A38415.3h10.6B**38.3B*
NS-7 PDW 1,2081,2053743.222M0.5735.375%A*15.187%C-97.2M**N/A49212.4h10.9B**30.9B*
NS-357 Underboss 1,2051,2025162.329A+1.4748.599%A+21.298%C++152.2SN/A3697.9h3.2B**6.5B*
NC05 Jackhammer 1,1781,1713233.625A*0.1760.49%A*15.542%C*125.9M**N/A5079.3h4.1B++6.7B*
NC6S Gauss SAW S 1,1771,1713173.694A*0.1029.737%A23.911%C+104.6A*N/A42611.2h8.4B**28.1B++
SAS-R 1,1701,1671517.728A++3.9345.666%B**72.579%B+81A*N/A31714.4h1.8B*4B*
NSX Naginata 1,1691,1662744.255M0.4629.074%A+25.986%C107MN/A23510.9h9.5B*32.5B++
GD-22S 1,1681,1663783.085B**0.7124.211%C**21.955%C98MN/A49611.9h8.5B**35.1B++
GR-22 1,1651,1654582.544B**1.2527.104%B+37.854%M88.3M+N/A42113.2h9.2A+33.8B**
AF-4G Cyclone 1,1641,1632424.806A++1.0129.439%B+14.703%D126.4A*N/A5499.2h8.5B++28.8B+
Tempest 1,1701,1632454.747M**0.9531.659%A18.401%C121.1M+N/A5699.6h8.2B**26B**
Warden 1,1671,1622534.593M**0.8036.52%A++33.133%A111.7SN/A60610.4h5.2A14.2B**
Gauss Compact Burst 1,1751,1622344.966A1.1733.468%A27.367%B101.9A*1.1A23211.4h9B*26.8B+
NSX Daimyo 1,1621,1621567.449A3.6544.205%B+96.386%B++111.7A*N/A23610.4h2.1B++4.7B++
NS-11A 1,1621,1624002.905A0.8927.233%B++21.256%C+89.4M++N/A41413h9.7A+35.6B**
EM6 1,1671,1624472.6B++1.1925.532%B++24.957%C*96A*N/A57512.1h8.2B**32B++
LA8 Rebel 1,1701,1624202.767A*1.0349.132%A**25.129%B+161.4S1.1B**3777.2h4.6B**9.4C**
NC14 Bolt Driver 1,1621,1611219.595S5.8048.754%A*79.587%B+90.7SN/A28912.8h1.9B**3.8B**
NC12 Sweeper 1,1621,1613723.121A*0.6753.296%B**10.767%D126.2M**N/A4799.2h3.3B**6.3B**
EM1 1,1631,1614002.903A++0.8926.697%B**24.203%B+103.7MN/A49611.2h9.7B+36.4B++
NS-15M2 1,1671,1612275.115A++1.3231.958%A++27.476%C**129M*N/A4149h9B**28B**
Gauss SPR 1,1621,1611736.711M**2.9246.74%A*33.764%C+115SN/A27410.1h3.6A7.8A
NC9 A-Tross 1,1601,1603693.144A++0.6532.204%A+25.345%C*109.4M**N/A50110.6h7A+21.9B**
NS-11P 1,1601,1603463.353A*0.4431.054%A++21.897%B+98.3M**N/A58411.8h9.9A+32B**
NS-11C 1,1661,1602354.936S1.1430.895%A+23.966%B*116SN/A30810h9.8B**31.6B*
NSX Tomoe 1,1641,1602504.64A+0.8535.827%A+33.621%C117.2M*N/A2439.9h11.1B*31.1B*
NS-15M1 1,1601,1602764.203A*0.4125.275%B+24.483%C**114.9M+N/A62310.1h9.4B**37.2B++
EM4 Longshot 1,1601,1601219.587A*5.7945.831%B**79.741%C*75.3MN/A19815.4h1.8B++3.9B*
Gauss Compact S 1,1611,1602874.042M*0.2528.077%B*19.31%C*99.1SN/A36611.7h8.9B++31.7B++
AF-4A Bandit 1,1601,1602654.377M0.5826.911%B31.207%A+97.5MN/A35911.9h8B**29.8B*
Blitz GD-10 1,1671,1602354.936M*1.1432.682%A++13.535%C--143.2SN/A8588.1h11.1B**33.8B*
NS-15M AE 1,1601,1592953.929B**0.1329.744%B*29.508%B114.8A*N/A68310.1h9.2B**31B++
C75 Viper 1,2831,1592841.393S37.6041.183%BN/A102.6M**11B**59211.3h4.6A+11.1A+
AC-X11 1,1661,1592364.911S1.1233.013%A+18.723%C--118.3SN/A5719.8h7.2B**21.7B*
AF-6 Shadow 1,1661,1591617.199M**3.4041.815%A18.292%D--152.5SN/A7887.6h4.2B**10.1B**
NS-30 Vandal 1,1621,1591438.105M**4.3141.813%A+15.962%D*144.9SN/A7408h4.5B*10.6B**
Heartstring 1,1681,1595052.295A1.5047.888%B20.708%C--63.7A*N/A33718.2h2.5B5.1B+
Reaper DMR 1,1601,1583723.113B+0.6831.166%B**30.138%B*104.3M*N/A51011.1h6.9A+22.1B**
MGR-L1 Promise 1,1621,1582764.196A*0.4033.284%A++27.029%C**152.4SN/A6717.6h9.6B**28.8B**
MKV Suppressed 1,1631,1573063.781M*0.0131.515%B**17.978%C+103.3M*N/A57011.2h11.7B+37.1B+
AF-18 Stalker 1,1671,1572095.536S1.7434.268%A19.274%C+111.3M**1A*55410.4h9.5B**27.8B**
NS Baron G5AE 1,1651,1574762.431B**1.3657.558%B**13.742%C102.4A*N/A56211.3h3.6B*6.2C++
Impetus 1,1601,1562105.505A**1.7143.565%A+26.99%C116.8M**N/A2579.9h3.7B**8.5B**
AF-23 Grinder 9008942214.045B++0.2550.698%A++14.318%C+75.8M++N/A39411.8h5.4B+10.7B**
Enforcer ML85 1,4307834716.66M12.8755.447%A++1.149%D66.4S54.8S167711.8h6.9A+12.4A++
Mauler S6 7627582463.081M0.7155.6%A++12.005%D124.3SN/A7336.1h3.3A6B**
Titan-150 HEAT 1,209748769.842B**6.0557.1%B**1.872%D32B**19.7M+59923.4h4.5B+7.9B*
AF-23 Grinder 7507402063.592B+0.2054.557%A++16.757%C++69.2A*N/A36910.7h6.5C*11.9B*
NS Decimator 7895484021.363B+2.4359.057%C+2.737%B41.5B+18.3C**57513.2h4.3B+7.2B+
MGR-M1 Bishop 508506905.622A*1.8341.716%A26.878%C110M**N/A2284.6h4.2A10.1B**
Frag Grenade 4134121412N/A408.2152.748%B*N/A588.6B+1.4D*32240.7h3.3B+6.3B++
E540 Halberd 596390497.959C++4.1650.206%B++4.872%B*38.2B*20.2B**62110.2h4.7B*9.3B**
The Slasher 3363314,0020.083B++3.7137.564%C*13.897%C++2.2C+N/A10149.8h2.2C++5.9C*
Shrike 3922801921.458A2.3456.996%C++2.857%C+36.8B**14.7C**6117.6h4A6.9B**
Hornet Missiles 4712752013.75A++9.9657.395%C1.091%D98.2B++70B**11362.8h6.9B**12B*
M40 Fury 2782311713.588A9.7950.421%A++1.299%C--105A**21.4A**12402.2h10.9B+21.6B*
NC1 Gauss Rifle 215210792.658A+1.1435.025%A**21.905%C++84M**2S7972.5h9.3A26.5A
AP30 Shredder 317201316.484C*2.6922.647%D--1.99%C+50.3A29B**18194h38.3B**169.1B*
M60-A Bulldog 1951721710.118B**6.3243.863%B**2.326%B++86A**11.5A+20692h3.8A+8.7B**
NSX Tanto 170170612.787A++1.0134.595%A++28.235%B+85A*N/A1922h10.9B+31.6B+
C-4 2081571311.198C+2.604.591%T*N/A22.1D*7.2D**4997.1h1.5C++32.2T*
NS CandyCannon 3000 1481482350.63C+3.1635.865%C+22.297%D-29C+N/A925.1h4.1C**11.6B+
Tank Mine 238145582.5C+1.2955.459%A++N/A103.6C+66.4C++22401.4h2.6D--4.7B**
Carver 135134831.614S2.1845.566%A++18.657%C**43.2M**N/A1533.1h1.1B++2.4B+
19A Fortuna 116116303.867A*0.0730.023%B*18.104%C-77.3A++N/A2461.5h8.9B+29.8B++
AF-34 Mattock 115114303.8C*0.0146.088%A+22.807%A++87.7A**N/A3841.3h5.2B+11.3B**
C85 Canister-H 121113138.692C+4.9044.596%C--12.389%C**102.7C+7.3C+5601.1h5.2B+11.7B+
AF-34 Mattock 104104293.586C*0.2150.168%A+17.308%C+86.7MN/A4351.2h5.8B+11.5B**
M40 Fury 132101156.733C+2.9455.344%A*1.98%C*101A++31M*17331h13C++23.4B*
Gauss Prime 9999462.152B+1.6433.124%A++26.263%B+76.2A+N/A2551.3h10.7C*32.2B*
L105 Zephyr PX 10598118.909D5.1146.955%C1.02%B+108.9B7.8C11340.9h3.5B++7.5B++
M60-A Bulldog 10595811.875C+8.0850.696%B+1.053%D--52.8B+5.6B+4551.8h5.7C++11.3B+
Enforcer ML65-H 15992137.077B*3.2864.454%B*N/A40B29.1C+7992.3h11.3B++17.5B**
L100 Python AP 18687136.692B+2.9061.43%B++1.149%D--24.2C-27.5A++8823.6h7C11.4C++
M12 Kobalt 8685421.25B*17.4616.348%C8.235%F--53.1CN/A2351.6h16.1B++98.4B
Dual-75 Duster 8076325.333A++21.5445.663%B**1.316%B+253.3S13.3A*23190.3h3.7A+8B**
NCM1 Scattercannon 7675262.885B+0.9156.675%A++12%D-41.7A+N/A4131.8h8.8C15.5B+
NC4 Mag-Shot 73731500.487C3.3112.505%F-8.219%F5.1D--N/A6014.4h8C**64.1D
MANA Anti-Vehicle Turret 12771431.651B*2.1430.865%T*4.225%C**710D*560D--5867500.1h7.3B+23.8C+
E540 Halberd-H 11868154.533C0.7461.037%B+4.412%A+28.3D20.8C+5022.4h7.4C12.2C+
M60-A Bulldog 7366166A++62.2143.682%C+N/A55B*5.8B++5611.2h4.2B**9.7B++
M20 Basilisk 7964115.818A+2.0245.538%B*12.5%A**32B**7.5C+6022h72.6B159.3B*
L100 Python HEAT 725586.875B+3.0861.539%B**3.636%B+42.3B*13.1B+7571.3h3.6B**5.9A

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter301,7883.2h
Nano-Armor Kit580715,389116h
Anti-Vehicle MANA Turret204422.3h
Spawn Beacon2092,2116.6h
Nanite Revive Grenade07640.2h
Medical Kit3,05017,30888h
Medical Applicator32082,37913.3h
Deconstruction Tool21,0730.1h
Ammunition Package383171.7h
Anti-Infantry MANA Turret4630.2h
Recon Detection Device908,43614.4h
M20 Drake0500.1h

Check the help document for the dictionary if you want to learn more about words used here.


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