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Harbinger Warbringer Neoncreeper1[MEDK] Neoncreeper1
VS BR 90

KDR: 2.15

Score: 71m

Last Seen: Sep 25th, 2019 6:46 PM
- OFFLINE - 625.3 hour(s)

Prestige 1, Battle Rank 90 - Vanu Sovereignty on Cobalt - Outfit Officer of Addicted to Medkits[MEDK] Addicted to Medkits
VS outfit on Cobalt

Members: 27
Level Progress (to 91): 41%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NS-15M1 SVA-88 NS-44 Commissioner Eclipse VE3A Saron Laser Cannon Orion VS54 Lasher X2
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,397,367 MLG Score: 1117
Fun Score: N/A
Cheeseburgers Flipped: 876TIME WITH MEDKIT: 1.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.717%25.461%73159115765,2681.946670.207

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.869%1.474A+0.696B+-1.431D**HEAD ++ (~11.1)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.60.589B+8.80.384C**21.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.632%1.211%342612106,605234145502.82144145%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.327%-0.287C-0.344C-0.104

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
136.80.15C++47.40.104C+89.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.966%2.038%328712094,515235726701.91557169%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.882%0.769B++-0.333C-0.588

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.50.359C**120.033C+12.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.389%1.655%4941911976,648213731853.1109209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.848%0.851B*-0.684D0.429

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.30.72B++15.10.619B+18.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.98%67.211%494712096,3102532112.4921

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.877%1.504A+0.006C+0.773

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.525B+2.10.336C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.169%16.406%494612105,5652502402.22422

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.766%0.714B++0.347C**-0.068

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.602B+2.60.458B+2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Addicted to Medkits[MEDK] Addicted to Medkits
VS outfit on Cobalt

Members: 27
71m247.6%356 (21.4k)299 (17.9k)2.15335132,91861,7262.3710190 (90)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12161074224.493%18.439%45203:5155

9% Combat Medic32% Engineer26% Heavy Assault17% Infiltrator14% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 9th, 2013 5:15 PMOct 27th, 2016 6:55 PMOct 19th, 2019 7:39 AM (2d) (PST)Sep 25th, 2019 4:14 PM (26d) (PST)Sep 25th, 2019 2:46 PM (26d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6601654950.5590.2600.1031.5990.0861117

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,5979,90129,6963416696517,925

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3960.9h/165d 13,435 24,509 40,545 380k 3,771 13,871 20,536 156.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B+
Kills:9,141
Deaths:3,148
KDR:2.904
Accuracy:28.021% B+
HSR:30.128% C+
NS-15M1
B*
Kills:2,975
Deaths:1,351
KDR:2.202
Accuracy:27.215% B*
HSR:27.798% B++
SVA-88
B++
Kills:2,418
Deaths:994
KDR:2.433
Accuracy:27.306% B++
HSR:28.040% B
Orion VS54
B*
Kills:1,677
Deaths:1,147
KDR:1.462
Accuracy:24.913% B*
HSR:19.678% D
Pulsar LSW
B*
Kills:1,485
Deaths:693
KDR:2.143
Accuracy:28.025% B*
HSR:23.098% C+
Ursa
B+
Kills:1,330
Deaths:801
KDR:1.660
Accuracy:25.570% B+
HSR:21.654% C
NS-15MP
C++
Kills:1,220
Deaths:343
KDR:3.557
Accuracy:28.220% C++
HSR:22.787% D-
NSX Naginata
C++
Kills:622
Deaths:230
KDR:2.704
Accuracy:23.062% C++
HSR:26.367% C
Flare VE6
A+
Kills:604
Deaths:214
KDR:2.822
Accuracy:25.149% B+
HSR:35.265% A+
VE-H Maw
B+
Kills:487
Deaths:174
KDR:2.799
Accuracy:28.438% B+
HSR:31.622% B+
VX29 Polaris
B++
Kills:358
Deaths:135
KDR:2.652
Accuracy:27.398% B++
HSR:24.581% C*
Kills:22,317
Deaths (as Heavy Assault):9,230
Deaths (to Heavy Assaults):17,617
KDR:2.41788
Kill Difference:13,087
Playtime:1,021.291 hours
Usage:26%
Score:19.083m
Score/min:311
Accuracy (listed only):26.665%
HSR (listed only):26.456%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
B*
Kills:2,251
Deaths:1,169
KDR:1.926
Accuracy:30.722% B*
HSR:21.502% C*
Deimos VA29
B+
Kills:1,542
Deaths:831
KDR:1.856
Accuracy:65.764% B+
HSR:15.499% C
NS-11C
B+
Kills:1,479
Deaths:1,153
KDR:1.283
Accuracy:27.106% B+
HSR:22.245% B+
Zenith VX-5
B+
Kills:1,474
Deaths:880
KDR:1.675
Accuracy:28.401% B+
HSR:22.049% C+
VX6-7
B*
Kills:1,407
Deaths:872
KDR:1.614
Accuracy:28.670% B*
HSR:23.881% B+
Solstice SF
B**
Kills:1,230
Deaths:1,008
KDR:1.220
Accuracy:29.866% B**
HSR:17.642% C++
Revenant
B+
Kills:1,222
Deaths:397
KDR:3.078
Accuracy:35.958% B+
HSR:34.697% B+
NS Baron G5
B++
Kills:1,216
Deaths:685
KDR:1.775
Accuracy:49.248% B+
HSR:18.421% B++
Pandora VX25
C*
Kills:1,188
Deaths:542
KDR:2.192
Accuracy:41.078% C++
HSR:16.162% C*
Phobos VX86
C++
Kills:1,184
Deaths:636
KDR:1.862
Accuracy:60.782% C++
HSR:16.216% C+
NS-11CP
B+
Kills:1,175
Deaths:387
KDR:3.036
Accuracy:30.877% B+
HSR:17.872% D-
Eidolon VE33
B*
Kills:1,170
Deaths:661
KDR:1.770
Accuracy:32.865% B*
HSR:29.145% B+
Thanatos VE70
B+
Kills:1,159
Deaths:722
KDR:1.605
Accuracy:45.283% B+
HSR:15.444% C+
Solstice VE3
B**
Kills:1,154
Deaths:976
KDR:1.182
Accuracy:27.925% B**
HSR:20.451% C++
Serpent VE92
B+
Kills:517
Deaths:238
KDR:2.172
Accuracy:26.024% B+
HSR:19.536% C+
NSX Tanto
B**
Kills:501
Deaths:123
KDR:4.073
Accuracy:31.354% B**
HSR:24.950% C+
Pulsar C
B+
Kills:480
Deaths:248
KDR:1.935
Accuracy:26.682% B+
HSR:25% C**
Chaos
A
Kills:402
Deaths:166
KDR:2.422
Accuracy:58.853% B*
HSR:22.139% A
Zenith VX-5AE
A+
Kills:373
Deaths:124
KDR:3.008
Accuracy:28.473% C++
HSR:34.585% A+
VE-LR Obelisk
B*
Kills:199
Deaths:64
KDR:3.109
Accuracy:37.017% B*
HSR:27.136% D
NSX-P Tanto
B**
Kills:175
Deaths:39
KDR:4.487
Accuracy:29.757% B*
HSR:32.571% B**
Nova
A*
Kills:90
Deaths:25
KDR:3.600
Accuracy:52.167% B+
HSR:24.444% A*
Kills:21,588
Deaths (as Engineer):11,946
Deaths (to Engineers):12,038
KDR:1.80713
Kill Difference:9,642
Playtime:1,255.595 hours
Usage:32%
Score:23.332m
Score/min:310
Accuracy (listed only):37.494%
HSR (listed only):22.799%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
B*
Kills:2,251
Deaths:1,169
KDR:1.926
Accuracy:30.722% B*
HSR:21.502% C*
Deimos VA29
B+
Kills:1,542
Deaths:831
KDR:1.856
Accuracy:65.764% B+
HSR:15.499% C
NS-11C
B+
Kills:1,479
Deaths:1,153
KDR:1.283
Accuracy:27.106% B+
HSR:22.245% B+
Zenith VX-5
B+
Kills:1,474
Deaths:880
KDR:1.675
Accuracy:28.401% B+
HSR:22.049% C+
Eridani SX5
C++
Kills:1,442
Deaths:1,044
KDR:1.381
Accuracy:27.061% C++
HSR:14.633% D
Skorpios
B+
Kills:1,427
Deaths:627
KDR:2.276
Accuracy:29.661% B+
HSR:23.055% C*
VX6-7
B*
Kills:1,407
Deaths:872
KDR:1.614
Accuracy:28.670% B*
HSR:23.881% B+
NS-7 PDW
B++
Kills:1,309
Deaths:752
KDR:1.741
Accuracy:28.042% B++
HSR:20.245% B
Solstice SF
B**
Kills:1,230
Deaths:1,008
KDR:1.220
Accuracy:29.866% B**
HSR:17.642% C++
NS Baron G5
B++
Kills:1,216
Deaths:685
KDR:1.775
Accuracy:49.248% B+
HSR:18.421% B++
Pandora VX25
C*
Kills:1,188
Deaths:542
KDR:2.192
Accuracy:41.078% C++
HSR:16.162% C*
MKV Suppressed
B+
Kills:1,188
Deaths:766
KDR:1.551
Accuracy:28.737% B+
HSR:21.717% B
Sirius SX12
B+
Kills:1,186
Deaths:705
KDR:1.682
Accuracy:27.170% B+
HSR:19.477% C++
Phobos VX86
C++
Kills:1,184
Deaths:636
KDR:1.862
Accuracy:60.782% C++
HSR:16.216% C+
NS-11CP
B+
Kills:1,175
Deaths:387
KDR:3.036
Accuracy:30.877% B+
HSR:17.872% D-
Thanatos VE70
B+
Kills:1,159
Deaths:722
KDR:1.605
Accuracy:45.283% B+
HSR:15.444% C+
Solstice VE3
B**
Kills:1,154
Deaths:976
KDR:1.182
Accuracy:27.925% B**
HSR:20.451% C++
Eridani SX5-AE
B+
Kills:1,144
Deaths:400
KDR:2.860
Accuracy:31.736% B+
HSR:24.738% C+
Serpent VE92
B+
Kills:517
Deaths:238
KDR:2.172
Accuracy:26.024% B+
HSR:19.536% C+
NSX Tanto
B**
Kills:501
Deaths:123
KDR:4.073
Accuracy:31.354% B**
HSR:24.950% C+
Pulsar C
B+
Kills:480
Deaths:248
KDR:1.935
Accuracy:26.682% B+
HSR:25% C**
Chaos
A
Kills:402
Deaths:166
KDR:2.422
Accuracy:58.853% B*
HSR:22.139% A
Zenith VX-5AE
A+
Kills:373
Deaths:124
KDR:3.008
Accuracy:28.473% C++
HSR:34.585% A+
VE-S Canis
B**
Kills:226
Deaths:55
KDR:4.109
Accuracy:27.885% C++
HSR:29.204% B**
NSX-P Tanto
B**
Kills:175
Deaths:39
KDR:4.487
Accuracy:29.757% B*
HSR:32.571% B**
NSX Tengu
B**
Kills:108
Deaths:46
KDR:2.348
Accuracy:44.030% B**
HSR:22.222% C*
Nova
A*
Kills:90
Deaths:25
KDR:3.600
Accuracy:52.167% B+
HSR:24.444% A*
Kills:27,027
Deaths (as Light Assault):15,219
Deaths (to Light Assaults):11,178
KDR:1.77587
Kill Difference:11,808
Playtime:550.311 hours
Usage:14%
Score:9.474m
Score/min:287
Accuracy (listed only):35.680%
HSR (listed only):21.700%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
B*
Kills:2,319
Deaths:1,990
KDR:1.165
Accuracy:43.446% B*
HSR:27.986% B++
Eridani SX5
C++
Kills:1,442
Deaths:1,044
KDR:1.381
Accuracy:27.061% C++
HSR:14.633% D
Skorpios
B+
Kills:1,427
Deaths:627
KDR:2.276
Accuracy:29.661% B+
HSR:23.055% C*
NS-44P Commissioner
B**
Kills:1,414
Deaths:645
KDR:2.192
Accuracy:47.151% B++
HSR:36.775% B**
NS-7 PDW
B++
Kills:1,309
Deaths:752
KDR:1.741
Accuracy:28.042% B++
HSR:20.245% B
Phaseshift VX-S
B*
Kills:1,294
Deaths:310
KDR:4.174
Accuracy:42.358% B*
HSR:68.315% C
Ghost
A
Kills:1,243
Deaths:630
KDR:1.973
Accuracy:47.258% A
HSR:59.533% D-
MKV Suppressed
B+
Kills:1,188
Deaths:766
KDR:1.551
Accuracy:28.737% B+
HSR:21.717% B
Sirius SX12
B+
Kills:1,186
Deaths:705
KDR:1.682
Accuracy:27.170% B+
HSR:19.477% C++
NS-30 Vandal
C**
Kills:1,181
Deaths:506
KDR:2.334
Accuracy:34.513% C**
HSR:25.910% C+
Spiker
B+
Kills:1,170
Deaths:1,132
KDR:1.034
Accuracy:31.018% C++
HSR:24.359% B+
Nyx VX31
C++
Kills:1,167
Deaths:473
KDR:2.467
Accuracy:34.734% C++
HSR:31.534% C++
V10
A+
Kills:1,162
Deaths:210
KDR:5.533
Accuracy:50.127% A+
HSR:71.773% D
Artemis VX26
B+
Kills:1,162
Deaths:636
KDR:1.827
Accuracy:29.919% B+
HSR:22.031% C+
NS-357P Underboss
C++
Kills:1,160
Deaths:622
KDR:1.865
Accuracy:42.212% C++
HSR:25.259% C+
XM98
A++
Kills:1,159
Deaths:381
KDR:3.042
Accuracy:48.928% A++
HSR:71.010% C-
Parallax VX3
B**
Kills:1,154
Deaths:404
KDR:2.856
Accuracy:45.565% B**
HSR:71.577% D
Cerberus
B+
Kills:1,153
Deaths:691
KDR:1.669
Accuracy:33.826% C**
HSR:28.881% B+
Eridani SX5-AE
B+
Kills:1,144
Deaths:400
KDR:2.860
Accuracy:31.736% B+
HSR:24.738% C+
Manticore SX40
A+
Kills:514
Deaths:254
KDR:2.024
Accuracy:34.646% B++
HSR:32.490% A+
Phantom VA23
C++
Kills:278
Deaths:164
KDR:1.695
Accuracy:35.714% C++
HSR:22.302% D-
NSX Tomoe
B++
Kills:257
Deaths:77
KDR:3.338
Accuracy:32.055% B++
HSR:43.580% B+
VE-S Canis
B**
Kills:226
Deaths:55
KDR:4.109
Accuracy:27.885% C++
HSR:29.204% B**
Beamer VS3
B**
Kills:225
Deaths:252
KDR:0.893
Accuracy:28.289% C++
HSR:30.222% B**
NS-357 IA
B+
Kills:211
Deaths:94
KDR:2.245
Accuracy:51.128% B+
HSR:39.337% B+
VA39 Spectre
C++
Kills:201
Deaths:186
KDR:1.081
Accuracy:33.010% C++
HSR:23.383% D*
NS-61 Emissary
B**
Kills:191
Deaths:180
KDR:1.061
Accuracy:32.613% B++
HSR:23.037% B**
NSX Tengu
B**
Kills:108
Deaths:46
KDR:2.348
Accuracy:44.030% B**
HSR:22.222% C*
NS-AM7 Archer
B++
Kills:101
Deaths:183
KDR:0.552
Accuracy:54.928% C--
HSR:22.772% B++
NS-AM7 VS/AE Archer
B+
Kills:101
Deaths:74
KDR:1.365
Accuracy:67.995% B+
HSR:7.921% D-
NSX Daimyo
C*
Kills:97
Deaths:22
KDR:4.409
Accuracy:42.978% C*
HSR:89.691% D*
Artemis VX26 AE
A*
Kills:80
Deaths:24
KDR:3.333
Accuracy:30.155% C+
HSR:45% A*
VS Patriot Flare Gun
U
Kills:62
Deaths:45
KDR:1.378
Accuracy:4.988% D--
HSR:0% U
Kills:27,086
Deaths (as Infiltrator):14,580
Deaths (to Infiltrators):8,606
KDR:1.85775
Kill Difference:12,506
Playtime:661.805 hours
Usage:17%
Score:10.728m
Score/min:270
Accuracy (listed only):37.087%
HSR (listed only):33.938%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
B+
Kills:1,542
Deaths:831
KDR:1.856
Accuracy:65.764% B+
HSR:15.499% C
Eridani SX5
C++
Kills:1,442
Deaths:1,044
KDR:1.381
Accuracy:27.061% C++
HSR:14.633% D
Skorpios
B+
Kills:1,427
Deaths:627
KDR:2.276
Accuracy:29.661% B+
HSR:23.055% C*
H-V45
B+
Kills:1,380
Deaths:819
KDR:1.685
Accuracy:27.240% B+
HSR:21.884% C+
NS-7 PDW
B++
Kills:1,309
Deaths:752
KDR:1.741
Accuracy:28.042% B++
HSR:20.245% B
NS-11P
A+
Kills:1,222
Deaths:605
KDR:2.020
Accuracy:29.720% A+
HSR:23.241% B+
NS Baron G5
B++
Kills:1,216
Deaths:685
KDR:1.775
Accuracy:49.248% B+
HSR:18.421% B++
CME
B+
Kills:1,213
Deaths:611
KDR:1.985
Accuracy:28.602% B+
HSR:21.187% C
NS-11A
B++
Kills:1,198
Deaths:887
KDR:1.351
Accuracy:27.811% B++
HSR:19.366% C
Pandora VX25
C*
Kills:1,188
Deaths:542
KDR:2.192
Accuracy:41.078% C++
HSR:16.162% C*
MKV Suppressed
B+
Kills:1,188
Deaths:766
KDR:1.551
Accuracy:28.737% B+
HSR:21.717% B
Sirius SX12
B+
Kills:1,186
Deaths:705
KDR:1.682
Accuracy:27.170% B+
HSR:19.477% C++
Phobos VX86
C++
Kills:1,184
Deaths:636
KDR:1.862
Accuracy:60.782% C++
HSR:16.216% C+
Terminus VX-9
B+
Kills:1,180
Deaths:713
KDR:1.655
Accuracy:27.971% B+
HSR:23.559% C
Pulsar VS1
B**
Kills:1,173
Deaths:699
KDR:1.678
Accuracy:28.632% B**
HSR:21.483% C++
Thanatos VE70
B+
Kills:1,159
Deaths:722
KDR:1.605
Accuracy:45.283% B+
HSR:15.444% C+
Eridani SX5-AE
B+
Kills:1,144
Deaths:400
KDR:2.860
Accuracy:31.736% B+
HSR:24.738% C+
Darkstar
B+
Kills:614
Deaths:300
KDR:2.047
Accuracy:29.662% B+
HSR:27.687% B+
Chaos
A
Kills:402
Deaths:166
KDR:2.422
Accuracy:58.853% B*
HSR:22.139% A
Corvus VA55
B++
Kills:386
Deaths:250
KDR:1.544
Accuracy:28.190% B++
HSR:26.425% B+
Equinox VE2 Burst
C+
Kills:266
Deaths:206
KDR:1.291
Accuracy:26.502% C+
HSR:21.429% D
VE-S Canis
B**
Kills:226
Deaths:55
KDR:4.109
Accuracy:27.885% C++
HSR:29.204% B**
H-V45 AE
B
Kills:136
Deaths:50
KDR:2.720
Accuracy:29.860% B
HSR:29.412% C++
NSX Tengu
B**
Kills:108
Deaths:46
KDR:2.348
Accuracy:44.030% B**
HSR:22.222% C*
Nova
A*
Kills:90
Deaths:25
KDR:3.600
Accuracy:52.167% B+
HSR:24.444% A*
Kills:23,579
Deaths (as Combat Medic):13,142
Deaths (to Combat Medics):7,585
KDR:1.79417
Kill Difference:10,437
Playtime:340.173 hours
Usage:9%
Score:6.189m
Score/min:303
Accuracy (listed only):36.067%
HSR (listed only):21.572%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
A+
Kills:1,434
Deaths:521
KDR:2.752
Accuracy:23.483% A+
HSR:19.805% C++
Quasar VM1
A
Kills:1,388
Deaths:459
KDR:3.024
Accuracy:24.384% A
HSR:21.830% C++
Nebula VM20
A
Kills:460
Deaths:95
KDR:4.842
Accuracy:24.584% A
HSR:26.739% B**
Nebula VM20
A
Kills:437
Deaths:95
KDR:4.600
Accuracy:25.107% A
HSR:26.316% B**
Blueshift VM5
B*
Kills:378
Deaths:115
KDR:3.287
Accuracy:23.321% B*
HSR:18.254% D
Blueshift VM5
B*
Kills:360
Deaths:115
KDR:3.130
Accuracy:24.160% B*
HSR:19.167% C-
Comet VM2
B*
Kills:169
Deaths:169
KDR:1
Accuracy:46.852% B+
HSR:5.917% B*
Comet VM2
B**
Kills:123
Deaths:116
KDR:1.060
Accuracy:55.159% B**
HSR:4.878% C**
Vortex VM21
A*
Kills:113
Deaths:77
KDR:1.468
Accuracy:39.019% C
HSR:7.965% A*
Vortex VM21
A
Kills:90
Deaths:74
KDR:1.216
Accuracy:39.391% C+
HSR:6.667% A
NS-10 Burster
N/A
Kills:50
Deaths:23
KDR:2.174
Accuracy:36.039% N/A
HSR:2% N/A
Kills:5,002
Deaths (as MAX Suit):929.500
Deaths (to MAX Suits):3,039
KDR:5.38139
Kill Difference:4,072.500
Playtime:109.669 hours
Usage:3%
Score:2.191m
Score/min:333
Accuracy (listed only):32.864%
HSR (listed only):14.503%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
B**
Kills:1,716
V. Kills:1,578 109%
Deaths:808
KDR:2.124
Accuracy:31.329% C+
KPH:17.400 B
VKPH:16 B**
Light PPA
B+
Kills:1,433
V. Kills:102 N/A
Deaths:296
KDR:4.841
Accuracy:45.131% B+
KPH:55.400 B
VKPH:3.900 C*
Dual Photon Pods
A*
Kills:1,105
V. Kills:414 266%
Deaths:96
KDR:11.510
Accuracy:59.027% B*
KPH:118 B++
VKPH:44.200 A*
Maelstrom Turbo Laser
B+
Kills:1,036
V. Kills:1,109 93%
Deaths:672
KDR:1.542
Accuracy:30.833% C+
KPH:14.200 C+
VKPH:15.200 B+
Hornet Missiles
B*
Kills:976
V. Kills:470 207%
Deaths:77
KDR:12.675
Accuracy:69.671% B*
KPH:107.400 B++
VKPH:51.700 B+
Antares LC
B+
Kills:382
V. Kills:392 97%
Deaths:179
KDR:2.134
Accuracy:31.918% C+
KPH:17.600 C+
VKPH:18 B+
Photon A2A Missile Pods
B*
Kills:160
V. Kills:130 122%
Deaths:18
KDR:8.889
Accuracy:85.159% B**
KPH:81.800 B++
VKPH:66.400 B*
Coyote Missiles
B++
Kills:108
V. Kills:50 212%
Deaths:17
KDR:6.353
Accuracy:58.731% B++
KPH:54.300 B+
VKPH:25.100 C**
Kills:6,916 (4,567 + 0)
Deaths:2,163
KDR:3.197
VKDR:1.963
Vehicle Kills:4,245
Kill Difference:4,753
Playtime:241.642 hours
Usage:6%
Score:3.850m
Score/min:266
Piloting Accuracy:31.918%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B++
Kills:1,235
V. Kills:1,165 106%
Deaths:492
KDR:2.510
Accuracy:50.510% B+
KPH:11.700 B+
VKPH:11.100 B++
C150 Dalton
U
Kills:1,029
V. Kills:1,141 90%
Deaths:167
KDR:6.162
Accuracy:30.131% D-
KPH:3,704,400 U
VKPH:4,107,600 U
L105 Zephyr
A+
Kills:831
V. Kills:124 N/A
Deaths:35
KDR:23.743
Accuracy:54.109% A
KPH:90.900 A+
VKPH:13.600 B+
L-24R Spur
C+
Kills:280
V. Kills:22 N/A
Deaths:13
KDR:21.539
Accuracy:37.652% C
KPH:33.900 C+
VKPH:2.700 C+
Dual-75 Duster
B*
Kills:83
V. Kills:6 N/A
Deaths:5
KDR:16.600
Accuracy:41.099% C**
KPH:99.900 B*
VKPH:7.200 B+
L-30R Vektor
C
Kills:80
V. Kills:52 151%
Deaths:30
KDR:2.667
Accuracy:27.900% D--
KPH:6.500 C-
VKPH:4.200 C
AP30 Shredder
U
Kills:69
V. Kills:61 111%
Deaths:9
KDR:7.667
Accuracy:35.084% C+
KPH:248,400 U
VKPH:219,600 U
Kills:3,607 (1,595 + 2,012)
Deaths:751
KDR:4.803
VKDR:3.423
Vehicle Kills:2,571
Kill Difference:2,856
Playtime:136.037 hours
Usage:3%
Score:1.983m
Score/min:243
Piloting Accuracy:27.900%
Gunner Accuracy:35.084%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:745
V. Kills:631 118%
Deaths:145
KDR:5.138
Accuracy:68.053% A
KPH:33.900 C++
VKPH:28.700 A++
C75 Viper
A*
Kills:626
V. Kills:151 412%
Deaths:59
KDR:10.610
Accuracy:48.115% B*
KPH:65.100 A*
VKPH:15.700 A+
L100 Python HEAT
B*
Kills:487
V. Kills:240 202%
Deaths:96
KDR:5.073
Accuracy:62.799% B**
KPH:33 C*
VKPH:16.300 B*
L100 Python HESH
M
Kills:379
V. Kills:75 N/A
Deaths:15
KDR:25.267
Accuracy:65.285% A++
KPH:92.800 A++
VKPH:18.400 M
Skyguard
A+
Kills:268
V. Kills:211 126%
Deaths:59
KDR:4.542
Accuracy:42.632% A*
KPH:19 B++
VKPH:14.900 A+
Kills:2,505 (2,505 + 0)
Deaths:374
KDR:6.698
VKDR:3.497
Vehicle Kills:1,308
Kill Difference:2,131
Playtime:64.562 hours
Usage:2%
Score:1.189m
Score/min:307
Driving Accuracy:42.632%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B
Kills:1,509
V. Kills:1,095 138%
Deaths:285
KDR:5.295
Accuracy:66.020% A+
KPH:23.600 C+
VKPH:17.100 B
Saron HRB
A++
Kills:693
V. Kills:617 112%
Deaths:107
KDR:6.477
Accuracy:51.695% B*
KPH:32.600 B*
VKPH:29 A++
Supernova VPC
A+
Kills:534
V. Kills:97 N/A
Deaths:49
KDR:10.898
Accuracy:64.804% A+
KPH:56.100 B++
VKPH:10.200 B+
Supernova PC
C++
Kills:346
V. Kills:170 202%
Deaths:89
KDR:3.888
Accuracy:61.539% A
KPH:18.600 C
VKPH:9.200 C++
E540 Halberd
B*
Kills:192
V. Kills:91 209%
Deaths:14
KDR:13.714
Accuracy:54.313% B*
KPH:31.300 C+
VKPH:14.900 C+
Proton II PPA
B+
Kills:145
V. Kills:13 N/A
Deaths:3
KDR:48.333
Accuracy:25.136% C++
KPH:52.200 C+
VKPH:4.700 B+
Aphelion VEX-4
A**
Kills:82
V. Kills:52 155%
Deaths:8
KDR:10.250
Accuracy:40.181% B++
KPH:52.900 A**
VKPH:33.600 A*
Kills:3,501 (2,389 + 1,112)
Deaths:555
KDR:6.308
VKDR:3.847
Vehicle Kills:2,135
Kill Difference:2,946
Playtime:123.780 hours
Usage:3%
Score:2.265m
Score/min:305
Driving Accuracy:61.539%
Gunner Accuracy:40.181%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A+
Kills:1,136
V. Kills:60 N/A
Deaths:77
KDR:14.753
Accuracy:46.558% B**
KPH:152.500 A+
VKPH:8.100 B+
Saron HRB-H
A++
Kills:930
V. Kills:489 190%
Deaths:71
KDR:13.099
Accuracy:61.785% B++
KPH:68.500 A++
VKPH:36 B**
M40 Fury-H
B
Kills:268
V. Kills:56 470%
Deaths:21
KDR:12.762
Accuracy:48.905% B+
KPH:98.700 C*
VKPH:20.600 B
E540 Halberd-H
A
Kills:164
V. Kills:97 167%
Deaths:25
KDR:6.560
Accuracy:64.467% B*
KPH:56.100 B+
VKPH:33.200 A
Aphelion VEX-4H
A
Kills:94
V. Kills:87 107%
Deaths:23
KDR:4.087
Accuracy:53.513% B*
KPH:44.300 C*
VKPH:41 A
M12 Kobalt-H
B**
Kills:84
V. Kills:7 N/A
Deaths:4
KDR:21
Accuracy:28.238% B**
KPH:102.900 C
VKPH:8.600 B**
Kills:2,676 (0 + 2,676)
Deaths:221
KDR:12.109
VKDR:3.602
Vehicle Kills:796
Kill Difference:2,455
Playtime:29.602 hours
Usage:1%
Score:0.734m
Score/min:413
Driving Accuracy:N/A%
Gunner Accuracy:28.238%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:454
V. Kills:95 473%
Deaths:41
KDR:11.073
Accuracy:52.632% A++
KPH:67.100 B**
VKPH:14 B**
M20 Basilisk
B++
Kills:126
V. Kills:60 207%
Deaths:29
KDR:4.345
Accuracy:43.757% B+
KPH:21.500 C++
VKPH:10.200 B++
M60-G Bulldog
A
Kills:111
V. Kills:38 285%
Deaths:11
KDR:10.091
Accuracy:49.948% A+
KPH:31.200 C++
VKPH:10.700 A
M40 Fury
A+
Kills:104
V. Kills:37 274%
Deaths:6
KDR:17.333
Accuracy:50.891% A+
KPH:57.800 C*
VKPH:20.600 A+
M20 Basilisk
B**
Kills:95
V. Kills:52 179%
Deaths:14
KDR:6.786
Accuracy:49.816% B**
KPH:26.700 B+
VKPH:14.600 B**
G30 Walker
A*
Kills:86
V. Kills:68 125%
Deaths:21
KDR:4.095
Accuracy:38.519% A
KPH:23 B**
VKPH:18.200 A*
M12 Kobalt
A++
Kills:61
V. Kills: N/A
Deaths:3
KDR:20.333
Accuracy:28.282% A++
KPH:59 C+
VKPH:0 D**
Kills:1,037 (0 + 1,037)
Deaths:125
KDR:8.296
VKDR:2.800
Vehicle Kills:350
Kill Difference:912
Playtime:26.323 hours
Usage:1%
Score:0.482m
Score/min:305
Driving Accuracy:N/A%
Gunner Accuracy:28.282%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C*
Kills:390
V. Kills:21 N/A
Deaths:175
KDR:2.229
Accuracy:46.505% B+
KPH:42.500 C
VKPH:2.300 C*
M40 Fury-F
D
Kills:366
V. Kills:130 279%
Deaths:526
KDR:0.696
Accuracy:51.272% C++
KPH:9.500 D
VKPH:3.400 D
M12 Kobalt-F
C+
Kills:97
V. Kills:11 N/A
Deaths:92
KDR:1.054
Accuracy:20.194% C
KPH:10.900 D
VKPH:1.200 C+
V30-F Starfall
C++
Kills:54
V. Kills:33 159%
Deaths:16
KDR:3.375
Accuracy:59.917% C
KPH:27.600 C++
VKPH:16.900 C++
Kills:907 (907 + 0)
Deaths:809
KDR:1.121
VKDR:0.241
Vehicle Kills:195
Kill Difference:98
Playtime:58.656 hours
Usage:1%
Score:0.264m
Score/min:75
Driving Accuracy:59.917%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:119
V. Kills:5 N/A
Deaths:6
KDR:19.833
Accuracy:32.289% C+
KPH:88.500 B+
VKPH:3.700 D
M20 Wyvern
B++
Kills:99
V. Kills:69 141%
Deaths:21
KDR:4.714
Accuracy:39.371% C*
KPH:25 C*
VKPH:17.400 B++
Pelter Rocket Pod
B*
Kills:63
V. Kills:24 252%
Deaths:2
KDR:31.500
Accuracy:46.404% C++
KPH:67.800 B
VKPH:25.800 B*
Kills:281 (0 + 281)
Deaths:29
KDR:9.690
VKDR:3.379
Vehicle Kills:98
Kill Difference:252
Playtime:6.234 hours
Usage:0%
Score:0.090m
Score/min:241
Piloting Accuracy:N/A%
Gunner Accuracy:46.404%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 9,1959,1413,1482.904C++0.7528.021%B+30.128%C+48.2C--N/A182189.7h9.1B**32.5B++
NS-15M1 2,9922,9751,3512.202B+0.0527.215%B*27.798%B++39.8C+N/A11874.7h9.8B**36.1B*
SVA-88 2,4372,4189942.433B+0.2827.306%B++28.04%B47.8C++N/A15250.6h9.4B**34.3B++
NS-44 Commissioner 2,3472,3191,9901.165C*0.9943.446%B*27.986%B++37.6C++N/A12161.6h3.2B++7.4B++
Eclipse VE3A 2,2772,2511,1691.926B+0.2330.722%B*21.502%C*22.8DN/A5998.8h7.5A++24.5A
Saron Laser Cannon 3,2941,7168082.124C++0.0331.329%C+2.04%C+17.4B16B**23398.7h84B++268.1B++
Orion VS54 1,6821,6771,1471.462C++0.6924.913%B*19.678%D29.8C+N/A13356.2h10.9B++43.6C*
Lasher X2 1,6231,6159701.665B**0.4939.018%A++2.043%D--36.8C**N/A11143.9h13.6A34.9B**
Deimos VA29 1,5501,5428311.856B+0.3065.764%B+15.499%C44.6C+N/A18034.6h1.8B**2.8B+
C-4 2,3271,5239811.552C++0.6025.489%C+N/A61.2C-32.3C**61624.9h1.4C*5.4C**
Supernova FPC 2,6041,5092855.295C+3.1466.02%A+2.121%C+23.6C+17.1B29064h5.2C++7.9B++
Pulsar LSW 1,4921,4856932.143B+0.0128.025%B*23.098%C+50.7C**N/A18229.3h9.3B**33.2B*
NS-11C 1,5011,4791,1531.283B0.8727.106%B+22.245%B+19.9CN/A6774.3h12.1B+44.5B+
Zenith VX-5 1,4871,4748801.675B+0.4828.401%B+22.049%C+29C+N/A8950.9h10.6B*37.3B++
Eridani SX5 1,4541,4421,0441.381C*0.7727.061%C++14.633%D22.5C--N/A6964.2h10.8B+39.9B+
Quasar VM1 1,4541,4345212.752B*0.6023.483%A+19.805%C++26.8C**N/A9153.6h13.1B++55.8B+
Light PPA 1,5351,4332964.841C++2.6945.131%B+N/A55.3B3.9C*18025.9h9.9B+22B+
Skorpios 1,4371,4276272.276B+0.1229.661%B+23.055%C*42.3C+N/A19233.7h9.6B*32.4B*
NS-44P Commissioner 1,4201,4146452.192B*0.0447.151%B++36.775%B**65.5C**N/A16921.6h2.5B**5.2B*
VX6-7 1,4191,4078721.614C**0.5428.67%B*23.881%B+36.2C++N/A10538.9h9.5B**33.2B*
Quasar VM1 1,4101,3884593.024B+0.8724.384%A21.83%C++30CN/A9546.2h12.9B+53B++
H-V45 1,3911,3808191.685C*0.4727.24%B+21.884%C+38.7C**N/A12535.7h10.4B**38.2B*
Proximity Mine 1,3471,3464163.236C+1.0848.179%B++N/A119.1C+N/A36911.3h1.6B**3.3B**
Ursa 1,3441,3308011.66B+0.4925.57%B+21.654%C29.4CN/A8645.2h9.2B*35.9B+
NS-7 PDW 1,3151,3097521.741B**0.4128.042%B++20.245%B33.8BN/A10738.7h11.6B*41.4B++
Phaseshift VX-S 1,2971,2943104.174B+2.0242.358%B*68.315%C31.3C++N/A8341.4h2.6B6.2B+
Ghost 1,2441,2436301.973C+0.1847.258%A59.533%D-37.9C+N/A11332.8h2B+4.1B*
CAS30 Tank Buster 2,4001,2354922.51B++0.3650.51%B+N/A11.7B+11.1B++140105.4h37.5B++74.2B++
Solstice SF 1,2421,2301,0081.22B0.9329.866%B**17.642%C++22.3C++N/A6655.2h7.2B++24.2B**
NS-11P 1,2281,2226052.02B*0.1329.72%A+23.241%B+43.6B*N/A11228h10.3A34.6B**
Revenant 1,2321,2223973.078C++0.9235.958%B+34.697%B+50.7C*N/A11724.1h5.4B**14.9B**
NS-15MP 1,2291,2203433.557B+1.4028.22%C++22.787%D-57.8CN/A13321.1h9.5B++33.7B+
NS Baron G5 1,2301,2166851.775B**0.3849.248%B+18.421%B++40.5C**N/A12630h3.7B*7.4C+
CME 1,2241,2136111.985B*0.1728.602%B+21.187%C38.1C++N/A9031.8h10.1B**35.3B*
NS-11A 1,2141,1988871.351C++0.8027.811%B++19.366%C25.8CN/A8446.4h12.5B+44.9B++
Pandora VX25 1,1931,1885422.192B**0.0441.078%C++16.162%C*52.6B+N/A15822.6h3.4B*8.2B++
MKV Suppressed 1,1971,1887661.551B++0.6028.737%B+21.717%B33.3C++N/A8535.7h10.7B*37.1B++
Sirius SX12 1,1981,1867051.682B+0.4727.17%B+19.477%C++36BN/A12232.9h11.3B*41.7B+
Phobos VX86 1,1921,1846361.862B+0.2960.782%C++16.216%C+43.1C+N/A10327.5h1.9B*3.1B+
NS-30 Vandal 1,1861,1815062.334B+0.1834.513%C**25.91%C+42.3C++N/A10927.9h4.5B**12.9B++
Terminus VX-9 1,1941,1807131.655C++0.5027.971%B+23.559%C40C++N/A15029.5h10.3B*36.7B++
NS-11CP 1,1801,1753873.036B**0.8830.877%B+17.872%D-55.7C+N/A12621.1h9.9B*32B+
Pulsar VS1 1,1881,1736991.678B*0.4828.632%B**21.483%C++38.5B*N/A13530.5h10.4A36.5B**
Eidolon VE33 1,1831,1706611.77B+0.3832.865%B*29.145%B+28.5C**N/A8241.1h6.1B**18.6B*
Spiker 1,1781,1701,1321.034C+1.1231.018%C++24.359%B+46.8B+N/A13025h6.9B+22.2B++
Nyx VX31 1,1761,1674732.467B0.3134.734%C++31.534%C++47.6C**N/A14524.5h4.2B**12B++
V10 1,1651,1622105.533B**3.3850.127%A+71.773%D56.1B**N/A13320.7h1.9B+3.7B*
Artemis VX26 1,1681,1626361.827B+0.3329.919%B+22.031%C+42.7B+N/A12027.2h9.4B**31.5B*
NS-357P Underboss 1,1651,1606221.865B0.2942.212%C++25.259%C+47.3C-N/A10524.5h3.6C*8.4B
XM98 1,1601,1593813.042B+0.8948.928%A++71.01%C-31.7C*N/A7936.6h1.9B**3.8B**
Thanatos VE70 1,1721,1597221.605B*0.5545.283%B+15.444%C+39.7B++N/A13029.2h3.3B**7.2B*
Force-Blade 1,2821,15724,4550.047B*2.1145.955%AN/A1B+N/A31184.4h2.3C**5.1B+
Solstice VE3 1,1741,1549761.182B++0.9727.925%B**20.451%C++20.7C++N/A9355.7h11.1B*39.7B+
Parallax VX3 1,1571,1544042.856C+0.7045.565%B**71.577%D33.9BN/A9034h1.8B*3.9B*
Cerberus 1,1681,1536911.669B++0.4833.826%C**28.881%B+38.7C++N/A10729.8h5.5B+16.2B+
Eridani SX5-AE 1,1471,1444002.86B**0.7131.736%B+24.738%C+70.6B+N/A37116.2h8.8B++27.9B+
Proton II PPA-H 1,1961,1367714.753C**12.6046.558%B**1.408%C153.5A+8.1B+3637.4h7B**15B**
Dual Photon Pods 1,5191,1059611.51B*9.3659.027%B*1.086%C117.6B++44A*7609.4h18.8B+31.9B+
C-4 ARX 1,6111,0765591.925C+0.2324.522%DN/A84.7D42.1B+63012.7h1B++4.2B+
Hades VSH4 1,2471,0678311.284A+0.8777.528%A2.718%C*44.6B+7.5C18123.9h2.7A*3.5A*
Maelstrom Turbo Laser 2,1451,0366721.542C+0.6130.833%C+1.062%D-14.2C+15.2B+20572.9h80.6B+261.4B+
C150 Dalton 2,1701,0291676.162C+4.0130.131%D-N/A10290U11410U75988200.1h3.3B+10.8C**
S1 1,3041,0019211.087B++1.0768.402%A3.097%C*37.1B*11.2C25627h3.2A++4.7A+
Hornet Missiles 1,4469767712.675A10.5269.671%B*2.254%B++107.3B++51.6B+7599.1h6.5B+9.4B*
NS Decimator-B 1,1799617541.275C0.8871.675%B**2.497%C++42.5C9.6D15122.6h2.4A3.3A
Saron HRB-H 1,4199307113.099A+10.9561.785%B++N/A68.4A++36B**43113.6h16.8B**27.2B**
Sticky Grenade 9379291929N/A926.8550.164%CN/A929C+8C--26951h1.8B+3.6B+
Nemesis VSH9 1,3009059230.98B+1.1776.262%A++3.094%B26B+11.4C++22634.8h4.7A+6.2A++
The Kraken 1,4099022993.017B**0.8658.188%C1.663%C+47.7B26.8B+33318.9h2.8A4.8B*
NS Decimator 1,2168678281.047C+1.1165.088%B+3.691%A33.9C+13.6C26025.6h3.2B**4.9B**
Auraxium Force-Blade 91786514,7100.059B+2.0935.599%B+6.127%C+1C+N/A3837.3h1.9B+5.4B+
Tank Mine 1,6328363642.297C+0.1442.08%B+N/A89.9C85.6B*11539.3h1.8C*4.4B**
L105 Zephyr 9558313523.743A*21.5954.109%AN/A91.3A++13.6B+3319.1h4.6B**8.5B**
L100 Python AP 1,3767451455.138C++2.9868.053%A3.624%B++33.9C++28.7A++35322h6.3C++9.3B+
Saron HRB 1,3106931076.477C**4.3251.695%B*N/A32.5B++29A++44921.3h20.2B+39B*
C75 Viper 7776265910.61A+8.4648.115%B*N/A65.2A*15.7A+3369.6h8.9B**18.5B**
NSX Naginata 6266222302.704A0.5523.062%C++26.367%C53.6B+N/A15111.6h10B++43.5B+
Darkstar 6196143002.047B0.1129.662%B+27.687%B+43.2C+N/A12214.2h11.7B+39.5B+
Flare VE6 6066042142.822A++0.6725.149%B+35.265%A+45.4C++N/A18013.3h8B**31.7B++
MANA Anti-Personnel Turret 5955841893.09N/A0.9425.55%UN/A5840U110U13198400.1h18.2T*71.3T*
MANA Anti-Vehicle Turret 1,2495382761.949C0.2074.805%B*3.16%C++5380M++7110U3656340.1h10.5C+14.1C**
Supernova VPC 6315344910.898C+8.7464.804%A+2.06%B++56.2B++10.2B+2749.5h2.6B*4.1B**
Serpent VE92 5195172382.172B**0.0226.024%B+19.536%C+35.4C**N/A15914.6h9.1B**34.8B*
Manticore SX40 5165142542.024B**0.1334.646%B++32.49%A+54.7AN/A1509.4h5.6B**16.1B**
NSX Tanto 5055011234.073M++1.9231.354%B**24.95%C+70.6A+N/A1977.1h9.4B*30.1B+
Anti-Vehicle Grenade 6744951495N/A492.8549.465%C+N/A330C+119.3C*29921.5h5B+10.2B+
L100 Python HEAT 727487965.073C++2.9262.799%B**1.437%D33.1C*16.3B*24914.7h5.4B+8.7B++
VE-H Maw 4954871742.799B**0.6528.438%B+31.622%B+49.2C+N/A1579.9h9.2B++32.3B+
Pulsar C 4834802481.935B+0.2226.682%B+25%C**36.4BN/A15813.2h9.2B*34.5B++
Nebula VM20 464460954.842A+2.6924.584%A26.739%B**52.9AN/A2138.7h14.5B++59B*
M60-A Bulldog 5134544113.5S111.3573.414%M+3.084%B+103.2M+13.4M+3824.4h5.4B+7.3B**
M40 Fury 5494544111.073B**8.9252.632%A++1.542%C66.8B**14B**3466.8h13.2B25B*
Nebula VM20 439437954.6A2.4525.107%A26.316%B**50.2B**N/A2018.7h15.6B+62.3B++
M12 Kobalt 4204071527.133C+24.9823.186%C*13.759%D-107.1C+3.4D2203.8h13.8B++59.4B++
Chaos 4084021662.422B++0.2758.853%B*22.139%A62.8B+N/A1926.4h3.8B+6.4B++
S12 Renegade 4113901752.229C+0.0846.505%B+4.872%C+42.4C2.3C*1119.2h3B+6.5B+
Corvus VA55 3903862501.544B+0.6128.19%B++26.425%B+40.2B+N/A1509.6h9.5B**33.7B*
Antares LC 7743821792.134C**0.0231.918%C+2.356%B17.6C+18.1B+21121.7h91.1B+285.4B+
L100 Python HESH 4543791525.267B**23.1165.285%A++N/A92.4A++18.3M4344.1h3B+4.6B**
Blueshift VM5 3813781153.287B+1.1323.321%B*18.254%D34.1C++N/A12111.1h13.1B**56.1B*
Zenith VX-5AE 3753731243.008A0.8528.473%C++34.585%A+62.2B*N/A2266h8.7B**30.5B*
Lumine Edge 4013717,9930.046C2.1119.62%D19.407%B+1CN/A3368.8h1.7C8.8C+
M40 Fury-F 4963665260.696C-1.4651.272%C++N/A9.5D3.4D6538.6h12.5C+24.4C++
Auraxium Slasher 3793616,8380.053C+2.1037.75%B+4.986%C--1.2CN/A3297.7h2B+5.4B+
Blueshift VM5 3663601153.13B+0.9824.16%B*19.167%C-32.4C+N/A10811.1h14.4B++59.5B++
VX29 Polaris 3593581352.652B**0.5027.398%B++24.581%C*51.1C**N/A2297h9.7B**35.5B++
Supernova PC 516346893.888C+1.7361.539%A1.734%C18.6C9.1C++17118.6h4.6B+7.4B**
Spear Anti-Vehicle Phalanx Turret 618330556C+3.8559.359%A+3.333%C45.8B+40A++5437.2h9.5C+16.1B+
Heartstring 3293174950.64C-1.5151.944%B+18.297%D14.5C--N/A4821.9h4.8C++9.2B
M60-A Bulldog 3483071307U304.8568.672%A*1.954%C83A*11.1A*2943.7h5B++7.3B**
L-24R Spur 3022801321.538A19.3837.652%C2.143%C++33.7C+2.7C+938.3h17.7B+47B+
Phantom VA23 2782781641.695C+0.4635.714%C++22.302%D-38.6C+N/A1097.2h3.5B**9.9B++
M40 Fury-H 3242682112.762C++10.6148.905%B+N/A99.3C**20.7B3322.7h8.7C++17.9B+
Skyguard 479268594.542B+2.3942.632%A*1.119%D19B++15A+23914.1h113.1C**265.3B*
Equinox VE2 Burst 2692662061.291C+0.8626.502%C+21.429%D30.2C--N/A978.8h11.3B+42.8B+
NSX Tomoe 259257773.338A1.1832.055%B++43.58%B+58.4B*N/A1924.4h11.7B++36.4B++
Frag Grenade 2432391239N/A236.8536.498%D*N/A298.8D-5C-13810.8h4.5C--12.2D
The Slasher 2362356860.343S1.8137.966%B11.064%C+6.9B**N/A1534.2h1.7B*4.6C*
VE-S Canis 227226554.109M+1.9627.885%C++29.204%B**62.8B++N/A1923.6h7.5A27.1B++
Beamer VS3 2362252520.893C*1.2628.289%C++30.222%B**17.3C-N/A8313h10.7C+37.8C+
NS-357 IA 212211942.245B**0.0951.128%B+39.337%B+39.8C+N/A5965.3h2.6B**5B*
Lancer VS22 4422083070.678C+1.4863.894%B3.846%A12.1C13.6C+20017.2h25.8C++40.3C++
VA39 Spectre 2012011861.081C+1.0733.01%C++23.383%D*20.5C+N/A869.8h4.4B*13.3B++
VE-LR Obelisk 200199643.109B*0.9637.017%B*27.136%D45.2B+N/A1214.4h4.8B**13B*
E540 Halberd 2831921413.714B+11.5654.313%B*N/A31.5C+14.9C+3846.1h5.1B+9.4B*
NS-61 Emissary 1951911801.061B1.0932.613%B++23.037%B**28.5C++N/A1026.7h15.8C+48.5C**
NSX-P Tanto 178175394.487M**2.3329.757%B*32.571%B**92.1M++1.6A++2351.9h8.4A28.2B**
Orbital Strike Uplink 2221711171U168.85541.935%UN/A1710U510U89730.1h1T*0.2T*
Comet VM2 2371691691C++1.1546.852%B+5.917%B*10.6C+4.3C++11516h19.3B+41.2B+
E540 Halberd-H 261164256.56C+4.4164.467%B*N/A56.6B+33.4A4672.9h5.4B+8.4B++
Photon A2A Missile Pods 290160188.889B*6.7485.159%B**N/A80B++65B*9592h7.5B+8.8B*
Hunter QCX 1861562560.609C+1.5441.375%C+20.513%C10.8C2.1C+6114.4h5.9C++14.3C*
NSX Masamune 165152592.576A**0.4260.513%C**1.974%C+63.3A*5.4D2192.4h3.3B**5.4B**
Proton II PPA 158145348.333A*46.1825.136%C++N/A51.8C+4.6B+1782.8h9.5C**37.9B+
H-V45 AE 138136502.72B++0.5729.86%B29.412%C++64.8B+1B+2052.1h9.4B*31.5B++
MAX Punch 1441349380.143C*2.0138.451%C--N/A1.3C+N/A4101.9h2.1C+5.6C+
M20 Basilisk 186126294.345B++2.1943.757%B+11.111%A*21.4C++10.2B++2235.9h72.9B++166.5B*
M20 Basilisk 193124341.333S39.1860.988%B*14.516%S56.4B++31.4A4282.2h94.2B+154.5B++
Comet VM2 1841231161.06C++1.0955.159%B**4.878%C**12.1C++6B+12210.2h22.1B+40.1B++
CAS 14-E 124119619.833B+17.6832.289%C+N/A91.5B++3.8D2731.3h24.5B+75.9B+
Vortex VM21 195113771.468C**0.6939.019%C7.965%A*7.6C5.5C+6814.9h33.7B86.3C**
M60-G Bulldog 1491111110.091A++7.9449.948%A+1.802%D30.8C++10.6A2173.6h8.6C17.3B+
NSX Tengu 108108462.348A0.1944.03%B**22.222%C*63.5B**N/A2091.7h10.3B++23.3B++
Coyote Missiles 158108176.353A4.2058.731%B++N/A54B+25C*5342h32.5B++55.3B++
M40 Fury 141104617.333A+15.1850.891%A+N/A57.8C*20.6A+5351.8h16.5C32.4B+
A30 Walker 2071021010.2M8.0528.046%B+1.961%B19.2A**19.8M++2225.3h143B**509.9B**
NS-AM7 Archer 1271011830.552C++1.6054.928%C--22.772%B++5.8C1.5D5317.4h12.1B++22.1B++
NS-AM7 VS/AE Archer 142101741.365C**0.7967.995%B+7.921%D-9.4C3.8C+7510.8h11.5B+16.9B+
M20 Wyvern 16899214.714C++2.5639.371%C*4.04%C+24.8C*17.3B+2144h98.9C251.3C+
NSX Daimyo 9797224.409B+2.2642.978%C*89.691%D*60.6BN/A1561.6h2.6C+6.1C*
M12 Kobalt-F 10897921.054C1.1020.194%C5.155%D-10.9D1.2C+338.9h15.9C+78.6C++
M20 Basilisk 14795146.786A*4.6349.816%B**6.316%C**26.4B+14.4B**3233.6h97C**194.8B++
Aphelion VEX-4H 18194234.087C+1.9353.513%B*7.447%M44.8C*41.4A5612.1h63.2C+118.1B
Nova 9090253.6A++1.4552.167%B+24.444%A*69.2A+N/A2151.3h3.5B++6.7B++
Vortex VM21 13890741.216C*0.9439.391%C+6.667%A6.1C3.2D-5514.8h42.4B107.7C**
G30 Walker 15486214.095C*1.9438.519%A2.326%D-23.2B**18.4A*3363.7h172.5B++447.8B**
M12 Kobalt-H 9184421C**18.8528.238%B**17.857%C++105C8.8B**2770.8h17.9C63.2C**
Xiphos Anti-Personnel Phalanx Tower 8983183B80.8539.942%B**2.41%B+276.7C++20A*6640.3h20C++50C**
Dual-75 Duster 8983516.6B**14.4541.099%C**N/A103.8B**7.5B+2700.8h5.2B+12.7B+
Aspis Anti-Aircraft Phalanx Turret 18683136.385A4.2338.881%A*3.614%A17.3A21.5A*3854.8h154C++396B*
Aphelion VEX-4 13482810.25A+8.1040.181%B++3.659%C+54.7M34.7A**6671.5h35.2B**87.6B**
L-30R Vektor 13280302.667B+0.5127.9%D--2.5%C*6.5C-4.2C5112.4h50.9B++182.3C**
Artemis VX26 AE 8080243.333B++1.1830.155%C+45%A*61.5B+N/A2161.3h8.8B**29.1B++
Hyena Missile Launcher 13476184.222A*2.0737.372%B++N/A22.4C++17.1B+1963.4h30.8B+82.5B++
Spear Anti-Vehicle Phalanx Tower 13575175M**72.8566.186%A++2.667%D44.1C++35.3B+4001.7h10.4C+15.7B+
M60-A Bulldog 767097.778B+5.6234.36%C1.429%C+36.8C+3.2D--1631.9h4.1A12.1B++
AP30 Shredder 1306997.667C++5.5135.084%C+1.449%C--690U610U5780100.1h76.9B+219.1B+
Pelter Rocket Pod 8763231.5B**29.3546.404%C++1.587%B70B+26.7B**3110.9h18.1B+39.1B+
VS Patriot Flare Gun 6262451.378B0.784.988%D--N/A11.9C-N/A225.2h1.6B**32.3C+
Rocklet Rifle 14061341.794A*0.3651.029%CN/A22.6C-29.3B+3862.7h32.5B+63.7B
M12 Kobalt 6161320.333B++18.1828.282%A++27.869%A*61C+N/A2311h21.7C76.8B+
V30-F Starfall 8754163.375B**1.2259.917%CN/A27C+16.5C++2902h13.3B+22.2B+
NS-10 Burster 8850232.174A++0.0236.039%B**2%D*5.7C+4.3B+988.8h145.5C+403.8B+

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator504184,68117.6h
Anti-Vehicle MANA Turret712,9826.9h
Nanite Revive Grenade01,0740.3h
Spawn Beacon513,9786.4h
Nano-Armor Kit1,0831,291,741146.7h
Xiphos Anti-Personnel Tower0870.2h
Rampart Wall11190.7h
Hoplon Anti-Aircraft Phalanx Tower0980.2h
Deconstruction Tool47,7850.8h
Welding Device03090h
NS-TMC-01 "His Regards"20721.4h
Skywall Shield Emitter01250.3h
Repair Module12480.6h
Structure Shield Module01290.4h
Turret AI Module11890.5h
Cortium Silo0790.2h
Motion Spotter979,0629.9h
Restoration Kit2031,1116.5h
Spear Anti-Vehicle Tower21310.5h
Spitfire Auto-Turret201,0091.4h
M12 Kobalt0620h
Recon Detection Device919,30618.2h
Shield Recharging Field1346,0302.9h
Ammunition Package773,1156.4h
Smoke Grenade01080h
Medical Kit2,49214,47966.7h
Anti-Infantry MANA Turret449622.5h
Nano-Repair Grenade0870h
Lumifiber Rampart Wall1710.4h
Orbital Strike Target Designator13700.9h
IPC Targeting Dart61190.6h

Check the help document for the dictionary if you want to learn more about words used here.


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