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Primarch Warbringer Neoncreeper1[T] Neoncreeper1
VS BR 95

KDR: 2.17

Score: 72.8m

Last Seen: Jul 17th, 2020 3:13 PM
- OFFLINE - 9.6 hour(s)

Prestige 1, Battle Rank 95 - Vanu Sovereignty on Cobalt
Level Progress (to 96): 90%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NS-15M1 SVA-88 Eclipse VE3A NS-44 Commissioner Supernova FPC Saron Laser Cannon Orion VS54
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,408,626 MLG Score: 1126
Fun Score: N/A
Cheeseburgers Flipped: 881TIME WITH MEDKIT: 1.9%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.745%25.586%73559129066,3361.946710.223

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.884%1.45A+0.673B+-1.416D**HEAD ++ (~11.21)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.50.588B+8.80.385C**21.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.717%1.235%346613436,723236145912.84752146%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.36%-0.266C-0.307C0.116

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
135.70.165C++47.10.115C+88.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.309%1.827%368713425,090238829152.13149175%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.802%0.801B++-0.435C--0.54

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.30.42B110.118C+11.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.38%1.649%5081913306,915215932913.20139210%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.982%0.846B*-0.694D0.43

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.40.73B++14.70.634B+17.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.095%67.497%508813416,5072597112.50558

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.152%1.527A+0.029C+0.999

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.531B+2.10.342C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.222%16.552%508613435,6432567402.19743

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.683%0.696B+0.337C**-0.105

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.598B+2.60.454B+2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
72.8m252.4%358 (21.5k)301 (18.1k)2.16992136,26062,7952.3920795 (95)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS13491098124.415%18.432%45003:5255

9% Combat Medic32% Engineer26% Heavy Assault17% Infiltrator14% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 9th, 2013 5:15 PMFeb 15th, 2020 1:36 PMJul 17th, 2020 11:42 AM (74d) (PST)Jul 17th, 2020 12:12 PM (74d) (PST)Jul 17th, 2020 11:13 AM (74d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6651655000.5630.2590.1041.6400.0871126

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,9189,88930,0293416698518,045

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4035.2h/168.1d 13,950 25,115 41,580 397.1k 3,843 14,088 21,064 161.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C+
Kills:9,396
Deaths:3,222
KDR:2.916
Accuracy:28.073% C+
HSR:30.236% C--
NS-15M1
C*
Kills:3,021
Deaths:1,367
KDR:2.210
Accuracy:27.216% C*
HSR:27.872% C++
SVA-88
C*
Kills:2,476
Deaths:1,019
KDR:2.430
Accuracy:27.370% C*
HSR:28.554% C+
Orion VS54
C++
Kills:1,680
Deaths:1,149
KDR:1.462
Accuracy:24.907% C++
HSR:19.762% D--
Pulsar LSW
B
Kills:1,489
Deaths:696
KDR:2.139
Accuracy:28.042% B
HSR:23.103% D
Ursa
C+
Kills:1,332
Deaths:802
KDR:1.661
Accuracy:25.578% C+
HSR:21.772% D
NS-15MP
C
Kills:1,220
Deaths:343
KDR:3.557
Accuracy:28.220% C
HSR:22.787% D*
Flare VE6
B++
Kills:640
Deaths:219
KDR:2.922
Accuracy:25.218% C+
HSR:35% B++
NSX Naginata
C--
Kills:622
Deaths:230
KDR:2.704
Accuracy:23.038% C--
HSR:26.367% D
VE-H Maw
C+
Kills:529
Deaths:205
KDR:2.580
Accuracy:28.529% C+
HSR:31.191% C+
VX29 Polaris
C**
Kills:394
Deaths:150
KDR:2.627
Accuracy:27.835% C**
HSR:24.112% C
Kills:22,799
Deaths (as Heavy Assault):9,402
Deaths (to Heavy Assaults):17,929
KDR:2.42491
Kill Difference:13,397
Playtime:1,036.773 hours
Usage:26%
Score:19.430m
Score/min:312
Accuracy (listed only):26.730%
HSR (listed only):26.432%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
B+
Kills:2,386
Deaths:1,394
KDR:1.712
Accuracy:30.692% B+
HSR:21.584% C+
Deimos VA29
C+
Kills:1,566
Deaths:837
KDR:1.871
Accuracy:65.461% C+
HSR:15.581% C-
Zenith VX-5
C++
Kills:1,486
Deaths:881
KDR:1.687
Accuracy:28.384% C++
HSR:21.938% C
NS-11C
C++
Kills:1,479
Deaths:1,153
KDR:1.283
Accuracy:27.106% C+
HSR:22.245% C++
VX6-7
C**
Kills:1,422
Deaths:874
KDR:1.627
Accuracy:28.677% C**
HSR:24.051% C+
Revenant
C**
Kills:1,259
Deaths:403
KDR:3.124
Accuracy:36.080% C+
HSR:35.425% C**
Solstice SF
B+
Kills:1,232
Deaths:1,009
KDR:1.221
Accuracy:29.874% B+
HSR:17.614% C++
NS Baron G5
B+
Kills:1,221
Deaths:693
KDR:1.762
Accuracy:49.331% C*
HSR:18.509% B+
Pandora VX25
C+
Kills:1,188
Deaths:542
KDR:2.192
Accuracy:41.078% C
HSR:16.162% C+
Phobos VX86
C
Kills:1,185
Deaths:637
KDR:1.860
Accuracy:60.595% C
HSR:16.203% C
Eidolon VE33
C*
Kills:1,180
Deaths:664
KDR:1.777
Accuracy:32.847% C*
HSR:29.237% C++
NS-11CP
C++
Kills:1,175
Deaths:387
KDR:3.036
Accuracy:30.877% C++
HSR:17.872% D*
Thanatos VE70
C++
Kills:1,159
Deaths:722
KDR:1.605
Accuracy:45.283% C++
HSR:15.444% C+
Solstice VE3
B
Kills:1,154
Deaths:976
KDR:1.182
Accuracy:27.925% B
HSR:20.451% C+
Serpent VE92
C+
Kills:517
Deaths:238
KDR:2.172
Accuracy:25.915% C+
HSR:19.536% C-
NSX Tanto
B
Kills:505
Deaths:125
KDR:4.040
Accuracy:31.237% B
HSR:25.149% C-
Pulsar C
C+
Kills:481
Deaths:248
KDR:1.940
Accuracy:26.668% C
HSR:24.948% C+
Chaos
A
Kills:422
Deaths:177
KDR:2.384
Accuracy:58.532% B
HSR:22.512% A
Zenith VX-5AE
B**
Kills:379
Deaths:129
KDR:2.938
Accuracy:28.240% C--
HSR:34.565% B**
VE-LR Obelisk
C++
Kills:255
Deaths:91
KDR:2.802
Accuracy:36.270% C++
HSR:29.804% D
NSX-P Tanto
B+
Kills:176
Deaths:40
KDR:4.400
Accuracy:29.559% C++
HSR:32.386% B+
Nova
A++
Kills:123
Deaths:56
KDR:2.196
Accuracy:53.511% B+
HSR:26.016% A++
VE-C Horizon
C+
Kills:58
Deaths:36
KDR:1.611
Accuracy:34.752% C
HSR:27.586% C+
Kills:22,008
Deaths (as Engineer):12,312
Deaths (to Engineers):12,207
KDR:1.78752
Kill Difference:9,696
Playtime:1,301.619 hours
Usage:32%
Score:24.486m
Score/min:314
Accuracy (listed only):37.343%
HSR (listed only):23.253%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
B+
Kills:2,386
Deaths:1,394
KDR:1.712
Accuracy:30.692% B+
HSR:21.584% C+
Deimos VA29
C+
Kills:1,566
Deaths:837
KDR:1.871
Accuracy:65.461% C+
HSR:15.581% C-
Zenith VX-5
C++
Kills:1,486
Deaths:881
KDR:1.687
Accuracy:28.384% C++
HSR:21.938% C
NS-11C
C++
Kills:1,479
Deaths:1,153
KDR:1.283
Accuracy:27.106% C+
HSR:22.245% C++
Skorpios
C*
Kills:1,468
Deaths:646
KDR:2.272
Accuracy:29.654% C*
HSR:23.229% C+
Eridani SX5
C-
Kills:1,453
Deaths:1,045
KDR:1.390
Accuracy:27.092% C-
HSR:14.728% D--
VX6-7
C**
Kills:1,422
Deaths:874
KDR:1.627
Accuracy:28.677% C**
HSR:24.051% C+
NS-7 PDW
C+
Kills:1,309
Deaths:752
KDR:1.741
Accuracy:28.042% C+
HSR:20.245% C+
Solstice SF
B+
Kills:1,232
Deaths:1,009
KDR:1.221
Accuracy:29.874% B+
HSR:17.614% C++
NS Baron G5
B+
Kills:1,221
Deaths:693
KDR:1.762
Accuracy:49.331% C*
HSR:18.509% B+
Pandora VX25
C+
Kills:1,188
Deaths:542
KDR:2.192
Accuracy:41.078% C
HSR:16.162% C+
MKV Suppressed
C++
Kills:1,188
Deaths:766
KDR:1.551
Accuracy:28.737% C++
HSR:21.717% C+
Sirius SX12
C+
Kills:1,186
Deaths:705
KDR:1.682
Accuracy:27.170% C+
HSR:19.477% C+
Phobos VX86
C
Kills:1,185
Deaths:637
KDR:1.860
Accuracy:60.595% C
HSR:16.203% C
NS-11CP
C++
Kills:1,175
Deaths:387
KDR:3.036
Accuracy:30.877% C++
HSR:17.872% D*
Thanatos VE70
C++
Kills:1,159
Deaths:722
KDR:1.605
Accuracy:45.283% C++
HSR:15.444% C+
Solstice VE3
B
Kills:1,154
Deaths:976
KDR:1.182
Accuracy:27.925% B
HSR:20.451% C+
Eridani SX5-AE
C+
Kills:1,144
Deaths:400
KDR:2.860
Accuracy:31.736% C+
HSR:24.738% D
Serpent VE92
C+
Kills:517
Deaths:238
KDR:2.172
Accuracy:25.915% C+
HSR:19.536% C-
NSX Tanto
B
Kills:505
Deaths:125
KDR:4.040
Accuracy:31.237% B
HSR:25.149% C-
Pulsar C
C+
Kills:481
Deaths:248
KDR:1.940
Accuracy:26.668% C
HSR:24.948% C+
Chaos
A
Kills:422
Deaths:177
KDR:2.384
Accuracy:58.532% B
HSR:22.512% A
Zenith VX-5AE
B**
Kills:379
Deaths:129
KDR:2.938
Accuracy:28.240% C--
HSR:34.565% B**
VE-S Canis
B+
Kills:235
Deaths:60
KDR:3.917
Accuracy:27.983% C-
HSR:28.936% B+
NSX-P Tanto
B+
Kills:176
Deaths:40
KDR:4.400
Accuracy:29.559% C++
HSR:32.386% B+
Nova
A++
Kills:123
Deaths:56
KDR:2.196
Accuracy:53.511% B+
HSR:26.016% A++
NSX Tengu
B+
Kills:111
Deaths:47
KDR:2.362
Accuracy:43.838% B+
HSR:23.423% C+
VE-C Horizon
C+
Kills:58
Deaths:36
KDR:1.611
Accuracy:34.752% C
HSR:27.586% C+
Kills:27,408
Deaths (as Light Assault):15,575
Deaths (to Light Assaults):11,346
KDR:1.75974
Kill Difference:11,833
Playtime:553.508 hours
Usage:14%
Score:9.551m
Score/min:288
Accuracy (listed only):35.641%
HSR (listed only):22.030%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
B
Kills:2,319
Deaths:1,990
KDR:1.165
Accuracy:43.446% B
HSR:27.986% C**
NS-44P Commissioner
B+
Kills:1,547
Deaths:728
KDR:2.125
Accuracy:47.525% C**
HSR:36.522% B+
Skorpios
C*
Kills:1,468
Deaths:646
KDR:2.272
Accuracy:29.654% C*
HSR:23.229% C+
Eridani SX5
C-
Kills:1,453
Deaths:1,045
KDR:1.390
Accuracy:27.092% C-
HSR:14.728% D--
Phaseshift VX-S
B
Kills:1,355
Deaths:314
KDR:4.315
Accuracy:42.445% B
HSR:68.413% D
NS-7 PDW
C+
Kills:1,309
Deaths:752
KDR:1.741
Accuracy:28.042% C+
HSR:20.245% C+
Ghost
B++
Kills:1,267
Deaths:637
KDR:1.989
Accuracy:47.266% B++
HSR:59.905% D**
MKV Suppressed
C++
Kills:1,188
Deaths:766
KDR:1.551
Accuracy:28.737% C++
HSR:21.717% C+
Sirius SX12
C+
Kills:1,186
Deaths:705
KDR:1.682
Accuracy:27.170% C+
HSR:19.477% C+
NS-30 Vandal
C
Kills:1,181
Deaths:506
KDR:2.334
Accuracy:34.513% C
HSR:25.910% C
Spiker
C++
Kills:1,175
Deaths:1,135
KDR:1.035
Accuracy:30.964% C+
HSR:24.426% C++
Artemis VX26
C++
Kills:1,171
Deaths:637
KDR:1.838
Accuracy:29.905% C++
HSR:22.118% C-
Nyx VX31
C+
Kills:1,167
Deaths:473
KDR:2.467
Accuracy:34.734% C
HSR:31.534% C+
V10
B**
Kills:1,162
Deaths:210
KDR:5.533
Accuracy:50.127% B**
HSR:71.773% D*
NS-357P Underboss
C
Kills:1,160
Deaths:622
KDR:1.865
Accuracy:42.186% C-
HSR:25.259% C
XM98
A
Kills:1,159
Deaths:381
KDR:3.042
Accuracy:48.928% A
HSR:71.010% D
Parallax VX3
B++
Kills:1,154
Deaths:404
KDR:2.856
Accuracy:45.565% B++
HSR:71.577% D--
Cerberus
C*
Kills:1,153
Deaths:691
KDR:1.669
Accuracy:33.826% C+
HSR:28.881% C*
Eridani SX5-AE
C+
Kills:1,144
Deaths:400
KDR:2.860
Accuracy:31.736% C+
HSR:24.738% D
Manticore SX40
B**
Kills:520
Deaths:257
KDR:2.023
Accuracy:34.595% B+
HSR:32.115% B**
Phantom VA23
C
Kills:278
Deaths:164
KDR:1.695
Accuracy:35.714% C
HSR:22.302% D*
NSX Tomoe
C*
Kills:260
Deaths:79
KDR:3.291
Accuracy:32.045% C*
HSR:43.846% C++
VE-S Canis
B+
Kills:235
Deaths:60
KDR:3.917
Accuracy:27.983% C-
HSR:28.936% B+
Beamer VS3
B*
Kills:228
Deaths:253
KDR:0.901
Accuracy:28.333% C+
HSR:30.702% B*
NS-357 IA
C**
Kills:218
Deaths:103
KDR:2.117
Accuracy:50.624% C++
HSR:39.908% C**
VA39 Spectre
C
Kills:201
Deaths:186
KDR:1.081
Accuracy:33.010% C
HSR:23.383% D**
NS-61 Emissary
B+
Kills:192
Deaths:181
KDR:1.061
Accuracy:32.561% B
HSR:22.917% B+
NSX Tengu
B+
Kills:111
Deaths:47
KDR:2.362
Accuracy:43.838% B+
HSR:23.423% C+
Parsec VX3-A
A++
Kills:110
Deaths:7
KDR:15.714
Accuracy:53.939% A++
HSR:80% C+
NS-AM7 Archer
B+
Kills:108
Deaths:197
KDR:0.548
Accuracy:55.857% C
HSR:24.074% B+
NS-AM7 VS/AE Archer
B**
Kills:101
Deaths:74
KDR:1.365
Accuracy:67.995% B**
HSR:7.921% D*
NSX Daimyo
C+
Kills:99
Deaths:22
KDR:4.500
Accuracy:43.167% C+
HSR:88.889% D**
Artemis VX26 AE
A
Kills:80
Deaths:29
KDR:2.759
Accuracy:29.768% C-
HSR:45% A
VS Patriot Flare Gun
U
Kills:62
Deaths:45
KDR:1.378
Accuracy:4.988% D**
HSR:0% U
Kills:27,521
Deaths (as Infiltrator):14,746
Deaths (to Infiltrators):8,745
KDR:1.86634
Kill Difference:12,775
Playtime:668.196 hours
Usage:17%
Score:10.884m
Score/min:271
Accuracy (listed only):37.596%
HSR (listed only):35.378%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
C+
Kills:1,566
Deaths:837
KDR:1.871
Accuracy:65.461% C+
HSR:15.581% C-
Skorpios
C*
Kills:1,468
Deaths:646
KDR:2.272
Accuracy:29.654% C*
HSR:23.229% C+
Eridani SX5
C-
Kills:1,453
Deaths:1,045
KDR:1.390
Accuracy:27.092% C-
HSR:14.728% D--
H-V45
C++
Kills:1,414
Deaths:828
KDR:1.708
Accuracy:27.312% C++
HSR:22.207% C
NS-7 PDW
C+
Kills:1,309
Deaths:752
KDR:1.741
Accuracy:28.042% C+
HSR:20.245% C+
NS-11P
B+
Kills:1,228
Deaths:608
KDR:2.020
Accuracy:29.772% B+
HSR:23.209% C
NS Baron G5
B+
Kills:1,221
Deaths:693
KDR:1.762
Accuracy:49.331% C*
HSR:18.509% B+
CME
C+
Kills:1,215
Deaths:614
KDR:1.979
Accuracy:28.577% C+
HSR:21.152% C--
NS-11A
C++
Kills:1,198
Deaths:887
KDR:1.351
Accuracy:27.811% C++
HSR:19.366% D
Terminus VX-9
C++
Kills:1,190
Deaths:721
KDR:1.650
Accuracy:28.006% C++
HSR:23.613% D
Pandora VX25
C+
Kills:1,188
Deaths:542
KDR:2.192
Accuracy:41.078% C
HSR:16.162% C+
MKV Suppressed
C++
Kills:1,188
Deaths:766
KDR:1.551
Accuracy:28.737% C++
HSR:21.717% C+
Sirius SX12
C+
Kills:1,186
Deaths:705
KDR:1.682
Accuracy:27.170% C+
HSR:19.477% C+
Phobos VX86
C
Kills:1,185
Deaths:637
KDR:1.860
Accuracy:60.595% C
HSR:16.203% C
Pulsar VS1
B+
Kills:1,173
Deaths:699
KDR:1.678
Accuracy:28.632% B+
HSR:21.483% C
Thanatos VE70
C++
Kills:1,159
Deaths:722
KDR:1.605
Accuracy:45.283% C++
HSR:15.444% C+
Eridani SX5-AE
C+
Kills:1,144
Deaths:400
KDR:2.860
Accuracy:31.736% C+
HSR:24.738% D
Darkstar
C**
Kills:636
Deaths:309
KDR:2.058
Accuracy:29.822% C**
HSR:27.673% C++
Chaos
A
Kills:422
Deaths:177
KDR:2.384
Accuracy:58.532% B
HSR:22.512% A
Corvus VA55
C++
Kills:386
Deaths:250
KDR:1.544
Accuracy:28.190% C++
HSR:26.425% C+
Equinox VE2 Burst
D
Kills:266
Deaths:206
KDR:1.291
Accuracy:26.502% D
HSR:21.429% D--
VE-S Canis
B+
Kills:235
Deaths:60
KDR:3.917
Accuracy:27.983% C-
HSR:28.936% B+
H-V45 AE
C+
Kills:136
Deaths:50
KDR:2.720
Accuracy:29.860% C+
HSR:29.412% C
Nova
A++
Kills:123
Deaths:56
KDR:2.196
Accuracy:53.511% B+
HSR:26.016% A++
NSX Tengu
B+
Kills:111
Deaths:47
KDR:2.362
Accuracy:43.838% B+
HSR:23.423% C+
VE-A Lacerta
B**
Kills:51
Deaths:9
KDR:5.667
Accuracy:28.688% C
HSR:41.177% B**
Kills:23,851
Deaths (as Combat Medic):13,266
Deaths (to Combat Medics):7,728
KDR:1.7979
Kill Difference:10,585
Playtime:343.497 hours
Usage:9%
Score:6.262m
Score/min:304
Accuracy (listed only):35.816%
HSR (listed only):22.464%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
B**
Kills:1,434
Deaths:523
KDR:2.742
Accuracy:23.490% B**
HSR:19.805% C+
Quasar VM1
B++
Kills:1,391
Deaths:461
KDR:3.017
Accuracy:24.388% B++
HSR:21.783% C+
Nebula VM20
B++
Kills:460
Deaths:95
KDR:4.842
Accuracy:24.584% B++
HSR:26.739% B++
Nebula VM20
B+
Kills:437
Deaths:95
KDR:4.600
Accuracy:25.107% B+
HSR:26.316% B+
Blueshift VM5
C**
Kills:399
Deaths:117
KDR:3.410
Accuracy:23.518% C**
HSR:18.296% D-
Blueshift VM5
B
Kills:376
Deaths:117
KDR:3.214
Accuracy:24.126% B
HSR:19.681% D
Comet VM2
B*
Kills:169
Deaths:169
KDR:1
Accuracy:46.852% C+
HSR:5.917% B*
Comet VM2
B+
Kills:123
Deaths:116
KDR:1.060
Accuracy:55.159% B+
HSR:4.878% C++
Vortex VM21
A*
Kills:113
Deaths:78
KDR:1.449
Accuracy:39.289% D
HSR:7.965% A*
Vortex VM21
B**
Kills:92
Deaths:75
KDR:1.227
Accuracy:39.671% D
HSR:6.522% B**
NS-10 Burster
N/A
Kills:50
Deaths:23
KDR:2.174
Accuracy:36.175% N/A
HSR:2% N/A
Kills:5,044
Deaths (as MAX Suit):934.500
Deaths (to MAX Suits):3,061
KDR:5.39754
Kill Difference:4,109.500
Playtime:110.291 hours
Usage:3%
Score:2.203m
Score/min:333
Accuracy (listed only):32.942%
HSR (listed only):14.536%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
B+
Kills:1,730
V. Kills:1,585 109%
Deaths:808
KDR:2.141
Accuracy:31.355% C+
KPH:17.500 C+
VKPH:16 B+
Light PPA
C+
Kills:1,470
V. Kills:107 N/A
Deaths:296
KDR:4.966
Accuracy:45.279% C**
KPH:56.100 C
VKPH:4.100 C+
Dual Photon Pods
A++
Kills:1,122
V. Kills:416 269%
Deaths:96
KDR:11.688
Accuracy:59.201% B+
KPH:119.600 C*
VKPH:44.300 A++
V26 Maelstrom Turbo Laser
C++
Kills:1,054
V. Kills:1,118 94%
Deaths:672
KDR:1.568
Accuracy:30.908% C
KPH:14.400 C-
VKPH:15.200 C++
Hornet Missiles
B++
Kills:980
V. Kills:471 208%
Deaths:77
KDR:12.727
Accuracy:69.724% B++
KPH:106.700 B+
VKPH:51.300 C*
Antares LC
C++
Kills:428
V. Kills:413 103%
Deaths:179
KDR:2.391
Accuracy:32.180% C+
KPH:18.900 C-
VKPH:18.300 C++
Photon A2A Missile Pods
B+
Kills:165
V. Kills:133 123%
Deaths:18
KDR:9.167
Accuracy:84.083% B*
KPH:73.300 C**
VKPH:59 B+
Coyote Missiles
B+
Kills:110
V. Kills:51 212%
Deaths:17
KDR:6.471
Accuracy:58.634% B+
KPH:53.800 C++
VKPH:24.900 C+
Kills:7,059 (4,682 + 0)
Deaths:2,163
KDR:3.264
VKDR:1.985
Vehicle Kills:4,294
Kill Difference:4,896
Playtime:244.084 hours
Usage:6%
Score:3.915m
Score/min:267
Piloting Accuracy:32.180%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:1,263
V. Kills:1,179 107%
Deaths:492
KDR:2.567
Accuracy:50.534% C*
KPH:11.700 B+
VKPH:10.900 B*
C150 Dalton
U
Kills:1,105
V. Kills:1,181 93%
Deaths:167
KDR:6.617
Accuracy:30.165% D-
KPH:3,978,000 U
VKPH:4,251,600 U
L105 Zephyr
A
Kills:833
V. Kills:125 N/A
Deaths:35
KDR:23.800
Accuracy:53.883% B**
KPH:90.700 A
VKPH:13.600 B+
L-24R Spur
C
Kills:361
V. Kills:26 N/A
Deaths:13
KDR:27.769
Accuracy:38.741% C
KPH:32.400 C--
VKPH:2.300 C
L-30R Vektor
C
Kills:84
V. Kills:53 156%
Deaths:30
KDR:2.800
Accuracy:27.819% D*
KPH:6.700 D-
VKPH:4.200 C
Dual-75 Duster
B+
Kills:83
V. Kills:6 N/A
Deaths:5
KDR:16.600
Accuracy:41.099% C+
KPH:99.900 B
VKPH:7.200 B+
AP30 Shredder
U
Kills:69
V. Kills:61 111%
Deaths:9
KDR:7.667
Accuracy:35.084% C
KPH:248,400 U
VKPH:219,600 U
Kills:3,798 (1,708 + 2,090)
Deaths:751
KDR:5.057
VKDR:3.503
Vehicle Kills:2,631
Kill Difference:3,047
Playtime:141.633 hours
Usage:4%
Score:2.051m
Score/min:241
Piloting Accuracy:27.819%
Gunner Accuracy:35.084%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:745
V. Kills:631 118%
Deaths:145
KDR:5.138
Accuracy:68.013% A
KPH:33.900 C-
VKPH:28.700 B**
C75 Viper
B*
Kills:661
V. Kills:168 391%
Deaths:59
KDR:11.203
Accuracy:48.586% B+
KPH:65.400 B*
VKPH:16.600 B+
L100 Python HEAT
B++
Kills:635
V. Kills:296 214%
Deaths:96
KDR:6.615
Accuracy:62.739% B*
KPH:38.100 C+
VKPH:17.800 B++
L100 Python HESH
A*
Kills:382
V. Kills:76 N/A
Deaths:15
KDR:25.467
Accuracy:65.299% A++
KPH:91.500 B*
VKPH:18.200 A*
Skyguard
B**
Kills:268
V. Kills:211 126%
Deaths:59
KDR:4.542
Accuracy:42.669% A*
KPH:19 C*
VKPH:14.900 B**
Kills:2,691 (2,691 + 0)
Deaths:374
KDR:7.195
VKDR:3.695
Vehicle Kills:1,382
Kill Difference:2,317
Playtime:67.068 hours
Usage:2%
Score:1.248m
Score/min:310
Driving Accuracy:42.669%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C+
Kills:1,880
V. Kills:1,261 149%
Deaths:285
KDR:6.596
Accuracy:65.464% A
KPH:26.500 C--
VKPH:17.800 C+
Saron HRB
B++
Kills:693
V. Kills:617 112%
Deaths:107
KDR:6.477
Accuracy:51.695% B+
KPH:32.600 C++
VKPH:29 B++
Supernova VPC
B
Kills:555
V. Kills:102 N/A
Deaths:49
KDR:11.327
Accuracy:64.921% A
KPH:57.400 C++
VKPH:10.500 B
E540 Halberd
B++
Kills:350
V. Kills:151 230%
Deaths:14
KDR:25
Accuracy:55.987% B++
KPH:34.700 C
VKPH:15 C--
Supernova PC
C+
Kills:346
V. Kills:170 202%
Deaths:89
KDR:3.888
Accuracy:61.539% B**
KPH:18.600 D
VKPH:9.200 C+
Proton II PPA
C**
Kills:145
V. Kills:13 N/A
Deaths:3
KDR:48.333
Accuracy:25.118% C
KPH:52.200 C-
VKPH:4.700 C**
Aphelion VEX-4
A**
Kills:82
V. Kills:52 155%
Deaths:8
KDR:10.250
Accuracy:40.181% B++
KPH:52.900 A++
VKPH:33.600 A**
Kills:4,051 (2,781 + 1,270)
Deaths:555
KDR:7.299
VKDR:4.263
Vehicle Kills:2,366
Kill Difference:3,496
Playtime:134.780 hours
Usage:3%
Score:2.491m
Score/min:308
Driving Accuracy:61.539%
Gunner Accuracy:40.181%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B*
Kills:1,139
V. Kills:60 N/A
Deaths:77
KDR:14.792
Accuracy:46.551% B++
KPH:152.500 B*
VKPH:8 C**
Saron HRB-H
B**
Kills:930
V. Kills:489 190%
Deaths:71
KDR:13.099
Accuracy:61.785% B+
KPH:68.500 B**
VKPH:36 B**
M40 Fury-H
C+
Kills:268
V. Kills:56 470%
Deaths:21
KDR:12.762
Accuracy:48.886% C*
KPH:98.500 C+
VKPH:20.600 C+
E540 Halberd-H
B*
Kills:166
V. Kills:98 168%
Deaths:25
KDR:6.640
Accuracy:64.493% B++
KPH:55.700 C+
VKPH:32.900 B*
Aphelion VEX-4H
B**
Kills:94
V. Kills:87 107%
Deaths:23
KDR:4.087
Accuracy:53.513% B++
KPH:44.300 C
VKPH:41 B**
M12 Kobalt-H
B*
Kills:84
V. Kills:7 N/A
Deaths:4
KDR:21
Accuracy:28.238% B*
KPH:102.900 D
VKPH:8.600 B*
Kills:2,681 (0 + 2,681)
Deaths:221
KDR:12.131
VKDR:3.606
Vehicle Kills:797
Kill Difference:2,460
Playtime:29.681 hours
Usage:1%
Score:0.741m
Score/min:416
Driving Accuracy:N/A%
Gunner Accuracy:28.238%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:454
V. Kills:95 473%
Deaths:41
KDR:11.073
Accuracy:52.632% A+
KPH:67 B+
VKPH:14 B++
M20 Basilisk
B+
Kills:134
V. Kills:62 213%
Deaths:29
KDR:4.621
Accuracy:43.748% C++
KPH:22.700 C+
VKPH:10.500 B+
M60-G Bulldog
B++
Kills:114
V. Kills:39 285%
Deaths:11
KDR:10.364
Accuracy:50.104% B**
KPH:31.900 C
VKPH:10.900 B++
M40 Fury
A
Kills:104
V. Kills:37 274%
Deaths:6
KDR:17.333
Accuracy:50.891% A+
KPH:57.800 C+
VKPH:20.600 A
M20 Basilisk
B**
Kills:98
V. Kills:52 185%
Deaths:14
KDR:7
Accuracy:49.787% B**
KPH:27.600 C++
VKPH:14.600 B**
G30 Walker
A
Kills:87
V. Kills:68 126%
Deaths:21
KDR:4.143
Accuracy:38.656% B**
KPH:23.200 B++
VKPH:18.100 A
M12 Kobalt
A+
Kills:72
V. Kills: N/A
Deaths:3
KDR:24
Accuracy:28.413% A+
KPH:66.900 C
VKPH:0 F
Kills:1,063 (0 + 1,063)
Deaths:125
KDR:8.504
VKDR:2.824
Vehicle Kills:353
Kill Difference:938
Playtime:26.444 hours
Usage:1%
Score:0.491m
Score/min:309
Driving Accuracy:N/A%
Gunner Accuracy:28.413%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:410
V. Kills:21 N/A
Deaths:180
KDR:2.278
Accuracy:46.781% C**
KPH:43.900 C--
VKPH:2.200 C++
M40 Fury-F
D
Kills:366
V. Kills:130 279%
Deaths:526
KDR:0.696
Accuracy:51.272% C+
KPH:9.500 D--
VKPH:3.400 D
M12 Kobalt-F
C
Kills:97
V. Kills:11 N/A
Deaths:93
KDR:1.043
Accuracy:20.177% D-
KPH:10.800 D--
VKPH:1.200 C
V30-F Starfall
C*
Kills:61
V. Kills:37 161%
Deaths:18
KDR:3.389
Accuracy:62.399% C+
KPH:29.200 C++
VKPH:17.700 C*
Kills:934 (934 + 0)
Deaths:817
KDR:1.143
VKDR:0.244
Vehicle Kills:199
Kill Difference:117
Playtime:59.011 hours
Usage:1%
Score:0.271m
Score/min:76
Driving Accuracy:62.399%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C++
Kills:119
V. Kills:5 N/A
Deaths:6
KDR:19.833
Accuracy:32.289% C-
KPH:88.500 C++
VKPH:3.700 D--
M20 Wyvern
B+
Kills:99
V. Kills:69 141%
Deaths:21
KDR:4.714
Accuracy:39.348% C++
KPH:24.900 C+
VKPH:17.400 B+
Pelter Rocket Pod
C*
Kills:63
V. Kills:24 252%
Deaths:2
KDR:31.500
Accuracy:46.404% C
KPH:67.800 C+
VKPH:25.800 C*
Kills:281 (0 + 281)
Deaths:29
KDR:9.690
VKDR:3.379
Vehicle Kills:98
Kill Difference:252
Playtime:6.249 hours
Usage:0%
Score:0.091m
Score/min:242
Piloting Accuracy:N/A%
Gunner Accuracy:46.404%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 9,4509,3963,2222.916C+0.7528.073%C+30.236%C--48.4D-N/A183194.2h9.1B+32.4B
NS-15M1 3,0383,0211,3672.21C+0.0427.216%C*27.872%C++39.6DN/A11776.3h9.8B++36.2B+
SVA-88 2,4952,4761,0192.43C++0.2627.37%C*28.554%C+48C-N/A15251.6h9.4B++34.2B+
Eclipse VE3A 2,4162,3861,3941.712C++0.4630.692%B+21.584%C+22.9DN/A59104.4h7.5A+24.6B**
NS-44 Commissioner 2,3472,3191,9901.165C+1.0043.446%B27.986%C**37.6CN/A12161.6h3.2B7.4B+
Supernova FPC 3,1411,8802856.596C-4.4365.464%A1.755%C+26.6C-17.8C+29770.8h4.7C+7.2B+
Saron Laser Cannon 3,3151,7308082.141C+0.0331.355%C+2.139%C**17.5C+16B+23599.1h83.8B+267.3B+
Orion VS54 1,6851,6801,1491.462C0.7124.907%C++19.762%D--29.8DN/A13556.3h10.9C++43.6C+
Lasher X2 1,6401,6329761.672C*0.5039.043%B**2.022%D--36.9CN/A11144.2h13.6B**34.8B*
Deimos VA29 1,5741,5668371.871C++0.3065.461%C+15.581%C-44.9C--N/A18134.9h1.8B*2.8B+
NS-44P Commissioner 1,5531,5477282.125B+0.0447.525%C**36.522%B+63.1CN/A16824.5h2.5B*5.3B+
C-4 2,3301,5259811.555C+0.6125.537%CN/A61.2D32.3C++61924.9h1.4C5.4C+
Pulsar LSW 1,4961,4896962.139C++0.0328.042%B23.103%D50.6CN/A18229.4h9.3B*33.3B
Zenith VX-5 1,4991,4868811.687C+0.4828.384%C++21.938%C29.1DN/A8951h10.6B+37.2B+
NS-11C 1,5011,4791,1531.283C+0.8927.106%C+22.245%C++19.9DN/A6774.3h12.1C*44.5C**
Light PPA 1,5771,4702964.966C+2.8045.279%C**N/A56.1C4.1C+18426.2h9.8B21.7B+
Skorpios 1,4781,4686462.272C++0.1029.654%C*23.229%C+42.4CN/A19034.6h9.7B+32.6B+
Eridani SX5 1,4651,4531,0451.39C+0.7827.092%C-14.728%D--22.6D-N/A7064.3h10.8C++39.9C+
Quasar VM1 1,4541,4345232.742B0.5723.49%B**19.805%C+26.7CN/A9053.7h13.1C**55.9C++
VX6-7 1,4341,4228741.627C+0.5428.677%C**24.051%C+36.5CN/A10639h9.5B++33.2B+
H-V45 1,4251,4148281.708C+0.4627.312%C++22.207%C39.3CN/A12736h10.3B++37.9B+
Quasar VM1 1,4131,3914613.017C++0.8524.388%B++21.783%C+30D-N/A9546.3h12.9C+52.9B+
Phaseshift VX-S 1,3581,3553144.315C++2.1542.445%B68.413%D32C-N/A8742.3h2.6C++6B
Proximity Mine 1,3511,3504223.199C1.0348.154%BN/A118.4CN/A36611.4h1.6B+3.4B++
Ursa 1,3461,3328021.661C+0.5125.578%C+21.772%D29.4DN/A8645.3h9.2B+35.9C**
NS-7 PDW 1,3151,3097521.741C*0.4328.042%C+20.245%C+33.8CN/A10838.7h11.6B+41.4B
Ghost 1,2681,2676371.989C--0.1847.266%B++59.905%D**37.9DN/A11433.4h2C+4.1B+
CAS30 Tank Buster 2,4421,2634922.567B+0.4050.534%C*N/A11.7B+10.9B*138108h37.7B*74.5B++
Revenant 1,2701,2594033.124C+0.9536.08%C+35.425%C**51.4CN/A11924.5h5.3B*14.8B*
Solstice SF 1,2441,2321,0091.221C+0.9529.874%B+17.614%C++22.3CN/A6655.3h7.2B+24.1B++
NS-11P 1,2341,2286082.02C*0.1529.772%B+23.209%C43.9CN/A11328h10.3B++34.5B++
NS Baron G5 1,2361,2216931.762B++0.4149.331%C*18.509%B+40.4CN/A12630.2h3.7B+7.5C++
NS-15MP 1,2291,2203433.557C*1.3928.22%C22.787%D*57.8DN/A13321.1h9.5B+33.7C*
CME 1,2261,2156141.979B**0.1928.577%C+21.152%C--38.2CN/A9031.8h10.1B*35.3B+
NS-11A 1,2141,1988871.351C0.8227.811%C++19.366%D25.8DN/A8446.4h12.5C+44.9C++
Terminus VX-9 1,2041,1907211.65C+0.5228.006%C++23.613%D40.2CN/A15129.6h10.3B+36.6B+
Pandora VX25 1,1931,1885422.192B+0.0241.078%C16.162%C+52.6C+N/A15822.6h3.4B++8.2B
MKV Suppressed 1,1971,1887661.551C+0.6228.737%C++21.717%C+33.3C--N/A8535.7h10.7B+37.1B+
Sirius SX12 1,1981,1867051.682C++0.4927.17%C+19.477%C+36CN/A12332.9h11.3C++41.7C**
Phobos VX86 1,1931,1856371.86C*0.3160.595%C16.203%C43.1C--N/A10427.5h1.9B++3.1B
NS-30 Vandal 1,1861,1815062.334C+0.1634.513%C25.91%C42.3C-N/A11027.9h4.5B+12.9B
Eidolon VE33 1,1931,1806641.777C++0.3932.847%C*29.237%C++28.6CN/A8341.3h6.1B++18.6B+
NS-11CP 1,1801,1753873.036B+0.8730.877%C++17.872%D*55.7CN/A12621.1h9.9B++32B+
Spiker 1,1831,1751,1351.035C1.1330.964%C+24.426%C++46.6C+N/A13025.2h6.9B++22.3B+
Pulsar VS1 1,1881,1736991.678B0.4928.632%B+21.483%C38.5C+N/A13630.5h10.4B**36.5B++
Artemis VX26 1,1771,1716371.838C+0.3329.905%C++22.118%C-42.9C+N/A12127.3h9.4B++31.4B+
Nyx VX31 1,1761,1674732.467C+0.3034.734%C31.534%C+47.6CN/A14524.5h4.2B*12B+
V10 1,1651,1622105.533B+3.3650.127%B**71.773%D*56.1C++N/A13320.7h1.9C*3.7B+
NS-357P Underboss 1,1651,1606221.865C++0.3042.186%C-25.259%C47.3D-N/A10524.5h3.6C8.4C+
XM98 1,1601,1593813.042C+0.8748.928%A71.01%D31.7CN/A7936.6h1.9B+3.8B++
Thanatos VE70 1,1721,1597221.605B0.5645.283%C++15.444%C+39.7C+N/A13029.2h3.3B*7.2B++
Force-Blade 1,2821,15724,4550.047B+2.1245.955%B**N/A1C+N/A31184.4h2.3C++5.1B+
Solstice VE3 1,1741,1549761.182C++0.9927.925%B20.451%C+20.7CN/A9455.7h11.1B+39.7C++
Parallax VX3 1,1571,1544042.856C0.6945.565%B++71.577%D--33.9CN/A9134h1.8B+3.9B++
Cerberus 1,1681,1536911.669C*0.5033.826%C+28.881%C*38.7CN/A10729.8h5.5C++16.2C*
Eridani SX5-AE 1,1471,1444002.86C**0.6931.736%C+24.738%D70.6CN/A37116.2h8.8B*27.9B+
Proton II PPA-H 1,1991,1397714.792C+12.6246.551%B++1.405%C+151.9B*8C**3647.5h7B*15B**
Dual Photon Pods 1,5381,1229611.688B+9.5259.201%B+1.07%C+119.4C*44.3A++7669.4h18.8C++31.7C**
C150 Dalton 2,2861,1051676.617C+4.4530.165%D-N/A11050U11810U79592200.1h3.2C++10.5C
C-4 ARX 1,6361,0915821.875C0.2924.439%C--N/A82D41C++61113.3h1B+4.2C++
Sticky Grenade 1,0811,07011070N/A1,067.8350.894%CN/A972.7C10C-26871.1h1.8B3.6C*
Hades VSH4 1,2471,0678311.284B0.8977.528%B*2.718%C++44.6C++7.5C18123.9h2.7A++3.5A++
V26 Maelstrom Turbo Laser 2,1721,0546721.568C0.6030.908%C1.044%D14.4C-15.3C++20673.3h80.1C*259.1C*
S1 1,3051,0029221.087C+1.0868.42%B**3.094%B37.1C**11.2C--25727h3.2A+4.7B+
Hornet Missiles 1,4519807712.727B+10.5669.724%B++2.245%B*106.5B+51.2C*7559.2h6.5B*9.4B*
NS Decimator-B 1,1799617541.275D0.8971.675%B*2.497%C++42.5D9.6D--15122.6h2.4B**3.3A
The Kraken 1,4599363093.029B0.8658.571%D1.603%C+47.5C+26.5B+32919.7h2.9B+4.9B
Saron HRB-H 1,4199307113.099B++10.9361.785%B+N/A68.4B**36B**43113.6h16.8B*27.2B*
Nemesis VSH9 1,3009059240.979C+1.1976.221%A+3.094%C**26C++11.4C+22734.8h4.7A6.2A+
Auraxium Force-Blade 94389015,6510.057B2.1135.66%B5.955%C+1C+N/A3874.4h1.9C*5.4B+
NS Decimator 1,2178688281.048C1.1265.088%B3.687%A++33.9D13.6D26225.6h3.2B+4.9B++
Tank Mine 1,6358383642.302C-0.1342.406%C++N/A90.1D85.7B+11559.3h1.9C+4.4B++
L105 Zephyr 9588333523.8A++21.6353.883%B**N/A90.5A13.6B+3329.2h4.6B*8.5B*
L100 Python AP 1,3767451455.138C-2.9768.013%A3.624%B*33.9C-28.7B**35822h6.3C--9.3C+
MANA Anti-Personnel Turret 7257132283.127N/A0.9625.948%UN/A7130U120U15024100.1h17.2T*66.2T*
Saron HRB 1,3106931076.477C+4.3151.695%B+N/A32.5C++29B++45221.3h20.2C++39B+
C75 Viper 8296615911.203B++9.0348.586%B+N/A65.4B*16.6B+34110.1h8.8B+18.2B
Flare VE6 6426402192.922B+0.7525.218%C+35%B++46.7C-N/A18213.7h7.9B*31.2B+
Darkstar 6426363092.058C+0.1129.822%C**27.673%C++43.3C-N/A12214.7h11.8C++39.6B
L100 Python HEAT 931635966.615C4.4562.739%B*1.102%D-38C+17.7B++25816.7h5C**8C*
NSX Naginata 6266222302.704B+0.5323.038%C--26.367%D53.6CN/A15111.6h10B43.5C++
Supernova VPC 6575554911.327C9.1664.921%A1.982%B++57.2C++10.5B2779.7h2.6B+4B*
MANA Anti-Vehicle Turret 1,2555422761.964C--0.2174.839%B+3.137%M5420S7130S3672380.1h10.5D-14C--
VE-H Maw 5375292052.58C*0.4128.529%C+31.191%C+48.5DN/A15410.9h9.1C*31.8C*
Manticore SX40 5225202572.023B+0.1534.595%B+32.115%B**54.2B+N/A1489.6h5.6B++16.1B*
Serpent VE92 5195172382.172B+0.0025.915%C+19.536%C-35.2CN/A16014.7h9.1B**35B+
NSX Tanto 5095051254.04A**1.8731.237%B25.149%C-70.1B+N/A1987.2h9.4B*30.3B+
Anti-Vehicle Grenade 6744951495N/A492.8349.465%CN/A330C-119.3C++29951.5h5C++10.2C++
Pulsar C 4844812481.94C+0.2326.668%C24.948%C+36.4CN/A15913.2h9.2B+34.5B
M60-A Bulldog 5344744118.5M+116.3373.541%A*2.954%B*105.3A++13.3A*3854.5h5.3C*7.2B*
Nebula VM20 464460954.842B*2.6724.584%B++26.739%B++52.9C**N/A2138.7h14.5C*59B+
M40 Fury 5494544111.073C**8.9052.632%A+1.542%C+66.8B+14B++3476.8h13.2C++25B++
Nebula VM20 439437954.6B*2.4325.107%B+26.316%B+50.2C++N/A2018.7h15.6C+62.3B+
Antares LC 8414281792.391C+0.2232.18%C+2.336%B*18.9C-18.3C++21622.6h86.5C**268.9C**
Chaos 4284221772.384B0.2158.532%B22.512%A62.1C+N/A1906.8h3.8C**6.5B+
S12 Renegade 4314101802.278C0.1146.781%C**4.634%C+44.1C--2.3C*1149.3h3C**6.4B+
M12 Kobalt 4204071527.133C-24.9623.186%C+13.759%D*107.1C3.4D2203.8h13.8B+59.4B+
Blueshift VM5 4033991173.41C++1.2423.518%C**18.296%D-35C-N/A12211.4h13.1B++55.8B+
VX29 Polaris 3953941502.627C**0.4627.835%C**24.112%C51.2CN/A2197.7h9.8B+35.3B+
Corvus VA55 3903862501.544C+0.6328.19%C++26.425%C+40.2C+N/A1519.6h9.5B++33.7B+
L100 Python HESH 4583821525.467C*23.3065.299%A++N/A91B*18.1A*4284.2h3C++4.6B++
Zenith VX-5AE 3813791292.938B0.7728.24%C--34.565%B**60.2C+N/A2186.3h8.6B*30.6B+
Blueshift VM5 3823761173.214C++1.0424.126%B19.681%D32.7DN/A10811.5h14.4B59.7B+
Lumine Edge 4053758,0200.047C2.1219.732%D19.2%B+1C-N/A3370.4h1.7D-8.8C
Auraxium Slasher 3873696,9030.053C+2.1237.645%B+4.878%C--1.2C+N/A3301.1h2C*5.4B
M40 Fury-F 4963665260.696D1.4751.272%C+N/A9.5D--3.4D6538.6h12.5C+24.4C+
L-24R Spur 3873611327.769B+25.6038.741%C2.216%B+32.2C--2.3C9611.2h17.2C**44.3C**
E540 Halberd 5013501425B+22.8355.987%B++N/A34.7C15C--31310.1h4.4B*7.9B*
Supernova PC 516346893.888C--1.7261.539%B**1.734%C18.6D9.1C18518.6h4.6C++7.4B+
Spear Anti-Vehicle Phalanx Turret 625334556.073C-3.9059.49%B**3.293%C46.4C+40.4B**5457.2h9.5C-16C++
M60-A Bulldog 3643231323S320.8368.942%A*1.858%C85A+10.8A+2993.8h5B+7.3B*
Heartstring 3333204980.643C--1.5351.689%B+18.438%C--14.5DN/A4822.1h4.8C+9.3C*
Phantom VA23 2782781641.695C+0.4735.714%C22.302%D*38.6DN/A1097.2h3.5B++9.9B+
Skyguard 479268594.542C+2.3742.669%A*1.119%D19C*15B**24014.1h113.4C++265.8B++
M40 Fury-H 3242682112.762C10.5948.886%C*N/A99.3C+20.7C+3352.7h8.8C++17.9B
Equinox VE2 Burst 2692662061.291C0.8826.502%D21.429%D--30.2D--N/A988.8h11.3C++42.8C+
NSX Tomoe 262260793.291C*1.1232.045%C*43.846%C++57.8C+N/A1924.5h11.6B36.3B
VE-LR Obelisk 257255912.802C++0.6336.27%C++29.804%D45.5C+N/A1205.6h4.6B++12.6B+
Plasma Grenade 2432391239N/A236.8336.46%F-N/A298.8D**5C--13990.8h4.5F-12.2F--
VE-S Canis 236235603.917A*1.7527.983%C-28.936%B+61.8C+N/A1933.8h7.5B+27B+
The Slasher 2362356860.343S1.8337.966%C*11.064%C++6.9B++N/A1534.2h1.7B++4.6B+
Lancer VS22 4772313140.736C1.4363.655%B+3.463%A13C13.8C+20317.8h23.6C37.1C+
Beamer VS3 2392282530.901C+1.2728.333%C+30.702%B*17.5DN/A8413h10.6C-37.6C+
NS-357 IA 2192181032.117B++0.0550.624%C++39.908%C**38.2DN/A5525.7h2.6B**5.1B*
VA39 Spectre 2012011861.081C--1.0933.01%C23.383%D**20.5DN/A879.8h4.4B+13.3B
NS-61 Emissary 1961921811.061C+1.1132.561%B22.917%B+28.7CN/A1066.7h15.7C+48.3C+
NSX-P Tanto 179176404.4M2.2329.559%C++32.386%B+83.8B*1.4B2302.1h8.5B+28.8B++
Orbital Strike Uplink 2221711171U168.83525%UN/A1710U510U89390.1h1T*0.2T*
Comet VM2 2371691691C1.1746.852%C+5.917%B*10.6C--4.3C11516h19.3C*41.2C++
E540 Halberd-H 264166256.64C--4.4764.493%B++N/A55.3C+32.7B*4773h5.5C+8.5C**
Photon A2A Missile Pods 298165189.167B+7.0084.083%B*N/A71.7C*57.8B+8562.3h7.6B+9B*
Hunter QCX 1861562560.609C1.5640.77%C20.513%C+10.8D2.1C6114.5h5.9C*14.5C*
NSX Masamune 165152592.576A*0.4160.44%C+1.974%C+63.3A++5.4D-2182.4h3.3B**5.4B**
Proton II PPA 158145348.333B**46.1625.118%CN/A51.8C-4.6C*1802.8h9.5C++37.9C++
H-V45 AE 138136502.72C++0.5529.86%C+29.412%C64.8C1C+2082.1h9.4B++31.5B+
MAX Punch 1451359430.143C+2.0338.533%DN/A1.3CN/A4102.5h2.1C*5.6C++
M20 Basilisk 196134294.621C++2.4543.748%C++10.448%A++22.7C+10.5B+2275.9h69.4B+158.6B+
M20 Basilisk 198127342.333A*40.1660.857%B*14.173%S57.7C**32.3A4312.2h92.2C**151.5B+
Nova 123123562.196B+0.0353.511%B+26.016%A++64.7B+N/A2151.9h3.6B+6.7B++
Comet VM2 1841231161.06C1.1155.159%B+4.878%C++12.1C-6C*12210.2h22.1C*40.1B+
CAS 14-E 124119619.833C+17.6632.289%C-N/A91.5C*3.8D-2771.3h24.5B+75.9C**
M60-G Bulldog 1531141110.364B*8.1950.104%B**1.754%D31.7C10.8B++2243.6h8.5D--16.9C*
Vortex VM21 195113781.449C0.7239.289%D7.965%A*7.5D5.4D6715.1h34.2C+87.1C+
NSX Tengu 111111472.362B++0.1943.838%B+23.423%C+65.3C++N/A2051.7h10.1B+23.1B+
Coyote Missiles 161110176.471B++4.3058.634%B+N/A55C*25.5C++5422h32.3B+55.1B+
Parsec VX3-A 110110715.714A13.5453.939%A++80%C+68.8C**N/A2241.6h1.6B++3B**
NS-AM7 Archer 1371081970.548C+1.6255.857%C24.074%B+5.8C-1.6D5318.7h12.8B+22.8B+
M40 Fury 141104617.333B+15.1650.891%A+N/A57.8C+20.6A5371.8h16.5D32.4C++
A30 Walker 2071021010.2A++8.0328.082%C++1.961%B+19.2A19.8M+2245.3h143.8B++512B++
NS-AM7 VS/AE Archer 142101741.365B+0.8067.995%B**7.921%D*9.4C3.8B*7510.8h11.5C+16.9B
M20 Wyvern 16899214.714C2.5439.348%C++4.04%C**24.8C+17.3B+2154h99C-251.6C
NSX Daimyo 9999224.5C++2.3343.167%C+88.889%D**61.9CN/A1621.6h2.6C6.1C
M20 Basilisk 15098147A4.8349.787%B**6.122%C++27.2C++14.4B**3253.6h94.2C++189.2B+
M12 Kobalt-F 10897931.043D1.1320.177%D-5.155%D10.8D--1.2C339h16C-79.4D
Aphelion VEX-4H 18194234.087C1.9253.513%B++7.447%A*44.8C41.4B**5752.1h63.2C+118.1C+
Vortex VM21 14192751.227C0.9439.671%D6.522%B**6.2D3.3D*5514.9h42.2C+106.4C+
G30 Walker 15587214.143C-1.9738.656%B**2.299%D-22.9B+17.9A3403.8h172B+445B*
M12 Kobalt-H 9184421D18.8328.238%B*17.857%C+105D8.8B**2830.8h17.9D-63.2C+
L-30R Vektor 13784302.8C+0.6327.819%D*2.381%C+6.7D-4.2C5212.5h49B+176.1C+
Dual-75 Duster 8983516.6C++14.4341.099%C+N/A103.8B+7.5B+2700.8h5.2C*12.7C*
Xiphos Anti-Personnel Phalanx Tower 8983183B80.8339.426%B++2.41%B**276.7C20A++6510.3h20.3C++51.6C*
Aspis Anti-Aircraft Phalanx Turret 18683145.929B+3.7639.026%A+3.614%A17.3B+21.5A+3854.8h155.3C398C**
Aphelion VEX-4 13482810.25B*8.0840.181%B++3.659%C+54.7A++34.7M7031.5h35.2B*87.6B*
Artemis VX26 AE 8080292.759C++0.5929.768%C-45%A53.3CN/A1881.5h9B*30.2B+
Hyena Missile Launcher 13476184.222B2.0537.401%B+N/A22.4C+17.1C**1983.4h30.9C++82.7C**
Spear Anti-Vehicle Phalanx Tower 13575175M72.8366.273%A2.667%C--44.1C35.3C++4011.7h10.5D15.8C++
M12 Kobalt 7272324C+21.8328.413%A+29.167%A*65.5CN/A2621.1h20.3C71.3C*
M60-A Bulldog 767097.778C5.6130.745%D--1.429%C+33.3D2.9D*1682.1h4.2B*13.8C+
AP30 Shredder 1306997.667C+5.5035.084%C1.449%C690U610U5894000.1h76.9C++219.1C++
Rocklet Rifle 14765341.912A+0.2651.598%C+N/A23.2D29.3C++3962.8h32.3C*62.6C++
Pelter Rocket Pod 8763231.5C++29.3346.404%C1.587%C*70C+26.7C**3110.9h18.1B39.1C*
VS Patriot Flare Gun 6262451.378A0.794.988%D**N/A11.9C--N/A225.2h1.6B**32.3D
V30-F Starfall 9861183.389B+1.2262.399%C+N/A29C++17.6C*2952.1h13.9B+22.3B+
VE-C Horizon 5858361.611C0.5634.752%C27.586%C+38.7DN/A1391.5h14.4C+41.3C+
VE-A Lacerta 515195.667A*3.5028.688%C41.177%B**63.8C+N/A1660.8h7.6A26.5B++
NS-10 Burster 8850232.174B*0.0036.175%B+2%D*5.6C--4.3C+988.9h146.6C-405.4C++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,1551,344,540151.3h
Spawn Beacon514,0876.6h
Nanite Revive Grenade01,0850.3h
Anti-Vehicle MANA Turret712,9896.9h
Medical Applicator507185,45317.6h
Hoplon Anti-Aircraft Phalanx Tower0990.2h
Xiphos Anti-Personnel Tower0890.2h
Rampart Wall11190.7h
Spear Anti-Vehicle Tower21330.5h
Welding Device03090h
Deconstruction Tool47,7850.8h
NS-TMC-01 "His Regards"20721.4h
Skywall Shield Emitter01260.3h
Repair Module12510.6h
Structure Shield Module01310.4h
Turret AI Module11910.5h
Cortium Silo0800.2h
Motion Spotter979,41410.2h
Spitfire Auto-Turret241,1061.6h
Restoration Kit2341,1686.9h
Ammunition Package783,1676.5h
M12 Kobalt0620h
Smoke Grenade01080h
Shield Recharging Field1366,2173h
Recon Detection Device919,30618.2h
Medical Kit2,57614,90767.8h
Anti-Infantry MANA Turret551,0942.8h
Orbital Strike Target Designator13700.9h
IPC Targeting Dart61190.6h
Lumifiber Rampart Wall1740.5h
Hardlight Barrier2520.1h
Nano-Repair Grenade01020h

Check the help document for the dictionary if you want to learn more about words used here.


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