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Harbinger Warbringer Neoncreeper1[MEDK] Neoncreeper1
VS BR 89

KDR: 2.15

Score: 70.7m

Last Seen: Aug 10th, 2019 9:04 AM
- OFFLINE - 197.9 hour(s)

Prestige 1, Battle Rank 89 - Vanu Sovereignty on Cobalt - Outfit Officer of Addicted to Medkits[MEDK] Addicted to Medkits
VS outfit on Cobalt

Members: 22
Level Progress (to 90): 56%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NS-15M1 SVA-88 NS-44 Commissioner Eclipse VE3A Saron Laser Cannon Orion VS54 Lasher X2
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,394,865 MLG Score: 1115
Fun Score: N/A
Cheeseburgers Flipped: 871TIME WITH MEDKIT: 1.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.722%25.426%73059115565,0631.945610.205

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.855%1.474A+0.696B+-1.431D**HEAD ++ (~11.07)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.60.589B+8.80.384C**21.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.623%1.215%342612086,584233345422.82091145%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.323%-0.287C-0.344C-0.104

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
137.10.15C++47.50.104C+89.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.907%2.044%324712074,453235226451.89328168%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.879%0.769B++-0.333C-0.588

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.70.359C**12.10.033C+12.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.4%1.672%4901911956,579213231603.08583208%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.901%0.851B*-0.684D0.429

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.40.72B++15.20.619B+18.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.987%67.169%490712076,2992525112.49465

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.874%1.504A+0.006C+0.773

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.525B+2.10.336C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.137%16.396%490612085,5502487402.2316

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.764%0.714B++0.347C**-0.068

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.602B+2.60.458B+2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Addicted to Medkits[MEDK] Addicted to Medkits
VS outfit on Cobalt

Members: 22
70.7m247.5%356 (21.4k)299 (17.9k)2.15011132,36161,5602.3662689 (89)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12141071024.518%18.432%45203:5155

9% Combat Medic32% Engineer26% Heavy Assault17% Infiltrator14% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 9th, 2013 5:15 PMOct 27th, 2016 6:55 PMAug 16th, 2019 5:28 PM (2d) (PST)Aug 10th, 2019 5:50 AM (8d) (PST)Aug 10th, 2019 5:04 AM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6591654940.5590.2600.1031.5970.0861115

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,5219,90129,6203416696517,912

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3948.1h/164.5d 13,306 24,397 40,302 378.2k 3,764 13,823 20,439 156m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B+
Kills:9,106
Deaths:3,130
KDR:2.909
Accuracy:28.025% B+
HSR:30.090% C+
NS-15M1
B*
Kills:2,960
Deaths:1,344
KDR:2.202
Accuracy:27.217% B*
HSR:27.737% B++
SVA-88
B++
Kills:2,404
Deaths:990
KDR:2.428
Accuracy:27.307% B++
HSR:27.870% C**
Orion VS54
B*
Kills:1,677
Deaths:1,147
KDR:1.462
Accuracy:24.913% B*
HSR:19.678% D
Pulsar LSW
B*
Kills:1,485
Deaths:693
KDR:2.143
Accuracy:28.025% B*
HSR:23.098% C+
Ursa
B+
Kills:1,330
Deaths:801
KDR:1.660
Accuracy:25.570% B+
HSR:21.654% C
NS-15MP
C++
Kills:1,220
Deaths:343
KDR:3.557
Accuracy:28.220% C++
HSR:22.787% D-
NSX Naginata
C++
Kills:622
Deaths:230
KDR:2.704
Accuracy:23.062% C++
HSR:26.367% C
Flare VE6
A+
Kills:591
Deaths:213
KDR:2.775
Accuracy:25.301% B+
HSR:34.856% A+
VE-H Maw
B+
Kills:478
Deaths:166
KDR:2.880
Accuracy:28.552% B+
HSR:31.799% B+
VX29 Polaris
B++
Kills:358
Deaths:135
KDR:2.652
Accuracy:27.398% B++
HSR:24.581% C*
Kills:22,231
Deaths (as Heavy Assault):9,192
Deaths (to Heavy Assaults):17,575
KDR:2.41852
Kill Difference:13,039
Playtime:1,018.541 hours
Usage:26%
Score:19.040m
Score/min:312
Accuracy (listed only):26.690%
HSR (listed only):26.411%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
B*
Kills:2,244
Deaths:1,163
KDR:1.929
Accuracy:30.706% B*
HSR:21.569% C**
Deimos VA29
B+
Kills:1,538
Deaths:829
KDR:1.855
Accuracy:65.740% B+
HSR:15.475% C+
Zenith VX-5
B+
Kills:1,474
Deaths:879
KDR:1.677
Accuracy:28.410% B+
HSR:22.049% C++
NS-11C
B+
Kills:1,473
Deaths:1,150
KDR:1.281
Accuracy:27.128% B+
HSR:22.132% B+
VX6-7
B*
Kills:1,406
Deaths:870
KDR:1.616
Accuracy:28.670% B*
HSR:23.898% B+
Solstice SF
B**
Kills:1,230
Deaths:1,008
KDR:1.220
Accuracy:29.866% B**
HSR:17.642% C++
Revenant
B+
Kills:1,222
Deaths:397
KDR:3.078
Accuracy:35.958% B+
HSR:34.697% B+
NS Baron G5
B*
Kills:1,216
Deaths:685
KDR:1.775
Accuracy:49.248% B+
HSR:18.421% B*
Pandora VX25
C*
Kills:1,188
Deaths:542
KDR:2.192
Accuracy:41.078% C++
HSR:16.162% C*
Phobos VX86
C++
Kills:1,184
Deaths:636
KDR:1.862
Accuracy:60.782% C++
HSR:16.216% C+
NS-11CP
B+
Kills:1,175
Deaths:387
KDR:3.036
Accuracy:30.877% B+
HSR:17.872% D-
Eidolon VE33
B*
Kills:1,170
Deaths:661
KDR:1.770
Accuracy:32.865% B*
HSR:29.145% B+
Thanatos VE70
B+
Kills:1,159
Deaths:722
KDR:1.605
Accuracy:45.283% B+
HSR:15.444% C+
Solstice VE3
B**
Kills:1,154
Deaths:976
KDR:1.182
Accuracy:27.925% B**
HSR:20.451% C++
Serpent VE92
B+
Kills:512
Deaths:236
KDR:2.169
Accuracy:26.015% B+
HSR:19.141% C+
NSX Tanto
B**
Kills:501
Deaths:123
KDR:4.073
Accuracy:31.354% B**
HSR:24.950% C+
Pulsar C
B+
Kills:480
Deaths:248
KDR:1.935
Accuracy:26.682% B+
HSR:25% C**
Chaos
A
Kills:391
Deaths:160
KDR:2.444
Accuracy:58.883% B*
HSR:22.251% A
Zenith VX-5AE
A+
Kills:368
Deaths:122
KDR:3.016
Accuracy:28.507% C++
HSR:34.783% A+
VE-LR Obelisk
B++
Kills:195
Deaths:63
KDR:3.095
Accuracy:36.832% B++
HSR:27.180% D
NSX-P Tanto
B**
Kills:175
Deaths:39
KDR:4.487
Accuracy:29.757% B*
HSR:32.571% B**
Nova
A*
Kills:90
Deaths:25
KDR:3.600
Accuracy:52.167% B+
HSR:24.444% A*
Kills:21,545
Deaths (as Engineer):11,921
Deaths (to Engineers):12,009
KDR:1.80731
Kill Difference:9,624
Playtime:1,248.669 hours
Usage:32%
Score:23.152m
Score/min:309
Accuracy (listed only):37.488%
HSR (listed only):22.795%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
B*
Kills:2,244
Deaths:1,163
KDR:1.929
Accuracy:30.706% B*
HSR:21.569% C**
Deimos VA29
B+
Kills:1,538
Deaths:829
KDR:1.855
Accuracy:65.740% B+
HSR:15.475% C+
Zenith VX-5
B+
Kills:1,474
Deaths:879
KDR:1.677
Accuracy:28.410% B+
HSR:22.049% C++
NS-11C
B+
Kills:1,473
Deaths:1,150
KDR:1.281
Accuracy:27.128% B+
HSR:22.132% B+
Eridani SX5
C++
Kills:1,442
Deaths:1,044
KDR:1.381
Accuracy:27.061% C++
HSR:14.633% D
Skorpios
B+
Kills:1,426
Deaths:625
KDR:2.282
Accuracy:29.692% B+
HSR:23.072% C++
VX6-7
B*
Kills:1,406
Deaths:870
KDR:1.616
Accuracy:28.670% B*
HSR:23.898% B+
NS-7 PDW
B+
Kills:1,309
Deaths:751
KDR:1.743
Accuracy:28.033% B+
HSR:20.245% B+
Solstice SF
B**
Kills:1,230
Deaths:1,008
KDR:1.220
Accuracy:29.866% B**
HSR:17.642% C++
NS Baron G5
B*
Kills:1,216
Deaths:685
KDR:1.775
Accuracy:49.248% B+
HSR:18.421% B*
Pandora VX25
C*
Kills:1,188
Deaths:542
KDR:2.192
Accuracy:41.078% C++
HSR:16.162% C*
MKV Suppressed
B+
Kills:1,188
Deaths:766
KDR:1.551
Accuracy:28.737% B+
HSR:21.717% B
Sirius SX12
B+
Kills:1,186
Deaths:705
KDR:1.682
Accuracy:27.170% B+
HSR:19.477% C*
Phobos VX86
C++
Kills:1,184
Deaths:636
KDR:1.862
Accuracy:60.782% C++
HSR:16.216% C+
NS-11CP
B+
Kills:1,175
Deaths:387
KDR:3.036
Accuracy:30.877% B+
HSR:17.872% D-
Thanatos VE70
B+
Kills:1,159
Deaths:722
KDR:1.605
Accuracy:45.283% B+
HSR:15.444% C+
Solstice VE3
B**
Kills:1,154
Deaths:976
KDR:1.182
Accuracy:27.925% B**
HSR:20.451% C++
Eridani SX5-AE
B+
Kills:1,142
Deaths:398
KDR:2.869
Accuracy:31.763% B+
HSR:24.781% C+
Serpent VE92
B+
Kills:512
Deaths:236
KDR:2.169
Accuracy:26.015% B+
HSR:19.141% C+
NSX Tanto
B**
Kills:501
Deaths:123
KDR:4.073
Accuracy:31.354% B**
HSR:24.950% C+
Pulsar C
B+
Kills:480
Deaths:248
KDR:1.935
Accuracy:26.682% B+
HSR:25% C**
Chaos
A
Kills:391
Deaths:160
KDR:2.444
Accuracy:58.883% B*
HSR:22.251% A
Zenith VX-5AE
A+
Kills:368
Deaths:122
KDR:3.016
Accuracy:28.507% C++
HSR:34.783% A+
VE-S Canis
B**
Kills:225
Deaths:55
KDR:4.091
Accuracy:27.865% C++
HSR:29.333% B**
NSX-P Tanto
B**
Kills:175
Deaths:39
KDR:4.487
Accuracy:29.757% B*
HSR:32.571% B**
NSX Tengu
B**
Kills:108
Deaths:46
KDR:2.348
Accuracy:44.030% B**
HSR:22.222% C*
Nova
A*
Kills:90
Deaths:25
KDR:3.600
Accuracy:52.167% B+
HSR:24.444% A*
Kills:26,984
Deaths (as Light Assault):15,190
Deaths (to Light Assaults):11,137
KDR:1.77643
Kill Difference:11,794
Playtime:549.303 hours
Usage:14%
Score:9.457m
Score/min:287
Accuracy (listed only):35.683%
HSR (listed only):21.702%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
B*
Kills:2,319
Deaths:1,990
KDR:1.165
Accuracy:43.446% B*
HSR:27.986% B*
Eridani SX5
C++
Kills:1,442
Deaths:1,044
KDR:1.381
Accuracy:27.061% C++
HSR:14.633% D
Skorpios
B+
Kills:1,426
Deaths:625
KDR:2.282
Accuracy:29.692% B+
HSR:23.072% C++
NS-44P Commissioner
B**
Kills:1,377
Deaths:629
KDR:2.189
Accuracy:47.214% B++
HSR:37.182% B**
NS-7 PDW
B+
Kills:1,309
Deaths:751
KDR:1.743
Accuracy:28.033% B+
HSR:20.245% B+
Phaseshift VX-S
B*
Kills:1,283
Deaths:303
KDR:4.234
Accuracy:42.352% B*
HSR:68.122% C-
Ghost
A
Kills:1,243
Deaths:630
KDR:1.973
Accuracy:47.258% A
HSR:59.533% D-
MKV Suppressed
B+
Kills:1,188
Deaths:766
KDR:1.551
Accuracy:28.737% B+
HSR:21.717% B
Sirius SX12
B+
Kills:1,186
Deaths:705
KDR:1.682
Accuracy:27.170% B+
HSR:19.477% C*
NS-30 Vandal
C*
Kills:1,181
Deaths:506
KDR:2.334
Accuracy:34.513% C*
HSR:25.910% C+
Spiker
B+
Kills:1,170
Deaths:1,132
KDR:1.034
Accuracy:31.018% C*
HSR:24.359% B+
Artemis VX26
B+
Kills:1,162
Deaths:636
KDR:1.827
Accuracy:29.919% B+
HSR:22.031% C+
V10
A+
Kills:1,162
Deaths:210
KDR:5.533
Accuracy:50.127% A+
HSR:71.773% D
NS-357P Underboss
C++
Kills:1,160
Deaths:622
KDR:1.865
Accuracy:42.212% C++
HSR:25.259% C+
XM98
A++
Kills:1,159
Deaths:381
KDR:3.042
Accuracy:48.928% A++
HSR:71.010% C-
Nyx VX31
C++
Kills:1,156
Deaths:472
KDR:2.449
Accuracy:34.690% C++
HSR:31.315% C++
Parallax VX3
B**
Kills:1,154
Deaths:404
KDR:2.856
Accuracy:45.565% B**
HSR:71.577% D
Cerberus
B+
Kills:1,153
Deaths:691
KDR:1.669
Accuracy:33.826% C**
HSR:28.881% B+
Eridani SX5-AE
B+
Kills:1,142
Deaths:398
KDR:2.869
Accuracy:31.763% B+
HSR:24.781% C+
Manticore SX40
A+
Kills:510
Deaths:253
KDR:2.016
Accuracy:34.599% B*
HSR:32.353% A+
Phantom VA23
C++
Kills:276
Deaths:163
KDR:1.693
Accuracy:35.859% C++
HSR:22.101% D-
NSX Tomoe
B++
Kills:256
Deaths:76
KDR:3.368
Accuracy:32.075% B++
HSR:43.750% B++
Beamer VS3
B**
Kills:225
Deaths:252
KDR:0.893
Accuracy:28.289% C++
HSR:30.222% B**
VE-S Canis
B**
Kills:225
Deaths:55
KDR:4.091
Accuracy:27.865% C++
HSR:29.333% B**
NS-357 IA
B+
Kills:209
Deaths:94
KDR:2.223
Accuracy:51.090% B+
HSR:39.235% B+
VA39 Spectre
C++
Kills:201
Deaths:186
KDR:1.081
Accuracy:33.010% C++
HSR:23.383% D*
NS-61 Emissary
B**
Kills:191
Deaths:180
KDR:1.061
Accuracy:32.613% B++
HSR:23.037% B**
NSX Tengu
B**
Kills:108
Deaths:46
KDR:2.348
Accuracy:44.030% B**
HSR:22.222% C*
NS-AM7 VS/AE Archer
B+
Kills:101
Deaths:74
KDR:1.365
Accuracy:67.995% B+
HSR:7.921% D-
NS-AM7 Archer
B+
Kills:101
Deaths:181
KDR:0.558
Accuracy:54.492% D
HSR:22.772% B+
NSX Daimyo
C**
Kills:97
Deaths:22
KDR:4.409
Accuracy:43.197% C**
HSR:89.691% D*
Artemis VX26 AE
A++
Kills:75
Deaths:22
KDR:3.409
Accuracy:30.383% C+
HSR:44% A++
VS Patriot Flare Gun
U
Kills:62
Deaths:45
KDR:1.378
Accuracy:4.988% D--
HSR:0% U
Kills:27,009
Deaths (as Infiltrator):14,544
Deaths (to Infiltrators):8,592
KDR:1.85705
Kill Difference:12,465
Playtime:661.045 hours
Usage:17%
Score:10.712m
Score/min:270
Accuracy (listed only):37.091%
HSR (listed only):33.906%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
B+
Kills:1,538
Deaths:829
KDR:1.855
Accuracy:65.740% B+
HSR:15.475% C+
Eridani SX5
C++
Kills:1,442
Deaths:1,044
KDR:1.381
Accuracy:27.061% C++
HSR:14.633% D
Skorpios
B+
Kills:1,426
Deaths:625
KDR:2.282
Accuracy:29.692% B+
HSR:23.072% C++
H-V45
B++
Kills:1,367
Deaths:817
KDR:1.673
Accuracy:27.261% B++
HSR:21.873% C++
NS-7 PDW
B+
Kills:1,309
Deaths:751
KDR:1.743
Accuracy:28.033% B+
HSR:20.245% B+
NS-11P
A+
Kills:1,219
Deaths:604
KDR:2.018
Accuracy:29.699% A+
HSR:23.134% B+
NS Baron G5
B*
Kills:1,216
Deaths:685
KDR:1.775
Accuracy:49.248% B+
HSR:18.421% B*
CME
B+
Kills:1,213
Deaths:609
KDR:1.992
Accuracy:28.612% B+
HSR:21.187% C+
NS-11A
B++
Kills:1,198
Deaths:887
KDR:1.351
Accuracy:27.811% B++
HSR:19.366% C
Pandora VX25
C*
Kills:1,188
Deaths:542
KDR:2.192
Accuracy:41.078% C++
HSR:16.162% C*
MKV Suppressed
B+
Kills:1,188
Deaths:766
KDR:1.551
Accuracy:28.737% B+
HSR:21.717% B
Sirius SX12
B+
Kills:1,186
Deaths:705
KDR:1.682
Accuracy:27.170% B+
HSR:19.477% C*
Phobos VX86
C++
Kills:1,184
Deaths:636
KDR:1.862
Accuracy:60.782% C++
HSR:16.216% C+
Terminus VX-9
B+
Kills:1,177
Deaths:713
KDR:1.651
Accuracy:28.056% B+
HSR:23.534% C
Pulsar VS1
B**
Kills:1,173
Deaths:699
KDR:1.678
Accuracy:28.632% B**
HSR:21.483% C++
Thanatos VE70
B+
Kills:1,159
Deaths:722
KDR:1.605
Accuracy:45.283% B+
HSR:15.444% C+
Eridani SX5-AE
B+
Kills:1,142
Deaths:398
KDR:2.869
Accuracy:31.763% B+
HSR:24.781% C+
Darkstar
B+
Kills:608
Deaths:297
KDR:2.047
Accuracy:29.693% B+
HSR:27.467% B+
Chaos
A
Kills:391
Deaths:160
KDR:2.444
Accuracy:58.883% B*
HSR:22.251% A
Corvus VA55
B++
Kills:386
Deaths:250
KDR:1.544
Accuracy:28.190% B++
HSR:26.425% B+
Equinox VE2 Burst
C+
Kills:266
Deaths:206
KDR:1.291
Accuracy:26.502% C+
HSR:21.429% D
VE-S Canis
B**
Kills:225
Deaths:55
KDR:4.091
Accuracy:27.865% C++
HSR:29.333% B**
H-V45 AE
B
Kills:136
Deaths:50
KDR:2.720
Accuracy:29.860% B
HSR:29.412% C++
NSX Tengu
B**
Kills:108
Deaths:46
KDR:2.348
Accuracy:44.030% B**
HSR:22.222% C*
Nova
A*
Kills:90
Deaths:25
KDR:3.600
Accuracy:52.167% B+
HSR:24.444% A*
Kills:23,535
Deaths (as Combat Medic):13,121
Deaths (to Combat Medics):7,567
KDR:1.79369
Kill Difference:10,414
Playtime:339.283 hours
Usage:9%
Score:6.178m
Score/min:303
Accuracy (listed only):36.074%
HSR (listed only):21.568%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
A++
Kills:1,427
Deaths:520
KDR:2.744
Accuracy:23.483% A++
HSR:19.762% C*
Quasar VM1
A+
Kills:1,378
Deaths:458
KDR:3.009
Accuracy:24.387% A+
HSR:21.771% C++
Nebula VM20
A
Kills:451
Deaths:94
KDR:4.798
Accuracy:24.582% A
HSR:26.829% A
Nebula VM20
A
Kills:423
Deaths:94
KDR:4.500
Accuracy:25.088% A
HSR:25.768% B**
Blueshift VM5
B*
Kills:376
Deaths:114
KDR:3.298
Accuracy:23.334% B*
HSR:18.351% C--
Blueshift VM5
B*
Kills:360
Deaths:114
KDR:3.158
Accuracy:24.194% B*
HSR:19.167% C
Comet VM2
B*
Kills:169
Deaths:169
KDR:1
Accuracy:46.852% B+
HSR:5.917% B*
Comet VM2
B**
Kills:123
Deaths:116
KDR:1.060
Accuracy:55.159% B**
HSR:4.878% C**
Vortex VM21
A++
Kills:113
Deaths:77
KDR:1.468
Accuracy:38.769% C
HSR:7.965% A++
Vortex VM21
A
Kills:90
Deaths:74
KDR:1.216
Accuracy:39.097% C
HSR:6.667% A
NS-10 Burster
N/A
Kills:50
Deaths:22
KDR:2.273
Accuracy:36.121% N/A
HSR:2% N/A
Kills:4,960
Deaths (as MAX Suit):926
Deaths (to MAX Suits):3,039
KDR:5.35637
Kill Difference:4,034
Playtime:109.141 hours
Usage:3%
Score:2.180m
Score/min:333
Accuracy (listed only):32.824%
HSR (listed only):14.461%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
B**
Kills:1,715
V. Kills:1,577 109%
Deaths:808
KDR:2.123
Accuracy:31.329% C+
KPH:17.400 B
VKPH:16 B**
Light PPA
B+
Kills:1,423
V. Kills:101 N/A
Deaths:296
KDR:4.807
Accuracy:45.075% B+
KPH:55.200 C**
VKPH:3.900 C*
Dual Photon Pods
A*
Kills:1,103
V. Kills:413 266%
Deaths:96
KDR:11.490
Accuracy:59.043% B*
KPH:117.800 B++
VKPH:44.100 A*
Maelstrom Turbo Laser
B+
Kills:1,030
V. Kills:1,105 93%
Deaths:672
KDR:1.533
Accuracy:30.847% C+
KPH:14.100 C+
VKPH:15.200 B+
Hornet Missiles
B*
Kills:974
V. Kills:469 207%
Deaths:77
KDR:12.649
Accuracy:69.649% B*
KPH:107.200 B++
VKPH:51.600 B
Antares LC
B+
Kills:382
V. Kills:392 97%
Deaths:179
KDR:2.134
Accuracy:31.918% C+
KPH:17.600 C+
VKPH:18 B+
Photon A2A Missile Pods
B*
Kills:160
V. Kills:130 122%
Deaths:18
KDR:8.889
Accuracy:85.159% B**
KPH:81.800 B*
VKPH:66.400 B*
Coyote Missiles
B++
Kills:108
V. Kills:50 212%
Deaths:17
KDR:6.353
Accuracy:58.732% B++
KPH:54.300 B
VKPH:25.100 C++
Kills:6,895 (4,550 + 0)
Deaths:2,163
KDR:3.188
VKDR:1.959
Vehicle Kills:4,237
Kill Difference:4,732
Playtime:241.481 hours
Usage:6%
Score:3.843m
Score/min:265
Piloting Accuracy:31.918%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:1,233
V. Kills:1,164 106%
Deaths:492
KDR:2.506
Accuracy:50.459% B+
KPH:11.700 B++
VKPH:11.100 B*
C150 Dalton
U
Kills:1,026
V. Kills:1,139 90%
Deaths:167
KDR:6.144
Accuracy:30.128% D-
KPH:3,693,600 U
VKPH:4,100,400 U
L105 Zephyr
A++
Kills:831
V. Kills:124 N/A
Deaths:35
KDR:23.743
Accuracy:54.109% A
KPH:90.900 A++
VKPH:13.600 B++
L-24R Spur
C+
Kills:280
V. Kills:22 N/A
Deaths:13
KDR:21.539
Accuracy:37.652% C
KPH:33.900 C+
VKPH:2.700 C+
Dual-75 Duster
B*
Kills:83
V. Kills:6 N/A
Deaths:5
KDR:16.600
Accuracy:41.099% C**
KPH:99.900 B*
VKPH:7.200 B+
L-30R Vektor
C
Kills:80
V. Kills:52 151%
Deaths:30
KDR:2.667
Accuracy:27.900% D--
KPH:6.500 C--
VKPH:4.200 C
AP30 Shredder
U
Kills:68
V. Kills:61 110%
Deaths:9
KDR:7.556
Accuracy:34.874% C++
KPH:244,800 U
VKPH:219,600 U
Kills:3,601 (1,593 + 2,008)
Deaths:751
KDR:4.795
VKDR:3.419
Vehicle Kills:2,568
Kill Difference:2,850
Playtime:135.939 hours
Usage:3%
Score:1.980m
Score/min:243
Piloting Accuracy:27.900%
Gunner Accuracy:34.874%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:745
V. Kills:631 118%
Deaths:145
KDR:5.138
Accuracy:68.053% A
KPH:33.900 C*
VKPH:28.700 A++
C75 Viper
A++
Kills:626
V. Kills:151 412%
Deaths:59
KDR:10.610
Accuracy:48.115% B*
KPH:65.100 A++
VKPH:15.700 A++
L100 Python HEAT
B*
Kills:487
V. Kills:240 202%
Deaths:96
KDR:5.073
Accuracy:62.799% B**
KPH:33 C*
VKPH:16.300 B*
L100 Python HESH
M
Kills:377
V. Kills:74 N/A
Deaths:15
KDR:25.133
Accuracy:65.255% A++
KPH:93.600 A++
VKPH:18.400 M
Skyguard
A++
Kills:268
V. Kills:211 126%
Deaths:59
KDR:4.542
Accuracy:42.632% A*
KPH:19 B++
VKPH:14.900 A++
Kills:2,503 (2,503 + 0)
Deaths:374
KDR:6.693
VKDR:3.495
Vehicle Kills:1,307
Kill Difference:2,129
Playtime:64.506 hours
Usage:2%
Score:1.187m
Score/min:307
Driving Accuracy:42.632%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B
Kills:1,447
V. Kills:1,071 135%
Deaths:285
KDR:5.077
Accuracy:65.913% A+
KPH:23 C
VKPH:17 B
Saron HRB
A++
Kills:689
V. Kills:613 112%
Deaths:107
KDR:6.439
Accuracy:51.677% B*
KPH:32.700 B++
VKPH:29.100 A++
Supernova VPC
A+
Kills:534
V. Kills:97 N/A
Deaths:49
KDR:10.898
Accuracy:64.864% A+
KPH:56.100 B+
VKPH:10.200 B+
Supernova PC
C++
Kills:346
V. Kills:170 202%
Deaths:89
KDR:3.888
Accuracy:61.539% A
KPH:18.600 C
VKPH:9.200 C++
E540 Halberd
C+
Kills:138
V. Kills:73 186%
Deaths:14
KDR:9.857
Accuracy:55.162% B**
KPH:29.400 C+
VKPH:15.500 C+
Proton II PPA
B+
Kills:138
V. Kills:12 N/A
Deaths:3
KDR:46
Accuracy:24.528% C++
KPH:51.600 C+
VKPH:4.500 B+
Aphelion VEX-4
A**
Kills:60
V. Kills:48 122%
Deaths:8
KDR:7.500
Accuracy:42.035% B**
KPH:42.800 A+
VKPH:34.200 A**
Kills:3,352 (2,327 + 1,025)
Deaths:555
KDR:6.040
VKDR:3.755
Vehicle Kills:2,084
Kill Difference:2,797
Playtime:120.868 hours
Usage:3%
Score:2.206m
Score/min:304
Driving Accuracy:61.539%
Gunner Accuracy:42.035%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A+
Kills:1,136
V. Kills:60 N/A
Deaths:77
KDR:14.753
Accuracy:46.558% B**
KPH:152.500 A+
VKPH:8.100 B+
Saron HRB-H
A*
Kills:930
V. Kills:489 190%
Deaths:71
KDR:13.099
Accuracy:61.776% B++
KPH:68.500 A*
VKPH:36 A
M40 Fury-H
B+
Kills:268
V. Kills:56 470%
Deaths:21
KDR:12.762
Accuracy:48.905% B++
KPH:98.700 C*
VKPH:20.600 B+
E540 Halberd-H
A
Kills:164
V. Kills:97 167%
Deaths:25
KDR:6.560
Accuracy:64.467% B*
KPH:56.100 B+
VKPH:33.200 A
Aphelion VEX-4H
A
Kills:94
V. Kills:87 107%
Deaths:23
KDR:4.087
Accuracy:53.513% B*
KPH:44.400 C*
VKPH:41 A
M12 Kobalt-H
B**
Kills:84
V. Kills:7 N/A
Deaths:4
KDR:21
Accuracy:28.238% B**
KPH:102.900 C
VKPH:8.600 B**
Kills:2,676 (0 + 2,676)
Deaths:221
KDR:12.109
VKDR:3.602
Vehicle Kills:796
Kill Difference:2,455
Playtime:29.600 hours
Usage:1%
Score:0.733m
Score/min:413
Driving Accuracy:N/A%
Gunner Accuracy:28.238%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:454
V. Kills:95 473%
Deaths:41
KDR:11.073
Accuracy:52.632% A++
KPH:67.100 B*
VKPH:14 B**
M20 Basilisk
B++
Kills:126
V. Kills:60 207%
Deaths:29
KDR:4.345
Accuracy:43.757% B+
KPH:21.500 C++
VKPH:10.200 B++
M60-G Bulldog
A
Kills:111
V. Kills:38 285%
Deaths:11
KDR:10.091
Accuracy:49.948% A+
KPH:31.200 C++
VKPH:10.700 A
M40 Fury
A+
Kills:104
V. Kills:37 274%
Deaths:6
KDR:17.333
Accuracy:50.891% A+
KPH:57.800 C*
VKPH:20.600 A+
M20 Basilisk
B**
Kills:95
V. Kills:52 179%
Deaths:14
KDR:6.786
Accuracy:49.816% B**
KPH:26.800 B+
VKPH:14.700 B**
G30 Walker
A++
Kills:86
V. Kills:68 125%
Deaths:21
KDR:4.095
Accuracy:38.519% A
KPH:23 B**
VKPH:18.200 A++
M12 Kobalt
A++
Kills:61
V. Kills: N/A
Deaths:3
KDR:20.333
Accuracy:28.282% A++
KPH:59.100 C+
VKPH:0 D**
Kills:1,037 (0 + 1,037)
Deaths:125
KDR:8.296
VKDR:2.800
Vehicle Kills:350
Kill Difference:912
Playtime:26.313 hours
Usage:1%
Score:0.482m
Score/min:305
Driving Accuracy:N/A%
Gunner Accuracy:28.282%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C*
Kills:388
V. Kills:21 N/A
Deaths:175
KDR:2.217
Accuracy:46.494% B+
KPH:42.300 C
VKPH:2.300 C*
M40 Fury-F
D
Kills:366
V. Kills:130 279%
Deaths:526
KDR:0.696
Accuracy:51.272% C++
KPH:9.500 D-
VKPH:3.400 D
M12 Kobalt-F
C+
Kills:97
V. Kills:11 N/A
Deaths:92
KDR:1.054
Accuracy:20.194% C
KPH:10.900 D
VKPH:1.200 C+
V30-F Starfall
C++
Kills:54
V. Kills:33 159%
Deaths:16
KDR:3.375
Accuracy:59.917% C
KPH:27.700 C++
VKPH:16.900 C++
Kills:905 (905 + 0)
Deaths:809
KDR:1.119
VKDR:0.241
Vehicle Kills:195
Kill Difference:96
Playtime:58.641 hours
Usage:1%
Score:0.264m
Score/min:75
Driving Accuracy:59.917%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:119
V. Kills:5 N/A
Deaths:6
KDR:19.833
Accuracy:32.289% C+
KPH:88.500 B+
VKPH:3.700 D
M20 Wyvern
B+
Kills:99
V. Kills:69 141%
Deaths:21
KDR:4.714
Accuracy:39.371% C*
KPH:25 C++
VKPH:17.400 B+
Pelter Rocket Pod
B*
Kills:62
V. Kills:23 258%
Deaths:2
KDR:31
Accuracy:45.537% C+
KPH:68.600 B
VKPH:25.500 B*
Kills:280 (0 + 280)
Deaths:29
KDR:9.655
VKDR:3.345
Vehicle Kills:97
Kill Difference:251
Playtime:6.208 hours
Usage:0%
Score:0.090m
Score/min:241
Piloting Accuracy:N/A%
Gunner Accuracy:45.537%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 9,1599,1063,1302.909C+0.7628.025%B+30.09%C+48.2C--N/A182188.8h9.1B*32.5B++
NS-15M1 2,9772,9601,3442.202B+0.0527.217%B*27.737%B++39.8C+N/A11874.3h9.8B**36.1B++
SVA-88 2,4232,4049902.428B0.2827.307%B++27.87%C**47.8C++N/A15250.3h9.4B**34.3B++
NS-44 Commissioner 2,3472,3191,9901.165C*0.9943.446%B*27.986%B*37.6C++N/A12161.6h3.2B++7.4B++
Eclipse VE3A 2,2692,2441,1631.929C*0.2230.706%B*21.569%C**22.8DN/A5998.6h7.5A+24.5A
Saron Laser Cannon 3,2921,7158082.123C++0.0331.329%C+2.041%C+17.4B16B**23398.7h84B++268.1B++
Orion VS54 1,6821,6771,1471.462C++0.6924.913%B*19.678%D29.8C+N/A13356.2h10.9B++43.6C**
Lasher X2 1,6211,6139671.668B**0.4838.969%A++2.046%D--36.7C**N/A11043.9h13.6A34.9B**
Deimos VA29 1,5461,5388291.855B+0.3065.74%B+15.475%C+44.5C+N/A18034.6h1.8B**2.8B+
C-4 2,3221,5209811.549C++0.6025.465%C+N/A61C-32.2C*61524.9h1.4C*5.4C**
Pulsar LSW 1,4921,4856932.143B+0.0128.025%B*23.098%C+50.7C**N/A18229.3h9.3B**33.2B*
Zenith VX-5 1,4871,4748791.677B+0.4728.41%B+22.049%C++29C+N/A8850.9h10.6B*37.3B++
NS-11C 1,4951,4731,1501.281B0.8727.128%B+22.132%B+19.9CN/A6774.1h12.1B+44.4B+
Supernova FPC 2,5181,4472855.077C+2.9365.913%A+2.142%C+23C17B28562.9h5.3C++8B++
Eridani SX5 1,4541,4421,0441.381C*0.7727.061%C++14.633%D22.5C--N/A6964.2h10.8B+39.9B+
Quasar VM1 1,4471,4275202.744B*0.5923.483%A++19.762%C*26.7C**N/A9053.4h13.1B++55.9B+
Skorpios 1,4361,4266252.282B+0.1329.692%B+23.072%C++42.4C+N/A19233.6h9.6B*32.4B++
Light PPA 1,5241,4232964.807C++2.6645.075%B+N/A55.2C**3.9C*17925.8h9.9B+22B+
VX6-7 1,4181,4068701.616C**0.5328.67%B*23.898%B+36.1C++N/A10538.9h9.5B*33.2B*
Quasar VM1 1,3991,3784583.009B+0.8624.387%A+21.771%C++30CN/A9446h13C**53.1B++
NS-44P Commissioner 1,3831,3776292.189B*0.0447.214%B++37.182%B**66.2C**N/A17020.8h2.5B**5.2B*
H-V45 1,3781,3678171.673C*0.4827.261%B++21.873%C++38.5BN/A12435.5h10.4B**38.2B*
Proximity Mine 1,3471,3464163.236C+1.0948.179%B++N/A119.1C+N/A36911.3h1.6B*3.3B**
Ursa 1,3441,3308011.66B+0.4925.57%B+21.654%C29.4CN/A8645.2h9.2B++35.9B++
NS-7 PDW 1,3151,3097511.743B**0.4128.033%B+20.245%B+33.9BN/A10738.6h11.6B*41.3B++
Phaseshift VX-S 1,2861,2833034.234B+2.0842.352%B*68.122%C-31.1C++N/A8341.2h2.6B+6.2B+
Ghost 1,2441,2436301.973C+0.1847.258%A59.533%D-37.9C+N/A11232.8h2B+4.1B++
CAS30 Tank Buster 2,3971,2334922.506B*0.3650.459%B+N/A11.7B++11.1B*140105.3h37.4B++74.1B++
Solstice SF 1,2421,2301,0081.22C**0.9329.866%B**17.642%C++22.3C++N/A6655.2h7.2B++24.2B**
Revenant 1,2321,2223973.078C++0.9335.958%B+34.697%B+50.7C*N/A11724.1h5.4B**14.9B**
NS-15MP 1,2291,2203433.557B+1.4128.22%C++22.787%D-57.8CN/A13321.1h9.5B++33.7B+
NS-11P 1,2251,2196042.018B*0.1329.699%A+23.134%B+43.8B*N/A11227.8h10.3A34.5B**
NS Baron G5 1,2301,2166851.775B*0.3849.248%B+18.421%B*40.5BN/A12630h3.7B*7.4C++
CME 1,2241,2136091.992B++0.1628.612%B+21.187%C+38.1C++N/A9031.8h10.1B**35.3B*
NS-11A 1,2141,1988871.351C++0.8027.811%B++19.366%C25.8CN/A8446.4h12.5B+44.9B+
Pandora VX25 1,1931,1885422.192B++0.0441.078%C++16.162%C*52.6B+N/A15822.6h3.4B*8.2B++
MKV Suppressed 1,1971,1887661.551B++0.6028.737%B+21.717%B33.3C++N/A8535.7h10.7B*37.1B+
Sirius SX12 1,1981,1867051.682B+0.4727.17%B+19.477%C*36B+N/A12232.9h11.3B*41.7B+
Phobos VX86 1,1921,1846361.862B+0.2960.782%C++16.216%C+43.1C+N/A10327.5h1.9B**3.1B+
NS-30 Vandal 1,1861,1815062.334B+0.1834.513%C*25.91%C+42.3C++N/A10927.9h4.5B**12.9B++
Terminus VX-9 1,1911,1777131.651C++0.5028.056%B+23.534%C40C+N/A15029.4h10.3B*36.5B++
NS-11CP 1,1801,1753873.036B**0.8930.877%B+17.872%D-55.7C+N/A12621.1h9.9B*32B+
Pulsar VS1 1,1881,1736991.678B*0.4728.632%B**21.483%C++38.5B*N/A13530.5h10.4A36.5B**
Spiker 1,1781,1701,1321.034C++1.1231.018%C*24.359%B+46.8B+N/A13025h6.9B+22.2B++
Eidolon VE33 1,1831,1706611.77B+0.3832.865%B*29.145%B+28.5C*N/A8241.1h6.1B**18.6B*
Artemis VX26 1,1681,1626361.827B+0.3229.919%B+22.031%C+42.7B+N/A11927.2h9.4B**31.5B*
V10 1,1651,1622105.533B**3.3850.127%A+71.773%D56.1B**N/A13320.7h1.9B++3.7B*
NS-357P Underboss 1,1651,1606221.865B0.2942.212%C++25.259%C+47.3C-N/A10524.5h3.6C*8.4B
Thanatos VE70 1,1721,1597221.605B*0.5545.283%B+15.444%C+39.7B+N/A13029.2h3.3B**7.2B*
XM98 1,1601,1593813.042B+0.8948.928%A++71.01%C-31.7C**N/A7936.6h1.9B**3.8B**
Force-Blade 1,2821,15724,4550.047B++2.1045.955%AN/A1BN/A31184.3h2.3B5.1B+
Nyx VX31 1,1651,1564722.449C++0.3034.69%C++31.315%C++47.2C**N/A14424.5h4.2B**12B++
Solstice VE3 1,1741,1549761.182B++0.9727.925%B**20.451%C++20.7C++N/A9355.7h11.1B*39.7B+
Parallax VX3 1,1571,1544042.856C+0.7145.565%B**71.577%D33.9BN/A9034h1.8B*3.9B*
Cerberus 1,1681,1536911.669B++0.4833.826%C**28.881%B+38.7C++N/A10729.8h5.5B+16.2B+
Eridani SX5-AE 1,1451,1423982.869B**0.7231.763%B+24.781%C+70.5B+N/A37216.2h8.9B++27.9B+
Proton II PPA-H 1,1961,1367714.753C**12.6046.558%B**1.408%C153.5A+8.1B+3637.4h7B**15B**
Dual Photon Pods 1,5161,1039611.49B*9.3459.043%B*1.088%C117.3B++43.9A*7589.4h18.8B+31.9B+
C-4 ARX 1,6001,0695521.937C+0.2124.525%DN/A85.5D42.5B+63712.5h1B++4.2B+
Hades VSH4 1,2471,0678311.284A+0.8777.528%A2.718%C**44.6B+7.5C18123.9h2.7A*3.5A*
Maelstrom Turbo Laser 2,1351,0306721.533C+0.6230.847%C+1.068%D-14.1C+15.2B+20472.8h81B+262.6B+
C150 Dalton 2,1651,0261676.144C+3.9930.128%D-N/A10260U11390U75834800.1h3.3B++10.8C**
S1 1,3041,0019211.087B++1.0668.402%A3.097%C*37.1B*11.2C25627h3.2A++4.7A+
Hornet Missiles 1,4439747712.649A++10.5069.649%B*2.259%B++107B+51.5B7589.1h6.5B+9.4B*
NS Decimator-B 1,1799617541.275C0.8871.675%B**2.497%C++42.5C9.6D15122.6h2.4A3.3A
Saron HRB-H 1,4199307113.099A+10.9561.776%B++N/A68.4A*36A43013.6h16.8B**27.2B**
Sticky Grenade 9349261926N/A923.8550.239%CN/A926C+8C--26971h1.8B+3.6B+
Nemesis VSH9 1,3009059230.98B+1.1776.262%A++3.094%C**26B11.4C+22634.8h4.7A+6.2A++
The Kraken 1,4008962992.997B**0.8558.116%C1.674%C+47.7B26.8B+33318.8h2.8A4.8B*
NS Decimator 1,2168678281.047C+1.1065.088%B+3.691%A33.9C+13.6C26025.6h3.2B**4.9B**
Auraxium Force-Blade 91586314,6160.059B+2.0935.582%B+6.141%C+1C+N/A3833h1.9B+5.4B+
Tank Mine 1,6328363642.297C+0.1541.971%B+N/A89.9C85.6B*11539.3h1.8C*4.4B**
L105 Zephyr 9558313523.743A++21.5954.109%AN/A91.3A++13.6B++3319.1h4.6B**8.5B**
L100 Python AP 1,3767451455.138C++2.9968.053%A3.624%B+33.9C*28.7A++35222h6.3C++9.3B+
Saron HRB 1,3026891076.439C**4.2951.677%B*N/A32.7B++29.1A++45221.1h20.1B+39B++
C75 Viper 7776265910.61A+8.4648.115%B*N/A65.2A++15.7A++3369.6h8.9B*18.5B**
NSX Naginata 6266222302.704A0.5523.062%C++26.367%C53.6B+N/A15111.6h10B++43.5B+
Darkstar 6136082972.047B0.1029.693%B+27.467%B+43.4C+N/A12314h11.8B+39.6B+
Flare VE6 5935912132.775A0.6225.301%B+34.856%A+45.1C++N/A18113.1h8B**31.6B++
MANA Anti-Personnel Turret 5955841893.09N/A0.9425.55%UN/A5840U110U13183800.1h18.2T*71.3T*
MANA Anti-Vehicle Turret 1,2495382761.949C+0.2074.805%A3.16%C-5380S7110S3656340.1h10.5D-14.1B+
Supernova VPC 6315344910.898C+8.7564.864%A+2.06%B+56.2B+10.2B+2729.5h2.6B++4.1B*
Serpent VE92 5145122362.169B**0.0226.015%B+19.141%C+35.3C**N/A16014.5h9.1B**34.9B++
Manticore SX40 5125102532.016B**0.1334.599%B*32.353%A+55.4AN/A1519.2h5.6B**16.1B**
NSX Tanto 5055011234.073M++1.9231.354%B**24.95%C+70.6A+N/A1977.1h9.4B*30.1B+
Anti-Vehicle Grenade 6744951495N/A492.8549.465%C+N/A330C119.3C**29921.5h5B+10.2B
L100 Python HEAT 727487965.073C++2.9262.799%B**1.437%D33.1C*16.3B*24814.7h5.4B+8.7B*
Pulsar C 4834802481.935B+0.2226.682%B+25%C**36.4BN/A15813.2h9.2B*34.5B++
VE-H Maw 4864781662.88B**0.7328.552%B+31.799%B+49.3C+N/A1569.7h9.2B++32.3B+
M40 Fury 5494544111.073B*8.9252.632%A++1.542%C66.8B*14B**3466.8h13.2C**25B*
M60-A Bulldog 5134544113.5M**111.3573.39%M+3.084%B++103.2M++13.4M3824.4h5.4B+7.3B**
Nebula VM20 455451944.798A2.6524.582%A26.829%A53.1AN/A2158.5h14.5B+58.8B*
Nebula VM20 425423944.5A2.3525.088%A25.768%B**49.8B**N/A2028.5h15.8C**63B++
M12 Kobalt 4204071527.133C+24.9823.186%C*13.759%D-107.1C+3.4D2203.8h13.8B++59.4B++
Chaos 3973911602.444B++0.2958.883%B*22.251%A62.1B+1B**1936.3h3.7B++6.3B++
S12 Renegade 4093881752.217C+0.0746.494%B+4.897%C+42.2C2.3C*1119.2h3B+6.5B+
Corvus VA55 3903862501.544B+0.6128.19%B++26.425%B+40.2B+N/A1509.6h9.5B**33.7B*
Antares LC 7743821792.134B0.0231.918%C+2.356%B+17.6C+18.1B+21021.7h91.1B+285.4B+
L100 Python HESH 4513771525.133A22.9865.255%A++N/A94.3A++18.5M4374h3C**4.6B*
Blueshift VM5 3793761143.298B+1.1523.334%B*18.351%C--34.2C+N/A12111h13.1B*56.2B++
Lumine Edge 4013717,9930.046C2.1019.62%D19.407%B+1C-N/A3368.8h1.7C-8.8C
Zenith VX-5AE 3703681223.016A0.8728.507%C++34.783%A+62.4B*N/A2275.9h8.7B**30.5B*
M40 Fury-F 4963665260.696C-1.4551.272%C++N/A9.5D-3.4D6538.6h12.5C+24.4C++
Blueshift VM5 3663601143.158B1.0124.194%B*19.167%C32.4C+N/A10811.1h14.3B+59.3B++
VX29 Polaris 3593581352.652B**0.5027.398%B++24.581%C*51.1C**N/A2297h9.7B**35.5B++
Auraxium Slasher 3753576,7700.053C+2.1037.681%B+5.042%C--1.2CN/A3294.4h2B+5.4B+
Supernova PC 516346893.888C+1.7461.539%A1.734%C18.6C9.1C++17118.6h4.6B+7.4B*
Spear Anti-Vehicle Phalanx Turret 614327555.945C+3.7959.343%A+3.364%C45.4B+39.9A++5417.2h9.6C+16.2B+
Heartstring 3293174950.64C-1.5151.962%B+18.297%D14.5C--N/A4821.9h4.8C++9.2B
M60-A Bulldog 3483071307U304.8568.672%A**1.954%C83A**11.1A*2943.7h5B++7.3B**
L-24R Spur 3022801321.538A19.3937.652%C2.143%C++33.7C+2.7C+938.3h17.7B+47B+
Phantom VA23 2762761631.693C+0.4635.859%C++22.101%D-38.3C+N/A1097.2h3.5B**9.9B++
Skyguard 479268594.542B++2.3942.632%A*1.119%D19B++15A++23914.1h113.1C**265.3B**
M40 Fury-H 3242682112.762C++10.6148.905%B++N/A99.3C*20.7B+3322.7h8.7C+17.9B
Equinox VE2 Burst 2692662061.291C0.8626.502%C+21.429%D30.2C--N/A978.8h11.3B+42.8B
NSX Tomoe 258256763.368A1.2232.075%B++43.75%B++58.2B*N/A1924.4h11.7B++36.3B++
Frag Grenade 2432391239N/A236.8536.498%D*N/A298.8D-5C-13800.8h4.5C--12.2D
The Slasher 2362356860.343S1.8137.966%C**11.064%C+6.9B++N/A1534.2h1.7B++4.6C++
Beamer VS3 2362252520.893C*1.2628.289%C++30.222%B**17.3C-N/A8313h10.7C+37.8C+
VE-S Canis 226225554.091M+1.9427.865%C++29.333%B**62.5B++N/A1923.6h7.5A27B++
NS-357 IA 210209942.223B**0.0751.09%B+39.235%B+40.2C+N/A5995.2h2.6B**5B*
Lancer VS22 4422083070.678C+1.4763.894%C**3.846%B**12.1C+13.6C+20017.2h25.8C++40.3C++
VA39 Spectre 2012011861.081C+1.0733.01%C++23.383%D*20.5C+N/A869.8h4.4B*13.3B++
VE-LR Obelisk 196195633.095B*0.9436.832%B++27.18%D45.3B+N/A1224.3h4.8B**13B*
NS-61 Emissary 1951911801.061B1.0932.613%B++23.037%B**28.5C++N/A1026.7h15.8C+48.5C**
NSX-P Tanto 178175394.487M**2.3429.757%B*32.571%B**92.1M++1.6A++2351.9h8.4A28.2B**
Orbital Strike Uplink 2221711171U168.85556.667%UN/A1710U510U93460.1h1T*0.2T*
Comet VM2 2371691691C++1.1546.852%B+5.917%B*10.6C+4.3C++11516h19.3B+41.2B+
E540 Halberd-H 261164256.56C+4.4164.467%B*N/A56.6B+33.4A+4652.9h5.4B+8.4B++
Photon A2A Missile Pods 290160188.889B*6.7485.159%B**N/A80B*65B*9592h7.5B+8.8B**
Hunter QCX 1861562560.609C+1.5441.375%C+20.513%C10.8C2.1C+6114.4h5.9C++14.3C*
NSX Masamune 165152592.576A**0.4360.513%C**1.974%C+63.3A*5.4D2192.4h3.3B**5.4B**
E540 Halberd 211138149.857C++7.7155.162%B**N/A29.4C+15.5C+4504.7h5.4B9.8B++
Proton II PPA 150138346A++43.8524.528%C++N/A51.1C+4.4B1772.7h9.3C*38B
H-V45 AE 138136502.72B++0.5729.86%B29.412%C++64.8B+1B+2052.1h9.4B*31.5B++
MAX Punch 1431339340.142C*2.0138.369%C-N/A1.3C+N/A4101.4h2.2C+5.6C+
M20 Basilisk 186126294.345B++2.1943.757%B+11.111%A*21.4C++10.2B++2225.9h72.9B+166.5B*
M20 Basilisk 193124341.333S39.1860.988%B*14.516%S56.4B++31.4A4282.2h94.2B+154.5B++
Comet VM2 1841231161.06C++1.0955.159%B**4.878%C**12.1C++6B+12210.2h22.1B+40.1B++
CAS 14-E 124119619.833B+17.6832.289%C+N/A91.5B+3.8D2731.3h24.5B+75.9B+
Vortex VM21 195113771.468C*0.6838.769%C7.965%A++7.6C5.5C+6814.9h33.1B85.4C**
M60-G Bulldog 1491111110.091A++7.9449.948%A+1.802%D30.8C++10.6A2173.6h8.6C17.3B+
NSX Tengu 108108462.348A0.2044.03%B**22.222%C*63.5B**N/A2091.7h10.3B++23.3B++
Coyote Missiles 158108176.353A4.2058.732%B++N/A54C**25C++5342h32.4B++55.2B++
M40 Fury 141104617.333A+15.1850.891%A+N/A57.8C*20.6A+5351.8h16.5C32.4B+
NS-AM7 VS/AE Archer 142101741.365C**0.7967.995%B+7.921%D-9.4C3.8C+7410.8h11.5B+16.9B+
NS-AM7 Archer 1271011810.558C++1.5954.492%D22.772%B+5.9C1.5D5417.1h11.8B++21.7B++
M20 Wyvern 16899214.714C+2.5639.371%C*4.04%C+24.8C++17.3B+2144h98.9C-251.3C+
NSX Daimyo 9797224.409B+2.2643.197%C**89.691%D*60.6BN/A1571.6h2.6C+6.1C*
M12 Kobalt-F 10897921.054C1.1020.194%C5.155%D-10.9D1.2C+338.9h15.9C+78.6C++
M20 Basilisk 14795146.786A*4.6449.816%B**6.316%C**27.1B+14.9B**3233.5h97C*194.8B++
Aphelion VEX-4H 18194234.087C+1.9453.513%B*7.447%M44.8C*41.4A5602.1h63.2C+118.1B
Nova 9090253.6A++1.4552.167%B+24.444%A*69.2A+N/A2151.3h3.5B++6.7B++
Vortex VM21 13890741.216C*0.9339.097%C6.667%A6.1C3.3D5514.7h41.7B106.6C**
A30 Walker 18689108.9M6.7528.224%B+2.247%B++17.8A++19.4M++2165h154.7B*548.2B*
G30 Walker 15486214.095C*1.9438.519%A2.326%D23.2B**18.4A++3363.7h172.5B++447.8B**
M12 Kobalt-H 9184421C**18.8528.238%B**17.857%C++105C8.8B**2770.8h17.9C63.2C**
Xiphos Anti-Personnel Phalanx Tower 8983183B80.8539.942%B**2.41%B+276.7C++20A*6640.3h20C++50C**
Aspis Anti-Aircraft Phalanx Turret 18683136.385B**4.2338.881%A*3.614%B**17.3A21.5A*3854.8h154C+396B++
Dual-75 Duster 8983516.6B**14.4541.099%C**N/A103.8B**7.5B+2700.8h5.2B+12.7B+
L-30R Vektor 13280302.667B++0.5227.9%D--2.5%C**6.5C--4.2C5112.4h50.9B++182.3B
Artemis VX26 AE 7575223.409B*1.2630.383%C+44%A++62.5B++N/A2211.2h8.8B**28.9B++
Spear Anti-Vehicle Phalanx Tower 13575175M**72.8566.186%A++2.667%D44.1C++35.3B+4001.7h10.4C+15.7B+
Hyena Missile Launcher 13275184.167A++2.0237.711%B++N/A22.1C++16.8B+1953.4h31B+82.1B++
M60-A Bulldog 767097.778B5.6334.36%C1.429%C+36.8C+3.2D--1631.9h4.1A12.1B++
AP30 Shredder 1296897.556C*5.4134.874%C++1.471%C-680U610U5713800.1h73.8B+211.6B+
Pelter Rocket Pod 8562231B**28.8545.537%C+1.613%B+68.9B25.6B*3110.9h17.8B+39B
VS Patriot Flare Gun 6262451.378B0.774.988%D--N/A11.9C-N/A225.2h1.6B**32.3C+
M12 Kobalt 6161320.333B*18.1828.282%A++27.869%A*61C+N/A2311h21.7C76.8B+
Aphelion VEX-4 1086087.5B++5.3542.035%B**3.333%C42.9A+34.3A**6821.4h43.3B++103.1B**
Rocklet Rifle 13558341.706A++0.4450.368%CN/A21.5C--28.5B3742.7h33.1B+65.7C**
V30-F Starfall 8754163.375B**1.2259.917%CN/A28.4C++17.4C*2891.9h13.3B+22.2B+
NS-10 Burster 8850222.273A*0.1236.121%B**2%D*5.7C+4.3B+988.8h144.3C+399.4B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon513,9386.4h
Anti-Vehicle MANA Turret712,9826.9h
Nano-Armor Kit1,0681,280,406145.9h
Skywall Shield Emitter01240.3h
Structure Shield Module01280.4h
NS-TMC-01 "His Regards"20721.4h
Repair Module12450.6h
Cortium Silo0780.2h
Turret AI Module11860.5h
Nanite Revive Grenade01,0730.3h
Medical Applicator504184,53217.5h
Spitfire Auto-Turret199401.3h
Motion Spotter979,0249.9h
Restoration Kit2031,1086.5h
Xiphos Anti-Personnel Tower0860.2h
Hoplon Anti-Aircraft Phalanx Tower0970.2h
Rampart Wall11190.7h
Spear Anti-Vehicle Tower21300.5h
Deconstruction Tool47,7850.8h
Welding Device02850h
M12 Kobalt0620h
Recon Detection Device919,30618.2h
Shield Recharging Field1346,0302.9h
Ammunition Package773,1136.4h
Smoke Grenade01080h
Medical Kit2,47514,40366.5h
Anti-Infantry MANA Turret449622.5h
Nano-Repair Grenade0800h
Lumifiber Rampart Wall1700.4h
Orbital Strike Target Designator13700.9h
IPC Targeting Dart61190.6h

Check the help document for the dictionary if you want to learn more about words used here.


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