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Primus Record Smasher Nepau[RP] Nepau
VS BR 48

KDR: 2.22

Score: 75.9m

Last Seen: Feb 9th, 2019 2:04 AM
- OFFLINE - 310.6 hour(s)

Prestige 1, Battle Rank 48 - Vanu Sovereignty on Connery - Outfit Officer of Raging Primates[RP] Raging Primates
VS outfit on Connery

Members: 12
Level Progress (to 49): 49%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Lasher X2 Betelgeuse 54-A Parallax VX3 Ursa Supernova PC Flare VE6 Orion VS54 C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,328,562 MLG Score: 1062
Fun Score: N/A
Cheeseburgers Flipped: 1405TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.426%23.019%4934797538,6991.735070.49

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.865%0.068C+0.358C**-1.463FHEAD ++ (~12.31)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54.50.272C*11.70.183C++42.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.141%0.911%188310191,64610474201.57211391%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.544%-0.345C--0.637D-0.484

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
87.40.457B+29.90.436B57.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.305%2.446%476810147,971189529094.20633274%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.43%-0.837D--0.108C+0.38

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.2-0.377C-17.2-0.371C-36

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.258%4.893%5361810046,397134719504.74907328%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.454%-0.362C-0.132C++0.275

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
88.50.253C*28.60.276C*60

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.488%77.244%5369101312,2692334715.25664

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.662%0.369C**0.662B+-0.154

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.379C**2.30.277C*3.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.869%15.602%536410181,2051998100.603103

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.872%0.786B++0.213C++-0.351

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.454B+3.70.245C++3.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Raging Primates[RP] Raging Primates
VS outfit on Connery

Members: 12
75.9m377.7%358 (21.5k)357 (21.4k)2.22476103,16946,3732.7380848 (48)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1022340622.275%20.941%46604:3539

10% Combat Medic31% Engineer32% Heavy Assault19% Infiltrator8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:03 PMNov 22nd, 2012 3:02 AMFeb 20th, 2019 9:59 AM (1d) (PST)Feb 9th, 2019 12:26 AM (13d) (PST)Feb 8th, 2019 10:04 PM (13d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6111744370.4850.2180.1022.0490.0581062

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,64510,43726,20829136123321,399

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3547.4h/147.8d 23,804 21,605 24,378 436.1k 6,040 10,756 12,283 130m

Heavy AssaultCLASS DETAILS: Heavy Assault
Lasher X2
B+
Kills:5,141
Deaths:3,375
KDR:1.523
Accuracy:29.671% B+
HSR:3.073% C-
Betelgeuse 54-A
D-
Kills:3,569
Deaths:1,781
KDR:2.004
Accuracy:18.706% F
HSR:24.040% D-
Ursa
C*
Kills:2,733
Deaths:1,315
KDR:2.078
Accuracy:21.716% C+
HSR:25.503% C*
Flare VE6
C
Kills:1,890
Deaths:940
KDR:2.011
Accuracy:20.161% C
HSR:21.058% C-
Orion VS54
C--
Kills:1,834
Deaths:876
KDR:2.094
Accuracy:18.115% C--
HSR:18.920% D-
SVA-88
C
Kills:1,373
Deaths:543
KDR:2.529
Accuracy:20.862% C--
HSR:23.452% C
Pulsar LSW
D
Kills:1,283
Deaths:751
KDR:1.708
Accuracy:19.330% D
HSR:14.263% D*
VX29 Polaris
C**
Kills:1,274
Deaths:615
KDR:2.072
Accuracy:22.378% C+
HSR:24.961% C**
NS-15M1
B
Kills:1,260
Deaths:585
KDR:2.154
Accuracy:22.322% C+
HSR:25.318% B
NS-15M AE
C+
Kills:1,184
Deaths:509
KDR:2.326
Accuracy:19.687% D--
HSR:25.676% C+
NSX Naginata
C+
Kills:1,154
Deaths:757
KDR:1.524
Accuracy:21.565% C+
HSR:27.470% C+
Lasher X2 AE
C+
Kills:550
Deaths:334
KDR:1.647
Accuracy:25.484% C--
HSR:3.636% C+
VE-H Maw
C++
Kills:522
Deaths:347
KDR:1.504
Accuracy:22.334% D
HSR:27.012% C++
NS-15M2
B+
Kills:202
Deaths:143
KDR:1.413
Accuracy:22.909% C+
HSR:29.703% B+
Kills:23,969
Deaths (as Heavy Assault):12,871
Deaths (to Heavy Assaults):13,506
KDR:1.86225
Kill Difference:11,098
Playtime:1,127.571 hours
Usage:32%
Score:25.075m
Score/min:371
Accuracy (listed only):21.803%
HSR (listed only):21.006%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice VE3
C+
Kills:1,252
Deaths:99
KDR:12.647
Accuracy:22.645% C+
HSR:17.332% C
Pulsar C
C-
Kills:1,198
Deaths:45
KDR:26.622
Accuracy:21.853% C-
HSR:17.446% D--
Solstice SF
B**
Kills:1,180
Deaths:894
KDR:1.320
Accuracy:19.848% D
HSR:23.305% B**
Eclipse VE3A
B+
Kills:1,166
Deaths:848
KDR:1.375
Accuracy:21.852% D*
HSR:22.813% B+
Zenith VX-5
B
Kills:1,156
Deaths:632
KDR:1.829
Accuracy:19.037% D*
HSR:23.529% B
VX6-7
B
Kills:1,147
Deaths:899
KDR:1.276
Accuracy:18.286% D*
HSR:22.581% B
Phobos VX86
C
Kills:618
Deaths:424
KDR:1.458
Accuracy:54.628% C
HSR:14.401% C
NS-11C
B+
Kills:392
Deaths:342
KDR:1.146
Accuracy:21.703% C-
HSR:22.449% B+
Nova
A
Kills:239
Deaths:189
KDR:1.265
Accuracy:51.926% B++
HSR:21.339% A
Eidolon VE33
C++
Kills:231
Deaths:108
KDR:2.139
Accuracy:27.038% C+
HSR:26.840% C++
NSX Tanto
A
Kills:220
Deaths:209
KDR:1.053
Accuracy:22.932% D
HSR:33.182% A
Pandora VX25
C*
Kills:199
Deaths:125
KDR:1.592
Accuracy:41.915% C*
HSR:14.070% C
NS Baron G5
C+
Kills:187
Deaths:153
KDR:1.222
Accuracy:43.393% C+
HSR:11.765% D
Deimos VA29
C+
Kills:149
Deaths:123
KDR:1.211
Accuracy:60.458% C+
HSR:13.423% C--
VE-LR Obelisk
C++
Kills:80
Deaths:45
KDR:1.778
Accuracy:32.645% C++
HSR:28.750% C
Solstice Burst
A++
Kills:76
Deaths:76
KDR:1
Accuracy:20.360% D*
HSR:35.526% A++
Serpent VE92
B**
Kills:60
Deaths:50
KDR:1.200
Accuracy:23.079% C+
HSR:25% B**
Kills:9,550
Deaths (as Engineer):5,261
Deaths (to Engineers):9,933
KDR:1.81524
Kill Difference:4,289
Playtime:1,113.762 hours
Usage:31%
Score:24.137m
Score/min:361
Accuracy (listed only):30.800%
HSR (listed only):21.985%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice VE3
C+
Kills:1,252
Deaths:99
KDR:12.647
Accuracy:22.645% C+
HSR:17.332% C
Pulsar C
C-
Kills:1,198
Deaths:45
KDR:26.622
Accuracy:21.853% C-
HSR:17.446% D--
Solstice SF
B**
Kills:1,180
Deaths:894
KDR:1.320
Accuracy:19.848% D
HSR:23.305% B**
Eclipse VE3A
B+
Kills:1,166
Deaths:848
KDR:1.375
Accuracy:21.852% D*
HSR:22.813% B+
Zenith VX-5
B
Kills:1,156
Deaths:632
KDR:1.829
Accuracy:19.037% D*
HSR:23.529% B
VX6-7
B
Kills:1,147
Deaths:899
KDR:1.276
Accuracy:18.286% D*
HSR:22.581% B
Eridani SX5
C**
Kills:828
Deaths:611
KDR:1.355
Accuracy:23.915% C-
HSR:21.739% C**
Sirius SX12
B
Kills:815
Deaths:684
KDR:1.192
Accuracy:20.566% D
HSR:19.877% B
Phobos VX86
C
Kills:618
Deaths:424
KDR:1.458
Accuracy:54.628% C
HSR:14.401% C
VE-S Canis
C--
Kills:421
Deaths:348
KDR:1.210
Accuracy:22.928% D
HSR:16.152% C--
NS-11C
B+
Kills:392
Deaths:342
KDR:1.146
Accuracy:21.703% C-
HSR:22.449% B+
Nova
A
Kills:239
Deaths:189
KDR:1.265
Accuracy:51.926% B++
HSR:21.339% A
MKV Suppressed
C*
Kills:232
Deaths:208
KDR:1.115
Accuracy:19.575% D*
HSR:20.690% C*
NSX Tanto
A
Kills:220
Deaths:209
KDR:1.053
Accuracy:22.932% D
HSR:33.182% A
Pandora VX25
C*
Kills:199
Deaths:125
KDR:1.592
Accuracy:41.915% C*
HSR:14.070% C
NS Baron G5
C+
Kills:187
Deaths:153
KDR:1.222
Accuracy:43.393% C+
HSR:11.765% D
Deimos VA29
C+
Kills:149
Deaths:123
KDR:1.211
Accuracy:60.458% C+
HSR:13.423% C--
Eridani SX5-AE
C*
Kills:110
Deaths:126
KDR:0.873
Accuracy:20.720% F-
HSR:27.273% C*
Solstice Burst
A++
Kills:76
Deaths:76
KDR:1
Accuracy:20.360% D*
HSR:35.526% A++
Serpent VE92
B**
Kills:60
Deaths:50
KDR:1.200
Accuracy:23.079% C+
HSR:25% B**
Kills:11,645
Deaths (as Light Assault):7,085
Deaths (to Light Assaults):7,864
KDR:1.64361
Kill Difference:4,560
Playtime:100.550 hours
Usage:3%
Score:1.791m
Score/min:297
Accuracy (listed only):28.581%
HSR (listed only):21.195%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parallax VX3
B
Kills:3,552
Deaths:557
KDR:6.377
Accuracy:38.694% C+
HSR:80.265% B
Ghost
C+
Kills:1,580
Deaths:439
KDR:3.599
Accuracy:38.132% C+
HSR:67.785% C+
Parsec VX3-A
B*
Kills:1,456
Deaths:244
KDR:5.967
Accuracy:39.309% C--
HSR:84.753% B*
Phaseshift VX-S
B+
Kills:1,423
Deaths:235
KDR:6.055
Accuracy:34.145% C
HSR:79.761% B+
Parallax VX3-AE
B+
Kills:1,398
Deaths:174
KDR:8.034
Accuracy:42.028% C++
HSR:84.621% B+
NS-44 Commissioner
C++
Kills:1,206
Deaths:1,499
KDR:0.805
Accuracy:31.057% D
HSR:22.637% C++
XM98
B
Kills:1,175
Deaths:195
KDR:6.026
Accuracy:37.400% C+
HSR:77.532% B
NS-357 Underboss
C++
Kills:1,174
Deaths:1,198
KDR:0.980
Accuracy:37.078% C++
HSR:17.291% C--
V10
C
Kills:1,161
Deaths:238
KDR:4.878
Accuracy:37.855% C
HSR:68.476% D--
Beamer VS3
C++
Kills:870
Deaths:1,073
KDR:0.811
Accuracy:25.518% C
HSR:23.104% C++
Eridani SX5
C**
Kills:828
Deaths:611
KDR:1.355
Accuracy:23.915% C-
HSR:21.739% C**
Sirius SX12
B
Kills:815
Deaths:684
KDR:1.192
Accuracy:20.566% D
HSR:19.877% B
NS-44L Blackhand
B**
Kills:628
Deaths:395
KDR:1.590
Accuracy:45.294% B+
HSR:55.255% B**
NS-44 Commissioner AE
D
Kills:594
Deaths:598
KDR:0.993
Accuracy:36.055% D
HSR:20.875% D
VE-S Canis
C--
Kills:421
Deaths:348
KDR:1.210
Accuracy:22.928% D
HSR:16.152% C--
Cerberus
C+
Kills:372
Deaths:453
KDR:0.821
Accuracy:27.937% C--
HSR:20.968% C+
VA39 Spectre
C+
Kills:339
Deaths:79
KDR:4.291
Accuracy:30.891% C
HSR:37.463% C+
Artemis VX26
B+
Kills:262
Deaths:193
KDR:1.358
Accuracy:26.276% C
HSR:25.573% B+
NS-61 Emissary
B**
Kills:242
Deaths:185
KDR:1.308
Accuracy:33.616% B*
HSR:22.314% B**
MKV Suppressed
C*
Kills:232
Deaths:208
KDR:1.115
Accuracy:19.575% D*
HSR:20.690% C*
NSX Tomoe
C--
Kills:201
Deaths:135
KDR:1.489
Accuracy:26.767% C--
HSR:26.866% D-
NS-30 Vandal
A++
Kills:191
Deaths:82
KDR:2.329
Accuracy:29.276% D
HSR:42.408% A++
NSX Daimyo
C+
Kills:185
Deaths:60
KDR:3.083
Accuracy:40.308% C+
HSR:91.892% D
Spiker
C++
Kills:128
Deaths:132
KDR:0.970
Accuracy:30.748% C++
HSR:18.750% C
Eridani SX5-AE
C*
Kills:110
Deaths:126
KDR:0.873
Accuracy:20.720% F-
HSR:27.273% C*
Manticore SX40
D-
Kills:77
Deaths:119
KDR:0.647
Accuracy:24.215% D-
HSR:10.390% D**
Soldier Soaker
B+
Kills:57
Deaths:40
KDR:1.425
Accuracy:38.038% B+
HSR:7.018% D*
NS-AM7 Archer
B++
Kills:52
Deaths:67
KDR:0.776
Accuracy:61.366% B
HSR:23.077% B++
Kills:20,729
Deaths (as Infiltrator):10,367
Deaths (to Infiltrators):6,657
KDR:1.99952
Kill Difference:10,362
Playtime:661.288 hours
Usage:19%
Score:11.461m
Score/min:289
Accuracy (listed only):32.847%
HSR (listed only):39.814%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
C+
Kills:1,160
Deaths:610
KDR:1.902
Accuracy:22.049% D
HSR:26.466% C+
Corvus VA55
C+
Kills:1,158
Deaths:725
KDR:1.597
Accuracy:22.350% C
HSR:22.539% C+
CME
C+
Kills:1,157
Deaths:703
KDR:1.646
Accuracy:23.488% D
HSR:22.386% C+
Equinox VE2
C--
Kills:1,157
Deaths:752
KDR:1.539
Accuracy:22.995% C--
HSR:17.373% C--
Pulsar VS1
C+
Kills:1,156
Deaths:702
KDR:1.647
Accuracy:22.617% C+
HSR:17.042% C--
Eridani SX5
C**
Kills:828
Deaths:611
KDR:1.355
Accuracy:23.915% C-
HSR:21.739% C**
Sirius SX12
B
Kills:815
Deaths:684
KDR:1.192
Accuracy:20.566% D
HSR:19.877% B
Phobos VX86
C
Kills:618
Deaths:424
KDR:1.458
Accuracy:54.628% C
HSR:14.401% C
VE-S Canis
C--
Kills:421
Deaths:348
KDR:1.210
Accuracy:22.928% D
HSR:16.152% C--
Darkstar
C+
Kills:292
Deaths:216
KDR:1.352
Accuracy:21.753% D*
HSR:23.288% C+
Nova
A
Kills:239
Deaths:189
KDR:1.265
Accuracy:51.926% B++
HSR:21.339% A
MKV Suppressed
C*
Kills:232
Deaths:208
KDR:1.115
Accuracy:19.575% D*
HSR:20.690% C*
Pandora VX25
C*
Kills:199
Deaths:125
KDR:1.592
Accuracy:41.915% C*
HSR:14.070% C
NS Baron G5
C+
Kills:187
Deaths:153
KDR:1.222
Accuracy:43.393% C+
HSR:11.765% D
Deimos VA29
C+
Kills:149
Deaths:123
KDR:1.211
Accuracy:60.458% C+
HSR:13.423% C--
H-V45
C**
Kills:117
Deaths:63
KDR:1.857
Accuracy:20.801% D
HSR:23.077% C**
Eridani SX5-AE
C*
Kills:110
Deaths:126
KDR:0.873
Accuracy:20.720% F-
HSR:27.273% C*
Kills:9,995
Deaths (as Combat Medic):6,762
Deaths (to Combat Medics):4,982
KDR:1.47811
Kill Difference:3,233
Playtime:357.837 hours
Usage:10%
Score:7.992m
Score/min:372
Accuracy (listed only):30.357%
HSR (listed only):19.582%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B**
Kills:1,298
Deaths:389
KDR:3.337
Accuracy:16.980% C-
HSR:25.963% B**
Cosmos VM3
B*
Kills:1,182
Deaths:462
KDR:2.558
Accuracy:15.016% C
HSR:24.027% B*
Cosmos VM3
B
Kills:517
Deaths:225
KDR:2.298
Accuracy:14.365% C--
HSR:21.277% B
Nebula VM20
C**
Kills:470
Deaths:210
KDR:2.238
Accuracy:17.870% C+
HSR:21.915% C**
Nebula VM20
B+
Kills:467
Deaths:212
KDR:2.203
Accuracy:18.098% C+
HSR:23.341% B+
Blueshift VM5
B++
Kills:444
Deaths:170
KDR:2.612
Accuracy:18.212% C
HSR:24.775% B++
Comet VM2
B
Kills:338
Deaths:220
KDR:1.536
Accuracy:43.806% C++
HSR:5.030% B
NS-10 Burster
C+
Kills:274
Deaths:192
KDR:1.427
Accuracy:29.220% C+
HSR:5.839% C
NS-10 Burster
B+
Kills:269
Deaths:188
KDR:1.431
Accuracy:29.436% C+
HSR:7.807% B+
Comet VM2
C**
Kills:267
Deaths:203
KDR:1.315
Accuracy:46.080% C++
HSR:4.869% C**
Quasar VM1
C+
Kills:199
Deaths:1
KDR:199
Accuracy:15.714% C+
HSR:17.588% C+
NS-20 Gorgon
C++
Kills:107
Deaths:61
KDR:1.754
Accuracy:25.941% C+
HSR:20.561% C++
NS-20 Gorgon
C+
Kills:104
Deaths:61
KDR:1.705
Accuracy:26.026% C+
HSR:18.269% C+
Vortex VM21
C+
Kills:55
Deaths:36
KDR:1.528
Accuracy:40.900% C+
HSR:1.818% D-
Vortex VM21
B++
Kills:51
Deaths:36
KDR:1.417
Accuracy:40.925% C++
HSR:5.882% B++
Kills:6,042
Deaths (as MAX Suit):1,333
Deaths (to MAX Suits):2,580
KDR:4.53263
Kill Difference:4,709
Playtime:175.960 hours
Usage:5%
Score:5.453m
Score/min:517
Accuracy (listed only):26.572%
HSR (listed only):15.264%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C++
Kills:1,196
V. Kills:67 N/A
Deaths:202
KDR:5.921
Accuracy:41.766% C++
KPH:42 C+
VKPH:2.400 C-
Dual Photon Pods
B+
Kills:280
V. Kills:104 267%
Deaths:27
KDR:10.370
Accuracy:47.939% C-
KPH:68.300 C+
VKPH:25.400 B+
Maelstrom Turbo Laser
D
Kills:170
V. Kills:173 98%
Deaths:195
KDR:0.872
Accuracy:30.049% C+
KPH:5.600 D
VKPH:5.700 D
Antares LC
D-
Kills:90
V. Kills:91 98%
Deaths:76
KDR:1.184
Accuracy:34.533% B+
KPH:6.300 D-
VKPH:6.400 D-
Coyote Missiles
C-
Kills:85
V. Kills:84 100%
Deaths:39
KDR:2.179
Accuracy:43.308% D**
KPH:15.400 D
VKPH:15.300 C-
Hornet Missiles
C
Kills:56
V. Kills:60 92%
Deaths:13
KDR:4.308
Accuracy:54.759% D-
KPH:29.800 D
VKPH:31.900 C
Kills:1,877 (1,456 + 0)
Deaths:552
KDR:3.400
VKDR:1.049
Vehicle Kills:579
Kill Difference:1,325
Playtime:84.841 hours
Usage:2%
Score:1.187m
Score/min:233
Piloting Accuracy:34.533%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:250
V. Kills:34 N/A
Deaths:22
KDR:11.364
Accuracy:43.189% C++
KPH:900,000 U
VKPH:122,400 U
AP30 Shredder
U
Kills:74
V. Kills:77 95%
Deaths:19
KDR:3.895
Accuracy:27.871% D--
KPH:266,400 U
VKPH:277,200 U
C150 Dalton
D
Kills:65
V. Kills:50 127%
Deaths:7
KDR:9.286
Accuracy:44.763% B++
KPH:20.600 D
VKPH:15.800 D
Kills:389 (0 + 389)
Deaths:48
KDR:8.104
VKDR:3.354
Vehicle Kills:161
Kill Difference:341
Playtime:3.157 hours
Usage:0%
Score:0.337m
Score/min:1,779
Piloting Accuracy:N/A%
Gunner Accuracy:44.763%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B++
Kills:1,066
V. Kills:212 N/A
Deaths:74
KDR:14.405
Accuracy:55.681% B++
KPH:53.400 C++
VKPH:10.600 B++
Skyguard
C+
Kills:808
V. Kills:668 121%
Deaths:95
KDR:8.505
Accuracy:29.304% C+
KPH:11.300 C
VKPH:9.400 C+
L100 Python HEAT
C+
Kills:662
V. Kills:203 325%
Deaths:70
KDR:9.457
Accuracy:50.976% C+
KPH:29.300 C+
VKPH:9 C--
C75 Viper
B+
Kills:560
V. Kills:127 438%
Deaths:48
KDR:11.667
Accuracy:43.187% B+
KPH:37.500 B+
VKPH:8.500 C*
L100 Python AP
C+
Kills:351
V. Kills:211 166%
Deaths:58
KDR:6.052
Accuracy:53.472% C
KPH:27.800 C+
VKPH:16.700 C+
Kills:3,447 (3,447 + 0)
Deaths:345
KDR:9.991
VKDR:4.119
Vehicle Kills:1,421
Kill Difference:3,102
Playtime:141.494 hours
Usage:4%
Score:2.319m
Score/min:273
Driving Accuracy:53.472%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
B+
Kills:2,366
V. Kills:658 359%
Deaths:133
KDR:17.790
Accuracy:49.167% C+
KPH:26.500 B+
VKPH:7.400 C
Supernova VPC
B+
Kills:1,176
V. Kills:117 N/A
Deaths:54
KDR:21.778
Accuracy:55.559% B+
KPH:41.500 C+
VKPH:4.100 D-
Supernova FPC
C
Kills:982
V. Kills:713 138%
Deaths:137
KDR:7.168
Accuracy:43.315% D*
KPH:18.200 D
VKPH:13.200 C
Saron HRB
C+
Kills:775
V. Kills:413 187%
Deaths:43
KDR:18.023
Accuracy:43.558% C+
KPH:21.400 C
VKPH:11.400 C--
Proton II PPA
C**
Kills:480
V. Kills:26 N/A
Deaths:19
KDR:25.263
Accuracy:25.887% C**
KPH:57.200 C+
VKPH:3.100 C
E540 Halberd
C++
Kills:240
V. Kills:157 152%
Deaths:15
KDR:16
Accuracy:46.159% C
KPH:26.500 C-
VKPH:17.300 C++
Kills:6,019 (4,524 + 1,495)
Deaths:401
KDR:15.010
VKDR:5.197
Vehicle Kills:2,084
Kill Difference:5,618
Playtime:225.471 hours
Usage:6%
Score:4.343m
Score/min:321
Driving Accuracy:43.315%
Gunner Accuracy:46.159%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
C+
Kills:830
V. Kills:541 153%
Deaths:51
KDR:16.275
Accuracy:44.882% C+
KPH:33.600 C
VKPH:21.900 C--
Proton II PPA-H
C+
Kills:806
V. Kills:29 N/A
Deaths:34
KDR:23.706
Accuracy:36.148% C+
KPH:80.400 C+
VKPH:2.900 D--
E540 Halberd-H
D-
Kills:448
V. Kills:208 214%
Deaths:49
KDR:9.143
Accuracy:49.716% D--
KPH:25.600 D-
VKPH:11.900 D*
Saron HRB-H
D
Kills:179
V. Kills:88 201%
Deaths:21
KDR:8.524
Accuracy:50.053% D
KPH:22.100 D-
VKPH:10.800 D*
M12 Kobalt-H
D
Kills:133
V. Kills:3 N/A
Deaths:5
KDR:26.600
Accuracy:16.038% D**
KPH:83.700 D
VKPH:1.900 D--
M40 Fury-H
D
Kills:92
V. Kills:5 N/A
Deaths:2
KDR:46
Accuracy:35.914% D
KPH:54.700 D-
VKPH:3 D-
Kills:2,488 (0 + 2,488)
Deaths:162
KDR:15.358
VKDR:5.395
Vehicle Kills:874
Kill Difference:2,326
Playtime:63.668 hours
Usage:2%
Score:1.291m
Score/min:338
Driving Accuracy:N/A%
Gunner Accuracy:35.914%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C
Kills:563
V. Kills:227 247%
Deaths:63
KDR:8.937
Accuracy:37.118% C
KPH:16.400 C
VKPH:6.600 C
M40 Fury
C+
Kills:536
V. Kills:95 N/A
Deaths:35
KDR:15.314
Accuracy:36.313% C+
KPH:36.500 C
VKPH:6.500 D
M20 Basilisk
C--
Kills:523
V. Kills:246 212%
Deaths:66
KDR:7.924
Accuracy:36.632% C
KPH:15.100 C--
VKPH:7.100 C--
M12 Kobalt
D
Kills:396
V. Kills:20 N/A
Deaths:25
KDR:15.840
Accuracy:18.282% C+
KPH:31 D--
VKPH:1.600 D
M40 Fury
C+
Kills:379
V. Kills:74 N/A
Deaths:22
KDR:17.227
Accuracy:35.395% C+
KPH:42.600 C
VKPH:8.300 C-
M12 Kobalt
D
Kills:266
V. Kills:15 N/A
Deaths:10
KDR:26.600
Accuracy:15.879% C-
KPH:35.200 D-
VKPH:2 D
M60-G Bulldog
D
Kills:206
V. Kills:47 429%
Deaths:34
KDR:6.059
Accuracy:36.703% C*
KPH:16.600 D
VKPH:3.800 D
G30 Walker
C+
Kills:78
V. Kills:72 107%
Deaths:10
KDR:7.800
Accuracy:26.739% C
KPH:9.800 D
VKPH:9 C+
Kills:2,947 (0 + 2,947)
Deaths:265
KDR:11.121
VKDR:3.004
Vehicle Kills:796
Kill Difference:2,682
Playtime:133.387 hours
Usage:4%
Score:1.683m
Score/min:210
Driving Accuracy:N/A%
Gunner Accuracy:26.739%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C++
Kills:149
V. Kills:34 426%
Deaths:140
KDR:1.064
Accuracy:49.255% C+
KPH:23.800 C++
VKPH:5.400 C+
S12 Renegade
D
Kills:144
V. Kills:1 N/A
Deaths:91
KDR:1.582
Accuracy:28.437% F
KPH:29.400 D
VKPH:0.200 D**
Kills:293 (293 + 0)
Deaths:231
KDR:1.268
VKDR:0.152
Vehicle Kills:35
Kill Difference:62
Playtime:11.148 hours
Usage:0%
Score:0.075m
Score/min:111
Driving Accuracy:28.437%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:290
V. Kills:24 N/A
Deaths:14
KDR:20.714
Accuracy:32.420% C+
KPH:64.600 C+
VKPH:5.300 C
Kills:290 (0 + 290)
Deaths:14
KDR:20.714
VKDR:1.714
Vehicle Kills:24
Kill Difference:276
Playtime:4.489 hours
Usage:0%
Score:0.046m
Score/min:169
Piloting Accuracy:N/A%
Gunner Accuracy:32.420%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Lasher X2 5,2145,1413,3751.523B**0.7029.671%B+3.073%C-28.9C+N/A151177.7h17.8B+60B+
Betelgeuse 54-A 3,5923,5691,7812.004C0.2218.706%F24.04%D-47.5C--N/A20275.2h11.4C61.2D*
Parallax VX3 3,5773,5525576.377B**4.1538.694%C+80.265%B38.9B++N/A14791.3h2B+5.2B+
Ursa 2,7462,7331,3152.078B**0.1521.716%C+25.503%C*40.1C++N/A16868.2h9.9B+45.7B
Supernova PC 3,0242,36613317.789A++15.5649.167%C+2.578%C++26.4B+7.4C23289.5h3.5B**7.1B**
Flare VE6 1,9061,8909402.011B++0.2120.161%C21.058%C-31.3CN/A16160.4h10.7C++53.3C++
Orion VS54 1,8411,8348762.094B+0.1318.115%C--18.92%D-32.9C++N/A26355.8h12B+66.2C+
C-4 2,1881,6368991.82B0.4019.865%D--N/A88C*29.7C++102318.6h1.2B+6C++
Ghost 1,5901,5804393.599C**1.3738.132%C+67.785%C+36.4C+N/A14243.4h2.2C**5.9C*
Parsec VX3-A 1,4631,4562445.967B3.7439.309%C--84.753%B*43.1CN/A13033.8h1.9C+4.8C+
Phaseshift VX-S 1,4351,4232356.055B**3.8334.145%C79.761%B+33.6C++N/A16842.4h2.7B8C**
Proximity Mine 1,4001,3991927.286B**5.0646.318%B+N/A164.6B*N/A5858.5h1.6B**3.4B**
Parallax VX3-AE 1,4051,3981748.034B**5.8142.028%C++84.621%B+43.1C+N/A11732.4h1.9C++4.5C*
SVA-88 1,3761,3735432.529B+0.3020.862%C--23.452%C35.3CN/A17338.9h11.3C**54.3C++
Force-Blade 1,3961,34020,3810.066A2.1646.853%A+N/A1.2B+N/A51107.3h2B+4.2B++
Blueshift VM5 1,3051,2983893.337B+1.1116.98%C-25.963%B**32.1C+N/A19940.4h12.3B**72.7B+
Pulsar LSW 1,3001,2837511.708C*0.5219.33%D14.263%D*29.3C-N/A15843.8h13.4C+69.4C+
VX29 Polaris 1,2791,2746152.072B+0.1522.378%C+24.961%C**41.5C+N/A21130.7h10.6B++47.4B
Spear Anti-Vehicle Phalanx Turret 1,8011,2656021.083A*18.8648.216%B+5.296%B+48.3B+20.5C+49526.2h6.8B++14.2B*
NS-15M1 1,2651,2605852.154B+0.0722.322%C+25.318%B47.2C**N/A31826.7h11.1B+49.7B+
Solstice VE3 1,2591,2529912.646U10.4222.645%C+17.332%C19.4C++N/A21664.5h14.7C**64.9C*
NS-44 Commissioner 1,2101,2061,4990.805C+1.4231.057%D22.637%C++48.6B+N/A28024.8h3.8C*12.3C+
Pulsar C 1,2191,1984526.622U24.4021.853%C-17.446%D--24.9C+N/A22048.1h11.4C**52.3C++
Light PPA 1,2631,1962025.921B3.7041.766%C++1.003%C-42C+2.4C-21528.5h10.2B+24.3B+
NS-15M AE 1,1931,1845092.326C++0.1019.687%D--25.676%C+42.7CN/A24827.7h13.2C67C--
Cosmos VM3 1,1921,1824622.558B+0.3315.016%C24.027%B*24.6CN/A12748h12.5B++83C++
Solstice SF 1,1981,1808941.32B+0.9019.848%D23.305%B**23.8C*N/A10349.6h14C+70.7C
Supernova VPC 1,2931,1765421.778B**19.5555.559%B+1.19%C41.6C+4.1D-29728.3h3B5.3B+
XM98 1,1801,1751956.026A*3.8037.4%C+77.532%B42.1B+N/A28627.9h2.2B+5.8B+
NS-357 Underboss 1,1821,1741,1980.98C+1.2437.078%C++17.291%C--34.9C+N/A10133.6h4.3C+11.7C*
Eclipse VE3A 1,1971,1668481.375C+0.8521.852%D*22.813%B+18.9DN/A5461.6h16.1D*73.5D*
V10 1,1621,1612384.878B++2.6537.855%C68.476%D--29.1CN/A16439.9h2.7D7.1C
Terminus VX-9 1,1711,1606101.902B+0.3222.049%D26.466%C+27.1C-N/A14042.8h13C+59.2C
Corvus VA55 1,1661,1587251.597B++0.6322.35%C22.539%C+32.6C*N/A16335.5h11.1B+49.5C**
CME 1,1691,1577031.646B0.5823.488%D22.386%C+30.9C+N/A8337.4h14.7C62.6C
Equinox VE2 1,1731,1577521.539B0.6922.995%C--17.373%C--27.7C+N/A7041.7h15D65.3C
Zenith VX-5 1,1751,1566321.829B+0.4019.037%D*23.529%B31.2C+N/A21737h15.6D82.1D
Pulsar VS1 1,1691,1567021.647B++0.5822.617%C+17.042%C--21.3C+N/A14854.3h13.2B+58.3B
NSX Naginata 1,1801,1547571.524C*0.7021.565%C+27.47%C+34.6CN/A9533.4h14.1C65.3C+
VX6-7 1,1701,1478991.276C+0.9518.286%D*22.581%B19.9C-N/A12457.5h15.1C82.8D
S1 1,4521,0947941.378B**0.8561.377%B+2.834%C+30.6B+10C38035.8h4.4B**7.1B**
L100 Python HESH 1,2781,0667414.405C**12.1855.681%B++2.627%B**53.3C++10.6B++23720h3.5C++6.3B+
Supernova FPC 1,6959821377.168C**4.9443.315%D*4.379%A18.2D13.2C42754h5B+11.5C+
Beamer VS3 8848701,0730.811C++1.4125.518%C23.104%C++41B++N/A24921.2h9.6C++37.7C+
Aphelion VEX-4H 1,3718305116.275A14.0544.882%C+2.289%C--33.6C21.9C--30924.7h44.1B+98.2B+
Eridani SX5 8368286111.355C*0.8723.915%C-21.739%C**31.8C+N/A12226h12.4C++52C+
Sirius SX12 8258156841.192C*1.0320.566%D19.877%B22CN/A15637.1h14.8C++71.8C+
Skyguard 1,476808958.505M6.2829.304%C+1.856%C+11.3C9.4C+26771.3h129.8C+443.1C++
Proton II PPA-H 8358063423.706B**21.4836.148%C+2.109%B80.6C+2.9D--40110h7.2B*20B++
Saron HRB 1,1887754318.023M15.8043.558%C+1.161%C-21.3C11.4C--33036.3h17B*39B*
Lumine Edge 7677666,1170.125C++2.1036.166%B*13.055%C-2.1CN/A6356.8h1.2B+3.4B+
Frag Grenade 7677581758N/A755.7840.732%DN/A1263.3M**15A+47110.6h1.8A++4.3B**
Tank Mine 1,126709997.162A**4.9436.627%C*N/A144.7B*85.1B*19054.9h1.6B+4.3B**
L100 Python HEAT 865662709.457A7.2350.976%C+1.964%C-29.3C+9C--25722.6h4.9B++9.6B++
NS-44L Blackhand 6326283951.59B+0.6345.294%B+55.255%B**19.4CN/A5532.4h3.7B+8.1B+
Phobos VX86 6226184241.458C*0.7754.628%C14.401%C37.2C+N/A16316.6h2.5C++4.7C+
NS Decimator 8396034871.238C**0.9957.686%C1.658%C-33C+12.9C45718.3h4.3B+7.5C**
NS-44 Commissioner AE 5955945980.993C+1.2336.055%D20.875%D25DN/A7123.8h3.8C10.6C-
M20 Basilisk 790563638.937M6.7137.118%C6.217%C++16.4C6.6C18434.4h87.6B236B
C75 Viper 6875604811.667A++9.4443.187%B+1.607%C*37.6B+8.5C*30414.9h11.1B+25.7B++
Lasher X2 AE 5585503341.647B+0.5825.484%C--3.636%C+34.8CN/A9215.8h21.3C83.6C
M60-A Bulldog 5905381928.316B+26.0950.746%B+N/A36.4C++3.5C29614.8h5.4B10.6B+
M40 Fury 6315363515.314A++13.0936.313%C+1.493%C36.5C6.5D32414.7h12.5C**34.3B+
M20 Basilisk 769523667.924M+5.7036.632%C4.207%D15.1C--7.1C--17834.7h87B+237.4B+
VE-H Maw 5295223471.504C+0.7222.334%D27.012%C++31.3DN/A11016.7h12.9D57.6C
Cosmos VM3 5275172252.298C*0.0714.365%C--21.277%B23.1C-N/A16322.4h14.6C+101.7C+
Blackheart 5044975320.934C+1.2939.775%C27.364%C13.5DN/A5436.8h2.9C*7.3C**
Proton II PPA 5064801925.263B*23.0425.887%C**2.5%B57.1C+3.1C3848.4h8.4B+32.4B+
Nebula VM20 4784702102.238C++0.0117.87%C+21.915%C**39.8B+N/A14211.8h13B**72.6B+
Nebula VM20 4714672122.203C++0.0218.098%C+23.341%B+38.6BN/A13912.1h13.5B*74.7B+
E540 Halberd-H 656448499.143C++6.9249.716%D--5.134%A*25.6D-11.9D*33617.5h4.9B++9.8B+
Blueshift VM5 4494441702.612C++0.3918.212%C24.775%B++38.9BN/A25811.4h14.1B++77.2B
MANA Anti-Personnel Turret 444439904.878N/A2.6517.153%UN/A4390U50U17557200.1h21.1T*123.2T*
Nemesis VSH9 7264353561.222B**1.0060.57%C1.379%D13.7C+9.2C+29531.8h6.7B++11.1B+
VE-S Canis 4324213481.21C+1.0122.928%D16.152%C--25.7C-N/A7416.4h14C61C
M12 Kobalt 4163962515.84B13.6218.282%C+21.212%B++30.9D--1.6D13412.8h22.6C-123.7C+
NS-11C 3953923421.146C*1.0821.703%C-22.449%B+21.7C+N/A11818.1h17.5C-80.8C
M40 Fury 4533792217.227A+15.0035.395%C+2.111%C*42.6C8.3C-4288.9h11.2B31.6B+
M60-A Bulldog 4203742217C*14.7851.351%B+1.604%D25.8C3.2C25314.5h6.9C13.4C*
Cerberus 3723724530.821C+1.4027.937%C--20.968%C+44.8C**N/A1258.3h5.5B+19.9C++
Anti-Vehicle Grenade 4293701370N/A367.7859.168%B*N/A462.5B+73.8C32260.8h4.6B+7.9B++
Lancer VS22 8563682821.305B*0.9254.784%D-1.087%C11C14.6C**39433.4h15B+27.3B+
L100 Python AP 562351586.052B+3.8353.472%C3.419%C**27.9C+16.7C+35512.6h6.5C++12.1C++
VA39 Spectre 342339794.291A++2.0730.891%C37.463%C+34.6B++N/A1839.8h5.4B+17.4B
Comet VM2 4653382201.536B*0.6943.806%C++5.03%B14.6B++5.5B++22223.1h17.3B+39.6B+
Darkstar 2972922161.352C+0.8721.753%D*23.288%C+26.5DN/A9911h14.5D66.7D-
CAS 14-E 3142901420.714B+18.4932.42%C+1.034%D64.4C+5.3C1694.5h26.3B+81.2B+
Sticky Grenade 2902891289N/A286.7852.064%C+N/A1445B**5D56740.2h1.7B++3.3B+
Dual Photon Pods 3842802710.37B+8.1547.939%C-N/A68.3C+25.4B+9734.1h23.8C+49.6C+
NS-10 Burster 4922741921.427B*0.8029.22%C+5.839%C6.4B5.1B**20742.6h142.9C+488.9C++
MAX Punch 2852741,3330.206B++2.0244.581%C+N/A1.9C+N/A10143.5h2.1C++4.7C++
NS-10 Burster 4792691881.431B+0.7929.436%C+7.807%B+6.4B+5B*20242.1h146.1C++496.2C*
Lancer AE 5662681202.233A+0.0161.718%C++N/A13.9C15.4C*24719.3h15.3B24.8B+
Comet VM2 3742672031.315B0.9146.08%C++4.869%C**14.3B+5.7B+20018.7h21B+45.6B+
M12 Kobalt 2812661026.6B+24.3815.879%C-17.293%C+35D--2D1307.6h21.2C133.3C+
Artemis VX26 2662621931.358C+0.8726.276%C25.573%B+33.2C+N/A1597.9h11.9C*45.1C++
L105 Zephyr 2842502211.364B9.1443.189%C++N/A2500U340U10976700.1h6.1B14.1B+
NS-61 Emissary 2432421851.308B++0.9233.616%B*22.314%B**21.6C+N/A6511.2h12.3B36.5B++
E540 Halberd 3972401516B++13.7846.159%C3.75%B++26.7C-17.4C++5459h5.8C++12.6C++
The Slasher 2402396,6360.036C2.1932.033%C+7.95%C0.6C-N/A2387.9h2.1C*6.5C*
Nova 2402391891.265C+0.9651.926%B++21.339%A21.2DN/A12911.3h6.5D*12.5C+
MKV Suppressed 2372322081.115C++1.1119.575%D*20.69%C*16.5DN/A8614.1h17.5C-89.3D
Eidolon VE33 2382311082.139B**0.0927.038%C+26.84%C++25.4C++N/A2169.1h8.9C**33C**
NSX Tanto 2232202091.053C+1.1722.932%D33.182%A19.5C--N/A5511.3h16.2C70.7C+
M40 Fury 240206922.889B**20.6638.799%D--1.456%C+45.8D7.6D-2144.5h8.7B+22.5B+
M60-G Bulldog 253206346.059B++3.8336.703%C*2.913%C+16.6D3.8D16812.4h6.5B+17.8B+
NS-15M2 2072021431.413C+0.8122.909%C+29.703%B+36.1CN/A1745.6h14.2C62.1C+
NSX Tomoe 2012011351.489C+0.7426.767%C--26.866%D-29.6CN/A766.8h15.9C59.3C
Quasar VM1 2011991199U196.7815.714%C+17.588%C+24C++N/A4318.3h17.1C108.7C++
Pandora VX25 2021991251.592B+0.6341.915%C*14.07%C46.3B+N/A2784.3h4.7C+11.1C**
NS-30 Vandal 192191822.329B+0.1029.276%D42.408%A++34.1C+N/A1235.6h6.1C+20.7C+
NS Baron G5 1871871531.222C*1.0043.393%C+11.765%D35.3C++N/A1805.3h5C+11.4C+
NSX Daimyo 186185603.083C+0.8640.308%C+91.892%D30.3DN/A736.1h4F9.8D--
Saron HRB-H 267179218.524B++6.3050.053%D1.117%C-22.1D-10.9D*3838.1h21B+41.9B
NSX Masamune 2411721950.882C++1.3463.172%B+N/A28.2C+11.3C1796.1h11.3C*18B
Maelstrom Turbo Laser 3431701950.872C1.3530.049%C+N/A5.6D5.7D14230.6h178.5D-594D
MANA Anti-Vehicle Turret 253166423.952B++1.7347.802%D--3.614%B+1660C-870D6854480.1h7.4B+15.5B+
Orbital Strike Uplink 2021501150U147.78880.952%UN/A1500U520U88040.1h1.2T*0.1T*
M40 Fury-F 1831491401.064C1.1649.255%C+2.013%A23.7C++5.4C+1316.3h7.8B+15.8B++
Deimos VA29 1511491231.211C+1.0160.458%C+13.423%C--33.1CN/A1624.5h2.5C+4.1C++
S12 Renegade 145144911.582C0.6428.437%F12.5%A*29.4DN/A864.9h2.9B+10.4C
Aspis Anti-Aircraft Phalanx Turret 287142197.474A++5.2530.458%B*N/A10.6C+10.8C+34713.4h151.3C++496.7B+
M12 Kobalt-H 136133526.6B+24.3816.038%D**18.797%B+83.1D1.9D--2081.6h11.7B++73C+
M12 Kobalt 1491321132S129.7819.179%D19.697%B+62.9D8.1B*2332.1h18.6C+97.2C+
Spiker 1281281320.97C+1.2530.748%C++18.75%C14.2DN/A419h9.5C+31C*
H-V45 118117631.857C**0.3720.801%D23.077%C**27.2C+N/A3544.3h10.7B**51.2B
Eridani SX5-AE 1141101260.873D1.3520.72%F-27.273%C*17.2D-N/A546.4h14.8D71.5D*
NS-20 Gorgon 120107611.754B+0.4725.941%C+20.561%C++19.1C+2.3B**1115.6h48.1C+185.4C++
NS-20 Gorgon 114104611.705B+0.5226.026%C+18.269%C+18.6C++1.8B+1065.6h49.6C++190.6C++
Damascus Edge 97972,0050.048C**2.1837.765%B++6.186%C+0.7CN/A3132.8h2B5.4B+
M40 Fury-H 9792246A**43.7835.914%DN/A54.1D-2.9D-3161.7h6B+16.7B+
Antares LC 18190761.184C1.0434.533%B+1.111%D6.3D-6.4D-12214.3h229.1D-663.4D
Coyote Missiles 16985392.179C+0.0543.308%D**N/A15.5D15.3C-3505.5h65.6D--151.5D*
VE-LR Obelisk 8080451.778C++0.4532.645%C++28.75%C28.6C+N/A982.8h6.3B19.4B
G30 Walker 15078107.8A++5.5826.739%C2.564%D9.8D9C+2768h187.5B+701.1B
Manticore SX40 77771190.647C1.5824.215%D-10.39%D**40.5B+N/A2411.9h8.1C+33.5C
Solstice Burst 7776761C1.2220.36%D*35.526%A++17.3DN/A1274.4h15.6C-76.8D
A30 Walker 14974252.96C**0.7423.428%C--1.351%C5D-5D-19214.9h226.4C966.5C
AP30 Shredder 15174193.895C1.6727.871%D--1.351%D740U770U9782700.1h170.3F610.9F-
Spear Anti-Vehicle Phalanx Tower 12769169M*66.7850.028%C+2.899%C--19.7D-16.6D2393.5h13.1C--26.2C
C150 Dalton 1156579.286B+7.0644.763%B++4.615%S20.3D15.6D6833.2h5.5D12.3C+
Spear Anti-Vehicle Phalanx Turret 7662231B+28.7850.794%C6.452%B++62A++14D3061h7.2B*14.2B**
Serpent VE92 6060501.2C++1.0223.079%C+25%B**17.1C--N/A4693.5h16.4D71.1C+
Soldier Soaker 5757401.425C**0.8038.038%B+7.018%D*23.8D-N/A562.4h6.1C+15.9B+
Hornet Missiles 11656134.308C+2.0854.759%D-N/A29.5D31.6C8781.9h16.2C-29.6D
Xiphos Anti-Personnel Phalanx Tower 6256228D25.7823.545%DN/A50.9D5.5D2181.1h36.1C153.1C-
Vortex VM21 10055361.528B+0.7040.9%C+1.818%D-8.6C+7B3016.4h28.1B+68.7B+
NS-AM7 Archer 7452670.776B++1.4561.366%B23.077%B++5.8C2.4C+709h34.2D-55.8D
Vortex VM21 9951361.417B+0.8140.925%C++5.882%B++8C++7.5A2526.4h30.2B++73.8B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter222,3762.2h
Restoration Kit651,3801.5h
Nano-Armor Kit269596,54244.5h
Anti-Vehicle MANA Turret63900.8h
Spawn Beacon34090.7h
Turret AI Module01210.5h
Structure Shield Module1980.4h
Repair Module11260.4h
Cortium Silo0630.3h
AE Medical Applicator1816,4101h
Skywall Shield Emitter0820.3h
AE Nano-Armor Kit78177,7819.8h
Medical Applicator228172,06314.1h
Nanite Revive Grenade02,3420.6h
Nanite Healing Grenade0760h
NSX Amaterasu241653h
Deconstruction Tool06,0360.5h
Spitfire Auto-Turret131,6651.9h
Rampart Wall01571.2h
Ammunition Package682,4071.9h
Medical Kit3155,0764.8h
Anti-Infantry MANA Turret81,6002h
Orbital Strike Target Designator23617.8h
IPC Targeting Dart01311.4h
Flail Targeting Dart4961.2h
Snowman Soldier2610.1h
Nano-Repair Grenade01550h
Hardlight Barrier0580.1h
Recon Detection Device224,2297.5h
Shield Recharging Field141,2240.5h

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